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Jan 21st, 2018
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  1. on shoot:
  2. "%projectile%" contains "potion":
  3. if name of shooter's tool is "&6Rzucana Pajęczyna":
  4. loop 200 times:
  5. set {_l} to location of projectile
  6. if {_l} is {_ll}:
  7. loop blocks in radius 3:
  8. loop-block is air:
  9. chance of 50%:
  10. set loop-blocks to cobweb
  11. wait 3 second
  12. loop blocks in radius 3:
  13. loop-block is cobweb:
  14. set loop-block to air
  15. wait 0.5 second
  16. stop
  17. wait 1 tick
  18. set {_ll} to location of projectile
  19. wait 1 tick
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