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Hanaya985

Hanaya's Marvel Rivals best performance

Dec 10th, 2024
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  1. [/Script/Engine.InputSettings]
  2. bEnableMouseSmoothing=false
  3. bDisableMouseAcceleration=true
  4. bUseHighPrecisionMouseInput=True
  5. bUseRawMouseInput=True
  6. InputLag=0.0
  7.  
  8. [SystemSettings]
  9. ; Base RHI
  10. rhi.DefaultRHI=D3D11
  11.  
  12. ; Anti-Aliasing: Use TSR (AA=3) for potentially better clarity at low resolutions
  13. ; Note: TSR requires UE5.
  14. ; If not sure TSR works, revert to 0 or 1.
  15. r.DefaultFeature.AntiAliasing=3
  16. r.TSR.Sharpen=1
  17. r.ScreenPercentage=75
  18.  
  19. ; Lumen completely off
  20. r.Lumen.Reflections.Enable=0
  21. r.Lumen.GlobalIllumination=0
  22. ; If Lumen were enabled, we could adjust:
  23. r.Lumen.ScreenProbeGather.DownsampleFactor=4
  24.  
  25. ; Nanite off
  26. r.Nanite=0
  27.  
  28. ; Disable Virtual Shadow Maps
  29. r.Shadow.Virtual.Disable=1
  30. r.Shadow.Virtual.SMRT=0
  31.  
  32. ; Disable Distance Fields
  33. r.GenerateMeshDistanceFields=0
  34. r.DistanceFields.MaxPerObjectResolution=0
  35. r.DistanceFieldAO=0
  36.  
  37. ; Disable Virtual Heightfield Mesh
  38. r.VirtualHeightfieldMesh=0
  39.  
  40. ; Disable Strata materials (if enabled by default)
  41. r.Strata=0
  42.  
  43. ; Force all Ray Tracing effects off
  44. r.RayTracing.ForceAllRayTracingEffectsOff=1
  45. r.RayTracing=0
  46.  
  47. ; Async Compute & Parallel Algorithms
  48. r.RHICmdUseParallelAlgorithms=1
  49. r.RHICmdAsyncCompute=1
  50. r.AllowAsyncRenderThreadUpdates=1
  51. r.AllowAsyncRenderThreadUpdatesDuringGamethreadUpdates=1
  52. r.AllowAsyncRenderThreadUpdatesEditor=1
  53. r.ReduceThreadLatency=1
  54.  
  55. ; Shader and GPU optimization
  56. r.Shaders.Optimize=1
  57. r.GTSyncType=2
  58. r.D3D11.UseAllowTearing=1
  59. r.D3D12.UseAllowTearing=1
  60.  
  61. ; Extreme performance tweaks from previous config
  62. r.ViewDistanceScale=0.5
  63. r.LandscapeLODBias=0
  64. r.LandscapeLODDistributionScale=1
  65. r.LandscapeLOD0DistributionScale=1
  66. r.LODFadeTime=2
  67. r.UITextureLODBias=-1
  68. r.Streaming.Boost=0.1
  69. r.TextureStreaming=1
  70. r.Streaming.ScaleTexturesByGlobalMyBias=1
  71. r.Streaming.LimitPoolSizeToVRAM=0
  72. r.OnlyStreamInTextures=True
  73. r.Streaming.PoolSize=0
  74.  
  75. ; Disable AO, Bloom, LensFlare, MotionBlur, DOF, SSR
  76. r.DefaultFeature.AmbientOcclusion=False
  77. r.AmbientOcclusionLevels=0
  78. r.DefaultFeature.Bloom=False
  79. r.BloomQuality=0
  80. r.DefaultFeature.LensFlare=False
  81. r.LensFlareQuality=0
  82. r.DefaultFeature.MotionBlur=False
  83. r.MotionBlurQuality=0
  84. r.DepthOfFieldQuality=0
  85. r.SceneColorFringeQuality=0
  86. r.FastBlurThreshold=0
  87. r.RefractionQuality=0
  88. r.SceneColorFormat=3
  89. r.TranslucencyVolumeBlur=0
  90. r.SeparateTranslucency=False
  91. r.Fog=0
  92. r.VolumetricFog=0
  93. r.Atmosphere=0
  94. r.LightFunction=0
  95. r.SSR.Quality=0
  96. r.SSR=0
  97. r.PostProcessAAQuality=0
  98. r.BlurGBuffer=0
  99. r.MaxAnisotropy=0
  100. r.DetailMode=1
  101. r.TonemapperQuality=0
  102. r.Tonemapper.Sharpen=0.0
  103. r.EyeAdaptationQuality=1
  104. r.MipMapLODBias=1
  105. r.DynamicShadows=0
  106. r.MobileHDR=False
  107. r.AllowStaticLighting=0
  108.  
  109. ; Shadows extremely minimized
  110. r.ShadowQuality=0
  111. r.Shadow.MaxResolution=64
  112. r.Shadow.CSM.MaxCascades=1
  113. r.Shadow.CSM.TransitionScale=0
  114. r.Shadow.DistanceScale=0
  115. r.Shadow.RadiusThreshold=0
  116. r.Shadow.MaxCSMResolution=0
  117. r.Shadow.MaxResolution=0
  118. r.Shadow.PerObject=1
  119. r.AllowLandscapeShadows=0
  120. r.ContactShadows=0
  121. r.LightMaxDrawDistanceScale=0.01
  122. r.ReflectionEnvironment=0
  123.  
  124. ; Additional shadow/light from snippet
  125. r.MaxCSMRadiusToAllowPerObjectShadows=0.01
  126. r.SimpleDynamicLighting=0
  127. r.RayTracing.Translucency.Shadows=0
  128. r.Shadow.CachePreshadow=1
  129. r.Shadow.CachedShadowsCastFromMovablePrimitives=0
  130. r.Shadow.LightViewConvexHullCull=0
  131. r.Shadow.TransitionScale=9
  132. r.Shadow.FadeExponent=1
  133. r.Shadow.PreshadowExpand=-1
  134. r.Shadow.Preshadows=0
  135. r.AOApplyToStaticIndirect=0
  136. r.Shadow.PerObjectCastDistanceRadiusScale=0.001
  137. r.ContactShadows=0
  138.  
  139. ; Particle/FX optimizations
  140. FX.MaxCPUParticlesPerEmitter=20
  141. FX.MaxGPUParticlesSpawnedPerFrame=0
  142. r.ParticleLODBias=3
  143. r.ParticleLightQuality=0
  144.  
  145. [ConsoleVariables]
  146. r.AntiAliasingMethod=3 ; If needed, though typically r.DefaultFeature.AntiAliasing sets this.
  147. r.TSR.Sharpen=1
  148. r.ScreenPercentage=75
  149. r.RayTracing.ForceAllRayTracingEffectsOff=1
  150. r.Lumen.Reflections.Enable=0
  151. r.Lumen.GlobalIllumination=0
  152. r.Lumen.ScreenProbeGather.DownsampleFactor=4
  153. r.Nanite=0
  154. r.Shadow.Virtual.Disable=1
  155. r.Shadow.Virtual.SMRT=0
  156. r.GenerateMeshDistanceFields=0
  157. r.DistanceFields.MaxPerObjectResolution=0
  158. r.DistanceFieldAO=0
  159. r.VirtualHeightfieldMesh=0
  160. r.Strata=0
  161.  
  162. [/script/engine.renderersettings]
  163. r.DefaultFeature.AntiAliasing=3
  164. r.DefaultFeature.LensFlare=False
  165. r.DefaultFeature.DepthOfField=False
  166. r.DefaultFeature.AmbientOcclusion=False
  167. r.DefaultFeature.MotionBlur=False
  168. r.DefaultFeature.Bloom=False
  169. r.MobileHDR=False
  170. r.Shadow.MaxResolution=0
  171. r.Shadow.MaxCSMResolution=0
  172. r.Fog=0
  173. r.Atmosphere=0
  174. r.ReflectionEnvironment=0
  175. r.Tonemapper.GrainQuantization=0
  176. r.TonemapperGamma=3
  177. r.LightFunctionQuality=0
  178. r.LightShafts=0
  179. r.PostProcessAAQuality=0
  180. r.SSR=0
  181. r.Streaming.Boost=0.1
  182. r.TriangleOrderOptimization=1
  183. r.ViewDistanceScale=0.5
  184.  
  185.  
  186. [Core.System]
  187. Paths=../../../Engine/Content
  188. Paths=%GAMEDIR%Content
  189. ; Plugin paths (keep as necessary for your project)
  190. Paths=../../../Engine/Plugins/2D/Paper2D/Content
  191. Paths=../../../Engine/Plugins/Experimental/ChaosCaching/Content
  192. Paths=../../../Engine/Plugins/Experimental/ChaosClothEditor/Content
  193. Paths=../../../Engine/Plugins/Experimental/ChaosNiagara/Content
  194. Paths=../../../Engine/Plugins/Experimental/ChaosSolverPlugin/Content
  195. Paths=../../../Engine/Plugins/Experimental/ChaosVehiclesPlugin/Content
  196. Paths=../../../Engine/Plugins/Experimental/GeometryCollectionPlugin/Content
  197. Paths=../../../Engine/Plugins/FX/NiagaraFluids/Content
  198. Paths=../../../Engine/Plugins/FX/Niagara/Content
  199. Paths=../../../Engine/Plugins/Media/MediaCompositing/Content
  200. Paths=../../../Engine/Plugins/Runtime/GeometryProcessing/Content
  201. Paths=../../../Engine/Plugins/Runtime/HairStrands/Content
  202. Paths=../../../Engine/Plugins/Runtime/ResonanceAudio/Content
  203. Paths=../../../Engine/Plugins/Runtime/WaveTable/Content
  204. Paths=../../../Engine/Plugins/Runtime/WebBrowserWidget/Content
  205. Paths=../../../Shrapnel/Plugins/AccelByteNetworkUtilities/Content
  206. Paths=../../../Shrapnel/Plugins/AccelByteOnlineSubsystem/Content
  207. Paths=../../../Shrapnel/Plugins/HoudiniEngine/Content
  208. Paths=../../../Shrapnel/Plugins/IBSFAIBot/Content
  209. Paths=../../../Shrapnel/Plugins/IBSFAdvancedDataEditor/Content
  210. Paths=../../../Shrapnel/Plugins/IBSFAdvancedInventory/Content
  211. Paths=../../../Shrapnel/Plugins/IBSFAudio/Content
  212. Paths=../../../Shrapnel/Plugins/IBSFCharacterBase/Content
  213. Paths=../../../Shrapnel/Plugins/IBSFCharacterCustomizer/Content
  214. Paths=../../../Shrapnel/Plugins/IBSFCore/Content
  215. Paths=../../../Shrapnel/Plugins/IBSFDebugManager/Content
  216. Paths=../../../Shrapnel/Plugins/IBSFExtendedUI/Content
  217. Paths=../../../Shrapnel/Plugins/IBSFExtractionBase/Content
  218. Paths=../../../Shrapnel/Plugins/IBSFInteraction/Content
  219. Paths=../../../Shrapnel/Plugins/IBSFInventory/Content
  220. Paths=../../../Shrapnel/Plugins/IBSFPlayerProgression/Content
  221. Paths=../../../Shrapnel/Plugins/IBSFTeams/Content
  222. Paths=../../../Shrapnel/Plugins/IBSFUserSettingsManager/Content
  223. Paths=../../../Shrapnel/Plugins/Npa/Content
  224. Paths=../../../Shrapnel/Plugins/SHRInventory/Content
  225. Paths=../../../Shrapnel/Plugins/TheiaSDK/Content
  226. Paths=../../../Shrapnel/Plugins/Wwise/Content
  227. Paths=../../../Engine/Plugins/Animation/ACLPlugin/Content
  228. Paths=../../../Engine/Plugins/Animation/ControlRigSpline/Content
  229. Paths=../../../Engine/Plugins/Animation/ControlRig/Content
  230. Paths=../../../Engine/Plugins/Animation/DeformerGraph/Content
  231. Paths=../../../Engine/Plugins/Animation/IKRig/Content
  232. Paths=../../../Engine/Plugins/Animation/MotionWarping/Content
  233. Paths=../../../Engine/Plugins/Animation/RigLogic/Content
  234. Paths=../../../Engine/Plugins/Bridge/Content
  235. Paths=../../../Engine/Plugins/Developer/AnimationSharing/Content
  236. Paths=../../../Engine/Plugins/Developer/Concert/ConcertSync/ConcertSyncClient/Content
  237. Paths=../../../Engine/Plugins/Editor/BlueprintHeaderView/Content
  238. Paths=../../../Engine/Plugins/Editor/ConsoleVariablesEditor/Content
  239. Paths=../../../Engine/Plugins/Editor/GeometryMode/Content
  240. Paths=../../../Engine/Plugins/Editor/ModelingToolsEditorMode/Content
  241. Paths=../../../Engine/Plugins/Editor/ObjectMixer/LightMixer/Content
  242. Paths=../../../Engine/Plugins/Editor/ObjectMixer/ObjectMixer/Content
  243. Paths=../../../Engine/Plugins/Editor/SpeedTreeImporter/Content
  244. Paths=../../../Engine/Plugins/Editor/UVEditor/Content
  245. Paths=../../../Engine/Plugins/Enterprise/DatasmithContent/Content
  246. Paths=../../../Engine/Plugins/Enterprise/GLTFExporter/Content
  247. Paths=../../../Engine/Plugins/Experimental/Dataflow/Content
  248. Paths=../../../Engine/Plugins/Experimental/FullBodyIK/Content
  249. Paths=../../../Engine/Plugins/Experimental/GeometryFlow/Content
  250. Paths=../../../Engine/Plugins/Experimental/GeometryScripting/Content
  251. Paths=../../../Engine/Plugins/Experimental/Landmass/Content
  252. Paths=../../../Engine/Plugins/Experimental/MeshLODToolset/Content
  253. Paths=../../../Engine/Plugins/Experimental/PythonScriptPlugin/Content
  254. Paths=../../../Engine/Plugins/Experimental/StaticMeshEditorModeling/Content
  255. Paths=../../../Engine/Plugins/Experimental/ToolPresets/Content
  256. Paths=../../../Engine/Plugins/Experimental/VirtualHeightfieldMesh/Content
  257. Paths=../../../Engine/Plugins/Experimental/Volumetrics/Content
  258. Paths=../../../Engine/Plugins/Fab/Content
  259. Paths=../../../Engine/Plugins/Interchange/Runtime/Content
  260. Paths=../../../Engine/Plugins/Media/MediaPlate/Content
  261. Paths=../../../Engine/Plugins/MovieScene/SequencerScripting/Content
  262. Paths=../../../Engine/Plugins/Runtime/AudioSynesthesia/Content
  263. Paths=../../../Engine/Plugins/Runtime/AudioWidgets/Content
  264. Paths=../../../Engine/Plugins/Runtime/CommonUI/Content
  265. Paths=../../../Engine/Plugins/Runtime/MeshModelingToolset/Content
  266. Paths=../../../Engine/Plugins/Runtime/Metasound/Content
  267. Paths=../../../Engine/Plugins/Runtime/RigVM/Content
  268. Paths=../../../Engine/Plugins/Runtime/Synthesis/Content
  269. Paths=../../../Engine/Plugins/Tests/AutomationDriverTests/Content
  270. Paths=../../../Engine/Plugins/Tests/EditorTests/Content
  271. Paths=../../../Engine/Plugins/Tests/RuntimeTests/Content
  272. Paths=../../../Engine/Plugins/TraceUtilities/Content
  273. Paths=../../../Engine/Plugins/VirtualProduction/Takes/Content
  274. Paths=../../../Shrapnel/Plugins/DataTableEditorUtilities/Content
  275. Paths=../../../Shrapnel/Plugins/Linter/Content
  276. Paths=../../../Shrapnel/Plugins/Shadersource_TextureTools/Content
  277.  
  278. [GameNetDriver StatelessConnectHandlerComponent]
  279. CachedClientID=74
  280.  
  281. [WindowsApplication.Accessibility]
  282. StickyKeysHotkey=False
  283. ToggleKeysHotkey=False
  284. FilterKeysHotkey=False
  285. StickyKeysConfirmation=False
  286. ToggleKeysConfirmation=False
  287. FilterKeysConfirmation=False
  288.  
  289. [/script/engine.engine]
  290. bSmoothFrameRate=False
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