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Temple Staircase

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Jun 22nd, 2014
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  1. Levels[5] = SinglePlayerLevel.new({
  2. name = "Temple Staircase by epic524",
  3. entry = Vector3.new(10,2,2),
  4. awaitOutcome = commonWinConditions.allSpecifiedBlocksTouched,
  5. gameplayOptions = {
  6. blocksToRemove = { property = "BrickColor", value = BrickColors.Green }
  7. },
  8. instructions = "Touch the green blocks",
  9. blockPropertyOverrides = {
  10. {
  11. blockPositions = {
  12. Vector3.new(07,1,04),
  13. Vector3.new(07,1,05),
  14. Vector3.new(07,1,09),
  15. Vector3.new(07,2,06),
  16. Vector3.new(07,2,07),
  17. Vector3.new(07,2,08),
  18. Vector3.new(05,2,04),
  19. Vector3.new(06,2,04),
  20. Vector3.new(03,3,04),
  21. Vector3.new(07,3,07),
  22. Vector3.new(07,4,01),
  23. },
  24. overrides = { BrickColor = BrickColors.Green }
  25. },
  26. },
  27. map = {
  28. {
  29. {0,0,0,0,0,0,0,0,0,0,0},
  30. {0,0,0,0,0,0,0,0,0,0,0},
  31. {0,0,0,1,0,0,0,0,0,0,0},
  32. {0,0,0,0,0,0,0,0,0,0,0},
  33. {0,0,0,1,0,0,0,0,0,0,0},
  34. {0,0,0,0,0,0,0,0,0,0,0},
  35. {0,0,0,0,0,1,1,1,0,0,0},
  36. {0,0,0,0,0,0,0,0,0,0,0},
  37. {0,0,0,0,0,0,0,0,0,0,0},
  38. {0,0,0,0,0,0,0,0,0,0,0},
  39. {0,0,0,0,0,0,0,0,0,0,0},
  40. },
  41. {
  42. {0,0,0,0,0,0,0,0,0,0,0},
  43. {0,0,0,0,0,0,0,0,0,0,0},
  44. {0,0,0,1,1,0,0,0,0,0,0},
  45. {0,0,0,1,0,0,0,0,0,0,0},
  46. {0,0,0,1,1,0,0,0,0,0,0},
  47. {0,0,0,0,0,1,0,1,0,0,0},
  48. {0,0,0,0,0,1,1,1,0,0,0},
  49. {0,0,0,0,0,1,0,1,0,0,0},
  50. {0,0,0,0,0,0,0,0,0,0,0},
  51. {0,0,0,0,0,0,0,0,0,0,0},
  52. {0,0,0,0,0,0,0,0,0,0,0},
  53. },
  54. {
  55. {0,0,0,0,0,0,0,0,0,0,0},
  56. {0,0,0,0,0,0,0,0,0,0,0},
  57. {0,0,0,1,1,1,1,1,0,0,0},
  58. {0,0,0,1,1,1,0,1,0,0,0},
  59. {0,0,0,1,1,1,0,1,0,0,0},
  60. {0,0,0,0,0,1,1,1,0,0,0},
  61. {0,0,0,0,0,1,1,1,0,0,0},
  62. {0,0,0,0,0,1,1,1,0,0,0},
  63. {0,0,0,0,0,1,0,1,0,0,0},
  64. {0,0,0,0,0,0,0,0,0,0,0},
  65. {0,0,0,0,0,0,0,0,0,0,0},
  66. },
  67. {
  68. {0,0,0,0,0,0,0,0,0,0,0},
  69. {0,0,0,0,0,0,0,0,0,0,0},
  70. {0,0,0,1,1,1,1,1,0,0,0},
  71. {0,0,0,1,1,1,1,1,0,0,0},
  72. {0,0,0,1,1,1,1,1,0,0,0},
  73. {0,0,0,0,0,1,1,1,0,0,0},
  74. {0,0,0,0,0,1,1,1,0,0,0},
  75. {0,0,0,0,0,1,1,1,0,0,0},
  76. {0,0,0,0,0,1,1,1,0,0,0},
  77. {0,0,0,0,0,1,1,1,0,0,0},
  78. {0,0,0,0,0,0,0,0,0,0,0},
  79. },
  80. }
  81. })
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