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- [][][][][][][][][][][][][][][][][][][][]
- [] DUSTMOD SUBLAYERS []
- [][][][][][][][][][][][][][][][][][][][]
- -------------------------------------------------------
- - All Layers
- -------------------------------------------------------
- "-" - The default for non-Dustmod clients
- 10 - Tile interior
- 11 - Tile edges (left/right)
- 12 - Tile edges (bottom), Emitters
- 13 - Tile edges (top)
- -------------------------------------------------------
- - Layer 0
- -------------------------------------------------------
- 01 - Stars
- -------------------------------------------------------
- - Layer 18 (Entities)
- -------------------------------------------------------
- 00 - Quills, Doors
- 02 - Dusted enemy
- 03 - Enemy emitters (idle/death, quill trails, slime block destroy)
- 04 - Player attack hit FX (based on attacked entity being hit)
- 06 - Flying entities (scrolls, treasure)
- 08 - Enemies, apples
- 10 - Player
- 12 - Secondary enemy emitters (maid, butler, and porc)
- 14 - FX (player movement, player/enemy swing fx)
- 15 - Attack hit FX (player/enemy - based on attacking entity)
- -------------------------------------------------------
- - Layer 19 (Collision)
- -------------------------------------------------------
- 00 - Dust emitter (idle)
- 06 - Red doors
- 09 - Dust emitter (add/remove - slime only)
- 14 - Dust
- 15 - Spikes, super FX
- 16 - Dust emitter (remove)
- 17 - Dust emitter (add)
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