Advertisement
Guest User

mm beta 9 - chakram freeze - mariela

a guest
Oct 27th, 2022
144
0
Never
Not a member of Pastebin yet? Sign Up, it unlocks many cool features!
text 38.16 KB | None | 0 0
  1. Marksmanship; Primary - Volley(0.00), Trueshot(0.00), Kihra's Adrenaline Injector(1.08)
  2. build: v10.1.0-beta9
  3. level: 60 (60)
  4. class: HUNTER
  5. spec: marksmanship
  6.  
  7. talents: aimed_shot
  8. binding_shot
  9. born_to_be_wild
  10. bulletstorm
  11. careful_aim
  12. counter_shot
  13. crack_shot
  14. death_chakram
  15. double_tap
  16. focused_aim
  17. hunters_avoidance
  18. hunters_knowledge
  19. improved_kill_shot
  20. improved_steady_shot
  21. improved_traps
  22. keen_eyesight
  23. kill_shot
  24. lethal_shots
  25. lone_wolf
  26. master_marksman
  27. misdirection
  28. multishot
  29. natural_mending
  30. natures_endurance
  31. pathfinding
  32. posthaste
  33. precise_shots
  34. rapid_fire
  35. rejuvenating_wind
  36. salvo
  37. serpentstalkers_trickery
  38. serrated_shots
  39. streamline
  40. survival_of_the_fittest
  41. tar_trap
  42. target_practice
  43. trick_shots
  44. trueshot
  45. volley
  46.  
  47. pvptalents: none
  48.  
  49. covenant: night_fae
  50.  
  51. conduits: condensed_anima_sphere = 13
  52. deadly_chain = 13
  53. resilience_of_the_hunter = 13
  54. reversal_of_fortune = 13
  55. sharpshooters_focus = 13
  56. spirit_attunement = 13
  57.  
  58. soulbinds: [dreamweaver]
  59. dream_delver = 1
  60. field_of_blossoms = 1
  61. podtender = 1
  62. somnambulist = 1
  63. soothing_voice = 1
  64. waking_dreams = 1
  65.  
  66. sets: kihras_adrenaline_injector = 1
  67. tier28 = 4
  68.  
  69. gear: boneshatter_armguards = 1
  70. castellans_blinders = 1
  71. dark_rangers_quiver = 1
  72. discount_mailorder_belt = 1
  73. fashionable_undershirt = 1
  74. godstalkers_gauntlets = 1
  75. godstalkers_hauberk = 1
  76. godstalkers_pauldrons = 1
  77. godstalkers_tassets = 1
  78. kihras_adrenaline_injector = 1
  79. logic_loop_of_division = 1
  80. overclocking_bit_band = 1
  81. sabatons_of_measured_time = 1
  82. shadowghast_necklace = 1
  83. tabard_of_the_achiever = 1
  84. thundertowers_targeting_reticle = 1
  85. tier28 = 4
  86. yasahm_the_riftbreaker = 1
  87.  
  88. legendaries: fragments_of_the_elder_antlers = 1
  89. secrets_of_the_unblinking_vigil = 1
  90.  
  91. itemIDs: 109996, 109997, 142134, 151116, 169157, 169159, 172329, 178927, 185783, 185789, 185808, 186439, 188856, 188858, 188860, 188861, 40643
  92.  
  93. settings: aoe = 3
  94. buffPadding = 0
  95. combatRefresh = 0.1
  96. custom1Name = Custom 1
  97. custom2Name = Custom 2
  98. cycle = false
  99. cycle_min = 6
  100. damage = true
  101. damageDots = false
  102. damageExpiration = 6
  103. damageOnScreen = true
  104. damagePets = false
  105. damageRange = 0
  106. debuffPadding = 0
  107. enabled = true
  108. enhancedRecheck = false
  109. gcdSync = true
  110. maxRefresh = 10
  111. maxTime = 33
  112. nameplateRange = 8
  113. nameplates = false
  114. noFeignedCooldown = false
  115. package = Marksmanship
  116. petbased = false
  117. potion = spectral_agility
  118. potionsReset = 20180919.1
  119. regularRefresh = 0.5
  120. throttleRefresh = false
  121. throttleTime = false
  122. eagletalon_swap = false
  123. prevent_hardcasts = false
  124. trueshot_vop_overlap = false
  125.  
  126. toggles: cooldowns = true
  127. custom1 = false
  128. custom2 = false
  129. defensives = false
  130. essences = true [overridden]
  131. interrupts = true
  132. mode = automatic
  133. potions = false
  134.  
  135. keybinds:
  136. aimed_shot = 2 [01]
  137. arcane_shot = 4 [01]
  138. aspect_of_the_cheetah = N4 [06]
  139. aspect_of_the_turtle = N6 [06]
  140. binding_shot = N+ [06]
  141. counter_shot = N9 [06]
  142. death_chakram = 6 [01]
  143. disengage = N5 [06]
  144. double_tap = C5 [01]
  145. exhilaration = N3 [06]
  146. explosive_shot = C2 [01]
  147. feign_death = N7 [06]
  148. flare = C4 [01]
  149. freezing_trap = AN3 [04], 2 [10]
  150. healthstone = AN9 [04]
  151. hunters_mark = AN0 [04]
  152. kihras_adrenaline_injector = F2 [05]
  153. kill_shot = N1 [06]
  154. misdirection = AN5 [04]
  155. multishot = 5 [01]
  156. potion = AN+ [04]
  157. rapid_fire = 3 [01]
  158. steady_shot = 1 [01]
  159. survival_of_the_fittest = AN4 [04]
  160. tar_trap = C3 [01]
  161. tranquilizing_shot = AN2 [04]
  162. trueshot = N2 [06]
  163. volley = C1 [01]
  164. wild_spirits = N0 [06]
  165. wing_clip = C6 [01]
  166.  
  167.  
  168. targets:
  169. dmg - 0 - Creature-0-3783-2222-178-174570-0000DA9CF5
  170. dmg - 0 - Creature-0-3783-2222-178-174570-00005A9CF5
  171. dmg - 0 - Creature-0-3783-2222-178-174570-00015A9CF5
  172.  
  173.  
  174. player_buffs:
  175. 260402 - double_tap - 1 - 9.87
  176. 245686 - *fashionable - 1 - 3600.00
  177. 334536 - *tirnenn_wrath - 1 - 3600.00
  178. 320235 - *somnambulist - 1 - 1747.18
  179. 186401 - *sign_of_the_skirmisher - 1 - 3600.00
  180. 367405 - *eternal_augmentation - 1 - 2015.58
  181. 351531 - preternatural_charge - 1 - 3600.00
  182. 164273 - lone_wolf - 1 - 3600.00
  183. 353514 - *withering_fire - 6 - 3600.00
  184. 341770 - *accursed - 1 - 19.80
  185. 260242 - precise_shots - 2 - 9.87
  186. 256374 - *entropic_embrace - 1 - 6.98
  187. 342774 - *field_of_blossoms - 1 - 21.57
  188.  
  189. player_debuffs:
  190.  
  191. target_buffs:
  192.  
  193. target_debuffs:
  194. 353354 - *dream_delver - 3 - 2.98
  195. 269576 - master_marksman - 1 - 4.88
  196. 271788 - serpent_sting - 1 - 13.63
  197. 375893 - death_chakram_vulnerability - 1 - 8.11
  198. 328275 - wild_mark - 1 - 16.36
  199.  
  200.  
  201. New Recommendations for [ Primary ] requested at 15:12:58 ( 19364.46 ); using built-in ( Marksmanship ) priority.
  202. *** START OF NEW DISPLAY: Primary ***
  203.  
  204. RECOMMENDATION #1 ( Offset: 0.00, GCD: 0.00, Casting: 0.00 ).
  205.  
  206. Resources: focus[ 97.00 / 100.00 ]
  207. Checking if I'm casting ( No ) and if it is a channel ( No ).
  208. No whitelist.
  209.  
  210. Processing precombat action list [ Marksmanship - precombat ].
  211.  
  212. Current recommendation was NO ACTION at +10.00s.
  213.  
  214. 1. bottled_flayedwing_toxin ( precombat - 1 ) - IsUsableItem item 178742 and nil
  215. Time spent on this action: 0.11ms
  216. TimeData:Marksmanship-precombat-1:bottled_flayedwing_toxin:0.11:Ability Known, Enabled(0.11)
  217.  
  218. 2. fleshcraft ( precombat - 2 ) - ability unknown
  219. Time spent on this action: 0.08ms
  220. TimeData:Marksmanship-precombat-2:fleshcraft:0.08:Ability Known, Enabled(0.08)
  221.  
  222. 3. tar_trap ( precombat - 3 )
  223. We are already in-combat and this pre-combat action is not essential. Skipping.
  224. Time spent on this action: 0.04ms
  225. TimeData:Marksmanship-precombat-3:tar_trap:0.04:Ability Known, Enabled(0.04)
  226.  
  227. 4. double_tap ( precombat - 4 )
  228. The action is not ready ( 54.87 ) before our maximum delay window ( 10.00 ) for this query.
  229. Time spent on this action: 0.04ms
  230. TimeData:Marksmanship-precombat-4:double_tap:0.04:Ability Known, Enabled(0.04)
  231.  
  232. 5. aimed_shot ( precombat - 5 )
  233. We are already in-combat and this pre-combat action is not essential. Skipping.
  234. Time spent on this action: 0.04ms
  235. TimeData:Marksmanship-precombat-5:aimed_shot:0.04:Ability Known, Enabled(0.04)
  236.  
  237. 6. steady_shot ( precombat - 6 )
  238. We are already in-combat and this pre-combat action is not essential. Skipping.
  239. Time spent on this action: 0.05ms
  240. TimeData:Marksmanship-precombat-6:steady_shot:0.05:Ability Known, Enabled(0.05)
  241.  
  242. Completed precombat action list [ Marksmanship - precombat ].
  243.  
  244. Processing default action list [ Marksmanship - default ].
  245.  
  246. Current recommendation was NO ACTION at +10.00s.
  247.  
  248. 7. counter_shot ( default - 1 )
  249. The action is not ready ( 3600.00 ) before our maximum delay window ( 10.00 ) for this query.
  250. Time spent on this action: 0.04ms
  251. TimeData:Marksmanship-default-1:counter_shot:0.04:Ability Known, Enabled(0.04)
  252.  
  253. 8. counter_shot ( default - 2 )
  254. The action is not ready ( 3600.00 ) before our maximum delay window ( 10.00 ) for this query.
  255. Time spent on this action: 0.04ms
  256. TimeData:Marksmanship-default-2:counter_shot:0.04:Ability Known, Enabled(0.04)
  257.  
  258. 9. tranquilizing_shot ( default - 3 ) - talent [ tranquilizing_shot ] missing
  259. Time spent on this action: 0.03ms
  260. TimeData:Marksmanship-default-3:tranquilizing_shot:0.03:Ability Known, Enabled(0.03)
  261.  
  262. 10. call_action_list:trinkets ( default - 4 )
  263. Excluded 0.00 recheck time as it is outside our constraints ( 0.00 - 10.00 ).
  264. Excluded 0.00 recheck time as it is outside our constraints ( 0.00 - 10.00 ).
  265. Excluded 0.00 recheck time as it is outside our constraints ( 0.00 - 10.00 ).
  266. Time-sensitive Criteria FAIL at +0.00 with no valid rechecks - covenant.kyrian[false] & cooldown.trueshot.remains[0.00] & cooldown.resonating_arrow.remains[0.00] | ! covenant.kyrian[false] & cooldown.trueshot.remains[0.00]
  267.  
  268. 11. call_action_list:cds ( default - 5 )
  269. There is no criteria for cds.
  270. Action list (cds) was found.
  271. + cds
  272. Current recommendation was NO ACTION at +10.00s.
  273.  
  274. 12. berserking ( cds - 1 ) - ability unknown
  275. Time spent on this action: 0.04ms
  276. TimeData:Marksmanship-cds-1:berserking:0.04:Ability Known, Enabled(0.04)
  277.  
  278. 13. blood_fury ( cds - 2 ) - ability unknown
  279. Time spent on this action: 0.04ms
  280. TimeData:Marksmanship-cds-2:blood_fury:0.04:Ability Known, Enabled(0.04)
  281.  
  282. 14. ancestral_call ( cds - 3 ) - ability unknown
  283. Time spent on this action: 0.04ms
  284. TimeData:Marksmanship-cds-3:ancestral_call:0.04:Ability Known, Enabled(0.04)
  285.  
  286. 15. fireblood ( cds - 4 ) - ability unknown
  287. Time spent on this action: 0.04ms
  288. TimeData:Marksmanship-cds-4:fireblood:0.04:Ability Known, Enabled(0.04)
  289.  
  290. 16. lights_judgment ( cds - 5 ) - ability unknown
  291. Time spent on this action: 0.04ms
  292. TimeData:Marksmanship-cds-5:lights_judgment:0.04:Ability Known, Enabled(0.04)
  293.  
  294. 17. potion ( cds - 6 ) - ability disabled ( toggle )
  295. Time spent on this action: 0.04ms
  296. TimeData:Marksmanship-cds-6:potion:0.04:Ability Known, Enabled(0.04)
  297. Returned from list (cds), current recommendation is NO ACTION (+10.00).
  298. - cds
  299.  
  300. 18. call_action_list:st ( default - 6 )
  301. Criteria for st FAIL at +0.00 - active_enemies[3.00] < 3
  302.  
  303. 19. call_action_list:trickshots ( default - 7 )
  304. Criteria for trickshots PASS at +0.00 - active_enemies[3.00] > 2
  305. Action list (trickshots) was found.
  306. + trickshots
  307. Current recommendation was NO ACTION at +10.00s.
  308.  
  309. 20. steady_shot ( trickshots - 1 )
  310. The action (steady_shot) is usable at (0.00 + 0.00).
  311. - the action is ready before the current recommendation (at +0.00 vs. +10.00).
  312. List ( trickshots ) called from ( Marksmanship:default:7 ) would PASS at 0.00.
  313. active_enemies[3.00] > 2
  314. - this entry's criteria FAILS: talent.steady_focus.enabled[false] & in_flight[false] & buff.steady_focus.remains[0.00] < 5
  315. Excluded -4.99 recheck time as it is outside our constraints ( 0.00 - 10.00 ).
  316. There were no recheck events to check.
  317. Time spent on this action: 0.32ms
  318. TimeData:Marksmanship-trickshots-1:steady_shot:0.32:Ability Known, Enabled(0.04):Post-TTR and Essential(0.05):Post Cycle(0.00):Post Usable(0.01):Post Ready/Clash(0.03):Post Stack(0.04):Pre-Script(0.00):Post-Script(0.00):Pre-Recheck(0.11):Post-Recheck Times(0.02):Post Recheck(0.01)
  319.  
  320. 21. kill_shot ( trickshots - 2 )
  321. The action (kill_shot) is unusable at (0.00 + 0.00) because requires flayers_mark/hunters_prey or target health below 20 percent.
  322. Time spent on this action: 0.33ms
  323. TimeData:Marksmanship-trickshots-2:kill_shot:0.33:Ability Known, Enabled(0.04):Post-TTR and Essential(0.17):Post Cycle(0.00):Post Usable(0.12)
  324.  
  325. 22. flayed_shot ( trickshots - 3 ) - ability unknown
  326. Time spent on this action: 0.06ms
  327. TimeData:Marksmanship-trickshots-3:flayed_shot:0.06:Ability Known, Enabled(0.06)
  328.  
  329. 23. double_tap ( trickshots - 4 )
  330. The action is not ready ( 54.87 ) before our maximum delay window ( 10.00 ) for this query.
  331. Time spent on this action: 0.04ms
  332. TimeData:Marksmanship-trickshots-4:double_tap:0.04:Ability Known, Enabled(0.04)
  333.  
  334. 24. tar_trap ( trickshots - 5 )
  335. The action (tar_trap) is usable at (0.00 + 0.00).
  336. - the action is ready before the current recommendation (at +0.00 vs. +10.00).
  337. List ( trickshots ) called from ( Marksmanship:default:7 ) would PASS at 0.00.
  338. active_enemies[3.00] > 2
  339. - this entry's criteria FAILS: runeforge.soulforge_embers.enabled[false] & tar_trap.remains[0.00] < gcd.execute[1.08] & cooldown.flare.remains[0.00] < gcd.execute[1.08]
  340. Excluded -1.07 recheck time as it is outside our constraints ( 0.00 - 10.00 ).
  341. Excluded -1.07 recheck time as it is outside our constraints ( 0.00 - 10.00 ).
  342. There were no recheck events to check.
  343. Time spent on this action: 0.35ms
  344. TimeData:Marksmanship-trickshots-5:tar_trap:0.35:Ability Known, Enabled(0.04):Post-TTR and Essential(0.07):Post Cycle(0.00):Post Usable(0.01):Post Ready/Clash(0.03):Post Stack(0.02):Pre-Script(0.00):Post-Script(0.00):Pre-Recheck(0.11):Post-Recheck Times(0.06):Post Recheck(0.01)
  345.  
  346. 25. flare ( trickshots - 6 )
  347. The action (flare) is usable at (0.00 + 0.00).
  348. - the action is ready before the current recommendation (at +0.00 vs. +10.00).
  349. List ( trickshots ) called from ( Marksmanship:default:7 ) would PASS at 0.00.
  350. active_enemies[3.00] > 2
  351. - this entry's criteria FAILS: tar_trap.up[false] & runeforge.soulforge_embers.enabled[false]
  352. There were no recheck events to check.
  353. Time spent on this action: 0.19ms
  354. TimeData:Marksmanship-trickshots-6:flare:0.19:Ability Known, Enabled(0.04):Post-TTR and Essential(0.04):Post Cycle(0.00):Post Usable(0.01):Post Ready/Clash(0.02):Post Stack(0.02):Pre-Script(0.00):Post-Script(0.01):Pre-Recheck(0.04):Post-Recheck Times(0.01):Post Recheck(0.01)
  355.  
  356. 26. explosive_shot ( trickshots - 7 ) - talent [ explosive_shot ] missing
  357. Time spent on this action: 0.03ms
  358. TimeData:Marksmanship-trickshots-7:explosive_shot:0.03:Ability Known, Enabled(0.03)
  359.  
  360. 27. wild_spirits ( trickshots - 8 )
  361. The action is not ready ( 117.43 ) before our maximum delay window ( 10.00 ) for this query.
  362. Time spent on this action: 0.06ms
  363. TimeData:Marksmanship-trickshots-8:wild_spirits:0.06:Ability Known, Enabled(0.06)
  364.  
  365. 28. wailing_arrow ( trickshots - 9 ) - ability unknown
  366. Time spent on this action: 0.06ms
  367. TimeData:Marksmanship-trickshots-9:wailing_arrow:0.06:Ability Known, Enabled(0.06)
  368.  
  369. 29. resonating_arrow ( trickshots - 10 ) - ability unknown
  370. Time spent on this action: 0.05ms
  371. TimeData:Marksmanship-trickshots-10:resonating_arrow:0.05:Ability Known, Enabled(0.05)
  372.  
  373. 30. volley ( trickshots - 11 )
  374. The action (volley) is usable at (0.00 + 0.00).
  375. - the action is ready before the current recommendation (at +0.00 vs. +10.00).
  376. List ( trickshots ) called from ( Marksmanship:default:7 ) would PASS at 0.00.
  377. active_enemies[3.00] > 2
  378. - this entry's criteria PASSES: buff.resonating_arrow.up[false] | ! covenant.kyrian[false]
  379. Action chosen: volley at 0.00!
  380. Returned from list (trickshots), current recommendation is volley (+0.00).
  381. - trickshots
  382.  
  383. Completed default action list [ Marksmanship - default ].
  384. Recommendation is volley at 0.00 + 0.00.
  385. Recommendation #1 is volley at 0.00s (0.00s).
  386.  
  387. RECOMMENDATION #2 ( Offset: 0.00, GCD: 1.08, Casting: 0.00 ).
  388.  
  389. Resources: focus[ 97.00 / 100.00 ]
  390. Checking if I'm casting ( No ) and if it is a channel ( No ).
  391. No whitelist.
  392.  
  393. Processing precombat action list [ Marksmanship - precombat ].
  394.  
  395. Current recommendation was NO ACTION at +10.00s.
  396.  
  397. 1. bottled_flayedwing_toxin ( precombat - 1 ) - IsUsableItem item 178742 and nil
  398. Time spent on this action: 0.08ms
  399. TimeData:Marksmanship-precombat-1:bottled_flayedwing_toxin:0.08:Ability Known, Enabled(0.08)
  400.  
  401. 2. fleshcraft ( precombat - 2 ) - ability unknown
  402. Time spent on this action: 0.05ms
  403. TimeData:Marksmanship-precombat-2:fleshcraft:0.05:Ability Known, Enabled(0.05)
  404.  
  405. 3. tar_trap ( precombat - 3 )
  406. We are already in-combat and this pre-combat action is not essential. Skipping.
  407. Time spent on this action: 0.03ms
  408. TimeData:Marksmanship-precombat-3:tar_trap:0.03:Ability Known, Enabled(0.03)
  409.  
  410. 4. double_tap ( precombat - 4 )
  411. The action is not ready ( 54.87 ) before our maximum delay window ( 10.00 ) for this query.
  412. Time spent on this action: 0.03ms
  413. TimeData:Marksmanship-precombat-4:double_tap:0.03:Ability Known, Enabled(0.03)
  414.  
  415. 5. aimed_shot ( precombat - 5 )
  416. We are already in-combat and this pre-combat action is not essential. Skipping.
  417. Time spent on this action: 0.03ms
  418. TimeData:Marksmanship-precombat-5:aimed_shot:0.03:Ability Known, Enabled(0.03)
  419.  
  420. 6. steady_shot ( precombat - 6 )
  421. We are already in-combat and this pre-combat action is not essential. Skipping.
  422. Time spent on this action: 0.03ms
  423. TimeData:Marksmanship-precombat-6:steady_shot:0.03:Ability Known, Enabled(0.03)
  424.  
  425. Completed precombat action list [ Marksmanship - precombat ].
  426.  
  427. Processing default action list [ Marksmanship - default ].
  428.  
  429. Current recommendation was NO ACTION at +10.00s.
  430.  
  431. 7. counter_shot ( default - 1 )
  432. The action is not ready ( 3600.00 ) before our maximum delay window ( 10.00 ) for this query.
  433. Time spent on this action: 0.03ms
  434. TimeData:Marksmanship-default-1:counter_shot:0.03:Ability Known, Enabled(0.03)
  435.  
  436. 8. counter_shot ( default - 2 )
  437. The action is not ready ( 3600.00 ) before our maximum delay window ( 10.00 ) for this query.
  438. Time spent on this action: 0.03ms
  439. TimeData:Marksmanship-default-2:counter_shot:0.03:Ability Known, Enabled(0.03)
  440.  
  441. 9. tranquilizing_shot ( default - 3 ) - talent [ tranquilizing_shot ] missing
  442. Time spent on this action: 0.03ms
  443. TimeData:Marksmanship-default-3:tranquilizing_shot:0.03:Ability Known, Enabled(0.03)
  444.  
  445. 10. call_action_list:trinkets ( default - 4 )
  446. Excluded 0.00 recheck time as it is outside our constraints ( 0.00 - 10.00 ).
  447. Excluded 0.00 recheck time as it is outside our constraints ( 0.00 - 10.00 ).
  448. Excluded 0.00 recheck time as it is outside our constraints ( 0.00 - 10.00 ).
  449. Time-sensitive Criteria FAIL at +0.00 with no valid rechecks - covenant.kyrian[false] & cooldown.trueshot.remains[0.00] & cooldown.resonating_arrow.remains[0.00] | ! covenant.kyrian[false] & cooldown.trueshot.remains[0.00]
  450.  
  451. 11. call_action_list:cds ( default - 5 )
  452. There is no criteria for cds.
  453. Action list (cds) was found.
  454. + cds
  455. Current recommendation was NO ACTION at +10.00s.
  456.  
  457. 12. berserking ( cds - 1 ) - ability unknown
  458. Time spent on this action: 0.04ms
  459. TimeData:Marksmanship-cds-1:berserking:0.04:Ability Known, Enabled(0.04)
  460.  
  461. 13. blood_fury ( cds - 2 ) - ability unknown
  462. Time spent on this action: 0.04ms
  463. TimeData:Marksmanship-cds-2:blood_fury:0.04:Ability Known, Enabled(0.04)
  464.  
  465. 14. ancestral_call ( cds - 3 ) - ability unknown
  466. Time spent on this action: 0.04ms
  467. TimeData:Marksmanship-cds-3:ancestral_call:0.04:Ability Known, Enabled(0.04)
  468.  
  469. 15. fireblood ( cds - 4 ) - ability unknown
  470. Time spent on this action: 0.04ms
  471. TimeData:Marksmanship-cds-4:fireblood:0.04:Ability Known, Enabled(0.04)
  472.  
  473. 16. lights_judgment ( cds - 5 ) - ability unknown
  474. Time spent on this action: 0.04ms
  475. TimeData:Marksmanship-cds-5:lights_judgment:0.04:Ability Known, Enabled(0.04)
  476.  
  477. 17. potion ( cds - 6 ) - ability disabled ( toggle )
  478. Time spent on this action: 0.04ms
  479. TimeData:Marksmanship-cds-6:potion:0.04:Ability Known, Enabled(0.04)
  480. Returned from list (cds), current recommendation is NO ACTION (+10.00).
  481. - cds
  482.  
  483. 18. call_action_list:st ( default - 6 )
  484. Criteria for st FAIL at +0.00 - active_enemies[3.00] < 3
  485.  
  486. 19. call_action_list:trickshots ( default - 7 )
  487. Criteria for trickshots PASS at +0.00 - active_enemies[3.00] > 2
  488. Action list (trickshots) was found.
  489. + trickshots
  490. Current recommendation was NO ACTION at +10.00s.
  491.  
  492. 20. steady_shot ( trickshots - 1 )
  493. The action (steady_shot) is usable at (0.00 + 1.08).
  494. - the action is ready before the current recommendation (at +1.08 vs. +10.00).
  495. List ( trickshots ) called from ( Marksmanship:default:7 ) would PASS at 1.08.
  496. active_enemies[3.00] > 2
  497. - this entry's criteria FAILS: talent.steady_focus.enabled[false] & in_flight[false] & buff.steady_focus.remains[0.00] < 5
  498. Excluded -4.99 recheck time as it is outside our constraints ( 0.00 - 10.00 ).
  499. There were no recheck events to check.
  500. Time spent on this action: 0.29ms
  501. TimeData:Marksmanship-trickshots-1:steady_shot:0.29:Ability Known, Enabled(0.04):Post-TTR and Essential(0.06):Post Cycle(0.00):Post Usable(0.01):Post Ready/Clash(0.04):Post Stack(0.04):Pre-Script(0.00):Post-Script(0.00):Pre-Recheck(0.06):Post-Recheck Times(0.02):Post Recheck(0.01)
  502.  
  503. 21. kill_shot ( trickshots - 2 )
  504. The action (kill_shot) is unusable at (0.00 + 1.08) because requires flayers_mark/hunters_prey or target health below 20 percent.
  505. Time spent on this action: 0.14ms
  506. TimeData:Marksmanship-trickshots-2:kill_shot:0.14:Ability Known, Enabled(0.04):Post-TTR and Essential(0.05):Post Cycle(0.00):Post Usable(0.04)
  507.  
  508. 22. flayed_shot ( trickshots - 3 ) - ability unknown
  509. Time spent on this action: 0.08ms
  510. TimeData:Marksmanship-trickshots-3:flayed_shot:0.08:Ability Known, Enabled(0.08)
  511.  
  512. 23. double_tap ( trickshots - 4 )
  513. The action is not ready ( 54.87 ) before our maximum delay window ( 10.00 ) for this query.
  514. Time spent on this action: 0.04ms
  515. TimeData:Marksmanship-trickshots-4:double_tap:0.04:Ability Known, Enabled(0.04)
  516.  
  517. 24. tar_trap ( trickshots - 5 )
  518. The action (tar_trap) is usable at (0.00 + 1.08).
  519. - the action is ready before the current recommendation (at +1.08 vs. +10.00).
  520. List ( trickshots ) called from ( Marksmanship:default:7 ) would PASS at 1.08.
  521. active_enemies[3.00] > 2
  522. - this entry's criteria FAILS: runeforge.soulforge_embers.enabled[false] & tar_trap.remains[0.00] < gcd.execute[1.08] & cooldown.flare.remains[0.00] < gcd.execute[1.08]
  523. Excluded -1.07 recheck time as it is outside our constraints ( 0.00 - 10.00 ).
  524. Excluded -1.07 recheck time as it is outside our constraints ( 0.00 - 10.00 ).
  525. There were no recheck events to check.
  526. Time spent on this action: 0.38ms
  527. TimeData:Marksmanship-trickshots-5:tar_trap:0.38:Ability Known, Enabled(0.04):Post-TTR and Essential(0.08):Post Cycle(0.00):Post Usable(0.01):Post Ready/Clash(0.03):Post Stack(0.02):Pre-Script(0.00):Post-Script(0.00):Pre-Recheck(0.13):Post-Recheck Times(0.06):Post Recheck(0.01)
  528.  
  529. 25. flare ( trickshots - 6 )
  530. The action (flare) is usable at (0.00 + 1.08).
  531. - the action is ready before the current recommendation (at +1.08 vs. +10.00).
  532. List ( trickshots ) called from ( Marksmanship:default:7 ) would PASS at 1.08.
  533. active_enemies[3.00] > 2
  534. - this entry's criteria FAILS: tar_trap.up[false] & runeforge.soulforge_embers.enabled[false]
  535. There were no recheck events to check.
  536. Time spent on this action: 0.19ms
  537. TimeData:Marksmanship-trickshots-6:flare:0.19:Ability Known, Enabled(0.04):Post-TTR and Essential(0.04):Post Cycle(0.00):Post Usable(0.01):Post Ready/Clash(0.02):Post Stack(0.02):Pre-Script(0.00):Post-Script(0.01):Pre-Recheck(0.04):Post-Recheck Times(0.01):Post Recheck(0.01)
  538.  
  539. 26. explosive_shot ( trickshots - 7 ) - talent [ explosive_shot ] missing
  540. Time spent on this action: 0.03ms
  541. TimeData:Marksmanship-trickshots-7:explosive_shot:0.03:Ability Known, Enabled(0.03)
  542.  
  543. 27. wild_spirits ( trickshots - 8 )
  544. The action is not ready ( 117.43 ) before our maximum delay window ( 10.00 ) for this query.
  545. Time spent on this action: 0.06ms
  546. TimeData:Marksmanship-trickshots-8:wild_spirits:0.06:Ability Known, Enabled(0.06)
  547.  
  548. 28. wailing_arrow ( trickshots - 9 ) - ability unknown
  549. Time spent on this action: 0.07ms
  550. TimeData:Marksmanship-trickshots-9:wailing_arrow:0.07:Ability Known, Enabled(0.07)
  551.  
  552. 29. resonating_arrow ( trickshots - 10 ) - ability unknown
  553. Time spent on this action: 0.05ms
  554. TimeData:Marksmanship-trickshots-10:resonating_arrow:0.05:Ability Known, Enabled(0.05)
  555.  
  556. 30. volley ( trickshots - 11 )
  557. The action is not ready ( 45.00 ) before our maximum delay window ( 10.00 ) for this query.
  558. Time spent on this action: 0.04ms
  559. TimeData:Marksmanship-trickshots-11:volley:0.04:Ability Known, Enabled(0.04)
  560.  
  561. 31. barrage ( trickshots - 12 ) - talent [ barrage ] missing
  562. Time spent on this action: 0.03ms
  563. TimeData:Marksmanship-trickshots-12:barrage:0.03:Ability Known, Enabled(0.03)
  564.  
  565. 32. trueshot ( trickshots - 13 )
  566. The action (trueshot) is usable at (0.00 + 0.00).
  567. - the action is ready before the current recommendation (at +0.00 vs. +10.00).
  568. List ( trickshots ) called from ( Marksmanship:default:7 ) would PASS at 0.00.
  569. active_enemies[3.00] > 2
  570. - this entry's criteria PASSES: covenant.kyrian[false] & ( buff.resonating_arrow.up[false] | cooldown.resonating_arrow.remains[0.00] > 10 | ! action.resonating_arrow.known[false] ) | covenant.night_fae[true] & ( buff.wild_spirits.up[true] | ! action.wild_spirits.known[true] ) | covenant.venthyr[false] | covenant.necrolord[false] | boss[false] & fight_remains[636.54] < 25
  571. Action chosen: trueshot at 0.00!
  572. Returned from list (trickshots), current recommendation is trueshot (+0.00).
  573. - trickshots
  574.  
  575. Completed default action list [ Marksmanship - default ].
  576. Recommendation is trueshot at 0.00 + 0.00.
  577. Recommendation #2 is trueshot at 0.00s (0.00s).
  578.  
  579. RECOMMENDATION #3 ( Offset: 0.00, GCD: 1.08, Casting: 0.00 ).
  580.  
  581. Resources: focus[ 97.00 / 100.00 ]
  582. Checking if I'm casting ( No ) and if it is a channel ( No ).
  583. No whitelist.
  584.  
  585. Processing precombat action list [ Marksmanship - precombat ].
  586.  
  587. Current recommendation was NO ACTION at +10.00s.
  588.  
  589. 1. bottled_flayedwing_toxin ( precombat - 1 ) - IsUsableItem item 178742 and nil
  590. Time spent on this action: 0.10ms
  591. TimeData:Marksmanship-precombat-1:bottled_flayedwing_toxin:0.10:Ability Known, Enabled(0.10)
  592.  
  593. 2. fleshcraft ( precombat - 2 ) - ability unknown
  594. Time spent on this action: 0.05ms
  595. TimeData:Marksmanship-precombat-2:fleshcraft:0.05:Ability Known, Enabled(0.05)
  596.  
  597. 3. tar_trap ( precombat - 3 )
  598. We are already in-combat and this pre-combat action is not essential. Skipping.
  599. Time spent on this action: 0.04ms
  600. TimeData:Marksmanship-precombat-3:tar_trap:0.04:Ability Known, Enabled(0.04)
  601.  
  602. 4. double_tap ( precombat - 4 )
  603. The action is not ready ( 54.87 ) before our maximum delay window ( 10.00 ) for this query.
  604. Time spent on this action: 0.03ms
  605. TimeData:Marksmanship-precombat-4:double_tap:0.03:Ability Known, Enabled(0.03)
  606.  
  607. 5. aimed_shot ( precombat - 5 )
  608. We are already in-combat and this pre-combat action is not essential. Skipping.
  609. Time spent on this action: 0.04ms
  610. TimeData:Marksmanship-precombat-5:aimed_shot:0.04:Ability Known, Enabled(0.04)
  611.  
  612. 6. steady_shot ( precombat - 6 )
  613. We are already in-combat and this pre-combat action is not essential. Skipping.
  614. Time spent on this action: 0.03ms
  615. TimeData:Marksmanship-precombat-6:steady_shot:0.03:Ability Known, Enabled(0.03)
  616.  
  617. Completed precombat action list [ Marksmanship - precombat ].
  618.  
  619. Processing default action list [ Marksmanship - default ].
  620.  
  621. Current recommendation was NO ACTION at +10.00s.
  622.  
  623. 7. counter_shot ( default - 1 )
  624. The action is not ready ( 3600.00 ) before our maximum delay window ( 10.00 ) for this query.
  625. Time spent on this action: 0.04ms
  626. TimeData:Marksmanship-default-1:counter_shot:0.04:Ability Known, Enabled(0.04)
  627.  
  628. 8. counter_shot ( default - 2 )
  629. The action is not ready ( 3600.00 ) before our maximum delay window ( 10.00 ) for this query.
  630. Time spent on this action: 0.03ms
  631. TimeData:Marksmanship-default-2:counter_shot:0.03:Ability Known, Enabled(0.03)
  632.  
  633. 9. tranquilizing_shot ( default - 3 ) - talent [ tranquilizing_shot ] missing
  634. Time spent on this action: 0.03ms
  635. TimeData:Marksmanship-default-3:tranquilizing_shot:0.03:Ability Known, Enabled(0.03)
  636.  
  637. 10. call_action_list:trinkets ( default - 4 )
  638. Time-sensitive Criteria for trinkets deferred at +0.00 - covenant.kyrian[false] & cooldown.trueshot.remains[120.00] & cooldown.resonating_arrow.remains[0.00] | ! covenant.kyrian[false] & cooldown.trueshot.remains[120.00]
  639. Action list (trinkets) was found.
  640. + trinkets
  641. Current recommendation was NO ACTION at +10.00s.
  642.  
  643. 11. variable ( trinkets - 1 )
  644. - variable.sync_up will check this script entry ( Marksmanship:trinkets:1 )
  645. buff.resonating_arrow.up[false] | buff.trueshot.up[true]
  646. Time spent on this action: 0.07ms
  647. TimeData:Marksmanship-trinkets-1:variable:0.07:Ability Known, Enabled(0.03):Post-TTR and Essential(0.04)
  648.  
  649. 12. variable ( trinkets - 2 )
  650. - variable.strong_sync_up will check this script entry ( Marksmanship:trinkets:2 )
  651. covenant.kyrian[false] & buff.resonating_arrow.up[false] & buff.trueshot.up[true] | ! covenant.kyrian[false] & buff.trueshot.up[true]
  652. Time spent on this action: 0.05ms
  653. TimeData:Marksmanship-trinkets-2:variable:0.05:Ability Known, Enabled(0.03):Post-TTR and Essential(0.02)
  654.  
  655. 13. variable ( trinkets - 3 )
  656. - variable.strong_sync_remains will check this script entry ( Marksmanship:trinkets:3 )
  657. cooldown.resonating_arrow.remains[0.00] <? cooldown.trueshot.remains_guess[120.00]
  658. Time spent on this action: 0.05ms
  659. TimeData:Marksmanship-trinkets-3:variable:0.05:Ability Known, Enabled(0.03):Post-TTR and Essential(0.02)
  660.  
  661. 14. variable ( trinkets - 4 )
  662. - variable.strong_sync_remains will check this script entry ( Marksmanship:trinkets:4 )
  663. cooldown.resonating_arrow.remains[0]
  664. Time spent on this action: 0.05ms
  665. TimeData:Marksmanship-trinkets-4:variable:0.05:Ability Known, Enabled(0.03):Post-TTR and Essential(0.02)
  666.  
  667. 15. variable ( trinkets - 5 )
  668. - variable.sync_remains will check this script entry ( Marksmanship:trinkets:5 )
  669. cooldown.resonating_arrow.remains[0.00] >? cooldown.trueshot.remains_guess[120.00]
  670. Time spent on this action: 0.05ms
  671. TimeData:Marksmanship-trinkets-5:variable:0.05:Ability Known, Enabled(0.03):Post-TTR and Essential(0.02)
  672.  
  673. Bypassing 'trinket1' action because the equipped trinket #1 is not usable.
  674.  
  675. 16. trinket1 ( trinkets - 6 )
  676. Time spent on this action: 0.04ms
  677. TimeData:Marksmanship-trinkets-6:trinket1:0.04:Ability Known, Enabled(0.04)
  678.  
  679. Substituting kihras_adrenaline_injector for Trinket #2 action; it is otherwise not included in the priority.
  680. 17. kihras_adrenaline_injector ( trinkets - 7 )
  681. The action (kihras_adrenaline_injector) is usable at (0.00 + 1.08).
  682. - the action is ready before the current recommendation (at +1.08 vs. +10.00).
  683. List ( trinkets ) called from ( Marksmanship:default:4 ) would PASS at 1.08.
  684. covenant.kyrian[false] & cooldown.trueshot.remains[118.92] & cooldown.resonating_arrow.remains[0.00] | ! covenant.kyrian[false] & cooldown.trueshot.remains[118.92]
  685. strong_sync_up #1 [Marksmanship:trinkets:2]; conditions = PASS: NONE
  686. - value = true.
  687. strong_sync_up Result = true.
  688. - this entry's criteria PASSES: ( ( trinket.t2.has_use_buff[true] | covenant.kyrian[false] & trinket.t2.has_cooldown[true] ) & ( variable.strong_sync_up[true] & ( ! covenant.kyrian[false] & ! trinket.t1.has_use_buff[false] | covenant.kyrian[false] & ! trinket.t1.has_cooldown[false] | trinket.t1.cooldown.remains[0.00] | trinket.t2.has_use_buff[true] & ( ! trinket.t1.has_use_buff[false] | trinket.t2.cooldown.duration[120.00] >= trinket.t1.cooldown.duration[0.00] ) | trinket.t2.has_cooldown[true] & ! trinket.t1.has_use_buff[false] & trinket.t2.cooldown.duration[120.00] >= trinket.t1.cooldown.duration[0.00] ) | ! variable.strong_sync_up[true] & ( ! trinket.t1.has_use_buff[false] & ( trinket.t2.cooldown.duration[120.00] - 5 < variable.sync_remains[118.92] | variable.sync_remains[118.92] > trinket.t2.cooldown.duration[120.00] / 2 ) | trinket.t1.has_use_buff[false] & ( trinket.t2.has_use_buff[true] & trinket.t2.cooldown.duration[120.00] >= trinket.t1.cooldown.duration[0.00] & ( trinket.t2.cooldown.duration[120.00] - 5 < variable.sync_remains[118.92] | variable.sync_remains[118.92] > trinket.t2.cooldown.duration[120.00] / 2 ) | ( ! trinket.t2.has_use_buff[true] | trinket.t1.cooldown.duration[0.00] >= trinket.t2.cooldown.duration[120.00] ) & ( trinket.t1.cooldown.ready[true] & trinket.t1.cooldown.duration[0.00] - 5 > variable.sync_remains[118.92] & variable.sync_remains[118.92] < trinket.t1.cooldown.duration[0.00] / 2 | ! trinket.t1.cooldown.ready[true] & ( trinket.t1.cooldown.remains[0.00] - 5 < variable.strong_sync_remains[0.00] & variable.strong_sync_remains[0.00] > 20 & ( trinket.t2.cooldown.duration[120.00] - 5 < variable.sync_remains[118.92] | trinket.t1.cooldown.remains[0.00] - 5 < variable.sync_remains[118.92] & trinket.t1.cooldown.duration[0.00] - 10 + variable.sync_remains[118.92] < variable.strong_sync_remains[0.00] | variable.sync_remains[118.92] > trinket.t2.cooldown.duration[120.00] / 2 | variable.sync_up[true] ) | trinket.t1.cooldown.remains[0.00] - 5 > variable.strong_sync_remains[0.00] & ( trinket.t2.cooldown.duration[120.00] - 5 < variable.strong_sync_remains[0.00] | trinket.t2.cooldown.duration[120.00] < fight_remains[635.46] & variable.strong_sync_remains[0.00] + trinket.t2.cooldown.duration[120.00] > fight_remains[635.46] | ! trinket.t2.has_use_buff[true] & ( variable.sync_remains[118.92] > trinket.t2.cooldown.duration[120.00] / 2 | variable.sync_up[true] ) ) ) ) ) ) | target.time_to_die[184.92] < variable.sync_remains[118.92] ) | ! trinket.t2.has_use_buff[true] & ! covenant.kyrian[false] & ( trinket.t1.has_use_buff[false] & ( ( ! variable.sync_up[true] | trinket.t1.cooldown.remains[0.00] > 5 ) & ( variable.sync_remains[118.92] > 20 | trinket.t1.cooldown.remains[0.00] - 5 > variable.sync_remains[118.92] ) ) | ! trinket.t1.has_use_buff[false] & ( ! trinket.t1.has_cooldown[false] | trinket.t1.cooldown.remains[0.00] | trinket.t1.cooldown.duration[0.00] >= trinket.t2.cooldown.duration[120.00] ) ) ) & ( ! trinket.t2.is.cache_of_acquired_treasures[false] | ! buff.acquired_wand.up[false] )
  689. Action chosen: kihras_adrenaline_injector at 1.08!
  690. Time spent on this action: 4.86ms
  691. TimeData:Marksmanship-trinkets-7:kihras_adrenaline_injector:4.86:Ability Known, Enabled(0.13):Post-TTR and Essential(0.22):Post Cycle(0.00):Post Usable(0.01):Post Ready/Clash(0.02):Post Stack(0.16):Pre-Script(0.00):Post-Script(0.09):Pre-Recheck(4.20):Post Recheck(0.00):Action Stored(0.02)
  692.  
  693. 18. use_items ( trinkets - 8 )
  694. There is no criteria for Use Items.
  695. + trinkets, items
  696. Current recommendation was kihras_adrenaline_injector at +1.08s.
  697. Returned from Use Items; current recommendation is kihras_adrenaline_injector (+1.08).
  698. - items
  699. Returned from list (trinkets), current recommendation is kihras_adrenaline_injector (+1.08).
  700. - trinkets
  701. The recommended action (kihras_adrenaline_injector) is ready within the active GCD; exiting list (default).
  702.  
  703. Completed default action list [ Marksmanship - default ].
  704. Recommendation is kihras_adrenaline_injector at 0.00 + 1.08.
  705. Recommendation #3 is kihras_adrenaline_injector at 1.08s (1.08s).
  706. strong_sync_remains Result = 0.
  707. sync_remains Result = 118.92373288115.
  708. sync_up Result = true.
  709. strong_sync_up Result = true.
  710. Time spent generating recommendations: 41.36ms
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement