Advertisement
Not a member of Pastebin yet?
Sign Up,
it unlocks many cool features!
- Marksmanship; Primary - Volley(0.00), Trueshot(0.00), Kihra's Adrenaline Injector(1.08)
- build: v10.1.0-beta9
- level: 60 (60)
- class: HUNTER
- spec: marksmanship
- talents: aimed_shot
- binding_shot
- born_to_be_wild
- bulletstorm
- careful_aim
- counter_shot
- crack_shot
- death_chakram
- double_tap
- focused_aim
- hunters_avoidance
- hunters_knowledge
- improved_kill_shot
- improved_steady_shot
- improved_traps
- keen_eyesight
- kill_shot
- lethal_shots
- lone_wolf
- master_marksman
- misdirection
- multishot
- natural_mending
- natures_endurance
- pathfinding
- posthaste
- precise_shots
- rapid_fire
- rejuvenating_wind
- salvo
- serpentstalkers_trickery
- serrated_shots
- streamline
- survival_of_the_fittest
- tar_trap
- target_practice
- trick_shots
- trueshot
- volley
- pvptalents: none
- covenant: night_fae
- conduits: condensed_anima_sphere = 13
- deadly_chain = 13
- resilience_of_the_hunter = 13
- reversal_of_fortune = 13
- sharpshooters_focus = 13
- spirit_attunement = 13
- soulbinds: [dreamweaver]
- dream_delver = 1
- field_of_blossoms = 1
- podtender = 1
- somnambulist = 1
- soothing_voice = 1
- waking_dreams = 1
- sets: kihras_adrenaline_injector = 1
- tier28 = 4
- gear: boneshatter_armguards = 1
- castellans_blinders = 1
- dark_rangers_quiver = 1
- discount_mailorder_belt = 1
- fashionable_undershirt = 1
- godstalkers_gauntlets = 1
- godstalkers_hauberk = 1
- godstalkers_pauldrons = 1
- godstalkers_tassets = 1
- kihras_adrenaline_injector = 1
- logic_loop_of_division = 1
- overclocking_bit_band = 1
- sabatons_of_measured_time = 1
- shadowghast_necklace = 1
- tabard_of_the_achiever = 1
- thundertowers_targeting_reticle = 1
- tier28 = 4
- yasahm_the_riftbreaker = 1
- legendaries: fragments_of_the_elder_antlers = 1
- secrets_of_the_unblinking_vigil = 1
- itemIDs: 109996, 109997, 142134, 151116, 169157, 169159, 172329, 178927, 185783, 185789, 185808, 186439, 188856, 188858, 188860, 188861, 40643
- settings: aoe = 3
- buffPadding = 0
- combatRefresh = 0.1
- custom1Name = Custom 1
- custom2Name = Custom 2
- cycle = false
- cycle_min = 6
- damage = true
- damageDots = false
- damageExpiration = 6
- damageOnScreen = true
- damagePets = false
- damageRange = 0
- debuffPadding = 0
- enabled = true
- enhancedRecheck = false
- gcdSync = true
- maxRefresh = 10
- maxTime = 33
- nameplateRange = 8
- nameplates = false
- noFeignedCooldown = false
- package = Marksmanship
- petbased = false
- potion = spectral_agility
- potionsReset = 20180919.1
- regularRefresh = 0.5
- throttleRefresh = false
- throttleTime = false
- eagletalon_swap = false
- prevent_hardcasts = false
- trueshot_vop_overlap = false
- toggles: cooldowns = true
- custom1 = false
- custom2 = false
- defensives = false
- essences = true [overridden]
- interrupts = true
- mode = automatic
- potions = false
- keybinds:
- aimed_shot = 2 [01]
- arcane_shot = 4 [01]
- aspect_of_the_cheetah = N4 [06]
- aspect_of_the_turtle = N6 [06]
- binding_shot = N+ [06]
- counter_shot = N9 [06]
- death_chakram = 6 [01]
- disengage = N5 [06]
- double_tap = C5 [01]
- exhilaration = N3 [06]
- explosive_shot = C2 [01]
- feign_death = N7 [06]
- flare = C4 [01]
- freezing_trap = AN3 [04], 2 [10]
- healthstone = AN9 [04]
- hunters_mark = AN0 [04]
- kihras_adrenaline_injector = F2 [05]
- kill_shot = N1 [06]
- misdirection = AN5 [04]
- multishot = 5 [01]
- potion = AN+ [04]
- rapid_fire = 3 [01]
- steady_shot = 1 [01]
- survival_of_the_fittest = AN4 [04]
- tar_trap = C3 [01]
- tranquilizing_shot = AN2 [04]
- trueshot = N2 [06]
- volley = C1 [01]
- wild_spirits = N0 [06]
- wing_clip = C6 [01]
- targets:
- dmg - 0 - Creature-0-3783-2222-178-174570-0000DA9CF5
- dmg - 0 - Creature-0-3783-2222-178-174570-00005A9CF5
- dmg - 0 - Creature-0-3783-2222-178-174570-00015A9CF5
- player_buffs:
- 260402 - double_tap - 1 - 9.87
- 245686 - *fashionable - 1 - 3600.00
- 334536 - *tirnenn_wrath - 1 - 3600.00
- 320235 - *somnambulist - 1 - 1747.18
- 186401 - *sign_of_the_skirmisher - 1 - 3600.00
- 367405 - *eternal_augmentation - 1 - 2015.58
- 351531 - preternatural_charge - 1 - 3600.00
- 164273 - lone_wolf - 1 - 3600.00
- 353514 - *withering_fire - 6 - 3600.00
- 341770 - *accursed - 1 - 19.80
- 260242 - precise_shots - 2 - 9.87
- 256374 - *entropic_embrace - 1 - 6.98
- 342774 - *field_of_blossoms - 1 - 21.57
- player_debuffs:
- target_buffs:
- target_debuffs:
- 353354 - *dream_delver - 3 - 2.98
- 269576 - master_marksman - 1 - 4.88
- 271788 - serpent_sting - 1 - 13.63
- 375893 - death_chakram_vulnerability - 1 - 8.11
- 328275 - wild_mark - 1 - 16.36
- New Recommendations for [ Primary ] requested at 15:12:58 ( 19364.46 ); using built-in ( Marksmanship ) priority.
- *** START OF NEW DISPLAY: Primary ***
- RECOMMENDATION #1 ( Offset: 0.00, GCD: 0.00, Casting: 0.00 ).
- Resources: focus[ 97.00 / 100.00 ]
- Checking if I'm casting ( No ) and if it is a channel ( No ).
- No whitelist.
- Processing precombat action list [ Marksmanship - precombat ].
- Current recommendation was NO ACTION at +10.00s.
- 1. bottled_flayedwing_toxin ( precombat - 1 ) - IsUsableItem item 178742 and nil
- Time spent on this action: 0.11ms
- TimeData:Marksmanship-precombat-1:bottled_flayedwing_toxin:0.11:Ability Known, Enabled(0.11)
- 2. fleshcraft ( precombat - 2 ) - ability unknown
- Time spent on this action: 0.08ms
- TimeData:Marksmanship-precombat-2:fleshcraft:0.08:Ability Known, Enabled(0.08)
- 3. tar_trap ( precombat - 3 )
- We are already in-combat and this pre-combat action is not essential. Skipping.
- Time spent on this action: 0.04ms
- TimeData:Marksmanship-precombat-3:tar_trap:0.04:Ability Known, Enabled(0.04)
- 4. double_tap ( precombat - 4 )
- The action is not ready ( 54.87 ) before our maximum delay window ( 10.00 ) for this query.
- Time spent on this action: 0.04ms
- TimeData:Marksmanship-precombat-4:double_tap:0.04:Ability Known, Enabled(0.04)
- 5. aimed_shot ( precombat - 5 )
- We are already in-combat and this pre-combat action is not essential. Skipping.
- Time spent on this action: 0.04ms
- TimeData:Marksmanship-precombat-5:aimed_shot:0.04:Ability Known, Enabled(0.04)
- 6. steady_shot ( precombat - 6 )
- We are already in-combat and this pre-combat action is not essential. Skipping.
- Time spent on this action: 0.05ms
- TimeData:Marksmanship-precombat-6:steady_shot:0.05:Ability Known, Enabled(0.05)
- Completed precombat action list [ Marksmanship - precombat ].
- Processing default action list [ Marksmanship - default ].
- Current recommendation was NO ACTION at +10.00s.
- 7. counter_shot ( default - 1 )
- The action is not ready ( 3600.00 ) before our maximum delay window ( 10.00 ) for this query.
- Time spent on this action: 0.04ms
- TimeData:Marksmanship-default-1:counter_shot:0.04:Ability Known, Enabled(0.04)
- 8. counter_shot ( default - 2 )
- The action is not ready ( 3600.00 ) before our maximum delay window ( 10.00 ) for this query.
- Time spent on this action: 0.04ms
- TimeData:Marksmanship-default-2:counter_shot:0.04:Ability Known, Enabled(0.04)
- 9. tranquilizing_shot ( default - 3 ) - talent [ tranquilizing_shot ] missing
- Time spent on this action: 0.03ms
- TimeData:Marksmanship-default-3:tranquilizing_shot:0.03:Ability Known, Enabled(0.03)
- 10. call_action_list:trinkets ( default - 4 )
- Excluded 0.00 recheck time as it is outside our constraints ( 0.00 - 10.00 ).
- Excluded 0.00 recheck time as it is outside our constraints ( 0.00 - 10.00 ).
- Excluded 0.00 recheck time as it is outside our constraints ( 0.00 - 10.00 ).
- Time-sensitive Criteria FAIL at +0.00 with no valid rechecks - covenant.kyrian[false] & cooldown.trueshot.remains[0.00] & cooldown.resonating_arrow.remains[0.00] | ! covenant.kyrian[false] & cooldown.trueshot.remains[0.00]
- 11. call_action_list:cds ( default - 5 )
- There is no criteria for cds.
- Action list (cds) was found.
- + cds
- Current recommendation was NO ACTION at +10.00s.
- 12. berserking ( cds - 1 ) - ability unknown
- Time spent on this action: 0.04ms
- TimeData:Marksmanship-cds-1:berserking:0.04:Ability Known, Enabled(0.04)
- 13. blood_fury ( cds - 2 ) - ability unknown
- Time spent on this action: 0.04ms
- TimeData:Marksmanship-cds-2:blood_fury:0.04:Ability Known, Enabled(0.04)
- 14. ancestral_call ( cds - 3 ) - ability unknown
- Time spent on this action: 0.04ms
- TimeData:Marksmanship-cds-3:ancestral_call:0.04:Ability Known, Enabled(0.04)
- 15. fireblood ( cds - 4 ) - ability unknown
- Time spent on this action: 0.04ms
- TimeData:Marksmanship-cds-4:fireblood:0.04:Ability Known, Enabled(0.04)
- 16. lights_judgment ( cds - 5 ) - ability unknown
- Time spent on this action: 0.04ms
- TimeData:Marksmanship-cds-5:lights_judgment:0.04:Ability Known, Enabled(0.04)
- 17. potion ( cds - 6 ) - ability disabled ( toggle )
- Time spent on this action: 0.04ms
- TimeData:Marksmanship-cds-6:potion:0.04:Ability Known, Enabled(0.04)
- Returned from list (cds), current recommendation is NO ACTION (+10.00).
- - cds
- 18. call_action_list:st ( default - 6 )
- Criteria for st FAIL at +0.00 - active_enemies[3.00] < 3
- 19. call_action_list:trickshots ( default - 7 )
- Criteria for trickshots PASS at +0.00 - active_enemies[3.00] > 2
- Action list (trickshots) was found.
- + trickshots
- Current recommendation was NO ACTION at +10.00s.
- 20. steady_shot ( trickshots - 1 )
- The action (steady_shot) is usable at (0.00 + 0.00).
- - the action is ready before the current recommendation (at +0.00 vs. +10.00).
- List ( trickshots ) called from ( Marksmanship:default:7 ) would PASS at 0.00.
- active_enemies[3.00] > 2
- - this entry's criteria FAILS: talent.steady_focus.enabled[false] & in_flight[false] & buff.steady_focus.remains[0.00] < 5
- Excluded -4.99 recheck time as it is outside our constraints ( 0.00 - 10.00 ).
- There were no recheck events to check.
- Time spent on this action: 0.32ms
- TimeData:Marksmanship-trickshots-1:steady_shot:0.32:Ability Known, Enabled(0.04):Post-TTR and Essential(0.05):Post Cycle(0.00):Post Usable(0.01):Post Ready/Clash(0.03):Post Stack(0.04):Pre-Script(0.00):Post-Script(0.00):Pre-Recheck(0.11):Post-Recheck Times(0.02):Post Recheck(0.01)
- 21. kill_shot ( trickshots - 2 )
- The action (kill_shot) is unusable at (0.00 + 0.00) because requires flayers_mark/hunters_prey or target health below 20 percent.
- Time spent on this action: 0.33ms
- TimeData:Marksmanship-trickshots-2:kill_shot:0.33:Ability Known, Enabled(0.04):Post-TTR and Essential(0.17):Post Cycle(0.00):Post Usable(0.12)
- 22. flayed_shot ( trickshots - 3 ) - ability unknown
- Time spent on this action: 0.06ms
- TimeData:Marksmanship-trickshots-3:flayed_shot:0.06:Ability Known, Enabled(0.06)
- 23. double_tap ( trickshots - 4 )
- The action is not ready ( 54.87 ) before our maximum delay window ( 10.00 ) for this query.
- Time spent on this action: 0.04ms
- TimeData:Marksmanship-trickshots-4:double_tap:0.04:Ability Known, Enabled(0.04)
- 24. tar_trap ( trickshots - 5 )
- The action (tar_trap) is usable at (0.00 + 0.00).
- - the action is ready before the current recommendation (at +0.00 vs. +10.00).
- List ( trickshots ) called from ( Marksmanship:default:7 ) would PASS at 0.00.
- active_enemies[3.00] > 2
- - this entry's criteria FAILS: runeforge.soulforge_embers.enabled[false] & tar_trap.remains[0.00] < gcd.execute[1.08] & cooldown.flare.remains[0.00] < gcd.execute[1.08]
- Excluded -1.07 recheck time as it is outside our constraints ( 0.00 - 10.00 ).
- Excluded -1.07 recheck time as it is outside our constraints ( 0.00 - 10.00 ).
- There were no recheck events to check.
- Time spent on this action: 0.35ms
- TimeData:Marksmanship-trickshots-5:tar_trap:0.35:Ability Known, Enabled(0.04):Post-TTR and Essential(0.07):Post Cycle(0.00):Post Usable(0.01):Post Ready/Clash(0.03):Post Stack(0.02):Pre-Script(0.00):Post-Script(0.00):Pre-Recheck(0.11):Post-Recheck Times(0.06):Post Recheck(0.01)
- 25. flare ( trickshots - 6 )
- The action (flare) is usable at (0.00 + 0.00).
- - the action is ready before the current recommendation (at +0.00 vs. +10.00).
- List ( trickshots ) called from ( Marksmanship:default:7 ) would PASS at 0.00.
- active_enemies[3.00] > 2
- - this entry's criteria FAILS: tar_trap.up[false] & runeforge.soulforge_embers.enabled[false]
- There were no recheck events to check.
- Time spent on this action: 0.19ms
- TimeData:Marksmanship-trickshots-6:flare:0.19:Ability Known, Enabled(0.04):Post-TTR and Essential(0.04):Post Cycle(0.00):Post Usable(0.01):Post Ready/Clash(0.02):Post Stack(0.02):Pre-Script(0.00):Post-Script(0.01):Pre-Recheck(0.04):Post-Recheck Times(0.01):Post Recheck(0.01)
- 26. explosive_shot ( trickshots - 7 ) - talent [ explosive_shot ] missing
- Time spent on this action: 0.03ms
- TimeData:Marksmanship-trickshots-7:explosive_shot:0.03:Ability Known, Enabled(0.03)
- 27. wild_spirits ( trickshots - 8 )
- The action is not ready ( 117.43 ) before our maximum delay window ( 10.00 ) for this query.
- Time spent on this action: 0.06ms
- TimeData:Marksmanship-trickshots-8:wild_spirits:0.06:Ability Known, Enabled(0.06)
- 28. wailing_arrow ( trickshots - 9 ) - ability unknown
- Time spent on this action: 0.06ms
- TimeData:Marksmanship-trickshots-9:wailing_arrow:0.06:Ability Known, Enabled(0.06)
- 29. resonating_arrow ( trickshots - 10 ) - ability unknown
- Time spent on this action: 0.05ms
- TimeData:Marksmanship-trickshots-10:resonating_arrow:0.05:Ability Known, Enabled(0.05)
- 30. volley ( trickshots - 11 )
- The action (volley) is usable at (0.00 + 0.00).
- - the action is ready before the current recommendation (at +0.00 vs. +10.00).
- List ( trickshots ) called from ( Marksmanship:default:7 ) would PASS at 0.00.
- active_enemies[3.00] > 2
- - this entry's criteria PASSES: buff.resonating_arrow.up[false] | ! covenant.kyrian[false]
- Action chosen: volley at 0.00!
- Returned from list (trickshots), current recommendation is volley (+0.00).
- - trickshots
- Completed default action list [ Marksmanship - default ].
- Recommendation is volley at 0.00 + 0.00.
- Recommendation #1 is volley at 0.00s (0.00s).
- RECOMMENDATION #2 ( Offset: 0.00, GCD: 1.08, Casting: 0.00 ).
- Resources: focus[ 97.00 / 100.00 ]
- Checking if I'm casting ( No ) and if it is a channel ( No ).
- No whitelist.
- Processing precombat action list [ Marksmanship - precombat ].
- Current recommendation was NO ACTION at +10.00s.
- 1. bottled_flayedwing_toxin ( precombat - 1 ) - IsUsableItem item 178742 and nil
- Time spent on this action: 0.08ms
- TimeData:Marksmanship-precombat-1:bottled_flayedwing_toxin:0.08:Ability Known, Enabled(0.08)
- 2. fleshcraft ( precombat - 2 ) - ability unknown
- Time spent on this action: 0.05ms
- TimeData:Marksmanship-precombat-2:fleshcraft:0.05:Ability Known, Enabled(0.05)
- 3. tar_trap ( precombat - 3 )
- We are already in-combat and this pre-combat action is not essential. Skipping.
- Time spent on this action: 0.03ms
- TimeData:Marksmanship-precombat-3:tar_trap:0.03:Ability Known, Enabled(0.03)
- 4. double_tap ( precombat - 4 )
- The action is not ready ( 54.87 ) before our maximum delay window ( 10.00 ) for this query.
- Time spent on this action: 0.03ms
- TimeData:Marksmanship-precombat-4:double_tap:0.03:Ability Known, Enabled(0.03)
- 5. aimed_shot ( precombat - 5 )
- We are already in-combat and this pre-combat action is not essential. Skipping.
- Time spent on this action: 0.03ms
- TimeData:Marksmanship-precombat-5:aimed_shot:0.03:Ability Known, Enabled(0.03)
- 6. steady_shot ( precombat - 6 )
- We are already in-combat and this pre-combat action is not essential. Skipping.
- Time spent on this action: 0.03ms
- TimeData:Marksmanship-precombat-6:steady_shot:0.03:Ability Known, Enabled(0.03)
- Completed precombat action list [ Marksmanship - precombat ].
- Processing default action list [ Marksmanship - default ].
- Current recommendation was NO ACTION at +10.00s.
- 7. counter_shot ( default - 1 )
- The action is not ready ( 3600.00 ) before our maximum delay window ( 10.00 ) for this query.
- Time spent on this action: 0.03ms
- TimeData:Marksmanship-default-1:counter_shot:0.03:Ability Known, Enabled(0.03)
- 8. counter_shot ( default - 2 )
- The action is not ready ( 3600.00 ) before our maximum delay window ( 10.00 ) for this query.
- Time spent on this action: 0.03ms
- TimeData:Marksmanship-default-2:counter_shot:0.03:Ability Known, Enabled(0.03)
- 9. tranquilizing_shot ( default - 3 ) - talent [ tranquilizing_shot ] missing
- Time spent on this action: 0.03ms
- TimeData:Marksmanship-default-3:tranquilizing_shot:0.03:Ability Known, Enabled(0.03)
- 10. call_action_list:trinkets ( default - 4 )
- Excluded 0.00 recheck time as it is outside our constraints ( 0.00 - 10.00 ).
- Excluded 0.00 recheck time as it is outside our constraints ( 0.00 - 10.00 ).
- Excluded 0.00 recheck time as it is outside our constraints ( 0.00 - 10.00 ).
- Time-sensitive Criteria FAIL at +0.00 with no valid rechecks - covenant.kyrian[false] & cooldown.trueshot.remains[0.00] & cooldown.resonating_arrow.remains[0.00] | ! covenant.kyrian[false] & cooldown.trueshot.remains[0.00]
- 11. call_action_list:cds ( default - 5 )
- There is no criteria for cds.
- Action list (cds) was found.
- + cds
- Current recommendation was NO ACTION at +10.00s.
- 12. berserking ( cds - 1 ) - ability unknown
- Time spent on this action: 0.04ms
- TimeData:Marksmanship-cds-1:berserking:0.04:Ability Known, Enabled(0.04)
- 13. blood_fury ( cds - 2 ) - ability unknown
- Time spent on this action: 0.04ms
- TimeData:Marksmanship-cds-2:blood_fury:0.04:Ability Known, Enabled(0.04)
- 14. ancestral_call ( cds - 3 ) - ability unknown
- Time spent on this action: 0.04ms
- TimeData:Marksmanship-cds-3:ancestral_call:0.04:Ability Known, Enabled(0.04)
- 15. fireblood ( cds - 4 ) - ability unknown
- Time spent on this action: 0.04ms
- TimeData:Marksmanship-cds-4:fireblood:0.04:Ability Known, Enabled(0.04)
- 16. lights_judgment ( cds - 5 ) - ability unknown
- Time spent on this action: 0.04ms
- TimeData:Marksmanship-cds-5:lights_judgment:0.04:Ability Known, Enabled(0.04)
- 17. potion ( cds - 6 ) - ability disabled ( toggle )
- Time spent on this action: 0.04ms
- TimeData:Marksmanship-cds-6:potion:0.04:Ability Known, Enabled(0.04)
- Returned from list (cds), current recommendation is NO ACTION (+10.00).
- - cds
- 18. call_action_list:st ( default - 6 )
- Criteria for st FAIL at +0.00 - active_enemies[3.00] < 3
- 19. call_action_list:trickshots ( default - 7 )
- Criteria for trickshots PASS at +0.00 - active_enemies[3.00] > 2
- Action list (trickshots) was found.
- + trickshots
- Current recommendation was NO ACTION at +10.00s.
- 20. steady_shot ( trickshots - 1 )
- The action (steady_shot) is usable at (0.00 + 1.08).
- - the action is ready before the current recommendation (at +1.08 vs. +10.00).
- List ( trickshots ) called from ( Marksmanship:default:7 ) would PASS at 1.08.
- active_enemies[3.00] > 2
- - this entry's criteria FAILS: talent.steady_focus.enabled[false] & in_flight[false] & buff.steady_focus.remains[0.00] < 5
- Excluded -4.99 recheck time as it is outside our constraints ( 0.00 - 10.00 ).
- There were no recheck events to check.
- Time spent on this action: 0.29ms
- TimeData:Marksmanship-trickshots-1:steady_shot:0.29:Ability Known, Enabled(0.04):Post-TTR and Essential(0.06):Post Cycle(0.00):Post Usable(0.01):Post Ready/Clash(0.04):Post Stack(0.04):Pre-Script(0.00):Post-Script(0.00):Pre-Recheck(0.06):Post-Recheck Times(0.02):Post Recheck(0.01)
- 21. kill_shot ( trickshots - 2 )
- The action (kill_shot) is unusable at (0.00 + 1.08) because requires flayers_mark/hunters_prey or target health below 20 percent.
- Time spent on this action: 0.14ms
- TimeData:Marksmanship-trickshots-2:kill_shot:0.14:Ability Known, Enabled(0.04):Post-TTR and Essential(0.05):Post Cycle(0.00):Post Usable(0.04)
- 22. flayed_shot ( trickshots - 3 ) - ability unknown
- Time spent on this action: 0.08ms
- TimeData:Marksmanship-trickshots-3:flayed_shot:0.08:Ability Known, Enabled(0.08)
- 23. double_tap ( trickshots - 4 )
- The action is not ready ( 54.87 ) before our maximum delay window ( 10.00 ) for this query.
- Time spent on this action: 0.04ms
- TimeData:Marksmanship-trickshots-4:double_tap:0.04:Ability Known, Enabled(0.04)
- 24. tar_trap ( trickshots - 5 )
- The action (tar_trap) is usable at (0.00 + 1.08).
- - the action is ready before the current recommendation (at +1.08 vs. +10.00).
- List ( trickshots ) called from ( Marksmanship:default:7 ) would PASS at 1.08.
- active_enemies[3.00] > 2
- - this entry's criteria FAILS: runeforge.soulforge_embers.enabled[false] & tar_trap.remains[0.00] < gcd.execute[1.08] & cooldown.flare.remains[0.00] < gcd.execute[1.08]
- Excluded -1.07 recheck time as it is outside our constraints ( 0.00 - 10.00 ).
- Excluded -1.07 recheck time as it is outside our constraints ( 0.00 - 10.00 ).
- There were no recheck events to check.
- Time spent on this action: 0.38ms
- TimeData:Marksmanship-trickshots-5:tar_trap:0.38:Ability Known, Enabled(0.04):Post-TTR and Essential(0.08):Post Cycle(0.00):Post Usable(0.01):Post Ready/Clash(0.03):Post Stack(0.02):Pre-Script(0.00):Post-Script(0.00):Pre-Recheck(0.13):Post-Recheck Times(0.06):Post Recheck(0.01)
- 25. flare ( trickshots - 6 )
- The action (flare) is usable at (0.00 + 1.08).
- - the action is ready before the current recommendation (at +1.08 vs. +10.00).
- List ( trickshots ) called from ( Marksmanship:default:7 ) would PASS at 1.08.
- active_enemies[3.00] > 2
- - this entry's criteria FAILS: tar_trap.up[false] & runeforge.soulforge_embers.enabled[false]
- There were no recheck events to check.
- Time spent on this action: 0.19ms
- TimeData:Marksmanship-trickshots-6:flare:0.19:Ability Known, Enabled(0.04):Post-TTR and Essential(0.04):Post Cycle(0.00):Post Usable(0.01):Post Ready/Clash(0.02):Post Stack(0.02):Pre-Script(0.00):Post-Script(0.01):Pre-Recheck(0.04):Post-Recheck Times(0.01):Post Recheck(0.01)
- 26. explosive_shot ( trickshots - 7 ) - talent [ explosive_shot ] missing
- Time spent on this action: 0.03ms
- TimeData:Marksmanship-trickshots-7:explosive_shot:0.03:Ability Known, Enabled(0.03)
- 27. wild_spirits ( trickshots - 8 )
- The action is not ready ( 117.43 ) before our maximum delay window ( 10.00 ) for this query.
- Time spent on this action: 0.06ms
- TimeData:Marksmanship-trickshots-8:wild_spirits:0.06:Ability Known, Enabled(0.06)
- 28. wailing_arrow ( trickshots - 9 ) - ability unknown
- Time spent on this action: 0.07ms
- TimeData:Marksmanship-trickshots-9:wailing_arrow:0.07:Ability Known, Enabled(0.07)
- 29. resonating_arrow ( trickshots - 10 ) - ability unknown
- Time spent on this action: 0.05ms
- TimeData:Marksmanship-trickshots-10:resonating_arrow:0.05:Ability Known, Enabled(0.05)
- 30. volley ( trickshots - 11 )
- The action is not ready ( 45.00 ) before our maximum delay window ( 10.00 ) for this query.
- Time spent on this action: 0.04ms
- TimeData:Marksmanship-trickshots-11:volley:0.04:Ability Known, Enabled(0.04)
- 31. barrage ( trickshots - 12 ) - talent [ barrage ] missing
- Time spent on this action: 0.03ms
- TimeData:Marksmanship-trickshots-12:barrage:0.03:Ability Known, Enabled(0.03)
- 32. trueshot ( trickshots - 13 )
- The action (trueshot) is usable at (0.00 + 0.00).
- - the action is ready before the current recommendation (at +0.00 vs. +10.00).
- List ( trickshots ) called from ( Marksmanship:default:7 ) would PASS at 0.00.
- active_enemies[3.00] > 2
- - this entry's criteria PASSES: covenant.kyrian[false] & ( buff.resonating_arrow.up[false] | cooldown.resonating_arrow.remains[0.00] > 10 | ! action.resonating_arrow.known[false] ) | covenant.night_fae[true] & ( buff.wild_spirits.up[true] | ! action.wild_spirits.known[true] ) | covenant.venthyr[false] | covenant.necrolord[false] | boss[false] & fight_remains[636.54] < 25
- Action chosen: trueshot at 0.00!
- Returned from list (trickshots), current recommendation is trueshot (+0.00).
- - trickshots
- Completed default action list [ Marksmanship - default ].
- Recommendation is trueshot at 0.00 + 0.00.
- Recommendation #2 is trueshot at 0.00s (0.00s).
- RECOMMENDATION #3 ( Offset: 0.00, GCD: 1.08, Casting: 0.00 ).
- Resources: focus[ 97.00 / 100.00 ]
- Checking if I'm casting ( No ) and if it is a channel ( No ).
- No whitelist.
- Processing precombat action list [ Marksmanship - precombat ].
- Current recommendation was NO ACTION at +10.00s.
- 1. bottled_flayedwing_toxin ( precombat - 1 ) - IsUsableItem item 178742 and nil
- Time spent on this action: 0.10ms
- TimeData:Marksmanship-precombat-1:bottled_flayedwing_toxin:0.10:Ability Known, Enabled(0.10)
- 2. fleshcraft ( precombat - 2 ) - ability unknown
- Time spent on this action: 0.05ms
- TimeData:Marksmanship-precombat-2:fleshcraft:0.05:Ability Known, Enabled(0.05)
- 3. tar_trap ( precombat - 3 )
- We are already in-combat and this pre-combat action is not essential. Skipping.
- Time spent on this action: 0.04ms
- TimeData:Marksmanship-precombat-3:tar_trap:0.04:Ability Known, Enabled(0.04)
- 4. double_tap ( precombat - 4 )
- The action is not ready ( 54.87 ) before our maximum delay window ( 10.00 ) for this query.
- Time spent on this action: 0.03ms
- TimeData:Marksmanship-precombat-4:double_tap:0.03:Ability Known, Enabled(0.03)
- 5. aimed_shot ( precombat - 5 )
- We are already in-combat and this pre-combat action is not essential. Skipping.
- Time spent on this action: 0.04ms
- TimeData:Marksmanship-precombat-5:aimed_shot:0.04:Ability Known, Enabled(0.04)
- 6. steady_shot ( precombat - 6 )
- We are already in-combat and this pre-combat action is not essential. Skipping.
- Time spent on this action: 0.03ms
- TimeData:Marksmanship-precombat-6:steady_shot:0.03:Ability Known, Enabled(0.03)
- Completed precombat action list [ Marksmanship - precombat ].
- Processing default action list [ Marksmanship - default ].
- Current recommendation was NO ACTION at +10.00s.
- 7. counter_shot ( default - 1 )
- The action is not ready ( 3600.00 ) before our maximum delay window ( 10.00 ) for this query.
- Time spent on this action: 0.04ms
- TimeData:Marksmanship-default-1:counter_shot:0.04:Ability Known, Enabled(0.04)
- 8. counter_shot ( default - 2 )
- The action is not ready ( 3600.00 ) before our maximum delay window ( 10.00 ) for this query.
- Time spent on this action: 0.03ms
- TimeData:Marksmanship-default-2:counter_shot:0.03:Ability Known, Enabled(0.03)
- 9. tranquilizing_shot ( default - 3 ) - talent [ tranquilizing_shot ] missing
- Time spent on this action: 0.03ms
- TimeData:Marksmanship-default-3:tranquilizing_shot:0.03:Ability Known, Enabled(0.03)
- 10. call_action_list:trinkets ( default - 4 )
- Time-sensitive Criteria for trinkets deferred at +0.00 - covenant.kyrian[false] & cooldown.trueshot.remains[120.00] & cooldown.resonating_arrow.remains[0.00] | ! covenant.kyrian[false] & cooldown.trueshot.remains[120.00]
- Action list (trinkets) was found.
- + trinkets
- Current recommendation was NO ACTION at +10.00s.
- 11. variable ( trinkets - 1 )
- - variable.sync_up will check this script entry ( Marksmanship:trinkets:1 )
- buff.resonating_arrow.up[false] | buff.trueshot.up[true]
- Time spent on this action: 0.07ms
- TimeData:Marksmanship-trinkets-1:variable:0.07:Ability Known, Enabled(0.03):Post-TTR and Essential(0.04)
- 12. variable ( trinkets - 2 )
- - variable.strong_sync_up will check this script entry ( Marksmanship:trinkets:2 )
- covenant.kyrian[false] & buff.resonating_arrow.up[false] & buff.trueshot.up[true] | ! covenant.kyrian[false] & buff.trueshot.up[true]
- Time spent on this action: 0.05ms
- TimeData:Marksmanship-trinkets-2:variable:0.05:Ability Known, Enabled(0.03):Post-TTR and Essential(0.02)
- 13. variable ( trinkets - 3 )
- - variable.strong_sync_remains will check this script entry ( Marksmanship:trinkets:3 )
- cooldown.resonating_arrow.remains[0.00] <? cooldown.trueshot.remains_guess[120.00]
- Time spent on this action: 0.05ms
- TimeData:Marksmanship-trinkets-3:variable:0.05:Ability Known, Enabled(0.03):Post-TTR and Essential(0.02)
- 14. variable ( trinkets - 4 )
- - variable.strong_sync_remains will check this script entry ( Marksmanship:trinkets:4 )
- cooldown.resonating_arrow.remains[0]
- Time spent on this action: 0.05ms
- TimeData:Marksmanship-trinkets-4:variable:0.05:Ability Known, Enabled(0.03):Post-TTR and Essential(0.02)
- 15. variable ( trinkets - 5 )
- - variable.sync_remains will check this script entry ( Marksmanship:trinkets:5 )
- cooldown.resonating_arrow.remains[0.00] >? cooldown.trueshot.remains_guess[120.00]
- Time spent on this action: 0.05ms
- TimeData:Marksmanship-trinkets-5:variable:0.05:Ability Known, Enabled(0.03):Post-TTR and Essential(0.02)
- Bypassing 'trinket1' action because the equipped trinket #1 is not usable.
- 16. trinket1 ( trinkets - 6 )
- Time spent on this action: 0.04ms
- TimeData:Marksmanship-trinkets-6:trinket1:0.04:Ability Known, Enabled(0.04)
- Substituting kihras_adrenaline_injector for Trinket #2 action; it is otherwise not included in the priority.
- 17. kihras_adrenaline_injector ( trinkets - 7 )
- The action (kihras_adrenaline_injector) is usable at (0.00 + 1.08).
- - the action is ready before the current recommendation (at +1.08 vs. +10.00).
- List ( trinkets ) called from ( Marksmanship:default:4 ) would PASS at 1.08.
- covenant.kyrian[false] & cooldown.trueshot.remains[118.92] & cooldown.resonating_arrow.remains[0.00] | ! covenant.kyrian[false] & cooldown.trueshot.remains[118.92]
- strong_sync_up #1 [Marksmanship:trinkets:2]; conditions = PASS: NONE
- - value = true.
- strong_sync_up Result = true.
- - this entry's criteria PASSES: ( ( trinket.t2.has_use_buff[true] | covenant.kyrian[false] & trinket.t2.has_cooldown[true] ) & ( variable.strong_sync_up[true] & ( ! covenant.kyrian[false] & ! trinket.t1.has_use_buff[false] | covenant.kyrian[false] & ! trinket.t1.has_cooldown[false] | trinket.t1.cooldown.remains[0.00] | trinket.t2.has_use_buff[true] & ( ! trinket.t1.has_use_buff[false] | trinket.t2.cooldown.duration[120.00] >= trinket.t1.cooldown.duration[0.00] ) | trinket.t2.has_cooldown[true] & ! trinket.t1.has_use_buff[false] & trinket.t2.cooldown.duration[120.00] >= trinket.t1.cooldown.duration[0.00] ) | ! variable.strong_sync_up[true] & ( ! trinket.t1.has_use_buff[false] & ( trinket.t2.cooldown.duration[120.00] - 5 < variable.sync_remains[118.92] | variable.sync_remains[118.92] > trinket.t2.cooldown.duration[120.00] / 2 ) | trinket.t1.has_use_buff[false] & ( trinket.t2.has_use_buff[true] & trinket.t2.cooldown.duration[120.00] >= trinket.t1.cooldown.duration[0.00] & ( trinket.t2.cooldown.duration[120.00] - 5 < variable.sync_remains[118.92] | variable.sync_remains[118.92] > trinket.t2.cooldown.duration[120.00] / 2 ) | ( ! trinket.t2.has_use_buff[true] | trinket.t1.cooldown.duration[0.00] >= trinket.t2.cooldown.duration[120.00] ) & ( trinket.t1.cooldown.ready[true] & trinket.t1.cooldown.duration[0.00] - 5 > variable.sync_remains[118.92] & variable.sync_remains[118.92] < trinket.t1.cooldown.duration[0.00] / 2 | ! trinket.t1.cooldown.ready[true] & ( trinket.t1.cooldown.remains[0.00] - 5 < variable.strong_sync_remains[0.00] & variable.strong_sync_remains[0.00] > 20 & ( trinket.t2.cooldown.duration[120.00] - 5 < variable.sync_remains[118.92] | trinket.t1.cooldown.remains[0.00] - 5 < variable.sync_remains[118.92] & trinket.t1.cooldown.duration[0.00] - 10 + variable.sync_remains[118.92] < variable.strong_sync_remains[0.00] | variable.sync_remains[118.92] > trinket.t2.cooldown.duration[120.00] / 2 | variable.sync_up[true] ) | trinket.t1.cooldown.remains[0.00] - 5 > variable.strong_sync_remains[0.00] & ( trinket.t2.cooldown.duration[120.00] - 5 < variable.strong_sync_remains[0.00] | trinket.t2.cooldown.duration[120.00] < fight_remains[635.46] & variable.strong_sync_remains[0.00] + trinket.t2.cooldown.duration[120.00] > fight_remains[635.46] | ! trinket.t2.has_use_buff[true] & ( variable.sync_remains[118.92] > trinket.t2.cooldown.duration[120.00] / 2 | variable.sync_up[true] ) ) ) ) ) ) | target.time_to_die[184.92] < variable.sync_remains[118.92] ) | ! trinket.t2.has_use_buff[true] & ! covenant.kyrian[false] & ( trinket.t1.has_use_buff[false] & ( ( ! variable.sync_up[true] | trinket.t1.cooldown.remains[0.00] > 5 ) & ( variable.sync_remains[118.92] > 20 | trinket.t1.cooldown.remains[0.00] - 5 > variable.sync_remains[118.92] ) ) | ! trinket.t1.has_use_buff[false] & ( ! trinket.t1.has_cooldown[false] | trinket.t1.cooldown.remains[0.00] | trinket.t1.cooldown.duration[0.00] >= trinket.t2.cooldown.duration[120.00] ) ) ) & ( ! trinket.t2.is.cache_of_acquired_treasures[false] | ! buff.acquired_wand.up[false] )
- Action chosen: kihras_adrenaline_injector at 1.08!
- Time spent on this action: 4.86ms
- TimeData:Marksmanship-trinkets-7:kihras_adrenaline_injector:4.86:Ability Known, Enabled(0.13):Post-TTR and Essential(0.22):Post Cycle(0.00):Post Usable(0.01):Post Ready/Clash(0.02):Post Stack(0.16):Pre-Script(0.00):Post-Script(0.09):Pre-Recheck(4.20):Post Recheck(0.00):Action Stored(0.02)
- 18. use_items ( trinkets - 8 )
- There is no criteria for Use Items.
- + trinkets, items
- Current recommendation was kihras_adrenaline_injector at +1.08s.
- Returned from Use Items; current recommendation is kihras_adrenaline_injector (+1.08).
- - items
- Returned from list (trinkets), current recommendation is kihras_adrenaline_injector (+1.08).
- - trinkets
- The recommended action (kihras_adrenaline_injector) is ready within the active GCD; exiting list (default).
- Completed default action list [ Marksmanship - default ].
- Recommendation is kihras_adrenaline_injector at 0.00 + 1.08.
- Recommendation #3 is kihras_adrenaline_injector at 1.08s (1.08s).
- strong_sync_remains Result = 0.
- sync_remains Result = 118.92373288115.
- sync_up Result = true.
- strong_sync_up Result = true.
- Time spent generating recommendations: 41.36ms
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement