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- materialPath: C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Global Offensive\csgo\materials
- Loading c:\program files (x86)\steam\steamapps\common\counter-strike global offensive\sdk_content\maps\de_golden\de_goldenv6c.vmf
- Map revision 861
- Can't find surfaceprop stone for material BRICK/HR_BRICK/INFERNO/BRICK_F, using default
- Can't find surfaceprop stone for material DE_CBBLE/COBBLEROAD01, using default
- Can't find surfaceprop stone for material DE_CBBLE/STONE_ALT/BRICK_B_PLASTER, using default
- Can't find surfaceprop stone for material STONE/INFWLLFTOP, using default
- Can't find surfaceprop stone for material DE_CBBLE/STONE_ALT/BRICK_A_CORNER_STONE_STAIN, using default
- ***need to set $abovewater for material dev/dev_water2_cheap
- ***need to set $abovewater for material dev/dev_water2_cheap
- Can't find surfaceprop stone for material DE_CBBLE/CONCRETE01, using default
- Patching WVT material: maps/de_goldenv6c/concrete/hr_c/hr_conc_j_blend_wvt_patch
- Patching WVT material: maps/de_goldenv6c/nature/blendswampmud_aztec_wvt_patch
- Patching WVT material: maps/de_goldenv6c/nature/blendmilground011_rock2b_wvt_patch
- Patching WVT material: maps/de_goldenv6c/nature/blend_oldleavesdirtleaves01_wvt_patch
- Patching WVT material: maps/de_goldenv6c/brick/hr_brick/inferno/brick_i_blend2_wvt_patch
- Patching WVT material: maps/de_goldenv6c/concrete/blend_concrete02_concfloor012a_wvt_patch
- fixing up env_cubemap materials on brush sides...
- 0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10Processing areas...done (0)
- Building Faces...error: material DE_GOLDEN/WATER_CT doesn't have a $bottommaterial
- error: material DE_GOLDEN/WATER_CT doesn't have a $bottommaterial
- error: material DE_GOLDEN/WATER_CT doesn't have a $bottommaterial
- error: material DE_GOLDEN/WATER_CT doesn't have a $bottommaterial
- error: material DE_GOLDEN/WATER_CT doesn't have a $bottommaterial
- error: material DE_GOLDEN/WATER_T doesn't have a $bottommaterial
- error: material DE_GOLDEN/WATER_T doesn't have a $bottommaterial
- error: material DE_GOLDEN/WATER_T doesn't have a $bottommaterial
- error: material DE_GOLDEN/WATER_T doesn't have a $bottommaterial
- error: material DE_GOLDEN/WATER_T doesn't have a $bottommaterial
- error: material DE_GOLDEN/WATER_T doesn't have a $bottommaterial
- error: material DE_GOLDEN/WATER_T doesn't have a $bottommaterial
- error: material DE_GOLDEN/WATER_T doesn't have a $bottommaterial
- error: material DE_GOLDEN/WATER_T doesn't have a $bottommaterial
- error: material DE_GOLDEN/WATER_T doesn't have a $bottommaterial
- error: material DE_GOLDEN/WATER_T doesn't have a $bottommaterial
- error: material DE_GOLDEN/WATER_T doesn't have a $bottommaterial
- done (0)
- Chop Details...done (1)
- Find Visible Detail Sides...
- Merged 4398 detail faces...done (1)
- Merging details...done (1)
- FixTjuncs...
- Too many t-junctions to fix up! (2979 prims, max 32768 :: 65547 indices, max 65536)
- materialPath: C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Global Offensive\csgo\materials
- Loading c:\program files (x86)\steam\steamapps\common\counter-strike global offensive\sdk_content\maps\de_golden\de_goldenv6c.vmf
- Map revision 862
- Can't find surfaceprop stone for material BRICK/HR_BRICK/INFERNO/BRICK_F, using default
- Can't find surfaceprop stone for material DE_CBBLE/COBBLEROAD01, using default
- Can't find surfaceprop stone for material DE_CBBLE/STONE_ALT/BRICK_B_PLASTER, using default
- Can't find surfaceprop stone for material STONE/INFWLLFTOP, using default
- Can't find surfaceprop stone for material DE_CBBLE/STONE_ALT/BRICK_A_CORNER_STONE_STAIN, using default
- ***need to set $abovewater for material dev/dev_water2_cheap
- ***need to set $abovewater for material dev/dev_water2_cheap
- Can't find surfaceprop stone for material DE_CBBLE/CONCRETE01, using default
- Patching WVT material: maps/de_goldenv6c/concrete/hr_c/hr_conc_j_blend_wvt_patch
- Patching WVT material: maps/de_goldenv6c/nature/blendswampmud_aztec_wvt_patch
- Patching WVT material: maps/de_goldenv6c/nature/blendmilground011_rock2b_wvt_patch
- Patching WVT material: maps/de_goldenv6c/nature/blend_grass_grass_02_wvt_patch
- Patching WVT material: maps/de_goldenv6c/nature/blend_oldleavesdirtleaves01_wvt_patch
- Patching WVT material: maps/de_goldenv6c/brick/hr_brick/inferno/brick_i_blend2_wvt_patch
- Patching WVT material: maps/de_goldenv6c/concrete/blend_concrete02_concfloor012a_wvt_patch
- fixing up env_cubemap materials on brush sides...
- 0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10Processing areas...done (0)
- Building Faces...done (0)
- Chop Details...done (1)
- Find Visible Detail Sides...
- Merged 4398 detail faces...done (1)
- Merging details...done (1)
- FixTjuncs...
- Too many t-junctions to fix up! (2975 prims, max 32768 :: 65541 indices, max 65536)
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