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SpacecowboyHX

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Dec 19th, 2020
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  1. spawn(function()
  2. while true do game:GetService("RunService").Heartbeat:wait()
  3. for i,v in pairs(game.Players:GetPlayers()) do
  4. if v == game.Players.LocalPlayer == false then
  5. game.Players.LocalPlayer.MaximumSimulationRadius = math.pow(math.huge,math.huge)*math.huge
  6. game.Players.LocalPlayer.SimulationRadius = math.pow(math.huge,math.huge)*math.huge
  7. v.MaximumSimulationRadius = 0
  8. v.SimulationRadius = 0
  9. game:GetService("RunService").Stepped:wait()
  10. end
  11. end
  12. end
  13. end)
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