Not a member of Pastebin yet?
Sign Up,
it unlocks many cool features!
- #if not DialogManager then return end
- if not ingredient then
- local ingredient_dialog = {}
- ingredient_dialog["pln_rt1_20"] = "Muriatic Acid"
- ingredient_dialog["pln_rt1_22"] = "Caustic Soda"
- ingredient_dialog["pln_rt1_24"] = "Hydrogenchlorid"
- ingredient_dialog["pln_rat_stage1_20"] = "Muriatic Acid"
- ingredient_dialog["pln_rat_stage1_22"] = "Caustic Soda"
- ingredient_dialog["pln_rat_stage1_24"] = "Hydrogenchlorid"
- ingredient_dialog["pln_rat_stage1_28"] = "Bag done"
- ingredient_dialog["Play_loc_mex_cook_03"] = "Muriatic Acid"
- ingredient_dialog["Play_loc_mex_cook_04"] = "Caustic Soda"
- ingredient_dialog["Play_loc_mex_cook_05"] = "Hydrogenchlorid"
- ingredient_dialog["Play_loc_mex_cook_17"] = "Bag done"
- local _queue_dialog_orig = DialogManager.queue_dialog
- function DialogManager:queue_dialog(id, ...)
- if ingredient_dialog[id] then
- if not ingredient_online_toggle then
- managers.chat:feed_system_message(ChatManager.GAME, "Add: " .. ingredient_dialog[id])
- else
- managers.chat:send_message(ChatManager.GAME, managers.network.account:username() or "Offline", "Add: " .. ingredient_dialog[id])
- end
- end
- return _queue_dialog_orig(self, id, ...)
- end
- ingredient = true
- managers.hud:show_hint( { text = "ingredient teller loaded" } )
- else
- if not ingredient_online_toggle then
- managers.hud:show_hint( { text = "ingredient teller public" } )
- ingredient_online_toggle = true
- else
- managers.hud:show_hint( { text = "ingredient teller local" } )
- ingredient_online_toggle = false
- end
- end
Advertisement
Add Comment
Please, Sign In to add comment