Advertisement
KingOfCorn

Untitled

Oct 20th, 2017
118
0
Never
Not a member of Pastebin yet? Sign Up, it unlocks many cool features!
text 4.75 KB | None | 0 0
  1. materialPath: C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Global Offensive\csgo\materials
  2. Loading c:\program files (x86)\steam\steamapps\common\counter-strike global offensive\sdk_content\maps\de_golden\de_goldenv6c.vmf
  3. Map revision 861
  4. Can't find surfaceprop stone for material BRICK/HR_BRICK/INFERNO/BRICK_F, using default
  5. Can't find surfaceprop stone for material DE_CBBLE/COBBLEROAD01, using default
  6. Can't find surfaceprop stone for material DE_CBBLE/STONE_ALT/BRICK_B_PLASTER, using default
  7. Can't find surfaceprop stone for material STONE/INFWLLFTOP, using default
  8. Can't find surfaceprop stone for material DE_CBBLE/STONE_ALT/BRICK_A_CORNER_STONE_STAIN, using default
  9. ***need to set $abovewater for material dev/dev_water2_cheap
  10. ***need to set $abovewater for material dev/dev_water2_cheap
  11. Can't find surfaceprop stone for material DE_CBBLE/CONCRETE01, using default
  12. Patching WVT material: maps/de_goldenv6c/concrete/hr_c/hr_conc_j_blend_wvt_patch
  13. Patching WVT material: maps/de_goldenv6c/nature/blendswampmud_aztec_wvt_patch
  14. Patching WVT material: maps/de_goldenv6c/nature/blendmilground011_rock2b_wvt_patch
  15. Patching WVT material: maps/de_goldenv6c/nature/blend_oldleavesdirtleaves01_wvt_patch
  16. Patching WVT material: maps/de_goldenv6c/brick/hr_brick/inferno/brick_i_blend2_wvt_patch
  17. Patching WVT material: maps/de_goldenv6c/concrete/blend_concrete02_concfloor012a_wvt_patch
  18. fixing up env_cubemap materials on brush sides...
  19. 0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10Processing areas...done (0)
  20. Building Faces...error: material DE_GOLDEN/WATER_CT doesn't have a $bottommaterial
  21. error: material DE_GOLDEN/WATER_CT doesn't have a $bottommaterial
  22. error: material DE_GOLDEN/WATER_CT doesn't have a $bottommaterial
  23. error: material DE_GOLDEN/WATER_CT doesn't have a $bottommaterial
  24. error: material DE_GOLDEN/WATER_CT doesn't have a $bottommaterial
  25. error: material DE_GOLDEN/WATER_T doesn't have a $bottommaterial
  26. error: material DE_GOLDEN/WATER_T doesn't have a $bottommaterial
  27. error: material DE_GOLDEN/WATER_T doesn't have a $bottommaterial
  28. error: material DE_GOLDEN/WATER_T doesn't have a $bottommaterial
  29. error: material DE_GOLDEN/WATER_T doesn't have a $bottommaterial
  30. error: material DE_GOLDEN/WATER_T doesn't have a $bottommaterial
  31. error: material DE_GOLDEN/WATER_T doesn't have a $bottommaterial
  32. error: material DE_GOLDEN/WATER_T doesn't have a $bottommaterial
  33. error: material DE_GOLDEN/WATER_T doesn't have a $bottommaterial
  34. error: material DE_GOLDEN/WATER_T doesn't have a $bottommaterial
  35. error: material DE_GOLDEN/WATER_T doesn't have a $bottommaterial
  36. error: material DE_GOLDEN/WATER_T doesn't have a $bottommaterial
  37. done (0)
  38. Chop Details...done (1)
  39. Find Visible Detail Sides...
  40. Merged 4398 detail faces...done (1)
  41. Merging details...done (1)
  42. FixTjuncs...
  43. Too many t-junctions to fix up! (2979 prims, max 32768 :: 65547 indices, max 65536)
  44.  
  45.  
  46.  
  47. materialPath: C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Global Offensive\csgo\materials
  48. Loading c:\program files (x86)\steam\steamapps\common\counter-strike global offensive\sdk_content\maps\de_golden\de_goldenv6c.vmf
  49. Map revision 862
  50. Can't find surfaceprop stone for material BRICK/HR_BRICK/INFERNO/BRICK_F, using default
  51. Can't find surfaceprop stone for material DE_CBBLE/COBBLEROAD01, using default
  52. Can't find surfaceprop stone for material DE_CBBLE/STONE_ALT/BRICK_B_PLASTER, using default
  53. Can't find surfaceprop stone for material STONE/INFWLLFTOP, using default
  54. Can't find surfaceprop stone for material DE_CBBLE/STONE_ALT/BRICK_A_CORNER_STONE_STAIN, using default
  55. ***need to set $abovewater for material dev/dev_water2_cheap
  56. ***need to set $abovewater for material dev/dev_water2_cheap
  57. Can't find surfaceprop stone for material DE_CBBLE/CONCRETE01, using default
  58. Patching WVT material: maps/de_goldenv6c/concrete/hr_c/hr_conc_j_blend_wvt_patch
  59. Patching WVT material: maps/de_goldenv6c/nature/blendswampmud_aztec_wvt_patch
  60. Patching WVT material: maps/de_goldenv6c/nature/blendmilground011_rock2b_wvt_patch
  61. Patching WVT material: maps/de_goldenv6c/nature/blend_grass_grass_02_wvt_patch
  62. Patching WVT material: maps/de_goldenv6c/nature/blend_oldleavesdirtleaves01_wvt_patch
  63. Patching WVT material: maps/de_goldenv6c/brick/hr_brick/inferno/brick_i_blend2_wvt_patch
  64. Patching WVT material: maps/de_goldenv6c/concrete/blend_concrete02_concfloor012a_wvt_patch
  65. fixing up env_cubemap materials on brush sides...
  66. 0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10Processing areas...done (0)
  67. Building Faces...done (0)
  68. Chop Details...done (1)
  69. Find Visible Detail Sides...
  70. Merged 4398 detail faces...done (1)
  71. Merging details...done (1)
  72. FixTjuncs...
  73. Too many t-junctions to fix up! (2975 prims, max 32768 :: 65541 indices, max 65536)
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement