stupidfathobbit

SovStrict_cs

Feb 1st, 2020 (edited)
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  1. #Sovereign Filter by StupidFatHobbit updated 2/21/21 | Ritual League | v3.13.1 | STRICT VERSION - CUSTOM SOUND
  2. #Update Notes: Ritual League Update I
  3.  
  4. #defaultcolors:
  5. #uniqueitem rgb(175,96,37)
  6. #rareitem rgb(255,255,119)
  7. #magicitem rgb(136,136,255)
  8. #whiteitem rgb(200,200,200)
  9. #gemitem rgb(27,162,155)
  10. #currencyitem rgb(170,158,130)
  11. #questitem rgb(74,230,58)
  12. #defaultfontsize: 32 (18-45)
  13.  
  14. #New Color Guide:
  15. #Colors follow a value progression from black -> green -> blue -> purple -> red -> white
  16. #Ranged items are lime green, melee are dark red, and caster sky blue for racing/levelling purposes
  17.  
  18. #NOTE ON CUSTOM SOUNDS - if using a CS filter and unsure of how to set it up, refer to the instructions in the forum thread.
  19.  
  20. #VERY ROUGH LIST OF STRICT FILTER DIFFERENCES FROM MAIN VERSION: - NOTE THIS LIST IS EXTREMELY OUT OF DATE I WILL UPDATE IT SOMECENTURY
  21. #Nearly all junk currency is hidden besides baubles and chance orbs
  22. #Chrome items hidden
  23. #Nonquality gems hidden (Empower, etc still show)
  24. #Chisel recipe disabled
  25. #Hid nearly all non-bordered rares
  26. #Adjusted pre-map armor basetypes so they don't show up in low level breach domains
  27. #Hid all white jewelery in maps and low level breach domains
  28. #Hid quality flasks (q20 still shows) and all utility flasks
  29. #Extended strict filter restrictions to levelling ranges (severe, use only w/levelling gear)
  30. #Levelling Mana/Life flasks show up to level 68 as opposed to 75
  31.  
  32. ################################ >>>>>>>> PLEASE READ THIS <<<<<<<< ###################################
  33. #This is a complete filter meant to cover all aspects of the game including racing, map preparation, and endgame in a hardcore league.
  34. #It includes dynamic highlighting while levelling and is heavily designed around racing and playing in zero-gear environments (aka start of new leagues).
  35. #There are four "phases" to the filter: racing, levelling, early maps, and endgame. The filter transitions smoothly between these phases and changes what is shown and hidden based on what's needed at the time.
  36. #This filter is much more aggressive than most. Race level filtering is more relaxed to account for worst case scenarios.
  37. #The idea behind this filter is anything you could possibly want is shown, no more, no less, especially in race environments. Minimum visual clutter.
  38.  
  39. #Use General filter for leaguestarting and racing. Switch to Strict when you're done with the chaos recipe and need to see less rares. Switch to Uber when you're done picking up non-jewellery rares and need to stop seeing 84/85 bases.
  40. #The filter is highly modular and sections can be easily copied from one filter to another without issues. Example: If you want to use Uber but still see some rares, you can simply copy Strict's Section 11 into Uber.
  41. #For late-league levelling use Strict if you have basic levelling gear setup (tabula, goldrim, wanderlust, lochtonial) and want to replace wanderlust/lochtonial sometime during Part 2. Use Uber if you have absolutely all levelling gear setup and don't want to see any rares/bases aside from t1 jewellery.
  42. #Race and SSF Overrides are located in Section 0. Common options and settings are all located in Section 1.
  43.  
  44. #If you have any questions or comments please post them in the forum thread located here: https://www.pathofexile.com/forum/view-thread/1595976
  45. #Using Filterblast (http://filterblast.oversoul.xyz/StupidFatHobbit/) is the best way to preview my (or anyone's) filter.
  46. #You will always be able to find the most updated version of the filter on the forums or at twitch.tv/sfhobbit via !filter.
  47. #Special thanks to Guccipradas, Yovu, BiggestE, RaizQT, RichJMoney, UberElite, PressStartToPaws and any others I may have forgotten for helping test the filter and provide valuable feedback.
  48.  
  49. #######################################################################################################
  50. #notes for me / random info / stuff you probably shouldn't be reading
  51. #docks/lake levels: 29/34, 51/55, 64/67
  52. #oriath: lake 34, harvest 40, church 45, bridge 60
  53. #-------------------------
  54. #SOUND 2.0
  55. #1 - clashgong - levelling 4L's, 5L
  56. #2 - stone drop - mid tier currency / div card
  57. #3 - sour stone drop - currency / div card
  58. #4 - rising wind - variable value or multiple basetype unique, divine vessels
  59. #5 - rising metal - high value unique
  60. #6 - sharper rising metal? - top tier currency / div card / unique
  61. #7 - ALIENS - unique jewel, unique map
  62. #8 - dadadadada - red tier map
  63. #9 - quieter #8 - all other maps
  64. #ORIATH SOUNDS
  65. #10 - hard metal drop - high tier special items
  66. #11 - soft metal drop - mid tier special items
  67. #12 - crystal drop - quality gems
  68. #13 - synth metal reverb? - generic high value (rare atlas basetypes, high ilvl abyss jewels)
  69. #14 - metal echo - levelling flasks
  70. #15 - rapid metal echo - max tier maps
  71. #16 - muffled drop - shaped/elder items
  72.  
  73. #############################################################################################
  74. ############################## --- Table of Contents --- ####################################
  75. #############################################################################################
  76. #Note: Ctrl+F a section i.e. "Section 1" to jump to that area
  77. #Options and Customization Blocks:
  78. #Section 0 - Racing Options & Overrides
  79. #Section 1 - Chance Items, Priority Highlight, Link Options
  80. #High Priority Blocks:
  81. #Section 2 - Currency & 6L
  82. #Section 3 - League & Zone Specific
  83. #Section 4 - Maps & Atlas Items
  84. #Section 5 - Influence & Atlas Bases
  85. #Section 6 - IDcraft
  86. #Section 7 - Jewels & Sockets
  87. #Section 8 - Uniques
  88. #Section 9 - Divination Cards
  89. #Basetype Highlighting Blocks:
  90. #Section 10 - i84+ Bases
  91. #Section 11 - Rare Highlighting
  92. #Section 12 - 3CL & Miscellaneous
  93. #Levelling Blocks:
  94. #Section 13 - Global Levelling
  95. #Section 14 - Caster Levelling
  96. #Section 15 - Summoner Levelling
  97. #Section 16 - Melee Levelling
  98. #Section 17 - Ranged Levelling
  99. #Section 18 - Armour
  100. #Section 19 - Flasks
  101. #Other Blocks:
  102. #Section 20 - Gems
  103. #Section 21 - Racing Safety Nets & Catch-Alls
  104. #Section 22 - Chaos Recipe & Other Niche Options
  105. #Section 23 - Animate Weapon
  106. #Section 24 - Terminus
  107.  
  108. #INSTRUCTIONS FOR SETTING UP THE GENERAL FILTER AT LEAGUESTART:
  109. #Step 1 - Set your preferred archetype link colors (melee, caster, bow, summoner) in Section 1 for your planned levelling skills
  110. #Step 2 - [OPTIONAL BUT RECOMMENDED] Delete the levelling archetype blocks that you don't need. Example: If you're setting up a caster filter, delete Sections 15 (summoner), 16 (melee), 17 (ranged).
  111. #Step 3 - Save As a different filter
  112.  
  113. #ADVANCED OPTIONS LOCATED ELSEWHERE
  114. #Most option blocks are located in Sections 0 & 1. There are a few advanced options blocks that are worth noting.
  115. #In Section 11A, there are class-targeted blocks designed for SSF to target item classes you're needing the most. There is also an alternative rare highligting section.
  116. #To enable the chaos recipe go read the notes in Section 22.
  117. #Note that the filter is extremely modular. If you don't need a section feel free to delete it without interfering with other key sections.
  118.  
  119. ##################################################
  120. ########## Section 0A - SSF Overrides ############
  121. ##################################################
  122. #Show
  123. # BaseType "Vaal Orb" "Blessed Orb" "Orb of Fusing" "Orb of Alchemy" "Orb of Chance" "Silver Coin" "Cartographer's Chisel"
  124. # Class Currency
  125. # SetTextColor 0 0 0
  126. # SetBackgroundColor 0 200 0
  127. # SetBorderColor 0 0 0
  128. # SetFontSize 45
  129. # CustomAlertSound "3_lowcurrency.mp3"
  130. # MinimapIcon 2 Green Circle
  131. #Show
  132. # BaseType "Chromatic Orb" "Orb of Alteration" "Glassblower's Bauble" "Blacksmith's Whetstone" "Orb of Transmutation" "Orb of Augmentation"
  133. # Class Currency
  134. # SetBackgroundColor 170 158 130
  135. # SetTextColor 0 0 0
  136. # SetBorderColor 0 0 0
  137. # SetFontSize 40
  138. #Show
  139. # BaseType "Armourer's Scrap" "Alchemy Shard" "Binding Shard" "Jeweller's Orb"
  140. # Class Currency
  141. # SetFontSize 40
  142. #Show
  143. # BaseType "Portal Scroll"
  144. # SetFontSize 40
  145. # SetTextColor 100 150 200
  146. #Show
  147. # BaseType "Scroll of Wisdom"
  148. # SetFontSize 40
  149.  
  150. #unique override - add the basetypes for the uniques that are critical for your build here to have them always have high tier highlighting and sound
  151. #Show
  152. # BaseType "Laminated Kite Shield" "Crusader Plate" "Conjurer Boots"
  153. # Rarity Unique
  154. # SetTextColor 0 0 0
  155. # SetBackgroundColor 225 100 0
  156. # SetBorderColor 255 255 255
  157. # SetFontSize 42
  158. # CustomAlertSound "5_topunique.mp3"
  159. # MinimapIcon 0 Yellow Star
  160. # PlayEffect Yellow
  161.  
  162. #Fernando Overrides - greys/shrinks currency that will be picked up by Fernando (Chinese Client Only)
  163. #Hide
  164. # BaseType "Scroll of Wisdom" "Portal Scroll" "Jeweller's Orb" "Armourer's Scrap"
  165. # SetTextColor 125 125 125
  166. # SetFontSize 36
  167. #Show
  168. # BaseType "Orb of Alteration" "Orb of Transmutation" "Orb of Augmentation" "Chromatic Orb" "Orb of Fusing" "Orb of Chance" "Glassblower's Bauble" "Blacksmith's Whetstone"
  169. # SetBackgroundColor 125 125 125
  170. # SetBorderColor 0 0 0
  171. # SetTextColor 0 0 0
  172. # SetFontSize 36
  173.  
  174. ###################################################################################
  175. ############## Section 1 - Chance, Priority Highlight, Link Options ###############
  176. ###################################################################################
  177. #Set your preferred chance basetype(s) here.
  178. Show
  179. BaseType "Branded Kite Shield"
  180. Rarity Normal
  181. HasInfluence None
  182. Corrupted False
  183. FracturedItem False
  184. Mirrored False
  185. Sockets < 6
  186. SetBorderColor 200 80 0
  187. ItemLevel >= 35
  188. SetFontSize 40
  189.  
  190. #Favorite Maps - replace these with your favorites. Keep in mind this highlighting will be used for shaper/elder maps of those basetypes as well.
  191. #Show
  192. # BaseType "Arid Lake" "Barrows" "Arcade" "Moon Temple"
  193. # Class Map
  194. # Rarity Normal Magic Rare
  195. # HasInfluence None
  196. # SetBackgroundColor 255 221 153
  197. # SetBorderColor 0 200 200
  198. # SetTextColor 0 200 200
  199. # SetFontSize 42
  200. # CustomAlertSound "8_redmaps.mp3"
  201. # MinimapIcon 0 Cyan Hexagon
  202. # PlayEffect Cyan
  203.  
  204. #Priority Highlight Blocks
  205. #Note: Quick way to add something unusual that may not be in the filter or make something temporarily bigger
  206. #Warning: Items added to blocks at the top of filters override blocks beneath them. Use these premade blocks to avoid conflicts with shaper/elder items, uniques, and sockets. Be careful when writing blocks from scratch.
  207. #Show
  208. # BaseType "Rubber Ducky"
  209. # SetBackgroundColor 255 255 255
  210. # SetBorderColor 0 0 0
  211. # SetTextColor 0 0 0
  212. # Rarity Normal Magic Rare
  213. # ShaperItem False
  214. # ElderItem False
  215. # Corrupted False
  216. # FracturedItem False
  217. # Sockets < 6
  218. # MinimapIcon 1 Pink Diamond
  219. # CustomAlertSound "1_links.mp3"
  220. # ItemLevel >= 1
  221. #Show
  222. # BaseType "Crude Bow"
  223. # SetBackgroundColor 255 255 255
  224. # SetBorderColor 0 0 0
  225. # SetTextColor 0 0 0
  226. # Rarity Normal Magic Rare
  227. # ShaperItem False
  228. # ElderItem False
  229. # Corrupted False
  230. # FracturedItem False
  231. # Sockets < 6
  232. # MinimapIcon 1 Pink Diamond
  233. # ItemLevel >= 50
  234. # CustomAlertSound "1_links.mp3"
  235.  
  236. ###################################################################################
  237. ######################### Section 2 - Currency & 6L ###############################
  238. ###################################################################################
  239. Show
  240. BaseType "Eternal Orb" "Mirror of Kalandra" "Fishing Rod" "Albino Rhoa Feather" "Mirror Shard" "Imprint" "Awakener's Orb" "Maven's Orb"
  241. SetBackgroundColor 250 250 250
  242. SetBorderColor 0 0 0
  243. SetTextColor 250 0 0
  244. SetFontSize 45
  245. CustomAlertSound "6_maxvalue.mp3"
  246. MinimapIcon 0 White Diamond
  247. PlayEffect White
  248. Show
  249. BaseType "Exalted Orb"
  250. SetBackgroundColor 250 0 125
  251. SetBorderColor 0 0 0
  252. SetTextColor 0 0 0
  253. CustomAlertSound "6_maxvalue.mp3"
  254. SetFontSize 45
  255. MinimapIcon 0 Red Circle
  256. PlayEffect Red
  257. Show
  258. BaseType "Divine Orb" "Orb of Annulment" "Harbinger's Orb" "Ancient Orb" "Orb of Unmaking" "Elevated Sextant"
  259. SetBackgroundColor 240 0 200
  260. SetBorderColor 0 0 0
  261. SetTextColor 0 0 0
  262. CustomAlertSound "10_topspecial.mp3"
  263. SetFontSize 45
  264. MinimapIcon 1 Pink Circle
  265. PlayEffect Pink
  266. Show
  267. BaseType "Sextant" "Orb of Horizons" "Exalted Shard" "Cartographer's Seal" "Unshaping Orb"
  268. SetBackgroundColor 200 0 250
  269. # SetBackgroundColor 150 0 250
  270. SetBorderColor 0 0 0
  271. SetTextColor 0 0 0
  272. CustomAlertSound "2_midcurrency.mp3"
  273. SetFontSize 45
  274. MinimapIcon 1 Purple Circle
  275. PlayEffect Purple
  276. Show
  277. BaseType "Chaos Orb" "Regal Orb" "Gemcutter's Prism" "Orb of Scouring"
  278. SetBackgroundColor 0 180 180
  279. SetBorderColor 0 0 0
  280. SetTextColor 0 0 0
  281. CustomAlertSound "3_lowcurrency.mp3"
  282. SetFontSize 45
  283. MinimapIcon 2 Cyan Circle
  284. Show
  285. BaseType "Orb of Binding" "Engineer's Orb"
  286. SetBackgroundColor 0 225 125
  287. SetBorderColor 0 0 0
  288. SetTextColor 0 0 0
  289. CustomAlertSound "3_lowcurrency.mp3"
  290. SetFontSize 45
  291. MinimapIcon 2 Green Circle
  292. PlayEffect Green Temp
  293. Show
  294. BaseType "Orb of Alchemy" "Orb of Regret"
  295. # SetBackgroundColor 0 200 150
  296. SetBackgroundColor 0 180 130
  297. SetBorderColor 0 0 0
  298. SetTextColor 0 0 0
  299. SetFontSize 45
  300. CustomAlertSound "3_lowcurrency.mp3"
  301. MinimapIcon 2 Green Circle
  302. Show
  303. BaseType "Vaal Orb" "Blessed Orb" "Orb of Fusing" "Cartographer's Chisel"
  304. # SetBackgroundColor 0 175 0
  305. SetBackgroundColor 0 165 0
  306. SetBorderColor 0 0 0
  307. SetTextColor 0 0 0
  308. SetFontSize 45
  309. # CustomAlertSound "3_lowcurrency.mp3" #Disabled in Strict+ Filters
  310. MinimapIcon 2 Green Circle
  311.  
  312. #Shards
  313. Show
  314. BaseType "Annulment Shard" "Ancient Shard" "Harbinger's Shard"
  315. SetBackgroundColor 0 150 250
  316. SetBorderColor 0 0 0
  317. SetTextColor 0 0 0
  318. SetFontSize 45
  319. MinimapIcon 2 Blue Circle
  320. PlayEffect Blue Temp
  321. Show
  322. BaseType "Horizon Shard"
  323. SetBorderColor 0 150 250
  324. SetFontSize 42
  325. MinimapIcon 2 Blue Circle
  326. PlayEffect Blue Temp
  327. Show
  328. BaseType "Chaos Shard" "Regal Shard"
  329. SetBorderColor 0 200 200
  330. SetFontSize 40
  331. Hide #Strict+ Filters
  332. BaseType "Engineer's Shard"
  333. SetBorderColor 170 158 130
  334. SetFontSize 40
  335. Hide #Strict+ Filters
  336. BaseType "Binding Shard" "Alchemy Shard"
  337. SetBorderColor 170 158 130
  338. SetFontSize 40
  339.  
  340. #Minor Currency, Scrolls, Etc
  341. Show
  342. BaseType "Chromatic Orb" "Orb of Alteration" "Glassblower's Bauble" "Jeweller's Orb" "Orb of Chance"
  343. SetBackgroundColor 170 158 130
  344. SetBorderColor 0 0 0
  345. SetTextColor 0 0 0
  346. SetFontSize 45
  347. Show
  348. BaseType "Portal Scroll"
  349. StackSize >= 2
  350. SetFontSize 40
  351. SetTextColor 100 150 200
  352. Show
  353. BaseType "Portal Scroll"
  354. SetFontSize 36
  355. SetTextColor 100 150 200
  356. Show
  357. BaseType "Orb of Transmutation" "Orb of Augmentation" "Blacksmith's Whetstone"
  358. StackSize >= 2
  359. SetFontSize 40
  360. DisableDropSound
  361. Show
  362. BaseType "Orb of Transmutation" "Orb of Augmentation" "Blacksmith's Whetstone"
  363. SetFontSize 40
  364. DisableDropSound
  365. Show
  366. BaseType "Armourer's Scrap"
  367. StackSize >= 2
  368. SetFontSize 40
  369. Hide #Strict+ Filters
  370. BaseType "Armourer's Scrap"
  371. SetFontSize 40
  372. DisableDropSound
  373. Show
  374. BaseType "Scroll of Wisdom"
  375. StackSize >= 5
  376. SetFontSize 40
  377. Hide #Strict+ Filters
  378. BaseType "Scroll of Wisdom"
  379. SetFontSize 25
  380. DisableDropSound
  381.  
  382. #6L Blocks - located up here due to code priority issues. 5L and 6S blocks are in the Sockets section (7)
  383. #corrupted catcher
  384. Show
  385. LinkedSockets = 6
  386. Corrupted True
  387. # SetBackgroundColor 190 0 240
  388. SetBackgroundColor 240 0 200
  389. SetBorderColor 250 250 250
  390. SetTextColor 0 0 0
  391. CustomAlertSound "10_topspecial.mp3"
  392. SetFontSize 45
  393. MinimapIcon 0 Pink Pentagon
  394. PlayEffect Pink
  395. #tabula exception
  396. Show
  397. LinkedSockets = 6
  398. Rarity Unique
  399. BaseType "Simple Robe"
  400. SetBackgroundColor 0 200 200
  401. # SetBackgroundColor 240 0 200
  402. SetBorderColor 250 250 250
  403. SetTextColor 0 0 0
  404. CustomAlertSound "10_topspecial.mp3"
  405. SetFontSize 45
  406. MinimapIcon 0 Red Pentagon
  407. PlayEffect Cyan
  408. #unique exception
  409. Show
  410. LinkedSockets = 6
  411. Rarity Unique
  412. SetBackgroundColor 250 250 250
  413. SetBorderColor 0 0 0
  414. SetTextColor 250 125 0
  415. CustomAlertSound "6_maxvalue.mp3"
  416. SetFontSize 45
  417. MinimapIcon 0 Orange Pentagon
  418. PlayEffect Orange
  419. #white bg for high ilvl high droplevel 6L's
  420. Show
  421. LinkedSockets = 6
  422. DropLevel >= 50
  423. ItemLevel >= 80
  424. Class "Body Armour"
  425. Corrupted False
  426. SetBackgroundColor 250 250 250
  427. SetBorderColor 0 0 0
  428. SetTextColor 0 200 200
  429. CustomAlertSound "6_maxvalue.mp3"
  430. SetFontSize 45
  431. MinimapIcon 0 White Pentagon
  432. PlayEffect White
  433. #teal bg white border for all others (same as tabula highlight)
  434. Show
  435. LinkedSockets = 6
  436. Class "Body Armour"
  437. Corrupted False
  438. SetBackgroundColor 0 200 200
  439. SetBorderColor 250 250 250
  440. SetTextColor 0 0 0
  441. CustomAlertSound "10_topspecial.mp3"
  442. SetFontSize 45
  443. MinimapIcon 0 Red Pentagon
  444. PlayEffect Cyan
  445. #only high droplevel weapons get white bg
  446. Show
  447. LinkedSockets = 6
  448. Class "Bow" "Axe" "Sword" "Mace" "Staves"
  449. ItemLevel >= 64
  450. Corrupted False
  451. SetBackgroundColor 250 250 250
  452. SetBorderColor 0 0 0
  453. SetTextColor 125 0 0
  454. CustomAlertSound "6_maxvalue.mp3"
  455. SetFontSize 45
  456. MinimapIcon 0 Brown Pentagon
  457. PlayEffect Brown
  458. #catchall uses same highlighting as corrupted 6L - "divine" style highlihting cause that's usually what it's worth
  459. Show
  460. LinkedSockets = 6
  461. # SetBackgroundColor 190 0 240
  462. SetBackgroundColor 0 200 200
  463. SetBorderColor 250 250 250
  464. SetTextColor 0 0 0
  465. CustomAlertSound "10_topspecial.mp3"
  466. SetFontSize 45
  467. MinimapIcon 0 Brown Pentagon
  468. PlayEffect Brown
  469.  
  470. ###################################################################################
  471. #################### Section 3 - League & Zone Specific ###########################
  472. ###################################################################################
  473. #Note:(White Text/Border, Solid Color Backgrounds)
  474. #Historical Note: Filters were introduced in Tempest/Warbands. League blocks are in chronological order.
  475.  
  476. #Warbands/Tempest (v2.0) Prefix Highlighting (Bright Violet / Pink'ish Text)
  477. Show
  478. HasExplicitMod "Brinerot" "Mutewind" "Redblade" "Betrayer's" "Deceiver's" "Turncoat's"
  479. SetTextColor 200 0 250
  480. SetFontSize 40
  481. MinimapIcon 1 Pink Moon
  482. PlayEffect Pink Temp
  483.  
  484. #Talisman (v2.1) - Maroon
  485. Show
  486. BaseType "Greatwolf Talisman"
  487. Rarity Unique
  488. SetBackgroundColor 250 250 250
  489. SetBorderColor 0 0 0
  490. SetTextColor 250 125 0
  491. SetFontSize 45
  492. CustomAlertSound "6_maxvalue.mp3"
  493. MinimapIcon 0 White Star
  494. PlayEffect White
  495. Show
  496. BaseType "Talisman"
  497. Class Amulet
  498. Rarity Unique
  499. SetBackgroundColor 225 100 0
  500. SetBorderColor 0 0 0
  501. SetTextColor 0 0 0
  502. SetFontSize 38
  503. CustomAlertSound "4_midunique.mp3"
  504. MinimapIcon 1 Yellow Star
  505. PlayEffect Brown
  506. Show
  507. BaseType "Talisman"
  508. HasExplicitMod "Virile" "Rotund" "Indomitable" "Unassailable" "Resplendent" "Dazzling" "Ferocity" "Destruction"
  509. BaseType "Bonespire Talisman" "Avian Twins Talisman" "Clutching Talisman" "Fangjaw Talisman" "Horned Talisman" "Primal Skull Talisman" "Wereclaw Talisman" "Longtooth Talisman" "Rotfeather Talisman" "Spinefuse Talisman" "Three Rat Talisman"
  510. Class Amulet
  511. Rarity Rare
  512. SetBackgroundColor 50 0 100
  513. SetBorderColor 150 0 0
  514. SetTextColor 150 50 250
  515. SetFontSize 42
  516. PlayEffect Purple Temp
  517. Hide #Strict+ Filters
  518. BaseType "Bonespire Talisman" "Avian Twins Talisman" "Clutching Talisman" "Fangjaw Talisman" "Horned Talisman" "Primal Skull Talisman" "Wereclaw Talisman" "Longtooth Talisman" "Rotfeather Talisman" "Spinefuse Talisman" "Three Rat Talisman"
  519. Class Amulet
  520. Rarity Rare
  521. SetBackgroundColor 50 0 100
  522. SetBorderColor 150 0 0
  523. SetFontSize 36
  524. Hide #Strict+ Filters
  525. BaseType "Talisman"
  526. HasExplicitMod "Virile" "Rotund" "Indomitable" "Unassailable" "Resplendent" "Dazzling" "Ferocity" "Destruction"
  527. Class Amulet
  528. SetBackgroundColor 0 50 100
  529. SetBorderColor 150 0 0
  530. SetTextColor 150 50 250
  531. SetFontSize 36
  532. Hide #Strict+ Filters
  533. BaseType "Talisman"
  534. Class Amulet
  535. SetBackgroundColor 0 50 100
  536. SetBorderColor 150 0 0
  537.  
  538. #Perandus (v2.2) - Orange
  539. Show
  540. BaseType "Perandus Coin"
  541. StackSize >= 50
  542. Class Currency
  543. SetBackgroundColor 225 85 0
  544. SetBorderColor 200 200 200
  545. SetTextColor 200 200 200
  546. SetFontSize 45
  547. PlayEffect Orange
  548. Show
  549. BaseType "Perandus Coin"
  550. StackSize >= 25
  551. Class Currency
  552. SetBackgroundColor 225 85 0
  553. SetBorderColor 200 200 200
  554. SetTextColor 200 200 200
  555. SetFontSize 45
  556. PlayEffect Brown
  557. Show
  558. BaseType "Perandus Coin"
  559. StackSize >= 10
  560. Class Currency
  561. SetBackgroundColor 200 75 0
  562. SetBorderColor 200 200 200
  563. SetTextColor 200 200 200
  564. SetFontSize 45
  565. PlayEffect Brown Temp
  566. Show
  567. BaseType "Perandus Coin"
  568. Class Currency
  569. StackSize >= 5
  570. SetBackgroundColor 175 65 0
  571. SetBorderColor 200 200 200
  572. SetTextColor 200 200 200
  573. SetFontSize 42
  574. PlayEffect Brown Temp
  575. Show
  576. BaseType "Perandus Coin"
  577. Class Currency
  578. StackSize >= 2
  579. SetBackgroundColor 150 50 0
  580. SetBorderColor 200 200 200
  581. SetTextColor 200 200 200
  582. SetFontSize 40
  583. Show
  584. BaseType "Perandus Coin"
  585. Class Currency
  586. SetBackgroundColor 125 40 0
  587. SetBorderColor 200 200 200
  588. SetTextColor 200 200 200
  589. SetFontSize 38
  590.  
  591. #Labyrinth - Green (Introduced alongside Perandus)
  592. Show
  593. Class "Labyrinth Item" "Labyrinth Map Item" "Labyrinth Trinket"
  594. SetBackgroundColor 0 80 0
  595. SetBorderColor 250 250 250
  596. SetTextColor 250 250 250
  597. SetFontSize 45
  598. MinimapIcon 2 Green UpsideDownHouse
  599. PlayEffect Green
  600. Show
  601. BaseType "to the Goddess"
  602. SetBackgroundColor 0 80 0
  603. SetBorderColor 250 250 250
  604. SetTextColor 250 250 250
  605. SetFontSize 45
  606. MinimapIcon 0 Green UpsideDownHouse
  607. PlayEffect Green
  608. #enchanted items
  609. Show
  610. Class Helmet
  611. Rarity Unique
  612. HasEnchantment "Additional" "Reservation" "Curse Effect" "Damage" "Duration" "Extra" "Attack Speed" "Cast Speed" "Critical Strike Chance" "Cooldown" "Resistance"
  613. SetBackgroundColor 0 100 0
  614. SetBorderColor 250 250 250
  615. SetTextColor 175 96 37
  616. SetFontSize 45
  617. CustomAlertSound "5_topunique.mp3"
  618. MinimapIcon 0 Green Triangle
  619. PlayEffect Green
  620. Show
  621. Class Helm Boots Amulet
  622. Rarity Unique
  623. AnyEnchantment True
  624. SetBackgroundColor 0 60 0
  625. SetBorderColor 200 200 200
  626. SetTextColor 175 96 37
  627. SetFontSize 45
  628. CustomAlertSound "4_midunique.mp3"
  629. MinimapIcon 1 Green Triangle
  630. PlayEffect Green Temp
  631. Show
  632. Class Helmet
  633. HasEnchantment "Additional" "Reservation" "Curse Effect" "Damage" "Duration" "Extra" "Attack Speed" "Cast Speed" "Critical Strike Chance" "Cooldown" "Resistance"
  634. SetBackgroundColor 0 100 0
  635. SetBorderColor 250 250 250
  636. SetFontSize 45
  637. CustomAlertSound "16_influence.mp3"
  638. MinimapIcon 0 Green Triangle
  639. Show
  640. Class Boots
  641. HasEnchantment "Spell" "Resistance"
  642. SetBackgroundColor 0 100 0
  643. SetBorderColor 250 250 250
  644. SetFontSize 45
  645. CustomAlertSound "16_influence.mp3"
  646. MinimapIcon 0 Green Triangle
  647. Show
  648. Class Helmet
  649. AnyEnchantment True
  650. SetBackgroundColor 0 60 0
  651. SetBorderColor 200 200 200
  652. SetFontSize 45
  653. CustomAlertSound "16_influence.mp3"
  654. MinimapIcon 1 Green Triangle
  655. Show
  656. Class Boots
  657. HasExplicitMod "Athlete's" "Fecund" "of Exile" "of Bameth" "Hellion's" "Cheetah's" "Gazelle's"
  658. AnyEnchantment True
  659. SetBackgroundColor 0 60 0
  660. SetBorderColor 200 200 200
  661. SetTextColor 150 50 250
  662. SetFontSize 45
  663. CustomAlertSound "16_influence.mp3"
  664. MinimapIcon 1 Green Triangle
  665. Show
  666. Class Helm Boots Amulet
  667. AnyEnchantment True
  668. SetBackgroundColor 0 60 0
  669. SetBorderColor 200 200 200
  670. SetFontSize 40
  671.  
  672. #Prophecy (v2.3) - Purple
  673. #top tier (over 1 ex)
  674. Show
  675. Prophecy "The Queen's Sacrifice" "Fated Connections" "Trash to Treasure" "The King's Path" "Lost in the Pages" "The Mentor" "The Bishop's Legacy"
  676. Class Currency
  677. SetBackgroundColor 250 250 250
  678. SetBorderColor 0 0 0
  679. SetTextColor 150 0 225
  680. SetFontSize 45
  681. CustomAlertSound "6_maxvalue.mp3"
  682. MinimapIcon 0 White Moon
  683. PlayEffect White
  684. #high tier (5c to 1 ex), also includes sustain prophecies
  685. Show
  686. Prophecy "Wind and Thunder" "The Jeweller's Touch" "Darktongue's Shriek" "Monstrous Treasure" "Cleanser of Sins" "Flesh of the Beast" "Vaal Winds" "Twice Enchanted" "The Lost Undying" "Graceful Flames" "The Apex Predator" "The Queen's Vaults" "Servant's Heart" "Dishonourable Death" "Fire from the Sky" "Ice from Above" "The Undead Storm" "Crushing Squall" "Lightning Falls" "Plague of Rats" "Plague of Frogs" "The Cursed Choir" "The Hungering Swarm" "Brothers of Necromancy" "Undead Brutes" "Soil, Worms and Blood" "Hidden Reinforcements" "The Trembling Earth" "The Scout" "The Feral Lord V" "The Plaguemaw V" "The Unbreathing Queen V" "Unbearable Whispers V" "Bowstring's Music" "Misunderstood Queen" "Silverwood" "Great Leader of the North" "Master Seeks Help" "Song of the Sekhema" "A Prodigious Hand" "Hollow Pledge" "The King and the Brambles" "Fire and Brimstone" "Fire, Wood and Stone" "Kalandra's Craft" "Deadly Rivalry V"
  687. Class Currency
  688. SetBackgroundColor 150 0 150
  689. SetBorderColor 250 250 250
  690. SetTextColor 250 250 250
  691. SetFontSize 45
  692. CustomAlertSound "2_midcurrency.mp3"
  693. MinimapIcon 1 Purple Moon
  694. PlayEffect Purple
  695. #mid tier exceptions (these are getting hidden in Uber without this block due to partial name matching, need to clean up later)
  696. Show
  697. Prophecy "The Feral Lord IV" "The Plaguemaw IV" "The Unbreathing Queen IV" "Unbearable Whispers IV" "Deadly Rivalry IV"
  698. Class Currency
  699. SetBackgroundColor 100 0 150
  700. SetBorderColor 250 250 250
  701. SetTextColor 250 250 250
  702. SetFontSize 45
  703. CustomAlertSound "3_lowcurrency.mp3"
  704. MinimapIcon 2 Purple Moon
  705. PlayEffect Purple Temp
  706. #bottom tier (1c or less, no minimap icon or sound). hidden in uber
  707. Show
  708. Prophecy "Vital Transformation" "The Prison Key" "The Petrified" "The Eagle's Cry" "Heavy Blows" "Against the Tide" "The Prison Guard" "The Corrupt" "Golden Touch" "A Whispered Prayer" "Hidden Vaal Pathways" "Roth's Legacy" "From Death Springs Life" "Hunter's Lesson" "Storm on the Reef" "The God of Misfortune" "Forceful Exorcism" "The Sword King's Passion" "Baptism by Death" "The Walking Mountain" "The Alchemist" "The Nest" "The Mysterious Gift" "Possessed Foe" "The Sharpened Blade" "The Singular Spirit" "Crimson Hues" "Pleasure and Pain" "Winter's Mournful Melodies" "The Storm Spire" "The Ward's Ward" "The Singular Spirit" "The Fall of an Empire" "Agony at Dusk" "Trapped in the Tower" "The Stockkeeper" "The Soulless Beast" "The Snuffed Flame" "The Sinner's Stone" "The Nightmare Awakens" "The Malevolent Witch" "The Lady in Black" "The Karui Rebellion" "The Flow of Energy" "The Flayed Man" "Smothering Tendrils" "Power Magnified" "Notched Flesh" "Nemesis of Greed" "Mouth of Horrors" "Heart of the Fire" "Fear's Wide Reach" "Faith Exhumed" "Erased from Memory" "End of the Light" "Dark Instincts" "Cold Greed" "Cold Blooded Fury" "Burning Dread" "Blood of the Betrayed" "Blinding Light" "Battle Hardened" "Abnormal Effulgence" "A Rift in Time" "A Firm Foothold" "Strong as a Bull" "The Brutal Enforcer" "Blood in the Eyes" "Unnatural Energy" "Visions of the Drowned" "Weeping Death" "The Fortune Teller's Collection" "The Vanguard" "Living Fires" "Vaal Invasion" "The Plaguemaw I" "The Plaguemaw II" "Plaguemaw III" "Deadly Rivalry I" "Deadly Rivalry II" "The Unbreathing Queen I" "The Unbreathing Queen II" "The Unbreathing Queen III" "Unbearable Whispers I" "Unbearable Whispers II" "Unbearable Whispers III" "Thaumaturgical History I" "The Warmongers I" "Thaumaturgical History II" "The Warmongers II" "The Feral Lord I" "The Feral Lord II" "The Feral Lord III" "The Ambitious Bandit II" "Anarchy's End"
  709. Class Currency
  710. SetBackgroundColor 75 0 125
  711. SetBorderColor 200 200 200
  712. SetTextColor 200 200 200
  713. SetFontSize 38
  714. #absolute trash tier / worthless - hidden in ALL filters
  715. Hide
  716. Prophecy "Lasting Impressions" "Defiled in the Sceptre" "Holding the Bridge" "The Child of Lunaris" "The Forgotten Soldiers" "The Forgotten Garrison" "Gilded Within" "Risen Blood" "The Invader" "Rebirth" "Path of Betrayal" "Living Fires" "In the Grasp of Corruption" "Pools of Wealth" "Ending the Torment" "Echoes of Witchcraft" "The Hardened Armour" "The Sharpened Blade" "The Bloody Flowers Redux" "A Valuable Combination"
  717. Class Currency
  718. SetBackgroundColor 50 0 100
  719. SetBorderColor 200 200 200
  720. SetTextColor 200 200 200
  721. SetFontSize 35
  722. #all the rest / mid tier (2-5c)
  723. Show
  724. BaseType "Prophecy"
  725. Class Currency
  726. SetBackgroundColor 100 0 150
  727. SetBorderColor 250 250 250
  728. SetTextColor 250 250 250
  729. SetFontSize 45
  730. CustomAlertSound "3_lowcurrency.mp3"
  731. MinimapIcon 2 Purple Moon
  732. PlayEffect Purple Temp
  733. Show
  734. BaseType "Silver Coin"
  735. Class Currency
  736. SetBackgroundColor 75 0 125
  737. SetBorderColor 200 200 200
  738. SetTextColor 200 200 200
  739. SetFontSize 42
  740. Show
  741. BaseType "Eber's Key" "Yriel's Key" "Inya's Key" "Volkuur's Key"
  742. SetBackgroundColor 60 40 0
  743. SetBorderColor 165 0 250
  744. SetTextColor 250 225 150
  745. SetFontSize 42
  746. MinimapIcon 1 Brown Raindrop
  747. PlayEffect Brown Temp
  748.  
  749. #Essence (v2.4) - Raised Colors (Green, Teal, Red)
  750. Show
  751. BaseType "Essence of Hysteria" "Essence of Insanity" "Essence of Horror" "Essence of Delirium"
  752. Class Currency
  753. SetBackgroundColor 80 0 40
  754. SetBorderColor 250 250 250
  755. SetTextColor 250 0 125
  756. SetFontSize 45
  757. CustomAlertSound "10_topspecial.mp3"
  758. MinimapIcon 0 Red Circle
  759. PlayEffect Red
  760. Show
  761. BaseType "Shrieking Essence" "Deafening Essence" "Remnant of Corruption"
  762. Class Currency
  763. SetBackgroundColor 80 0 40
  764. SetBorderColor 0 0 0
  765. SetTextColor 250 0 125
  766. SetFontSize 45
  767. CustomAlertSound "2_midcurrency.mp3"
  768. MinimapIcon 1 Red Circle
  769. PlayEffect Red Temp
  770. Show
  771. BaseType "Screaming Essence"
  772. Class Currency
  773. SetBackgroundColor 0 75 75
  774. SetBorderColor 0 0 0
  775. SetTextColor 0 250 250
  776. SetFontSize 40
  777. CustomAlertSound "3_lowcurrency.mp3"
  778. MinimapIcon 1 Green Circle
  779. PlayEffect Green Temp
  780. Show
  781. BaseType "Wailing Essence"
  782. Class Currency
  783. SetBackgroundColor 0 75 50
  784. # SetBackgroundColor 0 75 0
  785. SetBorderColor 0 0 0
  786. # SetTextColor 0 250 0
  787. SetTextColor 0 250 175
  788. SetFontSize 38
  789. Show
  790. BaseType "Essence"
  791. Class Currency
  792. SetBackgroundColor 0 75 0
  793. SetBorderColor 0 0 0
  794. SetTextColor 0 250 0
  795. SetFontSize 35
  796.  
  797. #Breach (v2.5) - Bright text on darker background, colored by breach type
  798. Show
  799. BaseType "Pure Breachstone" "Chayula's Breachstone"
  800. SetBackgroundColor 250 250 250
  801. SetBorderColor 0 0 0
  802. SetTextColor 175 125 50
  803. SetFontSize 45
  804. CustomAlertSound "15_topmaps.mp3"
  805. MinimapIcon 0 White Hexagon
  806. PlayEffect White
  807. Show
  808. BaseType "Breachstone"
  809. SetBackgroundColor 250 175 100
  810. SetBorderColor 0 0 0
  811. SetTextColor 0 0 0
  812. SetFontSize 45
  813. CustomAlertSound "8_redmaps.mp3"
  814. MinimapIcon 0 Yellow Hexagon
  815. PlayEffect Yellow
  816. Show
  817. BaseType "Blessing of Chayula"
  818. SetBackgroundColor 250 40 0
  819. SetBorderColor 250 250 250
  820. SetTextColor 0 0 0
  821. SetFontSize 45
  822. CustomAlertSound "2_midcurrency.mp3"
  823. MinimapIcon 0 Orange Triangle
  824. PlayEffect Orange
  825. Show
  826. BaseType "Blessing of"
  827. SetBackgroundColor 250 40 0
  828. SetBorderColor 0 0 0
  829. SetTextColor 0 0 0
  830. SetFontSize 45
  831. CustomAlertSound "2_midcurrency.mp3"
  832. MinimapIcon 1 Orange Triangle
  833. PlayEffect Orange
  834. #new flattened splinter colors (all grey bg)
  835. Show
  836. BaseType "Splinter of Chayula"
  837. SetBackgroundColor 50 50 50
  838. SetTextColor 200 100 250
  839. SetFontSize 45
  840. MinimapIcon 1 Purple Raindrop
  841. PlayEffect Purple Temp
  842. Show
  843. BaseType "Splinter of Esh"
  844. SetBackgroundColor 50 50 50
  845. SetTextColor 175 225 250
  846. SetFontSize 40
  847. MinimapIcon 2 Blue Raindrop
  848. Show
  849. BaseType "Splinter of Xoph"
  850. SetBackgroundColor 50 50 50
  851. SetTextColor 175 0 0
  852. SetFontSize 40
  853. MinimapIcon 2 Red Raindrop
  854. Show
  855. BaseType "Splinter of Uul-Netol"
  856. SetBackgroundColor 50 50 50
  857. SetTextColor 225 225 225
  858. SetFontSize 40
  859. MinimapIcon 2 Grey Raindrop
  860. Show
  861. BaseType "Splinter of Tul"
  862. SetBackgroundColor 50 50 50
  863. SetTextColor 50 175 250
  864. SetFontSize 40
  865. MinimapIcon 2 Blue Raindrop
  866. #old splinter colors
  867. #Show
  868. # BaseType "Splinter of Chayula"
  869. # SetBackgroundColor 40 0 80
  870. # SetBorderColor 0 0 0
  871. # SetTextColor 200 100 250
  872. # SetFontSize 45
  873. # MinimapIcon 1 Purple Raindrop
  874. # PlayEffect Purple Temp
  875. #Show
  876. # BaseType "Splinter of Esh"
  877. # SetBackgroundColor 40 40 80
  878. ## SetTextColor 150 200 250
  879. # SetTextColor 175 225 250
  880. # SetFontSize 40
  881. # MinimapIcon 2 Blue Raindrop
  882. #Show
  883. # BaseType "Splinter of Xoph"
  884. # SetBackgroundColor 40 0 0
  885. # SetTextColor 225 0 0
  886. # SetFontSize 40
  887. # MinimapIcon 2 Red Raindrop
  888. #Show
  889. # BaseType "Splinter of Uul-Netol"
  890. # SetBackgroundColor 40 40 40
  891. # SetTextColor 225 225 225
  892. # SetFontSize 40
  893. # MinimapIcon 2 Grey Raindrop
  894. #Show
  895. # BaseType "Splinter of Tul"
  896. # SetBackgroundColor 0 0 75
  897. ## SetTextColor 0 150 250
  898. # SetTextColor 50 175 250
  899. # SetFontSize 40
  900. # MinimapIcon 2 Blue Raindrop
  901.  
  902. #Legacy (v2.6) - Lime
  903. Show
  904. Class Leaguestone
  905. SetBackgroundColor 150 250 50
  906. SetBorderColor 0 0 0
  907. SetTextColor 0 0 0
  908. CustomAlertSound "3_lowcurrency.mp3"
  909. SetFontSize 40
  910. MinimapIcon 2 Green Triangle
  911. PlayEffect Green Temp
  912.  
  913. #Harbinger (v3.0) / Fall of Oriath (Harbinger Currency moved to Section #2 - Currency)
  914. Show
  915. Class "Piece"
  916. SetBackgroundColor 100 50 0
  917. SetBorderColor 250 250 250
  918. SetTextColor 250 150 0
  919. SetFontSize 45
  920. CustomAlertSound "4_midunique.mp3"
  921. MinimapIcon 0 Blue Star
  922. PlayEffect Blue
  923.  
  924. #Abyss (v3.1)
  925. #note: Abyss Jewels are now part of the Jewel section, and Stygian Vises have been moved into the Atlas Bases section as they share the same highlighting as the valuable Atlas jewellery bases
  926.  
  927. #Bestiary (v3.2) - "Dirty" Green
  928. #note: nets still here for legacy purposes only
  929. Show
  930. BaseType "Thaumaturgical Net" "Necromancy Net"
  931. SetBackgroundColor 125 175 0
  932. SetBorderColor 250 250 250
  933. SetTextColor 250 250 250
  934. SetFontSize 40
  935. CustomAlertSound "11_midspecial.mp3"
  936. MinimapIcon 1 Green Triangle
  937. PlayEffect Green Temp
  938. Show
  939. BaseType "Strong Steel Net"
  940. # SetBorderColor 75 150 0
  941. # SetTextColor 125 200 40
  942. SetTextColor 125 225 0
  943. SetFontSize 40
  944. DisableDropSound
  945. Show
  946. BaseType "Simple Steel Net" "Reinforced Steel Net"
  947. SetTextColor 100 200 0
  948. SetFontSize 36
  949. DisableDropSound
  950. Show
  951. BaseType "Simple Iron Net" "Reinforced Iron Net" "Strong Iron Net"
  952. SetTextColor 75 175 0
  953. SetFontSize 36
  954. DisableDropSound
  955. Show
  956. BaseType "Simple Rope Net" "Reinforced Rope Net" "Strong Rope Net"
  957. SetTextColor 50 150 0
  958. SetFontSize 34
  959. DisableDropSound
  960. Show
  961. BaseType "Bestiary Orb" "Imprinted Bestiary Orb"
  962. SetBackgroundColor 175 200 0
  963. SetBorderColor 0 0 0
  964. SetTextColor 0 0 0
  965. CustomAlertSound "2_midcurrency.mp3"
  966. SetFontSize 45
  967. MinimapIcon 1 Green Moon
  968. Show
  969. HasExplicitMod "Craiceann" "Fenumus"
  970. Class Ring Amulet Belt
  971. SetBorderColor 175 250 0
  972. SetTextColor 175 250 0
  973. SetFontSize 45
  974. CustomAlertSound "16_influence.mp3"
  975. MinimapIcon 0 Green Moon
  976. PlayEffect Green
  977. Show
  978. HasExplicitMod "Craiceann" "Fenumus"
  979. SetTextColor 175 250 0
  980. SetFontSize 45
  981. MinimapIcon 1 Green Moon
  982. PlayEffect Green
  983. Show
  984. HasExplicitMod "Farrul" "Saqawal"
  985. SetTextColor 175 250 0
  986. SetFontSize 45
  987. MinimapIcon 2 Green Moon
  988. PlayEffect Green Temp
  989.  
  990. #Incursion (v3.3) - Dark Red
  991. Show
  992. BaseType "Vial of Awakening" "Vial of the Ghost" "Vial of Sacrifice"
  993. SetBackgroundColor 250 40 0
  994. SetBorderColor 250 250 250
  995. SetTextColor 0 0 0
  996. SetFontSize 45
  997. CustomAlertSound "2_midcurrency.mp3"
  998. MinimapIcon 0 Orange Triangle
  999. PlayEffect Orange
  1000. Show
  1001. BaseType "Vial of"
  1002. SetBackgroundColor 250 40 0
  1003. SetBorderColor 0 0 0
  1004. SetTextColor 0 0 0
  1005. SetFontSize 45
  1006. CustomAlertSound "2_midcurrency.mp3"
  1007. MinimapIcon 1 Orange Triangle
  1008. PlayEffect Orange
  1009. Show
  1010. BaseType "Stone of Passage" "Flashpowder Keg"
  1011. SetBackgroundColor 100 0 0
  1012. SetBorderColor 225 225 225
  1013. SetTextColor 225 225 225
  1014. SetBorderColor 225 225 225
  1015. SetFontSize 45
  1016. CustomAlertSound "11_midspecial.mp3"
  1017. MinimapIcon 1 Red UpsideDownHouse
  1018. #atlas bases combos
  1019. Show
  1020. BaseType "Steel Ring" "Opal Ring" "Crystal Belt" "Marble Amulet" "Blue Pearl Amulet" "Vanguard Belt" "Bone Helmet" "Two-Toned Boots" "Spiked Gloves" "Gripped Gloves" "Fingerless Silk Gloves" "Stygian Vise" "Vermillion Ring" "Cerulean Ring" "Convoking Wand"
  1021. HasExplicitMod "Tacati's" "Citaqualotl's" "Matatl's" "Topotante's" "Guatelitzi's" "of Tacati" "of Citaqualotl" "of Matatl" "of Puhuarte" "of Guatelitzi" "Xopec's"
  1022. SetBackgroundColor 65 0 65
  1023. SetBorderColor 250 250 250
  1024. SetTextColor 225 0 0
  1025. SetFontSize 45
  1026. CustomAlertSound "13_topbases.mp3"
  1027. MinimapIcon 0 White Cross
  1028. PlayEffect White
  1029. #guat - life/ES rolls. tan border
  1030. Show
  1031. HasExplicitMod "Guatelitzi's"
  1032. BaseType "Astral Plate"
  1033. SetBackgroundColor 250 250 250
  1034. SetBorderColor 0 0 0
  1035. SetTextColor 175 0 0
  1036. SetFontSize 45
  1037. CustomAlertSound "1_links.mp3"
  1038. MinimapIcon 0 Red Moon
  1039. PlayEffect Red
  1040. Show
  1041. HasExplicitMod "Guatelitzi's"
  1042. Class "Body Armour"
  1043. SetBorderColor 255 204 102
  1044. SetTextColor 225 0 0
  1045. SetFontSize 45
  1046. CustomAlertSound "1_links.mp3"
  1047. MinimapIcon 0 Red Moon
  1048. PlayEffect Red
  1049. Show
  1050. HasExplicitMod "Guatelitzi's"
  1051. BaseType "Sapphire Ring" "Topaz Ring" "Ruby Ring" "Two-Stone Ring" "Prismatic Ring" "Coral Ring" "Unset Ring" "Lapis Amulet" "Jade Amulet" "Amber Amulet" "Citrine Amulet" "Agate Amulet" "Turquoise Amulet" "Onyx Amulet" "Amethyst Ring"
  1052. SetBorderColor 255 204 102
  1053. SetTextColor 225 0 0
  1054. SetFontSize 45
  1055. MinimapIcon 0 Red Moon
  1056. PlayEffect Red
  1057. #topo - white border on dmg shields, orange on conversion gloves. cyan border on potential inc+flat weapons (can still roll the shit ele attack mod, hence 'variable value' color)
  1058. Show
  1059. HasExplicitMod "Topotante's"
  1060. Class Shield
  1061. SetBorderColor 250 250 250
  1062. SetTextColor 225 0 0
  1063. SetFontSize 45
  1064. CustomAlertSound "1_links.mp3"
  1065. MinimapIcon 0 Red Moon
  1066. PlayEffect Red
  1067. Show
  1068. HasExplicitMod "Topotante's"
  1069. Class Gloves
  1070. SetBorderColor 200 80 0
  1071. SetTextColor 240 0 200
  1072. SetFontSize 45
  1073. CustomAlertSound "1_links.mp3"
  1074. MinimapIcon 0 Red Moon
  1075. PlayEffect Red
  1076. Show
  1077. HasExplicitMod "Topotante's"
  1078. Class Sceptre Wand
  1079. SetBorderColor 0 200 200
  1080. SetTextColor 225 0 0
  1081. SetFontSize 45
  1082. MinimapIcon 1 Red Moon
  1083. PlayEffect Red
  1084. #puhuarte - extra damage gloves and elemental leech amulets. red border
  1085. Show
  1086. HasExplicitMod "Puhuarte"
  1087. Class Gloves Amulet
  1088. SetBorderColor 225 0 0
  1089. SetTextColor 225 0 0
  1090. SetFontSize 45
  1091. MinimapIcon 1 Red Moon
  1092. PlayEffect Red
  1093. #cita - double dmg minion weapons. purple border
  1094. Show
  1095. HasExplicitMod "Citaqualotl's"
  1096. Class Wand Sceptre
  1097. SetBorderColor 125 0 250
  1098. SetTextColor 225 0 0
  1099. SetFontSize 45
  1100. MinimapIcon 0 Red Moon
  1101. PlayEffect Red
  1102. #tacati - high %inc dmg weapons w/extra chaos. cyan border b/c of high uncertainty
  1103. Show
  1104. HasExplicitMod "Tacati's" "of Tacati"
  1105. Class Wand Sceptre
  1106. SetBorderColor 0 200 200
  1107. SetTextColor 225 0 0
  1108. SetFontSize 45
  1109. MinimapIcon 1 Red Moon
  1110. PlayEffect Red
  1111. Show
  1112. HasExplicitMod "Tacati's"
  1113. Class "Bow" "Axe" "Mace" "Sword" "Dagger" "Claw" "Staves" "Bow"
  1114. DropLevel >= 60
  1115. SetBorderColor 0 200 200
  1116. SetTextColor 225 0 0
  1117. SetFontSize 45
  1118. MinimapIcon 1 Red Moon
  1119. PlayEffect Red
  1120. #matatl - special ms boots. green border
  1121. Show
  1122. HasExplicitMod "Matatl's"
  1123. Class Boots
  1124. SetBorderColor 0 200 0
  1125. SetTextColor 225 0 0
  1126. SetFontSize 45
  1127. MinimapIcon 1 Red Moon
  1128. PlayEffect Red
  1129. #xopec - mana jewellery. blue border
  1130. Show
  1131. HasExplicitMod "Xopec's"
  1132. BaseType "Sapphire Ring" "Topaz Ring" "Ruby Ring" "Two-Stone Ring" "Prismatic Ring" "Coral Ring" "Unset Ring" "Lapis Amulet" "Jade Amulet" "Amber Amulet" "Citrine Amulet" "Agate Amulet" "Turquoise Amulet" "Onyx Amulet" "Paua Amulet" "Paua Ring" "Amethyst Ring"
  1133. SetBorderColor 0 150 250
  1134. SetTextColor 225 0 0
  1135. SetFontSize 45
  1136. MinimapIcon 1 Red Moon
  1137. PlayEffect Red
  1138. #catchalls for everything else, mostly mediocre/shit mods that are never wanted (i.e. guat suffixes)
  1139. Show
  1140. HasExplicitMod "Tacati's" "Citaqualotl's" "Matatl's" "Topotante's" "Guatelitzi's" "of Tacati" "of Citaqualotl" "of Matatl" "of Puhuarte" "of Guatelitzi" "Xopec's"
  1141. SetTextColor 225 0 0
  1142. SetFontSize 40
  1143. MinimapIcon 2 Red Moon
  1144. PlayEffect Red Temp
  1145. Show
  1146. HasExplicitMod "Tacati's" "Citaqualotl's" "Matatl's" "Topotante's" "Guatelitzi's" "of Tacati" "of Citaqualotl" "of Matatl" "of Puhuarte" "of Guatelitzi" "Xopec's"
  1147. SetTextColor 225 0 0
  1148. SetFontSize 40
  1149. MinimapIcon 2 Red Moon
  1150. PlayEffect Red Temp
  1151. Show
  1152. HasExplicitMod "Tacati's" "Citaqualotl's" "Matatl's" "Topotante's" "Guatelitzi's" "of Tacati" "of Citaqualotl" "of Matatl" "of Puhuarte" "of Guatelitzi" "Xopec's"
  1153. SetTextColor 225 0 0
  1154. SetFontSize 40
  1155. MinimapIcon 2 Red Moon
  1156. PlayEffect Red Temp
  1157.  
  1158. #Delve (v3.4) - "fiery glow in the dark" theme corresponding with new light beams, brown -> yellow -> red -> white. note: light beams and custom sounds were added in delve
  1159. Show
  1160. BaseType "Prime Alchemical Resonator" "Prime Chaotic Resonator"
  1161. Class Currency
  1162. SetBackgroundColor 80 0 80
  1163. SetBorderColor 0 0 0
  1164. SetTextColor 250 0 250
  1165. SetFontSize 45
  1166. CustomAlertSound "10_topspecial.mp3"
  1167. MinimapIcon 0 Red Circle
  1168. PlayEffect Red
  1169. Show
  1170. BaseType "Powerful Chaotic Resonator"
  1171. Class Currency
  1172. SetBackgroundColor 0 80 80
  1173. SetBorderColor 0 0 0
  1174. SetTextColor 0 250 250
  1175. SetFontSize 45
  1176. CustomAlertSound "11_midspecial.mp3"
  1177. MinimapIcon 1 Green Circle
  1178. PlayEffect Blue
  1179. Show
  1180. BaseType "Potent Chaotic Resonator"
  1181. Class Currency
  1182. SetBackgroundColor 0 65 65
  1183. SetBorderColor 0 0 0
  1184. SetTextColor 0 220 220
  1185. SetFontSize 45
  1186. CustomAlertSound "11_midspecial.mp3"
  1187. MinimapIcon 1 Green Circle
  1188. PlayEffect Blue
  1189. Show
  1190. BaseType "Primitive Chaotic Resonator"
  1191. Class Currency
  1192. SetBackgroundColor 0 50 50
  1193. SetBorderColor 0 0 0
  1194. SetTextColor 0 190 190
  1195. SetFontSize 45
  1196. CustomAlertSound "11_midspecial.mp3"
  1197. MinimapIcon 1 Green Circle
  1198. PlayEffect Blue
  1199. Show
  1200. BaseType "Powerful Alchemical Resonator"
  1201. Class Currency
  1202. SetBackgroundColor 0 80 0
  1203. SetBorderColor 0 0 0
  1204. SetTextColor 0 250 0
  1205. SetFontSize 45
  1206. CustomAlertSound "11_midspecial.mp3"
  1207. MinimapIcon 2 Green Circle
  1208. Show
  1209. BaseType "Potent Alchemical Resonator"
  1210. Class Currency
  1211. SetBackgroundColor 0 65 0
  1212. SetBorderColor 0 0 0
  1213. SetTextColor 0 220 0
  1214. SetFontSize 45
  1215. CustomAlertSound "11_midspecial.mp3"
  1216. MinimapIcon 2 Green Circle
  1217. Show
  1218. BaseType "Primitive Alchemical Resonator"
  1219. Class Currency
  1220. SetBackgroundColor 0 50 0
  1221. SetBorderColor 0 0 0
  1222. SetTextColor 0 190 0
  1223. SetFontSize 45
  1224. CustomAlertSound "11_midspecial.mp3"
  1225. MinimapIcon 2 Green Circle
  1226. #white fossils (20c+)
  1227. Show
  1228. BaseType "Fractured Fossil" "Faceted Fossil" "Hollow Fossil" "Glyphic Fossil"
  1229. Class Currency
  1230. SetBackgroundColor 125 125 125
  1231. SetBorderColor 0 0 0
  1232. SetTextColor 250 250 250
  1233. CustomAlertSound "6_maxvalue.mp3"
  1234. SetFontSize 45
  1235. MinimapIcon 0 White Circle
  1236. PlayEffect White
  1237. #pink (10-20c)
  1238. Show
  1239. BaseType "Sanctified Fossil" "Tangled Fossil" "Bloodstained Fossil"
  1240. Class Currency
  1241. SetBackgroundColor 80 0 80
  1242. SetBorderColor 0 0 0
  1243. SetTextColor 250 0 250
  1244. SetFontSize 45
  1245. CustomAlertSound "10_topspecial.mp3"
  1246. MinimapIcon 0 Orange Circle
  1247. PlayEffect Red
  1248. #red (5-10c)
  1249. Show
  1250. BaseType "Pristine Fossil" "Dense Fossil" "Bound Fossil" "Shuddering Fossil" "Lucent Fossil"
  1251. Class Currency
  1252. SetBackgroundColor 80 0 0
  1253. SetBorderColor 0 0 0
  1254. SetTextColor 250 0 0
  1255. SetFontSize 45
  1256. CustomAlertSound "11_midspecial.mp3"
  1257. MinimapIcon 0 Orange Circle
  1258. PlayEffect Red
  1259. #orange (2-5c)
  1260. Show
  1261. BaseType "Prismatic Fossil" "Encrusted Fossil" "Enchanted Fossil" "Jagged Fossil" "Perfect Fossil" "Aetheric Fossil" "Perfect Fossil" "Gilded Fossil" "Corroded Fossil"
  1262. Class Currency
  1263. SetBackgroundColor 100 50 0
  1264. SetBorderColor 0 0 0
  1265. SetTextColor 250 150 0
  1266. SetFontSize 45
  1267. CustomAlertSound "11_midspecial.mp3"
  1268. MinimapIcon 1 Orange Circle
  1269. PlayEffect Yellow
  1270. #all the rest (2c or less)
  1271. Show
  1272. BaseType "Scorched Fossil" "Frigid Fossil" "Metallic Fossil" "Aberrant Fossil" "Serrated Fossil"
  1273. Class Currency
  1274. SetBackgroundColor 80 40 0
  1275. SetBorderColor 0 0 0
  1276. SetTextColor 225 75 0
  1277. SetFontSize 45
  1278. CustomAlertSound "11_midspecial.mp3"
  1279. MinimapIcon 2 Orange Circle
  1280. PlayEffect Brown
  1281. Show
  1282. HasExplicitMod "of Weaponcraft" "of Spellcraft" "of Crafting"
  1283. SetTextColor 150 50 250
  1284. SetFontSize 40
  1285. Show
  1286. BaseType "Astral Plate" "Vaal Regalia" "Sorcerer Boots" "Sorcerer Gloves" "Slink Boots" "Slink Gloves" "Titan Greaves" "Titan Gauntlets" "Titanium Spirit Shield" "Fossilised Spirit Shield" "Sapphire Ring" "Ruby Ring" "Topaz Ring" "Two-Stone Ring" "Amethyst Ring" "Unset Ring" "Coral Ring" "Leather Belt" "Vermillion Ring" "Coral Ring" "Opal Ring" "Crystal Belt"
  1287. HasExplicitMod "Subterranean" "of the Underground"
  1288. SetBorderColor 150 250 250
  1289. SetTextColor 150 250 250
  1290. SetFontSize 45
  1291. PlayEffect Blue
  1292. MinimapIcon 0 Blue Moon
  1293. Show
  1294. HasExplicitMod "Subterranean" "of the Underground"
  1295. SetTextColor 150 250 250
  1296. SetFontSize 45
  1297. PlayEffect Blue
  1298. MinimapIcon 1 Blue Moon
  1299. Show
  1300. BaseType "Reliquary Key"
  1301. SetBackgroundColor 250 250 250
  1302. SetBorderColor 0 0 0
  1303. SetTextColor 0 200 0
  1304. SetFontSize 45
  1305. CustomAlertSound "6_maxvalue.mp3"
  1306. MinimapIcon 0 White Diamond
  1307. PlayEffect Green
  1308.  
  1309. #Betrayal (v3.5) - Orange
  1310. #borders indicate veiled mod type
  1311. Show
  1312. Rarity Unique
  1313. HasExplicitMod "Veil"
  1314. SetBackgroundColor 225 100 0
  1315. SetBorderColor 255 255 119
  1316. SetTextColor 0 0 0
  1317. SetFontSize 45
  1318. CustomAlertSound "5_topunique.mp3"
  1319. MinimapIcon 0 Orange Moon
  1320. PlayEffect Yellow
  1321. #white - the best master specific veils
  1322. Show
  1323. HasExplicitMod "Rin's Veil" "Leo's Veil" "Catarina's Veil" "Elreon's Veil" "Vagan's Veil" "Korell's Veil" "Gravicius' Veil"
  1324. SetBackgroundColor 60 30 0
  1325. SetBorderColor 255 255 255
  1326. SetTextColor 255 255 119
  1327. SetFontSize 45
  1328. CustomAlertSound "16_influence.mp3"
  1329. PlayEffect Yellow
  1330. MinimapIcon 1 Yellow Moon
  1331. #silver - all other master specific veils, green on quivers for frenzy charge
  1332. Show
  1333. HasExplicitMod "Riker's Veil" "Aisling's Veil" "Jorgin's Veil" "Cameria's Veil" "It That Fled's Veil" "Guff's Veil" "Janus' Veil" "Tora's Veil" "Haku's Veil" "Vorici's Veil" "Hillock's Veil"
  1334. SetBackgroundColor 60 30 0
  1335. SetBorderColor 180 180 180
  1336. SetTextColor 255 255 119
  1337. SetFontSize 45
  1338. CustomAlertSound "16_influence.mp3"
  1339. PlayEffect Yellow
  1340. MinimapIcon 2 Yellow Moon
  1341. #green border on quiver/shield because they rarely drop and you don't want to miss them
  1342. Show
  1343. BaseType "Quiver" "Shield"
  1344. HasExplicitMod "of the Veil"
  1345. SetBackgroundColor 60 30 0
  1346. SetBorderColor 0 225 0
  1347. SetTextColor 255 255 119
  1348. SetFontSize 40
  1349. PlayEffect Yellow
  1350. MinimapIcon 2 Yellow Moon
  1351. #purple - jewellery
  1352. Show
  1353. HasExplicitMod "Veil"
  1354. Class Ring Amulet Belt
  1355. SetBackgroundColor 60 30 0
  1356. SetBorderColor 200 150 255
  1357. SetTextColor 255 255 119
  1358. SetFontSize 40
  1359. PlayEffect Yellow
  1360. MinimapIcon 2 Yellow Moon
  1361. #darkred - weapons
  1362. Show
  1363. HasExplicitMod "Veil"
  1364. Class "One Hand" "Two Hand" "Wand" "Sceptre" "Dagger" "Bow" "Staves" "Dagger" "Claw"
  1365. SetBackgroundColor 60 30 0
  1366. SetBorderColor 195 0 0
  1367. SetTextColor 255 255 119
  1368. SetFontSize 40
  1369. PlayEffect Brown Temp
  1370. MinimapIcon 2 Brown Moon
  1371. #catchall for all the rest, orange border
  1372. Show
  1373. HasExplicitMod "Veil"
  1374. SetBackgroundColor 60 30 0
  1375. SetBorderColor 200 100 0
  1376. SetTextColor 255 255 119
  1377. SetFontSize 40
  1378. PlayEffect Brown Temp
  1379. MinimapIcon 2 Brown Moon
  1380. #scarabs
  1381. Show
  1382. BaseType "Gilded" "Winged"
  1383. Class Map Fragment
  1384. SetBackgroundColor 80 0 0
  1385. SetBorderColor 250 250 250
  1386. SetTextColor 250 0 0
  1387. SetFontSize 45
  1388. CustomAlertSound "11_midspecial.mp3"
  1389. MinimapIcon 0 Yellow Triangle
  1390. PlayEffect Red
  1391. Show
  1392. BaseType "Polished"
  1393. Class Map Fragment
  1394. SetBackgroundColor 100 50 0
  1395. SetBorderColor 225 225 225
  1396. SetTextColor 250 150 0
  1397. SetFontSize 45
  1398. CustomAlertSound "11_midspecial.mp3"
  1399. MinimapIcon 1 Yellow Triangle
  1400. PlayEffect Yellow
  1401. Show
  1402. BaseType "Rusted"
  1403. Class Map Fragment
  1404. SetBackgroundColor 80 40 0
  1405. SetBorderColor 200 200 200
  1406. SetTextColor 225 75 0
  1407. SetFontSize 45
  1408. CustomAlertSound "11_midspecial.mp3"
  1409. MinimapIcon 2 Yellow Triangle
  1410. PlayEffect Brown
  1411.  
  1412. #Synthesis (v3.6) - Light Blue. simplified blocks and changed to grey theme in Heist because previous highlight was identical to Redeemer
  1413. Show
  1414. SynthesisedItem True
  1415. Rarity Unique
  1416. SetBackgroundColor 225 100 0
  1417. SetBorderColor 255 255 119
  1418. SetTextColor 0 0 0
  1419. SetFontSize 45
  1420. CustomAlertSound "5_topunique.mp3"
  1421. MinimapIcon 0 Blue Star
  1422. PlayEffect Blue
  1423. Show
  1424. SynthesisedItem True
  1425. SetBackgroundColor 40 90 140
  1426. SetBorderColor 225 190 70
  1427. SetFontSize 45
  1428. CustomAlertSound "16_influence.mp3"
  1429. MinimapIcon 1 Blue Moon
  1430. PlayEffect Blue
  1431. Show
  1432. FracturedItem True
  1433. SetBackgroundColor 40 90 140
  1434. SetBorderColor 150 150 150
  1435. SetFontSize 40
  1436. CustomAlertSound "16_influence.mp3"
  1437. MinimapIcon 2 Blue Moon
  1438. PlayEffect Grey
  1439.  
  1440. #Legion (v3.7)
  1441. #incubators
  1442. Show
  1443. BaseType "Geomancer's"
  1444. Class Incubator
  1445. SetBackgroundColor 150 0 250
  1446. SetBorderColor 250 250 250
  1447. SetTextColor 0 0 0
  1448. SetFontSize 45
  1449. PlayEffect Purple
  1450. CustomAlertSound "10_topspecial.mp3"
  1451. MinimapIcon 0 Purple Star
  1452. Show
  1453. BaseType "Thaumaturge's" "Time-Lost" "Gemcutter's" "Ornate" "Mysterious" "Celestial" "Cartographer's" "Fine" "Diviner's"
  1454. Class Incubator
  1455. SetBackgroundColor 125 0 225
  1456. SetBorderColor 0 0 0
  1457. SetTextColor 0 0 0
  1458. SetFontSize 45
  1459. PlayEffect Purple Temp
  1460. CustomAlertSound "11_midspecial.mp3"
  1461. MinimapIcon 2 Purple Circle
  1462. Hide #Strict+ Filters
  1463. BaseType "Primal"
  1464. Class Incubator
  1465. SetBackgroundColor 100 0 200
  1466. SetBorderColor 0 0 0
  1467. SetTextColor 0 0 0
  1468. SetFontSize 36
  1469. Show
  1470. Class Incubator
  1471. SetBackgroundColor 100 0 200
  1472. SetBorderColor 0 0 0
  1473. SetTextColor 0 0 0
  1474. SetFontSize 40
  1475. #splinters/emblems. note that timeless jewels are in the Jewel section
  1476. Show
  1477. BaseType "Emblem"
  1478. Class "Map Fragment"
  1479. SetBackgroundColor 250 250 250
  1480. SetBorderColor 0 0 0
  1481. SetTextColor 100 0 200
  1482. SetFontSize 45
  1483. CustomAlertSound "6_maxvalue.mp3"
  1484. MinimapIcon 0 White Hexagon
  1485. PlayEffect White
  1486. Show
  1487. BaseType "Timeless Vaal Splinter"
  1488. SetBackgroundColor 50 50 50
  1489. SetBorderColor 0 0 0
  1490. SetTextColor 175 0 0
  1491. SetFontSize 40
  1492. MinimapIcon 2 Red Raindrop
  1493. Show
  1494. BaseType "Timeless Karui Splinter"
  1495. SetBackgroundColor 50 50 50
  1496. SetBorderColor 0 0 0
  1497. SetTextColor 225 125 0
  1498. SetFontSize 40
  1499. MinimapIcon 2 Orange Raindrop
  1500. Show
  1501. BaseType "Timeless Templar Splinter"
  1502. SetBackgroundColor 50 50 50
  1503. SetBorderColor 0 0 0
  1504. SetTextColor 0 175 0
  1505. SetFontSize 40
  1506. MinimapIcon 2 Green Raindrop
  1507. Show
  1508. BaseType "Timeless Maraketh Splinter"
  1509. SetBackgroundColor 50 50 50
  1510. SetBorderColor 0 0 0
  1511. SetTextColor 225 225 0
  1512. SetFontSize 40
  1513. MinimapIcon 2 Yellow Raindrop
  1514. Show
  1515. BaseType "Timeless Eternal Empire Splinter"
  1516. SetBackgroundColor 50 50 50
  1517. SetBorderColor 0 0 0
  1518. SetTextColor 225 225 225
  1519. SetFontSize 40
  1520. MinimapIcon 2 Grey Raindrop
  1521. #old splinter colors
  1522. #Show
  1523. # BaseType "Timeless Vaal Splinter"
  1524. # SetBackgroundColor 40 0 0
  1525. # SetBorderColor 0 0 0
  1526. # SetTextColor 225 0 0
  1527. # SetFontSize 40
  1528. # MinimapIcon 2 Red Raindrop
  1529. #Show
  1530. # BaseType "Timeless Karui Splinter"
  1531. # SetBackgroundColor 60 20 0
  1532. # SetBorderColor 0 0 0
  1533. # SetTextColor 225 125 0
  1534. # SetFontSize 40
  1535. # MinimapIcon 2 Orange Raindrop
  1536. #Show
  1537. # BaseType "Timeless Templar Splinter"
  1538. # SetBackgroundColor 0 40 0
  1539. # SetBorderColor 0 0 0
  1540. # SetTextColor 0 225 0
  1541. # SetFontSize 40
  1542. # MinimapIcon 2 Green Raindrop
  1543. #Show
  1544. # BaseType "Timeless Maraketh Splinter"
  1545. # SetBackgroundColor 40 40 0
  1546. # SetBorderColor 0 0 0
  1547. # SetTextColor 225 225 0
  1548. # SetFontSize 40
  1549. # MinimapIcon 2 Yellow Raindrop
  1550. #Show
  1551. # BaseType "Timeless Eternal Empire Splinter"
  1552. # SetBackgroundColor 40 40 40
  1553. # SetBorderColor 0 0 0
  1554. # SetTextColor 225 225 225
  1555. # SetFontSize 40
  1556. # MinimapIcon 2 Grey Raindrop
  1557.  
  1558. #Blight (v3.8)
  1559. Show
  1560. BaseType "Golden Oil"
  1561. SetBackgroundColor 250 250 250
  1562. SetBorderColor 50 100 50
  1563. SetTextColor 75 125 75
  1564. SetFontSize 45
  1565. PlayEffect White
  1566. CustomAlertSound "6_maxvalue.mp3"
  1567. MinimapIcon 0 White Raindrop
  1568. Show
  1569. BaseType "Silver Oil" "Opalescent Oil" "Black Oil"
  1570. SetBackgroundColor 200 250 200
  1571. SetBorderColor 0 0 0
  1572. SetTextColor 0 0 0
  1573. SetFontSize 45
  1574. PlayEffect Green
  1575. CustomAlertSound "10_topspecial.mp3"
  1576. MinimapIcon 0 Green Raindrop
  1577. Show
  1578. BaseType "Crimson Oil" "Indigo Oil" "Violet Oil" "Azure Oil" "Teal Oil"
  1579. SetBackgroundColor 150 200 150
  1580. SetBorderColor 0 0 0
  1581. SetTextColor 0 0 0
  1582. SetFontSize 45
  1583. PlayEffect Green Temp
  1584. CustomAlertSound "11_midspecial.mp3"
  1585. MinimapIcon 1 Green Raindrop
  1586. Show
  1587. BaseType "Verdant Oil" "Clear Oil" "Sepia Oil" "Amber Oil"
  1588. SetBackgroundColor 100 150 100
  1589. SetBorderColor 0 0 0
  1590. SetTextColor 0 0 0
  1591. SetFontSize 40
  1592.  
  1593. #Metamorph (v3.9)
  1594. Show
  1595. Class "Metamorph Sample"
  1596. SetBackgroundColor 75 100 0
  1597. SetBorderColor 200 200 200
  1598. SetTextColor 225 225 225
  1599. SetFontSize 45
  1600. CustomAlertSound "11_midspecial.mp3"
  1601. PlayEffect Green
  1602. MinimapIcon 1 Green Triangle
  1603. Show
  1604. BaseType "Fertile Catalyst" "Prismatic Catalyst" "Tempering Catalyst"
  1605. Class Currency
  1606. SetBackgroundColor 250 230 200
  1607. SetBorderColor 0 0 0
  1608. SetTextColor 0 0 0
  1609. SetFontSize 45
  1610. PlayEffect White
  1611. CustomAlertSound "11_midspecial.mp3"
  1612. MinimapIcon 0 Yellow Circle
  1613. Show
  1614. BaseType "Catalyst"
  1615. Class Currency
  1616. SetBackgroundColor 220 208 180
  1617. SetBorderColor 0 0 0
  1618. SetTextColor 0 0 0
  1619. SetFontSize 45
  1620. PlayEffect Grey Temp
  1621. MinimapIcon 2 Yellow Circle
  1622.  
  1623. #Delirium (v3.10): dark grey/tan theme for splinters, faded pink for orbs. as of 3.11.4 Cluster Jewels are now located in the main Jewel section (7) with all the other jewels
  1624. Show
  1625. BaseType "Simulacrum Splinter"
  1626. SetBackgroundColor 50 50 50
  1627. SetBorderColor 0 0 0
  1628. SetTextColor 250 220 175
  1629. SetFontSize 45
  1630. MinimapIcon 2 Grey Raindrop
  1631. PlayEffect Grey Temp
  1632. Show
  1633. BaseType "Simulacrum"
  1634. SetBackgroundColor 250 250 250
  1635. SetBorderColor 0 0 0
  1636. SetTextColor 175 125 50
  1637. SetFontSize 45
  1638. CustomAlertSound "6_maxvalue.mp3"
  1639. MinimapIcon 0 White Hexagon
  1640. PlayEffect White
  1641. Show
  1642. BaseType "Delirium Orb"
  1643. SetBackgroundColor 200 100 250
  1644. SetBorderColor 0 0 0
  1645. SetTextColor 0 0 0
  1646. SetFontSize 45
  1647. CustomAlertSound "2_midcurrency.mp3"
  1648. SetFontSize 45
  1649. MinimapIcon 1 Purple Circle
  1650. PlayEffect Purple
  1651.  
  1652. #Harvest (v3.11) - glowy bright blue. seed blocks disabled as of 3.13
  1653. #Show
  1654. # BaseType "Thornfruit" "Scalefruit" "Blisterfruit"
  1655. # Class "Harvest Seed"
  1656. # SetBackgroundColor 250 250 250
  1657. # SetBorderColor 0 0 0
  1658. # SetTextColor 0 200 240
  1659. # SetFontSize 45
  1660. # CustomAlertSound "6_maxvalue.mp3"
  1661. # MinimapIcon 0 White Raindrop
  1662. # PlayEffect White
  1663. #Show
  1664. # BaseType "Bulb"
  1665. # Class "Harvest Seed"
  1666. # SetBackgroundColor 0 160 200
  1667. # SetBorderColor 225 225 225
  1668. # SetTextColor 225 225 225
  1669. # SetFontSize 40
  1670. # CustomAlertSound "11_midspecial.mp3"
  1671. # MinimapIcon 0 Cyan Raindrop
  1672. # PlayEffect Cyan
  1673. #Show
  1674. # BaseType "Grain"
  1675. # Class "Harvest Seed"
  1676. # SetBackgroundColor 0 130 170
  1677. # SetBorderColor 225 225 225
  1678. # SetTextColor 225 225 225
  1679. # SetFontSize 40
  1680. # CustomAlertSound "11_midspecial.mp3"
  1681. # MinimapIcon 1 Cyan Raindrop
  1682. # PlayEffect Cyan Temp
  1683. #Show
  1684. # BaseType "Seed"
  1685. # Class "Harvest Seed"
  1686. # SetBackgroundColor 0 100 140
  1687. # SetBorderColor 225 225 225
  1688. # SetTextColor 225 225 225
  1689. # SetFontSize 45
  1690. # MinimapIcon 2 Cyan Raindrop
  1691. #Show
  1692. # Class "Harvest Seed"
  1693. # SetBackgroundColor 0 100 140
  1694. # SetBorderColor 225 225 225
  1695. # SetTextColor 225 225 225
  1696. # SetFontSize 45
  1697. # MinimapIcon 2 Cyan Raindrop
  1698. #Show
  1699. # Class "Seed Enhancer"
  1700. # SetBackgroundColor 110 90 200
  1701. # SetBorderColor 225 225 225
  1702. # SetTextColor 225 225 225
  1703. # SetFontSize 45
  1704. # CustomAlertSound "11_midspecial.mp3"
  1705. # MinimapIcon 0 Purple Raindrop
  1706. # PlayEffect Purple
  1707. Show
  1708. BaseType "Time-light Scroll" "Fragmentation Scroll" "Deregulation Scroll" "Electroshock Scroll" "Haemocombustion Scroll" "Specularity Scroll"
  1709. SetBackgroundColor 250 40 0
  1710. SetBorderColor 250 250 250
  1711. SetTextColor 0 0 0
  1712. SetFontSize 45
  1713. CustomAlertSound "2_midcurrency.mp3"
  1714. MinimapIcon 0 Orange Triangle
  1715. PlayEffect Orange
  1716. Show
  1717. BaseType "Facetor's Lens"
  1718. SetBackgroundColor 0 200 240
  1719. SetBorderColor 0 0 0
  1720. SetTextColor 0 0 0
  1721. SetFontSize 45
  1722. CustomAlertSound "3_lowcurrency.mp3"
  1723. MinimapIcon 1 Cyan Circle
  1724. PlayEffect Cyan Temp
  1725. Show
  1726. BaseType "Lure"
  1727. Class "Map Fragment"
  1728. SetBackgroundColor 175 200 0
  1729. SetBorderColor 0 0 0
  1730. SetTextColor 0 0 0
  1731. SetFontSize 45
  1732. CustomAlertSound "4_midunique.mp3"
  1733. MinimapIcon 0 Green Moon
  1734. PlayEffect Green
  1735.  
  1736. #Heist (v3.12) - brown theme for the league items
  1737. #marker
  1738. Show
  1739. BaseType "Rogue's Marker"
  1740. SetBackgroundColor 65 10 0
  1741. SetBorderColor 225 225 225
  1742. SetTextColor 225 225 225
  1743. SetFontSize 45
  1744. CustomAlertSound "3_lowcurrency.mp3"
  1745. MinimapIcon 2 Brown Circle
  1746. #Contracts
  1747. Show
  1748. BaseType "Contract"
  1749. Rarity Unique
  1750. SetBackgroundColor 255 221 153
  1751. SetBorderColor 225 100 0
  1752. SetTextColor 225 100 0
  1753. SetFontSize 45
  1754. CustomAlertSound "5_topunique.mp3"
  1755. MinimapIcon 0 Orange Hexagon
  1756. PlayEffect Orange
  1757. Show
  1758. BaseType "Contract"
  1759. SetBackgroundColor 255 221 153
  1760. SetBorderColor 125 100 75
  1761. SetTextColor 125 100 75
  1762. SetFontSize 45
  1763. CustomAlertSound "9_othermaps.mp3"
  1764. MinimapIcon 0 Brown Hexagon
  1765. PlayEffect Brown Temp
  1766. #Blueprint
  1767. Show
  1768. BaseType "Blueprint"
  1769. SetBackgroundColor 255 221 153
  1770. SetBorderColor 100 200 250
  1771. SetTextColor 100 200 250
  1772. SetFontSize 45
  1773. CustomAlertSound "8_redmaps.mp3"
  1774. MinimapIcon 0 Blue Hexagon
  1775. PlayEffect Blue Temp
  1776. #heist target
  1777. Show
  1778. Class "Heist Target"
  1779. SetTextColor 250 200 150
  1780. SetBorderColor 250 200 150
  1781. SetFontSize 45
  1782. CustomAlertSound "11_midspecial.mp3"
  1783. MinimapIcon 0 Brown UpsideDownHouse
  1784. PlayEffect Brown
  1785. #rogue loot (4 tiers)
  1786. Show
  1787. BaseType "Thaumetic Blowtorch" "Regicide Disguise Kit" "Silkweave Sole" "Grandmaster Keyring" "Thaumaturgical Ward" "Thaumetic Flashpowder" "Thaumaturgical Sensing Charm" "Steel Bracers" "Master Lockpick" "Foliate Brooch" "Whisper-woven Cloak" "Burst Band" "Precise Arrowhead" "Obsidian Sharpening Stone"
  1788. SetBackgroundColor 65 50 38
  1789. SetBorderColor 250 250 250
  1790. SetFontSize 45
  1791. CustomAlertSound "16_influence.mp3"
  1792. MinimapIcon 0 Brown Triangle
  1793. PlayEffect Yellow
  1794. Show
  1795. BaseType "Sulphur Blowtorch" "Espionage Disguise Kit" "Winged Sole" "Skeleton Keyring" "Shining Ward" "Azurite Flashpowder" "Polished Sensing Charm" "Runed Bracers" "Fine Lockpick" "Enamel Brooch" "Hooded Cloak" "Aggregator Charm" "Hollowpoint Arrowhead" "Fine Sharpening Stone"
  1796. SetBackgroundColor 65 50 38
  1797. SetBorderColor 250 200 150
  1798. SetFontSize 42
  1799. CustomAlertSound "16_influence.mp3"
  1800. MinimapIcon 2 Brown Triangle
  1801. PlayEffect Brown
  1802. Show
  1803. BaseType "Flanged Drill" "Theatre Disguise Kit" "Foxhide Sole" "Versatile Keyring" "Lustrous Ward" "Trarthan Flashpowder" "Fine Sensing Charm" "Studded Bracers" "Standard Lockpick" "Golden Brooch" "Tattered Cloak" "Conduit Line" "Fragmenting Arrowhead" "Standard Sharpening Stone"
  1804. SetBackgroundColor 65 50 38
  1805. SetBorderColor 200 150 0
  1806. SetFontSize 40
  1807. Show
  1808. Class "Heist Tool" "Heist Brooch" "Heist Cloak"
  1809. SetBackgroundColor 65 50 38
  1810. SetBorderColor 150 100 0
  1811. SetFontSize 40
  1812. Show
  1813. Class "Heist Gear"
  1814. SetBackgroundColor 65 50 38
  1815. SetFontSize 40
  1816. #trinkets
  1817. Show
  1818. Class "Trinket"
  1819. SetBackgroundColor 100 75 25
  1820. SetBorderColor 250 200 100
  1821. SetFontSize 45
  1822. CustomAlertSound "13_topbases.mp3"
  1823. MinimapIcon 0 Brown Triangle
  1824. PlayEffect Yellow
  1825. #experimental bases
  1826. Show
  1827. BaseType "Assembler Wand" "Congregator Wand" "Accumulator Wand" "Hollowpoint Dagger" "Pressurised Dagger" "Pneumatic Dagger" "Flickerflame Blade" "Flashfire Blade" "Infernal Blade" "Shadow Fangs" "Malign Fangs" "Void Fangs" "Maltreatment Axe" "Disapprobation Axe" "Psychotic Axe" "Fickle Spiritblade" "Capricious Spiritblade" "Anarchic Spiritblade" "Flare Mace" "Crack Mace" "Boom Mace" "Oscillating Sceptre" "Stabilising Sceptre" "Alternating Sceptre" "Hedron Bow" "Foundry Bow" "Solarine Bow" "Transformer Staff" "Reciprocation Staff" "Battery Staff" "Capacity Rod" "Potentiality Rod" "Eventuality Rod" "Prime Cleaver" "Honed Cleaver" "Apex Cleaver" "Rebuking Blade" "Blasting Blade" "Banishing Blade" "Blunt Force Condenser" "Crushing Force Magnifier" "Impact Force Propagator" "Micro-Distillery Belt" "Mechalarm Belt" "Astrolabe Amulet" "Simplex Amulet" "Cogwork Ring" "Geodesic Ring" "Exhausting Spirit Shield" "Subsuming Spirit Shield" "Transfer-attuned Spirit Shield" "Endothermic Buckler" "Polar Buckler" "Cold-attuned Buckler" "Exothermic Tower Shield" "Magmatic Tower Shield" "Heat-attuned Tower Shield"
  1828. # SetBackgroundColor 100 0 75
  1829. # SetBorderColor 250 0 200
  1830. SetBackgroundColor 0 75 75
  1831. SetBorderColor 0 250 250
  1832. SetFontSize 45
  1833. CustomAlertSound "13_topbases.mp3"
  1834. MinimapIcon 0 Cyan Kite
  1835. PlayEffect Cyan
  1836. #enchanted bases
  1837. Show
  1838. Class "Body Armour" "One Hand" "Two Hand" "Axes" "Swords" "Maces" "Claws" "Staves" "Sceptres" "Daggers" "Wands" "Bows"
  1839. AnyEnchantment True
  1840. # SetBackgroundColor 50 100 125
  1841. SetBackgroundColor 25 75 100
  1842. SetBorderColor 100 200 250
  1843. SetFontSize 45
  1844. CustomAlertSound "16_influence.mp3"
  1845. MinimapIcon 0 Blue Moon
  1846. PlayEffect Blue
  1847. #replica uniques
  1848. Show
  1849. Replica True
  1850. SetBackgroundColor 225 100 0
  1851. SetBorderColor 0 200 250
  1852. SetTextColor 0 0 0
  1853. SetFontSize 45
  1854. CustomAlertSound "4_midunique.mp3"
  1855. MinimapIcon 0 Blue Star
  1856. PlayEffect Blue
  1857. #alternate quality gems
  1858. Show
  1859. Class Gem
  1860. AlternateQuality True
  1861. SetBorderColor 0 225 225
  1862. SetFontSize 45
  1863. CustomAlertSound "12_gems.mp3"
  1864. MinimapIcon 1 Cyan Triangle
  1865. PlayEffect Cyan Temp
  1866. #new currency that GGG added at the last ducking second lmao
  1867. Show
  1868. BaseType "Regrading Lens" "Tempering Orb" "Tailoring Orb"
  1869. SetBackgroundColor 240 0 200
  1870. SetBorderColor 0 0 0
  1871. SetTextColor 0 0 0
  1872. CustomAlertSound "10_topspecial.mp3"
  1873. SetFontSize 45
  1874. MinimapIcon 1 Pink Circle
  1875. PlayEffect Pink
  1876.  
  1877. #Ritual (v3.13) / Echoes of the Atlas
  1878. Show
  1879. BaseType "Ritual Splinter"
  1880. SetBackgroundColor 35 35 35
  1881. SetTextColor 175 0 0
  1882. SetFontSize 45
  1883. MinimapIcon 2 Red Raindrop
  1884. Show
  1885. BaseType "Ritual Vessel" "Blood-filled Vessel"
  1886. SetBackgroundColor 50 0 0
  1887. SetBorderColor 225 225 225
  1888. SetTextColor 0 0 0
  1889. SetTextColor 225 0 0
  1890. SetFontSize 45
  1891. MinimapIcon 1 Red UpsideDownHouse
  1892. PlayEffect Red Temp
  1893. #new item classes
  1894. Show
  1895. BaseType "Dreamquest Slippers" "Cloudwhisper Boots" "Brimstone Treads" "Nightwind Slippers" "Windbreak Boots" "Darksteel Treads" "Duskwalk Slippers" "Stormrider Boots" "Basemetal Treads" "Debilitation Gauntlets" "Gruelling Gauntlets" "Taxing Gauntlets" "Sinistral Gloves" "Southswing Gloves" "Gauche Gloves" "Nexus Gloves" "Aetherwind Gloves" "Leyline Gloves" "Blizzard Crown" "Winter Crown" "Gale Crown" "Archdemon Crown" "Demon Crown" "Imp Crown" "Atonement Mask" "Penitent Mask" "Sorrow Mask"
  1896. # SetBackgroundColor 100 0 75
  1897. # SetBorderColor 250 0 200
  1898. SetBackgroundColor 0 75 75
  1899. SetBorderColor 0 250 250
  1900. SetFontSize 45
  1901. CustomAlertSound "13_topbases.mp3"
  1902. MinimapIcon 0 Cyan Kite
  1903. PlayEffect Cyan
  1904.  
  1905. #League Prediction Uniques Block (populated before league launches with basetypes containing new/changed uniques so that everything at least has sound/icon, which are then tiered appropriately in the first post-launch update). Should be disabled in non-launch updates.
  1906. #Show
  1907. # BaseType ""
  1908. # Rarity Unique
  1909. # SetBackgroundColor 225 100 0
  1910. # SetBorderColor 0 0 250
  1911. # SetTextColor 0 0 0
  1912. # SetFontSize 38
  1913. # CustomAlertSound "4_midunique.mp3"
  1914. # MinimapIcon 1 Green Star
  1915. # PlayEffect Green
  1916.  
  1917. ###################################################################################
  1918. ####################### Section 4 - Maps & Atlas Items ############################
  1919. ###################################################################################
  1920. #Maven Stuff
  1921. Show
  1922. BaseType "Maven's Writ" "Maven's Invitation"
  1923. SetBackgroundColor 250 175 100
  1924. SetBorderColor 200 100 200
  1925. SetTextColor 150 75 150
  1926. SetFontSize 45
  1927. CustomAlertSound "8_redmaps.mp3"
  1928. MinimapIcon 0 Yellow Hexagon
  1929. PlayEffect Yellow
  1930. Show
  1931. BaseType "Crescent Splinter"
  1932. SetBackgroundColor 50 50 50
  1933. SetBorderColor 225 225 225
  1934. SetTextColor 200 100 200
  1935. SetFontSize 45
  1936. MinimapIcon 1 Pink Raindrop
  1937. PlayEffect Pink
  1938.  
  1939. #Watchstones
  1940. Show
  1941. BaseType "Watchstone"
  1942. Rarity Unique
  1943. SetBackgroundColor 50 50 50
  1944. SetBorderColor 255 221 153
  1945. SetTextColor 225 100 0
  1946. CustomAlertSound "5_topunique.mp3"
  1947. MinimapIcon 0 Orange UpsideDownHouse
  1948. PlayEffect Orange
  1949. SetFontSize 45
  1950. Show
  1951. BaseType "Watchstone"
  1952. SetBackgroundColor 50 50 50
  1953. SetBorderColor 255 221 153
  1954. SetTextColor 255 221 153
  1955. SetFontSize 45
  1956. CustomAlertSound "11_midspecial.mp3"
  1957. MinimapIcon 0 Yellow UpsideDownHouse
  1958. PlayEffect Yellow
  1959.  
  1960. #Pantheon - Raised Light Blue
  1961. Show
  1962. BaseType "Divine Vessel"
  1963. SetBackgroundColor 50 75 100
  1964. SetBorderColor 225 225 225
  1965. SetTextColor 150 200 250
  1966. SetFontSize 45
  1967. CustomAlertSound "4_midunique.mp3"
  1968. MinimapIcon 1 Blue UpsideDownHouse
  1969. PlayEffect Blue Temp
  1970. Show
  1971. Class "Pantheon Soul"
  1972. SetBackgroundColor 50 75 100
  1973. SetBorderColor 250 250 250
  1974. SetTextColor 150 200 250
  1975. SetFontSize 45
  1976. CustomAlertSound "4_midunique.mp3"
  1977. MinimapIcon 1 Blue UpsideDownHouse
  1978. PlayEffect Blue Temp
  1979.  
  1980. #Fragments
  1981. Show
  1982. BaseType "Fragment" "Mortal"
  1983. Class "Map Fragments"
  1984. SetBackgroundColor 60 40 0
  1985. SetBorderColor 250 250 250
  1986. SetTextColor 250 225 150
  1987. SetFontSize 45
  1988. MinimapIcon 0 Brown Raindrop
  1989. PlayEffect Brown
  1990. Show
  1991. Class "Map Fragments"
  1992. SetBackgroundColor 60 40 0
  1993. SetBorderColor 0 0 0
  1994. SetTextColor 250 225 150
  1995. SetFontSize 40
  1996. MinimapIcon 2 Brown Raindrop
  1997.  
  1998. #unique maps
  1999. Show
  2000. BaseType "Chateau" "Relic Chambers" "Maze"
  2001. Class Map
  2002. Rarity Unique
  2003. SetBackgroundColor 250 250 250
  2004. SetBorderColor 0 0 0
  2005. SetTextColor 250 125 0
  2006. SetFontSize 45
  2007. CustomAlertSound "6_maxvalue.mp3"
  2008. MinimapIcon 0 White Hexagon
  2009. PlayEffect White
  2010. Show
  2011. BaseType "Siege" "Basilica" "Courthouse" "Park" "Museum" "Harbinger" "Moon Temple"
  2012. Class Map
  2013. Rarity Unique
  2014. SetBackgroundColor 225 100 0
  2015. SetBorderColor 250 250 250
  2016. SetTextColor 0 0 0
  2017. CustomAlertSound "5_topunique.mp3"
  2018. SetFontSize 42
  2019. MinimapIcon 0 Orange Hexagon
  2020. PlayEffect Orange
  2021. Show
  2022. Class Map
  2023. Rarity Unique
  2024. MapTier >= 14
  2025. SetBackgroundColor 225 100 0
  2026. SetBorderColor 255 221 153
  2027. SetTextColor 0 0 0
  2028. CustomAlertSound "4_midunique.mp3"
  2029. SetFontSize 42
  2030. MinimapIcon 1 Orange Hexagon
  2031. PlayEffect Orange
  2032. Show
  2033. Class Map
  2034. Rarity Unique
  2035. SetBackgroundColor 225 100 0
  2036. SetBorderColor 255 221 153
  2037. SetTextColor 0 0 0
  2038. CustomAlertSound "4_midunique.mp3"
  2039. SetFontSize 38
  2040. MinimapIcon 2 Orange Hexagon
  2041. PlayEffect Orange Temp
  2042.  
  2043. #blighted maps
  2044. Show
  2045. Class Map
  2046. BlightedMap True
  2047. MapTier >= 11
  2048. SetBackgroundColor 255 221 153
  2049. SetBorderColor 250 0 0
  2050. SetTextColor 75 125 75
  2051. SetFontSize 45
  2052. CustomAlertSound "8_redmaps.mp3"
  2053. MinimapIcon 0 Yellow Hexagon
  2054. PlayEffect Red
  2055. Show
  2056. Class Map
  2057. BlightedMap True
  2058. MapTier >= 6
  2059. SetBackgroundColor 255 221 153
  2060. SetBorderColor 125 0 250
  2061. SetTextColor 75 125 75
  2062. SetFontSize 45
  2063. CustomAlertSound "9_othermaps.mp3"
  2064. MinimapIcon 1 Yellow Hexagon
  2065. PlayEffect Yellow
  2066. Show
  2067. Class Map
  2068. BlightedMap True
  2069. SetBackgroundColor 255 221 153
  2070. SetBorderColor 25 75 25
  2071. SetTextColor 75 125 75
  2072. SetFontSize 45
  2073. CustomAlertSound "9_othermaps.mp3"
  2074. MinimapIcon 2 Yellow Hexagon
  2075. PlayEffect Yellow
  2076.  
  2077. #enchanted maps (delirium/blight)
  2078. Show
  2079. Class Map
  2080. AnyEnchantment True
  2081. MapTier >= 11
  2082. SetBackgroundColor 255 221 153
  2083. SetBorderColor 250 0 0
  2084. SetTextColor 125 125 125
  2085. SetFontSize 45
  2086. CustomAlertSound "8_redmaps.mp3"
  2087. MinimapIcon 0 Grey Hexagon
  2088. PlayEffect Grey
  2089. Show
  2090. Class Map
  2091. AnyEnchantment True
  2092. MapTier >= 6
  2093. SetBackgroundColor 255 221 153
  2094. SetBorderColor 125 0 250
  2095. SetTextColor 125 125 125
  2096. SetFontSize 45
  2097. CustomAlertSound "9_othermaps.mp3"
  2098. MinimapIcon 0 Grey Hexagon
  2099. PlayEffect Grey
  2100. Show
  2101. Class Map
  2102. AnyEnchantment True
  2103. SetBackgroundColor 255 221 153
  2104. SetBorderColor 25 75 25
  2105. SetTextColor 125 125 125
  2106. SetFontSize 45
  2107. CustomAlertSound "9_othermaps.mp3"
  2108. MinimapIcon 0 Grey Hexagon
  2109. PlayEffect Grey
  2110.  
  2111. #influenced map special highlight (really just a light/icon color change right now) - as of delirium (3.10) they can only drop shaper/elder and as red tier maps.
  2112. #guardian and elder maps (pink)
  2113. Show
  2114. Class Map
  2115. HasInfluence Shaper
  2116. MapTier >= 16
  2117. SetBackgroundColor 255 221 153
  2118. SetBorderColor 255 0 255
  2119. SetTextColor 240 0 180
  2120. CustomAlertSound "15_topmaps.mp3"
  2121. SetFontSize 45
  2122. MinimapIcon 0 Pink Hexagon
  2123. PlayEffect Purple
  2124. Show
  2125. Class Map
  2126. HasInfluence Elder
  2127. MapTier >= 16
  2128. SetBackgroundColor 255 221 153
  2129. SetBorderColor 255 0 255
  2130. SetTextColor 240 0 180
  2131. CustomAlertSound "15_topmaps.mp3"
  2132. SetFontSize 45
  2133. MinimapIcon 0 Pink Hexagon
  2134. PlayEffect Grey
  2135. #top tier (red)
  2136. Show
  2137. Class Map
  2138. HasInfluence Shaper
  2139. MapTier >= 11
  2140. SetBackgroundColor 255 221 153
  2141. SetBorderColor 255 0 0
  2142. SetTextColor 240 0 0
  2143. SetFontSize 42
  2144. CustomAlertSound "8_redmaps.mp3"
  2145. MinimapIcon 1 Red Hexagon
  2146. PlayEffect Purple
  2147. Show
  2148. Class Map
  2149. HasInfluence Elder
  2150. MapTier >= 11
  2151. SetBackgroundColor 255 221 153
  2152. SetBorderColor 255 0 0
  2153. SetTextColor 240 0 0
  2154. SetFontSize 42
  2155. CustomAlertSound "8_redmaps.mp3"
  2156. MinimapIcon 1 Red Hexagon
  2157. PlayEffect Grey
  2158.  
  2159. #corrupted map catcher
  2160. Show
  2161. Class Map
  2162. Corrupted True
  2163. MapTier >= 16
  2164. SetBackgroundColor 255 185 115
  2165. SetBorderColor 255 0 255
  2166. SetTextColor 240 0 180
  2167. CustomAlertSound "15_topmaps.mp3"
  2168. SetFontSize 45
  2169. MinimapIcon 0 Pink Hexagon
  2170. PlayEffect Pink
  2171. Show
  2172. Class Map
  2173. Corrupted True
  2174. MapTier >= 11
  2175. SetBackgroundColor 255 185 115
  2176. SetBorderColor 255 0 0
  2177. SetTextColor 240 0 0
  2178. SetFontSize 42
  2179. CustomAlertSound "8_redmaps.mp3"
  2180. MinimapIcon 1 Red Hexagon
  2181. PlayEffect Red
  2182. Show
  2183. Class Map
  2184. Corrupted True
  2185. MapTier >= 9
  2186. SetBackgroundColor 255 185 115
  2187. SetBorderColor 150 0 255
  2188. SetTextColor 150 0 255
  2189. SetFontSize 40
  2190. CustomAlertSound "9_othermaps.mp3"
  2191. MinimapIcon 2 Purple Hexagon
  2192. Show
  2193. Class Map
  2194. Corrupted True
  2195. MapTier >= 6
  2196. SetBackgroundColor 255 185 115
  2197. SetBorderColor 0 150 250
  2198. SetTextColor 0 150 250
  2199. CustomAlertSound "9_othermaps.mp3"
  2200. SetFontSize 38
  2201. MinimapIcon 2 Blue Hexagon
  2202. Show
  2203. Class Map
  2204. Corrupted True
  2205. MapTier >= 4
  2206. SetBackgroundColor 255 185 115
  2207. SetBorderColor 0 175 0
  2208. SetTextColor 0 175 0
  2209. SetFontSize 36
  2210. Show
  2211. Class Map
  2212. Corrupted True
  2213. SetBackgroundColor 255 185 115
  2214. SetBorderColor 0 0 0
  2215. SetTextColor 0 0 0
  2216. SetFontSize 36
  2217.  
  2218. #special map exceptions (just maps with "Vaal" prefix for now, dark red)
  2219. Show
  2220. Class Map
  2221. MapTier >= 16
  2222. HasExplicitMod "Vaal" "Zana's"
  2223. SetBackgroundColor 255 221 153
  2224. SetBorderColor 255 0 255
  2225. SetTextColor 175 0 0
  2226. CustomAlertSound "15_topmaps.mp3"
  2227. SetFontSize 45
  2228. MinimapIcon 0 Pink Hexagon
  2229. PlayEffect Pink
  2230. Show
  2231. Class Map
  2232. MapTier >= 11
  2233. HasExplicitMod "Vaal" "Zana's"
  2234. SetBackgroundColor 255 221 153
  2235. SetBorderColor 255 0 0
  2236. SetTextColor 175 0 0
  2237. SetFontSize 42
  2238. CustomAlertSound "8_redmaps.mp3"
  2239. MinimapIcon 1 Red Hexagon
  2240. PlayEffect Red
  2241. Show
  2242. Class Map
  2243. MapTier >= 9
  2244. HasExplicitMod "Vaal" "Zana's"
  2245. SetBackgroundColor 255 221 153
  2246. SetBorderColor 150 0 255
  2247. SetTextColor 175 0 0
  2248. SetFontSize 40
  2249. CustomAlertSound "9_othermaps.mp3"
  2250. MinimapIcon 2 Purple Hexagon
  2251. Show
  2252. Class Map
  2253. MapTier >= 6
  2254. HasExplicitMod "Vaal" "Zana's"
  2255. SetBackgroundColor 255 221 153
  2256. SetBorderColor 0 150 250
  2257. SetTextColor 175 0 0
  2258. CustomAlertSound "9_othermaps.mp3"
  2259. SetFontSize 38
  2260. MinimapIcon 2 Blue Hexagon
  2261. Show
  2262. Class Map
  2263. MapTier >= 4
  2264. HasExplicitMod "Vaal" "Zana's"
  2265. SetBackgroundColor 255 221 153
  2266. SetBorderColor 0 175 0
  2267. SetTextColor 175 0 0
  2268. SetFontSize 36
  2269. Show
  2270. Class Map
  2271. HasExplicitMod "Vaal" "Zana's"
  2272. SetBackgroundColor 255 221 153
  2273. SetBorderColor 0 0 0
  2274. SetTextColor 175 0 0
  2275. SetFontSize 36
  2276.  
  2277. #guardian and elder maps (pink)
  2278. Show
  2279. Class Map
  2280. ElderMap True
  2281. SetBackgroundColor 255 221 153
  2282. SetBorderColor 0 250 250
  2283. SetTextColor 240 0 180
  2284. CustomAlertSound "15_topmaps.mp3"
  2285. SetFontSize 45
  2286. MinimapIcon 0 Pink Hexagon
  2287. PlayEffect Pink
  2288. Show
  2289. Class Map
  2290. MapTier >= 16
  2291. SetBackgroundColor 255 221 153
  2292. SetBorderColor 255 0 255
  2293. SetTextColor 240 0 240
  2294. CustomAlertSound "15_topmaps.mp3"
  2295. SetFontSize 45
  2296. MinimapIcon 0 Pink Hexagon
  2297. PlayEffect Pink
  2298. #top tier (red)
  2299. Show
  2300. Class Map
  2301. ShapedMap True
  2302. MapTier >= 11
  2303. SetBackgroundColor 255 221 153
  2304. SetBorderColor 0 200 200
  2305. SetTextColor 240 0 0
  2306. SetFontSize 42
  2307. CustomAlertSound "8_redmaps.mp3"
  2308. MinimapIcon 1 Red Hexagon
  2309. PlayEffect Red
  2310. Show
  2311. Class Map
  2312. MapTier >= 11
  2313. SetBackgroundColor 255 221 153
  2314. SetBorderColor 255 0 0
  2315. SetTextColor 240 0 0
  2316. SetFontSize 42
  2317. CustomAlertSound "8_redmaps.mp3"
  2318. MinimapIcon 1 Red Hexagon
  2319. PlayEffect Red
  2320. #non-top tier shaped maps (teal)
  2321. Show
  2322. Class Map
  2323. ShapedMap True
  2324. SetBackgroundColor 255 221 153
  2325. SetBorderColor 0 200 200
  2326. SetTextColor 0 200 200
  2327. SetFontSize 40
  2328. CustomAlertSound "9_othermaps.mp3"
  2329. MinimapIcon 2 Cyan Hexagon
  2330. #mid tier (t6-t8 blue, t9-t10 purple)
  2331. Show
  2332. Class Map
  2333. MapTier >= 9
  2334. SetBackgroundColor 255 221 153
  2335. SetBorderColor 150 0 255
  2336. SetTextColor 150 0 255
  2337. SetFontSize 40
  2338. CustomAlertSound "9_othermaps.mp3"
  2339. MinimapIcon 2 Purple Hexagon
  2340. Show
  2341. Class Map
  2342. MapTier >= 6
  2343. ItemLevel <= 79
  2344. SetBackgroundColor 255 221 153
  2345. SetBorderColor 0 150 250
  2346. SetTextColor 0 150 250
  2347. CustomAlertSound "9_othermaps.mp3"
  2348. SetFontSize 38
  2349. MinimapIcon 2 Blue Hexagon
  2350. Show
  2351. Class Map
  2352. MapTier >= 6
  2353. SetBackgroundColor 255 221 153
  2354. SetBorderColor 0 150 250
  2355. SetTextColor 0 150 250
  2356. CustomAlertSound "9_othermaps.mp3"
  2357. SetFontSize 38
  2358. MinimapIcon 2 Blue Hexagon
  2359. #bottom tier (t1-t3 black, t4-t5 green)
  2360. Show
  2361. Class Map
  2362. MapTier >= 4
  2363. ItemLevel <= 77
  2364. SetBackgroundColor 255 221 153
  2365. SetBorderColor 0 175 0
  2366. SetTextColor 0 175 0
  2367. CustomAlertSound "9_othermaps.mp3"
  2368. SetFontSize 40
  2369. MinimapIcon 2 Green Hexagon
  2370. Show
  2371. Class Map
  2372. MapTier >= 4
  2373. SetBackgroundColor 255 221 153
  2374. SetBorderColor 0 175 0
  2375. SetTextColor 0 175 0
  2376. SetFontSize 38
  2377. Show
  2378. Class Map
  2379. ItemLevel <= 74
  2380. SetBackgroundColor 255 221 153
  2381. SetBorderColor 0 0 0
  2382. SetTextColor 0 0 0
  2383. CustomAlertSound "9_othermaps.mp3"
  2384. SetFontSize 40
  2385. MinimapIcon 2 Grey Hexagon
  2386. Show
  2387. Class Map
  2388. SetBackgroundColor 255 221 153
  2389. SetBorderColor 0 0 0
  2390. SetTextColor 0 0 0
  2391. SetFontSize 38
  2392.  
  2393. ###################################################################################
  2394. ####################### Section 5 - Influence & Atlas Bases #######################
  2395. ###################################################################################
  2396. #High Value / Special Items that have same highlighting for all influences
  2397. #list of stuff that has a very powerful mod at 85+ and therefore isn't listed in the white border bases:
  2398. #stuff in white backgrounds: 85 shaper amulets (quant), 85 hunter gloves (unnerve AND intimidate!). 85 shaper helm (+1 mine max rank), 85 shaper sceptres (extra chaos)
  2399. #stuff in white recessed: 85 elder amulets (envy), 85 shaper body armours (rarity, tons of other mods), 85 elder chests (best %life), 85 hunter chests (best %life), 80+ warlord/shaper quivers (+1 arrow), 85 shaper/hunter shields (+1 maxres), 85 shaper/crusader bows (chain), 85 shaper imbuedwands (KB, yeah old I know but they rare), 80+ warlord hp shields (+2 min end charge), 85 crusader chest ('splody)
  2400.  
  2401. #note: hunter boots are set at 80, if tailwind really winds up being consistently expensive then move it to white recessed or something (it req 75). elusive redeemer boots also req 75
  2402. #bases with no standout mods / no white border or highlighting:
  2403. #elder/crusader quiver (redeemer questionable)
  2404. #for 1h'ers and claws, only shaper gets borders. rest seem awfully mediocre or just straight shit, any interesting mods have very low ilvls
  2405. #for melee 2h'ers, no borders are added. too out of meta, any all good mods are super low level anyways.
  2406.  
  2407. #uniques
  2408. Show
  2409. HasInfluence Crusader Redeemer Hunter Warlord Shaper Elder
  2410. Rarity Unique
  2411. SetBackgroundColor 225 100 0
  2412. SetBorderColor 250 250 250
  2413. SetTextColor 0 0 0
  2414. SetFontSize 45
  2415. CustomAlertSound "5_topunique.mp3"
  2416. MinimapIcon 0 Purple Star
  2417. PlayEffect Yellow
  2418. #atlas bases, white background red-purple text
  2419. Show
  2420. BaseType "Steel Ring" "Opal Ring" "Crystal Belt" "Marble Amulet" "Blue Pearl Amulet" "Vanguard Belt" "Bone Helmet" "Two-Toned Boots" "Spiked Gloves" "Gripped Gloves" "Fingerless Silk Gloves" "Stygian Vise" "Vermillion Ring" "Cerulean Ring" "Convoking Wand" "Stygian Vise"
  2421. HasInfluence Crusader Redeemer Hunter Warlord Shaper Elder
  2422. SetBackgroundColor 250 250 250
  2423. SetBorderColor 0 0 0
  2424. SetTextColor 250 0 125
  2425. SetFontSize 45
  2426. CustomAlertSound "6_maxvalue.mp3"
  2427. MinimapIcon 0 Purple Diamond
  2428. PlayEffect White
  2429.  
  2430. #white tier - top value special mod/basetype combos, white background brown text. stuff in this tier should drop pretty infrequently, if it's common then it should be moved to offwhite tier. should mostly be specific base + ilvl (for the most popular/strongest mod) combinations
  2431. Show
  2432. BaseType "Astral Plate"
  2433. HasInfluence Elder Hunter Crusader Warlord
  2434. ItemLevel >= 85
  2435. SetBackgroundColor 250 250 250
  2436. SetBorderColor 0 0 0
  2437. SetTextColor 150 100 0
  2438. SetFontSize 45
  2439. CustomAlertSound "6_maxvalue.mp3"
  2440. MinimapIcon 0 White Cross
  2441. PlayEffect White
  2442. Show
  2443. BaseType "Vaal Regalia"
  2444. HasInfluence Crusader
  2445. ItemLevel >= 85
  2446. SetBackgroundColor 250 250 250
  2447. SetBorderColor 0 0 0
  2448. SetTextColor 150 100 0
  2449. SetFontSize 45
  2450. CustomAlertSound "6_maxvalue.mp3"
  2451. MinimapIcon 0 White Cross
  2452. PlayEffect White
  2453. Show
  2454. BaseType "Broadhead Arrow Quiver"
  2455. Class Quiver
  2456. HasInfluence Hunter Shaper
  2457. ItemLevel >= 80
  2458. SetBackgroundColor 250 250 250
  2459. SetBorderColor 0 0 0
  2460. SetTextColor 150 100 0
  2461. SetFontSize 45
  2462. CustomAlertSound "6_maxvalue.mp3"
  2463. MinimapIcon 0 White Cross
  2464. PlayEffect White
  2465. Show
  2466. BaseType "Copper Tower Shield" "Bronze Tower Shield" "Ezomyte Tower Shield"
  2467. HasInfluence Warlord
  2468. ItemLevel >= 80
  2469. SetBackgroundColor 250 250 250
  2470. SetBorderColor 0 0 0
  2471. SetTextColor 150 100 0
  2472. SetFontSize 45
  2473. CustomAlertSound "6_maxvalue.mp3"
  2474. MinimapIcon 0 White Cross
  2475. PlayEffect White
  2476. Show
  2477. BaseType "Hubris Circlet"
  2478. ShaperItem True
  2479. ItemLevel >= 85
  2480. SetBackgroundColor 250 250 250
  2481. SetBorderColor 0 0 0
  2482. SetTextColor 150 100 0
  2483. SetFontSize 45
  2484. CustomAlertSound "6_maxvalue.mp3"
  2485. MinimapIcon 0 White Cross
  2486. PlayEffect White
  2487. Show
  2488. BaseType "Sorcerer Boots" "Titan Greaves" "Slink Boots"
  2489. ShaperItem True
  2490. ItemLevel >= 81
  2491. SetBackgroundColor 250 250 250
  2492. SetBorderColor 0 0 0
  2493. SetTextColor 150 100 0
  2494. SetFontSize 45
  2495. CustomAlertSound "6_maxvalue.mp3"
  2496. MinimapIcon 0 White Cross
  2497. PlayEffect White
  2498. Show
  2499. Class Amulet
  2500. HasInfluence Shaper
  2501. ItemLevel >= 85
  2502. SetBackgroundColor 250 250 250
  2503. SetBorderColor 0 0 0
  2504. SetTextColor 150 100 0
  2505. SetFontSize 45
  2506. CustomAlertSound "6_maxvalue.mp3"
  2507. MinimapIcon 0 White Cross
  2508. PlayEffect White
  2509. Show
  2510. Class Amulet
  2511. HasInfluence Hunter
  2512. ItemLevel >= 82
  2513. SetBackgroundColor 250 250 250
  2514. SetBorderColor 0 0 0
  2515. SetTextColor 150 100 0
  2516. SetFontSize 45
  2517. CustomAlertSound "6_maxvalue.mp3"
  2518. MinimapIcon 0 White Cross
  2519. PlayEffect White
  2520. Show
  2521. BaseType "Sorcerer Gloves" "Titan Gauntlets"
  2522. HasInfluence Hunter
  2523. ItemLevel >= 85
  2524. SetBackgroundColor 250 250 250
  2525. SetBorderColor 0 0 0
  2526. SetTextColor 150 100 0
  2527. SetFontSize 45
  2528. CustomAlertSound "6_maxvalue.mp3"
  2529. MinimapIcon 0 White Cross
  2530. PlayEffect White
  2531.  
  2532. #Offwhite Tiers - high value but not worthy of solid white bg's. recessed white highlighting, different sound
  2533. Show
  2534. Class "Body Armour"
  2535. HasInfluence Elder Hunter Crusader
  2536. ItemLevel >= 85
  2537. DropLevel >= 65
  2538. SetBackgroundColor 100 100 100
  2539. SetBorderColor 250 250 250
  2540. SetFontSize 45
  2541. CustomAlertSound "1_links.mp3"
  2542. MinimapIcon 1 White Cross
  2543. PlayEffect White
  2544. #ele as extra chaos
  2545. Show
  2546. BaseType "Imbued Wand" "Eclipse Staff"
  2547. HasInfluence Shaper
  2548. ItemLevel >= 85
  2549. SetBackgroundColor 100 100 100
  2550. SetBorderColor 250 250 250
  2551. SetFontSize 45
  2552. CustomAlertSound "1_links.mp3"
  2553. MinimapIcon 1 White Cross
  2554. PlayEffect White
  2555. #malevolence/hatred aura effect
  2556. Show
  2557. BaseType "Opal Wand" "Void Sceptre" "Opal Sceptre"
  2558. HasInfluence Hunter Redeemer
  2559. ItemLevel >= 80
  2560. SetBackgroundColor 100 100 100
  2561. SetBorderColor 250 250 250
  2562. SetFontSize 45
  2563. CustomAlertSound "1_links.mp3"
  2564. MinimapIcon 1 White Cross
  2565. PlayEffect White
  2566. #mana reservation
  2567. Show
  2568. BaseType "Fossilised Spirit Shield" "Ivory Spirit Shield" "Bone Spirit Shield" "Titanium Spirit Shield"
  2569. Class Shield
  2570. HasInfluence Shaper Hunter
  2571. ItemLevel >= 80
  2572. SetBackgroundColor 100 100 100
  2573. SetBorderColor 250 250 250
  2574. SetFontSize 45
  2575. CustomAlertSound "1_links.mp3"
  2576. MinimapIcon 1 White Cross
  2577. PlayEffect White
  2578. #min end charges
  2579. Show
  2580. BaseType "Ezomyte Tower Shield" "Bronze Tower Shield" "Copper Tower Shield"
  2581. HasInfluence Warlord
  2582. ItemLevel >= 80
  2583. SetBackgroundColor 100 100 100
  2584. SetBorderColor 250 250 250
  2585. SetFontSize 45
  2586. CustomAlertSound "1_links.mp3"
  2587. MinimapIcon 1 White Cross
  2588. PlayEffect White
  2589. #max allres
  2590. Show
  2591. Class Shield
  2592. HasInfluence Hunter
  2593. ItemLevel >= 85
  2594. SetBackgroundColor 100 100 100
  2595. SetBorderColor 250 250 250
  2596. SetFontSize 45
  2597. CustomAlertSound "1_links.mp3"
  2598. MinimapIcon 1 White Cross
  2599. PlayEffect White
  2600. #bleed
  2601. Show
  2602. BaseType "Citadel Bow"
  2603. HasInfluence Elder
  2604. ItemLevel >= 83
  2605. SetBackgroundColor 100 100 100
  2606. SetBorderColor 250 250 250
  2607. SetFontSize 45
  2608. CustomAlertSound "1_links.mp3"
  2609. MinimapIcon 1 White Cross
  2610. PlayEffect White
  2611. #chain
  2612. Show
  2613. BaseType "Spine Bow" "Assassin Bow"
  2614. HasInfluence Shaper Crusader
  2615. ItemLevel >= 85
  2616. SetBackgroundColor 100 100 100
  2617. SetBorderColor 250 250 250
  2618. SetFontSize 45
  2619. CustomAlertSound "1_links.mp3"
  2620. MinimapIcon 1 White Cross
  2621. PlayEffect White
  2622. #socketed attacks 20% more (ele hit)
  2623. Show
  2624. BaseType "Royal Bow" "Highborn Bow" "Imperial Bow"
  2625. ShaperItem True
  2626. ItemLevel >= 83
  2627. SetBackgroundColor 100 100 100
  2628. SetBorderColor 250 250 250
  2629. SetFontSize 45
  2630. CustomAlertSound "1_links.mp3"
  2631. MinimapIcon 1 White Cross
  2632. PlayEffect White
  2633. #bleed
  2634. Show
  2635. BaseType "Siege Axe" "Royal Axe" "Karui Chopper" "Vaal Axe"
  2636. HasInfluence Elder
  2637. ItemLevel >= 83
  2638. SetBackgroundColor 100 100 100
  2639. SetBorderColor 250 250 250
  2640. SetFontSize 45
  2641. CustomAlertSound "1_links.mp3"
  2642. MinimapIcon 1 White Cross
  2643. PlayEffect White
  2644. #+1 arrow / dot multi
  2645. Show
  2646. BaseType "Broadhead Arrow Quiver" "Penetrating Arrow Quiver"
  2647. HasInfluence Shaper Warlord Hunter
  2648. ItemLevel >= 80
  2649. SetBackgroundColor 100 100 100
  2650. SetBorderColor 250 250 250
  2651. SetFontSize 45
  2652. CustomAlertSound "1_links.mp3"
  2653. MinimapIcon 1 White Cross
  2654. PlayEffect White
  2655. #-9% res aura
  2656. Show
  2657. BaseType "Royal Burgonet" "Eternal Burgonet" "Lion Pelt" "Hubris Circlet"
  2658. HasInfluence "Crusader" "Redeemer" "Hunter" "Warlord" "Elder"
  2659. ItemLevel >= 85
  2660. SetBackgroundColor 100 100 100
  2661. SetBorderColor 250 250 250
  2662. SetFontSize 45
  2663. CustomAlertSound "1_links.mp3"
  2664. MinimapIcon 1 White Cross
  2665. PlayEffect White
  2666. #ailment immunity
  2667. Show
  2668. BaseType "Vaal Greaves" "Slink Boots" "Arcanist Slippers"
  2669. HasInfluence Shaper
  2670. ItemLevel >= 81
  2671. SetBackgroundColor 100 100 100
  2672. SetBorderColor 250 250 250
  2673. SetFontSize 45
  2674. CustomAlertSound "1_links.mp3"
  2675. MinimapIcon 1 White Cross
  2676. PlayEffect White
  2677. #thicc life
  2678. Show
  2679. BaseType "Leather Belt"
  2680. HasInfluence Elder
  2681. ItemLevel >= 75
  2682. SetBackgroundColor 100 100 100
  2683. SetBorderColor 250 250 250
  2684. SetFontSize 45
  2685. CustomAlertSound "1_links.mp3"
  2686. MinimapIcon 1 White Cross
  2687. PlayEffect White
  2688. #envy
  2689. Show
  2690. Class Amulet
  2691. HasInfluence Elder
  2692. ItemLevel >= 85
  2693. SetBackgroundColor 100 100 100
  2694. SetBorderColor 250 250 250
  2695. SetFontSize 45
  2696. CustomAlertSound "1_links.mp3"
  2697. MinimapIcon 1 White Cross
  2698. PlayEffect White
  2699. #+gems
  2700. Show
  2701. Class Amulet
  2702. HasInfluence Crusader Redeemer Warlord
  2703. ItemLevel >= 82
  2704. SetBackgroundColor 100 100 100
  2705. SetBorderColor 250 250 250
  2706. SetFontSize 45
  2707. CustomAlertSound "1_links.mp3"
  2708. MinimapIcon 1 White Cross
  2709. PlayEffect White
  2710. #curse on hit
  2711. Show
  2712. BaseType "Coral Ring" "Unset Ring"
  2713. HasInfluence Shaper Elder Crusader Redeemer Hunter Warlord
  2714. ItemLevel >= 80
  2715. SetBackgroundColor 100 100 100
  2716. SetBorderColor 250 250 250
  2717. SetFontSize 45
  2718. CustomAlertSound "1_links.mp3"
  2719. MinimapIcon 1 White Cross
  2720. PlayEffect White
  2721. #catchalls for good basetypes
  2722. Show
  2723. BaseType "Sorcerer Boots" "Hubris Circlet" "Sorcerer Gloves" "Eternal Burgonet" "Royal Burgonet" "Lion Pelt" "Titan Gauntlets" "Titan Greaves" "Slink Gloves" "Slink Boots" "Saintly Chainmail" "Astral Plate" "Assassin's Garb" "Vaal Regalia" "Sambar Sceptre" "Copper Kris" "Platinum Kris" "Profane Wand" "Eclipse Staff" "Imbued Wand" "Opal Wand" "Opal Sceptre" "Void Sceptre" "Titanium Spirit Shield" "Fossilised Spirit Shield" "Ivory Spirit Shield" "Bone Spirit Shield" "Crusader Buckler" "Copper Tower Shield" "Bronze Tower Shield" "Ezomyte Tower Shield" "Archon Kite Shield" "Angelic Kite Shield" "Ceremonial Kite Shield"
  2724. HasInfluence Crusader Hunter Shaper Elder
  2725. ItemLevel >= 85
  2726. SetBackgroundColor 100 100 100
  2727. SetBorderColor 250 250 250
  2728. SetFontSize 45
  2729. CustomAlertSound "1_links.mp3"
  2730. MinimapIcon 1 White Cross
  2731. PlayEffect White
  2732. Show
  2733. BaseType "Sorcerer Boots" "Hubris Circlet" "Sorcerer Gloves" "Eternal Burgonet" "Royal Burgonet" "Lion Pelt" "Titan Gauntlets" "Titan Greaves" "Slink Gloves" "Slink Boots" "Saintly Chainmail" "Astral Plate" "Assassin's Garb" "Vaal Regalia" "Sambar Sceptre" "Copper Kris" "Platinum Kris" "Profane Wand" "Eclipse Staff" "Imbued Wand" "Opal Wand" "Opal Sceptre" "Void Sceptre" "Titanium Spirit Shield" "Fossilised Spirit Shield" "Ivory Spirit Shield" "Bone Spirit Shield" "Crusader Buckler" "Copper Tower Shield" "Bronze Tower Shield" "Ezomyte Tower Shield" "Archon Kite Shield" "Angelic Kite Shield" "Ceremonial Kite Shield"
  2734. HasInfluence Redeemer Warlord
  2735. ItemLevel >= 83
  2736. SetBackgroundColor 100 100 100
  2737. SetBorderColor 250 250 250
  2738. SetFontSize 45
  2739. CustomAlertSound "1_links.mp3"
  2740. MinimapIcon 1 White Cross
  2741. PlayEffect White
  2742. #wagglefoils
  2743. Show
  2744. BaseType "Harpy Rapier" "Apex Rapier" "Thorn Rapier"
  2745. ShaperItem True
  2746. ItemLevel >= 80
  2747. SetBackgroundColor 100 100 100
  2748. SetBorderColor 250 250 250
  2749. SetTextColor 255 255 119
  2750. SetFontSize 45
  2751. CustomAlertSound "1_links.mp3"
  2752. MinimapIcon 1 White Cross
  2753. PlayEffect White
  2754.  
  2755. #6s exception with slightly different highlight from regular 6s
  2756. Show
  2757. Sockets = 6
  2758. HasInfluence Crusader Redeemer Hunter Warlord Shaper Elder
  2759. SetBackgroundColor 0 150 150
  2760. SetBorderColor 0 250 250
  2761. SetTextColor 0 0 0
  2762. SetFontSize 45
  2763. CustomAlertSound "2_midcurrency.mp3"
  2764. MinimapIcon 0 Green Square
  2765. PlayEffect Green
  2766.  
  2767. #Shaper
  2768. Show
  2769. Class "Gloves" "Body Armour"
  2770. HasInfluence Shaper
  2771. ItemLevel >= 84
  2772. DropLevel >= 65
  2773. SetBackgroundColor 25 0 50
  2774. SetBorderColor 250 250 250
  2775. SetFontSize 45
  2776. CustomAlertSound "16_influence.mp3"
  2777. MinimapIcon 0 Purple Cross
  2778. PlayEffect Purple
  2779. Show
  2780. Class "One Hand" "Claw" "Staves"
  2781. HasInfluence Shaper
  2782. ItemLevel >= 83
  2783. DropLevel >= 65
  2784. SetBackgroundColor 25 0 50
  2785. SetBorderColor 250 250 250
  2786. SetFontSize 45
  2787. CustomAlertSound "16_influence.mp3"
  2788. MinimapIcon 0 Purple Cross
  2789. PlayEffect Purple
  2790. Show
  2791. Class "Amulet"
  2792. HasInfluence Shaper
  2793. ItemLevel >= 82
  2794. SetBackgroundColor 25 0 50
  2795. SetBorderColor 250 250 250
  2796. SetFontSize 45
  2797. CustomAlertSound "16_influence.mp3"
  2798. MinimapIcon 0 Purple Cross
  2799. PlayEffect Purple
  2800. Show
  2801. Class Boots
  2802. HasInfluence Shaper
  2803. ItemLevel >= 81
  2804. DropLevel >= 65
  2805. SetBackgroundColor 25 0 50
  2806. SetBorderColor 250 250 250
  2807. SetFontSize 45
  2808. CustomAlertSound "16_influence.mp3"
  2809. MinimapIcon 0 Purple Cross
  2810. PlayEffect Purple
  2811. Show
  2812. BaseType "Ruby Ring" "Sapphire Ring" "Topaz Ring" "Two-Stone Ring" "Prismatic Ring" "Coral Ring" "Unset Ring" "Moonstone Ring" "Amethyst Ring" "Iron Ring" "Chain Belt" "Leather Belt" "Heavy Belt"
  2813. HasInfluence Shaper
  2814. ItemLevel >= 80
  2815. SetBackgroundColor 25 0 50
  2816. SetBorderColor 250 250 250
  2817. SetFontSize 45
  2818. CustomAlertSound "16_influence.mp3"
  2819. MinimapIcon 0 Purple Cross
  2820. PlayEffect Purple
  2821. Show
  2822. HasInfluence Shaper
  2823. ItemLevel >= 75
  2824. DropLevel >= 59
  2825. SetBackgroundColor 25 0 50
  2826. SetBorderColor 100 0 200
  2827. SetFontSize 40
  2828. CustomAlertSound "16_influence.mp3"
  2829. MinimapIcon 1 Purple Cross
  2830. PlayEffect Purple Temp
  2831. Show
  2832. HasInfluence Shaper
  2833. SetBackgroundColor 25 0 50
  2834. SetBorderColor 100 0 200
  2835. SetFontSize 40
  2836. MinimapIcon 2 Purple Cross
  2837.  
  2838. #Elder
  2839. Show
  2840. Class "Sceptre" "Wand"
  2841. HasInfluence Elder
  2842. ItemLevel >= 85
  2843. DropLevel >= 65
  2844. SetBackgroundColor 25 25 50
  2845. SetBorderColor 250 250 250
  2846. SetFontSize 45
  2847. CustomAlertSound "16_influence.mp3"
  2848. MinimapIcon 0 Grey Cross
  2849. PlayEffect Grey
  2850. Show
  2851. Class "Gloves" "Body Armour" "Shield" "Staves"
  2852. HasInfluence Elder
  2853. ItemLevel >= 84
  2854. DropLevel >= 65
  2855. SetBackgroundColor 25 25 50
  2856. SetBorderColor 250 250 250
  2857. SetFontSize 45
  2858. CustomAlertSound "16_influence.mp3"
  2859. MinimapIcon 0 Grey Cross
  2860. PlayEffect Grey
  2861. Show
  2862. Class "Boots" "Helmets"
  2863. HasInfluence Elder
  2864. ItemLevel >= 83
  2865. DropLevel >= 65
  2866. SetBackgroundColor 25 25 50
  2867. SetBorderColor 250 250 250
  2868. SetFontSize 45
  2869. CustomAlertSound "16_influence.mp3"
  2870. MinimapIcon 0 Grey Cross
  2871. PlayEffect Grey
  2872. Show
  2873. Class "Bow"
  2874. HasInfluence Elder
  2875. ItemLevel >= 82
  2876. DropLevel >= 65
  2877. SetBackgroundColor 25 25 50
  2878. SetBorderColor 250 250 250
  2879. SetFontSize 45
  2880. CustomAlertSound "16_influence.mp3"
  2881. MinimapIcon 0 Grey Cross
  2882. PlayEffect Grey
  2883. Show
  2884. Class "Amulet"
  2885. HasInfluence Elder
  2886. ItemLevel >= 83
  2887. SetBackgroundColor 25 25 50
  2888. SetBorderColor 250 250 250
  2889. SetFontSize 45
  2890. CustomAlertSound "16_influence.mp3"
  2891. MinimapIcon 0 Grey Cross
  2892. PlayEffect Grey
  2893. Show
  2894. BaseType "Ruby Ring" "Sapphire Ring" "Topaz Ring" "Two-Stone Ring" "Prismatic Ring" "Coral Ring" "Unset Ring" "Moonstone Ring" "Amethyst Ring" "Iron Ring" "Chain Belt" "Leather Belt" "Heavy Belt"
  2895. HasInfluence Elder
  2896. ItemLevel >= 80
  2897. SetBackgroundColor 25 25 50
  2898. SetBorderColor 250 250 250
  2899. SetFontSize 45
  2900. CustomAlertSound "16_influence.mp3"
  2901. MinimapIcon 0 Grey Cross
  2902. PlayEffect Grey
  2903. Show
  2904. HasInfluence Elder
  2905. ItemLevel >= 75
  2906. DropLevel >= 59
  2907. SetBackgroundColor 25 25 50
  2908. SetBorderColor 150 150 200
  2909. SetFontSize 40
  2910. CustomAlertSound "16_influence.mp3"
  2911. MinimapIcon 1 Grey Cross
  2912. PlayEffect Grey Temp
  2913. Show
  2914. HasInfluence Elder
  2915. SetBackgroundColor 25 25 50
  2916. SetBorderColor 150 150 200
  2917. SetFontSize 40
  2918. MinimapIcon 2 Grey Cross
  2919.  
  2920. #Crusader
  2921. Show
  2922. Class "Helmet"
  2923. HasInfluence Crusader
  2924. ItemLevel >= 83
  2925. DropLevel >= 65
  2926. SetBackgroundColor 40 0 0
  2927. SetBorderColor 250 250 250
  2928. SetFontSize 45
  2929. CustomAlertSound "16_influence.mp3"
  2930. MinimapIcon 0 Red Cross
  2931. PlayEffect Red
  2932. Show
  2933. Class "Amulet"
  2934. HasInfluence Crusader
  2935. ItemLevel >= 82
  2936. SetBackgroundColor 40 0 0
  2937. SetBorderColor 250 250 250
  2938. SetFontSize 45
  2939. CustomAlertSound "16_influence.mp3"
  2940. MinimapIcon 0 Red Cross
  2941. PlayEffect Red
  2942. Show
  2943. Class "Gloves" "Boots" "Shield" "Sceptre" "Wand"
  2944. HasInfluence Crusader
  2945. ItemLevel >= 80
  2946. DropLevel >= 65
  2947. SetBackgroundColor 40 0 0
  2948. SetBorderColor 250 250 250
  2949. SetFontSize 45
  2950. CustomAlertSound "16_influence.mp3"
  2951. MinimapIcon 0 Red Cross
  2952. PlayEffect Red
  2953. Show
  2954. BaseType "Ruby Ring" "Sapphire Ring" "Topaz Ring" "Two-Stone Ring" "Prismatic Ring" "Coral Ring" "Unset Ring" "Moonstone Ring" "Amethyst Ring" "Iron Ring" "Leather Belt" "Heavy Belt"
  2955. HasInfluence Crusader
  2956. ItemLevel >= 80
  2957. SetBackgroundColor 40 0 0
  2958. SetBorderColor 250 250 250
  2959. SetFontSize 45
  2960. CustomAlertSound "16_influence.mp3"
  2961. MinimapIcon 0 Red Cross
  2962. PlayEffect Red
  2963. Show
  2964. HasInfluence Crusader
  2965. ItemLevel >= 75
  2966. DropLevel >= 59
  2967. SetBackgroundColor 40 0 0
  2968. SetBorderColor 200 0 0
  2969. SetFontSize 40
  2970. CustomAlertSound "16_influence.mp3"
  2971. MinimapIcon 1 Red Cross
  2972. PlayEffect Red Temp
  2973. Show
  2974. HasInfluence Crusader
  2975. SetBackgroundColor 40 0 0
  2976. SetBorderColor 200 0 0
  2977. SetFontSize 40
  2978. MinimapIcon 2 Red Cross
  2979.  
  2980. #Redeemer
  2981. Show
  2982. Class "Helmets" "Body Armour"
  2983. HasInfluence Redeemer
  2984. ItemLevel >= 83
  2985. DropLevel >= 65
  2986. SetBackgroundColor 0 0 90
  2987. SetBorderColor 250 250 250
  2988. SetFontSize 45
  2989. CustomAlertSound "16_influence.mp3"
  2990. MinimapIcon 0 Blue Cross
  2991. PlayEffect Blue
  2992. Show
  2993. Class "Amulet"
  2994. HasInfluence Redeemer
  2995. ItemLevel >= 82
  2996. SetBackgroundColor 0 0 90
  2997. SetBorderColor 250 250 250
  2998. SetFontSize 45
  2999. CustomAlertSound "16_influence.mp3"
  3000. MinimapIcon 0 Blue Cross
  3001. PlayEffect Blue
  3002. Show
  3003. BaseType "Leather Belt" "Heavy Belt" "Chain Belt"
  3004. HasInfluence Redeemer
  3005. ItemLevel >= 81
  3006. SetBackgroundColor 0 0 90
  3007. SetBorderColor 250 250 250
  3008. SetFontSize 45
  3009. CustomAlertSound "16_influence.mp3"
  3010. MinimapIcon 0 Blue Cross
  3011. PlayEffect Blue
  3012. Show
  3013. Class "Gloves" "Boots" "Quiver" "Shield" "Sceptre" "Wand"
  3014. HasInfluence Redeemer
  3015. ItemLevel >= 80
  3016. DropLevel >= 60
  3017. SetBackgroundColor 0 0 90
  3018. SetBorderColor 250 250 250
  3019. SetFontSize 45
  3020. CustomAlertSound "16_influence.mp3"
  3021. MinimapIcon 0 Blue Cross
  3022. PlayEffect Blue
  3023. Show
  3024. BaseType "Ruby Ring" "Sapphire Ring" "Topaz Ring" "Two-Stone Ring" "Prismatic Ring" "Coral Ring" "Unset Ring" "Moonstone Ring" "Amethyst Ring" "Iron Ring"
  3025. HasInfluence Redeemer
  3026. ItemLevel >= 80
  3027. SetBackgroundColor 0 0 90
  3028. SetBorderColor 250 250 250
  3029. SetFontSize 45
  3030. CustomAlertSound "16_influence.mp3"
  3031. MinimapIcon 0 Blue Cross
  3032. PlayEffect Blue
  3033. Show
  3034. HasInfluence Redeemer
  3035. ItemLevel >= 75
  3036. DropLevel >= 59
  3037. SetBackgroundColor 0 0 90
  3038. SetBorderColor 0 175 250
  3039. SetFontSize 40
  3040. CustomAlertSound "16_influence.mp3"
  3041. MinimapIcon 1 Blue Cross
  3042. PlayEffect Blue Temp
  3043. Show
  3044. HasInfluence Redeemer
  3045. SetBackgroundColor 0 0 90
  3046. SetBorderColor 0 175 250
  3047. SetFontSize 40
  3048. MinimapIcon 2 Blue Cross
  3049.  
  3050. #Hunter
  3051. Show
  3052. BaseType "Leather Belt" "Heavy Belt"
  3053. HasInfluence Hunter
  3054. ItemLevel >= 84
  3055. SetBackgroundColor 0 35 0
  3056. SetBorderColor 250 250 250
  3057. SetFontSize 45
  3058. CustomAlertSound "16_influence.mp3"
  3059. MinimapIcon 0 Green Cross
  3060. PlayEffect Green
  3061. Show
  3062. Class "Body Armour"
  3063. HasInfluence Hunter
  3064. ItemLevel >= 84
  3065. DropLevel >= 65
  3066. SetBackgroundColor 0 35 0
  3067. SetBorderColor 250 250 250
  3068. SetFontSize 45
  3069. CustomAlertSound "16_influence.mp3"
  3070. MinimapIcon 0 Green Cross
  3071. PlayEffect Green
  3072. Show
  3073. Class "Amulet"
  3074. HasInfluence Hunter
  3075. ItemLevel >= 82
  3076. SetBackgroundColor 0 35 0
  3077. SetBorderColor 250 250 250
  3078. SetFontSize 45
  3079. CustomAlertSound "16_influence.mp3"
  3080. MinimapIcon 0 Green Cross
  3081. PlayEffect Green
  3082. Show
  3083. Class "Sceptre" "Wand"
  3084. HasInfluence Hunter
  3085. ItemLevel >= 81
  3086. DropLevel >= 65
  3087. SetBackgroundColor 0 35 0
  3088. SetBorderColor 250 250 250
  3089. SetFontSize 45
  3090. CustomAlertSound "16_influence.mp3"
  3091. MinimapIcon 0 Green Cross
  3092. PlayEffect Green
  3093. Show
  3094. Class "Gloves" "Boots" "Helmet"
  3095. HasInfluence Hunter
  3096. ItemLevel >= 80
  3097. DropLevel >= 65
  3098. SetBackgroundColor 0 35 0
  3099. SetBorderColor 250 250 250
  3100. SetFontSize 45
  3101. CustomAlertSound "16_influence.mp3"
  3102. MinimapIcon 0 Green Cross
  3103. PlayEffect Green
  3104. Show
  3105. Class "Quiver"
  3106. HasInfluence Hunter
  3107. ItemLevel >= 80
  3108. SetBackgroundColor 0 35 0
  3109. SetBorderColor 250 250 250
  3110. SetFontSize 45
  3111. CustomAlertSound "16_influence.mp3"
  3112. MinimapIcon 0 Green Cross
  3113. PlayEffect Green
  3114. Show
  3115. BaseType "Ruby Ring" "Sapphire Ring" "Topaz Ring" "Two-Stone Ring" "Prismatic Ring" "Coral Ring" "Unset Ring" "Moonstone Ring" "Amethyst Ring" "Iron Ring" "Chain Belt"
  3116. HasInfluence Hunter
  3117. ItemLevel >= 80
  3118. SetBackgroundColor 0 35 0
  3119. SetBorderColor 250 250 250
  3120. SetFontSize 45
  3121. CustomAlertSound "16_influence.mp3"
  3122. MinimapIcon 0 Green Cross
  3123. PlayEffect Green
  3124. Show
  3125. HasInfluence Hunter
  3126. ItemLevel >= 75
  3127. DropLevel >= 59
  3128. SetBackgroundColor 0 35 0
  3129. SetBorderColor 0 250 0
  3130. SetFontSize 40
  3131. CustomAlertSound "16_influence.mp3"
  3132. MinimapIcon 1 Green Cross
  3133. PlayEffect Green Temp
  3134. Show
  3135. HasInfluence Hunter
  3136. SetBackgroundColor 0 35 0
  3137. SetBorderColor 0 200 0
  3138. SetFontSize 40
  3139. MinimapIcon 2 Green Cross
  3140.  
  3141. #Warlord
  3142. Show
  3143. Class "Helmet" "Body Armour"
  3144. HasInfluence Warlord
  3145. ItemLevel >= 83
  3146. DropLevel >= 65
  3147. SetBackgroundColor 35 35 0
  3148. SetBorderColor 250 250 100
  3149. SetFontSize 45
  3150. CustomAlertSound "16_influence.mp3"
  3151. MinimapIcon 0 Yellow Cross
  3152. PlayEffect Yellow
  3153. Show
  3154. Class "Gloves" "Staves" "Bow"
  3155. HasInfluence Warlord
  3156. ItemLevel >= 82
  3157. DropLevel >= 65
  3158. SetBackgroundColor 35 35 0
  3159. SetBorderColor 250 250 100
  3160. SetFontSize 45
  3161. CustomAlertSound "16_influence.mp3"
  3162. MinimapIcon 0 Yellow Cross
  3163. PlayEffect Yellow
  3164. Show
  3165. Class "Boots" "Shield" "Sceptre" "Wand"
  3166. HasInfluence Warlord
  3167. ItemLevel >= 80
  3168. DropLevel >= 65
  3169. SetBackgroundColor 35 35 0
  3170. SetBorderColor 250 250 100
  3171. SetFontSize 45
  3172. CustomAlertSound "16_influence.mp3"
  3173. MinimapIcon 0 Yellow Cross
  3174. PlayEffect Yellow
  3175. Show
  3176. Class "Amulet"
  3177. HasInfluence Warlord
  3178. ItemLevel >= 82
  3179. SetBackgroundColor 35 35 0
  3180. SetBorderColor 250 250 100
  3181. SetFontSize 45
  3182. CustomAlertSound "16_influence.mp3"
  3183. MinimapIcon 0 Yellow Cross
  3184. PlayEffect Yellow
  3185. Show
  3186. BaseType "Ruby Ring" "Sapphire Ring" "Topaz Ring" "Two-Stone Ring" "Prismatic Ring" "Coral Ring" "Unset Ring" "Moonstone Ring" "Amethyst Ring" "Iron Ring" "Leather Belt" "Heavy Belt" "Chain Belt"
  3187. HasInfluence Warlord
  3188. ItemLevel >= 80
  3189. SetBackgroundColor 35 35 0
  3190. SetBorderColor 250 250 250
  3191. SetFontSize 45
  3192. CustomAlertSound "16_influence.mp3"
  3193. MinimapIcon 0 Yellow Cross
  3194. PlayEffect Yellow
  3195. Show
  3196. HasInfluence Warlord
  3197. ItemLevel >= 75
  3198. DropLevel >= 59
  3199. SetBackgroundColor 35 35 0
  3200. SetBorderColor 180 180 0
  3201. SetFontSize 40
  3202. CustomAlertSound "16_influence.mp3"
  3203. MinimapIcon 1 Yellow Cross
  3204. PlayEffect Yellow Temp
  3205. Show
  3206. HasInfluence Warlord
  3207. SetBackgroundColor 35 35 0
  3208. SetBorderColor 180 180 0
  3209. SetFontSize 40
  3210. MinimapIcon 2 Yellow Cross
  3211.  
  3212. #Atlas Basetypes
  3213. #Ultra Rare Top Ilvl Atlas Base Highlighting (offwhite)
  3214. Show
  3215. BaseType "Bone Helmet"
  3216. ItemLevel >= 86
  3217. SetBackgroundColor 100 100 100
  3218. SetBorderColor 250 250 250
  3219. SetFontSize 45
  3220. CustomAlertSound "1_links.mp3"
  3221. MinimapIcon 0 White Cross
  3222. PlayEffect White
  3223.  
  3224. #Atlas Jewellery
  3225. #top bases with sound
  3226. Show
  3227. BaseType "Opal Ring" "Steel Ring" "Crystal Belt" "Marble Amulet" "Vermillion Ring" "Stygian Vise"
  3228. Rarity Normal Magic Rare
  3229. ItemLevel >= 86
  3230. SetBackgroundColor 65 0 65
  3231. SetBorderColor 250 250 250
  3232. SetFontSize 45
  3233. CustomAlertSound "13_topbases.mp3"
  3234. MinimapIcon 0 Red Kite
  3235. PlayEffect Red
  3236. Show
  3237. BaseType "Opal Ring" "Steel Ring" "Crystal Belt" "Marble Amulet" "Vermillion Ring" "Stygian Vise"
  3238. Rarity Normal Magic Rare
  3239. ItemLevel >= 85
  3240. SetBackgroundColor 65 0 65
  3241. SetBorderColor 250 200 150
  3242. SetFontSize 45
  3243. CustomAlertSound "13_topbases.mp3"
  3244. MinimapIcon 1 Purple Kite
  3245. PlayEffect Purple
  3246. Show
  3247. BaseType "Opal Ring" "Steel Ring" "Crystal Belt" "Marble Amulet" "Vermillion Ring" "Stygian Vise"
  3248. Rarity Normal Magic Rare
  3249. ItemLevel >= 84
  3250. SetBackgroundColor 65 0 65
  3251. SetBorderColor 200 150 0
  3252. SetFontSize 45
  3253. CustomAlertSound "13_topbases.mp3"
  3254. MinimapIcon 1 Blue Kite
  3255. PlayEffect Blue
  3256. Show
  3257. BaseType "Opal Ring" "Steel Ring" "Crystal Belt" "Marble Amulet" "Vermillion Ring" "Stygian Vise"
  3258. Rarity Normal Magic Rare
  3259. SetBackgroundColor 65 0 65
  3260. SetBorderColor 220 0 220
  3261. SetFontSize 45
  3262. CustomAlertSound "13_topbases.mp3"
  3263. MinimapIcon 2 Blue Kite
  3264. PlayEffect Blue Temp
  3265. #same highlight but no sound and smaller font size on 2nd tier jewellery bases
  3266. Show
  3267. BaseType "Blue Pearl Amulet" "Vanguard Belt" "Cerulean Ring"
  3268. Rarity Normal Magic Rare
  3269. ItemLevel >= 86
  3270. SetBackgroundColor 65 0 65
  3271. SetBorderColor 250 250 250
  3272. SetFontSize 40
  3273. MinimapIcon 0 Red Kite
  3274. PlayEffect Red
  3275. Show
  3276. BaseType "Blue Pearl Amulet" "Vanguard Belt" "Cerulean Ring"
  3277. Rarity Normal Magic Rare
  3278. ItemLevel >= 85
  3279. SetBackgroundColor 65 0 65
  3280. SetBorderColor 250 200 150
  3281. SetFontSize 40
  3282. MinimapIcon 1 Purple Kite
  3283. PlayEffect Purple
  3284. Show
  3285. BaseType "Blue Pearl Amulet" "Vanguard Belt" "Cerulean Ring"
  3286. Rarity Normal Magic Rare
  3287. ItemLevel >= 84
  3288. SetBackgroundColor 65 0 65
  3289. SetBorderColor 200 150 0
  3290. SetFontSize 40
  3291. MinimapIcon 1 Blue Kite
  3292. PlayEffect Blue
  3293. Show
  3294. BaseType "Blue Pearl Amulet" "Vanguard Belt" "Cerulean Ring"
  3295. Rarity Rare
  3296. SetBackgroundColor 65 0 65
  3297. SetBorderColor 220 0 220
  3298. SetFontSize 40
  3299. Show
  3300. BaseType "Blue Pearl Amulet" "Vanguard Belt" "Cerulean Ring"
  3301. Rarity Normal Magic
  3302. SetBackgroundColor 65 0 65
  3303. SetBorderColor 220 0 220
  3304. SetFontSize 40
  3305.  
  3306. #Atlas Armour
  3307. Show
  3308. BaseType "Bone Helmet" "Two-Toned Boots" "Spiked Gloves" "Gripped Gloves" "Fingerless Silk Gloves" "Convoking Wand"
  3309. Rarity Normal Magic Rare
  3310. ItemLevel >= 86
  3311. SetBackgroundColor 75 0 75
  3312. SetBorderColor 250 250 250
  3313. SetFontSize 40
  3314. CustomAlertSound "13_topbases.mp3"
  3315. MinimapIcon 0 Red Kite
  3316. PlayEffect Red
  3317. Show
  3318. BaseType "Bone Helmet" "Two-Toned Boots" "Spiked Gloves" "Gripped Gloves" "Fingerless Silk Gloves" "Convoking Wand"
  3319. Rarity Normal Magic Rare
  3320. ItemLevel >= 85
  3321. SetBackgroundColor 75 0 75
  3322. SetBorderColor 250 200 150
  3323. SetFontSize 40
  3324. CustomAlertSound "13_topbases.mp3"
  3325. MinimapIcon 1 Purple Kite
  3326. PlayEffect Purple
  3327. Show
  3328. BaseType "Bone Helmet" "Two-Toned Boots" "Spiked Gloves" "Gripped Gloves" "Fingerless Silk Gloves" "Convoking Wand"
  3329. Rarity Normal Magic Rare
  3330. ItemLevel >= 84
  3331. SetBackgroundColor 75 0 75
  3332. SetBorderColor 200 150 0
  3333. SetFontSize 40
  3334. CustomAlertSound "13_topbases.mp3"
  3335. MinimapIcon 2 Blue Kite
  3336. PlayEffect Blue
  3337. Show
  3338. BaseType "Bone Helmet" "Two-Toned Boots" "Spiked Gloves" "Gripped Gloves" "Fingerless Silk Gloves" "Convoking Wand"
  3339. Rarity Rare
  3340. SetBorderColor 200 0 200
  3341. SetFontSize 38
  3342. Show
  3343. BaseType "Bone Helmet" "Two-Toned Boots" "Spiked Gloves" "Gripped Gloves" "Fingerless Silk Gloves" "Convoking Wand"
  3344. Rarity Normal Magic
  3345. SetBorderColor 200 0 200
  3346.  
  3347. ###################################################################################
  3348. ############################## Section 6 - IDcraft ################################
  3349. ###################################################################################
  3350. #rarer mods (these mods must have sub-100 weighting)
  3351. Show
  3352. BaseType "Wand" "Sceptre"
  3353. HasExplicitMod "Magister's"
  3354. Corrupted False
  3355. Mirrored False
  3356. SetTextColor 240 0 200
  3357. SetFontSize 38
  3358. CustomAlertSound "1_links.mp3"
  3359. MinimapIcon 1 Pink Triangle
  3360. PlayEffect Pink
  3361. Show
  3362. BaseType "Void Sceptre" "Opal Sceptre" "Sambar Sceptre" "Fossilised Spirit Shield" "Ivory Spirit Shield" "Bone Spirit Shield" "Profane Wand" "Prophecy Wand" "Tornado Wand" "Opal Wand" "Imbued Wand"
  3363. HasExplicitMod "Glyphic" "Runic" "Heartstopping" "Gelid" "Fanatical" "Zealous" "Tul's" "Cryomancer's" "Esh's" "Ionising" "Xoph's" "Pyroclastic"
  3364. Corrupted False
  3365. Mirrored False
  3366. SetTextColor 240 0 200
  3367. SetFontSize 38
  3368. CustomAlertSound "1_links.mp3"
  3369. MinimapIcon 1 Purple Triangle
  3370. PlayEffect Purple
  3371. Show
  3372. BaseType "Convoking Wand"
  3373. HasExplicitMod "Empress's" "Queen's" "Martinet's"
  3374. Corrupted False
  3375. Mirrored False
  3376. SetTextColor 240 0 200
  3377. SetFontSize 38
  3378. CustomAlertSound "1_links.mp3"
  3379. MinimapIcon 1 Purple Triangle
  3380. PlayEffect Purple
  3381. Show
  3382. BaseType "Copper Kris" "Golden Kris" "Platinum Kris" "Fossilised Spirit Shield" "Ivory Spirit Shield" "Bone Spirit Shield"
  3383. HasExplicitMod "Glyphic" "Runic" "Heartstopping" "Gelid" "Tul's" "Cryomancer's" "Esh's" "Ionising" "Xoph's" "Pyroclastic"
  3384. Corrupted False
  3385. Mirrored False
  3386. SetTextColor 240 0 200
  3387. SetFontSize 38
  3388. CustomAlertSound "1_links.mp3"
  3389. MinimapIcon 1 Purple Triangle
  3390. PlayEffect Purple
  3391. Show
  3392. BaseType "Convoking Wand"
  3393. HasExplicitMod "Empress's" "Queen's" "Martinet's"
  3394. Corrupted False
  3395. Mirrored False
  3396. SetTextColor 240 0 200
  3397. SetFontSize 38
  3398. CustomAlertSound "1_links.mp3"
  3399. MinimapIcon 1 Purple Triangle
  3400. PlayEffect Purple
  3401. Show
  3402. BaseType "Vaal Axe" "Karui Chopper" "Assassin Bow" "Spine Bow" "Siege Axe" "Runic Hatchet"
  3403. HasExplicitMod "Tyrannical" "Merciless"
  3404. Corrupted False
  3405. Mirrored False
  3406. SetTextColor 240 0 200
  3407. SetFontSize 38
  3408. CustomAlertSound "1_links.mp3"
  3409. MinimapIcon 1 Purple Triangle
  3410. PlayEffect Purple
  3411.  
  3412. #noteworthy but not as hard to roll mods (100-200 weighting on generic or t1/t2 restricted to top bases only). less meta / more common stuff has no icon/light
  3413. Show
  3414. Class "Helmet"
  3415. HasExplicitMod "Necromancer's"
  3416. Corrupted False
  3417. Mirrored False
  3418. SetTextColor 150 50 250
  3419. SetFontSize 36
  3420. MinimapIcon 1 Blue Triangle
  3421. PlayEffect Blue Temp
  3422. Show
  3423. BaseType "Vaal Axe" "Karui Chopper" "Assassin Bow" "Spine Bow" "Siege Axe" "Runic Hatchet"
  3424. HasExplicitMod "Flaring"
  3425. Corrupted False
  3426. Mirrored False
  3427. SetTextColor 150 50 250
  3428. SetFontSize 36
  3429. MinimapIcon 1 Blue Triangle
  3430. PlayEffect Blue Temp
  3431. Show
  3432. BaseType "Wand" "Sceptre" "Shield"
  3433. HasExplicitMod "Flame Shaper's" "Frost Singer's" "Thunderhand's" "Mad Lord's" "Lithomancer's"
  3434. Corrupted False
  3435. Mirrored False
  3436. SetTextColor 150 50 250
  3437. SetFontSize 36
  3438. MinimapIcon 1 Blue Triangle
  3439. PlayEffect Blue Temp
  3440. Show
  3441. BaseType "Staff"
  3442. HasExplicitMod "Magister's" "Lava Conjurer's" "Winter Beckoner's" "Tempest Master's" "Splintermind's" "Tecton's"
  3443. Corrupted False
  3444. Mirrored False
  3445. SetTextColor 150 50 250
  3446. MinimapIcon 1 Blue Triangle
  3447. PlayEffect Blue Temp
  3448.  
  3449. #less noteworthy - no icon or light
  3450. Show
  3451. BaseType "Jewelled Foil" "Spiraled Foil"
  3452. HasExplicitMod "Electrocuting"
  3453. Corrupted False
  3454. Mirrored False
  3455. SetTextColor 150 50 250
  3456. SetFontSize 36
  3457. Show
  3458. BaseType "Vaal Regalia"
  3459. HasExplicitMod "Resplendent" "Incandescent" "Unfaltering" "Unassailable"
  3460. Corrupted False
  3461. Mirrored False
  3462. SetTextColor 150 50 250
  3463. SetFontSize 36
  3464. Show
  3465. BaseType "Titanium Spirit Shield"
  3466. HasExplicitMod "Incandescent" "Scintillating" "Unfaltering" "Unassailable"
  3467. Corrupted False
  3468. Mirrored False
  3469. SetTextColor 150 50 250
  3470. SetFontSize 36
  3471. Show
  3472. BaseType "Astral Plate"
  3473. HasExplicitMod "Rapturous" "Prime"
  3474. Corrupted False
  3475. Mirrored False
  3476. SetTextColor 150 50 250
  3477. SetFontSize 36
  3478. Show
  3479. BaseType "Ezomyte Tower Shield" "Archon Kite Shield" "Angelic Kite Shield" "Ceremonial Kite Shield" "Bone Spirit Shield" "Ivory Spirit Shield" "Fossilised Spirit Shield" "Titanium Spirit Shield"
  3480. HasExplicitMod "Vigorous" "Fecund"
  3481. Corrupted False
  3482. Mirrored False
  3483. SetTextColor 150 50 250
  3484. SetFontSize 36
  3485. Show
  3486. BaseType "Leather Belt"
  3487. HasExplicitMod "Fecund" "Overpowering" "Devastating"
  3488. Corrupted False
  3489. SetTextColor 150 50 250
  3490. SetFontSize 36
  3491. Show
  3492. BaseType "Coral Ring" "Two-Stone Ring" "Sapphire Ring" "Ruby Ring" "Topaz Ring" "Jade Amulet" "Amber Amulet" "Lapis Amulet" "Agate Amulet" "Citrine Amulet" "Turquoise Amulet" "Onyx Amulet" "Unset Ring" "Blue Pearl Amulet"
  3493. HasExplicitMod "Athlete's" "Virile" "Rotund" "of Ferocity" "of Destruction" "Flawless"
  3494. Corrupted False
  3495. SetTextColor 150 50 250
  3496. SetFontSize 36
  3497. Show
  3498. BaseType "Quicksilver Flask" "Basalt Flask" "Granite Flask" "Jade Flask" "Diamond Flask" "Quartz Flask" "Stibnite Flask"
  3499. HasExplicitMod "Chemist's"
  3500. Corrupted False
  3501. Mirrored False
  3502. SetTextColor 200 150 250
  3503. SetFontSize 36
  3504. Show
  3505. BaseType "Divine Life Flask"
  3506. HasExplicitMod "Seething"
  3507. Corrupted False
  3508. Mirrored False
  3509. SetTextColor 200 150 250
  3510. SetFontSize 36
  3511. Show
  3512. Class Jewel
  3513. HasExplicitMod "Vivid" "Shimmering" "Leadership" "Hale" "Healthy" "Sanguine" "Stalwart" "Shining" "Seething" "Incandescent" "Resplendent" "of Blinding" "of Onslaught" "of Phasing" "of Stifling" "of Distraction"
  3514. Corrupted False
  3515. Mirrored False
  3516. SetBackgroundColor 135 135 254
  3517. SetBorderColor 0 0 0
  3518. SetTextColor 125 0 250
  3519. SetFontSize 40
  3520. PlayEffect Blue Temp
  3521. Show
  3522. Class Jewel
  3523. HasExplicitMod "Vivid" "Shimmering" "Leadership" "Hale" "Healthy" "Sanguine" "Stalwart" "Shining" "Seething" "Incandescent" "Resplendent" "of Blinding" "of Onslaught" "of Phasing" "of Stifling" "of Distraction"
  3524. Corrupted False
  3525. Mirrored False
  3526. SetBackgroundColor 225 225 110
  3527. SetBorderColor 0 0 0
  3528. SetTextColor 125 0 250
  3529. SetFontSize 40
  3530. PlayEffect Blue Temp
  3531. #re-enabled for now hopefully not too spammy. update: WAY too spammy, enable only if you're really low on gear or trying to minmax what you get out of your maps. update2: trying out just gloves/boots only, hopefully not to spammy again. update3: TOO DUCKIN SPAMMY leaving this one as optional
  3532. #Show
  3533. # Class "Helm"
  3534. # HasExplicitMod "Fecund" "of Exile" "of Bameth" "Hellion's" "Cheetah's"
  3535. # Corrupted False
  3536. # Mirrored False
  3537. # SetTextColor 150 50 250
  3538. # SetFontSize 36
  3539. #Show
  3540. # Class "Gloves" "Boots"
  3541. # HasExplicitMod "Athlete's" "of Exile" "of Bameth" "Hellion's" "Cheetah's"
  3542. # Corrupted False
  3543. # Mirrored False
  3544. # SetTextColor 150 50 250
  3545. # SetFontSize 36
  3546.  
  3547. #Corrupted Items with limited ID filtering (mainly jewels)
  3548. Show
  3549. Rarity Rare
  3550. CorruptedMods 2
  3551. SetBackgroundColor 50 0 0
  3552. SetTextColor 175 0 0
  3553. SetFontSize 40
  3554. PlayEffect Red
  3555. Show
  3556. Class Jewel
  3557. Corrupted True
  3558. Rarity Rare
  3559. HasExplicitMod "Vivid" "Shimmering" "Leadership" "Hale" "Healthy" "Sanguine" "Stalwart" "Shining" "Seething" "Incandescent" "Resplendent" "of Blinding" "of Onslaught" "of Phasing" "of Stifling" "of Distraction"
  3560. SetBackgroundColor 50 0 0
  3561. SetBorderColor 0 0 0
  3562. SetTextColor 150 50 250
  3563. SetFontSize 40
  3564. PlayEffect Blue Temp
  3565. Show
  3566. Class Jewel
  3567. Corrupted True
  3568. Rarity Magic
  3569. HasExplicitMod "Vivid" "Shimmering" "Leadership" "Hale" "Healthy" "Sanguine" "Stalwart" "Shining" "Seething" "Incandescent" "Resplendent" "of Blinding" "of Onslaught" "of Phasing" "of Stifling" "of Distraction"
  3570. SetBackgroundColor 50 0 0
  3571. SetBorderColor 0 0 0
  3572. SetTextColor 150 50 250
  3573. SetFontSize 40
  3574. PlayEffect Blue Temp
  3575. Show
  3576. Class "Jewel"
  3577. Corrupted True
  3578. Rarity Rare
  3579. SetBackgroundColor 50 0 0
  3580. SetBorderColor 0 0 0
  3581. SetTextColor 255 255 119
  3582. SetFontSize 36
  3583. Show
  3584. Class "Jewel"
  3585. Corrupted True
  3586. Rarity Magic
  3587. SetBackgroundColor 50 0 0
  3588. SetBorderColor 0 0 0
  3589. SetTextColor 136 136 255
  3590. SetFontSize 36
  3591. Show
  3592. BaseType "Breach Ring"
  3593. HasExplicitMod "of Exile" "of Bameth"
  3594. SetBackgroundColor 0 50 100
  3595. SetBorderColor 75 150 255
  3596. SetTextColor 150 50 250
  3597. SetFontSize 36
  3598. Show
  3599. BaseType "Breach Ring"
  3600. SetBackgroundColor 0 50 100
  3601. SetBorderColor 75 150 255
  3602. SetFontSize 34
  3603. DisableDropSound
  3604. Show
  3605. BaseType "Leather Belt"
  3606. Rarity Magic Rare
  3607. Corrupted True
  3608. HasExplicitMod "Fecund"
  3609. SetBackgroundColor 50 0 0
  3610. SetBorderColor 0 0 0
  3611. SetTextColor 150 50 250
  3612. SetFontSize 38
  3613. Show
  3614. Class "Ring"
  3615. Rarity Magic Rare
  3616. Corrupted True
  3617. HasExplicitMod "Virile" "Rotund" "Athlete's"
  3618. SetBackgroundColor 50 0 0
  3619. SetBorderColor 0 0 0
  3620. SetTextColor 150 50 250
  3621. SetFontSize 38
  3622. Hide #Strict+ Filters
  3623. Class "Ring" "Belt"
  3624. Rarity Magic Rare
  3625. Corrupted True
  3626. SetBackgroundColor 50 0 0
  3627. SetBorderColor 0 0 0
  3628. SetFontSize 38
  3629.  
  3630. ###################################################################################
  3631. ######################## Section 7 - Jewels & Sockets #############################
  3632. ###################################################################################
  3633. #unique jewels
  3634. Show
  3635. BaseType "Prismatic Jewel" "Timeless Jewel" "Large Cluster Jewel"
  3636. Rarity Unique
  3637. SetBackgroundColor 250 250 250
  3638. SetBorderColor 0 0 0
  3639. SetTextColor 250 125 0
  3640. SetFontSize 45
  3641. CustomAlertSound "6_maxvalue.mp3"
  3642. MinimapIcon 0 White Kite
  3643. PlayEffect White
  3644. Show
  3645. BaseType "Cluster Jewel"
  3646. Class Jewel
  3647. Rarity Unique
  3648. SetBackgroundColor 250 150 0
  3649. SetBorderColor 0 250 250
  3650. SetTextColor 0 0 0
  3651. SetFontSize 45
  3652. CustomAlertSound "5_topunique.mp3"
  3653. MinimapIcon 0 Orange Kite
  3654. PlayEffect Orange
  3655. Show
  3656. Class Jewel
  3657. Rarity Unique
  3658. SetBackgroundColor 250 150 0
  3659. SetBorderColor 0 0 0
  3660. SetTextColor 0 0 0
  3661. SetFontSize 40
  3662. CustomAlertSound "7_uncertain.mp3"
  3663. MinimapIcon 2 Red Star
  3664. PlayEffect Brown Temp
  3665.  
  3666. #cluster jewels
  3667. Show
  3668. BaseType "Large Cluster Jewel"
  3669. EnchantmentPassiveNum = 8
  3670. SetBackgroundColor 250 125 150
  3671. SetBorderColor 0 0 0
  3672. SetTextColor 0 0 0
  3673. SetFontSize 40
  3674. CustomAlertSound "12_gems.mp3"
  3675. MinimapIcon 1 Pink Kite
  3676. PlayEffect Pink
  3677. Show
  3678. BaseType "Medium Cluster Jewel"
  3679. EnchantmentPassiveNum <= 5
  3680. SetBackgroundColor 250 125 150
  3681. SetBorderColor 0 0 0
  3682. SetTextColor 0 0 0
  3683. SetFontSize 40
  3684. CustomAlertSound "12_gems.mp3"
  3685. MinimapIcon 1 Pink Kite
  3686. PlayEffect Pink
  3687. Show
  3688. BaseType "Small Cluster Jewel"
  3689. SetBackgroundColor 250 125 150
  3690. SetBorderColor 0 0 0
  3691. SetTextColor 0 0 0
  3692. SetFontSize 40
  3693. CustomAlertSound "12_gems.mp3"
  3694. MinimapIcon 1 Pink Kite
  3695. PlayEffect Pink
  3696. Show
  3697. BaseType "Cluster Jewel"
  3698. SetBackgroundColor 200 100 115
  3699. SetBorderColor 0 0 0
  3700. SetTextColor 0 0 0
  3701. SetFontSize 40
  3702.  
  3703. #abyss jewels (Abyss League 3.1.0)
  3704. Show
  3705. Class "Abyss Jewel"
  3706. ItemLevel >= 82
  3707. Rarity Rare
  3708. SetBackgroundColor 250 225 100
  3709. SetBorderColor 250 250 250
  3710. SetTextColor 0 0 0
  3711. SetFontSize 42
  3712. CustomAlertSound "12_gems.mp3"
  3713. MinimapIcon 2 Brown Kite
  3714. PlayEffect Brown
  3715. Show
  3716. Class "Abyss Jewel"
  3717. ItemLevel >= 82
  3718. Rarity Magic
  3719. SetBackgroundColor 150 125 250
  3720. SetBorderColor 250 250 250
  3721. SetTextColor 0 0 0
  3722. SetFontSize 42
  3723. CustomAlertSound "12_gems.mp3"
  3724. MinimapIcon 2 Brown Kite
  3725. PlayEffect Brown
  3726. Show
  3727. Class "Abyss Jewel"
  3728. ItemLevel >= 82
  3729. SetBackgroundColor 150 125 225
  3730. SetBorderColor 250 250 250
  3731. SetTextColor 0 0 0
  3732. SetFontSize 42
  3733. CustomAlertSound "12_gems.mp3"
  3734. MinimapIcon 2 Brown Kite
  3735. PlayEffect Brown
  3736. Show
  3737. Class "Abyss Jewel"
  3738. Rarity Rare
  3739. # SetBackgroundColor 225 175 125
  3740. # SetBackgroundColor 250 200 100
  3741. # SetBackgroundColor 250 150 100
  3742. # SetBackgroundColor 250 200 0
  3743. # SetBackgroundColor 250 200 100
  3744. SetBackgroundColor 250 225 100
  3745. SetBorderColor 0 0 0
  3746. SetTextColor 0 0 0
  3747. SetFontSize 40
  3748. Show
  3749. Class "Abyss Jewel"
  3750. Rarity Magic
  3751. SetBackgroundColor 150 125 250
  3752. SetBorderColor 0 0 0
  3753. SetTextColor 0 0 0
  3754. SetFontSize 38
  3755. Show
  3756. Class "Abyss Jewel"
  3757. SetBackgroundColor 150 125 225
  3758. SetBorderColor 0 0 0
  3759. SetTextColor 0 0 0
  3760. Show
  3761. Class Jewel
  3762. Rarity Rare
  3763. SetBackgroundColor 225 225 110
  3764. SetBorderColor 0 0 0
  3765. SetTextColor 0 0 0
  3766. SetFontSize 40
  3767. Show
  3768. Class Jewel
  3769. Rarity Magic
  3770. SetBackgroundColor 135 135 254
  3771. SetBorderColor 0 0 0
  3772. SetTextColor 0 0 0
  3773. SetFontSize 38
  3774. Show
  3775. Class Jewel
  3776. SetBackgroundColor 135 135 254
  3777. SetBorderColor 0 0 0
  3778. SetTextColor 0 0 0
  3779.  
  3780. #Sockets
  3781. #NOTE - 6L is located in Currency section and 3CL (chrome recipe) is located in Misc section due to code priority issues.
  3782. #It's not perfect but having them located together is an absolute nightmare, as having 3 items of extremely different values in the same block leads to a massive number of exception blocks and bandaid fixes.
  3783. Show
  3784. Sockets = 6
  3785. Rarity Unique
  3786. SetBackgroundColor 0 115 0
  3787. SetBorderColor 225 100 0
  3788. SetTextColor 225 100 0
  3789. SetFontSize 45
  3790. CustomAlertSound "2_midcurrency.mp3"
  3791. MinimapIcon 2 Orange Square
  3792. PlayEffect Orange Temp
  3793. Show
  3794. Sockets = 6
  3795. BaseType "Astral Plate" "Vaal Regalia"
  3796. ItemLevel >= 85
  3797. SetBackgroundColor 0 115 0
  3798. SetBorderColor 0 250 0
  3799. SetTextColor 0 0 0
  3800. SetFontSize 45
  3801. CustomAlertSound "2_midcurrency.mp3"
  3802. MinimapIcon 1 Green Square
  3803. #5L block (chest only, sound below ilvl 78)
  3804. Show
  3805. Rarity Normal Magic Rare
  3806. Class "Body Armour"
  3807. ItemLevel <= 78
  3808. LinkedSockets = 5
  3809. SetBackgroundColor 50 0 100
  3810. SetBorderColor 50 0 100
  3811. SetFontSize 45
  3812. CustomAlertSound "1_links.mp3"
  3813. MinimapIcon 0 Purple Pentagon
  3814. PlayEffect Purple Temp
  3815. Show
  3816. Rarity Normal Magic Rare
  3817. Class "Body Armour"
  3818. LinkedSockets = 5
  3819. SetBackgroundColor 50 0 100
  3820. SetBorderColor 50 0 100
  3821. SetFontSize 45
  3822. # CustomAlertSound "1_links.mp3" #Disabled in Strict+
  3823. MinimapIcon 0 Purple Pentagon
  3824. # PlayEffect Purple Temp #Disabled in Strict+
  3825. #6s catchall
  3826. Show
  3827. Sockets = 6
  3828. SetBackgroundColor 0 115 0
  3829. SetBorderColor 0 0 0
  3830. SetTextColor 0 0 0
  3831. SetFontSize 45
  3832. CustomAlertSound "3_lowcurrency.mp3"
  3833. MinimapIcon 2 Green Square
  3834.  
  3835. ###################################################################################
  3836. ############################# Section 8 - Uniques #################################
  3837. ###################################################################################
  3838. #Note: Influenced uniques handled in Influence section, and unique jewels in the Jewel section
  3839. #Maximum Value Tier - Only uniques with 100c+ value and no shared basetypes. Includes top value league-specific items if there are no shared bases.
  3840. Show
  3841. BaseType "Glorious Plate" "Occultist's Vestment" "Sapphire Flask" "Crusader Boots" "Prophecy Wand" "Rawhide Boots" "Ornate Quiver" "Silk Gloves" "Fluted Bascinet"
  3842. Rarity Unique
  3843. SetBackgroundColor 250 250 250
  3844. SetBorderColor 0 0 0
  3845. SetTextColor 250 125 0
  3846. SetFontSize 45
  3847. CustomAlertSound "6_maxvalue.mp3"
  3848. MinimapIcon 0 White Star
  3849. PlayEffect White
  3850.  
  3851. #High Value Tier (World) - Basetypes with guaranteed valuable uniques. Should be worth ~20c minimum.
  3852. Show
  3853. BaseType "Savant's Robe" "Wyrmscale Doublet" "Imperial Maul" "Titan Greaves" "Champion Kite Shield" "Void Axe" "Highborn Staff" "Cardinal Round Shield" "Siege Axe" "Jingling Spirit Shield" "Rawhide Tower Shield" "Jewelled Foil" "Savant's Robe" "Steelwood Bow" "Pinnacle Tower Shield" "Zodiac Leather" "Fossilised Spirit Shield" "Branded Kite Shield" "Stealth Boots" "Granite Flask" "Exquisite Leather" "Lathi" "Bone Helmet" "Crimson Round Shield" "Mirrored Spiked Shield"
  3854. Rarity Unique
  3855. SetBackgroundColor 225 100 0
  3856. SetBorderColor 255 255 255
  3857. SetTextColor 0 0 0
  3858. SetFontSize 42
  3859. CustomAlertSound "5_topunique.mp3"
  3860. MinimapIcon 0 Orange Star
  3861. PlayEffect Orange
  3862. #High Value Tier (Fixed Location) - Main game boss specific uniques (Shaper, Elder, etc). League-specific bosses should be in the next block. 20c+ value. Includes prophecy uniques with no shared bases. Still WIP, some may be in other tiers.
  3863. Show
  3864. BaseType "Slink Boots" "Cutlass" "Topaz Flask" "Iron Sceptre" "Arcanist Slippers" "Clasped Mitts" "Carnal Sceptre" "Arcanist Gloves" "Vaal Blade" "Karui Maul" "Bronzescale Boots" "Clasped Mitts" "Timeworn Claw" "Tyrant's Sekhem" "Ezomyte Dagger" "Assassin's Boots" "Hydrascale Gauntlets" "Ambush Mitts" "Legion Gloves" "Royal Axe" "Ezomyte Tower Shield" "Magistrate Crown" "Bronzescale Boots" "Gladiator Plate" "Meatgrinder" "Serpentscale Gauntlets" "Blood Raiment" "Riveted Gloves" "Blood Sceptre"
  3865. Rarity Unique
  3866. SetBackgroundColor 225 100 0
  3867. SetBorderColor 255 255 255
  3868. SetTextColor 0 0 0
  3869. SetFontSize 42
  3870. CustomAlertSound "5_topunique.mp3"
  3871. MinimapIcon 0 Orange Star
  3872. PlayEffect Orange
  3873. #High Value Tier (League Specific) - high tier for league specific with guaranteed high value, done for organizational purposes and my sanity more than anything else. 20c+ value. Still WIP, some may be in other tiers.
  3874. Show
  3875. BaseType "Ritual Sceptre" "Ornate Quiver" "Judgement Staff" "Grand Mana Flask" "Vaal Rapier" "Deerskin Gloves"
  3876. Rarity Unique
  3877. SetBackgroundColor 225 100 0
  3878. SetBorderColor 255 255 255
  3879. SetTextColor 0 0 0
  3880. SetFontSize 42
  3881. CustomAlertSound "5_topunique.mp3"
  3882. MinimapIcon 0 Orange Star
  3883. PlayEffect Orange
  3884.  
  3885. #exceptions for 2 abyss socket uniques and shroud
  3886. Show
  3887. BaseType "Steelscale Gauntlets" "Murder Boots"
  3888. Sockets AA
  3889. Rarity Unique
  3890. SetBackgroundColor 225 100 0
  3891. SetBorderColor 255 255 255
  3892. SetTextColor 0 0 0
  3893. SetFontSize 42
  3894. CustomAlertSound "5_topunique.mp3"
  3895. MinimapIcon 0 Orange Star
  3896. PlayEffect Orange
  3897. Show
  3898. BaseType "Carnal Armour"
  3899. Sockets A
  3900. Rarity Unique
  3901. SetBackgroundColor 225 100 0
  3902. SetBorderColor 255 255 255
  3903. SetTextColor 0 0 0
  3904. SetFontSize 42
  3905. CustomAlertSound "5_topunique.mp3"
  3906. MinimapIcon 0 Orange Star
  3907. PlayEffect Orange
  3908.  
  3909. #Upper Variable Value / Shared Basetypes Tier - shared bases where at least one is a world drop and has 10c or higher value. Teal border.
  3910. Show
  3911. BaseType "Onyx Amulet" "Ebony Tower Shield" "Imperial Bow" "Sadist Garb" "Lacquered Garb" "Carved Wand" "Goathide Boots" "Sorcerer Boots" "Fiend Dagger" "Ezomyte Staff" "Sage Wand" "Nightmare Bascinet" "Prophet Crown" "Studded Belt" "Cloth Belt" "Archon Kite Shield" "Gladius"
  3912. Rarity Unique
  3913. SetBackgroundColor 225 100 0
  3914. SetBorderColor 0 250 250
  3915. SetTextColor 0 0 0
  3916. SetFontSize 40
  3917. CustomAlertSound "4_midunique.mp3"
  3918. MinimapIcon 1 Cyan Star
  3919. PlayEffect Cyan Temp
  3920.  
  3921. #double corrupted unique exception
  3922. Show
  3923. Rarity Unique
  3924. CorruptedMods 2
  3925. SetBackgroundColor 225 100 0
  3926. SetBorderColor 250 0 0
  3927. SetTextColor 0 0 0
  3928. SetFontSize 40
  3929. CustomAlertSound "4_midunique.mp3"
  3930. MinimapIcon 1 Yellow Star
  3931. PlayEffect Brown
  3932.  
  3933. #Small Value Tier - Basetypes with guaranteed low but consistent value uniques. An average roll should be ~5c minimum, Iron Gauntlets should probably be the lowest thing in this tier. (WORK IN PROGRESS, OLD THRESHOLD WAS 2c)
  3934. Show
  3935. BaseType "Iron Gauntlets" "Leather Cap" "Saintly Chainmail" "Nubuck Boots" "Imperial Staff" "Abyssal Axe" "Vanguard Belt" "Coiled Staff" "Ezomyte Burgonet" "Corsair Sword" "Vaal Regalia" "Sinner Tricorne" "Sorcerer Gloves" "Midnight Blade" "Blue Pearl Amulet" "Ancient Greaves" "Ancient Gauntlets" "Nubuck Gloves" "Festival Mask" "Hubris Circlet" "Large Hybrid Flask" "Amethyst Flask" "Vaal Gauntlets" "Corrugated Buckler" "Penetrating Arrow Quiver" "Vaal Sceptre" "Stibnite Flask" "Deicide Mask" "Demon Dagger" "Destiny Leather" "Crystal Belt" "Stygian Vise" "Embroidered Gloves" "Eternal Sword" "Quartz Flask" "Bismuth Flask" "Reinforced Tower Shield" "Crusader Plate" "Solaris Circlet" "Full Dragonscale" "Two-Toned Boots" "Ezomyte Burgonet" "Close Helmet" "Elegant Ringmail" "Callous Mask" "Polished Spiked Shield" "Lion Pelt" "Eelskin Gloves" "Hellion's Paw" "Saint's Hauberk" "War Sword" "Full Wyrmscale" "Astral Plate" "Butcher Axe" "Mesh Gloves" "Varnished Coat" "Carnal Boots"
  3936. Rarity Unique
  3937. SetBackgroundColor 225 100 0
  3938. SetBorderColor 0 0 0
  3939. SetTextColor 0 0 0
  3940. SetFontSize 38
  3941. CustomAlertSound "4_midunique.mp3"
  3942. MinimapIcon 1 Yellow Star
  3943. PlayEffect Brown
  3944. #Variable Value / Shared Basetypes Tier - Basetypes with both valuable and worthless uniques but where the valuable unique is 2c to 10c. Also includes uniques where 90% of rolls are worthless (facebreaker, bones of ullr) but the high ones sell for notably more. Same highlighting as SV but with a temporary light.
  3945. Show
  3946. BaseType "Spike-Point Arrow Quiver" "Gavel" "Gold Amulet" "Heavy Belt" "Iron Ring" "Paua Amulet" "Citrine Amulet" "Broadhead Arrow Quiver" "Ambusher"
  3947. Rarity Unique
  3948. SetBackgroundColor 225 100 0
  3949. SetBorderColor 0 0 0
  3950. SetTextColor 0 0 0
  3951. SetFontSize 38
  3952. CustomAlertSound "4_midunique.mp3"
  3953. MinimapIcon 2 Brown Star
  3954. PlayEffect Brown Temp
  3955. #Borderline Value - Uniques that are worth a few chaos at start of league and warrant sound for the first week or so, but aren't worth turning around for late in league. ~2-5c roughly, anything higher should be SV. Flags as SV in gen/strict, VV with no sound in Uber.
  3956. Show
  3957. BaseType "Driftwood Wand" "Wool Shoes" "Tornado Wand" "War Hammer" "Pine Buckler" "Destroyer Regalia" "Colossal Tower Shield" "Assassin's Garb" "Colossal Tower Shield" "Wool Gloves"
  3958. Rarity Unique
  3959. SetBackgroundColor 225 100 0
  3960. SetBorderColor 0 0 0
  3961. SetTextColor 0 0 0
  3962. SetFontSize 38
  3963. CustomAlertSound "4_midunique.mp3"
  3964. MinimapIcon 2 Brown Star
  3965. PlayEffect Brown Temp
  3966.  
  3967. #Loreweave / Unique Ring Blocks - handles ALL rings now, given as they're all must-pick-up regardless if trade or ssf. first block is for 85+ vaal orb targets
  3968. Show
  3969. Class Ring
  3970. Rarity Unique
  3971. ItemLevel >= 85
  3972. SetBackgroundColor 225 100 0
  3973. SetBorderColor 250 0 0
  3974. SetTextColor 0 0 0
  3975. SetFontSize 40
  3976. CustomAlertSound "4_midunique.mp3"
  3977. MinimapIcon 1 Yellow Star
  3978. PlayEffect Brown
  3979. Show
  3980. Class Ring
  3981. Rarity Unique
  3982. SetBackgroundColor 225 100 0
  3983. SetBorderColor 0 0 0
  3984. SetTextColor 0 0 0
  3985. SetFontSize 40
  3986. CustomAlertSound "4_midunique.mp3"
  3987. MinimapIcon 1 Yellow Star
  3988. PlayEffect Brown
  3989.  
  3990. #League-Specific Blocks (contains basetypes whose only valuable uniques are league specific, work in progress some of the uniques are in other blocks). Grey border. Examples: Headhunter, Varunastra, The Gull
  3991. #Note that this ONLY contains uniques with multiple basetypes, if a league-specific unique is exclusive to a base it should simply be tiered appropriately.
  3992. #The design goal behind the different color icon and sound is that if you see the grey star minimap icon (and hear the uncertain sound) but are in an area where no league specific uniques can drop, you can safely ignore it.
  3993. Show
  3994. BaseType "Lapis Amulet" "Blinder" "Thorium Spirit Shield" "Bone Bow" "Siege Helmet" "Coronal Leather" "Labrys" "Ezomyte Tower Shield" "Goliath Greaves" "Labrys" "Ezomyte Tower Shield" "Vaal Axe" "Coronal Leather" "Royal Burgonet" "Raven Mask" "Sharkskin Tunic" "Ritual Sceptre" "Jasper Chopper" "Ironscale Gauntlets" "Clasped Mitts" "Cedar Tower Shield" "Regicide Mask" "Steelhead" "Trapper Boots" "Serpentscale Boots" "Vaal Blade" "Agate Amulet" "Leather Belt" "Sanctified Life Flask" "Sanctified Mana Flask" "Crusader Helmet" "Shackled Boots" "Coral Amulet" "Steel Circlet" "Assassin Bow" "Sulphur Flask" "Murder Mitts" "Strapped Mitts" "Soldier Helmet" "Holy Chainmail" "Karui Chopper" "Imperial Skean" "Titanium Spirit Shield" "Loricated Ringmail" "Sulphur Flask" "Turquoise Amulet" "Silken Hood"
  3995. Rarity Unique
  3996. SetBackgroundColor 225 100 0
  3997. SetBorderColor 100 100 100
  3998. SetTextColor 75 75 75
  3999. SetFontSize 38
  4000. CustomAlertSound "7_uncertain.mp3"
  4001. MinimapIcon 1 Grey Star
  4002. PlayEffect Grey Temp
  4003. #No sound block - this is for league-specific bases where the non-league specific base drops a LOT. icon is retained
  4004. Show
  4005. BaseType "Bronzescale Gauntlets" "Great Mallet" "Mind Cage" "Rustic Sash" "Jade Amulet" "Amber Amulet" "Two-Point Arrow Quiver" "Legion Boots" "Iron Circlet" "Bronzescale Gauntlets" "Imperial Claw" "Mind Cage" "Jade Amulet" "Spiraled Wand" "Chain Belt"
  4006. Rarity Unique
  4007. SetBackgroundColor 225 100 0
  4008. SetBorderColor 100 100 100
  4009. SetTextColor 75 75 75
  4010. SetFontSize 36
  4011. MinimapIcon 1 Grey Star
  4012.  
  4013. #Maelstrom staves are fun (Taryn's)
  4014. Show
  4015. BaseType Staff
  4016. Rarity Unique
  4017. DropLevel = 64
  4018. SetBackgroundColor 225 100 0
  4019. SetBorderColor 0 0 0
  4020. SetTextColor 0 0 0
  4021. SetFontSize 38
  4022. CustomAlertSound "4_midunique.mp3"
  4023. MinimapIcon 2 Yellow Star
  4024.  
  4025. #Levelling Uniques w/sound at lower ilvls only (only valuable day 1, 1c or less after that). Disabled in Strict+
  4026. #Show
  4027. # Rarity Unique
  4028. # ItemLevel <= 67
  4029. # BaseType "Driftwood Wand" "Goat's Horn" "Spiraled Wand" "Bronze Sceptre" "Long Bow" "Recurve Bow" "Death Bow" "Jade Amulet" "Rustic Sash" "Cleaver" "Decorative Axe" "Sabre" "War Sword" "Auric Mace" "Polished Spiked Shield" "Goathide Gloves" "Sharktooth Arrow Quiver"
  4030. # SetBackgroundColor 225 100 0
  4031. # SetBorderColor 0 0 0
  4032. # SetTextColor 0 0 0
  4033. # SetFontSize 38
  4034. # CustomAlertSound "4_midunique.mp3"
  4035. # MinimapIcon 2 Yellow Star
  4036. # PlayEffect Yellow Temp
  4037. #Fated Capable Uniques: Fated-capable uniques have a purple border, no sound, darker background (this section is fairly rough/old and a lot of the lines are caught by previous blocks. leaving redundancies is intentional in case of meta changes)
  4038. #Show
  4039. # Rarity Unique
  4040. # BaseType "Sharktooth Arrow Quiver" "Coral Amulet" "Moonstone Ring" "Leather Hood" "Ironscale Boots" "Royal Bow" "Brass Maul" "Gold Amulet" "Crystal Wand" "Coral Ring" "Cleaver" "Gavel" "Skinning Knife" "Reaver Sword" "Wild Leather" "Reinforced Greaves" "Gilded Sallet" "Latticed Ringmail" "Fire Arrow Quiver" "Goathide Gloves" "Velvet Slippers" "Serrated Arrow Quiver" "Strapped Leather" "War Buckler" "Plank Kite Shield" "Vine Circlet" "Spiraled Wand" "Woodsplitter" "Iron Circlet" "Clasped Boots" "Jade Hatchet" "Iron Staff" "Iron Hat" "Death Bow" "Rusted Sword" "Jagged Maul" "Scholar Boots" "Studded Belt" "Jade Amulet" "Plate Vest" "Velvet Gloves" "Ornate Sword" "Iron Mask" "Golden Buckler" "Long Bow" "Crude Bow" "Painted Buckler" "Royal Staff" "Gnarled Branch" "Sledgehammer" "Coral Ring"
  4041. # SetBackgroundColor 200 75 0
  4042. # SetBorderColor 150 0 250
  4043. # SetTextColor 0 0 0
  4044. # SetFontSize 36
  4045.  
  4046. #Shared Boss Bases - basetypes where the only valuable unique on it is a boss drop and the others are worthless. Purple border/star, the idea is that you ignore it unless you just killed a boss. No sound or light, smallest icon. very work in progress, lots of stuff still needs to be added
  4047. #as of 3.11.4 update, second block includes low-value boss only uniques. attempting to solidify that color border meaning boss drop. very much WIP, a lot of uniques belonging here are lingering in other blocks
  4048. Show
  4049. BaseType "Crusader Gloves" "Carnal Mitts" "Titan Gauntlets" "Void Sceptre" "Great Crown" "Harbinger Bow" "Soldier Gloves" "Widowsilk Robe" "Praetor Crown" "Ruby Flask" "Silver Flask" "Legion Sword" "Sentinel Jacket" "Zealot Gloves"
  4050. Rarity Unique
  4051. SetBackgroundColor 200 75 0
  4052. # SetBorderColor 150 0 250
  4053. SetBorderColor 200 100 250
  4054. SetTextColor 0 0 0
  4055. SetFontSize 36
  4056. # MinimapIcon 2 Purple Star
  4057. Show
  4058. BaseType "Royal Sceptre"
  4059. Rarity Unique
  4060. SetBackgroundColor 200 75 0
  4061. # SetBorderColor 150 0 250
  4062. SetBorderColor 200 100 250
  4063. SetTextColor 0 0 0
  4064. SetFontSize 36
  4065. # MinimapIcon 2 Purple Star
  4066.  
  4067. #Bottom Tier Uniques: All other low value, mostly shit uniques. no sound, darker background
  4068. Show
  4069. Rarity Unique
  4070. SetBackgroundColor 200 75 0
  4071. SetBorderColor 0 0 0
  4072. SetTextColor 0 0 0
  4073. SetFontSize 36
  4074. # CustomAlertSound "4_midunique.mp3" #SSF Players - Enable this line to sound ALL uniques for alch shards
  4075. # MinimapIcon 2 Brown Star #SSF Players - Enable this line for minimap icons on all shit uniques
  4076.  
  4077. ###################################################################################
  4078. ###################### Section 9 - Divination Cards ###############################
  4079. ###################################################################################
  4080. #Note: Now using poe.ninja HC temp league lists to compile these tier lists
  4081. #Note: All div cards make sounds by default (meaning if a card isn't listed it'll make sound and have icon)
  4082.  
  4083. #stupid ducking exception for The Wolf's Shadow bottom tier highlighting otherwise it gets caught by The Wolf highlighting. note: no way around this, if the block is moved down then an excpetion is needed for Death vs Beauty through Death instead. GGG pls stop using partial names of one card in another
  4084. #as of 3.8 THEY duckING DID IT AGAIN with The Demon vs The Demoness. GGG PLS
  4085. #note: need to move the "annoying" cards such as The Wolf to the new exact match == highlighting syntax
  4086. Show
  4087. BaseType "The Wolf's Shadow" "The Demoness"
  4088. Class "Divination Card"
  4089. SetBackgroundColor 110 160 210
  4090. SetBorderColor 0 0 0
  4091. SetTextColor 0 0 0
  4092. SetFontSize 36
  4093. #another ducking exception block for The Master Artisan GGG PLS STOP DOING THIS >:-/ 3.9 update needed to add wolf's legacy
  4094. Show
  4095. BaseType "The Master Artisan" "The Wolf's Legacy"
  4096. Class "Divination Card"
  4097. SetBackgroundColor 150 200 250
  4098. SetBorderColor 0 0 0
  4099. SetTextColor 0 0 0
  4100. CustomAlertSound "3_lowcurrency.mp3"
  4101. SetFontSize 40
  4102. MinimapIcon 2 Blue Square
  4103. PlayEffect Blue Temp
  4104.  
  4105. #Maximum Tier: Extreme Value only (100c+). White. Mainly HH and mirror cards. Immortal Resolve is usually the low-end cutoff
  4106. Show
  4107. BaseType "House of Mirrors" "The Doctor" "The Fiend" "Immortal Resolve" "The Demon" "Nook's Crown" "Beauty Through Death" "The Samurai's Eye" "Succor of the Sinless" "The Cheater" "Brother's Stash" "Unrequited Love" "Love Through Ice"
  4108. SetBackgroundColor 250 250 250
  4109. SetBorderColor 0 0 0
  4110. SetTextColor 240 0 240
  4111. SetFontSize 45
  4112. CustomAlertSound "6_maxvalue.mp3"
  4113. MinimapIcon 0 White Square
  4114. PlayEffect White
  4115.  
  4116. #High Tier: 20c to 100c. Fuschia. Relatively few cards should be in this tier. Fuschia background and max tier sound. Alluring Bounty should be high end cut-off
  4117. Show
  4118. BaseType "The Offering" "Pride Before the Fall" "The King's Heart" "Hunter's Reward" "The Immortal" "The Celestial Justicar" "Wealth and Power" "The Polymath" "Abandoned Wealth" "The Iron Bard" "The Spark and the Flame" "The Dragon's Heart" "The Nurse" "The Ethereal" "Dark Dreams" "The Eye of Terror" "Void of the Elements" "The Damned" "The Old Man" "The Price of Loyalty" "Burning Blood" "Pride of the First Ones" "Etched in Blood" "The Craving" "The Enlightened" "Alluring Bounty" "The Progeny of Lunaris" "The White Knight" "Hive of Knowledge" "Gift of Asenath" "The Long Con" "The Gulf" "Desecrated Virtue" "Seven Years Bad Luck" "Keeper's Corruption"
  4119. Class "Divination Card"
  4120. SetBackgroundColor 250 100 200
  4121. SetBorderColor 0 0 0
  4122. SetTextColor 0 0 0
  4123. CustomAlertSound "6_maxvalue.mp3"
  4124. SetFontSize 45
  4125. MinimapIcon 0 Red Square
  4126. PlayEffect Red
  4127.  
  4128. #Upper Tier: 5c to 20c. Lavender. Saint's Treasure should be the highest card in this tier (roughly). All single turn in cards (i.e. The Void) and all 6L cards should be in this tier at the minimum even if their actual value is a bit lower
  4129. Show
  4130. BaseType "The Devastator" "The Artist" "The Saint's Treasure" "The Dapper Prodigy" "The Void" "The Sephirot" "The Warlord" "The Vast" "The Throne" "The Aesthete" "The Wolf" "The Valkyrie" "The Soul" "Emperor of Purity" "Heterochromia" "The Hoarder" "Chaotic Disposition" "The Chains that Bind" "The Dark Mage" "Bowyer's Dream" "Lucky Deck" "Time-Lost Relic" "The Cartographer" "The Breach" "The Dreamer" "The Obscured" "Harmony of Souls" "The Admirer" "The Undaunted" "The Professor" "The Jeweller's Boon" "The Hale Heart" "The Beast" "The Innocent" "The Price of Protection" "The Cacophony" "The Wilted Rose" "Merciless Armament" "Rebirth" "Left to Fate" "The Thaumaturgist" "The Journey" "The Landing" "The Messenger" "Monochrome" "The Seeker" "Alone in the Darkness" "The Porcupine" "The Soul" "The Last One Standing" "Buried Treasure" "Demigod's Wager" "The Primordial" "Akil's Prophecy" "Azyran's Reward" "The Bargain" "Remembrance" "The Heroic Shot" "The Formless Sea" "Mawr Blaid" "The Brittle Emperor" "The Hunger" "The Undisputed" "Perfection" "The Master" "The Celestial Stone" "The Wind" "The Endless Darkness" "The Mayor" "The Queen" "The Mad King" "The Life Thief" "The Risk" "Earth Drinker" "Blessing of God" "The Deep Ones" "Baited Expectations" "Deathly Designs" "The Chosen" "Cameria's Cut" "Divine Justice" "The Fishmonger" "The Bones" "Friendship" "Squandered Prosperity" "Underground Forest" "The Escape" "Boon of the First Ones" "The Wolven King's Bite" "Council of Cats" "The Eldritch Decay" "Peaceful Moments" "The Greatest Intentions" "The Sustenance" "A Note in the Wind" "The Betrayal" "The Sacrifice" "The World Eater" "The Bitter Blossom" "The Academic" "Unchained" "The Strategist" "The Long Watch" "Fateful Meeting" "Haunting Shadows" "The Astromancer" "Reckless Ambition" "Draped in Dreams" "The Patient" "Brotherhood in Exile"
  4131. Class "Divination Card"
  4132. SetBackgroundColor 200 150 250
  4133. SetBorderColor 0 0 0
  4134. SetTextColor 0 0 0
  4135. CustomAlertSound "2_midcurrency.mp3"
  4136. SetFontSize 45
  4137. MinimapIcon 1 Purple Square
  4138. PlayEffect Purple
  4139.  
  4140. #Low Tier: Shit or Very Common Div Cards: No sounds on these, darker blue color. More about removing cards that drop a lot to remove sound spam than removing low value cards. Everything here should be <1 chaos.
  4141. Show
  4142. BaseType "The Gambler" "The Scholar" "The Lover" "Emperor's Luck" "Flora's Gift" "Her Mask" "The Catalyst" "Destined to Crumble" "The Inoculated" "The Road to Power" "The Sigil" "The Spoiled Prince" "Rain of Chaos" "Thunderous Skies" "The Twins" "Light and Truth" "Prosperity" "The Mercenary" "The Warden" "The Calling" "The Gemcutter" "The Lord in Black" "Struck by Lightning" "The Metalsmith's Gift" "Lantador's Lost Love" "The Scarred Meadow" "The Visionary" "The Incantation" "Cartographer's Delight" "The Pack Leader" "The Gentleman" "The Opulent" "A Mother's Parting Gift" "The Sun" "The Conduit" "The Fox" "The Realm" "The Web" "Turn the Other Cheek" "Lysah's Respite" "The Lich" "The Feast" "The Witch" "Ruthless Ceinture" "The Siren" "Death" "Call to the First Ones" "The Hermit" "The Puzzle" "The Fathomless Depths" "Audacity" "Doedre's Madness" "Rain Tempter" "Anarchy's Price" "The Watcher" "The Coming Storm" "Dark Temptation" "Blazing Fire" "Tranquillity" "The Rabid Rhoa" "Forbidden Power" "Rats" "Thirst for Knowledge" "Tumbleweed" "Easy Stroll" "Army of Blood" "The Journalist"
  4143. Class "Divination Card"
  4144. # SetBackgroundColor 150 200 250
  4145. # SetBackgroundColor 125 175 225
  4146. SetBackgroundColor 110 160 210
  4147. SetBorderColor 0 0 0
  4148. SetTextColor 0 0 0
  4149. SetFontSize 36
  4150.  
  4151. #Beyond trash tier: Actually hidden in all filters, literally a waste of a click to pick up. Only the very worst get added here, used VERY sparingly.
  4152. Hide
  4153. BaseType "The Carrion Crow" "The Surgeon" "The King's Blade" "The Lunaris Priestess"
  4154. Class "Divination Card"
  4155. # SetBackgroundColor 150 200 250
  4156. # SetBackgroundColor 125 175 225
  4157. SetBackgroundColor 110 160 210
  4158. SetBorderColor 0 0 0
  4159. SetTextColor 0 0 0
  4160.  
  4161. #Mid Tier Catchall: 1-4c. Light blue. This is the default tier for all div cards unless caught by another block.
  4162. Show
  4163. Class "Divination Card"
  4164. SetBackgroundColor 150 200 250
  4165. SetBorderColor 0 0 0
  4166. SetTextColor 0 0 0
  4167. CustomAlertSound "3_lowcurrency.mp3"
  4168. SetFontSize 40
  4169. MinimapIcon 2 Blue Square
  4170. PlayEffect Blue Temp
  4171.  
  4172. #stacked deck makes more sense in div card block even though it's technically a currency
  4173. Show
  4174. BaseType "Stacked Deck"
  4175. Class Currency
  4176. # SetBackgroundColor 100 150 250
  4177. SetBackgroundColor 0 200 250
  4178. SetBorderColor 0 0 0
  4179. SetTextColor 0 0 0
  4180. CustomAlertSound "3_lowcurrency.mp3"
  4181. SetFontSize 45
  4182. MinimapIcon 2 Blue Square
  4183. PlayEffect Blue Temp
  4184.  
  4185. ###################################################################################
  4186. ########################### Section 10 - i84+ Filtering ###########################
  4187. ###################################################################################
  4188. #Rare Jewellery 84+ Highlighting
  4189. Show
  4190. BaseType "Coral Ring" "Sapphire Ring" "Topaz Ring" "Ruby Ring" "Two-Stone Ring" "Prismatic Ring" "Unset Ring" "Leather Belt" "Amber Amulet" "Jade Amulet" "Lapis Amulet" "Citrine Amulet" "Agate Amulet" "Turquoise Amulet" "Moonstone Ring" "Amethyst Ring"
  4191. Rarity Rare
  4192. ItemLevel >= 86
  4193. SetBackgroundColor 50 0 100
  4194. SetBorderColor 250 200 175
  4195. SetFontSize 42
  4196. Show
  4197. BaseType "Iron Ring" "Paua Ring" "Gold Ring" "Moonstone Ring" "Diamond Ring" "Rustic Sash" "Chain Belt" "Heavy Belt" "Studded Belt" "Cloth Belt" "Paua Amulet" "Coral Amulet" "Gold Amulet" "Onyx Amulet"
  4198. # BaseType " Ring" "Amulet" "Belt" "Rustic Sash"
  4199. Height = 1
  4200. Rarity Rare
  4201. ItemLevel >= 86
  4202. SetBackgroundColor 0 50 100
  4203. SetBorderColor 250 200 175
  4204. SetFontSize 40
  4205. DisableDropSound
  4206. Show
  4207. BaseType "Coral Ring" "Sapphire Ring" "Topaz Ring" "Ruby Ring" "Two-Stone Ring" "Prismatic Ring" "Unset Ring" "Leather Belt" "Amber Amulet" "Jade Amulet" "Lapis Amulet" "Citrine Amulet" "Agate Amulet" "Turquoise Amulet" "Moonstone Ring" "Amethyst Ring"
  4208. Rarity Rare
  4209. ItemLevel >= 85
  4210. SetBackgroundColor 50 0 100
  4211. SetBorderColor 250 175 0
  4212. SetFontSize 40
  4213. Show
  4214. BaseType "Iron Ring" "Paua Ring" "Gold Ring" "Moonstone Ring" "Diamond Ring" "Rustic Sash" "Chain Belt" "Heavy Belt" "Studded Belt" "Cloth Belt" "Paua Amulet" "Coral Amulet" "Gold Amulet" "Onyx Amulet"
  4215. # BaseType " Ring" "Amulet" "Belt" "Rustic Sash"
  4216. Height = 1
  4217. Rarity Rare
  4218. ItemLevel >= 85
  4219. SetBackgroundColor 0 50 100
  4220. SetBorderColor 250 175 0
  4221. SetFontSize 38
  4222. DisableDropSound
  4223. Show
  4224. BaseType "Coral Ring" "Sapphire Ring" "Topaz Ring" "Ruby Ring" "Two-Stone Ring" "Prismatic Ring" "Unset Ring" "Leather Belt" "Amber Amulet" "Jade Amulet" "Lapis Amulet" "Citrine Amulet" "Agate Amulet" "Turquoise Amulet" "Moonstone Ring" "Amethyst Ring"
  4225. Rarity Rare
  4226. ItemLevel >= 84
  4227. SetBackgroundColor 50 0 100
  4228. SetBorderColor 200 135 0
  4229. SetFontSize 40
  4230. Show
  4231. BaseType "Iron Ring" "Paua Ring" "Gold Ring" "Moonstone Ring" "Diamond Ring" "Rustic Sash" "Chain Belt" "Heavy Belt" "Studded Belt" "Cloth Belt" "Paua Amulet" "Coral Amulet" "Gold Amulet" "Onyx Amulet"
  4232. # BaseType " Ring" "Amulet" "Belt" "Rustic Sash"
  4233. Height = 1
  4234. Rarity Rare
  4235. ItemLevel >= 84
  4236. SetBackgroundColor 0 50 100
  4237. SetBorderColor 200 135 0
  4238. SetFontSize 36
  4239. DisableDropSound
  4240.  
  4241. #Main filtering blocks
  4242. #as of 3.11.5, have cut almost all non-meta bases. List of cuts: Imperial Bow, Sambar Sceptre, Copper/Golden/Platinum Kris, Profane Wand, Maelstrom Staff, Judgement Staff, Eclipse Staff, Lacquered Buckler, Assassin's Garb, Penetrating Arrow Quiver
  4243. Show
  4244. BaseType "Sorcerer Boots" "Hubris Circlet" "Sorcerer Gloves" "Eternal Burgonet" "Royal Burgonet" "Lion Pelt" "Titan Gauntlets" "Titan Greaves" "Slink Gloves" "Slink Boots" "Astral Plate" "Vaal Regalia" "Sadist Garb" "Vaal Axe" "Karui Chopper" "Siege Axe" "Royal Axe" "Citadel Bow" "Spine Bow" "Imbued Wand" "Opal Wand" "Opal Sceptre" "Void Sceptre" "Broadhead Arrow Quiver" "Titanium Spirit Shield" "Fossilised Spirit Shield" "Ezomyte Tower Shield" "Agate Amulet" "Turquoise Amulet" "Citrine Amulet" "Two-Stone Ring" "Prismatic Ring" "Unset Ring"
  4245. ItemLevel >= 86
  4246. Corrupted False
  4247. Mirrored False
  4248. SetBorderColor 250 200 150
  4249. SetFontSize 38
  4250. Show
  4251. BaseType "Sorcerer Boots" "Hubris Circlet" "Sorcerer Gloves" "Eternal Burgonet" "Royal Burgonet" "Lion Pelt" "Titan Gauntlets" "Titan Greaves" "Slink Gloves" "Slink Boots" "Astral Plate" "Vaal Regalia" "Sadist Garb" "Vaal Axe" "Karui Chopper" "Siege Axe" "Royal Axe" "Citadel Bow" "Spine Bow" "Imbued Wand" "Opal Wand" "Opal Sceptre" "Void Sceptre" "Broadhead Arrow Quiver" "Titanium Spirit Shield" "Fossilised Spirit Shield" "Ezomyte Tower Shield" "Agate Amulet" "Turquoise Amulet" "Citrine Amulet" "Two-Stone Ring" "Prismatic Ring" "Unset Ring"
  4252. ItemLevel = 85
  4253. Corrupted False
  4254. Mirrored False
  4255. SetBorderColor 200 150 0
  4256. SetFontSize 36
  4257. Hide #Strict+ Filters
  4258. BaseType "Sorcerer Boots" "Hubris Circlet" "Sorcerer Gloves" "Eternal Burgonet" "Royal Burgonet" "Lion Pelt" "Titan Gauntlets" "Titan Greaves" "Slink Gloves" "Slink Boots" "Astral Plate" "Vaal Regalia" "Sadist Garb" "Vaal Axe" "Karui Chopper" "Siege Axe" "Royal Axe" "Citadel Bow" "Spine Bow" "Imbued Wand" "Opal Wand" "Opal Sceptre" "Void Sceptre" "Broadhead Arrow Quiver" "Titanium Spirit Shield" "Fossilised Spirit Shield" "Ezomyte Tower Shield" "Agate Amulet" "Turquoise Amulet" "Citrine Amulet" "Two-Stone Ring" "Prismatic Ring" "Unset Ring"
  4259. ItemLevel = 84
  4260. Corrupted False
  4261. Mirrored False
  4262. SetBorderColor 150 100 0
  4263. SetFontSize 34
  4264.  
  4265. ###################################################################################
  4266. ############### Section 11A - Archetype Focused Rare Highlighting #################
  4267. ###################################################################################
  4268. #Advanced filtering section that highlights top bases based on archetype instead of a little of everything. Meant to be used as a supplement to 11B in General and a replacement in Strict/Uber. The intention is that you only enable the blocks relevant to your archetype and then delete 11B entirely.
  4269. #These blocks are very restrictive and only show the top ~4 bases for each type with red borders. This entire section is always disabled by default.
  4270.  
  4271. #Energy Shield
  4272. #Show
  4273. # BaseType "Sorcerer Gloves" "Sorcerer Boots" "Hubris Circlet" "Titanium Spirit Shield" "Vaal Regalia" "Sadist Garb"
  4274. # Rarity Rare
  4275. # SetBorderColor 225 0 0
  4276. # SetFontSize 40
  4277. #Show
  4278. # BaseType "Arcanist Gloves" "Arcanist Slippers"
  4279. # Rarity Rare
  4280. # SetBorderColor 150 0 255
  4281. # SetFontSize 38
  4282. #Show
  4283. # BaseType "Moonstone Ring" "Unset Ring" "Citrine Amulet"
  4284. # Rarity Rare
  4285. # SetBackgroundColor 50 0 0
  4286. # SetBorderColor 225 0 0
  4287. # SetFontSize 42
  4288.  
  4289. #Armor
  4290. #Show
  4291. # BaseType "Titan Gauntlets" "Vaal Gauntlets" "Goliath Gauntlets" "Ancient Gauntlets"
  4292. # Rarity Rare
  4293. # SetBorderColor 225 0 0
  4294. # SetFontSize 40
  4295. #Show
  4296. # BaseType "Titan Greaves" "Vaal Greaves" "Goliath Greaves" "Ancient Greaves"
  4297. # Rarity Rare
  4298. # SetBorderColor 225 0 0
  4299. # SetFontSize 40
  4300. #Show
  4301. # BaseType "Eternal Burgonet" "Royal Burgonet" "Ezomyte Burgonet" "Samnite Helmet"
  4302. # Rarity Rare
  4303. # SetBorderColor 225 0 0
  4304. # SetFontSize 40
  4305. #Show
  4306. # BaseType "Coral Ring" "Leather Belt" "Turquoise Amulet"
  4307. # Rarity Rare
  4308. # SetBackgroundColor 50 0 0
  4309. # SetBorderColor 225 0 0
  4310. # SetFontSize 42
  4311.  
  4312. #Evasion
  4313. #Show
  4314. # BaseType "Slink Gloves" "Stealth Gloves" "Shagreen Gloves" "Sharkskin Gloves"
  4315. # Rarity Rare
  4316. # SetBorderColor 225 0 0
  4317. # SetFontSize 40
  4318. #Show
  4319. # BaseType "Slink Boots" "Stealth Boots" "Shagreen Boots" "Sharkskin Boots"
  4320. # Rarity Rare
  4321. # SetBorderColor 225 0 0
  4322. # SetFontSize 40
  4323. #Show
  4324. # BaseType "Lion Pelt" "Sinner Tricorne" "Silken Hood" "Ursine Pelt"
  4325. # Rarity Rare
  4326. # SetBorderColor 225 0 0
  4327. # SetFontSize 40
  4328. #Show
  4329. # BaseType "Coral Ring" "Leather Belt" "Agate Amulet"
  4330. # Rarity Rare
  4331. # SetBackgroundColor 50 0 0
  4332. # SetBorderColor 225 0 0
  4333. # SetFontSize 42
  4334.  
  4335. #Shields
  4336. #Show
  4337. # BaseType "Ezomyte Tower Shield" "Bronze Tower Shield" "Copper Tower Shield"
  4338. # Rarity Rare
  4339. # SetBorderColor 225 0 0
  4340. # SetFontSize 40
  4341. #Show
  4342. # BaseType "Fossilised Spirit Shield" "Ivory Spirit Shield" "Bone Spirit Shield"
  4343. # Rarity Rare
  4344. # SetBorderColor 225 0 0
  4345. # SetFontSize 40
  4346. #Show
  4347. # BaseType "Archon Kite Shield" "Angelic Kite Shield" "Ceremonial Kite Shield"
  4348. # Rarity Rare
  4349. # SetBorderColor 150 0 255
  4350. # SetFontSize 38
  4351.  
  4352. #Life Chests (usually not needed b/c of tabula into high level crafted)
  4353. #Show
  4354. # BaseType "Astral Plate" "Assassin's Garb" "Lacquered Garb"
  4355. # Rarity Rare
  4356. # SetBorderColor 225 0 0
  4357. # SetFontSize 40
  4358.  
  4359. #Hybrid Blocks - meant as supplemental for socket color issues more than anything else (although between jeweller trick, Vorici, and now Harvest this is becoming less of an issue each league and this is included only for completeness sake). updated to show top 4 of each base listed in descending order for easy deletion
  4360. #AR/EV
  4361. #Show
  4362. # BaseType "Dragonscale Gauntlets" "Hydrascale Gauntlets" "Wyrmscale Gauntlets" "Serpentscale Gauntlets"
  4363. # Rarity Rare
  4364. # SetBorderColor 225 0 0
  4365. # SetFontSize 40
  4366. #Show
  4367. # BaseType "Dragonscale Boots" "Hydrascale Boots" "Wyrmscale Boots" "Serpentscale Boots"
  4368. # Rarity Rare
  4369. # SetBorderColor 225 0 0
  4370. # SetFontSize 40
  4371. #Show
  4372. # BaseType "Nightmare Bascinet" "Pig-faced Bascinet" "Fluted Bascinet" "Lacquered Helmet"
  4373. # Rarity Rare
  4374. # SetBorderColor 225 0 0
  4375. # SetFontSize 40
  4376. #AR/ES
  4377. #Show
  4378. # BaseType "Crusader Gloves" "Legion Gloves" "Soldier Gloves" "Zealot Gloves"
  4379. # Rarity Rare
  4380. # SetBorderColor 225 0 0
  4381. # SetFontSize 40
  4382. #Show
  4383. # BaseType "Crusader Boots" "Legion Boots" "Soldier Boots" "Zealot Boots"
  4384. # Rarity Rare
  4385. # SetBorderColor 225 0 0
  4386. # SetFontSize 40
  4387. #Show
  4388. # BaseType "Praetor Crown" "Prophet Crown" "Magistrate Crown" "Great Crown"
  4389. # Rarity Rare
  4390. # SetBorderColor 225 0 0
  4391. # SetFontSize 40
  4392. #EV/ES
  4393. #Show
  4394. # BaseType "Murder Mitts" "Assassin's Mitts" "Carnal Mitts" "Ambush Mitts"
  4395. # Rarity Rare
  4396. # SetBorderColor 225 0 0
  4397. # SetFontSize 40
  4398. #Show
  4399. # BaseType "Murder Boots" "Assassin's Boots" "Carnal Boots" "Ambush Boots"
  4400. # Rarity Rare
  4401. # SetBorderColor 225 0 0
  4402. # SetFontSize 40
  4403. #Show
  4404. # BaseType "Deicide Mask" "Vaal Mask" "Harlequin Mask" "Regicide Mask"
  4405. # Rarity Rare
  4406. # SetBorderColor 225 0 0
  4407. # SetFontSize 40
  4408.  
  4409. #SSF Item Class Droplevel Override Blocks - A quick option to enable in SSF if you just need a specific slot. i.e. if the only slots you need is boots, enable the Boots section to show all boots over droplevel 50.
  4410. #Always disabled (NOT HIDDEN) by default as these are very specific and VERY spammy if all are enabled. Remove or lower the droplevel threshold if you want to see more low level bases.
  4411. #Show
  4412. # Class "Helmet"
  4413. # Rarity Rare
  4414. # DropLevel >= 50
  4415. # SetBorderColor 75 150 255
  4416. # SetFontSize 36
  4417. #Show
  4418. # Class "Gloves"
  4419. # Rarity Rare
  4420. # DropLevel >= 50
  4421. # SetBorderColor 75 150 255
  4422. # SetFontSize 36
  4423. #Show
  4424. # Class "Boots"
  4425. # Rarity Rare
  4426. # DropLevel >= 50
  4427. # SetBorderColor 75 150 255
  4428. # SetFontSize 36
  4429. #Show
  4430. # Class "Wand" "Sceptre"
  4431. # Rarity Rare
  4432. # DropLevel >= 50
  4433. # SetBorderColor 150 200 250
  4434. # SetFontSize 36
  4435. #Show
  4436. # Class "One Hand Axe" "Claw" "Dagger" "Rune Dagger"
  4437. # Rarity Rare
  4438. # DropLevel >= 60
  4439. # SetBorderColor 128 0 0
  4440. # SetFontSize 36
  4441. #Show
  4442. # Class "Two Hand Axe" "Warstaves"
  4443. # Rarity Rare
  4444. # DropLevel >= 60
  4445. # SetBorderColor 128 0 0
  4446. # SetFontSize 36
  4447. #Show
  4448. # Class "Bow"
  4449. # Rarity Rare
  4450. # DropLevel >= 60
  4451. # SetBorderColor 125 200 40
  4452. # SetFontSize 36
  4453.  
  4454. ###################################################################################
  4455. #################### Section 11B - Rare Armor Highlighting ########################
  4456. ###################################################################################
  4457. #violet borders top rares
  4458. Show
  4459. BaseType "Hubris Circlet" "Eternal Burgonet" "Royal Burgonet" "Lion Pelt" "Sorcerer Gloves" "Sorcerer Boots" "Titan Gauntlets" "Titan Greaves" "Slink Gloves" "Slink Boots" "Dragonscale Boots" "Dragonscale Gauntlets"
  4460. Rarity Rare
  4461. SetBorderColor 150 0 255
  4462. SetFontSize 38
  4463. Show
  4464. BaseType "Titanium Spirit Shield" "Ezomyte Tower Shield" "Bronze Tower Shield" "Copper Tower Shield"
  4465. Rarity Rare
  4466. SetBorderColor 150 0 255
  4467. SetFontSize 38
  4468.  
  4469. #blue borders 2nd tier rares
  4470. Show
  4471. BaseType "Astral Plate" "Vaal Regalia" "Archon Kite Shield" "Angelic Kite Shield" "Ceremonial Kite Shield"
  4472. AreaLevel <= 78
  4473. Rarity Rare
  4474. SetBorderColor 75 150 255
  4475. SetFontSize 36
  4476. Show
  4477. BaseType "Assassin's Garb" "Sadist Garb"
  4478. AreaLevel <= 78
  4479. Rarity Rare
  4480. SetBorderColor 75 150 255
  4481.  
  4482. #Second-Tier 2x2 highlighting
  4483. #blue border exceptions (only applies in strict version)
  4484. Show
  4485. BaseType "Arcanist Gloves" "Hydrascale" "Vaal Greaves" "Vaal Gauntlets" "Stealth Boots" "Stealth Gloves" "Crusader Gloves" "Murder Mitts" "Crusader Boots"
  4486. Rarity Rare
  4487. Height = 2
  4488. Width = 2
  4489. SetBorderColor 75 150 255
  4490. SetFontSize 36
  4491. #Expanded 2nd tier gloves, boots, shields due to meta demand
  4492. Show
  4493. BaseType "Goliath Gauntlets" "Wyrmscale Gauntlets" "Ancient Gauntlets" "Serpentscale Gauntlets" "Shagreen Gloves"
  4494. Rarity Rare
  4495. Height = 2
  4496. Width = 2
  4497. SetBorderColor 75 150 255
  4498. SetFontSize 36
  4499. Show
  4500. BaseType "Arcanist Slippers" "Assassin's Boots" "Legion Boots" "Conjurer Boots" "Shagreen Boots" "Goliath Greaves" "Soldier Boots" "Ambush Boots" "Carnal Boots" "Wyrmscale Boots" "Ancient Greaves" "Serpentscale Boots"
  4501. Rarity Rare
  4502. Height = 2
  4503. Width = 2
  4504. SetBorderColor 75 150 255
  4505. SetFontSize 36
  4506. #experimental: abolishing itemlevel based filtering in favor of better base filtering, as ilvl distinction applies only to 73-74 maps
  4507. #new: blue borders on all droplevel 60+ boots
  4508. Show
  4509. Class "Boots"
  4510. Rarity Rare
  4511. DropLevel >= 60
  4512. SetBorderColor 75 150 255
  4513. SetFontSize 36
  4514.  
  4515. ###################################################################################
  4516. #################### Section 11C - Rare Weapon Highlighting #######################
  4517. ###################################################################################
  4518. #light blue borders on caster weapons
  4519. Show
  4520. BaseType "Sambar Sceptre" "Opal Sceptre" "Void Sceptre" "Profane Wand" "Opal Wand" "Imbued Wand"
  4521. Rarity Rare
  4522. SetBorderColor 150 200 250
  4523. SetFontSize 36
  4524. Show
  4525. BaseType "Fossilised Spirit Shield" "Ivory Spirit Shield" "Bone Spirit Shield"
  4526. Rarity Rare
  4527. SetBorderColor 150 200 250
  4528. SetFontSize 36
  4529.  
  4530. #lime green on ranged weapons
  4531. Show
  4532. BaseType "Citadel Bow" "Broadhead Arrow Quiver"
  4533. Rarity Rare
  4534. SetBorderColor 125 200 40
  4535. SetFontSize 36
  4536. Hide #Strict+ Filters
  4537. BaseType "Imperial Bow" "Spine Bow" "Assassin Bow" "Thicket Bow"
  4538. Rarity Rare
  4539. SetBorderColor 125 200 40
  4540. SetFontSize 36
  4541.  
  4542. #maroon on melee weapons
  4543. Show
  4544. BaseType "Siege Axe" "Runic Hatchet" "Vaal Axe" "Karui Chopper" "Royal Axe"
  4545. Rarity Rare
  4546. SetBorderColor 128 0 0
  4547. SetFontSize 36
  4548. Hide #Strict+ Filters
  4549. BaseType "Infernal Axe" "Vaal Hatchet" "Fleshripper"
  4550. Rarity Rare
  4551. SetBorderColor 128 0 0
  4552. SetFontSize 36
  4553.  
  4554. #offmeta - disabled by default
  4555. #Show
  4556. # BaseType "Copper Kris" "Golden Kris" "Platinum Kris" "Profane Wand" "Sambar Sceptre"
  4557. # Rarity Rare
  4558. # SetBorderColor 150 200 250
  4559. # SetFontSize 36
  4560. #Show
  4561. # BaseType "Vaal Rapier" "Jewelled Foil" "Imperial Skean" "Corsair Sword" "Ambusher" "Harpy Rapier" "Spiraled Foil" "Behemoth Mace"
  4562. # Rarity Rare
  4563. # SetBorderColor 128 0 0
  4564.  
  4565. ###################################################################################
  4566. ################## Section 11D - Rare Jewellery Highlighting ######################
  4567. ###################################################################################
  4568. #Jewellery - Nested purple for best basetypes, nested blue for all other basetypes. Reminder that 84+ rare jewellery highlighting is covered in section 10, this is for sub-84
  4569. #bigger font sizes and purple highlighting at low levels exepction block
  4570. Show
  4571. ItemLevel <= 67
  4572. BaseType "Coral Ring" "Sapphire Ring" "Topaz Ring" "Ruby Ring" "Two-Stone Ring" "Amber Amulet" "Jade Amulet" "Lapis Amulet" "Citrine Amulet" "Agate Amulet" "Turquoise Amulet" "Leather Belt" "Heavy Belt" "Amethyst Ring"
  4573. Rarity Rare
  4574. SetBackgroundColor 50 0 100
  4575. SetBorderColor 175 75 255
  4576. SetFontSize 45
  4577. MinimapIcon 1 Yellow Cross
  4578. CustomAlertSound "16_influence.mp3"
  4579.  
  4580. #t1 bases - purple
  4581. Show
  4582. BaseType "Coral Ring" "Leather Belt"
  4583. Rarity Rare
  4584. SetBackgroundColor 50 0 100
  4585. SetBorderColor 175 75 255
  4586. SetFontSize 40
  4587. Show
  4588. BaseType "Sapphire Ring" "Topaz Ring" "Ruby Ring" "Two-Stone Ring" "Unset Ring" "Amethyst Ring" "Prismatic Ring" "Amber Amulet" "Jade Amulet" "Lapis Amulet" "Citrine Amulet" "Agate Amulet" "Turquoise Amulet"
  4589. Rarity Rare
  4590. SetBackgroundColor 50 0 100
  4591. SetBorderColor 175 75 255
  4592. SetFontSize 38
  4593. #t2 bases - blue
  4594. Show
  4595. # BaseType "Iron Ring" "Paua Ring" "Gold Ring" "Moonstone Ring" "Diamond Ring" "Rustic Sash" "Chain Belt" "Heavy Belt" "Studded Belt" "Cloth Belt" "Paua Amulet" "Coral Amulet" "Gold Amulet" "Onyx Amulet"
  4596. BaseType " Ring" "Amulet" "Belt" "Rustic Sash"
  4597. Height = 1
  4598. Rarity Rare
  4599. SetBackgroundColor 0 50 100
  4600. SetBorderColor 75 150 255
  4601. SetFontSize 36
  4602.  
  4603. ###################################################################################
  4604. ####################### Section 12 - 3CL & Miscellaneous ##########################
  4605. ###################################################################################
  4606. #Oddball items & items that should never normally drop
  4607. Show
  4608. Class "Quest"
  4609. SetBorderColor 0 250 0
  4610. SetTextColor 0 250 0
  4611. SetFontSize 45
  4612. MinimapIcon 0 Green UpsideDownHouse
  4613. PlayEffect Green
  4614. Show
  4615. BaseType "Avian Slippers" "Sacrificial Garb" "Ruby Amulet"
  4616. SetFontSize 42
  4617. SetBackgroundColor 100 66 0
  4618. SetBorderColor 0 255 255
  4619. Show
  4620. BaseType "Jet Amulet" "Jet Ring" "Golden Obi" "Golden Mantle" "Golden Bracers" "Golden Caligae" "Golden Hoop" "Golden Wreath" "Golden Flame"
  4621. SetFontSize 42
  4622. SetBackgroundColor 100 66 0
  4623. SetBorderColor 0 255 255
  4624.  
  4625. #catch for 3 white socket 1h'ers dropping (for non-empower offhand gem levelling)
  4626. Show
  4627. Class "Wand" "Sceptre" "Dagger" "Claw" "One Hand" "Shield"
  4628. Sockets WWW
  4629. SetFontSize 40
  4630. SetBorderColor 250 250 250
  4631. PlayEffect White Temp
  4632.  
  4633. #fossil catchall (should never actually trigger, had to be moved here in Delirium because of the new orb otherwise it overrides that orb's highlight). all fossils should be caught in Delve blocks
  4634. Show
  4635. BaseType "Fossil"
  4636. Class Currency
  4637. SetBackgroundColor 80 40 0
  4638. SetBorderColor 0 0 0
  4639. SetTextColor 225 75 0
  4640. SetFontSize 45
  4641. CustomAlertSound "11_midspecial.mp3"
  4642. MinimapIcon 2 Orange Circle
  4643. PlayEffect Brown
  4644.  
  4645. #3CL - Ridiculously specific spot b/c of code prioritization
  4646. #racechromes (small chromes w/big font size at lower levels)
  4647. Hide #Strict+ Filters
  4648. ItemLevel <= 45
  4649. Sockets >= 3
  4650. SocketGroup RGB
  4651. SetBackgroundColor 40 40 40
  4652. SetBorderColor 150 150 150
  4653. SetFontSize 40
  4654. Hide #Strict+ Filters
  4655. ItemLevel <= 67
  4656. Sockets >= 3
  4657. SocketGroup RGB
  4658. Width = 2
  4659. Height = 2
  4660. SetBackgroundColor 40 40 40
  4661. SetBorderColor 150 150 150
  4662. SetFontSize 40
  4663. Hide #Strict+ Filters
  4664. ItemLevel <= 67
  4665. Sockets >= 3
  4666. SocketGroup RGB
  4667. Width = 1
  4668. Height = 3
  4669. SetBackgroundColor 40 40 40
  4670. SetBorderColor 150 150 150
  4671. SetFontSize 40
  4672. #smallchromes (always show)
  4673. Hide #Strict+ Filters
  4674. Sockets >= 3
  4675. SocketGroup RGB
  4676. Width = 2
  4677. Height = 2
  4678. SetBackgroundColor 40 40 40
  4679. SetBorderColor 150 150 150
  4680. SetFontSize 36
  4681. Hide #Strict+ Filters
  4682. Sockets >= 3
  4683. SocketGroup RGB
  4684. Width = 1
  4685. Height = 3
  4686. SetBackgroundColor 40 40 40
  4687. SetBorderColor 150 150 150
  4688. SetFontSize 36
  4689. #midchromes (show until red tier maps)
  4690. Hide #Strict+ Filters
  4691. Sockets >= 3
  4692. ItemLevel <= 77
  4693. SocketGroup RGB
  4694. Width = 2
  4695. Height = 3
  4696. SetBackgroundColor 40 40 40
  4697. SetBorderColor 150 150 150
  4698. #bigchromes (4x2's)
  4699. Hide #Strict+ Filters
  4700. Sockets >= 3
  4701. ItemLevel <= 47
  4702. SocketGroup RGB
  4703. SetBackgroundColor 40 40 40
  4704. SetBorderColor 150 150 150
  4705.  
  4706. ###################################################################################
  4707. ######################## Section 13 - Global Levelling ############################
  4708. ###################################################################################
  4709. #Jewellery, ms boots, and other items that affect all archetypes
  4710. #resist rings
  4711. Show
  4712. BaseType "Sapphire Ring"
  4713. AreaLevel <= 33
  4714. SetBackgroundColor 50 40 80
  4715. SetBorderColor 150 120 255
  4716. SetFontSize 45
  4717. # CustomAlertSound "13_topbases.mp3" #Sound Off in Strict+
  4718. MinimapIcon 2 Blue Moon
  4719. Show
  4720. BaseType "Topaz Ring"
  4721. AreaLevel <= 33
  4722. SetBackgroundColor 50 40 80
  4723. SetBorderColor 150 120 255
  4724. SetFontSize 45
  4725. # CustomAlertSound "13_topbases.mp3" #Sound Off in Strict+
  4726. MinimapIcon 2 Yellow Moon
  4727. Show
  4728. BaseType "Ruby Ring"
  4729. AreaLevel <= 33
  4730. SetBackgroundColor 50 40 80
  4731. SetBorderColor 150 120 255
  4732. SetFontSize 45
  4733. # CustomAlertSound "13_topbases.mp3" #Sound Off in Strict+
  4734. MinimapIcon 2 Red Moon
  4735. Show
  4736. BaseType "Two-Stone Ring"
  4737. AreaLevel <= 33
  4738. SetBackgroundColor 50 40 80
  4739. SetBorderColor 150 120 255
  4740. SetFontSize 45
  4741. # CustomAlertSound "13_topbases.mp3" #Sound Off in Strict+
  4742. MinimapIcon 2 Purple Moon
  4743. Show
  4744. AreaLevel <= 47
  4745. BaseType "Ruby Ring" "Sapphire Ring" "Topaz Ring" "Two-Stone Ring"
  4746. Rarity Magic
  4747. SetBorderColor 150 120 255
  4748. SetFontSize 45
  4749. Show
  4750. AreaLevel <= 47
  4751. BaseType "Ruby Ring" "Sapphire Ring" "Topaz Ring" "Two-Stone Ring"
  4752. SetBorderColor 150 120 255
  4753. SetFontSize 40
  4754. Show
  4755. AreaLevel <= 67
  4756. BaseType "Ruby Ring" "Sapphire Ring" "Topaz Ring" "Two-Stone Ring" "Amethyst Ring"
  4757. Rarity Magic
  4758. SetBorderColor 150 120 255
  4759. SetFontSize 38
  4760. Show
  4761. AreaLevel <= 63
  4762. BaseType "Two-Stone Ring"
  4763. SetBorderColor 150 120 255
  4764.  
  4765. #life jewellery
  4766. Show
  4767. AreaLevel <= 35
  4768. BaseType "Leather Belt" "Coral Ring"
  4769. SetBorderColor 255 204 102
  4770. SetFontSize 45
  4771. MinimapIcon 2 White Moon
  4772. Show
  4773. AreaLevel <= 63
  4774. BaseType "Leather Belt" "Coral Ring"
  4775. SetBorderColor 255 204 102
  4776. SetFontSize 38
  4777. MinimapIcon 2 White Moon
  4778. Show
  4779. AreaLevel <= 67
  4780. Rarity Magic
  4781. BaseType "Leather Belt" "Coral Ring"
  4782. SetBorderColor 255 204 102
  4783. SetFontSize 38
  4784. Show
  4785. AreaLevel <= 67
  4786. Rarity Normal
  4787. BaseType "Leather Belt" "Coral Ring"
  4788. SetBorderColor 255 204 102
  4789. SetFontSize 34
  4790.  
  4791. #amulets / attribute related stuff
  4792. Show
  4793. AreaLevel <= 25
  4794. BaseType "Amber Amulet"
  4795. SetBackgroundColor 35 0 35
  4796. SetBorderColor 200 0 200
  4797. SetFontSize 45
  4798. # CustomAlertSound "16_influence.mp3" #Sound off in Strict+ Filters
  4799. MinimapIcon 2 Red Kite
  4800. Show
  4801. AreaLevel <= 25
  4802. BaseType "Jade Amulet"
  4803. SetBackgroundColor 35 0 35
  4804. SetBorderColor 200 0 200
  4805. SetFontSize 45
  4806. # CustomAlertSound "16_influence.mp3" #Sound off in Strict+ Filters
  4807. MinimapIcon 2 Green Kite
  4808. Show
  4809. AreaLevel <= 25
  4810. BaseType "Lapis Amulet"
  4811. SetBackgroundColor 35 0 35
  4812. SetBorderColor 200 0 200
  4813. SetFontSize 45
  4814. # CustomAlertSound "16_influence.mp3" #Sound off in Strict+ Filters
  4815. MinimapIcon 2 Blue Kite
  4816. Show
  4817. AreaLevel <= 40
  4818. BaseType "Citrine Amulet"
  4819. SetBackgroundColor 35 0 35
  4820. SetBorderColor 200 0 200
  4821. SetFontSize 45
  4822. # CustomAlertSound "16_influence.mp3" #Sound off in Strict+ Filters
  4823. MinimapIcon 2 Yellow Kite
  4824. Show
  4825. AreaLevel <= 40
  4826. BaseType "Turquoise Amulet"
  4827. SetBackgroundColor 35 0 35
  4828. SetBorderColor 200 0 200
  4829. SetFontSize 45
  4830. # CustomAlertSound "16_influence.mp3" #Sound off in Strict+ Filters
  4831. MinimapIcon 2 Cyan Kite
  4832. Show
  4833. AreaLevel <= 40
  4834. BaseType "Agate Amulet"
  4835. SetBackgroundColor 35 0 35
  4836. SetBorderColor 200 0 200
  4837. SetFontSize 45
  4838. # CustomAlertSound "16_influence.mp3" #Sound off in Strict+ Filters
  4839. MinimapIcon 2 Pink Kite
  4840. Show
  4841. AreaLevel <= 67
  4842. BaseType "Citrine Amulet" "Turquoise Amulet" "Agate Amulet"
  4843. Rarity Magic
  4844. SetBorderColor 200 0 200
  4845. SetFontSize 42
  4846. Show
  4847. AreaLevel <= 47
  4848. BaseType "Citrine Amulet" "Turquoise Amulet" "Agate Amulet"
  4849. SetBorderColor 200 0 200
  4850. SetFontSize 40
  4851. Show
  4852. AreaLevel <= 67
  4853. BaseType "Citrine Amulet" "Turquoise Amulet" "Agate Amulet"
  4854. SetBorderColor 200 0 200
  4855. SetFontSize 34
  4856.  
  4857. #other misc
  4858. Hide #Strict+ Filters
  4859. AreaLevel <= 15
  4860. BaseType "Rustic Sash"
  4861. SetBorderColor 200 80 0
  4862. SetFontSize 45
  4863. Hide #Strict+ Filters
  4864. AreaLevel <= 47
  4865. BaseType "Rustic Sash"
  4866. Rarity Magic
  4867. SetBorderColor 250 100 0
  4868. SetFontSize 45
  4869. Hide #Strict+ Filters
  4870. AreaLevel <= 47
  4871. BaseType "Rustic Sash"
  4872. SetBorderColor 200 80 0
  4873. SetFontSize 40
  4874. Hide #Strict+ Filters
  4875. AreaLevel <= 67
  4876. BaseType "Rustic Sash"
  4877. Hide #Strict+ Filters
  4878. AreaLevel <= 15
  4879. BaseType "Iron Ring"
  4880. SetBorderColor 200 80 0
  4881. SetFontSize 45
  4882. Hide #Strict+ Filters
  4883. AreaLevel <= 25
  4884. BaseType "Iron Ring"
  4885. SetBorderColor 200 80 0
  4886. SetFontSize 40
  4887. Hide #Strict+ Filters
  4888. AreaLevel <= 15
  4889. BaseType "Heavy Belt"
  4890. SetBorderColor 200 0 200
  4891. SetFontSize 45
  4892. Hide #Strict+ Filters
  4893. AreaLevel <= 47
  4894. BaseType "Heavy Belt" "Iron Ring"
  4895. Show
  4896. AreaLevel <= 67
  4897. BaseType "Leather Belt" "Coral Ring" "Two-Stone Ring" "Ruby Ring" "Sapphire Ring" "Topaz Ring" "Agate Amulet" "Turquoise Amulet" "Citrine Amulet"
  4898. Rarity Normal Magic
  4899. Show
  4900. BaseType "Amethyst Ring"
  4901. AreaLevel <= 67
  4902. AreaLevel >= 60
  4903. Hide #Strict+ Filters
  4904. AreaLevel <= 25
  4905. BaseType "Jade Amulet" "Lapis Amulet" "Amber Amulet" "Heavy Belt"
  4906. SetBorderColor 200 0 200
  4907. SetFontSize 38
  4908. Hide #Strict+ Filters
  4909. Class "Ring" "Amulet" "Belt"
  4910. AreaLevel <= 15
  4911. Rarity Magic
  4912. SetFontSize 45
  4913. Hide #Strict+ Filters
  4914. BaseType "Coral Amulet" "Paua Amulet" "Chain Belt"
  4915. AreaLevel <= 11
  4916. SetFontSize 42
  4917.  
  4918. #tan border on magic and rare levelling boots
  4919. Hide #Strict+ Filters
  4920. HasExplicitMod "Runner's" "Sprinter's"
  4921. AreaLevel <= 25
  4922. SetBorderColor 255 204 102
  4923. SetTextColor 250 0 125
  4924. SetFontSize 45
  4925. Show
  4926. HasExplicitMod "Stallion's" "Gazelle's" "Cheetah's"
  4927. AreaLevel <= 67
  4928. SetBorderColor 255 204 102
  4929. SetTextColor 250 0 125
  4930. SetFontSize 45
  4931. Hide #Strict+ Filters
  4932. Class "Boots"
  4933. AreaLevel <= 35
  4934. Rarity Magic Rare
  4935. SetBorderColor 255 204 102
  4936. SetFontSize 45
  4937. Hide #Strict+ Filters
  4938. Class "Boots"
  4939. AreaLevel < 47
  4940. Rarity Magic
  4941. SetBorderColor 255 204 102
  4942. SetFontSize 40
  4943. Hide #Strict+ Filters
  4944. Class "Boots"
  4945. Rarity Rare
  4946. AreaLevel < 67
  4947. SetBorderColor 255 204 102
  4948. SetFontSize 40
  4949.  
  4950. #Shield Blocks
  4951. Show
  4952. BaseType "Ceremonial Kite Shield" "Angelic Kite Shield" "Archon Kite Shield"
  4953. AreaLevel <= 67
  4954. SetBorderColor 150 100 0
  4955. SetFontSize 34
  4956. Show
  4957. BaseType "Copper Tower Shield" "Bronze Tower Shield" "Ezomyte Tower Shield"
  4958. AreaLevel <= 67
  4959. SetBorderColor 150 100 0
  4960. SetFontSize 34
  4961. Hide #Strict+ Filters
  4962. BaseType "Layered Kite Shield"
  4963. AreaLevel <= 33
  4964.  
  4965. ###################################################################################
  4966. ####################### Section 14 - Caster Levelling #############################
  4967. ###################################################################################
  4968. #wands
  4969. Show
  4970. Class "Wand"
  4971. ItemLevel = 2
  4972. SetBorderColor 150 200 250
  4973. SetFontSize 45
  4974. MinimapIcon 2 Blue Moon
  4975. PlayEffect Blue Temp
  4976. Show
  4977. BaseType "Quartz Wand" "Carved Wand"
  4978. AreaLevel <= 47
  4979. LinkedSockets = 3
  4980. SetBackgroundColor 40 50 60
  4981. SetBorderColor 150 200 250
  4982. SetFontSize 40
  4983. Show
  4984. BaseType "Crystal Wand" "Engraved Wand"
  4985. AreaLevel <= 61
  4986. LinkedSockets = 3
  4987. SetBackgroundColor 40 50 60
  4988. SetBorderColor 150 200 250
  4989. SetFontSize 38
  4990. Show
  4991. BaseType "Opal Wand" "Imbued Wand"
  4992. AreaLevel <= 67
  4993. LinkedSockets = 3
  4994. SetBackgroundColor 40 50 60
  4995. SetBorderColor 150 200 250
  4996. SetFontSize 38
  4997. Show
  4998. BaseType "Quartz Wand" "Carved Wand"
  4999. AreaLevel <= 47
  5000. SetBorderColor 100 150 200
  5001. SetFontSize 40
  5002. Show
  5003. BaseType "Crystal Wand" "Engraved Wand"
  5004. AreaLevel <= 59
  5005. SetBorderColor 100 150 200
  5006. SetFontSize 38
  5007. Show
  5008. BaseType "Opal Wand" "Imbued Wand"
  5009. AreaLevel <= 67
  5010. SetBorderColor 100 150 200
  5011. Hide #Strict+ Filters
  5012. Class "Wand"
  5013. Rarity Magic Rare
  5014. AreaLevel <= 15
  5015. SetBorderColor 150 200 250
  5016. SetFontSize 45
  5017. Hide #Strict+ Filters
  5018. Class "Wand"
  5019. Rarity Rare
  5020. AreaLevel <= 70
  5021. SetBorderColor 150 200 250
  5022. SetFontSize 38
  5023. Hide #Strict+ Filters
  5024. Class "Wand"
  5025. AreaLevel <= 47
  5026. LinkedSockets = 3
  5027. SetBorderColor 150 200 250
  5028. Hide #Strict+ Filters
  5029. Class "Wand"
  5030. Rarity Magic
  5031. AreaLevel <= 35
  5032. SetBorderColor 150 200 250
  5033. SetFontSize 38
  5034. Hide #Strict+ Filters
  5035. Class "Wand"
  5036. AreaLevel <= 15
  5037. ItemLevel >= 2
  5038.  
  5039. #sceptres
  5040. Show
  5041. Class "Sceptre"
  5042. ItemLevel = 2
  5043. SetBorderColor 150 200 250
  5044. SetFontSize 45
  5045. MinimapIcon 2 Blue Moon
  5046. PlayEffect Blue Temp
  5047. Show
  5048. BaseType "Quartz Sceptre" "Shadow Sceptre"
  5049. AreaLevel <= 47
  5050. LinkedSockets = 3
  5051. SetBackgroundColor 40 50 60
  5052. SetBorderColor 150 200 250
  5053. SetFontSize 40
  5054. Show
  5055. BaseType "Crystal Sceptre" "Abyssal Sceptre"
  5056. AreaLevel <= 61
  5057. LinkedSockets = 3
  5058. SetBackgroundColor 40 50 60
  5059. SetBorderColor 150 200 250
  5060. SetFontSize 38
  5061. Show
  5062. BaseType "Opal Sceptre" "Void Sceptre"
  5063. AreaLevel <= 67
  5064. LinkedSockets = 3
  5065. SetBackgroundColor 40 50 60
  5066. SetBorderColor 150 200 250
  5067. SetFontSize 38
  5068. Show
  5069. BaseType "Quartz Sceptre" "Shadow Sceptre"
  5070. AreaLevel <= 47
  5071. SetBorderColor 100 150 200
  5072. SetFontSize 40
  5073. Show
  5074. BaseType "Crystal Sceptre" "Abyssal Sceptre"
  5075. AreaLevel <= 59
  5076. SetBorderColor 100 150 200
  5077. SetFontSize 38
  5078. Show
  5079. BaseType "Opal Sceptre" "Void Sceptre" "Sambar Sceptre"
  5080. AreaLevel <= 67
  5081. SetBorderColor 100 150 200
  5082. Hide #Strict+ Filters
  5083. Class "Sceptre"
  5084. Rarity Magic Rare
  5085. AreaLevel <= 15
  5086. SetBorderColor 150 200 250
  5087. SetFontSize 45
  5088. Hide #Strict+ Filters
  5089. Class "Sceptre"
  5090. Rarity Rare
  5091. AreaLevel <= 70
  5092. SetBorderColor 150 200 250
  5093. SetFontSize 38
  5094. Hide #Strict+ Filters
  5095. Class "Sceptre"
  5096. AreaLevel <= 47
  5097. LinkedSockets = 3
  5098. SetBorderColor 150 200 250
  5099. Hide #Strict+ Filters
  5100. Class "Sceptre"
  5101. Rarity Magic
  5102. AreaLevel <= 35
  5103. SetBorderColor 150 200 250
  5104. SetFontSize 38
  5105. Hide #Strict+ Filters
  5106. Class "Sceptre"
  5107. AreaLevel <= 15
  5108. ItemLevel >= 2
  5109.  
  5110. #shields
  5111. Show
  5112. BaseType "Bone Spirit Shield" "Ivory Spirit Shield" "Fossilised Spirit Shield"
  5113. AreaLevel <= 67
  5114. SetBorderColor 150 200 250
  5115.  
  5116. #crit daggers (disabled by default)
  5117. #Show
  5118. # BaseType "Copper Kris" "Golden Kris" "Platinum Kris"
  5119. # SetBorderColor 100 150 200
  5120. # AreaLevel <= 67
  5121. # ItemLevel >= 60
  5122.  
  5123. ###################################################################################
  5124. ###################### Section 15 - Summoner Levelling ############################
  5125. ###################################################################################
  5126. #Note: shows caster weapons up through end of Act 2, then only shows shields and relevant summoner basetypes
  5127. #the main purpose of this block is to allow summoners to delete the caster/ranged/melee blocks the same way the other archetypes can delete the other blocks, some blocks are redundant with caster blocks (i.e. some of the shield stuff)
  5128. #as there is overlap with the caster section, some highlighting here only "activates" if the caster section is deleted. claws are for holy relic/cyclone levelling
  5129. #remember that a pagan wand with essenced minion dmg is by far the best summoner levelling weapon
  5130. Show
  5131. BaseType "Pagan Wand" "Heathen Wand"
  5132. AreaLevel <= 67
  5133. SetBorderColor 125 0 250
  5134. SetFontSize 38
  5135. MinimapIcon 2 Purple Cross
  5136. Hide #Strict+ Filters
  5137. Class "Wand" "Sceptre"
  5138. Rarity Magic Rare
  5139. AreaLevel <= 15
  5140. SetBorderColor 125 0 250
  5141. SetFontSize 45
  5142. Hide #Strict+ Filters
  5143. BaseType "Bone Spirit Shield"
  5144. Rarity Normal Magic Rare
  5145. AreaLevel <= 47
  5146. SetBorderColor 125 0 250
  5147. SetFontSize 38
  5148. Hide #Strict+ Filters
  5149. Class "Wand"
  5150. ItemLevel <= 15
  5151. ItemLevel >= 2
  5152.  
  5153. Hide #Strict+ Filters
  5154. BaseType "Helmet"
  5155. AreaLevel <= 67
  5156. HasExplicitMod "Reanimator's"
  5157. SetBorderColor 125 0 250
  5158. SetFontSize 38
  5159. Hide #Strict+ Filters
  5160. BaseType "Helmet"
  5161. AreaLevel <= 75
  5162. HasExplicitMod "Summoner's"
  5163. SetBorderColor 125 0 250
  5164. SetFontSize 40
  5165.  
  5166. #Claw levelling (disabled by default after it fell out of meta due to holy relic / cyclone / minion nerfs)
  5167. #Show
  5168. # BaseType "Sparkling Claw" "Double Claw" "Gouger"
  5169. # ItemLevel <= 45
  5170. # SetBorderColor 125 0 250
  5171. #Show
  5172. # BaseType "Gut Ripper"
  5173. # ItemLevel <= 67
  5174. # SetBorderColor 125 0 250
  5175. # SetFontSize 38
  5176.  
  5177. ###################################################################################
  5178. ##################### Section 16.1 - 1h Melee Levelling ###########################
  5179. ###################################################################################
  5180. #As of 3.11.5 only shows axes by default
  5181. #Early pre-specialization levelling, shows both axes and swords before roughly level ~20 zones
  5182. Hide #Strict+ Filters
  5183. BaseType "Rusted Hatchet" "Rusted Sword" "Rusted Spike" "Whalebone Rapier" "Driftwood Club"
  5184. AreaLevel <= 5
  5185. SetBorderColor 128 0 0
  5186. SetFontSize 40
  5187. Hide #Strict+ Filters
  5188. BaseType "Jade Hatchet" "Copper Sword"
  5189. AreaLevel <= 11
  5190. SetBorderColor 128 0 0
  5191. SetFontSize 45
  5192. Hide #Strict+ Filters
  5193. BaseType "Boarding Axe" "Sabre"
  5194. AreaLevel <= 15
  5195. SetBorderColor 128 0 0
  5196. SetFontSize 45
  5197.  
  5198. #Axes
  5199. Show
  5200. BaseType "Cleaver"
  5201. AreaLevel <= 20
  5202. SetBorderColor 128 0 0
  5203. SetFontSize 45
  5204. Show
  5205. BaseType "Broad Axe"
  5206. AreaLevel <= 24
  5207. SetBorderColor 128 0 0
  5208. SetFontSize 45
  5209. Show
  5210. BaseType "Arming Axe"
  5211. AreaLevel <= 28
  5212. Rarity Rare
  5213. SetBorderColor 128 0 0
  5214. SetFontSize 45
  5215. Show
  5216. BaseType "Arming Axe"
  5217. AreaLevel <= 28
  5218. SetBorderColor 128 0 0
  5219. SetFontSize 40
  5220. Show
  5221. BaseType "Decorative Axe"
  5222. AreaLevel <= 32
  5223. Rarity Rare
  5224. SetBorderColor 128 0 0
  5225. SetFontSize 45
  5226. Show
  5227. BaseType "Decorative Axe"
  5228. AreaLevel <= 32
  5229. SetBorderColor 128 0 0
  5230. SetFontSize 40
  5231. Show
  5232. BaseType "Spectral Axe"
  5233. AreaLevel <= 34
  5234. Rarity Rare
  5235. SetBorderColor 128 0 0
  5236. SetFontSize 45
  5237. Show
  5238. BaseType "Spectral Axe"
  5239. AreaLevel <= 34
  5240. SetBorderColor 128 0 0
  5241. SetFontSize 40
  5242. Show
  5243. BaseType "Jasper Axe" "Etched Hatchet"
  5244. AreaLevel <= 38
  5245. Rarity Rare
  5246. SetBorderColor 128 0 0
  5247. SetFontSize 45
  5248. Show
  5249. BaseType "Jasper Axe" "Etched Hatchet"
  5250. AreaLevel <= 38
  5251. SetBorderColor 128 0 0
  5252. SetFontSize 40
  5253. Show
  5254. BaseType "Tomahawk"
  5255. AreaLevel <= 41
  5256. Rarity Rare
  5257. SetBorderColor 128 0 0
  5258. SetFontSize 45
  5259. Show
  5260. BaseType "Tomahawk"
  5261. AreaLevel <= 41
  5262. SetBorderColor 128 0 0
  5263. SetFontSize 40
  5264. Show
  5265. BaseType "Wrist Chopper"
  5266. AreaLevel <= 44
  5267. Rarity Rare
  5268. SetBorderColor 128 0 0
  5269. SetFontSize 45
  5270. Show
  5271. BaseType "Wrist Chopper"
  5272. AreaLevel <= 44
  5273. SetBorderColor 128 0 0
  5274. SetFontSize 40
  5275. #a5 kitava cutoff
  5276. Show
  5277. BaseType "War Axe"
  5278. AreaLevel <= 47
  5279. Rarity Rare
  5280. SetBorderColor 128 0 0
  5281. SetFontSize 42
  5282. Show
  5283. BaseType "War Axe"
  5284. AreaLevel <= 47
  5285. SetBorderColor 128 0 0
  5286. SetFontSize 38
  5287. Show
  5288. BaseType "Chest Splitter"
  5289. AreaLevel <= 50
  5290. Rarity Rare
  5291. SetBorderColor 128 0 0
  5292. SetFontSize 42
  5293. Show
  5294. BaseType "Chest Splitter"
  5295. AreaLevel <= 50
  5296. SetBorderColor 128 0 0
  5297. SetFontSize 38
  5298. Show
  5299. BaseType "Ceremonial Axe"
  5300. AreaLevel <= 53
  5301. Rarity Rare
  5302. SetBorderColor 128 0 0
  5303. SetFontSize 42
  5304. Show
  5305. BaseType "Ceremonial Axe"
  5306. AreaLevel <= 53
  5307. SetBorderColor 128 0 0
  5308. SetFontSize 38
  5309. Show
  5310. BaseType "Wraith Axe"
  5311. AreaLevel <= 56
  5312. Rarity Rare
  5313. SetBorderColor 128 0 0
  5314. SetFontSize 42
  5315. Show
  5316. BaseType "Wraith Axe"
  5317. AreaLevel <= 56
  5318. SetBorderColor 128 0 0
  5319. SetFontSize 38
  5320. Show
  5321. BaseType "Engraved Hatchet" "Karui Axe"
  5322. AreaLevel <= 58
  5323. Rarity Rare
  5324. SetBorderColor 128 0 0
  5325. SetFontSize 42
  5326. Show
  5327. BaseType "Engraved Hatchet" "Karui Axe"
  5328. AreaLevel <= 58
  5329. SetBorderColor 128 0 0
  5330. SetFontSize 38
  5331. Show
  5332. BaseType "Vaal Hatchet"
  5333. AreaLevel <= 67
  5334. Rarity Rare
  5335. SetBorderColor 128 0 0
  5336. SetFontSize 40
  5337. Show
  5338. BaseType "Vaal Hatchet"
  5339. AreaLevel <= 67
  5340. SetBorderColor 128 0 0
  5341. SetFontSize 38
  5342. #endgame axes
  5343. Show
  5344. Class "One Hand Axe"
  5345. DropLevel >= 59
  5346. AreaLevel <= 72
  5347. Rarity Rare
  5348. SetBorderColor 128 0 0
  5349. SetFontSize 38
  5350. Show
  5351. BaseType "Siege Axe"
  5352. AreaLevel <= 67
  5353. SetBorderColor 128 0 0
  5354. SetFontSize 36
  5355. Hide #Strict Only
  5356. BaseType "Runic Hatchet"
  5357. AreaLevel <= 71
  5358. SetBorderColor 128 0 0
  5359.  
  5360. #Swords (disabled by default)
  5361. #Show
  5362. # BaseType "Broad Sword"
  5363. # AreaLevel <= 19
  5364. # SetBorderColor 128 0 0
  5365. # SetFontSize 45
  5366. #Show
  5367. # BaseType "War Sword"
  5368. # AreaLevel <= 23
  5369. # SetBorderColor 128 0 0
  5370. # SetFontSize 45
  5371. #Show
  5372. # BaseType "Ancient Sword"
  5373. # AreaLevel <= 27
  5374. # SetBorderColor 128 0 0
  5375. # SetFontSize 45
  5376. #Show
  5377. # BaseType "Elegant Sword"
  5378. # AreaLevel <= 31
  5379. # Rarity Rare
  5380. # SetBorderColor 128 0 0
  5381. # SetFontSize 45
  5382. #Show
  5383. # BaseType "Elegant Sword"
  5384. # AreaLevel <= 31
  5385. # SetBorderColor 128 0 0
  5386. # SetFontSize 40
  5387. #Show
  5388. # BaseType "Dusk Blade" "Hook Sword"
  5389. # AreaLevel <= 34
  5390. # Rarity Rare
  5391. # SetBorderColor 128 0 0
  5392. # SetFontSize 45
  5393. #Show
  5394. # BaseType "Dusk Blade" "Hook Sword"
  5395. # AreaLevel <= 34
  5396. # SetBorderColor 128 0 0
  5397. # SetFontSize 40
  5398. #Show
  5399. # BaseType "Variscite Blade"
  5400. # AreaLevel <= 37
  5401. # Rarity Rare
  5402. # SetBorderColor 128 0 0
  5403. # SetFontSize 45
  5404. #Show
  5405. # BaseType "Variscite Blade"
  5406. # AreaLevel <= 37
  5407. # SetBorderColor 128 0 0
  5408. # SetFontSize 40
  5409. #Show
  5410. # BaseType "Cutlass"
  5411. # AreaLevel <= 40
  5412. # Rarity Rare
  5413. # SetBorderColor 128 0 0
  5414. # SetFontSize 45
  5415. #Show
  5416. # BaseType "Cutlass"
  5417. # AreaLevel <= 40
  5418. # SetBorderColor 128 0 0
  5419. # SetFontSize 40
  5420. #Show
  5421. # BaseType "Baselard"
  5422. # AreaLevel <= 43
  5423. # Rarity Rare
  5424. # SetBorderColor 128 0 0
  5425. # SetFontSize 45
  5426. #Show
  5427. # BaseType "Baselard"
  5428. # AreaLevel <= 43
  5429. # SetBorderColor 128 0 0
  5430. # SetFontSize 40
  5431. #a5 kitava cutoff
  5432. #Show
  5433. # BaseType "Battle Sword"
  5434. # AreaLevel <= 46
  5435. # Rarity Rare
  5436. # SetBorderColor 128 0 0
  5437. # SetFontSize 42
  5438. #Show
  5439. # BaseType "Battle Sword"
  5440. # AreaLevel <= 46
  5441. # SetBorderColor 128 0 0
  5442. # SetFontSize 38
  5443. #Show
  5444. # BaseType "Elder Sword" "Graceful Sword"
  5445. # AreaLevel <= 52
  5446. # Rarity Rare
  5447. # SetBorderColor 128 0 0
  5448. # SetFontSize 42
  5449. #Show
  5450. # BaseType "Elder Sword" "Graceful Sword"
  5451. # AreaLevel <= 52
  5452. # SetBorderColor 128 0 0
  5453. # SetFontSize 38
  5454. #Show
  5455. # BaseType "Twilight Blade" "Grappler"
  5456. # AreaLevel <= 57
  5457. # Rarity Rare
  5458. # SetBorderColor 128 0 0
  5459. # SetFontSize 42
  5460. #Show
  5461. # BaseType "Twilight Blade" "Grappler"
  5462. # AreaLevel <= 55
  5463. # SetBorderColor 128 0 0
  5464. # SetFontSize 38
  5465. #Show
  5466. # BaseType "Gemstone Sword"
  5467. # AreaLevel <= 57
  5468. # Rarity Rare
  5469. # SetBorderColor 128 0 0
  5470. # SetFontSize 42
  5471. #Show
  5472. # BaseType "Gemstone Sword"
  5473. # AreaLevel <= 57
  5474. # SetBorderColor 128 0 0
  5475. # SetFontSize 38
  5476. ##endgame swords
  5477. #Show
  5478. # Class "One Hand Sword"
  5479. # DropLevel >= 59
  5480. # ItemLevel <= 72
  5481. # Rarity Rare
  5482. # SetBorderColor 128 0 0
  5483. # SetFontSize 38
  5484. #Show
  5485. # BaseType "Corsair Sword" "Eternal Sword" "Jewelled Foil" "Spiraled Foil"
  5486. # ItemLevel <= 67
  5487. # SetBorderColor 128 0 0
  5488. # SetFontSize 36
  5489.  
  5490. ###################################################################################
  5491. ##################### Section 16.2 - 2h Melee Levelling ###########################
  5492. ###################################################################################
  5493. #As of 3.11.5 only shows axes by default
  5494. Show
  5495. BaseType "Stone Axe" "Corroded Blade" "Driftwood Maul"
  5496. AreaLevel <= 8
  5497. SetBorderColor 128 0 0
  5498. SetFontSize 40
  5499. Show
  5500. BaseType "Jade Chopper" "Longsword"
  5501. AreaLevel <= 12
  5502. SetBorderColor 128 0 0
  5503. SetFontSize 45
  5504. Show
  5505. BaseType "Woodsplitter" "Bastard Sword"
  5506. AreaLevel <= 17
  5507. SetBorderColor 128 0 0
  5508. SetFontSize 45
  5509.  
  5510. #Axes
  5511. Show
  5512. BaseType "Poleaxe"
  5513. AreaLevel <= 22
  5514. Rarity Rare
  5515. SetBorderColor 128 0 0
  5516. SetFontSize 45
  5517. Show
  5518. BaseType "Poleaxe"
  5519. AreaLevel <= 22
  5520. SetBorderColor 128 0 0
  5521. SetFontSize 40
  5522. Show
  5523. BaseType "Double Axe"
  5524. AreaLevel <= 27
  5525. Rarity Rare
  5526. SetBorderColor 128 0 0
  5527. SetFontSize 45
  5528. Show
  5529. BaseType "Double Axe"
  5530. AreaLevel <= 27
  5531. SetBorderColor 128 0 0
  5532. SetFontSize 40
  5533. Show
  5534. BaseType "Gilded Axe"
  5535. AreaLevel <= 32
  5536. Rarity Rare
  5537. SetBorderColor 128 0 0
  5538. SetFontSize 45
  5539. Show
  5540. BaseType "Gilded Axe"
  5541. AreaLevel <= 32
  5542. SetBorderColor 128 0 0
  5543. SetFontSize 40
  5544. Show
  5545. BaseType "Shadow Axe"
  5546. AreaLevel <= 35
  5547. Rarity Rare
  5548. SetBorderColor 128 0 0
  5549. SetFontSize 45
  5550. Show
  5551. BaseType "Shadow Axe"
  5552. AreaLevel <= 35
  5553. SetBorderColor 128 0 0
  5554. SetFontSize 40
  5555. Show
  5556. BaseType "Jasper Chopper"
  5557. AreaLevel <= 40
  5558. Rarity Rare
  5559. SetBorderColor 128 0 0
  5560. SetFontSize 45
  5561. Show
  5562. BaseType "Jasper Chopper"
  5563. AreaLevel <= 40
  5564. SetBorderColor 128 0 0
  5565. SetFontSize 40
  5566. Show
  5567. BaseType "Timber Axe"
  5568. AreaLevel <= 44
  5569. Rarity Rare
  5570. SetBorderColor 128 0 0
  5571. SetFontSize 45
  5572. Show
  5573. BaseType "Timber Axe"
  5574. AreaLevel <= 44
  5575. SetBorderColor 128 0 0
  5576. SetFontSize 40
  5577. #a5 kitava cutoff
  5578. Show
  5579. BaseType "Headsman Axe"
  5580. AreaLevel <= 48
  5581. Rarity Rare
  5582. SetBorderColor 128 0 0
  5583. SetFontSize 42
  5584. Show
  5585. BaseType "Headsman Axe"
  5586. AreaLevel <= 48
  5587. SetBorderColor 128 0 0
  5588. SetFontSize 38
  5589. Show
  5590. BaseType "Labrys"
  5591. AreaLevel <= 51
  5592. Rarity Rare
  5593. SetBorderColor 128 0 0
  5594. SetFontSize 42
  5595. Show
  5596. BaseType "Labrys"
  5597. AreaLevel <= 51
  5598. SetBorderColor 128 0 0
  5599. SetFontSize 38
  5600. Show
  5601. BaseType "Noble Axe"
  5602. AreaLevel <= 54
  5603. Rarity Rare
  5604. SetBorderColor 128 0 0
  5605. SetFontSize 42
  5606. Show
  5607. BaseType "Noble Axe"
  5608. AreaLevel <= 54
  5609. SetBorderColor 128 0 0
  5610. SetFontSize 38
  5611. Show
  5612. BaseType "Abyssal Axe"
  5613. AreaLevel <= 57
  5614. Rarity Rare
  5615. SetBorderColor 128 0 0
  5616. SetFontSize 42
  5617. Show
  5618. BaseType "Abyssal Axe"
  5619. AreaLevel <= 57
  5620. SetBorderColor 128 0 0
  5621. SetFontSize 38
  5622. #endgame axes
  5623. Show
  5624. Class "Two Hand Axe"
  5625. DropLevel >= 60
  5626. AreaLevel <= 72
  5627. Rarity Rare
  5628. SetBorderColor 128 0 0
  5629. SetFontSize 38
  5630. Show
  5631. BaseType "Vaal Axe" "Karui Chopper"
  5632. AreaLevel <= 67
  5633. SetBorderColor 128 0 0
  5634. SetFontSize 36
  5635. Hide #Strict Only
  5636. BaseType "Fleshripper"
  5637. AreaLevel <= 70
  5638. SetBorderColor 128 0 0
  5639.  
  5640. ##Swords
  5641. #Show
  5642. # BaseType "Two-Handed Sword"
  5643. # AreaLevel <= 21
  5644. # Rarity Rare
  5645. # SetBorderColor 128 0 0
  5646. # SetFontSize 45
  5647. #Show
  5648. # BaseType "Two-Handed Sword"
  5649. # AreaLevel <= 21
  5650. # SetBorderColor 128 0 0
  5651. # SetFontSize 40
  5652. #Show
  5653. # BaseType "Etched Greatsword"
  5654. # AreaLevel <= 25
  5655. # Rarity Rare
  5656. # SetBorderColor 128 0 0
  5657. # SetFontSize 45
  5658. #Show
  5659. # BaseType "Etched Greatsword"
  5660. # AreaLevel <= 26
  5661. # SetBorderColor 128 0 0
  5662. # SetFontSize 40
  5663. #Show
  5664. # BaseType "Ornate Sword"
  5665. # AreaLevel <= 31
  5666. # Rarity Rare
  5667. # SetBorderColor 128 0 0
  5668. # SetFontSize 45
  5669. #Show
  5670. # BaseType "Ornate Sword"
  5671. # AreaLevel <= 31
  5672. # SetBorderColor 128 0 0
  5673. # SetFontSize 40
  5674. #Show
  5675. # BaseType "Spectral Sword"
  5676. # AreaLevel <= 34
  5677. # Rarity Rare
  5678. # SetBorderColor 128 0 0
  5679. # SetFontSize 45
  5680. #Show
  5681. # BaseType "Spectral Sword"
  5682. # AreaLevel <= 34
  5683. # SetBorderColor 128 0 0
  5684. # SetFontSize 40
  5685. #Show
  5686. # BaseType "Curved Blade" "Butcher Sword"
  5687. # AreaLevel <= 39
  5688. # Rarity Rare
  5689. # SetBorderColor 128 0 0
  5690. # SetFontSize 45
  5691. #Show
  5692. # BaseType "Curved Blade" "Butcher Sword"
  5693. # AreaLevel <= 39
  5694. # SetBorderColor 128 0 0
  5695. # SetFontSize 40
  5696. #Show
  5697. # BaseType "Footman Sword"
  5698. # AreaLevel <= 43
  5699. # Rarity Rare
  5700. # SetBorderColor 128 0 0
  5701. # SetFontSize 45
  5702. #Show
  5703. # BaseType "Footman Sword"
  5704. # AreaLevel <= 43
  5705. # SetBorderColor 128 0 0
  5706. # SetFontSize 40
  5707. ##a5 kitava cutoff
  5708. #Show
  5709. # BaseType "Highland Blade"
  5710. # AreaLevel <= 47
  5711. # Rarity Rare
  5712. # SetBorderColor 128 0 0
  5713. # SetFontSize 42
  5714. #Show
  5715. # BaseType "Highland Blade"
  5716. # AreaLevel <= 47
  5717. # SetBorderColor 128 0 0
  5718. # SetFontSize 38
  5719. #Show
  5720. # BaseType "Engraved Greatsword"
  5721. # AreaLevel <= 50
  5722. # Rarity Rare
  5723. # SetBorderColor 128 0 0
  5724. # SetFontSize 42
  5725. #Show
  5726. # BaseType "Engraved Greatsword"
  5727. # AreaLevel <= 50
  5728. # SetBorderColor 128 0 0
  5729. # SetFontSize 38
  5730. #Show
  5731. # BaseType "Tiger Sword"
  5732. # AreaLevel <= 53
  5733. # Rarity Rare
  5734. # SetBorderColor 128 0 0
  5735. # SetFontSize 42
  5736. #Show
  5737. # BaseType "Tiger Sword"
  5738. # AreaLevel <= 53
  5739. # SetBorderColor 128 0 0
  5740. # SetFontSize 38
  5741. #Show
  5742. # BaseType "Wraith Sword" "Lithe Blade"
  5743. # AreaLevel <= 55
  5744. # Rarity Rare
  5745. # SetBorderColor 128 0 0
  5746. # SetFontSize 42
  5747. #Show
  5748. # BaseType "Wraith Sword" "Lithe Blade"
  5749. # AreaLevel <= 55
  5750. # SetBorderColor 128 0 0
  5751. # SetFontSize 38
  5752. #Show
  5753. # BaseType "Headman's Sword"
  5754. # AreaLevel <= 58
  5755. # Rarity Rare
  5756. # SetBorderColor 128 0 0
  5757. # SetFontSize 42
  5758. #Show
  5759. # BaseType "Headman's Sword"
  5760. # AreaLevel <= 58
  5761. # SetBorderColor 128 0 0
  5762. # SetFontSize 38
  5763. ##endgame swords
  5764. #Show
  5765. # Class "Two Hand Sword"
  5766. # DropLevel >= 60
  5767. # AreaLevel <= 72
  5768. # Rarity Rare
  5769. # SetBorderColor 128 0 0
  5770. # SetFontSize 38
  5771. #Show
  5772. # BaseType "Reaver Sword" "Lion Sword"
  5773. # AreaLevel <= 67
  5774. # SetBorderColor 128 0 0
  5775. # SetFontSize 36
  5776. #Show
  5777. # BaseType "Exquisite Blade"
  5778. # AreaLevel <= 70
  5779. # SetBorderColor 128 0 0
  5780.  
  5781. ###################################################################################
  5782. ####################### Section 17 - Ranged Levelling #############################
  5783. ###################################################################################
  5784. #NOTE: Delete the sections that aren't relevant to your levelling archetype. Example: if you're levelling bleed, then delete chaos, ele, and phys
  5785.  
  5786. #hyrri's quiver recipe
  5787. Hide #Strict+ Filters
  5788. BaseType "Sharktooth Arrow Quiver"
  5789. AreaLevel <= 25
  5790. Rarity Normal Magic Rare
  5791. SetBorderColor 125 200 40
  5792. SetFontSize 40
  5793.  
  5794. #quivershit
  5795. Hide #Strict+ Filters
  5796. BaseType "Quiver"
  5797. Rarity Magic Rare
  5798. SetBorderColor 125 200 40
  5799. AreaLevel <= 15
  5800. SetFontSize 45
  5801. Hide #Strict+ Filters
  5802. BaseType "Serrated Arrow Quiver"
  5803. AreaLevel <= 25
  5804. SetBorderColor 125 200 40
  5805. SetFontSize 40
  5806. Hide #Strict+ Filters
  5807. BaseType "Broadhead Arrow Quiver" "Penetrating Arrow Quiver"
  5808. AreaLevel <= 47
  5809. SetBorderColor 125 200 40
  5810. SetFontSize 36
  5811. Hide #Strict+ Filters
  5812. BaseType "Broadhead Arrow Quiver" "Fire Arrow Quiver" "Penetrating Arrow Quiver"
  5813. AreaLevel <= 67
  5814. SetBorderColor 125 200 40
  5815. SetFontSize 34
  5816.  
  5817. #elemental bows (ele dmg implicit)
  5818. Hide #Strict+ Filters
  5819. BaseType "Royal Bow"
  5820. AreaLevel <= 49
  5821. SetBorderColor 125 200 40
  5822. SetFontSize 40
  5823. Hide #Strict+ Filters
  5824. BaseType "Highborn Bow"
  5825. AreaLevel <= 65
  5826. SetBorderColor 125 200 40
  5827. SetFontSize 38
  5828. Hide #Strict+ Filters
  5829. BaseType "Imperial Bow"
  5830. AreaLevel <= 67
  5831. SetBorderColor 125 200 40
  5832. SetFontSize 36
  5833.  
  5834. #chaos bows (fastest)
  5835. Show
  5836. BaseType "Short Bow"
  5837. AreaLevel <= 34
  5838. SetBorderColor 125 200 40
  5839. SetFontSize 40
  5840. Show
  5841. BaseType "Grove Bow"
  5842. AreaLevel <= 55
  5843. SetBorderColor 125 200 40
  5844. SetFontSize 38
  5845. Show
  5846. BaseType "Thicket Bow"
  5847. AreaLevel <= 67
  5848. SetBorderColor 125 200 40
  5849. SetFontSize 36
  5850.  
  5851. #bleed bows (highest avg dmg)
  5852. Show
  5853. BaseType "Short Bow"
  5854. AreaLevel <= 8
  5855. SetBorderColor 125 200 40
  5856. SetFontSize 45
  5857. Show
  5858. BaseType "Long Bow"
  5859. AreaLevel <= 13
  5860. SetBorderColor 125 200 40
  5861. SetFontSize 45
  5862. Show
  5863. BaseType "Composite Bow"
  5864. AreaLevel <= 17
  5865. SetBorderColor 125 200 40
  5866. SetFontSize 45
  5867. Show
  5868. BaseType "Recurve Bow"
  5869. AreaLevel <= 22
  5870. Rarity Rare
  5871. SetBorderColor 125 200 40
  5872. SetFontSize 45
  5873. Show
  5874. BaseType "Recurve Bow"
  5875. AreaLevel <= 22
  5876. SetBorderColor 125 200 40
  5877. SetFontSize 40
  5878. Show
  5879. BaseType "Bone Bow"
  5880. AreaLevel <= 27
  5881. Rarity Rare
  5882. SetBorderColor 125 200 40
  5883. SetFontSize 45
  5884. Show
  5885. BaseType "Bone Bow"
  5886. AreaLevel <= 27
  5887. SetBorderColor 125 200 40
  5888. SetFontSize 40
  5889. Show
  5890. BaseType "Royal Bow"
  5891. AreaLevel <= 31
  5892. Rarity Rare
  5893. SetBorderColor 125 200 40
  5894. SetFontSize 45
  5895. Show
  5896. BaseType "Royal Bow"
  5897. AreaLevel <= 31
  5898. SetBorderColor 125 200 40
  5899. SetFontSize 40
  5900. Show
  5901. BaseType "Death Bow"
  5902. AreaLevel <= 37
  5903. Rarity Rare
  5904. SetBorderColor 125 200 40
  5905. SetFontSize 45
  5906. Show
  5907. BaseType "Death Bow"
  5908. AreaLevel <= 37
  5909. SetBorderColor 125 200 40
  5910. SetFontSize 40
  5911. Show
  5912. BaseType "Decurve Bow"
  5913. AreaLevel <= 52
  5914. Rarity Rare
  5915. SetBorderColor 125 200 40
  5916. SetFontSize 45
  5917. Show
  5918. BaseType "Decurve Bow"
  5919. AreaLevel <= 52
  5920. SetBorderColor 125 200 40
  5921. SetFontSize 40
  5922. Show
  5923. BaseType "Decimation Bow"
  5924. AreaLevel <= 57
  5925. Rarity Rare
  5926. SetBorderColor 125 200 40
  5927. SetFontSize 42
  5928. Show
  5929. BaseType "Decimation Bow"
  5930. AreaLevel <= 57
  5931. SetBorderColor 125 200 40
  5932. SetFontSize 38
  5933. Show
  5934. BaseType "Citadel Bow"
  5935. AreaLevel <= 67
  5936. Rarity Rare
  5937. SetBorderColor 125 200 40
  5938. SetFontSize 42
  5939. Show
  5940. BaseType "Citadel Bow"
  5941. AreaLevel <= 67
  5942. SetBorderColor 125 200 40
  5943. SetFontSize 38
  5944.  
  5945. #phys bows
  5946. Hide #Strict+ Filters
  5947. BaseType "Short Bow"
  5948. AreaLevel <= 8
  5949. SetBorderColor 125 200 40
  5950. SetFontSize 45
  5951. Hide #Strict+ Filters
  5952. BaseType "Long Bow"
  5953. AreaLevel <= 13
  5954. SetBorderColor 125 200 40
  5955. SetFontSize 45
  5956. Hide #Strict+ Filters
  5957. BaseType "Composite Bow"
  5958. AreaLevel <= 17
  5959. SetBorderColor 125 200 40
  5960. SetFontSize 45
  5961. Hide #Strict+ Filters
  5962. BaseType "Recurve Bow"
  5963. AreaLevel <= 22
  5964. Rarity Rare
  5965. SetBorderColor 125 200 40
  5966. SetFontSize 45
  5967. Hide #Strict+ Filters
  5968. BaseType "Recurve Bow"
  5969. AreaLevel <= 22
  5970. SetBorderColor 125 200 40
  5971. SetFontSize 40
  5972. Hide #Strict+ Filters
  5973. BaseType "Bone Bow"
  5974. AreaLevel <= 27
  5975. Rarity Rare
  5976. SetBorderColor 125 200 40
  5977. SetFontSize 45
  5978. Hide #Strict+ Filters
  5979. BaseType "Bone Bow"
  5980. AreaLevel <= 27
  5981. SetBorderColor 125 200 40
  5982. SetFontSize 40
  5983. Hide #Strict+ Filters
  5984. BaseType "Royal Bow"
  5985. AreaLevel <= 31
  5986. Rarity Rare
  5987. SetBorderColor 125 200 40
  5988. SetFontSize 45
  5989. Hide #Strict+ Filters
  5990. BaseType "Royal Bow"
  5991. AreaLevel <= 31
  5992. SetBorderColor 125 200 40
  5993. SetFontSize 40
  5994. Hide #Strict+ Filters
  5995. BaseType "Death Bow"
  5996. AreaLevel <= 34
  5997. Rarity Rare
  5998. SetBorderColor 125 200 40
  5999. SetFontSize 45
  6000. Hide #Strict+ Filters
  6001. BaseType "Death Bow"
  6002. AreaLevel <= 34
  6003. SetBorderColor 125 200 40
  6004. SetFontSize 40
  6005. Hide #Strict+ Filters
  6006. BaseType "Grove Bow" "Reflex Bow"
  6007. AreaLevel <= 37
  6008. SetBorderColor 125 200 40
  6009. SetFontSize 40
  6010. Hide #Strict+ Filters
  6011. BaseType "Grove Bow" "Reflex Bow"
  6012. AreaLevel <= 37
  6013. Rarity Rare
  6014. SetBorderColor 125 200 40
  6015. SetFontSize 45
  6016. Hide #Strict+ Filters
  6017. BaseType "Decurve Bow" "Compound Bow"
  6018. AreaLevel <= 43
  6019. Rarity Rare
  6020. SetBorderColor 125 200 40
  6021. SetFontSize 45
  6022. Hide #Strict+ Filters
  6023. BaseType "Decurve Bow" "Compound Bow"
  6024. AreaLevel <= 43
  6025. SetBorderColor 125 200 40
  6026. SetFontSize 40
  6027. Hide #Strict+ Filters
  6028. BaseType "Sniper Bow"
  6029. AreaLevel <= 46
  6030. Rarity Rare
  6031. SetBorderColor 125 200 40
  6032. SetFontSize 45
  6033. Hide #Strict+ Filters
  6034. BaseType "Sniper Bow"
  6035. AreaLevel <= 46
  6036. SetBorderColor 125 200 40
  6037. SetFontSize 40
  6038. Hide #Strict+ Filters
  6039. BaseType "Ivory Bow"
  6040. AreaLevel <= 49
  6041. Rarity Rare
  6042. SetBorderColor 125 200 40
  6043. SetFontSize 42
  6044. Hide #Strict+ Filters
  6045. BaseType "Ivory Bow"
  6046. AreaLevel <= 49
  6047. SetBorderColor 125 200 40
  6048. SetFontSize 38
  6049. Hide #Strict+ Filters
  6050. BaseType "Highborn Bow"
  6051. AreaLevel <= 52
  6052. Rarity Rare
  6053. SetBorderColor 125 200 40
  6054. SetFontSize 42
  6055. Hide #Strict+ Filters
  6056. BaseType "Highborn Bow"
  6057. AreaLevel <= 52
  6058. SetBorderColor 125 200 40
  6059. SetFontSize 38
  6060. Hide #Strict+ Filters
  6061. BaseType "Decimation Bow"
  6062. AreaLevel <= 55
  6063. Rarity Rare
  6064. SetBorderColor 125 200 40
  6065. SetFontSize 42
  6066. Hide #Strict+ Filters
  6067. BaseType "Decimation Bow"
  6068. AreaLevel <= 55
  6069. SetBorderColor 125 200 40
  6070. SetFontSize 38
  6071. Hide #Strict+ Filters
  6072. BaseType "Thicket Bow" "Steelwood Bow"
  6073. AreaLevel <= 55
  6074. Rarity Rare
  6075. SetBorderColor 125 200 40
  6076. SetFontSize 42
  6077. Hide #Strict+ Filters
  6078. BaseType "Thicket Bow" "Steelwood Bow"
  6079. AreaLevel <= 55
  6080. SetBorderColor 125 200 40
  6081. SetFontSize 38
  6082. #endgame phys bows
  6083. Hide #Strict+ Filters
  6084. Class "Bow"
  6085. DropLevel >= 60
  6086. AreaLevel <= 72
  6087. Rarity Rare
  6088. SetBorderColor 125 200 40
  6089. SetFontSize 38
  6090. Hide #Strict+ Filters
  6091. BaseType "Spine Bow" "Assassin Bow" "Citadel Bow"
  6092. AreaLevel <= 65
  6093. Rarity Rare
  6094. SetBorderColor 125 200 40
  6095. SetFontSize 38
  6096. Hide #Strict+ Filters
  6097. BaseType "Spine Bow" "Assassin Bow" "Citadel Bow"
  6098. AreaLevel <= 67
  6099. SetBorderColor 125 200 40
  6100. SetFontSize 36
  6101. Hide #Strict+ Filters
  6102. BaseType "Spine Bow" "Assassin Bow" "Citadel Bow"
  6103. AreaLevel <= 70
  6104. SetBorderColor 125 200 40
  6105.  
  6106. ###################################################################################
  6107. ############################ Section 18 - Armour ##################################
  6108. ###################################################################################
  6109. #EXPERIMENTAL AND CRUDE AS duck STRICT FILTER ONLY SPLICE - shows rare gloves and boots while levelling in strict starting at level 30 (when 20% movespeed can roll on boots). also starts showing rare helms starting in blood aqua
  6110. #the idea is you have goldrim/tabula/wanderlust/lochtonial at the start, but lochtonial/wanderlust lose their steam about halfway through the levelling process (and have shit/no life rolls or resists) while tabula/goldrim are worn all the way through A10 kitava, and goldrim is dropped roughly upon starting maps
  6111. #shuts the duck up when maps start
  6112. Show
  6113. Class "Helmets"
  6114. Rarity Rare
  6115. ItemLevel >= 50
  6116. ItemLevel <= 67
  6117. SetFontSize 36
  6118. Show
  6119. Class "Gloves" "Boots"
  6120. Rarity Rare
  6121. ItemLevel <= 67
  6122. SetFontSize 36
  6123.  
  6124. #effectively ends at 68 maps, other sections take over.
  6125. Hide #Strict+ Filters
  6126. BaseType "Iron Hat" "Iron Gauntlets" "Iron Greaves"
  6127. ItemLevel <= 5
  6128. Rarity Magic Rare
  6129. SetFontSize 45
  6130. Hide #Strict+ Filters
  6131. BaseType "Iron Hat" "Iron Gauntlets" "Iron Greaves"
  6132. ItemLevel <= 3
  6133. SetFontSize 40
  6134. Hide #Strict+ Filters
  6135. BaseType "Leather Cap" "Rawhide Gloves" "Rawhide Boots"
  6136. ItemLevel <= 11
  6137. Rarity Magic Rare
  6138. SetBorderColor 150 100 0
  6139. SetFontSize 45
  6140. Hide #Strict+ Filters
  6141. BaseType "Leather Cap" "Rawhide Gloves" "Rawhide Boots" "Battered Helm" "Fishscale Gauntlets" "Scale Vest" "Leatherscale Boots"
  6142. ItemLevel <= 11
  6143. SetBorderColor 150 100 0
  6144. SetFontSize 45
  6145. Hide #Strict+ Filters
  6146. BaseType "Battered Helm" "Fishscale Gauntlets" "Leatherscale Boots"
  6147. Rarity Magic Rare
  6148. ItemLevel <= 15
  6149. SetBorderColor 150 100 0
  6150. SetFontSize 45
  6151. Hide #Strict+ Filters
  6152. BaseType "Battered Helm" "Fishscale Gauntlets" "Leatherscale Boots"
  6153. ItemLevel <= 15
  6154. SetFontSize 40
  6155. #BRUTUS RACES END HERE'ish
  6156. Hide #Strict+ Filters
  6157. BaseType "Cone Helmet" "Steel Greaves" "Chestplate"
  6158. ItemLevel <= 15
  6159. SetBorderColor 150 100 0
  6160. Rarity Magic Rare
  6161. SetFontSize 45
  6162. Hide #Strict+ Filters
  6163. BaseType "Cone Helmet" "Steel Greaves" "Chestplate"
  6164. ItemLevel <= 15
  6165. SetBorderColor 150 100 0
  6166. SetFontSize 40
  6167. Hide #Strict+ Filters
  6168. BaseType "Cone Helmet" "Steel Greaves" "Chestplate"
  6169. ItemLevel <= 18
  6170. SetFontSize 36
  6171. Hide #Strict+ Filters
  6172. BaseType "Plated Gauntlets" "Strapped Leather" "Light Brigandine"
  6173. ItemLevel <= 15
  6174. SetBorderColor 150 100 0
  6175. Rarity Magic Rare
  6176. SetFontSize 45
  6177. Hide #Strict+ Filters
  6178. BaseType "Plated Gauntlets" "Strapped Leather" "Light Brigandine"
  6179. ItemLevel <= 15
  6180. SetBorderColor 150 100 0
  6181. SetFontSize 40
  6182. Hide #Strict+ Filters
  6183. BaseType "Plated Gauntlets" "Strapped Leather" "Light Brigandine"
  6184. ItemLevel <= 18
  6185. SetFontSize 36
  6186. #MERVAIL RACES END HERE
  6187. Hide #Strict+ Filters
  6188. BaseType "Tricorne" "Sallet" "Goathide Boots" "Goathide Gloves" "Barbute Helmet"
  6189. ItemLevel <= 25
  6190. SetBorderColor 150 100 0
  6191. Rarity Magic Rare
  6192. SetFontSize 45
  6193. Hide #Strict+ Filters
  6194. BaseType "Tricorne" "Sallet" "Goathide Boots" "Goathide Gloves" "Barbute Helmet"
  6195. ItemLevel <= 25
  6196. SetBorderColor 150 100 0
  6197. SetFontSize 40
  6198. #VAAL RACES END HERE
  6199. Hide #Strict+ Filters
  6200. BaseType "Ironscale Gauntlets" "Buckskin Tunic" "Scale Doublet" "Ironscale Boots" "Copper Plate" "Leather Hood" "Deerskin Gloves" "Infantry Brigandine" "Deerskin Boots" "War Plate" "Wild Leather" "Plated Greaves" "Bronze Gauntlets" "Visored Sallet"
  6201. ItemLevel <= 30
  6202. SetBorderColor 150 100 0
  6203. Rarity Rare
  6204. SetFontSize 40
  6205. Hide #Strict+ Filters
  6206. BaseType "Ironscale Gauntlets" "Buckskin Tunic" "Scale Doublet" "Ironscale Boots" "Copper Plate" "Leather Hood" "Deerskin Gloves" "Infantry Brigandine" "Deerskin Boots" "War Plate" "Wild Leather" "Plated Greaves" "Bronze Gauntlets" "Visored Sallet"
  6207. ItemLevel <= 30
  6208. SetBorderColor 150 100 0
  6209. SetFontSize 38
  6210. #DOMINUS/IZARO RACES GENERALLY END HERE
  6211. #note - docks/lunaris normal 29
  6212. Hide #Strict+ Filters
  6213. BaseType "Close Helmet" "Bronzescale Gauntlets" "Full Scale Armour" "Full Leather" "Full Plate"
  6214. ItemLevel <= 35
  6215. SetBorderColor 150 100 0
  6216. Rarity Rare
  6217. SetFontSize 40
  6218. Hide #Strict+ Filters
  6219. BaseType "Close Helmet" "Bronzescale Gauntlets" "Full Scale Armour" "Full Leather" "Full Plate"
  6220. ItemLevel <= 35
  6221. SetBorderColor 150 100 0
  6222. SetFontSize 38
  6223. Hide #Strict+ Filters
  6224. BaseType "Close Helmet" "Bronzescale Gauntlets" "Full Scale Armour" "Full Leather" "Full Plate"
  6225. ItemLevel <= 37
  6226. Hide #Strict+ Filters
  6227. BaseType "Wolf Pelt" "Soldier's Brigandine" "Arena Plate" "Sun Leather" "Bronzescale Boots"
  6228. ItemLevel <= 37
  6229. SetBorderColor 150 100 0
  6230. Rarity Rare
  6231. SetFontSize 40
  6232. Hide #Strict+ Filters
  6233. BaseType "Wolf Pelt" "Soldier's Brigandine" "Arena Plate" "Sun Leather" "Bronzescale Boots"
  6234. ItemLevel <= 37
  6235. SetBorderColor 150 100 0
  6236. SetFontSize 38
  6237. Hide #Strict+ Filters
  6238. BaseType "Wolf Pelt" "Soldier's Brigandine" "Arena Plate" "Sun Leather" "Bronzescale Boots"
  6239. ItemLevel <= 39
  6240. Hide #Strict+ Filters
  6241. BaseType "Gilded Sallet" "Nubuck Gloves" "Field Lamellar" "Thief's Garb" "Lordly Plate" "Reinforced Greaves" "Nubuck Boots"
  6242. ItemLevel <= 40
  6243. SetBorderColor 150 100 0
  6244. Rarity Rare
  6245. SetFontSize 40
  6246. Hide #Strict+ Filters
  6247. BaseType "Gilded Sallet" "Nubuck Gloves" "Field Lamellar" "Thief's Garb" "Lordly Plate" "Reinforced Greaves" "Nubuck Boots"
  6248. ItemLevel <= 40
  6249. SetBorderColor 150 100 0
  6250. SetFontSize 38
  6251. Hide #Strict+ Filters
  6252. BaseType "Gilded Sallet" "Nubuck Gloves" "Field Lamellar" "Thief's Garb" "Lordly Plate" "Reinforced Greaves" "Nubuck Boots"
  6253. ItemLevel <= 42
  6254. Hide #Strict+ Filters
  6255. BaseType "Gladiator Helmet" "Secutor Helm" "Steel Gauntlets" "Steelscale Gauntlets" "Eelskin Gloves" "Bronze Plate" "Wyrmscale Doublet" "Eelskin Tunic" "Steelscale Boots" "Antique Greaves"
  6256. ItemLevel <= 43
  6257. SetBorderColor 150 100 0
  6258. Rarity Rare
  6259. SetFontSize 40
  6260. Hide #Strict+ Filters
  6261. BaseType "Gladiator Helmet" "Secutor Helm" "Steel Gauntlets" "Steelscale Gauntlets" "Eelskin Gloves" "Bronze Plate" "Wyrmscale Doublet" "Eelskin Tunic" "Steelscale Boots" "Antique Greaves"
  6262. ItemLevel <= 43
  6263. SetBorderColor 150 100 0
  6264. SetFontSize 38
  6265. Hide #Strict+ Filters
  6266. BaseType "Gladiator Helmet" "Secutor Helm" "Steel Gauntlets" "Steelscale Gauntlets" "Eelskin Gloves" "Bronze Plate" "Wyrmscale Doublet" "Eelskin Tunic" "Steelscale Boots" "Antique Greaves"
  6267. ItemLevel <= 45
  6268. Hide #Strict+ Filters
  6269. BaseType "Reaver Helmet" "Hunter Hood" "Antique Gauntlets" "Battle Plate" "Frontier Leather" "Eelskin Boots"
  6270. ItemLevel <= 45
  6271. SetBorderColor 150 100 0
  6272. Rarity Rare
  6273. SetFontSize 40
  6274. Hide #Strict+ Filters
  6275. BaseType "Reaver Helmet" "Hunter Hood" "Antique Gauntlets" "Battle Plate" "Frontier Leather" "Eelskin Boots"
  6276. ItemLevel <= 45
  6277. SetBorderColor 150 100 0
  6278. SetFontSize 38
  6279. Hide #Strict+ Filters
  6280. BaseType "Reaver Helmet" "Hunter Hood" "Antique Gauntlets" "Battle Plate" "Frontier Leather" "Eelskin Boots"
  6281. ItemLevel <= 47
  6282. Hide #Strict+ Filters
  6283. BaseType "Fencer Helm" "Serpentscale Gauntlets" "Hussar Brigandine" "Glorious Leather" "Serpentscale Boots"
  6284. ItemLevel <= 47
  6285. SetBorderColor 150 100 0
  6286. Rarity Rare
  6287. SetFontSize 40
  6288. Hide #Strict+ Filters
  6289. BaseType "Fencer Helm" "Serpentscale Gauntlets" "Hussar Brigandine" "Glorious Leather" "Serpentscale Boots"
  6290. ItemLevel <= 47
  6291. SetBorderColor 150 100 0
  6292. SetFontSize 38
  6293. Hide #Strict+ Filters
  6294. BaseType "Fencer Helm" "Serpentscale Gauntlets" "Hussar Brigandine" "Glorious Leather" "Serpentscale Boots"
  6295. ItemLevel <= 50
  6296. Hide #Strict+ Filters
  6297. BaseType "Noble Tricorne" "Sharkskin Gloves" "Sun Plate" "Full Wyrmscale" "Ancient Greaves"
  6298. ItemLevel <= 48
  6299. SetBorderColor 150 100 0
  6300. Rarity Rare
  6301. SetFontSize 40
  6302. Hide #Strict+ Filters
  6303. BaseType "Noble Tricorne" "Sharkskin Gloves" "Sun Plate" "Full Wyrmscale" "Ancient Greaves"
  6304. ItemLevel <= 48
  6305. SetBorderColor 150 100 0
  6306. SetFontSize 38
  6307. Hide #Strict+ Filters
  6308. BaseType "Noble Tricorne" "Sharkskin Gloves" "Sun Plate" "Full Wyrmscale" "Ancient Greaves"
  6309. ItemLevel <= 51
  6310. Hide #Strict+ Filters
  6311. BaseType "Siege Helmet" "Ancient Gauntlets" "Coronal Leather"
  6312. ItemLevel <= 51
  6313. SetBorderColor 150 100 0
  6314. Rarity Rare
  6315. SetFontSize 40
  6316. Hide #Strict+ Filters
  6317. BaseType "Siege Helmet" "Ancient Gauntlets" "Coronal Leather"
  6318. ItemLevel <= 51
  6319. SetBorderColor 150 100 0
  6320. SetFontSize 38
  6321. Hide #Strict+ Filters
  6322. BaseType "Siege Helmet" "Ancient Gauntlets" "Coronal Leather"
  6323. ItemLevel <= 53
  6324. Hide #Strict+ Filters
  6325. BaseType "Lacquered Helmet" "Wyrmscale Gauntlets" "Colosseum Plate" "Commander's Brigandine" "Wyrmscale Boots"
  6326. ItemLevel <= 53
  6327. Rarity Rare
  6328. SetBorderColor 150 100 0
  6329. SetFontSize 40
  6330. Hide #Strict+ Filters
  6331. BaseType "Lacquered Helmet" "Wyrmscale Gauntlets" "Colosseum Plate" "Commander's Brigandine" "Wyrmscale Boots"
  6332. ItemLevel <= 53
  6333. SetBorderColor 150 100 0
  6334. Hide #Strict+ Filters
  6335. BaseType "Lacquered Helmet" "Wyrmscale Gauntlets" "Colosseum Plate" "Commander's Brigandine" "Wyrmscale Boots"
  6336. ItemLevel <= 56
  6337. Hide #Strict+ Filters
  6338. BaseType "Ursine Pelt" "Samnite Helmet" "Goliath Gauntlets" "Shagreen Gloves" "Majestic Plate" "Battle Lamellar" "Goliath Greaves" "Cutthroat's Garb"
  6339. ItemLevel <= 56
  6340. Rarity Rare
  6341. SetBorderColor 150 100 0
  6342. SetFontSize 40
  6343. Hide #Strict+ Filters
  6344. BaseType "Ursine Pelt" "Samnite Helmet" "Goliath Gauntlets" "Shagreen Gloves" "Majestic Plate" "Battle Lamellar" "Goliath Greaves" "Cutthroat's Garb"
  6345. ItemLevel <= 56
  6346. SetBorderColor 150 100 0
  6347. Hide #Strict+ Filters
  6348. BaseType "Ursine Pelt" "Samnite Helmet" "Goliath Gauntlets" "Shagreen Gloves" "Majestic Plate" "Battle Lamellar" "Goliath Greaves" "Cutthroat's Garb"
  6349. ItemLevel <= 59
  6350. Hide #Strict+ Filters
  6351. BaseType "Fluted Bascinet" "Golden Plate" "Dragonscale Doublet" "Hydrascale Boots" "Sharkskin Tunic"
  6352. ItemLevel <= 59
  6353. Rarity Rare
  6354. SetBorderColor 150 100 0
  6355. SetFontSize 40
  6356. Hide #Strict+ Filters
  6357. BaseType "Fluted Bascinet" "Golden Plate" "Dragonscale Doublet" "Hydrascale Boots" "Sharkskin Tunic"
  6358. ItemLevel <= 59
  6359. SetBorderColor 150 100 0
  6360. Hide #Strict+ Filters
  6361. BaseType "Fluted Bascinet" "Golden Plate" "Dragonscale Doublet" "Hydrascale Boots" "Sharkskin Tunic"
  6362. ItemLevel <= 62
  6363. #note: oasis is 62 - EV/AR chests phase out entirely here (desert brigandine last one), ES is finally added in so only pure basetypes are shown
  6364. Hide #Strict+ Filters
  6365. BaseType "Silken Hood" "Ezomyte Burgonet" "Hydrascale Gauntlets" "Stealth Gloves" "Crusader Plate" "Desert Brigandine" "Vaal Greaves" "Destiny Leather"
  6366. ItemLevel <= 62
  6367. Rarity Rare
  6368. SetBorderColor 150 100 0
  6369. SetFontSize 40
  6370. Hide #Strict+ Filters
  6371. BaseType "Silken Hood" "Ezomyte Burgonet" "Hydrascale Gauntlets" "Stealth Gloves" "Crusader Plate" "Desert Brigandine" "Vaal Greaves" "Destiny Leather"
  6372. ItemLevel <= 62
  6373. SetBorderColor 150 100 0
  6374. Hide #Strict+ Filters
  6375. BaseType "Silken Hood" "Ezomyte Burgonet" "Hydrascale Gauntlets" "Stealth Gloves" "Crusader Plate" "Desert Brigandine" "Vaal Greaves" "Destiny Leather"
  6376. ItemLevel <= 66
  6377. Hide #Strict+ Filters
  6378. BaseType "Pig-Faced Bascinet" "Sinner Tricorne" "Vaal Gauntlets" "Gladiator Plate" "Dragonscale Boots" "Exquisite Leather"
  6379. ItemLevel <= 67
  6380. Rarity Rare
  6381. SetBorderColor 150 100 0
  6382. SetFontSize 40
  6383. Hide #Strict+ Filters
  6384. BaseType "Pig-Faced Bascinet" "Sinner Tricorne" "Vaal Gauntlets" "Gladiator Plate" "Dragonscale Boots" "Exquisite Leather"
  6385. ItemLevel <= 67
  6386. SetBorderColor 150 100 0
  6387. Hide #Strict+ Filters
  6388. BaseType "Pig-Faced Bascinet" "Sinner Tricorne" "Vaal Gauntlets" "Gladiator Plate"
  6389. ItemLevel <= 67
  6390. Hide #Strict+ Filters
  6391. BaseType "Vaal Regalia" "Astral Plate" "Assassin's Garb" "Lacquered Garb" "Titanium Spirit Shield"
  6392. ItemLevel <= 70
  6393. SetBorderColor 150 100 0
  6394. Hide #Strict+ Filters
  6395. BaseType "Nightmare Bascinet" "Eternal Burgonet" "Royal Burgonet" "Lion Pelt" "Hubris Circlet" "Dragonscale Gauntlets" "Titan Gauntlets" "Slink Gloves" "Sorcerer Gloves" "Titan Greaves" "Slink Boots" "Sorcerer Boots" "Dragonscale Boots"
  6396. ItemLevel <= 70
  6397. SetBorderColor 150 100 0
  6398. Hide #Strict+ Filters
  6399. BaseType "Nightmare Bascinet" "Eternal Burgonet" "Royal Burgonet" "Lion Pelt" "Hubris Circlet" "Dragonscale Gauntlets" "Titan Gauntlets" "Slink Gloves" "Sorcerer Gloves" "Titan Greaves" "Slink Boots" "Sorcerer Boots" "Dragonscale Boots"
  6400. Rarity Normal
  6401. ItemLevel <= 70
  6402. SetBorderColor 150 100 0
  6403.  
  6404. ###################################################################################
  6405. ############################ Section 19 - Flasks ##################################
  6406. ###################################################################################
  6407. #Sounded Flasks
  6408. Show
  6409. BaseType "Quicksilver Flask" "Silver Flask"
  6410. ItemLevel <= 67
  6411. SetTextColor 250 0 125
  6412. CustomAlertSound "14_flasks.mp3"
  6413. SetFontSize 40
  6414. MinimapIcon 2 Purple Raindrop #Disabled in Strict+
  6415. Show
  6416. BaseType "Basalt Flask" "Granite Flask" "Quartz Flask" "Stibnite Flask" "Jade Flask" "Amethyst Flask"
  6417. ItemLevel <= 67
  6418. SetTextColor 200 150 250
  6419. SetFontSize 38
  6420. # CustomAlertSound "14_flasks.mp3" #Disabled in Strict+
  6421. MinimapIcon 2 Pink Raindrop
  6422. Show
  6423. BaseType "Diamond Flask" "Sulphur Flask"
  6424. ItemLevel <= 67
  6425. SetTextColor 200 150 250
  6426. CustomAlertSound "14_flasks.mp3"
  6427. # SetFontSize 38 #Disabled in Strict+
  6428. MinimapIcon 2 Yellow Raindrop
  6429.  
  6430. #Quality Flasks
  6431. Show
  6432. BaseType "Divine Life Flask" "Eternal Mana Flask" "Basalt Flask" "Granite Flask" "Jade Flask" "Quicksilver Flask" "Silver Flask" "Quartz Flask" "Stibnite Flask" "Diamond Flask" "Sulphur Flask"
  6433. Quality = 20
  6434. SetBorderColor 255 204 102
  6435. SetTextColor 250 0 125
  6436. SetFontSize 34
  6437. Show
  6438. BaseType "Jade Flask" "Ruby Flask" "Sapphire Flask" "Topaz Flask" "Basalt Flask" "Granite Flask" "Jade Flask" "Quicksilver Flask" "Silver Flask" "Quartz Flask" "Stibnite Flask" "Diamond Flask" "Sulphur Flask"
  6439. Quality >= 10
  6440. SetBorderColor 255 204 102
  6441. SetTextColor 200 150 250
  6442. SetFontSize 34
  6443. #Rest of quality flasks
  6444. Hide #Strict Version Only
  6445. Class Flask
  6446. ItemLevel >= 78
  6447. Quality >= 10
  6448. SetBorderColor 100 100 100
  6449. Hide #Strict Version Only
  6450. Class Flask
  6451. ItemLevel >= 43
  6452. ItemLevel <= 77
  6453. Quality >= 7
  6454. SetBorderColor 100 100 100
  6455.  
  6456. #Utility flasks
  6457. Show
  6458. BaseType "Basalt Flask" "Granite Flask" "Jade Flask" "Quicksilver Flask" "Silver Flask" "Quartz Flask" "Stibnite Flask" "Diamond Flask" "Sulphur Flask"
  6459. ItemLevel <= 77
  6460. SetTextColor 200 150 250
  6461. Hide #Strict Version Only
  6462. BaseType "Bismuth Flask" "Aquamarine Flask" "Ruby Flask" "Topaz Flask" "Sapphire Flask" "Amethyst Flask"
  6463. AreaLevel <= 67
  6464.  
  6465. #Life flasks. current best tier shows with red border, large font and small minimap icon. 2nd best tier shows with smaller font and no extra highlighting or icon
  6466. Show
  6467. BaseType "Small Life Flask"
  6468. AreaLevel <= 2
  6469. SetBorderColor 200 0 0
  6470. SetFontSize 42
  6471. MinimapIcon 2 Red Raindrop
  6472. Show
  6473. BaseType "Small Life Flask"
  6474. AreaLevel <= 5
  6475. SetFontSize 38
  6476. Show
  6477. BaseType "Medium Life Flask"
  6478. AreaLevel <= 5
  6479. SetBorderColor 200 0 0
  6480. SetFontSize 42
  6481. MinimapIcon 2 Red Raindrop
  6482. Show
  6483. BaseType "Medium Life Flask"
  6484. AreaLevel <= 11
  6485. SetFontSize 38
  6486. Show
  6487. BaseType "Large Life Flask"
  6488. AreaLevel <= 11
  6489. SetBorderColor 200 0 0
  6490. SetFontSize 42
  6491. MinimapIcon 2 Red Raindrop
  6492. Show
  6493. BaseType "Large Life Flask"
  6494. AreaLevel <= 17
  6495. SetFontSize 38
  6496. Show
  6497. BaseType "Greater Life Flask"
  6498. AreaLevel <= 17
  6499. SetBorderColor 200 0 0
  6500. SetFontSize 42
  6501. MinimapIcon 2 Red Raindrop
  6502. Show
  6503. BaseType "Greater Life Flask"
  6504. AreaLevel <= 23
  6505. SetFontSize 38
  6506. Show
  6507. BaseType "Grand Life Flask"
  6508. AreaLevel <= 23
  6509. SetBorderColor 200 0 0
  6510. SetFontSize 42
  6511. MinimapIcon 2 Red Raindrop
  6512. Show
  6513. BaseType "Grand Life Flask"
  6514. AreaLevel <= 29
  6515. SetFontSize 38
  6516. Show
  6517. BaseType "Giant Life Flask"
  6518. AreaLevel <= 29
  6519. SetBorderColor 200 0 0
  6520. SetFontSize 42
  6521. MinimapIcon 2 Red Raindrop
  6522. Show
  6523. BaseType "Giant Life Flask"
  6524. AreaLevel <= 35
  6525. SetFontSize 38
  6526. Show
  6527. BaseType "Colossal Life Flask"
  6528. AreaLevel <= 35
  6529. SetBorderColor 200 0 0
  6530. SetFontSize 42
  6531. MinimapIcon 2 Red Raindrop
  6532. Show
  6533. BaseType "Colossal Life Flask"
  6534. AreaLevel <= 41
  6535. SetFontSize 38
  6536. Show
  6537. BaseType "Sacred Life Flask"
  6538. AreaLevel <= 41
  6539. SetBorderColor 200 0 0
  6540. SetFontSize 42
  6541. MinimapIcon 2 Red Raindrop
  6542. #endgame life flasks, after a5 kitava only hallowed/divine are shown
  6543. Show
  6544. BaseType "Hallowed Life Flask"
  6545. AreaLevel <= 47
  6546. SetBorderColor 200 0 0
  6547. SetFontSize 45
  6548. MinimapIcon 1 Red Raindrop
  6549. Show
  6550. BaseType "Hallowed Life Flask"
  6551. AreaLevel <= 62
  6552. SetBorderColor 200 0 0
  6553. SetFontSize 38
  6554. Show
  6555. BaseType "Divine Life Flask"
  6556. AreaLevel <= 62
  6557. SetBorderColor 200 0 0
  6558. SetFontSize 42
  6559. MinimapIcon 2 Red Raindrop
  6560. Show
  6561. BaseType "Divine Life Flask"
  6562. AreaLevel <= 67
  6563. SetBorderColor 200 0 0
  6564. SetFontSize 38
  6565. Hide #Strict+ Filters
  6566. ItemLevel <= 72
  6567. BaseType "Divine Life Flask"
  6568.  
  6569. #Mana flasks. same system as life flasks except blue border
  6570. Show
  6571. BaseType "Small Mana Flask"
  6572. AreaLevel <= 2
  6573. SetBorderColor 75 150 255
  6574. SetFontSize 40
  6575. MinimapIcon 2 Blue Raindrop
  6576. Show
  6577. BaseType "Small Mana Flask"
  6578. AreaLevel <= 5
  6579. SetFontSize 36
  6580. Show
  6581. BaseType "Medium Mana Flask"
  6582. AreaLevel <= 5
  6583. SetBorderColor 75 150 255
  6584. SetFontSize 40
  6585. MinimapIcon 2 Blue Raindrop
  6586. Show
  6587. BaseType "Medium Mana Flask"
  6588. AreaLevel <= 11
  6589. SetFontSize 36
  6590. Show
  6591. BaseType "Large Mana Flask"
  6592. AreaLevel <= 11
  6593. SetBorderColor 75 150 255
  6594. SetFontSize 40
  6595. MinimapIcon 2 Blue Raindrop
  6596. Show
  6597. BaseType "Large Mana Flask"
  6598. AreaLevel <= 17
  6599. SetFontSize 36
  6600. Show
  6601. BaseType "Greater Mana Flask"
  6602. AreaLevel <= 17
  6603. SetBorderColor 75 150 255
  6604. SetFontSize 40
  6605. MinimapIcon 2 Blue Raindrop
  6606. Show
  6607. BaseType "Greater Mana Flask"
  6608. AreaLevel <= 23
  6609. SetFontSize 36
  6610. Show
  6611. BaseType "Grand Mana Flask"
  6612. AreaLevel <= 23
  6613. SetBorderColor 75 150 255
  6614. SetFontSize 40
  6615. MinimapIcon 2 Blue Raindrop
  6616. Show
  6617. BaseType "Grand Mana Flask"
  6618. AreaLevel <= 29
  6619. SetFontSize 36
  6620. Show
  6621. BaseType "Giant Mana Flask"
  6622. AreaLevel <= 29
  6623. SetBorderColor 75 150 255
  6624. SetFontSize 40
  6625. MinimapIcon 2 Blue Raindrop
  6626. Show
  6627. BaseType "Giant Mana Flask"
  6628. AreaLevel <= 35
  6629. SetFontSize 36
  6630. Show
  6631. BaseType "Colossal Mana Flask"
  6632. AreaLevel <= 35
  6633. SetBorderColor 75 150 255
  6634. SetFontSize 40
  6635. MinimapIcon 2 Blue Raindrop
  6636. Show
  6637. BaseType "Colossal Mana Flask"
  6638. AreaLevel <= 41
  6639. SetFontSize 36
  6640. Show
  6641. BaseType "Sacred Mana Flask"
  6642. AreaLevel <= 41
  6643. SetBorderColor 75 150 255
  6644. SetFontSize 40
  6645. MinimapIcon 2 Blue Raindrop
  6646. #tightens after a5 kitava, 2nd tier no longer shown
  6647. Show
  6648. BaseType "Hallowed Mana Flask"
  6649. AreaLevel <= 49
  6650. SetBorderColor 75 150 255
  6651. SetFontSize 40
  6652. MinimapIcon 2 Blue Raindrop
  6653. Show
  6654. BaseType "Sanctified Mana Flask"
  6655. AreaLevel <= 59
  6656. SetBorderColor 75 150 255
  6657. SetFontSize 40
  6658. MinimapIcon 2 Blue Raindrop
  6659. Show
  6660. BaseType "Divine Mana Flask"
  6661. AreaLevel <= 64
  6662. SetBorderColor 75 150 255
  6663. SetFontSize 40
  6664. MinimapIcon 2 Blue Raindrop
  6665. #endgame mana flask
  6666. Show
  6667. BaseType "Eternal Mana Flask"
  6668. ItemLevel <= 67
  6669. SetBorderColor 75 150 255
  6670. SetFontSize 38
  6671. Hide #Strict+ Filters
  6672. BaseType "Eternal Mana Flask"
  6673. ItemLevel <= 70
  6674.  
  6675. #racing vendor recipe safety net
  6676. Show
  6677. Class Flask
  6678. ItemLevel <= 11
  6679.  
  6680. ###################################################################################
  6681. ############################# Section 20 - Gems ###################################
  6682. ###################################################################################
  6683. #top and rare gems
  6684. Show
  6685. BaseType "Item Quantity" "Awakened"
  6686. SetBackgroundColor 250 250 250
  6687. SetBorderColor 0 0 0
  6688. SetTextColor 27 162 155
  6689. SetFontSize 45
  6690. CustomAlertSound "6_maxvalue.mp3"
  6691. MinimapIcon 0 White Triangle
  6692. PlayEffect White
  6693. Show
  6694. BaseType "Empower" "Enlighten" "Enhance"
  6695. Class Gem
  6696. GemLevel >= 3
  6697. SetBackgroundColor 250 250 250
  6698. SetBorderColor 0 0 0
  6699. SetFontSize 45
  6700. CustomAlertSound "6_maxvalue.mp3"
  6701. MinimapIcon 1 White Triangle
  6702. PlayEffect White
  6703. Show
  6704. BaseType "Empower" "Enlighten" "Vaal Breach"
  6705. Class Gem
  6706. Quality >= 5
  6707. SetBackgroundColor 27 162 155
  6708. SetBorderColor 250 250 250
  6709. SetTextColor 250 250 250
  6710. SetFontSize 45
  6711. CustomAlertSound "12_gems.mp3"
  6712. MinimapIcon 1 White Triangle
  6713. PlayEffect Cyan
  6714. Show
  6715. BaseType "Empower" "Enlighten" "Vaal Breach"
  6716. Class Gem
  6717. SetBackgroundColor 27 162 155
  6718. SetBorderColor 0 0 0
  6719. SetTextColor 250 250 250
  6720. SetFontSize 45
  6721. CustomAlertSound "12_gems.mp3"
  6722. MinimapIcon 1 White Triangle
  6723. PlayEffect Cyan
  6724. Show
  6725. BaseType "Portal" "Enhance"
  6726. Quality >= 5
  6727. Class Gem
  6728. SetBorderColor 255 204 102
  6729. SetTextColor 75 255 250
  6730. SetFontSize 40
  6731. CustomAlertSound "12_gems.mp3"
  6732. MinimapIcon 2 Green Triangle
  6733. PlayEffect Green Temp
  6734. Show
  6735. BaseType "Portal" "Enhance"
  6736. Class Gem
  6737. SetTextColor 0 200 200
  6738. SetFontSize 40
  6739. # CustomAlertSound "12_gems.mp3" #Disabled in Strict++
  6740. # MinimapIcon 2 Green Triangle
  6741.  
  6742. Show
  6743. Class "Active Skill Gem"
  6744. GemLevel >= 21
  6745. SetBackgroundColor 250 250 250
  6746. SetBorderColor 0 0 0
  6747. SetTextColor 27 162 155
  6748. SetFontSize 45
  6749. CustomAlertSound "6_maxvalue.mp3"
  6750. MinimapIcon 1 White Triangle
  6751. PlayEffect Green
  6752.  
  6753. #vaal gems
  6754. Show
  6755. Class Gem
  6756. Quality >= 20
  6757. GemLevel >= 20
  6758. BaseType "Vaal"
  6759. Corrupted True
  6760. SetBackgroundColor 250 250 250
  6761. SetBorderColor 0 0 0
  6762. SetTextColor 27 162 155
  6763. SetFontSize 45
  6764. CustomAlertSound "6_maxvalue.mp3"
  6765. MinimapIcon 1 White Triangle
  6766. PlayEffect Green
  6767. Show
  6768. Class Gem
  6769. Quality >= 14
  6770. GemLevel >= 19
  6771. BaseType "Vaal"
  6772. Corrupted True
  6773. SetBackgroundColor 50 0 0
  6774. SetBorderColor 250 125 125
  6775. SetTextColor 0 200 200
  6776. SetFontSize 42
  6777. CustomAlertSound "12_gems.mp3"
  6778. MinimapIcon 1 Green Triangle
  6779. Show
  6780. Class Gem
  6781. Quality >= 10
  6782. GemLevel >= 19
  6783. BaseType "Vaal"
  6784. Corrupted True
  6785. SetBackgroundColor 50 0 0
  6786. SetBorderColor 200 100 100
  6787. SetTextColor 0 200 200
  6788. SetFontSize 40
  6789. CustomAlertSound "12_gems.mp3"
  6790. MinimapIcon 2 Green Triangle
  6791. Show
  6792. Class Gem
  6793. Quality >= 10
  6794. BaseType "Vaal"
  6795. Corrupted True
  6796. SetBackgroundColor 50 0 0
  6797. SetBorderColor 250 125 125
  6798. SetFontSize 42
  6799. CustomAlertSound "12_gems.mp3"
  6800. MinimapIcon 1 Green Triangle
  6801. Show
  6802. Class Gem
  6803. GemLevel >= 20
  6804. BaseType "Vaal"
  6805. Corrupted True
  6806. SetBackgroundColor 50 0 0
  6807. SetTextColor 75 255 250
  6808. SetFontSize 42
  6809. CustomAlertSound "12_gems.mp3"
  6810. MinimapIcon 2 Green Triangle
  6811. Show
  6812. Class Gem
  6813. GemLevel >= 19
  6814. BaseType "Vaal"
  6815. Corrupted True
  6816. SetBackgroundColor 50 0 0
  6817. SetTextColor 0 200 200
  6818. SetFontSize 38
  6819. Show
  6820. Class Gem
  6821. Quality >= 7
  6822. BaseType "Vaal"
  6823. Corrupted True
  6824. SetBackgroundColor 50 0 0
  6825. SetBorderColor 200 100 100
  6826. SetFontSize 38
  6827.  
  6828. #nonvaal gem highlighting
  6829. Show
  6830. Class Gem
  6831. Quality >= 20
  6832. GemLevel >= 20
  6833. SetBorderColor 250 250 250
  6834. SetTextColor 75 255 250
  6835. SetFontSize 45
  6836. CustomAlertSound "12_gems.mp3"
  6837. MinimapIcon 1 White Triangle
  6838. PlayEffect Green
  6839. Show
  6840. Class Gem
  6841. Quality >= 14
  6842. GemLevel >= 19
  6843. SetBorderColor 255 204 102
  6844. SetTextColor 0 200 200
  6845. SetFontSize 40
  6846. CustomAlertSound "12_gems.mp3"
  6847. MinimapIcon 2 Green Triangle
  6848. Show
  6849. Class Gem
  6850. Quality >= 10
  6851. GemLevel >= 19
  6852. SetBorderColor 200 160 80
  6853. SetTextColor 0 200 200
  6854. SetFontSize 40
  6855. CustomAlertSound "12_gems.mp3"
  6856. MinimapIcon 2 Green Triangle
  6857. Show
  6858. Class Gem
  6859. Quality >= 20
  6860. SetBorderColor 250 250 250
  6861. SetFontSize 42
  6862. CustomAlertSound "12_gems.mp3"
  6863. MinimapIcon 1 Green Triangle
  6864. PlayEffect Green Temp
  6865. Show
  6866. Class Gem
  6867. GemLevel >= 20
  6868. SetTextColor 75 255 250
  6869. SetFontSize 42
  6870. CustomAlertSound "12_gems.mp3"
  6871. MinimapIcon 1 Green Triangle
  6872. PlayEffect Green Temp
  6873. Show
  6874. Class Gem
  6875. Quality >= 14
  6876. SetBorderColor 255 204 102
  6877. SetFontSize 40
  6878. CustomAlertSound "12_gems.mp3"
  6879. MinimapIcon 2 Green Triangle
  6880. Show
  6881. Class Gem
  6882. GemLevel >= 19
  6883. SetTextColor 0 200 200
  6884. SetFontSize 36
  6885. Show
  6886. Class Gem
  6887. Quality >= 10
  6888. SetBorderColor 200 160 80
  6889. SetFontSize 38
  6890. Show
  6891. Class Gem
  6892. Quality >= 7
  6893. SetBorderColor 150 120 60
  6894. SetFontSize 36
  6895. #other miscellaneous gems
  6896. Show
  6897. Class Gem
  6898. BaseType "Vaal Haste" "Vaal Grace" "Vaal Discipline"
  6899. Corrupted True
  6900. SetBackgroundColor 50 0 0
  6901. SetFontSize 36
  6902. Class Gem
  6903. Show
  6904. Class Gem
  6905. BaseType "Vaal"
  6906. Corrupted True
  6907. SetBackgroundColor 50 0 0
  6908. Show
  6909. Class Gem
  6910. AreaLevel <= 1
  6911. SetFontSize 45
  6912. Hide #Strict+ Filters
  6913. Class Gem
  6914. AreaLevel <= 30
  6915. Hide
  6916. Class Gem
  6917. DisableDropSound
  6918.  
  6919. ###################################################################################
  6920. ################ Section 21 - Racing Safety Nets & Catch-Alls #####################
  6921. ###################################################################################
  6922. #Race Worst Case Scenario Insurance
  6923.  
  6924. #Rare Catchalls
  6925. Hide #Strict+ Filters
  6926. Class "Gloves" "Helm" "Boots"
  6927. Rarity Rare
  6928. ItemLevel <= 25
  6929. SetBorderColor 100 100 50
  6930. SetFontSize 45
  6931. Hide #Strict+ Filters
  6932. Class "Gloves" "Helm" "Boots"
  6933. Rarity Rare
  6934. ItemLevel <= 47
  6935. SetBorderColor 100 100 50
  6936. SetFontSize 42
  6937. Hide #Strict+ Filters
  6938. Class "Gloves" "Helm" "Boots"
  6939. Rarity Rare
  6940. ItemLevel <= 67
  6941. SetBorderColor 100 100 50
  6942. SetFontSize 40
  6943. Hide #Strict+ Filters
  6944. Rarity Rare
  6945. ItemLevel <= 25
  6946. SetFontSize 45
  6947. Hide #Strict+ Filters
  6948. Rarity Rare
  6949. ItemLevel <= 47
  6950. SetFontSize 38
  6951.  
  6952. #Magic Catchalls
  6953. Hide #Strict+ Filters
  6954. ItemLevel <= 47
  6955. Class Ring Amulet Belt
  6956. Rarity Magic
  6957. SetFontSize 45
  6958. Hide #Strict+ Filters
  6959. ItemLevel <= 62
  6960. Class Ring Amulet Belt
  6961. Rarity Magic
  6962. SetFontSize 38
  6963. Hide #Strict+ Filters
  6964. ItemLevel <= 35
  6965. Class "Gloves" "Helm" "Boots"
  6966. Rarity Magic
  6967. SetFontSize 45
  6968. Hide #Strict+ Filters
  6969. ItemLevel <= 62
  6970. Class "Gloves" "Helm" "Boots"
  6971. Rarity Magic
  6972. SetFontSize 36
  6973. Hide #Strict+ Filters
  6974. ItemLevel <= 15
  6975. Rarity Magic
  6976. SetFontSize 42
  6977. Hide #Strict+ Filters
  6978. ItemLevel <= 47
  6979. Class "Shield"
  6980. Rarity Magic
  6981. SetFontSize 36
  6982. Hide #Strict+ Filters
  6983. ItemLevel <= 47
  6984. Rarity Magic
  6985. Height <= 3
  6986. Width <= 2
  6987. SetFontSize 36
  6988. Hide #Strict+ Filters
  6989. ItemLevel <= 62
  6990. Height <= 3
  6991. Width <= 1
  6992. Rarity Magic
  6993. SetFontSize 34
  6994.  
  6995. #Low Level Exceptions (starter weapons, hillock items, shields for brutus kill races).
  6996. Show
  6997. Rarity Normal
  6998. ItemLevel = 1
  6999. LinkedSockets = 2
  7000. SetFontSize 45
  7001. Show
  7002. Rarity Normal
  7003. AreaLevel = 1
  7004. ItemLevel = 1
  7005. Sockets RGB
  7006. SetFontSize 45
  7007. SetBorderColor 250 250 250
  7008. Show
  7009. BaseType "Rusted Sword" "Crude Bow" "Glass Shank" "Driftwood Wand" "Driftwood Club" "Driftwood Sceptre"
  7010. Rarity Normal
  7011. ItemLevel = 1
  7012. LinkedSockets = 2
  7013. SetFontSize 45
  7014. Hide #Strict+ Filters
  7015. Class "Gloves" "Boots" "Helm"
  7016. ItemLevel <= 5
  7017. SetFontSize 40
  7018. Hide #Strict+ Filters
  7019. Class "Gloves" "Boots" "Helm"
  7020. ItemLevel <= 10
  7021. SetFontSize 36
  7022. Hide #Strict+ Filters
  7023. Class "Gloves" "Boots" "Helm"
  7024. ItemLevel <= 25
  7025. Hide #Strict+ Filters
  7026. Class "Body Armour" "Gloves" "Boots" "Helm" "Sword" "Axe" "Mace" "Claw" "Dagger" "Wand" "Sceptre" "Shield" "Bow" "Quiver" "Ring" "Amulet" "Belt" "Bow" "Staves" "Warstaves" "Flasks"
  7027. ItemLevel <= 3
  7028. SetFontSize 36
  7029. Hide #Strict+ Filters
  7030. Class "Body Armour" "Gloves" "Boots" "Helm" "Sword" "Axe" "Mace" "Claw" "Dagger" "Wand" "Sceptre" "Shield" "Bow" "Quiver" "Ring" "Amulet" "Belt" "Bow" "Staves" "Warstaves" "Flasks"
  7031. ItemLevel <= 5
  7032. Hide #Strict+ Filters
  7033. Class Shield
  7034. ItemLevel <= 11
  7035.  
  7036. #Link Safety Blocks
  7037. #note: 47 kitava cutoff, 59 pre harbor bridge cutoff. (may change)
  7038. Hide #Strict+ Filters
  7039. Class "Gloves" "Helm" "Body Armour" "Boots"
  7040. ItemLevel <= 67
  7041. LinkedSockets = 4
  7042. Hide #Strict+ Filters
  7043. Class "Gloves" "Helm" "Body Armour"
  7044. ItemLevel <= 62
  7045. LinkedSockets >= 3
  7046. #note: disabling to reduce clutter, really doesn't feel necessary
  7047. #Show
  7048. # Class "Gloves" "Helm"
  7049. # ItemLevel <= 33
  7050. # LinkedSockets >= 2
  7051.  
  7052. #Socket Safety Blocks
  7053. Hide #Strict+ Filters
  7054. Class "Gloves" "Helm" "Body Armour"
  7055. ItemLevel <= 67
  7056. Sockets = 4
  7057. Hide #Strict+ Filters
  7058. Class "Gloves" "Helm" "Body Armour"
  7059. SocketGroup BBB BBG
  7060. ItemLevel <= 59
  7061. Sockets = 3
  7062. Hide #Strict+ Filters
  7063. Class "Gloves" "Helm" "Body Armour"
  7064. ItemLevel <= 47
  7065. Sockets = 3
  7066. Hide #Strict+ Filters
  7067. Class "Gloves" "Boots" "Helm" "Body Armour"
  7068. SocketGroup BB
  7069. ItemLevel <= 35
  7070. Sockets = 2
  7071. Hide #Strict+ Filters
  7072. Class "Gloves" "Boots" "Helm" "Body Armour"
  7073. ItemLevel <= 25
  7074. Sockets = 2
  7075.  
  7076. ###################################################################################
  7077. ################# Section 22 - Chaos Recipe & Other Niche Options #################
  7078. ###################################################################################
  7079. #Race Whetstone Recipe Toggle - On by default.
  7080. Hide #Strict+ Filters
  7081. Class "One Hand" "Two Hand" "Bow" "Dagger" "Claw" "Wand" "Staves"
  7082. ItemLevel <= 46
  7083. Quality >= 10
  7084. SetBorderColor 100 100 100
  7085. Hide #Strict+ Filters
  7086. Class "One Hand" "Two Hand" "Bow" "Dagger" "Claw" "Wand" "Staves"
  7087. ItemLevel <= 32
  7088. Quality > 7
  7089.  
  7090. #magic catchalls (mainly applies to racing levels, has to be located here or it'll overwrite whetstone recipe)
  7091. Hide #Strict+ Filters
  7092. ItemLevel <= 25
  7093. Rarity Magic
  7094.  
  7095. #Chisel recipe - off by default
  7096. #Hide
  7097. # BaseType "Gavel" "Rock Breaker" "Stone Hammer"
  7098. # ItemLevel > 66
  7099. # Rarity Normal
  7100.  
  7101. #Chaos Recipe 2x2's: faint yellow borders on low droplevel 2x2 items (this must be placed below Section 18 - Armour or it takes priority on rares)
  7102. Hide #Strict+ Filters
  7103. Class "Gloves" "Helm" "Boots"
  7104. Rarity Rare
  7105. SetBorderColor 150 150 75
  7106. SetFontSize 34
  7107.  
  7108. ###################################################################################
  7109. ######################## Section 23 - Animate Weapon ##############################
  7110. ###################################################################################
  7111. #Enable first block only for standard animate, second block is for ranged animate with the threshold jewels. Weapons will be tiny font size and faded out.
  7112. #Show
  7113. # Class "Axes" "Swords" "Maces" "Claws" "Staves" "Sceptres" "Daggers"
  7114. # Rarity Normal
  7115. # SetFontSize 18
  7116. # SetBackgroundColor 0 0 0 50
  7117. # SetBorderColor 100 100 100
  7118. #Show
  7119. # Class "Wands" "Bows"
  7120. # Rarity Normal
  7121. # SetFontSize 18
  7122. # SetBackgroundColor 0 0 0 50
  7123. # SetBorderColor 100 100 100
  7124.  
  7125. ###################################################################################
  7126. ########################### Section 24 - Terminus #################################
  7127. ###################################################################################
  7128. Hide
  7129. BaseType "Scroll Fragment" "Transmutation Shard" "Alteration Shard" "Scroll of Wisdom"
  7130. DisableDropSound
  7131.  
  7132. #conditional hide block(s) - these only kick in if sections are deleted. if these blocks were not present then if blocks were deleted then their respective classes would show up as unknown (with the black highlight) instead of being hidden. therefore this is necessary to preserve modularity of filter
  7133. #intentionally kept minimal to prevent people from ducking themselves with stupid edits. if you want to hide an item class that normally wouldn't ever be hidden (say, fossils) you need to add the class to this block or simply hide the blocks instead of deleting them
  7134. Hide
  7135. BaseType "Silver Coin" "Perandus Coin" "Splinter"
  7136.  
  7137. #"Global" hide blocks targetting all remaining known item classes
  7138. Hide
  7139. Class "Body Armour" "Gloves" "Boots" "Helm" "Sword" "Axe" "Mace" "Claw" "Dagger" "Wand" "Sceptre" "Shield" "Bow" "Quiver" "Ring" "Amulet" "Belt" "Staves" "Warstaves" "Flasks"
  7140. ItemLevel <= 67
  7141. SetFontSize 25
  7142. SetBackgroundColor 0 0 0 200
  7143. DisableDropSound
  7144. Hide
  7145. Class "Body Armour" "Gloves" "Boots" "Helm" "Sword" "Axe" "Mace" "Claw" "Dagger" "Wand" "Sceptre" "Shield" "Bow" "Quiver" "Ring" "Amulet" "Belt" "Staves" "Warstaves" "Flasks"
  7146. SetFontSize 18
  7147. SetBackgroundColor 0 0 0 200
  7148. DisableDropSound
  7149.  
  7150. #Emergency fall-through block. Catches any item class not recongized by the filter and shows it with an all black highlight and icon. If this is ever visible either you ducked up, I ducked up, or GGG ducked up. Check the item filter thread for updates and redownload if you've made edits.
  7151. Show
  7152. SetBackgroundColor 0 0 0
  7153. SetBorderColor 0 0 0
  7154. SetTextColor 0 0 0
  7155. SetFontSize 40
  7156. CustomAlertSound "11_midspecial.mp3"
  7157. MinimapIcon 2 Grey UpsideDownHouse
  7158. PlayEffect Grey
  7159. ###################################################################################
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