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  1. class CarShops {
  2. /*
  3. * ARRAY FORMAT:
  4. * 0: STRING (Classname)
  5. * 1: STRING (Condition)
  6. * FORMAT:
  7. * STRING (Conditions) - Must return boolean :
  8. * String can contain any amount of conditions, aslong as the entire
  9. * string returns a boolean. This allows you to check any levels, licenses etc,
  10. * in any combination. For example:
  11. * "call life_coplevel && license_civ_someLicense"
  12. * This will also let you call any other function.
  13. *
  14. * BLUFOR Vehicle classnames can be found here: https://community.bistudio.com/wiki/Arma_3_CfgVehicles_WEST
  15. * OPFOR Vehicle classnames can be found here: https://community.bistudio.com/wiki/Arma_3_CfgVehicles_EAST
  16. * Independent Vehicle classnames can be found here: https://community.bistudio.com/wiki/Arma_3_CfgVehicles_GUER
  17. * Civilian Vehicle classnames can be found here: https://community.bistudio.com/wiki/Arma_3_CfgVehicles_CIV
  18. */
  19. class civ_car {
  20. side = "civ";
  21. conditions = "license_civ_driver";
  22. vehicles[] = {
  23. { "B_Quadbike_01_F", "" },
  24. { "C_Hatchback_01_F", "" },
  25. { "C_Offroad_01_F", "" },
  26. { "C_SUV_01_F", "" },
  27. { "C_Hatchback_01_sport_F", "" },
  28. { "C_Van_01_transport_F", "" },
  29. { "C_Van_02_vehicle_F", "" },
  30. { "C_Offroad_02_unarmed_F", "" } //Apex DLC
  31. };
  32. };
  33.  
  34. class civ_ar {
  35. side = "civ";
  36. conditions = "license_civ_ar";
  37. vehicles[] = {
  38. { "B_Heli_Transport_03_unarmed_F", "" },
  39. { "O_Heli_Transport_04_F", "" },
  40. { "O_Heli_Transport_04_bench_F", "" },
  41. { "O_Heli_Transport_04_covered_F", "" }
  42. };
  43. };
  44.  
  45. class civ_meca {
  46. side = "civ";
  47. conditions = "call life_deplevel >= 1";
  48. vehicles[] = {
  49. { "B_Quadbike_01_F", "" },
  50. { "C_Van_02_service_F", "" },
  51. { "B_Truck_01_mover_F", "" }
  52. };
  53. };
  54.  
  55. class kart_shop {
  56. side = "civ";
  57. conditions = "license_civ_driver";
  58. vehicles[] = {
  59. { "C_Kart_01_Blu_F", "" },
  60. { "C_Kart_01_Fuel_F", "" },
  61. { "C_Kart_01_Red_F", "" },
  62. { "C_Kart_01_Vrana_F", "" }
  63. };
  64. };
  65.  
  66. class civ_truck {
  67. side = "civ";
  68. conditions = "license_civ_trucking";
  69. vehicles[] = {
  70. { "C_Van_01_box_F", "" },
  71. { "I_Truck_02_transport_F", "" },
  72. { "I_Truck_02_covered_F", "" },
  73. { "O_Truck_03_transport_F", "" },
  74. { "B_Truck_01_transport_F", "" },
  75. { "O_Truck_03_covered_F", "" },
  76. { "B_Truck_01_box_F", "" },
  77. { "O_Truck_03_device_F", "" }
  78. };
  79. };
  80.  
  81. class civ_truck_2 {
  82. side = "civ";
  83. conditions = "license_civ_trucking1";
  84. vehicles[] = {
  85. { "C_Van_01_fuel_F", "" },
  86. { "I_Truck_02_fuel_F", "" },
  87. { "B_Truck_01_fuel_F", "" }
  88. };
  89. };
  90.  
  91. class civ_air {
  92. side = "civ";
  93. conditions = "license_civ_pilot";
  94. vehicles[] = {
  95. { "B_Heli_Light_01_F", "" },
  96. { "C_Heli_Light_01_civil_F", "" },
  97. { "C_Plane_Civil_01_F", "" },
  98. { "O_Heli_Light_02_unarmed_F", "" },
  99. { "I_Heli_Transport_02_F", "" }
  100. };
  101. };
  102.  
  103. class civ_ship {
  104. side = "civ";
  105. conditions = "license_civ_boat";
  106. vehicles[] = {
  107. { "C_Rubberboat", "" },
  108. { "C_Boat_Civil_01_F", "" },
  109. { "B_SDV_01_F", "" },
  110. { "C_Boat_Transport_02_F", "" }, //Apex DLC
  111. { "C_Scooter_Transport_01_F", "" } //Apex DLC
  112. };
  113. };
  114.  
  115. class reb_car {
  116. side = "civ";
  117. conditions = "license_civ_rebel";
  118. vehicles[] = {
  119. { "B_MRAP_01_F", "" },
  120. { "I_MRAP_03_F", "" },
  121. { "O_MRAP_02_F", "" },
  122. { "B_G_Offroad_01_armed_F", "" },
  123. { "O_T_LSV_02_unarmed_F", "" },
  124. { "B_T_LSV_01_unarmed_F", "" },
  125. };
  126. };
  127.  
  128. class med_shop {
  129. side = "med";
  130. conditions = "";
  131. vehicles[] = {
  132. { "C_Offroad_01_F", "" },
  133. { "C_Van_01_box_F", "" },
  134. { "C_SUV_01_F", "" },
  135. { "C_Hatchback_01_sport_F", "" },
  136. { "B_MRAP_01_F", "" },
  137. { "C_Van_02_medevac_F", "" }
  138. };
  139. };
  140.  
  141. class med_air_hs {
  142. side = "med";
  143. conditions = "";
  144. vehicles[] = {
  145. { "O_Heli_Light_02_unarmed_F", "" },
  146. };
  147. };
  148.  
  149. class cop_car {
  150. side = "cop";
  151. conditions = "";
  152. vehicles[] = {
  153. { "C_Hatchback_01_F", "call life_coplevel >= 1" },
  154. { "C_SUV_01_F", "call life_coplevel >= 2" },
  155. { "C_Hatchback_01_sport_F", "call life_coplevel >= 6" },
  156. { "B_MRAP_01_F", "call life_coplevel >= 5" },
  157. // { "B_MRAP_01_hmg_F", "call life_coplevel >= 5" },
  158. { "I_MRAP_03_F", "call life_coplevel >= 5" }
  159. };
  160. };
  161.  
  162. class cop_air {
  163. side = "cop";
  164. conditions = "call life_coplevel >= 1";
  165. vehicles[] = {
  166. { "B_Heli_Light_01_F", "call life_coplevel >= 3" },
  167. { "I_Heli_light_03_unarmed_F", "call life_coplevel >= 8" },
  168. { "B_Heli_Transport_03_unarmed_F", "call life_coplevel >= 10" },
  169. { "B_T_VTOL_01_vehicle_F", "call life_coplevel >= 12" }
  170. };
  171. };
  172.  
  173. class cop_ship {
  174. side = "cop";
  175. conditions = "";
  176. vehicles[] = {
  177. { "B_Boat_Transport_01_F", "" },
  178. { "C_Boat_Civil_01_police_F", "" },
  179. { "C_Boat_Transport_02_F", "" },
  180. { "B_Boat_Armed_01_minigun_F", "call life_coplevel >= 3" },
  181. { "B_SDV_01_F", "" }
  182. };
  183. };
  184. };
  185.  
  186. class LifeCfgVehicles {
  187. /*
  188. * Vehicle Configs (Contains textures and other stuff)
  189. *
  190. * "price" is the price before any multipliers set in Master_Config are applied.
  191. *
  192. * Default Multiplier Values & Calculations:
  193. * Civilian [Purchase, Sell]: [1.0, 0.5]
  194. * Cop [Purchase, Sell]: [0.5, 0.5]
  195. * Medic [Purchase, Sell]: [0.75, 0.5]
  196. * ChopShop: Payout = price * 0.25
  197. * GarageSell: Payout = price * [0.5, 0.5, 0.5, -1]
  198. * Cop Impound: Payout = price * 0.1
  199. * Pull Vehicle from Garage: Cost = price * [1, 0.5, 0.75, -1] * [0.5, 0.5, 0.5, -1]
  200. * -- Pull Vehicle & GarageSell Array Explanation = [civ,cop,medic,east]
  201. *
  202. * 1: STRING (Condition)
  203. * Textures config follows { Texture Name, side, {texture(s)path}, Condition}
  204. * Texture(s)path follows this format:
  205. * INDEX 0: Texture Layer 0
  206. * INDEX 1: Texture Layer 1
  207. * INDEX 2: Texture Layer 2
  208. * etc etc etc
  209. *
  210. */
  211.  
  212. class Default {
  213. vItemSpace = -1;
  214. conditions = "";
  215. price = -1;
  216. textures[] = {};
  217. };
  218.  
  219. // Apex DLC
  220. class C_Boat_Transport_02_F {
  221. vItemSpace = 100;
  222. conditions = "";
  223. price = 100000;
  224. textures[] = {
  225. { "Civilian", "civ", {
  226. "\A3\Boat_F_Exp\Boat_Transport_02\Data\Boat_Transport_02_exterior_civilian_CO.paa"
  227. }, "" },
  228. { "Noir", "cop", {
  229. "\A3\Boat_F_Exp\Boat_Transport_02\Data\Boat_Transport_02_exterior_CO.paa"
  230. }, "" }
  231. };
  232. };
  233.  
  234. // Apex DLC
  235. class C_Offroad_02_unarmed_F {
  236. vItemSpace = 65;
  237. conditions = "";
  238. price = 45000;
  239. textures[] = {
  240. { "Noir", "civ", {
  241. "\A3\Soft_F_Exp\Offroad_02\Data\offroad_02_ext_black_co.paa"
  242. }, "" },
  243. { "Blue", "civ", {
  244. "\A3\Soft_F_Exp\Offroad_02\Data\offroad_02_ext_blue_co.paa"
  245. }, "" },
  246. { "Green", "civ", {
  247. "\A3\Soft_F_Exp\Offroad_02\Data\offroad_02_ext_green_co.paa"
  248. }, "" },
  249. { "Orange", "civ", {
  250. "\A3\Soft_F_Exp\Offroad_02\Data\offroad_02_ext_orange_co.paa"
  251. }, "" },
  252. { "Red", "civ", {
  253. "\A3\Soft_F_Exp\Offroad_02\Data\offroad_02_ext_red_co.paa"
  254. }, "" },
  255. { "White", "civ", {
  256. "\A3\Soft_F_Exp\Offroad_02\Data\offroad_02_ext_white_co.paa"
  257. }, "" }
  258. };
  259. };
  260.  
  261. class I_Heli_Transport_02_F {
  262. vItemSpace = 50;
  263. conditions = "";
  264. price = 4000000;
  265. textures[] = { };
  266. };
  267.  
  268. class B_Heli_Transport_03_unarmed_F {
  269. vItemSpace = 50;
  270. conditions = "";
  271. price = 6000000;
  272. textures[] = { };
  273. };
  274.  
  275. class O_Heli_Transport_04_F {
  276. vItemSpace = 50;
  277. conditions = "";
  278. price = 8000000;
  279. textures[] = { };
  280. };
  281.  
  282. class O_Heli_Transport_04_bench_F {
  283. vItemSpace = 50;
  284. conditions = "";
  285. price = 6000000;
  286. textures[] = { };
  287. };
  288.  
  289. class O_Heli_Transport_04_covered_F {
  290. vItemSpace = 50;
  291. conditions = "";
  292. price = 7000000;
  293. textures[] = { };
  294. };
  295.  
  296. // Apex DLC
  297. class C_Plane_Civil_01_F {
  298. vItemSpace = 300;
  299. conditions = "";
  300. price = 750000;
  301. textures[] = {
  302. { "Racing (Tan Interior)", "civ", {
  303. "A3\Air_F_Exp\Plane_Civil_01\Data\btt_ext_01_Racer_co.paa",
  304. "A3\Air_F_Exp\Plane_Civil_01\Data\btt_ext_02_Racer_co.paa",
  305. "A3\Air_F_Exp\Plane_Civil_01\Data\btt_int_01_tan_co.paa",
  306. "A3\Air_F_Exp\Plane_Civil_01\Data\btt_int_02_tan_co.paa"
  307. }, "" },
  308. { "Racing", "civ", {
  309. "A3\Air_F_Exp\Plane_Civil_01\Data\btt_ext_01_Racer_co.paa",
  310. "A3\Air_F_Exp\Plane_Civil_01\Data\btt_ext_02_Racer_co.paa",
  311. "A3\Air_F_Exp\Plane_Civil_01\Data\btt_int_01_co.paa",
  312. "A3\Air_F_Exp\Plane_Civil_01\Data\btt_int_02_co.paa"
  313. }, "" },
  314. { "Red Line (Tan Interior)", "civ", {
  315. "A3\Air_F_Exp\Plane_Civil_01\Data\btt_ext_01_RedLine_co.paa",
  316. "A3\Air_F_Exp\Plane_Civil_01\Data\btt_ext_02_RedLine_co.paa",
  317. "A3\Air_F_Exp\Plane_Civil_01\Data\btt_int_01_tan_co.paa",
  318. "A3\Air_F_Exp\Plane_Civil_01\Data\btt_int_02_tan_co.paa"
  319. }, "" },
  320. { "Red Line", "civ", {
  321. "A3\Air_F_Exp\Plane_Civil_01\Data\btt_ext_01_RedLine_co.paa",
  322. "A3\Air_F_Exp\Plane_Civil_01\Data\btt_ext_02_RedLine_co.paa",
  323. "A3\Air_F_Exp\Plane_Civil_01\Data\btt_int_01_co.paa",
  324. "A3\Air_F_Exp\Plane_Civil_01\Data\btt_int_02_co.paa"
  325. }, "" },
  326. { "Tribal (Tan Interior)", "civ", {
  327. "A3\Air_F_Exp\Plane_Civil_01\Data\btt_ext_01_Tribal_co.paa",
  328. "A3\Air_F_Exp\Plane_Civil_01\Data\btt_ext_02_Tribal_co.paa",
  329. "A3\Air_F_Exp\Plane_Civil_01\Data\btt_int_01_tan_co.paa",
  330. "A3\Air_F_Exp\Plane_Civil_01\Data\btt_int_02_tan_co.paa"
  331. }, "" },
  332. { "Tribal", "civ", {
  333. "A3\Air_F_Exp\Plane_Civil_01\Data\btt_ext_01_Tribal_co.paa",
  334. "A3\Air_F_Exp\Plane_Civil_01\Data\btt_ext_02_Tribal_co.paa",
  335. "A3\Air_F_Exp\Plane_Civil_01\Data\btt_int_01_co.paa",
  336. "A3\Air_F_Exp\Plane_Civil_01\Data\btt_int_02_co.paa"
  337. }, "" },
  338. { "Blue Wave (Tan Interior)", "civ", {
  339. "A3\Air_F_Exp\Plane_Civil_01\Data\btt_ext_01_Wave_co.paa",
  340. "A3\Air_F_Exp\Plane_Civil_01\Data\btt_ext_02_Wave_co.paa",
  341. "A3\Air_F_Exp\Plane_Civil_01\Data\btt_int_01_tan_co.paa",
  342. "A3\Air_F_Exp\Plane_Civil_01\Data\btt_int_02_tan_co.paa"
  343. }, "" },
  344. { "Blue Wave", "civ", {
  345. "A3\Air_F_Exp\Plane_Civil_01\Data\btt_ext_01_Wave_co.paa",
  346. "A3\Air_F_Exp\Plane_Civil_01\Data\btt_ext_02_Wave_co.paa",
  347. "A3\Air_F_Exp\Plane_Civil_01\Data\btt_int_01_co.paa",
  348. "A3\Air_F_Exp\Plane_Civil_01\Data\btt_int_02_co.paa"
  349. }, "" }
  350. };
  351. };
  352.  
  353. // Apex DLC
  354. class C_Scooter_Transport_01_F {
  355. vItemSpace = 30;
  356. conditions = "";
  357. price = 10000;
  358. textures[] = {
  359. { "Noir", "civ", {
  360. "\A3\Boat_F_Exp\Scooter_Transport_01\Data\Scooter_Transport_01_Black_CO.paa",
  361. "\A3\Boat_F_Exp\Scooter_Transport_01\Data\Scooter_Transport_01_VP_Black_CO.paa"
  362. }, "" },
  363. { "Blue", "civ", {
  364. "\A3\Boat_F_Exp\Scooter_Transport_01\Data\Scooter_Transport_01_Blue_co.paa",
  365. "\A3\Boat_F_Exp\Scooter_Transport_01\Data\Scooter_Transport_01_VP_Blue_co.paa"
  366. }, "" },
  367. { "Grey", "civ", {
  368. "\A3\Boat_F_Exp\Scooter_Transport_01\Data\Scooter_Transport_01_Grey_co.paa",
  369. "\A3\Boat_F_Exp\Scooter_Transport_01\Data\Scooter_Transport_01_VP_Grey_co.paa"
  370. }, "" },
  371. { "Green", "civ", {
  372. "\A3\Boat_F_Exp\Scooter_Transport_01\Data\Scooter_Transport_01_Lime_co.paa",
  373. "\A3\Boat_F_Exp\Scooter_Transport_01\Data\Scooter_Transport_01_VP_Lime_co.paa"
  374. }, "" },
  375. { "Red", "civ", {
  376. "\A3\Boat_F_Exp\Scooter_Transport_01\Data\Scooter_Transport_01_Red_CO.paa",
  377. "\A3\Boat_F_Exp\Scooter_Transport_01\Data\Scooter_Transport_01_VP_CO.paa"
  378. }, "" },
  379. { "White", "civ", {
  380. "\A3\Boat_F_Exp\Scooter_Transport_01\Data\Scooter_Transport_01_CO.paa",
  381. "\A3\Boat_F_Exp\Scooter_Transport_01\Data\Scooter_Transport_01_VP_CO.paa"
  382. }, "" },
  383. { "Yellow", "civ", {
  384. "\A3\Boat_F_Exp\Scooter_Transport_01\Data\Scooter_Transport_01_Yellow_CO.paa",
  385. "\A3\Boat_F_Exp\Scooter_Transport_01\Data\Scooter_Transport_01_VP_Yellow_CO.paa"
  386. }, "" }
  387. };
  388. };
  389.  
  390. // Apex DLC
  391. class O_T_LSV_02_unarmed_F {
  392. vItemSpace = 100;
  393. conditions = "";
  394. price = 1350000;
  395. textures[] = {
  396. { "Arid", "civ", {
  397. "\A3\Soft_F_Exp\LSV_02\Data\CSAT_LSV_01_arid_CO.paa",
  398. "\A3\Soft_F_Exp\LSV_02\Data\CSAT_LSV_02_arid_CO.paa",
  399. "\A3\Soft_F_Exp\LSV_02\Data\CSAT_LSV_03_arid_CO.paa"
  400. }, "" },
  401. { "Noir", "civ", {
  402. "\A3\Soft_F_Exp\LSV_02\Data\CSAT_LSV_01_black_CO.paa",
  403. "\A3\Soft_F_Exp\LSV_02\Data\CSAT_LSV_02_black_CO.paa",
  404. "\A3\Soft_F_Exp\LSV_02\Data\CSAT_LSV_03_black_CO.paa"
  405. }, "" },
  406. { "Green Hex", "civ", {
  407. "\A3\Soft_F_Exp\LSV_02\Data\CSAT_LSV_01_ghex_CO.paa",
  408. "\A3\Soft_F_Exp\LSV_02\Data\CSAT_LSV_02_ghex_CO.paa",
  409. "\A3\Soft_F_Exp\LSV_02\Data\CSAT_LSV_03_ghex_CO.paa"
  410. }, "" }
  411. };
  412. };
  413.  
  414. // Apex DLC
  415. class B_T_LSV_01_unarmed_F {
  416. vItemSpace = 10;
  417. conditions = "";
  418. price = 2000000;
  419. textures[] = { };
  420. };
  421.  
  422. class C_Rubberboat {
  423. vItemSpace = 45;
  424. conditions = "";
  425. price = 15000;
  426. textures[] = { };
  427. };
  428.  
  429. class I_Heli_light_03_unarmed_F {
  430. vItemSpace = 10;
  431. conditions = "";
  432. price = 7000000;
  433. textures[] = {
  434. { "Gendarmerie", "cop", {
  435. "textures\gend\Hellcat1.paa"
  436. }, "" }
  437. };
  438. };
  439.  
  440. class B_T_VTOL_01_vehicle_F {
  441. vItemSpace = 10;
  442. conditions = "";
  443. price = 7500000;
  444. textures[] = { };
  445. };
  446.  
  447. class O_Truck_03_repair_F {
  448. vItemSpace = 10;
  449. conditions = "";
  450. price = 100000;
  451. textures[] = { };
  452. };
  453.  
  454. class B_Boat_Armed_01_minigun_F {
  455. vItemSpace = 175;
  456. conditions = "";
  457. price = 12000;
  458. textures[] = { };
  459. };
  460.  
  461. class B_Boat_Transport_01_F {
  462. vItemSpace = 45;
  463. conditions = "";
  464. price = 2500;
  465. textures[] = { };
  466. };
  467.  
  468. class O_Truck_03_transport_F {
  469. vItemSpace = 400;
  470. conditions = "";
  471. price = 400000;
  472. textures[] = { };
  473. };
  474.  
  475. class O_Truck_03_device_F {
  476. vItemSpace = 1250;
  477. conditions = "";
  478. price = 2500000;
  479. textures[] = {
  480. { "Man", "civ", {
  481. "textures\civ\orange1.paa",
  482. "textures\civ\orange1_back.paa"
  483. }, "" }
  484. };
  485. };
  486.  
  487. class Land_CargoBox_V1_F {
  488. vItemSpace = 10000;
  489. conditions = "";
  490. price = -1;
  491. textures[] = { };
  492. };
  493.  
  494. class Box_IND_Grenades_F {
  495. vItemSpace = 500;
  496. conditions = "";
  497. price = -1;
  498. textures[] = { };
  499. };
  500.  
  501. class B_supplyCrate_F {
  502. vItemSpace = 1000;
  503. conditions = "";
  504. price = -1;
  505. textures[] = { };
  506. };
  507.  
  508. class B_G_Offroad_01_F {
  509. vItemSpace = 60;
  510. conditions = "";
  511. price = 25000;
  512. textures[] = { };
  513. };
  514.  
  515. class B_G_Offroad_01_armed_F {
  516. vItemSpace = 65;
  517. conditions = "";
  518. price = 3000000;
  519. textures[] = { };
  520. };
  521.  
  522. class C_Boat_Civil_01_F {
  523. vItemSpace = 85;
  524. conditions = "";
  525. price = 10000;
  526. textures[] = { };
  527. };
  528.  
  529. class C_Boat_Civil_01_police_F {
  530. vItemSpace = 85;
  531. conditions = "";
  532. price = 6000;
  533. textures[] = { };
  534. };
  535.  
  536. class B_Truck_01_box_F {
  537. vItemSpace = 700;
  538. conditions = "";
  539. price = 1500000;
  540. textures[] = { };
  541. };
  542.  
  543. class B_Truck_01_transport_F {
  544. vItemSpace = 500;
  545. conditions = "";
  546. price = 500000;
  547. textures[] = { };
  548. };
  549.  
  550. class O_MRAP_02_F {
  551. vItemSpace = 60;
  552. conditions = "";
  553. price = 2000000;
  554. textures[] = {
  555. { "Foret", "reb", {
  556. "textures\reb\ifrit_foret_front.jpg",
  557. "textures\reb\ifrit_foret_back.jpg"
  558. }, "" },
  559. { "Noir", "reb", {
  560. "textures\reb\ifrit_noir_front.jpg",
  561. "textures\reb\ifrit_noir_back.jpg"
  562. }, "" },
  563. { "Rouge", "reb", {
  564. "textures\reb\ifrit_red_front.jpg",
  565. "textures\reb\ifrit_red_back.jpg"
  566. }, "" }
  567. };
  568. };
  569.  
  570. class C_Offroad_01_F {
  571. vItemSpace = 65;
  572. conditions = "";
  573. price = 15000;
  574. textures[] = {
  575. { "Red", "civ", {
  576. "\A3\soft_F\Offroad_01\Data\offroad_01_ext_co.paa",
  577. "\A3\soft_F\Offroad_01\Data\offroad_01_ext_co.paa"
  578. }, "" },
  579. { "Yellow", "civ", {
  580. "\A3\soft_F\Offroad_01\Data\offroad_01_ext_BASE01_CO.paa",
  581. "\A3\soft_F\Offroad_01\Data\offroad_01_ext_BASE01_CO.paa"
  582. }, "" },
  583. { "White", "civ", {
  584. "\A3\soft_F\Offroad_01\Data\offroad_01_ext_BASE02_CO.paa",
  585. "\A3\soft_F\Offroad_01\Data\offroad_01_ext_BASE02_CO.paa"
  586. }, "" },
  587. { "Blue", "civ", {
  588. "\A3\soft_F\Offroad_01\Data\offroad_01_ext_BASE03_CO.paa",
  589. "\A3\soft_F\Offroad_01\Data\offroad_01_ext_BASE03_CO.paa"
  590. }, "" },
  591. { "Dark Red", "civ", {
  592. "\A3\soft_F\Offroad_01\Data\offroad_01_ext_BASE04_CO.paa",
  593. "\A3\soft_F\Offroad_01\Data\offroad_01_ext_BASE04_CO.paa"
  594. }, "" },
  595. { "Blue / White", "civ", {
  596. "\A3\soft_F\Offroad_01\Data\offroad_01_ext_BASE05_CO.paa",
  597. "\A3\soft_F\Offroad_01\Data\offroad_01_ext_BASE05_CO.paa"
  598. }, "" }
  599. };
  600. };
  601.  
  602. class C_Kart_01_Blu_F {
  603. vItemSpace = 20;
  604. conditions = "";
  605. price = 1000;
  606. textures[] = { };
  607. };
  608. /*
  609. To edit another information in this classes you can use this exemple.
  610. class C_Kart_01_Fuel_F : C_Kart_01_Blu_F{
  611. vItemSpace = 40;
  612. price = ;
  613. };
  614.  
  615. will modify the virtual space and the price of the vehicle, but other information such as license and textures will pick up the vehicle declare at : Vehicle {};
  616. */
  617. class C_Kart_01_Fuel_F : C_Kart_01_Blu_F{}; // Get all information of C_Kart_01_Blu_F
  618. class C_Kart_01_Red_F : C_Kart_01_Blu_F{};
  619. class C_Kart_01_Vrana_F : C_Kart_01_Blu_F{};
  620.  
  621. class C_Hatchback_01_sport_F {
  622. vItemSpace = 45;
  623. conditions = "";
  624. price = 120000;
  625. textures[] = {
  626. { "Monster", "civ", {
  627. "textures\civ\hatch_monster.paa"
  628. }, "" },
  629. { "Ocho", "civ", {
  630. "textures\civ\hatch_ocho.paa"
  631. }, "" },
  632. { "Porche", "civ", {
  633. "textures\civ\hatch_porche.paa"
  634. }, "" },
  635. { "Beige", "civ", {
  636. "\a3\soft_f_gamma\Hatchback_01\data\hatchback_01_ext_sport05_co.paa"
  637. }, "" },
  638. { "Gendarmerie", "cop", {
  639. "textures\gend\gnd_hayon.paa"
  640. }, "" },
  641. { "Samu", "med", {
  642. "textures\pompier\samu_vri.paa"
  643. }, "" },
  644. { "Green", "civ", {
  645. "\a3\soft_f_gamma\Hatchback_01\data\hatchback_01_ext_sport06_co.paa"
  646. }, "" },
  647. };
  648. };
  649.  
  650. class B_Quadbike_01_F {
  651. vItemSpace = 25;
  652. conditions = "";
  653. price = 1500;
  654. textures[] = {
  655. { "Brown", "cop", {
  656. "\A3\Soft_F\Quadbike_01\Data\Quadbike_01_co.paa"
  657. }, "" },
  658. { "Digi Desert", "reb", {
  659. "\A3\Soft_F\Quadbike_01\Data\quadbike_01_opfor_co.paa"
  660. }, "" },
  661. { "Noir", "civ", {
  662. "\A3\Soft_F_beta\Quadbike_01\Data\quadbike_01_civ_black_co.paa"
  663. }, "" },
  664. { "Blue", "civ", {
  665. "\A3\Soft_F_beta\Quadbike_01\Data\quadbike_01_civ_blue_co.paa"
  666. }, "" },
  667. { "Red", "civ", {
  668. "\A3\Soft_F_beta\Quadbike_01\Data\quadbike_01_civ_red_co.paa"
  669. }, "" },
  670. { "White", "civ", {
  671. "\A3\Soft_F_beta\Quadbike_01\Data\quadbike_01_civ_white_co.paa"
  672. }, "" },
  673. { "Digi Green", "civ", {
  674. "\A3\Soft_F_beta\Quadbike_01\Data\quadbike_01_indp_co.paa"
  675. }, "" },
  676. { "Hunter Camo", "civ", {
  677. "\a3\soft_f_gamma\Quadbike_01\data\quadbike_01_indp_hunter_co.paa"
  678. }, "" },
  679. { "Rebel Camo", "reb", {
  680. "\a3\soft_f_gamma\Quadbike_01\data\quadbike_01_indp_hunter_co.paa"
  681. }, "" }
  682. };
  683. };
  684.  
  685. class I_Truck_02_covered_F {
  686. vItemSpace = 300;
  687. conditions = "";
  688. price = 300000;
  689. textures[] = {
  690. { "Orange", "civ", {
  691. "\A3\Soft_F_Beta\Truck_02\data\truck_02_kab_co.paa",
  692. "\a3\soft_f_beta\Truck_02\data\truck_02_kuz_co.paa"
  693. }, "" },
  694. { "FodEx", "civ", {
  695. "textures\civ\zamak_fed.jpg",
  696. "textures\civ\zamak_fed_back.jpg"
  697. }, "" },
  698. { "Weed", "civ", {
  699. "textures\civ\zamak_weed.jpg",
  700. "textures\civ\zamak_weed_back.jpg"
  701. }, "" },
  702. { "RedBull", "civ", {
  703. "textures\civ\zamak_redbull.jpg",
  704. "textures\civ\zamak_redbull_back.jpg"
  705. }, "" },
  706. { "Noir", "cop", {
  707. "#(argb,8,8,3)color(0.05,0.05,0.05,1)"
  708. }, "" }
  709. };
  710. };
  711.  
  712. class I_Truck_02_transport_F {
  713. vItemSpace = 200;
  714. conditions = "";
  715. price = 200000;
  716. textures[] = {
  717. { "Orange", "civ", {
  718. "\A3\Soft_F_Beta\Truck_02\data\truck_02_kab_co.paa",
  719. "\a3\soft_f_beta\Truck_02\data\truck_02_kuz_co.paa"
  720. }, "" },
  721. };
  722. };
  723.  
  724. class B_Truck_01_mover_F {
  725. vItemSpace = 20;
  726. conditions = "";
  727. price = 200000;
  728. textures[] = {
  729. { "Dépanneur", "civ", {
  730. "textures\civ\hemtt_depanneur.paa"
  731. }, "" },
  732. };
  733. };
  734.  
  735. class O_APC_Tracked_02_cannon_F {
  736. vItemSpace = 20;
  737. conditions = "";
  738. price = 50000000;
  739. textures[] = { };
  740. };
  741.  
  742. class B_Heli_Transport_03_F {
  743. vItemSpace = 20;
  744. conditions = "";
  745. price = 8000000;
  746. textures[] = { };
  747. };
  748.  
  749. class I_APC_tracked_03_cannon_F {
  750. vItemSpace = 20;
  751. conditions = "";
  752. price = 70000000;
  753. textures[] = { };
  754. };
  755.  
  756. class I_MBT_03_cannon_F {
  757. vItemSpace = 20;
  758. conditions = "";
  759. price = 90000000;
  760. textures[] = { };
  761. };
  762.  
  763. class O_Truck_03_covered_F {
  764. vItemSpace = 600;
  765. conditions = "";
  766. price = 600000;
  767. textures[] = { };
  768. };
  769.  
  770. class C_Hatchback_01_F {
  771. vItemSpace = 40;
  772. conditions = "";
  773. price = 60000;
  774. textures[] = {
  775. { "Monster", "civ", {
  776. "textures\civ\hatch_monster.jpg"
  777. }, "" },
  778. { "Ocho", "civ", {
  779. "textures\civ\hatch_ocho.jpg"
  780. }, "" },
  781. { "Porche", "civ", {
  782. "textures\civ\hatch_porche.jpg"
  783. }, "" },
  784. { "Gendarmerie", "cop", {
  785. "textures\gend\gnd_hayon.paa"
  786. }, "" },
  787. { "Dark Blue", "civ", {
  788. "\a3\soft_f_gamma\Hatchback_01\data\hatchback_01_ext_base04_co.paa"
  789. }, "" },
  790. { "Yellow", "civ", {
  791. "\a3\soft_f_gamma\Hatchback_01\data\hatchback_01_ext_base06_co.paa"
  792. }, "" },
  793. { "White", "civ", {
  794. "\a3\soft_f_gamma\Hatchback_01\data\hatchback_01_ext_base07_co.paa"
  795. }, "" },
  796. { "Grey", "civ", {
  797. "\a3\soft_f_gamma\Hatchback_01\data\hatchback_01_ext_base08_co.paa"
  798. }, "" },
  799. { "Noir", "civ", {
  800. "\a3\soft_f_gamma\Hatchback_01\data\hatchback_01_ext_base09_co.paa"
  801. }, "" }
  802. };
  803. };
  804.  
  805. class C_SUV_01_F {
  806. vItemSpace = 50;
  807. conditions = "";
  808. price = 50000;
  809. textures[] = {
  810. { "Dark Red", "civ", {
  811. "\a3\soft_f_gamma\SUV_01\Data\suv_01_ext_co.paa"
  812. }, "" },
  813. { "Silver", "civ", {
  814. "\a3\soft_f_gamma\SUV_01\Data\suv_01_ext_03_co.paa"
  815. }, "" },
  816. { "Orange", "civ", {
  817. "\a3\soft_f_gamma\SUV_01\Data\suv_01_ext_04_co.paa"
  818. }, "" },
  819. { "Monster", "civ", {
  820. "textures\civ\suv_monster.paa"
  821. }, "" },
  822. { "Starsky", "civ", {
  823. "textures\civ\suv_starsky.paa"
  824. }, "" },
  825. { "Samu", "med", {
  826. "textures\pompier\samu_suv.paa"
  827. }, "" },
  828. { "Gendarmerie", "cop", {
  829. "textures\gend\gnd_suv.paa"
  830. }, "" }
  831. };
  832. };
  833.  
  834. class C_Van_02_vehicle_F {
  835. vItemSpace = 200;
  836. conditions = "";
  837. price = 200000;
  838. textures[] = { };
  839. };
  840.  
  841. class C_Van_02_service_F {
  842. vItemSpace = 150;
  843. conditions = "";
  844. price = 150000;
  845. textures[] = { };
  846. };
  847.  
  848. class C_Van_01_transport_F {
  849. vItemSpace = 100;
  850. conditions = "";
  851. price = 75000;
  852. textures[] = {
  853. { "White", "civ", {
  854. "\a3\soft_f_gamma\Van_01\Data\van_01_ext_co.paa"
  855. }, "" },
  856. { "Red", "civ", {
  857. "\a3\soft_f_gamma\Van_01\Data\van_01_ext_red_co.paa"
  858. }, "" }
  859. };
  860. };
  861.  
  862. class C_Van_01_box_F {
  863. vItemSpace = 100;
  864. conditions = "";
  865. price = 100000;
  866. textures[] = {
  867. { "White", "civ", {
  868. "\a3\soft_f_gamma\Van_01\Data\van_01_ext_co.paa"
  869. }, "" },
  870. { "Red", "civ", {
  871. "\a3\soft_f_gamma\Van_01\Data\van_01_ext_red_co.paa"
  872. }, "" },
  873. { "Pompier", "med", {
  874. "textures\pompier\van_medic.jpg",
  875. "textures\pompier\van_medic2.jpg"
  876. }, "" }
  877. };
  878. };
  879.  
  880. class C_Van_02_medevac_F {
  881. vItemSpace = 65;
  882. conditions = "";
  883. price = 40000;
  884. textures[] = { };
  885. };
  886.  
  887. class B_MRAP_01_F {
  888. vItemSpace = 65;
  889. conditions = "";
  890. price = 1000000;
  891. textures[] = {
  892. { "Gendarmerie", "cop", {
  893. "textures\gend\gendarmerie_hunter.paa",
  894. "textures\gend\gendarmerie_hunter_back.paa"
  895. }, "" },
  896. { "Samu", "med", {
  897. "textures\pompier\huntersamu.paa"
  898. }, "" },
  899. { "GIGN", "cop", {
  900. "textures\gend\gign_hunter1.paa"
  901. }, "" },
  902. { "Camo", "reb", {
  903. "textures\reb\hunter_cdp.jpg",
  904. "textures\reb\hunter_cdp_back.jpg"
  905. }, "" }
  906. };
  907. };
  908.  
  909. class B_MRAP_01_hmg_F {
  910. vItemSpace = 65;
  911. conditions = "";
  912. price = 200000;
  913. textures[] = {
  914. { "Gendarmerie", "cop", {
  915. "textures\gend\gendarmerie_hunter.jpg",
  916. "textures\gend\gendarmerie_hunter_back.jpg"
  917. }, "" },
  918. { "GIGN", "cop", {
  919. "textures\gend\gign_hunter1.jpg"
  920. }, "" }
  921. };
  922. };
  923.  
  924. class I_MRAP_03_F {
  925. vItemSpace = 65;
  926. conditions = "";
  927. price = 3000000;
  928. textures[] = {
  929. { "Gendarmerie", "cop", {
  930. "textures\gend\gnd_Strider.paa"
  931. }, "" },
  932. { "GIGN", "cop", {
  933. "textures\gend\strider_gign.paa"
  934. }, "" },
  935. { "Blanc", "reb", {
  936. "textures\reb\striderblanc.jpg"
  937. }, "" },
  938. { "Orange", "reb", {
  939. "textures\reb\striderorange.jpg"
  940. }, "" },
  941. { "Vert", "reb", {
  942. "textures\reb\stridervert.jpg"
  943. }, "" },
  944. { "Rouge", "reb", {
  945. "textures\reb\striderrouge.jpg"
  946. }, "" }
  947. };
  948. };
  949.  
  950. class I_MRAP_03_hmg_F {
  951. vItemSpace = 65;
  952. conditions = "";
  953. price = 6000000;
  954. textures[] = {
  955. { "Noir", "cop", {
  956. "#(argb,8,8,3)color(0.05,0.05,0.05,1)"
  957. }, "" },
  958. { "Blanc", "reb", {
  959. "textures\reb\striderblanc.jpg"
  960. }, "" },
  961. { "Orange", "reb", {
  962. "textures\reb\striderorange.jpg"
  963. }, "" },
  964. { "Vert", "reb", {
  965. "textures\reb\stridervert.jpg"
  966. }, "" },
  967. { "Rouge", "reb", {
  968. "textures\reb\striderrouge.jpg"
  969. }, "" }
  970. };
  971. };
  972.  
  973. class B_APC_Tracked_01_CRV_F {
  974. vItemSpace = 65;
  975. conditions = "";
  976. price = 600000;
  977. textures[] = { };
  978. };
  979.  
  980. class B_MBT_01_TUSK_F {
  981. vItemSpace = 65;
  982. conditions = "";
  983. price = 900000;
  984. textures[] = { };
  985. };
  986.  
  987. class B_APC_Tracked_01_rcws_F {
  988. vItemSpace = 65;
  989. conditions = "";
  990. price = 800000;
  991. textures[] = { };
  992. };
  993.  
  994. class B_APC_Wheeled_01_cannon_F {
  995. vItemSpace = 65;
  996. conditions = "";
  997. price = 500000;
  998. textures[] = { };
  999. };
  1000.  
  1001. class B_Heli_Light_01_stripped_F {
  1002. vItemSpace = 90;
  1003. conditions = "";
  1004. price = 350000;
  1005. textures[] = {
  1006. { "Rebel Digital", "reb", {
  1007. "\a3\air_f\Heli_Light_01\Data\Skins\heli_light_01_ext_digital_co.paa"
  1008. }, "" }
  1009. };
  1010. };
  1011.  
  1012. class B_Heli_Light_01_F {
  1013. vItemSpace = 90;
  1014. conditions = "";
  1015. price = 750000;
  1016. textures[] = {
  1017. { "Civ Blue", "civ", {
  1018. "\a3\air_f\Heli_Light_01\Data\heli_light_01_ext_blue_co.paa"
  1019. }, "" },
  1020. { "Civ Red", "civ", {
  1021. "\a3\air_f\Heli_Light_01\Data\heli_light_01_ext_co.paa"
  1022. }, "" },
  1023. { "Blueline", "civ", {
  1024. "\a3\air_f\Heli_Light_01\Data\Skins\heli_light_01_ext_blueline_co.paa"
  1025. }, "" },
  1026. { "Elliptical", "civ", {
  1027. "\a3\air_f\Heli_Light_01\Data\Skins\heli_light_01_ext_elliptical_co.paa"
  1028. }, "" },
  1029. { "Furious", "civ", {
  1030. "\a3\air_f\Heli_Light_01\Data\Skins\heli_light_01_ext_furious_co.paa"
  1031. }, "" },
  1032. { "Jeans Blue", "civ", {
  1033. "\a3\air_f\Heli_Light_01\Data\Skins\heli_light_01_ext_jeans_co.paa"
  1034. }, "" },
  1035. { "Speedy Redline", "civ", {
  1036. "\a3\air_f\Heli_Light_01\Data\Skins\heli_light_01_ext_speedy_co.paa"
  1037. }, "" },
  1038. { "Sunset", "civ", {
  1039. "\a3\air_f\Heli_Light_01\Data\Skins\heli_light_01_ext_sunset_co.paa"
  1040. }, "" },
  1041. { "Vrana", "civ", {
  1042. "\a3\air_f\Heli_Light_01\Data\Skins\heli_light_01_ext_vrana_co.paa"
  1043. }, "" },
  1044. { "Waves Blue", "civ", {
  1045. "\a3\air_f\Heli_Light_01\Data\Skins\heli_light_01_ext_wave_co.paa"
  1046. }, "" },
  1047. { "HelloKitty", "civ", {
  1048. "textures\civ\kitty_heli.paa"
  1049. }, "" },
  1050. { "RedBull", "civ", {
  1051. "textures\civ\civ_hummingbird_redbull.paa"
  1052. }, "" },
  1053. { "Rebel Digital", "reb", {
  1054. "\a3\air_f\Heli_Light_01\Data\Skins\heli_light_01_ext_digital_co.paa"
  1055. }, "" },
  1056. { "Digi Green", "reb", {
  1057. "\a3\air_f\Heli_Light_01\Data\heli_light_01_ext_indp_co.paa"
  1058. }, "" },
  1059. { "Gendarmerie", "cop", {
  1060. "textures\gend\gendarmerie_heli.paa"
  1061. }, "" }
  1062. };
  1063. };
  1064.  
  1065. class C_Heli_Light_01_civil_F {
  1066. vItemSpace = 75;
  1067. conditions = "";
  1068. price = 350000;
  1069. textures[] = { };
  1070. };
  1071.  
  1072. class O_Heli_Light_02_unarmed_F {
  1073. vItemSpace = 50;
  1074. conditions = "";
  1075. price = 3500000;
  1076. textures[] = {
  1077. { "White / Blue", "civ", {
  1078. "\a3\air_f\Heli_Light_02\Data\heli_light_02_ext_civilian_co.paa"
  1079. }, "" },
  1080. { "Digi Green", "civ", {
  1081. "\a3\air_f\Heli_Light_02\Data\heli_light_02_ext_indp_co.paa"
  1082. }, "" },
  1083. { "Desert Digi", "reb", {
  1084. "\a3\air_f\Heli_Light_02\Data\heli_light_02_ext_opfor_co.paa"
  1085. }, "" },
  1086. { "Pompier", "med", {
  1087. "textures\pompier\OrcaPompiers.paa"
  1088. }, "" }
  1089. };
  1090. };
  1091.  
  1092. class B_SDV_01_F {
  1093. vItemSpace = 50;
  1094. conditions = "";
  1095. price = 5000;
  1096. textures[] = { };
  1097. };
  1098.  
  1099. class C_Van_01_fuel_F {
  1100. vItemSpace = 150;
  1101. vFuelSpace = 20000;
  1102. conditions = "";
  1103. price = 100000;
  1104. textures[] = {
  1105. { "White", "civ", {
  1106. "\A3\soft_f_gamma\Van_01\data\van_01_ext_co.paa",
  1107. "\A3\soft_f_gamma\Van_01\data\van_01_tank_co.paa"
  1108. }, "" },
  1109. { "Red", "civ", {
  1110. "\A3\soft_f_gamma\Van_01\data\van_01_ext_red_co.paa",
  1111. "\A3\soft_f_gamma\Van_01\data\van_01_tank_red_co.paa"
  1112. }, "" }
  1113. };
  1114. };
  1115.  
  1116. class I_Truck_02_fuel_F {
  1117. vItemSpace = 320;
  1118. vFuelSpace = 50000;
  1119. conditions = "";
  1120. price = 250000;
  1121. textures[] = {
  1122. { "White", "civ", {
  1123. "\A3\Soft_F_Beta\Truck_02\data\truck_02_kab_co.paa",
  1124. "\A3\Soft_F_Beta\Truck_02\data\truck_02_fuel_co.paa"
  1125. }, "" }
  1126. };
  1127. };
  1128.  
  1129. class B_Truck_01_fuel_F {
  1130. vItemSpace = 550;
  1131. vFuelSpace = 70000;
  1132. conditions = "";
  1133. price = 500000;
  1134. textures[] = { };
  1135. };
  1136. };
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