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- Log: Log file open, 04/14/18 22:01:48
- Init: WinSock: version 1.1 (2.2), MaxSocks=32767, MaxUdp=65467
- Log: ... running in INSTALLED mode
- Log: LoadAnIniFile was unable to find FilenameToLoad: J:\Steam\steamapps\common\XCOM 2\XCom2-WarOfTheChosen\Binaries\Win64\..\..\XComGame\Config\XComCompat.ini
- Log: LoadAnIniFile was unable to find FilenameToLoad: J:\Steam\steamapps\common\XCOM 2\XCom2-WarOfTheChosen\Binaries\Win64\..\..\XComGame\Config\XComLightmass.ini
- Log: LoadAnIniFile was unable to find FilenameToLoad: J:\Steam\steamapps\common\XCOM 2\XCom2-WarOfTheChosen\Binaries\Win64\..\..\XComGame\Config\XComEngine.ini
- Log: LoadAnIniFile was unable to find FilenameToLoad: J:\Steam\steamapps\common\XCOM 2\XCom2-WarOfTheChosen\Binaries\Win64\..\..\XComGame\Config\XComGame.ini
- Log: LoadAnIniFile was unable to find FilenameToLoad: J:\Steam\steamapps\common\XCOM 2\XCom2-WarOfTheChosen\Binaries\Win64\..\..\XComGame\Config\XComInput.ini
- Log: LoadAnIniFile was unable to find FilenameToLoad: J:\Steam\steamapps\common\XCOM 2\XCom2-WarOfTheChosen\Binaries\Win64\..\..\XComGame\Config\XComUI.ini
- Log: LoadAnIniFile was unable to find FilenameToLoad: J:\Steam\steamapps\common\XCOM 2\XCom2-WarOfTheChosen\Binaries\Win64\..\..\XComGame\Config\XComMetaData.ini
- Log: LoadAnIniFile was unable to find FilenameToLoad: J:\Steam\steamapps\common\XCOM 2\XCom2-WarOfTheChosen\Binaries\Win64\..\..\XComGame\Config\XComContent.ini
- Log: LoadAnIniFile was unable to find FilenameToLoad: J:\Steam\steamapps\common\XCOM 2\XCom2-WarOfTheChosen\Binaries\Win64\..\..\XComGame\Config\XComModOptions.ini
- DevConfig: GConfig::Find has loaded file: ..\..\Engine\Config\ConsoleVariables.ini
- Init: Version: 8917
- Init: Epic Internal: 0
- Init: Compiled (64-bit): Dec 13 2017 03:36:28
- Init: Changelist: 1100000
- Init: Command line: -FROMLAUNCHER -noRedScreens -review -crashdumpwatcher -LANGUAGE=INT
- Init: Base directory: J:\Steam\steamapps\common\XCOM 2\XCom2-WarOfTheChosen\Binaries\Win64\
- Init: FxsChangelist: 326249
- Init: SeekfreeLoading: 1
- Init: Platform: PCConsole
- Init: TitleId: 268500
- [0001.08] Log: Deleting old log file FileIO-backup-2018.04.11-20.04.00.log
- [0001.08] Log: Deleting old log file FileIO-backup-2018.04.12-20.24.20.log
- [0001.13] Log: Deleting old log file Launch-backup-2018.04.11-19.58.25.log
- [0001.15] Log: Deleting old log file Launch-backup-2018.04.11-20.01.58.log
- [0001.18] Log: Deleting old log file Launch-backup-2018.04.11-20.58.12.log
- [0001.20] Log: Deleting old log file Launch-backup-2018.04.11-21.08.54.log
- [0001.22] Log: Deleting old log file Launch-backup-2018.04.12-20.21.52.log
- [0001.41] Init: Computer: *******
- [0001.42] Init: User: ****
- [0001.42] Init: CPU Page size=4096, Processors=8
- [0001.42] Init: High frequency timer resolution =3.515624 MHz
- [0001.42] Init: Memory total: Physical=7.9GB (8GB approx) Pagefile=19.6GB Virtual=131072.0GB
- [0001.45] Log: STEAMWORKS initialized 1
- [0001.45] Log: Initializing Steamworks
- [0001.45] Init: Presizing for 130000 objects not considered by GC, pre-allocating 0 bytes.
- [0001.45] Init: Object subsystem initialized
- [0001.45] DevConfig: (System) 'Default__System' loading configuration from ..\..\XComGame\Config\XComEngine.ini
- [0001.45] DevConfig: Loading value for SeekFreePCPaths from [Core.System]
- [0001.45] DevConfig: Loading value for SeekFreePCExtensions from [Core.System]
- [0001.45] DevConfig: Loading value for CutdownPaths from [Core.System]
- [0001.45] DevConfig: Loading value for LocalizationPaths from [Core.System]
- [0001.45] DevConfig: Loading value for TextureFileCacheExtension from [Core.System]
- [0001.45] DevConfig: Loading value for Extensions from [Core.System]
- [0001.45] DevConfig: Loading value for Suppress from [Core.System]
- [0001.45] DevConfig: Loading value for FRScriptPaths from [Core.System]
- [0001.45] DevConfig: Loading value for ScriptPaths from [Core.System]
- [0001.45] DevConfig: Loading value for Paths from [Core.System]
- [0001.45] DevConfig: Loading value for ScreenShotPathOverride from [Core.System]
- [0001.45] DevConfig: Loading value for CacheExt from [Core.System]
- [0001.45] DevConfig: Loading value for CachePath from [Core.System]
- [0001.45] DevConfig: Loading value for SavePath from [Core.System]
- [0001.45] DevConfig: Loading value for AsyncIOBandwidthLimit from [Core.System]
- [0001.45] DevConfig: Loading value for PackageSizeSoftLimit from [Core.System]
- [0001.45] DevConfig: Loading value for MaxOverallCacheSize from [Core.System]
- [0001.45] DevConfig: Loading value for MaxStaleCacheSize from [Core.System]
- [0001.45] DevConfig: Loading value for StaleCacheDays from [Core.System]
- [0001.45] Log: Overriding lang INT w/ command-line option of INT
- [0002.12] Log: Caching packages from path ..\..\XComGame\CookedPC: 5737 packages
- [0002.13] DevDataBase: Connection to "Provider=sqloledb;Data Source=production-db;Initial Catalog=EngineTaskPerf;Trusted_Connection=Yes;Connection Timeout=2" or "10.1.20.20" failed
- [0002.14] Log: resX=0, resY=0
- [0002.19] Log: Found D3D11 adapter 0: AMD Radeon R9 200 Series
- [0002.19] Log: Adapter has 4072MB of dedicated video memory, 0MB of dedicated system memory, and 4055MB of shared system memory
- [0002.20] Log: Found D3D11 adapter 1: Microsoft Basic Render Driver
- [0002.20] Log: Adapter has 0MB of dedicated video memory, 0MB of dedicated system memory, and 4055MB of shared system memory
- [0002.21] Log: Shader platform (RHI): PC-D3D-SM4
- [0002.22] Log: PhysX GPU Support: DISABLED
- [0002.22] Log: FaceFX 2015.2 (2152) initialized.
- [0002.39] Log: Video Settings
- [0002.39] Log: Mode: Fullscreen
- [0002.39] Log: Resolution: 0 x 0
- [0002.39] Log: VSync: True
- [0002.39] Log: Graphics Settings
- [0002.39] Log: Anti-Aliasing: Disabled
- [0002.39] Log: AO: Disabled
- [0002.39] Log: Decals: Low
- [0002.39] Log: LD Draw Distance: Low
- [0002.39] Log: Shadows: Disabled
- [0002.39] Log: Shadow Quality: Low
- [0002.39] Log: Texture Detail: Low
- [0002.39] Log: Texture Filtering: Bilinear
- [0002.39] Log: High Res Translucency: 0
- [0002.39] Log: Depth of Field: 0
- [0002.39] Log: Bloom: 0
- [0002.39] Log: Dirty Lens: 0
- [0002.39] Log: Subsurface Scattering: 0
- [0002.39] Log: Screenspace Reflections: 0
- [0003.95] Log: LoadAnIniFile was unable to find FilenameToLoad: J:\Steam\steamapps\common\XCOM 2\XCom2-WarOfTheChosen\Binaries\Win64\..\..\XComGame\Config\XComCamera.ini
- [0004.03] Log: LoadAnIniFile was unable to find FilenameToLoad: J:\Steam\steamapps\common\XCOM 2\XCom2-WarOfTheChosen\Binaries\Win64\..\..\XComGame\Config\DefaultPlaylist.ini
- [0004.03] Log: LoadAnIniFile was unable to find FilenameToLoad: J:\Steam\steamapps\common\XCOM 2\XCom2-WarOfTheChosen\Binaries\Win64\..\..\XComGame\Config\XComPlaylist.ini
- [0006.31] Log: LoadAnIniFile was unable to find FilenameToLoad: J:\Steam\steamapps\common\XCOM 2\XCom2-WarOfTheChosen\Binaries\Win64\..\..\XComGame\Config\DefaultWeb.ini
- [0006.31] Log: LoadAnIniFile was unable to find FilenameToLoad: J:\Steam\steamapps\common\XCOM 2\XCom2-WarOfTheChosen\Binaries\Win64\..\..\XComGame\Config\XComWeb.ini
- [0006.55] Log: LoadAnIniFile was unable to find FilenameToLoad: J:\Steam\steamapps\common\XCOM 2\XCom2-WarOfTheChosen\Binaries\Win64\..\..\XComGame\Config\XComGameData.ini
- [0006.78] Log: LoadAnIniFile was unable to find FilenameToLoad: J:\Steam\steamapps\common\XCOM 2\XCom2-WarOfTheChosen\Binaries\Win64\..\..\XComGame\Config\XComGameCore.ini
- [0006.92] Log: LoadAnIniFile was unable to find FilenameToLoad: J:\Steam\steamapps\common\XCOM 2\XCom2-WarOfTheChosen\Binaries\Win64\..\..\XComGame\Config\XComParcels.ini
- [0007.03] Log: LoadAnIniFile was unable to find FilenameToLoad: J:\Steam\steamapps\common\XCOM 2\XCom2-WarOfTheChosen\Binaries\Win64\..\..\XComGame\Config\XComPlots.ini
- [0007.23] Log: LoadAnIniFile was unable to find FilenameToLoad: J:\Steam\steamapps\common\XCOM 2\XCom2-WarOfTheChosen\Binaries\Win64\..\..\XComGame\Config\XComAI.ini
- [0007.36] Log: LoadAnIniFile was unable to find FilenameToLoad: J:\Steam\steamapps\common\XCOM 2\XCom2-WarOfTheChosen\Binaries\Win64\..\..\XComGame\Config\XComMPGame.ini
- [0007.71] Log: LoadAnIniFile was unable to find FilenameToLoad: J:\Steam\steamapps\common\XCOM 2\XCom2-WarOfTheChosen\Binaries\Win64\..\..\XComGame\Config\XComMaps.ini
- [0007.80] Log: LoadAnIniFile was unable to find FilenameToLoad: J:\Steam\steamapps\common\XCOM 2\XCom2-WarOfTheChosen\Binaries\Win64\..\..\XComGame\Config\XComTQL.ini
- [0007.94] Log: LoadAnIniFile was unable to find FilenameToLoad: J:\Steam\steamapps\common\XCOM 2\XCom2-WarOfTheChosen\Binaries\Win64\..\..\XComGame\Config\XComGameData_SoldierSkills.ini
- [0008.03] Log: LoadAnIniFile was unable to find FilenameToLoad: J:\Steam\steamapps\common\XCOM 2\XCom2-WarOfTheChosen\Binaries\Win64\..\..\XComGame\Config\XComanimation.ini
- [0008.12] Log: LoadAnIniFile was unable to find FilenameToLoad: J:\Steam\steamapps\common\XCOM 2\XCom2-WarOfTheChosen\Binaries\Win64\..\..\XComGame\Config\XComAIJobs.ini
- [0008.17] Log: LoadAnIniFile was unable to find FilenameToLoad: J:\Steam\steamapps\common\XCOM 2\XCom2-WarOfTheChosen\Binaries\Win64\..\..\XComGame\Config\XComStrategyTuning.ini
- [0008.21] Log: LoadAnIniFile was unable to find FilenameToLoad: J:\Steam\steamapps\common\XCOM 2\XCom2-WarOfTheChosen\Binaries\Win64\..\..\XComGame\Config\XComAutoPlay.ini
- [0008.26] Log: LoadAnIniFile was unable to find FilenameToLoad: J:\Steam\steamapps\common\XCOM 2\XCom2-WarOfTheChosen\Binaries\Win64\..\..\XComGame\Config\XComGameBoard.ini
- [0008.34] Log: LoadAnIniFile was unable to find FilenameToLoad: J:\Steam\steamapps\common\XCOM 2\XCom2-WarOfTheChosen\Binaries\Win64\..\..\XComGame\Config\XComBenchmark.ini
- [0008.40] Log: LoadAnIniFile was unable to find FilenameToLoad: J:\Steam\steamapps\common\XCOM 2\XCom2-WarOfTheChosen\Binaries\Win64\..\..\XComGame\Config\XComClassData.ini
- [0008.49] Log: LoadAnIniFile was unable to find FilenameToLoad: J:\Steam\steamapps\common\XCOM 2\XCom2-WarOfTheChosen\Binaries\Win64\..\..\XComGame\Config\XComGameData_CharacterStats.ini
- [0008.59] Log: LoadAnIniFile was unable to find FilenameToLoad: J:\Steam\steamapps\common\XCOM 2\XCom2-WarOfTheChosen\Binaries\Win64\..\..\XComGame\Config\XComEncyclopedia.ini
- [0008.63] Log: LoadAnIniFile was unable to find FilenameToLoad: J:\Steam\steamapps\common\XCOM 2\XCom2-WarOfTheChosen\Binaries\Win64\..\..\XComGame\Config\XComGameData_XpData.ini
- [0008.66] Log: LoadAnIniFile was unable to find FilenameToLoad: J:\Steam\steamapps\common\XCOM 2\XCom2-WarOfTheChosen\Binaries\Win64\..\..\XComGame\Config\XComWeaponTuning.ini
- [0008.73] Log: LoadAnIniFile was unable to find FilenameToLoad: J:\Steam\steamapps\common\XCOM 2\XCom2-WarOfTheChosen\Binaries\Win64\..\..\XComGame\Config\XComGameData_WeaponData.ini
- [0008.81] Log: LoadAnIniFile was unable to find FilenameToLoad: J:\Steam\steamapps\common\XCOM 2\XCom2-WarOfTheChosen\Binaries\Win64\..\..\XComGame\Config\XComMPCharacterData.ini
- [0008.84] Log: LoadAnIniFile was unable to find FilenameToLoad: J:\Steam\steamapps\common\XCOM 2\XCom2-WarOfTheChosen\Binaries\Win64\..\..\XComGame\Config\XComCheats.ini
- [0009.01] Log: LoadAnIniFile was unable to find FilenameToLoad: J:\Steam\steamapps\common\XCOM 2\XCom2-WarOfTheChosen\Binaries\Win64\..\..\XComGame\Config\XComBrands.ini
- [0009.05] Log: LoadAnIniFile was unable to find FilenameToLoad: J:\Steam\steamapps\common\XCOM 2\XCom2-WarOfTheChosen\Binaries\Win64\..\..\XComGame\Config\XComChallengeData.ini
- [0009.21] Log: LoadAnIniFile was unable to find FilenameToLoad: J:\Steam\steamapps\common\XCOM 2\XCom2-WarOfTheChosen\Binaries\Win64\..\..\XComGame\Config\XComPCPs.ini
- [0009.29] Log: LoadAnIniFile was unable to find FilenameToLoad: J:\Steam\steamapps\common\XCOM 2\XCom2-WarOfTheChosen\Binaries\Win64\..\..\XComGame\Config\XComPlotSwaps.ini
- [0009.41] Log: LoadAnIniFile was unable to find FilenameToLoad: J:\Steam\steamapps\common\XCOM 2\XCom2-WarOfTheChosen\Binaries\Win64\..\..\XComGame\Config\XComMissions.ini
- [0009.43] Log: LoadAnIniFile was unable to find FilenameToLoad: J:\Steam\steamapps\common\XCOM 2\XCom2-WarOfTheChosen\Binaries\Win64\..\..\XComGame\Config\XComEncounterLists.ini
- [0009.49] Log: LoadAnIniFile was unable to find FilenameToLoad: J:\Steam\steamapps\common\XCOM 2\XCom2-WarOfTheChosen\Binaries\Win64\..\..\XComGame\Config\XComEncounters.ini
- [0009.56] Log: LoadAnIniFile was unable to find FilenameToLoad: J:\Steam\steamapps\common\XCOM 2\XCom2-WarOfTheChosen\Binaries\Win64\..\..\XComGame\Config\XComSchedules.ini
- [0009.68] Log: LoadAnIniFile was unable to find FilenameToLoad: J:\Steam\steamapps\common\XCOM 2\XCom2-WarOfTheChosen\Binaries\Win64\..\..\XComGame\Config\XComMissionDefs.ini
- [0009.77] Log: LoadAnIniFile was unable to find FilenameToLoad: J:\Steam\steamapps\common\XCOM 2\XCom2-WarOfTheChosen\Binaries\Win64\..\..\XComGame\Config\XComMissionSources.ini
- [0009.86] Log: LoadAnIniFile was unable to find FilenameToLoad: J:\Steam\steamapps\common\XCOM 2\XCom2-WarOfTheChosen\Binaries\Win64\..\..\XComGame\Config\XComNameList.ini
- [0009.93] Log: LoadAnIniFile was unable to find FilenameToLoad: J:\Steam\steamapps\common\XCOM 2\XCom2-WarOfTheChosen\Binaries\Win64\..\..\XComGame\Config\XComNarrative.ini
- [0010.38] Error: Corrupt texture [Texture2D XComEngineMaterials.borderGradientDashed]! Missing bulk data for MipIndex=0
- [0010.42] Log: 208206 objects as part of root set at end of initial load.
- [0010.42] Log: 0 out of 0 bytes used by permanent object pool.
- [0010.42] Log: Enum Cache created: 132708 bytes
- [0010.42] Log: Initializing Engine...
- [0010.42] Warning: Warning, Not a Portcullis build
- [0010.42] Warning: Warning, Using TBB Allocator
- [0010.42] Log: Redscreens disabled
- [0011.92] Log: Logged in as 'Rook01'
- [0011.93] Log: Checking DLC installation for ../../XComGame/DLC/DLC_1 ...
- [0011.93] Log: IS INSTALLED : Anarchy's Children, YES
- [0011.93] Log: Checking DLC installation for ../../XComGame/DLC/DLC_2 ...
- [0011.94] Log: IS INSTALLED : Alien Hunters, YES
- [0011.94] Log: Checking DLC installation for ../../XComGame/DLC/DLC_3 ...
- [0011.94] Log: IS INSTALLED : Shen's Last Gift, YES
- [0011.94] Log: Checking DLC installation for ../../XComGame/DLC/XCom_DLC_Day0 ...
- [0011.95] Log: IS INSTALLED : Resistance Warrior Pack, YES
- [0011.95] Log: Checking DLC installation for J:\Steam\steamapps\workshop\content\268500\1092571334 ...
- [0011.95] Log: IS INSTALLED : , YES
- [0011.95] Log: Checking DLC installation for J:\Steam\steamapps\workshop\content\268500\1122974240 ...
- [0011.95] Log: IS INSTALLED : , YES
- [0011.95] Log: Checking DLC installation for J:\Steam\steamapps\workshop\content\268500\1123037187 ...
- [0011.95] Log: IS INSTALLED : , YES
- [0011.96] Log: Checking DLC installation for J:\Steam\steamapps\workshop\content\268500\1123427895 ...
- [0011.96] Log: IS INSTALLED : , YES
- [0011.96] Log: Checking DLC installation for J:\Steam\steamapps\workshop\content\268500\1123516056 ...
- [0011.96] Log: IS INSTALLED : , YES
- [0011.96] Log: Checking DLC installation for J:\Steam\steamapps\workshop\content\268500\1123555539 ...
- [0011.96] Log: IS INSTALLED : , YES
- [0011.96] Log: Checking DLC installation for J:\Steam\steamapps\workshop\content\268500\1123704945 ...
- [0011.96] Log: IS INSTALLED : , YES
- [0011.97] Log: Checking DLC installation for J:\Steam\steamapps\workshop\content\268500\1123724382 ...
- [0011.97] Log: IS INSTALLED : , YES
- [0011.97] Log: Checking DLC installation for J:\Steam\steamapps\workshop\content\268500\1123758226 ...
- [0011.97] Log: IS INSTALLED : , YES
- [0011.97] Log: Checking DLC installation for J:\Steam\steamapps\workshop\content\268500\1123774991 ...
- [0011.97] Log: IS INSTALLED : , YES
- [0011.97] Log: Checking DLC installation for J:\Steam\steamapps\workshop\content\268500\1123785326 ...
- [0011.97] Log: IS INSTALLED : , YES
- [0011.98] Log: Checking DLC installation for J:\Steam\steamapps\workshop\content\268500\1123939602 ...
- [0011.98] Log: IS INSTALLED : , YES
- [0011.98] Log: Checking DLC installation for J:\Steam\steamapps\workshop\content\268500\1123964768 ...
- [0011.98] Log: IS INSTALLED : , YES
- [0011.98] Log: Checking DLC installation for J:\Steam\steamapps\workshop\content\268500\1123970618 ...
- [0011.98] Log: IS INSTALLED : , YES
- [0011.98] Log: Checking DLC installation for J:\Steam\steamapps\workshop\content\268500\1124195989 ...
- [0011.98] Log: IS INSTALLED : , YES
- [0011.99] Log: Checking DLC installation for J:\Steam\steamapps\workshop\content\268500\1124284135 ...
- [0011.99] Log: IS INSTALLED : , YES
- [0011.99] Log: Checking DLC installation for J:\Steam\steamapps\workshop\content\268500\1124311133 ...
- [0011.99] Log: IS INSTALLED : , YES
- [0011.99] Log: Checking DLC installation for J:\Steam\steamapps\workshop\content\268500\1124333578 ...
- [0011.99] Log: IS INSTALLED : , YES
- [0011.99] Log: Checking DLC installation for J:\Steam\steamapps\workshop\content\268500\1124408884 ...
- [0011.99] Log: IS INSTALLED : , YES
- [0011.99] Log: Checking DLC installation for J:\Steam\steamapps\workshop\content\268500\1124469629 ...
- [0011.99] Log: IS INSTALLED : , YES
- [0012.00] Log: Checking DLC installation for J:\Steam\steamapps\workshop\content\268500\1124507705 ...
- [0012.00] Log: IS INSTALLED : , YES
- [0012.00] Log: Checking DLC installation for J:\Steam\steamapps\workshop\content\268500\1124521276 ...
- [0012.00] Log: IS INSTALLED : , YES
- [0012.00] Log: Checking DLC installation for J:\Steam\steamapps\workshop\content\268500\1124560223 ...
- [0012.00] Log: IS INSTALLED : , YES
- [0012.00] Log: Checking DLC installation for J:\Steam\steamapps\workshop\content\268500\1124609091 ...
- [0012.00] Log: IS INSTALLED : , YES
- [0012.00] Log: Checking DLC installation for J:\Steam\steamapps\workshop\content\268500\1124619528 ...
- [0012.00] Log: IS INSTALLED : , YES
- [0012.01] Log: Checking DLC installation for J:\Steam\steamapps\workshop\content\268500\1124843260 ...
- [0012.01] Log: IS INSTALLED : , YES
- [0012.01] Log: Checking DLC installation for J:\Steam\steamapps\workshop\content\268500\1125117314 ...
- [0012.01] Log: IS INSTALLED : , YES
- [0012.01] Log: Checking DLC installation for J:\Steam\steamapps\workshop\content\268500\1125206042 ...
- [0012.01] Log: IS INSTALLED : , YES
- [0012.02] Log: Checking DLC installation for J:\Steam\steamapps\workshop\content\268500\1125647103 ...
- [0012.02] Log: IS INSTALLED : , YES
- [0012.02] Log: Checking DLC installation for J:\Steam\steamapps\workshop\content\268500\1125663622 ...
- [0012.02] Log: IS INSTALLED : , YES
- [0012.02] Log: Checking DLC installation for J:\Steam\steamapps\workshop\content\268500\1125697296 ...
- [0012.02] Log: IS INSTALLED : , YES
- [0012.02] Log: Checking DLC installation for J:\Steam\steamapps\workshop\content\268500\1125703954 ...
- [0012.02] Log: IS INSTALLED : , YES
- [0012.02] Log: Checking DLC installation for J:\Steam\steamapps\workshop\content\268500\1125750962 ...
- [0012.02] Log: IS INSTALLED : , YES
- [0012.02] Log: Checking DLC installation for J:\Steam\steamapps\workshop\content\268500\1125973633 ...
- [0012.02] Log: IS INSTALLED : , YES
- [0012.03] Log: Checking DLC installation for J:\Steam\steamapps\workshop\content\268500\1126004226 ...
- [0012.03] Log: IS INSTALLED : , YES
- [0012.03] Log: Checking DLC installation for J:\Steam\steamapps\workshop\content\268500\1126071432 ...
- [0012.03] Log: IS INSTALLED : , YES
- [0012.03] Log: Checking DLC installation for J:\Steam\steamapps\workshop\content\268500\1126095704 ...
- [0012.03] Log: IS INSTALLED : , YES
- [0012.03] Log: Checking DLC installation for J:\Steam\steamapps\workshop\content\268500\1126356484 ...
- [0012.03] Log: IS INSTALLED : , YES
- [0012.03] Log: Checking DLC installation for J:\Steam\steamapps\workshop\content\268500\1126395106 ...
- [0012.03] Log: IS INSTALLED : , YES
- [0012.04] Log: Checking DLC installation for J:\Steam\steamapps\workshop\content\268500\1126684731 ...
- [0012.04] Log: IS INSTALLED : , YES
- [0012.04] Log: Checking DLC installation for J:\Steam\steamapps\workshop\content\268500\1126743222 ...
- [0012.04] Log: IS INSTALLED : , YES
- [0012.04] Log: Checking DLC installation for J:\Steam\steamapps\workshop\content\268500\1126757582 ...
- [0012.04] Log: IS INSTALLED : , YES
- [0012.04] Log: Checking DLC installation for J:\Steam\steamapps\workshop\content\268500\1126771111 ...
- [0012.04] Log: IS INSTALLED : , YES
- [0012.05] Log: Checking DLC installation for J:\Steam\steamapps\workshop\content\268500\1126788564 ...
- [0012.05] Log: IS INSTALLED : , YES
- [0012.05] Log: Checking DLC installation for J:\Steam\steamapps\workshop\content\268500\1126799811 ...
- [0012.05] Log: IS INSTALLED : , YES
- [0012.05] Log: Checking DLC installation for J:\Steam\steamapps\workshop\content\268500\1126802682 ...
- [0012.05] Log: IS INSTALLED : , YES
- [0012.05] Log: Checking DLC installation for J:\Steam\steamapps\workshop\content\268500\1126904015 ...
- [0012.05] Log: IS INSTALLED : , YES
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- [0012.29] Log: Checking DLC installation for J:\Steam\steamapps\workshop\content\268500\698237992 ...
- [0012.29] Log: IS INSTALLED : , YES
- [0012.31] Log: Checking DLC installation for J:\Steam\steamapps\workshop\content\268500\702304318 ...
- [0012.31] Log: IS INSTALLED : , YES
- [0012.31] Log: Checking DLC installation for J:\Steam\steamapps\workshop\content\268500\707170261 ...
- [0012.31] Log: IS INSTALLED : , YES
- [0012.31] Log: Checking DLC installation for J:\Steam\steamapps\workshop\content\268500\707548632 ...
- [0012.31] Log: IS INSTALLED : , YES
- [0012.31] Log: Checking DLC installation for J:\Steam\steamapps\workshop\content\268500\709135239 ...
- [0012.31] Log: IS INSTALLED : , YES
- [0012.31] Log: Checking DLC installation for J:\Steam\steamapps\workshop\content\268500\710399554 ...
- [0012.31] Log: IS INSTALLED : , YES
- [0012.32] Log: Checking DLC installation for J:\Steam\steamapps\workshop\content\268500\712630457 ...
- [0012.32] Log: IS INSTALLED : , YES
- [0012.32] Log: Checking DLC installation for J:\Steam\steamapps\workshop\content\268500\715700207 ...
- [0012.32] Log: IS INSTALLED : , YES
- [0012.32] Log: Checking DLC installation for J:\Steam\steamapps\workshop\content\268500\719109968 ...
- [0012.32] Log: IS INSTALLED : , YES
- [0012.32] Log: Checking DLC installation for J:\Steam\steamapps\workshop\content\268500\719119185 ...
- [0012.32] Log: IS INSTALLED : , YES
- [0012.32] Log: Checking DLC installation for J:\Steam\steamapps\workshop\content\268500\727666654 ...
- [0012.32] Log: IS INSTALLED : , YES
- [0012.32] Log: Checking DLC installation for J:\Steam\steamapps\workshop\content\268500\736664411 ...
- [0012.32] Log: IS INSTALLED : , YES
- [0012.32] Log: Checking DLC installation for J:\Steam\steamapps\workshop\content\268500\738751056 ...
- [0012.32] Log: IS INSTALLED : , YES
- [0012.32] Log: Checking DLC installation for J:\Steam\steamapps\workshop\content\268500\753069909 ...
- [0012.32] Log: IS INSTALLED : , YES
- [0012.32] Log: Checking DLC installation for J:\Steam\steamapps\workshop\content\268500\757257838 ...
- [0012.32] Log: IS INSTALLED : , YES
- [0012.32] Log: Checking DLC installation for J:\Steam\steamapps\workshop\content\268500\762443544 ...
- [0012.32] Log: IS INSTALLED : , YES
- [0012.32] Log: Checking DLC installation for J:\Steam\steamapps\workshop\content\268500\772126371 ...
- [0012.32] Log: IS INSTALLED : , YES
- [0012.32] Log: Checking DLC installation for J:\Steam\steamapps\workshop\content\268500\775316147 ...
- [0012.32] Log: IS INSTALLED : , YES
- [0012.32] Log: Checking DLC installation for J:\Steam\steamapps\workshop\content\268500\800114260 ...
- [0012.32] Log: IS INSTALLED : , YES
- [0012.32] Log: Checking DLC installation for J:\Steam\steamapps\workshop\content\268500\817029514 ...
- [0012.32] Log: IS INSTALLED : , YES
- [0012.32] Log: Checking DLC installation for J:\Steam\steamapps\workshop\content\268500\838361244 ...
- [0012.32] Log: IS INSTALLED : , YES
- [0012.32] Log: Checking DLC installation for J:\Steam\steamapps\workshop\content\268500\847267369 ...
- [0012.32] Log: IS INSTALLED : , YES
- [0012.32] Log: Checking DLC installation for J:\Steam\steamapps\workshop\content\268500\848447815 ...
- [0012.32] Log: IS INSTALLED : , YES
- [0012.32] Log: Checking DLC installation for J:\Steam\steamapps\workshop\content\268500\850324549 ...
- [0012.32] Log: IS INSTALLED : , YES
- [0012.32] Log: Checking DLC installation for J:\Steam\steamapps\workshop\content\268500\858964771 ...
- [0012.32] Log: IS INSTALLED : , YES
- [0012.33] Log: Checking DLC installation for J:\Steam\steamapps\workshop\content\268500\859601422 ...
- [0012.33] Log: IS INSTALLED : , YES
- [0012.33] Log: Checking DLC installation for J:\Steam\steamapps\workshop\content\268500\860556301 ...
- [0012.33] Log: IS INSTALLED : , YES
- [0012.33] Log: Checking DLC installation for J:\Steam\steamapps\workshop\content\268500\863024070 ...
- [0012.33] Log: IS INSTALLED : , YES
- [0012.33] Log: Checking DLC installation for J:\Steam\steamapps\workshop\content\268500\878158600 ...
- [0012.33] Log: IS INSTALLED : , YES
- [0012.33] Log: Checking DLC installation for J:\Steam\steamapps\workshop\content\268500\958035149 ...
- [0012.33] Log: IS INSTALLED : , YES
- [0012.33] Log: Checking DLC installation for J:\Steam\steamapps\workshop\content\268500268500 ...
- [0012.33] Log: IS INSTALLED : , YES
- [0023.35] Log: LoadAnIniFile was unable to find FilenameToLoad: J:\Steam\steamapps\common\XCOM 2\XCom2-WarOfTheChosen\Binaries\Win64\..\..\XComGame\Config\DefaultrobojumperSquadSelect_NullConfig.ini
- [0023.35] Log: LoadAnIniFile was unable to find FilenameToLoad: J:\Steam\steamapps\common\XCOM 2\XCom2-WarOfTheChosen\Binaries\Win64\..\..\XComGame\Config\XComrobojumperSquadSelect_NullConfig.ini
- [0023.46] Log: LoadAnIniFile was unable to find FilenameToLoad: J:\Steam\steamapps\common\XCOM 2\XCom2-WarOfTheChosen\Binaries\Win64\..\..\XComGame\Config\DefaultModVersion.ini
- [0023.46] Log: LoadAnIniFile was unable to find FilenameToLoad: J:\Steam\steamapps\common\XCOM 2\XCom2-WarOfTheChosen\Binaries\Win64\..\..\XComGame\Config\XComModVersion.ini
- [0023.53] Log: LoadAnIniFile was unable to find FilenameToLoad: J:\Steam\steamapps\common\XCOM 2\XCom2-WarOfTheChosen\Binaries\Win64\..\..\XComGame\Config\DefaultAVS_MCM.ini
- [0023.53] Log: LoadAnIniFile was unable to find FilenameToLoad: J:\Steam\steamapps\common\XCOM 2\XCom2-WarOfTheChosen\Binaries\Win64\..\..\XComGame\Config\XComAVS_MCM.ini
- [0023.64] Warning: Warning, Failed to load 'XXLTattoo': Can't find file 'XXLTattoo'
- [0023.69] Log: LoadAnIniFile was unable to find FilenameToLoad: J:\Steam\steamapps\common\XCOM 2\XCom2-WarOfTheChosen\Binaries\Win64\..\..\XComGame\Config\DefaultSecondWavePlus_UISettings.ini
- [0023.69] Log: LoadAnIniFile was unable to find FilenameToLoad: J:\Steam\steamapps\common\XCOM 2\XCom2-WarOfTheChosen\Binaries\Win64\..\..\XComGame\Config\XComSecondWavePlus_UISettings.ini
- [0023.89] Log: LoadAnIniFile was unable to find FilenameToLoad: J:\Steam\steamapps\common\XCOM 2\XCom2-WarOfTheChosen\Binaries\Win64\..\..\XComGame\Config\DefaultLootTimer.ini
- [0023.89] Log: LoadAnIniFile was unable to find FilenameToLoad: J:\Steam\steamapps\common\XCOM 2\XCom2-WarOfTheChosen\Binaries\Win64\..\..\XComGame\Config\XComLootTimer.ini
- [0024.06] Log: LoadAnIniFile was unable to find FilenameToLoad: J:\Steam\steamapps\common\XCOM 2\XCom2-WarOfTheChosen\Binaries\Win64\..\..\XComGame\Config\DefaultSoldiersQuickInfo.ini
- [0024.06] Log: LoadAnIniFile was unable to find FilenameToLoad: J:\Steam\steamapps\common\XCOM 2\XCom2-WarOfTheChosen\Binaries\Win64\..\..\XComGame\Config\XComSoldiersQuickInfo.ini
- [0024.13] Warning: Warning, Failed to load 'BeaversCustomStuffWOTC': Can't find file 'BeaversCustomStuffWOTC'
- [0024.30] Log: LoadAnIniFile was unable to find FilenameToLoad: J:\Steam\steamapps\common\XCOM 2\XCom2-WarOfTheChosen\Binaries\Win64\..\..\XComGame\Config\DefaultEvacAll_WotC.ini
- [0024.30] Log: LoadAnIniFile was unable to find FilenameToLoad: J:\Steam\steamapps\common\XCOM 2\XCom2-WarOfTheChosen\Binaries\Win64\..\..\XComGame\Config\XComEvacAll_WotC.ini
- [0024.87] Log: LoadAnIniFile was unable to find FilenameToLoad: J:\Steam\steamapps\common\XCOM 2\XCom2-WarOfTheChosen\Binaries\Win64\..\..\XComGame\Config\DefaultWOTCArmorAdjust.ini
- [0024.87] Log: LoadAnIniFile was unable to find FilenameToLoad: J:\Steam\steamapps\common\XCOM 2\XCom2-WarOfTheChosen\Binaries\Win64\..\..\XComGame\Config\XComWOTCArmorAdjust.ini
- [0025.19] Log: LoadAnIniFile was unable to find FilenameToLoad: J:\Steam\steamapps\common\XCOM 2\XCom2-WarOfTheChosen\Binaries\Win64\..\..\XComGame\Config\Default_UnrestrictedCustomization_Mod.ini
- [0025.19] Log: LoadAnIniFile was unable to find FilenameToLoad: J:\Steam\steamapps\common\XCOM 2\XCom2-WarOfTheChosen\Binaries\Win64\..\..\XComGame\Config\XCom_UnrestrictedCustomization_Mod.ini
- [0025.19] Log: LoadAnIniFile was unable to find FilenameToLoad: J:\Steam\steamapps\common\XCOM 2\XCom2-WarOfTheChosen\Binaries\Win64\..\..\XComGame\Config\Default_UnrestrictedCustomization.ini
- [0025.19] Log: LoadAnIniFile was unable to find FilenameToLoad: J:\Steam\steamapps\common\XCOM 2\XCom2-WarOfTheChosen\Binaries\Win64\..\..\XComGame\Config\XCom_UnrestrictedCustomization.ini
- [0025.23] Warning: Warning, Failed to load 'MilitaryCamos': Can't find file 'MilitaryCamos'
- [0025.30] Log: LoadAnIniFile was unable to find FilenameToLoad: J:\Steam\steamapps\common\XCOM 2\XCom2-WarOfTheChosen\Binaries\Win64\..\..\XComGame\Config\DefaultMoreBreakhtroughs.ini
- [0025.30] Log: LoadAnIniFile was unable to find FilenameToLoad: J:\Steam\steamapps\common\XCOM 2\XCom2-WarOfTheChosen\Binaries\Win64\..\..\XComGame\Config\XComMoreBreakhtroughs.ini
- [0025.41] Log: LoadAnIniFile was unable to find FilenameToLoad: J:\Steam\steamapps\common\XCOM 2\XCom2-WarOfTheChosen\Binaries\Win64\..\..\XComGame\Config\DefaultGrimyLootPCS_WOTC.ini
- [0025.41] Log: LoadAnIniFile was unable to find FilenameToLoad: J:\Steam\steamapps\common\XCOM 2\XCom2-WarOfTheChosen\Binaries\Win64\..\..\XComGame\Config\XComGrimyLootPCS_WOTC.ini
- [0025.41] Log: LoadAnIniFile was unable to find FilenameToLoad: J:\Steam\steamapps\common\XCOM 2\XCom2-WarOfTheChosen\Binaries\Win64\..\..\XComGame\Config\DefaultGrimyLootWOTC_NullConfig.ini
- [0025.41] Log: LoadAnIniFile was unable to find FilenameToLoad: J:\Steam\steamapps\common\XCOM 2\XCom2-WarOfTheChosen\Binaries\Win64\..\..\XComGame\Config\XComGrimyLootWOTC_NullConfig.ini
- [0025.42] Log: LoadAnIniFile was unable to find FilenameToLoad: J:\Steam\steamapps\common\XCOM 2\XCom2-WarOfTheChosen\Binaries\Win64\..\..\XComGame\Config\DefaultGrimyDynamicConfig.ini
- [0025.42] Log: LoadAnIniFile was unable to find FilenameToLoad: J:\Steam\steamapps\common\XCOM 2\XCom2-WarOfTheChosen\Binaries\Win64\..\..\XComGame\Config\XComGrimyDynamicConfig.ini
- [0025.55] Warning: Warning, Failed to load 'ReliableWounds': Can't find file 'ReliableWounds'
- [0025.76] Log: LoadAnIniFile was unable to find FilenameToLoad: J:\Steam\steamapps\common\XCOM 2\XCom2-WarOfTheChosen\Binaries\Win64\..\..\XComGame\Config\DefaultWOTCAdventMedic.ini
- [0025.76] Log: LoadAnIniFile was unable to find FilenameToLoad: J:\Steam\steamapps\common\XCOM 2\XCom2-WarOfTheChosen\Binaries\Win64\..\..\XComGame\Config\XComWOTCAdventMedic.ini
- [0025.81] Log: LoadAnIniFile was unable to find FilenameToLoad: J:\Steam\steamapps\common\XCOM 2\XCom2-WarOfTheChosen\Binaries\Win64\..\..\XComGame\Config\DefaultWOTC_DisplayHitChance.ini
- [0025.81] Log: LoadAnIniFile was unable to find FilenameToLoad: J:\Steam\steamapps\common\XCOM 2\XCom2-WarOfTheChosen\Binaries\Win64\..\..\XComGame\Config\XComWOTC_DisplayHitChance.ini
- [0025.84] Log: LoadAnIniFile was unable to find FilenameToLoad: J:\Steam\steamapps\common\XCOM 2\XCom2-WarOfTheChosen\Binaries\Win64\..\..\XComGame\Config\DefaultWOTC_UIShowEnemies.ini
- [0025.84] Log: LoadAnIniFile was unable to find FilenameToLoad: J:\Steam\steamapps\common\XCOM 2\XCom2-WarOfTheChosen\Binaries\Win64\..\..\XComGame\Config\XComWOTC_UIShowEnemies.ini
- [0026.10] Log: LoadAnIniFile was unable to find FilenameToLoad: J:\Steam\steamapps\common\XCOM 2\XCom2-WarOfTheChosen\Binaries\Win64\..\..\XComGame\Config\DefaultMSSU_Settings.ini
- [0026.10] Log: LoadAnIniFile was unable to find FilenameToLoad: J:\Steam\steamapps\common\XCOM 2\XCom2-WarOfTheChosen\Binaries\Win64\..\..\XComGame\Config\XComMSSU_Settings.ini
- [0026.14] Log: LoadAnIniFile was unable to find FilenameToLoad: J:\Steam\steamapps\common\XCOM 2\XCom2-WarOfTheChosen\Binaries\Win64\..\..\XComGame\Config\DefaultStartingStaff_Settings.ini
- [0026.14] Log: LoadAnIniFile was unable to find FilenameToLoad: J:\Steam\steamapps\common\XCOM 2\XCom2-WarOfTheChosen\Binaries\Win64\..\..\XComGame\Config\XComStartingStaff_Settings.ini
- [0026.26] Log: LoadAnIniFile was unable to find FilenameToLoad: J:\Steam\steamapps\common\XCOM 2\XCom2-WarOfTheChosen\Binaries\Win64\..\..\XComGame\Config\DefaultBlackmarketUsage_Settings.ini
- [0026.26] Log: LoadAnIniFile was unable to find FilenameToLoad: J:\Steam\steamapps\common\XCOM 2\XCom2-WarOfTheChosen\Binaries\Win64\..\..\XComGame\Config\XComBlackmarketUsage_Settings.ini
- [0026.33] Log: LoadAnIniFile was unable to find FilenameToLoad: J:\Steam\steamapps\common\XCOM 2\XCom2-WarOfTheChosen\Binaries\Win64\..\..\XComGame\Config\DefaultModConfigMenuTestHarness.ini
- [0026.33] Log: LoadAnIniFile was unable to find FilenameToLoad: J:\Steam\steamapps\common\XCOM 2\XCom2-WarOfTheChosen\Binaries\Win64\..\..\XComGame\Config\XComModConfigMenuTestHarness.ini
- [0026.36] Warning: Warning, Failed to load 'GrimyLootAlienRulers': Can't find file 'GrimyLootAlienRulers'
- [0026.48] Log: LoadAnIniFile was unable to find FilenameToLoad: J:\Steam\steamapps\common\XCOM 2\XCom2-WarOfTheChosen\Binaries\Win64\..\..\XComGame\Config\DefaultRulerReactionsRevised_Settings.ini
- [0026.48] Log: LoadAnIniFile was unable to find FilenameToLoad: J:\Steam\steamapps\common\XCOM 2\XCom2-WarOfTheChosen\Binaries\Win64\..\..\XComGame\Config\XComRulerReactionsRevised_Settings.ini
- [0026.52] Warning: Warning, Failed to load 'LW_XCGS_ModOptions': Can't find file 'LW_XCGS_ModOptions'
- [0026.52] Log: FiraxisLive: UX2FiraxisLiveClient::Init - Using SHIPPING_PC_GAME
- [0026.52] Log: FiraxisLive: UX2FiraxisLiveClient::Init - Using USING_OZZY_PROJECT
- [0027.47] ScriptLog: Lucubration Infantry Class: Harrier aim bonus= 10
- [0027.47] ScriptLog: Lucubration Infantry Class: Harrier crit bonus= 20
- [0027.47] ScriptLog: Lucubration Infantry Class: Staggering Shot aim bonus= 30
- [0027.47] ScriptLog: Lucubration Infantry Class: Staggering Shot damage multiplier= -0.5000
- [0027.47] ScriptLog: Lucubration Infantry Class: Staggering Shot ammo cost= 1
- [0027.47] ScriptLog: Lucubration Infantry Class: Staggering Shot action point cost= 1
- [0027.47] ScriptLog: Lucubration Infantry Class: Staggering Shot cooldown= 4
- [0027.47] ScriptLog: Lucubration Infantry Class: Staggering Shot dodge reduction= -20
- [0027.47] ScriptLog: Lucubration Infantry Class: Staggering Shot duration= 2
- [0027.47] ScriptLog: Lucubration Infantry Class: Stick And Move damage bonus= 2
- [0027.47] ScriptLog: Lucubration Infantry Class: Stick And Move defense bonus= 20
- [0027.47] ScriptLog: Lucubration Infantry Class: Stick And Move mobility bonus= 4
- [0027.48] ScriptLog: Lucubration Infantry Class: Explosive Action cooldown= 3
- [0027.48] ScriptLog: Lucubration Infantry Class: Explosive Action bonus action points= 1
- [0027.48] ScriptLog: Lucubration Infantry Class: Explosive Action recovery delay= 2
- [0027.48] ScriptLog: Lucubration Infantry Class: Explosive Action recovery action points= 1
- [0027.48] ScriptLog: Lucubration Infantry Class: Zone of Control reaction fire radius= 5
- [0027.48] ScriptLog: Lucubration Infantry Class: Zone of Control reaction fire shots per turn= 1
- [0027.48] ScriptLog: Lucubration Infantry Class: Zone of Control counterattack chance= 75
- [0027.48] ScriptLog: Lucubration Infantry Class: Zone of Control counterattacks per turn= 0
- [0027.48] ScriptLog: Lucubration Infantry Class: Escape and Evade cooldown= 5
- [0027.48] ScriptLog: Lucubration Infantry Class: Escape and Evade duration= 1
- [0027.48] ScriptLog: Lucubration Infantry Class: Escape and Evade detection radius modifier= 0.7000
- [0027.48] ScriptLog: Lucubration Infantry Class: Deep Reserves wound percent to heal= 0.5000
- [0027.48] ScriptLog: Lucubration Infantry Class: Deep Reserves damage percent to heal= 0.5000
- [0027.48] ScriptLog: Lucubration Infantry Class: Deep Reserves max heal per turn= 2
- [0027.48] ScriptLog: Lucubration Infantry Class: Deep Reserves max total heal amount= 8
- [0027.48] ScriptLog: Lucubration Infantry Class: Fire for Effect damage ability point cost= 1
- [0027.48] ScriptLog: Lucubration Infantry Class: Fire for Effect damage ammo cost= 3
- [0027.48] ScriptLog: Lucubration Infantry Class: Fire for Effect damage cooldown= 3
- [0027.48] ScriptLog: Lucubration Infantry Class: Fire for Effect damage radius= 3
- [0027.48] ScriptLog: Lucubration Infantry Class: Extra Conditioning health bonus= 2
- [0027.48] ScriptLog: Lucubration Infantry Class: Extra Conditioning aim bonus= 4
- [0027.48] ScriptLog: Lucubration Infantry Class: Extra Conditioning will bonus= 4
- [0027.48] ScriptLog: Lucubration Infantry Class: Flare charges= 2
- [0027.48] ScriptLog: Lucubration Infantry Class: Flare radius= 4
- [0027.48] ScriptLog: Lucubration Infantry Class: Flare height= 3
- [0027.48] ScriptLog: Lucubration Infantry Class: Flare range= 18
- [0028.05] ScriptLog: AVS : Creating Vest Template
- [0028.05] ScriptLog: AVS : Should create the template
- [0028.05] ScriptLog: AVS : Vest Should Be Created
- [0028.19] ScriptLog: Lucubration Infantry Class: Creating Extra Conditioning perk unlock.
- [0028.19] ScriptLog: Latitude: -64.1814 - 0.1434
- [0028.19] ScriptLog: Longitude: -51.6941 - 0.3564
- [0028.19] ScriptLog: Latitude: -64.1265 - 0.1437
- [0028.19] ScriptLog: Longitude: -21.8174 - 0.4394
- [0028.19] ScriptLog: Latitude: -30.3322 - 0.3315
- [0028.19] ScriptLog: Longitude: -81.6557 - 0.2732
- [0028.19] ScriptLog: Latitude: -30.4583 - 0.3308
- [0028.19] ScriptLog: Longitude: -91.1403 - 0.2468
- [0028.19] ScriptLog: Latitude: -29.9511 - 0.3336
- [0028.19] ScriptLog: Longitude: -90.0715 - 0.2498
- [0028.19] ScriptLog: Latitude: -44.9778 - 0.2501
- [0028.19] ScriptLog: Longitude: -93.2650 - 0.2409
- [0028.19] ScriptLog: Latitude: -43.6187 - 0.2577
- [0028.19] ScriptLog: Longitude: -116.2146 - 0.1772
- [0028.19] ScriptLog: Latitude: -45.7833 - 0.2456
- [0028.19] ScriptLog: Longitude: -108.5007 - 0.1986
- [0028.19] ScriptLog: Latitude: -41.1400 - 0.2714
- [0028.19] ScriptLog: Longitude: -104.8202 - 0.2088
- [0028.19] ScriptLog: Latitude: -21.3069 - 0.3816
- [0028.19] ScriptLog: Longitude: -157.8583 - 0.0615
- [0028.19] ScriptLog: Latitude: -45.5231 - 0.2471
- [0028.19] ScriptLog: Longitude: -122.6765 - 0.1592
- [0028.19] ScriptLog: Latitude: -38.2527 - 0.2875
- [0028.19] ScriptLog: Longitude: -85.7585 - 0.2618
- [0028.19] ScriptLog: Latitude: -39.7684 - 0.2791
- [0028.19] ScriptLog: Longitude: -86.1581 - 0.2607
- [0028.19] ScriptLog: Latitude: -38.3498 - 0.2869
- [0028.19] ScriptLog: Longitude: -81.6326 - 0.2732
- [0028.19] ScriptLog: Latitude: -51.5136 - 0.2138
- [0028.19] ScriptLog: Longitude: 7.4653 - 0.5207
- [0028.20] ScriptLog: Latitude: 42.8821 - 0.7382
- [0028.20] ScriptLog: Longitude: 147.3272 - 0.9092
- [0028.20] ScriptLog: Latitude: -33.5138 - 0.3138
- [0028.20] ScriptLog: Longitude: 36.2765 - 0.6008
- [0028.20] ScriptLog: Latitude: -36.2021 - 0.2989
- [0028.20] ScriptLog: Longitude: 37.1343 - 0.6032
- [0028.20] ScriptLog: Latitude: -40.4093 - 0.2755
- [0028.20] ScriptLog: Longitude: 49.8671 - 0.6385
- [0028.20] ScriptLog: Latitude: -54.3520 - 0.1980
- [0028.20] ScriptLog: Longitude: 18.6466 - 0.5518
- [0028.20] ScriptLog: Latitude: -51.2465 - 0.2153
- [0028.20] ScriptLog: Longitude: 22.5684 - 0.5627
- [0028.20] ScriptLog: Latitude: -43.8563 - 0.2564
- [0028.20] ScriptLog: Longitude: 18.4131 - 0.5511
- [0028.20] ScriptLog: Latitude: -42.6977 - 0.2628
- [0028.20] ScriptLog: Longitude: 23.3219 - 0.5648
- [0028.20] ScriptLog: Latitude: -41.3275 - 0.2704
- [0028.20] ScriptLog: Longitude: 19.8187 - 0.5551
- [0028.20] ScriptLog: Latitude: -37.9838 - 0.2890
- [0028.20] ScriptLog: Longitude: 23.7275 - 0.5659
- [0028.20] ScriptLog: Latitude: -14.7566 - 0.4180
- [0028.20] ScriptLog: Longitude: 121.0450 - 0.8362
- [0028.20] ScriptLog: Latitude: 9.4780 - 0.5527
- [0028.20] ScriptLog: Longitude: 147.1507 - 0.9088
- [0028.20] ScriptLog: Latitude: -25.0330 - 0.3609
- [0028.20] ScriptLog: Longitude: 121.5654 - 0.8377
- [0028.20] ScriptLog: Latitude: -27.4728 - 0.3474
- [0028.20] ScriptLog: Longitude: 89.6393 - 0.7490
- [0028.20] ScriptLog: Latitude: -4.1755 - 0.4768
- [0028.20] ScriptLog: Longitude: 73.5093 - 0.7042
- [0028.23] ScriptLog: **EleriumGrounds** IsLongWar: False **EleriumGrounds**
- [0028.32] ScriptLog: Lucubration Infantry Class: Applied Light 'Em Up to ability template StandardShot .
- [0028.32] ScriptLog: Lucubration Infantry Class: Applied Light 'Em Up to ability template HailOfBullets .
- [0028.32] ScriptLog: Lucubration Infantry Class: Applied Light 'Em Up to ability template RapidFire .
- [0028.32] ScriptLog: Lucubration Infantry Class: Applied Light 'Em Up to ability template DeadEye .
- [0028.32] ScriptLog: Lucubration Infantry Class: Applied Light 'Em Up to ability template Lucu_Infantry_StaggeringShot .
- [0028.49] Warning: Redscreen: Unknown Part Type Requested: RightAarmDeco
- [0032.02] FreeReloadAnytime: Free reload upgrade patched for ReloadUpgrade_Bsc
- [0032.02] FreeReloadAnytime: Free reload upgrade patched for ReloadUpgrade_Adv
- [0032.02] FreeReloadAnytime: Free reload upgrade patched for ReloadUpgrade_Sup
- [0032.02] ScriptLog: Adding EvacAll ability to template Soldier
- [0032.02] ScriptLog: Adding EvacAll ability to template Soldier
- [0032.02] ScriptLog: Adding EvacAll ability to template Soldier
- [0032.02] ScriptLog: Adding EvacAll ability to template Soldier
- [0032.02] ScriptLog: Adding EvacAll ability to template Soldier
- [0032.02] ScriptLog: Adding EvacAll ability to template TutorialCentral
- [0032.02] ScriptLog: Adding EvacAll ability to template StrategyCentral
- [0032.02] ScriptLog: Adding EvacAll ability to template Civilian
- [0032.02] ScriptLog: Adding EvacAll ability to template HostileCivilian
- [0032.02] ScriptLog: Adding EvacAll ability to template FriendlyVIPCivilian
- [0032.02] ScriptLog: Adding EvacAll ability to template FriendlyVIPCivilian
- [0032.02] ScriptLog: Adding EvacAll ability to template FriendlyVIPCivilian
- [0032.02] ScriptLog: Adding EvacAll ability to template FriendlyVIPCivilian
- [0032.02] ScriptLog: Adding EvacAll ability to template FriendlyVIPCivilian
- [0032.02] ScriptLog: Adding EvacAll ability to template Soldier_VIP
- [0032.02] ScriptLog: Adding EvacAll ability to template Soldier_VIP
- [0032.02] ScriptLog: Adding EvacAll ability to template Soldier_VIP
- [0032.02] ScriptLog: Adding EvacAll ability to template Soldier_VIP
- [0032.02] ScriptLog: Adding EvacAll ability to template Soldier_VIP
- [0032.02] ScriptLog: Adding EvacAll ability to template Scientist_VIP
- [0032.02] ScriptLog: Adding EvacAll ability to template Scientist_VIP
- [0032.02] ScriptLog: Adding EvacAll ability to template Scientist_VIP
- [0032.02] ScriptLog: Adding EvacAll ability to template Scientist_VIP
- [0032.02] ScriptLog: Adding EvacAll ability to template Scientist_VIP
- [0032.02] ScriptLog: Adding EvacAll ability to template Engineer_VIP
- [0032.02] ScriptLog: Adding EvacAll ability to template Engineer_VIP
- [0032.02] ScriptLog: Adding EvacAll ability to template Engineer_VIP
- [0032.02] ScriptLog: Adding EvacAll ability to template Engineer_VIP
- [0032.02] ScriptLog: Adding EvacAll ability to template Engineer_VIP
- [0032.02] ScriptLog: Adding EvacAll ability to template HostileVIPCivilian
- [0032.02] ScriptLog: Adding EvacAll ability to template Scientist
- [0032.02] ScriptLog: Adding EvacAll ability to template HeadScientist
- [0032.02] ScriptLog: Adding EvacAll ability to template Engineer
- [0032.02] ScriptLog: Adding EvacAll ability to template HeadEngineer
- [0032.02] ScriptLog: Adding EvacAll ability to template Clerk
- [0032.02] ScriptLog: Adding EvacAll ability to template CommanderVIP
- [0032.02] ScriptLog: Adding EvacAll ability to template CommanderVIP
- [0032.02] ScriptLog: Adding EvacAll ability to template CommanderVIP
- [0032.02] ScriptLog: Adding EvacAll ability to template CommanderVIP
- [0032.02] ScriptLog: Adding EvacAll ability to template CommanderVIP
- [0032.02] ScriptLog: Adding EvacAll ability to template StasisSuitVIP
- [0032.02] ScriptLog: Adding EvacAll ability to template StasisSuitVIP
- [0032.02] ScriptLog: Adding EvacAll ability to template StasisSuitVIP
- [0032.02] ScriptLog: Adding EvacAll ability to template StasisSuitVIP
- [0032.02] ScriptLog: Adding EvacAll ability to template StasisSuitVIP
- [0032.02] ScriptLog: Adding EvacAll ability to template AdvGeneralM1
- [0032.02] ScriptLog: Adding EvacAll ability to template AdvGeneralM1
- [0032.02] ScriptLog: Adding EvacAll ability to template AdvGeneralM1
- [0032.02] ScriptLog: Adding EvacAll ability to template AdvGeneralM1
- [0032.02] ScriptLog: Adding EvacAll ability to template AdvGeneralM1
- [0032.02] ScriptLog: Adding EvacAll ability to template AdvGeneralM2
- [0032.02] ScriptLog: Adding EvacAll ability to template AdvGeneralM2
- [0032.02] ScriptLog: Adding EvacAll ability to template AdvGeneralM2
- [0032.02] ScriptLog: Adding EvacAll ability to template AdvGeneralM2
- [0032.02] ScriptLog: Adding EvacAll ability to template AdvGeneralM2
- [0032.02] ScriptLog: Adding EvacAll ability to template AdvGeneralM3
- [0032.02] ScriptLog: Adding EvacAll ability to template AdvGeneralM3
- [0032.02] ScriptLog: Adding EvacAll ability to template AdvGeneralM3
- [0032.02] ScriptLog: Adding EvacAll ability to template AdvGeneralM3
- [0032.02] ScriptLog: Adding EvacAll ability to template AdvGeneralM3
- [0032.02] ScriptLog: Adding EvacAll ability to template ReaperSoldier
- [0032.02] ScriptLog: Adding EvacAll ability to template ReaperSoldier
- [0032.02] ScriptLog: Adding EvacAll ability to template ReaperSoldier
- [0032.02] ScriptLog: Adding EvacAll ability to template ReaperSoldier
- [0032.02] ScriptLog: Adding EvacAll ability to template ReaperSoldier
- [0032.02] ScriptLog: Adding EvacAll ability to template SkirmisherSoldier
- [0032.02] ScriptLog: Adding EvacAll ability to template SkirmisherSoldier
- [0032.02] ScriptLog: Adding EvacAll ability to template SkirmisherSoldier
- [0032.02] ScriptLog: Adding EvacAll ability to template SkirmisherSoldier
- [0032.02] ScriptLog: Adding EvacAll ability to template SkirmisherSoldier
- [0032.02] ScriptLog: Adding EvacAll ability to template TemplarSoldier
- [0032.02] ScriptLog: Adding EvacAll ability to template TemplarSoldier
- [0032.02] ScriptLog: Adding EvacAll ability to template TemplarSoldier
- [0032.02] ScriptLog: Adding EvacAll ability to template TemplarSoldier
- [0032.02] ScriptLog: Adding EvacAll ability to template TemplarSoldier
- [0032.02] ScriptLog: Adding EvacAll ability to template LostAndAbandonedElena
- [0032.02] ScriptLog: Adding EvacAll ability to template LostAndAbandonedElena
- [0032.02] ScriptLog: Adding EvacAll ability to template LostAndAbandonedElena
- [0032.02] ScriptLog: Adding EvacAll ability to template LostAndAbandonedElena
- [0032.02] ScriptLog: Adding EvacAll ability to template LostAndAbandonedElena
- [0032.02] ScriptLog: Adding EvacAll ability to template LostAndAbandonedMox
- [0032.02] ScriptLog: Adding EvacAll ability to template LostAndAbandonedMox
- [0032.02] ScriptLog: Adding EvacAll ability to template LostAndAbandonedMox
- [0032.02] ScriptLog: Adding EvacAll ability to template LostAndAbandonedMox
- [0032.02] ScriptLog: Adding EvacAll ability to template LostAndAbandonedMox
- [0032.02] ScriptLog: Adding EvacAll ability to template VolunteerArmyMilitia
- [0032.02] ScriptLog: Adding EvacAll ability to template VolunteerArmyMilitiaM2
- [0032.02] ScriptLog: Adding EvacAll ability to template VolunteerArmyMilitiaM3
- [0032.02] ScriptLog: Adding EvacAll ability to template AdvTrooperMP
- [0032.02] ScriptLog: Adding EvacAll ability to template AdvTrooperMP
- [0032.02] ScriptLog: Adding EvacAll ability to template AdvTrooperMP
- [0032.02] ScriptLog: Adding EvacAll ability to template AdvTrooperMP
- [0032.02] ScriptLog: Adding EvacAll ability to template AdvTrooperMP
- [0032.02] ScriptLog: Adding EvacAll ability to template AdvCaptainMP
- [0032.02] ScriptLog: Adding EvacAll ability to template AdvCaptainMP
- [0032.02] ScriptLog: Adding EvacAll ability to template AdvCaptainMP
- [0032.02] ScriptLog: Adding EvacAll ability to template AdvCaptainMP
- [0032.02] ScriptLog: Adding EvacAll ability to template AdvCaptainMP
- [0032.02] ScriptLog: Adding EvacAll ability to template AdvStunLancerMP
- [0032.02] ScriptLog: Adding EvacAll ability to template AdvStunLancerMP
- [0032.02] ScriptLog: Adding EvacAll ability to template AdvStunLancerMP
- [0032.02] ScriptLog: Adding EvacAll ability to template AdvStunLancerMP
- [0032.02] ScriptLog: Adding EvacAll ability to template AdvStunLancerMP
- [0032.02] ScriptLog: Adding EvacAll ability to template AdvShieldBearerMP
- [0032.02] ScriptLog: Adding EvacAll ability to template AdvShieldBearerMP
- [0032.02] ScriptLog: Adding EvacAll ability to template AdvShieldBearerMP
- [0032.02] ScriptLog: Adding EvacAll ability to template AdvShieldBearerMP
- [0032.02] ScriptLog: Adding EvacAll ability to template AdvShieldBearerMP
- [0032.02] ScriptLog: Adding EvacAll ability to template AdvMEC_MP
- [0032.02] ScriptLog: Adding EvacAll ability to template AdvMEC_MP
- [0032.02] ScriptLog: Adding EvacAll ability to template AdvMEC_MP
- [0032.02] ScriptLog: Adding EvacAll ability to template AdvMEC_MP
- [0032.02] ScriptLog: Adding EvacAll ability to template AdvMEC_MP
- [0032.02] ScriptLog: Adding EvacAll ability to template AdvPurifierMP
- [0032.02] ScriptLog: Adding EvacAll ability to template AdvPurifierMP
- [0032.02] ScriptLog: Adding EvacAll ability to template AdvPurifierMP
- [0032.02] ScriptLog: Adding EvacAll ability to template AdvPurifierMP
- [0032.02] ScriptLog: Adding EvacAll ability to template AdvPurifierMP
- [0032.02] ScriptLog: Adding EvacAll ability to template AdvPriestMP
- [0032.02] ScriptLog: Adding EvacAll ability to template AdvPriestMP
- [0032.02] ScriptLog: Adding EvacAll ability to template AdvPriestMP
- [0032.02] ScriptLog: Adding EvacAll ability to template AdvPriestMP
- [0032.02] ScriptLog: Adding EvacAll ability to template AdvPriestMP
- [0032.02] ScriptLog: Adding EvacAll ability to template SectoidMP
- [0032.02] ScriptLog: Adding EvacAll ability to template SectoidMP
- [0032.02] ScriptLog: Adding EvacAll ability to template SectoidMP
- [0032.02] ScriptLog: Adding EvacAll ability to template SectoidMP
- [0032.02] ScriptLog: Adding EvacAll ability to template SectoidMP
- [0032.02] ScriptLog: Adding EvacAll ability to template FacelessMP
- [0032.02] ScriptLog: Adding EvacAll ability to template FacelessMP
- [0032.02] ScriptLog: Adding EvacAll ability to template FacelessMP
- [0032.02] ScriptLog: Adding EvacAll ability to template FacelessMP
- [0032.02] ScriptLog: Adding EvacAll ability to template FacelessMP
- [0032.02] ScriptLog: Adding EvacAll ability to template ViperMP
- [0032.02] ScriptLog: Adding EvacAll ability to template ViperMP
- [0032.02] ScriptLog: Adding EvacAll ability to template ViperMP
- [0032.02] ScriptLog: Adding EvacAll ability to template ViperMP
- [0032.02] ScriptLog: Adding EvacAll ability to template ViperMP
- [0032.02] ScriptLog: Adding EvacAll ability to template MutonMP
- [0032.02] ScriptLog: Adding EvacAll ability to template MutonMP
- [0032.02] ScriptLog: Adding EvacAll ability to template MutonMP
- [0032.02] ScriptLog: Adding EvacAll ability to template MutonMP
- [0032.02] ScriptLog: Adding EvacAll ability to template MutonMP
- [0032.02] ScriptLog: Adding EvacAll ability to template CyberusMP
- [0032.02] ScriptLog: Adding EvacAll ability to template CyberusMP
- [0032.02] ScriptLog: Adding EvacAll ability to template CyberusMP
- [0032.02] ScriptLog: Adding EvacAll ability to template CyberusMP
- [0032.02] ScriptLog: Adding EvacAll ability to template CyberusMP
- [0032.02] ScriptLog: Adding EvacAll ability to template BerserkerMP
- [0032.02] ScriptLog: Adding EvacAll ability to template BerserkerMP
- [0032.02] ScriptLog: Adding EvacAll ability to template BerserkerMP
- [0032.02] ScriptLog: Adding EvacAll ability to template BerserkerMP
- [0032.02] ScriptLog: Adding EvacAll ability to template BerserkerMP
- [0032.02] ScriptLog: Adding EvacAll ability to template ArchonMP
- [0032.02] ScriptLog: Adding EvacAll ability to template ArchonMP
- [0032.02] ScriptLog: Adding EvacAll ability to template ArchonMP
- [0032.02] ScriptLog: Adding EvacAll ability to template ArchonMP
- [0032.02] ScriptLog: Adding EvacAll ability to template ArchonMP
- [0032.02] ScriptLog: Adding EvacAll ability to template ChryssalidMP
- [0032.02] ScriptLog: Adding EvacAll ability to template ChryssalidMP
- [0032.02] ScriptLog: Adding EvacAll ability to template ChryssalidMP
- [0032.02] ScriptLog: Adding EvacAll ability to template ChryssalidMP
- [0032.02] ScriptLog: Adding EvacAll ability to template ChryssalidMP
- [0032.02] ScriptLog: Adding EvacAll ability to template AndromedonMP
- [0032.02] ScriptLog: Adding EvacAll ability to template AndromedonMP
- [0032.02] ScriptLog: Adding EvacAll ability to template AndromedonMP
- [0032.02] ScriptLog: Adding EvacAll ability to template AndromedonMP
- [0032.02] ScriptLog: Adding EvacAll ability to template AndromedonMP
- [0032.02] ScriptLog: Adding EvacAll ability to template SectopodMP
- [0032.02] ScriptLog: Adding EvacAll ability to template SectopodMP
- [0032.02] ScriptLog: Adding EvacAll ability to template SectopodMP
- [0032.02] ScriptLog: Adding EvacAll ability to template SectopodMP
- [0032.02] ScriptLog: Adding EvacAll ability to template SectopodMP
- [0032.02] ScriptLog: Adding EvacAll ability to template GatekeeperMP
- [0032.02] ScriptLog: Adding EvacAll ability to template GatekeeperMP
- [0032.02] ScriptLog: Adding EvacAll ability to template GatekeeperMP
- [0032.02] ScriptLog: Adding EvacAll ability to template GatekeeperMP
- [0032.02] ScriptLog: Adding EvacAll ability to template GatekeeperMP
- [0032.02] ScriptLog: Adding EvacAll ability to template SpectreMP
- [0032.02] ScriptLog: Adding EvacAll ability to template SpectreMP
- [0032.02] ScriptLog: Adding EvacAll ability to template SpectreMP
- [0032.02] ScriptLog: Adding EvacAll ability to template SpectreMP
- [0032.02] ScriptLog: Adding EvacAll ability to template SpectreMP
- [0032.02] ScriptLog: Adding EvacAll ability to template PsiZombieMP
- [0032.02] ScriptLog: Adding EvacAll ability to template PsiZombieMP
- [0032.02] ScriptLog: Adding EvacAll ability to template PsiZombieMP
- [0032.02] ScriptLog: Adding EvacAll ability to template PsiZombieMP
- [0032.02] ScriptLog: Adding EvacAll ability to template PsiZombieMP
- [0032.02] ScriptLog: Adding EvacAll ability to template PsiZombieHumanMP
- [0032.02] ScriptLog: Adding EvacAll ability to template PsiZombieHumanMP
- [0032.02] ScriptLog: Adding EvacAll ability to template PsiZombieHumanMP
- [0032.02] ScriptLog: Adding EvacAll ability to template PsiZombieHumanMP
- [0032.02] ScriptLog: Adding EvacAll ability to template PsiZombieHumanMP
- [0032.02] ScriptLog: Adding EvacAll ability to template AndromedonRobotMP
- [0032.02] ScriptLog: Adding EvacAll ability to template AndromedonRobotMP
- [0032.02] ScriptLog: Adding EvacAll ability to template AndromedonRobotMP
- [0032.02] ScriptLog: Adding EvacAll ability to template AndromedonRobotMP
- [0032.02] ScriptLog: Adding EvacAll ability to template AndromedonRobotMP
- [0032.02] ScriptLog: Adding EvacAll ability to template NestCentral
- [0032.02] ScriptLog: Adding EvacAll ability to template SparkSoldier
- [0032.02] ScriptLog: Adding EvacAll ability to template SparkSoldier
- [0032.02] ScriptLog: Adding EvacAll ability to template SparkSoldier
- [0032.02] ScriptLog: Adding EvacAll ability to template SparkSoldier
- [0032.02] ScriptLog: Adding EvacAll ability to template SparkSoldier
- [0032.02] ScriptLog: Adding EvacAll ability to template LostTowersSpark
- [0032.02] ScriptLog: Adding EvacAll ability to template LostTowersSpark
- [0032.02] ScriptLog: Adding EvacAll ability to template LostTowersSpark
- [0032.02] ScriptLog: Adding EvacAll ability to template LostTowersSpark
- [0032.02] ScriptLog: Adding EvacAll ability to template LostTowersSpark
- [0032.02] ScriptLog: Adding EvacAll ability to template LostTowersShen
- [0032.02] ScriptLog: Adding EvacAll ability to template ReaperAgent
- [0032.02] ScriptLog: Adding EvacAll ability to template ReaperAgent
- [0032.02] ScriptLog: Adding EvacAll ability to template ReaperAgent
- [0032.02] ScriptLog: Adding EvacAll ability to template ReaperAgent
- [0032.02] ScriptLog: Adding EvacAll ability to template ReaperAgent
- [0032.02] ScriptLog: Adding EvacAll ability to template ReaperAgent_M2
- [0032.02] ScriptLog: Adding EvacAll ability to template ReaperAgent_M2
- [0032.02] ScriptLog: Adding EvacAll ability to template ReaperAgent_M2
- [0032.02] ScriptLog: Adding EvacAll ability to template ReaperAgent_M2
- [0032.02] ScriptLog: Adding EvacAll ability to template ReaperAgent_M2
- [0032.02] ScriptLog: Adding EvacAll ability to template ReaperAgent_M3
- [0032.02] ScriptLog: Adding EvacAll ability to template ReaperAgent_M3
- [0032.02] ScriptLog: Adding EvacAll ability to template ReaperAgent_M3
- [0032.02] ScriptLog: Adding EvacAll ability to template ReaperAgent_M3
- [0032.02] ScriptLog: Adding EvacAll ability to template ReaperAgent_M3
- [0032.02] ScriptLog: Adding EvacAll ability to template SkirmisherWarrior
- [0032.02] ScriptLog: Adding EvacAll ability to template SkirmisherWarrior
- [0032.02] ScriptLog: Adding EvacAll ability to template SkirmisherWarrior
- [0032.02] ScriptLog: Adding EvacAll ability to template SkirmisherWarrior
- [0032.02] ScriptLog: Adding EvacAll ability to template SkirmisherWarrior
- [0032.02] ScriptLog: Adding EvacAll ability to template SkirmisherWarrior_M2
- [0032.02] ScriptLog: Adding EvacAll ability to template SkirmisherWarrior_M2
- [0032.02] ScriptLog: Adding EvacAll ability to template SkirmisherWarrior_M2
- [0032.02] ScriptLog: Adding EvacAll ability to template SkirmisherWarrior_M2
- [0032.02] ScriptLog: Adding EvacAll ability to template SkirmisherWarrior_M2
- [0032.02] ScriptLog: Adding EvacAll ability to template SkirmisherWarrior_M3
- [0032.02] ScriptLog: Adding EvacAll ability to template SkirmisherWarrior_M3
- [0032.02] ScriptLog: Adding EvacAll ability to template SkirmisherWarrior_M3
- [0032.02] ScriptLog: Adding EvacAll ability to template SkirmisherWarrior_M3
- [0032.02] ScriptLog: Adding EvacAll ability to template SkirmisherWarrior_M3
- [0032.02] ScriptLog: Adding EvacAll ability to template TemplarDisciple
- [0032.02] ScriptLog: Adding EvacAll ability to template TemplarDisciple
- [0032.02] ScriptLog: Adding EvacAll ability to template TemplarDisciple
- [0032.02] ScriptLog: Adding EvacAll ability to template TemplarDisciple
- [0032.02] ScriptLog: Adding EvacAll ability to template TemplarDisciple
- [0032.02] ScriptLog: Adding EvacAll ability to template TemplarDisciple_M2
- [0032.02] ScriptLog: Adding EvacAll ability to template TemplarDisciple_M2
- [0032.02] ScriptLog: Adding EvacAll ability to template TemplarDisciple_M2
- [0032.02] ScriptLog: Adding EvacAll ability to template TemplarDisciple_M2
- [0032.02] ScriptLog: Adding EvacAll ability to template TemplarDisciple_M2
- [0032.02] ScriptLog: Adding EvacAll ability to template TemplarDisciple_M3
- [0032.02] ScriptLog: Adding EvacAll ability to template TemplarDisciple_M3
- [0032.02] ScriptLog: Adding EvacAll ability to template TemplarDisciple_M3
- [0032.02] ScriptLog: Adding EvacAll ability to template TemplarDisciple_M3
- [0032.02] ScriptLog: Adding EvacAll ability to template TemplarDisciple_M3
- [0032.02] ScriptLog: Adding EvacAll ability to template ResistanceSoldier
- [0032.02] ScriptLog: Adding EvacAll ability to template ResistanceSoldier_M2
- [0032.02] ScriptLog: Adding EvacAll ability to template ResistanceSoldier_M3
- [0032.02] ScriptLog: Adding EvacAll ability to template ResistanceCivilian
- [0032.02] ScriptLog: Adding EvacAll ability to template ResistanceOperative
- [0032.02] ScriptLog: Adding EvacAll ability to template ResistanceOperative_M2
- [0032.02] ScriptLog: Adding EvacAll ability to template ResistanceOperative_M3
- [0032.02] ScriptLog: Wrapping tech: ModularWeapons
- [0032.02] ScriptLog: Wrapping tech: ModularWeapons
- [0032.02] ScriptLog: Wrapping tech: ModularWeapons
- [0032.02] ScriptLog: Wrapping tech: ModularWeapons
- [0032.02] ScriptLog: Wrapping tech: ModularWeapons
- [0032.02] ScriptLog: Wrapping tech: GaussWeapons
- [0032.02] ScriptLog: Wrapping tech: GaussWeapons
- [0032.02] ScriptLog: Wrapping tech: GaussWeapons
- [0032.02] ScriptLog: Wrapping tech: GaussWeapons
- [0032.02] ScriptLog: Wrapping tech: GaussWeapons
- [0032.02] ScriptLog: Wrapping tech: MagnetizedWeapons
- [0032.02] ScriptLog: Wrapping tech: MagnetizedWeapons
- [0032.02] ScriptLog: Wrapping tech: MagnetizedWeapons
- [0032.02] ScriptLog: Wrapping tech: MagnetizedWeapons
- [0032.02] ScriptLog: Wrapping tech: MagnetizedWeapons
- [0032.02] ScriptLog: Wrapping tech: PlasmaRifle
- [0032.02] ScriptLog: Wrapping tech: PlasmaRifle
- [0032.02] ScriptLog: Wrapping tech: PlasmaRifle
- [0032.02] ScriptLog: Wrapping tech: PlasmaRifle
- [0032.02] ScriptLog: Wrapping tech: PlasmaRifle
- [0032.02] ScriptLog: Wrapping tech: HeavyPlasma
- [0032.02] ScriptLog: Wrapping tech: HeavyPlasma
- [0032.02] ScriptLog: Wrapping tech: HeavyPlasma
- [0032.02] ScriptLog: Wrapping tech: HeavyPlasma
- [0032.02] ScriptLog: Wrapping tech: HeavyPlasma
- [0032.02] ScriptLog: Wrapping tech: PlasmaSniper
- [0032.02] ScriptLog: Wrapping tech: PlasmaSniper
- [0032.02] ScriptLog: Wrapping tech: PlasmaSniper
- [0032.02] ScriptLog: Wrapping tech: PlasmaSniper
- [0032.02] ScriptLog: Wrapping tech: PlasmaSniper
- [0032.02] ScriptLog: Wrapping tech: AlloyCannon
- [0032.02] ScriptLog: Wrapping tech: AlloyCannon
- [0032.02] ScriptLog: Wrapping tech: AlloyCannon
- [0032.02] ScriptLog: Wrapping tech: AlloyCannon
- [0032.02] ScriptLog: Wrapping tech: AlloyCannon
- [0032.02] ScriptLog: Wrapping tech: HybridMaterials
- [0032.02] ScriptLog: Wrapping tech: HybridMaterials
- [0032.02] ScriptLog: Wrapping tech: HybridMaterials
- [0032.02] ScriptLog: Wrapping tech: HybridMaterials
- [0032.02] ScriptLog: Wrapping tech: HybridMaterials
- [0032.02] ScriptLog: Wrapping tech: PlatedArmor
- [0032.02] ScriptLog: Wrapping tech: PlatedArmor
- [0032.02] ScriptLog: Wrapping tech: PlatedArmor
- [0032.02] ScriptLog: Wrapping tech: PlatedArmor
- [0032.02] ScriptLog: Wrapping tech: PlatedArmor
- [0032.02] ScriptLog: Wrapping tech: PoweredArmor
- [0032.02] ScriptLog: Wrapping tech: PoweredArmor
- [0032.02] ScriptLog: Wrapping tech: PoweredArmor
- [0032.02] ScriptLog: Wrapping tech: PoweredArmor
- [0032.02] ScriptLog: Wrapping tech: PoweredArmor
- [0032.02] ScriptLog: Wrapping tech: Tech_Elerium
- [0032.02] ScriptLog: Wrapping tech: Tech_Elerium
- [0032.02] ScriptLog: Wrapping tech: Tech_Elerium
- [0032.02] ScriptLog: Wrapping tech: Tech_Elerium
- [0032.02] ScriptLog: Wrapping tech: Tech_Elerium
- [0032.02] ScriptLog: Wrapping tech: Psionics
- [0032.02] ScriptLog: Wrapping tech: Psionics
- [0032.02] ScriptLog: Wrapping tech: Psionics
- [0032.02] ScriptLog: Wrapping tech: Psionics
- [0032.02] ScriptLog: Wrapping tech: Psionics
- [0032.02] ScriptLog: Wrapping tech: Tech_AlienFacilityLead
- [0032.02] ScriptLog: Wrapping tech: Tech_AlienFacilityLead
- [0032.02] ScriptLog: Wrapping tech: Tech_AlienFacilityLead
- [0032.02] ScriptLog: Wrapping tech: Tech_AlienFacilityLead
- [0032.02] ScriptLog: Wrapping tech: Tech_AlienFacilityLead
- [0032.02] ScriptLog: Wrapping tech: Tech_AdventDatapad
- [0032.02] ScriptLog: Wrapping tech: Tech_AdventDatapad
- [0032.02] ScriptLog: Wrapping tech: Tech_AdventDatapad
- [0032.02] ScriptLog: Wrapping tech: Tech_AdventDatapad
- [0032.02] ScriptLog: Wrapping tech: Tech_AdventDatapad
- [0032.02] ScriptLog: Wrapping tech: Tech_AlienDatapad
- [0032.02] ScriptLog: Wrapping tech: Tech_AlienDatapad
- [0032.02] ScriptLog: Wrapping tech: Tech_AlienDatapad
- [0032.02] ScriptLog: Wrapping tech: Tech_AlienDatapad
- [0032.02] ScriptLog: Wrapping tech: Tech_AlienDatapad
- [0032.02] ScriptLog: Wrapping tech: AlienBiotech
- [0032.02] ScriptLog: Wrapping tech: AlienBiotech
- [0032.02] ScriptLog: Wrapping tech: AlienBiotech
- [0032.02] ScriptLog: Wrapping tech: AlienBiotech
- [0032.02] ScriptLog: Wrapping tech: AlienBiotech
- [0032.02] ScriptLog: Wrapping tech: AutopsySectoid
- [0032.02] ScriptLog: Wrapping tech: AutopsySectoid
- [0032.02] ScriptLog: Wrapping tech: AutopsySectoid
- [0032.02] ScriptLog: Wrapping tech: AutopsySectoid
- [0032.02] ScriptLog: Wrapping tech: AutopsySectoid
- [0032.02] ScriptLog: Wrapping tech: AutopsyViper
- [0032.02] ScriptLog: Wrapping tech: AutopsyViper
- [0032.02] ScriptLog: Wrapping tech: AutopsyViper
- [0032.02] ScriptLog: Wrapping tech: AutopsyViper
- [0032.02] ScriptLog: Wrapping tech: AutopsyViper
- [0032.02] ScriptLog: Wrapping tech: AutopsyMuton
- [0032.02] ScriptLog: Wrapping tech: AutopsyMuton
- [0032.02] ScriptLog: Wrapping tech: AutopsyMuton
- [0032.02] ScriptLog: Wrapping tech: AutopsyMuton
- [0032.02] ScriptLog: Wrapping tech: AutopsyMuton
- [0032.02] ScriptLog: Wrapping tech: AutopsyBerserker
- [0032.02] ScriptLog: Wrapping tech: AutopsyBerserker
- [0032.02] ScriptLog: Wrapping tech: AutopsyBerserker
- [0032.02] ScriptLog: Wrapping tech: AutopsyBerserker
- [0032.02] ScriptLog: Wrapping tech: AutopsyBerserker
- [0032.02] ScriptLog: Wrapping tech: AutopsyArchon
- [0032.02] ScriptLog: Wrapping tech: AutopsyArchon
- [0032.02] ScriptLog: Wrapping tech: AutopsyArchon
- [0032.02] ScriptLog: Wrapping tech: AutopsyArchon
- [0032.02] ScriptLog: Wrapping tech: AutopsyArchon
- [0032.02] ScriptLog: Wrapping tech: AutopsyGatekeeper
- [0032.02] ScriptLog: Wrapping tech: AutopsyGatekeeper
- [0032.02] ScriptLog: Wrapping tech: AutopsyGatekeeper
- [0032.02] ScriptLog: Wrapping tech: AutopsyGatekeeper
- [0032.02] ScriptLog: Wrapping tech: AutopsyGatekeeper
- [0032.02] ScriptLog: Wrapping tech: AutopsyAndromedon
- [0032.02] ScriptLog: Wrapping tech: AutopsyAndromedon
- [0032.02] ScriptLog: Wrapping tech: AutopsyAndromedon
- [0032.02] ScriptLog: Wrapping tech: AutopsyAndromedon
- [0032.02] ScriptLog: Wrapping tech: AutopsyAndromedon
- [0032.02] ScriptLog: Wrapping tech: AutopsyFaceless
- [0032.02] ScriptLog: Wrapping tech: AutopsyFaceless
- [0032.02] ScriptLog: Wrapping tech: AutopsyFaceless
- [0032.02] ScriptLog: Wrapping tech: AutopsyFaceless
- [0032.02] ScriptLog: Wrapping tech: AutopsyFaceless
- [0032.02] ScriptLog: Wrapping tech: AutopsyChryssalid
- [0032.02] ScriptLog: Wrapping tech: AutopsyChryssalid
- [0032.02] ScriptLog: Wrapping tech: AutopsyChryssalid
- [0032.02] ScriptLog: Wrapping tech: AutopsyChryssalid
- [0032.02] ScriptLog: Wrapping tech: AutopsyChryssalid
- [0032.02] ScriptLog: Wrapping tech: AutopsyAdventTrooper
- [0032.02] ScriptLog: Wrapping tech: AutopsyAdventTrooper
- [0032.02] ScriptLog: Wrapping tech: AutopsyAdventTrooper
- [0032.02] ScriptLog: Wrapping tech: AutopsyAdventTrooper
- [0032.02] ScriptLog: Wrapping tech: AutopsyAdventTrooper
- [0032.02] ScriptLog: Wrapping tech: AutopsyAdventStunLancer
- [0032.02] ScriptLog: Wrapping tech: AutopsyAdventStunLancer
- [0032.02] ScriptLog: Wrapping tech: AutopsyAdventStunLancer
- [0032.02] ScriptLog: Wrapping tech: AutopsyAdventStunLancer
- [0032.02] ScriptLog: Wrapping tech: AutopsyAdventStunLancer
- [0032.02] ScriptLog: Wrapping tech: AutopsyAdventShieldbearer
- [0032.02] ScriptLog: Wrapping tech: AutopsyAdventShieldbearer
- [0032.02] ScriptLog: Wrapping tech: AutopsyAdventShieldbearer
- [0032.02] ScriptLog: Wrapping tech: AutopsyAdventShieldbearer
- [0032.02] ScriptLog: Wrapping tech: AutopsyAdventShieldbearer
- [0032.02] ScriptLog: Wrapping tech: AutopsyAdventMEC
- [0032.02] ScriptLog: Wrapping tech: AutopsyAdventMEC
- [0032.02] ScriptLog: Wrapping tech: AutopsyAdventMEC
- [0032.02] ScriptLog: Wrapping tech: AutopsyAdventMEC
- [0032.02] ScriptLog: Wrapping tech: AutopsyAdventMEC
- [0032.02] ScriptLog: Wrapping tech: AutopsyAdventTurret
- [0032.02] ScriptLog: Wrapping tech: AutopsyAdventTurret
- [0032.02] ScriptLog: Wrapping tech: AutopsyAdventTurret
- [0032.02] ScriptLog: Wrapping tech: AutopsyAdventTurret
- [0032.02] ScriptLog: Wrapping tech: AutopsyAdventTurret
- [0032.02] ScriptLog: Wrapping tech: AutopsySectopod
- [0032.02] ScriptLog: Wrapping tech: AutopsySectopod
- [0032.02] ScriptLog: Wrapping tech: AutopsySectopod
- [0032.02] ScriptLog: Wrapping tech: AutopsySectopod
- [0032.02] ScriptLog: Wrapping tech: AutopsySectopod
- [0032.02] ScriptLog: Wrapping tech: ResistanceCommunications
- [0032.02] ScriptLog: Wrapping tech: ResistanceCommunications
- [0032.02] ScriptLog: Wrapping tech: ResistanceCommunications
- [0032.02] ScriptLog: Wrapping tech: ResistanceCommunications
- [0032.02] ScriptLog: Wrapping tech: ResistanceCommunications
- [0032.02] ScriptLog: Wrapping tech: ResistanceRadio
- [0032.02] ScriptLog: Wrapping tech: ResistanceRadio
- [0032.02] ScriptLog: Wrapping tech: ResistanceRadio
- [0032.02] ScriptLog: Wrapping tech: ResistanceRadio
- [0032.02] ScriptLog: Wrapping tech: ResistanceRadio
- [0032.02] ScriptLog: Wrapping tech: AutopsyAdventOfficer
- [0032.02] ScriptLog: Wrapping tech: AutopsyAdventOfficer
- [0032.02] ScriptLog: Wrapping tech: AutopsyAdventOfficer
- [0032.02] ScriptLog: Wrapping tech: AutopsyAdventOfficer
- [0032.02] ScriptLog: Wrapping tech: AutopsyAdventOfficer
- [0032.02] ScriptLog: Wrapping tech: AlienEncryption
- [0032.02] ScriptLog: Wrapping tech: AlienEncryption
- [0032.02] ScriptLog: Wrapping tech: AlienEncryption
- [0032.02] ScriptLog: Wrapping tech: AlienEncryption
- [0032.02] ScriptLog: Wrapping tech: AlienEncryption
- [0032.02] ScriptLog: Wrapping tech: CodexBrainPt1
- [0032.02] ScriptLog: Wrapping tech: CodexBrainPt1
- [0032.02] ScriptLog: Wrapping tech: CodexBrainPt1
- [0032.02] ScriptLog: Wrapping tech: CodexBrainPt1
- [0032.02] ScriptLog: Wrapping tech: CodexBrainPt1
- [0032.02] ScriptLog: Wrapping tech: CodexBrainPt2
- [0032.02] ScriptLog: Wrapping tech: CodexBrainPt2
- [0032.02] ScriptLog: Wrapping tech: CodexBrainPt2
- [0032.02] ScriptLog: Wrapping tech: CodexBrainPt2
- [0032.02] ScriptLog: Wrapping tech: CodexBrainPt2
- [0032.02] ScriptLog: Wrapping tech: BlacksiteData
- [0032.02] ScriptLog: Wrapping tech: BlacksiteData
- [0032.02] ScriptLog: Wrapping tech: BlacksiteData
- [0032.02] ScriptLog: Wrapping tech: BlacksiteData
- [0032.02] ScriptLog: Wrapping tech: BlacksiteData
- [0032.02] ScriptLog: Wrapping tech: ForgeStasisSuit
- [0032.02] ScriptLog: Wrapping tech: ForgeStasisSuit
- [0032.02] ScriptLog: Wrapping tech: ForgeStasisSuit
- [0032.02] ScriptLog: Wrapping tech: ForgeStasisSuit
- [0032.02] ScriptLog: Wrapping tech: ForgeStasisSuit
- [0032.02] ScriptLog: Wrapping tech: PsiGate
- [0032.02] ScriptLog: Wrapping tech: PsiGate
- [0032.02] ScriptLog: Wrapping tech: PsiGate
- [0032.02] ScriptLog: Wrapping tech: PsiGate
- [0032.02] ScriptLog: Wrapping tech: PsiGate
- [0032.02] ScriptLog: Wrapping tech: AutopsyAdventPsiWitch
- [0032.02] ScriptLog: Wrapping tech: AutopsyAdventPsiWitch
- [0032.02] ScriptLog: Wrapping tech: AutopsyAdventPsiWitch
- [0032.02] ScriptLog: Wrapping tech: AutopsyAdventPsiWitch
- [0032.02] ScriptLog: Wrapping tech: AutopsyAdventPsiWitch
- [0032.02] ScriptLog: Wrapping tech: AutopsyAdventPurifier
- [0032.02] ScriptLog: Wrapping tech: AutopsyAdventPurifier
- [0032.02] ScriptLog: Wrapping tech: AutopsyAdventPurifier
- [0032.02] ScriptLog: Wrapping tech: AutopsyAdventPurifier
- [0032.02] ScriptLog: Wrapping tech: AutopsyAdventPurifier
- [0032.02] ScriptLog: Wrapping tech: AutopsyAdventPriest
- [0032.02] ScriptLog: Wrapping tech: AutopsyAdventPriest
- [0032.02] ScriptLog: Wrapping tech: AutopsyAdventPriest
- [0032.02] ScriptLog: Wrapping tech: AutopsyAdventPriest
- [0032.02] ScriptLog: Wrapping tech: AutopsyAdventPriest
- [0032.02] ScriptLog: Wrapping tech: AutopsyTheLost
- [0032.02] ScriptLog: Wrapping tech: AutopsyTheLost
- [0032.02] ScriptLog: Wrapping tech: AutopsyTheLost
- [0032.02] ScriptLog: Wrapping tech: AutopsyTheLost
- [0032.02] ScriptLog: Wrapping tech: AutopsyTheLost
- [0032.02] ScriptLog: Wrapping tech: AutopsySpectre
- [0032.02] ScriptLog: Wrapping tech: AutopsySpectre
- [0032.02] ScriptLog: Wrapping tech: AutopsySpectre
- [0032.02] ScriptLog: Wrapping tech: AutopsySpectre
- [0032.02] ScriptLog: Wrapping tech: AutopsySpectre
- [0032.02] ScriptLog: Wrapping tech: ChosenAssassinWeapons
- [0032.02] ScriptLog: Wrapping tech: ChosenAssassinWeapons
- [0032.02] ScriptLog: Wrapping tech: ChosenAssassinWeapons
- [0032.02] ScriptLog: Wrapping tech: ChosenAssassinWeapons
- [0032.02] ScriptLog: Wrapping tech: ChosenAssassinWeapons
- [0032.02] ScriptLog: Wrapping tech: ChosenHunterWeapons
- [0032.02] ScriptLog: Wrapping tech: ChosenHunterWeapons
- [0032.02] ScriptLog: Wrapping tech: ChosenHunterWeapons
- [0032.02] ScriptLog: Wrapping tech: ChosenHunterWeapons
- [0032.02] ScriptLog: Wrapping tech: ChosenHunterWeapons
- [0032.02] ScriptLog: Wrapping tech: ChosenWarlockWeapons
- [0032.02] ScriptLog: Wrapping tech: ChosenWarlockWeapons
- [0032.02] ScriptLog: Wrapping tech: ChosenWarlockWeapons
- [0032.02] ScriptLog: Wrapping tech: ChosenWarlockWeapons
- [0032.02] ScriptLog: Wrapping tech: ChosenWarlockWeapons
- [0032.02] ScriptLog: Wrapping tech: BreakthroughConventionalWeaponDamage
- [0032.02] ScriptLog: Wrapping tech: BreakthroughConventionalWeaponDamage
- [0032.02] ScriptLog: Wrapping tech: BreakthroughConventionalWeaponDamage
- [0032.02] ScriptLog: Wrapping tech: BreakthroughConventionalWeaponDamage
- [0032.02] ScriptLog: Wrapping tech: BreakthroughConventionalWeaponDamage
- [0032.02] ScriptLog: Wrapping tech: BreakthroughMagneticWeaponDamage
- [0032.02] ScriptLog: Wrapping tech: BreakthroughMagneticWeaponDamage
- [0032.02] ScriptLog: Wrapping tech: BreakthroughMagneticWeaponDamage
- [0032.02] ScriptLog: Wrapping tech: BreakthroughMagneticWeaponDamage
- [0032.02] ScriptLog: Wrapping tech: BreakthroughMagneticWeaponDamage
- [0032.02] ScriptLog: Wrapping tech: BreakthroughBeamWeaponDamage
- [0032.02] ScriptLog: Wrapping tech: BreakthroughBeamWeaponDamage
- [0032.02] ScriptLog: Wrapping tech: BreakthroughBeamWeaponDamage
- [0032.02] ScriptLog: Wrapping tech: BreakthroughBeamWeaponDamage
- [0032.02] ScriptLog: Wrapping tech: BreakthroughBeamWeaponDamage
- [0032.02] ScriptLog: Wrapping tech: BreakthroughLightArmorHealth
- [0032.02] ScriptLog: Wrapping tech: BreakthroughLightArmorHealth
- [0032.02] ScriptLog: Wrapping tech: BreakthroughLightArmorHealth
- [0032.02] ScriptLog: Wrapping tech: BreakthroughLightArmorHealth
- [0032.02] ScriptLog: Wrapping tech: BreakthroughLightArmorHealth
- [0032.02] ScriptLog: Wrapping tech: BreakthroughHeavyArmorHealth
- [0032.02] ScriptLog: Wrapping tech: BreakthroughHeavyArmorHealth
- [0032.02] ScriptLog: Wrapping tech: BreakthroughHeavyArmorHealth
- [0032.02] ScriptLog: Wrapping tech: BreakthroughHeavyArmorHealth
- [0032.02] ScriptLog: Wrapping tech: BreakthroughHeavyArmorHealth
- [0032.02] ScriptLog: Wrapping tech: BreakthroughAssaultRifleDamage
- [0032.02] ScriptLog: Wrapping tech: BreakthroughAssaultRifleDamage
- [0032.02] ScriptLog: Wrapping tech: BreakthroughAssaultRifleDamage
- [0032.02] ScriptLog: Wrapping tech: BreakthroughAssaultRifleDamage
- [0032.02] ScriptLog: Wrapping tech: BreakthroughAssaultRifleDamage
- [0032.02] ScriptLog: Wrapping tech: BreakthroughSniperRifleDamage
- [0032.02] ScriptLog: Wrapping tech: BreakthroughSniperRifleDamage
- [0032.02] ScriptLog: Wrapping tech: BreakthroughSniperRifleDamage
- [0032.02] ScriptLog: Wrapping tech: BreakthroughSniperRifleDamage
- [0032.02] ScriptLog: Wrapping tech: BreakthroughSniperRifleDamage
- [0032.02] ScriptLog: Wrapping tech: BreakthroughShotgunDamage
- [0032.02] ScriptLog: Wrapping tech: BreakthroughShotgunDamage
- [0032.02] ScriptLog: Wrapping tech: BreakthroughShotgunDamage
- [0032.03] ScriptLog: Wrapping tech: BreakthroughShotgunDamage
- [0032.03] ScriptLog: Wrapping tech: BreakthroughShotgunDamage
- [0032.03] ScriptLog: Wrapping tech: BreakthroughCannonDamage
- [0032.03] ScriptLog: Wrapping tech: BreakthroughCannonDamage
- [0032.03] ScriptLog: Wrapping tech: BreakthroughCannonDamage
- [0032.03] ScriptLog: Wrapping tech: BreakthroughCannonDamage
- [0032.03] ScriptLog: Wrapping tech: BreakthroughCannonDamage
- [0032.03] ScriptLog: Wrapping tech: BreakthroughVektorRifleDamage
- [0032.03] ScriptLog: Wrapping tech: BreakthroughVektorRifleDamage
- [0032.03] ScriptLog: Wrapping tech: BreakthroughVektorRifleDamage
- [0032.03] ScriptLog: Wrapping tech: BreakthroughVektorRifleDamage
- [0032.03] ScriptLog: Wrapping tech: BreakthroughVektorRifleDamage
- [0032.03] ScriptLog: Wrapping tech: BreakthroughBullpupDamage
- [0032.03] ScriptLog: Wrapping tech: BreakthroughBullpupDamage
- [0032.03] ScriptLog: Wrapping tech: BreakthroughBullpupDamage
- [0032.03] ScriptLog: Wrapping tech: BreakthroughBullpupDamage
- [0032.03] ScriptLog: Wrapping tech: BreakthroughBullpupDamage
- [0032.03] ScriptLog: Wrapping tech: BreakthroughPistolDamage
- [0032.03] ScriptLog: Wrapping tech: BreakthroughPistolDamage
- [0032.03] ScriptLog: Wrapping tech: BreakthroughPistolDamage
- [0032.03] ScriptLog: Wrapping tech: BreakthroughPistolDamage
- [0032.03] ScriptLog: Wrapping tech: BreakthroughPistolDamage
- [0032.03] ScriptLog: Wrapping tech: BreakthroughSidearmDamage
- [0032.03] ScriptLog: Wrapping tech: BreakthroughSidearmDamage
- [0032.03] ScriptLog: Wrapping tech: BreakthroughSidearmDamage
- [0032.03] ScriptLog: Wrapping tech: BreakthroughSidearmDamage
- [0032.03] ScriptLog: Wrapping tech: BreakthroughSidearmDamage
- [0032.03] ScriptLog: Wrapping tech: BreakthroughSwordDamage
- [0032.03] ScriptLog: Wrapping tech: BreakthroughSwordDamage
- [0032.03] ScriptLog: Wrapping tech: BreakthroughSwordDamage
- [0032.03] ScriptLog: Wrapping tech: BreakthroughSwordDamage
- [0032.03] ScriptLog: Wrapping tech: BreakthroughSwordDamage
- [0032.03] ScriptLog: Wrapping tech: BreakthroughAssaultRifleWeaponUpgrade
- [0032.03] ScriptLog: Wrapping tech: BreakthroughAssaultRifleWeaponUpgrade
- [0032.03] ScriptLog: Wrapping tech: BreakthroughAssaultRifleWeaponUpgrade
- [0032.03] ScriptLog: Wrapping tech: BreakthroughAssaultRifleWeaponUpgrade
- [0032.03] ScriptLog: Wrapping tech: BreakthroughAssaultRifleWeaponUpgrade
- [0032.03] ScriptLog: Wrapping tech: BreakthroughSniperRifleWeaponUpgrade
- [0032.03] ScriptLog: Wrapping tech: BreakthroughSniperRifleWeaponUpgrade
- [0032.03] ScriptLog: Wrapping tech: BreakthroughSniperRifleWeaponUpgrade
- [0032.03] ScriptLog: Wrapping tech: BreakthroughSniperRifleWeaponUpgrade
- [0032.03] ScriptLog: Wrapping tech: BreakthroughSniperRifleWeaponUpgrade
- [0032.03] ScriptLog: Wrapping tech: BreakthroughShotgunWeaponUpgrade
- [0032.03] ScriptLog: Wrapping tech: BreakthroughShotgunWeaponUpgrade
- [0032.03] ScriptLog: Wrapping tech: BreakthroughShotgunWeaponUpgrade
- [0032.03] ScriptLog: Wrapping tech: BreakthroughShotgunWeaponUpgrade
- [0032.03] ScriptLog: Wrapping tech: BreakthroughShotgunWeaponUpgrade
- [0032.03] ScriptLog: Wrapping tech: BreakthroughCannonWeaponUpgrade
- [0032.03] ScriptLog: Wrapping tech: BreakthroughCannonWeaponUpgrade
- [0032.03] ScriptLog: Wrapping tech: BreakthroughCannonWeaponUpgrade
- [0032.03] ScriptLog: Wrapping tech: BreakthroughCannonWeaponUpgrade
- [0032.03] ScriptLog: Wrapping tech: BreakthroughCannonWeaponUpgrade
- [0032.03] ScriptLog: Wrapping tech: BreakthroughVektorRifleWeaponUpgrade
- [0032.03] ScriptLog: Wrapping tech: BreakthroughVektorRifleWeaponUpgrade
- [0032.03] ScriptLog: Wrapping tech: BreakthroughVektorRifleWeaponUpgrade
- [0032.03] ScriptLog: Wrapping tech: BreakthroughVektorRifleWeaponUpgrade
- [0032.03] ScriptLog: Wrapping tech: BreakthroughVektorRifleWeaponUpgrade
- [0032.03] ScriptLog: Wrapping tech: BreakthroughBullpupWeaponUpgrade
- [0032.03] ScriptLog: Wrapping tech: BreakthroughBullpupWeaponUpgrade
- [0032.03] ScriptLog: Wrapping tech: BreakthroughBullpupWeaponUpgrade
- [0032.03] ScriptLog: Wrapping tech: BreakthroughBullpupWeaponUpgrade
- [0032.03] ScriptLog: Wrapping tech: BreakthroughBullpupWeaponUpgrade
- [0032.03] ScriptLog: Wrapping tech: BreakthroughLaboratoryCostReduction
- [0032.03] ScriptLog: Wrapping tech: BreakthroughLaboratoryCostReduction
- [0032.03] ScriptLog: Wrapping tech: BreakthroughLaboratoryCostReduction
- [0032.03] ScriptLog: Wrapping tech: BreakthroughLaboratoryCostReduction
- [0032.03] ScriptLog: Wrapping tech: BreakthroughLaboratoryCostReduction
- [0032.03] ScriptLog: Wrapping tech: BreakthroughWorkshopCostReduction
- [0032.03] ScriptLog: Wrapping tech: BreakthroughWorkshopCostReduction
- [0032.03] ScriptLog: Wrapping tech: BreakthroughWorkshopCostReduction
- [0032.03] ScriptLog: Wrapping tech: BreakthroughWorkshopCostReduction
- [0032.03] ScriptLog: Wrapping tech: BreakthroughWorkshopCostReduction
- [0032.03] ScriptLog: Wrapping tech: BreakthroughProvingGroundCostReduction
- [0032.03] ScriptLog: Wrapping tech: BreakthroughProvingGroundCostReduction
- [0032.03] ScriptLog: Wrapping tech: BreakthroughProvingGroundCostReduction
- [0032.03] ScriptLog: Wrapping tech: BreakthroughProvingGroundCostReduction
- [0032.03] ScriptLog: Wrapping tech: BreakthroughProvingGroundCostReduction
- [0032.03] ScriptLog: Wrapping tech: BreakthroughPowerRelayCostReduction
- [0032.03] ScriptLog: Wrapping tech: BreakthroughPowerRelayCostReduction
- [0032.03] ScriptLog: Wrapping tech: BreakthroughPowerRelayCostReduction
- [0032.03] ScriptLog: Wrapping tech: BreakthroughPowerRelayCostReduction
- [0032.03] ScriptLog: Wrapping tech: BreakthroughPowerRelayCostReduction
- [0032.03] ScriptLog: Wrapping tech: BreakthroughAWCCostReduction
- [0032.03] ScriptLog: Wrapping tech: BreakthroughAWCCostReduction
- [0032.03] ScriptLog: Wrapping tech: BreakthroughAWCCostReduction
- [0032.03] ScriptLog: Wrapping tech: BreakthroughAWCCostReduction
- [0032.03] ScriptLog: Wrapping tech: BreakthroughAWCCostReduction
- [0032.03] ScriptLog: Wrapping tech: BreakthroughShadowChamberCostReduction
- [0032.03] ScriptLog: Wrapping tech: BreakthroughShadowChamberCostReduction
- [0032.03] ScriptLog: Wrapping tech: BreakthroughShadowChamberCostReduction
- [0032.03] ScriptLog: Wrapping tech: BreakthroughShadowChamberCostReduction
- [0032.03] ScriptLog: Wrapping tech: BreakthroughShadowChamberCostReduction
- [0032.03] ScriptLog: Wrapping tech: BreakthroughGTSCostReduction
- [0032.03] ScriptLog: Wrapping tech: BreakthroughGTSCostReduction
- [0032.03] ScriptLog: Wrapping tech: BreakthroughGTSCostReduction
- [0032.03] ScriptLog: Wrapping tech: BreakthroughGTSCostReduction
- [0032.03] ScriptLog: Wrapping tech: BreakthroughGTSCostReduction
- [0032.03] ScriptLog: Wrapping tech: BreakthroughUFODefenseCostReduction
- [0032.03] ScriptLog: Wrapping tech: BreakthroughUFODefenseCostReduction
- [0032.03] ScriptLog: Wrapping tech: BreakthroughUFODefenseCostReduction
- [0032.03] ScriptLog: Wrapping tech: BreakthroughUFODefenseCostReduction
- [0032.03] ScriptLog: Wrapping tech: BreakthroughUFODefenseCostReduction
- [0032.03] ScriptLog: Wrapping tech: BreakthroughResistanceCommsCostReduction
- [0032.03] ScriptLog: Wrapping tech: BreakthroughResistanceCommsCostReduction
- [0032.03] ScriptLog: Wrapping tech: BreakthroughResistanceCommsCostReduction
- [0032.03] ScriptLog: Wrapping tech: BreakthroughResistanceCommsCostReduction
- [0032.03] ScriptLog: Wrapping tech: BreakthroughResistanceCommsCostReduction
- [0032.03] ScriptLog: Wrapping tech: BreakthroughPsiChamberCostReduction
- [0032.03] ScriptLog: Wrapping tech: BreakthroughPsiChamberCostReduction
- [0032.03] ScriptLog: Wrapping tech: BreakthroughPsiChamberCostReduction
- [0032.03] ScriptLog: Wrapping tech: BreakthroughPsiChamberCostReduction
- [0032.03] ScriptLog: Wrapping tech: BreakthroughPsiChamberCostReduction
- [0032.03] ScriptLog: Wrapping tech: BreakthroughResistanceRingCostReduction
- [0032.03] ScriptLog: Wrapping tech: BreakthroughResistanceRingCostReduction
- [0032.03] ScriptLog: Wrapping tech: BreakthroughResistanceRingCostReduction
- [0032.03] ScriptLog: Wrapping tech: BreakthroughResistanceRingCostReduction
- [0032.03] ScriptLog: Wrapping tech: BreakthroughResistanceRingCostReduction
- [0032.03] ScriptLog: Wrapping tech: BreakthroughRecoveryCenterCostReduction
- [0032.03] ScriptLog: Wrapping tech: BreakthroughRecoveryCenterCostReduction
- [0032.03] ScriptLog: Wrapping tech: BreakthroughRecoveryCenterCostReduction
- [0032.03] ScriptLog: Wrapping tech: BreakthroughRecoveryCenterCostReduction
- [0032.03] ScriptLog: Wrapping tech: BreakthroughRecoveryCenterCostReduction
- [0032.03] ScriptLog: Wrapping tech: BreakthroughAdditionalWorkbenchCostReduction
- [0032.03] ScriptLog: Wrapping tech: BreakthroughAdditionalWorkbenchCostReduction
- [0032.03] ScriptLog: Wrapping tech: BreakthroughAdditionalWorkbenchCostReduction
- [0032.03] ScriptLog: Wrapping tech: BreakthroughAdditionalWorkbenchCostReduction
- [0032.03] ScriptLog: Wrapping tech: BreakthroughAdditionalWorkbenchCostReduction
- [0032.03] ScriptLog: Wrapping tech: BreakthroughAdditionalResearchStationCostReduction
- [0032.03] ScriptLog: Wrapping tech: BreakthroughAdditionalResearchStationCostReduction
- [0032.03] ScriptLog: Wrapping tech: BreakthroughAdditionalResearchStationCostReduction
- [0032.03] ScriptLog: Wrapping tech: BreakthroughAdditionalResearchStationCostReduction
- [0032.03] ScriptLog: Wrapping tech: BreakthroughAdditionalResearchStationCostReduction
- [0032.03] ScriptLog: Wrapping tech: BreakthroughPowerConduitCostReduction
- [0032.03] ScriptLog: Wrapping tech: BreakthroughPowerConduitCostReduction
- [0032.03] ScriptLog: Wrapping tech: BreakthroughPowerConduitCostReduction
- [0032.03] ScriptLog: Wrapping tech: BreakthroughPowerConduitCostReduction
- [0032.03] ScriptLog: Wrapping tech: BreakthroughPowerConduitCostReduction
- [0032.03] ScriptLog: Wrapping tech: BreakthroughEleriumConduitCostReduction
- [0032.03] ScriptLog: Wrapping tech: BreakthroughEleriumConduitCostReduction
- [0032.03] ScriptLog: Wrapping tech: BreakthroughEleriumConduitCostReduction
- [0032.03] ScriptLog: Wrapping tech: BreakthroughEleriumConduitCostReduction
- [0032.03] ScriptLog: Wrapping tech: BreakthroughEleriumConduitCostReduction
- [0032.03] ScriptLog: Wrapping tech: BreakthroughAdditionalCommStationCostReduction
- [0032.03] ScriptLog: Wrapping tech: BreakthroughAdditionalCommStationCostReduction
- [0032.03] ScriptLog: Wrapping tech: BreakthroughAdditionalCommStationCostReduction
- [0032.03] ScriptLog: Wrapping tech: BreakthroughAdditionalCommStationCostReduction
- [0032.03] ScriptLog: Wrapping tech: BreakthroughAdditionalCommStationCostReduction
- [0032.03] ScriptLog: Wrapping tech: BreakthroughQuadTurretsCostReduction
- [0032.03] ScriptLog: Wrapping tech: BreakthroughQuadTurretsCostReduction
- [0032.03] ScriptLog: Wrapping tech: BreakthroughQuadTurretsCostReduction
- [0032.03] ScriptLog: Wrapping tech: BreakthroughQuadTurretsCostReduction
- [0032.03] ScriptLog: Wrapping tech: BreakthroughQuadTurretsCostReduction
- [0032.03] ScriptLog: Wrapping tech: BreakthroughSecondCellCostReduction
- [0032.03] ScriptLog: Wrapping tech: BreakthroughSecondCellCostReduction
- [0032.03] ScriptLog: Wrapping tech: BreakthroughSecondCellCostReduction
- [0032.03] ScriptLog: Wrapping tech: BreakthroughSecondCellCostReduction
- [0032.03] ScriptLog: Wrapping tech: BreakthroughSecondCellCostReduction
- [0032.03] ScriptLog: Wrapping tech: BreakthroughRingUpgradeICostReduction
- [0032.03] ScriptLog: Wrapping tech: BreakthroughRingUpgradeICostReduction
- [0032.03] ScriptLog: Wrapping tech: BreakthroughRingUpgradeICostReduction
- [0032.03] ScriptLog: Wrapping tech: BreakthroughRingUpgradeICostReduction
- [0032.03] ScriptLog: Wrapping tech: BreakthroughRingUpgradeICostReduction
- [0032.03] ScriptLog: Wrapping tech: BreakthroughRingUpgradeIICostReduction
- [0032.03] ScriptLog: Wrapping tech: BreakthroughRingUpgradeIICostReduction
- [0032.03] ScriptLog: Wrapping tech: BreakthroughRingUpgradeIICostReduction
- [0032.03] ScriptLog: Wrapping tech: BreakthroughRingUpgradeIICostReduction
- [0032.03] ScriptLog: Wrapping tech: BreakthroughRingUpgradeIICostReduction
- [0032.03] ScriptLog: Wrapping tech: BreakthroughRecoveryChamberCostReduction
- [0032.03] ScriptLog: Wrapping tech: BreakthroughRecoveryChamberCostReduction
- [0032.03] ScriptLog: Wrapping tech: BreakthroughRecoveryChamberCostReduction
- [0032.03] ScriptLog: Wrapping tech: BreakthroughRecoveryChamberCostReduction
- [0032.03] ScriptLog: Wrapping tech: BreakthroughRecoveryChamberCostReduction
- [0032.03] ScriptLog: Wrapping tech: BreakthroughReuseWeaponUpgrades
- [0032.03] ScriptLog: Wrapping tech: BreakthroughReuseWeaponUpgrades
- [0032.03] ScriptLog: Wrapping tech: BreakthroughReuseWeaponUpgrades
- [0032.03] ScriptLog: Wrapping tech: BreakthroughReuseWeaponUpgrades
- [0032.03] ScriptLog: Wrapping tech: BreakthroughReuseWeaponUpgrades
- [0032.03] ScriptLog: Wrapping tech: BreakthroughReusePCS
- [0032.03] ScriptLog: Wrapping tech: BreakthroughReusePCS
- [0032.03] ScriptLog: Wrapping tech: BreakthroughReusePCS
- [0032.03] ScriptLog: Wrapping tech: BreakthroughReusePCS
- [0032.03] ScriptLog: Wrapping tech: BreakthroughReusePCS
- [0032.03] ScriptLog: Wrapping tech: BreakthroughProvingGroundProjectCostReductionM1
- [0032.03] ScriptLog: Wrapping tech: BreakthroughProvingGroundProjectCostReductionM1
- [0032.03] ScriptLog: Wrapping tech: BreakthroughProvingGroundProjectCostReductionM1
- [0032.03] ScriptLog: Wrapping tech: BreakthroughProvingGroundProjectCostReductionM1
- [0032.03] ScriptLog: Wrapping tech: BreakthroughProvingGroundProjectCostReductionM1
- [0032.03] ScriptLog: Wrapping tech: BreakthroughProvingGroundProjectCostReductionM2
- [0032.03] ScriptLog: Wrapping tech: BreakthroughProvingGroundProjectCostReductionM2
- [0032.03] ScriptLog: Wrapping tech: BreakthroughProvingGroundProjectCostReductionM2
- [0032.03] ScriptLog: Wrapping tech: BreakthroughProvingGroundProjectCostReductionM2
- [0032.03] ScriptLog: Wrapping tech: BreakthroughProvingGroundProjectCostReductionM2
- [0032.03] ScriptLog: Wrapping tech: BreakthroughGTSUnlockCostReductionM1
- [0032.03] ScriptLog: Wrapping tech: BreakthroughGTSUnlockCostReductionM1
- [0032.03] ScriptLog: Wrapping tech: BreakthroughGTSUnlockCostReductionM1
- [0032.03] ScriptLog: Wrapping tech: BreakthroughGTSUnlockCostReductionM1
- [0032.03] ScriptLog: Wrapping tech: BreakthroughGTSUnlockCostReductionM1
- [0032.03] ScriptLog: Wrapping tech: BreakthroughGTSUnlockCostReductionM2
- [0032.03] ScriptLog: Wrapping tech: BreakthroughGTSUnlockCostReductionM2
- [0032.03] ScriptLog: Wrapping tech: BreakthroughGTSUnlockCostReductionM2
- [0032.03] ScriptLog: Wrapping tech: BreakthroughGTSUnlockCostReductionM2
- [0032.03] ScriptLog: Wrapping tech: BreakthroughGTSUnlockCostReductionM2
- [0032.03] ScriptLog: Wrapping tech: BreakthroughInstantExcavation
- [0032.03] ScriptLog: Wrapping tech: BreakthroughInstantExcavation
- [0032.03] ScriptLog: Wrapping tech: BreakthroughInstantExcavation
- [0032.03] ScriptLog: Wrapping tech: BreakthroughInstantExcavation
- [0032.03] ScriptLog: Wrapping tech: BreakthroughInstantExcavation
- [0032.03] ScriptLog: Wrapping tech: AutopsyViperKing
- [0032.03] ScriptLog: Wrapping tech: AutopsyViperKing
- [0032.03] ScriptLog: Wrapping tech: AutopsyViperKing
- [0032.03] ScriptLog: Wrapping tech: AutopsyViperKing
- [0032.03] ScriptLog: Wrapping tech: AutopsyViperKing
- [0032.03] ScriptLog: Wrapping tech: AutopsyBerserkerQueen
- [0032.03] ScriptLog: Wrapping tech: AutopsyBerserkerQueen
- [0032.03] ScriptLog: Wrapping tech: AutopsyBerserkerQueen
- [0032.03] ScriptLog: Wrapping tech: AutopsyBerserkerQueen
- [0032.03] ScriptLog: Wrapping tech: AutopsyBerserkerQueen
- [0032.03] ScriptLog: Wrapping tech: AutopsyArchonKing
- [0032.03] ScriptLog: Wrapping tech: AutopsyArchonKing
- [0032.03] ScriptLog: Wrapping tech: AutopsyArchonKing
- [0032.03] ScriptLog: Wrapping tech: AutopsyArchonKing
- [0032.03] ScriptLog: Wrapping tech: AutopsyArchonKing
- [0032.03] ScriptLog: Wrapping tech: ExperimentalWeapons
- [0032.03] ScriptLog: Wrapping tech: ExperimentalWeapons
- [0032.03] ScriptLog: Wrapping tech: ExperimentalWeapons
- [0032.03] ScriptLog: Wrapping tech: ExperimentalWeapons
- [0032.03] ScriptLog: Wrapping tech: ExperimentalWeapons
- [0032.03] ScriptLog: Wrapping tech: BreakthroughMediumArmorHealth
- [0032.03] ScriptLog: Wrapping tech: BreakthroughMediumArmorHealth
- [0032.03] ScriptLog: Wrapping tech: BreakthroughMediumArmorHealth
- [0032.03] ScriptLog: Wrapping tech: BreakthroughMediumArmorHealth
- [0032.03] ScriptLog: Wrapping tech: BreakthroughMediumArmorHealth
- [0032.03] ScriptLog: Wrapping tech: BreakthroughSparkArmorHealth
- [0032.03] ScriptLog: Wrapping tech: BreakthroughSparkArmorHealth
- [0032.03] ScriptLog: Wrapping tech: BreakthroughSparkArmorHealth
- [0032.03] ScriptLog: Wrapping tech: BreakthroughSparkArmorHealth
- [0032.03] ScriptLog: Wrapping tech: BreakthroughSparkArmorHealth
- [0032.03] ScriptLog: Wrapping tech: BreakthroughReaperArmorHealth
- [0032.03] ScriptLog: Wrapping tech: BreakthroughReaperArmorHealth
- [0032.03] ScriptLog: Wrapping tech: BreakthroughReaperArmorHealth
- [0032.03] ScriptLog: Wrapping tech: BreakthroughReaperArmorHealth
- [0032.03] ScriptLog: Wrapping tech: BreakthroughReaperArmorHealth
- [0032.03] ScriptLog: Wrapping tech: BreakthroughSkirmisherArmorHealth
- [0032.03] ScriptLog: Wrapping tech: BreakthroughSkirmisherArmorHealth
- [0032.03] ScriptLog: Wrapping tech: BreakthroughSkirmisherArmorHealth
- [0032.03] ScriptLog: Wrapping tech: BreakthroughSkirmisherArmorHealth
- [0032.03] ScriptLog: Wrapping tech: BreakthroughSkirmisherArmorHealth
- [0032.03] ScriptLog: Wrapping tech: BreakthroughTemplarArmorHealth
- [0032.03] ScriptLog: Wrapping tech: BreakthroughTemplarArmorHealth
- [0032.03] ScriptLog: Wrapping tech: BreakthroughTemplarArmorHealth
- [0032.03] ScriptLog: Wrapping tech: BreakthroughTemplarArmorHealth
- [0032.03] ScriptLog: Wrapping tech: BreakthroughTemplarArmorHealth
- [0032.03] ScriptLog: Wrapping tech: BreakthroughConventionalArmorHealth
- [0032.03] ScriptLog: Wrapping tech: BreakthroughConventionalArmorHealth
- [0032.03] ScriptLog: Wrapping tech: BreakthroughConventionalArmorHealth
- [0032.03] ScriptLog: Wrapping tech: BreakthroughConventionalArmorHealth
- [0032.03] ScriptLog: Wrapping tech: BreakthroughConventionalArmorHealth
- [0032.03] ScriptLog: Wrapping tech: BreakthroughPlatedArmorHealth
- [0032.03] ScriptLog: Wrapping tech: BreakthroughPlatedArmorHealth
- [0032.03] ScriptLog: Wrapping tech: BreakthroughPlatedArmorHealth
- [0032.03] ScriptLog: Wrapping tech: BreakthroughPlatedArmorHealth
- [0032.03] ScriptLog: Wrapping tech: BreakthroughPlatedArmorHealth
- [0032.03] ScriptLog: Wrapping tech: BreakthroughPoweredArmorHealth
- [0032.03] ScriptLog: Wrapping tech: BreakthroughPoweredArmorHealth
- [0032.03] ScriptLog: Wrapping tech: BreakthroughPoweredArmorHealth
- [0032.03] ScriptLog: Wrapping tech: BreakthroughPoweredArmorHealth
- [0032.03] ScriptLog: Wrapping tech: BreakthroughPoweredArmorHealth
- [0032.03] ScriptLog: Wrapping tech: BreakthroughSparkRifleDamage
- [0032.03] ScriptLog: Wrapping tech: BreakthroughSparkRifleDamage
- [0032.03] ScriptLog: Wrapping tech: BreakthroughSparkRifleDamage
- [0032.03] ScriptLog: Wrapping tech: BreakthroughSparkRifleDamage
- [0032.03] ScriptLog: Wrapping tech: BreakthroughSparkRifleDamage
- [0032.03] ScriptLog: Wrapping tech: BreakthroughWristBladeDamage
- [0032.03] ScriptLog: Wrapping tech: BreakthroughWristBladeDamage
- [0032.03] ScriptLog: Wrapping tech: BreakthroughWristBladeDamage
- [0032.03] ScriptLog: Wrapping tech: BreakthroughWristBladeDamage
- [0032.03] ScriptLog: Wrapping tech: BreakthroughWristBladeDamage
- [0032.03] ScriptLog: Wrapping tech: BreakthroughGauntletDamage
- [0032.03] ScriptLog: Wrapping tech: BreakthroughGauntletDamage
- [0032.03] ScriptLog: Wrapping tech: BreakthroughGauntletDamage
- [0032.03] ScriptLog: Wrapping tech: BreakthroughGauntletDamage
- [0032.03] ScriptLog: Wrapping tech: BreakthroughGauntletDamage
- [0032.03] ScriptLog: Wrapping tech: BreakthroughSparkRifleWeaponUpgrade
- [0032.03] ScriptLog: Wrapping tech: BreakthroughSparkRifleWeaponUpgrade
- [0032.03] ScriptLog: Wrapping tech: BreakthroughSparkRifleWeaponUpgrade
- [0032.03] ScriptLog: Wrapping tech: BreakthroughSparkRifleWeaponUpgrade
- [0032.03] ScriptLog: Wrapping tech: BreakthroughSparkRifleWeaponUpgrade
- [0032.03] ScriptLog: Wrapping tech: BreakthroughGrenadeDamage
- [0032.03] ScriptLog: Wrapping tech: BreakthroughGrenadeDamage
- [0032.03] ScriptLog: Wrapping tech: BreakthroughGrenadeDamage
- [0032.03] ScriptLog: Wrapping tech: BreakthroughGrenadeDamage
- [0032.03] ScriptLog: Wrapping tech: BreakthroughGrenadeDamage
- [0032.03] ScriptLog: Wrapping tech: BreakthroughHeavyDamage
- [0032.03] ScriptLog: Wrapping tech: BreakthroughHeavyDamage
- [0032.03] ScriptLog: Wrapping tech: BreakthroughHeavyDamage
- [0032.03] ScriptLog: Wrapping tech: BreakthroughHeavyDamage
- [0032.03] ScriptLog: Wrapping tech: BreakthroughHeavyDamage
- [0032.03] ScriptLog: Wrapping tech: Tech_IdentifyRareLockbox
- [0032.03] ScriptLog: Wrapping tech: Tech_IdentifyRareLockbox
- [0032.03] ScriptLog: Wrapping tech: Tech_IdentifyRareLockbox
- [0032.03] ScriptLog: Wrapping tech: Tech_IdentifyRareLockbox
- [0032.03] ScriptLog: Wrapping tech: Tech_IdentifyRareLockbox
- [0032.03] ScriptLog: Wrapping tech: Tech_IdentifyEpicLockbox
- [0032.03] ScriptLog: Wrapping tech: Tech_IdentifyEpicLockbox
- [0032.03] ScriptLog: Wrapping tech: Tech_IdentifyEpicLockbox
- [0032.03] ScriptLog: Wrapping tech: Tech_IdentifyEpicLockbox
- [0032.03] ScriptLog: Wrapping tech: Tech_IdentifyEpicLockbox
- [0032.03] ScriptLog: Wrapping tech: Tech_IdentifyLegendaryLockbox
- [0032.03] ScriptLog: Wrapping tech: Tech_IdentifyLegendaryLockbox
- [0032.03] ScriptLog: Wrapping tech: Tech_IdentifyLegendaryLockbox
- [0032.03] ScriptLog: Wrapping tech: Tech_IdentifyLegendaryLockbox
- [0032.03] ScriptLog: Wrapping tech: Tech_IdentifyLegendaryLockbox
- [0032.03] ScriptLog: Wrapping tech: Tech_IdentifyEpicLockboxInstant
- [0032.03] ScriptLog: Wrapping tech: Tech_IdentifyEpicLockboxInstant
- [0032.03] ScriptLog: Wrapping tech: Tech_IdentifyEpicLockboxInstant
- [0032.03] ScriptLog: Wrapping tech: Tech_IdentifyEpicLockboxInstant
- [0032.03] ScriptLog: Wrapping tech: Tech_IdentifyEpicLockboxInstant
- [0032.03] ScriptLog: Wrapping tech: Tech_IdentifyLegendaryLockboxInstant
- [0032.03] ScriptLog: Wrapping tech: Tech_IdentifyLegendaryLockboxInstant
- [0032.03] ScriptLog: Wrapping tech: Tech_IdentifyLegendaryLockboxInstant
- [0032.03] ScriptLog: Wrapping tech: Tech_IdentifyLegendaryLockboxInstant
- [0032.03] ScriptLog: Wrapping tech: Tech_IdentifyLegendaryLockboxInstant
- [0032.03] ScriptLog: Wrapping tech: AdvancedModularWeapons
- [0032.03] ScriptLog: Wrapping tech: AdvancedModularWeapons
- [0032.03] ScriptLog: Wrapping tech: AdvancedModularWeapons
- [0032.03] ScriptLog: Wrapping tech: AdvancedModularWeapons
- [0032.03] ScriptLog: Wrapping tech: AdvancedModularWeapons
- [0032.04] ScriptLog: Found X2DownloadableContentInfo X2DownloadableContentInfo
- [0032.04] ScriptLog: Found X2DownloadableContentInfo X2DownloadableContentInfo_DLC_1
- [0032.04] ScriptLog: Found X2DownloadableContentInfo X2DownloadableContentInfo_DLC_Day60
- [0032.04] ScriptLog: Found X2DownloadableContentInfo X2DownloadableContentInfo_DLC_Day90
- [0032.04] ScriptLog: Found X2DownloadableContentInfo X2DownloadableContentInfo_DLC_Day0
- [0032.04] ScriptLog: Found X2DownloadableContentInfo X2DownloadableContentInfo_ArmsShoulders
- [0032.04] ScriptLog: Found X2DownloadableContentInfo X2DownloadableContentInfo_robojumperSquadSelect
- [0032.04] ScriptLog: Found X2DownloadableContentInfo X2DownloadableContentInfo_RevivalProtocolFixes
- [0032.04] ScriptLog: Found X2DownloadableContentInfo X2DownloadableContentInfo_CapnbubsAccessoriesWotC
- [0032.04] ScriptLog: Found X2DownloadableContentInfo X2DownloadableContentInfo_EUAimRolls
- [0032.04] ScriptLog: Found X2DownloadableContentInfo X2DownloadableContentInfo_AmmoandVestSlotsWOTC
- [0032.04] ScriptLog: Found X2DownloadableContentInfo X2DownloadableContentInfo_WotC_Titanfall2Viper
- [0032.04] ScriptLog: Found X2DownloadableContentInfo X2DownloadableContentInfo_TitanFallGearWOTC
- [0032.04] ScriptLog: Found X2DownloadableContentInfo X2DownloadableContentInfo_CXDoomGuyarmor
- [0032.04] ScriptLog: Found X2DownloadableContentInfo X2DownloadableContentInfo_LadyMechanikaSquadmateWotC
- [0032.04] ScriptLog: Found X2DownloadableContentInfo X2DownloadableContentInfo_SWRFullCrewAvengerWotC
- [0032.04] ScriptLog: Found X2DownloadableContentInfo X2DownloadableContentInfo_ResistanceWarfareRanksWOTC
- [0032.04] ScriptLog: Found X2DownloadableContentInfo X2DownloadableContentInfo_Second_Wave_Plus_WOTC
- [0032.04] ScriptLog: Found X2DownloadableContentInfo X2DownloadableContentInfo_MoreNationsandNamesWotC
- [0032.04] ScriptLog: Found X2DownloadableContentInfo X2DownloadableContentInfo_StenchfuryModularHelmetsWOTC
- [0032.04] ScriptLog: Found X2DownloadableContentInfo X2DownloadableContentInfo_NewPromotionScreenbyDefault
- [0032.04] ScriptLog: Found X2DownloadableContentInfo X2DownloadableContentInfo_StenchfuryModularArmorsWOTC
- [0032.04] ScriptLog: Found X2DownloadableContentInfo X2DownloadableContentInfo_FreeReloadAnytimeWOTC
- [0032.04] ScriptLog: Found X2DownloadableContentInfo X2DownloadableContentInfo_QuickSoldierInfoWOTC
- [0032.04] ScriptLog: Found X2DownloadableContentInfo X2DownloadableContentInfo_Tier3Grenades_WoTC
- [0032.04] ScriptLog: Found X2DownloadableContentInfo X2DownloadableContentInfo_RemoveOldTerrorMissions
- [0032.04] ScriptLog: Found X2DownloadableContentInfo X2DownloadableContentInfo_InvisibleHeroUnitsBodyParts
- [0032.04] ScriptLog: Found X2DownloadableContentInfo X2DownloadableContentInfo_HoursInsteadofDaysWOTC
- [0032.04] ScriptLog: Found X2DownloadableContentInfo X2DownloadableContentInfo_WOTC_MedicalSuppliesx2
- [0032.04] ScriptLog: Found X2DownloadableContentInfo X2DownloadableContentInfo_LostAutofire
- [0032.04] ScriptLog: Found X2DownloadableContentInfo X2DownloadableContentInfo_EvacAll_WotC
- [0032.04] ScriptLog: Found X2DownloadableContentInfo X2DownloadableContentInfo_CoverDamageReduction_WOTC
- [0032.04] ScriptLog: Found X2DownloadableContentInfo XComDownloadableContentInfo_ExpandedWotCMissionNames
- [0032.04] ScriptLog: Found X2DownloadableContentInfo X2DownloadableContentInfo_BetterLabs_WOTC
- [0032.04] ScriptLog: Found X2DownloadableContentInfo X2DownloadableContentInfo_ChosenDarkEventsFix
- [0032.04] ScriptLog: Found X2DownloadableContentInfo X2DownloadableContentInfo_HeroesFromAll
- [0032.04] ScriptLog: Found X2DownloadableContentInfo X2DownloadableContentInfo_TrackingShotDefence
- [0032.04] ScriptLog: Found X2DownloadableContentInfo X2DownloadableContentInfo_WotcHaloWeaponsMedly
- [0032.04] ScriptLog: Found X2DownloadableContentInfo X2DownloadableContentInfo_OverflowAP
- [0032.04] ScriptLog: Found X2DownloadableContentInfo X2DownloadableContentInfo_EmptyWOTCDecoSlotsforXCOMSoldiers
- [0032.04] ScriptLog: Found X2DownloadableContentInfo X2DownloadableContentInfo_Flawless
- [0032.04] ScriptLog: Found X2DownloadableContentInfo X2DownloadableContentInfo_WOTCLootIndicator
- [0032.04] ScriptLog: Found X2DownloadableContentInfo X2DownloadableContentInfo_WotcModEverythingReloaded
- [0032.04] ScriptLog: Found X2DownloadableContentInfo X2DownloadableContentInfo_WOTC_TitanSpark
- [0032.04] ScriptLog: Found X2DownloadableContentInfo X2DownloadableContentInfo_WotC_AshLootPinatas
- [0032.04] ScriptLog: Found X2DownloadableContentInfo X2DownloadableContentInfo_DetailedSoldierListWOTC
- [0032.04] ScriptLog: Found X2DownloadableContentInfo X2DownloadableContentInfo_LucubrationsInfantryClassWotc
- [0032.04] ScriptLog: Found X2DownloadableContentInfo X2DownloadableContentInfo_WOTCLifetimeStats
- [0032.04] ScriptLog: Found X2DownloadableContentInfo AddBullpupAbility
- [0032.04] ScriptLog: Found X2DownloadableContentInfo RemoveAutopistolAbility
- [0032.04] ScriptLog: Found X2DownloadableContentInfo ChangeArmourClasses
- [0032.04] ScriptLog: Found X2DownloadableContentInfo X2DownloadableContentInfo_WOTCArmorAdjust
- [0032.04] ScriptLog: Found X2DownloadableContentInfo X2DownloadableContentInfo_ImTheCommanderHere
- [0032.04] ScriptLog: Found X2DownloadableContentInfo X2DownloadableContentInfo_LootMindControlWOTC
- [0032.04] ScriptLog: Found X2DownloadableContentInfo X2DownloadableContentInfo_WOTC_Nova_Squadmate
- [0032.04] ScriptLog: Found X2DownloadableContentInfo X2DownloadableContentInfo_MoreCitiesWotC
- [0032.04] ScriptLog: Found X2DownloadableContentInfo X2DownloadableContentInfo_BuildableHunterWeaponsRedux
- [0032.04] ScriptLog: Found X2DownloadableContentInfo X2DownloadableContentInfo_AdditionalMissionTypesRedux
- [0032.04] ScriptLog: Found X2DownloadableContentInfo X2DownloadableContentInfo_WOTCEvenMoreBackstories
- [0032.04] ScriptLog: Found X2DownloadableContentInfo X2DownloadableContentInfo_SabotageFix
- [0032.04] ScriptLog: Found X2DownloadableContentInfo X2DownloadableContentInfo_FaceoffAmmoFixWOTC
- [0032.04] ScriptLog: Found X2DownloadableContentInfo X2DownloadableContentInfo_SuperheavyBattlesuits
- [0032.04] ScriptLog: Found X2DownloadableContentInfo X2DownloadableContentInfo_MoreBreakthroughs
- [0032.04] ScriptLog: Found X2DownloadableContentInfo X2DownloadableContentInfo_ArmorBreakthroughsIncreaseArmor
- [0032.04] ScriptLog: Found X2DownloadableContentInfo X2DownloadableContentInfo_CutContentAmmo
- [0032.04] ScriptLog: Found X2DownloadableContentInfo X2DownloadableContentInfo_GrimyLootModWOTC
- [0032.04] ScriptLog: Found X2DownloadableContentInfo X2DownloadableContentInfo_S9_SAITOPACK
- [0032.04] ScriptLog: Found X2DownloadableContentInfo X2DownloadableContentInfo_SurrenderWOTC
- [0032.04] ScriptLog: Found X2DownloadableContentInfo X2DownloadableContentInfo_DFHP_WOTC
- [0032.04] ScriptLog: Found X2DownloadableContentInfo X2DownloadableContentInfo_SECTION9CUSTOMIZATIONPACK1
- [0032.04] ScriptLog: Found X2DownloadableContentInfo X2DownloadableContentInfo_TurretCoverWOTC
- [0032.04] ScriptLog: Found X2DownloadableContentInfo X2DownloadableContentInfo_WOTCNiceMissionDebriefing
- [0032.04] ScriptLog: Found X2DownloadableContentInfo X2DownloadableContentInfo_CooldownsInsteadofCharges
- [0032.04] ScriptLog: Found X2DownloadableContentInfo X2DownloadableContentInfo_RemoveWeaponUpgradesWOTC
- [0032.04] ScriptLog: Found X2DownloadableContentInfo X2DownloadableContentInfo_MoreBondmateBenefits
- [0032.04] ScriptLog: Found X2DownloadableContentInfo X2DownloadableContentInfo_WOTCAdvancedModularWeapons
- [0032.04] ScriptLog: Found X2DownloadableContentInfo X2DownloadableContentInfo_S9_MOTOKOPACK
- [0032.04] ScriptLog: Found X2DownloadableContentInfo X2DownloadableContentInfo_WOTCAdventMedic
- [0032.04] ScriptLog: Found X2DownloadableContentInfo X2DownloadableContentInfo_WOTC_DisplayHitChance
- [0032.04] ScriptLog: Found X2DownloadableContentInfo X2DownloadableContentInfo_DFGP
- [0032.04] ScriptLog: Found X2DownloadableContentInfo X2DownloadableContentInfo_PhotoboothQuotes
- [0032.04] ScriptLog: Found X2DownloadableContentInfo X2DownloadableContentInfo_ReachMJOLNIRArmorSets
- [0032.04] ScriptLog: Found X2DownloadableContentInfo X2DownloadableContentInfo_HaloODSTArmor
- [0032.04] ScriptLog: Found X2DownloadableContentInfo X2DownloadableContentInfo_Halo3marinesvoices
- [0032.04] ScriptLog: Found X2DownloadableContentInfo X2DownloadableContentInfo_HALO_ODST_VOICES
- [0032.04] ScriptLog: Found X2DownloadableContentInfo X2DownloadableContentInfo_SA2Miya
- [0032.04] ScriptLog: Found X2DownloadableContentInfo X2DownloadableContentInfo_SA2Leona
- [0032.04] ScriptLog: Found X2DownloadableContentInfo X2DownloadableContentInfo_ReplikantsCustomFacePaints
- [0032.04] ScriptLog: Found X2DownloadableContentInfo X2DownloadableContentInfo_EleriumGrounds
- [0032.04] ScriptLog: Found X2DownloadableContentInfo X2DownloadableContentInfo_AnnetteVoicePack
- [0032.04] ScriptLog: Found X2DownloadableContentInfo X2DownloadableContentInfo_NewHairmod
- [0032.04] ScriptLog: Found X2DownloadableContentInfo X2DownloadableContentInfo_Moreeyecolors
- [0032.04] ScriptLog: Found X2DownloadableContentInfo X2DownloadableContentInfo_Morearmorcolors
- [0032.04] ScriptLog: Found X2DownloadableContentInfo X2DownloadableContentInfo_RewardDecksRefresher
- [0032.04] ScriptLog: Found X2DownloadableContentInfo X2DownloadableContentInfo_HighQualityRounds
- [0032.04] ScriptLog: Found X2DownloadableContentInfo X2DownloadableContentInfo_CommandersChoice
- [0032.04] ScriptLog: Found X2DownloadableContentInfo X2DownloadableContentInfo_ODSTArmour
- [0032.04] ScriptLog: Found X2DownloadableContentInfo X2DownloadableContentInfo_HaloReachTrooper
- [0032.04] ScriptLog: Found X2DownloadableContentInfo X2DownloadableContentInfo_RulerReactionsRevised
- [0032.04] ScriptLog: Found X2DownloadableContentInfo X2DownloadableContentInfo_AddedPartNames
- [0032.04] ScriptLog: Found X2DataSet X2DataSet
- [0032.04] ScriptLog: Found X2DataSet X2Ability
- [0032.04] ScriptLog: Found X2DataSet X2Ability_ChosenSniper
- [0032.04] ScriptLog: Found X2DataSet X2Ability_DefaultAbilitySet
- [0032.04] ScriptLog: Found X2DataSet X2Ability_ReaperAbilitySet
- [0032.04] ScriptLog: Found X2DataSet X2Ability_TemplarAbilitySet
- [0032.04] ScriptLog: Found X2DataSet X2EventListener
- [0032.04] ScriptLog: Found X2DataSet X2EventListener_AbilityPoints
- [0032.04] ScriptLog: Found X2DataSet X2EventListener_DefaultTraits
- [0032.04] ScriptLog: Found X2DataSet X2EventListener_DefaultWillEvents
- [0032.04] ScriptLog: Found X2DataSet X2Ability_Viper
- [0032.04] ScriptLog: Found X2DataSet X2StrategyElement_DefaultSoldierPersonalities
- [0032.04] ScriptLog: Found X2DataSet X2StrategyElement
- [0032.04] ScriptLog: Found X2DataSet X2StrategyElement_XpackFacilities
- [0032.04] ScriptLog: Found X2DataSet X2StrategyElement_DefaultFacilities
- [0032.04] ScriptLog: Found X2DataSet X2SoldierClass_DefaultChampionClasses
- [0032.04] ScriptLog: Found X2DataSet X2SoldierClass
- [0032.04] ScriptLog: Found X2DataSet X2Ability_Sectopod
- [0032.04] ScriptLog: Found X2DataSet X2Ability_AlertMechanics
- [0032.04] ScriptLog: Found X2DataSet X2Ability_SharpshooterAbilitySet
- [0032.04] ScriptLog: Found X2DataSet X2Item_DefaultUtilityItems
- [0032.04] ScriptLog: Found X2DataSet X2Item
- [0032.04] ScriptLog: Found X2DataSet X2Item_HeavyWeapons
- [0032.04] ScriptLog: Found X2DataSet X2Ability_GrenadierAbilitySet
- [0032.04] ScriptLog: Found X2DataSet X2Ability_CarryUnit
- [0032.04] ScriptLog: Found X2DataSet X2Ability_Cyberus
- [0032.04] ScriptLog: Found X2DataSet X2Ability_AbortMission
- [0032.04] ScriptLog: Found X2DataSet X2Ability_ACV
- [0032.04] ScriptLog: Found X2DataSet X2Ability_AdvancedWarfareCenter
- [0032.04] ScriptLog: Found X2DataSet X2Ability_AdventCaptain
- [0032.04] ScriptLog: Found X2DataSet X2StrategyElement_XpackDarkEvents
- [0032.04] ScriptLog: Found X2DataSet X2StrategyElement_DefaultDarkEvents
- [0032.04] ScriptLog: Found X2DataSet X2Ability_AdventMEC
- [0032.04] ScriptLog: Found X2DataSet X2Ability_PsiOperativeAbilitySet
- [0032.04] ScriptLog: Found X2DataSet X2Item_DefaultDamageTypes
- [0032.04] ScriptLog: Found X2DataSet X2Ability_AdventShieldBearer
- [0032.04] ScriptLog: Found X2DataSet X2Ability_AdvPriest
- [0032.04] ScriptLog: Found X2DataSet X2Ability_PsiWitch
- [0032.04] ScriptLog: Found X2DataSet X2Ability_AdvPurifier
- [0032.04] ScriptLog: Found X2DataSet X2Item_XpackWeapons
- [0032.04] ScriptLog: Found X2DataSet X2Ability_Death
- [0032.04] ScriptLog: Found X2DataSet X2Ability_Andromedon
- [0032.04] ScriptLog: Found X2DataSet X2Item_DefaultWeapons
- [0032.04] ScriptLog: Found X2DataSet X2Ability_AndromedonRobot
- [0032.04] ScriptLog: Found X2DataSet X2Ability_Archon
- [0032.04] ScriptLog: Found X2DataSet X2Ability_Berserker
- [0032.04] ScriptLog: Found X2DataSet X2Ability_Impairing
- [0032.04] ScriptLog: Found X2DataSet X2Ability_ChryssalidCocoon
- [0032.04] ScriptLog: Found X2DataSet X2Ability_Chosen
- [0032.04] ScriptLog: Found X2DataSet X2Ability_ChosenAssassin
- [0032.04] ScriptLog: Found X2DataSet X2Ability_WeaponCommon
- [0032.04] ScriptLog: Found X2DataSet X2Ability_ChosenWarlock
- [0032.04] ScriptLog: Found X2DataSet X2Ability_Sectoid
- [0032.04] ScriptLog: Found X2DataSet X2Ability_Chryssalid
- [0032.04] ScriptLog: Found X2DataSet X2Ability_Civilian
- [0032.04] ScriptLog: Found X2DataSet X2Ability_DarkEvents
- [0032.04] ScriptLog: Found X2DataSet X2Ability_DebugAbilities
- [0032.04] ScriptLog: Found X2DataSet X2Ability_SpecialistAbilitySet
- [0032.04] ScriptLog: Found X2DataSet X2Ability_DefaultBondmateAbilities
- [0032.04] ScriptLog: Found X2DataSet X2Ability_DLC_Day90DefaultAbilitySet
- [0032.04] ScriptLog: Found X2DataSet X2Ability_Faceless
- [0032.04] ScriptLog: Found X2DataSet X2Ability_Gatekeeper
- [0032.04] ScriptLog: Found X2DataSet X2Ability_Grenades
- [0032.04] ScriptLog: Found X2DataSet X2Ability_HackRewards
- [0032.04] ScriptLog: Found X2DataSet X2Ability_RangerAbilitySet
- [0032.04] ScriptLog: Found X2DataSet X2Ability_HeavyWeapons
- [0032.04] ScriptLog: Found X2DataSet X2Ability_ItemGrantedAbilitySet
- [0032.04] ScriptLog: Found X2DataSet X2Item_DefaultUpgrades
- [0032.04] ScriptLog: Found X2DataSet X2Ability_MimicBeacon
- [0032.04] ScriptLog: Found X2DataSet X2Ability_Muton
- [0032.04] ScriptLog: Found X2DataSet X2Ability_OfficerTrainingSchool
- [0032.04] ScriptLog: Found X2DataSet X2Ability_SitRepGrantedAbilitySet
- [0032.04] ScriptLog: Found X2DataSet X2Ability_SkirmisherAbilitySet
- [0032.04] ScriptLog: Found X2DataSet X2Ability_Spectre
- [0032.04] ScriptLog: Found X2DataSet X2Ability_SquadCohesion
- [0032.04] ScriptLog: Found X2DataSet X2Ability_StunLancer
- [0032.04] ScriptLog: Found X2DataSet X2Ability_TheLost
- [0032.04] ScriptLog: Found X2DataSet X2Ability_TraitGrantedAbilitySet
- [0032.04] ScriptLog: Found X2DataSet X2Ability_Vulnerabilities
- [0032.04] ScriptLog: Found X2DataSet X2Ability_XPackAbilitySet
- [0032.04] ScriptLog: Found X2DataSet X2StrategyElement_XpackResistanceActions
- [0032.04] ScriptLog: Found X2DataSet X2Item_DefaultAmmo
- [0032.04] ScriptLog: Found X2DataSet X2HackReward
- [0032.04] ScriptLog: Found X2DataSet X2AmbientNarrativeCriteria
- [0032.04] ScriptLog: Found X2DataSet X2AmbientNarrativeCriteria_Defaults
- [0032.04] ScriptLog: Found X2DataSet X2ChallengeElement
- [0032.04] ScriptLog: Found X2DataSet X2ChallengeAlertForceSelectors
- [0032.04] ScriptLog: Found X2DataSet X2ChallengeArmorSelectors
- [0032.04] ScriptLog: Found X2DataSet X2ChallengeEnemyForcesSelectors
- [0032.04] ScriptLog: Found X2DataSet X2ChallengePrimaryWeaponSelectors
- [0032.04] ScriptLog: Found X2DataSet X2ChallengeSecondaryWeaponSelectors
- [0032.04] ScriptLog: Found X2DataSet X2ChallengeSoldierClassSelectors
- [0032.04] ScriptLog: Found X2DataSet X2ChallengeSoldierRankSelectors
- [0032.04] ScriptLog: Found X2DataSet X2ChallengeSquadAlienSelectors
- [0032.04] ScriptLog: Found X2DataSet X2ChallengeSquadSizeSelectors
- [0032.04] ScriptLog: Found X2DataSet X2ChallengeUtilitySelectors
- [0032.04] ScriptLog: Found X2DataSet X2Character
- [0032.04] ScriptLog: Found X2DataSet X2Character_DefaultCharacters
- [0032.04] ScriptLog: Found X2DataSet X2Character_DefaultMPCharacters
- [0032.04] ScriptLog: Found X2DataSet X2DynamicNarrative
- [0032.04] ScriptLog: Found X2DataSet X2DynamicNarrative_DefaultDynamicNarratives
- [0032.04] ScriptLog: Found X2DataSet X2DynamicNarrative_Central
- [0032.04] ScriptLog: Found X2DataSet X2DynamicNarrative_ChosenAssassinNarratives
- [0032.04] ScriptLog: Found X2DataSet X2DynamicNarrative_ChosenSniperNarratives
- [0032.04] ScriptLog: Found X2DataSet X2DynamicNarrative_ChosenWarlockNarratives
- [0032.04] ScriptLog: Found X2DataSet X2DynamicNarrative_DefaultStrategyConditions
- [0032.04] ScriptLog: Found X2DataSet X2Item_DefaultGrenades
- [0032.04] ScriptLog: Found X2DataSet X2Encyclopedia
- [0032.04] ScriptLog: Found X2DataSet X2EventListener_DefaultWatershedMoments
- [0032.04] ScriptLog: Found X2DataSet X2Item_DefaultArmors
- [0032.04] ScriptLog: Found X2DataSet X2Item_DefaultMissionItems
- [0032.04] ScriptLog: Found X2DataSet X2Item_DefaultQuestItems
- [0032.04] ScriptLog: Found X2DataSet X2Item_DefaultResources
- [0032.04] ScriptLog: Found X2DataSet X2Item_DefaultSchematics
- [0032.04] ScriptLog: Found X2DataSet X2Item_SoldierKit
- [0032.04] ScriptLog: Found X2DataSet X2Item_XpackAmmo
- [0032.04] ScriptLog: Found X2DataSet X2Item_XpackArmors
- [0032.04] ScriptLog: Found X2DataSet X2Item_XpackGrenades
- [0032.04] ScriptLog: Found X2DataSet X2Item_XpackResources
- [0032.04] ScriptLog: Found X2DataSet X2StrategyElement_XpackRewards
- [0032.04] ScriptLog: Found X2DataSet X2StrategyElement_DefaultRewards
- [0032.04] ScriptLog: Found X2DataSet X2Item_XpackSchematics
- [0032.04] ScriptLog: Found X2DataSet X2Item_XpackUtilityItems
- [0032.04] ScriptLog: Found X2DataSet X2Mission
- [0032.04] ScriptLog: Found X2DataSet X2MissionNarrative
- [0032.04] ScriptLog: Found X2DataSet X2MissionNarrative_DefaultNarrativeSet
- [0032.04] ScriptLog: Found X2DataSet X2MissionSet
- [0032.04] ScriptLog: Found X2DataSet X2MPCharacter
- [0032.04] ScriptLog: Found X2DataSet X2MPCharacterTemplate_DefaultCharacters
- [0032.04] ScriptLog: Found X2DataSet X2SitRep
- [0032.04] ScriptLog: Found X2DataSet X2SitRepEffect
- [0032.04] ScriptLog: Found X2DataSet X2SitRep_DefaultSitRepEffects
- [0032.04] ScriptLog: Found X2DataSet X2SitRep_DefaultSitReps
- [0032.04] ScriptLog: Found X2DataSet X2SoldierClass_DefaultClasses
- [0032.04] ScriptLog: Found X2DataSet X2StrategyElement_AcademyUnlocks
- [0032.04] ScriptLog: Found X2DataSet X2StrategyElement_DefaultAdventChosen
- [0032.04] ScriptLog: Found X2DataSet X2StrategyElement_DefaultAlienAI
- [0032.04] ScriptLog: Found X2DataSet X2StrategyElement_DefaultAvengerAnimations
- [0032.04] ScriptLog: Found X2DataSet X2StrategyElement_DefaultBastions
- [0032.04] ScriptLog: Found X2DataSet X2StrategyElement_DefaultChosenJobs
- [0032.04] ScriptLog: Found X2DataSet X2StrategyElement_DefaultChosenPersonalities
- [0032.04] ScriptLog: Found X2DataSet X2StrategyElement_DefaultCities
- [0032.04] ScriptLog: Found X2DataSet X2StrategyElement_DefaultContinentBonuses
- [0032.04] ScriptLog: Found X2DataSet X2StrategyElement_DefaultContinents
- [0032.04] ScriptLog: Found X2DataSet X2StrategyElement_DefaultCountries
- [0032.04] ScriptLog: Found X2DataSet X2StrategyElement_DefaultCovertActionNarratives
- [0032.04] ScriptLog: Found X2DataSet X2StrategyElement_DefaultCovertActionRisks
- [0032.04] ScriptLog: Found X2DataSet X2StrategyElement_DefaultCovertActions
- [0032.04] ScriptLog: Found X2DataSet X2StrategyElement_DefaultEndings
- [0032.04] ScriptLog: Found X2DataSet X2StrategyElement_DefaultFacilityUpgrades
- [0032.04] ScriptLog: Found X2DataSet X2StrategyElement_DefaultHavenOps
- [0032.04] ScriptLog: Found X2DataSet X2StrategyElement_DefaultMissionFlavorText
- [0032.04] ScriptLog: Found X2DataSet X2StrategyElement_DefaultMissionSiteDescriptions
- [0032.04] ScriptLog: Found X2DataSet X2StrategyElement_DefaultMissionSources
- [0032.04] ScriptLog: Found X2DataSet X2StrategyElement_DefaultObjectives
- [0032.04] ScriptLog: Found X2DataSet X2StrategyElement_DefaultPointsOfInterest
- [0032.04] ScriptLog: Found X2DataSet X2StrategyElement_DefaultRegionBonuses
- [0032.04] ScriptLog: Found X2DataSet X2StrategyElement_DefaultResistanceActivities
- [0032.04] ScriptLog: Found X2DataSet X2StrategyElement_DefaultResistanceFactions
- [0032.04] ScriptLog: Found X2DataSet X2StrategyElement_DefaultResistanceModes
- [0032.04] ScriptLog: Found X2DataSet X2StrategyElement_DefaultSabotages
- [0032.04] ScriptLog: Found X2DataSet X2StrategyElement_DefaultSpecialRoomFeatures
- [0032.04] ScriptLog: Found X2DataSet X2StrategyElement_DefaultStaffSlots
- [0032.04] ScriptLog: Found X2DataSet X2StrategyElement_DefaultTechs
- [0032.04] ScriptLog: Found X2DataSet X2StrategyElement_DefaultWorldRegions
- [0032.04] ScriptLog: Found X2DataSet X2StrategyElement_XpackChosenActions
- [0032.04] ScriptLog: Found X2DataSet X2StrategyElement_XpackCountries
- [0032.04] ScriptLog: Found X2DataSet X2StrategyElement_XpackFacilityUpgrades
- [0032.04] ScriptLog: Found X2DataSet X2StrategyElement_XpackMissionSources
- [0032.04] ScriptLog: Found X2DataSet X2StrategyElement_XpackObjectives
- [0032.04] ScriptLog: Found X2DataSet X2StrategyElement_XpackStaffSlots
- [0032.04] ScriptLog: Found X2DataSet X2StrategyElement_XpackTechs
- [0032.04] ScriptLog: Found X2DataSet X2Ability_DLC_60ArchonKing
- [0032.04] ScriptLog: Found X2DataSet X2Ability_DLC_Day60AlienRulers
- [0032.04] ScriptLog: Found X2DataSet X2Item_DLC_Day60Weapons
- [0032.04] ScriptLog: Found X2DataSet X2Ability_DLC_Day60BerserkerQueen
- [0032.04] ScriptLog: Found X2DataSet X2Ability_DLC_Day60ItemGrantedAbilitySet
- [0032.04] ScriptLog: Found X2DataSet X2Ability_DLC_Day60ViperKing
- [0032.04] ScriptLog: Found X2DataSet X2Character_DLC_Day60Characters
- [0032.04] ScriptLog: Found X2DataSet X2EventListener_DLC_2_AbilityPoints
- [0032.04] ScriptLog: Found X2DataSet X2Item_DLC_Day60Armors
- [0032.04] ScriptLog: Found X2DataSet X2Item_DLC_Day60DamageTypes
- [0032.04] ScriptLog: Found X2DataSet X2Item_DLC_Day60Grenades
- [0032.04] ScriptLog: Found X2DataSet X2Item_DLC_Day60Resources
- [0032.04] ScriptLog: Found X2DataSet X2Item_DLC_Day60Schematics
- [0032.04] ScriptLog: Found X2DataSet X2MissionNarrative_DLC_Day60
- [0032.04] ScriptLog: Found X2DataSet X2MissionSet_DLC_Day60
- [0032.04] ScriptLog: Found X2DataSet X2StrategyElement_DLC_Day60DefaultFacilities
- [0032.04] ScriptLog: Found X2DataSet X2StrategyElement_DLC_Day60MissionSiteDescriptions
- [0032.04] ScriptLog: Found X2DataSet X2StrategyElement_DLC_Day60MissionSources
- [0032.04] ScriptLog: Found X2DataSet X2StrategyElement_DLC_Day60Objectives
- [0032.04] ScriptLog: Found X2DataSet X2StrategyElement_DLC_Day60PointsOfInterest
- [0032.04] ScriptLog: Found X2DataSet X2StrategyElement_DLC_Day60Rewards
- [0032.04] ScriptLog: Found X2DataSet X2StrategyElement_DLC_Day60Techs
- [0032.04] ScriptLog: Found X2DataSet X2Ability_DLC_Day90HackRewards
- [0032.04] ScriptLog: Found X2DataSet X2Ability_DLC_Day90ItemGrantedAbilitySet
- [0032.04] ScriptLog: Found X2DataSet X2Ability_LostTowersShenAbilitySet
- [0032.04] ScriptLog: Found X2DataSet X2Ability_SparkAbilitySet
- [0032.04] ScriptLog: Found X2DataSet X2Item_DLC_Day90Weapons
- [0032.04] ScriptLog: Found X2DataSet X2Character_DLC_Day90Characters
- [0032.04] ScriptLog: Found X2DataSet X2EventListener_DLC_3_AbilityPoints
- [0032.04] ScriptLog: Found X2DataSet X2Item_DLC_Day90Armors
- [0032.04] ScriptLog: Found X2DataSet X2Item_DLC_Day90DefaultUpgrades
- [0032.04] ScriptLog: Found X2DataSet X2Item_DLC_Day90ProxyWeapons
- [0032.04] ScriptLog: Found X2DataSet X2Item_DLC_Day90Schematics
- [0032.04] ScriptLog: Found X2DataSet X2MissionNarrative_DLC_Day90
- [0032.04] ScriptLog: Found X2DataSet X2MissionSet_DLC_Day90
- [0032.04] ScriptLog: Found X2DataSet X2StrategyElement_DLC_Day90Countries
- [0032.04] ScriptLog: Found X2DataSet X2StrategyElement_DLC_Day90DefaultFacilities
- [0032.04] ScriptLog: Found X2DataSet X2StrategyElement_DLC_Day90MissionSiteDescriptions
- [0032.04] ScriptLog: Found X2DataSet X2StrategyElement_DLC_Day90MissionSources
- [0032.04] ScriptLog: Found X2DataSet X2StrategyElement_DLC_Day90Objectives
- [0032.04] ScriptLog: Found X2DataSet X2StrategyElement_DLC_Day90PointsOfInterest
- [0032.04] ScriptLog: Found X2DataSet X2StrategyElement_DLC_Day90Rewards
- [0032.04] ScriptLog: Found X2DataSet X2StrategyElement_DLC_Day90StaffSlots
- [0032.04] ScriptLog: Found X2DataSet X2StrategyElement_DLC_Day90Techs
- [0032.04] ScriptLog: Found X2DataSet X2Item_DLC_Day0Armors
- [0032.04] ScriptLog: Found X2DataSet X2Ability_DefaultAbilitySet_AmmoAndVestSlots
- [0032.04] ScriptLog: Found X2DataSet X2Ability_ItemGrantedAbilitySet_AVS
- [0032.04] ScriptLog: Found X2DataSet X2Item_DefaultUtilityItems_AVS
- [0032.04] ScriptLog: Found X2DataSet X2StrategyElement_DefaultTechs_AmmoAndVestsSlots
- [0032.04] ScriptLog: Found X2DataSet X2Ability_RedFog_SecondWave
- [0032.04] ScriptLog: Found X2DataSet X2StrategyElement_DefaultCountriesFix
- [0032.04] ScriptLog: Found X2DataSet X2Ability_FreeReload
- [0032.04] ScriptLog: Found X2DataSet X2Ability_ProximityMineM2Detonation
- [0032.04] ScriptLog: Found X2DataSet X2Item_Tier3Grenades
- [0032.04] ScriptLog: Found X2DataSet X2StrategyElement_Tier3GrenadesTechs
- [0032.04] ScriptLog: Found X2DataSet HackPlus_X2Ability_DefaultAbilitySet
- [0032.04] ScriptLog: Found X2DataSet HackPlus_X2Ability_ItemGrantedAbilitySet
- [0032.04] ScriptLog: Found X2DataSet HackPlus_X2Ability_SpecialistAbilitySet
- [0032.04] ScriptLog: Found X2DataSet X2Item_Mod_WeaponSlots
- [0032.04] ScriptLog: Found X2DataSet X2Item_Mod_XWeaponSlots
- [0032.04] ScriptLog: Found X2DataSet X2Ability_LostAutofire
- [0032.04] ScriptLog: Found X2DataSet X2Ability_EvacAll
- [0032.04] ScriptLog: Found X2DataSet X2Ability_WotcHWM_H5_SMGAbilities
- [0032.04] ScriptLog: Found X2DataSet X2Ability_WotcHWM_ODSTSMGAbilities
- [0032.04] ScriptLog: Found X2DataSet X2Item_WotcHWM_H5_SMG
- [0032.04] ScriptLog: Found X2DataSet X2Item_WotcHWM_H5_SMGSchematic
- [0032.04] ScriptLog: Found X2DataSet X2Item_WotcHWM_ODSTSMG
- [0032.04] ScriptLog: Found X2DataSet X2Item_WotcHWM_ODSTSMGSchematic
- [0032.04] ScriptLog: Found X2DataSet X2Item_WotcHWMAR
- [0032.04] ScriptLog: Found X2DataSet X2Item_WotcHWMARSchematic
- [0032.04] ScriptLog: Found X2DataSet X2Item_WotcHWMBR
- [0032.04] ScriptLog: Found X2DataSet X2Item_WotcHWMBRSchematic
- [0032.04] ScriptLog: Found X2DataSet X2Item_WotcHWMDMR
- [0032.04] ScriptLog: Found X2DataSet X2Item_WotcHWMDMRSchematic
- [0032.04] ScriptLog: Found X2DataSet X2Item_WotcHWMH4Saw
- [0032.04] ScriptLog: Found X2DataSet X2Item_WotcHWMH4SawSchematic
- [0032.04] ScriptLog: Found X2DataSet X2Item_WotcHWMShotgun
- [0032.04] ScriptLog: Found X2DataSet X2Item_WotcHWMShotgunSchematic
- [0032.04] ScriptLog: Found X2DataSet X2Item_WotcHWMSniper
- [0032.04] ScriptLog: Found X2DataSet X2Item_WotcHWMSniperSchematic
- [0032.04] ScriptLog: Found X2DataSet X2_ResourceMods
- [0032.04] ScriptLog: Found X2DataSet X2Ability_Lucu_Infantry_InfantryAbilitySet
- [0032.04] ScriptLog: Found X2DataSet X2GlobalHooks_Lucu_Infantry
- [0032.04] ScriptLog: Found X2DataSet X2StrategyElement_Lucu_Infantry_AcademyUnlocks
- [0032.04] ScriptLog: Found X2DataSet aa_X2Ability_ArmorBonii
- [0032.04] ScriptLog: Found X2DataSet XMBAbility
- [0032.04] ScriptLog: Found X2DataSet aa_X2Ability_Immunities
- [0032.04] ScriptLog: Found X2DataSet X2Ability_MindControlDeath
- [0032.04] ScriptLog: Found X2DataSet RM_MoreCities_Templates
- [0032.04] ScriptLog: Found X2DataSet X2StrategyElement_BHW_Techs
- [0032.04] ScriptLog: Found X2DataSet X2AbilitySet_CovertOperative
- [0032.04] ScriptLog: Found X2DataSet X2Character_FactionSoldiers
- [0032.04] ScriptLog: Found X2DataSet X2EventListener_Notification
- [0032.04] ScriptLog: Found X2DataSet X2Item_FactionWeapons
- [0032.04] ScriptLog: Found X2DataSet X2MissionNarrative_AMT
- [0032.04] ScriptLog: Found X2DataSet X2MissionSet_AMT
- [0032.04] ScriptLog: Found X2DataSet X2Ability_ArmorAbilitySet_SB
- [0032.04] ScriptLog: Found X2DataSet X2Item_Armor_SB
- [0032.04] ScriptLog: Found X2DataSet X2StrategyElement_Techs_SB
- [0032.04] ScriptLog: Found X2DataSet X2Ability_MoreBreakthroughAbilities
- [0032.04] ScriptLog: Found X2DataSet X2StrategyElement_MoreBreakthroughTechs
- [0032.04] ScriptLog: Found X2DataSet X2Ability_NewArmorTypeBreakthroughBonus
- [0032.04] ScriptLog: Found X2DataSet X2Ability_Ammo
- [0032.04] ScriptLog: Found X2DataSet X2Item_Ammo
- [0032.04] ScriptLog: Found X2DataSet GrimyLoot_AbilitiesActiveReanimate
- [0032.04] ScriptLog: Found X2DataSet GrimyLoot_AbilitiesActiveTeleport
- [0032.04] ScriptLog: Found X2DataSet GrimyLoot_AbilitiesArmor
- [0032.04] ScriptLog: Found X2DataSet GrimyLoot_AbilitiesPrimary
- [0032.04] ScriptLog: Found X2DataSet GrimyLoot_AbilitiesGrenades
- [0032.04] ScriptLog: Found X2DataSet GrimyLoot_AbilitiesGrenadier
- [0032.04] ScriptLog: Found X2DataSet GrimyLoot_AbilitiesPsiOperative
- [0032.04] ScriptLog: Found X2DataSet GrimyLoot_AbilitiesRanger
- [0032.04] ScriptLog: Found X2DataSet GrimyLoot_AbilitiesSecondary
- [0032.04] ScriptLog: Found X2DataSet GrimyLoot_AbilitiesSharpshooter
- [0032.04] ScriptLog: Found X2DataSet GrimyLoot_AbilitiesSpark
- [0032.04] ScriptLog: Found X2DataSet GrimyLoot_AbilitiesSpecialist
- [0032.04] ScriptLog: Found X2DataSet GrimyLoot_Artifacts
- [0032.04] ScriptLog: Found X2DataSet GrimyLoot_Research
- [0032.04] ScriptLog: Found X2DataSet GrimyLoot_ContinentBonuses
- [0032.04] ScriptLog: Found X2DataSet GrimyLoot_PCS_HackRewards
- [0032.04] ScriptLog: Found X2DataSet GrimyLoot_SchematicOverride
- [0032.04] ScriptLog: Found X2DataSet GrimyLoot_UpgradesPrimary
- [0032.04] ScriptLog: Found X2DataSet GrimyLoot_UpgradesArmor
- [0032.04] ScriptLog: Found X2DataSet GrimyLoot_UpgradesSecondary
- [0032.04] ScriptLog: Found X2DataSet X2Ability_Surrender
- [0032.04] ScriptLog: Found X2DataSet X2Ability_AlwaysProvideCover
- [0032.04] ScriptLog: Found X2DataSet X2Ability_ReaperAbilitySet_CooldownsInsteadofCharges
- [0032.04] ScriptLog: Found X2DataSet X2Ability_DefaultBondmateAbilities_MBB
- [0032.04] ScriptLog: Found X2DataSet X2StrategyElement_AdvancedModularWeapons
- [0032.04] ScriptLog: Found X2DataSet WOTCAdventMedic_Add
- [0032.04] ScriptLog: Found X2DataSet WOTCAdventMedikits_Add
- [0032.04] ScriptLog: Found X2DataSet WOTCAdventRestore_Add
- [0032.04] ScriptLog: Found X2DataSet EleriumGrounds_Techs
- [0032.04] ScriptLog: Found X2DataSet X2Ability_ItemGrantedAbilitySet_HighQualityRounds
- [0032.04] ScriptLog: Found X2DataSet X2Item_DefaultAmmo_HighQualityRounds
- [0032.04] ScriptLog: Found X2DataSet X2StrategyElement_DefaultTechs_HighQualityRounds
- [0032.05] MoreCities: Altered city template to fit onto world map: NewYork
- [0032.05] MoreCities: Altered city template to fit onto world map: Miami
- [0032.05] MoreCities: Altered city template to fit onto world map: Baltimore
- [0032.05] MoreCities: Altered city template to fit onto world map: LosAngeles
- [0032.05] MoreCities: Altered city template to fit onto world map: Seattle
- [0032.05] MoreCities: Altered city template to fit onto world map: SanFransisco
- [0032.05] MoreCities: Altered city template to fit onto world map: Chicago
- [0032.05] MoreCities: Altered city template to fit onto world map: Houston
- [0032.05] MoreCities: Altered city template to fit onto world map: Dallas
- [0032.05] MoreCities: Altered city template to fit onto world map: KansasCity
- [0032.05] MoreCities: Altered city template to fit onto world map: Montreal
- [0032.05] MoreCities: Altered city template to fit onto world map: Edmonton
- [0032.05] MoreCities: Altered city template to fit onto world map: Toronto
- [0032.05] MoreCities: Altered city template to fit onto world map: Vancouver
- [0032.05] MoreCities: Altered city template to fit onto world map: Calgary
- [0032.05] MoreCities: Altered city template to fit onto world map: Ottawa
- [0032.05] MoreCities: Altered city template to fit onto world map: StJohns
- [0032.05] MoreCities: Altered city template to fit onto world map: MexicoCity
- [0032.05] MoreCities: Altered city template to fit onto world map: Chihuahua
- [0032.05] MoreCities: Altered city template to fit onto world map: Tijuana
- [0032.05] MoreCities: Altered city template to fit onto world map: Acapulco
- [0032.05] MoreCities: Altered city template to fit onto world map: Guadalajara
- [0032.05] MoreCities: Altered city template to fit onto world map: Leon
- [0032.05] MoreCities: Altered city template to fit onto world map: Bogota
- [0032.06] MoreCities: Altered city template to fit onto world map: BuenosAires
- [0032.06] MoreCities: Altered city template to fit onto world map: Cordoba
- [0032.06] MoreCities: Altered city template to fit onto world map: Mendoza
- [0032.06] MoreCities: Altered city template to fit onto world map: Rosario
- [0032.06] MoreCities: Altered city template to fit onto world map: SaoPaulo
- [0032.06] MoreCities: Altered city template to fit onto world map: RioDeJaneiro
- [0032.06] MoreCities: Altered city template to fit onto world map: Salvador
- [0032.06] MoreCities: Altered city template to fit onto world map: Brasilia
- [0032.06] MoreCities: Altered city template to fit onto world map: Manaus
- [0032.06] MoreCities: Altered city template to fit onto world map: Fortaleza
- [0032.06] MoreCities: Altered city template to fit onto world map: London
- [0032.06] MoreCities: Altered city template to fit onto world map: Birmingham
- [0032.06] MoreCities: Altered city template to fit onto world map: Glasgow
- [0032.06] MoreCities: Altered city template to fit onto world map: Liverpool
- [0032.06] MoreCities: Altered city template to fit onto world map: Manchester
- [0032.06] MoreCities: Altered city template to fit onto world map: Leeds
- [0032.06] MoreCities: Altered city template to fit onto world map: Paris
- [0032.06] MoreCities: Altered city template to fit onto world map: Lyons
- [0032.06] MoreCities: Altered city template to fit onto world map: Marseille
- [0032.06] MoreCities: Altered city template to fit onto world map: Lille
- [0032.06] MoreCities: Altered city template to fit onto world map: Berlin
- [0032.06] MoreCities: Altered city template to fit onto world map: Hamburg
- [0032.06] MoreCities: Altered city template to fit onto world map: Munich
- [0032.06] MoreCities: Altered city template to fit onto world map: Cologne
- [0032.06] MoreCities: Altered city template to fit onto world map: Moscow
- [0032.06] MoreCities: Altered city template to fit onto world map: Novgorod
- [0032.06] MoreCities: Altered city template to fit onto world map: Volgograd
- [0032.06] MoreCities: Altered city template to fit onto world map: SaintPetersburg
- [0032.06] MoreCities: Altered city template to fit onto world map: Mumbai
- [0032.06] MoreCities: Altered city template to fit onto world map: Delhi
- [0032.06] MoreCities: Altered city template to fit onto world map: Bangalore
- [0032.06] MoreCities: Altered city template to fit onto world map: Kolkata
- [0032.06] MoreCities: Altered city template to fit onto world map: Tokyo
- [0032.06] MoreCities: Altered city template to fit onto world map: Osaka
- [0032.06] MoreCities: Altered city template to fit onto world map: Nagoya
- [0032.06] MoreCities: Altered city template to fit onto world map: Sapporo
- [0032.06] MoreCities: Altered city template to fit onto world map: Fukuoka
- [0032.06] MoreCities: Altered city template to fit onto world map: Sydney
- [0032.06] MoreCities: Altered city template to fit onto world map: Melbourne
- [0032.06] MoreCities: Altered city template to fit onto world map: Brisbane
- [0032.06] MoreCities: Altered city template to fit onto world map: Perth
- [0032.06] MoreCities: Altered city template to fit onto world map: HongKong
- [0032.06] MoreCities: Altered city template to fit onto world map: Beijing
- [0032.06] MoreCities: Altered city template to fit onto world map: Shanghai
- [0032.06] MoreCities: Altered city template to fit onto world map: Guangzhou
- [0032.06] MoreCities: Altered city template to fit onto world map: Chongqing
- [0032.06] MoreCities: Altered city template to fit onto world map: Lagos
- [0032.06] MoreCities: Altered city template to fit onto world map: Kano
- [0032.06] MoreCities: Altered city template to fit onto world map: Ibadan
- [0032.06] MoreCities: Altered city template to fit onto world map: Kaduna
- [0032.06] MoreCities: Altered city template to fit onto world map: PortHarcourt
- [0032.06] MoreCities: Altered city template to fit onto world map: BeninCity
- [0032.06] MoreCities: Altered city template to fit onto world map: Johannesburg
- [0032.06] MoreCities: Altered city template to fit onto world map: Pretoria
- [0032.06] MoreCities: Altered city template to fit onto world map: Durban
- [0032.06] MoreCities: Altered city template to fit onto world map: CapeTown
- [0032.06] MoreCities: Altered city template to fit onto world map: PortElizabeth
- [0032.06] MoreCities: Altered city template to fit onto world map: Bloemfontein
- [0032.06] MoreCities: Altered city template to fit onto world map: Cairo
- [0032.06] MoreCities: Altered city template to fit onto world map: Alexandria
- [0032.06] MoreCities: Altered city template to fit onto world map: PortSaid
- [0032.06] MoreCities: Altered city template to fit onto world map: Nuuk
- [0032.06] MoreCities: Altered city template to fit onto world map: Reykjavik
- [0032.06] MoreCities: Altered city template to fit onto world map: LasVegas
- [0032.06] MoreCities: Altered city template to fit onto world map: Denver
- [0032.06] MoreCities: Altered city template to fit onto world map: Albuquerque
- [0032.06] MoreCities: Altered city template to fit onto world map: WashingtonDC
- [0032.06] MoreCities: Altered city template to fit onto world map: Boston
- [0032.06] MoreCities: Altered city template to fit onto world map: Atlanta
- [0032.06] MoreCities: Altered city template to fit onto world map: SanAntonio
- [0032.06] MoreCities: Altered city template to fit onto world map: Phoenix
- [0032.06] MoreCities: Altered city template to fit onto world map: Pittsburgh
- [0032.06] MoreCities: Altered city template to fit onto world map: Philadelphia
- [0032.06] MoreCities: Altered city template to fit onto world map: Nashville
- [0032.06] MoreCities: Altered city template to fit onto world map: StLouis
- [0032.06] MoreCities: Altered city template to fit onto world map: Anchorage
- [0032.06] MoreCities: Altered city template to fit onto world map: SanDiego
- [0032.06] MoreCities: Altered city template to fit onto world map: Newark
- [0032.06] MoreCities: Altered city template to fit onto world map: Providence
- [0032.06] MoreCities: Altered city template to fit onto world map: Bridgeport
- [0032.06] MoreCities: Altered city template to fit onto world map: SaltLakeCity
- [0032.06] MoreCities: Altered city template to fit onto world map: Richmond
- [0032.06] MoreCities: Altered city template to fit onto world map: Charlotte
- [0032.06] MoreCities: Altered city template to fit onto world map: Jacksonville
- [0032.06] MoreCities: Altered city template to fit onto world map: BatonRouge
- [0032.06] MoreCities: Altered city template to fit onto world map: NewOrleans
- [0032.06] MoreCities: Altered city template to fit onto world map: Minneapolis
- [0032.06] MoreCities: Altered city template to fit onto world map: Boise
- [0032.06] MoreCities: Altered city template to fit onto world map: Billings
- [0032.06] MoreCities: Altered city template to fit onto world map: Cheyenne
- [0032.06] MoreCities: Altered city template to fit onto world map: Honolulu
- [0032.06] MoreCities: Altered city template to fit onto world map: Portland
- [0032.06] MoreCities: Altered city template to fit onto world map: Louisville
- [0032.06] MoreCities: Altered city template to fit onto world map: Indianapolis
- [0032.06] MoreCities: Altered city template to fit onto world map: CharlestonWV
- [0032.06] MoreCities: Altered city template to fit onto world map: QuebecCity
- [0032.06] MoreCities: Altered city template to fit onto world map: Winnipeg
- [0032.06] MoreCities: Altered city template to fit onto world map: Saskatoon
- [0032.06] MoreCities: Altered city template to fit onto world map: Yellowknife
- [0032.06] MoreCities: Altered city template to fit onto world map: Halifax
- [0032.06] MoreCities: Altered city template to fit onto world map: Moncton
- [0032.06] MoreCities: Altered city template to fit onto world map: Laval
- [0032.06] MoreCities: Altered city template to fit onto world map: Whitehorse
- [0032.06] MoreCities: Altered city template to fit onto world map: GrandePrairie
- [0032.06] MoreCities: Altered city template to fit onto world map: Saguenay
- [0032.06] MoreCities: Altered city template to fit onto world map: LabradorCity
- [0032.06] MoreCities: Altered city template to fit onto world map: Juarez
- [0032.06] MoreCities: Altered city template to fit onto world map: Merida
- [0032.06] MoreCities: Altered city template to fit onto world map: LaPaz
- [0032.06] MoreCities: Altered city template to fit onto world map: Puebla
- [0032.06] MoreCities: Altered city template to fit onto world map: Monterrey
- [0032.06] MoreCities: Altered city template to fit onto world map: Corrientes
- [0032.06] MoreCities: Altered city template to fit onto world map: ComodoroRivadavia
- [0032.06] MoreCities: Altered city template to fit onto world map: RioGallegos
- [0032.06] MoreCities: Altered city template to fit onto world map: LaPlata
- [0032.06] MoreCities: Altered city template to fit onto world map: Tucuman
- [0032.06] MoreCities: Altered city template to fit onto world map: SanJuan
- [0032.06] MoreCities: Altered city template to fit onto world map: PortoAlegre
- [0032.06] MoreCities: Altered city template to fit onto world map: Recife
- [0032.06] MoreCities: Altered city template to fit onto world map: BeloHorizonte
- [0032.06] MoreCities: Altered city template to fit onto world map: Cardiff
- [0032.06] MoreCities: Altered city template to fit onto world map: Aberdeen
- [0032.06] MoreCities: Altered city template to fit onto world map: Sheffield
- [0032.06] MoreCities: Altered city template to fit onto world map: Coventry
- [0032.06] MoreCities: Altered city template to fit onto world map: Edinburgh
- [0032.06] MoreCities: Altered city template to fit onto world map: Swindon
- [0032.06] MoreCities: Altered city template to fit onto world map: Toulouse
- [0032.06] MoreCities: Altered city template to fit onto world map: Bordeaux
- [0032.06] MoreCities: Altered city template to fit onto world map: Nantes
- [0032.06] MoreCities: Altered city template to fit onto world map: Nice
- [0032.06] MoreCities: Altered city template to fit onto world map: LeHavre
- [0032.06] MoreCities: Altered city template to fit onto world map: Tours
- [0032.06] MoreCities: Altered city template to fit onto world map: Frankfurt
- [0032.06] MoreCities: Altered city template to fit onto world map: Leipzig
- [0032.06] MoreCities: Altered city template to fit onto world map: Bremen
- [0032.06] MoreCities: Altered city template to fit onto world map: Stuttgart
- [0032.06] MoreCities: Altered city template to fit onto world map: Dusseldorf
- [0032.06] MoreCities: Altered city template to fit onto world map: Hannover
- [0032.06] MoreCities: Altered city template to fit onto world map: Kiel
- [0032.06] MoreCities: Altered city template to fit onto world map: Dortmund
- [0032.06] MoreCities: Altered city template to fit onto world map: Novosibirsk
- [0032.06] MoreCities: Altered city template to fit onto world map: Yekaterinburg
- [0032.06] MoreCities: Altered city template to fit onto world map: Chelyabinsk
- [0032.06] MoreCities: Altered city template to fit onto world map: Samara
- [0032.06] MoreCities: Altered city template to fit onto world map: Vladivostok
- [0032.06] MoreCities: Altered city template to fit onto world map: Khabarovsk
- [0032.06] MoreCities: Altered city template to fit onto world map: RostovOnDon
- [0032.06] MoreCities: Altered city template to fit onto world map: Sochi
- [0032.06] MoreCities: Altered city template to fit onto world map: Irkutsk
- [0032.06] MoreCities: Altered city template to fit onto world map: Murmansk
- [0032.06] MoreCities: Altered city template to fit onto world map: Kazan
- [0032.06] MoreCities: Altered city template to fit onto world map: Omsk
- [0032.06] MoreCities: Altered city template to fit onto world map: Voronezh
- [0032.06] MoreCities: Altered city template to fit onto world map: Norilsk
- [0032.06] MoreCities: Altered city template to fit onto world map: Shillong
- [0032.06] MoreCities: Altered city template to fit onto world map: Chennai
- [0032.06] MoreCities: Altered city template to fit onto world map: Rajkot
- [0032.06] MoreCities: Altered city template to fit onto world map: Visakhapatnam
- [0032.06] MoreCities: Altered city template to fit onto world map: Hyderabad
- [0032.06] MoreCities: Altered city template to fit onto world map: Lucknow
- [0032.06] MoreCities: Altered city template to fit onto world map: Jaipur
- [0032.06] MoreCities: Altered city template to fit onto world map: Ahmedabad
- [0032.06] MoreCities: Altered city template to fit onto world map: Srinagar
- [0032.06] MoreCities: Altered city template to fit onto world map: Kobe
- [0032.06] MoreCities: Altered city template to fit onto world map: Kyoto
- [0032.06] MoreCities: Altered city template to fit onto world map: Hyogo
- [0032.06] MoreCities: Altered city template to fit onto world map: Matsuyama
- [0032.06] MoreCities: Altered city template to fit onto world map: Yokohama
- [0032.06] MoreCities: Altered city template to fit onto world map: Adelaide
- [0032.06] MoreCities: Altered city template to fit onto world map: Darwin
- [0032.06] MoreCities: Altered city template to fit onto world map: Townsville
- [0032.06] MoreCities: Altered city template to fit onto world map: Canberra
- [0032.06] MoreCities: Altered city template to fit onto world map: Cairns
- [0032.06] MoreCities: Altered city template to fit onto world map: Hobart
- [0032.06] MoreCities: Altered city template to fit onto world map: Kunming
- [0032.06] MoreCities: Altered city template to fit onto world map: Tianjin
- [0032.06] MoreCities: Altered city template to fit onto world map: Shenzhen
- [0032.06] MoreCities: Altered city template to fit onto world map: Chengdu
- [0032.06] MoreCities: Altered city template to fit onto world map: Harbin
- [0032.06] MoreCities: Altered city template to fit onto world map: Urumqi
- [0032.06] MoreCities: Altered city template to fit onto world map: Wuhan
- [0032.06] MoreCities: Altered city template to fit onto world map: Nanjing
- [0032.06] MoreCities: Altered city template to fit onto world map: Xian
- [0032.06] MoreCities: Altered city template to fit onto world map: Qingdao
- [0032.06] MoreCities: Altered city template to fit onto world map: Lhasa
- [0032.06] MoreCities: Altered city template to fit onto world map: Baotou
- [0032.06] MoreCities: Altered city template to fit onto world map: Hulunbuir
- [0032.06] MoreCities: Altered city template to fit onto world map: Abuja
- [0032.06] MoreCities: Altered city template to fit onto world map: Aba
- [0032.06] MoreCities: Altered city template to fit onto world map: Maiduguri
- [0032.06] MoreCities: Altered city template to fit onto world map: Ogbomosho
- [0032.06] MoreCities: Altered city template to fit onto world map: Soweto
- [0032.06] MoreCities: Altered city template to fit onto world map: Tembisa
- [0032.06] MoreCities: Altered city template to fit onto world map: Katlehong
- [0032.06] MoreCities: Altered city template to fit onto world map: Umlazi
- [0032.06] MoreCities: Altered city template to fit onto world map: Luxor
- [0032.06] MoreCities: Altered city template to fit onto world map: Asyut
- [0032.06] MoreCities: Altered city template to fit onto world map: Giza
- [0032.06] MoreCities: Altered city template to fit onto world map: Suez
- [0032.06] MoreCities: Altered city template to fit onto world map: Aswan
- [0032.06] MoreCities: Altered city template to fit onto world map: TelAviv
- [0032.06] MoreCities: Altered city template to fit onto world map: GazaCity
- [0032.06] MoreCities: Altered city template to fit onto world map: Jerusalem
- [0032.06] MoreCities: Altered city template to fit onto world map: Riydah
- [0032.06] MoreCities: Altered city template to fit onto world map: Jeddah
- [0032.06] MoreCities: Altered city template to fit onto world map: Basra
- [0032.06] MoreCities: Altered city template to fit onto world map: Amman
- [0032.06] MoreCities: Altered city template to fit onto world map: Dubai
- [0032.06] MoreCities: Altered city template to fit onto world map: Mecca
- [0032.06] MoreCities: Altered city template to fit onto world map: Istanbul
- [0032.06] MoreCities: Altered city template to fit onto world map: Karachi
- [0032.06] MoreCities: Altered city template to fit onto world map: Islamabad
- [0032.06] MoreCities: Altered city template to fit onto world map: Quetta
- [0032.06] MoreCities: Altered city template to fit onto world map: Kabul
- [0032.06] MoreCities: Altered city template to fit onto world map: Damascus
- [0032.06] MoreCities: Altered city template to fit onto world map: Aleppo
- [0032.06] MoreCities: Altered city template to fit onto world map: Baku
- [0032.06] MoreCities: Altered city template to fit onto world map: Kiev
- [0032.06] MoreCities: Altered city template to fit onto world map: Helsinki
- [0032.06] MoreCities: Altered city template to fit onto world map: Tallinn
- [0032.06] MoreCities: Altered city template to fit onto world map: Riga
- [0032.06] MoreCities: Altered city template to fit onto world map: Vilnius
- [0032.06] MoreCities: Altered city template to fit onto world map: Minsk
- [0032.06] MoreCities: Altered city template to fit onto world map: Budapest
- [0032.06] MoreCities: Altered city template to fit onto world map: Bucharest
- [0032.06] MoreCities: Altered city template to fit onto world map: Gdansk
- [0032.06] MoreCities: Altered city template to fit onto world map: Lublin
- [0032.06] MoreCities: Altered city template to fit onto world map: Sarajevo
- [0032.06] MoreCities: Altered city template to fit onto world map: Sofia
- [0032.06] MoreCities: Altered city template to fit onto world map: Tirana
- [0032.06] MoreCities: Altered city template to fit onto world map: Athens
- [0032.06] MoreCities: Altered city template to fit onto world map: Rome
- [0032.06] MoreCities: Altered city template to fit onto world map: Milan
- [0032.06] MoreCities: Altered city template to fit onto world map: Madrid
- [0032.06] MoreCities: Altered city template to fit onto world map: Barcelona
- [0032.06] MoreCities: Altered city template to fit onto world map: Amsterdam
- [0032.06] MoreCities: Altered city template to fit onto world map: Copenhagen
- [0032.06] MoreCities: Altered city template to fit onto world map: Lisbon
- [0032.06] MoreCities: Altered city template to fit onto world map: LuxembourgCity
- [0032.06] MoreCities: Altered city template to fit onto world map: Naples
- [0032.06] MoreCities: Altered city template to fit onto world map: Stockholm
- [0032.06] MoreCities: Altered city template to fit onto world map: Antwerp
- [0032.06] MoreCities: Altered city template to fit onto world map: Oslo
- [0032.06] MoreCities: Altered city template to fit onto world map: Esjberg
- [0032.06] MoreCities: Altered city template to fit onto world map: Aarhus
- [0032.06] MoreCities: Altered city template to fit onto world map: Liege
- [0032.06] MoreCities: Altered city template to fit onto world map: Charleroi
- [0032.06] MoreCities: Altered city template to fit onto world map: Singapore
- [0032.06] MoreCities: Altered city template to fit onto world map: KualaLumpur
- [0032.06] MoreCities: Altered city template to fit onto world map: GeorgeTown
- [0032.06] MoreCities: Altered city template to fit onto world map: Hanoi
- [0032.06] MoreCities: Altered city template to fit onto world map: Jakarta
- [0032.06] MoreCities: Altered city template to fit onto world map: QuezonCity
- [0032.06] MoreCities: Altered city template to fit onto world map: Manila
- [0032.06] MoreCities: Altered city template to fit onto world map: Bangkok
- [0032.06] MoreCities: Altered city template to fit onto world map: HoChiMinh
- [0032.06] MoreCities: Altered city template to fit onto world map: PhnomPenh
- [0032.06] MoreCities: Altered city template to fit onto world map: Vientiane
- [0032.06] MoreCities: Altered city template to fit onto world map: Yangon
- [0032.06] MoreCities: Altered city template to fit onto world map: Caloocan
- [0032.06] MoreCities: Altered city template to fit onto world map: PortMoresby
- [0032.06] MoreCities: Altered city template to fit onto world map: SanJose
- [0032.06] MoreCities: Altered city template to fit onto world map: Tegucigalpa
- [0032.06] MoreCities: Altered city template to fit onto world map: Managua
- [0032.06] MoreCities: Altered city template to fit onto world map: SanSalvador
- [0032.06] MoreCities: Altered city template to fit onto world map: PanamaCity
- [0032.06] MoreCities: Altered city template to fit onto world map: SanPedroSula
- [0032.06] MoreCities: Altered city template to fit onto world map: Seoul
- [0032.06] MoreCities: Altered city template to fit onto world map: Pyongyang
- [0032.06] MoreCities: Altered city template to fit onto world map: Dhaka
- [0032.06] MoreCities: Altered city template to fit onto world map: Tehran
- [0032.06] MoreCities: Altered city template to fit onto world map: Kathmandu
- [0032.06] MoreCities: Altered city template to fit onto world map: Colombo
- [0032.06] MoreCities: Altered city template to fit onto world map: Ulaanbaatar
- [0032.06] MoreCities: Altered city template to fit onto world map: Taipei
- [0032.06] MoreCities: Altered city template to fit onto world map: Thimphu
- [0032.06] MoreCities: Altered city template to fit onto world map: Male
- [0032.06] MoreCities: Altered city template to fit onto world map: Prague
- [0032.06] MoreCities: Altered city template to fit onto world map: Brno
- [0032.06] MoreCities: Altered city template to fit onto world map: Plzen
- [0032.06] MoreCities: Altered city template to fit onto world map: Zurich
- [0032.06] MoreCities: Altered city template to fit onto world map: Geneva
- [0032.06] MoreCities: Altered city template to fit onto world map: Vienna
- [0032.06] MoreCities: Altered city template to fit onto world map: Salzburg
- [0032.06] MoreCities: Altered city template to fit onto world map: Innsbruck
- [0032.06] MoreCities: Altered city template to fit onto world map: Warsaw
- [0032.06] MoreCities: Altered city template to fit onto world map: Szczecin
- [0032.06] MoreCities: Altered city template to fit onto world map: Wroclaw
- [0032.06] MoreCities: Altered city template to fit onto world map: Medellin
- [0032.06] MoreCities: Altered city template to fit onto world map: Barranquilla
- [0032.06] MoreCities: Altered city template to fit onto world map: Pasto
- [0032.06] MoreCities: Altered city template to fit onto world map: Quito
- [0032.06] MoreCities: Altered city template to fit onto world map: Guayaquil
- [0032.06] MoreCities: Altered city template to fit onto world map: Loja
- [0032.06] MoreCities: Altered city template to fit onto world map: NewAmsterdam
- [0032.06] MoreCities: Altered city template to fit onto world map: SAGeorgetown
- [0032.06] MoreCities: Altered city template to fit onto world map: Lethem
- [0032.06] MoreCities: Altered city template to fit onto world map: Lima
- [0032.06] MoreCities: Altered city template to fit onto world map: Arequipa
- [0032.06] MoreCities: Altered city template to fit onto world map: Trujillo
- [0032.06] MoreCities: Altered city template to fit onto world map: Paramaribo
- [0032.06] MoreCities: Altered city template to fit onto world map: Caracas
- [0032.06] MoreCities: Altered city template to fit onto world map: Maracaibo
- [0032.06] MoreCities: Altered city template to fit onto world map: Ciudad
- [0032.06] MoreCities: Altered city template to fit onto world map: Cayenne
- [0032.06] MoreCities: Altered city template to fit onto world map: SanFernando
- [0032.06] MoreCities: Altered city template to fit onto world map: Willemstad
- [0032.06] MoreCities: Altered city template to fit onto world map: Montevideo
- [0032.06] MoreCities: Altered city template to fit onto world map: Salto
- [0032.06] MoreCities: Altered city template to fit onto world map: Sucre
- [0032.06] MoreCities: Altered city template to fit onto world map: SantaCruz
- [0032.06] MoreCities: Altered city template to fit onto world map: ElAlto
- [0032.06] MoreCities: Altered city template to fit onto world map: Santiago
- [0032.06] MoreCities: Altered city template to fit onto world map: Temuco
- [0032.06] MoreCities: Altered city template to fit onto world map: Asuncion
- [0032.06] MoreCities: Altered city template to fit onto world map: CiudadEste
- [0032.06] MoreCities: Altered city template to fit onto world map: Encarnacion
- [0032.06] MoreCities: Altered city template to fit onto world map: Antananarivo
- [0032.06] MoreCities: Altered city template to fit onto world map: Harare
- [0032.06] MoreCities: Altered city template to fit onto world map: Bulawayo
- [0032.06] MoreCities: Altered city template to fit onto world map: Douala
- [0032.06] MoreCities: Altered city template to fit onto world map: Yaounde
- [0032.06] MoreCities: Altered city template to fit onto world map: Ouagadougou
- [0032.06] MoreCities: Altered city template to fit onto world map: BoboDioulasso
- [0032.06] MoreCities: Altered city template to fit onto world map: Gaborone
- [0032.06] MoreCities: Altered city template to fit onto world map: Cotonou
- [0032.06] MoreCities: Altered city template to fit onto world map: PortoNovo
- [0032.06] MoreCities: Altered city template to fit onto world map: Bata
- [0032.06] MoreCities: Altered city template to fit onto world map: Malabo
- [0032.06] MoreCities: Altered city template to fit onto world map: Liberville
- [0032.06] MoreCities: Altered city template to fit onto world map: Banjul
- [0032.06] MoreCities: Altered city template to fit onto world map: Serekunda
- [0032.06] MoreCities: Altered city template to fit onto world map: Accra
- [0032.06] MoreCities: Altered city template to fit onto world map: Conakry
- [0032.06] MoreCities: Altered city template to fit onto world map: Bissau
- [0032.06] MoreCities: Altered city template to fit onto world map: Yamoussoukro
- [0032.06] MoreCities: Altered city template to fit onto world map: Abidjan
- [0032.06] MoreCities: Altered city template to fit onto world map: Maseru
- [0032.06] MoreCities: Altered city template to fit onto world map: Monrovia
- [0032.06] MoreCities: Altered city template to fit onto world map: Mamako
- [0032.06] MoreCities: Altered city template to fit onto world map: Maputo
- [0032.06] MoreCities: Altered city template to fit onto world map: Beira
- [0032.06] MoreCities: Altered city template to fit onto world map: Windhoek
- [0032.06] MoreCities: Altered city template to fit onto world map: Niamey
- [0032.06] MoreCities: Altered city template to fit onto world map: Zinder
- [0032.06] MoreCities: Altered city template to fit onto world map: Dakar
- [0032.06] MoreCities: Altered city template to fit onto world map: Freetown
- [0032.06] MoreCities: Altered city template to fit onto world map: Bo
- [0032.06] MoreCities: Altered city template to fit onto world map: Mbabane
- [0032.06] MoreCities: Altered city template to fit onto world map: Lome
- [0032.06] MoreCities: Altered city template to fit onto world map: Tripoli
- [0032.06] MoreCities: Altered city template to fit onto world map: Benghazi
- [0032.06] MoreCities: Altered city template to fit onto world map: Casablanca
- [0032.06] MoreCities: Altered city template to fit onto world map: Fez
- [0032.06] MoreCities: Altered city template to fit onto world map: Rabat
- [0032.06] ScriptLog: TurretCoverWOTC: Adding ConstantHighCover to AdvTurretM1_Diff_0
- [0032.06] ScriptLog: TurretCoverWOTC: Adding ConstantHighCover to AdvTurretM1_Diff_1
- [0032.06] ScriptLog: TurretCoverWOTC: Adding ConstantHighCover to AdvTurretM1_Diff_2
- [0032.06] ScriptLog: TurretCoverWOTC: Adding ConstantHighCover to AdvTurretM1_Diff_3
- [0032.06] ScriptLog: TurretCoverWOTC: Adding ConstantHighCover to AdvTurretM1_Diff_4
- [0032.06] ScriptLog: TurretCoverWOTC: Adding ConstantHighCover to AdvTurretM2_Diff_0
- [0032.06] ScriptLog: TurretCoverWOTC: Adding ConstantHighCover to AdvTurretM2_Diff_1
- [0032.06] ScriptLog: TurretCoverWOTC: Adding ConstantHighCover to AdvTurretM2_Diff_2
- [0032.06] ScriptLog: TurretCoverWOTC: Adding ConstantHighCover to AdvTurretM2_Diff_3
- [0032.06] ScriptLog: TurretCoverWOTC: Adding ConstantHighCover to AdvTurretM2_Diff_4
- [0032.06] ScriptLog: TurretCoverWOTC: Adding ConstantHighCover to AdvTurretM3_Diff_0
- [0032.06] ScriptLog: TurretCoverWOTC: Adding ConstantHighCover to AdvTurretM3_Diff_1
- [0032.06] ScriptLog: TurretCoverWOTC: Adding ConstantHighCover to AdvTurretM3_Diff_2
- [0032.06] ScriptLog: TurretCoverWOTC: Adding ConstantHighCover to AdvTurretM3_Diff_3
- [0032.06] ScriptLog: TurretCoverWOTC: Adding ConstantHighCover to AdvTurretM3_Diff_4
- [0032.06] ScriptLog: TurretCoverWOTC: Adding ConstantHighCover to XComTurretM1_Diff_0
- [0032.06] ScriptLog: TurretCoverWOTC: Adding ConstantHighCover to XComTurretM1_Diff_1
- [0032.06] ScriptLog: TurretCoverWOTC: Adding ConstantHighCover to XComTurretM1_Diff_2
- [0032.06] ScriptLog: TurretCoverWOTC: Adding ConstantHighCover to XComTurretM1_Diff_3
- [0032.06] ScriptLog: TurretCoverWOTC: Adding ConstantHighCover to XComTurretM1_Diff_4
- [0032.06] ScriptLog: TurretCoverWOTC: Adding ConstantHighCover to XComTurretM2_Diff_0
- [0032.06] ScriptLog: TurretCoverWOTC: Adding ConstantHighCover to XComTurretM2_Diff_1
- [0032.06] ScriptLog: TurretCoverWOTC: Adding ConstantHighCover to XComTurretM2_Diff_2
- [0032.06] ScriptLog: TurretCoverWOTC: Adding ConstantHighCover to XComTurretM2_Diff_3
- [0032.06] ScriptLog: TurretCoverWOTC: Adding ConstantHighCover to XComTurretM2_Diff_4
- [0032.06] ScriptLog: TurretCoverWOTC: Adding ConstantHighCover to AdvShortTurretM1_Diff_0
- [0032.06] ScriptLog: TurretCoverWOTC: Adding ConstantHighCover to AdvShortTurretM1_Diff_1
- [0032.06] ScriptLog: TurretCoverWOTC: Adding ConstantHighCover to AdvShortTurretM1_Diff_2
- [0032.06] ScriptLog: TurretCoverWOTC: Adding ConstantHighCover to AdvShortTurretM1_Diff_3
- [0032.06] ScriptLog: TurretCoverWOTC: Adding ConstantHighCover to AdvShortTurretM1_Diff_4
- [0032.06] ScriptLog: TurretCoverWOTC: Adding ConstantHighCover to AdvShortTurretM2_Diff_0
- [0032.06] ScriptLog: TurretCoverWOTC: Adding ConstantHighCover to AdvShortTurretM2_Diff_1
- [0032.06] ScriptLog: TurretCoverWOTC: Adding ConstantHighCover to AdvShortTurretM2_Diff_2
- [0032.06] ScriptLog: TurretCoverWOTC: Adding ConstantHighCover to AdvShortTurretM2_Diff_3
- [0032.06] ScriptLog: TurretCoverWOTC: Adding ConstantHighCover to AdvShortTurretM2_Diff_4
- [0032.06] ScriptLog: TurretCoverWOTC: Adding ConstantHighCover to AdvShortTurretM3_Diff_0
- [0032.06] ScriptLog: TurretCoverWOTC: Adding ConstantHighCover to AdvShortTurretM3_Diff_1
- [0032.06] ScriptLog: TurretCoverWOTC: Adding ConstantHighCover to AdvShortTurretM3_Diff_2
- [0032.06] ScriptLog: TurretCoverWOTC: Adding ConstantHighCover to AdvShortTurretM3_Diff_3
- [0032.06] ScriptLog: TurretCoverWOTC: Adding ConstantHighCover to AdvShortTurretM3_Diff_4
- [0032.06] ScriptLog: TurretCoverWOTC: Adding ConstantHighCover to AdvShortTurret_Diff_0
- [0032.06] ScriptLog: TurretCoverWOTC: Adding ConstantHighCover to AdvShortTurret_Diff_1
- [0032.06] ScriptLog: TurretCoverWOTC: Adding ConstantHighCover to AdvShortTurret_Diff_2
- [0032.06] ScriptLog: TurretCoverWOTC: Adding ConstantHighCover to AdvShortTurret_Diff_3
- [0032.06] ScriptLog: TurretCoverWOTC: Adding ConstantHighCover to AdvShortTurret_Diff_4
- [0032.06] ScriptLog: TurretCoverWOTC: Adding ConstantHighCover to LostTowersTurretM1_Diff_0
- [0032.06] ScriptLog: TurretCoverWOTC: Adding ConstantHighCover to LostTowersTurretM1_Diff_1
- [0032.06] ScriptLog: TurretCoverWOTC: Adding ConstantHighCover to LostTowersTurretM1_Diff_2
- [0032.06] ScriptLog: TurretCoverWOTC: Adding ConstantHighCover to LostTowersTurretM1_Diff_3
- [0032.06] ScriptLog: TurretCoverWOTC: Adding ConstantHighCover to LostTowersTurretM1_Diff_4
- [0032.06] ScriptLog: Replacing Stealth's cost.
- [0032.06] ScriptLog: Replacing CombatProtocol's cost.
- [0032.06] ScriptLog: Replacing RevivalProtocol's cost.
- [0032.06] ScriptLog: Replacing ScanningProtocol's cost.
- [0032.06] ScriptLog: Replacing RestorativeMist's cost.
- [0032.06] ScriptLog: Replacing CapacitorDischarge's cost.
- [0032.06] ScriptLog: Replacing Repair's cost.
- [0032.06] ScriptLog: Replacing bombard's cost.
- [0032.06] ScriptLog: Replacing Shadow's cost.
- [0032.06] ScriptLog: Replacing Sting's cost.
- [0032.06] ScriptLog: Replacing SoulReaper's cost.
- [0032.06] ScriptLog: Replacing Whiplash's cost.
- [0032.06] ScriptLog: Replacing SkirmisherInterruptInput's cost.
- [0032.06] ScriptLog: Replacing Battlelord's cost.
- [0032.06] ScriptLog: Replacing Ghost's cost.
- [0032.06] ScriptLog: Replacing BondmateTeamwork's cost.
- [0032.06] ScriptLog: Replacing BondmateTeamwork_Improved's cost.
- [0032.06] ScriptLog: Replacing BondmateDualStrike's cost.
- [0032.06] ScriptLog: Replacing BondmateDualStrikeFollowup's cost.
- [0032.06] ScriptLog: Replacing SKULLJACKAbility's cost.
- [0032.06] ScriptLog: Replacing SKULLMINEAbility's cost.
- [0032.06] ScriptLog: Replacing WallPhasing's cost.
- [0032.06] ScriptLog: Replacing Shadowfall's cost.
- [0032.06] ScriptLog: Replacing FreezingLash's cost.
- [0032.06] ScriptLog: Replacing Ragestrike's cost.
- [0032.06] ScriptLog: Replacing IcarusJump's cost.
- [0032.06] ScriptLog: Updating Soldier template....
- [0032.06] ScriptLog: Updating Spark template....
- [0032.06] ScriptLog: Updating Spark template....
- [0032.06] ScriptLog: Updating Spark template....
- [0032.06] ScriptLog: CX_DoomGuy_Torso_KV Praetor Torso
- [0032.06] ScriptLog: CX_DoomGuy_Torso_LPA Praetor Torso
- [0032.06] ScriptLog: CX_DoomGuy_Torso_MPA Praetor Torso
- [0032.06] ScriptLog: CX_DoomGuy_Torso_HPA Praetor Torso
- [0032.06] ScriptLog: CX_DoomGuy_Torso_LPWRA Praetor Torso
- [0032.06] ScriptLog: CX_DoomGuy_Torso_MPWRA Praetor Torso
- [0032.06] ScriptLog: CX_DoomGuy_Torso_HPWRA Praetor Torso
- [0032.06] ScriptLog: CX_DoomChick_Torso_KV Praetor Torso
- [0032.06] ScriptLog: CX_DoomChick_Torso_LPA Praetor Torso
- [0032.06] ScriptLog: CX_DoomChick_Torso_MPA Praetor Torso
- [0032.06] ScriptLog: CX_DoomChick_Torso_HPA Praetor Torso
- [0032.06] ScriptLog: CX_DoomChick_Torso_LPWRA Praetor Torso
- [0032.06] ScriptLog: CX_DoomChick_Torso_MPWRA Praetor Torso
- [0032.06] ScriptLog: CX_DoomChick_Torso_HPWRA Praetor Torso
- [0032.06] ScriptLog: S9SAI_STD_torso_M_KEV SAITO: Standard OPS
- [0032.06] ScriptLog: S9SAI_STD_torso_F_KEV SAITO: Standard OPS
- [0032.06] ScriptLog: S9SAI_CAMO_torso_M_KEV SAITO: Stalker Camo
- [0032.06] ScriptLog: S9SAI_CAMO_torso_F_KEV SAITO: Stalker Camo
- [0032.06] ScriptLog: S9SAI_NHT_torso_M_KEV SAITO: Night OPS
- [0032.06] ScriptLog: S9SAI_NHT_torso_F_KEV SAITO: Night OPS
- [0032.06] ScriptLog: S9SAI_SIG1_torso_M_KEV SAITO: Signature 01
- [0032.06] ScriptLog: S9SAI_SIG2_torso_M_KEV SAITO: Signature 02
- [0032.06] ScriptLog: S9SAI_PHX_torso_M_KEV SAITO: Phoenix
- [0032.06] ScriptLog: S9SAI_STD_torso_M_LPLT SAITO: Standard OPS
- [0032.06] ScriptLog: S9SAI_STD_torso_F_LPLT SAITO: Standard OPS
- [0032.06] ScriptLog: S9SAI_CAMO_torso_M_LPLT SAITO: Stalker Camo
- [0032.06] ScriptLog: S9SAI_CAMO_torso_F_LPLT SAITO: Stalker Camo
- [0032.06] ScriptLog: S9SAI_NHT_torso_M_LPLT SAITO: Night OPS
- [0032.06] ScriptLog: S9SAI_NHT_torso_F_LPLT SAITO: Night OPS
- [0032.06] ScriptLog: S9SAI_SIG1_torso_M_LPLT SAITO: Signature 01
- [0032.06] ScriptLog: S9SAI_SIG2_torso_M_LPLT SAITO: Signature 02
- [0032.06] ScriptLog: S9SAI_PHX_torso_M_LPLT SAITO: Phoenix
- [0032.06] ScriptLog: S9SAI_STD_torso_M_MPLT SAITO: Standard OPS
- [0032.06] ScriptLog: S9SAI_STD_torso_F_MPLT SAITO: Standard OPS
- [0032.06] ScriptLog: S9SAI_CAMO_torso_M_MPLT SAITO: Stalker Camo
- [0032.06] ScriptLog: S9SAI_CAMO_torso_F_MPLT SAITO: Stalker Camo
- [0032.06] ScriptLog: S9SAI_NHT_torso_M_MPLT SAITO: Night OPS
- [0032.06] ScriptLog: S9SAI_NHT_torso_F_MPLT SAITO: Night OPS
- [0032.06] ScriptLog: S9SAI_SIG1_torso_M_MPLT SAITO: Signature 01
- [0032.06] ScriptLog: S9SAI_SIG2_torso_M_MPLT SAITO: Signature 02
- [0032.06] ScriptLog: S9SAI_PHX_torso_M_MPLT SAITO: Phoenix
- [0032.06] ScriptLog: S9SAI_STD_torso_M_HPLT SAITO: Standard OPS
- [0032.06] ScriptLog: S9SAI_STD_torso_F_HPLT SAITO: Standard OPS
- [0032.06] ScriptLog: S9SAI_CAMO_torso_M_HPLT SAITO: Stalker Camo
- [0032.06] ScriptLog: S9SAI_CAMO_torso_F_HPLT SAITO: Stalker Camo
- [0032.06] ScriptLog: S9SAI_NHT_torso_M_HPLT SAITO: Night OPS
- [0032.06] ScriptLog: S9SAI_NHT_torso_F_HPLT SAITO: Night OPS
- [0032.06] ScriptLog: S9SAI_SIG1_torso_M_HPLT SAITO: Signature 01
- [0032.06] ScriptLog: S9SAI_SIG2_torso_M_HPLT SAITO: Signature 02
- [0032.06] ScriptLog: S9SAI_PHX_torso_M_HPLT SAITO: Phoenix
- [0032.06] ScriptLog: S9SAI_STD_torso_M_LPOW SAITO: Standard OPS
- [0032.06] ScriptLog: S9SAI_STD_torso_F_LPOW SAITO: Standard OPS
- [0032.06] ScriptLog: S9SAI_CAMO_torso_M_LPOW SAITO: Stalker Camo
- [0032.06] ScriptLog: S9SAI_CAMO_torso_F_LPOW SAITO: Stalker Camo
- [0032.06] ScriptLog: S9SAI_NHT_torso_M_LPOW SAITO: Night OPS
- [0032.06] ScriptLog: S9SAI_NHT_torso_F_LPOW SAITO: Night OPS
- [0032.06] ScriptLog: S9SAI_SIG1_torso_M_LPOW SAITO: Signature 01
- [0032.06] ScriptLog: S9SAI_SIG2_torso_M_LPOW SAITO: Signature 02
- [0032.06] ScriptLog: S9SAI_PHX_torso_M_LPOW SAITO: Phoenix
- [0032.06] ScriptLog: S9SAI_STD_torso_M_MPOW SAITO: Standard OPS
- [0032.06] ScriptLog: S9SAI_STD_torso_F_MPOW SAITO: Standard OPS
- [0032.06] ScriptLog: S9SAI_CAMO_torso_M_MPOW SAITO: Stalker Camo
- [0032.06] ScriptLog: S9SAI_CAMO_torso_F_MPOW SAITO: Stalker Camo
- [0032.06] ScriptLog: S9SAI_NHT_torso_M_MPOW SAITO: Night OPS
- [0032.06] ScriptLog: S9SAI_NHT_torso_F_MPOW SAITO: Night OPS
- [0032.06] ScriptLog: S9SAI_SIG1_torso_M_MPOW SAITO: Signature 01
- [0032.06] ScriptLog: S9SAI_SIG2_torso_M_MPOW SAITO: Signature 02
- [0032.06] ScriptLog: S9SAI_PHX_torso_M_MPOW SAITO: Phoenix
- [0032.06] ScriptLog: S9SAI_STD_torso_M_HPOW SAITO: Standard OPS
- [0032.06] ScriptLog: S9SAI_STD_torso_F_HPOW SAITO: Standard OPS
- [0032.06] ScriptLog: S9SAI_CAMO_torso_M_HPOW SAITO: Stalker Camo
- [0032.06] ScriptLog: S9SAI_CAMO_torso_F_HPOW SAITO: Stalker Camo
- [0032.06] ScriptLog: S9SAI_NHT_torso_M_HPOW SAITO: Night OPS
- [0032.06] ScriptLog: S9SAI_NHT_torso_F_HPOW SAITO: Night OPS
- [0032.06] ScriptLog: S9SAI_SIG1_torso_M_HPOW SAITO: Signature 01
- [0032.06] ScriptLog: S9SAI_SIG2_torso_M_HPOW SAITO: Signature 02
- [0032.06] ScriptLog: S9SAI_PHX_torso_M_HPOW SAITO: Phoenix
- [0032.06] ScriptLog: S9MTK_GS1_torso_KA_F SECTION 9: MOTOKO [TACTICAL]
- [0032.06] ScriptLog: S9MTK_GS1_torso_LP_F SECTION 9: MOTOKO [TACTICAL]
- [0032.06] ScriptLog: S9MTK_GS1_torso_MP_F SECTION 9: MOTOKO [TACTICAL]
- [0032.06] ScriptLog: S9MTK_GS1_torso_HP_F SECTION 9: MOTOKO [TACTICAL]
- [0032.06] ScriptLog: S9MTK_GS1_torso_LPA_F SECTION 9: MOTOKO [TACTICAL]
- [0032.06] ScriptLog: S9MTK_GS1_torso_MPA_F SECTION 9: MOTOKO [TACTICAL]
- [0032.06] ScriptLog: S9MTK_GS1_torso_HPA_F SECTION 9: MOTOKO [TACTICAL]
- [0032.06] ScriptLog: S9BAT_GS1_torso_KA_M SECTION 9: BATOU [TACTICAL]
- [0032.06] ScriptLog: S9BAT_GS1_torso_LP_M SECTION 9: BATOU [TACTICAL]
- [0032.06] ScriptLog: S9BAT_GS1_torso_MP_M SECTION 9: BATOU [TACTICAL]
- [0032.06] ScriptLog: S9BAT_GS1_torso_HP_M SECTION 9: BATOU [TACTICAL]
- [0032.06] ScriptLog: S9BAT_GS1_torso_LPA_M SECTION 9: BATOU [TACTICAL]
- [0032.06] ScriptLog: S9BAT_GS1_torso_MPA_M SECTION 9: BATOU [TACTICAL]
- [0032.06] ScriptLog: S9BAT_GS1_torso_HPA_M SECTION 9: BATOU [TACTICAL]
- [0032.06] ScriptLog: S9BAT_GS1_torso_KA_F SECTION 9: BATOU [TACTICAL]
- [0032.06] ScriptLog: S9BAT_GS1_torso_LP_F SECTION 9: BATOU [TACTICAL]
- [0032.06] ScriptLog: S9BAT_GS1_torso_MP_F SECTION 9: BATOU [TACTICAL]
- [0032.06] ScriptLog: S9BAT_GS1_torso_HP_F SECTION 9: BATOU [TACTICAL]
- [0032.06] ScriptLog: S9BAT_GS1_torso_LPA_F SECTION 9: BATOU [TACTICAL]
- [0032.06] ScriptLog: S9BAT_GS1_torso_MPA_F SECTION 9: BATOU [TACTICAL]
- [0032.06] ScriptLog: S9BAT_GS1_torso_HPA_F SECTION 9: BATOU [TACTICAL]
- [0032.06] ScriptLog: S9ISH_GS1_torso_KA_M SECTION 9: ISHIGAWA [TACTICAL]
- [0032.06] ScriptLog: S9ISH_GS1_torso_LP_M SECTION 9: ISHIKAWA [TACTICAL]
- [0032.06] ScriptLog: S9ISH_GS1_torso_MP_M SECTION 9: ISHIKAWA [TACTICAL]
- [0032.06] ScriptLog: S9ISH_GS1_torso_HP_M SECTION 9: ISHIKAWA [TACTICAL]
- [0032.06] ScriptLog: S9ISH_GS1_torso_LPA_M SECTION 9: ISHIKAWA [TACTICAL]
- [0032.06] ScriptLog: S9ISH_GS1_torso_MPA_M SECTION 9: ISHIKAWA [TACTICAL]
- [0032.06] ScriptLog: S9ISH_GS1_torso_HPA_M SECTION 9: ISHIKAWA [TACTICAL]
- [0032.06] ScriptLog: S9ISH_GS1_torso_KA_F SECTION 9: ISHIGAWA [TACTICAL]
- [0032.06] ScriptLog: S9ISH_GS1_torso_LP_F SECTION 9: ISHIKAWA [TACTICAL]
- [0032.06] ScriptLog: S9ISH_GS1_torso_MP_F SECTION 9: ISHIKAWA [TACTICAL]
- [0032.06] ScriptLog: S9ISH_GS1_torso_HP_F SECTION 9: ISHIKAWA [TACTICAL]
- [0032.06] ScriptLog: S9ISH_GS1_torso_LPA_F SECTION 9: ISHIKAWA [TACTICAL]
- [0032.06] ScriptLog: S9ISH_GS1_torso_MPA_F SECTION 9: ISHIKAWA [TACTICAL]
- [0032.06] ScriptLog: S9ISH_GS1_torso_HPA_F SECTION 9: ISHIKAWA [TACTICAL]
- [0032.06] ScriptLog: S9TOG_GS1_torso_KA_M SECTION 9: TOGUSA [TACTICAL]
- [0032.06] ScriptLog: S9TOG_GS1_torso_LP_M SECTION 9: TOGUSA [TACTICAL]
- [0032.06] ScriptLog: S9TOG_GS1_torso_MP_M SECTION 9: TOGUSA [TACTICAL]
- [0032.06] ScriptLog: S9TOG_GS1_torso_HP_M SECTION 9: TOGUSA [TACTICAL]
- [0032.06] ScriptLog: S9TOG_GS1_torso_LPA_M SECTION 9: TOGUSA [TACTICAL]
- [0032.06] ScriptLog: S9TOG_GS1_torso_MPA_M SECTION 9: TOGUSA [TACTICAL]
- [0032.06] ScriptLog: S9TOG_GS1_torso_HPA_M SECTION 9: TOGUSA [TACTICAL]
- [0032.06] ScriptLog: S9TOG_GS1_torso_KA_F SECTION 9: TOGUSA [TACTICAL]
- [0032.06] ScriptLog: S9TOG_GS1_torso_LP_F SECTION 9: TOGUSA [TACTICAL]
- [0032.06] ScriptLog: S9TOG_GS1_torso_MP_F SECTION 9: TOGUSA [TACTICAL]
- [0032.06] ScriptLog: S9TOG_GS1_torso_HP_F SECTION 9: TOGUSA [TACTICAL]
- [0032.06] ScriptLog: S9TOG_GS1_torso_LPA_F SECTION 9: TOGUSA [TACTICAL]
- [0032.06] ScriptLog: S9TOG_GS1_torso_MPA_F SECTION 9: TOGUSA [TACTICAL]
- [0032.06] ScriptLog: S9TOG_GS1_torso_HPA_F SECTION 9: TOGUSA [TACTICAL]
- [0032.06] ScriptLog: ODST_Torso_CNV ODST Standard
- [0032.06] ScriptLog: ODST_Torso_LPL ODST Standard
- [0032.06] ScriptLog: ODST_Torso_MPL ODST Standard
- [0032.06] ScriptLog: ODST_Torso_HPL ODST Standard
- [0032.06] ScriptLog: ODST_Torso_LPW ODST Standard
- [0032.06] ScriptLog: ODST_Torso_MPW ODST Standard
- [0032.06] ScriptLog: ODST_Torso_HPW ODST Standard
- [0032.06] ScriptLog: ODST_torso_Secondary_CNV ODST Standard (Secondary)
- [0032.06] ScriptLog: ODST_torso_Secondary_LPL ODST Standard (Secondary)
- [0032.06] ScriptLog: ODST_torso_Secondary_MPL ODST Standard (Secondary)
- [0032.06] ScriptLog: ODST_torso_Secondary_HPL ODST Standard (Secondary)
- [0032.06] ScriptLog: ODST_torso_Secondary_LPW ODST Standard (Secondary)
- [0032.06] ScriptLog: ODST_torso_Secondary_MPW ODST Standard (Secondary)
- [0032.06] ScriptLog: ODST_torso_Secondary_HPW ODST Standard (Secondary)
- [0032.06] ScriptLog: ODST_Torso_Stripe_CNV ODST Stripe
- [0032.06] ScriptLog: ODST_Torso_Stripe_LPL ODST Stripe
- [0032.06] ScriptLog: ODST_Torso_Stripe_MPL ODST Stripe
- [0032.06] ScriptLog: ODST_Torso_Stripe_HPL ODST Stripe
- [0032.06] ScriptLog: ODST_Torso_Stripe_LPW ODST Stripe
- [0032.06] ScriptLog: ODST_Torso_Stripe_MPW ODST Stripe
- [0032.06] ScriptLog: ODST_Torso_Stripe_HPW ODST Stripe
- [0032.06] ScriptLog: ODST_Torso_Fireskull_CNV ODST Fireskull
- [0032.06] ScriptLog: ODST_Torso_Fireskull_LPL ODST Fireskull
- [0032.06] ScriptLog: ODST_Torso_Fireskull_MPL ODST Fireskull
- [0032.06] ScriptLog: ODST_Torso_Fireskull_HPL ODST Fireskull
- [0032.06] ScriptLog: ODST_Torso_Fireskull_LPW ODST Fireskull
- [0032.06] ScriptLog: ODST_Torso_Fireskull_MPW ODST Fireskull
- [0032.06] ScriptLog: ODST_Torso_Fireskull_HPW ODST Fireskull
- [0032.06] ScriptLog: ODST_Torso_Dutch_CNV ODST Dutch
- [0032.06] ScriptLog: ODST_Torso_Dutch_LPL ODST Dutch
- [0032.06] ScriptLog: ODST_Torso_Dutch_MPL ODST Dutch
- [0032.06] ScriptLog: ODST_Torso_Dutch_HPL ODST Dutch
- [0032.06] ScriptLog: ODST_Torso_Dutch_LPW ODST Dutch
- [0032.06] ScriptLog: ODST_Torso_Dutch_MPW ODST Dutch
- [0032.06] ScriptLog: ODST_Torso_Dutch_HPW ODST Dutch
- [0032.06] ScriptLog: ODST_Torso_Crossbones_CNV ODST Crossbones
- [0032.06] ScriptLog: ODST_Torso_Crossbones_LPL ODST Crossbones
- [0032.06] ScriptLog: ODST_Torso_Crossbones_MPL ODST Crossbones
- [0032.06] ScriptLog: ODST_Torso_Crossbones_HPL ODST Crossbones
- [0032.06] ScriptLog: ODST_Torso_Crossbones_LPW ODST Crossbones
- [0032.06] ScriptLog: ODST_Torso_Crossbones_MPW ODST Crossbones
- [0032.06] ScriptLog: ODST_Torso_Crossbones_HPW ODST Crossbones
- [0032.06] ScriptLog: ODST_Torso_Buck_CNV ODST Buck
- [0032.06] ScriptLog: ODST_Torso_Buck_LPL ODST Buck
- [0032.06] ScriptLog: ODST_Torso_Buck_MPL ODST Buck
- [0032.06] ScriptLog: ODST_Torso_Buck_HPL ODST Buck
- [0032.06] ScriptLog: ODST_Torso_Buck_LPW ODST Buck
- [0032.06] ScriptLog: ODST_Torso_Buck_MPW ODST Buck
- [0032.06] ScriptLog: ODST_Torso_Buck_HPW ODST Buck
- [0032.06] ScriptLog: ODST_Torso_Romeo_CNV ODST Romeo
- [0032.06] ScriptLog: ODST_Torso_Romeo_LPL ODST Romeo
- [0032.06] ScriptLog: ODST_Torso_Romeo_MPL ODST Romeo
- [0032.06] ScriptLog: ODST_Torso_Romeo_HPL ODST Romeo
- [0032.06] ScriptLog: ODST_Torso_Romeo_LPW ODST Romeo
- [0032.06] ScriptLog: ODST_Torso_Romeo_MPW ODST Romeo
- [0032.06] ScriptLog: ODST_Torso_Romeo_HPW ODST Romeo
- [0032.06] ScriptLog: ODST_Torso_Mickey_CNV ODST Mickey
- [0032.06] ScriptLog: ODST_Torso_Mickey_LPL ODST Mickey
- [0032.06] ScriptLog: ODST_Torso_Mickey_MPL ODST Mickey
- [0032.06] ScriptLog: ODST_Torso_Mickey_HPL ODST Mickey
- [0032.06] ScriptLog: ODST_Torso_Mickey_LPW ODST Mickey
- [0032.06] ScriptLog: ODST_Torso_Mickey_MPW ODST Mickey
- [0032.06] ScriptLog: ODST_Torso_Mickey_HPW ODST Mickey
- [0032.06] ScriptLog: NMPD_Torso_CNV NMPD Riot gear
- [0032.06] ScriptLog: NMPD_Torso_LPL NMPD Riot gear
- [0032.06] ScriptLog: NMPD_Torso_MPL NMPD Riot gear
- [0032.06] ScriptLog: NMPD_Torso_HPL NMPD Riot gear
- [0032.06] ScriptLog: NMPD_Torso_LPW NMPD Riot gear
- [0032.06] ScriptLog: NMPD_Torso_MPW NMPD Riot gear
- [0032.06] ScriptLog: NMPD_Torso_HPW NMPD Riot gear
- [0032.06] ScriptLog: NMPD_Torso_Clean_CNV NMPD Riot gear (Clean)
- [0032.06] ScriptLog: NMPD_Torso_Clean_LPL NMPD Riot gear (Clean)
- [0032.06] ScriptLog: NMPD_Torso_Clean_MPL NMPD Riot gear (Clean)
- [0032.06] ScriptLog: NMPD_Torso_Clean_HPL NMPD Riot gear (Clean)
- [0032.06] ScriptLog: NMPD_Torso_Clean_LPW NMPD Riot gear (Clean)
- [0032.06] ScriptLog: NMPD_Torso_Clean_MPW NMPD Riot gear (Clean)
- [0032.06] ScriptLog: NMPD_Torso_Clean_HPW NMPD Riot gear (Clean)
- [0032.06] ScriptLog: Oni_Torso_CNV Oni Standard
- [0032.06] ScriptLog: Oni_Torso_LPL Oni Standard
- [0032.06] ScriptLog: Oni_Torso_MPL Oni Standard
- [0032.06] ScriptLog: Oni_Torso_HPL Oni Standard
- [0032.06] ScriptLog: Oni_Torso_LPW Oni Standard
- [0032.06] ScriptLog: Oni_Torso_MPW Oni Standard
- [0032.06] ScriptLog: Oni_Torso_HPW Oni Standard
- [0032.06] ScriptLog: ODST_Torso_CNV_f ODST Standard
- [0032.06] ScriptLog: ODST_Torso_LPL_f ODST Standard
- [0032.06] ScriptLog: ODST_Torso_MPL_f ODST Standard
- [0032.06] ScriptLog: ODST_Torso_HPL_f ODST Standard
- [0032.06] ScriptLog: ODST_Torso_LPW_f ODST Standard
- [0032.06] ScriptLog: ODST_Torso_MPW_f ODST Standard
- [0032.06] ScriptLog: ODST_Torso_HPW_f ODST Standard
- [0032.06] ScriptLog: ODST_torso_Secondary_CNV_f ODST Standard (Secondary)
- [0032.06] ScriptLog: ODST_torso_Secondary_LPL_f ODST Standard (Secondary)
- [0032.06] ScriptLog: ODST_torso_Secondary_MPL_f ODST Standard (Secondary)
- [0032.06] ScriptLog: ODST_torso_Secondary_HPL_f ODST Standard (Secondary)
- [0032.06] ScriptLog: ODST_torso_Secondary_LPW_f ODST Standard (Secondary)
- [0032.06] ScriptLog: ODST_torso_Secondary_MPW_f ODST Standard (Secondary)
- [0032.06] ScriptLog: ODST_torso_Secondary_HPW_f ODST Standard (Secondary)
- [0032.06] ScriptLog: ODST_Torso_Stripe_CNV_f ODST Stripe
- [0032.06] ScriptLog: ODST_Torso_Stripe_LPL_f ODST Stripe
- [0032.06] ScriptLog: ODST_Torso_Stripe_MPL_f ODST Stripe
- [0032.06] ScriptLog: ODST_Torso_Stripe_HPL_f ODST Stripe
- [0032.06] ScriptLog: ODST_Torso_Stripe_LPW_f ODST Stripe
- [0032.06] ScriptLog: ODST_Torso_Stripe_MPW_f ODST Stripe
- [0032.06] ScriptLog: ODST_Torso_Stripe_HPW_f ODST Stripe
- [0032.06] ScriptLog: ODST_Torso_Fireskull_CNV_f ODST Fireskull
- [0032.06] ScriptLog: ODST_Torso_Fireskull_LPL_f ODST Fireskull
- [0032.06] ScriptLog: ODST_Torso_Fireskull_MPL_f ODST Fireskull
- [0032.06] ScriptLog: ODST_Torso_Fireskull_HPL_f ODST Fireskull
- [0032.06] ScriptLog: ODST_Torso_Fireskull_LPW_f ODST Fireskull
- [0032.06] ScriptLog: ODST_Torso_Fireskull_MPW_f ODST Fireskull
- [0032.06] ScriptLog: ODST_Torso_Fireskull_HPW_f ODST Fireskull
- [0032.06] ScriptLog: ODST_Torso_Crossbones_CNV_f ODST Crossbones
- [0032.06] ScriptLog: ODST_Torso_Crossbones_LPL_f ODST Crossbones
- [0032.06] ScriptLog: ODST_Torso_Crossbones_MPL_f ODST Crossbones
- [0032.06] ScriptLog: ODST_Torso_Crossbones_HPL_f ODST Crossbones
- [0032.06] ScriptLog: ODST_Torso_Crossbones_LPW_f ODST Crossbones
- [0032.06] ScriptLog: ODST_Torso_Crossbones_MPW_f ODST Crossbones
- [0032.06] ScriptLog: ODST_Torso_Crossbones_HPW_f ODST Crossbones
- [0032.06] ScriptLog: NMPD_Torso_CNV_f NMPD Riot gear
- [0032.06] ScriptLog: NMPD_Torso_LPL_f NMPD Riot gear
- [0032.06] ScriptLog: NMPD_Torso_MPL_f NMPD Riot gear
- [0032.06] ScriptLog: NMPD_Torso_HPL_f NMPD Riot gear
- [0032.06] ScriptLog: NMPD_Torso_LPW_f NMPD Riot gear
- [0032.06] ScriptLog: NMPD_Torso_MPW_f NMPD Riot gear
- [0032.06] ScriptLog: NMPD_Torso_HPW_f NMPD Riot gear
- [0032.06] ScriptLog: NMPD_Torso_Clean_CNV_f NMPD Riot gear (Clean)
- [0032.06] ScriptLog: NMPD_Torso_Clean_LPL_f NMPD Riot gear (Clean)
- [0032.06] ScriptLog: NMPD_Torso_Clean_MPL_f NMPD Riot gear (Clean)
- [0032.06] ScriptLog: NMPD_Torso_Clean_HPL_f NMPD Riot gear (Clean)
- [0032.06] ScriptLog: NMPD_Torso_Clean_LPW_f NMPD Riot gear (Clean)
- [0032.06] ScriptLog: NMPD_Torso_Clean_MPW_f NMPD Riot gear (Clean)
- [0032.06] ScriptLog: NMPD_Torso_Clean_HPW_f NMPD Riot gear (Clean)
- [0032.06] ScriptLog: Oni_Torso_CNV_f Oni Standard
- [0032.06] ScriptLog: Oni_Torso_LPL_f Oni Standard
- [0032.06] ScriptLog: Oni_Torso_MPL_f Oni Standard
- [0032.06] ScriptLog: Oni_Torso_HPL_f Oni Standard
- [0032.06] ScriptLog: Oni_Torso_LPW_f Oni Standard
- [0032.06] ScriptLog: Oni_Torso_MPW_f Oni Standard
- [0032.06] ScriptLog: Oni_Torso_HPW_f Oni Standard
- [0032.06] ScriptLog: Dare_Torso_CNV_f ODST Dare
- [0032.06] ScriptLog: Dare_Torso_LPL_f ODST Dare
- [0032.06] ScriptLog: Dare_Torso_MPL_f ODST Dare
- [0032.06] ScriptLog: Dare_Torso_HPL_f ODST Dare
- [0032.06] ScriptLog: Dare_Torso_LPW_f ODST Dare
- [0032.06] ScriptLog: Dare_Torso_MPW_f ODST Dare
- [0032.06] ScriptLog: Dare_Torso_HPW_f ODST Dare
- [0032.06] ScriptLog: CNV_WotC_RPR_MGSV_Boss_SneakingSuit_Open_Torso_Bare_F Boss' Sneaking Suit - Torso [Open][Bare]
- [0032.06] ScriptLog: MPL_WotC_RPR_MGSV_Boss_SneakingSuit_Open_Torso_Bare_F Boss' Sneaking Suit - Torso [Open][Bare]
- [0032.06] ScriptLog: MPW_WotC_RPR_MGSV_Boss_SneakingSuit_Open_Torso_Bare_F Boss' Sneaking Suit - Torso [Open][Bare]
- [0032.06] ScriptLog: CNV_WotC_RPR_MGSV_Boss_SneakingSuit_Open_Torso_Full_F Boss' Sneaking Suit - Torso [Open]
- [0032.06] ScriptLog: MPL_WotC_RPR_MGSV_Boss_SneakingSuit_Open_Torso_Full_F Boss' Sneaking Suit - Torso [Open]
- [0032.06] ScriptLog: MPW_WotC_RPR_MGSV_Boss_SneakingSuit_Open_Torso_Full_F Boss' Sneaking Suit - Torso [Open]
- [0032.06] ScriptLog: CNV_WotC_RPR_MGSV_Boss_SneakingSuit_Open_Torso_Scar_Full_F Boss' Sneaking Suit - Torso [Open][Scar]
- [0032.06] ScriptLog: MPL_WotC_RPR_MGSV_Boss_SneakingSuit_Open_Torso_Scar_Full_F Boss' Sneaking Suit - Torso [Open][Scar]
- [0032.06] ScriptLog: MPW_WotC_RPR_MGSV_Boss_SneakingSuit_Open_Torso_Scar_Full_F Boss' Sneaking Suit - Torso [Open][Scar]
- [0032.06] ScriptLog: CNV_WotC_RPR_MGSV_Boss_SneakingSuit_Open_Torso_Scar_Bare_F Boss' Sneaking Suit - Torso [Open][Scar][Bare]
- [0032.06] ScriptLog: MPL_WotC_RPR_MGSV_Boss_SneakingSuit_Open_Torso_Scar_Bare_F Boss' Sneaking Suit - Torso [Open][Scar][Bare]
- [0032.06] ScriptLog: MPW_WotC_RPR_MGSV_Boss_SneakingSuit_Open_Torso_Scar_Bare_F Boss' Sneaking Suit - Torso [Open][Scar][Bare]
- [0032.06] ScriptLog: CNV_WotC_SKR_MGSV_Boss_SneakingSuit_Open_Torso_Bare_F Boss' Sneaking Suit - Torso [Open][Bare]
- [0032.06] ScriptLog: MPL_WotC_SKR_MGSV_Boss_SneakingSuit_Open_Torso_Bare_F Boss' Sneaking Suit - Torso [Open][Bare]
- [0032.06] ScriptLog: MPW_WotC_SKR_MGSV_Boss_SneakingSuit_Open_Torso_Bare_F Boss' Sneaking Suit - Torso [Open][Bare]
- [0032.06] ScriptLog: CNV_WotC_SKR_MGSV_Boss_SneakingSuit_Open_Torso_Full_F Boss' Sneaking Suit - Torso [Open]
- [0032.06] ScriptLog: MPL_WotC_SKR_MGSV_Boss_SneakingSuit_Open_Torso_Full_F Boss' Sneaking Suit - Torso [Open]
- [0032.06] ScriptLog: MPW_WotC_SKR_MGSV_Boss_SneakingSuit_Open_Torso_Full_F Boss' Sneaking Suit - Torso [Open]
- [0032.06] ScriptLog: CNV_WotC_SKR_MGSV_Boss_SneakingSuit_Open_Torso_Scar_Full_F Boss' Sneaking Suit - Torso [Open][Scar]
- [0032.06] ScriptLog: MPL_WotC_SKR_MGSV_Boss_SneakingSuit_Open_Torso_Scar_Full_F Boss' Sneaking Suit - Torso [Open][Scar]
- [0032.06] ScriptLog: MPW_WotC_SKR_MGSV_Boss_SneakingSuit_Open_Torso_Scar_Full_F Boss' Sneaking Suit - Torso [Open][Scar]
- [0032.06] ScriptLog: CNV_WotC_SKR_MGSV_Boss_SneakingSuit_Open_Torso_Scar_Bare_F Boss' Sneaking Suit - Torso [Open][Scar][Bare]
- [0032.06] ScriptLog: MPL_WotC_SKR_MGSV_Boss_SneakingSuit_Open_Torso_Scar_Bare_F Boss' Sneaking Suit - Torso [Open][Scar][Bare]
- [0032.06] ScriptLog: MPW_WotC_SKR_MGSV_Boss_SneakingSuit_Open_Torso_Scar_Bare_F Boss' Sneaking Suit - Torso [Open][Scar][Bare]
- [0032.06] ScriptLog: CNV_WotC_TMP_MGSV_Boss_SneakingSuit_Open_Torso_Bare_F Boss' Sneaking Suit - Torso [Open][Bare]
- [0032.06] ScriptLog: MPL_WotC_TMP_MGSV_Boss_SneakingSuit_Open_Torso_Bare_F Boss' Sneaking Suit - Torso [Open][Bare]
- [0032.06] ScriptLog: MPW_WotC_TMP_MGSV_Boss_SneakingSuit_Open_Torso_Bare_F Boss' Sneaking Suit - Torso [Open][Bare]
- [0032.06] ScriptLog: CNV_WotC_TMP_MGSV_Boss_SneakingSuit_Open_Torso_Full_F Boss' Sneaking Suit - Torso [Open]
- [0032.06] ScriptLog: MPL_WotC_TMP_MGSV_Boss_SneakingSuit_Open_Torso_Full_F Boss' Sneaking Suit - Torso [Open]
- [0032.06] ScriptLog: MPW_WotC_TMP_MGSV_Boss_SneakingSuit_Open_Torso_Full_F Boss' Sneaking Suit - Torso [Open]
- [0032.06] ScriptLog: CNV_WotC_TMP_MGSV_Boss_SneakingSuit_Open_Torso_Scar_Full_F Boss' Sneaking Suit - Torso [Open][Scar]
- [0032.06] ScriptLog: MPL_WotC_TMP_MGSV_Boss_SneakingSuit_Open_Torso_Scar_Full_F Boss' Sneaking Suit - Torso [Open][Scar]
- [0032.06] ScriptLog: MPW_WotC_TMP_MGSV_Boss_SneakingSuit_Open_Torso_Scar_Full_F Boss' Sneaking Suit - Torso [Open][Scar]
- [0032.06] ScriptLog: CNV_WotC_TMP_MGSV_Boss_SneakingSuit_Open_Torso_Scar_Bare_F Boss' Sneaking Suit - Torso [Open][Scar][Bare]
- [0032.06] ScriptLog: MPL_WotC_TMP_MGSV_Boss_SneakingSuit_Open_Torso_Scar_Bare_F Boss' Sneaking Suit - Torso [Open][Scar][Bare]
- [0032.06] ScriptLog: MPW_WotC_TMP_MGSV_Boss_SneakingSuit_Open_Torso_Scar_Bare_F Boss' Sneaking Suit - Torso [Open][Scar][Bare]
- [0032.06] ScriptLog: CNV_WotC_SLD_MGSV_Boss_SneakingSuit_Open_Torso_Bare_F Boss' Sneaking Suit - Torso [Open][Bare]
- [0032.06] ScriptLog: LPL_WotC_SLD_MGSV_Boss_SneakingSuit_Open_Torso_Bare_F Boss' Sneaking Suit - Torso [Open][Bare]
- [0032.06] ScriptLog: MPL_WotC_SLD_MGSV_Boss_SneakingSuit_Open_Torso_Bare_F Boss' Sneaking Suit - Torso [Open][Bare]
- [0032.06] ScriptLog: HPL_WotC_SLD_MGSV_Boss_SneakingSuit_Open_Torso_Bare_F Boss' Sneaking Suit - Torso [Open][Bare]
- [0032.06] ScriptLog: LPW_WotC_SLD_MGSV_Boss_SneakingSuit_Open_Torso_Bare_F Boss' Sneaking Suit - Torso [Open][Bare]
- [0032.06] ScriptLog: MPW_WotC_SLD_MGSV_Boss_SneakingSuit_Open_Torso_Bare_F Boss' Sneaking Suit - Torso [Open][Bare]
- [0032.06] ScriptLog: HPW_WotC_SLD_MGSV_Boss_SneakingSuit_Open_Torso_Bare_F Boss' Sneaking Suit - Torso [Open][Bare]
- [0032.06] ScriptLog: CNV_WotC_SLD_MGSV_Boss_SneakingSuit_Open_Torso_Full_F Boss' Sneaking Suit - Torso [Open]
- [0032.06] ScriptLog: LPL_WotC_SLD_MGSV_Boss_SneakingSuit_Open_Torso_Full_F Boss' Sneaking Suit - Torso [Open]
- [0032.06] ScriptLog: MPL_WotC_SLD_MGSV_Boss_SneakingSuit_Open_Torso_Full_F Boss' Sneaking Suit - Torso [Open]
- [0032.06] ScriptLog: HPL_WotC_SLD_MGSV_Boss_SneakingSuit_Open_Torso_Full_F Boss' Sneaking Suit - Torso [Open]
- [0032.06] ScriptLog: LPW_WotC_SLD_MGSV_Boss_SneakingSuit_Open_Torso_Full_F Boss' Sneaking Suit - Torso [Open]
- [0032.06] ScriptLog: MPW_WotC_SLD_MGSV_Boss_SneakingSuit_Open_Torso_Full_F Boss' Sneaking Suit - Torso [Open]
- [0032.06] ScriptLog: HPW_WotC_SLD_MGSV_Boss_SneakingSuit_Open_Torso_Full_F Boss' Sneaking Suit - Torso [Open]
- [0032.06] ScriptLog: CNV_WotC_SLD_MGSV_Boss_SneakingSuit_Open_Torso_Scar_Full_F Boss' Sneaking Suit - Torso [Open][Scar]
- [0032.06] ScriptLog: LPL_WotC_SLD_MGSV_Boss_SneakingSuit_Open_Torso_Scar_Full_F Boss' Sneaking Suit - Torso [Open][Scar]
- [0032.06] ScriptLog: MPL_WotC_SLD_MGSV_Boss_SneakingSuit_Open_Torso_Scar_Full_F Boss' Sneaking Suit - Torso [Open][Scar]
- [0032.06] ScriptLog: HPL_WotC_SLD_MGSV_Boss_SneakingSuit_Open_Torso_Scar_Full_F Boss' Sneaking Suit - Torso [Open][Scar]
- [0032.06] ScriptLog: LPW_WotC_SLD_MGSV_Boss_SneakingSuit_Open_Torso_Scar_Full_F Boss' Sneaking Suit - Torso [Open][Scar]
- [0032.06] ScriptLog: MPW_WotC_SLD_MGSV_Boss_SneakingSuit_Open_Torso_Scar_Full_F Boss' Sneaking Suit - Torso [Open][Scar]
- [0032.06] ScriptLog: HPW_WotC_SLD_MGSV_Boss_SneakingSuit_Open_Torso_Scar_Full_F Boss' Sneaking Suit - Torso [Open][Scar]
- [0032.06] ScriptLog: CNV_WotC_SLD_MGSV_Boss_SneakingSuit_Open_Torso_Scar_Bare_F Boss' Sneaking Suit - Torso [Open][Scar][Bare]
- [0032.06] ScriptLog: LPL_WotC_SLD_MGSV_Boss_SneakingSuit_Open_Torso_Scar_Bare_F Boss' Sneaking Suit - Torso [Open][Scar][Bare]
- [0032.06] ScriptLog: MPL_WotC_SLD_MGSV_Boss_SneakingSuit_Open_Torso_Scar_Bare_F Boss' Sneaking Suit - Torso [Open][Scar][Bare]
- [0032.06] ScriptLog: HPL_WotC_SLD_MGSV_Boss_SneakingSuit_Open_Torso_Scar_Bare_F Boss' Sneaking Suit - Torso [Open][Scar][Bare]
- [0032.06] ScriptLog: LPW_WotC_SLD_MGSV_Boss_SneakingSuit_Open_Torso_Scar_Bare_F Boss' Sneaking Suit - Torso [Open][Scar][Bare]
- [0032.06] ScriptLog: MPW_WotC_SLD_MGSV_Boss_SneakingSuit_Open_Torso_Scar_Bare_F Boss' Sneaking Suit - Torso [Open][Scar][Bare]
- [0032.06] ScriptLog: HPW_WotC_SLD_MGSV_Boss_SneakingSuit_Open_Torso_Scar_Bare_F Boss' Sneaking Suit - Torso [Open][Scar][Bare]
- [0032.06] ScriptLog: CX_DoomGuy_Arms_KV Praetor Arms
- [0032.06] ScriptLog: CX_DoomGuy_Arms_LPA Praetor Arms
- [0032.06] ScriptLog: CX_DoomGuy_Arms_MPA Praetor Arms
- [0032.06] ScriptLog: CX_DoomGuy_Arms_HPA Praetor Arms
- [0032.06] ScriptLog: CX_DoomGuy_Arms_LPWRA Praetor Arms
- [0032.06] ScriptLog: CX_DoomGuy_Arms_MPWRA Praetor Arms
- [0032.06] ScriptLog: CX_DoomGuy_Arms_HPWRA Praetor Arms
- [0032.06] ScriptLog: CX_DoomChick_Arms_KV Praetor Arms
- [0032.06] ScriptLog: CX_DoomChick_Arms_LPA Praetor Arms
- [0032.06] ScriptLog: CX_DoomChick_Arms_MPA Praetor Arms
- [0032.06] ScriptLog: CX_DoomChick_Arms_HPA Praetor Arms
- [0032.06] ScriptLog: CX_DoomChick_Arms_LPWRA Praetor Arms
- [0032.06] ScriptLog: CX_DoomChick_Arms_MPWRA Praetor Arms
- [0032.06] ScriptLog: CX_DoomChick_Arms_HPWRA Praetor Arms
- [0032.06] ScriptLog: S9SAI_STD_arms_M_KEV SAITO: Standard OPS
- [0032.06] ScriptLog: S9SAI_STD_arms_F_KEV SAITO: Standard OPS
- [0032.06] ScriptLog: S9SAI_CAMO_arms_M_KEV SAITO: Stalker Camo
- [0032.06] ScriptLog: S9SAI_CAMO_arms_F_KEV SAITO: Stalker Camo
- [0032.06] ScriptLog: S9SAI_NHT_arms_M_KEV SAITO: Night OPS
- [0032.06] ScriptLog: S9SAI_NHT_arms_F_KEV SAITO: Night OPS
- [0032.06] ScriptLog: S9SAI_SIG1_arms_M_KEV SAITO: Signature 01
- [0032.06] ScriptLog: S9SAI_SIG2_arms_M_KEV SAITO: Signature 02
- [0032.06] ScriptLog: S9SAI_PHX_arms_M_KEV SAITO: Phoenix
- [0032.06] ScriptLog: S9SAI_STD_arms_M_LPLT SAITO: Standard OPS
- [0032.06] ScriptLog: S9SAI_STD_arms_F_LPLT SAITO: Standard OPS
- [0032.06] ScriptLog: S9SAI_CAMO_arms_M_LPLT SAITO: Stalker Camo
- [0032.06] ScriptLog: S9SAI_CAMO_arms_F_LPLT SAITO: Stalker Camo
- [0032.06] ScriptLog: S9SAI_NHT_arms_M_LPLT SAITO: Night OPS
- [0032.06] ScriptLog: S9SAI_NHT_arms_F_LPLT SAITO: Night OPS
- [0032.06] ScriptLog: S9SAI_SIG1_arms_M_LPLT SAITO: Signature 01
- [0032.06] ScriptLog: S9SAI_SIG2_arms_M_LPLT SAITO: Signature 02
- [0032.06] ScriptLog: S9SAI_PHX_arms_M_LPLT SAITO: Phoenix
- [0032.06] ScriptLog: S9SAI_STD_arms_M_MPLT SAITO: Standard OPS
- [0032.06] ScriptLog: S9SAI_STD_arms_F_MPLT SAITO: Standard OPS
- [0032.06] ScriptLog: S9SAI_CAMO_arms_M_MPLT SAITO: Stalker Camo
- [0032.06] ScriptLog: S9SAI_CAMO_arms_F_MPLT SAITO: Stalker Camo
- [0032.06] ScriptLog: S9SAI_NHT_arms_M_MPLT SAITO: Night OPS
- [0032.06] ScriptLog: S9SAI_NHT_arms_F_MPLT SAITO: Night OPS
- [0032.06] ScriptLog: S9SAI_SIG1_arms_M_MPLT SAITO: Signature 01
- [0032.06] ScriptLog: S9SAI_SIG2_arms_M_MPLT SAITO: Signature 02
- [0032.06] ScriptLog: S9SAI_PHX_arms_M_MPLT SAITO: Phoenix
- [0032.06] ScriptLog: S9SAI_STD_arms_M_HPLT SAITO: Standard OPS
- [0032.06] ScriptLog: S9SAI_STD_arms_F_HPLT SAITO: Standard OPS
- [0032.06] ScriptLog: S9SAI_CAMO_arms_M_HPLT SAITO: Stalker Camo
- [0032.06] ScriptLog: S9SAI_CAMO_arms_F_HPLT SAITO: Stalker Camo
- [0032.06] ScriptLog: S9SAI_NHT_arms_M_HPLT SAITO: Night OPS
- [0032.06] ScriptLog: S9SAI_NHT_arms_F_HPLT SAITO: Night OPS
- [0032.06] ScriptLog: S9SAI_SIG1_arms_M_HPLT SAITO: Signature 01
- [0032.06] ScriptLog: S9SAI_SIG2_arms_M_HPLT SAITO: Signature 02
- [0032.06] ScriptLog: S9SAI_PHX_arms_M_HPLT SAITO: Phoenix
- [0032.06] ScriptLog: S9SAI_STD_arms_M_LPOW SAITO: Standard OPS
- [0032.06] ScriptLog: S9SAI_STD_arms_F_LPOW SAITO: Standard OPS
- [0032.06] ScriptLog: S9SAI_CAMO_arms_M_LPOW SAITO: Stalker Camo
- [0032.06] ScriptLog: S9SAI_CAMO_arms_F_LPOW SAITO: Stalker Camo
- [0032.06] ScriptLog: S9SAI_NHT_arms_M_LPOW SAITO: Night OPS
- [0032.06] ScriptLog: S9SAI_NHT_arms_F_LPOW SAITO: Night OPS
- [0032.06] ScriptLog: S9SAI_SIG1_arms_M_LPOW SAITO: Signature 01
- [0032.06] ScriptLog: S9SAI_SIG2_arms_M_LPOW SAITO: Signature 02
- [0032.06] ScriptLog: S9SAI_PHX_arms_M_LPOW SAITO: Phoenix
- [0032.06] ScriptLog: S9SAI_STD_arms_M_MPOW SAITO: Standard OPS
- [0032.06] ScriptLog: S9SAI_STD_arms_F_MPOW SAITO: Standard OPS
- [0032.06] ScriptLog: S9SAI_CAMO_arms_M_MPOW SAITO: Stalker Camo
- [0032.06] ScriptLog: S9SAI_CAMO_arms_F_MPOW SAITO: Stalker Camo
- [0032.06] ScriptLog: S9SAI_NHT_arms_M_MPOW SAITO: Night OPS
- [0032.06] ScriptLog: S9SAI_NHT_arms_F_MPOW SAITO: Night OPS
- [0032.06] ScriptLog: S9SAI_SIG1_arms_M_MPOW SAITO: Signature 01
- [0032.06] ScriptLog: S9SAI_SIG2_arms_M_MPOW SAITO: Signature 02
- [0032.06] ScriptLog: S9SAI_PHX_arms_M_MPOW SAITO: Phoenix
- [0032.06] ScriptLog: S9SAI_STD_arms_M_HPOW SAITO: Standard OPS
- [0032.06] ScriptLog: S9SAI_STD_arms_F_HPOW SAITO: Standard OPS
- [0032.06] ScriptLog: S9SAI_CAMO_arms_M_HPOW SAITO: Stalker Camo
- [0032.06] ScriptLog: S9SAI_CAMO_arms_F_HPOW SAITO: Stalker Camo
- [0032.06] ScriptLog: S9SAI_NHT_arms_M_HPOW SAITO: Night OPS
- [0032.06] ScriptLog: S9SAI_NHT_arms_F_HPOW SAITO: Night OPS
- [0032.06] ScriptLog: S9SAI_SIG1_arms_M_HPOW SAITO: Signature 01
- [0032.06] ScriptLog: S9SAI_SIG2_arms_M_HPOW SAITO: Signature 02
- [0032.06] ScriptLog: S9SAI_PHX_arms_M_HPOW SAITO: Phoenix
- [0032.06] ScriptLog: S9_blankarms_KA_M Blank Arms
- [0032.06] ScriptLog: S9_blankarms_KA_F Blank Arms
- [0032.06] ScriptLog: S9_blankarms_LP_M Blank Arms
- [0032.06] ScriptLog: S9_blankarms_LP_F Blank Arms
- [0032.06] ScriptLog: S9_blankarms_MP_M Blank Arms
- [0032.06] ScriptLog: S9_blankarms_MP_F Blank Arms
- [0032.06] ScriptLog: S9_blankarms_HP_M Blank Arms
- [0032.06] ScriptLog: S9_blankarms_HP_F Blank Arms
- [0032.06] ScriptLog: S9_blankarms_LPA_M Blank Arms
- [0032.06] ScriptLog: S9_blankarms_LPA_F Blank Arms
- [0032.06] ScriptLog: S9_blankarms_MPA_M Blank Arms
- [0032.06] ScriptLog: S9_blankarms_MPA_F Blank Arms
- [0032.06] ScriptLog: S9_blankarms_HPA_M Blank Arms
- [0032.06] ScriptLog: S9_blankarms_HPA_F Blank Arms
- [0032.06] ScriptLog: CX_DoomGuy_Legs_KV Praetor Legs
- [0032.06] ScriptLog: CX_DoomGuy_Legs_LPA Praetor Legs
- [0032.06] ScriptLog: CX_DoomGuy_Legs_MPA Praetor Legs
- [0032.06] ScriptLog: CX_DoomGuy_Legs_HPA Praetor Legs
- [0032.06] ScriptLog: CX_DoomGuy_Legs_LPWRA Praetor Legs
- [0032.06] ScriptLog: CX_DoomGuy_Legs_MPWRA Praetor Legs
- [0032.06] ScriptLog: CX_DoomGuy_Legs_HPWRA Praetor Legs
- [0032.06] ScriptLog: CX_DoomGuy_Legs_NoBelt_KV Praetor Legs No Belt
- [0032.06] ScriptLog: CX_DoomGuy_Legs_NoBelt_LPA Praetor Legs No Belt
- [0032.06] ScriptLog: CX_DoomGuy_Legs_NoBelt_MPA Praetor Legs No Belt
- [0032.06] ScriptLog: CX_DoomGuy_Legs_NoBelt_HPA Praetor Legs No Belt
- [0032.06] ScriptLog: CX_DoomGuy_Legs_NoBelt_LPWRA Praetor Legs No Belt
- [0032.06] ScriptLog: CX_DoomGuy_Legs_NoBelt_MPWRA Praetor Legs No Belt
- [0032.06] ScriptLog: CX_DoomGuy_Legs_NoBelt_HPWRA Praetor Legs No Belt
- [0032.06] ScriptLog: CX_DoomChick_Legs_KV Praetor Legs
- [0032.06] ScriptLog: CX_DoomChick_Legs_LPA Praetor Legs
- [0032.06] ScriptLog: CX_DoomChick_Legs_MPA Praetor Legs
- [0032.06] ScriptLog: CX_DoomChick_Legs_HPA Praetor Legs
- [0032.06] ScriptLog: CX_DoomChick_Legs_LPWRA Praetor Legs
- [0032.06] ScriptLog: CX_DoomChick_Legs_MPWRA Praetor Legs
- [0032.06] ScriptLog: CX_DoomChick_Legs_HPWRA Praetor Legs
- [0032.06] ScriptLog: CX_DoomChick_Legs_NoBelt_KV Praetor Legs No Belt
- [0032.06] ScriptLog: CX_DoomChick_Legs_NoBelt_LPA Praetor Legs No Belt
- [0032.06] ScriptLog: CX_DoomChick_Legs_NoBelt_MPA Praetor Legs No Belt
- [0032.06] ScriptLog: CX_DoomChick_Legs_NoBelt_HPA Praetor Legs No Belt
- [0032.06] ScriptLog: CX_DoomChick_Legs_NoBelt_LPWRA Praetor Legs No Belt
- [0032.06] ScriptLog: CX_DoomChick_Legs_NoBelt_MPWRA Praetor Legs No Belt
- [0032.06] ScriptLog: CX_DoomChick_Legs_NoBelt_HPWRA Praetor Legs No Belt
- [0032.06] ScriptLog: MrK_EmptyLeg_KDay0_M No Legs
- [0032.06] ScriptLog: MrK_EmptyLeg_KDay0_F No Legs
- [0032.06] ScriptLog: MrK_EmptyLeg_LA_M No Legs
- [0032.06] ScriptLog: MrK_EmptyLeg_LA_F No Legs
- [0032.06] ScriptLog: MrK_EmptyLeg_LA2_M No Legs
- [0032.06] ScriptLog: MrK_EmptyLeg_LA2_F No Legs
- [0032.06] ScriptLog: MrK_EmptyLeg_HA_M No Legs
- [0032.06] ScriptLog: MrK_EmptyLeg_HA_F No Legs
- [0032.06] ScriptLog: MrK_EmptyLeg_HA2_M No Legs
- [0032.06] ScriptLog: MrK_EmptyLeg_HA2_F No Legs
- [0032.06] ScriptLog: MrK_EmptyLeg_MA_M No Legs
- [0032.06] ScriptLog: MrK_EmptyLeg_MA_F No Legs
- [0032.06] ScriptLog: S9SAI_STD_legs_M_KEV SAITO: Standard OPS
- [0032.06] ScriptLog: S9SAI_STD_legs_F_KEV SAITO: Standard OPS
- [0032.06] ScriptLog: S9SAI_CAMO_legs_M_KEV SAITO: Stalker Camo
- [0032.06] ScriptLog: S9SAI_CAMO_legs_F_KEV SAITO: Stalker Camo
- [0032.06] ScriptLog: S9SAI_NHT_legs_M_KEV SAITO: Night OPS
- [0032.06] ScriptLog: S9SAI_NHT_legs_F_KEV SAITO: Night OPS
- [0032.06] ScriptLog: S9SAI_SIG1_legs_M_KEV SAITO: Signature 01
- [0032.06] ScriptLog: S9SAI_SIG2_legs_M_KEV SAITO: Signature 02
- [0032.06] ScriptLog: S9SAI_STD_legs_M_LPLT SAITO: Standard OPS
- [0032.06] ScriptLog: S9SAI_STD_legs_F_LPLT SAITO: Standard OPS
- [0032.06] ScriptLog: S9SAI_CAMO_legs_M_LPLT SAITO: Stalker Camo
- [0032.06] ScriptLog: S9SAI_CAMO_legs_F_LPLT SAITO: Stalker Camo
- [0032.06] ScriptLog: S9SAI_NHT_legs_M_LPLT SAITO: Night OPS
- [0032.06] ScriptLog: S9SAI_NHT_legs_F_LPLT SAITO: Night OPS
- [0032.06] ScriptLog: S9SAI_SIG1_legs_M_LPLT SAITO: Signature 01
- [0032.06] ScriptLog: S9SAI_SIG2_legs_M_LPLT SAITO: Signature 02
- [0032.06] ScriptLog: S9SAI_STD_legs_M_MPLT SAITO: Standard OPS
- [0032.06] ScriptLog: S9SAI_STD_legs_F_MPLT SAITO: Standard OPS
- [0032.06] ScriptLog: S9SAI_CAMO_legs_M_MPLT SAITO: Stalker Camo
- [0032.06] ScriptLog: S9SAI_CAMO_legs_F_MPLT SAITO: Stalker Camo
- [0032.06] ScriptLog: S9SAI_NHT_legs_M_MPLT SAITO: Night OPS
- [0032.06] ScriptLog: S9SAI_NHT_legs_F_MPLT SAITO: Night OPS
- [0032.06] ScriptLog: S9SAI_SIG1_legs_M_MPLT SAITO: Signature 01
- [0032.06] ScriptLog: S9SAI_SIG2_legs_M_MPLT SAITO: Signature 02
- [0032.06] ScriptLog: S9SAI_STD_legs_M_HPLT SAITO: Standard OPS
- [0032.06] ScriptLog: S9SAI_STD_legs_F_HPLT SAITO: Standard OPS
- [0032.06] ScriptLog: S9SAI_CAMO_legs_M_HPLT SAITO: Stalker Camo
- [0032.06] ScriptLog: S9SAI_CAMO_legs_F_HPLT SAITO: Stalker Camo
- [0032.06] ScriptLog: S9SAI_NHT_legs_M_HPLT SAITO: Night OPS
- [0032.06] ScriptLog: S9SAI_NHT_legs_F_HPLT SAITO: Night OPS
- [0032.06] ScriptLog: S9SAI_SIG1_legs_M_HPLT SAITO: Signature 01
- [0032.06] ScriptLog: S9SAI_SIG2_legs_M_HPLT SAITO: Signature 02
- [0032.06] ScriptLog: S9SAI_STD_legs_M_LPOW SAITO: Standard OPS
- [0032.06] ScriptLog: S9SAI_STD_legs_F_LPOW SAITO: Standard OPS
- [0032.06] ScriptLog: S9SAI_CAMO_legs_M_LPOW SAITO: Stalker Camo
- [0032.06] ScriptLog: S9SAI_CAMO_legs_F_LPOW SAITO: Stalker Camo
- [0032.06] ScriptLog: S9SAI_NHT_legs_M_LPOW SAITO: Night OPS
- [0032.06] ScriptLog: S9SAI_NHT_legs_F_LPOW SAITO: Night OPS
- [0032.06] ScriptLog: S9SAI_SIG1_legs_M_LPOW SAITO: Signature 01
- [0032.06] ScriptLog: S9SAI_SIG2_legs_M_LPOW SAITO: Signature 02
- [0032.06] ScriptLog: S9SAI_STD_legs_M_MPOW SAITO: Standard OPS
- [0032.06] ScriptLog: S9SAI_STD_legs_F_MPOW SAITO: Standard OPS
- [0032.06] ScriptLog: S9SAI_CAMO_legs_M_MPOW SAITO: Stalker Camo
- [0032.06] ScriptLog: S9SAI_CAMO_legs_F_MPOW SAITO: Stalker Camo
- [0032.06] ScriptLog: S9SAI_NHT_legs_M_MPOW SAITO: Night OPS
- [0032.06] ScriptLog: S9SAI_NHT_legs_F_MPOW SAITO: Night OPS
- [0032.06] ScriptLog: S9SAI_SIG1_legs_M_MPOW SAITO: Signature 01
- [0032.06] ScriptLog: S9SAI_SIG2_legs_M_MPOW SAITO: Signature 02
- [0032.06] ScriptLog: S9SAI_STD_legs_M_HPOW SAITO: Standard OPS
- [0032.06] ScriptLog: S9SAI_STD_legs_F_HPOW SAITO: Standard OPS
- [0032.06] ScriptLog: S9SAI_CAMO_legs_M_HPOW SAITO: Stalker Camo
- [0032.06] ScriptLog: S9SAI_CAMO_legs_F_HPOW SAITO: Stalker Camo
- [0032.06] ScriptLog: S9SAI_NHT_legs_M_HPOW SAITO: Night OPS
- [0032.06] ScriptLog: S9SAI_NHT_legs_F_HPOW SAITO: Night OPS
- [0032.06] ScriptLog: S9SAI_SIG1_legs_M_HPOW SAITO: Signature 01
- [0032.06] ScriptLog: S9SAI_SIG2_legs_M_HPOW SAITO: Signature 02
- [0032.06] ScriptLog: S9_blanklegs_KA_M Blank Legs
- [0032.06] ScriptLog: S9_blanklegs_KA_F Blank Legs
- [0032.06] ScriptLog: S9_blanklegs_LP_M Blank Legs
- [0032.06] ScriptLog: S9_blanklegs_LP_F Blank Legs
- [0032.06] ScriptLog: S9_blanklegs_MP_M Blank Legs
- [0032.06] ScriptLog: S9_blanklegs_MP_F Blank Legs
- [0032.06] ScriptLog: S9_blanklegs_HP_M Blank Legs
- [0032.06] ScriptLog: S9_blanklegs_HP_F Blank Legs
- [0032.06] ScriptLog: S9_blanklegs_LPA_M Blank Legs
- [0032.06] ScriptLog: S9_blanklegs_LPA_F Blank Legs
- [0032.06] ScriptLog: S9_blanklegs_MPA_M Blank Legs
- [0032.06] ScriptLog: S9_blanklegs_MPA_F Blank Legs
- [0032.06] ScriptLog: S9_blanklegs_HPA_M Blank Legs
- [0032.06] ScriptLog: S9_blanklegs_HPA_F Blank Legs
- [0032.06] ScriptLog: odst_legs_CNV ODST Standard
- [0032.06] ScriptLog: odst_legs_LPL ODST Standard
- [0032.06] ScriptLog: odst_legs_MPL ODST Standard
- [0032.06] ScriptLog: odst_legs_HPL ODST Standard
- [0032.06] ScriptLog: odst_legs_LPW ODST Standard
- [0032.06] ScriptLog: odst_legs_MPW ODST Standard
- [0032.06] ScriptLog: odst_legs_HPW ODST Standard
- [0032.06] ScriptLog: odst_legs_CNV_f ODST Standard
- [0032.06] ScriptLog: odst_legs_LPL_f ODST Standard
- [0032.06] ScriptLog: odst_legs_MPL_f ODST Standard
- [0032.06] ScriptLog: odst_legs_HPL_f ODST Standard
- [0032.06] ScriptLog: odst_legs_LPW_f ODST Standard
- [0032.06] ScriptLog: odst_legs_MPW_f ODST Standard
- [0032.06] ScriptLog: odst_legs_HPW_f ODST Standard
- [0032.06] ScriptLog: ODST_legs_color_CNV ODST (Colored)
- [0032.06] ScriptLog: ODST_legs_color_LPL ODST (Colored)
- [0032.06] ScriptLog: ODST_legs_color_MPL ODST (Colored)
- [0032.06] ScriptLog: ODST_legs_color_HPL ODST (Colored)
- [0032.06] ScriptLog: ODST_legs_color_LPW ODST (Colored)
- [0032.06] ScriptLog: ODST_legs_color_MPW ODST (Colored)
- [0032.06] ScriptLog: ODST_legs_color_HPW ODST (Colored)
- [0032.06] ScriptLog: ODST_legs_color_CNV_f ODST (Colored)
- [0032.06] ScriptLog: ODST_legs_color_LPL_f ODST (Colored)
- [0032.06] ScriptLog: ODST_legs_color_MPL_f ODST (Colored)
- [0032.06] ScriptLog: ODST_legs_color_HPL_f ODST (Colored)
- [0032.06] ScriptLog: ODST_legs_color_LPW_f ODST (Colored)
- [0032.06] ScriptLog: ODST_legs_color_MPW_f ODST (Colored)
- [0032.06] ScriptLog: ODST_legs_color_HPW_f ODST (Colored)
- [0032.06] ScriptLog: ODST_legs_stripe_CNV ODST Stripe
- [0032.06] ScriptLog: ODST_legs_stripe_LPL ODST Stripe
- [0032.06] ScriptLog: ODST_legs_stripe_MPL ODST Stripe
- [0032.06] ScriptLog: ODST_legs_stripe_HPL ODST Stripe
- [0032.06] ScriptLog: ODST_legs_stripe_LPW ODST Stripe
- [0032.06] ScriptLog: ODST_legs_stripe_MPW ODST Stripe
- [0032.06] ScriptLog: ODST_legs_stripe_HPW ODST Stripe
- [0032.06] ScriptLog: ODST_legs_stripe_CNV_f ODST Stripe
- [0032.06] ScriptLog: ODST_legs_stripe_LPL_f ODST Stripe
- [0032.06] ScriptLog: ODST_legs_stripe_MPL_f ODST Stripe
- [0032.06] ScriptLog: ODST_legs_stripe_HPL_f ODST Stripe
- [0032.06] ScriptLog: ODST_legs_stripe_LPW_f ODST Stripe
- [0032.06] ScriptLog: ODST_legs_stripe_MPW_f ODST Stripe
- [0032.06] ScriptLog: ODST_legs_stripe_HPW_f ODST Stripe
- [0032.07] ScriptLog: CNV_WotC_RPR_MGSV_Boss_SneakingSuit_Open_Legs_Bare_F Boss' Sneaking Suit - Legs [Open][Bare]
- [0032.07] ScriptLog: MPL_WotC_RPR_MGSV_Boss_SneakingSuit_Open_Legs_Bare_F Boss' Sneaking Suit - Legs [Open][Bare]
- [0032.07] ScriptLog: MPW_WotC_RPR_MGSV_Boss_SneakingSuit_Open_Legs_Bare_F Boss' Sneaking Suit - Legs [Open][Bare]
- [0032.07] ScriptLog: CNV_WotC_RPR_MGSV_Boss_SneakingSuit_Open_Legs_All_F Boss' Sneaking Suit - Legs [Open]
- [0032.07] ScriptLog: MPL_WotC_RPR_MGSV_Boss_SneakingSuit_Open_Legs_All_F Boss' Sneaking Suit - Legs [Open]
- [0032.07] ScriptLog: MPW_WotC_RPR_MGSV_Boss_SneakingSuit_Open_Legs_All_F Boss' Sneaking Suit - Legs [Open]
- [0032.07] ScriptLog: CNV_WotC_SKR_MGSV_Boss_SneakingSuit_Open_Legs_Bare_F Boss' Sneaking Suit - Legs [Open][Bare]
- [0032.07] ScriptLog: MPL_WotC_SKR_MGSV_Boss_SneakingSuit_Open_Legs_Bare_F Boss' Sneaking Suit - Legs [Open][Bare]
- [0032.07] ScriptLog: MPW_WotC_SKR_MGSV_Boss_SneakingSuit_Open_Legs_Bare_F Boss' Sneaking Suit - Legs [Open][Bare]
- [0032.07] ScriptLog: CNV_WotC_SKR_MGSV_Boss_SneakingSuit_Open_Legs_All_F Boss' Sneaking Suit - Legs [Open]
- [0032.07] ScriptLog: MPL_WotC_SKR_MGSV_Boss_SneakingSuit_Open_Legs_All_F Boss' Sneaking Suit - Legs [Open]
- [0032.07] ScriptLog: MPW_WotC_SKR_MGSV_Boss_SneakingSuit_Open_Legs_All_F Boss' Sneaking Suit - Legs [Open]
- [0032.07] ScriptLog: CNV_WotC_TMP_MGSV_Boss_SneakingSuit_Open_Legs_Bare_F Boss' Sneaking Suit - Legs [Open][Bare]
- [0032.07] ScriptLog: MPL_WotC_TMP_MGSV_Boss_SneakingSuit_Open_Legs_Bare_F Boss' Sneaking Suit - Legs [Open][Bare]
- [0032.07] ScriptLog: MPW_WotC_TMP_MGSV_Boss_SneakingSuit_Open_Legs_Bare_F Boss' Sneaking Suit - Legs [Open][Bare]
- [0032.07] ScriptLog: CNV_WotC_TMP_MGSV_Boss_SneakingSuit_Open_Legs_All_F Boss' Sneaking Suit - Legs [Open]
- [0032.07] ScriptLog: MPL_WotC_TMP_MGSV_Boss_SneakingSuit_Open_Legs_All_F Boss' Sneaking Suit - Legs [Open]
- [0032.07] ScriptLog: MPW_WotC_TMP_MGSV_Boss_SneakingSuit_Open_Legs_All_F Boss' Sneaking Suit - Legs [Open]
- [0032.07] ScriptLog: CNV_WotC_SLD_MGSV_Boss_SneakingSuit_Open_Legs_Bare_F Boss' Sneaking Suit - Legs [Open][Bare]
- [0032.07] ScriptLog: LPL_WotC_SLD_MGSV_Boss_SneakingSuit_Open_Legs_Bare_F Boss' Sneaking Suit - Legs [Open][Bare]
- [0032.07] ScriptLog: MPL_WotC_SLD_MGSV_Boss_SneakingSuit_Open_Legs_Bare_F Boss' Sneaking Suit - Legs [Open][Bare]
- [0032.07] ScriptLog: HPL_WotC_SLD_MGSV_Boss_SneakingSuit_Open_Legs_Bare_F Boss' Sneaking Suit - Legs [Open][Bare]
- [0032.07] ScriptLog: LPW_WotC_SLD_MGSV_Boss_SneakingSuit_Open_Legs_Bare_F Boss' Sneaking Suit - Legs [Open][Bare]
- [0032.07] ScriptLog: MPW_WotC_SLD_MGSV_Boss_SneakingSuit_Open_Legs_Bare_F Boss' Sneaking Suit - Legs [Open][Bare]
- [0032.07] ScriptLog: CNV_WotC_SLD_MGSV_Boss_SneakingSuit_Open_Legs_All_F Boss' Sneaking Suit - Legs [Open]
- [0032.07] ScriptLog: CNV_WotC_SLD_MGSV_Boss_SneakingSuit_Open_Legs_All_F Boss' Sneaking Suit - Legs [Open]
- [0032.07] ScriptLog: LPL_WotC_SLD_MGSV_Boss_SneakingSuit_Open_Legs_All_F Boss' Sneaking Suit - Legs [Open]
- [0032.07] ScriptLog: MPL_WotC_SLD_MGSV_Boss_SneakingSuit_Open_Legs_All_F Boss' Sneaking Suit - Legs [Open]
- [0032.07] ScriptLog: HPL_WotC_SLD_MGSV_Boss_SneakingSuit_Open_Legs_All_F Boss' Sneaking Suit - Legs [Open]
- [0032.07] ScriptLog: LPW_WotC_SLD_MGSV_Boss_SneakingSuit_Open_Legs_All_F Boss' Sneaking Suit - Legs [Open]
- [0032.07] ScriptLog: MPW_WotC_SLD_MGSV_Boss_SneakingSuit_Open_Legs_All_F Boss' Sneaking Suit - Legs [Open]
- [0032.07] ScriptLog: HPW_WotC_SLD_MGSV_Boss_SneakingSuit_Open_Legs_All_F Boss' Sneaking Suit - Legs [Open]
- [0035.41] Warning: Warning, The Outer object (Package SulzDevXPACK.Cubes) for 'SulzDevXPACK.Cubes.PlayaSunriseFixed' couldn't be loaded [while loading package SulzDevXPACK]: Invalid linker index [couldn't load Package SulzDevXPACK.Cubes]?
- [0035.41] Warning: Warning, Failed to load 'TextureCube SulzDevXPACK.Cubes.PlayaSunriseFixed': Failed to find object 'TextureCube SulzDevXPACK.Cubes.PlayaSunriseFixed'
- [0035.48] Log: Working around XDK XAudio2 regression: TRUE
- [0035.50] Log: Wwise(R) SDK Version 2016.1.6 Build 5926. Copyright (c) 2006-2012 Audiokinetic Inc. / All Rights Reserved.
- [0038.41] Log: Using D3D11 adapter: AMD Radeon R9 200 Series
- [0038.65] Log: NVAPI Error Couldn't initialize or not an Nvidia card:
- [0038.65] Log: Detected 1 AMD/Ati GPUs for rendering
- [0038.83] Log: MMDevice Endpoint 0: "Realtek Digital Output (Realtek High Definition Audio)" ({0.0.0.00000000}.{11ae2985-a7ca-4138-90bc-5bfc9c7045c6})
- [0038.83] Log: MMDevice Endpoint 1: "Speakers (Realtek High Definition Audio)" ({0.0.0.00000000}.{a41b0da3-3f95-4fa1-93f5-0b3937805a02}) (DEFAULT)
- [0038.88] Log: ###### OnlineEventMgr waited 0.00 seconds for saves to complete
- [0038.88] Log: LoadMap: XComShell_Tundra?Name=Player?Team=255
- [0041.14] Log: Setting Game Info for World (0x2d359180) 'XComShell_Tundra.TheWorld:PersistentLevel.WorldInfo_0'
- [0041.14] Log: Game class is 'XComShell'
- [0041.14] Log: Set Game Info as (0x2bd66b00) 'XComShell_Tundra.TheWorld:PersistentLevel.XComShell_0'
- [0041.30] Log: Bringing World XComShell_Tundra.TheWorld up for play (0) at 2018.04.14-22.02.29
- [0041.35] Log: Bringing up level for play took: 0.210740
- [0043.14] ScriptLog: SavedOptions Length: 0
- [0043.14] ScriptLog: SavedNCEItems Length: 0
- [0043.14] ScriptLog: SavedEpigeneticsItems Length: 0
- [0043.14] ScriptLog: RedFogChangeRanges Length: 0
- [0043.14] ScriptLog: StatChangesRanges Length: 0
- [0043.14] ScriptLog: SavedRedFogTypes Length: 0
- [0043.14] ScriptLog: Number of NCE Stat Modifirers: 0
- [0043.14] Second Wave Plus: Starting New Campaign , NCE : False
- [0043.14] Second Wave Plus: Starting New Campaign: True
- [0043.14] Second Wave Plus: Starting New Campaign: True
- [0043.14] Second Wave Plus: Starting New Campaign: True
- [0043.14] Second Wave Plus: Starting New Campaign: True
- [0043.14] Second Wave Plus: Starting New Campaign: True
- [0043.14] Second Wave Plus: Starting New Campaign: True
- [0043.14] Second Wave Plus: Starting New Campaign: True
- [0043.14] Second Wave Plus: Starting New Campaign: True
- [0043.14] Second Wave Plus: Starting New Campaign: True
- [0043.14] Second Wave Plus: Starting New Campaign: True
- [0043.14] Second Wave Plus: Starting New Campaign: True
- [0043.14] Second Wave Plus: Starting New Campaign: True
- [0043.14] Second Wave Plus: Starting New Campaign: False
- [0043.14] Second Wave Plus: Starting New Campaign: False
- [0043.14] Second Wave Plus: Starting New Campaign: False
- [0043.14] Second Wave Plus: Starting New Campaign: False
- [0043.14] Second Wave Plus: Starting New Campaign: False
- [0043.14] Second Wave Plus: Starting New Campaign: False
- [0043.14] Second Wave Plus: Starting New Campaign: False
- [0043.14] Second Wave Plus: Starting New Campaign: False
- [0043.14] Second Wave Plus: Starting New Campaign: False
- [0043.14] Second Wave Plus: Starting New Campaign: False
- [0043.14] Second Wave Plus: Starting New Campaign: False
- [0043.14] Second Wave Plus: Starting New Campaign: False
- [0043.14] Second Wave Plus: Starting New Campaign: False
- [0043.14] Second Wave Plus: Starting New Campaign: False
- [0043.14] Second Wave Plus: Starting New Campaign: False
- [0043.14] Second Wave Plus: Starting New Campaign: False
- [0043.14] Second Wave Plus: Starting New Campaign: False
- [0043.14] Second Wave Plus: Starting New Campaign: False
- [0043.14] Second Wave Plus: Starting New Campaign: False
- [0043.14] Second Wave Plus: Starting New Campaign: False
- [0043.14] Second Wave Plus: Starting New Campaign: False
- [0043.14] Second Wave Plus: Starting New Campaign: False
- [0043.14] Second Wave Plus: Starting New Campaign: False
- [0043.14] Second Wave Plus: Starting New Campaign: True
- [0043.14] Second Wave Plus: Starting New Campaign: True
- [0043.14] Second Wave Plus: Starting New Campaign: True
- [0043.14] Second Wave Plus: Starting New Campaign: True
- [0043.14] Second Wave Plus: Starting New Campaign: True
- [0043.14] Second Wave Plus: Starting New Campaign: True
- [0043.14] Second Wave Plus: Starting New Campaign: True
- [0043.14] Second Wave Plus: Starting New Campaign: True
- [0043.14] Second Wave Plus: Starting New Campaign: True
- [0043.14] Second Wave Plus: Starting New Campaign: True
- [0043.14] Second Wave Plus: Starting New Campaign: False
- [0043.14] Second Wave Plus: Starting New Campaign: False
- [0043.14] Second Wave Plus: Starting New Campaign: False
- [0043.14] Second Wave Plus: Starting New Campaign: True
- [0043.14] Second Wave Plus: Starting New Campaign: True
- [0043.14] Second Wave Plus: Starting New Campaign: True
- [0043.14] Second Wave Plus: Starting New Campaign
- [0043.34] Warning: Redscreen: ERROR: UXComParcelManager::GetValidPlotsForMission - Excluding Plot Map: 'Plot_Multiplayer_Test', Unable to find associated package.
- [0043.47] Log: ########### Finished loading level: 4.596118 seconds
- [0043.87] Log: Movie Started Event: 1080_X2_2KFXS_Logos
- [0049.46] Log: Initializing Engine Completed
- [0049.46] Log: Movie Finished Event: X2_2KFXS_Logos, 5.593682, 0.000000
- [0069.33] Log: >>>>>>>>>>>>>> Initial startup: 69.33s <<<<<<<<<<<<<<<
- [0070.10] Warning: Attempting to detach NULL component from SkeletalMeshComponent_12
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- [0070.89] EUAimRoll: Ability patched: StandardShot
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- [0070.89] EUAimRoll: AbilityToHitOwnerOnMissCalc patched
- [0070.89] EUAimRoll: All abilities patched
- [0070.89] EUAimRoll: AbilityToHitCalc_Melee patched
- [0070.89] ScriptLog: Altering templates to add vision modifier...
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- [0070.94] ScriptLog: Buffing detection range of AdvShieldBearerMP
- [0070.94] ScriptLog: Buffing detection range of AdvMEC_MP
- [0070.94] ScriptLog: Buffing detection range of AdvPurifierMP
- [0070.94] ScriptLog: Buffing detection range of AdvPriestMP
- [0070.94] ScriptLog: Buffing detection range of SectoidMP
- [0070.94] ScriptLog: Buffing detection range of FacelessMP
- [0070.94] ScriptLog: Buffing detection range of ViperMP
- [0070.94] ScriptLog: Buffing detection range of MutonMP
- [0070.94] ScriptLog: Buffing detection range of CyberusMP
- [0070.94] ScriptLog: Buffing detection range of BerserkerMP
- [0070.94] ScriptLog: Buffing detection range of ArchonMP
- [0070.94] ScriptLog: Buffing detection range of ChryssalidMP
- [0070.94] ScriptLog: Buffing detection range of AndromedonMP
- [0070.94] ScriptLog: Buffing detection range of SectopodMP
- [0070.94] ScriptLog: Buffing detection range of GatekeeperMP
- [0070.94] ScriptLog: Buffing detection range of SpectreMP
- [0070.94] ScriptLog: Buffing detection range of PsiZombieMP
- [0070.94] ScriptLog: Buffing detection range of PsiZombieHumanMP
- [0070.94] ScriptLog: Buffing detection range of AndromedonRobotMP
- [0070.94] ScriptLog: Buffing detection range of ShadowbindUnitMP
- [0070.94] ScriptLog: Buffing detection range of BerserkerQueen
- [0070.94] ScriptLog: Buffing detection range of ArchonKing
- [0070.94] ScriptLog: Buffing detection range of ViperKing
- [0070.94] ScriptLog: Buffing detection range of ViperNeonate
- [0070.94] ScriptLog: Buffing detection range of NestCentral
- [0070.94] ScriptLog: Buffing detection range of SparkSoldier
- [0070.94] ScriptLog: Buffing detection range of LostTowersSpark
- [0070.94] ScriptLog: Buffing detection range of FeralMEC_M1
- [0070.94] ScriptLog: Buffing detection range of Sectopod_Markov
- [0070.94] ScriptLog: Buffing detection range of LostTowersTurretM1
- [0070.94] ScriptLog: Buffing detection range of LostTowersShen
- [0070.94] ScriptLog: Buffing detection range of ReaperAgent
- [0070.94] ScriptLog: Buffing detection range of ReaperAgent_M2
- [0070.94] ScriptLog: Buffing detection range of ReaperAgent_M3
- [0070.94] ScriptLog: Buffing detection range of SkirmisherWarrior
- [0070.94] ScriptLog: Buffing detection range of SkirmisherWarrior_M2
- [0070.94] ScriptLog: Buffing detection range of SkirmisherWarrior_M3
- [0070.94] ScriptLog: Buffing detection range of TemplarDisciple
- [0070.94] ScriptLog: Buffing detection range of TemplarDisciple_M2
- [0070.94] ScriptLog: Buffing detection range of TemplarDisciple_M3
- [0070.94] ScriptLog: Buffing detection range of ResistanceSoldier
- [0070.94] ScriptLog: Buffing detection range of ResistanceSoldier_M2
- [0070.94] ScriptLog: Buffing detection range of ResistanceSoldier_M3
- [0070.94] ScriptLog: Buffing detection range of ResistanceOperative
- [0070.94] ScriptLog: Buffing detection range of ResistanceOperative_M2
- [0070.94] ScriptLog: Buffing detection range of ResistanceOperative_M3
- [0070.94] ScriptLog: Buffing detection range of AdvMedicM1
- [0070.94] ScriptLog: Buffing detection range of AdvMedicM2
- [0070.94] ScriptLog: Buffing detection range of AdvMedicM3
- [0070.97] ScriptLog: Buffing detection range of Soldier
- [0070.97] ScriptLog: Buffing detection range of TutorialCentral
- [0070.97] ScriptLog: Buffing detection range of HostileVIPCivilian
- [0070.97] ScriptLog: Buffing detection range of XComTurretM1
- [0070.97] ScriptLog: Buffing detection range of XComTurretM2
- [0070.97] ScriptLog: Buffing detection range of AdvCaptainM1
- [0070.97] ScriptLog: Buffing detection range of AdvCaptainM2
- [0070.97] ScriptLog: Buffing detection range of AdvCaptainM3
- [0070.97] ScriptLog: Buffing detection range of AdvMEC_M1
- [0070.97] ScriptLog: Buffing detection range of AdvMEC_M2
- [0070.97] ScriptLog: Buffing detection range of AdvPsiWitchM2
- [0070.97] ScriptLog: Buffing detection range of AdvPsiWitchM3
- [0070.97] ScriptLog: Buffing detection range of AdvShieldBearerM2
- [0070.97] ScriptLog: Buffing detection range of AdvShieldBearerM3
- [0070.97] ScriptLog: Buffing detection range of AdvStunLancerM1
- [0070.97] ScriptLog: Buffing detection range of AdvStunLancerM2
- [0070.97] ScriptLog: Buffing detection range of AdvStunLancerM3
- [0070.97] ScriptLog: Buffing detection range of AdvTrooperM1
- [0070.97] ScriptLog: Buffing detection range of AdvTrooperM2
- [0070.97] ScriptLog: Buffing detection range of AdvTrooperM3
- [0070.97] ScriptLog: Buffing detection range of AdvTurretM1
- [0070.97] ScriptLog: Buffing detection range of AdvTurretM2
- [0070.97] ScriptLog: Buffing detection range of AdvTurretM3
- [0070.97] ScriptLog: Buffing detection range of AdvShortTurretM1
- [0070.97] ScriptLog: Buffing detection range of AdvShortTurretM2
- [0070.97] ScriptLog: Buffing detection range of AdvShortTurretM3
- [0070.97] ScriptLog: Buffing detection range of AdvShortTurret
- [0070.97] ScriptLog: Buffing detection range of Andromedon
- [0070.97] ScriptLog: Buffing detection range of AndromedonRobot
- [0070.97] ScriptLog: Buffing detection range of Archon
- [0070.97] ScriptLog: Buffing detection range of Berserker
- [0070.97] ScriptLog: Buffing detection range of Chryssalid
- [0070.97] ScriptLog: Buffing detection range of Cyberus
- [0070.97] ScriptLog: Buffing detection range of Faceless
- [0070.97] ScriptLog: Buffing detection range of Gatekeeper
- [0070.97] ScriptLog: Buffing detection range of Muton
- [0070.97] ScriptLog: Buffing detection range of Sectoid
- [0070.97] ScriptLog: Buffing detection range of Sectopod
- [0070.97] ScriptLog: Buffing detection range of PrototypeSectopod
- [0070.97] ScriptLog: Buffing detection range of Viper
- [0070.97] ScriptLog: Buffing detection range of PsiZombie
- [0070.97] ScriptLog: Buffing detection range of PsiZombieHuman
- [0070.97] ScriptLog: Buffing detection range of TheLost
- [0070.97] ScriptLog: Buffing detection range of TheLostDasher
- [0070.97] ScriptLog: Buffing detection range of TheLostHowler
- [0070.97] ScriptLog: Buffing detection range of AdvCounterOpM1
- [0070.97] ScriptLog: Buffing detection range of AdvCounterOpM2
- [0070.97] ScriptLog: Buffing detection range of AdvCounterOpM3
- [0070.97] ScriptLog: Buffing detection range of AdvCounterOpCommanderM1
- [0070.97] ScriptLog: Buffing detection range of AdvCounterOpCommanderM2
- [0070.97] ScriptLog: Buffing detection range of AdvCounterOpCommanderM3
- [0070.97] ScriptLog: Buffing detection range of AdvGeneralM1
- [0070.97] ScriptLog: Buffing detection range of AdvGeneralM2
- [0070.97] ScriptLog: Buffing detection range of AdvGeneralM3
- [0070.97] ScriptLog: Buffing detection range of TestDummyPanic
- [0070.97] ScriptLog: Buffing detection range of ReaperSoldier
- [0070.97] ScriptLog: Buffing detection range of SkirmisherSoldier
- [0070.97] ScriptLog: Buffing detection range of TemplarSoldier
- [0070.97] ScriptLog: Buffing detection range of LostAndAbandonedElena
- [0070.97] ScriptLog: Buffing detection range of LostAndAbandonedMox
- [0070.97] ScriptLog: Buffing detection range of ChosenAssassin
- [0070.97] ScriptLog: Buffing detection range of ChosenAssassinM2
- [0070.97] ScriptLog: Buffing detection range of ChosenAssassinM3
- [0070.97] ScriptLog: Buffing detection range of ChosenAssassinM4
- [0070.97] ScriptLog: Buffing detection range of ChosenWarlock
- [0070.97] ScriptLog: Buffing detection range of ChosenWarlockM2
- [0070.97] ScriptLog: Buffing detection range of ChosenWarlockM3
- [0070.97] ScriptLog: Buffing detection range of ChosenWarlockM4
- [0070.97] ScriptLog: Buffing detection range of ChosenSniper
- [0070.97] ScriptLog: Buffing detection range of ChosenSniperM2
- [0070.97] ScriptLog: Buffing detection range of ChosenSniperM3
- [0070.97] ScriptLog: Buffing detection range of ChosenSniperM4
- [0070.97] ScriptLog: Buffing detection range of CivilianMilitia
- [0070.97] ScriptLog: Buffing detection range of CivilianMilitiaM2
- [0070.97] ScriptLog: Buffing detection range of CivilianMilitiaM3
- [0070.97] ScriptLog: Buffing detection range of VolunteerArmyMilitia
- [0070.97] ScriptLog: Buffing detection range of VolunteerArmyMilitiaM2
- [0070.97] ScriptLog: Buffing detection range of VolunteerArmyMilitiaM3
- [0070.97] ScriptLog: Buffing detection range of TheLostHP2
- [0070.97] ScriptLog: Buffing detection range of TheLostHP3
- [0070.97] ScriptLog: Buffing detection range of TheLostHP4
- [0070.97] ScriptLog: Buffing detection range of TheLostHP5
- [0070.97] ScriptLog: Buffing detection range of TheLostHP6
- [0070.97] ScriptLog: Buffing detection range of TheLostHP7
- [0070.97] ScriptLog: Buffing detection range of TheLostHP8
- [0070.97] ScriptLog: Buffing detection range of TheLostHP9
- [0070.97] ScriptLog: Buffing detection range of TheLostHP10
- [0070.97] ScriptLog: Buffing detection range of TheLostHP11
- [0070.97] ScriptLog: Buffing detection range of TheLostHP12
- [0070.97] ScriptLog: Buffing detection range of TheLostDasherHP2
- [0070.97] ScriptLog: Buffing detection range of TheLostDasherHP3
- [0070.97] ScriptLog: Buffing detection range of TheLostDasherHP4
- [0070.97] ScriptLog: Buffing detection range of TheLostDasherHP5
- [0070.97] ScriptLog: Buffing detection range of TheLostDasherHP6
- [0070.97] ScriptLog: Buffing detection range of TheLostDasherHP7
- [0070.97] ScriptLog: Buffing detection range of TheLostDasherHP8
- [0070.97] ScriptLog: Buffing detection range of TheLostDasherHP9
- [0070.97] ScriptLog: Buffing detection range of TheLostDasherHP10
- [0070.97] ScriptLog: Buffing detection range of TheLostDasherHP11
- [0070.97] ScriptLog: Buffing detection range of TheLostDasherHP12
- [0070.97] ScriptLog: Buffing detection range of TheLostDasherHP13
- [0070.97] ScriptLog: Buffing detection range of TheLostDasherHP14
- [0070.97] ScriptLog: Buffing detection range of TheLostDasherHP15
- [0070.97] ScriptLog: Buffing detection range of TheLostDasherHP16
- [0070.97] ScriptLog: Buffing detection range of TheLostDasherHP17
- [0070.97] ScriptLog: Buffing detection range of TheLostDasherHP18
- [0070.97] ScriptLog: Buffing detection range of TheLostDasherHP19
- [0070.97] ScriptLog: Buffing detection range of TheLostDasherHP20
- [0070.97] ScriptLog: Buffing detection range of TheLostDasherHP21
- [0070.97] ScriptLog: Buffing detection range of TheLostDasherHP22
- [0070.97] ScriptLog: Buffing detection range of TheLostHowlerHP4
- [0070.97] ScriptLog: Buffing detection range of TheLostHowlerHP5
- [0070.97] ScriptLog: Buffing detection range of TheLostHowlerHP6
- [0070.97] ScriptLog: Buffing detection range of TheLostHowlerHP7
- [0070.97] ScriptLog: Buffing detection range of TheLostHowlerHP8
- [0070.97] ScriptLog: Buffing detection range of TheLostHowlerHP9
- [0070.97] ScriptLog: Buffing detection range of TheLostHowlerHP10
- [0070.97] ScriptLog: Buffing detection range of TheLostHowlerHP11
- [0070.97] ScriptLog: Buffing detection range of TheLostHowlerHP12
- [0070.97] ScriptLog: Buffing detection range of TheLostHowlerHP13
- [0070.97] ScriptLog: Buffing detection range of TheLostHowlerHP14
- [0070.97] ScriptLog: Buffing detection range of TheLostHowlerHP15
- [0070.97] ScriptLog: Buffing detection range of TheLostHowlerHP16
- [0070.97] ScriptLog: Buffing detection range of TheLostHowlerHP17
- [0070.97] ScriptLog: Buffing detection range of TheLostHowlerHP18
- [0070.97] ScriptLog: Buffing detection range of TheLostHowlerHP19
- [0070.97] ScriptLog: Buffing detection range of TheLostHowlerHP20
- [0070.97] ScriptLog: Buffing detection range of TheLostHowlerHP21
- [0070.97] ScriptLog: Buffing detection range of TheLostHowlerHP22
- [0070.97] ScriptLog: Buffing detection range of SpectreM1
- [0070.97] ScriptLog: Buffing detection range of SpectreM2
- [0070.97] ScriptLog: Buffing detection range of ShadowbindUnit
- [0070.97] ScriptLog: Buffing detection range of ShadowbindUnitM2
- [0070.97] ScriptLog: Buffing detection range of AdvPurifierM1
- [0070.97] ScriptLog: Buffing detection range of AdvPurifierM2
- [0070.97] ScriptLog: Buffing detection range of AdvPurifierM3
- [0070.97] ScriptLog: Buffing detection range of AdvPriestM1
- [0070.97] ScriptLog: Buffing detection range of AdvPriestM2
- [0070.97] ScriptLog: Buffing detection range of AdvPriestM3
- [0070.97] ScriptLog: Buffing detection range of SpectralStunLancerM1
- [0070.97] ScriptLog: Buffing detection range of SpectralStunLancerM3
- [0070.97] ScriptLog: Buffing detection range of SpectralStunLancerM2
- [0070.97] ScriptLog: Buffing detection range of SpectralStunLancerM4
- [0070.97] ScriptLog: Buffing detection range of SpectralZombieM1
- [0070.97] ScriptLog: Buffing detection range of SpectralZombieM2
- [0070.97] ScriptLog: Buffing detection range of SpectralZombieM3
- [0070.97] ScriptLog: Buffing detection range of SpectralZombieM4
- [0070.97] ScriptLog: Buffing detection range of AdvTrooperMP
- [0070.97] ScriptLog: Buffing detection range of AdvCaptainMP
- [0070.97] ScriptLog: Buffing detection range of AdvStunLancerMP
- [0070.97] ScriptLog: Buffing detection range of AdvShieldBearerMP
- [0070.97] ScriptLog: Buffing detection range of AdvMEC_MP
- [0070.97] ScriptLog: Buffing detection range of AdvPurifierMP
- [0070.97] ScriptLog: Buffing detection range of AdvPriestMP
- [0070.97] ScriptLog: Buffing detection range of SectoidMP
- [0070.97] ScriptLog: Buffing detection range of FacelessMP
- [0070.97] ScriptLog: Buffing detection range of ViperMP
- [0070.97] ScriptLog: Buffing detection range of MutonMP
- [0070.97] ScriptLog: Buffing detection range of CyberusMP
- [0070.97] ScriptLog: Buffing detection range of BerserkerMP
- [0070.97] ScriptLog: Buffing detection range of ArchonMP
- [0070.97] ScriptLog: Buffing detection range of ChryssalidMP
- [0070.97] ScriptLog: Buffing detection range of AndromedonMP
- [0070.97] ScriptLog: Buffing detection range of SectopodMP
- [0070.97] ScriptLog: Buffing detection range of GatekeeperMP
- [0070.97] ScriptLog: Buffing detection range of SpectreMP
- [0070.97] ScriptLog: Buffing detection range of PsiZombieMP
- [0070.97] ScriptLog: Buffing detection range of PsiZombieHumanMP
- [0070.97] ScriptLog: Buffing detection range of AndromedonRobotMP
- [0070.97] ScriptLog: Buffing detection range of ShadowbindUnitMP
- [0070.97] ScriptLog: Buffing detection range of BerserkerQueen
- [0070.97] ScriptLog: Buffing detection range of ArchonKing
- [0070.97] ScriptLog: Buffing detection range of ViperKing
- [0070.97] ScriptLog: Buffing detection range of ViperNeonate
- [0070.97] ScriptLog: Buffing detection range of NestCentral
- [0070.97] ScriptLog: Buffing detection range of SparkSoldier
- [0070.97] ScriptLog: Buffing detection range of LostTowersSpark
- [0070.97] ScriptLog: Buffing detection range of FeralMEC_M1
- [0070.97] ScriptLog: Buffing detection range of Sectopod_Markov
- [0070.97] ScriptLog: Buffing detection range of LostTowersTurretM1
- [0070.97] ScriptLog: Buffing detection range of LostTowersShen
- [0070.97] ScriptLog: Buffing detection range of ReaperAgent
- [0070.97] ScriptLog: Buffing detection range of ReaperAgent_M2
- [0070.97] ScriptLog: Buffing detection range of ReaperAgent_M3
- [0070.97] ScriptLog: Buffing detection range of SkirmisherWarrior
- [0070.97] ScriptLog: Buffing detection range of SkirmisherWarrior_M2
- [0070.97] ScriptLog: Buffing detection range of SkirmisherWarrior_M3
- [0070.97] ScriptLog: Buffing detection range of TemplarDisciple
- [0070.97] ScriptLog: Buffing detection range of TemplarDisciple_M2
- [0070.97] ScriptLog: Buffing detection range of TemplarDisciple_M3
- [0070.97] ScriptLog: Buffing detection range of ResistanceSoldier
- [0070.97] ScriptLog: Buffing detection range of ResistanceSoldier_M2
- [0070.97] ScriptLog: Buffing detection range of ResistanceSoldier_M3
- [0070.97] ScriptLog: Buffing detection range of ResistanceOperative
- [0070.97] ScriptLog: Buffing detection range of ResistanceOperative_M2
- [0070.97] ScriptLog: Buffing detection range of ResistanceOperative_M3
- [0070.97] ScriptLog: Buffing detection range of AdvMedicM1
- [0070.97] ScriptLog: Buffing detection range of AdvMedicM2
- [0070.97] ScriptLog: Buffing detection range of AdvMedicM3
- [0070.99] ScriptLog: Buffing detection range of Soldier
- [0070.99] ScriptLog: Buffing detection range of TutorialCentral
- [0070.99] ScriptLog: Buffing detection range of HostileVIPCivilian
- [0070.99] ScriptLog: Buffing detection range of XComTurretM1
- [0070.99] ScriptLog: Buffing detection range of XComTurretM2
- [0070.99] ScriptLog: Buffing detection range of AdvCaptainM1
- [0070.99] ScriptLog: Buffing detection range of AdvCaptainM2
- [0070.99] ScriptLog: Buffing detection range of AdvCaptainM3
- [0070.99] ScriptLog: Buffing detection range of AdvMEC_M1
- [0070.99] ScriptLog: Buffing detection range of AdvMEC_M2
- [0070.99] ScriptLog: Buffing detection range of AdvPsiWitchM2
- [0070.99] ScriptLog: Buffing detection range of AdvPsiWitchM3
- [0070.99] ScriptLog: Buffing detection range of AdvShieldBearerM2
- [0070.99] ScriptLog: Buffing detection range of AdvShieldBearerM3
- [0070.99] ScriptLog: Buffing detection range of AdvStunLancerM1
- [0070.99] ScriptLog: Buffing detection range of AdvStunLancerM2
- [0070.99] ScriptLog: Buffing detection range of AdvStunLancerM3
- [0070.99] ScriptLog: Buffing detection range of AdvTrooperM1
- [0070.99] ScriptLog: Buffing detection range of AdvTrooperM2
- [0070.99] ScriptLog: Buffing detection range of AdvTrooperM3
- [0070.99] ScriptLog: Buffing detection range of AdvTurretM1
- [0070.99] ScriptLog: Buffing detection range of AdvTurretM2
- [0070.99] ScriptLog: Buffing detection range of AdvTurretM3
- [0070.99] ScriptLog: Buffing detection range of AdvShortTurretM1
- [0070.99] ScriptLog: Buffing detection range of AdvShortTurretM2
- [0070.99] ScriptLog: Buffing detection range of AdvShortTurretM3
- [0070.99] ScriptLog: Buffing detection range of AdvShortTurret
- [0070.99] ScriptLog: Buffing detection range of Andromedon
- [0070.99] ScriptLog: Buffing detection range of AndromedonRobot
- [0070.99] ScriptLog: Buffing detection range of Archon
- [0070.99] ScriptLog: Buffing detection range of Berserker
- [0070.99] ScriptLog: Buffing detection range of Chryssalid
- [0070.99] ScriptLog: Buffing detection range of Cyberus
- [0070.99] ScriptLog: Buffing detection range of Faceless
- [0070.99] ScriptLog: Buffing detection range of Gatekeeper
- [0070.99] ScriptLog: Buffing detection range of Muton
- [0070.99] ScriptLog: Buffing detection range of Sectoid
- [0070.99] ScriptLog: Buffing detection range of Sectopod
- [0070.99] ScriptLog: Buffing detection range of PrototypeSectopod
- [0070.99] ScriptLog: Buffing detection range of Viper
- [0070.99] ScriptLog: Buffing detection range of PsiZombie
- [0070.99] ScriptLog: Buffing detection range of PsiZombieHuman
- [0070.99] ScriptLog: Buffing detection range of TheLost
- [0070.99] ScriptLog: Buffing detection range of TheLostDasher
- [0070.99] ScriptLog: Buffing detection range of TheLostHowler
- [0070.99] ScriptLog: Buffing detection range of AdvCounterOpM1
- [0070.99] ScriptLog: Buffing detection range of AdvCounterOpM2
- [0070.99] ScriptLog: Buffing detection range of AdvCounterOpM3
- [0070.99] ScriptLog: Buffing detection range of AdvCounterOpCommanderM1
- [0070.99] ScriptLog: Buffing detection range of AdvCounterOpCommanderM2
- [0070.99] ScriptLog: Buffing detection range of AdvCounterOpCommanderM3
- [0070.99] ScriptLog: Buffing detection range of AdvGeneralM1
- [0070.99] ScriptLog: Buffing detection range of AdvGeneralM2
- [0070.99] ScriptLog: Buffing detection range of AdvGeneralM3
- [0070.99] ScriptLog: Buffing detection range of TestDummyPanic
- [0070.99] ScriptLog: Buffing detection range of ReaperSoldier
- [0070.99] ScriptLog: Buffing detection range of SkirmisherSoldier
- [0070.99] ScriptLog: Buffing detection range of TemplarSoldier
- [0070.99] ScriptLog: Buffing detection range of LostAndAbandonedElena
- [0070.99] ScriptLog: Buffing detection range of LostAndAbandonedMox
- [0070.99] ScriptLog: Buffing detection range of ChosenAssassin
- [0070.99] ScriptLog: Buffing detection range of ChosenAssassinM2
- [0070.99] ScriptLog: Buffing detection range of ChosenAssassinM3
- [0070.99] ScriptLog: Buffing detection range of ChosenAssassinM4
- [0070.99] ScriptLog: Buffing detection range of ChosenWarlock
- [0070.99] ScriptLog: Buffing detection range of ChosenWarlockM2
- [0070.99] ScriptLog: Buffing detection range of ChosenWarlockM3
- [0070.99] ScriptLog: Buffing detection range of ChosenWarlockM4
- [0070.99] ScriptLog: Buffing detection range of ChosenSniper
- [0070.99] ScriptLog: Buffing detection range of ChosenSniperM2
- [0070.99] ScriptLog: Buffing detection range of ChosenSniperM3
- [0070.99] ScriptLog: Buffing detection range of ChosenSniperM4
- [0070.99] ScriptLog: Buffing detection range of CivilianMilitia
- [0070.99] ScriptLog: Buffing detection range of CivilianMilitiaM2
- [0070.99] ScriptLog: Buffing detection range of CivilianMilitiaM3
- [0070.99] ScriptLog: Buffing detection range of VolunteerArmyMilitia
- [0070.99] ScriptLog: Buffing detection range of VolunteerArmyMilitiaM2
- [0070.99] ScriptLog: Buffing detection range of VolunteerArmyMilitiaM3
- [0070.99] ScriptLog: Buffing detection range of TheLostHP2
- [0070.99] ScriptLog: Buffing detection range of TheLostHP3
- [0070.99] ScriptLog: Buffing detection range of TheLostHP4
- [0070.99] ScriptLog: Buffing detection range of TheLostHP5
- [0070.99] ScriptLog: Buffing detection range of TheLostHP6
- [0070.99] ScriptLog: Buffing detection range of TheLostHP7
- [0070.99] ScriptLog: Buffing detection range of TheLostHP8
- [0070.99] ScriptLog: Buffing detection range of TheLostHP9
- [0070.99] ScriptLog: Buffing detection range of TheLostHP10
- [0070.99] ScriptLog: Buffing detection range of TheLostHP11
- [0070.99] ScriptLog: Buffing detection range of TheLostHP12
- [0070.99] ScriptLog: Buffing detection range of TheLostDasherHP2
- [0070.99] ScriptLog: Buffing detection range of TheLostDasherHP3
- [0070.99] ScriptLog: Buffing detection range of TheLostDasherHP4
- [0070.99] ScriptLog: Buffing detection range of TheLostDasherHP5
- [0070.99] ScriptLog: Buffing detection range of TheLostDasherHP6
- [0070.99] ScriptLog: Buffing detection range of TheLostDasherHP7
- [0070.99] ScriptLog: Buffing detection range of TheLostDasherHP8
- [0070.99] ScriptLog: Buffing detection range of TheLostDasherHP9
- [0070.99] ScriptLog: Buffing detection range of TheLostDasherHP10
- [0070.99] ScriptLog: Buffing detection range of TheLostDasherHP11
- [0070.99] ScriptLog: Buffing detection range of TheLostDasherHP12
- [0070.99] ScriptLog: Buffing detection range of TheLostDasherHP13
- [0070.99] ScriptLog: Buffing detection range of TheLostDasherHP14
- [0070.99] ScriptLog: Buffing detection range of TheLostDasherHP15
- [0070.99] ScriptLog: Buffing detection range of TheLostDasherHP16
- [0070.99] ScriptLog: Buffing detection range of TheLostDasherHP17
- [0070.99] ScriptLog: Buffing detection range of TheLostDasherHP18
- [0070.99] ScriptLog: Buffing detection range of TheLostDasherHP19
- [0070.99] ScriptLog: Buffing detection range of TheLostDasherHP20
- [0070.99] ScriptLog: Buffing detection range of TheLostDasherHP21
- [0070.99] ScriptLog: Buffing detection range of TheLostDasherHP22
- [0070.99] ScriptLog: Buffing detection range of TheLostHowlerHP4
- [0070.99] ScriptLog: Buffing detection range of TheLostHowlerHP5
- [0070.99] ScriptLog: Buffing detection range of TheLostHowlerHP6
- [0070.99] ScriptLog: Buffing detection range of TheLostHowlerHP7
- [0070.99] ScriptLog: Buffing detection range of TheLostHowlerHP8
- [0070.99] ScriptLog: Buffing detection range of TheLostHowlerHP9
- [0070.99] ScriptLog: Buffing detection range of TheLostHowlerHP10
- [0070.99] ScriptLog: Buffing detection range of TheLostHowlerHP11
- [0070.99] ScriptLog: Buffing detection range of TheLostHowlerHP12
- [0070.99] ScriptLog: Buffing detection range of TheLostHowlerHP13
- [0070.99] ScriptLog: Buffing detection range of TheLostHowlerHP14
- [0070.99] ScriptLog: Buffing detection range of TheLostHowlerHP15
- [0070.99] ScriptLog: Buffing detection range of TheLostHowlerHP16
- [0070.99] ScriptLog: Buffing detection range of TheLostHowlerHP17
- [0070.99] ScriptLog: Buffing detection range of TheLostHowlerHP18
- [0070.99] ScriptLog: Buffing detection range of TheLostHowlerHP19
- [0070.99] ScriptLog: Buffing detection range of TheLostHowlerHP20
- [0070.99] ScriptLog: Buffing detection range of TheLostHowlerHP21
- [0070.99] ScriptLog: Buffing detection range of TheLostHowlerHP22
- [0070.99] ScriptLog: Buffing detection range of SpectreM1
- [0070.99] ScriptLog: Buffing detection range of SpectreM2
- [0070.99] ScriptLog: Buffing detection range of ShadowbindUnit
- [0070.99] ScriptLog: Buffing detection range of ShadowbindUnitM2
- [0070.99] ScriptLog: Buffing detection range of AdvPurifierM1
- [0070.99] ScriptLog: Buffing detection range of AdvPurifierM2
- [0070.99] ScriptLog: Buffing detection range of AdvPurifierM3
- [0070.99] ScriptLog: Buffing detection range of AdvPriestM1
- [0070.99] ScriptLog: Buffing detection range of AdvPriestM2
- [0070.99] ScriptLog: Buffing detection range of AdvPriestM3
- [0070.99] ScriptLog: Buffing detection range of SpectralStunLancerM1
- [0070.99] ScriptLog: Buffing detection range of SpectralStunLancerM3
- [0070.99] ScriptLog: Buffing detection range of SpectralStunLancerM2
- [0070.99] ScriptLog: Buffing detection range of SpectralStunLancerM4
- [0070.99] ScriptLog: Buffing detection range of SpectralZombieM1
- [0070.99] ScriptLog: Buffing detection range of SpectralZombieM2
- [0070.99] ScriptLog: Buffing detection range of SpectralZombieM3
- [0070.99] ScriptLog: Buffing detection range of SpectralZombieM4
- [0070.99] ScriptLog: Buffing detection range of AdvTrooperMP
- [0070.99] ScriptLog: Buffing detection range of AdvCaptainMP
- [0070.99] ScriptLog: Buffing detection range of AdvStunLancerMP
- [0070.99] ScriptLog: Buffing detection range of AdvShieldBearerMP
- [0070.99] ScriptLog: Buffing detection range of AdvMEC_MP
- [0070.99] ScriptLog: Buffing detection range of AdvPurifierMP
- [0070.99] ScriptLog: Buffing detection range of AdvPriestMP
- [0070.99] ScriptLog: Buffing detection range of SectoidMP
- [0070.99] ScriptLog: Buffing detection range of FacelessMP
- [0070.99] ScriptLog: Buffing detection range of ViperMP
- [0070.99] ScriptLog: Buffing detection range of MutonMP
- [0070.99] ScriptLog: Buffing detection range of CyberusMP
- [0070.99] ScriptLog: Buffing detection range of BerserkerMP
- [0070.99] ScriptLog: Buffing detection range of ArchonMP
- [0070.99] ScriptLog: Buffing detection range of ChryssalidMP
- [0070.99] ScriptLog: Buffing detection range of AndromedonMP
- [0070.99] ScriptLog: Buffing detection range of SectopodMP
- [0070.99] ScriptLog: Buffing detection range of GatekeeperMP
- [0070.99] ScriptLog: Buffing detection range of SpectreMP
- [0070.99] ScriptLog: Buffing detection range of PsiZombieMP
- [0070.99] ScriptLog: Buffing detection range of PsiZombieHumanMP
- [0070.99] ScriptLog: Buffing detection range of AndromedonRobotMP
- [0070.99] ScriptLog: Buffing detection range of ShadowbindUnitMP
- [0070.99] ScriptLog: Buffing detection range of BerserkerQueen
- [0070.99] ScriptLog: Buffing detection range of ArchonKing
- [0070.99] ScriptLog: Buffing detection range of ViperKing
- [0070.99] ScriptLog: Buffing detection range of ViperNeonate
- [0070.99] ScriptLog: Buffing detection range of NestCentral
- [0070.99] ScriptLog: Buffing detection range of SparkSoldier
- [0070.99] ScriptLog: Buffing detection range of LostTowersSpark
- [0070.99] ScriptLog: Buffing detection range of FeralMEC_M1
- [0070.99] ScriptLog: Buffing detection range of Sectopod_Markov
- [0070.99] ScriptLog: Buffing detection range of LostTowersTurretM1
- [0070.99] ScriptLog: Buffing detection range of LostTowersShen
- [0070.99] ScriptLog: Buffing detection range of ReaperAgent
- [0070.99] ScriptLog: Buffing detection range of ReaperAgent_M2
- [0070.99] ScriptLog: Buffing detection range of ReaperAgent_M3
- [0070.99] ScriptLog: Buffing detection range of SkirmisherWarrior
- [0070.99] ScriptLog: Buffing detection range of SkirmisherWarrior_M2
- [0070.99] ScriptLog: Buffing detection range of SkirmisherWarrior_M3
- [0070.99] ScriptLog: Buffing detection range of TemplarDisciple
- [0070.99] ScriptLog: Buffing detection range of TemplarDisciple_M2
- [0070.99] ScriptLog: Buffing detection range of TemplarDisciple_M3
- [0070.99] ScriptLog: Buffing detection range of ResistanceSoldier
- [0070.99] ScriptLog: Buffing detection range of ResistanceSoldier_M2
- [0070.99] ScriptLog: Buffing detection range of ResistanceSoldier_M3
- [0070.99] ScriptLog: Buffing detection range of ResistanceOperative
- [0070.99] ScriptLog: Buffing detection range of ResistanceOperative_M2
- [0070.99] ScriptLog: Buffing detection range of ResistanceOperative_M3
- [0070.99] ScriptLog: Buffing detection range of AdvMedicM1
- [0070.99] ScriptLog: Buffing detection range of AdvMedicM2
- [0070.99] ScriptLog: Buffing detection range of AdvMedicM3
- [0071.02] ScriptLog: Buffing detection range of Soldier
- [0071.02] ScriptLog: Buffing detection range of TutorialCentral
- [0071.02] ScriptLog: Buffing detection range of HostileVIPCivilian
- [0071.02] ScriptLog: Buffing detection range of XComTurretM1
- [0071.02] ScriptLog: Buffing detection range of XComTurretM2
- [0071.02] ScriptLog: Buffing detection range of AdvCaptainM1
- [0071.02] ScriptLog: Buffing detection range of AdvCaptainM2
- [0071.02] ScriptLog: Buffing detection range of AdvCaptainM3
- [0071.02] ScriptLog: Buffing detection range of AdvMEC_M1
- [0071.02] ScriptLog: Buffing detection range of AdvMEC_M2
- [0071.02] ScriptLog: Buffing detection range of AdvPsiWitchM2
- [0071.02] ScriptLog: Buffing detection range of AdvPsiWitchM3
- [0071.02] ScriptLog: Buffing detection range of AdvShieldBearerM2
- [0071.02] ScriptLog: Buffing detection range of AdvShieldBearerM3
- [0071.02] ScriptLog: Buffing detection range of AdvStunLancerM1
- [0071.02] ScriptLog: Buffing detection range of AdvStunLancerM2
- [0071.02] ScriptLog: Buffing detection range of AdvStunLancerM3
- [0071.02] ScriptLog: Buffing detection range of AdvTrooperM1
- [0071.02] ScriptLog: Buffing detection range of AdvTrooperM2
- [0071.02] ScriptLog: Buffing detection range of AdvTrooperM3
- [0071.02] ScriptLog: Buffing detection range of AdvTurretM1
- [0071.02] ScriptLog: Buffing detection range of AdvTurretM2
- [0071.02] ScriptLog: Buffing detection range of AdvTurretM3
- [0071.02] ScriptLog: Buffing detection range of AdvShortTurretM1
- [0071.02] ScriptLog: Buffing detection range of AdvShortTurretM2
- [0071.02] ScriptLog: Buffing detection range of AdvShortTurretM3
- [0071.02] ScriptLog: Buffing detection range of AdvShortTurret
- [0071.02] ScriptLog: Buffing detection range of Andromedon
- [0071.02] ScriptLog: Buffing detection range of AndromedonRobot
- [0071.02] ScriptLog: Buffing detection range of Archon
- [0071.02] ScriptLog: Buffing detection range of Berserker
- [0071.02] ScriptLog: Buffing detection range of Chryssalid
- [0071.02] ScriptLog: Buffing detection range of Cyberus
- [0071.02] ScriptLog: Buffing detection range of Faceless
- [0071.02] ScriptLog: Buffing detection range of Gatekeeper
- [0071.02] ScriptLog: Buffing detection range of Muton
- [0071.02] ScriptLog: Buffing detection range of Sectoid
- [0071.02] ScriptLog: Buffing detection range of Sectopod
- [0071.02] ScriptLog: Buffing detection range of PrototypeSectopod
- [0071.02] ScriptLog: Buffing detection range of Viper
- [0071.02] ScriptLog: Buffing detection range of PsiZombie
- [0071.02] ScriptLog: Buffing detection range of PsiZombieHuman
- [0071.02] ScriptLog: Buffing detection range of TheLost
- [0071.02] ScriptLog: Buffing detection range of TheLostDasher
- [0071.02] ScriptLog: Buffing detection range of TheLostHowler
- [0071.02] ScriptLog: Buffing detection range of AdvCounterOpM1
- [0071.02] ScriptLog: Buffing detection range of AdvCounterOpM2
- [0071.02] ScriptLog: Buffing detection range of AdvCounterOpM3
- [0071.02] ScriptLog: Buffing detection range of AdvCounterOpCommanderM1
- [0071.02] ScriptLog: Buffing detection range of AdvCounterOpCommanderM2
- [0071.02] ScriptLog: Buffing detection range of AdvCounterOpCommanderM3
- [0071.02] ScriptLog: Buffing detection range of AdvGeneralM1
- [0071.02] ScriptLog: Buffing detection range of AdvGeneralM2
- [0071.02] ScriptLog: Buffing detection range of AdvGeneralM3
- [0071.02] ScriptLog: Buffing detection range of TestDummyPanic
- [0071.02] ScriptLog: Buffing detection range of ReaperSoldier
- [0071.02] ScriptLog: Buffing detection range of SkirmisherSoldier
- [0071.02] ScriptLog: Buffing detection range of TemplarSoldier
- [0071.02] ScriptLog: Buffing detection range of LostAndAbandonedElena
- [0071.02] ScriptLog: Buffing detection range of LostAndAbandonedMox
- [0071.02] ScriptLog: Buffing detection range of ChosenAssassin
- [0071.02] ScriptLog: Buffing detection range of ChosenAssassinM2
- [0071.02] ScriptLog: Buffing detection range of ChosenAssassinM3
- [0071.02] ScriptLog: Buffing detection range of ChosenAssassinM4
- [0071.02] ScriptLog: Buffing detection range of ChosenWarlock
- [0071.02] ScriptLog: Buffing detection range of ChosenWarlockM2
- [0071.02] ScriptLog: Buffing detection range of ChosenWarlockM3
- [0071.02] ScriptLog: Buffing detection range of ChosenWarlockM4
- [0071.02] ScriptLog: Buffing detection range of ChosenSniper
- [0071.02] ScriptLog: Buffing detection range of ChosenSniperM2
- [0071.02] ScriptLog: Buffing detection range of ChosenSniperM3
- [0071.02] ScriptLog: Buffing detection range of ChosenSniperM4
- [0071.02] ScriptLog: Buffing detection range of CivilianMilitia
- [0071.02] ScriptLog: Buffing detection range of CivilianMilitiaM2
- [0071.02] ScriptLog: Buffing detection range of CivilianMilitiaM3
- [0071.02] ScriptLog: Buffing detection range of VolunteerArmyMilitia
- [0071.02] ScriptLog: Buffing detection range of VolunteerArmyMilitiaM2
- [0071.02] ScriptLog: Buffing detection range of VolunteerArmyMilitiaM3
- [0071.02] ScriptLog: Buffing detection range of TheLostHP2
- [0071.02] ScriptLog: Buffing detection range of TheLostHP3
- [0071.02] ScriptLog: Buffing detection range of TheLostHP4
- [0071.02] ScriptLog: Buffing detection range of TheLostHP5
- [0071.02] ScriptLog: Buffing detection range of TheLostHP6
- [0071.02] ScriptLog: Buffing detection range of TheLostHP7
- [0071.02] ScriptLog: Buffing detection range of TheLostHP8
- [0071.02] ScriptLog: Buffing detection range of TheLostHP9
- [0071.02] ScriptLog: Buffing detection range of TheLostHP10
- [0071.02] ScriptLog: Buffing detection range of TheLostHP11
- [0071.02] ScriptLog: Buffing detection range of TheLostHP12
- [0071.02] ScriptLog: Buffing detection range of TheLostDasherHP2
- [0071.02] ScriptLog: Buffing detection range of TheLostDasherHP3
- [0071.02] ScriptLog: Buffing detection range of TheLostDasherHP4
- [0071.02] ScriptLog: Buffing detection range of TheLostDasherHP5
- [0071.02] ScriptLog: Buffing detection range of TheLostDasherHP6
- [0071.02] ScriptLog: Buffing detection range of TheLostDasherHP7
- [0071.02] ScriptLog: Buffing detection range of TheLostDasherHP8
- [0071.02] ScriptLog: Buffing detection range of TheLostDasherHP9
- [0071.02] ScriptLog: Buffing detection range of TheLostDasherHP10
- [0071.02] ScriptLog: Buffing detection range of TheLostDasherHP11
- [0071.02] ScriptLog: Buffing detection range of TheLostDasherHP12
- [0071.02] ScriptLog: Buffing detection range of TheLostDasherHP13
- [0071.02] ScriptLog: Buffing detection range of TheLostDasherHP14
- [0071.02] ScriptLog: Buffing detection range of TheLostDasherHP15
- [0071.02] ScriptLog: Buffing detection range of TheLostDasherHP16
- [0071.02] ScriptLog: Buffing detection range of TheLostDasherHP17
- [0071.02] ScriptLog: Buffing detection range of TheLostDasherHP18
- [0071.02] ScriptLog: Buffing detection range of TheLostDasherHP19
- [0071.02] ScriptLog: Buffing detection range of TheLostDasherHP20
- [0071.02] ScriptLog: Buffing detection range of TheLostDasherHP21
- [0071.02] ScriptLog: Buffing detection range of TheLostDasherHP22
- [0071.02] ScriptLog: Buffing detection range of TheLostHowlerHP4
- [0071.02] ScriptLog: Buffing detection range of TheLostHowlerHP5
- [0071.02] ScriptLog: Buffing detection range of TheLostHowlerHP6
- [0071.02] ScriptLog: Buffing detection range of TheLostHowlerHP7
- [0071.02] ScriptLog: Buffing detection range of TheLostHowlerHP8
- [0071.02] ScriptLog: Buffing detection range of TheLostHowlerHP9
- [0071.02] ScriptLog: Buffing detection range of TheLostHowlerHP10
- [0071.02] ScriptLog: Buffing detection range of TheLostHowlerHP11
- [0071.02] ScriptLog: Buffing detection range of TheLostHowlerHP12
- [0071.02] ScriptLog: Buffing detection range of TheLostHowlerHP13
- [0071.02] ScriptLog: Buffing detection range of TheLostHowlerHP14
- [0071.02] ScriptLog: Buffing detection range of TheLostHowlerHP15
- [0071.02] ScriptLog: Buffing detection range of TheLostHowlerHP16
- [0071.02] ScriptLog: Buffing detection range of TheLostHowlerHP17
- [0071.02] ScriptLog: Buffing detection range of TheLostHowlerHP18
- [0071.02] ScriptLog: Buffing detection range of TheLostHowlerHP19
- [0071.02] ScriptLog: Buffing detection range of TheLostHowlerHP20
- [0071.02] ScriptLog: Buffing detection range of TheLostHowlerHP21
- [0071.02] ScriptLog: Buffing detection range of TheLostHowlerHP22
- [0071.02] ScriptLog: Buffing detection range of SpectreM1
- [0071.02] ScriptLog: Buffing detection range of SpectreM2
- [0071.02] ScriptLog: Buffing detection range of ShadowbindUnit
- [0071.02] ScriptLog: Buffing detection range of ShadowbindUnitM2
- [0071.02] ScriptLog: Buffing detection range of AdvPurifierM1
- [0071.02] ScriptLog: Buffing detection range of AdvPurifierM2
- [0071.02] ScriptLog: Buffing detection range of AdvPurifierM3
- [0071.02] ScriptLog: Buffing detection range of AdvPriestM1
- [0071.02] ScriptLog: Buffing detection range of AdvPriestM2
- [0071.02] ScriptLog: Buffing detection range of AdvPriestM3
- [0071.02] ScriptLog: Buffing detection range of SpectralStunLancerM1
- [0071.02] ScriptLog: Buffing detection range of SpectralStunLancerM3
- [0071.02] ScriptLog: Buffing detection range of SpectralStunLancerM2
- [0071.02] ScriptLog: Buffing detection range of SpectralStunLancerM4
- [0071.02] ScriptLog: Buffing detection range of SpectralZombieM1
- [0071.02] ScriptLog: Buffing detection range of SpectralZombieM2
- [0071.02] ScriptLog: Buffing detection range of SpectralZombieM3
- [0071.02] ScriptLog: Buffing detection range of SpectralZombieM4
- [0071.02] ScriptLog: Buffing detection range of AdvTrooperMP
- [0071.02] ScriptLog: Buffing detection range of AdvCaptainMP
- [0071.02] ScriptLog: Buffing detection range of AdvStunLancerMP
- [0071.02] ScriptLog: Buffing detection range of AdvShieldBearerMP
- [0071.02] ScriptLog: Buffing detection range of AdvMEC_MP
- [0071.02] ScriptLog: Buffing detection range of AdvPurifierMP
- [0071.02] ScriptLog: Buffing detection range of AdvPriestMP
- [0071.02] ScriptLog: Buffing detection range of SectoidMP
- [0071.02] ScriptLog: Buffing detection range of FacelessMP
- [0071.02] ScriptLog: Buffing detection range of ViperMP
- [0071.02] ScriptLog: Buffing detection range of MutonMP
- [0071.02] ScriptLog: Buffing detection range of CyberusMP
- [0071.02] ScriptLog: Buffing detection range of BerserkerMP
- [0071.02] ScriptLog: Buffing detection range of ArchonMP
- [0071.02] ScriptLog: Buffing detection range of ChryssalidMP
- [0071.02] ScriptLog: Buffing detection range of AndromedonMP
- [0071.02] ScriptLog: Buffing detection range of SectopodMP
- [0071.02] ScriptLog: Buffing detection range of GatekeeperMP
- [0071.02] ScriptLog: Buffing detection range of SpectreMP
- [0071.02] ScriptLog: Buffing detection range of PsiZombieMP
- [0071.02] ScriptLog: Buffing detection range of PsiZombieHumanMP
- [0071.02] ScriptLog: Buffing detection range of AndromedonRobotMP
- [0071.02] ScriptLog: Buffing detection range of ShadowbindUnitMP
- [0071.02] ScriptLog: Buffing detection range of BerserkerQueen
- [0071.02] ScriptLog: Buffing detection range of ArchonKing
- [0071.02] ScriptLog: Buffing detection range of ViperKing
- [0071.02] ScriptLog: Buffing detection range of ViperNeonate
- [0071.02] ScriptLog: Buffing detection range of NestCentral
- [0071.02] ScriptLog: Buffing detection range of SparkSoldier
- [0071.02] ScriptLog: Buffing detection range of LostTowersSpark
- [0071.02] ScriptLog: Buffing detection range of FeralMEC_M1
- [0071.02] ScriptLog: Buffing detection range of Sectopod_Markov
- [0071.02] ScriptLog: Buffing detection range of LostTowersTurretM1
- [0071.02] ScriptLog: Buffing detection range of LostTowersShen
- [0071.02] ScriptLog: Buffing detection range of ReaperAgent
- [0071.02] ScriptLog: Buffing detection range of ReaperAgent_M2
- [0071.02] ScriptLog: Buffing detection range of ReaperAgent_M3
- [0071.02] ScriptLog: Buffing detection range of SkirmisherWarrior
- [0071.02] ScriptLog: Buffing detection range of SkirmisherWarrior_M2
- [0071.02] ScriptLog: Buffing detection range of SkirmisherWarrior_M3
- [0071.02] ScriptLog: Buffing detection range of TemplarDisciple
- [0071.02] ScriptLog: Buffing detection range of TemplarDisciple_M2
- [0071.02] ScriptLog: Buffing detection range of TemplarDisciple_M3
- [0071.02] ScriptLog: Buffing detection range of ResistanceSoldier
- [0071.02] ScriptLog: Buffing detection range of ResistanceSoldier_M2
- [0071.02] ScriptLog: Buffing detection range of ResistanceSoldier_M3
- [0071.02] ScriptLog: Buffing detection range of ResistanceOperative
- [0071.02] ScriptLog: Buffing detection range of ResistanceOperative_M2
- [0071.02] ScriptLog: Buffing detection range of ResistanceOperative_M3
- [0071.02] ScriptLog: Buffing detection range of AdvMedicM1
- [0071.02] ScriptLog: Buffing detection range of AdvMedicM2
- [0071.02] ScriptLog: Buffing detection range of AdvMedicM3
- [0071.02] ScriptLog: Starting Peek TacticalHUD Listener OnInit: Default__UIScreenListener_TacticalHUD
- [0071.18] ScriptLog: [UnrestrictedCustomization] uc_Main::RunOnce : UnrestrictedCustomization 2.14
- [0071.18] ScriptLog: [UnrestrictedCustomization] uc_Config::Init : Reloading config file...
- [0071.18] ScriptLog: [UnrestrictedCustomization] xmf_ini_ConfigPatcher::UpdateConfig : Patching config file from rev 0 to rev 1 ...
- [0071.18] ScriptLog: [UnrestrictedCustomization] xmf_ini_ConfigPatcher::UpdateConfig : Patching config file from rev 1 to rev 2 ...
- [0071.18] ScriptLog: [UnrestrictedCustomization] xmf_ini_ConfigPatcher::UpdateConfig : Patching config file from rev 2 to rev 3 ...
- [0071.18] ScriptLog: [UnrestrictedCustomization] xmf_ini_ConfigPatcher::UpdateConfig : Saving & reloading config file...
- [0071.20] ScriptLog: [UnrestrictedCustomization] uc_BodyPartUtil::AddInvisiblePartTemplates : Adding invisible body part templates...
- [0071.20] ScriptLog: [UnrestrictedCustomization] uc_BodyPartLoader::SortTemplatesByArchetypes : Sorting body part templates by archetypes...
- [0071.87] ScriptLog: [UnrestrictedCustomization] xmf_DlcUtil::FixBodyPartDlcNames : Fixed Dlc Names for Vanilla Vanilla Vanilla Vanilla Vanilla Vanilla Vanilla Vanilla Vanilla Vanilla Vanilla Vanilla Vanilla Vanilla Vanilla Vanilla Vanilla Vanilla Vanilla Vanilla Vanilla Vanilla Vanilla Vanilla Vanilla Vanilla Vanilla Vanilla Vanilla Vanilla Vanilla Vanilla Vanilla Vanilla Vanilla Vanilla Vanilla Vanilla Vanilla Vanilla Vanilla Vanilla Vanilla Vanilla Vanilla Vanilla Vanilla Vanilla Vanilla Vanilla Vanilla Vanilla Vanilla Vanilla Vanilla Vanilla Vanilla Vanilla Vanilla Vanilla Vanilla Vanilla Vanilla Vanilla Vanilla Vanilla Vanilla Vanilla Vanilla Vanilla Vanilla Vanilla Vanilla Vanilla Vanilla Vanilla Vanilla Vanilla Vanilla Vanilla Vanilla Vanilla Vanilla Vanilla Vanilla Vanilla Vanilla Vanilla Vanilla Vanilla Vanilla Vanilla Vanilla Vanilla Vanilla Vanilla Vanilla Vanilla Vanilla Vanilla Vanilla Vanilla Vanilla Vanilla Vanilla Vanilla Vanilla Vanilla Vanilla Vanilla Vanilla Vanilla Vanilla Vanilla Vanilla Vanilla Vanilla Vanilla Vanilla Vanilla Vanilla Vanilla Vanilla Vanilla Vanilla Vanilla Vanilla Vanilla Vanilla Vanilla Vanilla Vanilla DLC_1 DLC_1 DLC_1 DLC_1 DLC_1 DLC_1 DLC_1 DLC_1 DLC_1 DLC_1 DLC_1 DLC_1 DLC_1 DLC_1 DLC_1 DLC_1 DLC_1 DLC_1 DLC_1 DLC_1 DLC_1 DLC_1 DLC_1 DLC_1 DLC_1 DLC_1 DLC_1 DLC_1 DLC_1 DLC_1 DLC_1 DLC_1 DLC_1 DLC_1 DLC_1 DLC_1 DLC_2 DLC_2 DLC_2 DLC_2 DLC_2 DLC_2 Vanilla Vanilla Vanilla Vanilla Vanilla Vanilla Vanilla Vanilla Vanilla Vanilla Vanilla Vanilla Vanilla Vanilla Vanilla Vanilla WotC_Titanfall2Viper WotC_Titanfall2Viper WotC_Titanfall2Viper TFGear TFGear TFGear TFGear TFGear TFGear TFGear TFGear TFGear TFGear Doom2016 Doom2016 LadyMechanika LadyMechanika LadyMechanika LadyMechanika LadyMechanika StenchfuryModularArmorsWOTC StenchfuryModularArmorsWOTC StenchfuryModularArmorsWOTC StenchfuryModularArmorsWOTC StenchfuryModularArmorsWOTC StenchfuryModularArmorsWOTC StenchfuryModularArmorsWOTC StenchfuryModularArmorsWOTC StenchfuryModularArmorsWOTC StenchfuryModularArmorsWOTC tf_titan tf_titan WOTC_Nova_Squadmate WOTC_Nova_Squadmate Vanilla Vanilla S9_SAITOPACK S9_SAITOPACK S9_SAITOPACK S9_SAITOPACK S9_SAITOPACK S9_SAITOPACK S9_SAITOPACK S9_SAITOPACK S9_SAITOPACK SECTION9CUSTOMIZATIONPACK1 SECTION9CUSTOMIZATIONPACK1 SECTION9CUSTOMIZATIONPACK1 SECTION9CUSTOMIZATIONPACK1 SECTION9CUSTOMIZATIONPACK1 SECTION9CUSTOMIZATIONPACK1 SECTION9CUSTOMIZATIONPACK1 S9_MOTOKOPACK S9_MOTOKOPACK S9_MOTOKOPACK S9_MOTOKOPACK S9_MOTOKOPACK S9_MOTOKOPACK S9_MOTOKOPACK S9_MOTOKOPACK S9_MOTOKOPACK S9_MOTOKOPACK S9_MOTOKOPACK ReachMJOLNIRArmorSets ReachMJOLNIRArmorSets ReachMJOLNIRArmorSets ReachMJOLNIRArmorSets ReachMJOLNIRArmorSets ReachMJOLNIRArmorSets ReachMJOLNIRArmorSets ReachMJOLNIRArmorSets ReachMJOLNIRArmorSets ReachMJOLNIRArmorSets ReachMJOLNIRArmorSets ReachMJOLNIRArmorSets ReachMJOLNIRArmorSets ReachMJOLNIRArmorSets ReachMJOLNIRArmorSets ReachMJOLNIRArmorSets ReachMJOLNIRArmorSets ReachMJOLNIRArmorSets ReachMJOLNIRArmorSets ReachMJOLNIRArmorSets ReachMJOLNIRArmorSets ReachMJOLNIRArmorSets ReachMJOLNIRArmorSets ReachMJOLNIRArmorSets NOBLEMJOLNIRArmorSets ReachMJOLNIRArmorSets ReachMJOLNIRArmorSets ReachMJOLNIRArmorSets ReachMJOLNIRArmorSets ReachMJOLNIRArmorSets ReachMJOLNIRArmorSets ReachMJOLNIRArmorSets ReachMJOLNIRArmorSets ReachMJOLNIRArmorSets ReachMJOLNIRArmorSets ReachMJOLNIRArmorSets ReachMJOLNIRArmorSets ReachMJOLNIRArmorSets ReachMJOLNIRArmorSets ReachMJOLNIRArmorSets ReachMJOLNIRArmorSets ReachMJOLNIRArmorSets ReachMJOLNIRArmorSets ReachMJOLNIRArmorSets ReachMJOLNIRArmorSets ReachMJOLNIRArmorSets ReachMJOLNIRArmorSets ReachMJOLNIRArmorSets ReachMJOLNIRArmorSets ReachMJOLNIRArmorSets NOBLEMJOLNIRArmorSets NOBLEMJOLNIRArmorSets NOBLEMJOLNIRArmorSets ODST ODST ODST ODST ODST ODST ODST ODST ODST ODST ODST ODST ODST ODST ODST ODST ODST ODST ODST ODST ODST MGSV_DLC_SneakingSuits MGSV_DLC_SneakingSuits MGSV_DLC_SneakingSuits MGSV_DLC_SneakingSuits SA2Miya SA2Miya SA2Miya SA2Leona SA2Leona ODST ODST ODST ODST ODST ODST ODST ODST HRTrooper HRTrooper HRTrooper HRTrooper HRTrooper HRTrooper HRTrooper HRTrooper HRTrooper HRTrooper HRTrooper HRTrooper HRTrooper HRTrooper HRTrooper HRTrooper UnrestrictedCustomization Vanilla Vanilla Vanilla Vanilla Vanilla Vanilla Vanilla Vanilla Vanilla Vanilla Vanilla Vanilla Vanilla Vanilla Vanilla Vanilla Vanilla Vanilla Vanilla Vanilla Vanilla Vanilla Vanilla Vanilla Vanilla Vanilla Vanilla Vanilla Vanilla Vanilla Vanilla Vanilla Vanilla Vanilla Vanilla Vanilla Vanilla Vanilla Vanilla Vanilla Vanilla Vanilla Vanilla Vanilla Vanilla Vanilla Vanilla Vanilla Vanilla Vanilla Vanilla Vanilla Vanilla Vanilla Vanilla Vanilla Vanilla Vanilla Vanilla Vanilla Vanilla Vanilla Vanilla Vanilla Vanilla Vanilla Vanilla Vanilla Vanilla Vanilla Vanilla Vanilla Vanilla Vanilla Vanilla Vanilla Vanilla Vanilla Vanilla Vanilla Vanilla Vanilla Vanilla Vanilla Vanilla Vanilla Vanilla Vanilla Vanilla Vanilla Vanilla Vanilla Vanilla Vanilla Vanilla DLC_1 DLC_1 DLC_1 DLC_1 DLC_1 DLC_1 DLC_1 DLC_1 DLC_1 DLC_1 DLC_1 DLC_1 DLC_1 DLC_1 DLC_1 DLC_1 DLC_1 DLC_1 DLC_1 DLC_1 DLC_1 DLC_1 DLC_1 DLC_1 DLC_1 DLC_1 DLC_1 DLC_1 DLC_1 DLC_1 Vanilla Vanilla Vanilla Vanilla Vanilla Vanilla DLC_3 WotC_Titanfall2Viper TFGear TFGear TFGear Doom2016 Doom2016 LadyMechanika LadyMechanika LadyMechanika LadyMechanika LadyMechanika LadyMechanika LadyMechanika LadyMechanika LadyMechanika LadyMechanika tf_titan tf_titan S9_SAITOPACK S9_SAITOPACK S9_SAITOPACK S9_SAITOPACK S9_SAITOPACK S9_SAITOPACK S9_SAITOPACK S9_SAITOPACK S9_SAITOPACK SECTION9CUSTOMIZATIONPACK1 SECTION9CUSTOMIZATIONPACK1 S9_MOTOKOPACK S9_MOTOKOPACK S9_MOTOKOPACK S9_MOTOKOPACK S9_MOTOKOPACK S9_MOTOKOPACK S9_MOTOKOPACK S9_MOTOKOPACK S9_MOTOKOPACK S9_MOTOKOPACK S9_MOTOKOPACK ReachMJOLNIRArmorSets ReachMJOLNIRArmorSets ReachMJOLNIRArmorSets ReachMJOLNIRArmorSets ODST ODST ODST ODST HRTrooper HRTrooper HRTrooper HRTrooper HRTrooper HRTrooper Vanilla Vanilla Vanilla Vanilla Vanilla Vanilla Vanilla Vanilla Vanilla Vanilla Vanilla Vanilla Vanilla Vanilla Vanilla Vanilla Vanilla Vanilla Vanilla Vanilla Vanilla Vanilla Vanilla Vanilla Vanilla Vanilla Vanilla Vanilla Vanilla Vanilla Vanilla Vanilla Vanilla Vanilla Vanilla Vanilla Vanilla Vanilla Vanilla Vanilla Vanilla Vanilla Vanilla Vanilla Vanilla Vanilla Vanilla Vanilla Vanilla Vanilla Vanilla Vanilla Vanilla Vanilla Vanilla Vanilla Vanilla Vanilla Vanilla Vanilla Vanilla Vanilla Vanilla Vanilla Vanilla Vanilla Vanilla Vanilla Vanilla Vanilla Vanilla Vanilla Vanilla Vanilla Vanilla Vanilla Vanilla Vanilla Vanilla DLC_1 DLC_1 DLC_1 DLC_1 DLC_1 DLC_1 DLC_1 DLC_1 DLC_1 DLC_1 DLC_1 DLC_1 DLC_1 DLC_1 DLC_1 DLC_1 DLC_1 DLC_1 DLC_1 DLC_1 DLC_1 DLC_1 DLC_1 DLC_1 DLC_1 DLC_1 DLC_1 DLC_1 DLC_1 DLC_1 DLC_1 DLC_1 DLC_1 DLC_1 DLC_1 DLC_1 DLC_1 DLC_1 DLC_1 DLC_1 DLC_1 DLC_1 DLC_1 DLC_1 DLC_1 DLC_1 DLC_1 DLC_1 DLC_1 DLC_1 Vanilla Vanilla Vanilla Vanilla Vanilla Vanilla WotC_Titanfall2Viper TFGear TFGear TFGear TFGear TFGear TFGear TFGear TFGear TFGear Doom2016 Doom2016 Doom2016 Doom2016 LadyMechanika StenchfuryModularArmorsWOTC StenchfuryModularArmorsWOTC StenchfuryModularArmorsWOTC StenchfuryModularArmorsWOTC StenchfuryModularArmorsWOTC StenchfuryModularArmorsWOTC StenchfuryModularArmorsWOTC StenchfuryModularArmorsWOTC tf_titan tf_titan WOTC_Nova_Squadmate S9_SAITOPACK S9_SAITOPACK S9_SAITOPACK S9_SAITOPACK S9_SAITOPACK S9_SAITOPACK S9_SAITOPACK S9_SAITOPACK SECTION9CUSTOMIZATIONPACK1 SECTION9CUSTOMIZATIONPACK1 S9_MOTOKOPACK S9_MOTOKOPACK S9_MOTOKOPACK S9_MOTOKOPACK S9_MOTOKOPACK S9_MOTOKOPACK S9_MOTOKOPACK S9_MOTOKOPACK S9_MOTOKOPACK S9_MOTOKOPACK S9_MOTOKOPACK ReachMJOLNIRArmorSets ReachMJOLNIRArmorSets ReachMJOLNIRArmorSets ReachMJOLNIRArmorSets NOBLEMJOLNIRArmorSets NOBLEMJOLNIRArmorSets ReachMJOLNIRArmorSets ReachMJOLNIRArmorSets ReachMJOLNIRArmorSets ReachMJOLNIRArmorSets NOBLEMJOLNIRArmorSets NOBLEMJOLNIRArmorSets ODST ODST ODST ODST ODST ODST MGSV_DLC_SneakingSuits MGSV_DLC_SneakingSuits SA2Miya SA2Miya SA2Miya SA2Miya SA2Miya SA2Miya SA2Leona SA2Leona SA2Leona SA2Leona ODST ODST HRTrooper HRTrooper HRTrooper HRTrooper HRTrooper HRTrooper Vanilla Vanilla Vanilla Vanilla Vanilla Vanilla Vanilla Vanilla Vanilla Vanilla Vanilla Vanilla Vanilla Vanilla Vanilla Vanilla Vanilla Vanilla Vanilla Vanilla Vanilla Vanilla Vanilla Vanilla Vanilla Vanilla Vanilla Vanilla Vanilla Vanilla Vanilla Vanilla Vanilla Vanilla Vanilla Vanilla Vanilla Vanilla Vanilla Vanilla Vanilla Vanilla Vanilla Vanilla Vanilla Vanilla Vanilla Vanilla Vanilla Vanilla Vanilla Vanilla Vanilla Vanilla Vanilla Vanilla Vanilla Vanilla Vanilla Vanilla Vanilla Vanilla Vanilla Vanilla Vanilla Vanilla Vanilla Vanilla Vanilla Vanilla Vanilla Vanilla Vanilla Vanilla Vanilla InvisibleHeroUnitsBodyParts tf_titan Vanilla Vanilla Vanilla CapnbubsHair Vanilla Vanilla CapnbubsHair Vanilla Vanilla Vanilla Vanilla Vanilla Vanilla CapnbubsHair Vanilla Vanilla Vanilla CapnbubsHair Vanilla Vanilla Vanilla Vanilla Vanilla Vanilla Vanilla Vanilla Vanilla CapnbubsHair Vanilla Vanilla Vanilla Vanilla Vanilla Vanilla Vanilla Vanilla Vanilla Vanilla Vanilla Vanilla Vanilla Vanilla Vanilla Vanilla Vanilla Vanilla Vanilla Vanilla Vanilla Vanilla Vanilla Vanilla Vanilla Vanilla Vanilla Vanilla Vanilla Vanilla Vanilla Vanilla Vanilla Vanilla Vanilla Vanilla Vanilla Vanilla DLC_1 DLC_1 DLC_1 DLC_1 DLC_1 DLC_1 DLC_1 DLC_1 DLC_1 DLC_1 DLC_1 DLC_1 DLC_1 DLC_1 DLC_1 DLC_1 DLC_1 DLC_1 DLC_1 DLC_1 DLC_2 DLC_2 LadyMechanika LadyMechanika Icon Icon Icon Icon Icon Icon Icon Icon Icon Icon Icon Icon Icon Icon Icon Icon Icon Icon Icon Icon Icon Icon Icon Icon Icon Icon Icon Icon Icon Icon Icon Icon Icon Icon Icon Icon_GP Icon_GP Icon_GP Icon_GP Icon_GP Icon_GP Icon_GP Icon_GP Icon_GP Icon_GP Icon_GP Icon_GP Icon_GP Icon_GP Icon_GP Icon_GP Icon_GP Icon_GP Icon_GP Icon_GP Icon_GP Icon_GP Icon_GP Icon_GP Icon_GP Icon_GP Icon_GP Icon_GP Icon_GP Icon_GP Icon_GP Icon_GP Icon_GP Icon_GP Icon_GP Icon_GP Icon_GP Icon_GP Icon_GP Icon_GP Icon_GP Icon_GP Icon_GP Icon_GP Icon_GP Icon_GP Icon_GP Icon_GP Icon_GP Icon_GP Icon_GP Icon_GP Icon_GP Icon_GP Icon_GP Icon_GP Icon_GP Icon_GP Icon_GP Icon_GP Icon_GP Icon_GP Icon_GP Icon_GP Icon_GP Icon_GP Icon_GP Icon_GP Icon_GP Icon_GP Icon_GP Icon_GP Icon_GP Icon_GP Icon_GP Icon_GP Icon_GP Icon_GP Icon_GP Icon_GP Icon_GP Icon_GP Icon_GP Icon_GP Icon_GP SA2Miya SA2Leona Vanilla Vanilla Vanilla Vanilla Vanilla Vanilla Vanilla Vanilla Vanilla Vanilla Vanilla Vanilla Vanilla Vanilla Vanilla Vanilla Vanilla Vanilla Vanilla Vanilla Vanilla Vanilla Vanilla Vanilla Vanilla Vanilla Vanilla Vanilla Vanilla Vanilla Vanilla Vanilla Vanilla Vanilla Vanilla Vanilla Vanilla Vanilla Vanilla Vanilla Vanilla Vanilla Vanilla Vanilla Vanilla Vanilla Vanilla Vanilla Vanilla Vanilla Vanilla Vanilla Vanilla Vanilla Vanilla Vanilla Vanilla Vanilla Vanilla Vanilla Vanilla Vanilla Vanilla Vanilla Vanilla Vanilla Vanilla Vanilla DLC_1 DLC_1 DLC_1 DLC_1 DLC_1 DLC_1 DLC_1 DLC_1 DLC_1 DLC_1 DLC_1 DLC_1 DLC_1 DLC_1 DLC_1 DLC_1 DLC_1 DLC_1 DLC_1 DLC_1 DLC_1 DLC_1 DLC_1 DLC_1 DLC_1 DLC_1 DLC_1 DLC_1 DLC_1 DLC_1 DLC_1 DLC_1 DLC_1 DLC_1 DLC_1 DLC_1 DLC_1 DLC_1 DLC_1 DLC_1 DLC_1 DLC_1 DLC_1 DLC_1 DLC_1 DLC_1 DLC_1 DLC_1 DLC_1 DLC_1 DLC_1 DLC_1 DLC_1 DLC_1 DLC_2 DLC_2 DLC_2 DLC_2 DLC_2 DLC_2 DLC_2 DLC_2 DLC_2 DLC_2 DLC_2 DLC_2 DLC_2 DLC_2 DLC_2 DLC_2 Vanilla Vanilla Vanilla Vanilla Vanilla Vanilla CBAccessories CBAccessories CBAccessories CBAccessories CBAccessories CBAccessories CBAccessories CBAccessories CBAccessories CBAccessories CBAccessories CBAccessories CBAccessories CBAccessories CBAccessories CBAccessories CBAccessories CBAccessories CBAccessories CBAccessories CBAccessories CBAccessories CBAccessories CBAccessories CBAccessories CBAccessories CBAccessories CBAccessories CBAccessories CBAccessories CBAccessories CBAccessories CBAccessories CBAccessories WotC_Titanfall2Viper WotC_Titanfall2Viper WotC_Titanfall2Viper WotC_Titanfall2Viper TFGear TFGear TFGear TFGear TFGear TFGear TFGear TFGear TFGear TFGear TFGear TFGear TFGear TFGear TFGear Doom2016 Doom2016 Doom2016 Doom2016 LadyMechanika LadyMechanika LadyMechanika LadyMechanika LadyMechanika LadyMechanika LadyMechanika StenchfuryModularHelmetsWOTC StenchfuryModularHelmetsWOTC StenchfuryModularHelmetsWOTC StenchfuryModularHelmetsWOTC StenchfuryModularHelmetsWOTC StenchfuryModularHelmetsWOTC StenchfuryModularHelmetsWOTC StenchfuryModularHelmetsWOTC StenchfuryModularHelmetsWOTC StenchfuryModularHelmetsWOTC StenchfuryModularHelmetsWOTC StenchfuryModularHelmetsWOTC StenchfuryModularHelmetsWOTC StenchfuryModularHelmetsWOTC StenchfuryModularHelmetsWOTC StenchfuryModularHelmetsWOTC StenchfuryModularHelmetsWOTC StenchfuryModularHelmetsWOTC StenchfuryModularHelmetsWOTC StenchfuryModularHelmetsWOTC S9_SAITOPACK S9_SAITOPACK SECTION9CUSTOMIZATIONPACK1 SECTION9CUSTOMIZATIONPACK1 SECTION9CUSTOMIZATIONPACK1 SECTION9CUSTOMIZATIONPACK1 SECTION9CUSTOMIZATIONPACK1 SECTION9CUSTOMIZATIONPACK1 SECTION9CUSTOMIZATIONPACK1 SECTION9CUSTOMIZATIONPACK1 SECTION9CUSTOMIZATIONPACK1 S9_MOTOKOPACK S9_MOTOKOPACK S9_MOTOKOPACK ReachMJOLNIRArmorSets ReachMJOLNIRArmorSets ReachMJOLNIRArmorSets ReachMJOLNIRArmorSets ReachMJOLNIRArmorSets ReachMJOLNIRArmorSets ReachMJOLNIRArmorSets ReachMJOLNIRArmorSets ReachMJOLNIRArmorSets ReachMJOLNIRArmorSets ReachMJOLNIRArmorSets ReachMJOLNIRArmorSets ReachMJOLNIRArmorSets ReachMJOLNIRArmorSets ReachMJOLNIRArmorSets ReachMJOLNIRArmorSets ReachMJOLNIRArmorSets ReachMJOLNIRArmorSets ReachMJOLNIRArmorSets ReachMJOLNIRArmorSets ReachMJOLNIRArmorSets ReachMJOLNIRArmorSets ReachMJOLNIRArmorSets ReachMJOLNIRArmorSets ReachMJOLNIRArmorSets ReachMJOLNIRArmorSets ReachMJOLNIRArmorSets ReachMJOLNIRArmorSets ReachMJOLNIRArmorSets ReachMJOLNIRArmorSets ReachMJOLNIRArmorSets ReachMJOLNIRArmorSets ReachMJOLNIRArmorSets ReachMJOLNIRArmorSets ReachMJOLNIRArmorSets ReachMJOLNIRArmorSets ReachMJOLNIRArmorSets ReachMJOLNIRArmorSets ReachMJOLNIRArmorSets ReachMJOLNIRArmorSets ReachMJOLNIRArmorSets ReachMJOLNIRArmorSets ReachMJOLNIRArmorSets ReachMJOLNIRArmorSets ReachMJOLNIRArmorSets ReachMJOLNIRArmorSets ReachMJOLNIRArmorSets ReachMJOLNIRArmorSets ReachMJOLNIRArmorSets ReachMJOLNIRArmorSets ReachMJOLNIRArmorSets ReachMJOLNIRArmorSets ReachMJOLNIRArmorSets ReachMJOLNIRArmorSets ReachMJOLNIRArmorSets ReachMJOLNIRArmorSets ReachMJOLNIRArmorSets ReachMJOLNIRArmorSets ReachMJOLNIRArmorSets ReachMJOLNIRArmorSets ReachMJOLNIRArmorSets ReachMJOLNIRArmorSets ReachMJOLNIRArmorSets ReachMJOLNIRArmorSets ReachMJOLNIRArmorSets ReachMJOLNIRArmorSets ReachMJOLNIRArmorSets ReachMJOLNIRArmorSets ReachMJOLNIRArmorSets ReachMJOLNIRArmorSets ReachMJOLNIRArmorSets ReachMJOLNIRArmorSets ReachMJOLNIRArmorSets ReachMJOLNIRArmorSets ReachMJOLNIRArmorSets ReachMJOLNIRArmorSets ReachMJOLNIRArmorSets ReachMJOLNIRArmorSets ReachMJOLNIRArmorSets ReachMJOLNIRArmorSets ReachMJOLNIRArmorSets ReachMJOLNIRArmorSets ReachMJOLNIRArmorSets ReachMJOLNIRArmorSets ReachMJOLNIRArmorSets ReachMJOLNIRArmorSets ReachMJOLNIRArmorSets ReachMJOLNIRArmorSets ReachMJOLNIRArmorSets ReachMJOLNIRArmorSets ReachMJOLNIRArmorSets ReachMJOLNIRArmorSets ReachMJOLNIRArmorSets ReachMJOLNIRArmorSets ReachMJOLNIRArmorSets ReachMJOLNIRArmorSets ReachMJOLNIRArmorSets ReachMJOLNIRArmorSets ReachMJOLNIRArmorSets ReachMJOLNIRArmorSets ReachMJOLNIRArmorSets ReachMJOLNIRArmorSets ReachMJOLNIRArmorSets ReachMJOLNIRArmorSets ReachMJOLNIRArmorSets ReachMJOLNIRArmorSets ReachMJOLNIRArmorSets ReachMJOLNIRArmorSets ReachMJOLNIRArmorSets ReachMJOLNIRArmorSets ReachMJOLNIRArmorSets ReachMJOLNIRArmorSets ReachMJOLNIRArmorSets ReachMJOLNIRArmorSets ReachMJOLNIRArmorSets ReachMJOLNIRArmorSets ReachMJOLNIRArmorSets ReachMJOLNIRArmorSets ReachMJOLNIRArmorSets ReachMJOLNIRArmorSets ReachMJOLNIRArmorSets ReachMJOLNIRArmorSets ReachMJOLNIRArmorSets ReachMJOLNIRArmorSets ReachMJOLNIRArmorSets ReachMJOLNIRArmorSets ODST ODST ODST ODST ODST ODST ODST ODST ODST ODST ODST ODST ODST ODST ODST ODST ODST ODST ODST ODST ODST ODST ODST HRTrooper HRTrooper HRTrooper HRTrooper HRTrooper HRTrooper HRTrooper HRTrooper HRTrooper HRTrooper HRTrooper HRTrooper HRTrooper HRTrooper HRTrooper HRTrooper HRTrooper HRTrooper HRTrooper HRTrooper HRTrooper HRTrooper HRTrooper HRTrooper HRTrooper HRTrooper HRTrooper HRTrooper HRTrooper HRTrooper HRTrooper HRTrooper Vanilla Vanilla Vanilla Vanilla Vanilla Vanilla Vanilla Vanilla Vanilla Vanilla Vanilla Vanilla Vanilla Vanilla Vanilla Vanilla Vanilla Vanilla DLC_2 DLC_2 DLC_2 DLC_2 DLC_2 Camos Camos Camos Camos Camos Camos Camos Camos Camos Camos Camos Camos Camos Camos Camos Camos Camos Camos Camos Camos Camos Camos Camos Camos Camos Camos Camos Camos Camos Camos Camos Camos Camos Camos Camos Camos Camos Camos Camos Camos Camos Camos Camos Camos Camos Camos Camos Camos Camos Camos Camos Camos Camos Camos Camos Camos Camos Camos Camos Camos Camos Camos Camos Camos Camos Camos Camos Camos Camos Camos Camos Vanilla Vanilla Vanilla Vanilla Vanilla Vanilla Vanilla Vanilla Vanilla Vanilla Vanilla Vanilla Vanilla Vanilla Vanilla Vanilla Vanilla Vanilla Vanilla Vanilla Vanilla Vanilla Vanilla Vanilla Vanilla Vanilla Vanilla Vanilla Vanilla Vanilla Vanilla Vanilla Vanilla Vanilla Vanilla Vanilla Vanilla Vanilla Vanilla Vanilla Vanilla Vanilla Vanilla Vanilla Vanilla Vanilla Vanilla Vanilla Vanilla Vanilla Vanilla Vanilla Vanilla Vanilla Vanilla Vanilla Vanilla Vanilla Vanilla Vanilla Vanilla Vanilla Vanilla Vanilla Vanilla Vanilla Vanilla Vanilla Vanilla Vanilla Vanilla Vanilla Vanilla Vanilla Vanilla Vanilla Vanilla Vanilla Vanilla Vanilla Vanilla Vanilla Vanilla Vanilla Vanilla Vanilla Vanilla Vanilla Vanilla Vanilla Vanilla Vanilla Vanilla Vanilla Vanilla Vanilla Vanilla Vanilla Vanilla Vanilla Vanilla Vanilla Vanilla Vanilla Vanilla Vanilla Vanilla Vanilla Vanilla Vanilla Vanilla Vanilla Vanilla Vanilla Vanilla Vanilla Vanilla Vanilla Vanilla Vanilla Vanilla Vanilla Vanilla Vanilla Vanilla Vanilla Vanilla Vanilla DLC_2 DLC_3 DLC_3 DLC_3 DLC_3 DLC_3 DLC_3 DLC_3 DLC_3 DLC_3 DLC_3 DLC_3 DLC_3 DLC_3 DLC_3 DLC_3 DLC_3 sergeantjohnsonpackagenew SR3SaintsBossRussianVoicePackWTR StackerVoice Marine1Package Halo3marinesvoices Halo3marinesvoices Halo3marinesvoices Halo3marinesvoices Halo3marinesvoices Halo3marinesvoices Halo3marinesvoices Halo3marinesvoices Halo3marinesvoices ODST_DARE_VOICE ODST_MICKEY_VOICE ODST_ROMEO_VOICE ODST_DUTCH_VOICE ODST_BUCK_VOICE ODST_FM2_VOICE GarrusProject JaneShepardVoicepack JohnShepardVoicepack AnnetteVoice Vanilla JillV_VoicePack ShevaA_VoicePack RebeccaC_VoicePack RaynorVP TychusVP NovaVP AlAponeVoice BHudsonVoice EllenRipleyVoice DHicksVoice WGormanVoice JVasquezVoice MDrakeVoice CBurkeVoice CnC_Male_Package Female_Commando_Package British_Tommies_Voice Guardsman1 GuardsmanSergeant Kasrkin KasrkinSergeant Enginseer Commissar Priest Psyker Assassin GeneralSturnn CortanaVoicePack CortanaVoicePackradio MasterChiefVP MasterChiefVP_radio BorderlandsOMDLilithSorcVoicePackWTR IF_VoicePack IF_JVoicePack SparksVoicePack AshVoicePack MercyVoice RvB_Caboose SargeVoice CurieVoice_Pack MotokoKVoicePack Dow2GuardVoice Tucker_voice Vanilla Vanilla Vanilla Vanilla Vanilla Vanilla Vanilla Vanilla Vanilla Vanilla Vanilla Vanilla Vanilla Vanilla Vanilla Vanilla Vanilla Vanilla Vanilla Vanilla Vanilla Vanilla Vanilla Vanilla Vanilla Vanilla Vanilla Vanilla Vanilla Vanilla Vanilla Vanilla Vanilla Vanilla Vanilla Vanilla Vanilla Vanilla Vanilla Vanilla Vanilla Vanilla Vanilla Vanilla Vanilla Vanilla Vanilla Vanilla Vanilla Vanilla Vanilla Vanilla Vanilla CBAccessories CBAccessories CBAccessories CBAccessories CBAccessories CBAccessories TFGear LadyMechanika StenchfuryModularHelmetsWOTC StenchfuryModularHelmetsWOTC StenchfuryModularHelmetsWOTC StenchfuryModularHelmetsWOTC StenchfuryModularHelmetsWOTC StenchfuryModularHelmetsWOTC StenchfuryModularHelmetsWOTC StenchfuryModularHelmetsWOTC StenchfuryModularHelmetsWOTC StenchfuryModularHelmetsWOTC StenchfuryModularHelmetsWOTC StenchfuryModularHelmetsWOTC StenchfuryModularHelmetsWOTC StenchfuryModularHelmetsWOTC StenchfuryModularHelmetsWOTC StenchfuryModularHelmetsWOTC StenchfuryModularHelmetsWOTC StenchfuryModularHelmetsWOTC StenchfuryModularHelmetsWOTC StenchfuryModularHelmetsWOTC StenchfuryModularHelmetsWOTC StenchfuryModularHelmetsWOTC StenchfuryModularHelmetsWOTC StenchfuryModularHelmetsWOTC StenchfuryModularHelmetsWOTC StenchfuryModularHelmetsWOTC StenchfuryModularHelmetsWOTC StenchfuryModularHelmetsWOTC StenchfuryModularHelmetsWOTC StenchfuryModularHelmetsWOTC StenchfuryModularHelmetsWOTC StenchfuryModularHelmetsWOTC StenchfuryModularHelmetsWOTC StenchfuryModularHelmetsWOTC StenchfuryModularHelmetsWOTC StenchfuryModularHelmetsWOTC StenchfuryModularHelmetsWOTC StenchfuryModularHelmetsWOTC StenchfuryModularHelmetsWOTC StenchfuryModularHelmetsWOTC StenchfuryModularHelmetsWOTC StenchfuryModularHelmetsWOTC StenchfuryModularHelmetsWOTC StenchfuryModularHelmetsWOTC StenchfuryModularHelmetsWOTC StenchfuryModularHelmetsWOTC StenchfuryModularHelmetsWOTC StenchfuryModularHelmetsWOTC WOTC_Nova_Squadmate WOTC_Nova_Squadmate S9_SAITOPACK S9_SAITOPACK S9_SAITOPACK S9_SAITOPACK S9_SAITOPACK S9_SAITOPACK S9_SAITOPACK SECTION9CUSTOMIZATIONPACK1 SECTION9CUSTOMIZATIONPACK1 SECTION9CUSTOMIZATIONPACK1 SECTION9CUSTOMIZATIONPACK1 SECTION9CUSTOMIZATIONPACK1 SECTION9CUSTOMIZATIONPACK1 S9_MOTOKOPACK S9_MOTOKOPACK S9_MOTOKOPACK S9_MOTOKOPACK ODST ODST ODST ODST ODST ODST ODST ODST ODST SA2Leona SA2Leona Vanilla Vanilla Vanilla Vanilla Vanilla Vanilla Vanilla Vanilla Vanilla Vanilla Vanilla Vanilla Vanilla DLC_1 DLC_1 DLC_1 DLC_1 DLC_2 DLC_2 CBAccessories CBAccessories StenchfuryModularHelmetsWOTC StenchfuryModularHelmetsWOTC StenchfuryModularHelmetsWOTC StenchfuryModularHelmetsWOTC StenchfuryModularHelmetsWOTC StenchfuryModularHelmetsWOTC StenchfuryModularHelmetsWOTC StenchfuryModularHelmetsWOTC StenchfuryModularHelmetsWOTC StenchfuryModularHelmetsWOTC StenchfuryModularHelmetsWOTC StenchfuryModularHelmetsWOTC StenchfuryModularHelmetsWOTC StenchfuryModularHelmetsWOTC StenchfuryModularHelmetsWOTC StenchfuryModularHelmetsWOTC StenchfuryModularHelmetsWOTC StenchfuryModularHelmetsWOTC VAB_Stuff VAB_Stuff VAB_Stuff VAB_Stuff VAB_Stuff Vanilla Vanilla Vanilla Vanilla Vanilla Vanilla Vanilla Vanilla Vanilla Vanilla Vanilla Vanilla DLC_3 XXLTattoos XXLTattoos XXLTattoos XXLTattoos XXLTattoos XXLTattoos XXLTattoos XXLTattoos XXLTattoos XXLTattoos XXLTattoos XXLTattoos XXLTattoos XXLTattoos XXLTattoos XXLTattoos XXLTattoos XXLTattoos XXLTattoos XXLTattoos XXLTattoos XXLTattoos XXLTattoos XXLTattoos XXLTattoos XXLTattoos XXLTattoos XXLTattoos XXLTattoos XXLTattoos XXLTattoos XXLTattoos XXLTattoos XXLTattoos XXLTattoos XXLTattoos XXLTattoos XXLTattoos XXLTattoos XXLTattoos XXLTattoos XXLTattoos XXLTattoos XXLTattoos XXLTattoos XXLTattoos XXLTattoos XXLTattoos XXLTattoos XXLTattoos XXLTattoos XXLTattoos XXLTattoos Vanilla Vanilla Vanilla Vanilla Vanilla Vanilla Vanilla Vanilla Vanilla Vanilla Vanilla Vanilla Vanilla Vanilla Vanilla Vanilla Vanilla Vanilla Vanilla Vanilla Vanilla Vanilla Vanilla Vanilla Vanilla Vanilla DLC_2 DLC_2 DLC_2 DLC_2 DLC_2 DLC_2 Vanilla DLC_1 DLC_1 DLC_1 DLC_1 DLC_1 DLC_1 DLC_1 DLC_1 DLC_1 DLC_2 DLC_2 DLC_2 DLC_2 DLC_2 DLC_2 DLC_2 DLC_2 DLC_2 DLC_2 Vanilla Vanilla Vanilla Vanilla ReplikantFP ReplikantFP ReplikantFP ReplikantFP ReplikantFP ReplikantFP ReplikantFP ReplikantFP ReplikantFP ReplikantFP ReplikantFP ReplikantFP ReplikantFP ReplikantFP ReplikantFP ReplikantFP ReplikantFP ReplikantFP ReplikantFP DLC_1 Vanilla Vanilla Vanilla Vanilla Vanilla DLC_1 Vanilla Vanilla Vanilla Vanilla Vanilla Vanilla Vanilla Vanilla Vanilla Vanilla Vanilla Vanilla Vanilla Vanilla Vanilla Vanilla Vanilla Vanilla Vanilla Vanilla Vanilla Vanilla Vanilla Vanilla Vanilla Vanilla Vanilla Vanilla Vanilla DLC_1 DLC_1 DLC_1 DLC_1 DLC_1 DLC_1 DLC_1 DLC_1 DLC_1 DLC_1 DLC_1 DLC_1 DLC_1 DLC_1 ArmsShoulders ArmsShoulders ArmsShoulders ArmsShoulders ArmsShoulders ArmsShoulders ArmsShoulders ArmsShoulders ArmsShoulders ArmsShoulders ArmsShoulders ArmsShoulders ArmsShoulders ArmsShoulders ArmsShoulders ArmsShoulders ArmsShoulders ArmsShoulders ArmsShoulders ArmsShoulders ArmsShoulders ArmsShoulders ArmsShoulders ArmsShoulders ArmsShoulders ArmsShoulders ArmsShoulders ArmsShoulders ArmsShoulders ArmsShoulders ArmsShoulders ArmsShoulders ArmsShoulders ArmsShoulders ArmsShoulders ArmsShoulders ArmsShoulders ArmsShoulders ArmsShoulders ArmsShoulders ArmsShoulders ArmsShoulders ArmsShoulders ArmsShoulders ArmsShoulders ArmsShoulders ArmsShoulders ArmsShoulders ArmsShoulders ArmsShoulders ArmsShoulders ArmsShoulders ArmsShoulders ArmsShoulders ArmsShoulders ArmsShoulders ArmsShoulders ArmsShoulders ArmsShoulders ArmsShoulders ArmsShoulders ArmsShoulders ArmsShoulders ArmsShoulders ArmsShoulders ArmsShoulders ArmsShoulders ArmsShoulders ArmsShoulders ArmsShoulders ArmsShoulders ArmsShoulders ArmsShoulders ArmsShoulders ArmsShoulders ArmsShoulders ArmsShoulders ArmsShoulders ArmsShoulders ArmsShoulders ArmsShoulders ArmsShoulders ArmsShoulders ArmsShoulders ArmsShoulders ArmsShoulders ArmsShoulders ArmsShoulders ArmsShoulders ArmsShoulders ArmsShoulders ArmsShoulders ArmsShoulders ArmsShoulders ArmsShoulders ArmsShoulders ArmsShoulders ArmsShoulders ArmsShoulders ArmsShoulders ArmsShoulders ArmsShoulders ArmsShoulders ArmsShoulders ArmsShoulders ArmsShoulders ArmsShoulders ArmsShoulders ArmsShoulders ArmsShoulders ArmsShoulders ArmsShoulders ArmsShoulders ArmsShoulders TFGear TFGear TFGear TFGear TFGear TFGear TFGear TFGear TFGear LadyMechanika LadyMechanika LadyMechanika LadyMechanika LadyMechanika StenchfuryModularArmorsWOTC StenchfuryModularArmorsWOTC StenchfuryModularArmorsWOTC StenchfuryModularArmorsWOTC StenchfuryModularArmorsWOTC StenchfuryModularArmorsWOTC StenchfuryModularArmorsWOTC StenchfuryModularArmorsWOTC WOTC_Nova_Squadmate WOTC_Nova_Squadmate S9_MOTOKOPACK ReachMJOLNIRArmorSets ReachMJOLNIRArmorSets ReachMJOLNIRArmorSets ReachMJOLNIRArmorSets ReachMJOLNIRArmorSets ReachMJOLNIRArmorSets ReachMJOLNIRArmorSets ReachMJOLNIRArmorSets ReachMJOLNIRArmorSets ReachMJOLNIRArmorSets ReachMJOLNIRArmorSets ReachMJOLNIRArmorSets ReachMJOLNIRArmorSets ReachMJOLNIRArmorSets ReachMJOLNIRArmorSets ReachMJOLNIRArmorSets ReachMJOLNIRArmorSets ReachMJOLNIRArmorSets ReachMJOLNIRArmorSets ReachMJOLNIRArmorSets ReachMJOLNIRArmorSets ReachMJOLNIRArmorSets ReachMJOLNIRArmorSets ReachMJOLNIRArmorSets ReachMJOLNIRArmorSets ReachMJOLNIRArmorSets ReachMJOLNIRArmorSets ReachMJOLNIRArmorSets ReachMJOLNIRArmorSets ReachMJOLNIRArmorSets ReachMJOLNIRArmorSets ReachMJOLNIRArmorSets ReachMJOLNIRArmorSets ReachMJOLNIRArmorSets ReachMJOLNIRArmorSets ReachMJOLNIRArmorSets ReachMJOLNIRArmorSets ReachMJOLNIRArmorSets ReachMJOLNIRArmorSets ReachMJOLNIRArmorSets ReachMJOLNIRArmorSets ReachMJOLNIRArmorSets NOBLEMJOLNIRArmorSets NOBLEMJOLNIRArmorSets NOBLEMJOLNIRArmorSets ODST ODST ODST ODST ODST ODST ODST ODST MGSV_DLC_SneakingSuits SA2Miya SA2Leona DLC_1 Vanilla Vanilla Vanilla Vanilla Vanilla DLC_1 Vanilla Vanilla Vanilla Vanilla Vanilla Vanilla Vanilla Vanilla Vanilla Vanilla Vanilla Vanilla Vanilla Vanilla Vanilla Vanilla Vanilla Vanilla Vanilla Vanilla Vanilla Vanilla Vanilla Vanilla Vanilla Vanilla Vanilla Vanilla Vanilla DLC_1 DLC_1 DLC_1 DLC_1 DLC_1 DLC_1 DLC_1 DLC_1 DLC_1 DLC_1 DLC_1 DLC_1 ArmsShoulders ArmsShoulders ArmsShoulders ArmsShoulders ArmsShoulders ArmsShoulders ArmsShoulders ArmsShoulders ArmsShoulders ArmsShoulders ArmsShoulders ArmsShoulders ArmsShoulders ArmsShoulders ArmsShoulders ArmsShoulders ArmsShoulders ArmsShoulders ArmsShoulders ArmsShoulders ArmsShoulders ArmsShoulders ArmsShoulders ArmsShoulders ArmsShoulders ArmsShoulders ArmsShoulders ArmsShoulders ArmsShoulders ArmsShoulders ArmsShoulders ArmsShoulders ArmsShoulders ArmsShoulders ArmsShoulders ArmsShoulders ArmsShoulders ArmsShoulders ArmsShoulders ArmsShoulders ArmsShoulders ArmsShoulders ArmsShoulders ArmsShoulders ArmsShoulders ArmsShoulders ArmsShoulders ArmsShoulders ArmsShoulders ArmsShoulders ArmsShoulders ArmsShoulders ArmsShoulders ArmsShoulders ArmsShoulders ArmsShoulders ArmsShoulders ArmsShoulders ArmsShoulders ArmsShoulders ArmsShoulders ArmsShoulders ArmsShoulders ArmsShoulders ArmsShoulders ArmsShoulders ArmsShoulders ArmsShoulders ArmsShoulders ArmsShoulders ArmsShoulders ArmsShoulders ArmsShoulders ArmsShoulders ArmsShoulders ArmsShoulders ArmsShoulders ArmsShoulders ArmsShoulders ArmsShoulders ArmsShoulders ArmsShoulders ArmsShoulders ArmsShoulders TFGear TFGear TFGear TFGear TFGear TFGear TFGear TFGear TFGear LadyMechanika LadyMechanika LadyMechanika LadyMechanika StenchfuryModularArmorsWOTC StenchfuryModularArmorsWOTC StenchfuryModularArmorsWOTC StenchfuryModularArmorsWOTC StenchfuryModularArmorsWOTC StenchfuryModularArmorsWOTC StenchfuryModularArmorsWOTC StenchfuryModularArmorsWOTC WOTC_Nova_Squadmate WOTC_Nova_Squadmate S9_MOTOKOPACK ReachMJOLNIRArmorSets ReachMJOLNIRArmorSets ReachMJOLNIRArmorSets ReachMJOLNIRArmorSets ReachMJOLNIRArmorSets ReachMJOLNIRArmorSets ReachMJOLNIRArmorSets ReachMJOLNIRArmorSets ReachMJOLNIRArmorSets ReachMJOLNIRArmorSets ReachMJOLNIRArmorSets ReachMJOLNIRArmorSets ReachMJOLNIRArmorSets ReachMJOLNIRArmorSets ReachMJOLNIRArmorSets ReachMJOLNIRArmorSets ReachMJOLNIRArmorSets ReachMJOLNIRArmorSets ReachMJOLNIRArmorSets ReachMJOLNIRArmorSets ReachMJOLNIRArmorSets ReachMJOLNIRArmorSets ReachMJOLNIRArmorSets ReachMJOLNIRArmorSets ReachMJOLNIRArmorSets ReachMJOLNIRArmorSets ReachMJOLNIRArmorSets ReachMJOLNIRArmorSets ReachMJOLNIRArmorSets ReachMJOLNIRArmorSets ReachMJOLNIRArmorSets ReachMJOLNIRArmorSets ReachMJOLNIRArmorSets ReachMJOLNIRArmorSets ReachMJOLNIRArmorSets ReachMJOLNIRArmorSets ReachMJOLNIRArmorSets ReachMJOLNIRArmorSets ReachMJOLNIRArmorSets ReachMJOLNIRArmorSets ReachMJOLNIRArmorSets ReachMJOLNIRArmorSets ReachMJOLNIRArmorSets ReachMJOLNIRArmorSets ReachMJOLNIRArmorSets ReachMJOLNIRArmorSets ReachMJOLNIRArmorSets ReachMJOLNIRArmorSets NOBLEMJOLNIRArmorSets NOBLEMJOLNIRArmorSets NOBLEMJOLNIRArmorSets ODST ODST ODST ODST ODST ODST ODST ODST MGSV_DLC_SneakingSuits SA2Miya SA2Leona Vanilla Vanilla Vanilla Vanilla Vanilla Vanilla Vanilla Vanilla Vanilla Vanilla Vanilla Vanilla Vanilla Vanilla Vanilla Vanilla Vanilla Vanilla Vanilla Vanilla Vanilla Vanilla Vanilla Vanilla Vanilla Vanilla Vanilla Vanilla DLC_1 DLC_1 DLC_1 DLC_1 DLC_1 DLC_1 DLC_1 DLC_1 DLC_1 DLC_1 ArmsShoulders ArmsShoulders ArmsShoulders ArmsShoulders ArmsShoulders ArmsShoulders ArmsShoulders ArmsShoulders ArmsShoulders ArmsShoulders ArmsShoulders ArmsShoulders ArmsShoulders ArmsShoulders ArmsShoulders ArmsShoulders ArmsShoulders ArmsShoulders ArmsShoulders ArmsShoulders ArmsShoulders ArmsShoulders ArmsShoulders ArmsShoulders ArmsShoulders ArmsShoulders ArmsShoulders ArmsShoulders ArmsShoulders ArmsShoulders ArmsShoulders StenchfuryModularArmorsWOTC StenchfuryModularArmorsWOTC StenchfuryModularArmorsWOTC StenchfuryModularArmorsWOTC StenchfuryModularArmorsWOTC StenchfuryModularArmorsWOTC StenchfuryModularArmorsWOTC StenchfuryModularArmorsWOTC StenchfuryModularArmorsWOTC StenchfuryModularArmorsWOTC StenchfuryModularArmorsWOTC StenchfuryModularArmorsWOTC StenchfuryModularArmorsWOTC StenchfuryModularArmorsWOTC StenchfuryModularArmorsWOTC MrKEmpty MrKEmpty WOTC_Nova_Squadmate S9_MOTOKOPACK S9_MOTOKOPACK ReachMJOLNIRArmorSets ReachMJOLNIRArmorSets ReachMJOLNIRArmorSets ReachMJOLNIRArmorSets ReachMJOLNIRArmorSets ReachMJOLNIRArmorSets NOBLEMJOLNIRArmorSets NOBLEMJOLNIRArmorSets ReachMJOLNIRArmorSets ReachMJOLNIRArmorSets ReachMJOLNIRArmorSets ReachMJOLNIRArmorSets ReachMJOLNIRArmorSets NOBLEMJOLNIRArmorSets ODST ODST ODST ODST ODST ODST ODST ODST ODST ODST ODST ODST SA2Leona Vanilla Vanilla Vanilla Vanilla Vanilla Vanilla Vanilla Vanilla Vanilla Vanilla Vanilla Vanilla Vanilla Vanilla Vanilla Vanilla Vanilla Vanilla Vanilla Vanilla Vanilla Vanilla Vanilla Vanilla Vanilla Vanilla Vanilla Vanilla DLC_1 DLC_1 DLC_1 DLC_1 DLC_1 DLC_1 DLC_1 DLC_1 DLC_1 DLC_1 ArmsShoulders ArmsShoulders ArmsShoulders ArmsShoulders ArmsShoulders ArmsShoulders ArmsShoulders ArmsShoulders ArmsShoulders ArmsShoulders ArmsShoulders ArmsShoulders ArmsShoulders ArmsShoulders ArmsShoulders ArmsShoulders ArmsShoulders ArmsShoulders ArmsShoulders ArmsShoulders ArmsShoulders ArmsShoulders ArmsShoulders ArmsShoulders ArmsShoulders ArmsShoulders ArmsShoulders ArmsShoulders ArmsShoulders ArmsShoulders StenchfuryModularArmorsWOTC StenchfuryModularArmorsWOTC StenchfuryModularArmorsWOTC StenchfuryModularArmorsWOTC StenchfuryModularArmorsWOTC StenchfuryModularArmorsWOTC StenchfuryModularArmorsWOTC StenchfuryModularArmorsWOTC StenchfuryModularArmorsWOTC StenchfuryModularArmorsWOTC StenchfuryModularArmorsWOTC StenchfuryModularArmorsWOTC StenchfuryModularArmorsWOTC StenchfuryModularArmorsWOTC StenchfuryModularArmorsWOTC StenchfuryModularArmorsWOTC WOTC_Nova_Squadmate S9_MOTOKOPACK S9_MOTOKOPACK ReachMJOLNIRArmorSets ReachMJOLNIRArmorSets ReachMJOLNIRArmorSets ReachMJOLNIRArmorSets ReachMJOLNIRArmorSets ReachMJOLNIRArmorSets ReachMJOLNIRArmorSets ReachMJOLNIRArmorSets ReachMJOLNIRArmorSets ReachMJOLNIRArmorSets ReachMJOLNIRArmorSets ODST ODST ODST ODST ODST ODST ODST ODST ODST ODST ODST ODST SA2Leona Vanilla Vanilla Vanilla Vanilla Vanilla Vanilla Vanilla Vanilla Vanilla Vanilla Vanilla Vanilla Vanilla Vanilla SA2Leona Vanilla Vanilla Vanilla Vanilla Vanilla Vanilla Vanilla Vanilla Vanilla Vanilla Vanilla Vanilla Vanilla Vanilla SA2Leona Vanilla Vanilla Vanilla Vanilla Vanilla Vanilla Vanilla Vanilla Vanilla Vanilla Vanilla Vanilla Vanilla Vanilla Vanilla Vanilla Vanilla Vanilla ODST ODST ODST ODST ODST ODST ODST ODST ODST ODST SA2Miya SA2Miya SA2Leona Vanilla Vanilla Vanilla Vanilla Vanilla Vanilla ODST ODST ODST ODST SA2Miya SA2Miya SA2Miya SA2Leona Vanilla Vanilla Vanilla Vanilla Vanilla Vanilla Vanilla Vanilla Vanilla Vanilla Vanilla Vanilla Vanilla Vanilla Vanilla Vanilla ODST ODST ODST ODST ODST ODST ODST SA2Miya SA2Miya SA2Miya SA2Miya SA2Miya SA2Miya SA2Leona SA2Leona SA2Leona
- [0071.92] ScriptLog: [UnrestrictedCustomization] uc_BodyPartUtil::FixSoldierPawnTemplates : Fixing soldiers pawn template, so it's compatible with thighs...
- [0071.93] ScriptLog: [UnrestrictedCustomization] uc_Main::RunTests : Running tests...
- [0071.93] ScriptLog: Starting Peek TacticalHUD Listener OnInit: Default__UIScreenListener_TacticalHUD
- [0071.94] ScriptLog: Starting Peek TacticalHUD Listener OnInit: Default__UIScreenListener_TacticalHUD
- [0071.94] ScriptLog: Starting Peek TacticalHUD Listener OnInit: Default__UIScreenListener_TacticalHUD
- [0071.94] ScriptLog: Starting Peek TacticalHUD Listener OnInit: Default__UIScreenListener_TacticalHUD
- [0071.94] ScriptLog: Starting Peek TacticalHUD Listener OnInit: Default__UIScreenListener_TacticalHUD
- [0071.94] ScriptLog: Starting Peek TacticalHUD Listener OnInit: Default__UIScreenListener_TacticalHUD
- [0071.96] ScriptLog: Starting Peek TacticalHUD Listener OnInit: Default__UIScreenListener_TacticalHUD
- [0072.09] ScriptLog: Starting Peek TacticalHUD Listener OnInit: Default__UIScreenListener_TacticalHUD
- [0072.09] ScriptLog: Starting Peek TacticalHUD Listener OnInit: Default__UIScreenListener_TacticalHUD
- [0072.09] ScriptLog: Starting Peek TacticalHUD Listener OnInit: Default__UIScreenListener_TacticalHUD
- [0072.10] ScriptLog: Starting Peek TacticalHUD Listener OnInit: Default__UIScreenListener_TacticalHUD
- [0072.10] ScriptLog: Starting Peek TacticalHUD Listener OnInit: Default__UIScreenListener_TacticalHUD
- [0072.10] ScriptLog: Starting Peek TacticalHUD Listener OnInit: Default__UIScreenListener_TacticalHUD
- [0072.10] ScriptLog: Starting Peek TacticalHUD Listener OnInit: Default__UIScreenListener_TacticalHUD
- [0072.10] ScriptLog: Starting Peek TacticalHUD Listener OnInit: Default__UIScreenListener_TacticalHUD
- [0072.79] ScriptLog: SavedOptions Length: 0
- [0072.79] ScriptLog: SavedNCEItems Length: 0
- [0072.79] ScriptLog: SavedEpigeneticsItems Length: 0
- [0072.79] ScriptLog: RedFogChangeRanges Length: 0
- [0072.79] ScriptLog: StatChangesRanges Length: 0
- [0072.79] ScriptLog: SavedRedFogTypes Length: 0
- [0072.79] ScriptLog: Number of NCE Stat Modifirers: 0
- [0072.79] Second Wave Plus: Starting New Campaign , NCE : False
- [0072.79] Second Wave Plus: Starting New Campaign: True
- [0072.79] Second Wave Plus: Starting New Campaign: True
- [0072.79] Second Wave Plus: Starting New Campaign: True
- [0072.79] Second Wave Plus: Starting New Campaign: True
- [0072.79] Second Wave Plus: Starting New Campaign: True
- [0072.79] Second Wave Plus: Starting New Campaign: True
- [0072.79] Second Wave Plus: Starting New Campaign: True
- [0072.79] Second Wave Plus: Starting New Campaign: True
- [0072.79] Second Wave Plus: Starting New Campaign: True
- [0072.79] Second Wave Plus: Starting New Campaign: True
- [0072.79] Second Wave Plus: Starting New Campaign: True
- [0072.79] Second Wave Plus: Starting New Campaign: True
- [0072.79] Second Wave Plus: Starting New Campaign: False
- [0072.79] Second Wave Plus: Starting New Campaign: False
- [0072.79] Second Wave Plus: Starting New Campaign: False
- [0072.79] Second Wave Plus: Starting New Campaign: False
- [0072.79] Second Wave Plus: Starting New Campaign: False
- [0072.79] Second Wave Plus: Starting New Campaign: False
- [0072.79] Second Wave Plus: Starting New Campaign: False
- [0072.79] Second Wave Plus: Starting New Campaign: False
- [0072.79] Second Wave Plus: Starting New Campaign: False
- [0072.79] Second Wave Plus: Starting New Campaign: False
- [0072.79] Second Wave Plus: Starting New Campaign: False
- [0072.79] Second Wave Plus: Starting New Campaign: False
- [0072.79] Second Wave Plus: Starting New Campaign: False
- [0072.79] Second Wave Plus: Starting New Campaign: False
- [0072.79] Second Wave Plus: Starting New Campaign: False
- [0072.79] Second Wave Plus: Starting New Campaign: False
- [0072.79] Second Wave Plus: Starting New Campaign: False
- [0072.79] Second Wave Plus: Starting New Campaign: False
- [0072.79] Second Wave Plus: Starting New Campaign: False
- [0072.79] Second Wave Plus: Starting New Campaign: False
- [0072.79] Second Wave Plus: Starting New Campaign: False
- [0072.79] Second Wave Plus: Starting New Campaign: False
- [0072.79] Second Wave Plus: Starting New Campaign: False
- [0072.79] Second Wave Plus: Starting New Campaign: True
- [0072.79] Second Wave Plus: Starting New Campaign: True
- [0072.79] Second Wave Plus: Starting New Campaign: True
- [0072.79] Second Wave Plus: Starting New Campaign: True
- [0072.79] Second Wave Plus: Starting New Campaign: True
- [0072.79] Second Wave Plus: Starting New Campaign: True
- [0072.79] Second Wave Plus: Starting New Campaign: True
- [0072.79] Second Wave Plus: Starting New Campaign: True
- [0072.79] Second Wave Plus: Starting New Campaign: True
- [0072.79] Second Wave Plus: Starting New Campaign: True
- [0072.79] Second Wave Plus: Starting New Campaign: False
- [0072.79] Second Wave Plus: Starting New Campaign: False
- [0072.79] Second Wave Plus: Starting New Campaign: False
- [0072.79] Second Wave Plus: Starting New Campaign: True
- [0072.79] Second Wave Plus: Starting New Campaign: True
- [0072.79] Second Wave Plus: Starting New Campaign: True
- [0072.79] Second Wave Plus: Starting New Campaign
- [0072.81] Log: UOnlineSubsystem OnlineSubsystemSteamworks_0
- [0079.87] Log: Test Timing Op 1 = 0.013414
- [0079.87] Log: Test Timing Op 2 = 0.008799
- [0079.87] Log: Test Timing Op 3 = 0.008813
- [0085.43] Log: System Settings changed using SetFriendlyGraphicsSettings:
- [0085.43] Log: System Settings:
- [0085.43] Log: StaticDecals=true
- [0085.43] Log: DynamicDecals=true
- [0085.43] Log: UnbatchedDecals=true
- [0085.43] Log: DynamicLights=true
- [0085.43] Log: DynamicShadows=true
- [0085.43] Log: OnlyStaticShadows=false
- [0085.43] Log: OnlyDirectionalShadows=false
- [0085.43] Log: DynamicShadowsFromDominantLights=true
- [0085.43] Log: LightEnvironmentShadows=true
- [0085.43] Log: CompositeDynamicLights=true
- [0085.43] Log: SHSecondaryLighting=true
- [0085.43] Log: DirectionalLightmaps=true
- [0085.43] Log: MotionBlur=false
- [0085.43] Log: MotionBlurPause=true
- [0085.43] Log: DepthOfField=true
- [0085.43] Log: AmbientOcclusion=true
- [0085.43] Log: SSAO=true
- [0085.43] Log: ScreenSpaceReflections=true
- [0085.43] Log: Bloom=true
- [0085.43] Log: DirtyLens=true
- [0085.43] Log: bAllowLightShafts=true
- [0085.43] Log: Distortion=true
- [0085.43] Log: FilteredDistortion=true
- [0085.43] Log: DropParticleDistortion=false
- [0085.43] Log: bAllowDownsampledTranslucency=false
- [0085.43] Log: SpeedTreeLeaves=true
- [0085.43] Log: bUseMaxQualityMode=false
- [0085.43] Log: SpeedTreeFronds=true
- [0085.43] Log: OnlyStreamInTextures=true
- [0085.43] Log: LensFlares=true
- [0085.43] Log: FogVolumes=true
- [0085.43] Log: FloatingPointRenderTargets=true
- [0085.43] Log: OneFrameThreadLag=true
- [0085.43] Log: UseVsync=true
- [0085.43] Log: UpscaleScreenPercentage=true
- [0085.43] Log: Fullscreen=true
- [0085.43] Log: BorderlessWindow=false
- [0085.43] Log: LockMouseToWindow=false
- [0085.43] Log: AllowD3D11=false
- [0085.43] Log: AllowOpenGL=false
- [0085.43] Log: AllowRadialBlur=true
- [0085.43] Log: AllowSubsurfaceScattering=true
- [0085.43] Log: AllowImageReflections=false
- [0085.43] Log: AllowImageReflectionShadowing=false
- [0085.43] Log: bEnableBranchingPCFShadows=false
- [0085.43] Log: bAllowHardwareShadowFiltering=false
- [0085.43] Log: bEnableForegroundShadowsOnWorld=false
- [0085.43] Log: bEnableForegroundSelfShadowing=false
- [0085.43] Log: bAllowWholeSceneDominantShadows=true
- [0085.43] Log: bUseConservativeShadowBounds=false
- [0085.43] Log: bAllowFracturedDamage=true
- [0085.43] Log: bForceCPUAccessToGPUSkinVerts=false
- [0085.43] Log: bDisableSkeletalInstanceWeights=false
- [0085.43] Log: HighPrecisionGBuffers=true
- [0085.43] Log: bAllowSeparateTranslucency=false
- [0085.43] Log: bAllowTemporalAA=false
- [0085.43] Log: bAllowPostprocessMLAA=false
- [0085.43] Log: bAllowLPVs=true
- [0085.43] Log: bHighQualityFOWFiltering=true
- [0085.43] Log: bEnableParallelApexClothingFetch=true
- [0085.43] Log: bAllowHardwareShadowFiltering=false
- [0085.43] Log: SkeletalMeshLODBias=0
- [0085.43] Log: ParticleLODBias=0
- [0085.43] Log: DetailMode=2
- [0085.43] Log: DecalDetailMode=2
- [0085.43] Log: LDMaxDrawDistanceMode=2
- [0085.43] Log: ShadowFilterQualityBias=0
- [0085.43] Log: MaxAnisotropy=16
- [0085.43] Log: MaxTextureFiltering=4
- [0085.43] Log: MaxMultiSamples=1
- [0085.43] Log: MinShadowResolution=128
- [0085.43] Log: MinPreShadowResolution=16
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- [0085.43] Log: MaxWholeSceneDominantShadowResolution=2048
- [0085.43] Log: ResX=1920
- [0085.43] Log: ResY=1080
- [0085.43] Log: UnbuiltNumWholeSceneDynamicShadowCascades=3
- [0085.43] Log: WholeSceneShadowUnbuiltInteractionThreshold=50
- [0085.43] Log: ShadowFadeResolution=1
- [0085.43] Log: PreShadowFadeResolution=1
- [0085.43] Log: MotionBlurSkinning=1
- [0085.43] Log: FOWEnvelopeSpeed=170
- [0085.43] Log: DOFQuality=2
- [0085.43] Log: FXAAQuality=6
- [0085.43] Log: TextureLODBias=0
- [0085.43] Log: LevelOfShadowsFromMeshParticles=2
- [0085.43] Log: iNumLPV_SHBands=2
- [0085.43] Log: CubeMapFilterLevel=1
- [0085.43] Log: AODownsampleFactor=1
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- [0085.43] Log: CSMMaximumCascades=0
- [0085.43] Log: ApexDestructionMaxChunkIslandCount=2500
- [0085.43] Log: MaxDrawDistanceScale=1.000
- [0085.43] Log: LDMaxDrawDistance=4000.000
- [0085.43] Log: ScreenPercentage=100.000
- [0085.43] Log: SceneCaptureStreamingMultiplier=1.000
- [0085.43] Log: ShadowTexelsPerPixel=8.000
- [0085.43] Log: PreShadowResolutionFactor=1.000
- [0085.43] Log: ShadowFilterRadius=10.000
- [0085.43] Log: ShadowDepthBias=0.015
- [0085.43] Log: PerObjectShadowTransition=300.000
- [0085.43] Log: CSMSplitPenumbraScale=0.500
- [0085.43] Log: CSMSplitSoftTransitionDistanceScale=4.000
- [0085.43] Log: CSMSplitDepthBiasScale=0.500
- [0085.43] Log: CSMMinimumFOV=40.000
- [0085.43] Log: CSMFOVRoundFactor=4.000
- [0085.43] Log: UnbuiltWholeSceneDynamicShadowRadius=20000.000
- [0085.43] Log: ShadowFadeExponent=0.250
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- [0085.43] Log: FractureDirectSpawnChanceScale=1.000
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- [0085.43] Log: FractureCullDistanceScale=1.000
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- [0085.43] Log: TessellationAdaptivePixelsPerTriangle=48.000
- [0085.43] Log: TemporalAA_MinDepth=500.000
- [0085.43] Log: TemporalAA_StartDepthVelocityScale=100.000
- [0085.43] Log: ShadowDistanceFadeFactor=1.000
- [0085.43] Log: ApexLODResourceBudget=1000000020040877342720.000
- [0085.43] Log: ApexDestructionMaxChunkSeparationLOD=1.000
- [0085.43] Log: TEXTUREGROUP_World: (MinLODSize=256,MaxLODSize=1024,LODBias=0,MinMagFilter=Aniso,MipFilter=Point,MipGenSettings=TMGS_SimpleAverage)
- [0085.43] Log: TEXTUREGROUP_WorldNormalMap: (MinLODSize=256,MaxLODSize=1024,LODBias=0,MinMagFilter=Aniso,MipFilter=Point,MipGenSettings=TMGS_SimpleAverage)
- [0085.43] Log: TEXTUREGROUP_WorldSpecular: (MinLODSize=256,MaxLODSize=1024,LODBias=0,MinMagFilter=Linear,MipFilter=Point,MipGenSettings=TMGS_SimpleAverage)
- [0085.43] Log: TEXTUREGROUP_Character: (MinLODSize=256,MaxLODSize=4096,LODBias=0,MinMagFilter=Aniso,MipFilter=Point,MipGenSettings=TMGS_SimpleAverage)
- [0085.43] Log: TEXTUREGROUP_CharacterNormalMap: (MinLODSize=256,MaxLODSize=4096,LODBias=0,MinMagFilter=Aniso,MipFilter=Point,MipGenSettings=TMGS_SimpleAverage)
- [0085.43] Log: TEXTUREGROUP_CharacterSpecular: (MinLODSize=256,MaxLODSize=4096,LODBias=0,MinMagFilter=Linear,MipFilter=Point,MipGenSettings=TMGS_SimpleAverage)
- [0085.43] Log: TEXTUREGROUP_Weapon: (MinLODSize=256,MaxLODSize=2048,LODBias=0,MinMagFilter=Aniso,MipFilter=Point,MipGenSettings=TMGS_SimpleAverage)
- [0085.43] Log: TEXTUREGROUP_WeaponNormalMap: (MinLODSize=256,MaxLODSize=2048,LODBias=0,MinMagFilter=Aniso,MipFilter=Point,MipGenSettings=TMGS_SimpleAverage)
- [0085.43] Log: TEXTUREGROUP_WeaponSpecular: (MinLODSize=256,MaxLODSize=2048,LODBias=0,MinMagFilter=Linear,MipFilter=Point,MipGenSettings=TMGS_SimpleAverage)
- [0085.43] Log: TEXTUREGROUP_Vehicle: (MinLODSize=512,MaxLODSize=2048,LODBias=0,MinMagFilter=Aniso,MipFilter=Point,MipGenSettings=TMGS_SimpleAverage)
- [0085.43] Log: TEXTUREGROUP_VehicleNormalMap: (MinLODSize=512,MaxLODSize=2048,LODBias=0,MinMagFilter=Aniso,MipFilter=Point,MipGenSettings=TMGS_SimpleAverage)
- [0085.43] Log: TEXTUREGROUP_VehicleSpecular: (MinLODSize=1,MaxLODSize=4096,LODBias=0,MinMagFilter=Aniso,MipFilter=Point,MipGenSettings=TMGS_SimpleAverage)
- [0085.43] Log: TEXTUREGROUP_Cinematic: (MinLODSize=4096,MaxLODSize=4096,LODBias=0,MinMagFilter=Aniso,MipFilter=Point,MipGenSettings=TMGS_SimpleAverage)
- [0085.43] Log: TEXTUREGROUP_Effects: (MinLODSize=256,MaxLODSize=2048,LODBias=-1,MinMagFilter=Linear,MipFilter=Point,MipGenSettings=TMGS_SimpleAverage)
- [0085.43] Log: TEXTUREGROUP_EffectsNotFiltered: (MinLODSize=256,MaxLODSize=2048,LODBias=-1,MinMagFilter=Aniso,MipFilter=Point,MipGenSettings=TMGS_SimpleAverage)
- [0085.43] Log: TEXTUREGROUP_Skybox: (MinLODSize=512,MaxLODSize=2048,LODBias=0,MinMagFilter=Linear,MipFilter=Point,MipGenSettings=TMGS_SimpleAverage)
- [0085.43] Log: TEXTUREGROUP_UI: (MinLODSize=512,MaxLODSize=1024,LODBias=0,MinMagFilter=Linear,MipFilter=Point,MipGenSettings=TMGS_SimpleAverage)
- [0085.43] Log: TEXTUREGROUP_Lightmap: (MinLODSize=1,MaxLODSize=4096,LODBias=0,MinMagFilter=Aniso,MipFilter=Point,MipGenSettings=TMGS_SimpleAverage)
- [0085.43] Log: TEXTUREGROUP_RenderTarget: (MinLODSize=1,MaxLODSize=4096,LODBias=0,MinMagFilter=Aniso,MipFilter=Point,MipGenSettings=TMGS_SimpleAverage)
- [0085.43] Log: TEXTUREGROUP_MobileFlattened: (MinLODSize=1,MaxLODSize=4096,LODBias=0,MinMagFilter=Aniso,MipFilter=Point,MipGenSettings=TMGS_SimpleAverage)
- [0085.43] Log: TEXTUREGROUP_ProcBuilding_Face: (MinLODSize=1,MaxLODSize=1024,LODBias=0,MinMagFilter=Aniso,MipFilter=Point,MipGenSettings=TMGS_SimpleAverage)
- [0085.43] Log: TEXTUREGROUP_ProcBuilding_LightMap: (MinLODSize=1,MaxLODSize=256,LODBias=0,MinMagFilter=Aniso,MipFilter=Point,MipGenSettings=TMGS_SimpleAverage)
- [0085.43] Log: TEXTUREGROUP_Shadowmap: (MinLODSize=1,MaxLODSize=4096,LODBias=0,MinMagFilter=Aniso,MipFilter=Point,NumStreamedMips=3,MipGenSettings=TMGS_SimpleAverage)
- [0085.43] Log: TEXTUREGROUP_ColorLookupTable: (MinLODSize=1,MaxLODSize=4096,LODBias=2083621296,MinMagFilter=Aniso,MipFilter=Point,MipGenSettings=TMGS_SimpleAverage)
- [0085.43] Log: TEXTUREGROUP_Terrain_Heightmap: (MinLODSize=1,MaxLODSize=4096,LODBias=0,MinMagFilter=Aniso,MipFilter=Point,MipGenSettings=TMGS_SimpleAverage)
- [0085.43] Log: TEXTUREGROUP_Terrain_Weightmap: (MinLODSize=1,MaxLODSize=4096,LODBias=0,MinMagFilter=Aniso,MipFilter=Point,MipGenSettings=TMGS_SimpleAverage)
- [0085.43] Log: TEXTUREGROUP_ImageBasedReflection: (MinLODSize=256,MaxLODSize=4096,LODBias=0,MinMagFilter=Aniso,MipFilter=Linear,MipGenSettings=TMGS_Blur5)
- [0085.43] Log: TEXTUREGROUP_World1x2: (MinLODSize=256,MaxLODSize=4096,LODBias=0,MinMagFilter=Aniso,MipFilter=Point,MipGenSettings=TMGS_SimpleAverage)
- [0085.43] Log: TEXTUREGROUP_UI3D: (MinLODSize=128,MaxLODSize=1024,LODBias=0,MinMagFilter=Linear,MipFilter=Point,MipGenSettings=TMGS_SimpleAverage)
- [0085.43] Log: TEXTUREGROUP_WORLDHIGH: (MinLODSize=256,MaxLODSize=8192,LODBias=0,MinMagFilter=Aniso,MipFilter=Point,MipGenSettings=TMGS_SimpleAverage)
- [0085.43] Log: TEXTUREGROUP_TextureArray: (MinLODSize=1,MaxLODSize=4096,LODBias=0,MinMagFilter=Point,MipFilter=Point,MipGenSettings=TMGS_SimpleAverage)
- [0085.43] Log: TEXTUREGROUP_World1x4: (MinLODSize=256,MaxLODSize=4096,LODBias=0,MinMagFilter=Aniso,MipFilter=Point,MipGenSettings=TMGS_SimpleAverage)
- [0085.43] Log: Friendly System Settings:
- [0085.43] Log: TextureDetail=Custom
- [0085.43] Log: WorldDetail=Custom
- [0085.43] Log: ShadowDetail=Custom
- [0085.43] Log: bUseVSync=1
- [0085.43] Log: bUseMSAA=0
- [0085.43] Log: ScreenPercentage=100
- [0085.43] Log: UpscaleScreenPercentage=1
- [0085.43] Log: ResX=1920
- [0085.43] Log: ResY=1080
- [0085.43] Log: Fullscreen=1
- [0085.43] Log: Video Settings
- [0085.43] Log: Mode: Fullscreen
- [0085.43] Log: Resolution: 1920 x 1080
- [0085.43] Log: VSync: True
- [0085.43] Log: Graphics Settings
- [0085.43] Log: Anti-Aliasing: FXAA
- [0085.43] Log: AO: SSAO
- [0085.43] Log: Decals: High
- [0085.43] Log: LD Draw Distance: High
- [0085.43] Log: Shadows: All
- [0085.43] Log: Shadow Quality: Maximum
- [0085.43] Log: Texture Detail: Max
- [0085.43] Log: Texture Filtering: Aniso 16x
- [0085.43] Log: High Res Translucency: 1
- [0085.43] Log: Depth of Field: 1
- [0085.43] Log: Bloom: 1
- [0085.43] Log: Dirty Lens: 1
- [0085.43] Log: Subsurface Scattering: 1
- [0085.43] Log: Screenspace Reflections: 1
- [0085.44] Warning: SeqAct_ActivateRemoteEvent XComShell_Tundra.TheWorld:PersistentLevel.Main_Sequence.SeqAct_ActivateRemoteEvent_1 failed to find target event: FinishedTransitionToShell
- [0085.91] Log: Decal Regeneration: 0 times, 0.021 ms
- [0086.28] Log: Decal Regeneration: 0 times, 0.043 ms
- [0087.49] Log: Decal Regeneration: 0 times, 0.063 ms
- [0088.41] Log: Decal Regeneration: 0 times, 0.078 ms
- [0089.24] Log: Decal Regeneration: 0 times, 0.101 ms
- [0092.62] Warning: SeqAct_ActivateRemoteEvent XComShell_Tundra.TheWorld:PersistentLevel.Main_Sequence.SeqAct_ActivateRemoteEvent_1 failed to find target event: FinishedTransitionToShell
- [0094.10] ScriptLog: Starting Peek TacticalHUD Listener OnInit: Default__UIScreenListener_TacticalHUD
- [0094.10] ScriptLog: Starting Peek TacticalHUD Listener OnInit: Default__UIScreenListener_TacticalHUD
- [0147.43] Log: Command 'J_Key_Press | onrelease J_Key_Release' has an enumIndex of -1. This indicates a potential issue, please inform UI team if you see this.
- [0147.43] Log: Command 'Left_Shift_Key_Press | onrelease Left_Shift_Key_Release' has an enumIndex of -1. This indicates a potential issue, please inform UI team if you see this.
- [0147.43] Log: Command 'Tab_Key_Press | onrelease Tab_Key_Release' has an enumIndex of -1. This indicates a potential issue, please inform UI team if you see this.
- [0147.43] Log: Command 'F4_Key_Press | onrelease F4_Key_Release' has an enumIndex of -1. This indicates a potential issue, please inform UI team if you see this.
- [0147.43] Log: Command 'F3_Key_Press | onrelease F3_Key_Release' has an enumIndex of -1. This indicates a potential issue, please inform UI team if you see this.
- [0147.43] Log: Command 'F2_Key_Press | onrelease F2_Key_Release' has an enumIndex of -1. This indicates a potential issue, please inform UI team if you see this.
- [0147.43] Log: Command 'N0_Key_Press | onrelease N0_Key_Release' has an enumIndex of -1. This indicates a potential issue, please inform UI team if you see this.
- [0147.43] Log: Command 'N9_Key_Press | onrelease N9_Key_Release' has an enumIndex of -1. This indicates a potential issue, please inform UI team if you see this.
- [0147.43] Log: Command 'N8_Key_Press | onrelease N8_Key_Release' has an enumIndex of -1. This indicates a potential issue, please inform UI team if you see this.
- [0147.43] Log: Command 'N7_Key_Press | onrelease N7_Key_Release' has an enumIndex of -1. This indicates a potential issue, please inform UI team if you see this.
- [0147.43] Log: Command 'N6_Key_Press | onrelease N6_Key_Release' has an enumIndex of -1. This indicates a potential issue, please inform UI team if you see this.
- [0147.43] Log: Command 'N5_Key_Press | onrelease N5_Key_Release' has an enumIndex of -1. This indicates a potential issue, please inform UI team if you see this.
- [0147.43] Log: Command 'N4_Key_Press | onrelease N4_Key_Release' has an enumIndex of -1. This indicates a potential issue, please inform UI team if you see this.
- [0147.43] Log: Command 'N3_Key_Press | onrelease N3_Key_Release' has an enumIndex of -1. This indicates a potential issue, please inform UI team if you see this.
- [0147.43] Log: Command 'N2_Key_Press | onrelease N2_Key_Release' has an enumIndex of -1. This indicates a potential issue, please inform UI team if you see this.
- [0147.43] Log: Command 'N1_Key_Press | onrelease N1_Key_Release' has an enumIndex of -1. This indicates a potential issue, please inform UI team if you see this.
- [0147.43] ScriptLog: Starting Peek TacticalHUD Listener OnInit: Default__UIScreenListener_TacticalHUD
- [0155.83] Log: Command 'B_Key_Press | onrelease B_Key_Release' has an enumIndex of -1. This indicates a potential issue, please inform UI team if you see this.
- [0155.83] Log: Command 'F12_Key_Press | onrelease F12_Key_Release' has an enumIndex of -1. This indicates a potential issue, please inform UI team if you see this.
- [0155.83] Log: Command 'F11_Key_Press | onrelease F11_Key_Release' has an enumIndex of -1. This indicates a potential issue, please inform UI team if you see this.
- [0155.83] Log: Command 'F10_Key_Press | onrelease F10_Key_Release' has an enumIndex of -1. This indicates a potential issue, please inform UI team if you see this.
- [0155.83] Log: Command 'F8_Key_Press | onrelease F8_Key_Release' has an enumIndex of -1. This indicates a potential issue, please inform UI team if you see this.
- [0155.83] Log: Command 'F7_Key_Press | onrelease F7_Key_Release' has an enumIndex of -1. This indicates a potential issue, please inform UI team if you see this.
- [0155.83] Log: Command 'F6_Key_Press | onrelease F6_Key_Release' has an enumIndex of -1. This indicates a potential issue, please inform UI team if you see this.
- [0155.83] Log: Command 'F4_Key_Press | onrelease F4_Key_Release' has an enumIndex of -1. This indicates a potential issue, please inform UI team if you see this.
- [0155.83] Log: Command 'F3_Key_Press | onrelease F3_Key_Release' has an enumIndex of -1. This indicates a potential issue, please inform UI team if you see this.
- [0155.83] Log: Command 'F2_Key_Press | onrelease F2_Key_Release' has an enumIndex of -1. This indicates a potential issue, please inform UI team if you see this.
- [0155.83] Log: Command 'F1_Key_Press | onrelease F1_Key_Release' has an enumIndex of -1. This indicates a potential issue, please inform UI team if you see this.
- [0155.83] Log: Command 'Arrow_Right | onrelease Arrow_Right_Release' has an enumIndex of -1. This indicates a potential issue, please inform UI team if you see this.
- [0155.83] Log: Command 'Arrow_Left | onrelease Arrow_Left_Release' has an enumIndex of -1. This indicates a potential issue, please inform UI team if you see this.
- [0155.83] Log: Command 'Arrow_Down | onrelease Arrow_Down_Release' has an enumIndex of -1. This indicates a potential issue, please inform UI team if you see this.
- [0155.83] Log: Command 'Arrow_Up | onrelease Arrow_Up_Release' has an enumIndex of -1. This indicates a potential issue, please inform UI team if you see this.
- [0155.83] Log: Command 'X_Key_Press | onrelease X_Key_Release' has an enumIndex of -1. This indicates a potential issue, please inform UI team if you see this.
- [0193.72] Log: Command 'Left_Shift_Key_Press | onrelease Left_Shift_Key_Release' has an enumIndex of -1. This indicates a potential issue, please inform UI team if you see this.
- [0193.72] Log: Command 'Tab_Key_Press | onrelease Tab_Key_Release' has an enumIndex of -1. This indicates a potential issue, please inform UI team if you see this.
- [0193.72] Log: Command 'F9_Key_Press | onrelease F9_Key_Release' has an enumIndex of -1. This indicates a potential issue, please inform UI team if you see this.
- [0193.72] Log: Command 'F5_Key_Press | onrelease F5_Key_Release' has an enumIndex of -1. This indicates a potential issue, please inform UI team if you see this.
- [0193.72] Log: Command 'F4_Key_Press | onrelease F4_Key_Release' has an enumIndex of -1. This indicates a potential issue, please inform UI team if you see this.
- [0193.72] Log: Command 'F3_Key_Press | onrelease F3_Key_Release' has an enumIndex of -1. This indicates a potential issue, please inform UI team if you see this.
- [0193.72] Log: Command 'F2_Key_Press | onrelease F2_Key_Release' has an enumIndex of -1. This indicates a potential issue, please inform UI team if you see this.
- [0193.72] Log: Command 'N0_Key_Press | onrelease N0_Key_Release' has an enumIndex of -1. This indicates a potential issue, please inform UI team if you see this.
- [0193.72] Log: Command 'N9_Key_Press | onrelease N9_Key_Release' has an enumIndex of -1. This indicates a potential issue, please inform UI team if you see this.
- [0193.72] Log: Command 'N8_Key_Press | onrelease N8_Key_Release' has an enumIndex of -1. This indicates a potential issue, please inform UI team if you see this.
- [0193.72] Log: Command 'N7_Key_Press | onrelease N7_Key_Release' has an enumIndex of -1. This indicates a potential issue, please inform UI team if you see this.
- [0193.72] Log: Command 'Arrow_Right | onrelease Arrow_Right_Release' has an enumIndex of -1. This indicates a potential issue, please inform UI team if you see this.
- [0193.72] Log: Command 'Arrow_Down | onrelease Arrow_Down_Release' has an enumIndex of -1. This indicates a potential issue, please inform UI team if you see this.
- [0193.72] Log: Command 'Arrow_Left | onrelease Arrow_Left_Release' has an enumIndex of -1. This indicates a potential issue, please inform UI team if you see this.
- [0193.72] Log: Command 'Arrow_Up | onrelease Arrow_Up_Release' has an enumIndex of -1. This indicates a potential issue, please inform UI team if you see this.
- [0193.72] Log: Command 'Arrow_Right | onrelease Arrow_Right_Release' has an enumIndex of -1. This indicates a potential issue, please inform UI team if you see this.
- [0193.72] Log: Command 'Arrow_Left | onrelease Arrow_Left_Release' has an enumIndex of -1. This indicates a potential issue, please inform UI team if you see this.
- [0193.72] Log: Command 'Arrow_Down | onrelease Arrow_Down_Release' has an enumIndex of -1. This indicates a potential issue, please inform UI team if you see this.
- [0193.72] Log: Command 'Arrow_Up | onrelease Arrow_Up_Release' has an enumIndex of -1. This indicates a potential issue, please inform UI team if you see this.
- [0193.72] Log: Command 'Right_Mouse_Button_Press | onrelease Right_Mouse_Button_Release | CANCELMATINEE 1' has an enumIndex of -1. This indicates a potential issue, please inform UI team if you see this.
- [0193.72] Log: Command 'Escape_Key_Press | onrelease Escape_Key_Release | CANCELMATINEE 1' has an enumIndex of -1. This indicates a potential issue, please inform UI team if you see this.
- [0193.72] Log: Command 'Enter_Key_Press | onrelease Enter_Key_Release' has an enumIndex of -1. This indicates a potential issue, please inform UI team if you see this.
- [0193.72] Log: Command 'Enter_Key_Press | onrelease Enter_Key_Release' has an enumIndex of -1. This indicates a potential issue, please inform UI team if you see this.
- [0195.23] Log: Reloading config for Default__DebugCameraInput
- [0195.23] Log: Reloading config for Default__PlayerInput
- [0195.23] Log: Reloading config for Default__XComInputBase
- [0195.23] Log: Reloading config for Default__XComTacticalInput
- [0195.23] Log: Reloading config for Default__XComShellInput
- [0195.23] Log: Reloading config for Default__X2MPLobbyInput
- [0195.23] Log: Reloading config for Default__XComHeadquartersInput
- [0195.24] Log: Reloading config for XComShellInput_0
- [0195.24] Log: Reloading config for XComHeadquartersInput_0
- [0195.24] Log: Reloading config for XComTacticalInput_0
- [0195.24] Log: Reloading config for PlayerInput_0
- [0197.53] ScriptLog: Mod Options Dialog Called.
- [0197.53] ScriptLog: MCM InitScreen called.
- [0197.53] ScriptLog: MCM InitScreen complete.
- [0197.53] ScriptLog: MCM InitModOptionsMenu called.
- [0197.53] ScriptLog: MCM Core: On Init Called.
- [0197.53] ScriptLog: MCM Core: hiding soldier guy on main menu for visibility.
- [0197.53] ScriptLog: Starting Peek TacticalHUD Listener OnInit: Default__UIScreenListener_TacticalHUD
- [0197.57] ScriptLog: MCM Test Harness Disabled.
- [0197.58] ScriptLog: Starting Peek TacticalHUD Listener OnInit: Default__UIScreenListener_TacticalHUD
- [0200.78] ScriptLog: MCM Tab clicked: 0
- [0200.78] ScriptLog: MCM: Found correct panel, showing.
- [0208.49] ScriptLog: MCM Tab clicked: 1
- [0208.49] ScriptLog: MCM: Found correct panel, showing.
- [0213.57] ScriptLog: MCM Tab clicked: 2
- [0213.57] ScriptLog: MCM: Found correct panel, showing.
- [0220.03] ScriptLog: MCM Tab clicked: 3
- [0220.03] ScriptLog: MCM: Found correct panel, showing.
- [0223.05] ScriptLog: MCM Tab clicked: 4
- [0223.06] ScriptLog: MCM: Found correct panel, showing.
- [0224.88] ScriptLog: MCM Tab clicked: 5
- [0224.88] ScriptLog: MCM: Found correct panel, showing.
- [0225.84] ScriptLog: MCM Tab clicked: 6
- [0225.84] ScriptLog: MCM: Found correct panel, showing.
- [0234.97] ScriptLog: MCM Tab clicked: 7
- [0234.97] ScriptLog: MCM: Found correct panel, showing.
- [0237.64] ScriptLog: MCM Tab clicked: 8
- [0237.64] ScriptLog: MCM: Found correct panel, showing.
- [0246.14] ScriptLog: MCM Tab clicked: 9
- [0246.14] ScriptLog: MCM: Found correct panel, showing.
- [0246.82] ScriptLog: MCM Tab clicked: 10
- [0246.82] ScriptLog: MCM: Found correct panel, showing.
- [0247.74] ScriptLog: MCM Tab clicked: 11
- [0247.74] ScriptLog: MCM: Found correct panel, showing.
- [0268.52] ScriptLog: MCM Core: unhiding soldier guy on main menu for visibility.
- [0270.46] Log: System Settings changed using SetFriendlyGraphicsSettings:
- [0270.46] Log: System Settings:
- [0270.46] Log: StaticDecals=true
- [0270.46] Log: DynamicDecals=true
- [0270.46] Log: UnbatchedDecals=true
- [0270.46] Log: DynamicLights=true
- [0270.46] Log: DynamicShadows=true
- [0270.46] Log: OnlyStaticShadows=true
- [0270.46] Log: OnlyDirectionalShadows=false
- [0270.46] Log: DynamicShadowsFromDominantLights=true
- [0270.46] Log: LightEnvironmentShadows=true
- [0270.46] Log: CompositeDynamicLights=true
- [0270.46] Log: SHSecondaryLighting=true
- [0270.46] Log: DirectionalLightmaps=true
- [0270.46] Log: MotionBlur=false
- [0270.46] Log: MotionBlurPause=true
- [0270.46] Log: DepthOfField=true
- [0270.46] Log: AmbientOcclusion=true
- [0270.46] Log: SSAO=true
- [0270.46] Log: ScreenSpaceReflections=true
- [0270.46] Log: Bloom=false
- [0270.46] Log: DirtyLens=false
- [0270.46] Log: bAllowLightShafts=true
- [0270.46] Log: Distortion=true
- [0270.46] Log: FilteredDistortion=true
- [0270.46] Log: DropParticleDistortion=false
- [0270.46] Log: bAllowDownsampledTranslucency=false
- [0270.46] Log: SpeedTreeLeaves=true
- [0270.46] Log: bUseMaxQualityMode=false
- [0270.46] Log: SpeedTreeFronds=true
- [0270.46] Log: OnlyStreamInTextures=true
- [0270.46] Log: LensFlares=true
- [0270.46] Log: FogVolumes=true
- [0270.46] Log: FloatingPointRenderTargets=true
- [0270.46] Log: OneFrameThreadLag=true
- [0270.46] Log: UseVsync=true
- [0270.46] Log: UpscaleScreenPercentage=true
- [0270.46] Log: Fullscreen=false
- [0270.46] Log: BorderlessWindow=true
- [0270.46] Log: LockMouseToWindow=false
- [0270.46] Log: AllowD3D11=false
- [0270.46] Log: AllowOpenGL=false
- [0270.46] Log: AllowRadialBlur=true
- [0270.46] Log: AllowSubsurfaceScattering=true
- [0270.46] Log: AllowImageReflections=false
- [0270.46] Log: AllowImageReflectionShadowing=false
- [0270.46] Log: bEnableBranchingPCFShadows=false
- [0270.46] Log: bAllowHardwareShadowFiltering=false
- [0270.46] Log: bEnableForegroundShadowsOnWorld=false
- [0270.46] Log: bEnableForegroundSelfShadowing=false
- [0270.46] Log: bAllowWholeSceneDominantShadows=true
- [0270.46] Log: bUseConservativeShadowBounds=false
- [0270.46] Log: bAllowFracturedDamage=true
- [0270.46] Log: bForceCPUAccessToGPUSkinVerts=false
- [0270.46] Log: bDisableSkeletalInstanceWeights=false
- [0270.46] Log: HighPrecisionGBuffers=false
- [0270.46] Log: bAllowSeparateTranslucency=false
- [0270.46] Log: bAllowTemporalAA=false
- [0270.46] Log: bAllowPostprocessMLAA=false
- [0270.46] Log: bAllowLPVs=true
- [0270.46] Log: bHighQualityFOWFiltering=true
- [0270.46] Log: bEnableParallelApexClothingFetch=true
- [0270.46] Log: bAllowHardwareShadowFiltering=false
- [0270.46] Log: SkeletalMeshLODBias=0
- [0270.46] Log: ParticleLODBias=0
- [0270.46] Log: DetailMode=2
- [0270.46] Log: DecalDetailMode=2
- [0270.46] Log: LDMaxDrawDistanceMode=2
- [0270.46] Log: ShadowFilterQualityBias=0
- [0270.46] Log: MaxAnisotropy=16
- [0270.46] Log: MaxTextureFiltering=4
- [0270.46] Log: MaxMultiSamples=1
- [0270.46] Log: MinShadowResolution=64
- [0270.46] Log: MinPreShadowResolution=16
- [0270.46] Log: MaxShadowResolution=1536
- [0270.46] Log: MaxWholeSceneDominantShadowResolution=1536
- [0270.46] Log: ResX=1920
- [0270.46] Log: ResY=1080
- [0270.46] Log: UnbuiltNumWholeSceneDynamicShadowCascades=3
- [0270.46] Log: WholeSceneShadowUnbuiltInteractionThreshold=50
- [0270.46] Log: ShadowFadeResolution=1
- [0270.46] Log: PreShadowFadeResolution=1
- [0270.46] Log: MotionBlurSkinning=1
- [0270.46] Log: FOWEnvelopeSpeed=170
- [0270.46] Log: DOFQuality=2
- [0270.46] Log: FXAAQuality=0
- [0270.46] Log: TextureLODBias=0
- [0270.46] Log: LevelOfShadowsFromMeshParticles=2
- [0270.46] Log: iNumLPV_SHBands=2
- [0270.46] Log: CubeMapFilterLevel=1
- [0270.46] Log: AODownsampleFactor=1
- [0270.46] Log: TranslucencyDownsampleLevel=0
- [0270.46] Log: CSMMaximumCascades=0
- [0270.46] Log: ApexDestructionMaxChunkIslandCount=2500
- [0270.46] Log: MaxDrawDistanceScale=1.000
- [0270.46] Log: LDMaxDrawDistance=4000.000
- [0270.46] Log: ScreenPercentage=100.000
- [0270.46] Log: SceneCaptureStreamingMultiplier=1.000
- [0270.46] Log: ShadowTexelsPerPixel=4.000
- [0270.46] Log: PreShadowResolutionFactor=1.000
- [0270.46] Log: ShadowFilterRadius=10.000
- [0270.46] Log: ShadowDepthBias=0.015
- [0270.46] Log: PerObjectShadowTransition=300.000
- [0270.46] Log: CSMSplitPenumbraScale=0.500
- [0270.46] Log: CSMSplitSoftTransitionDistanceScale=4.000
- [0270.46] Log: CSMSplitDepthBiasScale=0.500
- [0270.46] Log: CSMMinimumFOV=40.000
- [0270.46] Log: CSMFOVRoundFactor=4.000
- [0270.46] Log: UnbuiltWholeSceneDynamicShadowRadius=20000.000
- [0270.46] Log: ShadowFadeExponent=0.250
- [0270.46] Log: NumFracturedPartsScale=1.000
- [0270.46] Log: FractureDirectSpawnChanceScale=1.000
- [0270.46] Log: FractureRadialSpawnChanceScale=1.000
- [0270.46] Log: FractureCullDistanceScale=1.000
- [0270.46] Log: DecalCullDistanceScale=1.000
- [0270.46] Log: TessellationAdaptivePixelsPerTriangle=48.000
- [0270.46] Log: TemporalAA_MinDepth=500.000
- [0270.46] Log: TemporalAA_StartDepthVelocityScale=100.000
- [0270.46] Log: ShadowDistanceFadeFactor=1.000
- [0270.46] Log: ApexLODResourceBudget=1000000020040877342720.000
- [0270.46] Log: ApexDestructionMaxChunkSeparationLOD=1.000
- [0270.46] Log: TEXTUREGROUP_World: (MinLODSize=256,MaxLODSize=1024,LODBias=0,MinMagFilter=Aniso,MipFilter=Point,MipGenSettings=TMGS_SimpleAverage)
- [0270.46] Log: TEXTUREGROUP_WorldNormalMap: (MinLODSize=256,MaxLODSize=1024,LODBias=0,MinMagFilter=Aniso,MipFilter=Point,MipGenSettings=TMGS_SimpleAverage)
- [0270.46] Log: TEXTUREGROUP_WorldSpecular: (MinLODSize=256,MaxLODSize=1024,LODBias=0,MinMagFilter=Linear,MipFilter=Point,MipGenSettings=TMGS_SimpleAverage)
- [0270.46] Log: TEXTUREGROUP_Character: (MinLODSize=256,MaxLODSize=4096,LODBias=0,MinMagFilter=Aniso,MipFilter=Point,MipGenSettings=TMGS_SimpleAverage)
- [0270.46] Log: TEXTUREGROUP_CharacterNormalMap: (MinLODSize=256,MaxLODSize=4096,LODBias=0,MinMagFilter=Aniso,MipFilter=Point,MipGenSettings=TMGS_SimpleAverage)
- [0270.46] Log: TEXTUREGROUP_CharacterSpecular: (MinLODSize=256,MaxLODSize=4096,LODBias=0,MinMagFilter=Linear,MipFilter=Point,MipGenSettings=TMGS_SimpleAverage)
- [0270.46] Log: TEXTUREGROUP_Weapon: (MinLODSize=256,MaxLODSize=2048,LODBias=0,MinMagFilter=Aniso,MipFilter=Point,MipGenSettings=TMGS_SimpleAverage)
- [0270.46] Log: TEXTUREGROUP_WeaponNormalMap: (MinLODSize=256,MaxLODSize=2048,LODBias=0,MinMagFilter=Aniso,MipFilter=Point,MipGenSettings=TMGS_SimpleAverage)
- [0270.46] Log: TEXTUREGROUP_WeaponSpecular: (MinLODSize=256,MaxLODSize=2048,LODBias=0,MinMagFilter=Linear,MipFilter=Point,MipGenSettings=TMGS_SimpleAverage)
- [0270.46] Log: TEXTUREGROUP_Vehicle: (MinLODSize=512,MaxLODSize=2048,LODBias=0,MinMagFilter=Aniso,MipFilter=Point,MipGenSettings=TMGS_SimpleAverage)
- [0270.46] Log: TEXTUREGROUP_VehicleNormalMap: (MinLODSize=512,MaxLODSize=2048,LODBias=0,MinMagFilter=Aniso,MipFilter=Point,MipGenSettings=TMGS_SimpleAverage)
- [0270.46] Log: TEXTUREGROUP_VehicleSpecular: (MinLODSize=1,MaxLODSize=4096,LODBias=0,MinMagFilter=Aniso,MipFilter=Point,MipGenSettings=TMGS_SimpleAverage)
- [0270.46] Log: TEXTUREGROUP_Cinematic: (MinLODSize=4096,MaxLODSize=4096,LODBias=0,MinMagFilter=Aniso,MipFilter=Point,MipGenSettings=TMGS_SimpleAverage)
- [0270.46] Log: TEXTUREGROUP_Effects: (MinLODSize=256,MaxLODSize=2048,LODBias=-1,MinMagFilter=Linear,MipFilter=Point,MipGenSettings=TMGS_SimpleAverage)
- [0270.46] Log: TEXTUREGROUP_EffectsNotFiltered: (MinLODSize=256,MaxLODSize=2048,LODBias=-1,MinMagFilter=Aniso,MipFilter=Point,MipGenSettings=TMGS_SimpleAverage)
- [0270.46] Log: TEXTUREGROUP_Skybox: (MinLODSize=512,MaxLODSize=2048,LODBias=0,MinMagFilter=Linear,MipFilter=Point,MipGenSettings=TMGS_SimpleAverage)
- [0270.46] Log: TEXTUREGROUP_UI: (MinLODSize=512,MaxLODSize=1024,LODBias=0,MinMagFilter=Linear,MipFilter=Point,MipGenSettings=TMGS_SimpleAverage)
- [0270.46] Log: TEXTUREGROUP_Lightmap: (MinLODSize=1,MaxLODSize=4096,LODBias=0,MinMagFilter=Aniso,MipFilter=Point,MipGenSettings=TMGS_SimpleAverage)
- [0270.46] Log: TEXTUREGROUP_RenderTarget: (MinLODSize=1,MaxLODSize=4096,LODBias=0,MinMagFilter=Aniso,MipFilter=Point,MipGenSettings=TMGS_SimpleAverage)
- [0270.46] Log: TEXTUREGROUP_MobileFlattened: (MinLODSize=1,MaxLODSize=4096,LODBias=0,MinMagFilter=Aniso,MipFilter=Point,MipGenSettings=TMGS_SimpleAverage)
- [0270.46] Log: TEXTUREGROUP_ProcBuilding_Face: (MinLODSize=1,MaxLODSize=1024,LODBias=0,MinMagFilter=Aniso,MipFilter=Point,MipGenSettings=TMGS_SimpleAverage)
- [0270.46] Log: TEXTUREGROUP_ProcBuilding_LightMap: (MinLODSize=1,MaxLODSize=256,LODBias=0,MinMagFilter=Aniso,MipFilter=Point,MipGenSettings=TMGS_SimpleAverage)
- [0270.46] Log: TEXTUREGROUP_Shadowmap: (MinLODSize=1,MaxLODSize=4096,LODBias=0,MinMagFilter=Aniso,MipFilter=Point,NumStreamedMips=3,MipGenSettings=TMGS_SimpleAverage)
- [0270.46] Log: TEXTUREGROUP_ColorLookupTable: (MinLODSize=1,MaxLODSize=4096,LODBias=2083621296,MinMagFilter=Aniso,MipFilter=Point,MipGenSettings=TMGS_SimpleAverage)
- [0270.46] Log: TEXTUREGROUP_Terrain_Heightmap: (MinLODSize=1,MaxLODSize=4096,LODBias=0,MinMagFilter=Aniso,MipFilter=Point,MipGenSettings=TMGS_SimpleAverage)
- [0270.46] Log: TEXTUREGROUP_Terrain_Weightmap: (MinLODSize=1,MaxLODSize=4096,LODBias=0,MinMagFilter=Aniso,MipFilter=Point,MipGenSettings=TMGS_SimpleAverage)
- [0270.46] Log: TEXTUREGROUP_ImageBasedReflection: (MinLODSize=256,MaxLODSize=4096,LODBias=0,MinMagFilter=Aniso,MipFilter=Linear,MipGenSettings=TMGS_Blur5)
- [0270.46] Log: TEXTUREGROUP_World1x2: (MinLODSize=256,MaxLODSize=4096,LODBias=0,MinMagFilter=Aniso,MipFilter=Point,MipGenSettings=TMGS_SimpleAverage)
- [0270.46] Log: TEXTUREGROUP_UI3D: (MinLODSize=128,MaxLODSize=1024,LODBias=0,MinMagFilter=Linear,MipFilter=Point,MipGenSettings=TMGS_SimpleAverage)
- [0270.46] Log: TEXTUREGROUP_WORLDHIGH: (MinLODSize=256,MaxLODSize=8192,LODBias=0,MinMagFilter=Aniso,MipFilter=Point,MipGenSettings=TMGS_SimpleAverage)
- [0270.46] Log: TEXTUREGROUP_TextureArray: (MinLODSize=1,MaxLODSize=4096,LODBias=0,MinMagFilter=Point,MipFilter=Point,MipGenSettings=TMGS_SimpleAverage)
- [0270.46] Log: TEXTUREGROUP_World1x4: (MinLODSize=256,MaxLODSize=4096,LODBias=0,MinMagFilter=Aniso,MipFilter=Point,MipGenSettings=TMGS_SimpleAverage)
- [0270.46] Log: Friendly System Settings:
- [0270.46] Log: TextureDetail=Custom
- [0270.46] Log: WorldDetail=Custom
- [0270.46] Log: ShadowDetail=Custom
- [0270.46] Log: bUseVSync=1
- [0270.46] Log: bUseMSAA=0
- [0270.46] Log: ScreenPercentage=100
- [0270.46] Log: UpscaleScreenPercentage=1
- [0270.46] Log: ResX=1920
- [0270.46] Log: ResY=1080
- [0270.46] Log: Fullscreen=0
- [0270.46] Log: Video Settings
- [0270.46] Log: Mode: Borderless Window
- [0270.46] Log: Resolution: 1920 x 1080
- [0270.46] Log: VSync: True
- [0270.46] Log: Graphics Settings
- [0270.46] Log: Anti-Aliasing: Disabled
- [0270.46] Log: AO: SSAO
- [0270.46] Log: Decals: High
- [0270.46] Log: LD Draw Distance: High
- [0270.46] Log: Shadows: Static Only
- [0270.46] Log: Shadow Quality: High
- [0270.46] Log: Texture Detail: Max
- [0270.46] Log: Texture Filtering: Aniso 16x
- [0270.46] Log: High Res Translucency: 1
- [0270.46] Log: Depth of Field: 1
- [0270.46] Log: Bloom: 0
- [0270.46] Log: Dirty Lens: 0
- [0270.46] Log: Subsurface Scattering: 1
- [0270.46] Log: Screenspace Reflections: 1
- [0270.56] ScriptLog: Starting Peek TacticalHUD Listener OnInit: Default__UIScreenListener_TacticalHUD
- [0271.79] ScriptLog: Starting Peek TacticalHUD Listener OnInit: Default__UIScreenListener_TacticalHUD
- [0276.69] ScriptLog: Starting Peek TacticalHUD Listener OnInit: Default__UIScreenListener_TacticalHUD
- [0276.70] ScriptLog: Starting Peek TacticalHUD Listener OnInit: Default__UIScreenListener_TacticalHUD
- [0282.27] Warning: Unknown Part Type Requested: RightAarmDeco
- [0282.27] Warning: ERROR: UXComParcelManager::GetValidPlotsForMission - Excluding Plot Map: 'Plot_Multiplayer_Test', Unable to find associated package.
- [0282.30] Log: ###### OnlineEventMgr waited 0.00 seconds for saves to complete
- [0282.30] Log: LoadMap: Plot_TWN_Train_Ravine?Name=Player?Team=255?game=XComGame.XComTacticalGame?LoadingSave
- [0282.34] Log: --- LOADING MOVIE START ---
- [0282.35] Log: Movie Started Event: 1080_Black
- [0285.73] Error: (AddNetObject) Objects Material Materials.Approved.Skin_SD and Material Materials.Approved.SoldierArmorCustomizable_TC have duplicate NetIndex 42
- [0286.24] Warning: Warning, Failed to load 'GEN_MaterialParents.Textures.AlienDoorPattern'! Referenced by 'Glowing_Package.Master_Materials.ALIEN_DoorEnergy' ('---').
- [0286.24] Warning: Warning, Failed to load 'GEN_MaterialParents': Can't find file for package 'GEN_MaterialParents' while loading NULL
- [0286.26] Warning: Warning, Failed to load 'GEN_MaterialParents.Textures.AlienDoorPattern'! Referenced by 'Glowing_Package.Master_Materials.ALIEN_DoorEnergy_Opaque' ('---').
- [0286.26] Warning: Warning, Failed to load 'GEN_MaterialParents': Can't find file for package 'GEN_MaterialParents' while loading NULL
- [0286.26] Warning: Warning, Failed to load 'GEN_MaterialParents.Textures.Default_NormalUncompressed'! Referenced by 'Glowing_Package.Master_Materials.CHH_MedalsMetal' ('---').
- [0286.26] Warning: Warning, Failed to load 'GEN_MaterialParents': Can't find file for package 'GEN_MaterialParents' while loading NULL
- [0286.26] Warning: Warning, Failed to load 'GEN_MaterialParents.Textures.ShowroomRef'! Referenced by 'Glowing_Package.Master_Materials.CHH_MedalsMetal' ('---').
- [0286.26] Warning: Warning, Failed to load 'GEN_MaterialParents': Can't find file for package 'GEN_MaterialParents' while loading NULL
- [0286.39] Warning: Warning, Failed to load 'GEN_MaterialParents.Textures.AlienDoorPattern'! Referenced by 'Glowing_Package.Master_Materials.ALIEN_DoorEnergy:MaterialExpressionTextureSample_1' ('Engine.MaterialExpressionTextureSample:Texture').
- [0286.39] Warning: Warning, Failed to load 'GEN_MaterialParents': Can't find file for package 'GEN_MaterialParents' while loading NULL
- [0286.41] Warning: Warning, Failed to load 'GEN_MaterialParents.Textures.AlienDoorPattern'! Referenced by 'Glowing_Package.Master_Materials.ALIEN_DoorEnergy_Opaque:MaterialExpressionTextureSampleParameter2D_0' ('Engine.MaterialExpressionTextureSample:Texture').
- [0286.41] Warning: Warning, Failed to load 'GEN_MaterialParents': Can't find file for package 'GEN_MaterialParents' while loading NULL
- [0286.41] Warning: Warning, Failed to load 'GEN_MaterialParents.Textures.Default_NormalUncompressed'! Referenced by 'Glowing_Package.Master_Materials.CHH_MedalsMetal:MaterialExpressionTextureSampleParameter2D_0' ('Engine.MaterialExpressionTextureSample:Texture').
- [0286.41] Warning: Warning, Failed to load 'GEN_MaterialParents': Can't find file for package 'GEN_MaterialParents' while loading NULL
- [0286.41] Warning: Warning, Failed to load 'UI_Cover.Textures.CoverVolumetricFog'! Referenced by 'Glowing_Package.RoomPreviz.XRay_Hologram:MaterialExpressionTextureSampleParameter2D_0' ('Engine.MaterialExpressionTextureSample:Texture').
- [0286.41] Warning: Warning, Failed to load 'UI_Cover': Can't find file for package 'UI_Cover' while loading NULL
- [0286.41] Warning: Warning, Failed to load 'UI_Cover.Textures.CoverVolumetricFog'! Referenced by 'Glowing_Package.RoomPreviz.XRay_Hologram:MaterialExpressionTextureSampleParameter2D_1' ('Engine.MaterialExpressionTextureSample:Texture').
- [0286.41] Warning: Warning, Failed to load 'UI_Cover': Can't find file for package 'UI_Cover' while loading NULL
- [0286.41] Warning: Warning, Failed to load 'GEN_MaterialParents.Textures.ShowroomRef'! Referenced by 'Glowing_Package.Master_Materials.CHH_MedalsMetal:MaterialExpressionTextureSampleParameterCube_1' ('Engine.MaterialExpressionTextureSample:Texture').
- [0286.41] Warning: Warning, Failed to load 'GEN_MaterialParents': Can't find file for package 'GEN_MaterialParents' while loading NULL
- [0287.85] Error: (AddNetObject) Objects Material Materials.Approved.M_HairCustomizable and Material Materials.Approved.Looting have duplicate NetIndex 29
- [0287.86] Error: (AddNetObject) Object MaterialFunction Zel_Dev_Materials.MF_DitherTemporal with invalid NetIndex 1228 (max: 687)
- [0287.86] Error: (AddNetObject) Object Texture2D FX_Shared_Bursts_Scattered.T_Bubbles_Cluster_Hollow with invalid NetIndex 1282 (max: 57)
- [0287.86] Error: (AddNetObject) Object Texture2D FX_Shared_Textures.T_Goop_Drip_Wide_Flat_Top with invalid NetIndex 1284 (max: 69)
- [0291.73] Error: (AddNetObject) Objects MaterialInstanceConstant HumanShared.Materials.Torso_F and Package HumanShared.Materials have duplicate NetIndex 49
- [0291.73] Error: (AddNetObject) Object Texture2D HumanShared.Textures.Legs_F_DIF with invalid NetIndex 94 (max: 85)
- [0291.73] Error: (AddNetObject) Object Texture2D HumanShared.Textures.Legs_F_MSK with invalid NetIndex 95 (max: 85)
- [0291.73] Error: (AddNetObject) Object Texture2D HumanShared.Textures.Legs_F_NRM with invalid NetIndex 96 (max: 85)
- [0291.73] Error: (AddNetObject) Object Texture2D HumanShared.Textures.Torso_F_DIF with invalid NetIndex 100 (max: 85)
- [0291.73] Error: (AddNetObject) Object Texture2D HumanShared.Textures.Torso_F_NRM with invalid NetIndex 102 (max: 85)
- [0292.54] Warning: Warning, Failed to load 'WP_Shotgun.Meshes.PHYS_Shotgun'! Referenced by 'NigelReachWeapons.Archetype.WP_REACHSHOTGUN:GunAttachMeshComponent' ('Engine.SkeletalMeshComponent:PhysicsAsset').
- [0292.54] Warning: Warning, Failed to load 'WP_Shotgun': Can't find file for package 'WP_Shotgun' while loading NULL
- [0293.74] Error: (AddNetObject) Objects AnimNotify_PlayWeaponAnim Soldier_ANIM.Anims.AS_AssaultRifle:AnimSequence_8.AnimNotify_PlayWeaponAnim_0 and AnimNotify_PlayWeaponAnim Soldier_ANIM.Anims.AS_Sword:AnimSequence_0.AnimNotify_PlayWeaponAnim_6 have duplicate NetIndex 16077
- [0293.77] Error: (AddNetObject) Object XComAnimNotify_Aim Soldier_ANIM.Anims.AS_AssaultRifle:AnimSequence_0.XComAnimNotify_Aim_5 with invalid NetIndex 21198 (max: 19633)
- [0293.77] Error: (AddNetObject) Object XComAnimNotify_Aim Soldier_ANIM.Anims.AS_AssaultRifle:AnimSequence_1.XComAnimNotify_Aim_0 with invalid NetIndex 21199 (max: 19633)
- [0293.77] Error: (AddNetObject) Object XComAnimNotify_Aim Soldier_ANIM.Anims.AS_AssaultRifle:AnimSequence_10.XComAnimNotify_Aim_8 with invalid NetIndex 21200 (max: 19633)
- [0293.77] Error: (AddNetObject) Object XComAnimNotify_Aim Soldier_ANIM.Anims.AS_AssaultRifle:AnimSequence_11.XComAnimNotify_Aim_9 with invalid NetIndex 21201 (max: 19633)
- [0293.77] Error: (AddNetObject) Object XComAnimNotify_Aim Soldier_ANIM.Anims.AS_AssaultRifle:AnimSequence_12.XComAnimNotify_Aim_11 with invalid NetIndex 21202 (max: 19633)
- [0293.77] Error: (AddNetObject) Object XComAnimNotify_Aim Soldier_ANIM.Anims.AS_AssaultRifle:AnimSequence_13.XComAnimNotify_Aim_12 with invalid NetIndex 21203 (max: 19633)
- [0293.77] Error: (AddNetObject) Object XComAnimNotify_Aim Soldier_ANIM.Anims.AS_AssaultRifle:AnimSequence_14.XComAnimNotify_Aim_13 with invalid NetIndex 21204 (max: 19633)
- [0293.77] Error: (AddNetObject) Object XComAnimNotify_Aim Soldier_ANIM.Anims.AS_AssaultRifle:AnimSequence_15.XComAnimNotify_Aim_10 with invalid NetIndex 21205 (max: 19633)
- [0293.77] Error: (AddNetObject) Object XComAnimNotify_Aim Soldier_ANIM.Anims.AS_AssaultRifle:AnimSequence_2.XComAnimNotify_Aim_0 with invalid NetIndex 21209 (max: 19633)
- [0293.77] Error: (AddNetObject) Object XComAnimNotify_Aim Soldier_ANIM.Anims.AS_AssaultRifle:AnimSequence_4.XComAnimNotify_Aim_6 with invalid NetIndex 21211 (max: 19633)
- [0293.77] Error: (AddNetObject) Object XComAnimNotify_Aim Soldier_ANIM.Anims.AS_AssaultRifle:AnimSequence_5.XComAnimNotify_Aim_4 with invalid NetIndex 21212 (max: 19633)
- [0293.77] Error: (AddNetObject) Object XComAnimNotify_Aim Soldier_ANIM.Anims.AS_AssaultRifle:AnimSequence_8.XComAnimNotify_Aim_7 with invalid NetIndex 21213 (max: 19633)
- [0293.77] Error: (AddNetObject) Object XComAnimNotify_Aim Soldier_ANIM.Anims.AS_Shotgun:AnimSequence_1.XComAnimNotify_Aim_28 with invalid NetIndex 21367 (max: 19633)
- [0293.77] Error: (AddNetObject) Object XComAnimNotify_Aim Soldier_ANIM.Anims.AS_Shotgun:AnimSequence_1.XComAnimNotify_Aim_30 with invalid NetIndex 21368 (max: 19633)
- [0293.77] Error: (AddNetObject) Object XComAnimNotify_Aim Soldier_ANIM.Anims.AS_Shotgun:AnimSequence_2.XComAnimNotify_Aim_29 with invalid NetIndex 21369 (max: 19633)
- [0293.77] Error: (AddNetObject) Object XComAnimNotify_Aim Soldier_ANIM.Anims.AS_Shotgun:AnimSequence_2.XComAnimNotify_Aim_31 with invalid NetIndex 21370 (max: 19633)
- [0293.77] Error: (AddNetObject) Object XComAnimNotify_Aim Soldier_ANIM.Anims.AS_Shotgun:AnimSequence_3.XComAnimNotify_Aim_17 with invalid NetIndex 21371 (max: 19633)
- [0293.77] Error: (AddNetObject) Object XComAnimNotify_Aim Soldier_ANIM.Anims.AS_Shotgun:AnimSequence_3.XComAnimNotify_Aim_18 with invalid NetIndex 21372 (max: 19633)
- [0293.77] Error: (AddNetObject) Object XComAnimNotify_Aim Soldier_ANIM.Anims.AS_Shotgun_F:AnimSequence_1.XComAnimNotify_Aim_0 with invalid NetIndex 21373 (max: 19633)
- [0293.77] Error: (AddNetObject) Object XComAnimNotify_Aim Soldier_ANIM.Anims.AS_Shotgun_F:AnimSequence_1.XComAnimNotify_Aim_33 with invalid NetIndex 21374 (max: 19633)
- [0293.77] Error: (AddNetObject) Object XComAnimNotify_Aim Soldier_ANIM.Anims.AS_Shotgun_F:AnimSequence_2.XComAnimNotify_Aim_1 with invalid NetIndex 21375 (max: 19633)
- [0293.77] Error: (AddNetObject) Object XComAnimNotify_Aim Soldier_ANIM.Anims.AS_Shotgun_F:AnimSequence_2.XComAnimNotify_Aim_34 with invalid NetIndex 21376 (max: 19633)
- [0293.77] Error: (AddNetObject) Object XComAnimNotify_Aim Soldier_ANIM.Anims.AS_Shotgun_F:AnimSequence_3.XComAnimNotify_Aim_2 with invalid NetIndex 21377 (max: 19633)
- [0293.77] Error: (AddNetObject) Object XComAnimNotify_Aim Soldier_ANIM.Anims.AS_Shotgun_F:AnimSequence_3.XComAnimNotify_Aim_32 with invalid NetIndex 21378 (max: 19633)
- [0293.77] Error: (AddNetObject) Object XComAnimNotify_ItemAttach Soldier_ANIM.Anims.AS_Shotgun:AnimSequence_1.XComAnimNotify_ItemAttach_0 with invalid NetIndex 22436 (max: 19633)
- [0293.77] Error: (AddNetObject) Object XComAnimNotify_ItemAttach Soldier_ANIM.Anims.AS_Shotgun:AnimSequence_1.XComAnimNotify_ItemAttach_1 with invalid NetIndex 22437 (max: 19633)
- [0293.77] Error: (AddNetObject) Object XComAnimNotify_ItemAttach Soldier_ANIM.Anims.AS_Shotgun:AnimSequence_2.XComAnimNotify_ItemAttach_0 with invalid NetIndex 22438 (max: 19633)
- [0293.77] Error: (AddNetObject) Object XComAnimNotify_ItemAttach Soldier_ANIM.Anims.AS_Shotgun:AnimSequence_2.XComAnimNotify_ItemAttach_1 with invalid NetIndex 22439 (max: 19633)
- [0293.77] Error: (AddNetObject) Object XComAnimNotify_PlayAdditiveAnim Soldier_ANIM.Anims.AS_AssaultRifle:AnimSequence_0.XComAnimNotify_PlayAdditiveAnim_1 with invalid NetIndex 22668 (max: 19633)
- [0293.77] Error: (AddNetObject) Object XComAnimNotify_PlayAdditiveAnim Soldier_ANIM.Anims.AS_AssaultRifle:AnimSequence_0.XComAnimNotify_PlayAdditiveAnim_3 with invalid NetIndex 22669 (max: 19633)
- [0293.77] Error: (AddNetObject) Object XComAnimNotify_PlayAdditiveAnim Soldier_ANIM.Anims.AS_AssaultRifle:AnimSequence_1.XComAnimNotify_PlayAdditiveAnim_0 with invalid NetIndex 22670 (max: 19633)
- [0293.77] Error: (AddNetObject) Object XComAnimNotify_PlayAdditiveAnim Soldier_ANIM.Anims.AS_AssaultRifle:AnimSequence_1.XComAnimNotify_PlayAdditiveAnim_1 with invalid NetIndex 22671 (max: 19633)
- [0293.77] Error: (AddNetObject) Object XComAnimNotify_PlayAdditiveAnim Soldier_ANIM.Anims.AS_AssaultRifle:AnimSequence_10.XComAnimNotify_PlayAdditiveAnim_8 with invalid NetIndex 22672 (max: 19633)
- [0293.77] Error: (AddNetObject) Object XComAnimNotify_PlayAdditiveAnim Soldier_ANIM.Anims.AS_AssaultRifle:AnimSequence_10.XComAnimNotify_PlayAdditiveAnim_9 with invalid NetIndex 22673 (max: 19633)
- [0293.77] Error: (AddNetObject) Object XComAnimNotify_PlayAdditiveAnim Soldier_ANIM.Anims.AS_AssaultRifle:AnimSequence_11.XComAnimNotify_PlayAdditiveAnim_10 with invalid NetIndex 22674 (max: 19633)
- [0293.77] Error: (AddNetObject) Object XComAnimNotify_PlayAdditiveAnim Soldier_ANIM.Anims.AS_AssaultRifle:AnimSequence_11.XComAnimNotify_PlayAdditiveAnim_11 with invalid NetIndex 22675 (max: 19633)
- [0293.77] Error: (AddNetObject) Object XComAnimNotify_PlayAdditiveAnim Soldier_ANIM.Anims.AS_AssaultRifle:AnimSequence_12.XComAnimNotify_PlayAdditiveAnim_14 with invalid NetIndex 22676 (max: 19633)
- [0293.77] Error: (AddNetObject) Object XComAnimNotify_PlayAdditiveAnim Soldier_ANIM.Anims.AS_AssaultRifle:AnimSequence_12.XComAnimNotify_PlayAdditiveAnim_15 with invalid NetIndex 22677 (max: 19633)
- [0293.77] Error: (AddNetObject) Object XComAnimNotify_PlayAdditiveAnim Soldier_ANIM.Anims.AS_AssaultRifle:AnimSequence_13.XComAnimNotify_PlayAdditiveAnim_16 with invalid NetIndex 22678 (max: 19633)
- [0293.77] Error: (AddNetObject) Object XComAnimNotify_PlayAdditiveAnim Soldier_ANIM.Anims.AS_AssaultRifle:AnimSequence_13.XComAnimNotify_PlayAdditiveAnim_17 with invalid NetIndex 22679 (max: 19633)
- [0293.77] Error: (AddNetObject) Object XComAnimNotify_PlayAdditiveAnim Soldier_ANIM.Anims.AS_AssaultRifle:AnimSequence_14.XComAnimNotify_PlayAdditiveAnim_2 with invalid NetIndex 22680 (max: 19633)
- [0293.77] Error: (AddNetObject) Object XComAnimNotify_PlayAdditiveAnim Soldier_ANIM.Anims.AS_AssaultRifle:AnimSequence_14.XComAnimNotify_PlayAdditiveAnim_3 with invalid NetIndex 22681 (max: 19633)
- [0293.77] Error: (AddNetObject) Object XComAnimNotify_PlayAdditiveAnim Soldier_ANIM.Anims.AS_AssaultRifle:AnimSequence_15.XComAnimNotify_PlayAdditiveAnim_12 with invalid NetIndex 22682 (max: 19633)
- [0293.77] Error: (AddNetObject) Object XComAnimNotify_PlayAdditiveAnim Soldier_ANIM.Anims.AS_AssaultRifle:AnimSequence_15.XComAnimNotify_PlayAdditiveAnim_13 with invalid NetIndex 22683 (max: 19633)
- [0293.77] Error: (AddNetObject) Object XComAnimNotify_PlayAdditiveAnim Soldier_ANIM.Anims.AS_AssaultRifle:AnimSequence_2.XComAnimNotify_PlayAdditiveAnim_0 with invalid NetIndex 22684 (max: 19633)
- [0293.77] Error: (AddNetObject) Object XComAnimNotify_PlayAdditiveAnim Soldier_ANIM.Anims.AS_AssaultRifle:AnimSequence_2.XComAnimNotify_PlayAdditiveAnim_1 with invalid NetIndex 22685 (max: 19633)
- [0293.77] Error: (AddNetObject) Object XComAnimNotify_PlayAdditiveAnim Soldier_ANIM.Anims.AS_AssaultRifle:AnimSequence_4.XComAnimNotify_PlayAdditiveAnim_4 with invalid NetIndex 22686 (max: 19633)
- [0293.77] Error: (AddNetObject) Object XComAnimNotify_PlayAdditiveAnim Soldier_ANIM.Anims.AS_AssaultRifle:AnimSequence_4.XComAnimNotify_PlayAdditiveAnim_5 with invalid NetIndex 22687 (max: 19633)
- [0293.77] Error: (AddNetObject) Object XComAnimNotify_PlayAdditiveAnim Soldier_ANIM.Anims.AS_AssaultRifle:AnimSequence_5.XComAnimNotify_PlayAdditiveAnim_0 with invalid NetIndex 22688 (max: 19633)
- [0293.77] Error: (AddNetObject) Object XComAnimNotify_PlayAdditiveAnim Soldier_ANIM.Anims.AS_AssaultRifle:AnimSequence_5.XComAnimNotify_PlayAdditiveAnim_2 with invalid NetIndex 22689 (max: 19633)
- [0293.77] Error: (AddNetObject) Object XComAnimNotify_PlayAdditiveAnim Soldier_ANIM.Anims.AS_AssaultRifle:AnimSequence_8.XComAnimNotify_PlayAdditiveAnim_6 with invalid NetIndex 22690 (max: 19633)
- [0293.77] Error: (AddNetObject) Object XComAnimNotify_PlayAdditiveAnim Soldier_ANIM.Anims.AS_AssaultRifle:AnimSequence_8.XComAnimNotify_PlayAdditiveAnim_7 with invalid NetIndex 22691 (max: 19633)
- [0293.77] Error: (AddNetObject) Object XComAnimNotify_PlayAdditiveAnim Soldier_ANIM.Anims.AS_Shotgun:AnimSequence_1.XComAnimNotify_PlayAdditiveAnim_56 with invalid NetIndex 22876 (max: 19633)
- [0293.77] Error: (AddNetObject) Object XComAnimNotify_PlayAdditiveAnim Soldier_ANIM.Anims.AS_Shotgun:AnimSequence_1.XComAnimNotify_PlayAdditiveAnim_57 with invalid NetIndex 22877 (max: 19633)
- [0293.77] Error: (AddNetObject) Object XComAnimNotify_PlayAdditiveAnim Soldier_ANIM.Anims.AS_Shotgun:AnimSequence_3.XComAnimNotify_PlayAdditiveAnim_54 with invalid NetIndex 22878 (max: 19633)
- [0293.77] Error: (AddNetObject) Object XComAnimNotify_PlayAdditiveAnim Soldier_ANIM.Anims.AS_Shotgun:AnimSequence_3.XComAnimNotify_PlayAdditiveAnim_55 with invalid NetIndex 22879 (max: 19633)
- [0293.77] Error: (AddNetObject) Object XComAnimNotify_PlayAdditiveAnim Soldier_ANIM.Anims.AS_Shotgun:AnimSequence_4.XComAnimNotify_PlayAdditiveAnim_2 with invalid NetIndex 22880 (max: 19633)
- [0293.77] Error: (AddNetObject) Object XComAnimNotify_PlayAdditiveAnim Soldier_ANIM.Anims.AS_Shotgun:AnimSequence_4.XComAnimNotify_PlayAdditiveAnim_3 with invalid NetIndex 22881 (max: 19633)
- [0293.77] Error: (AddNetObject) Object XComAnimNotify_PlayAdditiveAnim Soldier_ANIM.Anims.AS_Shotgun:AnimSequence_4.XComAnimNotify_PlayAdditiveAnim_59 with invalid NetIndex 22882 (max: 19633)
- [0293.77] Error: (AddNetObject) Object XComAnimNotify_PlayAdditiveAnim Soldier_ANIM.Anims.AS_Shotgun_F:AnimSequence_0.XComAnimNotify_PlayAdditiveAnim_4 with invalid NetIndex 22883 (max: 19633)
- [0293.77] Error: (AddNetObject) Object XComAnimNotify_PlayAdditiveAnim Soldier_ANIM.Anims.AS_Shotgun_F:AnimSequence_0.XComAnimNotify_PlayAdditiveAnim_5 with invalid NetIndex 22884 (max: 19633)
- [0293.77] Error: (AddNetObject) Object XComAnimNotify_PlayAdditiveAnim Soldier_ANIM.Anims.AS_Shotgun_F:AnimSequence_0.XComAnimNotify_PlayAdditiveAnim_66 with invalid NetIndex 22885 (max: 19633)
- [0293.77] Error: (AddNetObject) Object XComAnimNotify_PlayAdditiveAnim Soldier_ANIM.Anims.AS_Shotgun_F:AnimSequence_1.XComAnimNotify_PlayAdditiveAnim_62 with invalid NetIndex 22886 (max: 19633)
- [0293.77] Error: (AddNetObject) Object XComAnimNotify_PlayAdditiveAnim Soldier_ANIM.Anims.AS_Shotgun_F:AnimSequence_1.XComAnimNotify_PlayAdditiveAnim_63 with invalid NetIndex 22887 (max: 19633)
- [0293.77] Error: (AddNetObject) Object XComAnimNotify_PlayAdditiveAnim Soldier_ANIM.Anims.AS_Shotgun_F:AnimSequence_2.XComAnimNotify_PlayAdditiveAnim_64 with invalid NetIndex 22888 (max: 19633)
- [0293.77] Error: (AddNetObject) Object XComAnimNotify_PlayAdditiveAnim Soldier_ANIM.Anims.AS_Shotgun_F:AnimSequence_2.XComAnimNotify_PlayAdditiveAnim_65 with invalid NetIndex 22889 (max: 19633)
- [0293.77] Error: (AddNetObject) Object XComAnimNotify_PlayAdditiveAnim Soldier_ANIM.Anims.AS_Shotgun_F:AnimSequence_3.XComAnimNotify_PlayAdditiveAnim_60 with invalid NetIndex 22890 (max: 19633)
- [0293.77] Error: (AddNetObject) Object XComAnimNotify_PlayAdditiveAnim Soldier_ANIM.Anims.AS_Shotgun_F:AnimSequence_3.XComAnimNotify_PlayAdditiveAnim_61 with invalid NetIndex 22891 (max: 19633)
- [0293.77] Error: (AddNetObject) Objects ParticleModuleSpawn FX_AssaultRifle_CV.P_AssaultRifle_CV_MuzzleFlash:ParticleModuleSpawn_2 and DistributionFloatParticleParameter FX_AssaultRifle_CV.P_AssaultRifle_Multi_Trv:ParticleModuleParameterDynamic_1.DistributionFloatParticleParameter_0 have duplicate NetIndex 255
- [0293.77] Error: (AddNetObject) Objects ParticleModuleSpawn FX_AssaultRifle_CV.P_AssaultRifle_CV_MuzzleFlash:ParticleModuleSpawn_1 and DistributionFloatParticleParameter FX_AssaultRifle_CV.P_AssaultRifle_Multi_Trv:ParticleModuleParameterDynamic_0.DistributionFloatParticleParameter_0 have duplicate NetIndex 254
- [0293.79] Error: (AddNetObject) Objects DistributionFloatParticleParameter FX_SniperRifle_CV.P_SniperRifle_CV_MuzzleFlash:ParticleModuleParameterDynamic_5.DistributionFloatParticleParameter_13 and ParticleModuleSizeMultiplyLife FX_SniperRifle_CV.P_SniperRifle_Trv:ParticleModuleSizeMultiplyLife_6 have duplicate NetIndex 200
- [0301.75] Warning: Warning, Failed to load 'WP_Shotgun.Meshes.PHYS_Shotgun'! Referenced by 'Halo5HiResWeps.Archetype.WP_NH5_SHOTGUN:GunAttachMeshComponent' ('Engine.SkeletalMeshComponent:PhysicsAsset').
- [0301.75] Warning: Warning, Failed to load 'WP_Shotgun': Can't find file for package 'WP_Shotgun' while loading NULL
- [0305.42] Error: (AddNetObject) Objects AnimNotify_BlendIK Soldier_ANIM.Anims.AS_Soldier:AnimSequence_160.AnimNotify_BlendIK_38 and AnimNotify_BlendIK Soldier_ANIM.Anims.AS_Shotgun:AnimSequence_1.AnimNotify_BlendIK_0 have duplicate NetIndex 13557
- [0305.42] Error: (AddNetObject) Objects AnimNotify_BlendIK Soldier_ANIM.Anims.AS_Soldier:AnimSequence_170.AnimNotify_BlendIK_22 and AnimNotify_BlendIK Soldier_ANIM.Anims.AS_Shotgun:AnimSequence_1.AnimNotify_BlendIK_7 have duplicate NetIndex 13559
- [0305.42] Error: (AddNetObject) Objects AnimNotify_BlendIK Soldier_ANIM.Anims.AS_Soldier:AnimSequence_172.AnimNotify_BlendIK_15 and AnimNotify_BlendIK Soldier_ANIM.Anims.AS_Shotgun:AnimSequence_2.AnimNotify_BlendIK_5 have duplicate NetIndex 13561
- [0305.42] Error: (AddNetObject) Objects AnimNotify_BlendIK Soldier_ANIM.Anims.AS_Soldier:AnimSequence_173.AnimNotify_BlendIK_15 and AnimNotify_BlendIK Soldier_ANIM.Anims.AS_Shotgun:AnimSequence_2.AnimNotify_BlendIK_6 have duplicate NetIndex 13562
- [0305.42] Error: (AddNetObject) Objects AnimNotify_BlendIK Soldier_ANIM.Anims.AS_Soldier:AnimSequence_175.AnimNotify_BlendIK_24 and AnimNotify_BlendIK Soldier_ANIM.Anims.AS_Shotgun:AnimSequence_2.AnimNotify_BlendIK_8 have duplicate NetIndex 13563
- [0305.42] Error: (AddNetObject) Objects AnimNotify_BlendIK Soldier_ANIM.Anims.AS_Soldier:AnimSequence_177.AnimNotify_BlendIK_31 and AnimNotify_BlendIK Soldier_ANIM.Anims.AS_Shotgun:AnimSequence_3.AnimNotify_BlendIK_0 have duplicate NetIndex 13564
- [0305.42] Error: (AddNetObject) Objects AnimNotify_BlendIK Soldier_ANIM.Anims.AS_Soldier:AnimSequence_177.AnimNotify_BlendIK_32 and AnimNotify_BlendIK Soldier_ANIM.Anims.AS_Shotgun:AnimSequence_3.AnimNotify_BlendIK_1 have duplicate NetIndex 13565
- [0305.42] Error: (AddNetObject) Objects AnimNotify_BlendIK Soldier_ANIM.Anims.AS_Soldier:AnimSequence_179.AnimNotify_BlendIK_150 and AnimNotify_BlendIK Soldier_ANIM.Anims.AS_Shotgun:AnimSequence_4.AnimNotify_BlendIK_9 have duplicate NetIndex 13567
- [0305.42] Error: (AddNetObject) Objects AnimNotify_BlendIK Soldier_ANIM.Anims.AS_Soldier:AnimSequence_179.AnimNotify_BlendIK_2 and AnimNotify_BlendIK Soldier_ANIM.Anims.AS_Shotgun_F:AnimSequence_0.AnimNotify_BlendIK_0 have duplicate NetIndex 13568
- [0305.42] Error: (AddNetObject) Objects AnimNotify_BlendIK Soldier_ANIM.Anims.AS_Soldier:AnimSequence_18.AnimNotify_BlendIK_87 and AnimNotify_BlendIK Soldier_ANIM.Anims.AS_Shotgun_F:AnimSequence_0.AnimNotify_BlendIK_1 have duplicate NetIndex 13569
- [0305.42] Error: (AddNetObject) Objects AnimNotify_BlendIK Soldier_ANIM.Anims.AS_Soldier:AnimSequence_188.AnimNotify_BlendIK_82 and AnimNotify_BlendIK Soldier_ANIM.Anims.AS_Shotgun_F:AnimSequence_3.AnimNotify_BlendIK_154 have duplicate NetIndex 13578
- [0305.42] Error: (AddNetObject) Objects AnimNotify_BlendIK Soldier_ANIM.Anims.AS_Soldier:AnimSequence_189.AnimNotify_BlendIK_151 and AnimNotify_BlendIK Soldier_ANIM.Anims.AS_Shotgun_F:AnimSequence_3.AnimNotify_BlendIK_2 have duplicate NetIndex 13579
- [0305.42] Error: (AddNetObject) Objects AnimNotify_BlendIK Soldier_ANIM.Anims.AS_Soldier:AnimSequence_19.AnimNotify_BlendIK_105 and AnimNotify_BlendIK Soldier_ANIM.Anims.AS_Shotgun_F:AnimSequence_3.AnimNotify_BlendIK_3 have duplicate NetIndex 13580
- [0305.42] Error: (AddNetObject) Objects AnimNotify_FireWeaponVolley Soldier_ANIM.Anims.AS_Soldier:AnimSequence_175.AnimNotify_FireWeaponVolley_3 and AnimNotify_FireWeaponVolley Soldier_ANIM.Anims.AS_AssaultRifle:AnimSequence_8.AnimNotify_FireWeaponVolley_0 have duplicate NetIndex 14233
- [0305.43] Error: (AddNetObject) Objects AnimNotify_PlayWeaponAnim Soldier_ANIM.Anims.AS_Soldier:AnimSequence_22.AnimNotify_PlayWeaponAnim_6 and AnimNotify_PlayWeaponAnim Soldier_ANIM.Anims.AS_AssaultRifle:AnimSequence_4.AnimNotify_PlayWeaponAnim_0 have duplicate NetIndex 16068
- [0305.43] Error: (AddNetObject) Objects AnimNotify_PlayWeaponAnim Soldier_ANIM.Anims.AS_Soldier:AnimSequence_24.AnimNotify_PlayWeaponAnim_2 and AnimNotify_PlayWeaponAnim Soldier_ANIM.Anims.AS_AssaultRifle:AnimSequence_5.AnimNotify_PlayWeaponAnim_0 have duplicate NetIndex 16069
- [0305.43] Error: (AddNetObject) Objects AnimNotify_Sound Soldier_ANIM.Anims.AS_Soldier:AnimSequence_34.AnimNotify_Sound_241 and AnimNotify_PlayWeaponAnim Soldier_ANIM.Anims.AS_Shotgun_F:AnimSequence_3.AnimNotify_PlayWeaponAnim_1 have duplicate NetIndex 16158
- [0305.48] Error: (AddNetObject) Objects AnimSequence Soldier_ANIM.Anims.AS_Soldier:AnimSequence_140 and AnimSequence Soldier_ANIM.Anims.AS_Shotgun:AnimSequence_1 have duplicate NetIndex 16931
- [0305.48] Error: (AddNetObject) Objects AnimSequence Soldier_ANIM.Anims.AS_Soldier:AnimSequence_141 and AnimSequence Soldier_ANIM.Anims.AS_Shotgun:AnimSequence_18 have duplicate NetIndex 16932
- [0305.48] Error: (AddNetObject) Objects AnimSequence Soldier_ANIM.Anims.AS_Soldier:AnimSequence_142 and AnimSequence Soldier_ANIM.Anims.AS_Shotgun:AnimSequence_2 have duplicate NetIndex 16933
- [0305.48] Error: (AddNetObject) Objects AnimSequence Soldier_ANIM.Anims.AS_Soldier:AnimSequence_143 and AnimSequence Soldier_ANIM.Anims.AS_Shotgun:AnimSequence_3 have duplicate NetIndex 16934
- [0305.48] Error: (AddNetObject) Objects AnimSequence Soldier_ANIM.Anims.AS_Soldier:AnimSequence_144 and AnimSequence Soldier_ANIM.Anims.AS_Shotgun:AnimSequence_4 have duplicate NetIndex 16935
- [0305.48] Error: (AddNetObject) Objects AnimSequence Soldier_ANIM.Anims.AS_Soldier:AnimSequence_145 and AnimSequence Soldier_ANIM.Anims.AS_Shotgun_F:AnimSequence_0 have duplicate NetIndex 16936
- [0305.48] Error: (AddNetObject) Objects AnimSequence Soldier_ANIM.Anims.AS_Soldier:AnimSequence_146 and AnimSequence Soldier_ANIM.Anims.AS_Shotgun_F:AnimSequence_1 have duplicate NetIndex 16937
- [0305.48] Error: (AddNetObject) Objects AnimSequence Soldier_ANIM.Anims.AS_Soldier:AnimSequence_147 and AnimSequence Soldier_ANIM.Anims.AS_Shotgun_F:AnimSequence_19 have duplicate NetIndex 16938
- [0305.48] Error: (AddNetObject) Objects AnimSequence Soldier_ANIM.Anims.AS_Soldier:AnimSequence_148 and AnimSequence Soldier_ANIM.Anims.AS_Shotgun_F:AnimSequence_2 have duplicate NetIndex 16939
- [0305.48] Error: (AddNetObject) Objects AnimSequence Soldier_ANIM.Anims.AS_Soldier:AnimSequence_149 and AnimSequence Soldier_ANIM.Anims.AS_Shotgun_F:AnimSequence_3 have duplicate NetIndex 16940
- [0306.41] Error: (AddNetObject) Objects AnimNotify_AkEvent Soldier_ANIM.Anims.AS_Body:AnimSequence_27.AnimNotify_AkEvent_49 and AnimNotify_AkEvent Soldier_ANIM.Anims.AS_AssaultRifle:AnimSequence_0.AnimNotify_AkEvent_0 have duplicate NetIndex 10267
- [0306.41] Error: (AddNetObject) Objects AnimNotify_AkEvent Soldier_ANIM.Anims.AS_Body:AnimSequence_27.AnimNotify_AkEvent_50 and AnimNotify_AkEvent Soldier_ANIM.Anims.AS_AssaultRifle:AnimSequence_0.AnimNotify_AkEvent_1 have duplicate NetIndex 10268
- [0306.41] Error: (AddNetObject) Objects AnimNotify_AkEvent Soldier_ANIM.Anims.AS_Body:AnimSequence_27.AnimNotify_AkEvent_51 and AnimNotify_AkEvent Soldier_ANIM.Anims.AS_AssaultRifle:AnimSequence_1.AnimNotify_AkEvent_0 have duplicate NetIndex 10269
- [0306.41] Error: (AddNetObject) Objects AnimNotify_AkEvent Soldier_ANIM.Anims.AS_Body:AnimSequence_29.AnimNotify_AkEvent_11 and AnimNotify_AkEvent Soldier_ANIM.Anims.AS_AssaultRifle:AnimSequence_1.AnimNotify_AkEvent_1 have duplicate NetIndex 10270
- [0306.41] Error: (AddNetObject) Objects AnimNotify_AkEvent Soldier_ANIM.Anims.AS_Body:AnimSequence_30.AnimNotify_AkEvent_167 and AnimNotify_AkEvent Soldier_ANIM.Anims.AS_AssaultRifle:AnimSequence_10.AnimNotify_AkEvent_2 have duplicate NetIndex 10273
- [0306.41] Error: (AddNetObject) Objects AnimNotify_AkEvent Soldier_ANIM.Anims.AS_Body:AnimSequence_31.AnimNotify_AkEvent_165 and AnimNotify_AkEvent Soldier_ANIM.Anims.AS_AssaultRifle:AnimSequence_10.AnimNotify_AkEvent_3 have duplicate NetIndex 10274
- [0306.41] Error: (AddNetObject) Objects AnimNotify_AkEvent Soldier_ANIM.Anims.AS_Body:AnimSequence_31.AnimNotify_AkEvent_166 and AnimNotify_AkEvent Soldier_ANIM.Anims.AS_AssaultRifle:AnimSequence_11.AnimNotify_AkEvent_4 have duplicate NetIndex 10275
- [0306.41] Error: (AddNetObject) Objects AnimNotify_AkEvent Soldier_ANIM.Anims.AS_Body:AnimSequence_32.AnimNotify_AkEvent_175 and AnimNotify_AkEvent Soldier_ANIM.Anims.AS_AssaultRifle:AnimSequence_12.AnimNotify_AkEvent_9 have duplicate NetIndex 10279
- [0306.41] Error: (AddNetObject) Objects AnimNotify_AkEvent Soldier_ANIM.Anims.AS_Body:AnimSequence_33.AnimNotify_AkEvent_173 and AnimNotify_AkEvent Soldier_ANIM.Anims.AS_AssaultRifle:AnimSequence_14.AnimNotify_AkEvent_4 have duplicate NetIndex 10285
- [0306.41] Error: (AddNetObject) Objects AnimNotify_AkEvent Soldier_ANIM.Anims.AS_Body:AnimSequence_33.AnimNotify_AkEvent_174 and AnimNotify_AkEvent Soldier_ANIM.Anims.AS_AssaultRifle:AnimSequence_14.AnimNotify_AkEvent_5 have duplicate NetIndex 10286
- [0306.41] Error: (AddNetObject) Objects AnimNotify_AkEvent Soldier_ANIM.Anims.AS_Body:AnimSequence_35.AnimNotify_AkEvent_149 and AnimNotify_AkEvent Soldier_ANIM.Anims.AS_AssaultRifle:AnimSequence_2.AnimNotify_AkEvent_0 have duplicate NetIndex 10292
- [0306.41] Error: (AddNetObject) Objects AnimNotify_AkEvent Soldier_ANIM.Anims.AS_Body:AnimSequence_35.AnimNotify_AkEvent_150 and AnimNotify_AkEvent Soldier_ANIM.Anims.AS_AssaultRifle:AnimSequence_2.AnimNotify_AkEvent_1 have duplicate NetIndex 10293
- [0306.41] Error: (AddNetObject) Objects AnimNotify_AkEvent Soldier_ANIM.Anims.AS_Body:AnimSequence_36.AnimNotify_AkEvent_155 and AnimNotify_AkEvent Soldier_ANIM.Anims.AS_AssaultRifle:AnimSequence_4.AnimNotify_AkEvent_10 have duplicate NetIndex 10294
- [0306.41] Error: (AddNetObject) Objects AnimNotify_AkEvent Soldier_ANIM.Anims.AS_Body:AnimSequence_37.AnimNotify_AkEvent_152 and AnimNotify_AkEvent Soldier_ANIM.Anims.AS_AssaultRifle:AnimSequence_5.AnimNotify_AkEvent_1 have duplicate NetIndex 10296
- [0306.41] Error: (AddNetObject) Objects AnimNotify_AkEvent Soldier_ANIM.Anims.AS_Body:AnimSequence_38.AnimNotify_AkEvent_153 and AnimNotify_AkEvent Soldier_ANIM.Anims.AS_AssaultRifle:AnimSequence_8.AnimNotify_AkEvent_0 have duplicate NetIndex 10297
- [0306.41] Error: (AddNetObject) Objects AnimNotify_AkEvent Soldier_ANIM.Anims.AS_Body:AnimSequence_38.AnimNotify_AkEvent_154 and AnimNotify_AkEvent Soldier_ANIM.Anims.AS_AssaultRifle:AnimSequence_8.AnimNotify_AkEvent_2 have duplicate NetIndex 10298
- [0306.42] Error: (AddNetObject) Objects AnimNotify_AkEvent Soldier_ANIM.Anims.AS_Carry:AnimSequence_22.AnimNotify_AkEvent_16 and AnimNotify_AkEvent Soldier_ANIM.Anims.AS_AssaultRifle:AnimSequence_13.AnimNotify_AkEvent_8 have duplicate NetIndex 10280
- [0306.42] Error: (AddNetObject) Objects AnimNotify_AkEvent Soldier_ANIM.Anims.AS_Carry:AnimSequence_22.AnimNotify_AkEvent_17 and AnimNotify_AkEvent Soldier_ANIM.Anims.AS_AssaultRifle:AnimSequence_14.AnimNotify_AkEvent_1 have duplicate NetIndex 10282
- [0306.42] Error: (AddNetObject) Objects AnimNotify_BlendIK Soldier_ANIM.Anims.AS_Body:AnimSequence_98.AnimNotify_BlendIK_4 and AnimNotify_BlendIK Soldier_ANIM.Anims.AS_AssaultRifle:AnimSequence_0.AnimNotify_BlendIK_1 have duplicate NetIndex 13177
- [0306.42] Error: (AddNetObject) Objects AnimNotify_BlendIK Soldier_ANIM.Anims.AS_Body:AnimSequence_99.AnimNotify_BlendIK_13 and AnimNotify_BlendIK Soldier_ANIM.Anims.AS_AssaultRifle:AnimSequence_1.AnimNotify_BlendIK_0 have duplicate NetIndex 13178
- [0306.42] Error: (AddNetObject) Objects AnimNotify_Footstep Soldier_ANIM.Anims.AS_Body:AnimSequence_95.AnimNotify_Footstep_8 and AnimNotify_FireWeaponVolley Soldier_ANIM.Anims.AS_Shotgun:AnimSequence_2.AnimNotify_FireWeaponVolley_1 have duplicate NetIndex 14329
- [0306.42] Error: (AddNetObject) Objects AnimNotify_Footstep Soldier_ANIM.Anims.AS_Body:AnimSequence_95.AnimNotify_Footstep_9 and AnimNotify_FireWeaponVolley Soldier_ANIM.Anims.AS_Shotgun:AnimSequence_3.AnimNotify_FireWeaponVolley_2 have duplicate NetIndex 14330
- [0306.42] Error: (AddNetObject) Objects AnimNotify_Footstep Soldier_ANIM.Anims.AS_Body:AnimSequence_97.AnimNotify_Footstep_4 and AnimNotify_FireWeaponVolley Soldier_ANIM.Anims.AS_Shotgun_F:AnimSequence_1.AnimNotify_FireWeaponVolley_0 have duplicate NetIndex 14331
- [0306.42] Error: (AddNetObject) Objects AnimNotify_Footstep Soldier_ANIM.Anims.AS_Body:AnimSequence_97.AnimNotify_Footstep_5 and AnimNotify_FireWeaponVolley Soldier_ANIM.Anims.AS_Shotgun_F:AnimSequence_2.AnimNotify_FireWeaponVolley_1 have duplicate NetIndex 14332
- [0306.42] Error: (AddNetObject) Objects AnimNotify_Footstep Soldier_ANIM.Anims.AS_Body:AnimSequence_99.AnimNotify_Footstep_6 and AnimNotify_FireWeaponVolley Soldier_ANIM.Anims.AS_Shotgun_F:AnimSequence_3.AnimNotify_FireWeaponVolley_2 have duplicate NetIndex 14333
- [0306.49] Error: (AddNetObject) Objects AnimSequence Soldier_ANIM.Anims.AS_Body:AnimSequence_0 and AnimNotify_ViewShake Soldier_ANIM.Anims.AS_Shotgun:AnimSequence_2.AnimNotify_ViewShake_1 have duplicate NetIndex 16432
- [0306.49] Error: (AddNetObject) Objects AnimSequence Soldier_ANIM.Anims.AS_Body:AnimSequence_1 and AnimNotify_ViewShake Soldier_ANIM.Anims.AS_Shotgun:AnimSequence_3.AnimNotify_ViewShake_3 have duplicate NetIndex 16433
- [0306.49] Error: (AddNetObject) Objects AnimSequence Soldier_ANIM.Anims.AS_Body:AnimSequence_10 and AnimNotify_ViewShake Soldier_ANIM.Anims.AS_Shotgun:AnimSequence_3.AnimNotify_ViewShake_7 have duplicate NetIndex 16434
- [0306.49] Error: (AddNetObject) Objects AnimSequence Soldier_ANIM.Anims.AS_Body:AnimSequence_100 and AnimNotify_ViewShake Soldier_ANIM.Anims.AS_Shotgun_F:AnimSequence_1.AnimNotify_ViewShake_0 have duplicate NetIndex 16435
- [0306.49] Error: (AddNetObject) Objects AnimSequence Soldier_ANIM.Anims.AS_Body:AnimSequence_101 and AnimNotify_ViewShake Soldier_ANIM.Anims.AS_Shotgun_F:AnimSequence_2.AnimNotify_ViewShake_1 have duplicate NetIndex 16436
- [0306.49] Error: (AddNetObject) Objects AnimSequence Soldier_ANIM.Anims.AS_Body:AnimSequence_102 and AnimNotify_ViewShake Soldier_ANIM.Anims.AS_Shotgun_F:AnimSequence_3.AnimNotify_ViewShake_7 have duplicate NetIndex 16437
- [0306.49] Error: (AddNetObject) Objects AnimSequence Soldier_ANIM.Anims.AS_Body:AnimSequence_103 and AnimNotify_ViewShake Soldier_ANIM.Anims.AS_Shotgun_F:AnimSequence_3.AnimNotify_ViewShake_8 have duplicate NetIndex 16438
- [0306.50] Error: (AddNetObject) Objects AnimSequence Soldier_ANIM.Anims.AS_Body:AnimSequence_80 and AnimSequence Soldier_ANIM.Anims.AS_AssaultRifle:AnimSequence_0 have duplicate NetIndex 16520
- [0306.50] Error: (AddNetObject) Objects AnimSequence Soldier_ANIM.Anims.AS_Body:AnimSequence_81 and AnimSequence Soldier_ANIM.Anims.AS_AssaultRifle:AnimSequence_1 have duplicate NetIndex 16521
- [0306.50] Error: (AddNetObject) Objects AnimSequence Soldier_ANIM.Anims.AS_Body:AnimSequence_82 and AnimSequence Soldier_ANIM.Anims.AS_AssaultRifle:AnimSequence_10 have duplicate NetIndex 16522
- [0306.50] Error: (AddNetObject) Objects AnimSequence Soldier_ANIM.Anims.AS_Body:AnimSequence_83 and AnimSequence Soldier_ANIM.Anims.AS_AssaultRifle:AnimSequence_11 have duplicate NetIndex 16523
- [0306.50] Error: (AddNetObject) Objects AnimSequence Soldier_ANIM.Anims.AS_Body:AnimSequence_84 and AnimSequence Soldier_ANIM.Anims.AS_AssaultRifle:AnimSequence_12 have duplicate NetIndex 16524
- [0306.50] Error: (AddNetObject) Objects AnimSequence Soldier_ANIM.Anims.AS_Body:AnimSequence_85 and AnimSequence Soldier_ANIM.Anims.AS_AssaultRifle:AnimSequence_13 have duplicate NetIndex 16525
- [0306.50] Error: (AddNetObject) Objects AnimSequence Soldier_ANIM.Anims.AS_Body:AnimSequence_86 and AnimSequence Soldier_ANIM.Anims.AS_AssaultRifle:AnimSequence_14 have duplicate NetIndex 16526
- [0306.50] Error: (AddNetObject) Objects AnimSequence Soldier_ANIM.Anims.AS_Body:AnimSequence_87 and AnimSequence Soldier_ANIM.Anims.AS_AssaultRifle:AnimSequence_15 have duplicate NetIndex 16527
- [0306.50] Error: (AddNetObject) Objects AnimSequence Soldier_ANIM.Anims.AS_Body:AnimSequence_91 and AnimSequence Soldier_ANIM.Anims.AS_AssaultRifle:AnimSequence_2 have duplicate NetIndex 16532
- [0306.50] Error: (AddNetObject) Objects AnimSequence Soldier_ANIM.Anims.AS_Body:AnimSequence_94 and AnimSequence Soldier_ANIM.Anims.AS_AssaultRifle:AnimSequence_4 have duplicate NetIndex 16535
- [0306.50] Error: (AddNetObject) Objects AnimSequence Soldier_ANIM.Anims.AS_Body:AnimSequence_95 and AnimSequence Soldier_ANIM.Anims.AS_AssaultRifle:AnimSequence_5 have duplicate NetIndex 16536
- [0306.50] Error: (AddNetObject) Objects AnimSequence Soldier_ANIM.Anims.AS_Body:AnimSequence_98 and AnimSequence Soldier_ANIM.Anims.AS_AssaultRifle:AnimSequence_8 have duplicate NetIndex 16539
- [0307.68] Log: Setting Game Info for World (0x29e76100) 'Plot_TWN_Train_Ravine.TheWorld:PersistentLevel.WorldInfo_6'
- [0307.68] Log: Game class is 'XComTacticalGame'
- [0307.68] Log: Set Game Info as (0x2960b900) 'Plot_TWN_Train_Ravine.TheWorld:PersistentLevel.XComTacticalGame_0'
- [0307.70] Log: Bringing World Plot_TWN_Train_Ravine.TheWorld up for play (0) at 2018.04.14-22.06.56
- [0307.71] Log: XComTacticalGame::PendingMatch - Begin State
- [0307.71] Log: Bringing up level for play took: 0.022872
- [0307.75] Log: ########### Finished loading level: 25.443291 seconds
- [0307.75] Log: XComTacticalGame::PendingMatch - Wait on Async Loading
- [0307.78] ScriptLog: Starting Peek TacticalHUD Listener OnInit: Default__UIScreenListener_TacticalHUD
- [0307.78] ScriptLog: Starting Peek TacticalHUD Listener OnInit: Default__UIScreenListener_TacticalHUD
- [0307.78] ScriptLog: Starting Peek TacticalHUD Listener OnInit: Default__UIScreenListener_TacticalHUD
- [0307.79] ScriptLog: Starting Peek TacticalHUD Listener OnInit: Default__UIScreenListener_TacticalHUD
- [0307.80] ScriptLog: Starting Peek TacticalHUD Listener OnInit: Default__UIScreenListener_TacticalHUD
- [0307.80] ScriptLog: Starting Peek TacticalHUD Listener OnInit: Default__UIScreenListener_TacticalHUD
- [0307.80] ScriptLog: Starting Peek TacticalHUD Listener OnInit: Default__UIScreenListener_TacticalHUD
- [0307.80] ScriptLog: Starting Peek TacticalHUD Listener OnInit: Default__UIScreenListener_TacticalHUD
- [0308.40] Log: XComTacticalGame::PendingMatch - Wait on Async Loading Complete
- [0308.40] Log: XComTacticalGame::StartMatch
- [0308.40] Log: XComTacticalGRI::StartMatch: Dropship=False, AutoTests=False, bTacticalQuickLaunch=False
- [0308.71] Log: TacticalGRI::InitBattle: StartGameState=None, IntendedForReloadLevel=False
- [0308.71] Log: X2TacticalGameRuleset_0 LoadTacticalGame: BeginState
- [0308.74] Log: XComTacticalGame::PendingMatch - End State -> Playing
- [0308.74] Log: XComTacticalGame::Playing - Begin State
- [0308.74] Log: X2TacticalGameRuleset_0 LoadTacticalGame: Start of Begin Block
- [0308.74] Log: XCom3DCursor::ResetPlotValueCache
- [0308.74] Log: Loading Map Phase 1: Stream Parcels
- [0309.02] Error: (RemoveNetObject) Objects DistributionFloatParticleParameter FX_SniperRifle_CV.P_SniperRifle_CV_MuzzleFlash:ParticleModuleParameterDynamic_5.DistributionFloatParticleParameter_13 and ParticleModuleSizeMultiplyLife FX_SniperRifle_CV.P_SniperRifle_Trv:ParticleModuleSizeMultiplyLife_6 have duplicate NetIndex 200
- [0309.03] Error: (RemoveNetObject) Object Texture2D HumanShared.Textures.Torso_F_DIF with invalid NetIndex 100 (max: 85)
- [0309.03] Error: (RemoveNetObject) Object Texture2D HumanShared.Textures.Legs_F_NRM with invalid NetIndex 96 (max: 85)
- [0309.03] Error: (RemoveNetObject) Object Texture2D HumanShared.Textures.Legs_F_MSK with invalid NetIndex 95 (max: 85)
- [0309.03] Error: (RemoveNetObject) Object Texture2D HumanShared.Textures.Legs_F_DIF with invalid NetIndex 94 (max: 85)
- [0309.03] Error: (RemoveNetObject) Objects MaterialInstanceConstant HumanShared.Materials.Torso_F and Package HumanShared.Materials have duplicate NetIndex 49
- [0309.03] Error: (RemoveNetObject) Object Texture2D FX_Shared_Bursts_Scattered.T_Bubbles_Cluster_Hollow with invalid NetIndex 1282 (max: 57)
- [0309.03] Error: (RemoveNetObject) Object Texture2D FX_Shared_Textures.T_Goop_Drip_Wide_Flat_Top with invalid NetIndex 1284 (max: 69)
- [0309.03] Error: (RemoveNetObject) Object MaterialFunction Zel_Dev_Materials.MF_DitherTemporal with invalid NetIndex 1228 (max: 687)
- [0309.03] ScriptLog: Starting Peek TacticalHUD Listener OnInit: Default__UIScreenListener_TacticalHUD
- [0309.03] ScriptLog: Starting Peek TacticalHUD Listener OnInit: Default__UIScreenListener_TacticalHUD
- [0309.04] ScriptLog: Starting Peek TacticalHUD Listener OnInit: Default__UIScreenListener_TacticalHUD
- [0309.04] ScriptLog: Starting Peek TacticalHUD Listener OnInit: Default__UIScreenListener_TacticalHUD
- [0314.34] Log: Physics mode for (SkeletalMeshActor_9) is not compatible with TickGroup(0) adjusting
- [0314.40] Log: Decal Regeneration: 0 times, 12.657 ms
- [0314.89] Log: Loading Map Phase 2: Layer Selection
- [0316.27] Log: Decal Regeneration: 0 times, 19.727 ms
- [0316.27] Log: Loading Map Phase 3: Building World Data
- [0316.27] Log: Started building visibility map... (81328 tiles ( 92 x 52 x 17 ))
- [0319.30] Log: Finished building visibility map. Map dimensions: 81328 tiles ( 92 x 52 x 17 )
- [0319.30] Log: ----------------------------
- [0319.30] Log: StaticTileFlags 327.41 KB (128.00 KB overhead) | 2836 of 5022 blocks used
- [0319.30] Log: VisibilityBlockingVoxels 25944.22 KB (128.00 KB overhead) | 1302 of 5022 blocks used
- [0319.30] Log: CoverFlags 165.83 KB (128.00 KB overhead) | 538 of 5022 blocks used
- [0319.30] Log: FloorTileData 1039.25 KB (128.00 KB overhead) | 810 of 5022 blocks used
- [0319.30] Log: CoverTileData 354.97 KB (128.00 KB overhead) | 538 of 5022 blocks used
- [0319.30] Log: InteractPoints 129.69 KB (128.00 KB overhead) | 6 of 5022 blocks used
- [0319.30] Log: DynamicWorldFlags 128.00 KB (128.00 KB overhead) | 0 of 5022 blocks used
- [0319.30] Log: FullTileOccupiers 232.77 KB (128.00 KB overhead) | 745 of 5022 blocks used
- [0319.30] Log: EnvDmgTileData 128.00 KB (128.00 KB overhead) | 0 of 5022 blocks used
- [0319.30] Log: DestructibleTileData 128.00 KB (128.00 KB overhead) | 0 of 5022 blocks used
- [0319.30] Log: DestructibleEffectTileData 128.00 KB (128.00 KB overhead) | 0 of 5022 blocks used
- [0319.30] Log: ----------------------------
- [0319.32] Log: Total Data Size: 30630.41KB
- [0319.62] Log: Decal Regeneration: 0 times, 27.791 ms
- [0320.18] XCom_Event:
- Validation Failure Summary (These event listeners have been REMOVED) :
- [0321.52] Warning: Attempting to detach NULL component from SkeletalMeshComponent_85
- [0322.81] Warning: Attempting to detach NULL component from SkeletalMeshComponent_85
- [0322.81] Warning: Attempting to detach NULL component from SkeletalMeshComponent_85
- [0323.51] Warning: Warning, The Outer object (Package MagSword.Meshes) for 'MagSword.Meshes.SM_MagSword_Sheath' couldn't be loaded [while loading package MagSword]: Invalid linker index [couldn't load Package MagSword.Meshes]?
- [0323.51] Warning: Warning, Failed to load 'Object MagSword.Meshes.SM_MagSword_Sheath': Failed to find object 'Object MagSword.Meshes.SM_MagSword_Sheath'
- [0323.52] Warning: USkeletalMeshComponent::InitArticulated : No PhysicsAsset defined for Plot_TWN_Train_Ravine.TheWorld:PersistentLevel.XComWeapon_4.SkeletalMeshComponent_103 with skeletalmesh NigelReachWeapons.SkeletalMesh.Nigel_Reach_Shotgun
- [0323.69] Warning: Attempting to detach NULL component from SkeletalMeshComponent_124
- [0327.85] Warning: Attempting to detach NULL component from SkeletalMeshComponent_124
- [0327.85] Warning: Attempting to detach NULL component from SkeletalMeshComponent_124
- [0333.75] Warning: Attempting to detach NULL component from SkeletalMeshComponent_163
- [0333.76] Warning: Attempting to detach NULL component from SkeletalMeshComponent_163
- [0333.76] Warning: Attempting to detach NULL component from SkeletalMeshComponent_163
- [0338.48] Warning: Attempting to detach NULL component from SkeletalMeshComponent_202
- [0338.48] Warning: Attempting to detach NULL component from SkeletalMeshComponent_202
- [0338.48] Warning: Attempting to detach NULL component from SkeletalMeshComponent_202
- [0343.54] Warning: USkeletalMeshComponent::InitArticulated : No PhysicsAsset defined for Plot_TWN_Train_Ravine.TheWorld:PersistentLevel.XComWeapon_26.SkeletalMeshComponent_268 with skeletalmesh FX_Weapons_Shared.Weapon_Dummy
- [0343.54] Warning: USkeletalMeshComponent::InitArticulated : No PhysicsAsset defined for Plot_TWN_Train_Ravine.TheWorld:PersistentLevel.XComWeapon_27.SkeletalMeshComponent_269 with skeletalmesh FX_Weapons_Shared.Weapon_Dummy
- [0347.47] XCom_Maps: , Plot_TWN_Train_Ravine, Arid, 38.89
- [0347.53] Warning: Redscreen: FullyLoading in DynamicLoadObject: DLC_60_NarrativeMoments (DLC_60_NarrativeMoments.DLC2_S_King_Lives_Escapees_Remain)
- [0347.70] Warning: Redscreen: FullyLoading in DynamicLoadObject: DLC_90_NarrativeMoments (DLC_90_NarrativeMoments.DLC3_S_Julian_Lives)
- [0347.75] Log: XCom3DCursor::CachePlotDefinitionValues: Caching 2 as the MaxFloor.
- [0347.89] ScriptLog: Starting Peek TacticalHUD Listener OnInit: Default__UIScreenListener_TacticalHUD
- [0347.89] ScriptLog: Starting Peek TacticalHUD Listener OnInit: Default__UIScreenListener_TacticalHUD
- [0347.89] EUAimRollsVis: Initializing PERFECT INFORMATION
- [0347.89] EUAimRollsVis: Finshed initializing PERFECT INFORMATION
- [0347.89] ScriptLog: Starting Peek TacticalHUD Listener OnInit: Default__UIScreenListener_TacticalHUD
- [0347.89] QuickInfoPhotos: Init autogen!
- [0347.99] ScriptLog: Starting Peek TacticalHUD Listener OnInit: Default__UIScreenListener_TacticalHUD
- [0347.99] Warning: Redscreen: FullyLoading in DynamicLoadObject: XPACK_SoundTacticalUI (XPACK_SoundTacticalUI.ChosenTurn)
- [0348.00] ScriptLog: Starting Peek TacticalHUD Listener OnInit: Default__UIScreenListener_TacticalHUD
- [0348.00] ScriptLog: Starting Peek TacticalHUD Listener OnInit: Default__UIScreenListener_TacticalHUD
- [0348.02] ScriptLog: Starting Peek TacticalHUD Listener OnInit: Default__UIScreenListener_TacticalHUD
- [0348.53] Error: (AddNetObject) Objects SkeletalMesh Soldier_ANIM.Meshes.SM_SldCnvMed_Reference_All_A_M and AnimSet Soldier_ANIM.Anims.AS_Shotgun have duplicate NetIndex 17397
- [0348.53] Error: (AddNetObject) Objects SkeletalMeshSocket Soldier_ANIM.Meshes.SM_SldCnvMed_Reference_All_A_M:SkeletalMeshSocket_0 and CameraShake Soldier_ANIM.Anims.AS_AssaultRifle:AnimSequence_0.AnimNotify_ViewShake_0.CameraShake_0 have duplicate NetIndex 17423
- [0348.53] Error: (AddNetObject) Objects SkeletalMeshSocket Soldier_ANIM.Meshes.SM_SldCnvMed_Reference_All_A_M:SkeletalMeshSocket_1 and CameraShake Soldier_ANIM.Anims.AS_AssaultRifle:AnimSequence_1.AnimNotify_ViewShake_0.CameraShake_0 have duplicate NetIndex 17424
- [0348.53] Error: (AddNetObject) Objects SkeletalMeshSocket Soldier_ANIM.Meshes.SM_SldCnvMed_Reference_All_A_M:SkeletalMeshSocket_11 and CameraShake Soldier_ANIM.Anims.AS_AssaultRifle:AnimSequence_10.AnimNotify_ViewShake_2.CameraShake_2 have duplicate NetIndex 17426
- [0348.53] Error: (AddNetObject) Objects SkeletalMeshSocket Soldier_ANIM.Meshes.SM_SldCnvMed_Reference_All_A_M:SkeletalMeshSocket_12 and CameraShake Soldier_ANIM.Anims.AS_AssaultRifle:AnimSequence_11.AnimNotify_ViewShake_3.CameraShake_3 have duplicate NetIndex 17427
- [0348.53] Error: (AddNetObject) Objects SkeletalMeshSocket Soldier_ANIM.Meshes.SM_SldCnvMed_Reference_All_A_M:SkeletalMeshSocket_13 and CameraShake Soldier_ANIM.Anims.AS_AssaultRifle:AnimSequence_11.AnimNotify_ViewShake_4.CameraShake_4 have duplicate NetIndex 17428
- [0348.53] Error: (AddNetObject) Objects SkeletalMeshSocket Soldier_ANIM.Meshes.SM_SldCnvMed_Reference_All_A_M:SkeletalMeshSocket_14 and CameraShake Soldier_ANIM.Anims.AS_AssaultRifle:AnimSequence_11.AnimNotify_ViewShake_5.CameraShake_5 have duplicate NetIndex 17429
- [0348.53] Error: (AddNetObject) Objects SkeletalMeshSocket Soldier_ANIM.Meshes.SM_SldCnvMed_Reference_All_A_M:SkeletalMeshSocket_15 and CameraShake Soldier_ANIM.Anims.AS_AssaultRifle:AnimSequence_12.AnimNotify_ViewShake_10.CameraShake_10 have duplicate NetIndex 17430
- [0348.53] Error: (AddNetObject) Objects SkeletalMeshSocket Soldier_ANIM.Meshes.SM_SldCnvMed_Reference_All_A_M:SkeletalMeshSocket_16 and CameraShake Soldier_ANIM.Anims.AS_AssaultRifle:AnimSequence_12.AnimNotify_ViewShake_11.CameraShake_11 have duplicate NetIndex 17431
- [0348.53] Error: (AddNetObject) Objects SkeletalMeshSocket Soldier_ANIM.Meshes.SM_SldCnvMed_Reference_All_A_M:SkeletalMeshSocket_17 and CameraShake Soldier_ANIM.Anims.AS_AssaultRifle:AnimSequence_12.AnimNotify_ViewShake_6.CameraShake_6 have duplicate NetIndex 17432
- [0348.53] Error: (AddNetObject) Objects SkeletalMeshSocket Soldier_ANIM.Meshes.SM_SldCnvMed_Reference_All_A_M:SkeletalMeshSocket_18 and CameraShake Soldier_ANIM.Anims.AS_AssaultRifle:AnimSequence_12.AnimNotify_ViewShake_7.CameraShake_7 have duplicate NetIndex 17433
- [0348.53] Error: (AddNetObject) Objects SkeletalMeshSocket Soldier_ANIM.Meshes.SM_SldCnvMed_Reference_All_A_M:SkeletalMeshSocket_19 and CameraShake Soldier_ANIM.Anims.AS_AssaultRifle:AnimSequence_12.AnimNotify_ViewShake_8.CameraShake_8 have duplicate NetIndex 17434
- [0348.53] Error: (AddNetObject) Objects SkeletalMeshSocket Soldier_ANIM.Meshes.SM_SldCnvMed_Reference_All_A_M:SkeletalMeshSocket_2 and CameraShake Soldier_ANIM.Anims.AS_AssaultRifle:AnimSequence_12.AnimNotify_ViewShake_9.CameraShake_9 have duplicate NetIndex 17435
- [0348.53] Error: (AddNetObject) Objects SkeletalMeshSocket Soldier_ANIM.Meshes.SM_SldCnvMed_Reference_All_A_M:SkeletalMeshSocket_20 and CameraShake Soldier_ANIM.Anims.AS_AssaultRifle:AnimSequence_13.AnimNotify_ViewShake_12.CameraShake_12 have duplicate NetIndex 17436
- [0348.53] Error: (AddNetObject) Objects SkeletalMeshSocket Soldier_ANIM.Meshes.SM_SldCnvMed_Reference_All_A_M:SkeletalMeshSocket_21 and CameraShake Soldier_ANIM.Anims.AS_AssaultRifle:AnimSequence_13.AnimNotify_ViewShake_13.CameraShake_13 have duplicate NetIndex 17437
- [0348.53] Error: (AddNetObject) Objects SkeletalMeshSocket Soldier_ANIM.Meshes.SM_SldCnvMed_Reference_All_A_M:SkeletalMeshSocket_22 and CameraShake Soldier_ANIM.Anims.AS_AssaultRifle:AnimSequence_13.AnimNotify_ViewShake_14.CameraShake_14 have duplicate NetIndex 17438
- [0348.53] Error: (AddNetObject) Objects SkeletalMeshSocket Soldier_ANIM.Meshes.SM_SldCnvMed_Reference_All_A_M:SkeletalMeshSocket_23 and CameraShake Soldier_ANIM.Anims.AS_AssaultRifle:AnimSequence_2.AnimNotify_ViewShake_0.CameraShake_0 have duplicate NetIndex 17439
- [0348.53] Error: (AddNetObject) Objects SkeletalMeshSocket Soldier_ANIM.Meshes.SM_SldCnvMed_Reference_All_A_M:SkeletalMeshSocket_24 and CameraShake Soldier_ANIM.Anims.AS_AssaultRifle:AnimSequence_4.AnimNotify_ViewShake_0.CameraShake_0 have duplicate NetIndex 17440
- [0348.53] Error: (AddNetObject) Objects SkeletalMeshSocket Soldier_ANIM.Meshes.SM_SldCnvMed_Reference_All_A_M:SkeletalMeshSocket_25 and CameraShake Soldier_ANIM.Anims.AS_AssaultRifle:AnimSequence_4.AnimNotify_ViewShake_1.CameraShake_1 have duplicate NetIndex 17441
- [0348.53] Error: (AddNetObject) Objects SkeletalMeshSocket Soldier_ANIM.Meshes.SM_SldCnvMed_Reference_All_A_M:SkeletalMeshSocket_26 and CameraShake Soldier_ANIM.Anims.AS_AssaultRifle:AnimSequence_4.AnimNotify_ViewShake_2.CameraShake_2 have duplicate NetIndex 17442
- [0348.53] Error: (AddNetObject) Objects SkeletalMeshSocket Soldier_ANIM.Meshes.SM_SldCnvMed_Reference_All_A_M:SkeletalMeshSocket_3 and CameraShake Soldier_ANIM.Anims.AS_AssaultRifle:AnimSequence_4.AnimNotify_ViewShake_3.CameraShake_3 have duplicate NetIndex 17443
- [0348.53] Error: (AddNetObject) Objects SkeletalMeshSocket Soldier_ANIM.Meshes.SM_SldCnvMed_Reference_All_A_M:SkeletalMeshSocket_4 and CameraShake Soldier_ANIM.Anims.AS_AssaultRifle:AnimSequence_4.AnimNotify_ViewShake_4.CameraShake_4 have duplicate NetIndex 17444
- [0348.53] Error: (AddNetObject) Objects SkeletalMeshSocket Soldier_ANIM.Meshes.SM_SldCnvMed_Reference_All_A_M:SkeletalMeshSocket_5 and CameraShake Soldier_ANIM.Anims.AS_AssaultRifle:AnimSequence_4.AnimNotify_ViewShake_5.CameraShake_5 have duplicate NetIndex 17445
- [0348.53] Error: (AddNetObject) Objects SkeletalMeshSocket Soldier_ANIM.Meshes.SM_SldCnvMed_Reference_All_A_M:SkeletalMeshSocket_6 and CameraShake Soldier_ANIM.Anims.AS_AssaultRifle:AnimSequence_5.AnimNotify_ViewShake_0.CameraShake_0 have duplicate NetIndex 17446
- [0348.84] ScriptLog: [NMD] - NMD Initializing
- [0348.84] ScriptLog: [NMD] - NMD at version: 1.1.0a
- [0348.86] QuickInfoPhotos: Studio loaded!
- [0348.87] Log: Decal Regeneration: 0 times, 36.831 ms
- [0354.56] Log: Tactical Load Debug: Detected loading movie
- [0354.56] Log: Tactical Load Debug: Engine Request Stop Movie
- [0354.56] Log: Tactical Load Debug: Requested loading movie stop
- [0358.04] Log: Movie Finished Event: 1080_LoadingScreen_Advent_7, 75.690029, 20.000000
- [0358.04] Log: --- LOADING MOVIE TIME: 1:15 min ---
- [0361.95] Log: Tactical Load Debug: Post loading movie check
- [0361.96] Log: X2TacticalGameRuleset_0 LoadTacticalGame: End of Begin Block
- [0361.96] Log: X2TacticalGameRuleset_0 TurnPhase_End: BeginState
- [0361.96] Log: X2TacticalGameRuleset_0 TurnPhase_End: Start of Begin Block
- [0361.96] Log: X2TacticalGameRuleset_0 TurnPhase_End: End of Begin Block
- [0361.96] Log: X2TacticalGameRuleset_0 TurnPhase_Begin: BeginState
- [0361.96] Log: X2TacticalGameRuleset_0 TurnPhase_Begin: Start of Begin Block
- [0361.96] Log: X2TacticalGameRuleset_0 TurnPhase_Begin: End of Begin Block
- [0361.96] Log: X2TacticalGameRuleset_0 TurnPhase_UnitActions: BeginState
- [0361.96] Log: X2TacticalGameRuleset_0 TurnPhase_UnitActions: Start of Begin Block
- [0361.98] Log: X2TacticalGameRuleset_0 TurnPhase_UnitActions: Check for Available Actions
- [0361.98] Log: X2TacticalGameRuleset_0 TurnPhase_UnitActions: Going to the Next Player
- [0361.99] Log: X2TacticalGameRuleset_0 TurnPhase_UnitActions: Waiting for Visualizer: 1
- [0362.26] Log: X2TacticalGameRuleset_0 TurnPhase_UnitActions: Check for Available Actions
- [0362.26] Log: X2TacticalGameRuleset_0 TurnPhase_UnitActions: Available Actions
- [0365.81] Error: (RemoveNetObject) Objects SkeletalMesh Soldier_ANIM.Meshes.SM_SldCnvMed_Reference_All_A_M and AnimSet Soldier_ANIM.Anims.AS_Shotgun have duplicate NetIndex 17397
- [0365.81] Error: (RemoveNetObject) Objects SkeletalMeshSocket Soldier_ANIM.Meshes.SM_SldCnvMed_Reference_All_A_M:SkeletalMeshSocket_0 and CameraShake Soldier_ANIM.Anims.AS_AssaultRifle:AnimSequence_0.AnimNotify_ViewShake_0.CameraShake_0 have duplicate NetIndex 17423
- [0365.81] Error: (RemoveNetObject) Objects SkeletalMeshSocket Soldier_ANIM.Meshes.SM_SldCnvMed_Reference_All_A_M:SkeletalMeshSocket_1 and CameraShake Soldier_ANIM.Anims.AS_AssaultRifle:AnimSequence_1.AnimNotify_ViewShake_0.CameraShake_0 have duplicate NetIndex 17424
- [0365.81] Error: (RemoveNetObject) Objects SkeletalMeshSocket Soldier_ANIM.Meshes.SM_SldCnvMed_Reference_All_A_M:SkeletalMeshSocket_2 and CameraShake Soldier_ANIM.Anims.AS_AssaultRifle:AnimSequence_12.AnimNotify_ViewShake_9.CameraShake_9 have duplicate NetIndex 17435
- [0365.81] Error: (RemoveNetObject) Objects SkeletalMeshSocket Soldier_ANIM.Meshes.SM_SldCnvMed_Reference_All_A_M:SkeletalMeshSocket_3 and CameraShake Soldier_ANIM.Anims.AS_AssaultRifle:AnimSequence_4.AnimNotify_ViewShake_3.CameraShake_3 have duplicate NetIndex 17443
- [0365.81] Error: (RemoveNetObject) Objects SkeletalMeshSocket Soldier_ANIM.Meshes.SM_SldCnvMed_Reference_All_A_M:SkeletalMeshSocket_4 and CameraShake Soldier_ANIM.Anims.AS_AssaultRifle:AnimSequence_4.AnimNotify_ViewShake_4.CameraShake_4 have duplicate NetIndex 17444
- [0365.81] Error: (RemoveNetObject) Objects SkeletalMeshSocket Soldier_ANIM.Meshes.SM_SldCnvMed_Reference_All_A_M:SkeletalMeshSocket_5 and CameraShake Soldier_ANIM.Anims.AS_AssaultRifle:AnimSequence_4.AnimNotify_ViewShake_5.CameraShake_5 have duplicate NetIndex 17445
- [0365.81] Error: (RemoveNetObject) Objects SkeletalMeshSocket Soldier_ANIM.Meshes.SM_SldCnvMed_Reference_All_A_M:SkeletalMeshSocket_6 and CameraShake Soldier_ANIM.Anims.AS_AssaultRifle:AnimSequence_5.AnimNotify_ViewShake_0.CameraShake_0 have duplicate NetIndex 17446
- [0365.81] Error: (RemoveNetObject) Objects SkeletalMeshSocket Soldier_ANIM.Meshes.SM_SldCnvMed_Reference_All_A_M:SkeletalMeshSocket_12 and CameraShake Soldier_ANIM.Anims.AS_AssaultRifle:AnimSequence_11.AnimNotify_ViewShake_3.CameraShake_3 have duplicate NetIndex 17427
- [0365.81] Error: (RemoveNetObject) Objects SkeletalMeshSocket Soldier_ANIM.Meshes.SM_SldCnvMed_Reference_All_A_M:SkeletalMeshSocket_13 and CameraShake Soldier_ANIM.Anims.AS_AssaultRifle:AnimSequence_11.AnimNotify_ViewShake_4.CameraShake_4 have duplicate NetIndex 17428
- [0365.81] Error: (RemoveNetObject) Objects SkeletalMeshSocket Soldier_ANIM.Meshes.SM_SldCnvMed_Reference_All_A_M:SkeletalMeshSocket_14 and CameraShake Soldier_ANIM.Anims.AS_AssaultRifle:AnimSequence_11.AnimNotify_ViewShake_5.CameraShake_5 have duplicate NetIndex 17429
- [0365.81] Error: (RemoveNetObject) Objects SkeletalMeshSocket Soldier_ANIM.Meshes.SM_SldCnvMed_Reference_All_A_M:SkeletalMeshSocket_15 and CameraShake Soldier_ANIM.Anims.AS_AssaultRifle:AnimSequence_12.AnimNotify_ViewShake_10.CameraShake_10 have duplicate NetIndex 17430
- [0365.81] Error: (RemoveNetObject) Objects SkeletalMeshSocket Soldier_ANIM.Meshes.SM_SldCnvMed_Reference_All_A_M:SkeletalMeshSocket_16 and CameraShake Soldier_ANIM.Anims.AS_AssaultRifle:AnimSequence_12.AnimNotify_ViewShake_11.CameraShake_11 have duplicate NetIndex 17431
- [0365.81] Error: (RemoveNetObject) Objects SkeletalMeshSocket Soldier_ANIM.Meshes.SM_SldCnvMed_Reference_All_A_M:SkeletalMeshSocket_17 and CameraShake Soldier_ANIM.Anims.AS_AssaultRifle:AnimSequence_12.AnimNotify_ViewShake_6.CameraShake_6 have duplicate NetIndex 17432
- [0365.81] Error: (RemoveNetObject) Objects SkeletalMeshSocket Soldier_ANIM.Meshes.SM_SldCnvMed_Reference_All_A_M:SkeletalMeshSocket_11 and CameraShake Soldier_ANIM.Anims.AS_AssaultRifle:AnimSequence_10.AnimNotify_ViewShake_2.CameraShake_2 have duplicate NetIndex 17426
- [0365.81] Error: (RemoveNetObject) Objects SkeletalMeshSocket Soldier_ANIM.Meshes.SM_SldCnvMed_Reference_All_A_M:SkeletalMeshSocket_18 and CameraShake Soldier_ANIM.Anims.AS_AssaultRifle:AnimSequence_12.AnimNotify_ViewShake_7.CameraShake_7 have duplicate NetIndex 17433
- [0365.81] Error: (RemoveNetObject) Objects SkeletalMeshSocket Soldier_ANIM.Meshes.SM_SldCnvMed_Reference_All_A_M:SkeletalMeshSocket_19 and CameraShake Soldier_ANIM.Anims.AS_AssaultRifle:AnimSequence_12.AnimNotify_ViewShake_8.CameraShake_8 have duplicate NetIndex 17434
- [0365.81] Error: (RemoveNetObject) Objects SkeletalMeshSocket Soldier_ANIM.Meshes.SM_SldCnvMed_Reference_All_A_M:SkeletalMeshSocket_20 and CameraShake Soldier_ANIM.Anims.AS_AssaultRifle:AnimSequence_13.AnimNotify_ViewShake_12.CameraShake_12 have duplicate NetIndex 17436
- [0365.81] Error: (RemoveNetObject) Objects SkeletalMeshSocket Soldier_ANIM.Meshes.SM_SldCnvMed_Reference_All_A_M:SkeletalMeshSocket_21 and CameraShake Soldier_ANIM.Anims.AS_AssaultRifle:AnimSequence_13.AnimNotify_ViewShake_13.CameraShake_13 have duplicate NetIndex 17437
- [0365.81] Error: (RemoveNetObject) Objects SkeletalMeshSocket Soldier_ANIM.Meshes.SM_SldCnvMed_Reference_All_A_M:SkeletalMeshSocket_23 and CameraShake Soldier_ANIM.Anims.AS_AssaultRifle:AnimSequence_2.AnimNotify_ViewShake_0.CameraShake_0 have duplicate NetIndex 17439
- [0365.81] Error: (RemoveNetObject) Objects SkeletalMeshSocket Soldier_ANIM.Meshes.SM_SldCnvMed_Reference_All_A_M:SkeletalMeshSocket_24 and CameraShake Soldier_ANIM.Anims.AS_AssaultRifle:AnimSequence_4.AnimNotify_ViewShake_0.CameraShake_0 have duplicate NetIndex 17440
- [0365.81] Error: (RemoveNetObject) Objects SkeletalMeshSocket Soldier_ANIM.Meshes.SM_SldCnvMed_Reference_All_A_M:SkeletalMeshSocket_25 and CameraShake Soldier_ANIM.Anims.AS_AssaultRifle:AnimSequence_4.AnimNotify_ViewShake_1.CameraShake_1 have duplicate NetIndex 17441
- [0365.81] Error: (RemoveNetObject) Objects SkeletalMeshSocket Soldier_ANIM.Meshes.SM_SldCnvMed_Reference_All_A_M:SkeletalMeshSocket_22 and CameraShake Soldier_ANIM.Anims.AS_AssaultRifle:AnimSequence_13.AnimNotify_ViewShake_14.CameraShake_14 have duplicate NetIndex 17438
- [0365.81] Error: (RemoveNetObject) Objects SkeletalMeshSocket Soldier_ANIM.Meshes.SM_SldCnvMed_Reference_All_A_M:SkeletalMeshSocket_26 and CameraShake Soldier_ANIM.Anims.AS_AssaultRifle:AnimSequence_4.AnimNotify_ViewShake_2.CameraShake_2 have duplicate NetIndex 17442
- [0375.58] ScriptLog: Starting Peek TacticalHUD Listener OnInit: Default__UIScreenListener_TacticalHUD
- [0375.58] ScriptLog: Starting Peek TacticalHUD Listener OnInit: Default__UIScreenListener_TacticalHUD
- [0377.18] ScriptLog: Starting Peek TacticalHUD Listener OnInit: Default__UIScreenListener_TacticalHUD
- [0377.19] ScriptLog: Starting Peek TacticalHUD Listener OnInit: Default__UIScreenListener_TacticalHUD
- [0379.62] ScriptLog: Script call stack:
- Function XComGame.UIMovie:FlashRaiseMouseEvent
- Function XComGame.UIOptionsPCScreen:OnMouseEvent
- Function XComGame.UIOptionsPCScreen:SetSelectedTab
- Function XComGame.UIOptionsPCScreen:SetInterfaceTabSelected
- Function XComGame.UIOptionsPCScreen:RefreshConnectedControllers
- Function XComGame.UIOptionsPCScreen:ForceInputDeviceToMouse
- Function XComGame.UIOptionsPCScreen:UpdateInputDevice_CycleSpinner
- Function XComGame.XComOnlineProfileSettingsDataBlob:SetControllerIconType
- Function XComGame.XComOnlineProfileSettingsDataBlob:ActivateMouse
- [0380.33] Log: Command 'J_Key_Press | onrelease J_Key_Release' has an enumIndex of -1. This indicates a potential issue, please inform UI team if you see this.
- [0380.33] Log: Command 'Left_Shift_Key_Press | onrelease Left_Shift_Key_Release' has an enumIndex of -1. This indicates a potential issue, please inform UI team if you see this.
- [0380.33] Log: Command 'Tab_Key_Press | onrelease Tab_Key_Release' has an enumIndex of -1. This indicates a potential issue, please inform UI team if you see this.
- [0380.33] Log: Command 'F4_Key_Press | onrelease F4_Key_Release' has an enumIndex of -1. This indicates a potential issue, please inform UI team if you see this.
- [0380.33] Log: Command 'F3_Key_Press | onrelease F3_Key_Release' has an enumIndex of -1. This indicates a potential issue, please inform UI team if you see this.
- [0380.33] Log: Command 'F2_Key_Press | onrelease F2_Key_Release' has an enumIndex of -1. This indicates a potential issue, please inform UI team if you see this.
- [0380.33] Log: Command 'N0_Key_Press | onrelease N0_Key_Release' has an enumIndex of -1. This indicates a potential issue, please inform UI team if you see this.
- [0380.33] Log: Command 'N9_Key_Press | onrelease N9_Key_Release' has an enumIndex of -1. This indicates a potential issue, please inform UI team if you see this.
- [0380.33] Log: Command 'N8_Key_Press | onrelease N8_Key_Release' has an enumIndex of -1. This indicates a potential issue, please inform UI team if you see this.
- [0380.33] Log: Command 'N7_Key_Press | onrelease N7_Key_Release' has an enumIndex of -1. This indicates a potential issue, please inform UI team if you see this.
- [0380.33] Log: Command 'N6_Key_Press | onrelease N6_Key_Release' has an enumIndex of -1. This indicates a potential issue, please inform UI team if you see this.
- [0380.33] Log: Command 'N5_Key_Press | onrelease N5_Key_Release' has an enumIndex of -1. This indicates a potential issue, please inform UI team if you see this.
- [0380.33] Log: Command 'N4_Key_Press | onrelease N4_Key_Release' has an enumIndex of -1. This indicates a potential issue, please inform UI team if you see this.
- [0380.33] Log: Command 'N3_Key_Press | onrelease N3_Key_Release' has an enumIndex of -1. This indicates a potential issue, please inform UI team if you see this.
- [0380.33] Log: Command 'N2_Key_Press | onrelease N2_Key_Release' has an enumIndex of -1. This indicates a potential issue, please inform UI team if you see this.
- [0380.33] Log: Command 'N1_Key_Press | onrelease N1_Key_Release' has an enumIndex of -1. This indicates a potential issue, please inform UI team if you see this.
- [0380.33] ScriptLog: Starting Peek TacticalHUD Listener OnInit: Default__UIScreenListener_TacticalHUD
- [0381.57] Log: Command 'B_Key_Press | onrelease B_Key_Release' has an enumIndex of -1. This indicates a potential issue, please inform UI team if you see this.
- [0381.57] Log: Command 'F12_Key_Press | onrelease F12_Key_Release' has an enumIndex of -1. This indicates a potential issue, please inform UI team if you see this.
- [0381.57] Log: Command 'F11_Key_Press | onrelease F11_Key_Release' has an enumIndex of -1. This indicates a potential issue, please inform UI team if you see this.
- [0381.57] Log: Command 'F10_Key_Press | onrelease F10_Key_Release' has an enumIndex of -1. This indicates a potential issue, please inform UI team if you see this.
- [0381.57] Log: Command 'F8_Key_Press | onrelease F8_Key_Release' has an enumIndex of -1. This indicates a potential issue, please inform UI team if you see this.
- [0381.57] Log: Command 'F7_Key_Press | onrelease F7_Key_Release' has an enumIndex of -1. This indicates a potential issue, please inform UI team if you see this.
- [0381.57] Log: Command 'F6_Key_Press | onrelease F6_Key_Release' has an enumIndex of -1. This indicates a potential issue, please inform UI team if you see this.
- [0381.57] Log: Command 'F4_Key_Press | onrelease F4_Key_Release' has an enumIndex of -1. This indicates a potential issue, please inform UI team if you see this.
- [0381.57] Log: Command 'F3_Key_Press | onrelease F3_Key_Release' has an enumIndex of -1. This indicates a potential issue, please inform UI team if you see this.
- [0381.57] Log: Command 'F2_Key_Press | onrelease F2_Key_Release' has an enumIndex of -1. This indicates a potential issue, please inform UI team if you see this.
- [0381.57] Log: Command 'F1_Key_Press | onrelease F1_Key_Release' has an enumIndex of -1. This indicates a potential issue, please inform UI team if you see this.
- [0381.57] Log: Command 'Arrow_Right | onrelease Arrow_Right_Release' has an enumIndex of -1. This indicates a potential issue, please inform UI team if you see this.
- [0381.57] Log: Command 'Arrow_Left | onrelease Arrow_Left_Release' has an enumIndex of -1. This indicates a potential issue, please inform UI team if you see this.
- [0381.57] Log: Command 'Arrow_Down | onrelease Arrow_Down_Release' has an enumIndex of -1. This indicates a potential issue, please inform UI team if you see this.
- [0381.57] Log: Command 'Arrow_Up | onrelease Arrow_Up_Release' has an enumIndex of -1. This indicates a potential issue, please inform UI team if you see this.
- [0381.57] Log: Command 'X_Key_Press | onrelease X_Key_Release' has an enumIndex of -1. This indicates a potential issue, please inform UI team if you see this.
- [0390.66] Log: Reloading config for Default__DebugCameraInput
- [0390.66] Log: Reloading config for Default__PlayerInput
- [0390.66] Log: Reloading config for Default__XComInputBase
- [0390.66] Log: Reloading config for Default__XComTacticalInput
- [0390.66] Log: Reloading config for Default__XComShellInput
- [0390.66] Log: Reloading config for Default__X2MPLobbyInput
- [0390.66] Log: Reloading config for Default__XComHeadquartersInput
- [0390.66] Log: Reloading config for XComTacticalInput_1
- [0390.67] Log: Reloading config for XComHeadquartersInput_1
- [0390.67] Log: Reloading config for PlayerInput_1
- [0390.78] ScriptLog: Script call stack:
- Function XComGame.UIMovie:FlashRaiseMouseEvent
- Function XComGame.UIKeybindingsPCScreen:OnMouseEvent
- Function XComGame.UIKeybindingsPCScreen:OnAccept
- Function XComGame.UIScreenStack:Pop
- Function XComGame.UIOptionsPCScreen:OnReceiveFocus
- Function XComGame.UIOptionsPCScreen:RefreshConnectedControllers
- Function XComGame.UIOptionsPCScreen:ForceInputDeviceToMouse
- Function XComGame.UIOptionsPCScreen:UpdateInputDevice_CycleSpinner
- Function XComGame.XComOnlineProfileSettingsDataBlob:SetControllerIconType
- Function XComGame.XComOnlineProfileSettingsDataBlob:ActivateMouse
- [0391.97] ScriptLog: Starting Peek TacticalHUD Listener OnInit: Default__UIScreenListener_TacticalHUD
- [0394.33] ScriptLog: Script call stack:
- Function XComGame.UIMovie:FlashRaiseMouseEvent
- Function XComGame.UIDialogueBox:OnMouseEvent
- Function XComGame.UIDialogueBox:OnCancel
- Function XComGame.UIDialogueBox:RemoveDialog
- Function XComGame.UIScreenStack:Pop
- Function XComGame.UIScreenStack:Pop
- Function XComGame.UIOptionsPCScreen:OnReceiveFocus
- Function XComGame.UIOptionsPCScreen:RefreshConnectedControllers
- Function XComGame.UIOptionsPCScreen:ForceInputDeviceToMouse
- Function XComGame.UIOptionsPCScreen:UpdateInputDevice_CycleSpinner
- Function XComGame.XComOnlineProfileSettingsDataBlob:SetControllerIconType
- Function XComGame.XComOnlineProfileSettingsDataBlob:ActivateMouse
- [0404.66] Log: X2TacticalGameRuleset_0 TurnPhase_UnitActions: Available Actions: Done waiting for New States
- [0404.68] Log: X2TacticalGameRuleset_0 TurnPhase_UnitActions: Available Actions
- [0411.27] EUAimRollsVis: Notif event requested
- [0411.29] ScriptLog: Apply Cover DR: dmg= 8 reduction 0 with float value 0.0000 , roll= 55
- [0411.29] Second Wave Plus-Red Fog: RED FOG ACTIVE! FOUND UNIT! HPChangedObjects.Length: 1
- [0411.29] Second Wave Plus-Red Fog: RED FOG ACTIVE! FOUND UNIT! HPChangedObjects.Length: 1
- [0411.29] Second Wave Plus-Red Fog: RED FOG ACTIVE! FOUND UNIT! HPChangedObjects.Length: 1
- [0411.29] Second Wave Plus-Red Fog: RED FOG ACTIVE! FOUND UNIT! HPChangedObjects.Length: 1
- [0411.29] Second Wave Plus-Red Fog: RED FOG ACTIVE! FOUND UNIT! HPChangedObjects.Length: 1
- [0411.29] Second Wave Plus-Red Fog: RED FOG ACTIVE! FOUND UNIT! HPChangedObjects.Length: 1
- [0411.29] Second Wave Plus-Red Fog: RED FOG ACTIVE! FOUND UNIT! HPChangedObjects.Length: 1
- [0411.29] Second Wave Plus-Red Fog: RED FOG ACTIVE! FOUND UNIT! HPChangedObjects.Length: 1
- [0411.29] Second Wave Plus-Red Fog: RED FOG ACTIVE! FOUND UNIT! HPChangedObjects.Length: 1
- [0411.29] Second Wave Plus-Red Fog: RED FOG ACTIVE! FOUND UNIT! HPChangedObjects.Length: 1
- [0411.29] Second Wave Plus-Red Fog: RED FOG ACTIVE! FOUND UNIT! HPChangedObjects.Length: 1
- [0411.29] Second Wave Plus-Red Fog: RED FOG ACTIVE! FOUND UNIT! HPChangedObjects.Length: 1
- [0411.29] Second Wave Plus-Red Fog: RED FOG ACTIVE! FOUND UNIT! HPChangedObjects.Length: 1
- [0411.29] Second Wave Plus-Red Fog: RED FOG ACTIVE! FOUND UNIT! HPChangedObjects.Length: 1
- [0411.29] Second Wave Plus-Red Fog: RED FOG ACTIVE! FOUND UNIT! HPChangedObjects.Length: 1
- [0411.29] Second Wave Plus-Red Fog: RED FOG ACTIVE! FOUND UNIT! HPChangedObjects.Length: 1
- [0411.29] Second Wave Plus-Red Fog: RED FOG ACTIVE! FOUND UNIT! HPChangedObjects.Length: 1
- [0411.29] Second Wave Plus-Red Fog: RED FOG ACTIVE! FOUND UNIT! HPChangedObjects.Length: 1
- [0411.29] Second Wave Plus-Red Fog: RED FOG ACTIVE! FOUND UNIT! HPChangedObjects.Length: 1
- [0411.29] Second Wave Plus-Red Fog: RED FOG ACTIVE! FOUND UNIT! HPChangedObjects.Length: 1
- [0411.29] Second Wave Plus-Red Fog: RED FOG ACTIVE! FOUND UNIT! HPChangedObjects.Length: 1
- [0411.29] Second Wave Plus-Red Fog: RED FOG ACTIVE! FOUND UNIT! HPChangedObjects.Length: 1
- [0411.29] Second Wave Plus-Red Fog: RED FOG ACTIVE! FOUND UNIT! HPChangedObjects.Length: 1
- [0411.29] Second Wave Plus-Red Fog: RED FOG ACTIVE! FOUND UNIT! HPChangedObjects.Length: 1
- [0411.29] Second Wave Plus-Red Fog: RED FOG ACTIVE! FOUND UNIT! HPChangedObjects.Length: 1
- [0411.29] Second Wave Plus-Red Fog: RED FOG ACTIVE! FOUND UNIT! HPChangedObjects.Length: 1
- [0411.29] Second Wave Plus-Red Fog: RED FOG ACTIVE! FOUND UNIT! HPChangedObjects.Length: 1
- [0411.29] Second Wave Plus-Red Fog: RED FOG ACTIVE! FOUND UNIT! HPChangedObjects.Length: 1
- [0411.29] Second Wave Plus-Red Fog: RED FOG ACTIVE! FOUND UNIT! HPChangedObjects.Length: 1
- [0411.29] Second Wave Plus-Red Fog: RED FOG ACTIVE! FOUND UNIT! HPChangedObjects.Length: 1
- [0411.29] Second Wave Plus-Red Fog: RED FOG ACTIVE! FOUND UNIT! HPChangedObjects.Length: 1
- [0411.29] Second Wave Plus-Red Fog: RED FOG ACTIVE! FOUND UNIT! HPChangedObjects.Length: 1
- [0411.29] Second Wave Plus-Red Fog: RED FOG ACTIVE! FOUND UNIT! HPChangedObjects.Length: 1
- [0411.29] Second Wave Plus-Red Fog: RED FOG ACTIVE! FOUND UNIT! HPChangedObjects.Length: 1
- [0411.29] Second Wave Plus-Red Fog: RED FOG ACTIVE! FOUND UNIT! HPChangedObjects.Length: 1
- [0411.32] Log: X2TacticalGameRuleset_0 TurnPhase_UnitActions: Available Actions: Done waiting for New States
- [0411.35] Log: X2TacticalGameRuleset_0 TurnPhase_UnitActions: Available Actions
- [0420.44] Log: X2TacticalGameRuleset_0 TurnPhase_UnitActions: Available Actions: Done waiting for New States
- [0420.46] Log: X2TacticalGameRuleset_0 TurnPhase_UnitActions: Available Actions
- [0427.00] EUAimRollsVis: Notif event requested
- [0427.02] ScriptLog: NMD - Game state was interrupted: OnUnitMoveFinished
- [0427.02] ScriptLog: Apply Cover DR: dmg= 6 reduction 0 with float value 0.0000 , roll= 25
- [0427.03] Second Wave Plus-Red Fog: RED FOG ACTIVE! FOUND UNIT! HPChangedObjects.Length: 1
- [0427.03] Second Wave Plus-Red Fog: RED FOG ACTIVE! FOUND UNIT! HPChangedObjects.Length: 1
- [0427.03] Second Wave Plus-Red Fog: RED FOG ACTIVE! FOUND UNIT! HPChangedObjects.Length: 1
- [0427.03] Second Wave Plus-Red Fog: RED FOG ACTIVE! FOUND UNIT! HPChangedObjects.Length: 1
- [0427.03] Second Wave Plus-Red Fog: RED FOG ACTIVE! FOUND UNIT! HPChangedObjects.Length: 1
- [0427.03] Second Wave Plus-Red Fog: RED FOG ACTIVE! FOUND UNIT! HPChangedObjects.Length: 1
- [0427.03] Second Wave Plus-Red Fog: RED FOG ACTIVE! FOUND UNIT! HPChangedObjects.Length: 1
- [0427.03] Second Wave Plus-Red Fog: RED FOG ACTIVE! FOUND UNIT! HPChangedObjects.Length: 1
- [0427.03] Second Wave Plus-Red Fog: RED FOG ACTIVE! FOUND UNIT! HPChangedObjects.Length: 1
- [0427.03] Second Wave Plus-Red Fog: RED FOG ACTIVE! FOUND UNIT! HPChangedObjects.Length: 1
- [0427.03] Second Wave Plus-Red Fog: RED FOG ACTIVE! FOUND UNIT! HPChangedObjects.Length: 1
- [0427.03] Second Wave Plus-Red Fog: RED FOG ACTIVE! FOUND UNIT! HPChangedObjects.Length: 1
- [0427.03] Second Wave Plus-Red Fog: RED FOG ACTIVE! FOUND UNIT! HPChangedObjects.Length: 1
- [0427.03] Second Wave Plus-Red Fog: RED FOG ACTIVE! FOUND UNIT! HPChangedObjects.Length: 1
- [0427.03] Second Wave Plus-Red Fog: RED FOG ACTIVE! FOUND UNIT! HPChangedObjects.Length: 1
- [0427.03] Second Wave Plus-Red Fog: RED FOG ACTIVE! FOUND UNIT! HPChangedObjects.Length: 1
- [0427.03] Second Wave Plus-Red Fog: RED FOG ACTIVE! FOUND UNIT! HPChangedObjects.Length: 1
- [0427.03] Second Wave Plus-Red Fog: RED FOG ACTIVE! FOUND UNIT! HPChangedObjects.Length: 1
- [0427.03] Second Wave Plus-Red Fog: RED FOG ACTIVE! FOUND UNIT! HPChangedObjects.Length: 1
- [0427.03] Second Wave Plus-Red Fog: RED FOG ACTIVE! FOUND UNIT! HPChangedObjects.Length: 1
- [0427.03] Second Wave Plus-Red Fog: RED FOG ACTIVE! FOUND UNIT! HPChangedObjects.Length: 1
- [0427.03] Second Wave Plus-Red Fog: RED FOG ACTIVE! FOUND UNIT! HPChangedObjects.Length: 1
- [0427.03] Second Wave Plus-Red Fog: RED FOG ACTIVE! FOUND UNIT! HPChangedObjects.Length: 1
- [0427.03] Second Wave Plus-Red Fog: RED FOG ACTIVE! FOUND UNIT! HPChangedObjects.Length: 1
- [0427.03] Second Wave Plus-Red Fog: RED FOG ACTIVE! FOUND UNIT! HPChangedObjects.Length: 1
- [0427.03] Second Wave Plus-Red Fog: RED FOG ACTIVE! FOUND UNIT! HPChangedObjects.Length: 1
- [0427.03] Second Wave Plus-Red Fog: RED FOG ACTIVE! FOUND UNIT! HPChangedObjects.Length: 1
- [0427.03] Second Wave Plus-Red Fog: RED FOG ACTIVE! FOUND UNIT! HPChangedObjects.Length: 1
- [0427.03] Second Wave Plus-Red Fog: RED FOG ACTIVE! FOUND UNIT! HPChangedObjects.Length: 1
- [0427.03] Second Wave Plus-Red Fog: RED FOG ACTIVE! FOUND UNIT! HPChangedObjects.Length: 1
- [0427.03] Second Wave Plus-Red Fog: RED FOG ACTIVE! FOUND UNIT! HPChangedObjects.Length: 1
- [0427.03] Second Wave Plus-Red Fog: RED FOG ACTIVE! FOUND UNIT! HPChangedObjects.Length: 1
- [0427.03] Second Wave Plus-Red Fog: RED FOG ACTIVE! FOUND UNIT! HPChangedObjects.Length: 1
- [0427.03] Second Wave Plus-Red Fog: RED FOG ACTIVE! FOUND UNIT! HPChangedObjects.Length: 1
- [0427.03] Second Wave Plus-Red Fog: RED FOG ACTIVE! FOUND UNIT! HPChangedObjects.Length: 1
- [0427.06] Log: Kismet: >> Checking for mission termination because last alien defeated
- [0427.08] Log: Kismet: 0 : Alien units remaining
- [0427.11] Log: Kismet: X : Skip end mission VO in zip mode
- [0427.13] ScriptLog: DLC2 OnTacticalGameEnd
- [0427.13] ScriptLog: SWP: Starting RF EFFECT Garbage Collection and Validation.
- [0427.13] Log: X2TacticalGameRuleset_0 TurnPhase_UnitActions: Available Actions: Done waiting for New States
- [0427.16] Log: X2TacticalGameRuleset_0 TurnPhase_UnitActions: Waiting for Visualizer: 2
- [0460.05] Log: X2TacticalGameRuleset_0 TurnPhase_UnitActions: Going to the Next Player
- [0460.05] Log: X2TacticalGameRuleset_0 TurnPhase_UnitActions: Waiting for Visualizer: 3
- [0460.08] Log: X2TacticalGameRuleset_0 TurnPhase_UnitActions: Updating AI Activity
- [0460.08] Log: X2TacticalGameRuleset_0 TurnPhase_UnitActions: Ending the Phase
- [0460.08] Log: X2TacticalGameRuleset_0 EndTacticalGame: BeginState
- [0460.08] Log: X2TacticalGameRuleset_0 EndTacticalGame: Start of Begin Block
- [0460.26] ScriptLog: Starting Peek TacticalHUD Listener OnInit: Default__UIScreenListener_TacticalHUD
- [0460.27] ScriptLog: Starting Peek TacticalHUD Listener OnInit: Default__UIScreenListener_TacticalHUD
- [0464.04] ScriptLog: Starting Peek TacticalHUD Listener OnInit: Default__UIScreenListener_TacticalHUD
- [0464.04] ScriptLog: Starting Peek TacticalHUD Listener OnInit: Default__UIScreenListener_TacticalHUD
- [0464.04] QuickInfoPhotos: Shutting down photobooth
- [0467.01] ScriptLog: Starting Peek TacticalHUD Listener OnInit: Default__UIScreenListener_TacticalHUD
- [0468.58] ScriptLog: Starting Peek TacticalHUD Listener OnInit: Default__UIScreenListener_TacticalHUD
- [0468.60] ScriptLog: Starting Peek TacticalHUD Listener OnInit: Default__UIScreenListener_TacticalHUD
- [0468.60] ScriptLog: Starting Peek TacticalHUD Listener OnInit: Default__UIScreenListener_TacticalHUD
- [0468.79] Warning: Warning, Failed to load 'Texture UILibrary_XPACK_Common.posterIcon1': Failed to find object 'Texture UILibrary_XPACK_Common.posterIcon1'
- [0468.79] Warning: Warning, Failed to load 'Texture UILibrary_XPACK_Common.posterIcon2': Failed to find object 'Texture UILibrary_XPACK_Common.posterIcon2'
- [0468.79] Warning: Warning, Failed to load 'Texture UILibrary_XPACK_Common.posterIcon3': Failed to find object 'Texture UILibrary_XPACK_Common.posterIcon3'
- [0468.79] Warning: Warning, Failed to load 'Texture UILibrary_XPACK_Common.posterIcon4': Failed to find object 'Texture UILibrary_XPACK_Common.posterIcon4'
- [0468.79] Warning: Warning, Failed to load 'Texture UILibrary_XPACK_Common.posterIcon5': Failed to find object 'Texture UILibrary_XPACK_Common.posterIcon5'
- [0468.79] Warning: Warning, Failed to load 'Texture UILibrary_XPACK_Common.posterIcon6': Failed to find object 'Texture UILibrary_XPACK_Common.posterIcon6'
- [0468.79] Warning: Warning, Failed to load 'Texture UILibrary_XPACK_Common.posterIcon7': Failed to find object 'Texture UILibrary_XPACK_Common.posterIcon7'
- [0468.79] Warning: Warning, Failed to load 'Texture UILibrary_XPACK_Common.posterIcon8': Failed to find object 'Texture UILibrary_XPACK_Common.posterIcon8'
- [0468.79] Warning: Warning, Failed to load 'Texture UILibrary_XPACK_Common.posterIcon9': Failed to find object 'Texture UILibrary_XPACK_Common.posterIcon9'
- [0468.79] Warning: Warning, Failed to load 'Texture UILibrary_XPACK_Common.posterIcon10': Failed to find object 'Texture UILibrary_XPACK_Common.posterIcon10'
- [0468.79] Warning: Warning, Failed to load 'Texture UILibrary_XPACK_Common.posterIcon11': Failed to find object 'Texture UILibrary_XPACK_Common.posterIcon11'
- [0468.79] Warning: Warning, Failed to load 'Texture UILibrary_XPACK_Common.posterIcon12': Failed to find object 'Texture UILibrary_XPACK_Common.posterIcon12'
- [0468.79] Warning: Warning, Failed to load 'Texture UILibrary_XPACK_Common.posterIcon13': Failed to find object 'Texture UILibrary_XPACK_Common.posterIcon13'
- [0468.79] Warning: Warning, Failed to load 'Texture UILibrary_XPACK_Common.posterIcon14': Failed to find object 'Texture UILibrary_XPACK_Common.posterIcon14'
- [0468.79] Warning: Warning, Failed to load 'Texture UILibrary_XPACK_Common.posterIcon15': Failed to find object 'Texture UILibrary_XPACK_Common.posterIcon15'
- [0468.79] Warning: Warning, Failed to load 'Texture UILibrary_XPACK_Common.posterIcon16': Failed to find object 'Texture UILibrary_XPACK_Common.posterIcon16'
- [0468.79] Warning: Warning, Failed to load 'Texture UILibrary_XPACK_Common.posterIcon17': Failed to find object 'Texture UILibrary_XPACK_Common.posterIcon17'
- [0468.79] Warning: Warning, Failed to load 'Texture UILibrary_XPACK_Common.posterIcon18': Failed to find object 'Texture UILibrary_XPACK_Common.posterIcon18'
- [0468.79] Warning: Warning, Failed to load 'Texture UILibrary_XPACK_Common.posterIcon19': Failed to find object 'Texture UILibrary_XPACK_Common.posterIcon19'
- [0468.79] Warning: Warning, Failed to load 'Texture UILibrary_XPACK_Common.posterIcon20': Failed to find object 'Texture UILibrary_XPACK_Common.posterIcon20'
- [0468.79] Warning: Warning, Failed to load 'Texture UILibrary_XPACK_Common.posterIcon21': Failed to find object 'Texture UILibrary_XPACK_Common.posterIcon21'
- [0468.80] Log: Decal Regeneration: 0 times, 43.946 ms
- [0468.91] Warning: Attempting to detach NULL component from SkeletalMeshComponent_543
- [0468.91] Warning: Attempting to detach NULL component from SkeletalMeshComponent_543
- [0468.91] Warning: Attempting to detach NULL component from SkeletalMeshComponent_543
- [0468.98] Warning: USkeletalMeshComponent::InitArticulated : No PhysicsAsset defined for Plot_TWN_Train_Ravine.TheWorld:PersistentLevel.XComWeapon_37.SkeletalMeshComponent_559 with skeletalmesh NigelReachWeapons.SkeletalMesh.Nigel_Reach_Shotgun
- [0468.99] Warning: Warning, The Outer object (Package MagSword.Meshes) for 'MagSword.Meshes.SM_MagSword_Sheath' couldn't be loaded [while loading package MagSword]: Invalid linker index [couldn't load Package MagSword.Meshes]?
- [0468.99] Warning: Warning, Failed to load 'Object MagSword.Meshes.SM_MagSword_Sheath': Failed to find object 'Object MagSword.Meshes.SM_MagSword_Sheath'
- [0468.99] Warning: Attempting to detach NULL component from SkeletalMeshComponent_574
- [0468.99] Warning: Attempting to detach NULL component from SkeletalMeshComponent_574
- [0468.99] Warning: Attempting to detach NULL component from SkeletalMeshComponent_574
- [0469.00] Warning: Attempting to detach NULL component from SkeletalMeshComponent_604
- [0469.00] Warning: Attempting to detach NULL component from SkeletalMeshComponent_604
- [0469.00] Warning: Attempting to detach NULL component from SkeletalMeshComponent_604
- [0469.00] Warning: Attempting to detach NULL component from SkeletalMeshComponent_635
- [0469.00] Warning: Attempting to detach NULL component from SkeletalMeshComponent_635
- [0469.00] Warning: Attempting to detach NULL component from SkeletalMeshComponent_635
- [0469.02] ScriptLog: Starting Peek TacticalHUD Listener OnInit: Default__UIScreenListener_TacticalHUD
- [0481.90] Warning: Attempting to detach NULL component from SkeletalMeshComponent_664
- [0481.91] Warning: Attempting to detach NULL component from SkeletalMeshComponent_664
- [0481.91] Warning: Attempting to detach NULL component from SkeletalMeshComponent_664
- [0481.91] Warning: USkeletalMeshComponent::InitArticulated : No PhysicsAsset defined for Plot_TWN_Train_Ravine.TheWorld:PersistentLevel.XComWeapon_48.SkeletalMeshComponent_680 with skeletalmesh NigelReachWeapons.SkeletalMesh.Nigel_Reach_Shotgun
- [0481.91] Warning: Warning, The Outer object (Package MagSword.Meshes) for 'MagSword.Meshes.SM_MagSword_Sheath' couldn't be loaded [while loading package MagSword]: Invalid linker index [couldn't load Package MagSword.Meshes]?
- [0481.91] Warning: Warning, Failed to load 'Object MagSword.Meshes.SM_MagSword_Sheath': Failed to find object 'Object MagSword.Meshes.SM_MagSword_Sheath'
- [0481.92] Warning: Attempting to detach NULL component from SkeletalMeshComponent_695
- [0481.92] Warning: Attempting to detach NULL component from SkeletalMeshComponent_695
- [0481.92] Warning: Attempting to detach NULL component from SkeletalMeshComponent_695
- [0481.92] Warning: Attempting to detach NULL component from SkeletalMeshComponent_725
- [0481.92] Warning: Attempting to detach NULL component from SkeletalMeshComponent_725
- [0481.92] Warning: Attempting to detach NULL component from SkeletalMeshComponent_725
- [0481.93] Warning: Attempting to detach NULL component from SkeletalMeshComponent_756
- [0481.93] Warning: Attempting to detach NULL component from SkeletalMeshComponent_756
- [0481.93] Warning: Attempting to detach NULL component from SkeletalMeshComponent_756
- [0482.55] Warning: Attempting to detach NULL component from SkeletalMeshComponent_785
- [0482.55] Warning: Attempting to detach NULL component from SkeletalMeshComponent_785
- [0482.55] Warning: Attempting to detach NULL component from SkeletalMeshComponent_785
- [0482.56] Warning: USkeletalMeshComponent::InitArticulated : No PhysicsAsset defined for Plot_TWN_Train_Ravine.TheWorld:PersistentLevel.XComWeapon_59.SkeletalMeshComponent_801 with skeletalmesh NigelReachWeapons.SkeletalMesh.Nigel_Reach_Shotgun
- [0482.56] Warning: Warning, The Outer object (Package MagSword.Meshes) for 'MagSword.Meshes.SM_MagSword_Sheath' couldn't be loaded [while loading package MagSword]: Invalid linker index [couldn't load Package MagSword.Meshes]?
- [0482.56] Warning: Warning, Failed to load 'Object MagSword.Meshes.SM_MagSword_Sheath': Failed to find object 'Object MagSword.Meshes.SM_MagSword_Sheath'
- [0482.56] Warning: Attempting to detach NULL component from SkeletalMeshComponent_816
- [0482.56] Warning: Attempting to detach NULL component from SkeletalMeshComponent_816
- [0482.56] Warning: Attempting to detach NULL component from SkeletalMeshComponent_816
- [0482.57] Warning: Attempting to detach NULL component from SkeletalMeshComponent_846
- [0482.57] Warning: Attempting to detach NULL component from SkeletalMeshComponent_846
- [0482.57] Warning: Attempting to detach NULL component from SkeletalMeshComponent_846
- [0482.58] Warning: Attempting to detach NULL component from SkeletalMeshComponent_877
- [0482.58] Warning: Attempting to detach NULL component from SkeletalMeshComponent_877
- [0482.58] Warning: Attempting to detach NULL component from SkeletalMeshComponent_877
- [0483.19] Warning: Attempting to detach NULL component from SkeletalMeshComponent_906
- [0483.19] Warning: Attempting to detach NULL component from SkeletalMeshComponent_906
- [0483.19] Warning: Attempting to detach NULL component from SkeletalMeshComponent_906
- [0483.19] Warning: USkeletalMeshComponent::InitArticulated : No PhysicsAsset defined for Plot_TWN_Train_Ravine.TheWorld:PersistentLevel.XComWeapon_70.SkeletalMeshComponent_922 with skeletalmesh NigelReachWeapons.SkeletalMesh.Nigel_Reach_Shotgun
- [0483.20] Warning: Warning, The Outer object (Package MagSword.Meshes) for 'MagSword.Meshes.SM_MagSword_Sheath' couldn't be loaded [while loading package MagSword]: Invalid linker index [couldn't load Package MagSword.Meshes]?
- [0483.20] Warning: Warning, Failed to load 'Object MagSword.Meshes.SM_MagSword_Sheath': Failed to find object 'Object MagSword.Meshes.SM_MagSword_Sheath'
- [0483.20] Warning: Attempting to detach NULL component from SkeletalMeshComponent_937
- [0483.21] Warning: Attempting to detach NULL component from SkeletalMeshComponent_937
- [0483.21] Warning: Attempting to detach NULL component from SkeletalMeshComponent_937
- [0483.21] Warning: Attempting to detach NULL component from SkeletalMeshComponent_967
- [0483.21] Warning: Attempting to detach NULL component from SkeletalMeshComponent_967
- [0483.21] Warning: Attempting to detach NULL component from SkeletalMeshComponent_967
- [0483.22] Warning: Attempting to detach NULL component from SkeletalMeshComponent_998
- [0483.22] Warning: Attempting to detach NULL component from SkeletalMeshComponent_998
- [0483.22] Warning: Attempting to detach NULL component from SkeletalMeshComponent_998
- [0483.28] Warning: Attempting to detach NULL component from SkeletalMeshComponent_1027
- [0483.28] Warning: Attempting to detach NULL component from SkeletalMeshComponent_1027
- [0483.28] Warning: Attempting to detach NULL component from SkeletalMeshComponent_1027
- [0483.28] Warning: USkeletalMeshComponent::InitArticulated : No PhysicsAsset defined for Plot_TWN_Train_Ravine.TheWorld:PersistentLevel.XComWeapon_81.SkeletalMeshComponent_1043 with skeletalmesh NigelReachWeapons.SkeletalMesh.Nigel_Reach_Shotgun
- [0483.29] Warning: Warning, The Outer object (Package MagSword.Meshes) for 'MagSword.Meshes.SM_MagSword_Sheath' couldn't be loaded [while loading package MagSword]: Invalid linker index [couldn't load Package MagSword.Meshes]?
- [0483.29] Warning: Warning, Failed to load 'Object MagSword.Meshes.SM_MagSword_Sheath': Failed to find object 'Object MagSword.Meshes.SM_MagSword_Sheath'
- [0483.29] Warning: Attempting to detach NULL component from SkeletalMeshComponent_1058
- [0483.29] Warning: Attempting to detach NULL component from SkeletalMeshComponent_1058
- [0483.29] Warning: Attempting to detach NULL component from SkeletalMeshComponent_1058
- [0483.30] Warning: Attempting to detach NULL component from SkeletalMeshComponent_1088
- [0483.30] Warning: Attempting to detach NULL component from SkeletalMeshComponent_1088
- [0483.30] Warning: Attempting to detach NULL component from SkeletalMeshComponent_1088
- [0483.30] Warning: Attempting to detach NULL component from SkeletalMeshComponent_1119
- [0483.30] Warning: Attempting to detach NULL component from SkeletalMeshComponent_1119
- [0483.30] Warning: Attempting to detach NULL component from SkeletalMeshComponent_1119
- [0505.45] Warning: Attempting to detach NULL component from SkeletalMeshComponent_1148
- [0505.45] Warning: Attempting to detach NULL component from SkeletalMeshComponent_1148
- [0505.45] Warning: Attempting to detach NULL component from SkeletalMeshComponent_1148
- [0505.56] ScriptLog: Starting Peek TacticalHUD Listener OnInit: Default__UIScreenListener_TacticalHUD
- [0508.84] Warning: Attempting to detach NULL component from SkeletalMeshComponent_1179
- [0508.84] Warning: Attempting to detach NULL component from SkeletalMeshComponent_1179
- [0508.84] Warning: Attempting to detach NULL component from SkeletalMeshComponent_1179
- [0508.84] Warning: USkeletalMeshComponent::InitArticulated : No PhysicsAsset defined for Plot_TWN_Train_Ravine.TheWorld:PersistentLevel.XComWeapon_95.SkeletalMeshComponent_1195 with skeletalmesh NigelReachWeapons.SkeletalMesh.Nigel_Reach_Shotgun
- [0508.84] Warning: Warning, The Outer object (Package MagSword.Meshes) for 'MagSword.Meshes.SM_MagSword_Sheath' couldn't be loaded [while loading package MagSword]: Invalid linker index [couldn't load Package MagSword.Meshes]?
- [0508.84] Warning: Warning, Failed to load 'Object MagSword.Meshes.SM_MagSword_Sheath': Failed to find object 'Object MagSword.Meshes.SM_MagSword_Sheath'
- [0508.91] ScriptLog: Starting Peek TacticalHUD Listener OnInit: Default__UIScreenListener_TacticalHUD
- [0536.76] Warning: Attempting to detach NULL component from SkeletalMeshComponent_1210
- [0536.76] Warning: Attempting to detach NULL component from SkeletalMeshComponent_1210
- [0536.76] Warning: Attempting to detach NULL component from SkeletalMeshComponent_1210
- [0536.88] ScriptLog: Starting Peek TacticalHUD Listener OnInit: Default__UIScreenListener_TacticalHUD
- [0546.11] Warning: Attempting to detach NULL component from SkeletalMeshComponent_1241
- [0546.11] Warning: Attempting to detach NULL component from SkeletalMeshComponent_1241
- [0546.11] Warning: Attempting to detach NULL component from SkeletalMeshComponent_1241
- [0546.21] ScriptLog: Starting Peek TacticalHUD Listener OnInit: Default__UIScreenListener_TacticalHUD
- [0549.96] Warning: Attempting to detach NULL component from SkeletalMeshComponent_1272
- [0549.96] Warning: Attempting to detach NULL component from SkeletalMeshComponent_1272
- [0549.96] Warning: Attempting to detach NULL component from SkeletalMeshComponent_1272
- [0550.08] ScriptLog: Starting Peek TacticalHUD Listener OnInit: Default__UIScreenListener_TacticalHUD
- [0561.35] Warning: Attempting to detach NULL component from SkeletalMeshComponent_1301
- [0561.35] Warning: Attempting to detach NULL component from SkeletalMeshComponent_1301
- [0561.35] Warning: Attempting to detach NULL component from SkeletalMeshComponent_1301
- [0561.39] ScriptLog: Starting Peek TacticalHUD Listener OnInit: Default__UIScreenListener_TacticalHUD
- [0588.91] ScriptLog: Starting Peek TacticalHUD Listener OnInit: Default__UIScreenListener_TacticalHUD
- [0599.92] Log: --- LOADING MOVIE START ---
- [0600.00] Log: X2TacticalGameRuleset_0 EndTacticalGame: End of Begin Block
- [0600.38] Warning: FullyLoading in DynamicLoadObject: DLC_60_NarrativeMoments (DLC_60_NarrativeMoments.DLC2_S_King_Lives_Escapees_Remain)
- [0600.38] Warning: FullyLoading in DynamicLoadObject: DLC_90_NarrativeMoments (DLC_90_NarrativeMoments.DLC3_S_Julian_Lives)
- [0600.38] Warning: NOT SUPPORTED
- [0600.38] Warning: FullyLoading in DynamicLoadObject: XPACK_SoundTacticalUI (XPACK_SoundTacticalUI.ChosenTurn)
- [0600.38] Warning: Failed to play animation FF_Fire on XComAlienPawn_8 as part of X2Action_PlayAnimation_5
- [0600.44] Log: ###### OnlineEventMgr waited 0.00 seconds for saves to complete
- [0600.44] Log: LoadMap: Avenger_Root?Name=Player?Team=255?game=XComGame.XComHeadQuartersGame
- [0600.70] Log: Crash Detected: Dumping ***I removed this info***
- [0600.70] Log: Crash: GettingNameData
- [0600.72] Log: Suspending Threads
- [0600.74] Log: Writing Minidmp
- [0604.22] Log: Crash: Saving Names Array
- [0604.22] Log: Crash: Saving Names Array Data
- [0604.22] Log: Dumping name table: (4491024)
- [0604.22] Log: Dumping name table: 0x82574000 (4491024)
- [0604.22] Log: Crash: Saving Names Array Blocks
- [0604.23] Log: Crash: Saving Objects Array
- [0604.23] Log: Crash: Saving Objects Array Data
- [0604.23] Log: Crash: Saving Objects
- [0607.57] Log: Waking Threads
- [0621.43] Log: Crash: appSendCrashTelemetry
- [0621.43] Log: CRASH: Copying Log
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