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- // Copyright 1998-2016 Epic Games, Inc. All Rights Reserved.
- /*===========================================================================
- C++ class header boilerplate exported from UnrealHeaderTool.
- This is automatically generated by the tools.
- DO NOT modify this manually! Edit the corresponding .h files instead!
- ===========================================================================*/
- #include "ObjectBase.h"
- PRAGMA_DISABLE_DEPRECATION_WARNINGS
- #ifdef ANIMNODETEST_AnimNode_TranslateWith_generated_h
- #error "AnimNode_TranslateWith.generated.h already included, missing '#pragma once' in AnimNode_TranslateWith.h"
- #endif
- #define ANIMNODETEST_AnimNode_TranslateWith_generated_h
- #define TestProject_Plugins_AnimNodeTest_Source_AnimNodeTest_Public_AnimNode_TranslateWith_h_12_GENERATED_BODY \
- friend ANIMNODETEST_API class UScriptStruct* Z_Construct_UScriptStruct_FAnimNode_TranslateWith(); \
- static class UScriptStruct* StaticStruct();
- #undef CURRENT_FILE_ID
- #define CURRENT_FILE_ID TestProject_Plugins_AnimNodeTest_Source_AnimNodeTest_Public_AnimNode_TranslateWith_h
- PRAGMA_ENABLE_DEPRECATION_WARNINGS
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