Advertisement
Not a member of Pastebin yet?
Sign Up,
it unlocks many cool features!
- -- [Enrico Pucci's Time Acceleration] --
- -- Based on the main ability of Made in Heaven, the evolved Stand of Enrico Pucci from Part 6 of JoJo's Bizarre Adventure.
- -- Everything in this script was written by Tsuagon (except the particles part, the particle textures themselves are from A Universal Time).
- ----------------------------------------------------------------------------------------------------
- -- Player Stuff --
- local player = game:GetService("Players").LocalPlayer
- local char = player.Character
- local head = char.Head
- local rarm = char:FindFirstChild("Right Arm") or char:FindFirstChild("RightUpperArm")
- local larm = char:FindFirstChild("Left Arm") or char:FindFirstChild("LeftUpperArm")
- local rleg = char:FindFirstChild("Right Leg") or char:FindFirstChild("RightUpperLeg")
- local lleg = char:FindFirstChild("Left Leg") or char:FindFirstChild("LeftUpperLeg")
- local torso = char:FindFirstChild("Torso") or char:FindFirstChild("UpperTorso")
- local root = char.HumanoidRootPart
- local humanoid = char.Humanoid
- local mouse = player:GetMouse()
- ----------------------------------------------------------------------------------------------------
- -- General Stuff --
- local tween = game:GetService("TweenService")
- local lighting = game:GetService("Lighting")
- local camera = workspace.CurrentCamera
- acceledtime = false
- -- Visual Effects
- local taeffect = Instance.new("ColorCorrectionEffect")
- taeffect.Brightness = 0
- taeffect.TintColor = Color3.new(1, 1, 1)
- taeffect.Contrast = 0
- taeffect.Saturation = 0
- taeffect.Enabled = true
- taeffect.Parent = lighting
- Blur1 = Instance.new("ParticleEmitter") -- Converted with ttyyuu12345's model to script plugin v4
- Blur1.Parent = torso
- Blur1.Speed = NumberRange.new(0, 0)
- Blur1.Rotation = NumberRange.new(90, 90)
- Blur1.Color = ColorSequence.new(Color3.new(0, 0, 0),Color3.new(0, 0, 0))
- Blur1.Texture = "http://www.roblox.com/asset/?id=4704486269"
- Blur1.Transparency = NumberSequence.new(1,0.748633861541748,0.7540983557701111,1)
- Blur1.ZOffset = 0.8999999761581421
- Blur1.Size = NumberSequence.new(1.3124996423721313,1.499999761581421)
- Blur1.Lifetime = NumberRange.new(0.10000000149011612, 0.10000000149011612)
- Blur1.LockedToPart = true
- Blur1.Rate = 5555
- Blur1.Enabled = false
- Blur2 = Instance.new("ParticleEmitter")
- Blur2.Parent = torso
- Blur2.Speed = NumberRange.new(0, 0)
- Blur2.Rotation = NumberRange.new(90, 90)
- Blur2.LightEmission = 1
- Blur2.Texture = "http://www.roblox.com/asset/?id=4704486269"
- Blur2.Transparency = NumberSequence.new(1,0.8062499761581421,0.8125,1)
- Blur2.ZOffset = 0.699999988079071
- Blur2.Size = NumberSequence.new(0.7499998807907104,0.9375)
- Blur2.Lifetime = NumberRange.new(0.10000000149011612, 0.10000000149011612)
- Blur2.LockedToPart = true
- Blur2.Rate = 5555
- Blur2.Enabled = false
- -- Afterimage
- local afterimage = Instance.new("Model") --Converted with ttyyuu12345's model to script plugin v4
- afterimage.Name = "MIHAfterimage"
- afterimage.Parent = char
- local aihead = Instance.new("Part")
- aihead.Name = "AIHead"
- aihead.Parent = afterimage
- aihead.Rotation = Vector3.new(-180, 0, -180)
- aihead.Color = Color3.new(0.972549, 0.972549, 0.972549)
- aihead.Size = Vector3.new(1.25, 1.25, 1.25)
- aihead.Anchored = true
- aihead.CanCollide = false
- aihead.Material = Enum.Material.Neon
- aihead.Transparency = 1
- local airarm = Instance.new("Part")
- airarm.Name = "AIRArm"
- airarm.Parent = afterimage
- airarm.Rotation = Vector3.new(-180, 0, -180)
- airarm.Color = Color3.new(0.972549, 0.972549, 0.972549)
- airarm.Size = Vector3.new(1, 2, 1)
- airarm.Anchored = true
- airarm.CanCollide = false
- airarm.Material = Enum.Material.Neon
- airarm.Transparency = 1
- local aillarm = Instance.new("Part")
- aillarm.Name = "AILLarm"
- aillarm.Parent = afterimage
- aillarm.Rotation = Vector3.new(-180, 0, -180)
- aillarm.Color = Color3.new(0.972549, 0.972549, 0.972549)
- aillarm.Size = Vector3.new(1, 2, 1)
- aillarm.Anchored = true
- aillarm.CanCollide = false
- aillarm.Material = Enum.Material.Neon
- aillarm.Transparency = 1
- local airleg = Instance.new("Part")
- airleg.Name = "AIRLeg"
- airleg.Parent = afterimage
- airleg.Rotation = Vector3.new(-180, 0, -180)
- airleg.Color = Color3.new(0.972549, 0.972549, 0.972549)
- airleg.Size = Vector3.new(1, 2, 1)
- airleg.Anchored = true
- airleg.CanCollide = false
- airleg.Material = Enum.Material.Neon
- airleg.Transparency = 1
- local ailleg = Instance.new("Part")
- ailleg.Name = "AILLeg"
- ailleg.Parent = afterimage
- ailleg.Rotation = Vector3.new(-180, 0, -180)
- ailleg.Color = Color3.new(0.972549, 0.972549, 0.972549)
- ailleg.Size = Vector3.new(1, 2, 1)
- ailleg.Anchored = true
- ailleg.CanCollide = false
- ailleg.Material = Enum.Material.Neon
- ailleg.Transparency = 1
- local aitorso = Instance.new("Part")
- aitorso.Name = "AITorso"
- aitorso.Parent = afterimage
- aitorso.Rotation = Vector3.new(-180, 0, -180)
- aitorso.Color = Color3.new(0.972549, 0.972549, 0.972549)
- aitorso.Size = Vector3.new(2, 2, 1)
- aitorso.Anchored = true
- aitorso.CanCollide = false
- aitorso.Material = Enum.Material.Neon
- aitorso.Transparency = 1
- -- Sounds
- local timeacceleratevoiceline = Instance.new("Sound", head)
- timeacceleratevoiceline.SoundId = "rbxassetid://9687793175"
- timeacceleratevoiceline.Volume = 5
- local multitpvoiceline = Instance.new("Sound", head)
- multitpvoiceline.SoundId = "rbxassetid://7053541955"
- multitpvoiceline.Volume = 6.5
- local onestepvoiceline = Instance.new("Sound", head)
- onestepvoiceline.SoundId = "rbxassetid://9687790387"
- onestepvoiceline.Volume = 6.5
- local timeacceleratesfx = Instance.new("Sound", torso)
- timeacceleratesfx.SoundId = "rbxassetid://9433642290"
- timeacceleratesfx.Volume = 5.5
- local tsmovementsfx = Instance.new("Sound", torso)
- tsmovementsfx.SoundId = "rbxassetid://4388882427"
- tsmovementsfx.Volume = 5
- local teleportsfx = Instance.new("Sound", torso)
- teleportsfx.SoundId = "rbxassetid://6759980915"
- teleportsfx.Volume = 5
- local teleport2sfx = Instance.new("Sound", torso)
- teleport2sfx.SoundId = "rbxassetid://6762790647"
- teleport2sfx.Volume = 4.5
- local dashsfx = Instance.new("Sound", torso)
- dashsfx.SoundId = "rbxassetid://5943712660"
- dashsfx.Volume = 4.5
- local multiteleportsfx = Instance.new("Sound", torso)
- multiteleportsfx.SoundId = "rbxassetid://6759981774"
- multiteleportsfx.Volume = 5
- ----------------------------------------------------------------------------------------------------
- -- Main Script --
- local blur1head = Blur1:Clone()
- local blur1rarm = Blur1:Clone()
- local blur1larm = Blur1:Clone()
- local blur1rleg = Blur1:Clone()
- local blur1lleg = Blur1:Clone()
- local blur2head = Blur2:Clone()
- local blur2rarm = Blur2:Clone()
- local blur2larm = Blur2:Clone()
- local blur2rleg = Blur2:Clone()
- local blur2lleg = Blur2:Clone()
- function timeacceleration()
- if acceledtime == true then return end
- timeacceleratevoiceline:Play()
- wait(1)
- acceledtime = true
- timeacceleratesfx:Play()
- coroutine.resume(coroutine.create(function()
- coroutine.resume(coroutine.create(function()
- for _ = 1, 40 do
- wait()
- local offset1 = math.random(-650, 650) / 700
- local offset2 = math.random(-650, 650) / 700
- local offset3 = math.random(-650, 650) / 700
- tween:Create(humanoid, TweenInfo.new(0.1), {CameraOffset = Vector3.new(offset1, offset2, offset3)}):Play();
- end
- tween:Create(humanoid, TweenInfo.new(0.1), {CameraOffset = Vector3.new(0, 0, 0)}):Play();
- end))
- coroutine.resume(coroutine.create(function()
- tween:Create(taeffect, TweenInfo.new(0.4), {Brightness = 1}):Play();
- tween:Create(taeffect, TweenInfo.new(0.4), {TintColor = Color3.new(0.733333, 0.956863, 1)}):Play();
- tween:Create(camera, TweenInfo.new(1.5), {FieldOfView = 255}):Play();
- wait(1)
- tween:Create(taeffect, TweenInfo.new(0.1), {Brightness = 0}):Play();
- tween:Create(taeffect, TweenInfo.new(0.1), {TintColor = Color3.new(1, 1, 1)}):Play();
- tween:Create(camera, TweenInfo.new(1.5), {FieldOfView = 70}):Play();
- end))
- coroutine.resume(coroutine.create(function()
- -- Blur 1
- Blur1.Enabled = true
- blur1head.Parent = head
- blur1head.Enabled = true
- blur1rarm.Parent = rarm
- blur1rarm.Enabled = true
- blur1larm.Parent = larm
- blur1larm.Enabled = true
- blur1rleg.Parent = rleg
- blur1rleg.Enabled = true
- blur1lleg.Parent = lleg
- blur1lleg.Enabled = true
- ---------------------------------------
- -- Blur 2
- Blur2.Enabled = true
- blur2head.Parent = head
- blur2head.Enabled = true
- blur2rarm.Parent = rarm
- blur2rarm.Enabled = true
- blur2larm.Parent = larm
- blur2larm.Enabled = true
- blur2rleg.Parent = rleg
- blur2rleg.Enabled = true
- blur2lleg.Parent = lleg
- blur2lleg.Enabled = true
- end))
- end))
- tween:Create(aihead, TweenInfo.new(0.5), {Transparency = 0}):Play();
- tween:Create(aitorso, TweenInfo.new(0.5), {Transparency = 0}):Play();
- tween:Create(airarm, TweenInfo.new(0.5), {Transparency = 0}):Play();
- tween:Create(airleg, TweenInfo.new(0.5), {Transparency = 0}):Play();
- tween:Create(ailleg, TweenInfo.new(0.5), {Transparency = 0}):Play();
- tween:Create(aillarm, TweenInfo.new(0.5), {Transparency = 0}):Play();
- while acceledtime == true do
- wait(0.1)
- aihead.CFrame = head.CFrame
- aitorso.CFrame = torso.CFrame
- airarm.CFrame = rarm.CFrame
- airleg.CFrame = rleg.CFrame
- aillarm.CFrame = larm.CFrame
- ailleg.CFrame = lleg.CFrame
- for _, v in pairs(workspace:GetDescendants()) do
- if v:IsA("Sound") then
- if not v:IsDescendantOf(char) then
- v.PlaybackSpeed = v.PlaybackSpeed + 0.1
- end
- end
- end
- lighting.ClockTime = lighting.ClockTime + 1
- humanoid.WalkSpeed = humanoid.WalkSpeed + 4.5
- end
- wait(10)
- timerevert()
- end
- function timerevert()
- if acceledtime == false then return end
- acceledtime = false
- humanoid.WalkSpeed = 16
- for _, v in pairs(workspace:GetDescendants()) do
- if v:IsA("Sound") then
- if not v:IsDescendantOf(char) then
- v.PlaybackSpeed = 1
- end
- end
- end
- tween:Create(aihead, TweenInfo.new(0.5), {Transparency = 1}):Play();
- tween:Create(aitorso, TweenInfo.new(0.5), {Transparency = 1}):Play();
- tween:Create(airarm, TweenInfo.new(0.5), {Transparency = 1}):Play();
- tween:Create(airleg, TweenInfo.new(0.5), {Transparency = 1}):Play();
- tween:Create(ailleg, TweenInfo.new(0.5), {Transparency = 1}):Play();
- tween:Create(aillarm, TweenInfo.new(0.5), {Transparency = 1}):Play();
- coroutine.resume(coroutine.create(function()
- Blur1.Enabled = false
- blur1head.Enabled = false
- blur1rarm.Enabled = false
- blur1larm.Enabled = false
- blur1rleg.Enabled = false
- blur1lleg.Enabled = false
- Blur2.Enabled = false
- blur2head.Enabled = false
- blur2rarm.Enabled = false
- blur2larm.Enabled = false
- blur2rleg.Enabled = false
- blur2lleg.Enabled = false
- end))
- coroutine.resume(coroutine.create(function()
- tween:Create(taeffect, TweenInfo.new(0.1), {Brightness = 0}):Play();
- tween:Create(taeffect, TweenInfo.new(0.1), {TintColor = Color3.new(1, 1, 1)}):Play();
- tween:Create(camera, TweenInfo.new(0.1), {FieldOfView = 70}):Play();
- end))
- end
- function surroundingteleportation()
- if mouse.Target and mouse.Target.Parent:FindFirstChild("Humanoid") then
- local enemyroot = mouse.Target.Parent:FindFirstChild("HumanoidRootPart")
- coroutine.resume(coroutine.create(function()
- if acceledtime == false then
- Blur1.Enabled = true
- blur1head.Enabled = true
- blur1rarm.Enabled = true
- blur1larm.Enabled = true
- blur1rleg.Enabled = true
- blur1lleg.Enabled = true
- Blur2.Enabled = true
- blur2head.Enabled = true
- blur2rarm.Enabled = true
- blur2larm.Enabled = true
- blur2rleg.Enabled = true
- blur2lleg.Enabled = true
- wait(0.4)
- Blur1.Enabled = false
- blur1head.Enabled = false
- blur1rarm.Enabled = false
- blur1larm.Enabled = false
- blur1rleg.Enabled = false
- blur1lleg.Enabled = false
- Blur2.Enabled = false
- blur2head.Enabled = false
- blur2rarm.Enabled = false
- blur2larm.Enabled = false
- blur2rleg.Enabled = false
- blur2lleg.Enabled = false
- tween:Create(taeffect, TweenInfo.new(0.4), {Brightness = 0}):Play();
- tween:Create(taeffect, TweenInfo.new(0.4), {TintColor = Color3.new(1, 1, 1)}):Play();
- tween:Create(camera, TweenInfo.new(1.5), {FieldOfView = 70}):Play();
- elseif acceledtime == true then return end
- end))
- coroutine.resume(coroutine.create(function()
- multiteleportsfx:Play()
- multitpvoiceline:Play()
- tween:Create(aihead, TweenInfo.new(0.5), {Transparency = 0}):Play();
- tween:Create(aitorso, TweenInfo.new(0.5), {Transparency = 0}):Play();
- tween:Create(airarm, TweenInfo.new(0.5), {Transparency = 0}):Play();
- tween:Create(airleg, TweenInfo.new(0.5), {Transparency = 0}):Play();
- tween:Create(ailleg, TweenInfo.new(0.5), {Transparency = 0}):Play();
- tween:Create(aillarm, TweenInfo.new(0.5), {Transparency = 0}):Play();
- aihead.CFrame = head.CFrame
- aitorso.CFrame = torso.CFrame
- airarm.CFrame = rarm.CFrame
- airleg.CFrame = rleg.CFrame
- aillarm.CFrame = larm.CFrame
- ailleg.CFrame = lleg.CFrame
- root.CFrame = enemyroot.CFrame * CFrame.new(math.random(-5, 5), 0, math.random(-5, 5))
- wait(0.1)
- aihead.CFrame = head.CFrame
- aitorso.CFrame = torso.CFrame
- airarm.CFrame = rarm.CFrame
- airleg.CFrame = rleg.CFrame
- aillarm.CFrame = larm.CFrame
- ailleg.CFrame = lleg.CFrame
- root.CFrame = enemyroot.CFrame * CFrame.new(math.random(-5, 5), 0, math.random(-5, 5))
- wait(0.1)
- aihead.CFrame = head.CFrame
- aitorso.CFrame = torso.CFrame
- airarm.CFrame = rarm.CFrame
- airleg.CFrame = rleg.CFrame
- aillarm.CFrame = larm.CFrame
- ailleg.CFrame = lleg.CFrame
- root.CFrame = enemyroot.CFrame * CFrame.new(math.random(-5, 5), 0, math.random(-5, 5))
- wait(0.1)
- aihead.CFrame = head.CFrame
- aitorso.CFrame = torso.CFrame
- airarm.CFrame = rarm.CFrame
- airleg.CFrame = rleg.CFrame
- aillarm.CFrame = larm.CFrame
- ailleg.CFrame = lleg.CFrame
- root.CFrame = enemyroot.CFrame * CFrame.new(math.random(-5, 5), 0, math.random(-5, 5))
- wait(0.1)
- aihead.CFrame = head.CFrame
- aitorso.CFrame = torso.CFrame
- airarm.CFrame = rarm.CFrame
- airleg.CFrame = rleg.CFrame
- aillarm.CFrame = larm.CFrame
- ailleg.CFrame = lleg.CFrame
- root.CFrame = enemyroot.CFrame * CFrame.new(math.random(-5, 5), 0, math.random(-5, 5))
- tween:Create(aihead, TweenInfo.new(0.5), {Transparency = 1}):Play();
- tween:Create(aitorso, TweenInfo.new(0.5), {Transparency = 1}):Play();
- tween:Create(airarm, TweenInfo.new(0.5), {Transparency = 1}):Play();
- tween:Create(airleg, TweenInfo.new(0.5), {Transparency = 1}):Play();
- tween:Create(ailleg, TweenInfo.new(0.5), {Transparency = 1}):Play();
- tween:Create(aillarm, TweenInfo.new(0.5), {Transparency = 1}):Play();
- end))
- end
- end
- function spammabledash()
- if mouse.Target and mouse.Target.Parent:FindFirstChild("Humanoid") then
- local enemyroot = mouse.Target.Parent:FindFirstChild("HumanoidRootPart")
- coroutine.resume(coroutine.create(function()
- if acceledtime == false then
- Blur1.Enabled = true
- blur1head.Enabled = true
- blur1rarm.Enabled = true
- blur1larm.Enabled = true
- blur1rleg.Enabled = true
- blur1lleg.Enabled = true
- Blur2.Enabled = true
- blur2head.Enabled = true
- blur2rarm.Enabled = true
- blur2larm.Enabled = true
- blur2rleg.Enabled = true
- blur2lleg.Enabled = true
- elseif acceledtime == true then return end
- end))
- coroutine.resume(coroutine.create(function()
- tween:Create(aihead, TweenInfo.new(0.5), {Transparency = 0}):Play();
- tween:Create(aitorso, TweenInfo.new(0.5), {Transparency = 0}):Play();
- tween:Create(airarm, TweenInfo.new(0.5), {Transparency = 0}):Play();
- tween:Create(airleg, TweenInfo.new(0.5), {Transparency = 0}):Play();
- tween:Create(ailleg, TweenInfo.new(0.5), {Transparency = 0}):Play();
- tween:Create(aillarm, TweenInfo.new(0.5), {Transparency = 0}):Play();
- aihead.CFrame = head.CFrame
- aitorso.CFrame = torso.CFrame
- airarm.CFrame = rarm.CFrame
- airleg.CFrame = rleg.CFrame
- aillarm.CFrame = larm.CFrame
- ailleg.CFrame = lleg.CFrame
- dashsfx:Play()
- root.CFrame = enemyroot.CFrame + enemyroot.CFrame.lookVector * -7.5
- tween:Create(aihead, TweenInfo.new(0.5), {Transparency = 1}):Play();
- tween:Create(aitorso, TweenInfo.new(0.5), {Transparency = 1}):Play();
- tween:Create(airarm, TweenInfo.new(0.5), {Transparency = 1}):Play();
- tween:Create(airleg, TweenInfo.new(0.5), {Transparency = 1}):Play();
- tween:Create(ailleg, TweenInfo.new(0.5), {Transparency = 1}):Play();
- tween:Create(aillarm, TweenInfo.new(0.5), {Transparency = 1}):Play();
- wait(0.09)
- tween:Create(aihead, TweenInfo.new(0.5), {Transparency = 0}):Play();
- tween:Create(aitorso, TweenInfo.new(0.5), {Transparency = 0}):Play();
- tween:Create(airarm, TweenInfo.new(0.5), {Transparency = 0}):Play();
- tween:Create(airleg, TweenInfo.new(0.5), {Transparency = 0}):Play();
- tween:Create(ailleg, TweenInfo.new(0.5), {Transparency = 0}):Play();
- tween:Create(aillarm, TweenInfo.new(0.5), {Transparency = 0}):Play();
- aihead.CFrame = head.CFrame
- aitorso.CFrame = torso.CFrame
- airarm.CFrame = rarm.CFrame
- airleg.CFrame = rleg.CFrame
- aillarm.CFrame = larm.CFrame
- ailleg.CFrame = lleg.CFrame
- dashsfx:Play()
- root.CFrame = enemyroot.CFrame + enemyroot.CFrame.lookVector * 7.5
- wait(0.1)
- tween:Create(aihead, TweenInfo.new(0.5), {Transparency = 1}):Play();
- tween:Create(aitorso, TweenInfo.new(0.5), {Transparency = 1}):Play();
- tween:Create(airarm, TweenInfo.new(0.5), {Transparency = 1}):Play();
- tween:Create(airleg, TweenInfo.new(0.5), {Transparency = 1}):Play();
- tween:Create(ailleg, TweenInfo.new(0.5), {Transparency = 1}):Play();
- tween:Create(aillarm, TweenInfo.new(0.5), {Transparency = 1}):Play();
- Blur1.Enabled = false
- blur1head.Enabled = false
- blur1rarm.Enabled = false
- blur1larm.Enabled = false
- blur1rleg.Enabled = false
- blur1lleg.Enabled = false
- Blur2.Enabled = false
- blur2head.Enabled = false
- blur2rarm.Enabled = false
- blur2larm.Enabled = false
- blur2rleg.Enabled = false
- blur2lleg.Enabled = false
- end))
- end
- end
- function onestep()
- if mouse.Target and mouse.Target.Parent:FindFirstChild("Humanoid") then
- local enemyroot = mouse.Target.Parent:FindFirstChild("HumanoidRootPart")
- coroutine.resume(coroutine.create(function()
- if acceledtime == false then
- tween:Create(aihead, TweenInfo.new(0.5), {Transparency = 0}):Play();
- tween:Create(aitorso, TweenInfo.new(0.5), {Transparency = 0}):Play();
- tween:Create(airarm, TweenInfo.new(0.5), {Transparency = 0}):Play();
- tween:Create(airleg, TweenInfo.new(0.5), {Transparency = 0}):Play();
- tween:Create(ailleg, TweenInfo.new(0.5), {Transparency = 0}):Play();
- tween:Create(aillarm, TweenInfo.new(0.5), {Transparency = 0}):Play();
- aihead.CFrame = head.CFrame
- aitorso.CFrame = torso.CFrame
- airarm.CFrame = rarm.CFrame
- airleg.CFrame = rleg.CFrame
- aillarm.CFrame = larm.CFrame
- ailleg.CFrame = lleg.CFrame
- tween:Create(taeffect, TweenInfo.new(0.4), {Brightness = 1}):Play();
- tween:Create(taeffect, TweenInfo.new(0.4), {TintColor = Color3.new(0.733333, 0.956863, 1)}):Play();
- tween:Create(camera, TweenInfo.new(1.5), {FieldOfView = 255}):Play();
- Blur1.Enabled = true
- blur1head.Enabled = true
- blur1rarm.Enabled = true
- blur1larm.Enabled = true
- blur1rleg.Enabled = true
- blur1lleg.Enabled = true
- Blur2.Enabled = true
- blur2head.Enabled = true
- blur2rarm.Enabled = true
- blur2larm.Enabled = true
- blur2rleg.Enabled = true
- blur2lleg.Enabled = true
- wait(0.3)
- tween:Create(aihead, TweenInfo.new(0.5), {Transparency = 1}):Play();
- tween:Create(aitorso, TweenInfo.new(0.5), {Transparency = 1}):Play();
- tween:Create(airarm, TweenInfo.new(0.5), {Transparency = 1}):Play();
- tween:Create(airleg, TweenInfo.new(0.5), {Transparency = 1}):Play();
- tween:Create(ailleg, TweenInfo.new(0.5), {Transparency = 1}):Play();
- tween:Create(aillarm, TweenInfo.new(0.5), {Transparency = 1}):Play();
- Blur1.Enabled = false
- blur1head.Enabled = false
- blur1rarm.Enabled = false
- blur1larm.Enabled = false
- blur1rleg.Enabled = false
- blur1lleg.Enabled = false
- Blur2.Enabled = false
- blur2head.Enabled = false
- blur2rarm.Enabled = false
- blur2larm.Enabled = false
- blur2rleg.Enabled = false
- blur2lleg.Enabled = false
- tween:Create(taeffect, TweenInfo.new(0.4), {Brightness = 0}):Play();
- tween:Create(taeffect, TweenInfo.new(0.4), {TintColor = Color3.new(1, 1, 1)}):Play();
- tween:Create(camera, TweenInfo.new(1.5), {FieldOfView = 70}):Play();
- elseif acceledtime == true then
- tween:Create(taeffect, TweenInfo.new(0.4), {Brightness = 1}):Play();
- tween:Create(taeffect, TweenInfo.new(0.4), {TintColor = Color3.new(0.733333, 0.956863, 1)}):Play();
- tween:Create(camera, TweenInfo.new(1.5), {FieldOfView = 255}):Play();
- wait(0.3)
- tween:Create(taeffect, TweenInfo.new(0.4), {Brightness = 0}):Play();
- tween:Create(taeffect, TweenInfo.new(0.4), {TintColor = Color3.new(1, 1, 1)}):Play();
- tween:Create(camera, TweenInfo.new(1.5), {FieldOfView = 70}):Play();
- end
- end))
- coroutine.resume(coroutine.create(function()
- onestepvoiceline:Play()
- teleportsfx:Play()
- teleport2sfx:Play()
- root.CFrame = enemyroot.CFrame + enemyroot.CFrame.lookVector * -5
- end))
- end
- end
- function teleportation()
- teleportsfx:Play()
- teleport2sfx:Play()
- tween:Create(root, TweenInfo.new(0.4), {CFrame = root.CFrame + root.CFrame.lookVector * 35}):Play();
- coroutine.resume(coroutine.create(function()
- if acceledtime == false then
- tween:Create(taeffect, TweenInfo.new(0.4), {Brightness = 1}):Play();
- tween:Create(taeffect, TweenInfo.new(0.4), {TintColor = Color3.new(0.733333, 0.956863, 1)}):Play();
- tween:Create(camera, TweenInfo.new(1.5), {FieldOfView = 255}):Play();
- Blur1.Enabled = true
- blur1head.Enabled = true
- blur1rarm.Enabled = true
- blur1larm.Enabled = true
- blur1rleg.Enabled = true
- blur1lleg.Enabled = true
- Blur2.Enabled = true
- blur2head.Enabled = true
- blur2rarm.Enabled = true
- blur2larm.Enabled = true
- blur2rleg.Enabled = true
- blur2lleg.Enabled = true
- wait(0.3)
- Blur1.Enabled = false
- blur1head.Enabled = false
- blur1rarm.Enabled = false
- blur1larm.Enabled = false
- blur1rleg.Enabled = false
- blur1lleg.Enabled = false
- Blur2.Enabled = false
- blur2head.Enabled = false
- blur2rarm.Enabled = false
- blur2larm.Enabled = false
- blur2rleg.Enabled = false
- blur2lleg.Enabled = false
- tween:Create(taeffect, TweenInfo.new(0.4), {Brightness = 0}):Play();
- tween:Create(taeffect, TweenInfo.new(0.4), {TintColor = Color3.new(1, 1, 1)}):Play();
- tween:Create(camera, TweenInfo.new(1.5), {FieldOfView = 70}):Play();
- elseif acceledtime == true then
- tween:Create(taeffect, TweenInfo.new(0.4), {Brightness = 1}):Play();
- tween:Create(taeffect, TweenInfo.new(0.4), {TintColor = Color3.new(0.733333, 0.956863, 1)}):Play();
- tween:Create(camera, TweenInfo.new(1.5), {FieldOfView = 255}):Play();
- wait(0.3)
- tween:Create(taeffect, TweenInfo.new(0.4), {Brightness = 0}):Play();
- tween:Create(taeffect, TweenInfo.new(0.4), {TintColor = Color3.new(1, 1, 1)}):Play();
- tween:Create(camera, TweenInfo.new(1.5), {FieldOfView = 70}):Play();
- end
- end))
- end
- function timestopmovement()
- for _, v in pairs(char:GetDescendants()) do
- if v:IsA("BasePart") then
- if v.Anchored == true then
- v.Anchored = false
- tsmovementsfx:Play()
- end
- end
- end
- end
- mouse.KeyDown:Connect(function(key)
- if key == "f" and acceledtime == false then
- timeacceleration()
- elseif key == "f" and acceledtime == true then
- timerevert()
- end
- if key == "h" then
- surroundingteleportation()
- end
- if key == "y" then
- onestep()
- end
- if key == "j" then
- timestopmovement()
- end
- if key == "e" then
- spammabledash()
- end
- if key == "v" then
- teleportation()
- end
- end)
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement