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- return model =
- name: 'Cruiser'
- level: 2
- model: 1
- size: 1.3
- specs:
- shield:
- capacity: [100,130]
- reload: [3,4.5]
- generator:
- capacity: [50,80]
- reload: [13,18]
- ship:
- mass: 90
- speed: [60,90]
- rotation: [30,45]
- acceleration: [100,120]
- bodies:
- main:
- section_segments: 12
- offset:
- x: 0
- y: -5
- z: 30
- position:
- x: [0,0,0,0,0,0,0,0,0,0]
- y: [-45,-50,-40,-20,20,30,45,55,40]
- z: [0,0,0,0,0,0,0,0,0]
- width: [0,10,20,25,25,20,20,15,0]
- height: [0,10,20,20,20,20,20,15,0]
- propeller: true
- texture: [4,63,2,10,2,1,12,17]
- main_sides:
- section_segments: 8
- offset:
- x: 50
- y: 10
- z: 0
- position:
- x: [0,0,0,0,0,0,0,0,0,0]
- y: [-65,-60,-50,-20,10,30,55,65,60]
- z: [0,0,0,0,0,0,0,0,0]
- width: [0,15,25,25,25,20,20,15,0]
- height: [0,15,25,25,25,20,20,15,0]
- propeller: true
- texture: [4,63,10,2,13,2,12,17]
- cockpit:
- section_segments: 12
- offset:
- x: 0
- y: -30
- z: 40
- position:
- x: [0,0,0,0,0,0,0]
- y: [-15,0,20,30,60]
- z: [0,0,0,0,0]
- width: [0,15,17,12,5]
- height: [0,21,25,20,5]
- propeller: false
- texture: [7,9,9,4,4]
- cannon:
- section_segments: 8
- offset:
- x: 50
- y: -1
- z: 0
- position:
- x: [0,0,0,0,0,0]
- y: [-55,-60,-20,0,20,30]
- z: [0,0,0,0,0,0]
- width: [0,10,16,17,14,0]
- height: [0,10,16,17,14,0]
- angle: 0
- laser:
- damage: [6,8]
- rate: 3
- type: 1
- speed: [160,180]
- number: 1
- error: 1
- propeller: false
- texture: [3,3,10,3]
- wings:
- main:
- length: [70,36]
- width: [40,60,40]
- angle: [-40,10]
- position: [0,10,20]
- doubleside: true
- offset:
- x: 0
- y: -20
- z: 45
- bump:
- position: 30
- size: 10
- texture: [11,63]
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