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- ToM Prefixes
- General skeleton for naming convention
- <prefix> | Heaven | <weapon or accessory type>
- - If secondary ToM Green or Purple affix it will be on the second line but has no effect on the name of the item.
- - It's possible to get old LoC Gold affixes on ToM items as a secondary affix line though the affix value can be slightly less than what you would get from beating a LoC floor itself.
- AXE - Amazon
- HAMMER - Dwarf
- WAND = Sorceress
- ROD = Wizard
- BOW = Elf
- SWORD = Fighter
- SHIELD = Fighter
- EARRINGS = Amazon, Sorceress
- BRACELET = Amazon, Sorceress
- BOOTS = Amazon, Elf
- MANTLE = Dwarf, Elf
- GLOVES = Elf, Wizard
- GAUNTLET = Dwarf, Fighter
- BELT = Dwarf, Fighter, Wizard
- GLASSES = Sorceress, Wizard
- AMULET = All characters
- - Angelic: Recover xx MP per second | WAND, ROD
- - Assassin's: Damage dealt +xx% | ALL WEAPONS EXCEPT WAND and ROD, Belt
- - Beastmaster (1) While mounted, damage taken -xx% (20-30) | MANTLE
- - Beastmaster (2): While mounted, immune to knockdowns | BOOTS
- - Beastmaster (3): While mounted, HP recovers xx per enemy defeated | AMULET
- - Cardinal: Shortens spell casting time xx% | WAND, ROD, GLASSES Note#3
- - Cavalry: Dealt damage +xx% during critical hit | ALL WEAPONS, BRACELET, GLOVES
- - Condemmned: While evasion invincibiliy active, dealt damage +xx% | AXE, EARRINGS, BOOTS
- - Darkness: Ring effect +xx% | BRACELET
- - Dark Knight's: Power Smash activates Gravity | AXE Note#1
- - Demonic: xx% of STR added to magic attack damage | SWORD
- - Detonating: +xx explosion damage added to drop attack | ALL WEAPONS Note#2
- - Dimensional: Negates Slow and Gravity effects | BOOTS
- - Enchanting: INT rises by number of rings in bag x XX%** | WAND, AMULET
- - Epic: Evasion invincibilty time extended +xx% | ALL WEAPONS, MANTLE
- - Fallen: All attacks are either critical hits or 1 damage | AMULET
- - Gambler's: Damage dealt and taken +xx% | ALL WEAPONS, EARRINGS, BELT,
- - Grand Mage's: Raises spell casting time and power +xx%** | WAND, ROD, GLASSES Note#3, Note#4
- - Heavenly: xx% chance of using spell book without consumption | WAND, ROD, GLASSES
- - Helical: While extending, all equipment durability recovers xx% | ALL WEAPONS, BRACELET
- - Ice Storm: Lightning attacks of Grand Smash become Ice | HAMMER
- - King's: When HP is 999, damage dealt +xx** | ALL WEAPONS
- - Massive: x% chance of one-hit KO a "stoned" enemy | WAND
- - Runed (1): Changes magic attack element from Fire to Ice | GLASSES
- - Runed (2): Changes magic attack element from Ice to Fire | GLASSES
- - Merchant: While extending, all use items recover +1 | AMULET
- - Seperent-eyed: Dealt damage +xxx% to "frogged" enemy | WAND
- - Showdown: Arrow attacks penetrate 2 enemies | BOW
- - Summoner's: Summoned Skeleton's dealt damage +xx% | WAND
- - Thunderclap: +xx power lightning strike during evasion | MANTLE, GAUNTLET, GLOVES, BOOTS
- - Thunderous: Adds Lightning damage to attacks | ALL WEAPONS EXCEPT WAND and ROD
- - Twilight: xx% chance of magic shot per coin pickup | MANTLE, BELT, BRACELET, GLOVES, BOOTS
- - Wyvern: Adds Fire damage to attacks | ALL WEAPONS EXCEPT WAND and ROD
- Note #1: This affix only applies to weapons. If you see the green text on accessories it's an error and should be considered ToM Green affix for Gambler's. Unfournately you won't be able to know your xx% values of "damage dealt and taken xx%".
- Note #2: Affix effect only applies to Down + Square aerial attack
- Note #3: Cardinal Heaven Glasses green text is mislabeled with the text from Grand Mage's green text affix. When you get a pair of these glasses make note that the actual effect is "Shorten cast spell casting time by xx%"
- Note #4: Grand Mage Glasses green text reads "Teleport cost -xx%", this is another error. It should be the same green text as the WAND and ROD counterpart which reads "Raises spell casting time and power +xx%".
- PURPLE
- General
- - Add xx% as Lightning and Fire damage | ALL WEAPON
- - Wizard: INT and MGR +xx (20-30) | ALL WEAPONS and ACCESORIES
- - Mystical: Enchance crossbow damage | ALL accessories
- - Enchance dagger damage | ALL accessories
- - Chemist's: Apply heal effects of all potions to party
- - Lamented: Power xxxx damage bomb released on death (1900+)
- - Containment: Decrease xx% of Fire, Ice, Lightning damage taken (30% max?)| ALL accessories
- - Legendary: STR and CON +xx (20+) | ALL WEAPONS and ACCESSORIES
- - Master's: Ground attack speed +xx%, power +xx% (20-30+) | BOOTS
- - Miner's: Power of bombs +xx (40-50%) | EARRINGS, BELT
- - Acrobat: Enchance dagger power | GLOVES
- - Ballistic: Knockback and knockdown +xx% (30%+)
- - Flash: While teleporting, release lightning bolt with xx damage | GLASSES
- - Neptune: While teleporting, release Ice Piller with xx damage (40+) | GLASSES
- Amazon
- - Deadly Revolution +xx% (40+) | AXE
- - Add Poison with xx damage to Power Smash | AXE
- Elf
- - Change Toxic Extract element to Ice
- - Deadly Boots +xx% (90+)
- - Whirlwind: Arrow count of Rapid Fire +x (4+)
- - Killer's: Effect of Backstab +xx% (40-50%) | BOW
- Wizard
- - Phantom: Effect of Extract +xxx (100%)
- - Arctic: Change Storm element to Ice
- - Flying: Damage increase effect of Levitation +xx% (20-30%)
- - Flame-gated: Effect of Fire Ward +xx% (40+)
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