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RukoSanada1

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Sep 23rd, 2015
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  1. Libeccio
  2. Maestrale Class Destroyer
  3. Combat Rating
  4. Accuracy 1
  5. Firepower 0
  6. Evasion 2
  7. Armor 5
  8. Equipment 2
  9. Energy 19
  10.  
  11. Starting Traits
  12. ◯ Smile
  13. ◯ Entertainment
  14. ✕ Torpedo
  15.  
  16.  
  17. Specialties
  18. Defensive, Deployment, Utility
  19.  
  20. Abilities
  21. 120mm Twin Gun Mount
  22. Type: Main gun
  23. Accuracy 1 Firepower 2 [Smile] (Avaliable Classes: DD, CLT, SS, AV, LHA, AR, AO)
  24. Range: Short
  25.  
  26. Escort Vessel [Support]
  27.  
  28. Libe just wants to help! [None]
  29.  
  30. Inherent Ability
  31. Libe just wants to help!
  32. Type Inherent
  33. Trait None
  34. Activation SUB
  35. Category Libeccio
  36. Effect When a PC who is in the same turn order as you becomes a Target you may spend 1D6 energy to move you and the target ship to a new turn order both must go in the same turn order together, the attack is automatically avoided. You may not make an attack for the remainder of the the current phase, and this ability cannot be used if you've made an attack this phase.
  37.  
  38.  
  39.  
  40. -----------------
  41. Mizuho
  42. Mizuho Class Seaplane Tender
  43. Combat Rating
  44. Accuracy 0
  45. Firepower 0
  46. Evasion 1
  47. Armor 7
  48. Equipment 3
  49. Energy 12
  50.  
  51. Starting Traits
  52. ◯ Graceful
  53. ◯ Old-Fashion
  54. ◯ Free
  55. ✕ Competitive
  56.  
  57.  
  58. Specialties
  59. Utility, Deployment
  60.  
  61. Abilities
  62. Type 0 Observation Seaplane
  63. 12.7cm Twin High-angle Gun Mount [Graceful]
  64. Type: Main-Gun
  65. Acc: 1 Firepower: 1
  66. Anti-air: 2
  67.  
  68. Always Prepared [Standby]
  69.  
  70. Shall I launch the seaplanes? [None]
  71.  
  72. Inherent Ability
  73. Shall I launch the seaplanes?
  74. Type Inherent
  75. Trait None
  76. Activation Auto
  77. Category Mizuho
  78. Effect Increase the capabilities of all PCs air-craft type equipment by 1.
  79.  
  80. ----------------
  81. Roma
  82. Vittorio Veneto Class Fast Battleship
  83. Combat Rating
  84. Accuracy 0
  85. Firepower 4
  86. Evasion 1
  87. Armor 11
  88. Equipment 4
  89. Energy 9
  90.  
  91. Starting Traits
  92. ◯ Serious
  93. ◯ Communications
  94. ◯ Free
  95. ✕ Shelling
  96. ✕ Free
  97.  
  98.  
  99. Specialties
  100. Offensive, Defensive
  101.  
  102. Abilities
  103. 381mm/50 Triple Gun Mount [Serious](Available Classes: BB, BBV)
  104. Acc: -3 Firepower: 4
  105. Range: Extreme
  106. OTO 152mm Triple Rapid Fire Gun Mount [Communications](Available Classes: BB, BBV, CLT, CA, CAV, CV, CVL, LHA, AV, AS, AR, AO)
  107. Acc: 1 Firepower: 2
  108. Range: Medium
  109. Pugliese Underwater Protection Bulkhead (Available Classes: BB, BBV, CV)
  110. Armor: 1 Evasion: -1
  111.  
  112.  
  113. Counter-Attack [Graceful]
  114.  
  115. Buon giorno. Did you call for Roma? [None]
  116.  
  117. Inherent Ability
  118. Buon giorno. Did you call for Roma?
  119. Type Inherent
  120. Trait None
  121. Activation Auto
  122. Category Roma
  123. Effect When a PC performs a check you may spend 1D6 energy to add the current number of equipment you have equipped to the check.
  124. ----------------------------------------------------------
  125. Hayasui
  126. Revised Kazahaya Class Fleet Oiler
  127. Combat Rating
  128. Accuracy 0
  129. Firepower 0
  130. Evasion 1
  131. Armor 6
  132. Equipment 2
  133. Energy 35
  134.  
  135. Starting Traits
  136. ◯ Smile
  137. ◯ Conversations
  138. ◯ Free
  139. ✕ Shelling
  140. ✕ Free
  141.  
  142.  
  143. Specialties
  144. Utility, Defensive
  145.  
  146. Abilities
  147. Zuiun
  148. Underway Replenishment[Smile] (Available Classes: FO)
  149. Capabilities: Resupply [When ever fuel or steel is obtained you gain an additional 1D6 to the amount]
  150.  
  151.  
  152. Emergency Repairs [Considerate]
  153.  
  154. You want some tea? Here! [None]
  155.  
  156. Inherent Ability
  157. You want some tea? Here!
  158. Type Inherent
  159. Trait None
  160. Activation Auto
  161. Category Hayasui
  162. Effect You may spend any amount of energy you current have to replenish another PC's energy an equal amount if the relationship score with the target PC is equal to or higher than your current level the amount of energy the target receives is doubled.
  163. -------------------------------------------------------------------------------------------
  164. Littorio
  165. Vittorio Veneto Class Fast Battleship
  166. Combat Rating
  167. Accuracy 0
  168. Firepower 4
  169. Evasion 0
  170. Armor 12
  171. Equipment 4
  172. Energy 9
  173.  
  174. Starting Traits
  175. ◯ Smile
  176. ◯ Protocol
  177. ◯ Command
  178. ✕ Anti-Air
  179. ✕ Free
  180.  
  181.  
  182. Specialties
  183. Offensive, Deployment
  184.  
  185. Abilities
  186. 381mm/50 Triple Gun Mount [Serious](Available Classes: BB, BBV)
  187. Acc: -3 Firepower: 4
  188. Range: Extreme
  189. OTO 152mm Triple Rapid Fire Gun Mount [Communications](Available Classes: BB, BBV, CLT, CA, CAV, CV, CVL, LHA, AV, AS, AR, AO)
  190. Acc: 1 Firepower: 2
  191. Range: Medium
  192. Pugliese Underwater Protection Bulkhead (Available Classes: BB, BBV, CV)
  193. Armor: 1 Evasion: -1
  194.  
  195.  
  196. Pursuit [Smile]
  197.  
  198. Lead ship of Littorio class [None]
  199.  
  200. Inherent Ability
  201. Lead ship of Littorio class
  202. Type Inherent
  203. Trait None
  204. Activation Auto
  205. Category Littorio
  206. Effect All other PCs with a positive relationship score with you receives +1 to all their checks. If a PC with 5 or more relationship score with you succeeds a check you can recover 1D6 energy.
  207. ------------------------------------------------------------------------------------------------------
  208. Tokitsukaze
  209. Kagerou Class Destroyer
  210. Combat Rating
  211. Accuracy 1
  212. Firepower 0
  213. Evasion 2
  214. Armor 6
  215. Equipment 2
  216. Energy 17
  217.  
  218. Starting Traits
  219. ◯ Catchphrase
  220. ◯ Polite
  221. ✕ Patient
  222.  
  223.  
  224. Specialties
  225. Offensive, Deployment, Utility
  226.  
  227. Abilities
  228. Small Caliber Naval Gun [Catchphrase]
  229. Torpedo Tubes [Polite]
  230. Communication Jamming [Secret weapon]
  231.  
  232. Hey! Hey, can't you hear me? Hey! [None]
  233.  
  234. Inherent Ability
  235. Hey! Hey, can't you hear me? Hey!
  236. Type Inherent
  237. Trait None
  238. Activation Auto
  239. Category Tokitsukaze
  240. Effect When someone attempts a discovery if the result is a defect you can spend 5 energy to turn it to a merit or a defect if the result was a merit.
  241. ---------------------------------------------------------------------------------------------
  242. Umikaze
  243. Shiratsuyu Class Destroyer
  244. Combat Rating
  245. Accuracy 1
  246. Firepower 0
  247. Evasion 3
  248. Armor 6
  249. Equipment 2
  250. Energy 16
  251.  
  252. Starting Traits
  253. ◯ Cool
  254. ◯ Protocol
  255. ✕ Free
  256.  
  257.  
  258. Specialties
  259. Defensive, Deployment, Utility
  260.  
  261. Abilities
  262. 12.7cm Twin Mount Type-B Kai ni[Cool]
  263. ZigZag Maneuver [Figure]
  264.  
  265. It is just like the Solomons... [None]
  266.  
  267. Inherent Ability
  268. It is just like the Solomons...
  269. Type Inherent
  270. Trait None
  271. Activation Auto
  272. Category Umikaze
  273. Effect If there is an enemy in the same turn as you you gain 1 Firepower against that target, if a target in the same turn as you scores a hit on you, you can reduce it's damage equal to your evasion.
  274. ---------------------------------------------------------------------------------
  275. Kawakaze
  276. Shiratsuyu Class Destroyer
  277. Combat Rating
  278. Accuracy 0
  279. Firepower 1
  280. Evasion 2
  281. Armor 6
  282. Equipment 2
  283. Energy 16
  284.  
  285. Starting Traits
  286. ◯ Bold
  287. ◯ Free
  288. ✕ Free
  289.  
  290.  
  291. Specialties
  292. Defensive, Deployment, Utility
  293.  
  294. Abilities
  295. 12.7cm Twin Mount Type-B Kai ni[Bold]
  296. Emergency Evasion [Torpedo]
  297.  
  298. The hell? Don't touch my equipment... [None]
  299.  
  300. Inherent Ability
  301. The hell? Don't touch my equipment...
  302. Type Inherent
  303. Trait None
  304. Activation Auto
  305. Category Kawakaze
  306. Effect When you become a target for an attack you may spend 1D6 Energy to make an attack on the target attacking you and resolve your attack first but your firepower is halved.
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