Awooslayer699

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Feb 23rd, 2019
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  1. if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end
  2. local Player,Mouse,mouse,UserInputService,ContextActionService = owner
  3. local RealPlayer = Player
  4. do print("FE Compatibility code by Mokiros")local a=RealPlayer;script.Parent=a.Character;local b=Instance.new("RemoteEvent")b.Name="UserInput_Event"local function c()local d={_fakeEvent=true,Functions={},Connect=function(self,e)table.insert(self.Functions,e)end}d.connect=d.Connect;return d end;local f={Target=nil,Hit=CFrame.new(),KeyUp=c(),KeyDown=c(),Button1Up=c(),Button1Down=c()}local g={InputBegan=c(),InputEnded=c()}local CAS={Actions={},BindAction=function(self,h,i,j,...)CAS.Actions[h]=i and{Name=h,Function=i,Keys={...}}or nil end}CAS.UnbindAction=CAS.BindAction;local function k(self,l,...)local d=f[l]if d and d._fakeEvent then for m,e in pairs(d.Functions)do e(...)end end end;f.TrigEvent=k;g.TrigEvent=k;b.OnServerEvent:Connect(function(n,o)if n~=a then return end;f.Target=o.Target;f.Hit=o.Hit;if not o.isMouse then local p=o.UserInputState==Enum.UserInputState.Begin;if o.UserInputType==Enum.UserInputType.MouseButton1 then return f:TrigEvent(p and"Button1Down"or"Button1Up")end;for m,d in pairs(CAS.Actions)do for m,q in pairs(d.Keys)do if q==o.KeyCode then d.Function(d.Name,o.UserInputState,o)end end end;f:TrigEvent(p and"KeyDown"or"KeyUp",o.KeyCode.Name:lower())g:TrigEvent(p and"InputBegan"or"InputEnded",o,false)end end)b.Parent=NLS([==[local a=game:GetService("Players").LocalPlayer;local b=script:WaitForChild("UserInput_Event")local c=a:GetMouse()local d=game:GetService("UserInputService")local e=function(f,g)if g then return end;b:FireServer({KeyCode=f.KeyCode,UserInputType=f.UserInputType,UserInputState=f.UserInputState,Hit=c.Hit,Target=c.Target})end;d.InputBegan:Connect(e)d.InputEnded:Connect(e)local h,i;while wait(1/30)do if h~=c.Hit or i~=c.Target then h,i=c.Hit,c.Target;b:FireServer({isMouse=true,Target=i,Hit=h})end end]==],Player.Character)local r=game;local s={__index=function(self,q)local t=rawget(self,"_RealService")if t then return t[q]end end,__newindex=function(self,q,u)local t=rawget(self,"_RealService")if t then t[q]=u end end,__call=function(self,...)local t=rawget(self,"_RealService")if t then return t(...)end end}local function v(d,w)d._RealService=typeof(w)=="string"and r:GetService(w)or w;return setmetatable(d,s)end;local x={GetService=function(self,t)return self[t]end,Players=v({LocalPlayer=v({GetMouse=function(self)return f end},Player)},"Players"),UserInputService=v(g,"UserInputService"),ContextActionService=v(CAS,"ContextActionService")}rawset(x.Players,"localPlayer",x.Players.LocalPlayer)x.service=x.GetService;x.RunService=v({RenderStepped=r:GetService("RunService").Heartbeat,BindToRenderStep=function(self,h,m,i)self._btrs[h]=self.Heartbeat:Connect(i)end,UnbindFromRenderStep=function(self,h)self._btrs[h]:Disconnect()end},"RunService")setmetatable(x,{__index=function(self,t)return r:GetService(t)or typeof(r[t])=="function"and function(m,...)return r[t](r,...)end or r[t]end,__newindex=s.__newindex,__call=s.__call})game,owner=x,x.Players.LocalPlayer end
  5.  
  6. local p = game.Players.LocalPlayer
  7. local char = p.Character
  8. local mouse = p:GetMouse()
  9. local larm = char["Left Arm"]
  10. local rarm = char["Right Arm"]
  11. local lleg = char["Left Leg"]
  12. local rleg = char["Right Leg"
  13. ]local hed = char.Head
  14. local torso = char.Torso
  15. local hum = char.Humanoid
  16. local cam = game.Workspace.CurrentCamera
  17. local root = char.HumanoidRootPart
  18. local deb = false
  19. local shot = 0
  20. local debris=game:service"Debris"
  21. local l = game:GetService("Lighting")
  22. local rs = game:GetService("RunService").RenderStepped
  23. ptz = {0.8, 0.85, 0.9, 0.95, 1, 1.05, 1.1}
  24. math.randomseed(os.time())
  25. for i,v in pairs(char:children()) do
  26. if v:IsA("Hat") then
  27. v:Destroy()
  28. end
  29. end
  30. for i,v in pairs (hed:GetChildren()) do
  31. if v:IsA("Sound") then
  32. v:Destroy()
  33. end
  34. end
  35.  
  36.  
  37. ----------------------------------------------------
  38. Debounces = {
  39. CanAttack = true;
  40. NoIdl = false;
  41. Slashing = false;
  42. Slashed = false;
  43. RPunch = false;
  44. RPunched = false;
  45. LPunch = false;
  46. LPunched = false;
  47. }
  48. local Touche = {char.Name, }
  49. ----------------------------------------------------
  50. hed.face.Texture = "rbxassetid://110112292"
  51. char["Body Colors"].HeadColor = BrickColor.new("Pastel brown")
  52. char["Body Colors"].TorsoColor = BrickColor.new("Pastel brown")
  53. char["Body Colors"].LeftArmColor = BrickColor.new("Pastel brown")
  54. char["Body Colors"].RightArmColor = BrickColor.new("Pastel brown")
  55. ----------------------------------------------------
  56. ypcall(function()
  57. char.Shirt:Destroy()
  58. char.Pants:Destroy()
  59. shirt = Instance.new("Shirt", char)
  60. shirt.Name = "Shirt"
  61. pants = Instance.new("Pants", char)
  62. pants.Name = "Pants"
  63. char.Shirt.ShirtTemplate = "rbxassetid://246438816"
  64. char.Pants.PantsTemplate = "rbxassetid://267068334"
  65. end)
  66. ----------------------------------------------------
  67. function lerp(a, b, t) -- Linear interpolation
  68. return a + (b - a)*t
  69. end
  70.  
  71. function slerp(a, b, t) --Spherical interpolation
  72. dot = a:Dot(b)
  73. if dot > 0.99999 or dot < -0.99999 then
  74. return t <= 0.5 and a or b
  75. else
  76. r = math.acos(dot)
  77. return (a*math.sin((1 - t)*r) + b*math.sin(t*r)) / math.sin(r)
  78. end
  79. end
  80.  
  81. function matrixInterpolate(a, b, t)
  82. local ax, ay, az, a00, a01, a02, a10, a11, a12, a20, a21, a22 = a:components()
  83. local bx, by, bz, b00, b01, b02, b10, b11, b12, b20, b21, b22 = b:components()
  84. local v0 = lerp(Vector3.new(ax, ay, az), Vector3.new(bx , by , bz), t) -- Position
  85. local v1 = slerp(Vector3.new(a00, a01, a02), Vector3.new(b00, b01, b02), t) -- Vector right
  86. local v2 = slerp(Vector3.new(a10, a11, a12), Vector3.new(b10, b11, b12), t) -- Vector up
  87. local v3 = slerp(Vector3.new(a20, a21, a22), Vector3.new(b20, b21, b22), t) -- Vector back
  88. local t = v1:Dot(v2)
  89. if not (t < 0 or t == 0 or t > 0) then -- Failsafe
  90. return CFrame.new()
  91. end
  92. return CFrame.new(
  93. v0.x, v0.y, v0.z,
  94. v1.x, v1.y, v1.z,
  95. v2.x, v2.y, v2.z,
  96. v3.x, v3.y, v3.z)
  97. end
  98. ----------------------------------------------------
  99. function genWeld(a,b)
  100. local w = Instance.new("Weld",a)
  101. w.Part0 = a
  102. w.Part1 = b
  103. return w
  104. end
  105. function weld(a, b)
  106. local weld = Instance.new("Weld")
  107. weld.Name = "W"
  108. weld.Part0 = a
  109. weld.Part1 = b
  110. weld.C0 = a.CFrame:inverse() * b.CFrame
  111. weld.Parent = a
  112. return weld;
  113. end
  114. ----------------------------------------------------
  115. function Lerp(c1,c2,al)
  116. local com1 = {c1.X,c1.Y,c1.Z,c1:toEulerAnglesXYZ()}
  117. local com2 = {c2.X,c2.Y,c2.Z,c2:toEulerAnglesXYZ()}
  118. for i,v in pairs(com1) do
  119. com1[i] = v+(com2[i]-v)*al
  120. end
  121. return CFrame.new(com1[1],com1[2],com1[3]) * CFrame.Angles(select(4,unpack(com1)))
  122. end
  123. ----------------------------------------------------
  124. newWeld = function(wp0, wp1, wc0x, wc0y, wc0z)
  125. local wld = Instance.new("Weld", wp1)
  126. wld.Part0 = wp0
  127. wld.Part1 = wp1
  128. wld.C0 = CFrame.new(wc0x, wc0y, wc0z)
  129. end
  130. ----------------------------------------------------
  131. function weld5(part0, part1, c0, c1)
  132. weeld=Instance.new("Weld", part0)
  133. weeld.Part0=part0
  134. weeld.Part1=part1
  135. weeld.C0=c0
  136. weeld.C1=c1
  137. return weeld
  138. end
  139. ----------------------------------------------------
  140. function HasntTouched(plrname)
  141. local ret = true
  142. for _, v in pairs(Touche) do
  143. if v == plrname then
  144. ret = false
  145. end
  146. end
  147. return ret
  148. end
  149. ----------------------------------------------------
  150. newWeld(torso, larm, -1.5, 0.5, 0)
  151. larm.Weld.C1 = CFrame.new(0, 0.5, 0)
  152. newWeld(torso, rarm, 1.5, 0.5, 0)
  153. rarm.Weld.C1 = CFrame.new(0, 0.5, 0)
  154. newWeld(torso, hed, 0, 1.5, 0)
  155. newWeld(torso, lleg, -0.5, -1, 0)
  156. lleg.Weld.C1 = CFrame.new(0, 1, 0)
  157. newWeld(torso, rleg, 0.5, -1, 0)
  158. rleg.Weld.C1 = CFrame.new(0, 1, 0)
  159. newWeld(root, torso, 0, -1, 0)
  160. torso.Weld.C1 = CFrame.new(0, -1, 0)
  161. ----------------------------------------------------
  162. z = Instance.new("Sound", char)
  163. z.SoundId = "rbxassetid://344938055"--282572614 -- 157060424 -- 303570180
  164. z.Looped = true
  165. z.Pitch = 1
  166. z.Volume = 1
  167. wait(.1)
  168. z:Play()
  169. ----------------------------------------------------
  170. local Transforming = true
  171. hum.WalkSpeed = 0
  172. local fx = Instance.new("Part",torso)
  173. fx.Anchored = true
  174. fx.Material = "Neon"
  175. fx.CanCollide = false
  176. fx.Locked = true
  177. fx.Transparency = 1
  178. fx.Material = "Brick"
  179. fx.Size = Vector3.new(1,1,1)
  180. fx.TopSurface = "SmoothNoOutlines"
  181. fx.BottomSurface = "SmoothNoOutlines"
  182. fx.BrickColor = BrickColor.new("Lime green")
  183. fxm = Instance.new("SpecialMesh",fx)
  184. fxm.MeshId = "http://www.roblox.com/asset/?id=9756362"
  185. fxm.Scale = Vector3.new(1,1,1)
  186. for i = 1, 20 do rs:wait()
  187. fx.Transparency = fx.Transparency - (1/20)
  188. fx.CFrame = torso.CFrame
  189. fxm.Scale = fxm.Scale + Vector3.new(0.5,0.5,0.5)
  190. rs:wait()
  191. end
  192. ------
  193. ----------------------------------------------------
  194. lleg.Transparency = 0.5
  195. rleg.Transparency = 0.5
  196. larm.Transparency = 0.5
  197. rarm.Transparency = 0.5
  198. torso.Transparency = 0.5
  199. ----------------------------------------------------------------- Left Arm -----------------------------------------------------------------
  200. larm1 = Instance.new("Part", char)
  201. larm1.Name = "Middle"
  202. larm1.BrickColor = BrickColor.new("Lime green")
  203. larm1.Size = Vector3.new(1, 2, 1)
  204. larm1.CanCollide = false
  205. larm1.BottomSurface = "Smooth"
  206. larm1.TopSurface = "Smooth"
  207. larm1.Material = "Neon"
  208. Weld = Instance.new("Weld",larm)
  209. Weld.Part0 = larm
  210. Weld.C0 = CFrame.new(1.50225258, 0.0474791527, -0.0102558136, -0.999930143, -0.0050761546, -0.0106693096, -0.00506608794, 0.999986708, -0.000970000518, 0.0106740929, -0.00091586099, -0.999942601)
  211. Weld.Part1 = larm1
  212. Weld.C1 = CFrame.new(1.50225258, 0.0474791527, -0.0102558136, -0.999930143, -0.0050761546, -0.0106693096, -0.00506608794, 0.999986708, -0.000970000518, 0.0106740929, -0.00091586099, -0.999942601)
  213.  
  214. larm2 = Instance.new("Part", char)
  215. larm2.BrickColor = BrickColor.new("Really blue")
  216. larm2.Material = "Granite"
  217. larm2.Size = Vector3.new(1, 0.4, 1)
  218. larm2.CanCollide = false
  219. larm2.BottomSurface = "Smooth"
  220. larm2.TopSurface = "Smooth"
  221. Weld = Instance.new("Weld",larm)
  222. Weld.Part0 = larm
  223. Weld.C0 = CFrame.new(1.50225258, 0.0474791527, -0.0102558136, -0.999930143, -0.0050761546, -0.0106693096, -0.00506608794, 0.999986708, -0.000970000518, 0.0106740929, -0.00091586099, -0.999942601)
  224. Weld.Part1 = larm2
  225. Weld.C1 = CFrame.new(-0.452633858, -0.349740982, -1.50225353, -0.00506608887, 0.999986708, -0.00096991309, -0.0106740929, 0.000915773562, 0.999942601, 0.999930143, 0.0050761546, 0.0106693096)
  226.  
  227. larm3 = Instance.new("Part", char)
  228. larm3.BrickColor = BrickColor.new("Really blue")
  229. larm3.Material = "Granite"
  230. larm3.Size = Vector3.new(1, 0.4, 1)
  231. larm3.CanCollide = false
  232. larm3.BottomSurface = "Smooth"
  233. larm3.TopSurface = "Smooth"
  234. Weld = Instance.new("Weld",larm)
  235. Weld.Part0 = larm
  236. Weld.C0 = CFrame.new(1.50225258, 0.0474791527, -0.0102558136, -0.999930143, -0.0050761546, -0.0106693096, -0.00506608794, 0.999986708, -0.000970000518, 0.0106740929, -0.00091586099, -0.999942601)
  237. Weld.Part1 = larm3
  238. Weld.C1 = CFrame.new(-0.452513218, -1.90224648, -0.0102577209, -0.00506604509, 0.999986708, -0.000969912624, 0.999930143, 0.00507611083, 0.0106693096, 0.0106740929, -0.000915773562, -0.999942601)
  239.  
  240. larm4 = Instance.new("Part", char)
  241. larm4.BrickColor = BrickColor.new("Really blue")
  242. larm4.Material = "Granite"
  243. larm4.Size = Vector3.new(1, 0.4, 1)
  244. larm4.CanCollide = false
  245. larm4.BottomSurface = "Smooth"
  246. larm4.TopSurface = "Smooth"
  247. Weld = Instance.new("Weld",larm)
  248. Weld.Part0 = larm
  249. Weld.C0 = CFrame.new(1.50225258, 0.0474791527, -0.0102558136, -0.999930143, -0.0050761546, -0.0106693096, -0.00506608794, 0.999986708, -0.000970000518, 0.0106740929, -0.00091586099, -0.999942601)
  250. Weld.Part1 = larm4
  251. Weld.C1 = CFrame.new(-0.452511787, -0.41024971, 1.50225258, -0.00506623974, 0.999986708, -0.000969914719, 0.0106740929, -0.000915773562, -0.999942601, -0.999930143, -0.00507630548, -0.0106693096)
  252.  
  253. larm5 = Instance.new("Part", char)
  254. larm5.BrickColor = BrickColor.new("Really blue")
  255. larm5.Material = "Granite"
  256. larm5.Size = Vector3.new(1, 0.4, 1)
  257. larm5.CanCollide = false
  258. larm5.BottomSurface = "Smooth"
  259. larm5.TopSurface = "Smooth"
  260. Weld = Instance.new("Weld",larm)
  261. Weld.Part0 = larm
  262. Weld.C0 = CFrame.new(1.50225258, 0.0474791527, -0.0102558136, -0.999930143, -0.0050761546, -0.0106693096, -0.00506608794, 0.999986708, -0.000970000518, 0.0106740929, -0.00091586099, -0.999942601)
  263. Weld.Part1 = larm5
  264. Weld.C1 = CFrame.new(-1.50225163, -0.762512684, 0.0102577209, 0.999930143, 0.0050761546, 0.0106693534, -0.00506608794, 0.999986708, -0.000970000518, -0.0106741367, 0.000915860757, 0.999942601)
  265.  
  266. larm6 = Instance.new("Part", char)
  267. larm6.BrickColor = BrickColor.new("Really blue")
  268. larm6.Material = "Granite"
  269. larm6.Size = Vector3.new(1, 0.4, 1)
  270. larm6.CanCollide = false
  271. larm6.BottomSurface = "Smooth"
  272. larm6.TopSurface = "Smooth"
  273. Mesh = Instance.new("SpecialMesh", larm6)
  274. Mesh.MeshType = "Brick"
  275. Mesh.Scale = Vector3.new(1.1, 1.1, 1.1)
  276. Weld = Instance.new("Weld",larm)
  277. Weld.Part0 = larm
  278. Weld.C0 = CFrame.new(1.50225258, 0.0474791527, -0.0102558136, -0.999930143, -0.0050761546, -0.0106693096, -0.00506608794, 0.999986708, -0.000970000518, 0.0106740929, -0.00091586099, -0.999942601)
  279. Weld.Part1 = larm6
  280. Weld.C1 = CFrame.new(0.0102558136, 0.847481251, 1.50225353, -0.0106740929, 0.00091586099, 0.999942601, -0.00506608794, 0.999986708, -0.000970000518, -0.999930143, -0.0050761546, -0.0106693096)
  281.  
  282. larm7 = Instance.new("Part", char)
  283. larm7.BrickColor = BrickColor.new("Lime green")
  284. larm7.Size = Vector3.new(0.5, 0.3, 2)
  285. larm7.CanCollide = false
  286. larm7.BottomSurface = "Smooth"
  287. larm7.TopSurface = "Smooth"
  288. larm7.Material = "Neon"
  289. Weld = Instance.new("Weld",larm)
  290. Weld.Part0 = larm
  291. Weld.C0 = CFrame.new(1.50225258, 0.0474791527, -0.0102558136, -0.999930143, -0.0050761546, -0.0106693096, -0.00506608794, 0.999986708, -0.000970000518, 0.0106740929, -0.00091586099, -0.999942601)
  292. Weld.Part1 = larm7
  293. Weld.C1 = CFrame.new(-0.339956284, 1.83238316, 1.50933075, 0.11770986, 0.484406531, 0.866887927, -0.967169523, 0.253912479, -0.0105566857, -0.225227386, -0.837184966, 0.498391271)
  294.  
  295. larm8 = Instance.new("Part", char)
  296. larm8.BrickColor = BrickColor.new("Really blue")
  297. larm8.Material = "Granite"
  298. larm8.Size = Vector3.new(1, 0.4, 1)
  299. larm8.CanCollide = false
  300. larm8.BottomSurface = "Smooth"
  301. larm8.TopSurface = "Smooth"
  302. Weld = Instance.new("Weld",larm)
  303. Weld.Part0 = larm
  304. Weld.C0 = CFrame.new(1.50225258, 0.0474791527, -0.0102558136, -0.999930143, -0.0050761546, -0.0106693096, -0.00506608794, 0.999986708, -0.000970000518, 0.0106740929, -0.00091586099, -0.999942601)
  305. Weld.Part1 = larm8
  306. Weld.C1 = CFrame.new(0.247514963, -0.0102424622, 1.58225441, -0.00506623974, 0.999986708, -0.000969914719, 0.0106740929, -0.000915773562, -0.999942601, -0.999930143, -0.00507630548, -0.0106693096)
  307. ----------------------------------------------------------------- Right Arm -----------------------------------------------------------------
  308. rarm1 = Instance.new("Part", char)
  309. rarm1.Name = "Middle"
  310. rarm1.BrickColor = BrickColor.new("Lime green")
  311. rarm1.Size = Vector3.new(1, 2, 1)
  312. rarm1.CanCollide = false
  313. rarm1.BottomSurface = "Smooth"
  314. rarm1.TopSurface = "Smooth"
  315. rarm1.Material = "Neon"
  316. Weld = Instance.new("Weld",rarm)
  317. Weld.Part0 = rarm
  318. Weld.C0 = CFrame.new(-1.50168228, 0.0418539047, -0.00368309021, -0.999974012, 0.00369570963, 0.00619300362, 0.00366159948, 0.999978125, -0.00550886011, -0.00621323194, -0.00548603525, -0.999965668)
  319. Weld.Part1 = rarm1
  320. Weld.C1 = CFrame.new(-1.50168228, 0.0418539047, -0.00368309021, -0.999974012, 0.00369570963, 0.00619300362, 0.00366159948, 0.999978125, -0.00550886011, -0.00621323194, -0.00548603525, -0.999965668)
  321.  
  322. rarm2 = Instance.new("Part", char)
  323. rarm2.BrickColor = BrickColor.new("Really blue")
  324. rarm2.Material = "Granite"
  325. rarm2.Size = Vector3.new(1, 0.4, 1)
  326. rarm2.CanCollide = false
  327. rarm2.BottomSurface = "Smooth"
  328. rarm2.TopSurface = "Smooth"
  329. Weld = Instance.new("Weld",rarm)
  330. Weld.Part0 = rarm
  331. Weld.C0 = CFrame.new(-1.50168228, 0.0418539047, -0.00368309021, -0.999974012, 0.00369570963, 0.00619300362, 0.00366159948, 0.999978125, -0.00550886011, -0.00621323194, -0.00548603525, -0.999965668)
  332. Weld.Part1 = rarm2
  333. Weld.C1 = CFrame.new(-0.458259583, -0.356315613, 1.50168037, 0.00366159994, 0.999978125, -0.00550877256, 0.00621323148, 0.00548594771, 0.999965668, 0.999974012, -0.00369570963, -0.00619300362)
  334.  
  335. rarm3 = Instance.new("Part", char)
  336. rarm3.BrickColor = BrickColor.new("Really blue")
  337. rarm3.Material = "Granite"
  338. rarm3.Size = Vector3.new(1, 0.4, 1)
  339. rarm3.CanCollide = false
  340. rarm3.BottomSurface = "Smooth"
  341. rarm3.TopSurface = "Smooth"
  342. Weld = Instance.new("Weld",rarm)
  343. Weld.Part0 = rarm
  344. Weld.C0 = CFrame.new(-1.50168228, 0.0418539047, -0.00368309021, -0.999974012, 0.00369570963, 0.00619300362, 0.00366159948, 0.999978125, -0.00550886011, -0.00621323194, -0.00548603525, -0.999965668)
  345. Weld.Part1 = rarm3
  346. Weld.C1 = CFrame.new(-1.50168133, -0.768137932, -0.00367927551, -0.999974012, 0.00369570986, 0.00619304739, 0.00366159948, 0.999978125, -0.00550886011, -0.00621327572, -0.00548603525, -0.999965668)
  347.  
  348. rarm4 = Instance.new("Part", char)
  349. rarm4.BrickColor = BrickColor.new("Really blue")
  350. rarm4.Material = "Granite"
  351. rarm4.Size = Vector3.new(1, 0.4, 1)
  352. rarm4.CanCollide = false
  353. rarm4.BottomSurface = "Smooth"
  354. rarm4.TopSurface = "Smooth"
  355. Weld = Instance.new("Weld",rarm)
  356. Weld.Part0 = rarm
  357. Weld.C0 = CFrame.new(-1.50168228, 0.0418539047, -0.00368309021, -0.999974012, 0.00369570963, 0.00619300362, 0.00366159948, 0.999978125, -0.00550886011, -0.00621323194, -0.00548603525, -0.999965668)
  358. Weld.Part1 = rarm4
  359. Weld.C1 = CFrame.new(-0.00368309021, 1.8716774, 0.458146095, -0.00621323194, -0.00548603525, -0.999965668, 0.999974012, -0.0036957534, -0.00619300315, -0.00366164325, -0.999978125, 0.00550886057)
  360.  
  361. rarm5 = Instance.new("Part", char)
  362. rarm5.BrickColor = BrickColor.new("Really blue")
  363. rarm5.Material = "Granite"
  364. rarm5.Size = Vector3.new(1, 0.4, 1)
  365. rarm5.CanCollide = false
  366. rarm5.BottomSurface = "Smooth"
  367. rarm5.TopSurface = "Smooth"
  368. Mesh = Instance.new("SpecialMesh", rarm5)
  369. Mesh.MeshType = "Brick"
  370. Mesh.Scale = Vector3.new(1.1, 1.1, 1.1)
  371. Weld = Instance.new("Weld",rarm)
  372. Weld.Part0 = rarm
  373. Weld.C0 = CFrame.new(-1.50168228, 0.0418539047, -0.00368309021, -0.999974012, 0.00369570963, 0.00619300362, 0.00366159948, 0.999978125, -0.00550886011, -0.00621323194, -0.00548603525, -0.999965668)
  374. Weld.Part1 = rarm5
  375. Weld.C1 = CFrame.new(0.00368118286, 0.841855764, -1.50168228, 0.00621323194, 0.00548603525, 0.999965668, 0.00366159948, 0.999978125, -0.00550886011, -0.999974012, 0.00369570963, 0.00619300362)
  376.  
  377. rarm6 = Instance.new("Part", char)
  378. rarm6.BrickColor = BrickColor.new("Really blue")
  379. rarm6.Material = "Granite"
  380. rarm6.Size = Vector3.new(1, 0.4, 1)
  381. rarm6.CanCollide = false
  382. rarm6.BottomSurface = "Smooth"
  383. rarm6.TopSurface = "Smooth"
  384. Weld = Instance.new("Weld",rarm)
  385. Weld.Part0 = rarm
  386. Weld.C0 = CFrame.new(-1.50168228, 0.0418539047, -0.00368309021, -0.999974012, 0.00369570963, 0.00619300362, 0.00366159948, 0.999978125, -0.00550886011, -0.00621323194, -0.00548603525, -0.999965668)
  387. Weld.Part1 = rarm6
  388. Weld.C1 = CFrame.new(-1.50168133, -0.403675079, 0.458138466, -0.999974012, 0.00369575364, 0.00619304692, -0.00621327572, -0.00548603525, -0.999965668, -0.00366164325, -0.999978125, 0.00550886057)
  389.  
  390. rarm7 = Instance.new("Part", char)
  391. rarm7.BrickColor = BrickColor.new("Lime green")
  392. rarm7.Size = Vector3.new(0.5, 0.3, 2)
  393. rarm7.CanCollide = false
  394. rarm7.BottomSurface = "Smooth"
  395. rarm7.TopSurface = "Smooth"
  396. rarm7.Material = "Neon"
  397. Weld = Instance.new("Weld",rarm)
  398. Weld.Part0 = rarm
  399. Weld.C0 = CFrame.new(-1.50168228, 0.0418539047, -0.00368309021, -0.999974012, 0.00369570963, 0.00619300362, 0.00366159948, 0.999978125, -0.00550886011, -0.00621323194, -0.00548603525, -0.999965668)
  400. Weld.Part1 = rarm7
  401. Weld.C1 = CFrame.new(0.344418526, -1.80139351, -1.50391006, 0.122256897, -0.48818168, -0.864136577, -0.966848493, -0.25524351, 0.00740774209, -0.224181563, 0.834583461, -0.503202915)
  402.  
  403. rarm8 = Instance.new("Part", char)
  404. rarm8.BrickColor = BrickColor.new("Really blue")
  405. rarm8.Material = "Granite"
  406. rarm8.Size = Vector3.new(1, 0.4, 1)
  407. rarm8.CanCollide = false
  408. rarm8.BottomSurface = "Smooth"
  409. rarm8.TopSurface = "Smooth"
  410. Weld = Instance.new("Weld",rarm)
  411. Weld.Part0 = rarm
  412. Weld.C0 = CFrame.new(-1.50168228, 0.0418539047, -0.00368309021, -0.999974012, 0.00369570963, 0.00619300362, 0.00366159948, 0.999978125, -0.00550886011, -0.00621323194, -0.00548603525, -0.999965668)
  413. Weld.Part1 = rarm8
  414. Weld.C1 = CFrame.new(0.241888285, -0.00366973877, -1.56167889, 0.00366144883, 0.999978125, -0.00550877163, -0.00621323148, -0.00548594771, -0.999965668, -0.999974012, 0.00369555852, 0.00619300455)
  415. ----------------------------------------------------------------- Left Leg -----------------------------------------------------------------
  416. lleg1 = Instance.new("Part", char)
  417. lleg1.Name = "Middle"
  418. lleg1.BrickColor = BrickColor.new("Lime green")
  419. lleg1.Size = Vector3.new(1, 2, 1)
  420. lleg1.CanCollide = false
  421. lleg1.BottomSurface = "Smooth"
  422. lleg1.TopSurface = "Smooth"
  423. lleg1.Material = "Neon"
  424. Weld = Instance.new("Weld",lleg)
  425. Weld.Part0 = lleg
  426. Weld.C0 = CFrame.new(-2.3581152, 0.999663353, -5.17447472, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  427. Weld.Part1 = lleg1
  428. Weld.C1 = CFrame.new(-2.3581152, 0.999663353, -5.17447472, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  429.  
  430. lleg2 = Instance.new("Part", char)
  431. lleg2.BrickColor = BrickColor.new("Really blue")
  432. lleg2.Material = "Granite"
  433. lleg2.Size = Vector3.new(1, 0.4, 1)
  434. lleg2.CanCollide = false
  435. lleg2.BottomSurface = "Smooth"
  436. lleg2.TopSurface = "Smooth"
  437. Weld = Instance.new("Weld",lleg)
  438. Weld.Part0 = lleg
  439. Weld.C0 = CFrame.new(-2.3581152, 0.999663353, -5.17447472, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  440. Weld.Part1 = lleg2
  441. Weld.C1 = CFrame.new(0.898587704, 4.77446556, 2.3581152, -7.17753299e-023, 1, 4.37113883e-008, 1.64202821e-015, -4.37113883e-008, 1, 1, -1.4355066e-022, 0)
  442.  
  443. lleg3 = Instance.new("Part", char)
  444. lleg3.BrickColor = BrickColor.new("Really blue")
  445. lleg3.Material = "Granite"
  446. lleg3.Size = Vector3.new(0.5, 0.3, 2)
  447. lleg3.CanCollide = false
  448. lleg3.BottomSurface = "Smooth"
  449. lleg3.TopSurface = "Smooth"
  450. Weld = Instance.new("Weld",lleg)
  451. Weld.Part0 = lleg
  452. Weld.C0 = CFrame.new(-2.3581152, 0.999663353, -5.17447472, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  453. Weld.Part1 = lleg3
  454. Weld.C1 = CFrame.new(4.69929504, -1.49470997, 3.25491428, 0.183012843, 0.683012605, 0.707106829, -0.965925813, 0.258819133, 1.06770166e-007, -0.183012709, -0.683012724, 0.707106769)
  455.  
  456. lleg4 = Instance.new("Part", char)
  457. lleg4.BrickColor = BrickColor.new("Really blue")
  458. lleg4.Material = "Granite"
  459. lleg4.Size = Vector3.new(1, 0.4, 1)
  460. lleg4.CanCollide = false
  461. lleg4.BottomSurface = "Smooth"
  462. lleg4.TopSurface = "Smooth"
  463. Weld = Instance.new("Weld",lleg)
  464. Weld.Part0 = lleg
  465. Weld.C0 = CFrame.new(-2.3581152, 0.999663353, -5.17447472, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  466. Weld.Part1 = lleg4
  467. Weld.C1 = CFrame.new(0.899408102, 1.9581213, -5.17447472, 4.37113883e-008, 1, 8.74227766e-008, 1, -4.37113883e-008, -2.68657252e-016, -1.37337096e-015, 8.74227766e-008, -1)
  468.  
  469. lleg5 = Instance.new("Part", char)
  470. lleg5.BrickColor = BrickColor.new("Really blue")
  471. lleg5.Material = "Granite"
  472. lleg5.Size = Vector3.new(1, 0.4, 1)
  473. lleg5.CanCollide = false
  474. lleg5.BottomSurface = "Smooth"
  475. lleg5.TopSurface = "Smooth"
  476. Weld = Instance.new("Weld",lleg)
  477. Weld.Part0 = lleg
  478. Weld.C0 = CFrame.new(-2.3581152, 0.999663353, -5.17447472, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  479. Weld.Part1 = lleg5
  480. Weld.C1 = CFrame.new(0.899407625, -5.57446861, -2.3581152, -1.50995788e-007, 1, 8.74227766e-008, -1.20315126e-014, 8.74227766e-008, -1, -1, -1.50995788e-007, -8.24226416e-015)
  481.  
  482. lleg6 = Instance.new("Part", char)
  483. lleg6.BrickColor = BrickColor.new("Really blue")
  484. lleg6.Material = "Granite"
  485. lleg6.Size = Vector3.new(1, 0.4, 1)
  486. lleg6.CanCollide = false
  487. lleg6.BottomSurface = "Smooth"
  488. lleg6.TopSurface = "Smooth"
  489. Weld = Instance.new("Weld",lleg)
  490. Weld.Part0 = lleg
  491. Weld.C0 = CFrame.new(-2.3581152, 0.999663353, -5.17447472, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  492. Weld.Part1 = lleg6
  493. Weld.C1 = CFrame.new(1.49948871, -2.31810665, 5.08444977, -4.37113883e-008, 1, 8.74227766e-008, -1, -4.37113883e-008, -3.55271368e-015, 8.47879895e-015, -8.74227766e-008, 1)
  494.  
  495. lleg7 = Instance.new("Part", char)
  496. lleg7.BrickColor = BrickColor.new("Really blue")
  497. lleg7.Material = "Granite"
  498. lleg7.Size = Vector3.new(1, 0.4, 1)
  499. lleg7.CanCollide = false
  500. lleg7.BottomSurface = "Smooth"
  501. lleg7.TopSurface = "Smooth"
  502. Weld = Instance.new("Weld",lleg)
  503. Weld.Part0 = lleg
  504. Weld.C0 = CFrame.new(-2.3581152, 0.999663353, -5.17447472, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  505. Weld.Part1 = lleg7
  506. Weld.C1 = CFrame.new(1.4994036, -2.33812618, 5.26447296, -4.37113883e-008, 1, 8.74227766e-008, -1, -4.37113883e-008, -3.55271368e-015, 8.47879895e-015, -8.74227766e-008, 1)
  507. ----------------------------------------------------------------- Right Leg -----------------------------------------------------------------
  508. rleg1 = Instance.new("Part", char)
  509. rleg1.Name = "Middle"
  510. rleg1.BrickColor = BrickColor.new("Lime green")
  511. rleg1.Size = Vector3.new(1, 2, 1)
  512. rleg1.CanCollide = false
  513. rleg1.BottomSurface = "Smooth"
  514. rleg1.TopSurface = "Smooth"
  515. rleg1.Material = "Neon"
  516. Weld = Instance.new("Weld",rleg)
  517. Weld.Part0 = rleg
  518. Weld.C0 = CFrame.new(-3.3581152, 1.00582027, -5.17447472, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  519. Weld.Part1 = rleg1
  520. Weld.C1 = CFrame.new(-3.3581152, 1.00582027, -5.17447472, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  521.  
  522. rleg2 = Instance.new("Part", char)
  523. rleg2.BrickColor = BrickColor.new("Really blue")
  524. rleg2.Material = "Granite"
  525. rleg2.Size = Vector3.new(1, 0.4, 1)
  526. rleg2.CanCollide = false
  527. rleg2.BottomSurface = "Smooth"
  528. rleg2.TopSurface = "Smooth"
  529. Weld = Instance.new("Weld",rleg)
  530. Weld.Part0 = rleg
  531. Weld.C0 = CFrame.new(-3.3581152, 1.00582027, -5.17447472, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  532. Weld.Part1 = rleg2
  533. Weld.C1 = CFrame.new(0.905565023, 3.75810814, -5.17447472, 4.37113883e-008, 1, 8.74227766e-008, 1, -4.37113883e-008, -2.68657252e-016, -1.37337096e-015, 8.74227766e-008, -1)
  534.  
  535. rleg3 = Instance.new("Part", char)
  536. rleg3.BrickColor = BrickColor.new("Really blue")
  537. rleg3.Material = "Granite"
  538. rleg3.Size = Vector3.new(1, 0.4, 1)
  539. rleg3.CanCollide = false
  540. rleg3.BottomSurface = "Smooth"
  541. rleg3.TopSurface = "Smooth"
  542. Weld = Instance.new("Weld",rleg)
  543. Weld.Part0 = rleg
  544. Weld.C0 = CFrame.new(-3.3581152, 1.00582027, -5.17447472, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  545. Weld.Part1 = rleg3
  546. Weld.C1 = CFrame.new(1.4545058, -3.34725952, 5.0867691, -0.0153048551, 0.999882877, -5.25215728e-006, -0.999882638, -0.0153048476, 0.000690514687, 0.000690353394, 1.58197654e-005, 0.999999762)
  547.  
  548. rleg4 = Instance.new("Part", char)
  549. rleg4.BrickColor = BrickColor.new("Really blue")
  550. rleg4.Material = "Granite"
  551. rleg4.Size = Vector3.new(1, 0.4, 1)
  552. rleg4.CanCollide = false
  553. rleg4.BottomSurface = "Smooth"
  554. rleg4.TopSurface = "Smooth"
  555. Weld = Instance.new("Weld",rleg)
  556. Weld.Part0 = rleg
  557. Weld.C0 = CFrame.new(-3.3581152, 1.00582027, -5.17447472, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  558. Weld.Part1 = rleg4
  559. Weld.C1 = CFrame.new(1.5055685, -3.33812618, 5.26447296, -4.37113883e-008, 1, 8.74227766e-008, -1, -4.37113883e-008, -3.55271368e-015, 8.47879895e-015, -8.74227766e-008, 1)
  560.  
  561. rleg5 = Instance.new("Part", char)
  562. rleg5.BrickColor = BrickColor.new("Really blue")
  563. rleg5.Material = "Granite"
  564. rleg5.Size = Vector3.new(1, 0.4, 1)
  565. rleg5.CanCollide = false
  566. rleg5.BottomSurface = "Smooth"
  567. rleg5.TopSurface = "Smooth"
  568. Weld = Instance.new("Weld",rleg)
  569. Weld.Part0 = rleg
  570. Weld.C0 = CFrame.new(-3.3581152, 1.00582027, -5.17447472, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  571. Weld.Part1 = rleg5
  572. Weld.C1 = CFrame.new(0.905564308, -5.57446861, -3.3581152, -1.50995788e-007, 1, 8.74227766e-008, -1.20315126e-014, 8.74227766e-008, -1, -1, -1.50995788e-007, -8.24226416e-015)
  573.  
  574. rleg6 = Instance.new("Part", char)
  575. rleg6.BrickColor = BrickColor.new("Really blue")
  576. rleg6.Material = "Granite"
  577. rleg6.Size = Vector3.new(1, 0.4, 1)
  578. rleg6.CanCollide = false
  579. rleg6.BottomSurface = "Smooth"
  580. rleg6.TopSurface = "Smooth"
  581. Weld = Instance.new("Weld",rleg)
  582. Weld.Part0 = rleg
  583. Weld.C0 = CFrame.new(-3.3581152, 1.00582027, -5.17447472, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  584. Weld.Part1 = rleg6
  585. Weld.C1 = CFrame.new(0.904744625, 4.77446556, 3.3581152, -7.17753299e-023, 1, 4.37113883e-008, 1.64202821e-015, -4.37113883e-008, 1, 1, -1.4355066e-022, 0)
  586.  
  587. rleg7 = Instance.new("Part", char)
  588. rleg7.BrickColor = BrickColor.new("Really blue")
  589. rleg7.Material = "Granite"
  590. rleg7.Size = Vector3.new(0.5, 0.3, 2)
  591. rleg7.CanCollide = false
  592. rleg7.BottomSurface = "Smooth"
  593. rleg7.TopSurface = "Smooth"
  594. Weld = Instance.new("Weld",rleg)
  595. Weld.Part0 = rleg
  596. Weld.C0 = CFrame.new(-3.3581152, 1.00582027, -5.17447472, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  597. Weld.Part1 = rleg7
  598. Weld.C1 = CFrame.new(-3.66284275, -3.99935341, -4.29136944, 0.183012664, -0.683012724, -0.707106829, -0.965925872, -0.258818954, -3.53088581e-008, -0.183012635, 0.683012784, -0.707106769)
  599. ----------------------------------------------------------------- Torso -----------------------------------------------------------------
  600. Chest1 = Instance.new("Part", char)
  601. Chest1.Name = "Ball"
  602. Chest1.BrickColor = BrickColor.new("Lime green")
  603. Chest1.Size = Vector3.new(1, 0.4, 1)
  604. Chest1.CanCollide = false
  605. Chest1.BottomSurface = "Smooth"
  606. Chest1.TopSurface = "Smooth"
  607. Chest1.Material = "Neon"
  608. Mesh = Instance.new("SpecialMesh", Chest1)
  609. Mesh.MeshId = "http://www.roblox.com/asset/?id=9756362"
  610. Mesh.Scale = Vector3.new(0.9, 0.4, 0.9)
  611. Weld = Instance.new("Weld",torso)
  612. Weld.Part0 = torso
  613. Weld.C0 = CFrame.new(0, 0.0235004425, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  614. Weld.Part1 = Chest1
  615. Weld.C1 = CFrame.new(0, 0.700000763, 0.176463604, -1, 0, 0, 0, 0, -1, 0, -1, 0)
  616.  
  617. Chest2 = Instance.new("Part", char)
  618. Chest2.BrickColor = BrickColor.new("Lime green")
  619. Chest2.Name = "Middle"
  620. Chest2.Size = Vector3.new(2, 2, 1)
  621. Chest2.CanCollide = false
  622. Chest2.BottomSurface = "Smooth"
  623. Chest2.TopSurface = "Smooth"
  624. Chest2.Material = "Neon"
  625. Weld = Instance.new("Weld",torso)
  626. Weld.Part0 = torso
  627. Weld.C0 = CFrame.new(0, 0.0235004425, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  628. Weld.Part1 = Chest2
  629. Weld.C1 = CFrame.new(0, 0.0235004425, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  630.  
  631. Chest3 = Instance.new("Part", char)
  632. Chest3.BrickColor = BrickColor.new("Really blue")
  633. Chest3.Material = "Granite"
  634. Chest3.Size = Vector3.new(1, 0.4, 1)
  635. Chest3.CanCollide = false
  636. Chest3.BottomSurface = "Smooth"
  637. Chest3.TopSurface = "Smooth"
  638. Weld = Instance.new("Weld",torso)
  639. Weld.Part0 = torso
  640. Weld.C0 = CFrame.new(0, 0.0235004425, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  641. Weld.Part1 = Chest3
  642. Weld.C1 = CFrame.new(-0.476491928, -0.5, -0.499999046, 5.15558582e-008, 1, -7.54979013e-008, -3.35276091e-008, 7.54979013e-008, 1, 1, -5.15558582e-008, 3.35276091e-008)
  643.  
  644. Chest4 = Instance.new("Part", char)
  645. Chest4.BrickColor = BrickColor.new("Really blue")
  646. Chest4.Material = "Granite"
  647. Chest4.Size = Vector3.new(1, 0.4, 1)
  648. Chest4.CanCollide = false
  649. Chest4.BottomSurface = "Smooth"
  650. Chest4.TopSurface = "Smooth"
  651. Weld = Instance.new("Weld",torso)
  652. Weld.Part0 = torso
  653. Weld.C0 = CFrame.new(0, 0.0235004425, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  654. Weld.Part1 = Chest4
  655. Weld.C1 = CFrame.new(-0.476491451, -0.5, 0.5, -1.4355066e-022, 1, 4.37113883e-008, 3.28405643e-015, -4.37113883e-008, 1, 1, -2.8710132e-022, 1.64202821e-015)
  656.  
  657. Chest5 = Instance.new("Part", char)
  658. Chest5.BrickColor = BrickColor.new("Really blue")
  659. Chest5.Material = "Granite"
  660. Chest5.Size = Vector3.new(1, 0.4, 1)
  661. Chest5.CanCollide = false
  662. Chest5.BottomSurface = "Smooth"
  663. Chest5.TopSurface = "Smooth"
  664. Weld = Instance.new("Weld",torso)
  665. Weld.Part0 = torso
  666. Weld.C0 = CFrame.new(0, 0.0235004425, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  667. Weld.Part1 = Chest5
  668. Weld.C1 = CFrame.new(-0.499999046, 0.5, 0.476491451, 1, -4.37113918e-008, 4.37113847e-008, -4.37113847e-008, 0, 1, -4.37113883e-008, -1, 0)
  669.  
  670. Chest6 = Instance.new("Part", char)
  671. Chest6.BrickColor = BrickColor.new("Really blue")
  672. Chest6.Material = "Granite"
  673. Chest6.Size = Vector3.new(1, 0.4, 1)
  674. Chest6.CanCollide = false
  675. Chest6.BottomSurface = "Smooth"
  676. Chest6.TopSurface = "Smooth"
  677. Weld = Instance.new("Weld",torso)
  678. Weld.Part0 = torso
  679. Weld.C0 = CFrame.new(0, 0.0235004425, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  680. Weld.Part1 = Chest6
  681. Weld.C1 = CFrame.new(0.5236063, -0.449995041, 0, 0, 1, 8.74227766e-008, 3.28405643e-015, -8.74227766e-008, 1, 1, -1.4355066e-022, 0)
  682.  
  683. Chest7 = Instance.new("Part", char)
  684. Chest7.BrickColor = BrickColor.new("Really blue")
  685. Chest7.Material = "Granite"
  686. Chest7.Size = Vector3.new(1, 0.4, 1)
  687. Chest7.CanCollide = false
  688. Chest7.BottomSurface = "Smooth"
  689. Chest7.TopSurface = "Smooth"
  690. Weld = Instance.new("Weld",torso)
  691. Weld.Part0 = torso
  692. Weld.C0 = CFrame.new(0, 0.0235004425, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  693. Weld.Part1 = Chest7
  694. Weld.C1 = CFrame.new(0.5, 0.5, 0.476491928, 1, -4.37113918e-008, 4.37113847e-008, -4.37113847e-008, 0, 1, -4.37113883e-008, -1, 0)
  695.  
  696. Chest8 = Instance.new("Part", char)
  697. Chest8.BrickColor = BrickColor.new("Really blue")
  698. Chest8.Material = "Granite"
  699. Chest8.Size = Vector3.new(1, 0.4, 1)
  700. Chest8.CanCollide = false
  701. Chest8.BottomSurface = "Smooth"
  702. Chest8.TopSurface = "Smooth"
  703. Weld = Instance.new("Weld",torso)
  704. Weld.Part0 = torso
  705. Weld.C0 = CFrame.new(0, 0.0235004425, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  706. Weld.Part1 = Chest8
  707. Weld.C1 = CFrame.new(0, 0.389970779, -0.473520517, 1, -4.37113954e-008, 4.37113847e-008, -4.37113883e-008, -4.37113883e-008, 1, -4.37113883e-008, -1, -4.37113883e-008)
  708.  
  709. Chest9 = Instance.new("Part", char)
  710. Chest9.BrickColor = BrickColor.new("Really blue")
  711. Chest9.Material = "Granite"
  712. Chest9.Size = Vector3.new(0.5, 0.3, 2)
  713. Chest9.CanCollide = false
  714. Chest9.BottomSurface = "Smooth"
  715. Chest9.TopSurface = "Smooth"
  716. Weld = Instance.new("Weld",torso)
  717. Weld.Part0 = torso
  718. Weld.C0 = CFrame.new(0, 0.0235004425, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  719. Weld.Part1 = Chest9
  720. Weld.C1 = CFrame.new(-0.458083153, 0.580001831, 0.306574821, -0.866025448, -0.49999997, 4.37113883e-008, -3.78551732e-008, -2.18556924e-008, -1, 0.49999997, -0.866025448, 0)
  721.  
  722. Chest10 = Instance.new("Part", char)
  723. Chest10.BrickColor = BrickColor.new("Really blue")
  724. Chest10.Material = "Granite"
  725. Chest10.Size = Vector3.new(1, 0.4, 1)
  726. Chest10.CanCollide = false
  727. Chest10.BottomSurface = "Smooth"
  728. Chest10.TopSurface = "Smooth"
  729. Mesh = Instance.new("SpecialMesh", Chest10)
  730. Mesh.Scale = Vector3.new(1.1, 1.1, 1.1)
  731. Weld = Instance.new("Weld",torso)
  732. Weld.Part0 = torso
  733. Weld.C0 = CFrame.new(0, 0.0235004425, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  734. Weld.Part1 = Chest10
  735. Weld.C1 = CFrame.new(-1.07653379, 0.899993896, 0, -4.37113883e-008, 1, 8.74227766e-008, -1, -4.37113883e-008, -3.55271368e-015, 8.47879895e-015, -8.74227766e-008, 1)
  736.  
  737. Chest11 = Instance.new("Part", char)
  738. Chest11.BrickColor = BrickColor.new("Really blue")
  739. Chest11.Material = "Granite"
  740. Chest11.Size = Vector3.new(0.5, 0.3, 2)
  741. Chest11.CanCollide = false
  742. Chest11.BottomSurface = "Smooth"
  743. Chest11.TopSurface = "Smooth"
  744. Weld = Instance.new("Weld",torso)
  745. Weld.Part0 = torso
  746. Weld.C0 = CFrame.new(0, 0.0235004425, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  747. Weld.Part1 = Chest11
  748. Weld.C1 = CFrame.new(0.973486662, -0.460004807, -9.53674316e-007, 1.50995803e-007, 1, 7.54979013e-008, -1.85052948e-014, -7.54979013e-008, 1, 1, -1.50995803e-007, 7.10542736e-015)
  749.  
  750. Chest12 = Instance.new("Part", char)
  751. Chest12.BrickColor = BrickColor.new("Really blue")
  752. Chest12.Material = "Granite"
  753. Chest12.Size = Vector3.new(0.5, 0.3, 2)
  754. Chest12.CanCollide = false
  755. Chest12.BottomSurface = "Smooth"
  756. Chest12.TopSurface = "Smooth"
  757. Weld = Instance.new("Weld",torso)
  758. Weld.Part0 = torso
  759. Weld.C0 = CFrame.new(0, 0.0235004425, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  760. Weld.Part1 = Chest12
  761. Weld.C1 = CFrame.new(-0.973600388, 0.450008392, -7.62939453e-006, -9.32088255e-008, -1, -4.37113883e-008, 5.82035878e-011, -4.37113883e-008, 1, -1, 9.32088255e-008, 5.82076609e-011)
  762.  
  763. Chest13 = Instance.new("Part", char)
  764. Chest13.BrickColor = BrickColor.new("Really blue")
  765. Chest13.Material = "Granite"
  766. Chest13.Size = Vector3.new(0.5, 0.3, 2)
  767. Chest13.CanCollide = false
  768. Chest13.BottomSurface = "Smooth"
  769. Chest13.TopSurface = "Smooth"
  770. Weld = Instance.new("Weld",torso)
  771. Weld.Part0 = torso
  772. Weld.C0 = CFrame.new(0, 0.0235004425, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  773. Weld.Part1 = Chest13
  774. Weld.C1 = CFrame.new(-0.729999542, -0.117254257, -1.91926646, -1, -3.23980487e-008, -4.22219593e-008, 3.23980487e-008, 0.258819044, -0.965925813, 4.22219593e-008, -0.965925813, -0.258819044)
  775.  
  776. Chest14 = Instance.new("Part", char)
  777. Chest14.BrickColor = BrickColor.new("Really blue")
  778. Chest14.Material = "Granite"
  779. Chest14.Size = Vector3.new(0.5, 0.3, 2)
  780. Chest14.CanCollide = false
  781. Chest14.BottomSurface = "Smooth"
  782. Chest14.TopSurface = "Smooth"
  783. Weld = Instance.new("Weld",torso)
  784. Weld.Part0 = torso
  785. Weld.C0 = CFrame.new(0, 0.0235004425, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  786. Weld.Part1 = Chest14
  787. Weld.C1 = CFrame.new(0.769999504, -0.150730133, -1.91693306, -1, -3.31366472e-008, -4.24129745e-008, 3.31366472e-008, 0.241921902, -0.970295727, 4.24129745e-008, -0.970295727, -0.241921902)
  788.  
  789. Chest15 = Instance.new("Part", char)
  790. Chest15.BrickColor = BrickColor.new("Really blue")
  791. Chest15.Material = "Granite"
  792. Chest15.Size = Vector3.new(0.5, 0.3, 2)
  793. Chest15.CanCollide = false
  794. Chest15.BottomSurface = "Smooth"
  795. Chest15.TopSurface = "Smooth"
  796. Weld = Instance.new("Weld",torso)
  797. Weld.Part0 = torso
  798. Weld.C0 = CFrame.new(0, 0.0235004425, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  799. Weld.Part1 = Chest15
  800. Weld.C1 = CFrame.new(-0.209440231, 1.25000095, 1.42984772, -6.16862437e-008, 0.656059027, 0.754709601, -1, -6.53672387e-008, -2.49122056e-008, 3.2989405e-008, -0.754709601, 0.656059027)
  801.  
  802. Chest16 = Instance.new("Part", char)
  803. Chest16.BrickColor = BrickColor.new("Really blue")
  804. Chest16.Material = "Granite"
  805. Chest16.Size = Vector3.new(0.5, 0.3, 2)
  806. Chest16.CanCollide = false
  807. Chest16.BottomSurface = "Smooth"
  808. Chest16.TopSurface = "Smooth"
  809. Weld = Instance.new("Weld",torso)
  810. Weld.Part0 = torso
  811. Weld.C0 = CFrame.new(0, 0.0235004425, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  812. Weld.Part1 = Chest16
  813. Weld.C1 = CFrame.new(-0.158526421, 1.25000095, 1.0131588, -7.35374925e-008, 0.927183867, 0.374606639, -1, -7.43167945e-008, -1.23653887e-008, 1.63745764e-008, -0.374606639, 0.927183867)
  814.  
  815. Chest17 = Instance.new("Part", char)
  816. Chest17.BrickColor = BrickColor.new("Really blue")
  817. Chest17.Material = "Granite"
  818. Chest17.Size = Vector3.new(0.5, 0.3, 2)
  819. Chest17.CanCollide = false
  820. Chest17.BottomSurface = "Smooth"
  821. Chest17.TopSurface = "Smooth"
  822. Weld = Instance.new("Weld",torso)
  823. Weld.Part0 = torso
  824. Weld.C0 = CFrame.new(0, 0.0235004425, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  825. Weld.Part1 = Chest17
  826. Weld.C1 = CFrame.new(-0.229999542, -0.117254257, -1.91926742, -1, -3.23980487e-008, -4.22219593e-008, 3.23980487e-008, 0.258819044, -0.965925813, 4.22219593e-008, -0.965925813, -0.258819044)
  827.  
  828. Chest18 = Instance.new("Part", char)
  829. Chest18.BrickColor = BrickColor.new("Really blue")
  830. Chest18.Material = "Granite"
  831. Chest18.Size = Vector3.new(0.5, 0.3, 2)
  832. Chest18.CanCollide = false
  833. Chest18.BottomSurface = "Smooth"
  834. Chest18.TopSurface = "Smooth"
  835. Weld = Instance.new("Weld",torso)
  836. Weld.Part0 = torso
  837. Weld.C0 = CFrame.new(0, 0.0235004425, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  838. Weld.Part1 = Chest18
  839. Weld.C1 = CFrame.new(0.269999504, -0.117254257, -1.91926742, -1, -3.23980487e-008, -4.22219593e-008, 3.23980487e-008, 0.258819044, -0.965925813, 4.22219593e-008, -0.965925813, -0.258819044)
  840.  
  841. Chest19 = Instance.new("Part", char)
  842. Chest19.BrickColor = BrickColor.new("Really blue")
  843. Chest19.Material = "Granite"
  844. Chest19.Size = Vector3.new(0.5, 0.3, 2)
  845. Chest19.CanCollide = false
  846. Chest19.BottomSurface = "Smooth"
  847. Chest19.TopSurface = "Smooth"
  848. Weld = Instance.new("Weld",torso)
  849. Weld.Part0 = torso
  850. Weld.C0 = CFrame.new(0, 0.0235004425, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  851. Weld.Part1 = Chest19
  852. Weld.C1 = CFrame.new(-0.00685310364, 1.25, 1.45221233, -2.47515253e-008, 0.224950925, 0.974370122, -1, -4.7067342e-008, -1.45362469e-008, 4.2591072e-008, -0.974370122, 0.224950925)
  853.  
  854. Chest20 = Instance.new("Part", char)
  855. Chest20.BrickColor = BrickColor.new("Really blue")
  856. Chest20.Material = "Granite"
  857. Chest20.Size = Vector3.new(1, 0.4, 1)
  858. Chest20.CanCollide = false
  859. Chest20.BottomSurface = "Smooth"
  860. Chest20.TopSurface = "Smooth"
  861. Mesh = Instance.new("SpecialMesh",Chest20)
  862. Mesh.Scale = Vector3.new(1.1,1.1,1.1)
  863. Weld = Instance.new("Weld",torso)
  864. Weld.Part0 = torso
  865. Weld.C0 = CFrame.new(0, 0.0235004425, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  866. Weld.Part1 = Chest20
  867. Weld.C1 = CFrame.new(-1.07653379, -0.899992943, 0, -4.37113883e-008, 1, 8.74227766e-008, -1, -4.37113883e-008, -3.55271368e-015, 8.47879895e-015, -8.74227766e-008, 1)
  868.  
  869. Chest21 = Instance.new("Part", char)
  870. Chest21.BrickColor = BrickColor.new("Really blue")
  871. Chest21.Material = "Granite"
  872. Chest21.Size = Vector3.new(0.5, 0.3, 2)
  873. Chest21.CanCollide = false
  874. Chest21.BottomSurface = "Smooth"
  875. Chest21.TopSurface = "Smooth"
  876. Weld = Instance.new("Weld",torso)
  877. Weld.Part0 = torso
  878. Weld.C0 = CFrame.new(0, 0.0235004425, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  879. Weld.Part1 = Chest21
  880. Weld.C1 = CFrame.new(-0.209432602, -1.14999962, 1.429842, -6.16862437e-008, 0.656059027, 0.754709601, -1, -6.53672387e-008, -2.49122056e-008, 3.2989405e-008, -0.754709601, 0.656059027)
  881.  
  882. Chest22 = Instance.new("Part", char)
  883. Chest22.BrickColor = BrickColor.new("Really blue")
  884. Chest22.Material = "Granite"
  885. Chest22.Size = Vector3.new(0.5, 0.3, 2)
  886. Chest22.CanCollide = false
  887. Chest22.BottomSurface = "Smooth"
  888. Chest22.TopSurface = "Smooth"
  889. Weld = Instance.new("Weld",torso)
  890. Weld.Part0 = torso
  891. Weld.C0 = CFrame.new(0, 0.0235004425, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  892. Weld.Part1 = Chest22
  893. Weld.C1 = CFrame.new(-0.00685119629, -1.15000057, 1.45220757, -2.47515253e-008, 0.224950925, 0.974370122, -1, -4.7067342e-008, -1.45362469e-008, 4.2591072e-008, -0.974370122, 0.224950925)
  894.  
  895. Chest23 = Instance.new("Part", char)
  896. Chest23.BrickColor = BrickColor.new("Really blue")
  897. Chest23.Material = "Granite"
  898. Chest23.Size = Vector3.new(0.5, 0.3, 2)
  899. Chest23.CanCollide = false
  900. Chest23.BottomSurface = "Smooth"
  901. Chest23.TopSurface = "Smooth"
  902. Weld = Instance.new("Weld",torso)
  903. Weld.Part0 = torso
  904. Weld.C0 = CFrame.new(0, 0.0235004425, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  905. Weld.Part1 = Chest23
  906. Weld.C1 = CFrame.new(-0.158511639, -1.15000057, 1.01315498, -7.35374925e-008, 0.927183926, 0.374606401, -1, -7.43168016e-008, -1.23653807e-008, 1.63745657e-008, -0.374606401, 0.927183926)
  907.  
  908. Chest24 = Instance.new("Part", char)
  909. Chest24.BrickColor = BrickColor.new("Really blue")
  910. Chest24.Material = "Granite"
  911. Chest24.Size = Vector3.new(0.5, 0.3, 2)
  912. Chest24.CanCollide = false
  913. Chest24.BottomSurface = "Smooth"
  914. Chest24.TopSurface = "Smooth"
  915. Weld = Instance.new("Weld",torso)
  916. Weld.Part0 = torso
  917. Weld.C0 = CFrame.new(0, 0.0235004425, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  918. Weld.Part1 = Chest24
  919. Weld.C1 = CFrame.new(-0.458065987, -0.579999924, 0.306604624, 0.866025388, -0.50000006, 4.37113883e-008, 4.53686155e-008, 1.66003517e-007, 1, -0.50000006, -0.866025388, 1.66447563e-007)
  920.  
  921. p1 = Instance.new("Part",char)
  922. p1.BrickColor = BrickColor.new("Lime green")
  923. p1.FormFactor = Enum.FormFactor.Custom
  924. p1.Size = Vector3.new(2, 2, 2)
  925. p1.CanCollide = false
  926. p1.Locked = true
  927. p1.BottomSurface = Enum.SurfaceType.Smooth
  928. p1.TopSurface = Enum.SurfaceType.Smooth
  929. SMesh = Instance.new("SpecialMesh", p1)
  930. SMesh.MeshId = "http://www.roblox.com/asset/?id=16627529"
  931. SMesh.TextureId = ""
  932. SMesh.MeshType = Enum.MeshType.FileMesh
  933. SMesh.Name = "Mesh"
  934. SMesh.VertexColor = Vector3.new(0, 0, 0)
  935. SMesh.Scale = Vector3.new(1.04999995, 1.04999995, 1.04999995)
  936. w1 = Instance.new("Weld", hed)
  937. w1.Part0 = hed
  938. w1.C0 = CFrame.new(0,-1.5,0)
  939. w1.Part1 = p1
  940. w1.C1 = CFrame.new(1.75514506e-005, -2.06990719, 0.00210596342, -0.999966383, -1.62210035e-005, -0.00820016116, -9.25059425e-008, 0.999998093, -0.00196684781, 0.00820017792, -0.00196678098, -0.999964535)
  941. p2 = Instance.new("Part",char)
  942. p2.BrickColor = BrickColor.new("Lime green")
  943. p2.FormFactor = Enum.FormFactor.Custom
  944. p2.Size = Vector3.new(1, 1, 1)
  945. p2.CanCollide = false
  946. p2.Locked = true
  947. p2.BottomSurface = Enum.SurfaceType.Smooth
  948. p2.TopSurface = Enum.SurfaceType.Smooth
  949. SMesh = Instance.new("SpecialMesh", p2)
  950. SMesh.MeshId = "http://www.roblox.com/asset/?id=45916884"
  951. SMesh.TextureId = ""
  952. SMesh.MeshType = Enum.MeshType.FileMesh
  953. SMesh.Name = "Mesh"
  954. SMesh.VertexColor = Vector3.new(0, 0, 0)
  955. SMesh.Scale = Vector3.new(1, 0.9, 1)
  956. w1 = Instance.new("Weld", hed)
  957. w1.Part0 = hed
  958. w1.C0 = CFrame.new(0,-1.5,0)
  959. w1.Part1 = p2
  960. w1.C1 = CFrame.new(0.00981426239, -1.86002111, 0.000148773193, 1, 4.98469959e-008, 4.58955765e-006, -4.98459833e-008, 1, -2.23582518e-007, -4.58955765e-006, 2.23582191e-007, 1)
  961. p3 = Instance.new("Part",char)
  962. p3.BrickColor = BrickColor.new("Lime green")
  963. p3.FormFactor = Enum.FormFactor.Custom
  964. p3.Size = Vector3.new(1, 1, 1)
  965. p3.CanCollide = false
  966. p3.Locked = true
  967. p3.BottomSurface = Enum.SurfaceType.Smooth
  968. p3.TopSurface = Enum.SurfaceType.Smooth
  969. SMesh = Instance.new("SpecialMesh", p3)
  970. SMesh.MeshId = "http://www.roblox.com/asset/?id=62246019"
  971. SMesh.TextureId = ""
  972. SMesh.MeshType = Enum.MeshType.FileMesh
  973. SMesh.Name = "Mesh"
  974. SMesh.VertexColor = Vector3.new(0, 0, 0)
  975. SMesh.Scale = Vector3.new(1, 1, 1)
  976. w1 = Instance.new("Weld", hed)
  977. w1.Part0 = hed
  978. w1.C0 = CFrame.new(0,-1.5,0)
  979. w1.Part1 = p3
  980. w1.C1 = CFrame.new(0.059677124, -1.98001814, -0.199489594, 0.99999994, 1.02864064e-008, 4.82797577e-006, -1.02842179e-008, 1, -4.61996478e-007, -4.82797577e-006, 4.61996365e-007, 0.99999994)
  981. p4 = Instance.new("Part",char)
  982. p4.BrickColor = BrickColor.new("Lime green")
  983. p4.FormFactor = Enum.FormFactor.Custom
  984. p4.Size = Vector3.new(1, 1, 1)
  985. p4.CanCollide = false
  986. p4.Locked = true
  987. p4.BottomSurface = Enum.SurfaceType.Smooth
  988. p4.TopSurface = Enum.SurfaceType.Smooth
  989. SMesh = Instance.new("SpecialMesh", p4)
  990. SMesh.MeshId = "http://www.roblox.com/asset/?id=12259089"
  991. SMesh.TextureId = ""
  992. SMesh.MeshType = Enum.MeshType.FileMesh
  993. SMesh.Name = "Mesh"
  994. SMesh.VertexColor = Vector3.new(0, 0, 0)
  995. SMesh.Scale = Vector3.new(1.02, 1.05, 1.05)
  996. w1 = Instance.new("Weld", hed)
  997. w1.Part0 = hed
  998. w1.C0 = CFrame.new(0,-1.5,0)
  999. w1.Part1 = p4
  1000. w1.C1 = CFrame.new(0.0104255676, -1.94979095, 0.129776001, 0.99999994, -2.00533847e-008, 5.2192072e-006, -3.74953743e-007, 0.995037675, 0.0995008945, -4.8863717e-006, -0.0995009243, 0.995037436)
  1001. p5 = Instance.new("Part",char)
  1002. p5.BrickColor = BrickColor.new("Lime green")
  1003. p5.FormFactor = Enum.FormFactor.Custom
  1004. p5.Size = Vector3.new(1, 1, 1)
  1005. p5.CanCollide = false
  1006. p5.Locked = true
  1007. p5.BottomSurface = Enum.SurfaceType.Smooth
  1008. p5.TopSurface = Enum.SurfaceType.Smooth
  1009. SMesh = Instance.new("SpecialMesh", p5)
  1010. SMesh.MeshId = "http://www.roblox.com/asset/?id=12212520"
  1011. SMesh.TextureId = ""
  1012. SMesh.MeshType = Enum.MeshType.FileMesh
  1013. SMesh.Name = "Mesh"
  1014. SMesh.VertexColor = Vector3.new(0, 0, 0)
  1015. SMesh.Scale = Vector3.new(1, 1.6, 1.3)
  1016. w1 = Instance.new("Weld", hed)
  1017. w1.Part0 = hed
  1018. w1.C0 = CFrame.new(0,-1.5,0)
  1019. w1.Part1 = p5
  1020. w1.C1 = CFrame.new(0.00938796997, -2.00957298, 1.44282532, 1, -1.34962974e-007, 5.35256595e-006, -3.26552458e-006, 0.729885638, 0.683569431, -3.88335775e-006, -0.68356967, 0.729885519)
  1021. p6 = Instance.new("Part",char)
  1022. p6.BrickColor = BrickColor.new("Lime green")
  1023. p6.FormFactor = Enum.FormFactor.Custom
  1024. p6.Size = Vector3.new(1, 1, 1)
  1025. p6.CanCollide = false
  1026. p6.Locked = true
  1027. p6.BottomSurface = Enum.SurfaceType.Smooth
  1028. p6.TopSurface = Enum.SurfaceType.Smooth
  1029. SMesh = Instance.new("SpecialMesh", p6)
  1030. SMesh.MeshId = "http://www.roblox.com/asset/?id=19326912"
  1031. SMesh.TextureId = ""
  1032. SMesh.MeshType = Enum.MeshType.FileMesh
  1033. SMesh.Name = "Mesh"
  1034. SMesh.VertexColor = Vector3.new(0, 0, 0)
  1035. SMesh.Scale = Vector3.new(1, 1, 1)
  1036. w1 = Instance.new("Weld", hed)
  1037. w1.Part0 = hed
  1038. w1.C0 = CFrame.new(0,-1.5,0)
  1039. w1.Part1 = p6
  1040. w1.C1 = CFrame.new(0.00993537903, -2.2400105, -0.079624176, 1.00000012, -2.98023064e-008, -1.54972145e-006, 2.980231e-008, 1, -4.94502617e-009, 1.54972145e-006, 4.94494401e-009, 1.00000012)
  1041. p7 = Instance.new("Part",char)
  1042. p7.BrickColor = BrickColor.new("Lime green")
  1043. p7.FormFactor = Enum.FormFactor.Custom
  1044. p7.Size = Vector3.new(1, 1, 1)
  1045. p7.CanCollide = false
  1046. p7.Locked = true
  1047. p7.BottomSurface = Enum.SurfaceType.Smooth
  1048. p7.TopSurface = Enum.SurfaceType.Smooth
  1049. SMesh = Instance.new("SpecialMesh", p7)
  1050. SMesh.MeshId = "http://www.roblox.com/asset/?id=12212520"
  1051. SMesh.TextureId = ""
  1052. SMesh.MeshType = Enum.MeshType.FileMesh
  1053. SMesh.Name = "Mesh"
  1054. SMesh.VertexColor = Vector3.new(0, 0, 0)
  1055. SMesh.Scale = Vector3.new(1, 1.6, 1.3)
  1056. w1 = Instance.new("Weld", hed)
  1057. w1.Part0 = hed
  1058. w1.C0 = CFrame.new(0,-1.5,0)
  1059. w1.Part1 = p7
  1060. w1.C1 = CFrame.new(0.0106649399, -0.774772644, 2.08788228, 1.00000012, -2.8618183e-007, 5.6622157e-006, -5.14644034e-006, 0.144699067, 0.989475727, -1.28374143e-006, -0.989476085, 0.144699216)
  1061. p8 = Instance.new("Part",char)
  1062. p8.BrickColor = BrickColor.new("Lime green")
  1063. p8.FormFactor = Enum.FormFactor.Custom
  1064. p8.Size = Vector3.new(1, 1, 1)
  1065. p8.CanCollide = false
  1066. p8.Locked = true
  1067. p8.BottomSurface = Enum.SurfaceType.Smooth
  1068. p8.TopSurface = Enum.SurfaceType.Smooth
  1069. SMesh = Instance.new("SpecialMesh", p8)
  1070. SMesh.MeshId = "http://www.roblox.com/asset/?id=12212520"
  1071. SMesh.TextureId = ""
  1072. SMesh.MeshType = Enum.MeshType.FileMesh
  1073. SMesh.Name = "Mesh"
  1074. SMesh.VertexColor = Vector3.new(0, 0, 0)
  1075. SMesh.Scale = Vector3.new(1, 1.6, 1.3)
  1076. w1 = Instance.new("Weld", hed)
  1077. w1.Part0 = hed
  1078. w1.C0 = CFrame.new(0,-1.5,0)
  1079. w1.Part1 = p8
  1080. w1.C1 = CFrame.new(0.0106649399, -0.774772644, 2.08788228, 1.00000012, -2.8618183e-007, 5.6622157e-006, -5.14644034e-006, 0.144699067, 0.989475727, -1.28374143e-006, -0.989476085, 0.144699216)
  1081. p9 = Instance.new("Part",char)
  1082. p9.BrickColor = BrickColor.new("Lime green")
  1083. p9.FormFactor = Enum.FormFactor.Custom
  1084. p9.Size = Vector3.new(1, 1, 1)
  1085. p9.CanCollide = false
  1086. p9.Locked = true
  1087. p9.BottomSurface = Enum.SurfaceType.Smooth
  1088. p9.TopSurface = Enum.SurfaceType.Smooth
  1089. SMesh = Instance.new("SpecialMesh", p9)
  1090. SMesh.MeshId = "http://www.roblox.com/asset/?id=76056263"
  1091. SMesh.TextureId = ""
  1092. SMesh.MeshType = Enum.MeshType.FileMesh
  1093. SMesh.Name = "Mesh"
  1094. SMesh.VertexColor = Vector3.new(0, 0, 0)
  1095. SMesh.Scale = Vector3.new(1, 1, 1)
  1096. w1 = Instance.new("Weld", hed)
  1097. w1.Part0 = hed
  1098. w1.C0 = CFrame.new(0,-1.5,0)
  1099. w1.Part1 = p9
  1100. w1.C1 = CFrame.new(0.110746384, -1.71002722, -0.198999405, 0.999999881, 1.02863646e-008, 4.70876603e-006, -1.02842392e-008, 1, -4.61996422e-007, -4.70876603e-006, 4.61996336e-007, 0.999999881)
  1101. p10 = Instance.new("Part",char)
  1102. p10.BrickColor = BrickColor.new("Lime green")
  1103. p10.FormFactor = Enum.FormFactor.Custom
  1104. p10.Size = Vector3.new(1, 1, 1)
  1105. p10.CanCollide = false
  1106. p10.Locked = true
  1107. p10.BottomSurface = Enum.SurfaceType.Smooth
  1108. p10.TopSurface = Enum.SurfaceType.Smooth
  1109. SMesh = Instance.new("SpecialMesh", p10)
  1110. SMesh.MeshId = "http://www.roblox.com/asset/?id=16627529"
  1111. SMesh.TextureId = ""
  1112. SMesh.MeshType = Enum.MeshType.FileMesh
  1113. SMesh.Name = "Mesh"
  1114. SMesh.VertexColor = Vector3.new(0, 0, 0)
  1115. SMesh.Scale = Vector3.new(1.05, 1.05, 1.05)
  1116. w1 = Instance.new("Weld", hed)
  1117. w1.Part0 = hed
  1118. w1.C0 = CFrame.new(0,-1.5,0)
  1119. w1.Part1 = p10
  1120. w1.C1 = CFrame.new(0.00981426239, -2.11002183, 0.000148773193, 1.00000012, 2.98023295e-008, 1.66892983e-006, -2.98023295e-008, 1, 4.94492847e-009, -1.66892983e-006, -4.94500441e-009, 1.00000012)
  1121. ----------------------------------------------------
  1122. GroundWave1 = function()
  1123. local HandCF = CFrame.new(root.Position - Vector3.new(0,3,0)) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0))
  1124. local Colors = {"Lime green", "Lime green"}
  1125. local wave = Instance.new("Part", torso)
  1126. wave.BrickColor = BrickColor.new('Lime green')
  1127. wave.Anchored = true
  1128. wave.CanCollide = false
  1129. wave.Locked = true
  1130. wave.Size = Vector3.new(1, 1, 1)
  1131. wave.TopSurface = "Smooth"
  1132. wave.BottomSurface = "Smooth"
  1133. wave.Transparency = 0.35
  1134. wave.CFrame = HandCF
  1135. wm = Instance.new("SpecialMesh", wave)
  1136. wm.MeshId = "rbxassetid://3270017"
  1137. coroutine.wrap(function()
  1138. for i = 1, 30, 1 do
  1139. wm.Scale = Vector3.new(10 + i*20.4, 10 + i*20.4, 1)
  1140. wave.Size = wm.Scale
  1141. wave.CFrame = HandCF
  1142. wave.Transparency = i/10
  1143. wait()
  1144. end
  1145. wait()
  1146. wave:Destroy()
  1147. end)()
  1148. end
  1149. ----------------------------------------------------
  1150. GroundWave = function()
  1151. if Transforming == true then
  1152. local wave = Instance.new("Part", torso)
  1153. wave.BrickColor = BrickColor.new("Lime green")
  1154. wave.Anchored = true
  1155. wave.CanCollide = false
  1156. wave.Locked = true
  1157. wave.Size = Vector3.new(1, 1, 1)
  1158. wave.TopSurface = "Smooth"
  1159. wave.BottomSurface = "Smooth"
  1160. wave.Transparency = 0.35
  1161. wave.CFrame = fx.CFrame
  1162. wm = Instance.new("SpecialMesh", wave)
  1163. wm.MeshType = "Sphere"
  1164. wm.Scale = Vector3.new(1,1,1)
  1165. coroutine.wrap(function()
  1166. for i = 1, 18, 1 do
  1167. wm.Scale = Vector3.new(2 + i*2, 2 + i*2, 2 + i*2)
  1168. --wave.Size = wm.Scale
  1169. wave.CFrame = fx.CFrame
  1170. wave.Transparency = i/14
  1171. wait()
  1172. end
  1173. wait()
  1174. wave:Destroy()
  1175. end)()
  1176. elseif Transforming == false then
  1177. wait()
  1178. end
  1179. end
  1180.  
  1181. for i = 1, 100 do rs:wait()
  1182. fx.CFrame = torso.CFrame
  1183. end
  1184.  
  1185. Spawn(function()
  1186. while wait(1) do
  1187. GroundWave()
  1188. end
  1189. end)
  1190.  
  1191. wait(4)
  1192.  
  1193. Transforming = false
  1194.  
  1195. for i = 1, 20 do rs:wait()
  1196. fx.Transparency = fx.Transparency + (1/20)
  1197. fx.CFrame = torso.CFrame
  1198. fxm.Scale = fxm.Scale + Vector3.new(0.5,0.5,0.5)
  1199. rs:wait()
  1200. end
  1201.  
  1202. local HandCF = CFrame.new(root.Position - Vector3.new(0,3,0)) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0))
  1203. local wave = Instance.new("Part", torso)
  1204. wave.BrickColor = BrickColor.new("Lime green")
  1205. wave.Anchored = true
  1206. wave.CanCollide = false
  1207. wave.Locked = true
  1208. wave.Size = Vector3.new(1, 1, 1)
  1209. wave.TopSurface = "Smooth"
  1210. wave.BottomSurface = "Smooth"
  1211. wave.Transparency = 0.35
  1212. wave.CFrame = HandCF
  1213. wm = Instance.new("SpecialMesh", wave)
  1214. wm.MeshId = "rbxassetid://3270017"
  1215. coroutine.wrap(function()
  1216. for i = 1, 14, 1 do
  1217. wm.Scale = Vector3.new(10 + i*10.1, 10 + i*10.1, 10)
  1218. wave.Size = wm.Scale
  1219. wave.CFrame = HandCF
  1220. wave.Transparency = i/14
  1221. wait()
  1222. end
  1223. wait()
  1224. wave:Destroy()
  1225. end)()
  1226. hum.WalkSpeed = 50
  1227. ----------------------------------------------------
  1228. Blast = function()
  1229. local Colors = {"Lime green", "Lime green"}
  1230. local wave = Instance.new("Part", torso)
  1231. wave.BrickColor = BrickColor.new(Colors[math.random(1,#Colors)])
  1232. wave.Anchored = true
  1233. wave.CanCollide = false
  1234. wave.Locked = true
  1235. wave.Size = Vector3.new(1, 1, 1)
  1236. wave.TopSurface = "Smooth"
  1237. wave.BottomSurface = "Smooth"
  1238. wave.Transparency = 0.35
  1239. wave.CFrame = rarm.CFrame
  1240. wm = Instance.new("SpecialMesh", wave)
  1241. wm.MeshType = "Sphere"
  1242. wm.Scale = Vector3.new(1,1,1)
  1243. z = Instance.new("Sound",wave)
  1244. z.SoundId = "rbxassetid://237035051"
  1245. z.Volume = 1
  1246. z.Pitch = .9
  1247. z:Play()
  1248. coroutine.wrap(function()
  1249. for i = 1, 30, 1 do
  1250. wave.Size = Vector3.new(1 + i*4, 1 + i*4, 1 + i*4)
  1251. --wave.Size = wm.Scale
  1252. wave.CFrame = rarm.CFrame
  1253. wave.Transparency = (1/14)
  1254. rs:wait()
  1255. end
  1256. rs:wait()
  1257. wave:Destroy()
  1258. z:Destroy()
  1259. end)()
  1260. end
  1261. ----------------------------------------------------
  1262. rarm.Touched:connect(function(ht)
  1263. hit = ht.Parent
  1264. if ht and hit:IsA("Model") then
  1265. if hit:FindFirstChild("Humanoid") then
  1266. if hit.Name ~= p.Name then
  1267. if Debounces.RPunch == true and Debounces.RPunched == false then
  1268. Debounces.RPunched = true
  1269. hit:FindFirstChild("Humanoid"):TakeDamage(math.huge)
  1270. if Debounces.ks==true then
  1271. z = Instance.new("Sound",hed)
  1272. z.SoundId = "rbxassetid://169380525"
  1273. z.Pitch = ptz[math.random(1,#ptz)]
  1274. z.Volume = 1
  1275. z:Play()
  1276. end
  1277. wait(.2)
  1278. Debounces.RPunched = false
  1279. end
  1280. end
  1281. end
  1282. elseif ht and hit:IsA("Hat") then
  1283. if hit.Parent.Name ~= p.Name then
  1284. if hit.Parent:FindFirstChild("Humanoid") then
  1285. if Debounces.RPunch == true and Debounces.RPunched == false then
  1286. Debounces.RPunched = true
  1287. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.huge)
  1288. if Debounces.ks==true then
  1289. z = Instance.new("Sound",hed)
  1290. z.SoundId = "rbxassetid://169380525"
  1291. z.Pitch = ptz[math.random(1,#ptz)]
  1292. z.Volume = 1
  1293. z:Play()
  1294. end
  1295. wait(.2)
  1296. Debounces.RPunched = false
  1297. end
  1298. end
  1299. end
  1300. end
  1301. end)
  1302. larm.Touched:connect(function(ht)
  1303. hit = ht.Parent
  1304. if ht and hit:IsA("Model") then
  1305. if hit:FindFirstChild("Humanoid") then
  1306. if hit.Name ~= p.Name then
  1307. if Debounces.LPunch == true and Debounces.LPunched == false then
  1308. Debounces.LPunched = true
  1309. hit:FindFirstChild("Humanoid"):TakeDamage(math.huge)
  1310. if Debounces.ks2==true then
  1311. z = Instance.new("Sound",hed)
  1312. z.SoundId = "rbxassetid://169380525"
  1313. z.Pitch = ptz[math.random(1,#ptz)]
  1314. z.Volume = 1
  1315. z:Play()
  1316. end
  1317. wait(.2)
  1318. Debounces.LPunched = false
  1319. end
  1320. end
  1321. end
  1322. elseif ht and hit:IsA("Hat") then
  1323. if hit.Parent.Name ~= p.Name then
  1324. if hit.Parent:FindFirstChild("Humanoid") then
  1325. if Debounces.LPunch == true and Debounces.LPunched == false then
  1326. Debounces.LPunched = true
  1327. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.huge)
  1328. if Debounces.ks2==true then
  1329. z = Instance.new("Sound",hed)
  1330. z.SoundId = "rbxassetid://169380525"
  1331. z.Pitch = ptz[math.random(1,#ptz)]
  1332. z.Volume = 1
  1333. z:Play()
  1334. end
  1335. wait(.2)
  1336. Debounces.LPunched = false
  1337. end
  1338. end
  1339. end
  1340. end
  1341. end)
  1342. ----------------------------------------------------
  1343. mod4 = Instance.new("Model",char)
  1344.  
  1345. ptez = {0.7, 0.8, 0.9, 1}
  1346.  
  1347. function FindNearestTorso(Position,Distance,SinglePlayer)
  1348. if SinglePlayer then return(SinglePlayer.Torso.CFrame.p -Position).magnitude < Distance end
  1349. local List = {}
  1350. for i,v in pairs(workspace:GetChildren())do
  1351. if v:IsA("Model")then
  1352. if v:findFirstChild("Torso")then
  1353. if v ~= char then
  1354. if(v.Torso.Position -Position).magnitude <= Distance then
  1355. table.insert(List,v)
  1356. end
  1357. end
  1358. end
  1359. end
  1360. end
  1361. return List
  1362. end
  1363.  
  1364. function Punch()
  1365. part=Instance.new('Part',mod4)
  1366. part.Anchored=true
  1367. part.CanCollide=false
  1368. part.FormFactor='Custom'
  1369. part.Size=Vector3.new(.2,.2,.2)
  1370. part.CFrame=root.CFrame*CFrame.new(0,1.5,-2.4)*CFrame.Angles(math.rad(0),0,0)
  1371. part.Transparency=.7
  1372. part.BrickColor=BrickColor.new('Lime green')
  1373. mesh=Instance.new('SpecialMesh',part)
  1374. mesh.MeshId='http://www.roblox.com/asset/?id=3270017'
  1375. mesh.Scale=Vector3.new(3,3,3)
  1376. part2=Instance.new('Part',mod4)
  1377. part2.Anchored=true
  1378. part2.CanCollide=false
  1379. part2.FormFactor='Custom'
  1380. part2.Size=Vector3.new(.2,.2,.2)
  1381. part2.CFrame=root.CFrame*CFrame.new(0,1.5,-2.4)*CFrame.Angles(math.rad(90),0,0)
  1382. part2.Transparency=.7
  1383. part2.BrickColor=BrickColor.new('Lime green')
  1384. mesh2=Instance.new('SpecialMesh',part2)
  1385. mesh2.MeshId='http://www.roblox.com/asset/?id=20329976'
  1386. mesh2.Scale=Vector3.new(3,1.5,3)
  1387. for i,v in pairs(FindNearestTorso(torso.CFrame.p,4))do
  1388. if v:FindFirstChild('Humanoid') then
  1389. v.Humanoid:TakeDamage(math.huge)
  1390. end
  1391. end
  1392. coroutine.resume(coroutine.create(function()
  1393. for i=0,0.62,0.4 do
  1394. wait()
  1395. part.CFrame=part.CFrame
  1396. part.Transparency=i
  1397. mesh.Scale=mesh.Scale+Vector3.new(0.4,0.4,0.4)
  1398. part2.CFrame=part2.CFrame
  1399. part2.Transparency=i
  1400. mesh2.Scale=mesh2.Scale+Vector3.new(0.4,0.2,0.4)
  1401. end
  1402. part.Parent=nil
  1403. part2.Parent=nil
  1404. end))
  1405. end
  1406. ----------------------------------------------------
  1407. rarm.Touched:connect(function(ht)
  1408. hit = ht.Parent
  1409. if ht and hit:IsA("Model") then
  1410. if hit:FindFirstChild("Humanoid") then
  1411. if hit.Name ~= p.Name then
  1412. if Debounces.RPunch == true and Debounces.RPunched == false then
  1413. Debounces.RPunched = true
  1414. hit:FindFirstChild("Humanoid"):TakeDamage(math.huge)
  1415. if Debounces.ks==true then
  1416. z = Instance.new("Sound",hed)
  1417. z.SoundId = "rbxassetid://169380525"
  1418. z.Pitch = ptz[math.random(1,#ptz)]
  1419. z.Volume = 1
  1420. z:Play()
  1421. end
  1422. wait(.2)
  1423. Debounces.RPunched = false
  1424. end
  1425. end
  1426. end
  1427. elseif ht and hit:IsA("Hat") then
  1428. if hit.Parent.Name ~= p.Name then
  1429. if hit.Parent:FindFirstChild("Humanoid") then
  1430. if Debounces.RPunch == true and Debounces.RPunched == false then
  1431. Debounces.RPunched = true
  1432. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.huge)
  1433. if Debounces.ks==true then
  1434. z = Instance.new("Sound",hed)
  1435. z.SoundId = "rbxassetid://169380525"
  1436. z.Pitch = ptz[math.random(1,#ptz)]
  1437. z.Volume = 1
  1438. z:Play()
  1439. end
  1440. wait(.2)
  1441. Debounces.RPunched = false
  1442. end
  1443. end
  1444. end
  1445. end
  1446. end)
  1447. larm.Touched:connect(function(ht)
  1448. hit = ht.Parent
  1449. if ht and hit:IsA("Model") then
  1450. if hit:FindFirstChild("Humanoid") then
  1451. if hit.Name ~= p.Name then
  1452. if Debounces.LPunch == true and Debounces.LPunched == false then
  1453. Debounces.LPunched = true
  1454. hit:FindFirstChild("Humanoid"):TakeDamage(math.huge)
  1455. if Debounces.ks2==true then
  1456. z = Instance.new("Sound",hed)
  1457. z.SoundId = "rbxassetid://169380525"
  1458. z.Pitch = ptz[math.random(1,#ptz)]
  1459. z.Volume = 1
  1460. z:Play()
  1461. end
  1462. wait(.2)
  1463. Debounces.LPunched = false
  1464. end
  1465. end
  1466. end
  1467. elseif ht and hit:IsA("Hat") then
  1468. if hit.Parent.Name ~= p.Name then
  1469. if hit.Parent:FindFirstChild("Humanoid") then
  1470. if Debounces.LPunch == true and Debounces.LPunched == false then
  1471. Debounces.LPunched = true
  1472. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.huge)
  1473. if Debounces.ks2==true then
  1474. z = Instance.new("Sound",hed)
  1475. z.SoundId = "rbxassetid://169380525"
  1476. z.Pitch = ptz[math.random(1,#ptz)]
  1477. z.Volume = 1
  1478. z:Play()
  1479. end
  1480. wait(.2)
  1481. Debounces.LPunched = false
  1482. end
  1483. end
  1484. end
  1485. end
  1486. end)
  1487. ----------------------------------------------------
  1488. local player = game.Players.LocalPlayer
  1489. local pchar = player.Character
  1490. local mouse = player:GetMouse()
  1491. local cam = workspace.CurrentCamera
  1492.  
  1493. local rad = math.rad
  1494.  
  1495. local keysDown = {}
  1496. local flySpeed = 0
  1497. local MAX_FLY_SPEED = 150
  1498.  
  1499. local canFly = false
  1500. local flyToggled = false
  1501.  
  1502. local forward, side = 0, 0
  1503. local lastForward, lastSide = 0, 0
  1504.  
  1505. local floatBP = Instance.new("BodyPosition")
  1506. floatBP.maxForce = Vector3.new(0, math.huge, 0)
  1507. local flyBV = Instance.new("BodyVelocity")
  1508. flyBV.maxForce = Vector3.new(9e9, 9e9, 9e9)
  1509. local turnBG = Instance.new("BodyGyro")
  1510. turnBG.maxTorque = Vector3.new(math.huge, math.huge, math.huge)
  1511.  
  1512. mouse.KeyDown:connect(function(key)
  1513. keysDown[key] = true
  1514.  
  1515. if key == "f" then
  1516. flyToggled = not flyToggled
  1517.  
  1518. if not flyToggled then
  1519. stanceToggle = "Normal"
  1520. floatBP.Parent = nil
  1521. flyBV.Parent = nil
  1522. turnBG.Parent = nil
  1523. root.Velocity = Vector3.new()
  1524. pchar.Humanoid.PlatformStand = false
  1525. end
  1526. end
  1527.  
  1528. end)
  1529. mouse.KeyUp:connect(function(key)
  1530. keysDown[key] = nil
  1531. end)
  1532.  
  1533. local function updateFly()
  1534.  
  1535. if not flyToggled then return end
  1536.  
  1537. lastForward = forward
  1538. lastSide = side
  1539.  
  1540. forward = 0
  1541. side = 0
  1542.  
  1543. if keysDown.w then
  1544. forward = forward + 1
  1545. end
  1546. if keysDown.s then
  1547. forward = forward - 1
  1548. end
  1549. if keysDown.a then
  1550. side = side - 1
  1551. end
  1552. if keysDown.d then
  1553. side = side + 1
  1554. end
  1555.  
  1556. canFly = (forward ~= 0 or side ~= 0)
  1557.  
  1558. if canFly then
  1559. stanceToggle = "Floating"
  1560. turnBG.Parent = root
  1561. floatBP.Parent = nil
  1562. flyBV.Parent = root
  1563.  
  1564. flySpeed = flySpeed + 1 + (flySpeed / MAX_FLY_SPEED)
  1565. if flySpeed > MAX_FLY_SPEED then flySpeed = MAX_FLY_SPEED end
  1566. else
  1567. floatBP.position = root.Position
  1568. floatBP.Parent = root
  1569.  
  1570. flySpeed = flySpeed - 1
  1571. if flySpeed < 0 then flySpeed = 0 end
  1572. end
  1573.  
  1574. local camCF = cam.CoordinateFrame
  1575. local in_forward = canFly and forward or lastForward
  1576. local in_side = canFly and side or lastSide
  1577.  
  1578. flyBV.velocity = ((camCF.lookVector * in_forward) + (camCF * CFrame.new(in_side,
  1579. in_forward * 0.2, 0).p) - camCF.p) * flySpeed
  1580.  
  1581. turnBG.cframe = camCF * CFrame.Angles(-rad(forward * (flySpeed / MAX_FLY_SPEED)), 0,
  1582. 0)
  1583. end
  1584.  
  1585. game:service'RunService'.RenderStepped:connect(function()
  1586. if flyToggled then
  1587. pchar.Humanoid.PlatformStand = true
  1588. end
  1589. updateFly()
  1590. end)
  1591. -------------------------------
  1592. mouse.KeyDown:connect(function(key)
  1593. if key == "q" then
  1594. if Debounces.CanAttack == true then
  1595. Debounces.CanAttack = false
  1596. Debounces.NoIdl = true
  1597. Debounces.on = true
  1598. function FindNearestTorso(Position,Distance,SinglePlayer)
  1599. if SinglePlayer then return(SinglePlayer.Torso.CFrame.p -Position).magnitude < Distance end
  1600. local List = {}
  1601. for i,v in pairs(workspace:GetChildren())do
  1602. if v:IsA("Model")then
  1603. if v:findFirstChild("Torso")then
  1604. if v ~= char then
  1605. if(v.Torso.Position -Position).magnitude <= Distance then
  1606. table.insert(List,v)
  1607. end
  1608. end
  1609. end
  1610. end
  1611. end
  1612. return List
  1613. end
  1614. z = Instance.new("Sound",hed)
  1615. z.SoundId = "rbxassetid://232213955"
  1616. z.Pitch = 1
  1617. z.Volume = 1
  1618. wait(0.2)
  1619. z:Play()
  1620. sp = Instance.new("Part",rarm)
  1621. sp.Anchored = true
  1622. sp.CanCollide = false
  1623. sp.Locked = true
  1624. sp.Transparency = 0
  1625. sp.Material = "Neon"
  1626. sp.Size = Vector3.new(1,1,1)
  1627. sp.TopSurface = "SmoothNoOutlines"
  1628. sp.BottomSurface = "SmoothNoOutlines"
  1629. sp.BrickColor = BrickColor.new("Lime green")
  1630. spm = Instance.new("SpecialMesh",sp)
  1631. spm.MeshId = "http://www.roblox.com/asset/?id=9756362"
  1632. spm.Scale = Vector3.new(21,21,21)
  1633. sp2 = Instance.new("Part", rarm)
  1634. sp2.Name = "Energy"
  1635. sp2.BrickColor = BrickColor.new("Lime green")
  1636. sp2.Size = Vector3.new(1, 1, 1)
  1637. sp2.Shape = "Ball"
  1638. sp2.CanCollide = false
  1639. sp2.Anchored = true
  1640. sp2.Locked = true
  1641. sp2.TopSurface = 0
  1642. sp2.BottomSurface = 0
  1643. sp2.Transparency = 1
  1644. spm2 = Instance.new("SpecialMesh",sp2)
  1645. spm2.MeshId = "rbxassetid://9982590"
  1646. spm2.Scale = Vector3.new(2,2,2)
  1647. for i = 1, 20 do
  1648. spm.Scale = spm.Scale - Vector3.new(1,1,1)
  1649. sp.CFrame = root.CFrame*CFrame.new(0,1,-2)
  1650. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.62,0)*CFrame.Angles(math.rad(-6),math.rad(-6),math.rad(8)), 0.4)
  1651. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.62,0)*CFrame.Angles(math.rad(-6),math.rad(6),math.rad(-8)), 0.4)
  1652. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(0),0), 0.4)
  1653. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.4)
  1654. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-8)), 0.4)
  1655. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(8)), 0.4)
  1656. if Debounces.on == false then break end
  1657. rs:wait()
  1658. end
  1659. for i = 1, 100, 20 do rs:wait()
  1660. sp.CFrame = root.CFrame*CFrame.new(0,1,-2)
  1661. end
  1662. for i = 1, 20 do
  1663. sp.CFrame = root.CFrame*CFrame.new(0,1,-2)
  1664. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.62,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(8)), 0.4)
  1665. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.62,.2)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-40)), 0.4)
  1666. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(10),math.rad(-30),0), 0.4)
  1667. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(40), math.rad(0)), 0.4)
  1668. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-8)), 0.4)
  1669. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(8)), 0.4)
  1670. if Debounces.on == false then break end
  1671. rs:wait()
  1672. end
  1673. sp.Transparency = 1
  1674. for i = 1, 20 do
  1675. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.62,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(8)), 0.4)
  1676. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.2,0.62,-.2)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(40)), 0.4)
  1677. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.4)
  1678. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(-50), math.rad(0)), 0.4)
  1679. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-8)), 0.4)
  1680. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(8)), 0.4)
  1681. if Debounces.on == false then break end
  1682. rs:wait()
  1683. end
  1684. wait(1)
  1685. sp.Transparency = 0
  1686. sp2.Transparency = 0.84
  1687. for i = 1, 20 do
  1688. --spm.Scale = spm.Scale - Vector3.new(1,1,1)
  1689. sp.CFrame = rarm.CFrame*CFrame.new(0,-1,0)
  1690. sp2.CFrame = sp.CFrame * CFrame.new(0,0,0) * CFrame.Angles(math.rad(-i), math.rad(-i), math.rad(i))
  1691. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.55,0)*CFrame.Angles(math.rad(110),math.rad(-6),math.rad(140)), 0.4)
  1692. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.55,0)*CFrame.Angles(math.rad(80),math.rad(6),math.rad(-40)), 0.2)
  1693. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(30),0), 0.2)
  1694. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(-30), math.rad(0)), 0.3)
  1695. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(20), 0, math.rad(-14)), 0.2)
  1696. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-16), 0, math.rad(8)), 0.2)
  1697. if Debounces.on == false then break end
  1698. rs:wait()
  1699. end
  1700. for i = 1, 2880, 50 do
  1701. rs:wait()
  1702. sp.CFrame = rarm.CFrame*CFrame.new(0,-1,0)
  1703. sp2.CFrame = rarm.CFrame * CFrame.new(0,-1,0) * CFrame.Angles(math.rad(-i/10), math.rad(-i/10), math.rad(i/10))
  1704. rs:wait()
  1705. end
  1706. sp:Destroy()
  1707. sp2:Destroy()
  1708. local X = Instance.new("Part",char)
  1709. local O = Instance.new("ObjectValue",X)
  1710. O.Name = "creator"
  1711. X.Locked = true
  1712. X.Name = "Shell"
  1713. X.Anchored = false
  1714. X.CanCollide = false
  1715. X.Transparency = 0
  1716. X.Reflectance = 0
  1717. X.BottomSurface = 0
  1718. X.TopSurface = 0
  1719. X.Shape = 0
  1720. local V = Instance.new("ObjectValue",X)
  1721. V.Value = char
  1722. V.Name = "creator"
  1723. X.BrickColor = BrickColor.new("Lime green")
  1724. X.Size = Vector3.new(2,2,2)
  1725. X.Material = "Neon"
  1726. local Z = Instance.new("SpecialMesh",X)
  1727. Z.MeshType = "Sphere"
  1728. Z.Scale = Vector3.new(0.5,0.5,1)
  1729. X.CFrame = rarm.CFrame*CFrame.new(-3,0,0)
  1730. local bv = Instance.new("BodyVelocity",X)
  1731. bv.maxForce = Vector3.new(99999,99999,99999)
  1732. X.CFrame = CFrame.new(X.Position,mouse.Hit.p)
  1733. bv.velocity = X.CFrame.lookVector*65
  1734.  
  1735. Explode = X.Touched:connect(function(hit)
  1736. if hit ~= char and hit.Name ~= "Shell" then
  1737. local cf = X.CFrame
  1738. bv:Destroy()
  1739. X.Anchored = true
  1740. Z:Remove()
  1741. Explode:disconnect()
  1742. X.Size = Vector3.new(3,3,3)
  1743. X.Touched:connect(function(hit) end)
  1744. X.CanCollide = false
  1745. local part3 = Instance.new("Part", rarm)
  1746. part3.Anchored=true
  1747. part3.CanCollide=false
  1748. part3.Locked = true
  1749. part3.TopSurface = "SmoothNoOutlines"
  1750. part3.BottomSurface = "SmoothNoOutlines"
  1751. part3.FormFactor='Custom'
  1752. part3.Size=Vector3.new(1,1, 1)
  1753. part3.CFrame=X.CFrame
  1754. part3.Transparency=0
  1755. part3.BrickColor=BrickColor.new("Lime green")
  1756. local mesh3 = Instance.new("SpecialMesh",part3)
  1757. mesh3.MeshId = "http://www.roblox.com/asset/?id=9756362"
  1758. mesh3.Scale = Vector3.new(1,1,1)
  1759. --debris:AddItem(X,8)
  1760. local part4 = Instance.new("Part", rarm)
  1761. part4.Material = "Neon"
  1762. part4.Anchored=true
  1763. part4.CanCollide=false
  1764. part4.Locked = true
  1765. part4.TopSurface = "SmoothNoOutlines"
  1766. part4.BottomSurface = "SmoothNoOutlines"
  1767. part4.FormFactor='Custom'
  1768. part4.Size=Vector3.new(1,1, 1)
  1769. part4.CFrame=X.CFrame
  1770. part4.Transparency=0
  1771. part4.BrickColor=BrickColor.new("Lime green")
  1772. local mesh4 = Instance.new("SpecialMesh",part4)
  1773. mesh4.MeshId = "http://www.roblox.com/asset/?id=9756362"
  1774. mesh4.Scale = Vector3.new(.5,.5,.5)
  1775. local part7 = Instance.new("Part", rarm)
  1776. part7.Material = "Neon"
  1777. part7.Anchored=true
  1778. part7.CanCollide=false
  1779. part7.Locked = true
  1780. part7.TopSurface = "SmoothNoOutlines"
  1781. part7.BottomSurface = "SmoothNoOutlines"
  1782. part7.FormFactor='Custom'
  1783. part7.Size=Vector3.new(1,1, 1)
  1784. part7.CFrame=X.CFrame
  1785. part7.Transparency=0
  1786. part7.BrickColor=BrickColor.new("Lime green")
  1787. local mesh7 = Instance.new("SpecialMesh",part7)
  1788. mesh7.MeshId = "http://www.roblox.com/asset/?id=9756362"
  1789. mesh7.Scale = Vector3.new(0.1, 0.1, 0.1)
  1790. --[[X.Touched:connect(function(ht)
  1791. hit = ht.Parent
  1792. if ht and hit:IsA("Model") then
  1793. if hit:FindFirstChild("Humanoid") then
  1794. if hit.Name ~= p.Name then
  1795. hit:FindFirstChild("Humanoid"):TakeDamage(math.random(4,6))
  1796. wait(.3)
  1797. end
  1798. end
  1799. elseif ht and hit:IsA("Hat") then
  1800. if hit.Parent.Name ~= p.Name then
  1801. if hit.Parent:FindFirstChild("Humanoid") then
  1802. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.random(4,6))
  1803. wait(.3)
  1804. end
  1805. end
  1806. end
  1807. end)
  1808. part3.Touched:connect(function(ht)
  1809. hit = ht.Parent
  1810. if ht and hit:IsA("Model") then
  1811. if hit:FindFirstChild("Humanoid") then
  1812. if hit.Name ~= p.Name then
  1813. hit:FindFirstChild("Humanoid"):TakeDamage(math.random(4,6))
  1814. wait(.3)
  1815. end
  1816. end
  1817. elseif ht and hit:IsA("Hat") then
  1818. if hit.Parent.Name ~= p.Name then
  1819. if hit.Parent:FindFirstChild("Humanoid") then
  1820. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.random(4,6))
  1821. wait(.3)
  1822. end
  1823. end
  1824. end
  1825. end)]]--
  1826. for i,v in pairs(FindNearestTorso(X.CFrame.p,140))do
  1827. if v:FindFirstChild('Humanoid') then
  1828. v.Humanoid:TakeDamage(math.huge)
  1829. v.Humanoid.PlatformStand = true
  1830. v:FindFirstChild("Torso").Velocity = hed.CFrame.lookVector * 100
  1831. end
  1832. end
  1833.  
  1834. local acos = math.acos
  1835. local sqrt = math.sqrt
  1836. local Vec3 = Vector3.new
  1837. local fromAxisAngle = CFrame.fromAxisAngle
  1838.  
  1839. local function toAxisAngle(CFr)
  1840. local X,Y,Z,R00,R01,R02,R10,R11,R12,R20,R21,R22 = CFr:components()
  1841. local Angle = math.acos((R00+R11+R22-1)/2)
  1842. local A = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
  1843. A = A == 0 and 0.00001 or A
  1844. local B = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
  1845. B = B == 0 and 0.00001 or B
  1846. local C = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
  1847. C = C == 0 and 0.00001 or C
  1848. local x = (R21-R12)/sqrt(A)
  1849. local y = (R02-R20)/sqrt(B)
  1850. local z = (R10-R01)/sqrt(C)
  1851. return Vec3(x,y,z),Angle
  1852. end
  1853.  
  1854. function ApplyTrig(Num,Func)
  1855. local Min,Max = Func(0),Func(1)
  1856. local i = Func(Num)
  1857. return (i-Min)/(Max-Min)
  1858. end
  1859.  
  1860. function LerpCFrame(CFrame1,CFrame2,Num)
  1861. local Vec,Ang = toAxisAngle(CFrame1:inverse()*CFrame2)
  1862. return CFrame1*fromAxisAngle(Vec,Ang*Num) + (CFrame2.p-CFrame1.p)*Num
  1863. end
  1864.  
  1865. function Crater(Torso,Radius)
  1866. Spawn(function()
  1867. local Ray = Ray.new(Torso.Position,Vector3.new(0,-1,0)*10)
  1868. local Ignore = {}
  1869. for i,v in pairs(game:GetService("Players"):GetPlayers()) do
  1870. if v.Character ~= nil then
  1871. Ignore[#Ignore+1] = v.Character
  1872. end
  1873. end
  1874. local Hit,Pos,SurfaceNorm = Workspace:FindPartOnRayWithIgnoreList(Ray,Ignore)
  1875. if Hit == nil then return end
  1876. local Parts = {}
  1877. for i = 1,360,10 do
  1878. local P = Instance.new("Part",Torso.Parent)
  1879. P.Anchored = true
  1880. P.FormFactor = "Custom"
  1881. P.BrickColor = Hit.BrickColor
  1882. P.Material = Hit.Material
  1883. P.TopSurface = "Smooth"
  1884. P.BottomSurface = "Smooth"
  1885. P.Size = Vector3.new(5,10,10)*(math.random(80,100)/100)
  1886. P.CFrame = ((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,7,0))*CFrame.Angles(math.rad(math.random(-50,50)),math.rad(math.random(-50,50)),math.rad(math.random(-50,50)))
  1887. Parts[#Parts+1] = {P,P.CFrame,((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,1,0))*CFrame.Angles(0,math.rad(i),0)*CFrame.new(0,0,-Radius)*CFrame.Angles(math.rad(math.random(-50,-20)),math.rad(math.random(-15,15)),math.rad(math.random(-15,15))),P.Size}
  1888. if math.random(0,5) == 0 then -- rubble
  1889. local P = Instance.new("Part",Torso.Parent)
  1890. P.Anchored = true
  1891. P.FormFactor = "Custom"
  1892. P.BrickColor = Hit.BrickColor
  1893. P.Material = Hit.Material
  1894. P.TopSurface = "Smooth"
  1895. P.BottomSurface = "Smooth"
  1896. P.Size = Vector3.new(2,2,2)*(math.random(80,100)/100)
  1897. P.CFrame = ((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,2.5,0))*CFrame.Angles(math.rad(math.random(-50,50)),math.rad(math.random(-50,50)),math.rad(math.random(-50,50)))
  1898. Parts[#Parts+1] = {P,P.CFrame,(CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))*CFrame.Angles(0,math.rad(i),0)*CFrame.new(0,0,-Radius-8)*CFrame.Angles(math.rad(math.random(-90,90)),math.rad(math.random(-90,90)),math.rad(math.random(-90,90))),P.Size}
  1899. end
  1900. end
  1901. for i = 0,1,0.05 do
  1902. for i2,v in pairs(Parts) do
  1903. v[1].CFrame = LerpCFrame(v[2],v[3],ApplyTrig(i,math.cos))
  1904. end
  1905. wait(0.02)
  1906. end
  1907. for i,v in pairs(Parts) do
  1908. if v[1].Size.X > 2.1 then
  1909. v[1].CFrame = v[1].CFrame+Vector3.new(0,2,0)
  1910. end
  1911. v[1].Anchored = false
  1912. end
  1913. for i = 0,1,0.05 do
  1914. for i2,v in pairs(Parts) do
  1915. v[1].Transparency = i
  1916. if i == 1 then
  1917. v[1]:Destroy()
  1918. elseif i >= 0.25 then
  1919. v[1].CanCollide = false
  1920. end
  1921. end
  1922. wait(0.02)
  1923. end
  1924. Parts = nil
  1925. end)
  1926. end
  1927.  
  1928. ROW = function(out, trans, s, wt, t, ang, plus)
  1929. for i = 1, 360, 360/t do
  1930. local c = Instance.new("Part", game.Workspace)
  1931. c.FormFactor = 3
  1932. c.TopSurface = 0
  1933. c.BottomSurface = 0
  1934. c.Size = s
  1935. c.Anchored = true
  1936. c.CanCollide = wt
  1937. c.Material=workspace.Base.Material
  1938. c.Transparency = trans
  1939. c.BrickColor = workspace.Base.BrickColor
  1940. c.CFrame = CFrame.new(X.CFrame.x,0,X.CFrame.z) * CFrame.Angles(0, math.rad(i + plus), 0) * CFrame.new(0, 0, out) * ang
  1941. c.Locked=true
  1942. game.Debris:AddItem(c,15)
  1943. end
  1944. end
  1945.  
  1946. Part = function(x,y,z,color,tr,cc,an,parent)
  1947. local p = Instance.new('Part',parent or Weapon)
  1948. p.formFactor = 'Custom'
  1949. p.Size = Vector3.new(x,y,z)
  1950. p.BrickColor = BrickColor.new(color)
  1951. p.CanCollide = cc
  1952. p.Transparency = tr
  1953. p.Anchored = an
  1954. p.TopSurface,p.BottomSurface = 0,0
  1955. p.Locked=true
  1956. p:BreakJoints()
  1957. return p end
  1958.  
  1959. Mesh = function(par,num,x,y,z)
  1960. local msh = _
  1961. if num == 1 then msh = Instance.new("CylinderMesh",par)
  1962. elseif num == 2 then msh = Instance.new("SpecialMesh",par) msh.MeshType = 3
  1963. elseif num == 3 then msh = Instance.new("BlockMesh",par)
  1964. elseif num == 4 then msh = Instance.new("SpecialMesh",par) msh.MeshType = "Torso"
  1965. elseif type(num) == 'string' then msh = Instance.new("SpecialMesh",par) msh.MeshId = num
  1966. end msh.Scale = Vector3.new(x,y,z)
  1967. return msh end
  1968.  
  1969. function explosion(col1,col2,cfr,sz,rng,dmg)
  1970. local a= Part(1,1,1,col1,.5,false,true,workspace)
  1971. local a2= Part(1,1,1,col2,.5,false,true,workspace)
  1972. local a3= Part(1,1,1,col2,.5,false,true,workspace)
  1973. v1,v2,v3=sz.x,sz.y,sz.z
  1974. local m= Mesh(a,'http://www.roblox.com/asset/?id=1185246',v1,v2,v3)
  1975. local m2= Mesh(a2,3,v1/3,v2/3,v3/3)
  1976. local m3= Mesh(a3,3,v1/3,v2/3,v3/3)
  1977. a.CFrame=cfr
  1978. a2.CFrame=cfr*CFrame.Angles(math.random(),math.random(),math.random())
  1979. a3.CFrame=cfr*CFrame.Angles(math.random(),math.random(),math.random())
  1980.  
  1981. Spawn(function()
  1982. while wait() do
  1983. if a.Transparency >= 1 then a:Destroy() a2:Destroy() a3:Destroy() break end
  1984. m.Scale=m.Scale+Vector3.new(.1,0.1,0.1)
  1985. m2.Scale=m2.Scale+Vector3.new(.1,0.1,0.1)
  1986. m3.Scale=m3.Scale+Vector3.new(.1,0.1,0.1)
  1987. a.Transparency=a.Transparency+0.05
  1988. a2.Transparency=a2.Transparency+0.05
  1989. a3.Transparency=a3.Transparency+0.05
  1990. end
  1991. end)
  1992. end
  1993.  
  1994. Crater(X,20)
  1995. ROW(12, 0, Vector3.new(34.5, 30, 3), true, 8, CFrame.Angles(math.rad(math.random (30,60)), 0, math.rad (math.random(-30,30))), 0)
  1996. z = Instance.new("Sound",X)
  1997. z.SoundId = "rbxassetid://231917744"
  1998. z.Pitch = .5
  1999. z.Volume = 10
  2000. z1 = Instance.new("Sound",X)
  2001. z1.SoundId = "rbxassetid://231917744"
  2002. z1.Pitch = .5
  2003. z1.Volume = 10
  2004. z2 = Instance.new("Sound",X)
  2005. z2.SoundId = "rbxassetid://231917744"
  2006. z2.Pitch = .5
  2007. z2.Volume = 10
  2008. z3 = Instance.new("Sound",X)
  2009. z3.SoundId = "rbxassetid://245537790"
  2010. z3.Pitch = .7
  2011. z3.Volume = 1
  2012. z4 = Instance.new("Sound",X)
  2013. z4.SoundId = "rbxassetid://245537790"
  2014. z4.Pitch = .7
  2015. z4.Volume = 1
  2016. wait(0.1)
  2017. z:Play()
  2018. z1:Play()
  2019. z2:Play()
  2020. z3:Play()
  2021. z4:Play()
  2022.  
  2023. local part=Instance.new('Part',rarm)
  2024. part.Anchored=true
  2025. part.CanCollide=false
  2026. part.Locked = true
  2027. part.FormFactor='Custom'
  2028. part.Size=Vector3.new(1,1,1)
  2029. part.CFrame=X.CFrame*CFrame.new(0,0,0)
  2030. part.Transparency=0
  2031. part.BrickColor=BrickColor.new('Lime green')
  2032. local mesh=Instance.new('SpecialMesh',part)
  2033. mesh.MeshId='http://www.roblox.com/asset/?id=20329976'
  2034. mesh.Scale=Vector3.new(2,2,2)
  2035. local part2=part:clone()
  2036. part2.Parent = rarm
  2037. part2.BrickColor=BrickColor.new("Lime green")
  2038. local part5=part:clone()
  2039. part5.Parent = rarm
  2040. part5.BrickColor=BrickColor.new("Lime green")
  2041. local part6=part:clone()
  2042. part6.Parent = rarm
  2043. part6.BrickColor=BrickColor.new("Black")
  2044. local mesh2=mesh:clone()
  2045. mesh2.Parent=part2
  2046. mesh2.Scale=Vector3.new(3, 3, 3)
  2047. local mesh5=mesh:clone()
  2048. mesh5.Parent=part5
  2049. mesh5.Scale=Vector3.new(3, 3, 3)
  2050. local mesh6=mesh:clone()
  2051. mesh6.Parent=part6
  2052. mesh6.Scale=Vector3.new(3, 3, 3)
  2053. local blast = Instance.new("Part", rarm)
  2054. blast.BrickColor = BrickColor.new("Lime green")
  2055. blast.Anchored = true
  2056. blast.CanCollide = false
  2057. blast.Locked = true
  2058. blast.Size = Vector3.new(1, 1, 1)
  2059. blast.TopSurface = "Smooth"
  2060. blast.BottomSurface = "Smooth"
  2061. blast.Transparency = 0
  2062. blast.CFrame = HandCF
  2063. local bm = Instance.new("SpecialMesh", blast)
  2064. bm.Scale = Vector3.new(5,1,5)
  2065. bm.MeshId = "rbxassetid://156292343"
  2066. local blast2 = Instance.new("Part", rarm)
  2067. blast2.BrickColor = BrickColor.new("Lime green")
  2068. blast2.Anchored = true
  2069. blast2.CanCollide = false
  2070. blast2.Locked = true
  2071. blast2.Size = Vector3.new(1, 1, 1)
  2072. blast2.TopSurface = "Smooth"
  2073. blast2.BottomSurface = "Smooth"
  2074. blast2.Transparency = 0
  2075. blast2.CFrame = HandCF
  2076. local bm2 = Instance.new("SpecialMesh", blast2)
  2077. bm2.Scale = Vector3.new(3,1,3)
  2078. bm2.MeshId = "rbxassetid://156292343"
  2079. local blast3 = Instance.new("Part", rarm)
  2080. blast3.BrickColor = BrickColor.new("Lime green")
  2081. blast3.Anchored = true
  2082. blast3.CanCollide = false
  2083. blast3.Locked = true
  2084. blast3.Size = Vector3.new(1, 1, 1)
  2085. blast3.TopSurface = "Smooth"
  2086. blast3.BottomSurface = "Smooth"
  2087. blast3.Transparency = 0
  2088. blast3.CFrame = HandCF
  2089. local bm3 = Instance.new("SpecialMesh", blast3)
  2090. bm3.Scale = Vector3.new(3,1,3)
  2091. bm3.MeshId = "rbxassetid://3270017"
  2092. for i = 1,120 do rs:wait()
  2093. X.Transparency = X.Transparency + (1/120)
  2094. part.Transparency = part.Transparency + (1/120)
  2095. part2.Transparency = part2.Transparency + (1/120)
  2096. part3.Transparency = part3.Transparency + (1/120)
  2097. part4.Transparency = part4.Transparency + (1/120)
  2098. part5.Transparency = part5.Transparency + (1/120)
  2099. part6.Transparency = part6.Transparency + (1/120)
  2100. part7.Transparency = part7.Transparency + (1/120)
  2101. blast.Transparency = blast.Transparency + (1/120)
  2102. blast2.Transparency = blast2.Transparency + (1/120)
  2103. blast3.Transparency = blast3.Transparency + (1/120)
  2104. X.Size = X.Size + Vector3.new(.8,.8,.8)
  2105. --part3.Size = part3.Size + Vector3.new(3,3,3)
  2106. mesh.Scale = mesh.Scale + Vector3.new(1,.2,1)
  2107. mesh2.Scale = mesh2.Scale + Vector3.new(1.1,.2,1.1)
  2108. mesh3.Scale = mesh3.Scale + Vector3.new(3,3,3)
  2109. mesh4.Scale = mesh4.Scale + Vector3.new(1.7,1.7,1.7)
  2110. mesh5.Scale = mesh5.Scale + Vector3.new(1.6,.2,1.6)
  2111. mesh6.Scale = mesh6.Scale + Vector3.new(2,.2,2)
  2112. mesh7.Scale = mesh7.Scale + Vector3.new(4,4,4)
  2113. bm.Scale = bm.Scale + Vector3.new(6,6,.2)
  2114. bm2.Scale = bm2.Scale + Vector3.new(4,4,.2)
  2115. bm3.Scale = bm3.Scale + Vector3.new(4,4,.2)
  2116. X.CFrame = cf
  2117. part.CFrame=X.CFrame * CFrame.Angles(0,math.rad(i*2),0)
  2118. part2.CFrame=X.CFrame * CFrame.Angles(0,math.rad(-i*2),0)
  2119. part3.CFrame=X.CFrame
  2120. part4.CFrame=X.CFrame
  2121. part7.CFrame=X.CFrame
  2122. part5.CFrame=X.CFrame * CFrame.Angles(0,math.rad(i*2.6),0)
  2123. part6.CFrame=X.CFrame * CFrame.Angles(0,math.rad(-i*2.4),0)
  2124. blast.CFrame=X.CFrame * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0))
  2125. blast2.CFrame=X.CFrame * CFrame.Angles(math.rad(-i*4), math.rad(i*4), math.rad(0))
  2126. blast3.CFrame=X.CFrame * CFrame.Angles(math.rad(180+i*4), math.rad(90-i*4), math.rad(0))
  2127. rs:wait()
  2128. end
  2129. X:Destroy()
  2130. part:Destroy()
  2131. part2:Destroy()
  2132. part3:Destroy()
  2133. part4:Destroy()
  2134. part5:Destroy()
  2135. part6:Destroy()
  2136. blast:Destroy()
  2137. blast2:Destroy()
  2138. blast3:Destroy()
  2139. z:Destroy()
  2140. z1:Destroy()
  2141. z2:Destroy()
  2142. z3:Destroy()
  2143. z4:Destroy()
  2144. end
  2145. end)
  2146. for i = 1, 20 do
  2147. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.55,0)*CFrame.Angles(math.rad(70),math.rad(-6),math.rad(-20)), 0.2)
  2148. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.55,0)*CFrame.Angles(math.rad(-6),math.rad(6),math.rad(-8)), 0.2)
  2149. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.2)
  2150. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(30), math.rad(0)), 0.4)
  2151. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), 0, math.rad(-8)), 0.2)
  2152. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-6), 0, math.rad(8)), 0.2)
  2153. if Debounces.on == false then break end
  2154. rs:wait()
  2155. end
  2156. if Debounces.CanAttack == false then
  2157. Debounces.CanAttack = true
  2158. Debounces.NoIdl = false
  2159. Debounces.on = false
  2160. end
  2161. end
  2162. end
  2163. end)
  2164. ----------------------------------------------------
  2165. mouse.KeyDown:connect(function(key)
  2166. if key == "e" then
  2167. if Debounces.CanAttack == true then
  2168. Debounces.CanAttack = false
  2169. Debounces.on = true
  2170. Debounces.NoIdl = true
  2171. pt = {1, 1.1, 1.2, 1.3, 1.4, 1.5}
  2172. z = Instance.new("Sound", rarm)
  2173. z.SoundId = "http://www.roblox.com/asset/?id=206083107"--160867463, 161006212
  2174. z.Volume = .6
  2175. z.Pitch = pt[math.random(1,#pt)]
  2176. z.Looped = false
  2177. z:Play()
  2178. Debounces.RPunch = true
  2179. Debounces.LPunch = true
  2180. Debounces.ks = true
  2181. Debounces.ks2 = true
  2182. for i = 1, 3 do
  2183. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(20)), 0.92)
  2184. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.92)
  2185. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  2186. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
  2187. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  2188. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
  2189. if Debounces.on == false then break end
  2190. wait()
  2191. end
  2192. z2 = Instance.new("Sound", larm)
  2193. z2.SoundId = "http://www.roblox.com/asset/?id=206083107"
  2194. z2.Volume = .6
  2195. z2.Pitch = pt[math.random(1,#pt)]
  2196. z2.Looped = false
  2197. z2:Play()
  2198. for i = 1, 3 do
  2199. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  2200. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(120),math.rad(20),math.rad(-20)), 0.92)
  2201. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2202. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  2203. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  2204. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  2205. if Debounces.on == false then break end
  2206. wait()
  2207. end
  2208. z3 = Instance.new("Sound", rarm)
  2209. z3.SoundId = "http://www.roblox.com/asset/?id=206083107"
  2210. z3.Volume = 0.6
  2211. z3.Pitch = pt[math.random(1,#pt)]
  2212. z3.Looped = false
  2213. z3:Play()
  2214. for i = 1, 3 do
  2215. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(-20),math.rad(20)), 0.92)
  2216. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(0),math.rad(50)), 0.92)
  2217. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  2218. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
  2219. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  2220. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
  2221. if Debounces.on == false then break end
  2222. wait()
  2223. end
  2224. z4 = Instance.new("Sound", larm)
  2225. z4.SoundId = "http://www.roblox.com/asset/?id=206083107"
  2226. z4.Volume = .6
  2227. z4.Pitch = pt[math.random(1,#pt)]
  2228. z4.Looped = false
  2229. z4:Play()
  2230. for i = 1, 3 do
  2231. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  2232. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92)
  2233. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2234. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  2235. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  2236. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  2237. if Debounces.on == false then break end
  2238. wait()
  2239. end
  2240. z5 = Instance.new("Sound", rarm)
  2241. z5.SoundId = "http://www.roblox.com/asset/?id=206083107"
  2242. z5.Volume = .6
  2243. z5.Pitch = pt[math.random(1,#pt)]
  2244. z5.Looped = false
  2245. z5:Play()
  2246. for i = 1, 3 do
  2247. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(110),math.rad(30),math.rad(20)), 0.9)
  2248. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.9)
  2249. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.9)
  2250. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.9)
  2251. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.9)
  2252. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.9)
  2253. if Debounces.on == false then break end
  2254. wait()
  2255. end
  2256. z6 = Instance.new("Sound", larm)
  2257. z6.SoundId = "http://www.roblox.com/asset/?id=206083107"
  2258. z6.Volume = .6
  2259. z6.Pitch = pt[math.random(1,#pt)]
  2260. z6.Looped = false
  2261. z6:Play()
  2262. for i = 1, 3 do
  2263. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  2264. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92)
  2265. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2266. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  2267. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  2268. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  2269. if Debounces.on == false then break end
  2270. wait()
  2271. end
  2272. z7 = Instance.new("Sound", rarm)
  2273. z7.SoundId = "http://www.roblox.com/asset/?id=206083107"--160867463, 161006212
  2274. z7.Volume = .6
  2275. z7.Pitch = pt[math.random(1,#pt)]
  2276. z7.Looped = false
  2277. z7:Play()
  2278. for i = 1, 3 do
  2279. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(20)), 0.92)
  2280. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.92)
  2281. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  2282. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
  2283. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  2284. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
  2285. if Debounces.on == false then break end
  2286. wait()
  2287. end
  2288. z8 = Instance.new("Sound", larm)
  2289. z8.SoundId = "http://www.roblox.com/asset/?id=206083107"
  2290. z8.Volume = .6
  2291. z8.Pitch = pt[math.random(1,#pt)]
  2292. z8.Looped = false
  2293. z8:Play()
  2294. for i = 1, 3 do
  2295. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  2296. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(120),math.rad(20),math.rad(-20)), 0.92)
  2297. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2298. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  2299. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  2300. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  2301. if Debounces.on == false then break end
  2302. wait()
  2303. end
  2304. z9 = Instance.new("Sound", rarm)
  2305. z9.SoundId = "http://www.roblox.com/asset/?id=206083107"
  2306. z9.Volume = 0.6
  2307. z9.Pitch = pt[math.random(1,#pt)]
  2308. z9.Looped = false
  2309. z9:Play()
  2310. for i = 1, 3 do
  2311. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(-20),math.rad(20)), 0.92)
  2312. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(0),math.rad(50)), 0.92)
  2313. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  2314. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
  2315. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  2316. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
  2317. if Debounces.on == false then break end
  2318. wait()
  2319. end
  2320. z10 = Instance.new("Sound", larm)
  2321. z10.SoundId = "http://www.roblox.com/asset/?id=206083107"
  2322. z10.Volume = .6
  2323. z10.Pitch = pt[math.random(1,#pt)]
  2324. z10.Looped = false
  2325. z10:Play()
  2326. for i = 1, 3 do
  2327. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  2328. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92)
  2329. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2330. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  2331. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  2332. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  2333. if Debounces.on == false then break end
  2334. wait()
  2335. end
  2336. z11 = Instance.new("Sound", rarm)
  2337. z11.SoundId = "http://www.roblox.com/asset/?id=206083107"
  2338. z11.Volume = .6
  2339. z11.Pitch = pt[math.random(1,#pt)]
  2340. z11.Looped = false
  2341. z11:Play()
  2342. for i = 1, 3 do
  2343. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(110),math.rad(30),math.rad(20)), 0.9)
  2344. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.9)
  2345. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.9)
  2346. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.9)
  2347. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.9)
  2348. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.9)
  2349. if Debounces.on == false then break end
  2350. wait()
  2351. end
  2352. z12 = Instance.new("Sound", larm)
  2353. z12.SoundId = "http://www.roblox.com/asset/?id=206083107"
  2354. z12.Volume = .6
  2355. z12.Pitch = pt[math.random(1,#pt)]
  2356. z12.Looped = false
  2357. z12:Play()
  2358. for i = 1, 3 do
  2359. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  2360. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(120),math.rad(20),math.rad(-20)), 0.92)
  2361. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2362. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  2363. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  2364. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  2365. if Debounces.on == false then break end
  2366. wait()
  2367. end
  2368. z13 = Instance.new("Sound", rarm)
  2369. z13.SoundId = "http://www.roblox.com/asset/?id=206083107"
  2370. z13.Volume = 0.6
  2371. z13.Pitch = pt[math.random(1,#pt)]
  2372. z13.Looped = false
  2373. z13:Play()
  2374. for i = 1, 3 do
  2375. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(-20),math.rad(20)), 0.92)
  2376. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(0),math.rad(50)), 0.92)
  2377. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  2378. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
  2379. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  2380. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
  2381. if Debounces.on == false then break end
  2382. wait()
  2383. end
  2384. z14 = Instance.new("Sound", larm)
  2385. z14.SoundId = "http://www.roblox.com/asset/?id=206083107"
  2386. z14.Volume = .6
  2387. z14.Pitch = pt[math.random(1,#pt)]
  2388. z14.Looped = false
  2389. z14:Play()
  2390. for i = 1, 3 do
  2391. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  2392. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92)
  2393. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2394. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  2395. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  2396. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  2397. if Debounces.on == false then break end
  2398. wait()
  2399. end
  2400. z15 = Instance.new("Sound", rarm)
  2401. z15.SoundId = "http://www.roblox.com/asset/?id=206083107"
  2402. z15.Volume = .6
  2403. z15.Pitch = pt[math.random(1,#pt)]
  2404. z15.Looped = false
  2405. z15:Play()
  2406. for i = 1, 3 do
  2407. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(110),math.rad(30),math.rad(20)), 0.9)
  2408. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.9)
  2409. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.9)
  2410. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.9)
  2411. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.9)
  2412. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.9)
  2413. if Debounces.on == false then break end
  2414. wait()
  2415. end
  2416. z16 = Instance.new("Sound", larm)
  2417. z16.SoundId = "http://www.roblox.com/asset/?id=206083107"
  2418. z16.Volume = .6
  2419. z16.Pitch = pt[math.random(1,#pt)]
  2420. z16.Looped = false
  2421. z16:Play()
  2422. for i = 1, 3 do
  2423. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  2424. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92)
  2425. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2426. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  2427. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  2428. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  2429. if Debounces.on == false then break end
  2430. wait()
  2431. end
  2432. z17 = Instance.new("Sound", rarm)
  2433. z17.SoundId = "http://www.roblox.com/asset/?id=206083107"--160867463, 161006212
  2434. z17.Volume = .6
  2435. z17.Pitch = pt[math.random(1,#pt)]
  2436. z17.Looped = false
  2437. z17:Play()
  2438. for i = 1, 3 do
  2439. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(20)), 0.92)
  2440. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.92)
  2441. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  2442. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
  2443. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  2444. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
  2445. if Debounces.on == false then break end
  2446. wait()
  2447. end
  2448. z18 = Instance.new("Sound", larm)
  2449. z18.SoundId = "http://www.roblox.com/asset/?id=206083107"
  2450. z18.Volume = .6
  2451. z18.Pitch = pt[math.random(1,#pt)]
  2452. z18.Looped = false
  2453. z18:Play()
  2454. for i = 1, 3 do
  2455. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  2456. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(120),math.rad(20),math.rad(-20)), 0.92)
  2457. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2458. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  2459. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  2460. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  2461. if Debounces.on == false then break end
  2462. wait()
  2463. end
  2464. z19 = Instance.new("Sound", rarm)
  2465. z19.SoundId = "http://www.roblox.com/asset/?id=206083107"
  2466. z19.Volume = 0.6
  2467. z19.Pitch = pt[math.random(1,#pt)]
  2468. z19.Looped = false
  2469. z19:Play()
  2470. for i = 1, 3 do
  2471. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(-20),math.rad(20)), 0.92)
  2472. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(0),math.rad(50)), 0.92)
  2473. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  2474. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
  2475. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  2476. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
  2477. if Debounces.on == false then break end
  2478. wait()
  2479. end
  2480. z20 = Instance.new("Sound", larm)
  2481. z20.SoundId = "http://www.roblox.com/asset/?id=206083107"
  2482. z20.Volume = .6
  2483. z20.Pitch = pt[math.random(1,#pt)]
  2484. z20.Looped = false
  2485. z20:Play()
  2486. for i = 1, 3 do
  2487. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  2488. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92)
  2489. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2490. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  2491. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  2492. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  2493. if Debounces.on == false then break end
  2494. wait()
  2495. end
  2496. z:Destroy()
  2497. z2:Destroy()
  2498. z3:Destroy()
  2499. z4:Destroy()
  2500. z5:Destroy()
  2501. z6:Destroy()
  2502. z7:Destroy()
  2503. z8:Destroy()
  2504. z9:Destroy()
  2505. z10:Destroy()
  2506. z11:Destroy()
  2507. z12:Destroy()
  2508. z13:Destroy()
  2509. z14:Destroy()
  2510. z15:Destroy()
  2511. z16:Destroy()
  2512. z17:Destroy()
  2513. z18:Destroy()
  2514. z19:Destroy()
  2515. z20:Destroy()
  2516. Debounces.LPunch = false
  2517. Debounces.RPunch = false
  2518. Debounces.ks = false
  2519. Debounces.ks2 = false
  2520. if Debounces.CanAttack == false then
  2521. Debounces.CanAttack = true
  2522. Debounces.on = false
  2523. Debounces.NoIdl = false
  2524. end
  2525. end
  2526. end
  2527. end)
  2528. -------------------------------
  2529. mouse.KeyDown:connect(function(key)
  2530. if key == "t" then
  2531. if Debounces.CanAttack == true then
  2532. Debounces.CanAttack = false
  2533. Debounces.NoIdl = true
  2534. Debounces.on = true
  2535. Debounces.ks = true
  2536. kik = rleg.Touched:connect(function(ht)
  2537. hit = ht.Parent
  2538. if ht and hit:IsA("Model") then
  2539. if hit:FindFirstChild("Humanoid") then
  2540. if hit.Name ~= p.Name then
  2541. --[[if Debounces.Slashing == true and Debounces.Slashed == false then
  2542. Debounces.Slashed = true]]--
  2543. if Debounces.ks==true then
  2544. z = Instance.new("Sound",hed)
  2545. z.SoundId = "rbxassetid://169380525"
  2546. z.Volume = 1
  2547. z:Play()
  2548. Debounces.ks=false
  2549. end
  2550. hit:FindFirstChild("Humanoid"):TakeDamage(math.huge)
  2551. hit:FindFirstChild("Torso").Velocity = hit:FindFirstChild("Torso").CFrame.lookVector * -300
  2552. --Debounces.Slashed = false
  2553. --end
  2554. end
  2555. end
  2556. elseif ht and hit:IsA("Hat") then
  2557. if hit.Parent.Name ~= p.Name then
  2558. if hit.Parent:FindFirstChild("Humanoid") then
  2559. --[[if Debounces.Slashing == true and Debounces.Slashed == false then
  2560. Debounces.Slashed = true]]--
  2561. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.huge)
  2562. hit:FindFirstChild("Torso").Velocity = hit:FindFirstChild("Torso").CFrame.lookVector * -300
  2563. --Debounces.Slashed = false
  2564. --end
  2565. end
  2566. end
  2567. end
  2568. end)
  2569. for i = 1,20 do
  2570. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.62,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(8)), 0.4)
  2571. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.62,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-110)), 0.4)
  2572. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.4)
  2573. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(90), math.rad(90)), 0.4)
  2574. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-90)), 0.4)
  2575. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(10)), 0.4)
  2576. if Debounces.on == false then break end
  2577. rs:wait()
  2578. end
  2579. kik:disconnect()
  2580. if Debounces.CanAttack == false then
  2581. Debounces.CanAttack = true
  2582. Debounces.NoIdl = false
  2583. Debounces.on = false
  2584. end
  2585. end
  2586. end
  2587. end)
  2588. ----------------------------------------------------
  2589. mouse.KeyDown:connect(function(key)
  2590. if key == "y" then
  2591. if Debounces.CanAttack == true then
  2592. Debounces.CanAttack = false
  2593. Debounces.on = true
  2594. Debounces.NoIdl = true
  2595. for i = 1, 15 do
  2596. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,.6,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(30)), 0.2)
  2597. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,.6,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-90)), 0.6)
  2598. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(-14),math.rad(90),0), 0.2)
  2599. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-90), 0), 0.4)
  2600. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-10)), 0.2)
  2601. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(10)), 0.2)
  2602. if Debounces.on == false then break end
  2603. rs:wait(2.7)
  2604. end
  2605. x = Instance.new("Sound",char)
  2606. x.SoundId = "rbxassetid://345052019"
  2607. x.Pitch = 0.8
  2608. x.Volume = 1
  2609. x:Play()
  2610. wait(1.5)
  2611. Debounces.on = false
  2612. Debounces.Here = false
  2613. shot = shot + 1
  2614. local rng = Instance.new("Part", larm)
  2615. rng.Anchored = true
  2616. rng.BrickColor = BrickColor.new("Lime green")
  2617. rng.CanCollide = false
  2618. rng.FormFactor = 3
  2619. rng.Name = "Ring"
  2620. rng.Size = Vector3.new(1, 1, 1)
  2621. rng.Transparency = 0.35
  2622. rng.TopSurface = 0
  2623. rng.BottomSurface = 0
  2624. rng2 = rng:clone()
  2625. rng3 = rng2:clone()
  2626. rng4 = rng2:clone()
  2627. local rngm = Instance.new("SpecialMesh", rng)
  2628. rngm.MeshId = "http://www.roblox.com/asset?id=156292355"
  2629. rngm.Scale = Vector3.new(10, 10, 1)
  2630. rngm2 = rngm:clone()
  2631. rngm2.Scale = Vector3.new(6, 6, 4)
  2632. rngm3=rngm2:clone()
  2633. rngm3.Parent = rng3
  2634. rngm3.Scale = Vector3.new(9, 9, 2)
  2635. rngm4 = rngm2:clone()
  2636. rngm4.Parent = rng4
  2637. rngm4.Scale = Vector3.new(7, 7, 2)
  2638. local bem = Instance.new("Part", larm)
  2639. bem.Anchored = true
  2640. bem.BrickColor = BrickColor.new("Lime green")
  2641. bem.CanCollide = false
  2642. bem.FormFactor = 3
  2643. bem.Name = "Beam" .. shot
  2644. bem.Size = Vector3.new(1, 1, 1)
  2645. bem.Transparency = 0.35
  2646. bem.TopSurface = 0
  2647. bem.BottomSurface = 0
  2648. local bemm = Instance.new("SpecialMesh", bem)
  2649. bemm.MeshType = 4
  2650. bemm.Scale = Vector3.new(1, 10, 10)
  2651. local out = Instance.new("Part", larm)
  2652. out.Anchored = true
  2653. out.BrickColor = BrickColor.new("Lime green")
  2654. out.CanCollide = false
  2655. out.FormFactor = 3
  2656. out.Name = "Out"
  2657. out.Size = Vector3.new(4, 4, 4)
  2658. out.Transparency = 0.35
  2659. out.TopSurface = 0
  2660. out.BottomSurface = 0
  2661. local outm = Instance.new("SpecialMesh", out)
  2662. outm.MeshId = "http://www.roblox.com/asset/?id=1033714"
  2663. outm.Scale = Vector3.new(10, 10, 10)
  2664. local bnd = Instance.new("Part", larm)
  2665. bnd.Anchored = true
  2666. bnd.BrickColor = BrickColor.new("Lime green")
  2667. bnd.CanCollide = false
  2668. bnd.FormFactor = 3
  2669. bnd.Name = "Bend"
  2670. bnd.Size = Vector3.new(1, 1, 1)
  2671. bnd.Transparency = 1
  2672. bnd.TopSurface = 0
  2673. bnd.BottomSurface = 0
  2674. local bndm = Instance.new("SpecialMesh", bnd)
  2675. bndm.MeshType = 3
  2676. bndm.Scale = Vector3.new(8, 8, 8)
  2677. out.CFrame = larm.CFrame * CFrame.new(0, -2.7, 0)
  2678. bem.CFrame = out.CFrame * CFrame.new(0, -2.5, 0) * CFrame.Angles(0, 0, math.rad(90))
  2679. bnd.CFrame = bem.CFrame * CFrame.new(0, 0, 0)
  2680. rng.CFrame = out.CFrame * CFrame.Angles(math.rad(90), 0, 0)
  2681. rng3.CFrame = rng.CFrame * CFrame.new(0, -.5, 0)
  2682. rng4.CFrame = rng.CFrame * CFrame.new(0, -1, 0)
  2683. Debounces.Shewt = true
  2684. coroutine.wrap(function()
  2685. for i = 1, 20, 0.2 do
  2686. rngm.Scale = Vector3.new(50 + i*5, 50 + i*5, 1)
  2687. rngm3.Scale = Vector3.new(30 + i*25, 30 + i*25, 1)
  2688. rngm4.Scale = Vector3.new(27 + i*30, 27 + i*30, 1)
  2689. rng.Transparency = i/30
  2690. rng3.Transparency = 1/34
  2691. rng4.Transparency = i/36
  2692. wait()
  2693. end
  2694. wait()
  2695. rng:Destroy()
  2696. end)()
  2697. if Debounces.Shewt == true then
  2698. larm:WaitForChild("Beam" .. shot).Touched:connect(function(ht)
  2699. hit = ht.Parent
  2700. if hit:IsA("Model") and hit:findFirstChild("Humanoid") then
  2701. if HasntTouched(hit.Name) == true and deb == false then
  2702. deb = true
  2703. coroutine.wrap(function()
  2704. hit:FindFirstChild("Humanoid").PlatformStand = true
  2705. hit:FindFirstChild("Torso").Velocity = char.Head.CFrame.lookVector * 200
  2706. hit:FindFirstChild("Humanoid"):TakeDamage(math.huge)
  2707. end)()
  2708. table.insert(Touche, hit.Name)
  2709. deb = false
  2710. end
  2711. elseif hit:IsA("Hat") and hit.Parent:findFirstChild("Humanoid") then
  2712. if HasntTouched(hit.Parent.Name) == true and deb == false then
  2713. deb = true
  2714. coroutine.wrap(function()
  2715. hit.Parent:FindFirstChild("Humanoid").PlatformStand = true
  2716. hit.Parent:FindFirstChild("Torso").Velocity = char.Head.CFrame.lookVector * 200
  2717. wait(1)
  2718. hit.Parent:FindFirstChild("Humanoid").PlatformStand = false
  2719. end)()
  2720. table.insert(Touche, hit.Parent.Name)
  2721. deb = false
  2722. for i, v in pairs(Touche) do
  2723. print(v)
  2724. end
  2725. end
  2726. end
  2727. end)
  2728. end
  2729. for i = 0, 260, 8 do
  2730. bem.Size = Vector3.new(i, 10, 10)
  2731. out.CFrame = larm.CFrame * CFrame.new(0, -2.7, 0)
  2732. bem.CFrame = larm.CFrame * CFrame.new(0, -4.2 -(i/2), 0) * CFrame.Angles(0, 0, math.rad(90))
  2733. bnd.CFrame = bem.CFrame * CFrame.new(-i/2, 0, 1.2)
  2734. bnd.Size = Vector3.new(1,1,1)
  2735. bndm.Scale = Vector3.new(8,8,8)
  2736. if i % 10 == 0 then
  2737. local newRng = rng2:Clone()
  2738. newRng.Parent = larm
  2739. newRng.CFrame = larm.CFrame * CFrame.new(0, -4.2-i, 0) * CFrame.Angles(math.rad(90), 0, 0)
  2740. local newRngm = rngm2:clone()
  2741. newRngm.Parent=newRng
  2742. coroutine.wrap(function()
  2743. for i = 1, 10, 0.2 do
  2744. newRngm.Scale = Vector3.new(50 + i*30, 50 + i*30, 3)
  2745. newRng.Transparency = i/10
  2746. wait()
  2747. end
  2748. wait()
  2749. newRng:Destroy()
  2750. end)()
  2751. end
  2752. wait()
  2753. end
  2754. wait()
  2755. Debounces.Shewt = false
  2756. bem:Destroy()
  2757. out:Destroy()
  2758. bnd:Destroy()
  2759. Debounces.Ready = false
  2760. for i, v in pairs(Touche) do
  2761. table.remove(Touche, i)
  2762. end
  2763. wait()
  2764. table.insert(Touche, char.Name)
  2765. Debounces.NoIdl = false
  2766. if Debounces.CanAttack == false then
  2767. Debounces.CanAttack = true
  2768. end
  2769. end
  2770. end
  2771. end)
  2772. ----------------------------------------------------
  2773. Charging = false
  2774. mouse.KeyDown:connect(function(key)
  2775. if key == "r" then
  2776. if Charging == false then
  2777. Charging = true
  2778. if Debounces.CanAttack == true then
  2779. Debounces.CanAttack = false
  2780. Debounces.NoIdl = true
  2781. Debounces.on = true
  2782. for i = 1,20 do
  2783. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.65,-.4)*CFrame.Angles(math.rad(130),math.rad(0),math.rad(-40)), 0.2)
  2784. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.2,0.65,-.4)*CFrame.Angles(math.rad(130),math.rad(0),math.rad(40)), 0.2)
  2785. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(0),0), 0.2)
  2786. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(-10), math.rad(0), 0), 0.2)
  2787. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, .4, -0.8) * CFrame.Angles(math.rad(-6), math.rad(0), math.rad(0)), 0.2)
  2788. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, .4, -0.8) * CFrame.Angles(math.rad(-6), math.rad(0), math.rad(0)), 0.2)
  2789. if Debounces.on == false then break end
  2790. rs:wait()
  2791. end
  2792. --[[for i = 1,20 do
  2793. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.65,0)*CFrame.Angles(math.rad(-20),math.rad(-20),math.rad(50)), 0.4)
  2794. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.65,0)*CFrame.Angles(math.rad(-20),math.rad(20),math.rad(-50)), 0.4)
  2795. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,.1)*CFrame.Angles(math.rad(34),math.rad(0),0), 0.4)
  2796. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(15), math.rad(0), math.rad(0)), 0.4)
  2797. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), 0, math.rad(-10)), 0.4)
  2798. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), 0, math.rad(10)), 0.4)
  2799. if Debounces.on == false then break end
  2800. rs:wait()
  2801. end]]--
  2802. pt=Instance.new('Part',torso)
  2803. pt.Anchored=true
  2804. pt.CanCollide=false
  2805. pt.Locked = true
  2806. pt.FormFactor='Custom'
  2807. pt.Size=Vector3.new(1,1,1)
  2808. pt.CFrame=root.CFrame*CFrame.new(0,-1,0)
  2809. pt.Transparency=.6
  2810. pt.BrickColor=BrickColor.new('Lime green')
  2811. msh=Instance.new('SpecialMesh',pt)
  2812. msh.MeshId='http://www.roblox.com/asset/?id=20329976'
  2813. msh.Scale=Vector3.new(9.5,9.5,9.5)
  2814. pt2=pt:clone()
  2815. pt2.Parent = torso
  2816. pt2.CFrame=root.CFrame*CFrame.new(0,-1,0)
  2817. pt2.BrickColor=BrickColor.new("Lime green")
  2818. msh2=msh:clone()
  2819. msh2.Parent=pt2
  2820. msh2.Scale=Vector3.new(9.5,9.5,9.5)
  2821.  
  2822. custommath={25,26,27,28,29,30,31,32,33,34,35,36,37,38,39,40,41,42,43,44,45,46,47,48,49,50,51,52,53,54,55,56,57,58,59,60,61,62,63,64,65,66,67,68,69,70,71,72,73,74,75,76,77,78,79,80,81,82,83,84,85,86,87,88,89,90,91,92,93,94,95,96,97,98,99,100,-25,-26,-27,-28,-29,-30,-31,-32,-33,-34,-35,-36,-37,-38,-39,-40,-41,-42,-43,-44,-45,-46,-47,-48,-49,-50,-51,-52,-53,-54,-55,-56,-57,-58,-59,-60,-61,-62,-63,-64,-65,-66,-67,-68,-69,-70,-71,-72,-73,-74,-75,-76,-77,-78,-79,-80,-81,-82,-83,-84,-85,-86,-87,-88,-89,-90,-91,-92,-93,-94,-95,-96,-97,-98,-99,-100}
  2823.  
  2824. bl = Instance.new("Part", char)
  2825. bl.Locked = true
  2826. bl.Name = "Shell"
  2827. bl.BrickColor = BrickColor.new("Lime green")
  2828. bl.Anchored = true
  2829. bl.CanCollide = false
  2830. bl.Transparency = 0
  2831. bl.Reflectance = 0
  2832. bl.BottomSurface = 0
  2833. bl.TopSurface = 0
  2834. bl.Shape = 0
  2835. blm = Instance.new("SpecialMesh",bl)
  2836. blm.MeshType = "Sphere"
  2837. blm.Scale = Vector3.new(9.5,9.5,9.5)
  2838. blm.MeshId = "rbxassetid://9982590"
  2839.  
  2840. coroutine.resume(coroutine.create(function()
  2841. for i=1, math.huge, 4 do
  2842. if Charging == true then
  2843. rs:wait()
  2844. bl.CFrame = root.CFrame * CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(-i/10), math.rad(-i/10), math.rad(i/10))
  2845. blm.Scale = blm.Scale + Vector3.new(9.5,9.5,9.5)
  2846. bl.Transparency = bl.Transparency + 0.1
  2847. pt.CFrame = root.CFrame*CFrame.new(0,-1,0) * CFrame.Angles(0,math.rad(i*2),0)
  2848. pt2.CFrame = root.CFrame*CFrame.new(0,-1,0) * CFrame.Angles(0,math.rad(-i*2),0)
  2849. msh.Scale = msh.Scale + Vector3.new(9.5,0,9.5)
  2850. msh2.Scale = msh2.Scale + Vector3.new(9.5,0,9.5)
  2851. elseif Charging == false then break
  2852. end
  2853. end
  2854. end))
  2855.  
  2856. repeat
  2857. local p = Instance.new('Part',torso)
  2858. p.formFactor = 'Custom'
  2859. p.Size = Vector3.new(1,1,1)
  2860. p.BrickColor = BrickColor.new('Lime green')
  2861. p.CanCollide = false
  2862. p.Transparency = 0
  2863. p.Anchored = true
  2864. p.Locked=true
  2865. p.Material = workspace.Base.Material
  2866. s = math.random(1,40)/10
  2867. local m = Instance.new("BlockMesh",p)
  2868. m.Scale = Vector3.new(s,s,s)
  2869. p.CFrame = torso.CFrame*CFrame.new(custommath[math.random(1,#custommath)]/10,-math.random(5,7),custommath[math.random(1,#custommath)]/10)*CFrame.Angles(math.random(),math.random(),math.random())
  2870. --[[coroutine.wrap(function()
  2871. wait(2)
  2872. while Charging == true do
  2873. wait(2)
  2874. GroundWave1()
  2875. wait(2)
  2876. end
  2877. end)()]]--
  2878. Spawn(function()
  2879. while rs:wait() do
  2880. if Charging == true then
  2881. rarm.Weld.C0 = CFrame.new(1.5,0.65,0)*CFrame.Angles(math.rad(math.random(-36,-20)),math.rad(math.random(-30,-20)),math.rad(math.random(30,50)))
  2882. larm.Weld.C0 = CFrame.new(-1.5,0.65,0)*CFrame.Angles(math.rad(math.random(-36,-20)),math.rad(math.random(20,30)),math.rad(math.random(-50,-30)))
  2883. hed.Weld.C0 = CFrame.new(0,1.5,.1)*CFrame.Angles(math.rad(math.random(26,34)),math.rad(math.random(-5,5)),math.rad(0))
  2884. torso.Weld.C0 = CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(10), math.rad(math.random(-4,4)), math.rad(0))
  2885. lleg.Weld.C0 = CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(math.random(-10,-6)), math.rad(math.random(10,20)), math.rad(math.random(-20,-10)))
  2886. rleg.Weld.C0 = CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(math.random(-10,-6)), math.rad(math.random(-20,-10)), math.rad(math.random(10,20)))
  2887. elseif Charging == false then break
  2888. end
  2889. end
  2890. end)
  2891. Spawn(function()
  2892. while rs:wait() do
  2893. if p.Transparency >= 1 then p:Destroy() break end
  2894. p.CFrame = p.CFrame*CFrame.Angles(math.rad(2),math.rad(2),math.rad(2))+Vector3.new(0,0.2,0)
  2895. p.Transparency = p.Transparency+0.01
  2896. end
  2897. end)
  2898. wait(.3)
  2899. until Charging == false
  2900. end
  2901. end
  2902. end
  2903. end)
  2904. ----------------------------------------------------
  2905. mouse.KeyUp:connect(function(key)
  2906. if key == "r" then
  2907. if Charging == true then
  2908. Charging = false
  2909. pt:Destroy()
  2910. pt2:Destroy()
  2911. bl:Destroy()
  2912. if Debounces.CanAttack == false then
  2913. Debounces.CanAttack = true
  2914. Debounces.NoIdl = false
  2915. Debounces.on = false
  2916. end
  2917. end
  2918. end
  2919. end)
  2920. ----------------------------------------------------
  2921. mouse.KeyDown:connect(function(key)
  2922. if key == "g" then
  2923. if Debounces.CanAttack == true then
  2924. Debounces.CanAttack = false
  2925. Debounces.NoIdl = true
  2926. Debounces.on = true
  2927. local shell = Instance.new("Part",torso)
  2928. shell.BrickColor = BrickColor.new("Lime green")
  2929. shell.Anchored = true
  2930. shell.CanCollide = false
  2931. shell.Locked = true
  2932. shell.TopSurface = "SmoothNoOutlines"
  2933. shell.BottomSurface = "SmoothNoOutlines"
  2934. shell.Size = Vector3.new(1,1,1)
  2935. shellm = Instance.new("SpecialMesh",shell)
  2936. shellm.MeshType = "Sphere"
  2937. shellm.Scale = Vector3.new(1,1,1)
  2938. local shell2 = Instance.new("Part",torso)
  2939. shell2.BrickColor = BrickColor.new("Lime green")
  2940. shell2.Anchored = true
  2941. shell2.CanCollide = false
  2942. shell2.Locked = true
  2943. shell2.TopSurface = "SmoothNoOutlines"
  2944. shell2.BottomSurface = "SmoothNoOutlines"
  2945. shell2.Size = Vector3.new(1,1,1)
  2946. shellm2 = Instance.new("SpecialMesh",shell2)
  2947. shellm2.MeshType = "Sphere"
  2948. shellm2.Scale = Vector3.new(1,1,1)
  2949.  
  2950. function FindNearestTorso(Position,Distance,SinglePlayer)
  2951. if SinglePlayer then return(SinglePlayer.Torso.CFrame.p -Position).magnitude < Distance end
  2952. local List = {}
  2953. for i,v in pairs(workspace:GetChildren())do
  2954. if v:IsA("Model")then
  2955. if v:findFirstChild("Torso")then
  2956. if v ~= char then
  2957. if(v.Torso.Position -Position).magnitude <= Distance then
  2958. table.insert(List,v)
  2959. end
  2960. end
  2961. end
  2962. end
  2963. end
  2964. return List
  2965. end
  2966.  
  2967. Shell = function()
  2968. local X = Instance.new("Part",char)
  2969. local O = Instance.new("ObjectValue",X)
  2970. O.Name = "creator"
  2971. X.Locked = true
  2972. X.Name = "Shell"
  2973. X.Anchored = false
  2974. X.CanCollide = false
  2975. X.Transparency = 0
  2976. X.Reflectance = 0
  2977. X.BottomSurface = 0
  2978. X.TopSurface = 0
  2979. X.Shape = 0
  2980. local V = Instance.new("ObjectValue",X)
  2981. V.Value = char
  2982. V.Name = "creator"
  2983. X.BrickColor = BrickColor.new("Lime green")
  2984. X.Size = Vector3.new(1,1,1)
  2985. --X.Material = "Neon"
  2986. local Z = Instance.new("SpecialMesh",X)
  2987. Z.MeshType = "Sphere"
  2988. Z.Scale = Vector3.new(1,1,1)
  2989. X.CFrame = rarm.CFrame*CFrame.new(0,-6,0)
  2990. local bv = Instance.new("BodyVelocity",X)
  2991. bv.maxForce = Vector3.new(99999,99999,99999)
  2992. X.CFrame = CFrame.new(X.Position,root.CFrame.lookVector*10)
  2993. bv.velocity = root.CFrame.lookVector*65
  2994. Explode = X.Touched:connect(function(hit)
  2995. if hit ~= char and hit.Name ~= "Shell" and hit:IsA("Part") or hit:IsA("BasePart}") then
  2996. local cf = X.CFrame
  2997. bv:Destroy()
  2998. X.Anchored = true
  2999. Z:Remove()
  3000. Explode:disconnect()
  3001. X.Size = Vector3.new(3,3,3)
  3002. X.Touched:connect(function(hit) end)
  3003. X.CanCollide = false
  3004. for i,v in pairs(FindNearestTorso(X.CFrame.p,40))do
  3005. if v:FindFirstChild('Humanoid') then
  3006. v.Humanoid:TakeDamage(math.huge)
  3007. end
  3008. end
  3009. for i = 1, (40) do rs:wait()
  3010. X.Transparency = X.Transparency + (1/40)
  3011. X.Size = X.Size + Vector3.new(1,1,1)
  3012. X.CFrame = cf
  3013. end
  3014. X:Destroy()
  3015. end
  3016. end)
  3017. end
  3018. Shell()
  3019. for i = 1, 10 do
  3020. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  3021. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  3022. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(110)), 0.7)
  3023. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-110)), 0.7)
  3024. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(0),0), 0.7)
  3025. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(0), 0), 0.7)
  3026. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-20)), 0.7)
  3027. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(20)), 0.7)
  3028. if Debounces.on == false then break end
  3029. rs:wait()
  3030. end
  3031. Shell()
  3032. shell.Transparency = 1
  3033. for i = 1, 10 do
  3034. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  3035. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  3036. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-40)), 0.7)
  3037. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-110)), 0.7)
  3038. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(-50),0), 0.7)
  3039. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(50), 0), 0.7)
  3040. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-20)), 0.7)
  3041. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(20)), 0.7)
  3042. if Debounces.on == false then break end
  3043. rs:wait()
  3044. end
  3045. Shell()
  3046. shell.Transparency = 0
  3047. shell2.Transparency = 1
  3048. for i = 1, 10 do
  3049. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  3050. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  3051. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(110)), 0.7)
  3052. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(40)), 0.7)
  3053. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(50),0), 0.7)
  3054. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-50), 0), 0.7)
  3055. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(-20)), 0.7)
  3056. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(20)), 0.7)
  3057. if Debounces.on == false then break end
  3058. rs:wait()
  3059. end
  3060. Shell()
  3061. shell2.Transparency = 0
  3062. shell.Transparency = 1
  3063. for i = 1, 10 do
  3064. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  3065. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  3066. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-40)), 0.7)
  3067. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-110)), 0.7)
  3068. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(-50),0), 0.7)
  3069. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(50), 0), 0.7)
  3070. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-20)), 0.7)
  3071. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(20)), 0.7)
  3072. if Debounces.on == false then break end
  3073. rs:wait()
  3074. end
  3075. Shell()
  3076. shell.Transparency = 0
  3077. shell2.Transparency = 1
  3078. for i = 1, 10 do
  3079. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  3080. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  3081. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(110)), 0.7)
  3082. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(40)), 0.7)
  3083. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(50),0), 0.7)
  3084. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-50), 0), 0.7)
  3085. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(-20)), 0.7)
  3086. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(20)), 0.7)
  3087. if Debounces.on == false then break end
  3088. rs:wait()
  3089. end
  3090. Shell()
  3091. shell2.Transparency = 0
  3092. shell.Transparency = 1
  3093. for i = 1, 10 do
  3094. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  3095. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  3096. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-40)), 0.7)
  3097. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-110)), 0.7)
  3098. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(-50),0), 0.7)
  3099. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(50), 0), 0.7)
  3100. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-20)), 0.7)
  3101. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(20)), 0.7)
  3102. if Debounces.on == false then break end
  3103. rs:wait()
  3104. end
  3105. Shell()
  3106. shell.Transparency = 0
  3107. shell2.Transparency = 1
  3108. for i = 1, 10 do
  3109. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  3110. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  3111. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(110)), 0.7)
  3112. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(50),0), 0.5)
  3113. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(40)), 0.7)
  3114. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-50), 0), 0.7)
  3115. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(-20)), 0.7)
  3116. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(20)), 0.7)
  3117. if Debounces.on == false then break end
  3118. rs:wait()
  3119. end
  3120. Shell()
  3121. shell2.Transparency = 0
  3122. shell.Transparency = 1
  3123. for i = 1, 10 do
  3124. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  3125. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  3126. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-40)), 0.7)
  3127. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-110)), 0.7)
  3128. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(-50),0), 0.7)
  3129. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(50), 0), 0.7)
  3130. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-20)), 0.7)
  3131. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(20)), 0.7)
  3132. if Debounces.on == false then break end
  3133. rs:wait()
  3134. end
  3135. Shell()
  3136. shell.Transparency = 0
  3137. shell2.Transparency = 1
  3138. for i = 1, 10 do
  3139. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  3140. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  3141. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(110)), 0.7)
  3142. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(40)), 0.7)
  3143. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(50),0), 0.7)
  3144. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-50), 0), 0.7)
  3145. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(-20)), 0.7)
  3146. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(20)), 0.7)
  3147. if Debounces.on == false then break end
  3148. rs:wait()
  3149. end
  3150. Shell()
  3151. shell2.Transparency = 0
  3152. shell.Transparency = 1
  3153. for i = 1, 10 do
  3154. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  3155. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  3156. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-40)), 0.7)
  3157. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-110)), 0.7)
  3158. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(-50),0), 0.7)
  3159. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(50), 0), 0.7)
  3160. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-20)), 0.7)
  3161. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(20)), 0.7)
  3162. if Debounces.on == false then break end
  3163. rs:wait()
  3164. end
  3165. Shell()
  3166. shell.Transparency = 0
  3167. shell2.Transparency = 1
  3168. for i = 1, 10 do
  3169. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  3170. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  3171. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(110)), 0.7)
  3172. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(40)), 0.7)
  3173. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(50),0), 0.7)
  3174. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-50), 0), 0.7)
  3175. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(-20)), 0.7)
  3176. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(20)), 0.7)
  3177. if Debounces.on == false then break end
  3178. rs:wait()
  3179. end
  3180. Shell()
  3181. shell2.Transparency = 0
  3182. shell.Transparency = 1
  3183. for i = 1, 10 do
  3184. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  3185. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  3186. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-40)), 0.7)
  3187. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-110)), 0.7)
  3188. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(-50),0), 0.7)
  3189. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(50), 0), 0.7)
  3190. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-20)), 0.7)
  3191. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(20)), 0.7)
  3192. if Debounces.on == false then break end
  3193. rs:wait()
  3194. end
  3195. Shell()
  3196. shell.Transparency = 0
  3197. shell2.Transparency = 1
  3198. for i = 1, 10 do
  3199. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  3200. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  3201. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(110)), 0.7)
  3202. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(40)), 0.7)
  3203. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(50),0), 0.7)
  3204. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-50), 0), 0.7)
  3205. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(-20)), 0.7)
  3206. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(20)), 0.7)
  3207. if Debounces.on == false then break end
  3208. rs:wait()
  3209. end
  3210. shell.Transparency = 1
  3211. if Debounces.CanAttack == false then
  3212. Debounces.CanAttack = true
  3213. Debounces.NoIdl = false
  3214. Debounces.on = false
  3215. end
  3216. end
  3217. end
  3218. end)
  3219. ----------------------------------------------------
  3220. Search = false
  3221. mouse.KeyDown:connect(function(key)
  3222. if key == "n" then
  3223. if Search == false then
  3224. Search = true
  3225. for i,v in pairs(game.Players:getPlayers()) do
  3226. if v.Name~=char.Name then
  3227. for j,k in pairs(v.Character:GetChildren()) do
  3228. if k:IsA("BasePart") and k.Transparency >= 1 then
  3229. bawx=Instance.new("SelectionBox",cam)
  3230. bawx.Color = BrickColor.new("Bright red")
  3231. bawx.Transparency = .5
  3232. bawx.Adornee = k
  3233. end
  3234. end
  3235. end
  3236. end
  3237. elseif Search == true then
  3238. Search = false
  3239. for i, v in pairs(cam:GetChildren()) do
  3240. if v:IsA("SelectionBox") then
  3241. v:Destroy()
  3242. end
  3243. end
  3244. end
  3245. end
  3246. end)
  3247. ----------------------------------------------------
  3248. Grab = false
  3249. mouse.KeyDown:connect(function(key)
  3250. if key == "z" then
  3251. Debounces.on = true
  3252. Debounces.NoIdl = true
  3253. Debounces.ks = true
  3254. if Grab == false then
  3255. gp = nil
  3256. for i = 1, 20 do
  3257. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.65,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(110)), 0.2)
  3258. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.65,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-110)), 0.2)
  3259. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(0),0), 0.2)
  3260. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(0), 0), 0.2)
  3261. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(30), math.rad(-20)), 0.2)
  3262. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-15), math.rad(20)), 0.2)
  3263. if Debounces.on == false then break end
  3264. rs:wait()
  3265. end
  3266. con1=larm.Touched:connect(function(hit) -- this is grab
  3267. ht = hit.Parent
  3268. hum1=ht:FindFirstChild('Humanoid')
  3269. if hum1 ~= nil then
  3270. if Debounces.ks==true then
  3271. z = Instance.new("Sound",hed)
  3272. z.SoundId = "rbxassetid://169380525"
  3273. z.Volume = 1
  3274. z:Play()
  3275. Debounces.ks=false
  3276. end
  3277. hum1.PlatformStand=true
  3278. gp = ht
  3279. Grab = true
  3280. asd=weld5(root,ht:FindFirstChild("Torso"),CFrame.new(0,0,-2.4),CFrame.new(0,0,0))
  3281. asd.Parent = larm
  3282. asd.Name = "asd"
  3283. asd.C0=asd.C0*CFrame.Angles(math.rad(0),math.rad(180),0)
  3284. --[[elseif hum1 == nil then
  3285. con1:disconnect()
  3286. wait() return]]--
  3287. end
  3288. end)
  3289. for i = 1, 20 do
  3290. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.3,0.65,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-40)), 0.2)
  3291. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.3,0.65,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(40)), 0.2)
  3292. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(0),0), 0.2)
  3293. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(0), 0), 0.2)
  3294. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(30), math.rad(-20)), 0.2)
  3295. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-15), math.rad(20)), 0.2)
  3296. if Debounces.on == false then break end
  3297. rs:wait()
  3298. end
  3299. if hum1 == nil then
  3300. Debounces.on = false
  3301. Debounces.NoIdl = false
  3302. end
  3303. con1:disconnect()
  3304. elseif Grab == true then
  3305. Grab = false
  3306. Punch()
  3307. z = Instance.new("Sound",hed)
  3308. z.SoundId = "rbxassetid://169380525"
  3309. z.Pitch = ptz[math.random(1,#ptz)]
  3310. z.Volume = 1
  3311. z:Play()
  3312. for i = 1, 10 do
  3313. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.4,-.5)*CFrame.Angles(math.rad(80),math.rad(0),math.rad(-50)), 0.7)
  3314. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-110)), 0.7)
  3315. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(90),0), 0.4)
  3316. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-90), 0), 0.6)
  3317. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  3318. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  3319. if Debounces.on == false then break end
  3320. rs:wait()
  3321. end
  3322. Punch()
  3323. z = Instance.new("Sound",hed)
  3324. z.SoundId = "rbxassetid://169380525"
  3325. z.Pitch = ptz[math.random(1,#ptz)]
  3326. z.Volume = 1
  3327. z:Play()
  3328. for i = 1, 10 do
  3329. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(110)), 0.6)
  3330. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(-40),math.rad(0),math.rad(20)), 0.7)
  3331. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-90),0), 0.4)
  3332. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(90), 0), 0.65)
  3333. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  3334. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  3335. if Debounces.on == false then break end
  3336. rs:wait()
  3337. end
  3338. Punch()
  3339. z = Instance.new("Sound",hed)
  3340. z.SoundId = "rbxassetid://169380525"
  3341. z.Pitch = ptz[math.random(1,#ptz)]
  3342. z.Volume = 1
  3343. z:Play()
  3344. for i = 1, 10 do
  3345. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.4,-.5)*CFrame.Angles(math.rad(80),math.rad(0),math.rad(-50)), 0.7)
  3346. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-110)), 0.7)
  3347. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(90),0), 0.4)
  3348. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-90), 0), 0.6)
  3349. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  3350. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  3351. if Debounces.on == false then break end
  3352. rs:wait()
  3353. end
  3354. Punch()
  3355. z = Instance.new("Sound",hed)
  3356. z.SoundId = "rbxassetid://169380525"
  3357. z.Pitch = ptz[math.random(1,#ptz)]
  3358. z.Volume = 1
  3359. z:Play()
  3360. for i = 1, 10 do
  3361. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(110)), 0.6)
  3362. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(-40),math.rad(0),math.rad(20)), 0.7)
  3363. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-90),0), 0.4)
  3364. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(90), 0), 0.65)
  3365. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  3366. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  3367. if Debounces.on == false then break end
  3368. rs:wait()
  3369. end
  3370. Punch()
  3371. z = Instance.new("Sound",hed)
  3372. z.SoundId = "rbxassetid://169380525"
  3373. z.Pitch = ptz[math.random(1,#ptz)]
  3374. z.Volume = 1
  3375. z:Play()
  3376. for i = 1, 10 do
  3377. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.4,-.5)*CFrame.Angles(math.rad(80),math.rad(0),math.rad(-50)), 0.7)
  3378. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-110)), 0.7)
  3379. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(90),0), 0.4)
  3380. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-90), 0), 0.6)
  3381. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  3382. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  3383. if Debounces.on == false then break end
  3384. rs:wait()
  3385. end
  3386. Punch()
  3387. z = Instance.new("Sound",hed)
  3388. z.SoundId = "rbxassetid://169380525"
  3389. z.Pitch = ptz[math.random(1,#ptz)]
  3390. z.Volume = 1
  3391. z:Play()
  3392. for i = 1, 10 do
  3393. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(110)), 0.6)
  3394. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(-40),math.rad(0),math.rad(20)), 0.7)
  3395. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-90),0), 0.4)
  3396. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(90), 0), 0.65)
  3397. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  3398. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  3399. if Debounces.on == false then break end
  3400. rs:wait()
  3401. end
  3402. Punch()
  3403. z = Instance.new("Sound",hed)
  3404. z.SoundId = "rbxassetid://169380525"
  3405. z.Pitch = ptz[math.random(1,#ptz)]
  3406. z.Volume = 1
  3407. z:Play()
  3408. for i = 1, 10 do
  3409. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.4,-.5)*CFrame.Angles(math.rad(80),math.rad(0),math.rad(-50)), 0.7)
  3410. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-110)), 0.7)
  3411. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(90),0), 0.4)
  3412. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-90), 0), 0.6)
  3413. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  3414. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  3415. if Debounces.on == false then break end
  3416. rs:wait()
  3417. end
  3418. Punch()
  3419. z = Instance.new("Sound",hed)
  3420. z.SoundId = "rbxassetid://169380525"
  3421. z.Pitch = ptz[math.random(1,#ptz)]
  3422. z.Volume = 1
  3423. z:Play()
  3424. for i = 1, 10 do
  3425. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(110)), 0.6)
  3426. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(-40),math.rad(0),math.rad(20)), 0.7)
  3427. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-90),0), 0.4)
  3428. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(90), 0), 0.65)
  3429. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  3430. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  3431. if Debounces.on == false then break end
  3432. rs:wait()
  3433. end
  3434. Punch()
  3435. z = Instance.new("Sound",hed)
  3436. z.SoundId = "rbxassetid://169380525"
  3437. z.Pitch = ptz[math.random(1,#ptz)]
  3438. z.Volume = 1
  3439. z:Play()
  3440. for i = 1, 10 do
  3441. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.4,-.5)*CFrame.Angles(math.rad(80),math.rad(0),math.rad(-50)), 0.7)
  3442. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-110)), 0.7)
  3443. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(90),0), 0.4)
  3444. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-90), 0), 0.6)
  3445. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  3446. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  3447. if Debounces.on == false then break end
  3448. rs:wait()
  3449. end
  3450. Punch()
  3451. z = Instance.new("Sound",hed)
  3452. z.SoundId = "rbxassetid://169380525"
  3453. z.Pitch = ptz[math.random(1,#ptz)]
  3454. z.Volume = 1
  3455. z:Play()
  3456. for i = 1, 10 do
  3457. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(110)), 0.6)
  3458. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(-40),math.rad(0),math.rad(20)), 0.7)
  3459. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-90),0), 0.4)
  3460. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(90), 0), 0.65)
  3461. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  3462. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  3463. if Debounces.on == false then break end
  3464. rs:wait()
  3465. end
  3466. Punch()
  3467. z = Instance.new("Sound",hed)
  3468. z.SoundId = "rbxassetid://169380525"
  3469. z.Pitch = ptz[math.random(1,#ptz)]
  3470. z.Volume = 1
  3471. z:Play()
  3472. for i = 1, 10 do
  3473. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.4,-.5)*CFrame.Angles(math.rad(80),math.rad(0),math.rad(-50)), 0.7)
  3474. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-110)), 0.7)
  3475. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(90),0), 0.4)
  3476. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-90), 0), 0.6)
  3477. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  3478. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  3479. if Debounces.on == false then break end
  3480. rs:wait()
  3481. end
  3482. Punch()
  3483. z = Instance.new("Sound",hed)
  3484. z.SoundId = "rbxassetid://169380525"
  3485. z.Pitch = ptz[math.random(1,#ptz)]
  3486. z.Volume = 1
  3487. z:Play()
  3488. for i = 1, 10 do
  3489. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(110)), 0.6)
  3490. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(-40),math.rad(0),math.rad(20)), 0.7)
  3491. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-90),0), 0.4)
  3492. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(90), 0), 0.65)
  3493. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  3494. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  3495. if Debounces.on == false then break end
  3496. rs:wait()
  3497. end
  3498. con1:disconnect()
  3499. Debounces.on = false
  3500. Debounces.NoIdl = false
  3501. if gp ~= nil then
  3502. gp:FindFirstChild("Torso").Velocity = hed.CFrame.lookVector * 140
  3503. for i,v in pairs(larm:GetChildren()) do
  3504. if v.Name == "asd" and v:IsA("Weld") then
  3505. v:Remove()
  3506. end
  3507. end
  3508. --[[bv = Instance.new("BodyVelocity",gp:FindFirstChild("Torso"))
  3509. bv.maxForce = Vector3.new(400000, 400000, 400000)
  3510. bv.P = 125000
  3511. bv.velocity = char.Head.CFrame.lookVector * 200]]--
  3512. hum1=nil
  3513. ht=nil
  3514. Debounces.on = false
  3515. Debounces.NoIdl = false
  3516. elseif ht == nil then wait()
  3517. Grab = false
  3518. Debounces.on = false
  3519. Debounces.NoIdl = false
  3520. end
  3521. end
  3522. end
  3523. end)
  3524. ----------------------------------------------------
  3525. mouse.KeyDown:connect(function(key)
  3526. if string.byte(key) == 52 then
  3527. char.Humanoid.WalkSpeed = 60
  3528. end
  3529. end)
  3530. mouse.KeyUp:connect(function(key)
  3531. if string.byte(key) == 52 then
  3532. char.Humanoid.WalkSpeed = 8
  3533. end
  3534. end)
  3535. -------------------------------
  3536. local animpose = "Idle"
  3537. local lastanimpose = "Idle"
  3538. local sine = 0
  3539. local change = 1
  3540. local val = 0
  3541. local ffing = false
  3542. -------------------------------
  3543. game:GetService("RunService").RenderStepped:connect(function()
  3544. --[[if char.Humanoid.Jump == true then
  3545. jump = true
  3546. else
  3547. jump = false
  3548. end]]
  3549. char.Humanoid.FreeFalling:connect(function(f)
  3550. if f then
  3551. ffing = true
  3552. else
  3553. ffing = false
  3554. end
  3555. end)
  3556. sine = sine + change
  3557. if jumpn == true then
  3558. animpose = "Jumping"
  3559. elseif ffing == true then
  3560. animpose = "Freefalling"
  3561. elseif (torso.Velocity*Vector3.new(1, 0, 1)).magnitude < 2 then
  3562. animpose = "Idle"
  3563. elseif (torso.Velocity*Vector3.new(1, 0, 1)).magnitude < 20 then
  3564. animpose = "Walking"
  3565. elseif (torso.Velocity*Vector3.new(1, 0, 1)).magnitude > 20 then
  3566. animpose = "Running"
  3567. end
  3568. if animpose ~= lastanimpose then
  3569. sine = 0
  3570. if Debounces.NoIdl == false then
  3571. if animpose == "Idle" then
  3572. for i = 1, 2 do
  3573. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.62,0)*CFrame.Angles(math.rad(-6),math.rad(-6),math.rad(8)), 0.4)
  3574. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.62,0)*CFrame.Angles(math.rad(-6),math.rad(6),math.rad(-8)), 0.4)
  3575. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(0),0), 0.4)
  3576. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.4)
  3577. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-8)), 0.4)
  3578. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(8)), 0.4)
  3579. end
  3580. elseif animpose == "Walking" then
  3581. for i = 1, 2 do
  3582. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.55,0)*CFrame.Angles(math.rad(-16),math.rad(-12),math.rad(10+2*math.cos(sine/14))), 0.2)
  3583. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.55,0)*CFrame.Angles(math.rad(-16),math.rad(12),math.rad(-10-2*math.cos(sine/14))), 0.2)
  3584. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, -.2) * CFrame.Angles(math.rad(-14),0,0), 0.4)
  3585. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(-10),0, math.rad(0)), 0.05)
  3586. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-8), 0, math.rad(-8)), 0.4)
  3587. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-8), 0, math.rad(8)), 0.4)
  3588. end
  3589. elseif animpose == "Running" then
  3590. for i = 1, 2 do
  3591. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.55,0)*CFrame.Angles(math.rad(-20),math.rad(-14),math.rad(8+2*math.cos(sine/14))), 0.2)
  3592. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.55,0)*CFrame.Angles(math.rad(-20),math.rad(14),math.rad(-8-2*math.cos(sine/14))), 0.2)
  3593. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, -.2) * CFrame.Angles(math.rad(-10),0,0), 0.4)
  3594. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(-20),0, math.rad(0)), 0.4)
  3595. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-12), 0, math.rad(-7)), 0.4)
  3596. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-12), 0, math.rad(7)), 0.4)
  3597. wait()
  3598. end
  3599. end
  3600. else
  3601. end
  3602. end
  3603. lastanimpose = animpose
  3604. if Debounces.NoIdl == false then
  3605. if animpose == "Idle" then
  3606. change = 0.5
  3607. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.62+0.1*math.cos(sine/14),0)*CFrame.Angles(math.rad(-6),math.rad(-6),math.rad(8+2*math.cos(sine/14))), 0.4)
  3608. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.62+0.1*math.cos(sine/14),0)*CFrame.Angles(math.rad(-6),math.rad(6),math.rad(-8-2*math.cos(sine/14))), 0.4)
  3609. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14+1*math.cos(sine/14)),math.rad(0),0), 0.2)
  3610. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0-0.1*math.cos(sine/14), 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.05)
  3611. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-8-2*math.cos(sine/14))), 0.4)
  3612. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(8+2*math.cos(sine/14))), 0.4)
  3613. elseif animpose == "Walking" then
  3614. change = 1
  3615. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.55,0)*CFrame.Angles(math.rad(-16),math.rad(-12),math.rad(10+2*math.cos(sine/14))), 0.2)
  3616. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.55,0)*CFrame.Angles(math.rad(-16),math.rad(12),math.rad(-10-2*math.cos(sine/14))), 0.2)
  3617. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, -.2) * CFrame.Angles(math.rad(-14),0,0), 0.4)
  3618. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0-0.1*math.cos(sine/14), 0) * CFrame.Angles(math.rad(-10),0, math.rad(0)), 0.05)
  3619. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-8), 0, math.rad(-8)), 0.4)
  3620. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-8), 0, math.rad(8)), 0.4)
  3621. elseif animpose == "Running" then
  3622. change = 1
  3623. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, 0) * CFrame.Angles (math.rad(44), math.rad (0), math.rad(0)), 0.15)
  3624. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 1-0.1*math.cos(sine/14), -1) * CFrame.Angles(math.rad(- 80), math.rad(0), 0), 0.15)
  3625. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5, 0.5, 0) * CFrame.Angles(math.rad (0), math.rad(50), math.rad(-40)), 0.15)
  3626. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.5, 0) * CFrame.Angles(math.rad(0), math.rad(-50), math.rad(40)), 0.15)
  3627. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(8), math.rad(0), math.rad(- 10)), .15)
  3628. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(8), math.rad(0), math.rad(10)), .15)
  3629. elseif stanceToggle == "Floating" then
  3630. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.62+0.1*math.cos(sine/14),0)*CFrame.Angles(math.rad(-16),math.rad(-12),math.rad(10+2*math.cos(sine/14))), 0.2)
  3631. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.62+0.1*math.cos(sine/14),0)*CFrame.Angles(math.rad(-16),math.rad(12),math.rad(-10-2*math.cos(sine/14))), 0.2)
  3632. hed.Weld.C0 = CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(-14-4*math.cos(sine/14)),0,0)
  3633. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10-12*math.cos(sine/16)), 0, math.rad(-8)), 0.4)
  3634. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10-12*math.cos(sine/16)), 0, math.rad(8)), 0.4)
  3635. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1-0.4*math.cos(sine/14), -.2) * CFrame.Angles(math.rad(-15),0, math.rad(0)), 0.05)
  3636. end
  3637. end
  3638. end)
  3639. game.Workspace.mackenzieparkerrules.Humanoid.MaxHealth = math.huge
  3640. local a = Instance.new("ForceField")
  3641. a.Parent = workspace.mackenzieparkerrules
  3642. wait(0)
  3643. game.Workspace.mackenzieparkerrules.Humanoid.Health = math.huge
  3644. -----------------------------------------------------------------------------
  3645.  
  3646. function Lightning(Part0,Part1,Times,Offset,Color,Thickness,Trans) -- Lightning module
  3647. --[[Part0 = Vector3 (Start pos)
  3648. Part1 = Vector3 (End pos)
  3649. Times = number (Amount of lightning parts)
  3650. Offset = number (Offset)
  3651. Color = color (brickcolor value)
  3652. Thickness = number (thickness)
  3653. Trans = number (transparency)
  3654. ]]--
  3655. local magz = (Part0 - Part1).magnitude
  3656. local curpos = Part0
  3657. local trz = {-Offset,Offset}
  3658. for i=1,Times do
  3659. local li = Instance.new("Part", torso)
  3660. li.Name = "Lightning"
  3661. li.TopSurface =0
  3662. li.Material = "Neon"
  3663. li.BottomSurface = 0
  3664. li.Anchored = true
  3665. li.Locked = true
  3666. li.Transparency = Trans or 0.4
  3667. li.BrickColor = BrickColor.new(Color)
  3668. li.formFactor = "Custom"
  3669. li.CanCollide = false
  3670. li.Size = Vector3.new(Thickness,Thickness,magz/Times)
  3671. local Offzet = Vector3.new(trz[math.random(1,2)],trz[math.random(1,2)],trz[math.random(1,2)])
  3672. local trolpos = CFrame.new(curpos,Part1)*CFrame.new(0,0,magz/Times).p+Offzet
  3673. if Times == i then
  3674. local magz2 = (curpos - Part1).magnitude
  3675. li.Size = Vector3.new(Thickness,Thickness,magz2)
  3676. li.CFrame = CFrame.new(curpos,Part1)*CFrame.new(0,0,-magz2/2)
  3677. else
  3678. li.CFrame = CFrame.new(curpos,trolpos)*CFrame.new(0,0,magz/Times/2)
  3679. end
  3680. curpos = li.CFrame*CFrame.new(0,0,magz/Times/2).p
  3681. game.Debris:AddItem(li,.1)
  3682. end
  3683. end
  3684.  
  3685. BodyParts = {} -- Parts to emit lightning effects from
  3686. for _, v in pairs(char:GetChildren()) do
  3687. if v:IsA("Part") then
  3688. table.insert(BodyParts, v)
  3689. end
  3690. end
  3691.  
  3692. Bounding = {} -- Calculate the bounding boxes
  3693. for _, v in pairs(BodyParts) do
  3694. local temp = {X=nil, Y=nil, Z=nil}
  3695. temp.X = v.Size.X/2 * 15
  3696. temp.Y = v.Size.Y/2 * 15
  3697. temp.Z = v.Size.Z/2 * 15
  3698. Bounding[v.Name] = temp
  3699. --table.insert(Bounding, v.Name, temp)
  3700. end
  3701.  
  3702. while wait(0) do -- Emit the Lightning effects randomly, (math.random(1,10)/10) if you want original
  3703. local Body1 = BodyParts[math.random(#BodyParts)]
  3704. local Body2 = BodyParts[math.random(#BodyParts)]
  3705. local Pos1 = Vector3.new(
  3706. math.random(-Bounding[Body1.Name].X, Bounding[Body1.Name].X)/10,
  3707. math.random(-Bounding[Body1.Name].Y, Bounding[Body1.Name].Y)/10,
  3708. math.random(-Bounding[Body1.Name].Z, Bounding[Body1.Name].Z)/10
  3709. )
  3710. local Pos2 = Vector3.new(
  3711. math.random(-Bounding[Body2.Name].X, Bounding[Body2.Name].X)/10,
  3712. math.random(-Bounding[Body2.Name].Y, Bounding[Body2.Name].Y)/10,
  3713. math.random(-Bounding[Body2.Name].Z, Bounding[Body2.Name].Z)/10
  3714. )
  3715. local SPos1 = Body1.Position + Pos1
  3716. local SPos2 = Body2.Position + Pos2
  3717. Lightning(SPos1, SPos2, 4, 3, "Lime green", .3, .56)
  3718. end
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