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Gen2K

ToM Gear

Dec 20th, 2013
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  1. ToM Prefixes
  2.  
  3. General skeleton for naming convention
  4. <prefix> | Heaven | <weapon or accessory type>
  5. - If secondary ToM Green or Purple affix it will be on the second line but has no effect on the name of the item.
  6. - It's possible to get old LoC Gold affixes on ToM items as a secondary affix line though the affix value can be slightly less than what you would get from beating a LoC floor itself.
  7.  
  8. AXE - Amazon
  9. HAMMER - Dwarf
  10. WAND = Sorceress
  11. ROD = Wizard
  12. BOW = Elf
  13. SWORD = Fighter
  14. SHIELD = Fighter
  15.  
  16. EARRINGS = Amazon, Sorceress
  17. BRACELET = Amazon, Sorceress
  18. BOOTS = Amazon, Elf
  19. MANTLE = Dwarf, Elf
  20. GLOVES = Elf, Wizard
  21. GAUNTLET = Dwarf, Fighter
  22. BELT = Dwarf, Fighter, Wizard
  23. GLASSES = Sorceress, Wizard
  24. AMULET = All characters
  25.  
  26. - Angelic: Recover xx MP per second | WAND, ROD
  27. - Assassin's: Damage dealt +xx% | ALL WEAPONS EXCEPT WAND and ROD, Belt
  28. - Beastmaster (1) While mounted, damage taken -xx% (20-30) | MANTLE
  29. - Beastmaster (2): While mounted, immune to knockdowns | BOOTS
  30. - Beastmaster (3): While mounted, HP recovers xx per enemy defeated | AMULET
  31. - Cardinal: Shortens spell casting time xx% | WAND, ROD, GLASSES Note#3
  32. - Cavalry: Dealt damage +xx% during critical hit | ALL WEAPONS, BRACELET, GLOVES
  33. - Condemmned: While evasion invincibiliy active, dealt damage +xx% | AXE, EARRINGS, BOOTS
  34. - Darkness: Ring effect +xx% | BRACELET
  35. - Dark Knight's: Power Smash activates Gravity | AXE Note#1
  36. - Demonic: xx% of STR added to magic attack damage | SWORD
  37. - Detonating: +xx explosion damage added to drop attack | ALL WEAPONS Note#2
  38. - Dimensional: Negates Slow and Gravity effects | BOOTS
  39. - Enchanting: INT rises by number of rings in bag x XX%** | WAND, AMULET
  40. - Epic: Evasion invincibilty time extended +xx% | ALL WEAPONS, MANTLE
  41. - Fallen: All attacks are either critical hits or 1 damage | AMULET
  42. - Gambler's: Damage dealt and taken +xx% | ALL WEAPONS, EARRINGS, BELT,
  43. - Grand Mage's: Raises spell casting time and power +xx%** | WAND, ROD, GLASSES Note#3, Note#4
  44. - Heavenly: xx% chance of using spell book without consumption | WAND, ROD, GLASSES
  45. - Helical: While extending, all equipment durability recovers xx% | ALL WEAPONS, BRACELET
  46. - Ice Storm: Lightning attacks of Grand Smash become Ice | HAMMER
  47. - King's: When HP is 999, damage dealt +xx** | ALL WEAPONS
  48. - Massive: x% chance of one-hit KO a "stoned" enemy | WAND
  49. - Runed (1): Changes magic attack element from Fire to Ice | GLASSES
  50. - Runed (2): Changes magic attack element from Ice to Fire | GLASSES
  51. - Merchant: While extending, all use items recover +1 | AMULET
  52. - Seperent-eyed: Dealt damage +xxx% to "frogged" enemy | WAND
  53. - Showdown: Arrow attacks penetrate 2 enemies | BOW
  54. - Summoner's: Summoned Skeleton's dealt damage +xx% | WAND
  55. - Thunderclap: +xx power lightning strike during evasion | MANTLE, GAUNTLET, GLOVES, BOOTS
  56. - Thunderous: Adds Lightning damage to attacks | ALL WEAPONS EXCEPT WAND and ROD
  57. - Twilight: xx% chance of magic shot per coin pickup | MANTLE, BELT, BRACELET, GLOVES, BOOTS
  58. - Wyvern: Adds Fire damage to attacks | ALL WEAPONS EXCEPT WAND and ROD
  59.  
  60.  
  61. Note #1: This affix only applies to weapons. If you see the green text on accessories it's an error and should be considered ToM Green affix for Gambler's. Unfournately you won't be able to know your xx% values of "damage dealt and taken xx%".
  62.  
  63. Note #2: Affix effect only applies to Down + Square aerial attack
  64.  
  65. Note #3: Cardinal Heaven Glasses green text is mislabeled with the text from Grand Mage's green text affix. When you get a pair of these glasses make note that the actual effect is "Shorten cast spell casting time by xx%"
  66.  
  67. Note #4: Grand Mage Glasses green text reads "Teleport cost -xx%", this is another error. It should be the same green text as the WAND and ROD counterpart which reads "Raises spell casting time and power +xx%".
  68.  
  69. PURPLE
  70. General
  71. - Add xx% as Lightning and Fire damage | ALL WEAPON
  72. - Wizard: INT and MGR +xx (20-30) | ALL WEAPONS and ACCESORIES
  73. - Mystical: Enchance crossbow damage | ALL accessories
  74. - Enchance dagger damage | ALL accessories
  75. - Chemist's: Apply heal effects of all potions to party
  76. - Lamented: Power xxxx damage bomb released on death (1900+)
  77. - Containment: Decrease xx% of Fire, Ice, Lightning damage taken (30% max?)| ALL accessories
  78. - Legendary: STR and CON +xx (20+) | ALL WEAPONS and ACCESSORIES
  79. - Master's: Ground attack speed +xx%, power +xx% (20-30+) | BOOTS
  80. - Miner's: Power of bombs +xx (40-50%) | EARRINGS, BELT
  81. - Acrobat: Enchance dagger power | GLOVES
  82. - Ballistic: Knockback and knockdown +xx% (30%+)
  83. - Flash: While teleporting, release lightning bolt with xx damage | GLASSES
  84. - Neptune: While teleporting, release Ice Piller with xx damage (40+) | GLASSES
  85.  
  86. Amazon
  87. - Deadly Revolution +xx% (40+) | AXE
  88. - Add Poison with xx damage to Power Smash | AXE
  89.  
  90. Elf
  91. - Change Toxic Extract element to Ice
  92. - Deadly Boots +xx% (90+)
  93. - Whirlwind: Arrow count of Rapid Fire +x (4+)
  94. - Killer's: Effect of Backstab +xx% (40-50%) | BOW
  95.  
  96. Wizard
  97. - Phantom: Effect of Extract +xxx (100%)
  98. - Arctic: Change Storm element to Ice
  99. - Flying: Damage increase effect of Levitation +xx% (20-30%)
  100. - Flame-gated: Effect of Fire Ward +xx% (40+)
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