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Apr 1st, 2016
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  1. // Copyright 1998-2016 Epic Games, Inc. All Rights Reserved.
  2.     /*===========================================================================
  3.         C++ class header boilerplate exported from UnrealHeaderTool.
  4.         This is automatically generated by the tools.
  5.         DO NOT modify this manually! Edit the corresponding .h files instead!
  6.     ===========================================================================*/
  7.    
  8.     #include "ObjectBase.h"
  9.    
  10.     PRAGMA_DISABLE_DEPRECATION_WARNINGS
  11.     #ifdef ANIMNODETEST_AnimNode_TranslateWith_generated_h
  12.     #error "AnimNode_TranslateWith.generated.h already included, missing '#pragma once' in AnimNode_TranslateWith.h"
  13.     #endif
  14.     #define ANIMNODETEST_AnimNode_TranslateWith_generated_h
  15.    
  16.     #define TestProject_Plugins_AnimNodeTest_Source_AnimNodeTest_Public_AnimNode_TranslateWith_h_12_GENERATED_BODY \
  17.         friend ANIMNODETEST_API class UScriptStruct* Z_Construct_UScriptStruct_FAnimNode_TranslateWith(); \
  18.         static class UScriptStruct* StaticStruct();
  19.    
  20.    
  21.     #undef CURRENT_FILE_ID
  22.     #define CURRENT_FILE_ID TestProject_Plugins_AnimNodeTest_Source_AnimNodeTest_Public_AnimNode_TranslateWith_h
  23.    
  24.    
  25.     PRAGMA_ENABLE_DEPRECATION_WARNINGS
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