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- package l2r.gameserver.network.serverpackets;
- public class ShowRadar extends L2GameServerPacket
- {
- private boolean _showRedFlag;
- private int _x, _y, _z;
- public ShowRadar(boolean showRedFlag, int x, int y, int z)
- {
- _showRedFlag = showRedFlag;
- _x = x;
- _y = y;
- _z = z;
- }
- @Override
- protected final void writeImpl()
- {
- writeC(0xAA);
- writeD(0); // 0 = Pointer. 1 = Nothing
- writeD(_showRedFlag ? 1 : 0); // 0 = Nothing, 1 = Redflag.
- writeD(_x);
- writeD(_y);
- writeD(_z);
- }
- }
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