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Nov 25th, 2018
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  1. default
  2. {
  3.     state_entry()
  4.     {
  5.         llSetStatus(STATUS_PHYSICS, TRUE);
  6.     }
  7.  
  8.     touch_start(integer Y)
  9.     {
  10.          llApplyRotationalImpulse(<3,0,0>, FALSE);
  11.     }
  12. }
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