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Engine.ini's

Dec 7th, 2015
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  1. [URL]
  2. Protocol=unreal
  3. Name=Player
  4. Map=DishonoredGameFull_P.umap
  5. LocalMap=DishonoredGameFull_P.umap
  6. LocalOptions=
  7. TransitionMap=DishonoredGameFull_P.umap
  8. MapExt=umap
  9. EXEName=DishonoredGame.exe
  10. DebugEXEName=DEBUG-DishonoredGame.exe
  11. SaveExt=usa
  12. Port=7777
  13. PeerPort=7778
  14. GameName=Dishonored Game
  15. GameNameShort=EG
  16.  
  17. [Engine.Engine]
  18. NetworkDevice=IpDrv.TcpNetDriver
  19. ConsoleClassName=Engine.Console
  20. GameViewportClientClassName=DishonoredGame.DishonoredViewportClient
  21. LocalPlayerClassName=DishonoredGame.DisLocalPlayer
  22. DataStoreClientClassName=Engine.DataStoreClient
  23. Language=int
  24. bAllowMatureLanguage=FALSE
  25. GameEngine=DishonoredGame.DishonoredEngine
  26. EditorEngine=DishonoredEditor.DishonoredEditorEngine
  27. UnrealEdEngine=DishonoredEditor.DishonoredUnEdEngine
  28. Client=WinDrv.WindowsClient
  29. Render=Render.Render
  30. Input=Engine.Input
  31. Canvas=Engine.Canvas
  32. TinyFontName=EngineFonts.TinyFont
  33. SmallFontName=EngineFonts.SmallFont
  34. MediumFontName=EngineFonts.MediumFont
  35. LargeFontName=EngineFonts.LargeFont
  36. SubtitleFontName=EngineFonts.SmallFont
  37. WireframeMaterialName=EngineDebugMaterials.WireframeMaterial
  38. DefaultMaterialName=EngineMaterials.DefaultMaterial
  39. DefaultDecalMaterialName=EngineMaterials.DefaultDecalMaterial
  40. DefaultTextureName=EngineMaterials.DefaultDiffuse
  41. DefaultBlackCubemapTextureName=EngineMaterials.BlackCube
  42. EmissiveTexturedMaterialName=EngineMaterials.EmissiveTexturedMaterial
  43. GeomMaterialName=EngineDebugMaterials.GeomMaterial
  44. DefaultFogVolumeMaterialName=EngineMaterials.FogVolumeMaterial
  45. TickMaterialName=EditorMaterials.Tick_Mat
  46. CrossMaterialName=EditorMaterials.Cross_Mat
  47. DefaultUICaretMaterialName=EngineMaterials.BlinkingCaret
  48. SceneCaptureReflectActorMaterialName=EngineMaterials.ScreenMaterial
  49. SceneCaptureCubeActorMaterialName=EngineMaterials.CubeMaterial
  50. ScreenDoorNoiseTextureName=EngineMaterials.ScreenDoorNoiseTexture
  51. RandomAngleTextureName=EngineMaterials.RandomAngles
  52. RandomNormalTextureName=EngineMaterials.RandomNormal2
  53. RandomMirrorDiscTextureName=EngineMaterials.RandomMirrorDisc
  54. WeightMapPlaceholderTextureName=EngineMaterials.WeightMapPlaceholderTexture
  55. LightMapDensityTextureName=EngineMaterials.DefaultWhiteGrid
  56. LightMapDensityNormalName=EngineMaterials.DefaultNormal
  57. LevelColorationLitMaterialName=EngineDebugMaterials.LevelColorationLitMaterial
  58. LevelColorationUnlitMaterialName=EngineDebugMaterials.LevelColorationUnlitMaterial
  59. LightingTexelDensityName=EngineDebugMaterials.MAT_LevelColorationLitLightmapUVs
  60. ShadedLevelColorationUnlitMaterialName=EngineDebugMaterials.ShadedLevelColorationUnlitMaterial
  61. ShadedLevelColorationLitMaterialName=EngineDebugMaterials.ShadedLevelColorationLitMaterial
  62. ShadedLevelColorationTranslucentUnlitMaterialName=EngineDebugMaterials.ShadedLevelColorationTranslucentUnlitMaterial
  63. RemoveSurfaceMaterialName=EngineMaterials.RemoveSurfaceMaterial
  64. VertexColorMaterialName=EngineDebugMaterials.VertexColorMaterial
  65. VertexColorViewModeMaterialName_ColorOnly=EngineDebugMaterials.VertexColorViewMode_ColorOnly
  66. VertexColorViewModeMaterialName_AlphaAsColor=EngineDebugMaterials.VertexColorViewMode_AlphaAsColor
  67. VertexColorViewModeMaterialName_RedOnly=EngineDebugMaterials.VertexColorViewMode_RedOnly
  68. VertexColorViewModeMaterialName_GreenOnly=EngineDebugMaterials.VertexColorViewMode_GreenOnly
  69. VertexColorViewModeMaterialName_BlueOnly=EngineDebugMaterials.VertexColorViewMode_BlueOnly
  70. HeatmapMaterialName=EngineDebugMaterials.HeatmapMaterial
  71. BoneWeightMaterialName=EngineDebugMaterials.BoneWeightMaterial
  72. TangentColorMaterialName=EngineDebugMaterials.TangentColorMaterial
  73. EditorBrushMaterialName=EngineMaterials.EditorBrushMaterial
  74. DefaultPhysMaterialName=EngineMaterials.DefaultPhysicalMaterial
  75. TextureStreamingBoundsMaterialName=EditorMaterials.Utilities.TextureStreamingBounds_MATInst
  76. TerrainErrorMaterialName=EngineDebugMaterials.MaterialError_Mat
  77. ProcBuildingSimpleMaterialName=EngineBuildings.ProcBuildingSimpleMaterial
  78. BuildingQuadStaticMeshName=EngineBuildings.BuildingQuadMesh
  79. ProcBuildingLODColorTexelsPerWorldUnit=0.075
  80. ProcBuildingLODLightingTexelsPerWorldUnit=0.015
  81. MaxProcBuildingLODColorTextureSize=1024
  82. MaxProcBuildingLODLightingTextureSize=256
  83. UseProcBuildingLODTextureCropping=True
  84. ForcePowerOfTwoProcBuildingLODTextures=True
  85. bCombineSimilarMappings=True
  86. MaxRMSDForCombiningMappings=6.0
  87. TerrainMaterialMaxTextureCount=16
  88. TerrainTessellationCheckCount=6
  89. TerrainTessellationCheckBorder=2.0
  90. TerrainTessellationCheckDistance=4096.0
  91. BeginUPTryCount=200000
  92. bStaticDecalsEnabled=True
  93. bDynamicDecalsEnabled=True
  94. bForceStaticTerrain=False
  95. LightingOnlyBrightness=(R=0.3,G=0.3,B=0.3,A=1.0)
  96. LightComplexityColors=(R=0,G=0,B=0,A=1)
  97. LightComplexityColors=(R=0,G=255,B=0,A=1)
  98. LightComplexityColors=(R=63,G=191,B=0,A=1)
  99. LightComplexityColors=(R=127,G=127,B=0,A=1)
  100. LightComplexityColors=(R=191,G=63,B=0,A=1)
  101. LightComplexityColors=(R=255,G=0,B=0,A=1)
  102. ShaderComplexityColors=(R=0.0,G=1.0,B=0.127,A=1.0)
  103. ShaderComplexityColors=(R=0.0,G=1.0,B=0.0,A=1.0)
  104. ShaderComplexityColors=(R=0.046,G=0.52,B=0.0,A=1.0)
  105. ShaderComplexityColors=(R=0.215,G=0.215,B=0.0,A=1.0)
  106. ShaderComplexityColors=(R=0.52,G=0.046,B=0.0,A=1.0)
  107. ShaderComplexityColors=(R=0.7,G=0.0,B=0.0,A=1.0)
  108. ShaderComplexityColors=(R=1.0,G=0.0,B=0.0,A=1.0)
  109. ShaderComplexityColors=(R=1.0,G=0.0,B=0.5,A=1.0)
  110. ShaderComplexityColors=(R=1.0,G=0.9,B=0.9,A=1.0)
  111. MaxPixelShaderAdditiveComplexityCount=900
  112. TimeBetweenPurgingPendingKillObjects=300
  113. NumberOfAllocsBetweenGC=16384
  114. TotalAllocSizeBetweenGC=1048576
  115. MinFadeDurationForGarbageCollectInS=0.2
  116. AllowGarbageCollectOnScreenFadeAfterInS=30
  117. bUseTextureStreaming=True
  118. bUseBackgroundLevelStreaming=True
  119. bSubtitlesForcedOff=FALSE
  120. ScoutClassName=DishonoredGame.DishonoredScout
  121. DefaultPostProcessName=AltScreen_Effects.PostProcessChain.Test_PPG
  122. DefaultUIScenePostProcessName=EngineMaterials.DefaultUIPostProcess
  123. ThumbnailSkeletalMeshPostProcessName=EngineMaterials.DefaultThumbnailPostProcess
  124. ThumbnailParticleSystemPostProcessName=EngineMaterials.DefaultThumbnailPostProcess
  125. ThumbnailMaterialPostProcessName=EngineMaterials.DefaultThumbnailPostProcess
  126. bOnScreenKismetWarnings=TRUE
  127. bEnableKismetLogging=FALSE
  128. bAllowDebugViewmodesOnConsoles=FALSE
  129. CameraRotationThreshold=45.0
  130. CameraTranslationThreshold=10000
  131. PrimitiveProbablyVisibleTime=8.0
  132. PercentUnoccludedRequeries=0.125
  133. MaxOcclusionPixelsFraction=0.001
  134. MinTextureDensity=0.0
  135. IdealTextureDensity=1.0
  136. MaxTextureDensity=2.0
  137. MinLightMapDensity=0.0
  138. IdealLightMapDensity=1.0
  139. MaxLightMapDensity=3.0
  140. RenderLightMapDensityGrayscaleScale=1.0
  141. RenderLightMapDensityColorScale=1.0
  142. bRenderLightMapDensityGrayscale=true
  143. LightMapDensityVertexMappedColor=(R=0.65,G=0.65,B=0.25,A=1.0)
  144. LightMapDensitySelectedColor=(R=1.0,G=0.2,B=1.0,A=1.0)
  145. bDisablePhysXHardwareSupport=True
  146. DemoRecordingDevice=Engine.DemoRecDriver
  147. bPauseOnLossOfFocus=False
  148. MaxFluidNumVerts=1048576
  149. FluidSimulationTimeLimit=30.0
  150. MaxParticleResize=0
  151. MaxParticleResizeWarn=0
  152. bCheckParticleRenderSize=True
  153. MaxParticleVertexMemory=131972
  154. NetClientTicksPerSecond=200
  155. MaxTrackedOcclusionIncrement=0.10
  156. TrackedOcclusionStepSize=0.10
  157. MipFadeInSpeed0=0.3
  158. MipFadeOutSpeed0=0.1
  159. MipFadeInSpeed1=2.0
  160. MipFadeOutSpeed1=1.0
  161. StatColorMappings=(StatName="AverageFPS",ColorMap=((In=15.0,Out=(R=255)),(In=30,Out=(R=255,G=255)),(In=45.0,Out=(G=255))))
  162. StatColorMappings=(StatName="Frametime",ColorMap=((In=1.0,Out=(G=255)),(In=25.0,Out=(G=255)),(In=29.0,Out=(R=255,G=255)),(In=33.0,Out=(R=255))))
  163. StatColorMappings=(StatName="Streaming fudge factor",ColorMap=((In=0.0,Out=(G=255)),(In=1.0,Out=(G=255)),(In=2.5,Out=(R=255,G=255)),(In=5.0,Out=(R=255)),(In=10.0,Out=(R=255))))
  164. PhysXGpuHeapSize=32
  165. PhysXMeshCacheSize=8
  166. HACK_UseTickFrequency=FALSE
  167. bShouldGenerateSimpleLightmaps=TRUE
  168. bSmoothFrameRate=TRUE
  169. MinSmoothedFrameRate=30
  170. MaxSmoothedFrameRate=250
  171. DefaultSelectedMaterialColor=(R=0.04,G=0.02,B=0.24,A=1.0)
  172. bEnableOnScreenDebugMessages=true
  173. AllowScreenDoorFade=False
  174. AllowNvidiaStereo3d=False
  175. IgnoreSimulatedFuncWarnings=Tick
  176. bEnableColorClear=TRUE
  177. DefaultOnlineSubsystemName=OnlineSubsystemSteamworks.OnlineSubsystemSteamworks
  178.  
  179. [Engine.StreamingMovies]
  180. RenderPriorityPS3=1001
  181. SuspendGameIO=false
  182.  
  183. [Engine.ISVHacks]
  184. bInitializeShadersOnDemand=False
  185. DisableATITextureFilterOptimizationChecks=True
  186. UseMinimalNVIDIADriverShaderOptimization=True
  187. PumpWindowMessagesWhenRenderThreadStalled=False
  188.  
  189. [Engine.GameEngine]
  190. MaxDeltaTime=0
  191.  
  192. [Engine.DemoRecDriver]
  193. AllowDownloads=True
  194. DemoSpectatorClass=Engine.PlayerController
  195. MaxClientRate=25000
  196. ConnectionTimeout=15.0
  197. InitialConnectTimeout=30.0
  198. AckTimeout=1.0
  199. KeepAliveTime=1.0
  200. SimLatency=0
  201. RelevantTimeout=5.0
  202. SpawnPrioritySeconds=1.0
  203. ServerTravelPause=4.0
  204. NetServerMaxTickRate=30
  205. LanServerMaxTickRate=30
  206. MaxRewindPoints=30
  207. RewindPointInterval=1.0
  208. NumRecentRewindPoints=7
  209.  
  210. [Engine.PackagesToAlwaysCook]
  211. Package=UI_GamepadMapping
  212. Package=UI_ItemIcons_Large
  213. Package=UI_Mission_Small
  214. Package=UI_Mission_Large
  215. Package=UI_portraits_objectives
  216. Package=UI_Powers_Large
  217. Package=UI_GalleryImg_Small_NoSF
  218. Package=UI_Mission_DLC05
  219. SeekFreePackage=DisFonts
  220. SeekFreePackage=DisFonts_LCZEHUNPOL
  221. SeekFreePackage=DisFonts_LRUS
  222. SeekFreePackage=DisFonts_PC
  223. SeekFreePackage=UI_Gamma
  224. SeekFreePackage=UI_HUD
  225. SeekFreePackage=UI_HUDFX
  226. SeekFreePackage=UI_Journal
  227. SeekFreePackage=UI_Loading
  228. SeekFreePackage=UI_Loading_LCZEHUNPOL
  229. SeekFreePackage=UI_Loading_LRUS
  230. SeekFreePackage=UI_MissionStats
  231. SeekFreePackage=UI_PauseMenu
  232. SeekFreePackage=UI_PowerWheel
  233. SeekFreePackage=UI_Shop
  234. SeekFreePackage=UI_Map_Boyle
  235. SeekFreePackage=UI_Map_Bridge
  236. SeekFreePackage=UI_Map_BrothelExt
  237. SeekFreePackage=UI_Map_BrothelInt
  238. SeekFreePackage=UI_Map_LightHouseExt1
  239. SeekFreePackage=UI_Map_LightHouseExt2
  240. SeekFreePackage=UI_Map_LightHouseExt3
  241. SeekFreePackage=UI_Map_OverseerExt
  242. SeekFreePackage=UI_Map_OverseerInt1
  243. SeekFreePackage=UI_Map_OverseerInt2
  244. SeekFreePackage=UI_Map_Streets
  245. SeekFreePackage=UI_Map_TowerReturnInt
  246. SeekFreePackage=UI_Map_TowerReturnInt2
  247. SeekFreePackage=UI_MissionStatsBg_Boyle
  248. SeekFreePackage=UI_MissionStatsBg_Bridge
  249. SeekFreePackage=UI_MissionStatsBg_Brothel
  250. SeekFreePackage=UI_MissionStatsBg_Flooded
  251. SeekFreePackage=UI_MissionStatsBg_Hub
  252. SeekFreePackage=UI_MissionStatsBg_LightH
  253. SeekFreePackage=UI_MissionStatsBg_Overseer
  254. SeekFreePackage=UI_MissionStatsBg_Prison
  255. SeekFreePackage=UI_MissionStatsBg_TowerRet
  256. SeekFreePackage=UI_Tuto_Assassination
  257. SeekFreePackage=UI_Tuto_BendTime
  258. SeekFreePackage=UI_Tuto_Blink
  259. SeekFreePackage=UI_Tuto_Block
  260. SeekFreePackage=UI_Tuto_BloodThirsty
  261. SeekFreePackage=UI_Tuto_BluePrints
  262. SeekFreePackage=UI_Tuto_BoneCharms
  263. SeekFreePackage=UI_Tuto_Celerity
  264. SeekFreePackage=UI_Tuto_Chaos
  265. SeekFreePackage=UI_Tuto_Combat
  266. SeekFreePackage=UI_Tuto_CounterAttack
  267. SeekFreePackage=UI_Tuto_DarkVision
  268. SeekFreePackage=UI_Tuto_DevouringSwarm
  269. SeekFreePackage=UI_Tuto_DropAssassination
  270. SeekFreePackage=UI_Tuto_Heart
  271. SeekFreePackage=UI_Tuto_Journal
  272. SeekFreePackage=UI_Tuto_Lean
  273. SeekFreePackage=UI_Tuto_PerfectBlock
  274. SeekFreePackage=UI_Tuto_Possession
  275. SeekFreePackage=UI_Tuto_PYWOptions
  276. SeekFreePackage=UI_Tuto_PYWPathways
  277. SeekFreePackage=UI_Tuto_PYWPathways2
  278. SeekFreePackage=UI_Tuto_PYWPowers
  279. SeekFreePackage=UI_Tuto_RewireTool
  280. SeekFreePackage=UI_Tuto_Runes
  281. SeekFreePackage=UI_Tuto_ShadowKill
  282. SeekFreePackage=UI_Tuto_Shop
  283. SeekFreePackage=UI_Tuto_SpringRazor
  284. SeekFreePackage=UI_Tuto_Stealth
  285. SeekFreePackage=UI_Tuto_Vitality
  286. SeekFreePackage=UI_Tuto_Wheel
  287. SeekFreePackage=UI_Tuto_Windblast
  288. SeekFreePackage=WrittenNotes_twk
  289. SeekFreePackage=AudioGraph_Twk
  290. SeekFreePackage=ChapterNotes_twk
  291. SeekFreePackage=Pickups_twk_Keys
  292. SeekFreePackage=Tutorials_twk_Abst
  293. SeekFreePackage=Blueprints_twk_Abst
  294. SeekFreePackage=Twk_Upgrades
  295. SeekFreePackage=Prison_AbstractInv_MS
  296. SeekFreePackage=Hub_AbstInv
  297. SeekFreePackage=Streets_AbsInv
  298. SeekFreePackage=Ovrsr_AbstractInv_MS
  299. SeekFreePackage=Abbey_01_Keys
  300. SeekFreePackage=Boyle_AbstractInv_MS
  301. SeekFreePackage=Tower_AbstractInv_MS
  302. SeekFreePackage=Flooded_AbstractInv_MS
  303. SeekFreePackage=Brothel_AbstractInv_MS
  304. SeekFreePackage=Money_twk_Abs
  305. SeekFreePackage=StreetSewer_AbsInv
  306. SeekFreePackage=Tower_Twk_Abs
  307. SeekFreePackage=Hub_AbstractInv_MS
  308. SeekFreePackage=Bridge_Abstract
  309. SeekFreePackage=UI_Brf_Arena
  310. SeekFreePackage=UI_Brf_AssassinsTraining
  311. SeekFreePackage=UI_Brf_BendTimeMassacre
  312. SeekFreePackage=UI_Brf_ChainKill
  313. SeekFreePackage=UI_Brf_Countdown
  314. SeekFreePackage=UI_Brf_DropAttack
  315. SeekFreePackage=UI_Brf_MysteryMan
  316. SeekFreePackage=UI_Brf_OilRain
  317. SeekFreePackage=UI_Brf_Race
  318. SeekFreePackage=UI_Brf_Thief
  319. SeekFreePackage=UI_Brief_DLC05
  320. SeekFreePackage=UI_ChallengesImages_DLC05
  321. SeekFreePackage=UI_GalleryImg_Small
  322. SeekFreePackage=UI_GE_Arena0_L
  323. SeekFreePackage=UI_GE_Arena1_L
  324. SeekFreePackage=UI_GE_Arena2_L
  325. SeekFreePackage=UI_GE_Countdown0_L
  326. SeekFreePackage=UI_GE_Countdown1_L
  327. SeekFreePackage=UI_GE_Countdown2_L
  328. SeekFreePackage=UI_GE_DropAttack0_L
  329. SeekFreePackage=UI_GE_DropAttack1_L
  330. SeekFreePackage=UI_GE_DropAttack2_L
  331. SeekFreePackage=UI_GE_MysteryMan0_L
  332. SeekFreePackage=UI_GE_MysteryMan1_L
  333. SeekFreePackage=UI_GE_MysteryMan2_L
  334. SeekFreePackage=UI_GE_Outsider_L
  335. SeekFreePackage=UI_GE_Race0_L
  336. SeekFreePackage=UI_GE_Race1_L
  337. SeekFreePackage=UI_GE_Race2_L
  338. SeekFreePackage=UI_GE_Thief0_L
  339. SeekFreePackage=UI_GE_Thief1_L
  340. SeekFreePackage=UI_GE_Thief2_L
  341. SeekFreePackage=UI_GN_Arena0_L
  342. SeekFreePackage=UI_GN_Arena1_L
  343. SeekFreePackage=UI_GN_AT0_L
  344. SeekFreePackage=UI_GN_AT1_L
  345. SeekFreePackage=UI_GN_AT2_L
  346. SeekFreePackage=UI_GN_BTM0_L
  347. SeekFreePackage=UI_GN_BTM1_L
  348. SeekFreePackage=UI_GN_BTM2_L
  349. SeekFreePackage=UI_GN_ChainKill0_L
  350. SeekFreePackage=UI_GN_ChainKill1_L
  351. SeekFreePackage=UI_GN_ChainKill2_L
  352. SeekFreePackage=UI_GN_Countdown0_L
  353. SeekFreePackage=UI_GN_Countdown1_L
  354. SeekFreePackage=UI_GN_DropAttack0_L
  355. SeekFreePackage=UI_GN_DropAttack1_L
  356. SeekFreePackage=UI_GN_MysteryMan0_L
  357. SeekFreePackage=UI_GN_MysteryMan1_L
  358. SeekFreePackage=UI_GN_OilRain0_L
  359. SeekFreePackage=UI_GN_OilRain1_L
  360. SeekFreePackage=UI_GN_OilRain2_L
  361. SeekFreePackage=UI_GN_Outsider_L
  362. SeekFreePackage=UI_GN_Race0_L
  363. SeekFreePackage=UI_GN_Race1_L
  364. SeekFreePackage=UI_GN_Thief0_L
  365. SeekFreePackage=UI_GN_Thief1_L
  366. SeekFreePackage=UI_HUD_DLC05
  367. SeekFreePackage=UI_Map_MysteryMan
  368. SeekFreePackage=UI_PauseMenu_DLC05
  369. SeekFreePackage=UI_ResBg_Arena
  370. SeekFreePackage=UI_ResBg_AssassinsTraining
  371. SeekFreePackage=UI_ResBg_BendTimeMassacre
  372. SeekFreePackage=UI_ResBg_ChainKill
  373. SeekFreePackage=UI_ResBg_Countdown
  374. SeekFreePackage=UI_ResBg_DropAttack
  375. SeekFreePackage=UI_ResBg_MysteryMan
  376. SeekFreePackage=UI_ResBg_OilRain
  377. SeekFreePackage=UI_ResBg_Race
  378. SeekFreePackage=UI_ResBg_Thief
  379. SeekFreePackage=UI_Results_DLC05
  380. SeekFreePackage=DLC05_Twk_UI
  381.  
  382. [Engine.StartupPackages]
  383. bSerializeStartupPackagesFromMemory=TRUE
  384. bFullyCompressStartupPackages=FALSE
  385. Package=EngineMaterials
  386. Package=EngineDebugMaterials
  387. Package=EngineFonts
  388. Package=Screen_Effects
  389. Package=AltScreen_Effects
  390. Package=WwiseGlobal
  391. Package=Common_assets
  392. Package=UI_LoadGame
  393. Package=UI_OptionsMenu
  394. Package=Shr_Characters
  395. Package=UI_EquipmentIcons
  396. Package=UI_ItemIcons_Small
  397. Package=Twk_Inv_Seekfree
  398. Package=Twk_Pawn_Corvo
  399. Package=DebugMaterials
  400.  
  401. [Engine.PackagesToForceCookPerMap]
  402.  
  403. [Core.System]
  404. MaxObjectsNotConsideredByGC=58555
  405. SizeOfPermanentObjectPool=0
  406. StaleCacheDays=30
  407. MaxStaleCacheSize=10
  408. MaxOverallCacheSize=30
  409. PackageSizeSoftLimit=300
  410. AsyncIOBandwidthLimit=0
  411. CachePath=..\..\DishonoredGame\Cache
  412. CacheExt=.uxx
  413. Paths=..\..\Engine\Content
  414. ScriptPaths=..\..\DishonoredGame\Script
  415. FRScriptPaths=..\..\DishonoredGame\ScriptFinalRelease
  416. MobileScriptPaths=..\..\DishonoredGame\ScriptMobile
  417. CutdownPaths=..\..\DishonoredGame\CutdownPackages
  418. CutdownPaths=..\..\DishonoredGame\Script
  419. ScreenShotPath=..\..\DishonoredGame\ScreenShots
  420. LocalizationPaths=..\..\Engine\Localization
  421. Extensions=upk
  422. Extensions=u
  423. SaveLocalizedCookedPackagesInSubdirectories=FALSE
  424. TextureFileCacheExtension=tfc
  425. Suppress=Dev
  426. Suppress=DevAbsorbFuncs
  427. Suppress=DevAnim
  428. Suppress=DevAssetDataBase
  429. Suppress=DevAudio
  430. Suppress=DevAudioVerbose
  431. Suppress=DevBind
  432. Suppress=DevBsp
  433. Suppress=DevCamera
  434. Suppress=DevCollision
  435. Suppress=DevCompile
  436. Suppress=DevComponents
  437. Suppress=DevConfig
  438. Suppress=DevCooking
  439. Suppress=DevCrossLevel
  440. Suppress=DevDataStore
  441. Suppress=DevDecals
  442. Suppress=DevFaceFX
  443. Suppress=DevGarbage
  444. Suppress=DevKill
  445. Suppress=DevLevelTools
  446. Suppress=DevLightmassSolver
  447. Suppress=DevLoad
  448. Suppress=DevMovie
  449. Suppress=DevNavMesh
  450. Suppress=DevNavMeshWarning
  451. Suppress=DevNet
  452. Suppress=DevNetTraffic
  453. Suppress=DevOnline
  454. Suppress=DevPath
  455. Suppress=DevReplace
  456. Suppress=DevSHA
  457. Suppress=DevSave
  458. Suppress=DevShaders
  459. Suppress=DevShadersDetailed
  460. Suppress=DevSound
  461. Suppress=DevStats
  462. Suppress=DevTick
  463. Suppress=DevUI
  464. Suppress=DevUIAnimation
  465. Suppress=DevUIFocus
  466. Suppress=DevUIStates
  467. Suppress=DevUIStyles
  468. Suppress=DevMatinee
  469. Suppress=GameStats
  470. Suppress=Init
  471. Suppress=Input
  472. Suppress=Inventory
  473. Suppress=Localization
  474. Suppress=PlayerManagement
  475. Suppress=PlayerMove
  476. Paths=..\..\DishonoredGame\Content
  477. Paths=..\..\DishonoredGame\__Trashcan
  478. LocalizationPaths=..\..\DishonoredGame\Localization
  479. Paths=..\DishonoredGameContent\Content
  480. Paths=..\DishonoredGameContent\__Trashcan
  481. SavePath=..\..\DishonoredGame\Save
  482. Extensions=umap
  483. SeekFreePCPaths=..\..\DishonoredGame\CookedPC
  484. SeekFreePCExtensions=xxx
  485. Suppress=DevAIReachability
  486. Suppress=DevContactAI
  487. Suppress=DevDialogTree
  488. Suppress=DevDifficulty
  489. Suppress=DevPowers
  490. Suppress=DevSpawners
  491. Suppress=DevCorpse
  492. Suppress=DevPawn
  493. Suppress=DevProjectile
  494. Suppress=DevAIBrain
  495. Suppress=DevAIStims
  496. Suppress=DevSaveLoad
  497. Suppress=DevSever
  498. Suppress=DevAIKnowledge
  499. Suppress=DevInventory
  500. Suppress=DevAIContext
  501. Suppress=DevGFxUI
  502. Suppress=DevCrosshair
  503. Suppress=DevAIHideout
  504. Suppress=DevDLC05_Scoring
  505.  
  506. [Engine.Client]
  507. MinDesiredFrameRate=35.000000
  508. InitialButtonRepeatDelay=0.4
  509. ButtonRepeatDelay=0.1
  510.  
  511. [WinDrv.WindowsClient]
  512. MinAllowableResolutionX=0
  513. MinAllowableResolutionY=0
  514. MaxAllowableResolutionX=0
  515. MaxAllowableResolutionY=0
  516. MinAllowableRefreshRate=0
  517. MaxAllowableRefreshRate=0
  518. ParanoidDeviceLostChecking=1
  519. AllowJoystickInput=1
  520.  
  521. [Engine.Player]
  522. ConfiguredInternetSpeed=10000
  523. ConfiguredLanSpeed=20000
  524. PP_DesaturationMultiplier=1.0
  525. PP_HighlightsMultiplier=1.0
  526. PP_MidTonesMultiplier=1.0
  527. PP_ShadowsMultiplier=1.0
  528.  
  529. [IpDrv.TcpNetDriver]
  530. AllowDownloads=True
  531. AllowPeerConnections=False
  532. ConnectionTimeout=30.0
  533. InitialConnectTimeout=200.0
  534. AckTimeout=1.0
  535. KeepAliveTime=0.2
  536. MaxClientRate=15000
  537. MaxInternetClientRate=10000
  538. RelevantTimeout=5.0
  539. SpawnPrioritySeconds=1.0
  540. ServerTravelPause=4.0
  541. NetServerMaxTickRate=30
  542. LanServerMaxTickRate=35
  543. DownloadManagers=IpDrv.HTTPDownload
  544. DownloadManagers=Engine.ChannelDownload
  545. NetConnectionClassName=IpDrv.TcpipConnection
  546.  
  547. [OnlineSubsystemSteamworks.IpNetDriverSteamworks]
  548. NetConnectionClassName=OnlineSubsystemSteamworks.IpNetConnectionSteamworks
  549.  
  550. [IpServer.UdpServerQuery]
  551. GameName=ut
  552.  
  553. [IpDrv.UdpBeacon]
  554. DoBeacon=True
  555. BeaconTime=0.50
  556. BeaconTimeout=5.0
  557. BeaconProduct=ut
  558. ServerBeaconPort=8777
  559. BeaconPort=9777
  560.  
  561. [TextureStreaming]
  562. PoolSize=160
  563. MemoryMargin=20
  564. MemoryLoss=0
  565. HysteresisLimit=30
  566. DropMipLevelsLimit=24
  567. StopIncreasingLimit=18
  568. StopStreamingLimit=12
  569. MinEvictSize=10
  570. MinFudgeFactor=1
  571. FudgeFactorIncreaseRateOfChange=0.5
  572. FudgeFactorDecreaseRateOfChange=-0.4
  573. MinRequestedMipsToConsider=11
  574. MinTimeToGuaranteeMinMipCount=2
  575. MaxTimeToGuaranteeMinMipCount=12
  576. UseTextureFileCache=TRUE
  577. LoadMapTimeLimit=5.0
  578. LightmapStreamingFactor=0.04
  579. ShadowmapStreamingFactor=0.04
  580. MaxLightmapRadius=2000.0
  581. AllowStreamingLightmaps=True
  582. TextureFileCacheBulkDataAlignment=1
  583. UsePriorityStreaming=True
  584. bAllowSwitchingStreamingSystem=False
  585. UseDynamicStreaming=True
  586. bEnableAsyncDefrag=False
  587. bEnableAsyncReallocation=False
  588. MaxDefragRelocations=256
  589. MaxDefragDownShift=128
  590.  
  591. [StreamByURL]
  592. PostLoadPause=6.0
  593.  
  594. [UnrealEd.EditorEngine]
  595. LocalPlayerClassName=UnrealEd.EditorPlayer
  596. GridEnabled=True
  597. SnapScaleEnabled=True
  598. ScaleGridSize=5
  599. SnapVertices=False
  600. SnapDistance=10.000000
  601. GridSize=(X=16.000000,Y=16.000000,Z=16.000000)
  602. RotGridEnabled=True
  603. RotGridSize=(Pitch=1024,Yaw=1024,Roll=1024)
  604. GameCommandLine=-log
  605. FOVAngle=90.000000
  606. GameFOVAngle=75.000000
  607. FaceFXFOVAngle=60.000000
  608. FaceFXCameraDefaultDistance=512
  609. GodMode=True
  610. AutoSaveDir=..\..\DishonoredGame\Autosaves
  611. InvertwidgetZAxis=True
  612. UseAxisIndicator=True
  613. MatineeCurveDetail=0.1
  614. Client=WinDrv.WindowsClient
  615. CurrentGridSz=4
  616. bUseMayaCameraControls=True
  617. bPrefabsLocked=True
  618. HeightMapExportClassName=TerrainHeightMapExporterTextT3D
  619. EditorOnlyContentPackages=EditorMeshes
  620. EditorOnlyContentPackages=EditorMaterials
  621. EditorOnlyContentPackages=EditorResources
  622. EditPackagesInPath=..\..\Development\Src
  623. EditPackages=Core
  624. EditPackages=Engine
  625. EditPackages=GFxUI
  626. EditPackages=AkAudio
  627. EditPackages=GameFramework
  628. EditPackages=UnrealEd
  629. EditPackages=GFxUIEditor
  630. EditPackages=IpDrv
  631. EditPackages=OnlineSubsystemPC
  632. EditPackages=OnlineSubsystemLive
  633. EditPackages=OnlineSubsystemSteamworks
  634. bBuildReachSpecs=FALSE
  635. MobileScriptOutputPath=..\..\DishonoredGame\ScriptMobile
  636. EditorOnlyContentPackages=DishonoredEditorResources
  637. AnimCompressionMaxEndEffectorError=0.5
  638. EditPackagesOutPath=..\..\DishonoredGame\Script
  639. FRScriptOutputPath=..\..\DishonoredGame\ScriptFinalRelease
  640. EditPackages=DishonoredGame
  641. EditPackages=DishonoredEditor
  642. EditPackages=DishonoredGameContent
  643. EditPackages=OnlineSubsystemPSN
  644. InEditorGameURLOptions=
  645. ClassMapPair=Pylon/DisPylon
  646. HiddenActorFactoryNames=ActorFactoryFracturedStaticMesh
  647. HiddenActorFactoryNames=ActorFactoryFoliage
  648. HiddenActorFactoryNames=ActorFactoryInteractiveFoliage
  649. HiddenActorFactoryNames=ActorFactoryRigidBody
  650. HiddenActorFactoryNames=ActorFactoryDecal
  651. HiddenActorFactoryNames=ActorFactoryFogVolumeConstantDensityInfo
  652. HiddenActorFactoryNames=ActorFactorySkeletalMeshCinematic
  653. HiddenActorFactoryNames=ActorFactoryAmbientSoundSimpleToggleable
  654. HiddenActorFactoryNames=ActorFactoryAmbientSoundNonLoop
  655. HiddenActorFactoryNames=ActorFactoryAmbientSoundSimple
  656. HiddenActorFactoryNames=ActorFactoryAmbientSound
  657. HiddenActorFactoryNames=ActorFactoryAmbientSoundMovable
  658. HiddenActorFactoryNames=ActorFactoryCoverLink
  659. HiddenActorFactoryNames=ActorFactoryDominantDirectionalLight
  660. HiddenActorFactoryNames=ActorFactoryDominantDirectionalLightMovable
  661. HiddenActorFactoryNames=ActorFactoryFogVolumeLinearHalfspaceDensityInfo
  662. HiddenActorFactoryNames=ActorFactoryFogVolumeSphericalDensityInfo
  663. HiddenActorFactoryNames=ActorFactoryPathNode
  664. HiddenActorFactoryNames=ActorFactoryPylon
  665. HiddenActorFactoryNames=ActorFactoryTrigger
  666. HiddenActorFactoryNames=ActorFactoryAI
  667. HiddenActorFactoryNames=ActorFactoryVehicle
  668. HiddenActorFactoryNames=PickupFactory
  669.  
  670. [UnrealEd.UnrealEdEngine]
  671. AutoSaveIndex=0
  672. PackagesToBeFullyLoadedAtStartup=EditorMaterials
  673. PackagesToBeFullyLoadedAtStartup=EditorMeshes
  674. PackagesToBeFullyLoadedAtStartup=EditorResources
  675. PackagesToBeFullyLoadedAtStartup=EngineMaterials
  676. PackagesToBeFullyLoadedAtStartup=EngineFonts
  677. PackagesToBeFullyLoadedAtStartup=EngineResources
  678. PackagesToBeFullyLoadedAtStartup=Engine_MI_Shaders
  679. SnapDistance=10.000000
  680. CurrentGridSz=5
  681.  
  682. [Engine.DataStoreClient]
  683. GlobalDataStoreClasses=Engine.UIDataStore_Strings
  684. GlobalDataStoreClasses=Engine.UIDataStore_GameResource
  685. GlobalDataStoreClasses=Engine.UIDataStore_Fonts
  686. GlobalDataStoreClasses=Engine.UIDataStore_Registry
  687. GlobalDataStoreClasses=Engine.UIDataStore_InputAlias
  688. PlayerDataStoreClassNames=Engine.UIDataStore_OnlinePlayerData
  689.  
  690. [DevOptions.Shaders]
  691. AutoReloadChangedShaders=True
  692. bAllowMultiThreadedShaderCompile=True
  693. bAllowDistributedShaderCompile=False
  694. NumUnusedShaderCompilingThreads=1
  695. ThreadedShaderCompileThreshold=1
  696. MaxShaderJobBatchSize=30
  697. bDumpShaderPDBs=False
  698. bPromptToRetryFailedShaderCompiles=True
  699.  
  700. [DevOptions.Debug]
  701. ShowSelectedLightmap=False
  702.  
  703. [StatNotifyProviders]
  704. BinaryFileStatNotifyProvider=true
  705. XmlStatNotifyProvider=false
  706. CsvStatNotifyProvider=false
  707. StatsNotifyProvider_UDP=true
  708. PIXNamedCounterProvider=false
  709.  
  710. [StatNotifyProviders.StatNotifyProvider_UDP]
  711. ListenPort=13000
  712.  
  713. [RemoteControl]
  714. SuppressRemoteControlAtStartup=False
  715.  
  716. [LogFiles]
  717. PurgeLogsDays=3
  718. LogTimes=True
  719.  
  720. [AnimationCompression]
  721. CompressCommandletVersion=1 // Bump this up to trigger full recompression. Otherwise only new animations imported will be recompressed.
  722. DefaultCompressionAlgorithm=AnimationCompressionAlgorithm_EdgeAnim
  723. TranslationCompressionFormat=7
  724. RotationCompressionFormat=7
  725. AlternativeCompressionThreshold=1.f
  726. ForceRecompression=False
  727. bOnlyCheckForMissingSkeletalMeshes=False
  728.  
  729. [IpDrv.OnlineSubsystemCommonImpl]
  730. MaxLocalTalkers=1
  731. MaxRemoteTalkers=16
  732. bIsUsingSpeechRecognition=false
  733.  
  734. [IpDrv.OnlineGameInterfaceImpl]
  735. LanAnnouncePort=14001
  736. LanQueryTimeout=5.0
  737.  
  738. [OnlineSubsystemLive.OnlineSubsystemLive]
  739. LanAnnouncePort=14001
  740. VoiceNotificationDelta=0.2
  741.  
  742. [Engine.StaticMeshCollectionActor]
  743. bCookOutStaticMeshActors=TRUE
  744. MaxStaticMeshComponents=100
  745.  
  746. [Engine.StaticLightCollectionActor]
  747. bCookOutStaticLightActors=TRUE
  748. MaxLightComponents=100
  749.  
  750. [LiveSock]
  751. bUseVDP=True
  752. bUseSecureConnections=true
  753. MaxDgramSockets=64
  754. MaxStreamSockets=16
  755. DefaultRecvBufsizeInK=256
  756. DefaultSendBufsizeInK=256
  757. SystemLinkPort=14000
  758.  
  759. [CustomStats]
  760. LD=Streaming fudge factor
  761. LD=FrameTime
  762. LD=Terrain Foliage Time
  763. LD=Foliage Render Time
  764. LD=Terrain Smooth Time
  765. LD=Terrain Render Time
  766. LD=Decal Render Time
  767. LD=Terrain Triangles
  768. LD=Foliage Instances
  769. LD=Decal Triangles
  770. LD=Decal Draw Calls
  771. LD=Static Mesh Tris
  772. LD=Skel Mesh Tris
  773. LD=Skel Verts CPU Skin
  774. LD=Skel Verts GPU Skin
  775. LD=30+ FPS
  776. LD=Total CPU rendering time
  777. LD=Total GPU rendering time
  778. LD=Occluded primitives
  779. LD=Projected shadows
  780. LD=Visible static mesh elements
  781. LD=Visible dynamic primitives
  782. LD=Texture Pool Size
  783. LD=Physical Memory Used
  784. LD=Virtual Memory Used
  785. LD=Audio Memory Used
  786. LD=Texture Memory Used
  787. LD=360 Texture Memory Used
  788. LD=Animation Memory
  789. LD=Vertex Lighting Memory
  790. LD=StaticMesh Vertex Memory
  791. LD=StaticMesh Index Memory
  792. LD=SkeletalMesh Vertex Memory
  793. LD=SkeletalMesh Index Memory
  794. LD=Decal Vertex Memory
  795. LD=Decal Index Memory
  796. LD=Decal Interaction Memory
  797. MEMLEAN=Virtual Memory Used
  798. MEMLEAN=Audio Memory Used
  799. MEMLEAN=Animation Memory
  800. MEMLEAN=FaceFX Cur Mem
  801. MEMLEAN=Vertex Lighting Memory
  802. MEMLEAN=StaticMesh Vertex Memory
  803. MEMLEAN=StaticMesh Index Memory
  804. MEMLEAN=SkeletalMesh Vertex Memory
  805. MEMLEAN=SkeletalMesh Index Memory
  806. MEMLEAN=Decal Vertex Memory
  807. MEMLEAN=Decal Index Memory
  808. MEMLEAN=Decal Interaction Memory
  809. MEMLEAN=VertexShader Memory
  810. MEMLEAN=PixelShader Memory
  811. GameThread=Async Loading Time
  812. GameThread=Audio Update Time
  813. GameThread=FrameTime
  814. GameThread=HUD Time
  815. GameThread=Input Time
  816. GameThread=Kismet Time
  817. GameThread=Move Actor Time
  818. GameThread=RHI Game Tick
  819. GameThread=RedrawViewports
  820. GameThread=Script time
  821. GameThread=Tick Time
  822. GameThread=Update Components Time
  823. GameThread=World Tick Time
  824. GameThread=Async Work Wait
  825. GameThread=PerFrameCapture
  826. GameThread=DynamicLightEnvComp Tick
  827.  
  828. [MemorySplitClassesToTrack]
  829. Class=AnimSequence
  830. Class=AudioComponent
  831. Class=AudioDevice
  832. Class=BrushComponent
  833. Class=CylinderComponent
  834. Class=DecalComponent
  835. Class=DecalManager
  836. Class=DecalMaterial
  837. Class=Font
  838. Class=Level
  839. Class=Material
  840. Class=MaterialInstanceConstant
  841. Class=MaterialInstanceTimeVarying
  842. Class=Model
  843. Class=ModelComponent
  844. Class=MorphTarget
  845. Class=NavigationMeshBase
  846. Class=ParticleModule
  847. Class=ParticleSystemComponent
  848. Class=PathNode
  849. Class=ProcBuilding_SimpleLODActor
  850. Class=RB_BodyInstance
  851. Class=RB_BodySetup
  852. Class=ReachSpec
  853. Class=Sequence
  854. Class=SkeletalMesh
  855. Class=SkeletalMeshComponent
  856. Class=SoundCue
  857. Class=SoundNode
  858. Class=SoundNodeWave
  859. Class=StaticMesh
  860. Class=StaticMeshActor
  861. Class=StaticMeshCollectionActor
  862. Class=StaticMeshComponent
  863. Class=Terrain
  864. Class=TerrainComponent
  865. Class=Texture2D
  866. Class=UIRoot
  867.  
  868. [MemLeakCheckExtraExecsToRun]
  869. Cmd=obj list class=StaticMesh -Alphasort -DetailedInfo
  870. Cmd=obj list class=StaticMeshActor -ALPHASORT -DetailedInfo
  871. Cmd=obj list class=StaticMeshCollectionActor -ALPHASORT -DetailedInfo
  872. Cmd=obj list class=TextureMovie -Alphasort -DetailedInfo
  873. Cmd=obj list class=Level -ALPHASORT -DetailedInfo
  874. Cmd=lightenv list volumes
  875. Cmd=lightenv list transition
  876. Cmd=ListThreads
  877.  
  878. [ConfigCoalesceFilter]
  879. FilterOut=DishonoredEngine.ini
  880. FilterOut=DishonoredEditor.ini
  881. FilterOut=DishonoredInput.ini
  882. FilterOut=DishonoredLightmass.ini
  883. FilterOut=DishonoredGame.ini
  884. FilterOut=DishonoredGameDedicatedServer.ini
  885. FilterOut=DishonoredUI.ini
  886. FilterOut=DishonoredCompat.ini
  887. FilterOut=DishonoredEngineG4WLive.ini
  888. FilterOut=DishonoredEngineG4WLiveDedicatedServer.ini
  889. FilterOut=DishonoredEngineNoLive.ini
  890. FilterOut=DishonoredEngineNoLiveDedicatedServer.ini
  891. FilterOut=DishonoredEditorKeyBindings.ini
  892. FilterOut=DishonoredEditorUserSettings.ini
  893. FilterOut=Descriptions.int
  894. FilterOut=Editor.int
  895. FilterOut=EditorTips.int
  896. FilterOut=UnrealEd.int
  897. FilterOut=WinDrv.int
  898. FilterOut=XWindow.int
  899. FilterOut=DishonoredEditor.int
  900.  
  901. [TaskPerfTracking]
  902. bUseTaskPerfTracking=TRUE
  903. RemoteConnectionIP=192.168.0.61
  904. ConnectionString=provider=sqloledb;Data Source=SQL01.ARKANE-STUDIOS.LAN;Initial Catalog=PerfMem;Integrated Security=SSPI
  905. RemoteConnectionStringOverride=provider=sqloledb;Data Source=SQL01.ARKANE-STUDIOS.LAN;Initial Catalog=PerfMem;Integrated Security=SSPI;Pooling=True;Asynchronous Processing=True;Network Library=dbmssocn
  906.  
  907. [TaskPerfMemDatabase]
  908. bUseTaskPerfMemDatabase=TRUE
  909. RemoteConnectionIP=192.168.0.61
  910. ConnectionString=provider=sqloledb;Data Source=SQL01.ARKANE-STUDIOS.LAN;Initial Catalog=PerfMem;Integrated Security=SSPI
  911. RemoteConnectionStringOverride=provider=sqloledb;Data Source=SQL01.ARKANE-STUDIOS.LAN;Initial Catalog=PerfMem;Integrated Security=SSPI;Pooling=True;Asynchronous Processing=True;Network Library=dbmssocn
  912.  
  913. [MemoryPools]
  914. FLightPrimitiveInteractionInitialBlockSize=512
  915. FModShadowPrimitiveInteractionInitialBlockSize=512
  916.  
  917. [SystemSettings]
  918. SkeletalLODDistanceFactorMultiplier=1 //DISHONORED: bmartin (2011-08-26) - Setting for graphics quality
  919. StaticLODDistanceFactorMultiplier=1
  920. TextureForcedLODBias=0 //DISHONORED: bmartin (2011-08-26) - Setting for texture quality
  921. iType_AntiAlias=1 //DISHONORED: olhermite (2012-07-26) see engineArkPClasses.h, EPpAa_None=0, EPpAa_Mlaa=1, EPpAa_Fxaa=2
  922. bUseMaxQualityMode=False
  923. StaticDecals=True
  924. DynamicDecals=True
  925. UnbatchedDecals=True
  926. DecalCullDistanceScale=1.0
  927. DynamicLights=False
  928. DynamicShadows=False
  929. LightEnvironmentShadows=False
  930. CompositeDynamicLights=True
  931. SHSecondaryLighting=True
  932. DirectionalLightmaps=True
  933. MotionBlur=False //DISHONORED: nsilvagni (20110104) - Motion blur is unwanted
  934. MotionBlurPause=False //DISHONORED: nsilvagni (20110104) - Motion blur is unwanted
  935. DepthOfField=False
  936. AmbientOcclusion=False //DISHONORED: nsilvagni (20110104) - Ambient occlusion is unwanted
  937. Bloom=False
  938. UseHighQualityBloom=True
  939. bAllowLightShafts=False
  940. bAllowRatsShadow=False
  941. Distortion=True
  942. FilteredDistortion=True
  943. DropParticleDistortion=False
  944. bAllowDownsampledTranslucency=False
  945. SpeedTreeLeaves=True
  946. SpeedTreeFronds=True
  947. OnlyStreamInTextures=False
  948. LensFlares=True
  949. FogVolumes=True
  950. FloatingPointRenderTargets=True
  951. OneFrameThreadLag=True
  952. UseVsync=True
  953. UpscaleScreenPercentage=True
  954. Fullscreen=True
  955. AllowD3D10=False
  956. AllowRadialBlur=True
  957. SkeletalMeshLODBias=0
  958. ParticleLODBias=0
  959. DetailMode=2
  960. ShadowFilterQualityBias=0
  961. MaxAnisotropy=4
  962. MaxMultisamples=1
  963. MinShadowResolution=2
  964. MinPreShadowResolution=2
  965. MaxShadowResolution=2
  966. MaxWholeSceneDominantShadowResolution=2
  967. ShadowFadeResolution=128
  968. PreShadowFadeResolution=16
  969. ShadowFadeExponent=.25
  970. ResX=1920
  971. ResY=1080
  972. ScreenPercentage=100.000000
  973. SceneCaptureStreamingMultiplier=1.000000
  974. FoliageDrawRadiusMultiplier=1.000000
  975. ShadowTexelsPerPixel=1.27324
  976. PreShadowResolutionFactor=.5
  977. bEnableVSMShadows=False
  978. bEnableBranchingPCFShadows=False
  979. bAllowHardwareShadowFiltering=False
  980. bAllowBetterModulatedShadows=False
  981. bEnableForegroundShadowsOnWorld=True
  982. bEnableForegroundSelfShadowing=False
  983. bAllowWholeSceneDominantShadows=True
  984. ShadowFilterRadius=2
  985. ShadowDepthBias=.012
  986. CSMSplitPenumbraScale=.5
  987. CSMSplitSoftTransitionDistanceScale=4
  988. CSMSplitDepthBiasScale=.7
  989. UnbuiltWholeSceneDynamicShadowRadius=20000
  990. UnbuiltNumWholeSceneDynamicShadowCascades=3
  991. WholeSceneShadowUnbuiltInteractionThreshold=50
  992. bAllowFracturedDamage=True
  993. NumFracturedPartsScale=1.0
  994. FractureDirectSpawnChanceScale=1.0
  995. FractureRadialSpawnChanceScale=1.0
  996. FractureCullDistanceScale=1.0
  997. bForceCPUAccessToGPUSkinVerts=false
  998. bDisableSkeletalInstanceWeights=false
  999. SpeakerConfiguration=0
  1000. TEXTUREGROUP_World=(MinLODSize=256,MaxLODSize=2048,LODBias=0)
  1001. TEXTUREGROUP_WorldNormalMap=(MinLODSize=256,MaxLODSize=2048,LODBias=0)
  1002. TEXTUREGROUP_WorldSpecular=(MinLODSize=256,MaxLODSize=2048,LODBias=0)
  1003. TEXTUREGROUP_Character=(MinLODSize=256,MaxLODSize=2048,LODBias=0)
  1004. TEXTUREGROUP_CharacterNormalMap=(MinLODSize=256,MaxLODSize=2048,LODBias=0)
  1005. TEXTUREGROUP_CharacterSpecular=(MinLODSize=256,MaxLODSize=2048,LODBias=0)
  1006. TEXTUREGROUP_Weapon=(MinLODSize=256,MaxLODSize=2048,LODBias=0)
  1007. TEXTUREGROUP_WeaponNormalMap=(MinLODSize=256,MaxLODSize=2048,LODBias=0)
  1008. TEXTUREGROUP_WeaponSpecular=(MinLODSize=256,MaxLODSize=2048,LODBias=0)
  1009. TEXTUREGROUP_Vehicle=(MinLODSize=512,MaxLODSize=1024,LODBias=0)
  1010. TEXTUREGROUP_VehicleNormalMap=(MinLODSize=512,MaxLODSize=1024,LODBias=0)
  1011. TEXTUREGROUP_VehicleSpecular=(MinLODSize=512,MaxLODSize=1024,LODBias=0)
  1012. TEXTUREGROUP_Cinematic=(MinLODSize=256,MaxLODSize=4096,LODBias=0)
  1013. TEXTUREGROUP_Effects=(MinLODSize=128,MaxLODSize=512,LODBias=0)
  1014. TEXTUREGROUP_EffectsNotFiltered=(MinLODSize=1,MaxLODSize=4096,LODBias=0,MinMagFilter=aniso,MipFilter=linear)
  1015. TEXTUREGROUP_Skybox=(MinLODSize=512,MaxLODSize=2048,LODBias=0)
  1016. TEXTUREGROUP_UI=(MinLODSize=512,MaxLODSize=1024,LODBias=0)
  1017. TEXTUREGROUP_Lightmap=(MinLODSize=512,MaxLODSize=4096,LODBias=0)
  1018. TEXTUREGROUP_Shadowmap=(MinLODSize=512,MaxLODSize=4096,LODBias=0,NumStreamedMips=3)
  1019. TEXTUREGROUP_RenderTarget=(MinLODSize=1,MaxLODSize=4096,LODBias=0)
  1020. TEXTUREGROUP_MobileFlattened=(MinLODSize=8,MaxLODSize=256,LODBias=0)
  1021. TEXTUREGROUP_ProcBuilding_Face=(MinLODSize=1,MaxLODSize=1024,LODBias=0,MinMagFilter=aniso,MipFilter=linear)
  1022. TEXTUREGROUP_ProcBuilding_LightMap=(MinLODSize=1,MaxLODSize=256,LODBias=0,MinMagFilter=aniso,MipFilter=linear)
  1023. TEXTUREGROUP_Terrain_Heightmap=(MinLODSize=1,MaxLODSize=4096,LODBias=0,MinMagFilter=aniso,MipFilter=linear)
  1024. TEXTUREGROUP_Terrain_Weightmap=(MinLODSize=1,MaxLODSize=4096,LODBias=0,MinMagFilter=aniso,MipFilter=linear)
  1025.  
  1026. [SystemSettingsEditor]
  1027. bEnableForegroundSelfShadowing=False
  1028. TEXTUREGROUP_ProcBuilding_Face=(MinLODSize=1,MaxLODSize=1024,LODBias=0,MinMagFilter=aniso,MipFilter=point)
  1029. TEXTUREGROUP_ProcBuilding_LightMap=(MinLODSize=1,MaxLODSize=256,LODBias=0,MinMagFilter=aniso,MipFilter=point)
  1030. ResX=1280
  1031. ResY=720
  1032. TEXTUREGROUP_Character=(MinLODSize=256,MaxLODSize=2048,LODBias=0)
  1033. TEXTUREGROUP_CharacterNormalMap=(MinLODSize=256,MaxLODSize=2048,LODBias=0)
  1034. TEXTUREGROUP_CharacterSpecular=(MinLODSize=256,MaxLODSize=2048,LODBias=0)
  1035. TEXTUREGROUP_Cinematic=(MinLODSize=256,MaxLODSize=4096,LODBias=0)
  1036. TEXTUREGROUP_Effects=(MinLODSize=128,MaxLODSize=512,LODBias=0)
  1037. TEXTUREGROUP_Lightmap=(MinLODSize=512,MaxLODSize=4096,LODBias=0)
  1038. TEXTUREGROUP_Shadowmap=(MinLODSize=512,MaxLODSize=4096,LODBias=0,NumStreamedMips=3)
  1039. TEXTUREGROUP_RenderTarget=(MinLODSize=1,MaxLODSize=4096,LODBias=0)
  1040. TEXTUREGROUP_Skybox=(MinLODSize=512,MaxLODSize=2048,LODBias=0)
  1041. TEXTUREGROUP_UI=(MinLODSize=512,MaxLODSize=1024,LODBias=0)
  1042. TEXTUREGROUP_Vehicle=(MinLODSize=512,MaxLODSize=1024,LODBias=0)
  1043. TEXTUREGROUP_VehicleNormalMap=(MinLODSize=512,MaxLODSize=1024,LODBias=0)
  1044. TEXTUREGROUP_VehicleSpecular=(MinLODSize=512,MaxLODSize=1024,LODBias=0)
  1045. TEXTUREGROUP_Weapon=(MinLODSize=256,MaxLODSize=2048,LODBias=0)
  1046. TEXTUREGROUP_WeaponNormalMap=(MinLODSize=256,MaxLODSize=2048,LODBias=0)
  1047. TEXTUREGROUP_WeaponSpecular=(MinLODSize=256,MaxLODSize=2048,LODBias=0)
  1048. TEXTUREGROUP_World=(MinLODSize=256,MaxLODSize=2048,LODBias=0)
  1049. TEXTUREGROUP_WorldNormalMap=(MinLODSize=256,MaxLODSize=2048,LODBias=0)
  1050. TEXTUREGROUP_WorldSpecular=(MinLODSize=256,MaxLODSize=2048,LODBias=0)
  1051. TEXTUREGROUP_MobileFlattened=(MinLODSize=128,MaxLODSize=4096,LODBias=0)
  1052.  
  1053. [SystemSettingsSplitScreen2]
  1054. bAllowWholeSceneDominantShadows=False
  1055. bAllowLightShafts=False
  1056.  
  1057. [SystemSettingsMobile]
  1058. BasedOn=SystemSettings
  1059. Fullscreen=True
  1060. DirectionalLightmaps=False
  1061. DynamicLights=False
  1062. SHSecondaryLighting=False
  1063. StaticDecals=True
  1064. DynamicDecals=False
  1065. UnbatchedDecals=False
  1066. MotionBlur=FALSE
  1067. MotionBlurPause=FALSE
  1068. DepthOfField=FALSE
  1069. AmbientOcclusion=FALSE
  1070. Bloom=FALSE
  1071. UseHighQualityBloom=FALSE
  1072. Distortion=FALSE
  1073. FilteredDistortion=FALSE
  1074. DropParticleDistortion=TRUE
  1075. FloatingPointRenderTargets=FALSE
  1076. SkeletalMeshLODBias=1
  1077. ParticleLODBias=1
  1078. MaxAnisotropy=2
  1079. bAllowBetterModulatedShadows=FALSE
  1080.  
  1081. [SystemSettingsMobileTextureBias]
  1082. BasedOn=SystemSettingsMobile
  1083. TEXTUREGROUP_World=(MinLODSize=1,MaxLODSize=4096,LODBias=1,MinMagFilter=aniso,MipFilter=point)
  1084. TEXTUREGROUP_WorldNormalMap=(MinLODSize=1,MaxLODSize=4096,LODBias=1,MinMagFilter=aniso,MipFilter=point)
  1085. TEXTUREGROUP_WorldSpecular=(MinLODSize=1,MaxLODSize=4096,LODBias=1,MinMagFilter=aniso,MipFilter=point)
  1086. TEXTUREGROUP_Character=(MinLODSize=1,MaxLODSize=4096,LODBias=1,MinMagFilter=aniso,MipFilter=point)
  1087. TEXTUREGROUP_CharacterNormalMap=(MinLODSize=1,MaxLODSize=4096,LODBias=1,MinMagFilter=aniso,MipFilter=point)
  1088. TEXTUREGROUP_CharacterSpecular=(MinLODSize=1,MaxLODSize=4096,LODBias=1,MinMagFilter=aniso,MipFilter=point)
  1089. TEXTUREGROUP_Weapon=(MinLODSize=1,MaxLODSize=4096,LODBias=1,MinMagFilter=aniso,MipFilter=point)
  1090. TEXTUREGROUP_WeaponNormalMap=(MinLODSize=1,MaxLODSize=4096,LODBias=1,MinMagFilter=aniso,MipFilter=point)
  1091. TEXTUREGROUP_WeaponSpecular=(MinLODSize=1,MaxLODSize=4096,LODBias=1,MinMagFilter=aniso,MipFilter=point)
  1092. TEXTUREGROUP_Vehicle=(MinLODSize=1,MaxLODSize=4096,LODBias=1,MinMagFilter=aniso,MipFilter=point)
  1093. TEXTUREGROUP_VehicleNormalMap=(MinLODSize=1,MaxLODSize=4096,LODBias=1,MinMagFilter=aniso,MipFilter=point)
  1094. TEXTUREGROUP_VehicleSpecular=(MinLODSize=1,MaxLODSize=4096,LODBias=1,MinMagFilter=aniso,MipFilter=point)
  1095. TEXTUREGROUP_Cinematic=(MinLODSize=1,MaxLODSize=4096,LODBias=1,MinMagFilter=aniso,MipFilter=point)
  1096. TEXTUREGROUP_Effects=(MinLODSize=1,MaxLODSize=4096,LODBias=1,MinMagFilter=linear,MipFilter=point)
  1097. TEXTUREGROUP_EffectsNotFiltered=(MinLODSize=1,MaxLODSize=4096,LODBias=1,MinMagFilter=aniso,MipFilter=point)
  1098. TEXTUREGROUP_Skybox=(MinLODSize=1,MaxLODSize=4096,LODBias=1,MinMagFilter=aniso,MipFilter=point)
  1099. TEXTUREGROUP_UI=(MinLODSize=1,MaxLODSize=4096,LODBias=1,MinMagFilter=aniso,MipFilter=point)
  1100. TEXTUREGROUP_Lightmap=(MinLODSize=1,MaxLODSize=4096,LODBias=1,MinMagFilter=aniso,MipFilter=point)
  1101. TEXTUREGROUP_Shadowmap=(MinLODSize=1,MaxLODSize=4096,LODBias=1,MinMagFilter=aniso,MipFilter=point,NumStreamedMips=3)
  1102. TEXTUREGROUP_RenderTarget=(MinLODSize=1,MaxLODSize=4096,LODBias=1,MinMagFilter=aniso,MipFilter=point)
  1103. TEXTUREGROUP_MobileFlattened=(MinLODSize=1,MaxLODSize=4096,LODBias=1,MinMagFilter=aniso,MipFilter=point)
  1104. TEXTUREGROUP_ProcBuilding_Face=(MinLODSize=1,MaxLODSize=1024,LODBias=1,MinMagFilter=aniso,MipFilter=point)
  1105. TEXTUREGROUP_ProcBuilding_LightMap=(MinLODSize=1,MaxLODSize=256,LODBias=1,MinMagFilter=aniso,MipFilter=point)
  1106. TEXTUREGROUP_Terrain_Heightmap=(MinLODSize=1,MaxLODSize=4096,LODBias=1,MinMagFilter=aniso,MipFilter=point)
  1107. TEXTUREGROUP_Terrain_Weightmap=(MinLODSize=1,MaxLODSize=4096,LODBias=1,MinMagFilter=aniso,MipFilter=point)
  1108.  
  1109. [Engine.PhysicsLODVerticalEmitter]
  1110. ParticlePercentage=100
  1111.  
  1112. [Engine.OnlineSubsystem]
  1113. NamedInterfaceDefs=(InterfaceName="RecentPlayersList",InterfaceClassName="Engine.OnlineRecentPlayersList")
  1114. AsyncMinCompletionTime=0.0
  1115.  
  1116. [Engine.OnlineRecentPlayersList]
  1117. MaxRecentPlayers=100
  1118. MaxRecentParties=5
  1119.  
  1120. [VoIP]
  1121. VolumeThreshold=0.1
  1122. bHasVoiceEnabled=true
  1123.  
  1124. [FullScreenMovie]
  1125. bForceNoMovies=false
  1126. BinkIOStreamReadBufferSize=1000000
  1127. bForceNoStartupMovies=false
  1128. bShouldStopMovieAtEndOfLoadMap=true
  1129. StartupMovies=Black_266ms
  1130. StartupMovies=ZenimaxLegal
  1131. StartupMovies=ZenimaxLegalFR
  1132. StartupMovies=LogoBethesda
  1133. StartupMovies=LogoArkane
  1134. StartupMovies=UE3_logo
  1135. StartupMovies=Legal
  1136. StartupMovies=Loading
  1137. LoadMapMovies=Loading
  1138. SkippableMovies=Prison_Montage
  1139. SkippableMovies=Intro
  1140. SkippableMovies=Intro_Loc
  1141. SkippableMovies=Credits
  1142. SkippableMovies=CreditsDLC05
  1143. l_tower_p=INTRO_LOC
  1144. NoBGMMovies=Credits
  1145. NoBGMMovies=CreditsDLC05
  1146. NoBGMMovies=Dishonored
  1147. NoBGMMovies=Intro_loc
  1148. NoBGMMovies=Legal
  1149. NoBGMMovies=UE3_logo
  1150. NoBGMMovies=LogoBethesda
  1151. NoBGMMovies=LogoArkane
  1152. NoBGMMovies=ZenimaxLegal
  1153. NoBGMMovies=ZenimaxLegalFR
  1154. NoBGMMovies=Black_266ms
  1155.  
  1156. [IPDrv.WebConnection]
  1157. MaxValueLength=512
  1158. MaxLineLength=4096
  1159.  
  1160. [IPDrv.WebServer]
  1161. ApplicationPaths[0]=/ServerAdmin
  1162. ApplicationPaths[1]=/images
  1163. ListenPort=80
  1164. MaxConnections=18
  1165. ExpirationSeconds=86400
  1166. bEnabled=false
  1167.  
  1168. [IPDrv.WebResponse]
  1169. IncludePath=/Web
  1170. CharSet=iso-8859-1
  1171.  
  1172. [TextureTracking]
  1173. #TextureName=T_GD_Traffic_Crosswalk_01
  1174.  
  1175. [AnimNotify]
  1176. Trail_MaxSampleRate=200.0
  1177.  
  1178. [Engine.LocalPlayer]
  1179. OverridePPRecoveryTime=1.0
  1180.  
  1181. [MobileSupport]
  1182. bShouldCachePVRTCTextures=False
  1183. bShouldFlattenMaterials=False
  1184. FlattenedTextureResolutionBias=1
  1185.  
  1186. [Engine.GameViewportClient]
  1187. bDebugNoGFxUI=FALSE
  1188. bUseHardwareCursorWhenWindowed=TRUE
  1189.  
  1190. [ContentComparisonReferenceTypes]
  1191. +Class=AnimSet
  1192. +Class=SkeletalMesh
  1193. +Class=SoundCue
  1194. +Class=StaticMesh
  1195. +Class=ParticleSystem
  1196. +Class=Texture2D
  1197.  
  1198. [Configuration]
  1199.  
  1200. [Core.PoolParams]
  1201. PoolParams_576=7000,100
  1202. PoolParams_336=2000,200
  1203. PoolParams_112=3500,200
  1204. PoolParams_304=500,100
  1205. PoolParams_128=3500,100
  1206. PoolParams_272=2000,200
  1207. PoolParams_96=2500,200
  1208. PoolParams_176=1000,200
  1209. PoolParams_144=2000,200
  1210. PoolParams_64=3000,100
  1211. PoolParams_160=2000,100
  1212. PoolParams_80=1500,200
  1213. PoolParams_208=2500,200
  1214. PoolParams_240=1000,100
  1215. PoolParams_224=6000,200
  1216. PoolParams_192=2000,200
  1217. PoolParams_480=500,50
  1218. PoolParams_288=500,50
  1219. PoolParams_544=500,50
  1220. PoolParams_400=300,50
  1221. PoolParams_416=400,50
  1222. PoolParams_432=200,50
  1223. PoolParams_560=300,50
  1224. PoolParams_256=800,50
  1225. PoolParams_464=300,20
  1226. PoolParams_704=100,15
  1227. PoolParams_352=200,15
  1228. PoolParams_528=50,15
  1229. PoolParams_512=100,10
  1230. PoolParams_496=100,15
  1231. PoolParams_448=100,15
  1232. PoolParams_608=150,20
  1233. PoolParams_688=100,15
  1234. PoolParams_816=50,10
  1235. PoolParams_896=75,10
  1236. PoolParams_976=100,10
  1237. PoolParams_2576=50,10
  1238. PoolParams_960=50,10
  1239. PoolParams_1104=75,10
  1240. PoolParams_720=150,50
  1241. PoolParams_672=50,10
  1242. PoolParams_320=250,10
  1243. PoolParams_880=50,5
  1244. PoolParams_1056=100,20
  1245. PoolParams_1040=10,5
  1246. PoolParams_1072=50,5
  1247. PoolParams_592=400,100
  1248. PoolParams_656=35,5
  1249. PoolParams_944=10,5
  1250. PoolParams_368=50,10
  1251. PoolParams_624=25,5
  1252. PoolParams_384=15,5
  1253. PoolParams_3200=10,5
  1254. PoolParams_1024=30,5
  1255. PoolParams_1296=10,5
  1256. PoolParams_848=10,5
  1257. PoolParams_752=10,5
  1258. PoolParams_1632=5,5
  1259. PoolParams_1504=5,5
  1260. PoolParams_928=5,5
  1261.  
  1262. [Engine.UIDataStore_OnlinePlayerData]
  1263. ProfileSettingsClassName=Engine.ArkProfileSettings
  1264.  
  1265. [DishonoredGame.DishonoredEngine]
  1266. m_MapConfig=(m_Name=Dishonored_MainMenu,m_FriendlyName="",m_ImageName=,m_LoadingMovieName=LoadingSavingNotification,m_bShowLoadingTexts=true,m_bIsSaveNotificationMovie=true,m_nRichPresenceChapter=0)
  1267. m_MapConfig=(m_Name=DishonoredGameFull_P,m_FriendlyName="",m_ImageName=,m_LoadingMovieName=Loading,m_bShowLoadingTexts=true,m_nRichPresenceChapter=0)
  1268. m_MapConfig=(m_Name=L_Tower_P,m_FriendlyName="Dunwall Tower",m_ImageName=EmpressTower,m_LoadingMovieName=LoadingEmpressTower,m_bShowLoadingTexts=true,m_nRichPresenceChapter=1)
  1269. m_MapConfig=(m_Name=L_Prison_P,m_FriendlyName="Coldridge Prison",m_ImageName=Prison,m_LoadingMovieName=LoadingPrison,m_bShowLoadingTexts=true,m_nRichPresenceChapter=2)
  1270. m_MapConfig=(m_Name=L_PrsnSewer_P,m_FriendlyName="Dunwall Sewers",m_ImageName=Sewer,m_LoadingMovieName=LoadingSewers,m_bShowLoadingTexts=true,m_nRichPresenceChapter=3)
  1271. m_MapConfig=(m_Name=L_Pub_Day_P,m_FriendlyName="The Hound Pits Pub",m_ImageName=Hub,m_LoadingMovieName=LoadingHUB,m_bShowLoadingTexts=true,m_nRichPresenceChapter=14)
  1272. m_MapConfig=(m_Name=L_Pub_Dusk_P,m_FriendlyName="The Hound Pits Pub",m_ImageName=Hub,m_LoadingMovieName=LoadingHUB,m_bShowLoadingTexts=true,m_nRichPresenceChapter=14)
  1273. m_MapConfig=(m_Name=L_Pub_Night_P,m_FriendlyName="The Hound Pits Pub",m_ImageName=Hub,m_LoadingMovieName=LoadingHUB,m_bShowLoadingTexts=true,m_nRichPresenceChapter=14)
  1274. m_MapConfig=(m_Name=L_Pub_Morning_P,m_FriendlyName="The Hound Pits Pub",m_ImageName=Hub,m_LoadingMovieName=LoadingHUB,m_bShowLoadingTexts=true,m_nRichPresenceChapter=14)
  1275. m_MapConfig=(m_Name=L_Pub_Assault_P,m_FriendlyName="The Hound Pits Pub",m_ImageName=Hub,m_LoadingMovieName=LoadingHUB,m_bShowLoadingTexts=true,m_nRichPresenceChapter=14)
  1276. m_MapConfig=(m_Name=L_OutsiderDream_P,m_FriendlyName="Somewhere Else...",m_ImageName=Void,m_LoadingMovieName=LoadingVoid,m_bShowLoadingTexts=true,m_nRichPresenceChapter=4)
  1277. m_MapConfig=(m_Name=L_Streets1_P,m_FriendlyName="Distillery District",m_ImageName=Streets,m_LoadingMovieName=LoadingStreets,m_bShowLoadingTexts=true,m_nRichPresenceChapter=5)
  1278. m_MapConfig=(m_Name=L_Streets2_P,m_FriendlyName="Distillery District",m_ImageName=Streets,m_LoadingMovieName=LoadingStreets,m_bShowLoadingTexts=true,m_nRichPresenceChapter=5)
  1279. m_MapConfig=(m_Name=L_Galvani1_P,m_FriendlyName="Dr. Galvani's Office",m_ImageName=Streets,m_LoadingMovieName=LoadingStreets,m_bShowLoadingTexts=true,m_nRichPresenceChapter=5)
  1280. m_MapConfig=(m_Name=L_Galvani2_P,m_FriendlyName="Dr. Galvani's Office",m_ImageName=Streets,m_LoadingMovieName=LoadingStreets,m_bShowLoadingTexts=true,m_nRichPresenceChapter=5)
  1281. m_MapConfig=(m_Name=L_ArtDealer_P,m_FriendlyName="Art Dealer's Apartment",m_ImageName=Streets,m_LoadingMovieName=LoadingStreets,m_bShowLoadingTexts=true,m_nRichPresenceChapter=5)
  1282. m_MapConfig=(m_Name=L_Distillery_P,m_FriendlyName="Old Dunwall Distillery",m_ImageName=Distillery,m_LoadingMovieName=LoadingDistillery,m_bShowLoadingTexts=true,m_nRichPresenceChapter=6)
  1283. m_MapConfig=(m_Name=L_Distillery2_P,m_FriendlyName="Old Dunwall Distillery",m_ImageName=Distillery,m_LoadingMovieName=LoadingDistillery,m_bShowLoadingTexts=true,m_nRichPresenceChapter=6)
  1284. m_MapConfig=(m_Name=L_Ovrsr_P,m_FriendlyName="High Overseer's Office",m_ImageName=Overseer,m_LoadingMovieName=LoadingOverseer,m_bShowLoadingTexts=true,m_nRichPresenceChapter=7)
  1285. m_MapConfig=(m_Name=L_Ovrsr_Back_P,m_FriendlyName="High Overseer's Office",m_ImageName=Overseer,m_LoadingMovieName=LoadingOverseer,m_bShowLoadingTexts=true,m_nRichPresenceChapter=7)
  1286. m_MapConfig=(m_Name=L_Ovrsr_Kennel_P,m_FriendlyName="High Overseer's Office",m_ImageName=Overseer,m_LoadingMovieName=LoadingOverseer,m_bShowLoadingTexts=true,m_nRichPresenceChapter=7)
  1287. m_MapConfig=(m_Name=L_Brothel_P,m_FriendlyName="The Golden Cat Bathhouse",m_ImageName=Brothel,m_LoadingMovieName=LoadingBrothel,m_bShowLoadingTexts=true,m_nRichPresenceChapter=8)
  1288. m_MapConfig=(m_Name=L_Bridge_Part1a_P,m_FriendlyName="Kaldwin's Bridge",m_ImageName=Bridge,m_LoadingMovieName=LoadingBridge,m_bShowLoadingTexts=true,m_nRichPresenceChapter=9)
  1289. m_MapConfig=(m_Name=L_Bridge_Part1b_P,m_FriendlyName="Kaldwin's Bridge",m_ImageName=Bridge,m_LoadingMovieName=LoadingBridge,m_bShowLoadingTexts=true,m_nRichPresenceChapter=9)
  1290. m_MapConfig=(m_Name=L_Bridge_Part1c_P,m_FriendlyName="Kaldwin's Bridge",m_ImageName=Bridge,m_LoadingMovieName=LoadingBridge,m_bShowLoadingTexts=true,m_nRichPresenceChapter=9)
  1291. m_MapConfig=(m_Name=L_Bridge_Part2_P,m_FriendlyName="Kaldwin's Bridge",m_ImageName=Bridge,m_LoadingMovieName=LoadingBridge2,m_bShowLoadingTexts=true,m_nRichPresenceChapter=9)
  1292. m_MapConfig=(m_Name=L_Boyle_Ext_P,m_FriendlyName="The Boyle Estate",m_ImageName=Boyle,m_LoadingMovieName=LoadingBoyle,m_bShowLoadingTexts=true,m_nRichPresenceChapter=10)
  1293. m_MapConfig=(m_Name=L_Boyle_Int_P,m_FriendlyName="The Boyle Estate",m_ImageName=Boyle,m_LoadingMovieName=LoadingBoyle,m_bShowLoadingTexts=true,m_nRichPresenceChapter=10)
  1294. m_MapConfig=(m_Name=L_TowerRtrn_Yard_P,m_FriendlyName="Return to Dunwall Tower",m_ImageName=TowerReturn,m_LoadingMovieName=LoadingTowerReturn,m_bShowLoadingTexts=true,m_nRichPresenceChapter=11)
  1295. m_MapConfig=(m_Name=L_TowerRtrn_Int_P,m_FriendlyName="Return to Dunwall Tower",m_ImageName=TowerReturn,m_LoadingMovieName=LoadingTowerReturn2,m_bShowLoadingTexts=true,m_nRichPresenceChapter=11)
  1296. m_MapConfig=(m_Name=L_Flooded_FIntro_P,m_FriendlyName="Flooded District",m_ImageName=FloodedDistrict,m_LoadingMovieName=LoadingFlooded,m_bShowLoadingTexts=true,m_nRichPresenceChapter=12)
  1297. m_MapConfig=(m_Name=L_Flooded_FRefinery_P,m_FriendlyName="Flooded District",m_ImageName=FloodedDistrict,m_LoadingMovieName=LoadingFlooded,m_bShowLoadingTexts=true,m_nRichPresenceChapter=12)
  1298. m_MapConfig=(m_Name=L_Flooded_FStreets_P,m_FriendlyName="Flooded District",m_ImageName=FloodedDistrict,m_LoadingMovieName=LoadingFlooded,m_bShowLoadingTexts=true,m_nRichPresenceChapter=12)
  1299. m_MapConfig=(m_Name=L_Flooded_FGate_P,m_FriendlyName="Flooded District",m_ImageName=FloodedDistrict,m_LoadingMovieName=LoadingFlooded,m_bShowLoadingTexts=true,m_nRichPresenceChapter=12)
  1300. m_MapConfig=(m_Name=L_Flooded_FAssassins_P,m_FriendlyName="Assassin's HQ",m_ImageName=AssassinsHQ,m_LoadingMovieName=LoadingAssassinsHQ,m_bShowLoadingTexts=true,m_nRichPresenceChapter=12)
  1301. m_MapConfig=(m_Name=L_Streetsewer_P,m_FriendlyName="Old Dunwall Sewer",m_ImageName=StreetsSewer,m_LoadingMovieName=LoadingStreetsSewers,m_bShowLoadingTexts=true,m_nRichPresenceChapter=13)
  1302. m_MapConfig=(m_Name=L_Isl_HighChaos_P,m_FriendlyName="Kingsparrow Isle",m_ImageName=Lighthouse,m_LoadingMovieName=LoadingLighthouse,m_bShowLoadingTexts=true,m_nRichPresenceChapter=15)
  1303. m_MapConfig=(m_Name=L_Isl_LowChaos_P,m_FriendlyName="Kingsparrow Isle",m_ImageName=Lighthouse,m_LoadingMovieName=LoadingLighthouse,m_bShowLoadingTexts=true,m_nRichPresenceChapter=15)
  1304. m_MapConfig=(m_Name=L_LightH_HighChaos_P,m_FriendlyName="The Lighthouse",m_ImageName=Lighthouse,m_LoadingMovieName=LoadingLighthouse,m_bShowLoadingTexts=true,m_nRichPresenceChapter=15)
  1305. m_MapConfig=(m_Name=L_LightH_LowChaos_P,m_FriendlyName="The Lighthouse",m_ImageName=Lighthouse,m_LoadingMovieName=LoadingLighthouse,m_bShowLoadingTexts=true,m_nRichPresenceChapter=15)
  1306. m_MapConfig=(m_Name=L_Out_P,m_FriendlyName="The End",m_ImageName=Outro,m_LoadingMovieName=LoadingOutro,m_bShowLoadingTexts=true,m_nRichPresenceChapter=4)
  1307. m_MapConfig=(m_Name=L_Out_HighChaos_emilyDead_P,m_FriendlyName="The End",m_ImageName=Outro,m_LoadingMovieName=LoadingOutro,m_bShowLoadingTexts=true,m_nRichPresenceChapter=4)
  1308. m_MapConfig=(m_Name=L_Out_HighChaos_EmilyAlive_P,m_FriendlyName="The End",m_ImageName=Outro,m_LoadingMovieName=LoadingOutro,m_bShowLoadingTexts=true,m_nRichPresenceChapter=4)
  1309. m_MapConfig=(m_Name=L_DLC05_Arena_P,m_FriendlyName="Back Street Brawl",m_ImageName=Outro,m_LoadingMovieName=LoadingDLC05Arena,m_bShowLoadingTexts=true,m_nRichPresenceChapter=18)
  1310. m_MapConfig=(m_Name=L_DLC05_ATrain_P,m_FriendlyName="Assassin's Run",m_ImageName=Outro,m_LoadingMovieName=LoadingDLC05AT,m_bShowLoadingTexts=true,m_nRichPresenceChapter=16)
  1311. m_MapConfig=(m_Name=L_DLC05_BTM_P,m_FriendlyName="Bend Time Massacre",m_ImageName=Outro,m_LoadingMovieName=LoadingDLC05BTM,m_bShowLoadingTexts=true,m_nRichPresenceChapter=17)
  1312. m_MapConfig=(m_Name=L_DLC05_ChainKill_P,m_FriendlyName="Kill Chain",m_ImageName=Outro,m_LoadingMovieName=LoadingDLC05ChainKill,m_bShowLoadingTexts=true,m_nRichPresenceChapter=19)
  1313. m_MapConfig=(m_Name=L_DLC05_Countdown_P,m_FriendlyName="Bonfires",m_ImageName=Outro,m_LoadingMovieName=LoadingDLC05Countdown,m_bShowLoadingTexts=true,m_nRichPresenceChapter=20)
  1314. m_MapConfig=(m_Name=L_DLC05_DropAttack_P,m_FriendlyName="Kill Cascade",m_ImageName=Outro,m_LoadingMovieName=LoadingDLC05DropAttack,m_bShowLoadingTexts=true,m_nRichPresenceChapter=21)
  1315. m_MapConfig=(m_Name=L_DLC05_MysteryMan_P,m_FriendlyName="Mystery Foe",m_ImageName=Outro,m_LoadingMovieName=LoadingDLC05MysteryMan,m_bShowLoadingTexts=true,m_nRichPresenceChapter=22)
  1316. m_MapConfig=(m_Name=L_DLC05_OilRain_P,m_FriendlyName="Oil Drop",m_ImageName=Outro,m_LoadingMovieName=LoadingDLC05OilRain,m_bShowLoadingTexts=true,m_nRichPresenceChapter=23)
  1317. m_MapConfig=(m_Name=L_DLC05_Race_P,m_FriendlyName="Train Runner",m_ImageName=Outro,m_LoadingMovieName=LoadingDLC05Race,m_bShowLoadingTexts=true,m_nRichPresenceChapter=24)
  1318. m_MapConfig=(m_Name=L_DLC05_Thief_P,m_FriendlyName="Burglar",m_ImageName=Outro,m_LoadingMovieName=LoadingDLC05Thief,m_bShowLoadingTexts=true,m_nRichPresenceChapter=25)
  1319. m_MapConfig=(m_Name=L_DLC05_MainMenu_P,m_FriendlyName="Dunwall City Trials",m_ImageName=,m_LoadingMovieName=LoadingDLC05,m_bShowLoadingTexts=true,m_bShowMapNameOnlyOnXboxNoHDD=true,m_nRichPresenceChapter=0)
  1320. m_bShowLoadingMapNameAndHints=true
  1321. m_fSaveNotificationMovieMinimumDuration=3.0
  1322. m_fSaveNotificationMovieMinimumDurationNoHD=3.0
  1323.  
  1324. [Windows.StandardUser]
  1325. MyDocumentsSubDirName=Dishonored
  1326.  
  1327. [OnlineSubsystemPC.OnlineSubsystemPC]
  1328. LoggedInPlayerName=PlayerOne
  1329. ProfileDataDirectory=../../DishonoredGame/SaveData
  1330. ProfileDataExtension=.disprofile
  1331.  
  1332. [OnlineSubsystemSteamworks.OnlineSubsystemSteamworks]
  1333. bUseVAC=true
  1334. GameDir=unrealtest
  1335. GameVersion=1.0.0.0
  1336. Region=255
  1337. CurrentNotificationPosition=NNP_BottomRight
  1338. ResetStats=0
  1339.  
  1340. [DishonoredMods]
  1341. MapInfoClass=DishonoredGame.DishonoredMapInfo
  1342. AudioSystemClass=DishonoredGame.DishonoredAudioSystem
  1343.  
  1344. [DishonoredGame.DishonoredViewportClient]
  1345. bUseHardwareCursorWhenWindowed=false
  1346. m_fLowFPSDisplayDuration=1.0
  1347. m_fLowFPSNeededFrameCount=10
  1348. m_HideFPSWarningInShipping=true
  1349.  
  1350. [DisFullScreenMovieBink]
  1351. fLoadingDelay=0
  1352. bAlwaysAutoStart=false
  1353. MapsToAutoStart=Dishonored_MainMenu
  1354. MapsToAutoStart=DishonoredGameFull_P
  1355. MapsToAutoStart=L_DLC05_MainMenu_P
  1356. MapsToAutoStart=L_DLC05_Arena_P
  1357. MapsToAutoStart=L_DLC05_ATrain_P
  1358. MapsToAutoStart=L_DLC05_BTM_P
  1359. MapsToAutoStart=L_DLC05_ChainKill_P
  1360. MapsToAutoStart=L_DLC05_Countdown_P
  1361. MapsToAutoStart=L_DLC05_DropAttack_P
  1362. MapsToAutoStart=L_DLC05_MysteryMan_P
  1363. MapsToAutoStart=L_DLC05_OilRain_P
  1364. MapsToAutoStart=L_DLC05_Race_P
  1365. MapsToAutoStart=L_DLC05_Thief_P
  1366.  
  1367. [IniVersion]
  1368. 0=1385848803.000000
  1369. 1=1377733874.000000
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