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- Vs. Speed [STR]
- Recommended Characters: [4066]
- Stage 1:
- Turn 0:
- VS Effect gauge reduction: 5
- Super Switch Effect requirement reduction: 5
- Reduce Special Charge by 5
- Stage 3:
- Turn 0:
- 1 turn(s) if chain multiplier is 2.75 or less, 50% ATK Down
- 2 turn(s) 5000 damage Burn
- 1 turn(s) Tap-Timing Barrier (PERFECT 1 time(s))
- 98 turn(s) Immunity
- Vs. Carrot [PSY]
- Recommended Characters: [4056, 4053]
- Stage 1:
- Turn 0:
- [INT][QCK][STR] type VS Effect gauge reduction: 5
- [INT][QCK][STR] type Super Switch Effect requirement reduction: 5
- [INT][QCK][STR] type Reduce Special Charge by 5
- Stage 3:
- Turn 0:
- 1 turn(s) Special Bind
- 2 turn(s) Top-Row Despair
- 2 turn(s) Paralysis
- [EMPTY][STR][DEX][QCK][PSY][INT][G][RCV][TND][BOMB]Slots to [BLOCK] Slots
- 98 turn(s) Delay Immunity
- Vs. Cat Viper [QCK]
- Recommended Characters: [4063, 4039, 2195]
- Stage 1:
- Turn 0:
- Cerebral Slasher Striker class VS Effect gauge reduction: 5
- Cerebral Slasher Striker class Super Switch Effect requirement reduction: 5
- Cerebral Slasher Striker class Reduce Special Charge by 5
- Stage 3:
- Turn 0:
- Percentage damage 30% of current HP
- 2 turn(s) Paralysis
- 98 turn(s) Non-Normal Attacks deal 1 damage
- 2 turn(s) Top-Row Despair
- 1 turn(s) ATK 50% Down
- 2 turn(s) [STR][DEX][QCK][PSY][INT] Slots Unfavorable Slots
- [EMPTY][STR][DEX][QCK][PSY][INT][G][RCV][TND][BOMB]Slots to [BLOCK] Slots
- 98 turn(s) Status Effect Immunity (except Enemy's DEF Down )
- Vs. Robin & Jinbe [STR]
- Recommended Characters: [4062, 4064, 4065]
- Stage 1:
- Turn 0:
- [QCK][STR][DEX] type VS Effect gauge reduction: 5
- [QCK][STR][DEX] type Super Switch Effect requirement reduction: 5
- [QCK][STR][DEX] type Reduce Special Charge by 5
- Stage 3:
- Turn 0:
- 2 turn(s) Crewmate Fear
- 98 turn(s) Non-Normal Attacks deal 1 damage
- 2 turn(s) Top-Row , Bottom-Row Special Bind
- 2 turn(s) Damage over 10000 99% Reduction
- 98 turn(s) Immunity
- Top-Row , Bottom-Row Special Reverse 1 turn(s)
- Final Boss Vs. Zoro [STR]
- Recommended Characters: [4071, 4072, 4073, 4060]
- Stage 1:
- Turn 0:
- Free SpiritFighter Slasher class VS Effect gauge reduction: 5
- Free SpiritFighter Slasher class Super Switch Effect requirement reduction: 7
- Free SpiritFighter Slasher class Reduce Special Charge by 5
- Stage 2:
- Turn 0:
- [EMPTY][STR][DEX][QCK][PSY][INT][G][RCV][TND][BOMB]Slots to [POISON] Slots
- 2 turn(s) Special Bind
- 98 turn(s) Non-Normal Attacks deal 1 damage
- 1 turn(s) Tap-Timing Barrier (PERFECT 1 time(s))
- On Death:
- Full HP Recovery
- Percentage damage 30% of current HP
- Stage 3:
- Turn 0:
- Special Reverse 1 turn(s)
- 2 turn(s) 2500 damage Burn
- 2 turn(s) Paralysis
- 1 turn(s) Reduce damage taken 50%
- 98 turn(s) Immunity
- Intrusion Vs. Sanji [STR]
- Recommended Characters: [4071, 4062, 4072, 4073]
- Stage 1:
- Turn 0:
- Free SpiritFighter Slasher class VS Effect gauge reduction: 5
- Free SpiritFighter Slasher class Super Switch Effect requirement reduction: 6
- Free SpiritFighter Slasher class Reduce Special Charge by 5
- Stage 2:
- Turn 0:
- 2 turn(s) 1000 poison damage per character
- 98 turn(s) Non-Normal Attacks deal 1 damage
- For 2 turn(s), accumulate healing from [RCV][SEMLA] slots and convert to damage at end of turn
- 1 turn(s) DEF x 10000
- Stage 3:
- Turn 0:
- 2 turn(s) Paralysis
- 2 turn(s) Special Bind
- Special Reverse 1 turn(s)
- [EMPTY][STR][DEX][QCK][PSY][INT][G][RCV][TND][BOMB]Slots to [RCV] Slots
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