SHARE
TWEET

Untitled

a guest May 21st, 2019 94 Never
Not a member of Pastebin yet? Sign Up, it unlocks many cool features!
  1.   [Play Games Plugin DLL] 05/21/19 22:35:27 +03:00 DEBUG: Entering internal callback for SnapshotManager#OpenCallback
  2.                          I   [Play Games Plugin DLL] 05/21/19 22:35:27 +03:00 DEBUG: Entering internal callback for SnapshotManager#ReadCallback
  3.                          I  NETWORK: _main --> Receiving player account from GlobalController
  4.                          I  NETWORK: _main --> ~~~> https://rmg-hom-qa2.gbln.app/api/v0/accounts.getAccount?gclientid=a8a04b5a689e63d418ade1f3f9afeb
  5.                             7b&gclientsecret=f491faad54c340f19fe505fdbe92491697f00131dac521fe16a427954090dd5
  6.                          I  NETWORK: _main --> <~~~ 400 - {"index":23,"message":"Invalid gClientId and/or gClientSecret"}
  7.                          I  NETWORK: _main --> ~~~> https://rmg-hom-qa2.gbln.app/Balance.json -
  8.                          I  NETWORK: _main --> <~~~ 200 - {"unitBalanceData":[{"id":1,"unitName":"OrderSoldier","baseAttack":2,"baseHp":10,"ref1":3,
  9.                             "ref2":14,"upgradeType":"OrderSoldier","abilities":[2],"abilitiesValues":[1],"ic
  10.         GamesNativeSDK  V  Snapshot was not committed, discarding.
  11.                         V  Attached to JVM on thread -1069569760
  12.             AudioTrack  D  Client defaulted notificationFrames to 4714 for frameCount 14144
  13.           SurfaceUtils  D  set up nativeWindow 0xa02dc008 for 368x368, color 0x7fa30c06, rotation 0, usage 0x2002900
  14.           AudioManager  D  getStreamVolume isRestricted mode = 0
  15.                  Unity  I  NETWORK: _main --> HandleRewardBasedVideoLoaded event received
  16.                         I  SwiftBotConfig parsed!
  17.                         I  NETWORK: _main --> ~~~> https://rmg-hom-qa2.gbln.app/Campaign.json -
  18.                         I  NETWORK: _main --> <~~~ 200 - {"campaigns":[{"campaignId":0,"campaignName":"Cool campaign","description":"Cool campaign
  19.                             description","access":{"accessLabel":"Available"},"prizeId":337,"chapters":[{"ch
  20.                          I   [Play Games Plugin DLL] 05/21/19 22:35:29 +03:00 DEBUG: Entering internal callback for SnapshotManager#OpenCallback
  21.                          I   [Play Games Plugin DLL] 05/21/19 22:35:29 +03:00 DEBUG: Entering internal callback for SnapshotManager#ReadCallback
  22.                          I  NETWORK: _main --> Receiving player account from GlobalController
  23.                          I  NETWORK: _main --> ~~~> https://rmg-hom-qa2.gbln.app/api/v0/accounts.getAccount?gclientid=a8a04b5a689e63d418ade1f3f9afeb
  24.                             7b&gclientsecret=f491faad54c340f19fe505fdbe92491697f00131dac521fe16a427954090dd5
  25.                          I  NETWORK: _main --> <~~~ 400 - {"index":23,"message":"Invalid gClientId and/or gClientSecret"}
  26.                          I  NETWORK: _main --> ~~~> https://rmg-hom-qa2.gbln.app/Balance.json -
  27.                          I  NETWORK: _main --> <~~~ 200 - {"unitBalanceData":[{"id":1,"unitName":"OrderSoldier","baseAttack":2,"baseHp":10,"ref1":3,
  28.                             "ref2":14,"upgradeType":"OrderSoldier","abilities":[2],"abilitiesValues":[1],"ic
  29.         GamesNativeSDK  V  Snapshot was not committed, discarding.
  30.                  Unity  I  SwiftBotConfig parsed!
  31.                         I  NETWORK: _main --> ~~~> https://rmg-hom-qa2.gbln.app/Campaign.json -
  32.                         I  NETWORK: _main --> <~~~ 200 - {"campaigns":[{"campaignId":0,"campaignName":"Cool campaign","description":"Cool campaign
  33.                             description","access":{"accessLabel":"Available"},"prizeId":337,"chapters":[{"ch
  34.                          I   [Play Games Plugin DLL] 05/21/19 22:35:31 +03:00 DEBUG: Entering internal callback for SnapshotManager#OpenCallback
  35.                          I   [Play Games Plugin DLL] 05/21/19 22:35:31 +03:00 DEBUG: Entering internal callback for SnapshotManager#ReadCallback
  36.                          I  NETWORK: _main --> Receiving player account from GlobalController
  37.                          I  NETWORK: _main --> ~~~> https://rmg-hom-qa2.gbln.app/api/v0/accounts.getAccount?gclientid=a8a04b5a689e63d418ade1f3f9afeb
  38.                             7b&gclientsecret=f491faad54c340f19fe505fdbe92491697f00131dac521fe16a427954090dd5
  39.                          I  NETWORK: _main --> <~~~ 400 - {"index":23,"message":"Invalid gClientId and/or gClientSecret"}
  40.                          I  NETWORK: _main --> ~~~> https://rmg-hom-qa2.gbln.app/Balance.json -
  41.                          I  NETWORK: _main --> <~~~ 200 - {"unitBalanceData":[{"id":1,"unitName":"OrderSoldier","baseAttack":2,"baseHp":10,"ref1":3,
  42.                             "ref2":14,"upgradeType":"OrderSoldier","abilities":[2],"abilitiesValues":[1],"ic
  43.         GamesNativeSDK  V  Snapshot was not committed, discarding.
  44.                  Unity  I  SwiftBotConfig parsed!
  45.         GamesNativeSDK  V  Received Activity Stop Event.
  46.                         V  Received Activity Start Event.
  47.                         V  Received Activity Resume Event.
  48.                  Unity  I   [Play Games Plugin DLL] 05/21/19 22:35:34 +03:00 DEBUG: Application is pausing, which disconnects the RTMP  client.  Le
  49.                            aving room.
  50.                         I  NETWORK: _main --> ~~~> https://rmg-hom-qa2.gbln.app/Campaign.json -
  51.             AudioTrack  D  Client defaulted notificationFrames to 706 for frameCount 2120
  52.                  Unity  I  NETWORK: _main --> <~~~ 200 - {"campaigns":[{"campaignId":0,"campaignName":"Cool campaign","description":"Cool campaign
  53.                             description","access":{"accessLabel":"Available"},"prizeId":337,"chapters":[{"ch
  54.          GamesNativeSDK  V  Play Games callback indicates connection.
  55.                   Unity  I  AppsFlyerTrackerCallbacks:: got conversion data = {"af_message":"organic install","af_status":"Organic","is_first_launch
  56.                            ":"false"}
  57.          GamesNativeSDK  I  Successfully connected to Google Play.
  58.                   Unity  I   [Play Games Plugin DLL] 05/21/19 22:35:35 +03:00 DEBUG: Entering internal callback for SnapshotManager#OpenCallback
  59.                          I   [Play Games Plugin DLL] 05/21/19 22:35:35 +03:00 DEBUG: Entering internal callback for SnapshotManager#ReadCallback
  60.                          I  NETWORK: _main --> Receiving player account from GlobalController
  61.                          I  NETWORK: _main --> ~~~> https://rmg-hom-qa2.gbln.app/api/v0/accounts.getAccount?gclientid=a8a04b5a689e63d418ade1f3f9afeb
  62.                             7b&gclientsecret=f491faad54c340f19fe505fdbe92491697f00131dac521fe16a427954090dd5
  63.                          I  NETWORK: _main --> <~~~ 400 - {"index":23,"message":"Invalid gClientId and/or gClientSecret"}
  64.                          I  NETWORK: _main --> ~~~> https://rmg-hom-qa2.gbln.app/Balance.json -
  65.                          I  NETWORK: _main --> <~~~ 200 - {"unitBalanceData":[{"id":1,"unitName":"OrderSoldier","baseAttack":2,"baseHp":10,"ref1":3,
  66.                             "ref2":14,"upgradeType":"OrderSoldier","abilities":[2],"abilitiesValues":[1],"ic
  67.         GamesNativeSDK  V  Snapshot was not committed, discarding.
  68.                  Unity  I  SwiftBotConfig parsed!
  69.                         I  NETWORK: _main --> ~~~> https://rmg-hom-qa2.gbln.app/Campaign.json -
  70.                         I  NETWORK: _main --> <~~~ 200 - {"campaigns":[{"campaignId":0,"campaignName":"Cool campaign","description":"Cool campaign
  71.                             description","access":{"accessLabel":"Available"},"prizeId":337,"chapters":[{"ch
  72.                          I   [Play Games Plugin DLL] 05/21/19 22:35:38 +03:00 DEBUG: Entering internal callback for SnapshotManager#OpenCallback
  73.                          I   [Play Games Plugin DLL] 05/21/19 22:35:38 +03:00 DEBUG: Entering internal callback for SnapshotManager#ReadCallback
  74.                          I  NETWORK: _main --> Receiving player account from GlobalController
  75.                          I  NETWORK: _main --> ~~~> https://rmg-hom-qa2.gbln.app/api/v0/accounts.getAccount?gclientid=a8a04b5a689e63d418ade1f3f9afeb
  76.                             7b&gclientsecret=f491faad54c340f19fe505fdbe92491697f00131dac521fe16a427954090dd5
  77.                          I  NETWORK: _main --> <~~~ 400 - {"index":23,"message":"Invalid gClientId and/or gClientSecret"}
  78.                          I  NETWORK: _main --> ~~~> https://rmg-hom-qa2.gbln.app/Balance.json -
  79.          GamesNativeSDK  V  Snapshot was not committed, discarding.
  80.                   Unity  I  NETWORK: _main --> <~~~ 200 - {"unitBalanceData":[{"id":1,"unitName":"OrderSoldier","baseAttack":2,"baseHp":10,"ref1":3,
  81.                             "ref2":14,"upgradeType":"OrderSoldier","abilities":[2],"abilitiesValues":[1],"ic
  82.                         I  SwiftBotConfig parsed!
  83.                         I  NETWORK: _main --> ~~~> https://rmg-hom-qa2.gbln.app/Campaign.json -
  84.                         I  NETWORK: _main --> <~~~ 200 - {"campaigns":[{"campaignId":0,"campaignName":"Cool campaign","description":"Cool campaign
  85.                             description","access":{"accessLabel":"Available"},"prizeId":337,"chapters":[{"ch
  86.                          I   [Play Games Plugin DLL] 05/21/19 22:35:40 +03:00 DEBUG: Entering internal callback for SnapshotManager#OpenCallback
  87.                          I   [Play Games Plugin DLL] 05/21/19 22:35:40 +03:00 DEBUG: Entering internal callback for SnapshotManager#ReadCallback
  88.                          I  NETWORK: _main --> Receiving player account from GlobalController
  89.                          I  NETWORK: _main --> ~~~> https://rmg-hom-qa2.gbln.app/api/v0/accounts.getAccount?gclientid=a8a04b5a689e63d418ade1f3f9afeb
  90.                             7b&gclientsecret=f491faad54c340f19fe505fdbe92491697f00131dac521fe16a427954090dd5
  91.                          I  NETWORK: _main --> <~~~ 400 - {"index":23,"message":"Invalid gClientId and/or gClientSecret"}
  92.                          I  NETWORK: _main --> ~~~> https://rmg-hom-qa2.gbln.app/Balance.json -
  93.                          I  NETWORK: _main --> <~~~ 200 - {"unitBalanceData":[{"id":1,"unitName":"OrderSoldier","baseAttack":2,"baseHp":10,"ref1":3,
  94.                             "ref2":14,"upgradeType":"OrderSoldier","abilities":[2],"abilitiesValues":[1],"ic
  95.         GamesNativeSDK  V  Snapshot was not committed, discarding.
  96.                  Unity  I  SwiftBotConfig parsed!
  97.                         I  NETWORK: _main --> ~~~> https://rmg-hom-qa2.gbln.app/Campaign.json -
  98.                         I  NETWORK: _main --> <~~~ 200 - {"campaigns":[{"campaignId":0,"campaignName":"Cool campaign","description":"Cool campaign
  99.                             description","access":{"accessLabel":"Available"},"prizeId":337,"chapters":[{"ch
  100.                          I   [Play Games Plugin DLL] 05/21/19 22:35:42 +03:00 DEBUG: Entering internal callback for SnapshotManager#OpenCallback
  101.                          I   [Play Games Plugin DLL] 05/21/19 22:35:42 +03:00 DEBUG: Entering internal callback for SnapshotManager#ReadCallback
  102.                          I  NETWORK: _main --> Receiving player account from GlobalController
  103.                          I  NETWORK: _main --> ~~~> https://rmg-hom-qa2.gbln.app/api/v0/accounts.getAccount?gclientid=a8a04b5a689e63d418ade1f3f9afeb
  104.                             7b&gclientsecret=f491faad54c340f19fe505fdbe92491697f00131dac521fe16a427954090dd5
  105.                          I  NETWORK: _main --> <~~~ 400 - {"index":23,"message":"Invalid gClientId and/or gClientSecret"}
  106.                          I  NETWORK: _main --> ~~~> https://rmg-hom-qa2.gbln.app/Balance.json -
  107.                          I  NETWORK: _main --> <~~~ 200 - {"unitBalanceData":[{"id":1,"unitName":"OrderSoldier","baseAttack":2,"baseHp":10,"ref1":3,
  108.                             "ref2":14,"upgradeType":"OrderSoldier","abilities":[2],"abilitiesValues":[1],"ic
  109.         GamesNativeSDK  V  Snapshot was not committed, discarding.
  110.                  Unity  I  SwiftBotConfig parsed!
  111.                         I  NETWORK: _main --> ~~~> https://rmg-hom-qa2.gbln.app/Campaign.json -
  112.                         I  NETWORK: _main --> <~~~ 200 - {"campaigns":[{"campaignId":0,"campaignName":"Cool campaign","description":"Cool campaign
  113.                             description","access":{"accessLabel":"Available"},"prizeId":337,"chapters":[{"ch
  114.                          I   [Play Games Plugin DLL] 05/21/19 22:35:44 +03:00 DEBUG: Entering internal callback for SnapshotManager#OpenCallback
  115.                          I   [Play Games Plugin DLL] 05/21/19 22:35:44 +03:00 DEBUG: Entering internal callback for SnapshotManager#ReadCallback
  116.                          I  NETWORK: _main --> Receiving player account from GlobalController
  117.                          I  NETWORK: _main --> ~~~> https://rmg-hom-qa2.gbln.app/api/v0/accounts.getAccount?gclientid=a8a04b5a689e63d418ade1f3f9afeb
  118.                             7b&gclientsecret=f491faad54c340f19fe505fdbe92491697f00131dac521fe16a427954090dd5
  119.                          I  NETWORK: _main --> <~~~ 400 - {"index":23,"message":"Invalid gClientId and/or gClientSecret"}
  120.                          I  NETWORK: _main --> ~~~> https://rmg-hom-qa2.gbln.app/Balance.json -
  121.                          I  NETWORK: _main --> <~~~ 200 - {"unitBalanceData":[{"id":1,"unitName":"OrderSoldier","baseAttack":2,"baseHp":10,"ref1":3,
  122.                             "ref2":14,"upgradeType":"OrderSoldier","abilities":[2],"abilitiesValues":[1],"ic
  123.         GamesNativeSDK  V  Snapshot was not committed, discarding.
  124.                  Unity  I  SwiftBotConfig parsed!
  125.                         I  NETWORK: _main --> ~~~> https://rmg-hom-qa2.gbln.app/Campaign.json -
  126.                         I  NETWORK: _main --> <~~~ 200 - {"campaigns":[{"campaignId":0,"campaignName":"Cool campaign","description":"Cool campaign
  127.                             description","access":{"accessLabel":"Available"},"prizeId":337,"chapters":[{"ch
  128.                          I   [Play Games Plugin DLL] 05/21/19 22:35:47 +03:00 DEBUG: Entering internal callback for SnapshotManager#OpenCallback
  129.                          I   [Play Games Plugin DLL] 05/21/19 22:35:47 +03:00 DEBUG: Entering internal callback for SnapshotManager#ReadCallback
  130.                          I  NETWORK: _main --> Receiving player account from GlobalController
  131.                          I  NETWORK: _main --> ~~~> https://rmg-hom-qa2.gbln.app/api/v0/accounts.getAccount?gclientid=a8a04b5a689e63d418ade1f3f9afeb
  132.                             7b&gclientsecret=f491faad54c340f19fe505fdbe92491697f00131dac521fe16a427954090dd5
  133.                          I  NETWORK: _main --> <~~~ 400 - {"index":23,"message":"Invalid gClientId and/or gClientSecret"}
  134.                          I  NETWORK: _main --> ~~~> https://rmg-hom-qa2.gbln.app/Balance.json -
  135.          GamesNativeSDK  V  Snapshot was not committed, discarding.
  136.                   Unity  I  NETWORK: _main --> <~~~ 200 - {"unitBalanceData":[{"id":1,"unitName":"OrderSoldier","baseAttack":2,"baseHp":10,"ref1":3,
  137.                             "ref2":14,"upgradeType":"OrderSoldier","abilities":[2],"abilitiesValues":[1],"ic
  138.                         I  SwiftBotConfig parsed!
  139.                         I  NETWORK: _main --> ~~~> https://rmg-hom-qa2.gbln.app/Campaign.json -
  140.                         I  NETWORK: _main --> <~~~ 200 - {"campaigns":[{"campaignId":0,"campaignName":"Cool campaign","description":"Cool campaign
  141.                             description","access":{"accessLabel":"Available"},"prizeId":337,"chapters":[{"ch
  142.                          I   [Play Games Plugin DLL] 05/21/19 22:35:49 +03:00 DEBUG: Entering internal callback for SnapshotManager#OpenCallback
  143.                          I   [Play Games Plugin DLL] 05/21/19 22:35:49 +03:00 DEBUG: Entering internal callback for SnapshotManager#ReadCallback
  144.                          I  NETWORK: _main --> Receiving player account from GlobalController
  145.                          I  NETWORK: _main --> ~~~> https://rmg-hom-qa2.gbln.app/api/v0/accounts.getAccount?gclientid=a8a04b5a689e63d418ade1f3f9afeb
  146.                             7b&gclientsecret=f491faad54c340f19fe505fdbe92491697f00131dac521fe16a427954090dd5
  147.                          I  NETWORK: _main --> <~~~ 400 - {"index":23,"message":"Invalid gClientId and/or gClientSecret"}
  148.                          I  NETWORK: _main --> ~~~> https://rmg-hom-qa2.gbln.app/Balance.json -
  149.                          I  NETWORK: _main --> <~~~ 200 - {"unitBalanceData":[{"id":1,"unitName":"OrderSoldier","baseAttack":2,"baseHp":10,"ref1":3,
  150.                             "ref2":14,"upgradeType":"OrderSoldier","abilities":[2],"abilitiesValues":[1],"ic
  151.         GamesNativeSDK  V  Snapshot was not committed, discarding.
  152.                  Unity  I  SwiftBotConfig parsed!
  153.                         I  NETWORK: _main --> ~~~> https://rmg-hom-qa2.gbln.app/Campaign.json -
  154.                         I  NETWORK: _main --> <~~~ 200 - {"campaigns":[{"campaignId":0,"campaignName":"Cool campaign","description":"Cool campaign
  155.                             description","access":{"accessLabel":"Available"},"prizeId":337,"chapters":[{"ch
  156.                          I   [Play Games Plugin DLL] 05/21/19 22:35:51 +03:00 DEBUG: Entering internal callback for SnapshotManager#OpenCallback
  157.                          I   [Play Games Plugin DLL] 05/21/19 22:35:51 +03:00 DEBUG: Entering internal callback for SnapshotManager#ReadCallback
  158.                          I  NETWORK: _main --> Receiving player account from GlobalController
  159.                          I  NETWORK: _main --> ~~~> https://rmg-hom-qa2.gbln.app/api/v0/accounts.getAccount?gclientid=a8a04b5a689e63d418ade1f3f9afeb
  160.                             7b&gclientsecret=f491faad54c340f19fe505fdbe92491697f00131dac521fe16a427954090dd5
  161.                          I  NETWORK: _main --> <~~~ 400 - {"index":23,"message":"Invalid gClientId and/or gClientSecret"}
  162.                          I  NETWORK: _main --> ~~~> https://rmg-hom-qa2.gbln.app/Balance.json -
  163.                          I  NETWORK: _main --> <~~~ 200 - {"unitBalanceData":[{"id":1,"unitName":"OrderSoldier","baseAttack":2,"baseHp":10,"ref1":3,
  164.                             "ref2":14,"upgradeType":"OrderSoldier","abilities":[2],"abilitiesValues":[1],"ic
  165.         GamesNativeSDK  V  Snapshot was not committed, discarding.
  166.                  Unity  I  SwiftBotConfig parsed!
  167.                         I  NETWORK: _main --> ~~~> https://rmg-hom-qa2.gbln.app/Campaign.json -
  168.                         I  NETWORK: _main --> <~~~ 200 - {"campaigns":[{"campaignId":0,"campaignName":"Cool campaign","description":"Cool campaign
  169.                             description","access":{"accessLabel":"Available"},"prizeId":337,"chapters":[{"ch
  170.                          I   [Play Games Plugin DLL] 05/21/19 22:35:53 +03:00 DEBUG: Entering internal callback for SnapshotManager#OpenCallback
  171.                          I   [Play Games Plugin DLL] 05/21/19 22:35:54 +03:00 DEBUG: Entering internal callback for SnapshotManager#ReadCallback
  172.                          I  NETWORK: _main --> Receiving player account from GlobalController
  173.                          I  NETWORK: _main --> ~~~> https://rmg-hom-qa2.gbln.app/api/v0/accounts.getAccount?gclientid=a8a04b5a689e63d418ade1f3f9afeb
  174.                             7b&gclientsecret=f491faad54c340f19fe505fdbe92491697f00131dac521fe16a427954090dd5
  175.                          I  NETWORK: _main --> <~~~ 400 - {"index":23,"message":"Invalid gClientId and/or gClientSecret"}
  176.                          I  NETWORK: _main --> ~~~> https://rmg-hom-qa2.gbln.app/Balance.json -
  177.                          I  NETWORK: _main --> <~~~ 200 - {"unitBalanceData":[{"id":1,"unitName":"OrderSoldier","baseAttack":2,"baseHp":10,"ref1":3,
  178.                             "ref2":14,"upgradeType":"OrderSoldier","abilities":[2],"abilitiesValues":[1],"ic
  179.         GamesNativeSDK  V  Snapshot was not committed, discarding.
  180.                  Unity  I  SwiftBotConfig parsed!
  181.                         I  NETWORK: _main --> ~~~> https://rmg-hom-qa2.gbln.app/Campaign.json -
  182.                         I  NETWORK: _main --> <~~~ 200 - {"campaigns":[{"campaignId":0,"campaignName":"Cool campaign","description":"Cool campaign
  183.                             description","access":{"accessLabel":"Available"},"prizeId":337,"chapters":[{"ch
  184.                          I   [Play Games Plugin DLL] 05/21/19 22:35:56 +03:00 DEBUG: Entering internal callback for SnapshotManager#OpenCallback
  185.                          I   [Play Games Plugin DLL] 05/21/19 22:35:56 +03:00 DEBUG: Entering internal callback for SnapshotManager#ReadCallback
  186.                          I  NETWORK: _main --> Receiving player account from GlobalController
  187.                          I  NETWORK: _main --> ~~~> https://rmg-hom-qa2.gbln.app/api/v0/accounts.getAccount?gclientid=a8a04b5a689e63d418ade1f3f9afeb
  188.                             7b&gclientsecret=f491faad54c340f19fe505fdbe92491697f00131dac521fe16a427954090dd5
  189.                          I  NETWORK: _main --> <~~~ 400 - {"index":23,"message":"Invalid gClientId and/or gClientSecret"}
  190.                          I  NETWORK: _main --> ~~~> https://rmg-hom-qa2.gbln.app/Balance.json -
  191.          GamesNativeSDK  V  Snapshot was not committed, discarding.
  192.                   Unity  I  NETWORK: _main --> <~~~ 200 - {"unitBalanceData":[{"id":1,"unitName":"OrderSoldier","baseAttack":2,"baseHp":10,"ref1":3,
  193.                             "ref2":14,"upgradeType":"OrderSoldier","abilities":[2],"abilitiesValues":[1],"ic
  194.                         I  SwiftBotConfig parsed!
  195.                         I  NETWORK: _main --> ~~~> https://rmg-hom-qa2.gbln.app/Campaign.json -
  196.                         I  NETWORK: _main --> <~~~ 200 - {"campaigns":[{"campaignId":0,"campaignName":"Cool campaign","description":"Cool campaign
  197.                             description","access":{"accessLabel":"Available"},"prizeId":337,"chapters":[{"ch
  198.                          I   [Play Games Plugin DLL] 05/21/19 22:35:58 +03:00 DEBUG: Entering internal callback for SnapshotManager#OpenCallback
  199.                          I   [Play Games Plugin DLL] 05/21/19 22:35:58 +03:00 DEBUG: Entering internal callback for SnapshotManager#ReadCallback
  200.                          I  NETWORK: _main --> Receiving player account from GlobalController
  201.                          I  NETWORK: _main --> ~~~> https://rmg-hom-qa2.gbln.app/api/v0/accounts.getAccount?gclientid=a8a04b5a689e63d418ade1f3f9afeb
  202.                             7b&gclientsecret=f491faad54c340f19fe505fdbe92491697f00131dac521fe16a427954090dd5
  203.                          I  NETWORK: _main --> <~~~ 400 - {"index":23,"message":"Invalid gClientId and/or gClientSecret"}
  204.                          I  NETWORK: _main --> ~~~> https://rmg-hom-qa2.gbln.app/Balance.json -
  205.                          I  NETWORK: _main --> <~~~ 200 - {"unitBalanceData":[{"id":1,"unitName":"OrderSoldier","baseAttack":2,"baseHp":10,"ref1":3,
  206.                             "ref2":14,"upgradeType":"OrderSoldier","abilities":[2],"abilitiesValues":[1],"ic
  207.         GamesNativeSDK  V  Snapshot was not committed, discarding.
  208.                  Unity  I  SwiftBotConfig parsed!
  209.                         I  NETWORK: _main --> ~~~> https://rmg-hom-qa2.gbln.app/Campaign.json -
  210.                         I  NETWORK: _main --> <~~~ 200 - {"campaigns":[{"campaignId":0,"campaignName":"Cool campaign","description":"Cool campaign
  211.                             description","access":{"accessLabel":"Available"},"prizeId":337,"chapters":[{"ch
  212.                          I   [Play Games Plugin DLL] 05/21/19 22:36:00 +03:00 DEBUG: Entering internal callback for SnapshotManager#OpenCallback
  213.                          I   [Play Games Plugin DLL] 05/21/19 22:36:00 +03:00 DEBUG: Entering internal callback for SnapshotManager#ReadCallback
  214.                          I  NETWORK: _main --> Receiving player account from GlobalController
  215.                          I  NETWORK: _main --> ~~~> https://rmg-hom-qa2.gbln.app/api/v0/accounts.getAccount?gclientid=a8a04b5a689e63d418ade1f3f9afeb
  216.                             7b&gclientsecret=f491faad54c340f19fe505fdbe92491697f00131dac521fe16a427954090dd5
  217.                          I  NETWORK: _main --> <~~~ 400 - {"index":23,"message":"Invalid gClientId and/or gClientSecret"}
  218.                          I  NETWORK: _main --> ~~~> https://rmg-hom-qa2.gbln.app/Balance.json -
  219.                          I  NETWORK: _main --> <~~~ 200 - {"unitBalanceData":[{"id":1,"unitName":"OrderSoldier","baseAttack":2,"baseHp":10,"ref1":3,
  220.                             "ref2":14,"upgradeType":"OrderSoldier","abilities":[2],"abilitiesValues":[1],"ic
  221.         GamesNativeSDK  V  Snapshot was not committed, discarding.
  222.                  Unity  I  SwiftBotConfig parsed!
  223.                         I  NETWORK: _main --> ~~~> https://rmg-hom-qa2.gbln.app/Campaign.json -
  224.                         I  NETWORK: _main --> <~~~ 200 - {"campaigns":[{"campaignId":0,"campaignName":"Cool campaign","description":"Cool campaign
  225.                             description","access":{"accessLabel":"Available"},"prizeId":337,"chapters":[{"ch
  226.                          I   [Play Games Plugin DLL] 05/21/19 22:36:02 +03:00 DEBUG: Entering internal callback for SnapshotManager#OpenCallback
  227.                          I   [Play Games Plugin DLL] 05/21/19 22:36:02 +03:00 DEBUG: Entering internal callback for SnapshotManager#ReadCallback
  228.                          I  NETWORK: _main --> Receiving player account from GlobalController
  229.                          I  NETWORK: _main --> ~~~> https://rmg-hom-qa2.gbln.app/api/v0/accounts.getAccount?gclientid=a8a04b5a689e63d418ade1f3f9afeb
  230.                             7b&gclientsecret=f491faad54c340f19fe505fdbe92491697f00131dac521fe16a427954090dd5
  231.                          I  NETWORK: _main --> <~~~ 400 - {"index":23,"message":"Invalid gClientId and/or gClientSecret"}
  232.                          I  NETWORK: _main --> ~~~> https://rmg-hom-qa2.gbln.app/Balance.json -
  233.                          I  NETWORK: _main --> <~~~ 200 - {"unitBalanceData":[{"id":1,"unitName":"OrderSoldier","baseAttack":2,"baseHp":10,"ref1":3,
  234.                             "ref2":14,"upgradeType":"OrderSoldier","abilities":[2],"abilitiesValues":[1],"ic
  235.         GamesNativeSDK  V  Snapshot was not committed, discarding.
  236.                  Unity  I  SwiftBotConfig parsed!
  237.                         I  NETWORK: _main --> ~~~> https://rmg-hom-qa2.gbln.app/Campaign.json -
  238.                         I  NETWORK: _main --> <~~~ 200 - {"campaigns":[{"campaignId":0,"campaignName":"Cool campaign","description":"Cool campaign
  239.                             description","access":{"accessLabel":"Available"},"prizeId":337,"chapters":[{"ch
  240.                          I   [Play Games Plugin DLL] 05/21/19 22:36:05 +03:00 DEBUG: Entering internal callback for SnapshotManager#OpenCallback
  241.                          I   [Play Games Plugin DLL] 05/21/19 22:36:05 +03:00 DEBUG: Entering internal callback for SnapshotManager#ReadCallback
  242.                          I  NETWORK: _main --> Receiving player account from GlobalController
  243.                          I  NETWORK: _main --> ~~~> https://rmg-hom-qa2.gbln.app/api/v0/accounts.getAccount?gclientid=a8a04b5a689e63d418ade1f3f9afeb
  244.                             7b&gclientsecret=f491faad54c340f19fe505fdbe92491697f00131dac521fe16a427954090dd5
  245.                          I  NETWORK: _main --> <~~~ 400 - {"index":23,"message":"Invalid gClientId and/or gClientSecret"}
  246.                          I  NETWORK: _main --> ~~~> https://rmg-hom-qa2.gbln.app/Balance.json -
  247.                          I  NETWORK: _main --> <~~~ 200 - {"unitBalanceData":[{"id":1,"unitName":"OrderSoldier","baseAttack":2,"baseHp":10,"ref1":3,
  248.                             "ref2":14,"upgradeType":"OrderSoldier","abilities":[2],"abilitiesValues":[1],"ic
  249.         GamesNativeSDK  V  Snapshot was not committed, discarding.
  250.                  Unity  I  SwiftBotConfig parsed!
  251.                         I  NETWORK: _main --> ~~~> https://rmg-hom-qa2.gbln.app/Campaign.json -
  252.                         I  NETWORK: _main --> <~~~ 200 - {"campaigns":[{"campaignId":0,"campaignName":"Cool campaign","description":"Cool campaign
  253.                             description","access":{"accessLabel":"Available"},"prizeId":337,"chapters":[{"ch
  254.                          I   [Play Games Plugin DLL] 05/21/19 22:36:07 +03:00 DEBUG: Entering internal callback for SnapshotManager#OpenCallback
  255.                          I   [Play Games Plugin DLL] 05/21/19 22:36:07 +03:00 DEBUG: Entering internal callback for SnapshotManager#ReadCallback
  256.                          I  NETWORK: _main --> Receiving player account from GlobalController
  257.                          I  NETWORK: _main --> ~~~> https://rmg-hom-qa2.gbln.app/api/v0/accounts.getAccount?gclientid=a8a04b5a689e63d418ade1f3f9afeb
  258.                             7b&gclientsecret=f491faad54c340f19fe505fdbe92491697f00131dac521fe16a427954090dd5
  259.                          I  NETWORK: _main --> <~~~ 400 - {"index":23,"message":"Invalid gClientId and/or gClientSecret"}
  260.                          I  NETWORK: _main --> ~~~> https://rmg-hom-qa2.gbln.app/Balance.json -
  261.                          I  NETWORK: _main --> <~~~ 200 - {"unitBalanceData":[{"id":1,"unitName":"OrderSoldier","baseAttack":2,"baseHp":10,"ref1":3,
  262.                             "ref2":14,"upgradeType":"OrderSoldier","abilities":[2],"abilitiesValues":[1],"ic
  263.         GamesNativeSDK  V  Snapshot was not committed, discarding.
  264.                  Unity  I  SwiftBotConfig parsed!
  265.                         I  NETWORK: _main --> ~~~> https://rmg-hom-qa2.gbln.app/Campaign.json -
  266.                         I  NETWORK: _main --> <~~~ 200 - {"campaigns":[{"campaignId":0,"campaignName":"Cool campaign","description":"Cool campaign
  267.                             description","access":{"accessLabel":"Available"},"prizeId":337,"chapters":[{"ch
  268.                          I   [Play Games Plugin DLL] 05/21/19 22:36:10 +03:00 DEBUG: Entering internal callback for SnapshotManager#OpenCallback
  269.                          I   [Play Games Plugin DLL] 05/21/19 22:36:10 +03:00 DEBUG: Entering internal callback for SnapshotManager#ReadCallback
  270.                          I  NETWORK: _main --> Receiving player account from GlobalController
  271.                          I  NETWORK: _main --> ~~~> https://rmg-hom-qa2.gbln.app/api/v0/accounts.getAccount?gclientid=a8a04b5a689e63d418ade1f3f9afeb
  272.                             7b&gclientsecret=f491faad54c340f19fe505fdbe92491697f00131dac521fe16a427954090dd5
  273.                          I  NETWORK: _main --> <~~~ 400 - {"index":23,"message":"Invalid gClientId and/or gClientSecret"}
  274.                          I  NETWORK: _main --> ~~~> https://rmg-hom-qa2.gbln.app/Balance.json -
  275.                          I  NETWORK: _main --> <~~~ 200 - {"unitBalanceData":[{"id":1,"unitName":"OrderSoldier","baseAttack":2,"baseHp":10,"ref1":3,
  276.                             "ref2":14,"upgradeType":"OrderSoldier","abilities":[2],"abilitiesValues":[1],"ic
  277.         GamesNativeSDK  V  Snapshot was not committed, discarding.
  278.                  Unity  I  SwiftBotConfig parsed!
  279.                         I  NETWORK: _main --> ~~~> https://rmg-hom-qa2.gbln.app/Campaign.json -
  280.                         I  NETWORK: _main --> <~~~ 200 - {"campaigns":[{"campaignId":0,"campaignName":"Cool campaign","description":"Cool campaign
  281.                             description","access":{"accessLabel":"Available"},"prizeId":337,"chapters":[{"ch
  282.                          I   [Play Games Plugin DLL] 05/21/19 22:36:12 +03:00 DEBUG: Entering internal callback for SnapshotManager#OpenCallback
  283.                          I   [Play Games Plugin DLL] 05/21/19 22:36:12 +03:00 DEBUG: Entering internal callback for SnapshotManager#ReadCallback
  284.                          I  NETWORK: _main --> Receiving player account from GlobalController
  285.                          I  NETWORK: _main --> ~~~> https://rmg-hom-qa2.gbln.app/api/v0/accounts.getAccount?gclientid=a8a04b5a689e63d418ade1f3f9afeb
  286.                             7b&gclientsecret=f491faad54c340f19fe505fdbe92491697f00131dac521fe16a427954090dd5
  287.                          I  NETWORK: _main --> <~~~ 400 - {"index":23,"message":"Invalid gClientId and/or gClientSecret"}
  288.                          I  NETWORK: _main --> ~~~> https://rmg-hom-qa2.gbln.app/Balance.json -
  289.                          I  NETWORK: _main --> <~~~ 200 - {"unitBalanceData":[{"id":1,"unitName":"OrderSoldier","baseAttack":2,"baseHp":10,"ref1":3,
  290.                             "ref2":14,"upgradeType":"OrderSoldier","abilities":[2],"abilitiesValues":[1],"ic
  291.         GamesNativeSDK  V  Snapshot was not committed, discarding.
  292.                  Unity  I  SwiftBotConfig parsed!
  293.                         I  NETWORK: _main --> ~~~> https://rmg-hom-qa2.gbln.app/Campaign.json -
  294.                         I  NETWORK: _main --> <~~~ 200 - {"campaigns":[{"campaignId":0,"campaignName":"Cool campaign","description":"Cool campaign
  295.                             description","access":{"accessLabel":"Available"},"prizeId":337,"chapters":[{"ch
  296.                          I   [Play Games Plugin DLL] 05/21/19 22:36:14 +03:00 DEBUG: Entering internal callback for SnapshotManager#OpenCallback
  297.                          I   [Play Games Plugin DLL] 05/21/19 22:36:14 +03:00 DEBUG: Entering internal callback for SnapshotManager#ReadCallback
  298.                          I  NETWORK: _main --> Receiving player account from GlobalController
  299.                          I  NETWORK: _main --> ~~~> https://rmg-hom-qa2.gbln.app/api/v0/accounts.getAccount?gclientid=a8a04b5a689e63d418ade1f3f9afeb
  300.                             7b&gclientsecret=f491faad54c340f19fe505fdbe92491697f00131dac521fe16a427954090dd5
  301.                          I  NETWORK: _main --> <~~~ 400 - {"index":23,"message":"Invalid gClientId and/or gClientSecret"}
  302.                          I  NETWORK: _main --> ~~~> https://rmg-hom-qa2.gbln.app/Balance.json -
  303.          GamesNativeSDK  V  Snapshot was not committed, discarding.
  304.                   Unity  I  NETWORK: _main --> <~~~ 200 - {"unitBalanceData":[{"id":1,"unitName":"OrderSoldier","baseAttack":2,"baseHp":10,"ref1":3,
  305.                             "ref2":14,"upgradeType":"OrderSoldier","abilities":[2],"abilitiesValues":[1],"ic
  306.                         I  SwiftBotConfig parsed!
  307.                         I  NETWORK: _main --> ~~~> https://rmg-hom-qa2.gbln.app/Campaign.json -
  308.                         I  NETWORK: _main --> <~~~ 200 - {"campaigns":[{"campaignId":0,"campaignName":"Cool campaign","description":"Cool campaign
  309.                             description","access":{"accessLabel":"Available"},"prizeId":337,"chapters":[{"ch
  310.                          I   [Play Games Plugin DLL] 05/21/19 22:36:16 +03:00 DEBUG: Entering internal callback for SnapshotManager#OpenCallback
  311.                          I   [Play Games Plugin DLL] 05/21/19 22:36:16 +03:00 DEBUG: Entering internal callback for SnapshotManager#ReadCallback
  312.                          I  NETWORK: _main --> Receiving player account from GlobalController
  313.                          I  NETWORK: _main --> ~~~> https://rmg-hom-qa2.gbln.app/api/v0/accounts.getAccount?gclientid=a8a04b5a689e63d418ade1f3f9afeb
  314.                             7b&gclientsecret=f491faad54c340f19fe505fdbe92491697f00131dac521fe16a427954090dd5
  315.                          I  NETWORK: _main --> <~~~ 400 - {"index":23,"message":"Invalid gClientId and/or gClientSecret"}
  316.                          I  NETWORK: _main --> ~~~> https://rmg-hom-qa2.gbln.app/Balance.json -
  317.                          I  NETWORK: _main --> <~~~ 200 - {"unitBalanceData":[{"id":1,"unitName":"OrderSoldier","baseAttack":2,"baseHp":10,"ref1":3,
  318.                             "ref2":14,"upgradeType":"OrderSoldier","abilities":[2],"abilitiesValues":[1],"ic
  319.         GamesNativeSDK  V  Snapshot was not committed, discarding.
  320.                  Unity  I  SwiftBotConfig parsed!
  321.                         I  NETWORK: _main --> ~~~> https://rmg-hom-qa2.gbln.app/Campaign.json -
  322.                         I  NETWORK: _main --> <~~~ 200 - {"campaigns":[{"campaignId":0,"campaignName":"Cool campaign","description":"Cool campaign
  323.                             description","access":{"accessLabel":"Available"},"prizeId":337,"chapters":[{"ch
  324.                          I   [Play Games Plugin DLL] 05/21/19 22:36:18 +03:00 DEBUG: Entering internal callback for SnapshotManager#OpenCallback
  325.                          I   [Play Games Plugin DLL] 05/21/19 22:36:19 +03:00 DEBUG: Entering internal callback for SnapshotManager#ReadCallback
  326.                          I  NETWORK: _main --> Receiving player account from GlobalController
  327.                          I  NETWORK: _main --> ~~~> https://rmg-hom-qa2.gbln.app/api/v0/accounts.getAccount?gclientid=a8a04b5a689e63d418ade1f3f9afeb
  328.                             7b&gclientsecret=f491faad54c340f19fe505fdbe92491697f00131dac521fe16a427954090dd5
  329.                          I  NETWORK: _main --> <~~~ 400 - {"index":23,"message":"Invalid gClientId and/or gClientSecret"}
  330.                          I  NETWORK: _main --> ~~~> https://rmg-hom-qa2.gbln.app/Balance.json -
  331.                          I  NETWORK: _main --> <~~~ 200 - {"unitBalanceData":[{"id":1,"unitName":"OrderSoldier","baseAttack":2,"baseHp":10,"ref1":3,
  332.                             "ref2":14,"upgradeType":"OrderSoldier","abilities":[2],"abilitiesValues":[1],"ic
  333.         GamesNativeSDK  V  Snapshot was not committed, discarding.
  334.                  Unity  I  SwiftBotConfig parsed!
  335.                         I  NETWORK: _main --> ~~~> https://rmg-hom-qa2.gbln.app/Campaign.json -
  336.                         I  NETWORK: _main --> <~~~ 200 - {"campaigns":[{"campaignId":0,"campaignName":"Cool campaign","description":"Cool campaign
  337.                             description","access":{"accessLabel":"Available"},"prizeId":337,"chapters":[{"ch
  338.                          I   [Play Games Plugin DLL] 05/21/19 22:36:21 +03:00 DEBUG: Entering internal callback for SnapshotManager#OpenCallback
  339.                          I   [Play Games Plugin DLL] 05/21/19 22:36:21 +03:00 DEBUG: Entering internal callback for SnapshotManager#ReadCallback
  340.                          I  NETWORK: _main --> Receiving player account from GlobalController
  341.                          I  NETWORK: _main --> ~~~> https://rmg-hom-qa2.gbln.app/api/v0/accounts.getAccount?gclientid=a8a04b5a689e63d418ade1f3f9afeb
  342.                             7b&gclientsecret=f491faad54c340f19fe505fdbe92491697f00131dac521fe16a427954090dd5
  343.                          I  NETWORK: _main --> <~~~ 400 - {"index":23,"message":"Invalid gClientId and/or gClientSecret"}
  344.                          I  NETWORK: _main --> ~~~> https://rmg-hom-qa2.gbln.app/Balance.json -
  345.                          I  NETWORK: _main --> <~~~ 200 - {"unitBalanceData":[{"id":1,"unitName":"OrderSoldier","baseAttack":2,"baseHp":10,"ref1":3,
  346.                             "ref2":14,"upgradeType":"OrderSoldier","abilities":[2],"abilitiesValues":[1],"ic
  347.         GamesNativeSDK  V  Snapshot was not committed, discarding.
  348.                  Unity  I  SwiftBotConfig parsed!
  349.                         I  NETWORK: _main --> ~~~> https://rmg-hom-qa2.gbln.app/Campaign.json -
  350.                         I  NETWORK: _main --> <~~~ 200 - {"campaigns":[{"campaignId":0,"campaignName":"Cool campaign","description":"Cool campaign
  351.                             description","access":{"accessLabel":"Available"},"prizeId":337,"chapters":[{"ch
  352.                          I   [Play Games Plugin DLL] 05/21/19 22:36:23 +03:00 DEBUG: Entering internal callback for SnapshotManager#OpenCallback
  353.                          I   [Play Games Plugin DLL] 05/21/19 22:36:23 +03:00 DEBUG: Entering internal callback for SnapshotManager#ReadCallback
  354.                          I  NETWORK: _main --> Receiving player account from GlobalController
  355.                          I  NETWORK: _main --> ~~~> https://rmg-hom-qa2.gbln.app/api/v0/accounts.getAccount?gclientid=a8a04b5a689e63d418ade1f3f9afeb
  356.                             7b&gclientsecret=f491faad54c340f19fe505fdbe92491697f00131dac521fe16a427954090dd5
  357.                          I  NETWORK: _main --> <~~~ 400 - {"index":23,"message":"Invalid gClientId and/or gClientSecret"}
  358.          GamesNativeSDK  V  Snapshot was not committed, discarding.
  359.                   Unity  I  NETWORK: _main --> ~~~> https://rmg-hom-qa2.gbln.app/Balance.json -
  360.                          I  NETWORK: _main --> <~~~ 200 - {"unitBalanceData":[{"id":1,"unitName":"OrderSoldier","baseAttack":2,"baseHp":10,"ref1":3,
  361.                             "ref2":14,"upgradeType":"OrderSoldier","abilities":[2],"abilitiesValues":[1],"ic
  362.                         I  SwiftBotConfig parsed!
  363.                         I  NETWORK: _main --> ~~~> https://rmg-hom-qa2.gbln.app/Campaign.json -
  364.                         I  NETWORK: _main --> <~~~ 200 - {"campaigns":[{"campaignId":0,"campaignName":"Cool campaign","description":"Cool campaign
  365.                             description","access":{"accessLabel":"Available"},"prizeId":337,"chapters":[{"ch
  366.                          I   [Play Games Plugin DLL] 05/21/19 22:36:25 +03:00 DEBUG: Entering internal callback for SnapshotManager#OpenCallback
  367.                          I   [Play Games Plugin DLL] 05/21/19 22:36:25 +03:00 DEBUG: Entering internal callback for SnapshotManager#ReadCallback
  368.                          I  NETWORK: _main --> Receiving player account from GlobalController
  369.                          I  NETWORK: _main --> ~~~> https://rmg-hom-qa2.gbln.app/api/v0/accounts.getAccount?gclientid=a8a04b5a689e63d418ade1f3f9afeb
  370.                             7b&gclientsecret=f491faad54c340f19fe505fdbe92491697f00131dac521fe16a427954090dd5
  371.                          I  NETWORK: _main --> <~~~ 400 - {"index":23,"message":"Invalid gClientId and/or gClientSecret"}
  372.                          I  NETWORK: _main --> ~~~> https://rmg-hom-qa2.gbln.app/Balance.json -
  373.                          I  NETWORK: _main --> <~~~ 200 - {"unitBalanceData":[{"id":1,"unitName":"OrderSoldier","baseAttack":2,"baseHp":10,"ref1":3,
  374.                             "ref2":14,"upgradeType":"OrderSoldier","abilities":[2],"abilitiesValues":[1],"ic
  375.         GamesNativeSDK  V  Snapshot was not committed, discarding.
  376.                  Unity  I  SwiftBotConfig parsed!
  377.                         I  NETWORK: _main --> ~~~> https://rmg-hom-qa2.gbln.app/Campaign.json -
  378.                         I  NETWORK: _main --> <~~~ 200 - {"campaigns":[{"campaignId":0,"campaignName":"Cool campaign","description":"Cool campaign
  379.                             description","access":{"accessLabel":"Available"},"prizeId":337,"chapters":[{"ch
  380.                          I   [Play Games Plugin DLL] 05/21/19 22:36:27 +03:00 DEBUG: Entering internal callback for SnapshotManager#OpenCallback
  381.                          I   [Play Games Plugin DLL] 05/21/19 22:36:27 +03:00 DEBUG: Entering internal callback for SnapshotManager#ReadCallback
  382.                          I  NETWORK: _main --> Receiving player account from GlobalController
  383.                          I  NETWORK: _main --> ~~~> https://rmg-hom-qa2.gbln.app/api/v0/accounts.getAccount?gclientid=a8a04b5a689e63d418ade1f3f9afeb
  384.                             7b&gclientsecret=f491faad54c340f19fe505fdbe92491697f00131dac521fe16a427954090dd5
  385.                          I  NETWORK: _main --> <~~~ 400 - {"index":23,"message":"Invalid gClientId and/or gClientSecret"}
  386.                          I  NETWORK: _main --> ~~~> https://rmg-hom-qa2.gbln.app/Balance.json -
  387.          GamesNativeSDK  V  Snapshot was not committed, discarding.
  388.                   Unity  I  NETWORK: _main --> <~~~ 200 - {"unitBalanceData":[{"id":1,"unitName":"OrderSoldier","baseAttack":2,"baseHp":10,"ref1":3,
  389.                             "ref2":14,"upgradeType":"OrderSoldier","abilities":[2],"abilitiesValues":[1],"ic
  390.                         I  SwiftBotConfig parsed!
  391.                         I  NETWORK: _main --> ~~~> https://rmg-hom-qa2.gbln.app/Campaign.json -
  392.                         I  NETWORK: _main --> <~~~ 200 - {"campaigns":[{"campaignId":0,"campaignName":"Cool campaign","description":"Cool campaign
  393.                             description","access":{"accessLabel":"Available"},"prizeId":337,"chapters":[{"ch
  394.                          I   [Play Games Plugin DLL] 05/21/19 22:36:30 +03:00 DEBUG: Entering internal callback for SnapshotManager#OpenCallback
  395.                          I   [Play Games Plugin DLL] 05/21/19 22:36:30 +03:00 DEBUG: Entering internal callback for SnapshotManager#ReadCallback
  396.                          I  NETWORK: _main --> Receiving player account from GlobalController
  397.                          I  NETWORK: _main --> ~~~> https://rmg-hom-qa2.gbln.app/api/v0/accounts.getAccount?gclientid=a8a04b5a689e63d418ade1f3f9afeb
  398.                             7b&gclientsecret=f491faad54c340f19fe505fdbe92491697f00131dac521fe16a427954090dd5
  399.                          I  NETWORK: _main --> <~~~ 400 - {"index":23,"message":"Invalid gClientId and/or gClientSecret"}
  400.                          I  NETWORK: _main --> ~~~> https://rmg-hom-qa2.gbln.app/Balance.json -
  401.          GamesNativeSDK  V  Snapshot was not committed, discarding.
  402.                   Unity  I  NETWORK: _main --> <~~~ 200 - {"unitBalanceData":[{"id":1,"unitName":"OrderSoldier","baseAttack":2,"baseHp":10,"ref1":3,
  403.                             "ref2":14,"upgradeType":"OrderSoldier","abilities":[2],"abilitiesValues":[1],"ic
  404.                         I  SwiftBotConfig parsed!
  405.                         I  NETWORK: _main --> ~~~> https://rmg-hom-qa2.gbln.app/Campaign.json -
  406.                         I  NETWORK: _main --> <~~~ 200 - {"campaigns":[{"campaignId":0,"campaignName":"Cool campaign","description":"Cool campaign
  407.                             description","access":{"accessLabel":"Available"},"prizeId":337,"chapters":[{"ch
  408.                          I   [Play Games Plugin DLL] 05/21/19 22:36:32 +03:00 DEBUG: Entering internal callback for SnapshotManager#OpenCallback
  409.                          I   [Play Games Plugin DLL] 05/21/19 22:36:32 +03:00 DEBUG: Entering internal callback for SnapshotManager#ReadCallback
  410.                          I  NETWORK: _main --> Receiving player account from GlobalController
  411.                          I  NETWORK: _main --> ~~~> https://rmg-hom-qa2.gbln.app/api/v0/accounts.getAccount?gclientid=a8a04b5a689e63d418ade1f3f9afeb
  412.                             7b&gclientsecret=f491faad54c340f19fe505fdbe92491697f00131dac521fe16a427954090dd5
  413.                          I  NETWORK: _main --> <~~~ 400 - {"index":23,"message":"Invalid gClientId and/or gClientSecret"}
  414.                          I  NETWORK: _main --> ~~~> https://rmg-hom-qa2.gbln.app/Balance.json -
  415.                          I  NETWORK: _main --> <~~~ 200 - {"unitBalanceData":[{"id":1,"unitName":"OrderSoldier","baseAttack":2,"baseHp":10,"ref1":3,
  416.                             "ref2":14,"upgradeType":"OrderSoldier","abilities":[2],"abilitiesValues":[1],"ic
  417.         GamesNativeSDK  V  Snapshot was not committed, discarding.
  418.                  Unity  I  SwiftBotConfig parsed!
  419.                         I  NETWORK: _main --> ~~~> https://rmg-hom-qa2.gbln.app/Campaign.json -
  420.                         I  NETWORK: _main --> <~~~ 200 - {"campaigns":[{"campaignId":0,"campaignName":"Cool campaign","description":"Cool campaign
  421.                             description","access":{"accessLabel":"Available"},"prizeId":337,"chapters":[{"ch
  422.                          I   [Play Games Plugin DLL] 05/21/19 22:36:35 +03:00 DEBUG: Entering internal callback for SnapshotManager#OpenCallback
  423.                          I   [Play Games Plugin DLL] 05/21/19 22:36:35 +03:00 DEBUG: Entering internal callback for SnapshotManager#ReadCallback
  424.                          I  NETWORK: _main --> Receiving player account from GlobalController
  425.                          I  NETWORK: _main --> ~~~> https://rmg-hom-qa2.gbln.app/api/v0/accounts.getAccount?gclientid=a8a04b5a689e63d418ade1f3f9afeb
  426.                             7b&gclientsecret=f491faad54c340f19fe505fdbe92491697f00131dac521fe16a427954090dd5
  427.                          I  NETWORK: _main --> <~~~ 400 - {"index":23,"message":"Invalid gClientId and/or gClientSecret"}
  428.                          I  NETWORK: _main --> ~~~> https://rmg-hom-qa2.gbln.app/Balance.json -
  429.                          I  NETWORK: _main --> <~~~ 200 - {"unitBalanceData":[{"id":1,"unitName":"OrderSoldier","baseAttack":2,"baseHp":10,"ref1":3,
  430.                             "ref2":14,"upgradeType":"OrderSoldier","abilities":[2],"abilitiesValues":[1],"ic
  431.         GamesNativeSDK  V  Snapshot was not committed, discarding.
  432.                  Unity  I  SwiftBotConfig parsed!
  433.                         I  NETWORK: _main --> ~~~> https://rmg-hom-qa2.gbln.app/Campaign.json -
  434.                         I  NETWORK: _main --> <~~~ 200 - {"campaigns":[{"campaignId":0,"campaignName":"Cool campaign","description":"Cool campaign
  435.                             description","access":{"accessLabel":"Available"},"prizeId":337,"chapters":[{"ch
  436.                          I   [Play Games Plugin DLL] 05/21/19 22:36:37 +03:00 DEBUG: Entering internal callback for SnapshotManager#OpenCallback
  437.                          I   [Play Games Plugin DLL] 05/21/19 22:36:37 +03:00 DEBUG: Entering internal callback for SnapshotManager#ReadCallback
  438.                          I  NETWORK: _main --> Receiving player account from GlobalController
  439.                          I  NETWORK: _main --> ~~~> https://rmg-hom-qa2.gbln.app/api/v0/accounts.getAccount?gclientid=a8a04b5a689e63d418ade1f3f9afeb
  440.                             7b&gclientsecret=f491faad54c340f19fe505fdbe92491697f00131dac521fe16a427954090dd5
  441.                          I  NETWORK: _main --> <~~~ 400 - {"index":23,"message":"Invalid gClientId and/or gClientSecret"}
  442.                          I  NETWORK: _main --> ~~~> https://rmg-hom-qa2.gbln.app/Balance.json -
  443.                          I  NETWORK: _main --> <~~~ 200 - {"unitBalanceData":[{"id":1,"unitName":"OrderSoldier","baseAttack":2,"baseHp":10,"ref1":3,
  444.                             "ref2":14,"upgradeType":"OrderSoldier","abilities":[2],"abilitiesValues":[1],"ic
  445.         GamesNativeSDK  V  Snapshot was not committed, discarding.
  446.                  Unity  I  SwiftBotConfig parsed!
  447.                         I  NETWORK: _main --> ~~~> https://rmg-hom-qa2.gbln.app/Campaign.json -
  448.                         I  NETWORK: _main --> <~~~ 200 - {"campaigns":[{"campaignId":0,"campaignName":"Cool campaign","description":"Cool campaign
  449.                             description","access":{"accessLabel":"Available"},"prizeId":337,"chapters":[{"ch
  450.                          I   [Play Games Plugin DLL] 05/21/19 22:36:39 +03:00 DEBUG: Entering internal callback for SnapshotManager#OpenCallback
  451.                          I   [Play Games Plugin DLL] 05/21/19 22:36:39 +03:00 DEBUG: Entering internal callback for SnapshotManager#ReadCallback
  452.                          I  NETWORK: _main --> Receiving player account from GlobalController
  453.                          I  NETWORK: _main --> ~~~> https://rmg-hom-qa2.gbln.app/api/v0/accounts.getAccount?gclientid=a8a04b5a689e63d418ade1f3f9afeb
  454.                             7b&gclientsecret=f491faad54c340f19fe505fdbe92491697f00131dac521fe16a427954090dd5
  455.                          I  NETWORK: _main --> <~~~ 400 - {"index":23,"message":"Invalid gClientId and/or gClientSecret"}
  456.                          I  NETWORK: _main --> ~~~> https://rmg-hom-qa2.gbln.app/Balance.json -
  457.          GamesNativeSDK  V  Snapshot was not committed, discarding.
  458.                   Unity  I  NETWORK: _main --> <~~~ 200 - {"unitBalanceData":[{"id":1,"unitName":"OrderSoldier","baseAttack":2,"baseHp":10,"ref1":3,
  459.                             "ref2":14,"upgradeType":"OrderSoldier","abilities":[2],"abilitiesValues":[1],"ic
  460.                         I  SwiftBotConfig parsed!
  461.                         I  NETWORK: _main --> ~~~> https://rmg-hom-qa2.gbln.app/Campaign.json -
  462.                         I  NETWORK: _main --> <~~~ 200 - {"campaigns":[{"campaignId":0,"campaignName":"Cool campaign","description":"Cool campaign
  463.                             description","access":{"accessLabel":"Available"},"prizeId":337,"chapters":[{"ch
  464.                          I   [Play Games Plugin DLL] 05/21/19 22:36:41 +03:00 DEBUG: Entering internal callback for SnapshotManager#OpenCallback
  465.                          I   [Play Games Plugin DLL] 05/21/19 22:36:41 +03:00 DEBUG: Entering internal callback for SnapshotManager#ReadCallback
  466.                          I  NETWORK: _main --> Receiving player account from GlobalController
  467.                          I  NETWORK: _main --> ~~~> https://rmg-hom-qa2.gbln.app/api/v0/accounts.getAccount?gclientid=a8a04b5a689e63d418ade1f3f9afeb
  468.                             7b&gclientsecret=f491faad54c340f19fe505fdbe92491697f00131dac521fe16a427954090dd5
  469.                          I  NETWORK: _main --> <~~~ 400 - {"index":23,"message":"Invalid gClientId and/or gClientSecret"}
  470.                          I  NETWORK: _main --> ~~~> https://rmg-hom-qa2.gbln.app/Balance.json -
  471.                          I  NETWORK: _main --> <~~~ 200 - {"unitBalanceData":[{"id":1,"unitName":"OrderSoldier","baseAttack":2,"baseHp":10,"ref1":3,
  472.                             "ref2":14,"upgradeType":"OrderSoldier","abilities":[2],"abilitiesValues":[1],"ic
  473.         GamesNativeSDK  V  Snapshot was not committed, discarding.
  474.                  Unity  I  SwiftBotConfig parsed!
  475.                         I  NETWORK: _main --> ~~~> https://rmg-hom-qa2.gbln.app/Campaign.json -
  476.                         I  NETWORK: _main --> <~~~ 200 - {"campaigns":[{"campaignId":0,"campaignName":"Cool campaign","description":"Cool campaign
  477.                             description","access":{"accessLabel":"Available"},"prizeId":337,"chapters":[{"ch
  478.                          I   [Play Games Plugin DLL] 05/21/19 22:36:44 +03:00 DEBUG: Entering internal callback for SnapshotManager#OpenCallback
  479.                          I   [Play Games Plugin DLL] 05/21/19 22:36:44 +03:00 DEBUG: Entering internal callback for SnapshotManager#ReadCallback
  480.                          I  NETWORK: _main --> Receiving player account from GlobalController
  481.                          I  NETWORK: _main --> ~~~> https://rmg-hom-qa2.gbln.app/api/v0/accounts.getAccount?gclientid=a8a04b5a689e63d418ade1f3f9afeb
  482.                             7b&gclientsecret=f491faad54c340f19fe505fdbe92491697f00131dac521fe16a427954090dd5
  483.                          I  NETWORK: _main --> <~~~ 400 - {"index":23,"message":"Invalid gClientId and/or gClientSecret"}
  484.                          I  NETWORK: _main --> ~~~> https://rmg-hom-qa2.gbln.app/Balance.json -
  485.                          I  NETWORK: _main --> <~~~ 200 - {"unitBalanceData":[{"id":1,"unitName":"OrderSoldier","baseAttack":2,"baseHp":10,"ref1":3,
  486.                             "ref2":14,"upgradeType":"OrderSoldier","abilities":[2],"abilitiesValues":[1],"ic
  487.         GamesNativeSDK  V  Snapshot was not committed, discarding.
  488.                  Unity  I  SwiftBotConfig parsed!
  489.                         I  NETWORK: _main --> ~~~> https://rmg-hom-qa2.gbln.app/Campaign.json -
  490.                         I  NETWORK: _main --> <~~~ 200 - {"campaigns":[{"campaignId":0,"campaignName":"Cool campaign","description":"Cool campaign
  491.                             description","access":{"accessLabel":"Available"},"prizeId":337,"chapters":[{"ch
  492.                          I   [Play Games Plugin DLL] 05/21/19 22:36:46 +03:00 DEBUG: Entering internal callback for SnapshotManager#OpenCallback
  493.                          I   [Play Games Plugin DLL] 05/21/19 22:36:46 +03:00 DEBUG: Entering internal callback for SnapshotManager#ReadCallback
  494.                          I  NETWORK: _main --> Receiving player account from GlobalController
  495.                          I  NETWORK: _main --> ~~~> https://rmg-hom-qa2.gbln.app/api/v0/accounts.getAccount?gclientid=a8a04b5a689e63d418ade1f3f9afeb
  496.                             7b&gclientsecret=f491faad54c340f19fe505fdbe92491697f00131dac521fe16a427954090dd5
  497.                          I  NETWORK: _main --> <~~~ 400 - {"index":23,"message":"Invalid gClientId and/or gClientSecret"}
  498.                          I  NETWORK: _main --> ~~~> https://rmg-hom-qa2.gbln.app/Balance.json -
  499.          GamesNativeSDK  V  Snapshot was not committed, discarding.
  500.                   Unity  I  NETWORK: _main --> <~~~ 200 - {"unitBalanceData":[{"id":1,"unitName":"OrderSoldier","baseAttack":2,"baseHp":10,"ref1":3,
  501.                             "ref2":14,"upgradeType":"OrderSoldier","abilities":[2],"abilitiesValues":[1],"ic
  502.                         I  SwiftBotConfig parsed!
  503.                         I  NETWORK: _main --> ~~~> https://rmg-hom-qa2.gbln.app/Campaign.json -
  504.                         I  NETWORK: _main --> <~~~ 200 - {"campaigns":[{"campaignId":0,"campaignName":"Cool campaign","description":"Cool campaign
  505.                             description","access":{"accessLabel":"Available"},"prizeId":337,"chapters":[{"ch
  506.                          I   [Play Games Plugin DLL] 05/21/19 22:36:48 +03:00 DEBUG: Entering internal callback for SnapshotManager#OpenCallback
  507.                          I   [Play Games Plugin DLL] 05/21/19 22:36:48 +03:00 DEBUG: Entering internal callback for SnapshotManager#ReadCallback
  508.                          I  NETWORK: _main --> Receiving player account from GlobalController
  509.                          I  NETWORK: _main --> ~~~> https://rmg-hom-qa2.gbln.app/api/v0/accounts.getAccount?gclientid=a8a04b5a689e63d418ade1f3f9afeb
  510.                             7b&gclientsecret=f491faad54c340f19fe505fdbe92491697f00131dac521fe16a427954090dd5
  511.                          I  NETWORK: _main --> <~~~ 400 - {"index":23,"message":"Invalid gClientId and/or gClientSecret"}
  512.                          I  NETWORK: _main --> ~~~> https://rmg-hom-qa2.gbln.app/Balance.json -
  513.          GamesNativeSDK  V  Snapshot was not committed, discarding.
  514.                   Unity  I  NETWORK: _main --> <~~~ 200 - {"unitBalanceData":[{"id":1,"unitName":"OrderSoldier","baseAttack":2,"baseHp":10,"ref1":3,
  515.                             "ref2":14,"upgradeType":"OrderSoldier","abilities":[2],"abilitiesValues":[1],"ic
  516.                         I  SwiftBotConfig parsed!
  517.                         I  NETWORK: _main --> ~~~> https://rmg-hom-qa2.gbln.app/Campaign.json -
  518.                         I  NETWORK: _main --> <~~~ 200 - {"campaigns":[{"campaignId":0,"campaignName":"Cool campaign","description":"Cool campaign
  519.                             description","access":{"accessLabel":"Available"},"prizeId":337,"chapters":[{"ch
  520.                          I   [Play Games Plugin DLL] 05/21/19 22:36:51 +03:00 DEBUG: Entering internal callback for SnapshotManager#OpenCallback
  521.                          I   [Play Games Plugin DLL] 05/21/19 22:36:51 +03:00 DEBUG: Entering internal callback for SnapshotManager#ReadCallback
  522.                          I  NETWORK: _main --> Receiving player account from GlobalController
  523.                          I  NETWORK: _main --> ~~~> https://rmg-hom-qa2.gbln.app/api/v0/accounts.getAccount?gclientid=a8a04b5a689e63d418ade1f3f9afeb
  524.                             7b&gclientsecret=f491faad54c340f19fe505fdbe92491697f00131dac521fe16a427954090dd5
  525.                          I  NETWORK: _main --> <~~~ 400 - {"index":23,"message":"Invalid gClientId and/or gClientSecret"}
  526.                          I  NETWORK: _main --> ~~~> https://rmg-hom-qa2.gbln.app/Balance.json -
  527.          GamesNativeSDK  V  Snapshot was not committed, discarding.
  528.                   Unity  I  NETWORK: _main --> <~~~ 200 - {"unitBalanceData":[{"id":1,"unitName":"OrderSoldier","baseAttack":2,"baseHp":10,"ref1":3,
  529.                             "ref2":14,"upgradeType":"OrderSoldier","abilities":[2],"abilitiesValues":[1],"ic
  530.                         I  SwiftBotConfig parsed!
  531.                         I  NETWORK: _main --> ~~~> https://rmg-hom-qa2.gbln.app/Campaign.json -
  532.                         I  NETWORK: _main --> <~~~ 200 - {"campaigns":[{"campaignId":0,"campaignName":"Cool campaign","description":"Cool campaign
  533.                             description","access":{"accessLabel":"Available"},"prizeId":337,"chapters":[{"ch
  534.                          I   [Play Games Plugin DLL] 05/21/19 22:36:53 +03:00 DEBUG: Entering internal callback for SnapshotManager#OpenCallback
  535.                          I   [Play Games Plugin DLL] 05/21/19 22:36:53 +03:00 DEBUG: Entering internal callback for SnapshotManager#ReadCallback
  536.                          I  NETWORK: _main --> Receiving player account from GlobalController
  537.                          I  NETWORK: _main --> ~~~> https://rmg-hom-qa2.gbln.app/api/v0/accounts.getAccount?gclientid=a8a04b5a689e63d418ade1f3f9afeb
  538.                             7b&gclientsecret=f491faad54c340f19fe505fdbe92491697f00131dac521fe16a427954090dd5
  539.                          I  NETWORK: _main --> <~~~ 400 - {"index":23,"message":"Invalid gClientId and/or gClientSecret"}
  540.                          I  NETWORK: _main --> ~~~> https://rmg-hom-qa2.gbln.app/Balance.json -
  541.                          I  NETWORK: _main --> <~~~ 200 - {"unitBalanceData":[{"id":1,"unitName":"OrderSoldier","baseAttack":2,"baseHp":10,"ref1":3,
  542.                             "ref2":14,"upgradeType":"OrderSoldier","abilities":[2],"abilitiesValues":[1],"ic
  543.         GamesNativeSDK  V  Snapshot was not committed, discarding.
  544.                  Unity  I  SwiftBotConfig parsed!
  545.                         I  NETWORK: _main --> ~~~> https://rmg-hom-qa2.gbln.app/Campaign.json -
  546.                         I  NETWORK: _main --> <~~~ 200 - {"campaigns":[{"campaignId":0,"campaignName":"Cool campaign","description":"Cool campaign
  547.                             description","access":{"accessLabel":"Available"},"prizeId":337,"chapters":[{"ch
  548.                          I   [Play Games Plugin DLL] 05/21/19 22:36:56 +03:00 DEBUG: Entering internal callback for SnapshotManager#OpenCallback
  549.                          I   [Play Games Plugin DLL] 05/21/19 22:36:56 +03:00 DEBUG: Entering internal callback for SnapshotManager#ReadCallback
  550.                          I  NETWORK: _main --> Receiving player account from GlobalController
  551.                          I  NETWORK: _main --> ~~~> https://rmg-hom-qa2.gbln.app/api/v0/accounts.getAccount?gclientid=a8a04b5a689e63d418ade1f3f9afeb
  552.                             7b&gclientsecret=f491faad54c340f19fe505fdbe92491697f00131dac521fe16a427954090dd5
  553.                          I  NETWORK: _main --> <~~~ 400 - {"index":23,"message":"Invalid gClientId and/or gClientSecret"}
  554.                          I  NETWORK: _main --> ~~~> https://rmg-hom-qa2.gbln.app/Balance.json -
  555.                          I  NETWORK: _main --> <~~~ 200 - {"unitBalanceData":[{"id":1,"unitName":"OrderSoldier","baseAttack":2,"baseHp":10,"ref1":3,
  556.                             "ref2":14,"upgradeType":"OrderSoldier","abilities":[2],"abilitiesValues":[1],"ic
  557.         GamesNativeSDK  V  Snapshot was not committed, discarding.
  558.                  Unity  I  SwiftBotConfig parsed!
  559.                         I  NETWORK: _main --> ~~~> https://rmg-hom-qa2.gbln.app/Campaign.json -
  560.                         I  NETWORK: _main --> <~~~ 200 - {"campaigns":[{"campaignId":0,"campaignName":"Cool campaign","description":"Cool campaign
  561.                             description","access":{"accessLabel":"Available"},"prizeId":337,"chapters":[{"ch
  562.                          I   [Play Games Plugin DLL] 05/21/19 22:36:58 +03:00 DEBUG: Entering internal callback for SnapshotManager#OpenCallback
  563.                          I   [Play Games Plugin DLL] 05/21/19 22:36:58 +03:00 DEBUG: Entering internal callback for SnapshotManager#ReadCallback
  564.                          I  NETWORK: _main --> Receiving player account from GlobalController
  565.                          I  NETWORK: _main --> ~~~> https://rmg-hom-qa2.gbln.app/api/v0/accounts.getAccount?gclientid=a8a04b5a689e63d418ade1f3f9afeb
  566.                             7b&gclientsecret=f491faad54c340f19fe505fdbe92491697f00131dac521fe16a427954090dd5
  567.                          I  NETWORK: _main --> <~~~ 400 - {"index":23,"message":"Invalid gClientId and/or gClientSecret"}
  568.                          I  NETWORK: _main --> ~~~> https://rmg-hom-qa2.gbln.app/Balance.json -
  569.                          I  NETWORK: _main --> <~~~ 200 - {"unitBalanceData":[{"id":1,"unitName":"OrderSoldier","baseAttack":2,"baseHp":10,"ref1":3,
  570.                             "ref2":14,"upgradeType":"OrderSoldier","abilities":[2],"abilitiesValues":[1],"ic
  571.         GamesNativeSDK  V  Snapshot was not committed, discarding.
  572.                  Unity  I  SwiftBotConfig parsed!
  573.                         I  NETWORK: _main --> ~~~> https://rmg-hom-qa2.gbln.app/Campaign.json -
  574.                         I  NETWORK: _main --> <~~~ 200 - {"campaigns":[{"campaignId":0,"campaignName":"Cool campaign","description":"Cool campaign
  575.                             description","access":{"accessLabel":"Available"},"prizeId":337,"chapters":[{"ch
  576.                          I   [Play Games Plugin DLL] 05/21/19 22:37:00 +03:00 DEBUG: Entering internal callback for SnapshotManager#OpenCallback
  577.                          I   [Play Games Plugin DLL] 05/21/19 22:37:00 +03:00 DEBUG: Entering internal callback for SnapshotManager#ReadCallback
  578.                          I  NETWORK: _main --> Receiving player account from GlobalController
  579.                          I  NETWORK: _main --> ~~~> https://rmg-hom-qa2.gbln.app/api/v0/accounts.getAccount?gclientid=a8a04b5a689e63d418ade1f3f9afeb
  580.                             7b&gclientsecret=f491faad54c340f19fe505fdbe92491697f00131dac521fe16a427954090dd5
  581.                          I  NETWORK: _main --> <~~~ 400 - {"index":23,"message":"Invalid gClientId and/or gClientSecret"}
  582.                          I  NETWORK: _main --> ~~~> https://rmg-hom-qa2.gbln.app/Balance.json -
  583.                          I  NETWORK: _main --> <~~~ 200 - {"unitBalanceData":[{"id":1,"unitName":"OrderSoldier","baseAttack":2,"baseHp":10,"ref1":3,
  584.                             "ref2":14,"upgradeType":"OrderSoldier","abilities":[2],"abilitiesValues":[1],"ic
  585.         GamesNativeSDK  V  Snapshot was not committed, discarding.
  586.                  Unity  I  SwiftBotConfig parsed!
  587.                         I  NETWORK: _main --> ~~~> https://rmg-hom-qa2.gbln.app/Campaign.json -
  588.                         I  NETWORK: _main --> <~~~ 200 - {"campaigns":[{"campaignId":0,"campaignName":"Cool campaign","description":"Cool campaign
  589.                             description","access":{"accessLabel":"Available"},"prizeId":337,"chapters":[{"ch
  590.                          I   [Play Games Plugin DLL] 05/21/19 22:37:02 +03:00 DEBUG: Entering internal callback for SnapshotManager#OpenCallback
  591.                          I   [Play Games Plugin DLL] 05/21/19 22:37:02 +03:00 DEBUG: Entering internal callback for SnapshotManager#ReadCallback
  592.                          I  NETWORK: _main --> Receiving player account from GlobalController
  593.                          I  NETWORK: _main --> ~~~> https://rmg-hom-qa2.gbln.app/api/v0/accounts.getAccount?gclientid=a8a04b5a689e63d418ade1f3f9afeb
  594.                             7b&gclientsecret=f491faad54c340f19fe505fdbe92491697f00131dac521fe16a427954090dd5
  595.                          I  NETWORK: _main --> <~~~ 400 - {"index":23,"message":"Invalid gClientId and/or gClientSecret"}
  596.                          I  NETWORK: _main --> ~~~> https://rmg-hom-qa2.gbln.app/Balance.json -
  597.          GamesNativeSDK  V  Snapshot was not committed, discarding.
  598.                   Unity  I  NETWORK: _main --> <~~~ 200 - {"unitBalanceData":[{"id":1,"unitName":"OrderSoldier","baseAttack":2,"baseHp":10,"ref1":3,
  599.                             "ref2":14,"upgradeType":"OrderSoldier","abilities":[2],"abilitiesValues":[1],"ic
  600.                         I  SwiftBotConfig parsed!
  601.                         I  NETWORK: _main --> ~~~> https://rmg-hom-qa2.gbln.app/Campaign.json -
  602.                         I  NETWORK: _main --> <~~~ 200 - {"campaigns":[{"campaignId":0,"campaignName":"Cool campaign","description":"Cool campaign
  603.                             description","access":{"accessLabel":"Available"},"prizeId":337,"chapters":[{"ch
  604.                          I   [Play Games Plugin DLL] 05/21/19 22:37:05 +03:00 DEBUG: Entering internal callback for SnapshotManager#OpenCallback
  605.                          I   [Play Games Plugin DLL] 05/21/19 22:37:05 +03:00 DEBUG: Entering internal callback for SnapshotManager#ReadCallback
  606.                          I  NETWORK: _main --> Receiving player account from GlobalController
  607.                          I  NETWORK: _main --> ~~~> https://rmg-hom-qa2.gbln.app/api/v0/accounts.getAccount?gclientid=a8a04b5a689e63d418ade1f3f9afeb
  608.                             7b&gclientsecret=f491faad54c340f19fe505fdbe92491697f00131dac521fe16a427954090dd5
  609.                          I  NETWORK: _main --> <~~~ 400 - {"index":23,"message":"Invalid gClientId and/or gClientSecret"}
  610.                          I  NETWORK: _main --> ~~~> https://rmg-hom-qa2.gbln.app/Balance.json -
  611.                          I  NETWORK: _main --> <~~~ 200 - {"unitBalanceData":[{"id":1,"unitName":"OrderSoldier","baseAttack":2,"baseHp":10,"ref1":3,
  612.                             "ref2":14,"upgradeType":"OrderSoldier","abilities":[2],"abilitiesValues":[1],"ic
  613.         GamesNativeSDK  V  Snapshot was not committed, discarding.
  614.                  Unity  I  SwiftBotConfig parsed!
  615.                         I  NETWORK: _main --> ~~~> https://rmg-hom-qa2.gbln.app/Campaign.json -
  616.                         I  NETWORK: _main --> <~~~ 200 - {"campaigns":[{"campaignId":0,"campaignName":"Cool campaign","description":"Cool campaign
  617.                             description","access":{"accessLabel":"Available"},"prizeId":337,"chapters":[{"ch
  618.                          I   [Play Games Plugin DLL] 05/21/19 22:37:07 +03:00 DEBUG: Entering internal callback for SnapshotManager#OpenCallback
  619.                          I   [Play Games Plugin DLL] 05/21/19 22:37:07 +03:00 DEBUG: Entering internal callback for SnapshotManager#ReadCallback
  620.                          I  NETWORK: _main --> Receiving player account from GlobalController
  621.                          I  NETWORK: _main --> ~~~> https://rmg-hom-qa2.gbln.app/api/v0/accounts.getAccount?gclientid=a8a04b5a689e63d418ade1f3f9afeb
  622.                             7b&gclientsecret=f491faad54c340f19fe505fdbe92491697f00131dac521fe16a427954090dd5
  623.                          I  NETWORK: _main --> <~~~ 400 - {"index":23,"message":"Invalid gClientId and/or gClientSecret"}
  624.                          I  NETWORK: _main --> ~~~> https://rmg-hom-qa2.gbln.app/Balance.json -
  625.                          I  NETWORK: _main --> <~~~ 200 - {"unitBalanceData":[{"id":1,"unitName":"OrderSoldier","baseAttack":2,"baseHp":10,"ref1":3,
  626.                             "ref2":14,"upgradeType":"OrderSoldier","abilities":[2],"abilitiesValues":[1],"ic
  627.         GamesNativeSDK  V  Snapshot was not committed, discarding.
  628.                  Unity  I  SwiftBotConfig parsed!
  629.                         I  NETWORK: _main --> ~~~> https://rmg-hom-qa2.gbln.app/Campaign.json -
  630.                         I  NETWORK: _main --> <~~~ 200 - {"campaigns":[{"campaignId":0,"campaignName":"Cool campaign","description":"Cool campaign
  631.                             description","access":{"accessLabel":"Available"},"prizeId":337,"chapters":[{"ch
  632.                          I   [Play Games Plugin DLL] 05/21/19 22:37:09 +03:00 DEBUG: Entering internal callback for SnapshotManager#OpenCallback
  633.                          I   [Play Games Plugin DLL] 05/21/19 22:37:09 +03:00 DEBUG: Entering internal callback for SnapshotManager#ReadCallback
  634.                          I  NETWORK: _main --> Receiving player account from GlobalController
  635.                          I  NETWORK: _main --> ~~~> https://rmg-hom-qa2.gbln.app/api/v0/accounts.getAccount?gclientid=a8a04b5a689e63d418ade1f3f9afeb
  636.                             7b&gclientsecret=f491faad54c340f19fe505fdbe92491697f00131dac521fe16a427954090dd5
  637.                          I  NETWORK: _main --> <~~~ 400 - {"index":23,"message":"Invalid gClientId and/or gClientSecret"}
  638.                          I  NETWORK: _main --> ~~~> https://rmg-hom-qa2.gbln.app/Balance.json -
  639.                          I  NETWORK: _main --> <~~~ 200 - {"unitBalanceData":[{"id":1,"unitName":"OrderSoldier","baseAttack":2,"baseHp":10,"ref1":3,
  640.                             "ref2":14,"upgradeType":"OrderSoldier","abilities":[2],"abilitiesValues":[1],"ic
  641.         GamesNativeSDK  V  Snapshot was not committed, discarding.
  642.                  Unity  I  SwiftBotConfig parsed!
  643.                         I  NETWORK: _main --> ~~~> https://rmg-hom-qa2.gbln.app/Campaign.json -
  644.                         I  NETWORK: _main --> <~~~ 200 - {"campaigns":[{"campaignId":0,"campaignName":"Cool campaign","description":"Cool campaign
  645.                             description","access":{"accessLabel":"Available"},"prizeId":337,"chapters":[{"ch
  646.                          I   [Play Games Plugin DLL] 05/21/19 22:37:11 +03:00 DEBUG: Entering internal callback for SnapshotManager#OpenCallback
  647.                          I   [Play Games Plugin DLL] 05/21/19 22:37:11 +03:00 DEBUG: Entering internal callback for SnapshotManager#ReadCallback
  648.                          I  NETWORK: _main --> Receiving player account from GlobalController
  649.                          I  NETWORK: _main --> ~~~> https://rmg-hom-qa2.gbln.app/api/v0/accounts.getAccount?gclientid=a8a04b5a689e63d418ade1f3f9afeb
  650.                             7b&gclientsecret=f491faad54c340f19fe505fdbe92491697f00131dac521fe16a427954090dd5
  651.                          I  NETWORK: _main --> <~~~ 400 - {"index":23,"message":"Invalid gClientId and/or gClientSecret"}
  652.                          I  NETWORK: _main --> ~~~> https://rmg-hom-qa2.gbln.app/Balance.json -
  653.          GamesNativeSDK  V  Snapshot was not committed, discarding.
  654.                   Unity  I  NETWORK: _main --> <~~~ 200 - {"unitBalanceData":[{"id":1,"unitName":"OrderSoldier","baseAttack":2,"baseHp":10,"ref1":3,
  655.                             "ref2":14,"upgradeType":"OrderSoldier","abilities":[2],"abilitiesValues":[1],"ic
  656.                         I  SwiftBotConfig parsed!
  657.                         I  NETWORK: _main --> ~~~> https://rmg-hom-qa2.gbln.app/Campaign.json -
  658.                         I  NETWORK: _main --> <~~~ 200 - {"campaigns":[{"campaignId":0,"campaignName":"Cool campaign","description":"Cool campaign
  659.                             description","access":{"accessLabel":"Available"},"prizeId":337,"chapters":[{"ch
  660.                          I   [Play Games Plugin DLL] 05/21/19 22:37:14 +03:00 DEBUG: Entering internal callback for SnapshotManager#OpenCallback
  661.                          I   [Play Games Plugin DLL] 05/21/19 22:37:14 +03:00 DEBUG: Entering internal callback for SnapshotManager#ReadCallback
  662.                          I  NETWORK: _main --> Receiving player account from GlobalController
  663.                          I  NETWORK: _main --> ~~~> https://rmg-hom-qa2.gbln.app/api/v0/accounts.getAccount?gclientid=a8a04b5a689e63d418ade1f3f9afeb
  664.                             7b&gclientsecret=f491faad54c340f19fe505fdbe92491697f00131dac521fe16a427954090dd5
  665.                          I  NETWORK: _main --> <~~~ 400 - {"index":23,"message":"Invalid gClientId and/or gClientSecret"}
  666.                          I  NETWORK: _main --> ~~~> https://rmg-hom-qa2.gbln.app/Balance.json -
  667.          GamesNativeSDK  V  Snapshot was not committed, discarding.
  668.                   Unity  I  NETWORK: _main --> <~~~ 200 - {"unitBalanceData":[{"id":1,"unitName":"OrderSoldier","baseAttack":2,"baseHp":10,"ref1":3,
  669.                             "ref2":14,"upgradeType":"OrderSoldier","abilities":[2],"abilitiesValues":[1],"ic
  670.                         I  SwiftBotConfig parsed!
  671.                         I  NETWORK: _main --> ~~~> https://rmg-hom-qa2.gbln.app/Campaign.json -
  672.                         I  NETWORK: _main --> <~~~ 200 - {"campaigns":[{"campaignId":0,"campaignName":"Cool campaign","description":"Cool campaign
  673.                             description","access":{"accessLabel":"Available"},"prizeId":337,"chapters":[{"ch
  674.                          I   [Play Games Plugin DLL] 05/21/19 22:37:16 +03:00 DEBUG: Entering internal callback for SnapshotManager#OpenCallback
  675.                          I   [Play Games Plugin DLL] 05/21/19 22:37:16 +03:00 DEBUG: Entering internal callback for SnapshotManager#ReadCallback
  676.                          I  NETWORK: _main --> Receiving player account from GlobalController
  677.                          I  NETWORK: _main --> ~~~> https://rmg-hom-qa2.gbln.app/api/v0/accounts.getAccount?gclientid=a8a04b5a689e63d418ade1f3f9afeb
  678.                             7b&gclientsecret=f491faad54c340f19fe505fdbe92491697f00131dac521fe16a427954090dd5
  679.                          I  NETWORK: _main --> <~~~ 400 - {"index":23,"message":"Invalid gClientId and/or gClientSecret"}
  680.                          I  NETWORK: _main --> ~~~> https://rmg-hom-qa2.gbln.app/Balance.json -
  681.          GamesNativeSDK  V  Snapshot was not committed, discarding.
  682.                   Unity  I  NETWORK: _main --> <~~~ 200 - {"unitBalanceData":[{"id":1,"unitName":"OrderSoldier","baseAttack":2,"baseHp":10,"ref1":3,
  683.                             "ref2":14,"upgradeType":"OrderSoldier","abilities":[2],"abilitiesValues":[1],"ic
  684.                         I  SwiftBotConfig parsed!
  685.                         I  NETWORK: _main --> ~~~> https://rmg-hom-qa2.gbln.app/Campaign.json -
  686.                         I  NETWORK: _main --> <~~~ 200 - {"campaigns":[{"campaignId":0,"campaignName":"Cool campaign","description":"Cool campaign
  687.                             description","access":{"accessLabel":"Available"},"prizeId":337,"chapters":[{"ch
  688.                          I   [Play Games Plugin DLL] 05/21/19 22:37:18 +03:00 DEBUG: Entering internal callback for SnapshotManager#OpenCallback
  689.                          I   [Play Games Plugin DLL] 05/21/19 22:37:18 +03:00 DEBUG: Entering internal callback for SnapshotManager#ReadCallback
  690.                          I  NETWORK: _main --> Receiving player account from GlobalController
  691.                          I  NETWORK: _main --> ~~~> https://rmg-hom-qa2.gbln.app/api/v0/accounts.getAccount?gclientid=a8a04b5a689e63d418ade1f3f9afeb
  692.                             7b&gclientsecret=f491faad54c340f19fe505fdbe92491697f00131dac521fe16a427954090dd5
  693.                          I  NETWORK: _main --> <~~~ 400 - {"index":23,"message":"Invalid gClientId and/or gClientSecret"}
  694.                          I  NETWORK: _main --> ~~~> https://rmg-hom-qa2.gbln.app/Balance.json -
  695.                          I  NETWORK: _main --> <~~~ 200 - {"unitBalanceData":[{"id":1,"unitName":"OrderSoldier","baseAttack":2,"baseHp":10,"ref1":3,
  696.                             "ref2":14,"upgradeType":"OrderSoldier","abilities":[2],"abilitiesValues":[1],"ic
  697.         GamesNativeSDK  V  Snapshot was not committed, discarding.
  698.                  Unity  I  SwiftBotConfig parsed!
  699.                         I  NETWORK: _main --> ~~~> https://rmg-hom-qa2.gbln.app/Campaign.json -
  700.                         I  NETWORK: _main --> <~~~ 200 - {"campaigns":[{"campaignId":0,"campaignName":"Cool campaign","description":"Cool campaign
  701.                             description","access":{"accessLabel":"Available"},"prizeId":337,"chapters":[{"ch
  702.                          I   [Play Games Plugin DLL] 05/21/19 22:37:20 +03:00 DEBUG: Entering internal callback for SnapshotManager#OpenCallback
  703.                          I   [Play Games Plugin DLL] 05/21/19 22:37:20 +03:00 DEBUG: Entering internal callback for SnapshotManager#ReadCallback
  704.                          I  NETWORK: _main --> Receiving player account from GlobalController
  705.                          I  NETWORK: _main --> ~~~> https://rmg-hom-qa2.gbln.app/api/v0/accounts.getAccount?gclientid=a8a04b5a689e63d418ade1f3f9afeb
  706.                             7b&gclientsecret=f491faad54c340f19fe505fdbe92491697f00131dac521fe16a427954090dd5
  707.                          I  NETWORK: _main --> <~~~ 400 - {"index":23,"message":"Invalid gClientId and/or gClientSecret"}
  708.                          I  NETWORK: _main --> ~~~> https://rmg-hom-qa2.gbln.app/Balance.json -
  709.                          I  NETWORK: _main --> <~~~ 200 - {"unitBalanceData":[{"id":1,"unitName":"OrderSoldier","baseAttack":2,"baseHp":10,"ref1":3,
  710.                             "ref2":14,"upgradeType":"OrderSoldier","abilities":[2],"abilitiesValues":[1],"ic
  711.         GamesNativeSDK  V  Snapshot was not committed, discarding.
  712.                  Unity  I  SwiftBotConfig parsed!
  713.                         I  NETWORK: _main --> ~~~> https://rmg-hom-qa2.gbln.app/Campaign.json -
  714.                         I  NETWORK: _main --> <~~~ 200 - {"campaigns":[{"campaignId":0,"campaignName":"Cool campaign","description":"Cool campaign
  715.                             description","access":{"accessLabel":"Available"},"prizeId":337,"chapters":[{"ch
  716.                          I   [Play Games Plugin DLL] 05/21/19 22:37:23 +03:00 DEBUG: Entering internal callback for SnapshotManager#OpenCallback
  717.                          I   [Play Games Plugin DLL] 05/21/19 22:37:23 +03:00 DEBUG: Entering internal callback for SnapshotManager#ReadCallback
  718.                          I  NETWORK: _main --> Receiving player account from GlobalController
  719.                          I  NETWORK: _main --> ~~~> https://rmg-hom-qa2.gbln.app/api/v0/accounts.getAccount?gclientid=a8a04b5a689e63d418ade1f3f9afeb
  720.                             7b&gclientsecret=f491faad54c340f19fe505fdbe92491697f00131dac521fe16a427954090dd5
  721.                          I  NETWORK: _main --> <~~~ 400 - {"index":23,"message":"Invalid gClientId and/or gClientSecret"}
  722.                          I  NETWORK: _main --> ~~~> https://rmg-hom-qa2.gbln.app/Balance.json -
  723.                          I  NETWORK: _main --> <~~~ 200 - {"unitBalanceData":[{"id":1,"unitName":"OrderSoldier","baseAttack":2,"baseHp":10,"ref1":3,
  724.                             "ref2":14,"upgradeType":"OrderSoldier","abilities":[2],"abilitiesValues":[1],"ic
  725.         GamesNativeSDK  V  Snapshot was not committed, discarding.
  726.                  Unity  I  SwiftBotConfig parsed!
  727.                         I  NETWORK: _main --> ~~~> https://rmg-hom-qa2.gbln.app/Campaign.json -
  728.                         I  NETWORK: _main --> <~~~ 200 - {"campaigns":[{"campaignId":0,"campaignName":"Cool campaign","description":"Cool campaign
  729.                             description","access":{"accessLabel":"Available"},"prizeId":337,"chapters":[{"ch
  730.                          I   [Play Games Plugin DLL] 05/21/19 22:37:25 +03:00 DEBUG: Entering internal callback for SnapshotManager#OpenCallback
  731.                          I   [Play Games Plugin DLL] 05/21/19 22:37:25 +03:00 DEBUG: Entering internal callback for SnapshotManager#ReadCallback
  732.                          I  NETWORK: _main --> Receiving player account from GlobalController
  733.                          I  NETWORK: _main --> ~~~> https://rmg-hom-qa2.gbln.app/api/v0/accounts.getAccount?gclientid=a8a04b5a689e63d418ade1f3f9afeb
  734.                             7b&gclientsecret=f491faad54c340f19fe505fdbe92491697f00131dac521fe16a427954090dd5
  735.                          I  NETWORK: _main --> <~~~ 400 - {"index":23,"message":"Invalid gClientId and/or gClientSecret"}
  736.                          I  NETWORK: _main --> ~~~> https://rmg-hom-qa2.gbln.app/Balance.json -
  737.          GamesNativeSDK  V  Snapshot was not committed, discarding.
RAW Paste Data
We use cookies for various purposes including analytics. By continuing to use Pastebin, you agree to our use of cookies as described in the Cookies Policy. OK, I Understand
 
Top