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  1. [22:45:32] Initialized Wii U memory space. Base: 0x148cde40000
  2. [22:45:32] ------- Init Cemu 1.15.13c -------
  3. [22:45:32] mlc01 path: C:\Users\David\Downloads\CEMU Games\WO3-HP-EUR-LOADIINE-ZIPERTO\Warriors Orochi 3 Hyper [AHBPC8]\
  4. [22:45:32] Cemuhook version: 0.5.7.3
  5. [22:45:32] CPU: AMD Ryzen 5 2600 Six-Core Processor
  6. [22:45:32] RAM: 16335MB
  7. [22:45:32] Used CPU extensions: SSSE3, SSE4.1, AVX2, AES-NI
  8. [22:45:34] Loading OROCHI2_WiiU_EURelease.rpx
  9. [22:45:34] Creating OpenGL canvas
  10. [22:45:35] Loaded RPL module orochi2_wiiu_eurelease (checksum 0x88B412D0)
  11. [22:45:35] ------- Loaded title -------
  12. [22:45:35] TitleId: 00050000-10112b00
  13. [22:45:35] TitleVersion: v0
  14. [22:45:35] Update path: <mlc01>\usr\title\0005000E\10112B00\ (not present)
  15. [22:45:35] AOC path: <mlc01>\usr\title\0005000C\10112B00\ (not present)
  16. [22:45:35] Save path: <mlc01>\usr\save\00050000\10112B00\user\
  17. [22:45:35] shaderCache name: a60312c0
  18. [22:45:35] gameprofile path: gameProfiles\0005000010112b00.ini
  19. [22:45:35] RPX hash: a60312c0
  20. [22:45:35] Loaded module 'orochi2_wiiu_eurelease' with checksum 0x88b412d0
  21. [22:45:35] RPL link time: 31ms
  22. [22:45:35] HLE scan time: 32ms
  23. [22:45:35] ------- Active settings -------
  24. [22:45:35] CPU-Mode: Single-core recompiler
  25. [22:45:35] Load shared libraries: true
  26. [22:45:35] GPUBufferCacheAccuracy: medium
  27. [22:45:35] Use precompiled shaders: auto
  28. [22:45:35] Full sync at GX2DrawDone: true
  29. [22:45:35] ------- Init OpenGL graphics backend -------
  30. [22:45:35] GL_VENDOR: ATI Technologies Inc.
  31. [22:45:35] GL_RENDERER: Radeon RX 580 Series
  32. [22:45:35] GL_VERSION: 4.6.13571 Compatibility Profile Context 19.8.2 26.20.13001.40003
  33. [22:45:35] Using precompiled shaders: true
  34. [22:45:35] OpenGL extensions:
  35. [22:45:35] ARB_clip_control: available
  36. [22:45:35] ARB_get_program_binary: available
  37. [22:45:35] ARB_clear_texture: available
  38. [22:45:35] ARB_copy_image: available
  39. [22:45:35] NV_depth_buffer_float: available
  40. [22:45:35] ------- Init Audio backend -------
  41. [22:45:35] DirectSound: available
  42. [22:45:35] XAudio 2.8: available
  43. [22:45:35] ------- Run title -------
  44. [22:45:35] Shader cache loaded. Commited mem 45MB. Took 62ms
  45. [22:45:35] Recompiler initialized. CPU extensions: LZCNT MOVBE AVX
  46. [22:45:35] Custom timer mode: none
  47. [22:45:35] IOSU_CRYPTO: No otp.bin found. Online mode cannot be used
  48. [22:45:35] IOSU_CRYPTO: No Seeprom.bin found. Online mode cannot be used
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