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Nov 21st, 2019
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  1. if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end
  2. local Player,game,owner = owner,game
  3. local RealPlayer = Player
  4. do
  5. print("FE Compatibility code by Mokiros")
  6. local rp = RealPlayer
  7. script.Parent = rp.Character
  8.  
  9. --RemoteEvent for communicating
  10. local Event = Instance.new("RemoteEvent")
  11. Event.Name = "UserInput_Event"
  12.  
  13. --Fake event to make stuff like Mouse.KeyDown work
  14. local function fakeEvent()
  15. local t = {_fakeEvent=true,Functions={},Connect=function(self,f)table.insert(self.Functions,f) end}
  16. t.connect = t.Connect
  17. return t
  18. end
  19.  
  20. --Creating fake input objects with fake variables
  21. local m = {Target=nil,Hit=CFrame.new(),KeyUp=fakeEvent(),KeyDown=fakeEvent(),Button1Up=fakeEvent(),Button1Down=fakeEvent()}
  22. local UIS = {InputBegan=fakeEvent(),InputEnded=fakeEvent()}
  23. local CAS = {Actions={},BindAction=function(self,name,fun,touch,...)
  24. CAS.Actions[name] = fun and {Name=name,Function=fun,Keys={...}} or nil
  25. end}
  26. --Merged 2 functions into one by checking amount of arguments
  27. CAS.UnbindAction = CAS.BindAction
  28.  
  29. --This function will trigger the events that have been :Connect()'ed
  30. local function te(self,ev,...)
  31. local t = m[ev]
  32. if t and t._fakeEvent then
  33. for _,f in pairs(t.Functions) do
  34. f(...)
  35. end
  36. end
  37. end
  38. m.TrigEvent = te
  39. UIS.TrigEvent = te
  40.  
  41. Event.OnServerEvent:Connect(function(plr,io)
  42. if plr~=rp then return end
  43. m.Target = io.Target
  44. m.Hit = io.Hit
  45. if not io.isMouse then
  46. local b = io.UserInputState == Enum.UserInputState.Begin
  47. if io.UserInputType == Enum.UserInputType.MouseButton1 then
  48. return m:TrigEvent(b and "Button1Down" or "Button1Up")
  49. end
  50. for _,t in pairs(CAS.Actions) do
  51. for _,k in pairs(t.Keys) do
  52. if k==io.KeyCode then
  53. t.Function(t.Name,io.UserInputState,io)
  54. end
  55. end
  56. end
  57. m:TrigEvent(b and "KeyDown" or "KeyUp",io.KeyCode.Name:lower())
  58. UIS:TrigEvent(b and "InputBegan" or "InputEnded",io,false)
  59. end
  60. end)
  61. Event.Parent = NLS([==[
  62. local Player = game:GetService("Players").LocalPlayer
  63. local Event = script:WaitForChild("UserInput_Event")
  64.  
  65. local Mouse = Player:GetMouse()
  66. local UIS = game:GetService("UserInputService")
  67. local input = function(io,a)
  68. if a then return end
  69. --Since InputObject is a client-side instance, we create and pass table instead
  70. Event:FireServer({KeyCode=io.KeyCode,UserInputType=io.UserInputType,UserInputState=io.UserInputState,Hit=Mouse.Hit,Target=Mouse.Target})
  71. end
  72. UIS.InputBegan:Connect(input)
  73. UIS.InputEnded:Connect(input)
  74.  
  75. local h,t
  76. --Give the server mouse data 30 times every second, but only if the values changed
  77. --If player is not moving their mouse, client won't fire events
  78. while wait(1/30) do
  79. if h~=Mouse.Hit or t~=Mouse.Target then
  80. h,t=Mouse.Hit,Mouse.Target
  81. Event:FireServer({isMouse=true,Target=t,Hit=h})
  82. end
  83. end]==],Player.Character)
  84.  
  85. ----Sandboxed game object that allows the usage of client-side methods and services
  86. --Real game object
  87. local _rg = game
  88.  
  89. --Metatable for fake service
  90. local fsmt = {
  91. __index = function(self,k)
  92. local s = rawget(self,"_RealService")
  93. if s then return s[k] end
  94. end,
  95. __newindex = function(self,k,v)
  96. local s = rawget(self,"_RealService")
  97. if s then s[k]=v end
  98. end,
  99. __call = function(self,...)
  100. local s = rawget(self,"_RealService")
  101. if s then return s(...) end
  102. end
  103. }
  104. local function FakeService(t,RealService)
  105. t._RealService = typeof(RealService)=="string" and _rg:GetService(RealService) or RealService
  106. return setmetatable(t,fsmt)
  107. end
  108.  
  109. --Fake game object
  110. local g = {
  111. GetService = function(self,s)
  112. return self[s]
  113. end,
  114. Players = FakeService({
  115. LocalPlayer = FakeService({GetMouse=function(self)return m end},Player)
  116. },"Players"),
  117. UserInputService = FakeService(UIS,"UserInputService"),
  118. ContextActionService = FakeService(CAS,"ContextActionService"),
  119. }
  120. rawset(g.Players,"localPlayer",g.Players.LocalPlayer)
  121. g.service = g.GetService
  122.  
  123. g.RunService = FakeService({
  124. RenderStepped = _rg:GetService("RunService").Heartbeat,
  125. BindToRenderStep = function(self,name,_,fun)
  126.  
  127. end,
  128. UnbindFromRenderStep = function(self,name)
  129. self._btrs[name]:Disconnect()
  130. end,
  131. },"RunService")
  132.  
  133. setmetatable(g,{
  134. __index=function(self,s)
  135. return _rg:GetService(s) or typeof(_rg[s])=="function"
  136. and function(_,...)return _rg[s](_rg,...)end or _rg[s]
  137. end,
  138. __newindex = fsmt.__newindex,
  139. __call = fsmt.__call
  140. })
  141. --Changing owner to fake player object to support owner:GetMouse()
  142. game,owner = g,g.Players.LocalPlayer
  143. end
  144.  
  145. --//=======================================================\\--
  146. --|CREATED BY SHACKLUSTER AND EDITED BY SABA1520/KISSLARGE
  147. --\\=======================================================//--
  148.  
  149.  
  150.  
  151. wait(0.2)
  152.  
  153.  
  154.  
  155. Player = owner
  156. PlayerGui = Player.PlayerGui
  157. Cam = workspace.CurrentCamera
  158. Backpack = Player.Backpack
  159. Character = Player.Character
  160. Humanoid = Character.Humanoid
  161. Mouse = Player:GetMouse()
  162. RootPart = Character["HumanoidRootPart"]
  163. Torso = Character["Torso"]
  164. Head = Character["Head"]
  165. RightArm = Character["Right Arm"]
  166. LeftArm = Character["Left Arm"]
  167. RightLeg = Character["Right Leg"]
  168. LeftLeg = Character["Left Leg"]
  169. RootJoint = RootPart["RootJoint"]
  170. Neck = Torso["Neck"]
  171. RightShoulder = Torso["Right Shoulder"]
  172. LeftShoulder = Torso["Left Shoulder"]
  173. RightHip = Torso["Right Hip"]
  174. LeftHip = Torso["Left Hip"]
  175. local sick = Instance.new("Sound",Character)
  176. sick.SoundId = "rbxassetid://673916774"
  177. sick.Looped = true
  178. sick.Pitch = 0.9
  179. sick.Volume = 5
  180. sick:Play()
  181. Humanoid.DisplayDistanceType = "None"
  182.  
  183. local change = 1
  184.  
  185. print('Local User is '..Player.Name)
  186. local char = Player.Character
  187. local hum = char.Humanoid
  188. local hed = char.Head
  189. local root = char.HumanoidRootPart
  190. local rootj = root.RootJoint
  191. local tors = char.Torso
  192. local ra = char["Right Arm"]
  193. local la = char["Left Arm"]
  194. local rl = char["Right Leg"]
  195. local ll = char["Left Leg"]
  196. local neck = tors["Neck"]
  197. local mouse = Player:GetMouse()
  198. local RootCF = CFrame.fromEulerAnglesXYZ(-1.57, 0, 3.14)
  199. local RHCF = CFrame.fromEulerAnglesXYZ(0, 1.6, 0)
  200. local LHCF = CFrame.fromEulerAnglesXYZ(0, -1.6, 0)
  201. local maincolor = BrickColor.new("Institutional white")
  202. local sine = 0
  203.  
  204.  
  205. local naeeym2 = Instance.new("BillboardGui",Character)
  206. naeeym2.AlwaysOnTop = true
  207. naeeym2.Size = UDim2.new(5,35,2,35)
  208. naeeym2.StudsOffset = Vector3.new(0,1,0)
  209. naeeym2.Adornee = Character.Head
  210. naeeym2.Name = "Name"
  211. local tecks2 = Instance.new("TextLabel",naeeym2)
  212. tecks2.BackgroundTransparency = 1
  213. tecks2.TextScaled = true
  214. tecks2.BorderSizePixel = 0
  215. tecks2.Text = "Madness Guest"
  216. tecks2.Font = "Antique"
  217. tecks2.TextSize = 30
  218. tecks2.TextStrokeTransparency = 0.5
  219. tecks2.TextColor3 = Color3.new(0,0,0)
  220. tecks2.TextStrokeColor3 = Color3.new(0,0,0)
  221. tecks2.Size = UDim2.new(1,0,0.5,0)
  222. tecks2.Parent = naeeym2
  223.  
  224. local Hair = Instance.new("Part", char)
  225. Hair.Name = "Hair"
  226. Hair.CanCollide = false
  227. Hair.BrickColor = BrickColor.new("Institutional white")
  228. Hair.Transparency = 0
  229. Hair.Material = "Plastic"
  230. Hair.Size = Vector3.new(1, 1, 2)
  231. Hair.TopSurface = Enum.SurfaceType.Smooth
  232. Hair.BottomSurface = Enum.SurfaceType.Smooth
  233.  
  234. local Weld = Instance.new("Weld", Hair)
  235. Weld.Part0 = hed
  236. Weld.Part1 = Hair
  237. Weld.C1 = CFrame.new(0, -.5, 0)
  238. Weld.C0 = CFrame.Angles(math.rad(0),math.rad(0),0)
  239.  
  240. local M2 = Instance.new("SpecialMesh")
  241. M2.Parent = Hair
  242. M2.MeshId = "http://www.roblox.com/asset/?id=0"
  243. M2.TextureId = "http://www.roblox.com/asset/?id=0"
  244. M2.Scale = Vector3.new(1, 1, 1)
  245.  
  246. IT = Instance.new
  247. CF = CFrame.new
  248. VT = Vector3.new
  249. RAD = math.rad
  250. C3 = Color3.new
  251. UD2 = UDim2.new
  252. BRICKC = BrickColor.new
  253. ANGLES = CFrame.Angles
  254. EULER = CFrame.fromEulerAnglesXYZ
  255. COS = math.cos
  256. ACOS = math.acos
  257. SIN = math.sin
  258. ASIN = math.asin
  259. ABS = math.abs
  260. MRANDOM = math.random
  261. FLOOR = math.floor
  262.  
  263. local sound = IT("Sound")
  264.  
  265. function CreateMesh(MESH, PARENT, MESHTYPE, MESHID, TEXTUREID, SCALE, OFFSET)
  266. local NEWMESH = IT(MESH)
  267. if MESH == "SpecialMesh" then
  268. NEWMESH.MeshType = MESHTYPE
  269. if MESHID ~= "nil" and MESHID ~= "" then
  270. NEWMESH.MeshId = "http://www.roblox.com/asset/?id="..MESHID
  271. end
  272. if TEXTUREID ~= "nil" and TEXTUREID ~= "" then
  273. NEWMESH.TextureId = "http://www.roblox.com/asset/?id="..TEXTUREID
  274. end
  275. end
  276. NEWMESH.Offset = OFFSET or VT(0, 0, 0)
  277. NEWMESH.Scale = SCALE
  278. NEWMESH.Parent = PARENT
  279. return NEWMESH
  280. end
  281.  
  282. function CreatePart(FORMFACTOR, PARENT, MATERIAL, REFLECTANCE, TRANSPARENCY, BRICKCOLOR, NAME, SIZE)
  283. local NEWPART = IT("Part")
  284. NEWPART.formFactor = FORMFACTOR
  285. NEWPART.Reflectance = REFLECTANCE
  286. NEWPART.Transparency = TRANSPARENCY
  287. NEWPART.CanCollide = false
  288. NEWPART.Locked = true
  289. NEWPART.BrickColor = BRICKC(tostring(BRICKCOLOR))
  290. NEWPART.Name = NAME
  291. NEWPART.Size = SIZE
  292. NEWPART.Position = Torso.Position
  293. NEWPART.Material = MATERIAL
  294. NEWPART:BreakJoints()
  295. NEWPART.Parent = PARENT
  296. return NEWPART
  297. end
  298.  
  299. local EyeSizes={
  300. NumberSequenceKeypoint.new(0,1,0),
  301. NumberSequenceKeypoint.new(1,0.2,0)
  302. }
  303. local EyeTrans={
  304. NumberSequenceKeypoint.new(0,0.8,0),
  305. NumberSequenceKeypoint.new(1,1,0)
  306. }
  307. local PE=Instance.new("ParticleEmitter")
  308. PE.LightEmission=0
  309. PE.Size=NumberSequence.new(EyeSizes)
  310. PE.Transparency=NumberSequence.new(EyeTrans)
  311. PE.Lifetime=NumberRange.new(0.35,0.35,0.35)
  312. PE.Rotation=NumberRange.new(0,360)
  313. PE.Rate=15
  314. PE.Acceleration = Vector3.new(0,75,0)
  315. PE.Drag = 5
  316. PE.Enabled = false
  317. PE.Speed = NumberRange.new(0,0,0)
  318. PE.Texture="http://www.roblox.com/asset/?id=0"
  319. PE.ZOffset = 0
  320. PE.Name = "Inferno"
  321.  
  322. function particles(art)
  323. local particle = PE:Clone()
  324. particle.Parent = art
  325. particle.Enabled = true
  326. end
  327.  
  328. --//=================================\\
  329. --|| CUSTOMIZATION
  330. --\\=================================//
  331.  
  332. Class_Name = "Madness Guest"
  333. Weapon_Name = "Add-ons"
  334.  
  335. Custom_Colors = {
  336. Custom_Color_1 = BRICKC("Really black"); --1st color for the weapon.
  337. Custom_Color_2 = BRICKC("Really black"); --2nd color for the weapon.
  338.  
  339. Custom_Color_3 = BRICKC("Really black"); --Color for the abilities.
  340. Custom_Color_4 = BRICKC("Really black"); --Color for the secondary bar.
  341. Custom_Color_5 = BRICKC("Really black"); --Color for the mana bar.
  342. Custom_Color_6 = BRICKC("Really black"); --Color for the health bar.
  343. Custom_Color_7 = BRICKC("Really black"); --Color for the stun bar.
  344.  
  345. Custom_Color_8 = BRICKC("Really black"); --Background for the mana bar.
  346. Custom_Color_9 = BRICKC("Really black"); --Background for the secondary mana bar.
  347. Custom_Color_10 = BRICKC("Really black"); --Background for the stun bar.
  348. Custom_Color_11 = BRICKC("Really black"); --Background for the health bar.
  349. Custom_Color_12 = BRICKC("Really black"); --Background for the abilities.
  350. }
  351.  
  352.  
  353. Player_Size = 1 --Size of the player.
  354. Animation_Speed = 3
  355. Frame_Speed = 1 / 60 -- (1 / 30) OR (1 / 60)
  356.  
  357. local Speed = 16
  358. local Effects2 = {}
  359.  
  360. --//=================================\\
  361. --|| END OF CUSTOMIZATION
  362. --\\=================================//
  363.  
  364. local function weldBetween(a, b)
  365. local weldd = Instance.new("ManualWeld")
  366. weldd.Part0 = a
  367. weldd.Part1 = b
  368. weldd.C0 = CFrame.new()
  369. weldd.C1 = b.CFrame:inverse() * a.CFrame
  370. weldd.Parent = a
  371. return weldd
  372. end
  373.  
  374. function createaccessory(attachmentpart,mesh,texture,scale,offset,color)
  375. local acs = Instance.new("Part")
  376. acs.CanCollide = false
  377. acs.Anchored = false
  378. acs.Size = Vector3.new(0,0,0)
  379. acs.CFrame = attachmentpart.CFrame
  380. acs.Parent = Character
  381. acs.BrickColor = color
  382. local meshs = Instance.new("SpecialMesh")
  383. meshs.MeshId = mesh
  384. meshs.TextureId = texture
  385. meshs.Parent = acs
  386. meshs.Scale = scale
  387. meshs.Offset = offset
  388. weldBetween(attachmentpart,acs)
  389. end
  390.  
  391. function createbodypart(TYPE,COLOR,PART,OFFSET,SIZE)
  392. if TYPE == "Gem" then
  393. local acs = CreatePart(3, Character, "Plastic", 0, 0, COLOR, "Part", VT(0,0,0))
  394. acs.Anchored = false
  395. acs.CanCollide = false
  396. acs.CFrame = PART.CFrame
  397. local acs2 = CreateMesh("SpecialMesh", acs, "FileMesh", "9756362", "", SIZE, OFFSET)
  398. weldBetween(PART,acs)
  399. elseif TYPE == "Skull" then
  400. local acs = CreatePart(3, Character, "Plastic", 0, 0, COLOR, "Part", VT(0,0,0))
  401. acs.Anchored = false
  402. acs.CanCollide = false
  403. acs.CFrame = PART.CFrame
  404. local acs2 = CreateMesh("SpecialMesh", acs, "FileMesh", "4770583", "", SIZE, OFFSET)
  405. weldBetween(PART,acs)
  406. elseif TYPE == "Eye" then
  407. local acs = CreatePart(3, Character, "Neon", 0, 0, COLOR, "Part", VT(0,0,0))
  408. acs.Anchored = false
  409. acs.CanCollide = false
  410. acs.CFrame = PART.CFrame
  411. local acs2 = CreateMesh("SpecialMesh", acs, "Sphere", "", "", SIZE, OFFSET)
  412. weldBetween(PART,acs)
  413. end
  414. end
  415.  
  416. --//=================================\\
  417. --|| USEFUL VALUES
  418. --\\=================================//
  419.  
  420. for i,v in pairs(char:children()) do
  421. if v:IsA("Shirt") and v:IsA("Pants") then
  422. v:Remove()
  423. end
  424. end
  425. shirt = Instance.new("Shirt", char)
  426. shirt.Name = "Shirt"
  427. pants = Instance.new("Pants", char)
  428. pants.Name = "Pants"
  429. char.Shirt.ShirtTemplate = "rbxassetid://8854587"
  430. char.Pants.PantsTemplate = "rbxassetid://263287509"
  431.  
  432. local ROOTC0 = CF(0, 0, 0) * ANGLES(RAD(-90), RAD(0), RAD(180))
  433. local NECKC0 = CF(0, 1, 0) * ANGLES(RAD(-90), RAD(0), RAD(180))
  434. local RIGHTSHOULDERC0 = CF(-0.5, 0, 0) * ANGLES(RAD(0), RAD(90), RAD(0))
  435. local LEFTSHOULDERC0 = CF(0.5, 0, 0) * ANGLES(RAD(0), RAD(-90), RAD(0))
  436. local CO1 = 0
  437. local CO2 = 0
  438. local CO3 = 0
  439. local CO4 = 0
  440. local CHANGEDEFENSE = 0
  441. local CHANGEDAMAGE = 0
  442. local CHANGEMOVEMENT = 0
  443. local ANIM = "Idle"
  444. local ATTACK = false
  445. local EQUIPPED = false
  446. local HOLD = false
  447. local COMBO = 1
  448. local LASTPOINT = nil
  449. local BLCF = nil
  450. local SCFR = nil
  451. local STAGGERHITANIM = false
  452. local STAGGERANIM = false
  453. local STUNANIM = false
  454. local CRITCHANCENUMBER = 0
  455. local IDLENUMBER = 0
  456. local DONUMBER = 0
  457. local HANDIDLE = false
  458. local SINE = 0
  459. local CHANGE = 2 / Animation_Speed
  460. local WALKINGANIM = false
  461. local WALK = 0
  462. local DISABLEJUMPING = false
  463. local HASBEENBLOCKED = false
  464. local STUNDELAYNUMBER = 0
  465. local MANADELAYNUMBER = 0
  466. local OTHERWORLD = false
  467. local SECONDARYMANADELAYNUMBER = 0
  468. local ROBLOXIDLEANIMATION = IT("Animation")
  469. ROBLOXIDLEANIMATION.Name = "Roblox Idle Animation"
  470. ROBLOXIDLEANIMATION.AnimationId = "http://www.roblox.com/asset/?id=180435571"
  471. --ROBLOXIDLEANIMATION.Parent = Humanoid
  472. local WEAPONGUI = IT("ScreenGui", nil)
  473. WEAPONGUI.Name = "Weapon GUI"
  474. local WEAPONTOOL = IT("HopperBin", nil)
  475. WEAPONTOOL.Name = Weapon_Name
  476. local Weapon = IT("Model")
  477. Weapon.Name = Weapon_Name
  478. local Effects = IT("Folder", Weapon)
  479. Effects.Name = "Effects"
  480. local ANIMATOR = Humanoid.Animator
  481. local ANIMATE = Character.Animate
  482. local HITPLAYERSOUNDS = {--[["199149137", "199149186", "199149221", "199149235", "199149269", "199149297"--]]"263032172", "263032182", "263032200", "263032221", "263032252", "263033191"}
  483. local HITARMORSOUNDS = {"199149321", "199149338", "199149367", "199149409", "199149452"}
  484. local HITWEAPONSOUNDS = {"199148971", "199149025", "199149072", "199149109", "199149119"}
  485. local HITBLOCKSOUNDS = {"199148933", "199148947"}
  486. local UNANCHOR = true
  487.  
  488. --//=================================\\
  489. --\\=================================//
  490.  
  491.  
  492.  
  493.  
  494. --//=================================\\
  495. --|| SAZERENOS' ARTIFICIAL HEARTBEAT
  496. --\\=================================//
  497.  
  498. ArtificialHB = Instance.new("BindableEvent", script)
  499. ArtificialHB.Name = "ArtificialHB"
  500.  
  501. script:WaitForChild("ArtificialHB")
  502.  
  503. frame = Frame_Speed
  504. tf = 0
  505. allowframeloss = false
  506. tossremainder = false
  507. lastframe = tick()
  508. script.ArtificialHB:Fire()
  509.  
  510. game:GetService("RunService").Heartbeat:connect(function(s, p)
  511. tf = tf + s
  512. if tf >= frame then
  513. if allowframeloss then
  514. script.ArtificialHB:Fire()
  515. lastframe = tick()
  516. else
  517. for i = 1, math.floor(tf / frame) do
  518. script.ArtificialHB:Fire()
  519. end
  520. lastframe = tick()
  521. end
  522. if tossremainder then
  523. tf = 0
  524. else
  525. tf = tf - frame * math.floor(tf / frame)
  526. end
  527. end
  528. end)
  529.  
  530. --//=================================\\
  531. --\\=================================//
  532.  
  533.  
  534. guigroup=Instance.new("BillboardGui")
  535. guigroup.Parent=game.Players.LocalPlayer.Character.Head
  536. guigroup.Adornee=game.Players.LocalPlayer.Character.Head
  537. guigroup.Size = UDim2.new(1,0,1,0)
  538. guigroup.StudsOffset=Vector3.new(0.5, 6, 0)
  539. oooo1 = Instance.new("TextLabel")
  540. Kills = Instance.new("IntValue")
  541. Kills.Parent = game.Players.LocalPlayer.Character
  542. Kills.Name = ""
  543. oooo1.Text = ""
  544. if
  545. game.Players.LocalPlayer.Name == ""
  546. then
  547. oooo1.Text = ""
  548. end
  549. oooo1.Size = UDim2.new(0,200,0,200)
  550. oooo1.BackgroundColor3 = Color3.new(1, 1, 1)
  551. oooo1.BackgroundTransparency = 1
  552. oooo1.Parent = guigroup
  553. oooo1.AnchorPoint = Vector2.new(0.5, 0.9)
  554. oooo1.Size = UDim2.new(3.5,0,3.5,0)
  555. oooo1.TextScaled = true
  556. ko1 = Instance.new("TextLabel")
  557. ko1.Name = ""
  558. ko1.Parent = guigroup
  559. ko1.BackgroundColor3 = Color3.new(1, 1, 1)
  560. ko1.BackgroundTransparency = 1
  561. ko1.TextColor3 = Color3.new(1, 0, 0)
  562. ko1.TextScaled = false
  563. ko1.TextWrapped = false
  564. ko1.AnchorPoint = Vector2.new(0.5, 0.3)
  565. game.Players.LocalPlayer.Character.Humanoid.NameOcclusion = "NoOcclusion"
  566. game.Players.LocalPlayer.Character.Humanoid.HealthDisplayType = "AlwaysOff"
  567. game.Players.LocalPlayer.Character.Humanoid.MaxHealth = 999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999
  568. game.Players.LocalPlayer.Character.Humanoid.Health = 999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999
  569. local runDummyScript = function(f,scri)
  570. local oldenv = getfenv(f)
  571. local newenv = setmetatable({}, {
  572. __index = function(_, k)
  573. if k:lower() == 'script' then
  574. return scri
  575. else
  576. return oldenv[k]
  577. end
  578. end
  579. })
  580. setfenv(f, newenv)
  581. ypcall(function() f() end)
  582. end
  583. cors = {}
  584. mas = Instance.new("Model",game:GetService("Lighting"))
  585. mas.Name = "CompiledModel"
  586. o1 = Instance.new("Model")
  587. o2 = Instance.new("Part")
  588. o3 = Instance.new("BlockMesh")
  589. o4 = Instance.new("Part")
  590. o5 = Instance.new("BlockMesh")
  591. o6 = Instance.new("CFrameValue")
  592. o7 = Instance.new("Weld")
  593. o8 = Instance.new("Part")
  594. o9 = Instance.new("BlockMesh")
  595. o10 = Instance.new("CFrameValue")
  596. o11 = Instance.new("Weld")
  597. o12 = Instance.new("Part")
  598. o13 = Instance.new("BlockMesh")
  599. o14 = Instance.new("CFrameValue")
  600. o15 = Instance.new("Weld")
  601. o16 = Instance.new("Part")
  602. o17 = Instance.new("BlockMesh")
  603. o18 = Instance.new("CFrameValue")
  604. o19 = Instance.new("Weld")
  605. o20 = Instance.new("Part")
  606. o21 = Instance.new("BlockMesh")
  607. o22 = Instance.new("CFrameValue")
  608. o23 = Instance.new("Weld")
  609. o24 = Instance.new("Part")
  610. o25 = Instance.new("BlockMesh")
  611. o26 = Instance.new("CFrameValue")
  612. o27 = Instance.new("Weld")
  613. o28 = Instance.new("Part")
  614. o29 = Instance.new("CFrameValue")
  615. o30 = Instance.new("Weld")
  616. o31 = Instance.new("Part")
  617. o32 = Instance.new("CFrameValue")
  618. o33 = Instance.new("Weld")
  619. o34 = Instance.new("Part")
  620. o35 = Instance.new("SpecialMesh")
  621. o36 = Instance.new("CFrameValue")
  622. o37 = Instance.new("Weld")
  623. weldtoarm = Instance.new("Weld")
  624. o1.Name = "Armlet"
  625. o1.Parent = mas
  626. mas.Parent = workspace
  627. mas:MakeJoints()
  628. local mas1 = mas:GetChildren()
  629. for i=1,#mas1 do
  630. mas1[i].Parent = game.Players.LocalPlayer.Character
  631. ypcall(function() mas1[i]:MakeJoints() end)
  632. end
  633. mas:Destroy()
  634. for i=1,#cors do
  635. coroutine.resume(cors[i])
  636. end
  637. guigroup=Instance.new("BillboardGui")
  638. guigroup.Parent=game.Players.LocalPlayer.Character.Head
  639. guigroup.Adornee=game.Players.LocalPlayer.Character.Head
  640. guigroup.Size = UDim2.new(1,0,1,0)
  641. guigroup.StudsOffset=Vector3.new(0.5, 6, 0)
  642. oooo1 = Instance.new("TextLabel")
  643. Kills = Instance.new("IntValue")
  644. Kills.Parent = game.Players.LocalPlayer.Character
  645. Kills.Name = ""
  646. oooo1.Text = ""
  647. if
  648. game.Players.LocalPlayer.Name == ""
  649. then
  650. oooo1.Text = ""
  651. end
  652. oooo1.Size = UDim2.new(0,200,0,200)
  653. oooo1.BackgroundColor3 = Color3.new(1, 1, 1)
  654. oooo1.BackgroundTransparency = 1
  655. oooo1.Parent = guigroup
  656. oooo1.AnchorPoint = Vector2.new(0.5, 0.9)
  657. oooo1.Size = UDim2.new(3.5,0,3.5,0)
  658. oooo1.TextScaled = true
  659. ko1 = Instance.new("TextLabel")
  660. ko1.Name = ""
  661. ko1.Parent = guigroup
  662. ko1.BackgroundColor3 = Color3.new(1, 1, 1)
  663. ko1.BackgroundTransparency = 1
  664. ko1.TextColor3 = Color3.new(1, 0, 0)
  665. ko1.TextScaled = false
  666. ko1.TextWrapped = false
  667. ko1.AnchorPoint = Vector2.new(0.5, 0.3)
  668. game.Players.LocalPlayer.Character.Humanoid.NameOcclusion = "NoOcclusion"
  669. game.Players.LocalPlayer.Character.Humanoid.HealthDisplayType = "AlwaysOff"
  670. game.Players.LocalPlayer.Character.Humanoid.MaxHealth = 999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999
  671. game.Players.LocalPlayer.Character.Humanoid.Health = 999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999
  672. local runDummyScript = function(f,scri)
  673. local oldenv = getfenv(f)
  674. local newenv = setmetatable({}, {
  675. __index = function(_, k)
  676. if k:lower() == 'script' then
  677. return scri
  678. else
  679. return oldenv[k]
  680. end
  681. end
  682. })
  683. setfenv(f, newenv)
  684. ypcall(function() f() end)
  685. end
  686. cors = {}
  687. mas = Instance.new("Model",game:GetService("Lighting"))
  688. mas.Name = "CompiledModel"
  689. o1 = Instance.new("Model")
  690. o2 = Instance.new("Part")
  691. o3 = Instance.new("BlockMesh")
  692. o4 = Instance.new("Part")
  693. o5 = Instance.new("BlockMesh")
  694. o6 = Instance.new("CFrameValue")
  695. o7 = Instance.new("Weld")
  696. o8 = Instance.new("Part")
  697. o9 = Instance.new("BlockMesh")
  698. o10 = Instance.new("CFrameValue")
  699. o11 = Instance.new("Weld")
  700. o12 = Instance.new("Part")
  701. o13 = Instance.new("BlockMesh")
  702. o14 = Instance.new("CFrameValue")
  703. o15 = Instance.new("Weld")
  704. o16 = Instance.new("Part")
  705. o17 = Instance.new("BlockMesh")
  706. o18 = Instance.new("CFrameValue")
  707. o19 = Instance.new("Weld")
  708. o20 = Instance.new("Part")
  709. o21 = Instance.new("BlockMesh")
  710. o22 = Instance.new("CFrameValue")
  711. o23 = Instance.new("Weld")
  712. o24 = Instance.new("Part")
  713. o25 = Instance.new("BlockMesh")
  714. o26 = Instance.new("CFrameValue")
  715. o27 = Instance.new("Weld")
  716. o28 = Instance.new("Part")
  717. o29 = Instance.new("CFrameValue")
  718. o30 = Instance.new("Weld")
  719. o31 = Instance.new("Part")
  720. o32 = Instance.new("CFrameValue")
  721. o33 = Instance.new("Weld")
  722. o34 = Instance.new("Part")
  723. o35 = Instance.new("SpecialMesh")
  724. o36 = Instance.new("CFrameValue")
  725. o37 = Instance.new("Weld")
  726. weldtoarm = Instance.new("Weld")
  727. o1.Name = "Armlet"
  728. o1.Parent = mas
  729. o2.Name = "svatic1"
  730. o2.Parent = o1
  731. o2.Material = Enum.Material.SmoothPlastic
  732. o2.BrickColor = BrickColor.new("Really black")
  733. o2.Position = Vector3.new(9.5394268, 1.15889382, -30.4923649)
  734. o2.Rotation = Vector3.new(34.4199982, -4.80000019, 153.710007)
  735. o2.Size = Vector3.new(0.831344962, 0.831338942, 0.831339061)
  736. o2.CFrame = CFrame.new(9.5394268, 1.15889382, -30.4923649, -0.893398523, -0.441397756, -0.0837334841, 0.407822043, -0.718593299, -0.563310921, 0.188470751, -0.537409127, 0.822001636)
  737. o2.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  738. o2.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  739. o2.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  740. o2.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  741. o2.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  742. o2.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  743. o2.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  744. o2.Position = Vector3.new(9.5394268, 1.15889382, -30.4923649)
  745. o2.Orientation = Vector3.new(34.2900009, -5.82000017, 150.419998)
  746. o2.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  747. o3.Parent = o2
  748. o3.Scale = Vector3.new(0.999996185, 0.598279178, 0.0991418734)
  749. o3.Scale = Vector3.new(0.999996185, 0.598279178, 0.0991418734)
  750. o4.Name = "svatic2"
  751. o4.Parent = o1
  752. o4.Material = Enum.Material.SmoothPlastic
  753. o4.BrickColor = BrickColor.new("Really black")
  754. o4.Position = Vector3.new(9.51736546, 1.06919134, -30.4028416)
  755. o4.Rotation = Vector3.new(34.4199982, -4.80000019, 153.710007)
  756. o4.Size = Vector3.new(0.831344962, 0.831338942, 0.831339061)
  757. o4.CFrame = CFrame.new(9.51736546, 1.06919134, -30.4028416, -0.893398523, -0.441397756, -0.0837334841, 0.407822043, -0.718593299, -0.563310921, 0.188470751, -0.537409127, 0.822001636)
  758. o4.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  759. o4.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  760. o4.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  761. o4.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  762. o4.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  763. o4.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  764. o4.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  765. o4.Position = Vector3.new(9.51736546, 1.06919134, -30.4028416)
  766. o4.Orientation = Vector3.new(34.2900009, -5.82000017, 150.419998)
  767. o4.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  768. o5.Parent = o4
  769. o5.Scale = Vector3.new(0.999996185, 0.100022063, 0.348278195)
  770. o5.Scale = Vector3.new(0.999996185, 0.100022063, 0.348278195)
  771. o6.Name = "qRelativeCFrameWeldValue"
  772. o6.Parent = o4
  773. o6.Value = CFrame.new(0, -0.0218372345, -0.105447769, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  774. o7.Name = "qCFrameWeldThingy"
  775. o7.Parent = o4
  776. o7.C1 = CFrame.new(0, -0.0260860808, -0.125964642, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  777. o7.Part0 = o2
  778. o7.Part1 = o4
  779. o8.Name = "svatic3"
  780. o8.Parent = o1
  781. o8.Material = Enum.Material.SmoothPlastic
  782. o8.BrickColor = BrickColor.new("Really black")
  783. o8.Position = Vector3.new(9.50574112, 1.21955931, -30.7833157)
  784. o8.Rotation = Vector3.new(34.4199982, -4.80000019, 153.710007)
  785. o8.Size = Vector3.new(0.831344962, 0.831338942, 0.831339061)
  786. o8.CFrame = CFrame.new(9.50574112, 1.21955931, -30.7833157, -0.893398523, -0.441397756, -0.0837334841, 0.407822043, -0.718593299, -0.563310921, 0.188470751, -0.537409127, 0.822001636)
  787. o8.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  788. o8.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  789. o8.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  790. o8.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  791. o8.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  792. o8.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  793. o8.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  794. o8.Position = Vector3.new(9.50574112, 1.21955931, -30.7833157)
  795. o8.Orientation = Vector3.new(34.2900009, -5.82000017, 150.419998)
  796. o8.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  797. o9.Parent = o8
  798. o9.Scale = Vector3.new(0.999996185, 0.348996192, 0.0991418734)
  799. o9.Scale = Vector3.new(0.999996185, 0.348996192, 0.0991418734)
  800. o10.Name = "qRelativeCFrameWeldValue"
  801. o10.Parent = o8
  802. o10.Value = CFrame.new(0, -0.106843948, 0.226449966, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  803. o11.Name = "qCFrameWeldThingy"
  804. o11.Parent = o8
  805. o11.C1 = CFrame.new(0, -0.127632454, 0.270510107, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  806. o11.Part0 = o2
  807. o11.Part1 = o8
  808. o12.Name = "svatic4"
  809. o12.Parent = o1
  810. o12.Material = Enum.Material.SmoothPlastic
  811. o12.BrickColor = BrickColor.new("Really black")
  812. o12.Position = Vector3.new(9.40566349, 0.893889546, -30.553009)
  813. o12.Rotation = Vector3.new(34.4199982, -4.80000019, 153.710007)
  814. o12.Size = Vector3.new(0.831344962, 0.831338942, 0.831339061)
  815. o12.CFrame = CFrame.new(9.40566349, 0.893889546, -30.553009, -0.893398523, -0.441397756, -0.0837334841, 0.407822043, -0.718593299, -0.563310921, 0.188470751, -0.537409127, 0.822001636)
  816. o12.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  817. o12.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  818. o12.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  819. o12.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  820. o12.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  821. o12.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  822. o12.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  823. o12.Position = Vector3.new(9.40566349, 0.893889546, -30.553009)
  824. o12.Orientation = Vector3.new(34.2900009, -5.82000017, 150.419998)
  825. o12.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  826. o13.Parent = o12
  827. o13.Scale = Vector3.new(0.999996185, 0.100022063, 0.364750892)
  828. o13.Scale = Vector3.new(0.999996185, 0.100022063, 0.364750892)
  829. o14.Name = "qRelativeCFrameWeldValue"
  830. o14.Parent = o12
  831. o14.Value = CFrame.new(0, -0.236118317, -0.0926094055, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  832. o15.Name = "qCFrameWeldThingy"
  833. o15.Parent = o12
  834. o15.C1 = CFrame.new(0, -0.28205961, -0.110628322, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  835. o15.Part0 = o2
  836. o15.Part1 = o12
  837. o16.Name = "svatic5"
  838. o16.Parent = o1
  839. o16.Material = Enum.Material.SmoothPlastic
  840. o16.BrickColor = BrickColor.new("Really black")
  841. o16.Position = Vector3.new(9.65675831, 1.39117944, -30.4388123)
  842. o16.Rotation = Vector3.new(34.4199982, -4.80000019, 153.710007)
  843. o16.Size = Vector3.new(0.831344962, 0.831338942, 0.831339061)
  844. o16.CFrame = CFrame.new(9.65675831, 1.39117944, -30.4388123, -0.893398523, -0.441397756, -0.0837334841, 0.407822043, -0.718593299, -0.563310921, 0.188470751, -0.537409127, 0.822001636)
  845. o16.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  846. o16.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  847. o16.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  848. o16.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  849. o16.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  850. o16.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  851. o16.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  852. o16.Position = Vector3.new(9.65675831, 1.39117944, -30.4388123)
  853. o16.Orientation = Vector3.new(34.2900009, -5.82000017, 150.419998)
  854. o16.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  855. o17.Parent = o16
  856. o17.Scale = Vector3.new(0.999996185, 0.100022063, 0.336512148)
  857. o17.Scale = Vector3.new(0.999996185, 0.100022063, 0.336512148)
  858. o18.Name = "qRelativeCFrameWeldValue"
  859. o18.Parent = o16
  860. o18.Value = CFrame.new(0, 0.207174301, 0.080909729, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  861. o19.Name = "qCFrameWeldThingy"
  862. o19.Parent = o16
  863. o19.C1 = CFrame.new(0, 0.247483984, 0.096652247, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  864. o19.Part0 = o2
  865. o19.Part1 = o16
  866. o20.Name = "svatic6"
  867. o20.Parent = o1
  868. o20.Material = Enum.Material.SmoothPlastic
  869. o20.BrickColor = BrickColor.new("Really black")
  870. o20.Position = Vector3.new(9.54831028, 1.05523241, -30.2259464)
  871. o20.Rotation = Vector3.new(34.4199982, -4.80000019, 153.710007)
  872. o20.Size = Vector3.new(0.831344962, 0.831338942, 0.831339061)
  873. o20.CFrame = CFrame.new(9.54831028, 1.05523241, -30.2259464, -0.893398523, -0.441397756, -0.0837334841, 0.407822043, -0.718593299, -0.563310921, 0.188470751, -0.537409127, 0.822001636)
  874. o20.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  875. o20.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  876. o20.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  877. o20.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  878. o20.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  879. o20.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  880. o20.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  881. o20.Position = Vector3.new(9.54831028, 1.05523241, -30.2259464)
  882. o20.Orientation = Vector3.new(34.2900009, -5.82000017, 150.419998)
  883. o20.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  884. o21.Parent = o20
  885. o21.Scale = Vector3.new(0.999996185, 0.348996192, 0.0991418734)
  886. o21.Scale = Vector3.new(0.999996185, 0.348996192, 0.0991418734)
  887. o22.Name = "qRelativeCFrameWeldValue"
  888. o22.Parent = o20
  889. o22.Value = CFrame.new(0, 0.0607795715, -0.231582642, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  890. o23.Name = "qCFrameWeldThingy"
  891. o23.Parent = o20
  892. o23.C1 = CFrame.new(0, 0.0726053864, -0.276641428, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  893. o23.Part0 = o2
  894. o23.Part1 = o20
  895. o24.Name = "svatic7"
  896. o24.Parent = o1
  897. o24.Material = Enum.Material.SmoothPlastic
  898. o24.BrickColor = BrickColor.new("Really black")
  899. o24.Position = Vector3.new(9.53892517, 1.21178222, -30.6091824)
  900. o24.Rotation = Vector3.new(34.4199982, -4.80000019, 153.710007)
  901. o24.Size = Vector3.new(0.831344962, 0.831338942, 0.831339061)
  902. o24.CFrame = CFrame.new(9.53892517, 1.21178222, -30.6091824, -0.893398523, -0.441397756, -0.0837334841, 0.407822043, -0.718593299, -0.563310921, 0.188470751, -0.537409127, 0.822001636)
  903. o24.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  904. o24.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  905. o24.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  906. o24.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  907. o24.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  908. o24.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  909. o24.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  910. o24.Position = Vector3.new(9.53892517, 1.21178222, -30.6091824)
  911. o24.Orientation = Vector3.new(34.2900009, -5.82000017, 150.419998)
  912. o24.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  913. o25.Parent = o24
  914. o25.Scale = Vector3.new(0.999996185, 0.100022063, 0.348278195)
  915. o25.Scale = Vector3.new(0.999996185, 0.100022063, 0.348278195)
  916. o26.Name = "qRelativeCFrameWeldValue"
  917. o26.Parent = o24
  918. o26.Value = CFrame.new(0, -0.0209236145, 0.105287552, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  919. o27.Name = "qCFrameWeldThingy"
  920. o27.Parent = o24
  921. o27.C1 = CFrame.new(0, -0.0249946993, 0.125773236, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  922. o27.Part0 = o2
  923. o27.Part1 = o24
  924. o28.Name = "Right Arm"
  925. o28.Parent = o1
  926. o28.Material = Enum.Material.SmoothPlastic
  927. o28.BrickColor = BrickColor.new("Really black")
  928. o28.Transparency = 1
  929. o28.Position = Vector3.new(9.33767605, 1.24664795, -30.4727879)
  930. o28.Rotation = Vector3.new(114.800003, 63.2999992, -39.2599983)
  931. o28.FormFactor = Enum.FormFactor.Symmetric
  932. o28.Size = Vector3.new(2.09252977, 1.04626489, 1.04626489)
  933. o28.CFrame = CFrame.new(9.33767605, 1.24664795, -30.4727879, 0.347877979, 0.284306079, 0.893393397, 0.893409908, 0.188386172, -0.407835245, -0.284253061, 0.940042913, -0.188466549)
  934. o28.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  935. o28.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  936. o28.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  937. o28.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  938. o28.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  939. o28.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  940. o28.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  941. o28.Position = Vector3.new(9.33767605, 1.24664795, -30.4727879)
  942. o28.Orientation = Vector3.new(24.0699997, 101.910004, 78.0899963)
  943. o28.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  944. weldtoarm.Parent = o28
  945. weldtoarm.Part0 = o28
  946. weldtoarm.Part1 = game.Players.LocalPlayer.Character["Right Arm"]
  947. weldtoarm.C0 = CFrame.new(0, 0, 0)*CFrame.fromEulerAnglesXYZ(1.55, math.pi, 1.55)
  948. o29.Name = "qRelativeCFrameWeldValue"
  949. o29.Parent = o28
  950. o29.Value = CFrame.new(-0.00221943855, 0.0187721252, 0.183933258, -1.47819519e-05, -0.642790794, -0.766052902, 1.11595e-09, -0.766052902, 0.642790794, -1, 9.50084723e-06, 1.13244741e-05)
  951. o30.Name = "qCFrameWeldThingy"
  952. o30.Parent = o28
  953. o30.C1 = CFrame.new(-0.00265127234, 0.0224245973, 0.21972096, -1.47819519e-05, -0.642790794, -0.766052902, 1.11595e-09, -0.766052902, 0.642790794, -1, 9.50084723e-06, 1.13244741e-05)
  954. o30.Part0 = o2
  955. o30.Part1 = o28
  956. o31.Name = "Armlet1"
  957. o31.Parent = o1
  958. o31.Material = Enum.Material.SmoothPlastic
  959. o31.BrickColor = BrickColor.new("Bright red")
  960. o31.Position = Vector3.new(9.33325005, 1.22114551, -30.4663391)
  961. o31.Rotation = Vector3.new(114.800003, 63.2999992, -39.2599983)
  962. o31.FormFactor = Enum.FormFactor.Symmetric
  963. o31.Size = Vector3.new(1.01487708, 1.06719005, 1.0985781)
  964. o31.CFrame = CFrame.new(9.33325005, 1.22114551, -30.4663391, 0.34788391, 0.284310907, 0.893393397, 0.893425107, 0.188389421, -0.407835245, -0.284257859, 0.940058947, -0.188466549)
  965. o31.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  966. o31.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  967. o31.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  968. o31.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  969. o31.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  970. o31.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  971. o31.Color = Color3.new(0.768628, 0.156863, 0.109804)
  972. o31.Position = Vector3.new(9.33325005, 1.22114551, -30.4663391)
  973. o31.Orientation = Vector3.new(24.0699997, 101.910004, 78.0899963)
  974. o31.Color = Color3.new(0.768628, 0.156863, 0.109804)
  975. o32.Name = "qRelativeCFrameWeldValue"
  976. o32.Parent = o31
  977. o32.Value = CFrame.new(0.0196768045, 0.0187721252, 0.179553986, -1.47819519e-05, -0.642790794, -0.766052902, 1.11595e-09, -0.766052902, 0.642790794, -1, 9.50084723e-06, 1.13244741e-05)
  978. o33.Name = "qCFrameWeldThingy"
  979. o33.Parent = o31
  980. o33.C1 = CFrame.new(0.0235053003, 0.0224245973, 0.214489624, -1.47819519e-05, -0.642790794, -0.766052902, 1.11595e-09, -0.766052902, 0.642790794, -1, 9.50084723e-06, 1.13244741e-05)
  981. o33.Part0 = o2
  982. o33.Part1 = o31
  983. o34.Name = "Armlet2"
  984. o34.Parent = o1
  985. o34.Material = Enum.Material.SmoothPlastic
  986. o34.BrickColor = BrickColor.new("Institutional white")
  987. o34.Position = Vector3.new(9.74531078, 1.04955149, -30.5565758)
  988. o34.Rotation = Vector3.new(-11.3299999, 16.5200005, 158.729996)
  989. o34.Shape = Enum.PartType.Cylinder
  990. o34.Size = Vector3.new(0.238913804, 1.0253396, 1.04626489)
  991. o34.CFrame = CFrame.new(9.74531078, 1.04955149, -30.5565758, -0.893398523, -0.347870708, 0.284310907, 0.407822043, -0.893431127, 0.188389421, 0.188470751, 0.284255087, 0.940058947)
  992. o34.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  993. o34.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  994. o34.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  995. o34.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  996. o34.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  997. o34.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  998. o34.Color = Color3.new(0.972549, 0.972549, 0.972549)
  999. o34.Position = Vector3.new(9.74531078, 1.04955149, -30.5565758)
  1000. o34.Orientation = Vector3.new(-10.8599997, 16.8299999, 155.460007)
  1001. o34.Color = Color3.new(0.972549, 0.972549, 0.972549)
  1002. o35.Parent = o34
  1003. o35.Scale = Vector3.new(0.875851333, 1, 1)
  1004. o35.MeshType = Enum.MeshType.Cylinder
  1005. o35.Scale = Vector3.new(0.875851333, 1, 1)
  1006. o36.Name = "qRelativeCFrameWeldValue"
  1007. o36.Parent = o34
  1008. o36.Value = CFrame.new(0.201436996, -0.00654327869, 0.0187721252, 1, 0, 0, 0, 0.642790794, 0.766052902, 0, -0.766052902, 0.642790794)
  1009. o37.Name = "qCFrameWeldThingy"
  1010. o37.Parent = o34
  1011. o37.C1 = CFrame.new(0.240630388, -0.00781639758, 0.0224245973, 1, 0, 0, 0, 0.642790794, 0.766052902, 0, -0.766052902, 0.642790794)
  1012. o37.Part0 = o2
  1013. o37.Part1 = o34
  1014. mas.Parent = workspace
  1015. mas:MakeJoints()
  1016. local mas1 = mas:GetChildren()
  1017. for i=1,#mas1 do
  1018. mas1[i].Parent = game.Players.LocalPlayer.Character
  1019. ypcall(function() mas1[i]:MakeJoints() end)
  1020. end
  1021. mas:Destroy()
  1022. for i=1,#cors do
  1023. coroutine.resume(cors[i])
  1024. end
  1025.  
  1026.  
  1027. --//=================================\\
  1028. --|| SOME FUNCTIONS
  1029. --\\=================================//
  1030.  
  1031. function rayCast(Position, Direction, Range, Ignore)
  1032. return game:service("Workspace"):FindPartOnRay(Ray.new(Position, Direction.unit * (Range or 999.999)), Ignore)
  1033. end
  1034. local RbxUtility = LoadLibrary("RbxUtility")
  1035. local Create = RbxUtility.Create
  1036.  
  1037. function Raycast(POSITION, DIRECTION, RANGE, IGNOREDECENDANTS)
  1038. return workspace:FindPartOnRay(Ray.new(POSITION, DIRECTION.unit * RANGE), IGNOREDECENDANTS)
  1039. end
  1040.  
  1041. function PositiveAngle(NUMBER)
  1042. if NUMBER >= 0 then
  1043. NUMBER = 0
  1044. end
  1045. return NUMBER
  1046. end
  1047.  
  1048. function NegativeAngle(NUMBER)
  1049. if NUMBER <= 0 then
  1050. NUMBER = 0
  1051. end
  1052. return NUMBER
  1053. end
  1054.  
  1055. function swait(num)
  1056. if num == 0 or num == nil then
  1057. game:service("RunService").Stepped:wait(0)
  1058. else
  1059. for i = 0, num do
  1060. game:service("RunService").Stepped:wait(0)
  1061. end
  1062. end
  1063. end
  1064.  
  1065. function Swait(NUMBER)
  1066. if NUMBER == 0 or NUMBER == nil then
  1067. ArtificialHB.Event:wait()
  1068. else
  1069. for i = 1, NUMBER do
  1070. ArtificialHB.Event:wait()
  1071. end
  1072. end
  1073. end
  1074.  
  1075. function QuaternionFromCFrame(cf)
  1076. local mx, my, mz, m00, m01, m02, m10, m11, m12, m20, m21, m22 = cf:components()
  1077. local trace = m00 + m11 + m22
  1078. if trace > 0 then
  1079. local s = math.sqrt(1 + trace)
  1080. local recip = 0.5 / s
  1081. return (m21 - m12) * recip, (m02 - m20) * recip, (m10 - m01) * recip, s * 0.5
  1082. else
  1083. local i = 0
  1084. if m11 > m00 then
  1085. i = 1
  1086. end
  1087. if m22 > (i == 0 and m00 or m11) then
  1088. i = 2
  1089. end
  1090. if i == 0 then
  1091. local s = math.sqrt(m00 - m11 - m22 + 1)
  1092. local recip = 0.5 / s
  1093. return 0.5 * s, (m10 + m01) * recip, (m20 + m02) * recip, (m21 - m12) * recip
  1094. elseif i == 1 then
  1095. local s = math.sqrt(m11 - m22 - m00 + 1)
  1096. local recip = 0.5 / s
  1097. return (m01 + m10) * recip, 0.5 * s, (m21 + m12) * recip, (m02 - m20) * recip
  1098. elseif i == 2 then
  1099. local s = math.sqrt(m22 - m00 - m11 + 1)
  1100. local recip = 0.5 / s return (m02 + m20) * recip, (m12 + m21) * recip, 0.5 * s, (m10 - m01) * recip
  1101. end
  1102. end
  1103. end
  1104.  
  1105. function QuaternionToCFrame(px, py, pz, x, y, z, w)
  1106. local xs, ys, zs = x + x, y + y, z + z
  1107. local wx, wy, wz = w * xs, w * ys, w * zs
  1108. local xx = x * xs
  1109. local xy = x * ys
  1110. local xz = x * zs
  1111. local yy = y * ys
  1112. local yz = y * zs
  1113. local zz = z * zs
  1114. return CFrame.new(px, py, pz, 1 - (yy + zz), xy - wz, xz + wy, xy + wz, 1 - (xx + zz), yz - wx, xz - wy, yz + wx, 1 - (xx + yy))
  1115. end
  1116.  
  1117. function QuaternionSlerp(a, b, t)
  1118. local cosTheta = a[1] * b[1] + a[2] * b[2] + a[3] * b[3] + a[4] * b[4]
  1119. local startInterp, finishInterp;
  1120. if cosTheta >= 0.0001 then
  1121. if (1 - cosTheta) > 0.0001 then
  1122. local theta = ACOS(cosTheta)
  1123. local invSinTheta = 1 / SIN(theta)
  1124. startInterp = SIN((1 - t) * theta) * invSinTheta
  1125. finishInterp = SIN(t * theta) * invSinTheta
  1126. else
  1127. startInterp = 1 - t
  1128. finishInterp = t
  1129. end
  1130. else
  1131. if (1 + cosTheta) > 0.0001 then
  1132. local theta = ACOS(-cosTheta)
  1133. local invSinTheta = 1 / SIN(theta)
  1134. startInterp = SIN((t - 1) * theta) * invSinTheta
  1135. finishInterp = SIN(t * theta) * invSinTheta
  1136. else
  1137. startInterp = t - 1
  1138. finishInterp = t
  1139. end
  1140. end
  1141. return a[1] * startInterp + b[1] * finishInterp, a[2] * startInterp + b[2] * finishInterp, a[3] * startInterp + b[3] * finishInterp, a[4] * startInterp + b[4] * finishInterp
  1142. end
  1143.  
  1144. function Clerp(a, b, t)
  1145. local qa = {QuaternionFromCFrame(a)}
  1146. local qb = {QuaternionFromCFrame(b)}
  1147. local ax, ay, az = a.x, a.y, a.z
  1148. local bx, by, bz = b.x, b.y, b.z
  1149. local _t = 1 - t
  1150. return QuaternionToCFrame(_t * ax + t * bx, _t * ay + t * by, _t * az + t * bz, QuaternionSlerp(qa, qb, t))
  1151. end
  1152.  
  1153.  
  1154. function CreateSound(ID, PARENT, VOLUME, PITCH)
  1155. coroutine.resume(coroutine.create(function()
  1156. local NEWSOUND = IT("Sound", PARENT)
  1157. NEWSOUND.Volume = VOLUME
  1158. NEWSOUND.Pitch = PITCH
  1159. NEWSOUND.SoundId = "http://www.roblox.com/asset/?id="..ID
  1160. Swait()
  1161. NEWSOUND:play()
  1162. game:GetService("Debris"):AddItem(NEWSOUND, 10)
  1163. end))
  1164. end
  1165.  
  1166. Weapon.Parent = Character
  1167.  
  1168. Humanoid.Died:connect(function()
  1169. workspace:ClearAllChildren()
  1170. end)
  1171.  
  1172. --//=================================\\
  1173. --\\=================================//
  1174.  
  1175.  
  1176. --//=================================\\
  1177. --|| DAMAGING
  1178. --\\=================================//
  1179.  
  1180. function kill(target,extratrue)
  1181. if OTHERWORLD == false or extratrue == true then
  1182. f = target:GetChildren()
  1183. for i = 1, #f do
  1184. if f[i].ClassName == "Part" or f[i].ClassName == "MeshPart" then
  1185. local effect = f[i]:Clone()
  1186. effect.Color = C3(0,0,0)
  1187. effect.Material = "Neon"
  1188. effect.Parent = workspace
  1189. effect.Anchored = true
  1190. effect.CanCollide = false
  1191. local hit = effect.Touched:Connect(function(hit)
  1192. if hit.Parent ~= Character and hit.Parent:FindFirstChild("Humanoid") then
  1193. kill(hit.Parent)
  1194. hit.Parent:remove()
  1195. end
  1196. end)
  1197. m = effect:GetChildren()
  1198. for j = 1, #m do
  1199. if m[j].ClassName ~= "SpecialMesh" and m[j].ClassName ~= "BlockMesh" then
  1200. m[j]:remove()
  1201. end
  1202. end
  1203. table.insert(Effects2,{effect,"Disappear",0.01,1,1,1,15})
  1204. end
  1205. end
  1206. target:remove()
  1207. end
  1208. end
  1209.  
  1210. --//=================================\\
  1211. --|| ATTACK FUNCTIONS AND STUFF
  1212. --\\=================================//
  1213.  
  1214. local hit = Torso.Touched:Connect(function(hit)
  1215. if hit.Parent:FindFirstChild("Humanoid") then
  1216. kill(hit.Parent)
  1217. end
  1218. end)
  1219. local hit = RightArm.Touched:Connect(function(hit)
  1220. if hit.Parent:FindFirstChild("Humanoid") then
  1221. kill(hit.Parent)
  1222. end
  1223. end)
  1224. local hit = LeftArm.Touched:Connect(function(hit)
  1225. if hit.Parent:FindFirstChild("Humanoid") then
  1226. kill(hit.Parent)
  1227. end
  1228. end)
  1229. local hit = RightLeg.Touched:Connect(function(hit)
  1230. if hit.Parent:FindFirstChild("Humanoid") then
  1231. kill(hit.Parent)
  1232. end
  1233. end)
  1234. local hit = LeftLeg.Touched:Connect(function(hit)
  1235. if hit.Parent:FindFirstChild("Humanoid") then
  1236. kill(hit.Parent)
  1237. end
  1238. end)
  1239. local hit = Head.Touched:Connect(function(hit)
  1240. if hit.Parent:FindFirstChild("Humanoid") then
  1241. kill(hit.Parent)
  1242. end
  1243. end)
  1244.  
  1245. function Warp()
  1246. ATTACK = true
  1247. local originalcframe = RootPart.CFrame
  1248. RootPart.CFrame = CF(VT(Mouse.Hit.p.X,Mouse.Hit.p.Y+(RootPart.Size.Y+1.5),Mouse.Hit.Z),originalcframe.p)
  1249. if OTHERWORLD == false then
  1250. CreateSound("971126018", penta, 2, 1)
  1251. end
  1252. ATTACK = false
  1253. end
  1254.  
  1255. function burnchildren(v)
  1256. local get = v:GetChildren()
  1257. for i = 1, #get do
  1258. local child = get[i]
  1259. if child.ClassName == "Part" or child.ClassName == "MeshPart" then
  1260. particles(child)
  1261. child.Color = C3(0,0,0)
  1262. elseif child.ClassName == "CharacterMesh" then
  1263. child.OverlayTextureId = "99174105"
  1264. elseif child.ClassName == "Hat" or child.ClassName == "Accessory" then
  1265. child.Handle.Color = C3(0,0,0)
  1266. child.Handle.Mesh.TextureId = ""
  1267. particles(child.Handle)
  1268. end
  1269. end
  1270. end
  1271.  
  1272. function dragnearest(position,range)
  1273. for i,v in ipairs(workspace:GetChildren()) do
  1274. if game.Players:FindFirstChild(v.Name) == nil then
  1275. local body = v:GetChildren()
  1276. for part = 1, #body do
  1277. if((body[part].ClassName == "Part" or body[part].ClassName == "MeshPart") and v ~= Character) then
  1278. if(body[part].Position - position).Magnitude < range then
  1279. v.Parent = Cam
  1280. burnchildren(v)
  1281. if v:FindFirstChild("Humanoid") then
  1282. v.Humanoid:remove()
  1283. end
  1284. end
  1285. end
  1286. end
  1287. if v.ClassName == "Part" then
  1288. if v.Anchored == false and (v.Position - position).Magnitude < range then
  1289. v.Parent = Cam
  1290. particles(v)
  1291. v.Color = C3(0,0,0)
  1292. end
  1293. end
  1294. end
  1295. end
  1296. end
  1297.  
  1298. function Drag()
  1299. CreateSound("971126018", penta, 2, 1, false)
  1300. dragnearest(penta.Position,15)
  1301. end
  1302.  
  1303.  
  1304. --//=================================\\
  1305. --|| ASSIGN THINGS TO KEYS
  1306. --\\=================================//
  1307.  
  1308. local light2 = nil
  1309.  
  1310. function MouseDown(Mouse)
  1311. HOLD = true
  1312. if OTHERWORLD then
  1313. repeat
  1314. Swait()
  1315. until HOLD == false
  1316. end
  1317. end
  1318.  
  1319. function MouseUp(Mouse)
  1320. HOLD = false
  1321. end
  1322.  
  1323. function KeyDown(Key)
  1324. if Key == "e" then
  1325. Warp()
  1326. end
  1327. if Key == "h" then
  1328. camchild = Cam:GetChildren()
  1329. for child = 1, #camchild do
  1330. if camchild[child] ~= Character and camchild[child].Name ~= "ColorCorrection" then
  1331. camchild[child].Parent = workspace
  1332. end
  1333. end
  1334. end
  1335. if Key == "q" then
  1336. Drag()
  1337. end
  1338. if Key == "r" and ATTACK == false then
  1339. if OTHERWORLD == false then
  1340. OTHERWORLD = true
  1341. light2 = IT("ColorCorrectionEffect",Cam)
  1342. light2.Brightness = -0.300
  1343. light2.Contrast = 1
  1344. light2.Saturation = -2
  1345. CreateSound("971126018", penta, 2, 1.5)
  1346. Character.Parent = Cam
  1347. elseif OTHERWORLD == true then
  1348. OTHERWORLD = false
  1349. CreateSound("971126018", penta, 2, 1.5)
  1350. light2:remove()
  1351. Character.Parent = workspace
  1352. end
  1353. end
  1354. if Key == "g" and OTHERWORLD == true and ATTACK == false then
  1355. ATTACK = true
  1356. local del = 35
  1357. for i =1, 35 do
  1358. Swait(del)
  1359. del = del - 1
  1360. local head = IT("Part",workspace)
  1361. head.Size = VT(0.2,0.2,0.2)
  1362. head.CFrame = Head.CFrame * CF(math.random(-700,700),0,math.random(-700,700))
  1363. head.Transparency = 1
  1364. head.CanCollide = false
  1365. head.Anchored = true
  1366. CreateSound("305685800", head, 10, 2)
  1367. coroutine.resume(coroutine.create(function()
  1368. for i = 1, 100 do
  1369. Swait()
  1370. end
  1371. if head then
  1372. head:remove()
  1373. end
  1374. end))
  1375. end
  1376. Swait(100)
  1377. CreateSound("305685800", workspace, 10, 0.8)
  1378. Swait(250)
  1379. ATTACK = false
  1380. end
  1381. if Key == "y" and ATTACK == false then
  1382. ATTACK = true
  1383. Rooted = true
  1384. CreateSound(134978657,Head,10,1,false)
  1385. for i=0, 0.5, 0.1 / Animation_Speed do
  1386. Swait()
  1387. RootJoint.C0 = Clerp(RootJoint.C0,ROOTC0 * CF(0, 0, 0 + 0.1 * COS(SINE / 12)) * ANGLES(RAD(0), RAD(0), RAD(0)), 1 / Animation_Speed)
  1388. Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0, 0 + ((1) - 1)) * ANGLES(RAD(15 - 2.5 * SIN(SINE / 12)), RAD(0), RAD(0)), 0.8 / Animation_Speed)
  1389. RightShoulder.C0 = Clerp(RightShoulder.C0, CF(0.75, 0.6 + 0.05 * SIN(SINE / 12), -0.7) * ANGLES(RAD(0), RAD(0), RAD(-95)) * ANGLES(RAD(5), RAD(0), RAD(0)) * RIGHTSHOULDERC0, 1 / Animation_Speed)
  1390. LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-0.75, 0.45 + 0.05 * SIN(SINE / 12), -0.6) * ANGLES(RAD(0), RAD(0), RAD(92)) * ANGLES(RAD(0), RAD(0), RAD(0)) * LEFTSHOULDERC0, 1 / Animation_Speed)
  1391. RightHip.C0 = Clerp(RightHip.C0, CF(1, -0.6 - 0.05 * SIN(SINE / 12), -0.5) * ANGLES(RAD(0), RAD(70), RAD(0)) * ANGLES(RAD(-1), RAD(0), RAD(-25)), 1 / Animation_Speed)
  1392. LeftHip.C0 = Clerp(LeftHip.C0, CF(-1, -1 - 0.05 * SIN(SINE / 12), 0) * ANGLES(RAD(-5), RAD(-70), RAD(0)) * ANGLES(RAD(1), RAD(0), RAD(0)), 1 / Animation_Speed)
  1393. end
  1394. for i=1, 185 do
  1395. Swait()
  1396. RootJoint.C0 = Clerp(RootJoint.C0,ROOTC0 * CF(0, 0, 0 + 0.1 * COS(SINE / 12)) * ANGLES(RAD(0), RAD(0), RAD(0)), 1 / Animation_Speed)
  1397. Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0, 0 + ((1 + 0.05 * SIN(SINE/2)) - 1)) * ANGLES(RAD(-15), RAD(0), RAD(0)), 1 / Animation_Speed)
  1398. RightShoulder.C0 = Clerp(RightShoulder.C0, CF(0.75, 0.55 + 0.15 * SIN(SINE/2), -0.7) * ANGLES(RAD(3 + 3 * SIN(SINE/2)), RAD(0), RAD(-95)) * ANGLES(RAD(5), RAD(0), RAD(0)) * RIGHTSHOULDERC0, 1 / Animation_Speed)
  1399. LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-0.75, 0.4 + 0.15 * SIN(SINE/2), -0.6) * ANGLES(RAD(3 + 3 * SIN(SINE/2)), RAD(0), RAD(92)) * ANGLES(RAD(0), RAD(0), RAD(0)) * LEFTSHOULDERC0, 1 / Animation_Speed)
  1400. RightHip.C0 = Clerp(RightHip.C0, CF(1, -0.6 - 0.05 * SIN(SINE / 12), -0.5) * ANGLES(RAD(0), RAD(70), RAD(0)) * ANGLES(RAD(-1), RAD(0), RAD(-25)), 1 / Animation_Speed)
  1401. LeftHip.C0 = Clerp(LeftHip.C0, CF(-1, -1 - 0.05 * SIN(SINE / 12), 0) * ANGLES(RAD(-5), RAD(-70), RAD(0)) * ANGLES(RAD(1), RAD(0), RAD(0)), 1 / Animation_Speed)
  1402. end
  1403. ATTACK = false
  1404. Rooted = false
  1405. end
  1406. if Key == "t" and ATTACK == false then
  1407. if OTHERWORLD == false then
  1408. CreateSound("305685800", Head, 5, 2)
  1409. elseif OTHERWORLD == true then
  1410. local head = IT("Part",workspace)
  1411. head.Size = VT(0.2,0.2,0.2)
  1412. head.CFrame = Head.CFrame
  1413. head.Transparency = 1
  1414. head.CanCollide = false
  1415. head.Anchored = true
  1416. CreateSound("305685800", head, 5, 2)
  1417. coroutine.resume(coroutine.create(function()
  1418. for i = 1, 100 do
  1419. Swait()
  1420. if head then
  1421. head.CFrame = Head.CFrame
  1422. end
  1423. end
  1424. if head then
  1425. head:remove()
  1426. end
  1427. end))
  1428. end
  1429. end
  1430. end
  1431.  
  1432. function KeyUp(Key)
  1433. end
  1434.  
  1435. Mouse.Button1Down:connect(function(NEWKEY)
  1436. MouseDown(NEWKEY)
  1437. end)
  1438. Mouse.Button1Up:connect(function(NEWKEY)
  1439. MouseUp(NEWKEY)
  1440. end)
  1441. Mouse.KeyDown:connect(function(NEWKEY)
  1442. KeyDown(NEWKEY)
  1443. end)
  1444. Mouse.KeyUp:connect(function(NEWKEY)
  1445. KeyUp(NEWKEY)
  1446. end)
  1447.  
  1448. --//=================================\\
  1449. --\\=================================//
  1450.  
  1451. function CastProperRay(StartPos, EndPos, Distance, Ignore)
  1452. local DIRECTION = CF(StartPos,EndPos).lookVector
  1453. return game:GetService("Workspace"):FindPartOnRayWithIgnoreList(Ray.new(StartPos, DIRECTION * Distance), Ignore)
  1454. end
  1455.  
  1456. function unanchor()
  1457. if UNANCHOR == true then
  1458. g = Character:GetChildren()
  1459. for i = 1, #g do
  1460. if g[i].ClassName == "Part" then
  1461. g[i].Anchored = false
  1462. end
  1463. end
  1464. end
  1465. end
  1466.  
  1467.  
  1468. --//=================================\\
  1469. --|| WRAP THE WHOLE SCRIPT UP
  1470. --\\=================================//
  1471. Humanoid.Changed:connect(function(Jump)
  1472. if Jump == "Jump" and (Disable_Jump == true) then
  1473. Humanoid.Jump = false
  1474. end
  1475. end)
  1476.  
  1477. while true do
  1478. Swait()
  1479. ANIMATE.Parent = nil
  1480. local IDLEANIMATION = Humanoid:LoadAnimation(ROBLOXIDLEANIMATION)
  1481. IDLEANIMATION:Play()
  1482. SINE = SINE + CHANGE
  1483. local TORSOVELOCITY = (RootPart.Velocity * VT(1, 0, 1)).magnitude
  1484. local TORSOVERTICALVELOCITY = RootPart.Velocity.y
  1485. local LV = Torso.CFrame:pointToObjectSpace(Torso.Velocity - Torso.Position)
  1486. HITFLOOR = Raycast(RootPart.Position, (CF(RootPart.Position, RootPart.Position + VT(0, -1, 0))).lookVector, 4 * Player_Size, Character)
  1487. local WALKSPEEDVALUE = 6 / (Humanoid.WalkSpeed / 16)
  1488. if ANIM == "Walk" and TORSOVELOCITY > 1 then
  1489. RootJoint.C1 = Clerp(RootJoint.C1, ROOTC0 * CF(0, 0, 0.05 * COS(SINE / (WALKSPEEDVALUE/2))) * ANGLES(RAD(0), RAD(0), RAD(0)), 2 * (Humanoid.WalkSpeed / 16) / Animation_Speed)
  1490. Neck.C1 = Clerp(Neck.C1, CF(0, -0.5, 0) * ANGLES(RAD(-90), RAD(0), RAD(180)) * ANGLES(RAD(0), RAD(0), RAD(0) - Head.RotVelocity.Y / 30), 0.2 * (Humanoid.WalkSpeed / 16) / Animation_Speed)
  1491. RightHip.C1 = Clerp(RightHip.C1, CF(0.5, 0.875 - 0.125 * SIN(SINE / WALKSPEEDVALUE) - 0.15 * COS(SINE / WALKSPEEDVALUE*2), 0) * ANGLES(RAD(0), RAD(90), RAD(0)) * ANGLES(RAD(0), RAD(0), RAD(35 * COS(SINE / WALKSPEEDVALUE))), 0.6 / Animation_Speed)
  1492. LeftHip.C1 = Clerp(LeftHip.C1, CF(-0.5, 0.875 + 0.125 * SIN(SINE / WALKSPEEDVALUE) - 0.15 * COS(SINE / WALKSPEEDVALUE*2), 0) * ANGLES(RAD(0), RAD(-90), RAD(0)) * ANGLES(RAD(0), RAD(0), RAD(35 * COS(SINE / WALKSPEEDVALUE))), 0.6 / Animation_Speed)
  1493. elseif (ANIM ~= "Walk") or (TORSOVELOCITY < 1) then
  1494. RootJoint.C1 = Clerp(RootJoint.C1, ROOTC0 * CF(0, 0, 0) * ANGLES(RAD(0), RAD(0), RAD(0)), 0.2 / Animation_Speed)
  1495. Neck.C1 = Clerp(Neck.C1, CF(0, -0.5, 0) * ANGLES(RAD(-90), RAD(0), RAD(180)) * ANGLES(RAD(0), RAD(0), RAD(0)), 0.2 / Animation_Speed)
  1496. RightHip.C1 = Clerp(RightHip.C1, CF(0.5, 1, 0) * ANGLES(RAD(0), RAD(90), RAD(0)) * ANGLES(RAD(0), RAD(0), RAD(0)), 0.7 / Animation_Speed)
  1497. LeftHip.C1 = Clerp(LeftHip.C1, CF(-0.5, 1, 0) * ANGLES(RAD(0), RAD(-90), RAD(0)) * ANGLES(RAD(0), RAD(0), RAD(0)), 0.7 / Animation_Speed)
  1498. end
  1499. if TORSOVERTICALVELOCITY > 1 and HITFLOOR == nil then
  1500. ANIM = "Jump"
  1501. if ATTACK == false then
  1502. RootJoint.C0 = Clerp(RootJoint.C0, ROOTC0 * CF(0, 0, 0) * ANGLES(RAD(0), RAD(0), RAD(0)), 0.2 / Animation_Speed)
  1503. Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0, 0 + ((1) - 1)) * ANGLES(RAD(-20), RAD(0), RAD(0)), 0.2 / Animation_Speed)
  1504. RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.5, 0.5, 0) * ANGLES(RAD(-40), RAD(0), RAD(20)) * RIGHTSHOULDERC0, 0.2 / Animation_Speed)
  1505. LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.5, 0.5, 0) * ANGLES(RAD(-40), RAD(0), RAD(-20)) * LEFTSHOULDERC0, 0.2 / Animation_Speed)
  1506. RightHip.C0 = Clerp(RightHip.C0, CF(1, -1, -0.3) * ANGLES(RAD(0), RAD(90), RAD(0)) * ANGLES(RAD(-5), RAD(0), RAD(-20)), 0.2 / Animation_Speed)
  1507. LeftHip.C0 = Clerp(LeftHip.C0, CF(-1, -1, -0.3) * ANGLES(RAD(0), RAD(-90), RAD(0)) * ANGLES(RAD(-5), RAD(0), RAD(20)), 0.2 / Animation_Speed)
  1508. end
  1509. elseif TORSOVERTICALVELOCITY < -1 and HITFLOOR == nil then
  1510. ANIM = "Fall"
  1511. if ATTACK == false then
  1512. RootJoint.C0 = Clerp(RootJoint.C0, ROOTC0 * CF(0, 0, 0) * ANGLES(RAD(0), RAD(0), RAD(0)), 0.2 / Animation_Speed)
  1513. Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0 , 0 + ((1) - 1)) * ANGLES(RAD(20), RAD(0), RAD(0)), 0.2 / Animation_Speed)
  1514. RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.5, 0.5, 0) * ANGLES(RAD(0), RAD(0), RAD(60)) * RIGHTSHOULDERC0, 0.2 / Animation_Speed)
  1515. LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.5, 0.5, 0) * ANGLES(RAD(0), RAD(0), RAD(-60)) * LEFTSHOULDERC0, 0.2 / Animation_Speed)
  1516. RightHip.C0 = Clerp(RightHip.C0, CF(1, -1, 0) * ANGLES(RAD(0), RAD(90), RAD(0)) * ANGLES(RAD(0), RAD(0), RAD(20)), 0.2 / Animation_Speed)
  1517. LeftHip.C0 = Clerp(LeftHip.C0, CF(-1, -1, 0) * ANGLES(RAD(0), RAD(-90), RAD(0)) * ANGLES(RAD(0), RAD(0), RAD(10)), 0.2 / Animation_Speed)
  1518. end
  1519. elseif TORSOVELOCITY < 1 and HITFLOOR ~= nil then
  1520. ANIM = "Idle"
  1521. if ATTACK == false then
  1522. RootJoint.C0 = Clerp(RootJoint.C0,ROOTC0 * CF(0, 0, 0 + 0.05 * COS(SINE / 12)) * ANGLES(RAD(0), RAD(0), RAD(0)), 1 / Animation_Speed)
  1523. Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0, 0 + ((1) - 1)) * ANGLES(RAD(-5 - 2.5 * COS(SINE / 12)), RAD(0), RAD(25)), 1 / Animation_Speed)
  1524. RightShoulder.C0 = Clerp(RightShoulder.C0, CF(0.9, 0.5 + 0.05 * SIN(SINE / 12), -0.5) * ANGLES(RAD(100), RAD(0), RAD(-70)) * RIGHTSHOULDERC0, 1 / Animation_Speed)
  1525. LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-0.9, 0.25 + 0.05 * SIN(SINE / 12), -0.35) * ANGLES(RAD(70), RAD(0), RAD(80)) * LEFTSHOULDERC0, 1 / Animation_Speed)
  1526. RightHip.C0 = Clerp(RightHip.C0, CF(1, -1 - 0.05 * COS(SINE / 12), -0.01) * ANGLES(RAD(0), RAD(80), RAD(0)) * ANGLES(RAD(0), RAD(0), RAD(0)), 1 / Animation_Speed)
  1527. LeftHip.C0 = Clerp(LeftHip.C0, CF(-1, -1 - 0.05 * COS(SINE / 12), -0.01) * ANGLES(RAD(0), RAD(-80), RAD(0)) * ANGLES(RAD(0), RAD(0), RAD(0)), 1 / Animation_Speed)
  1528. end
  1529. elseif TORSOVELOCITY > 1 and HITFLOOR ~= nil then
  1530. ANIM = "Walk"
  1531. if ATTACK == false then
  1532. RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.25, 0.5 + 0.05 * SIN(SINE / (WALKSPEEDVALUE/2)), 0.3) * ANGLES(RAD(-45), RAD(0), RAD(-45)) * RIGHTSHOULDERC0, 1 / Animation_Speed)
  1533. LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.25, 0.5 + 0.05 * SIN(SINE / (WALKSPEEDVALUE/2)), 0.3) * ANGLES(RAD(-40), RAD(0), RAD(45)) * LEFTSHOULDERC0, 1 / Animation_Speed)
  1534. end
  1535. end
  1536. if #Effects2>0 then
  1537. for e=1,#Effects2 do
  1538. if Effects2[e]~=nil then
  1539. local Thing=Effects2[e]
  1540. if Thing~=nil then
  1541. local Part=Thing[1]
  1542. local Mode=Thing[2]
  1543. local Delay=Thing[3]
  1544. local IncX=Thing[4]
  1545. local IncY=Thing[5]
  1546. local IncZ=Thing[6]
  1547. local Part2=Thing[8]
  1548. if Thing[1].Transparency<=1 then
  1549. if Thing[2]=="Block1" then
  1550. Thing[1].CFrame=Thing[1].CFrame
  1551. Mesh=Thing[1].Mesh
  1552. Mesh.Scale=Mesh.Scale+VT(Thing[4],Thing[5],Thing[6])
  1553. Thing[1].Transparency=Thing[1].Transparency+Thing[3]
  1554. elseif Thing[2]=="Cylinder" then
  1555. Mesh=Thing[1].Mesh
  1556. Mesh.Scale=Mesh.Scale+VT(Thing[4],Thing[5],Thing[6])
  1557. Thing[1].Transparency=Thing[1].Transparency+Thing[3]
  1558. elseif Thing[2]=="Blood" then
  1559. Mesh=Thing[7]
  1560. Thing[1].CFrame=Thing[1].CFrame*CF(0,.5,0)
  1561. Mesh.Scale=Mesh.Scale+VT(Thing[4],Thing[5],Thing[6])
  1562. Thing[1].Transparency=Thing[1].Transparency+Thing[3]
  1563. elseif Thing[2]=="Elec" then
  1564. Mesh=Thing[1].Mesh
  1565. Mesh.Scale=Mesh.Scale+VT(Thing[7],Thing[8],Thing[9])
  1566. Thing[1].Transparency=Thing[1].Transparency+Thing[3]
  1567. elseif Thing[2]=="Disappear" then
  1568. Thing[1].Transparency=Thing[1].Transparency+Thing[3]
  1569. end
  1570. else
  1571. Part.Parent=nil
  1572. table.remove(Effects2,e)
  1573. end
  1574. end
  1575. end
  1576. end
  1577. end
  1578. unanchor()
  1579. Humanoid.MaxHealth = "inf"
  1580. Humanoid.Health = "inf"
  1581. q = Character:GetChildren()
  1582. for u = 1, #q do
  1583. if q[u].ClassName == "Part" and q[u].Name ~= "HumanoidRootPart" then
  1584. q[u].Color = Color3.new(0, 0, 0)
  1585. if OTHERWORLD == false then
  1586. q[u].Transparency = 0
  1587. Humanoid.WalkSpeed = 16
  1588. sick.Parent = Character
  1589. sick.Pitch = 0.8
  1590. elseif OTHERWORLD == true then
  1591. Humanoid.WalkSpeed = 75
  1592. sick.Parent = workspace
  1593. sick.Pitch = 0.3
  1594. end
  1595. end
  1596. end
  1597. if Head:FindFirstChild("face") then
  1598. if math.random(1,50) == 1 then
  1599. Head.face.Texture = "rbxassetid://0"
  1600. tecks2.Text = "WORLD WAR 2"
  1601. else
  1602. Head.face.Texture = "rbxassetid://0"
  1603. tecks2.Text = "Madness Guest"
  1604. end
  1605. end
  1606. if sick == nil then
  1607. local sick = Instance.new("Sound",Character)
  1608. sick.SoundId = "rbxassetid://673916774"
  1609. sick.Looped = true
  1610. sick.Pitch = 0.9
  1611. sick.Volume = 5
  1612. sick:Play()
  1613. end
  1614. if OTHERWORLD == false then
  1615. end
  1616. end
  1617.  
  1618. --//=================================\\
  1619. --\\=================================//
  1620.  
  1621.  
  1622.  
  1623.  
  1624.  
  1625. --//====================================================\\--
  1626. --|| END OF SCRIPT
  1627. --\\====================================================//--
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