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- 0.001 2019-08-21 13:04:36; Factorio 0.16.51 (build 36654, win64, steam)
- 0.001 Operating system: Windows 10 (build 18362)
- 0.001 Program arguments: "D:\Program Files (x86)\Steam\steamapps\common\Factorio\bin\x64\Factorio.exe"
- 0.001 Read data path: D:/Program Files (x86)/Steam/steamapps/common/Factorio/data
- 0.002 Write data path: C:/Users/vanth/AppData/Roaming/Factorio [138225/237388MB]
- 0.002 Binaries path: D:/Program Files (x86)/Steam/steamapps/common/Factorio/bin
- 0.007 System info: [CPU: Intel(R) Core(TM) i7-9700K CPU @ 3.60GHz, 8 cores, RAM: 6867/32701 MB, page: 10582/37565 MB, virtual: 4318/134217727 MB, extended virtual: 0 MB]
- 0.007 Display options: [FullScreen: 1] [VSync: 0] [UIScale: system (100.0%)] [MultiSampling: OFF] [Screen: 255] [Lang: en]
- 0.008 Available display adapters: 1
- 0.008 [0]: \\.\DISPLAY1 - NVIDIA GeForce GTX 1080 {0x05, [0,0], 3440x1440, 32bit, 120Hz}
- 0.008 Create display on adapter 0. Size 1280x720 at position [1070, 342].
- 0.422 Initialised Direct3D:[0] NVIDIA GeForce GTX 1080; driver: nvldumdx.dll 26.21.14.3602
- 0.423 Video memory size (dedicated video/dedicated system/shared system/available): 8079/0/16350/4077 MB
- 0.461 DSound: Starting _dsound_update thread
- 0.462 Device reset internal.
- 0.462 DSound: Enter _dsound_update; tid=3912
- 0.463 Desktop composition is active.
- 0.463 Graphics settings preset: extreme
- 0.463 Graphics options: [Graphics quality: high] [Video memory usage: all] [Light scale: 100%] [DXT: false] [Shader: 1]
- 0.463 [Parallel sprite loading: 1] [Max texture size: 0/8192] [Bmp cache: 0] [Sprite slicing: 1] [Low quality rotation: 0]
- 0.528 Razer Chroma Controller initialized.
- 0.532 Loading mod core 0.0.0 (data.lua)
- 0.543 Loading mod base 0.16.51 (data.lua)
- 0.634 Loading mod base 0.16.51 (data-updates.lua)
- 0.667 Checksum for core: 840319042
- 0.667 Checksum of base: 3323233190
- 0.743 Loading sounds...
- 0.803 Info PlayerData.cpp:67: Local player-data.json unavailable
- 0.803 Info PlayerData.cpp:70: Cloud player-data.json available, timestamp 1566333119
- 0.892 Loaded shader file D:/Program Files (x86)/Steam/steamapps/common/Factorio/data/core/graphics/shaders/game.cso
- 0.892 Loaded shader file D:/Program Files (x86)/Steam/steamapps/common/Factorio/data/core/graphics/shaders/zoom-to-world.cso
- 0.892 Loaded shader file D:/Program Files (x86)/Steam/steamapps/common/Factorio/data/core/graphics/shaders/alpha-mask.cso
- 0.909 Initial atlas bitmap size is 16384
- 0.934 Created atlas bitmap 16384x16383 [none]
- 1.247 Created atlas bitmap 16384x4290 [none]
- 1.326 Created atlas bitmap 16384x6916 [shadow]
- 1.458 Created atlas bitmap 16384x2104 [decal]
- 1.494 Created atlas bitmap 8192x5572 [mipmap]
- 1.544 Created atlas bitmap 8192x800 [mipmap, smoke]
- 1.553 Created atlas bitmap 8192x8172 [linear-minification, mipmap, terrain]
- 1.627 Created atlas bitmap 8192x1360 [linear-minification, mipmap, terrain]
- 1.638 Created atlas bitmap 8192x2092 [no-crop, trilinear-filtering, icon, light]
- 1.658 Created atlas bitmap 8192x924 [alpha-mask]
- 6.666 Sprites loaded
- 6.666 Convert atlas 8192x5572 to: mipmap
- 6.851 Convert atlas 8192x800 to: mipmap
- 6.878 Convert atlas 8192x8172 to: min-linear
- 7.135 Convert atlas 8192x1360 to: min-linear
- 7.175 Convert atlas 8192x2092 to: trilinear-filtering
- 7.216 Convert atlas 8192x924 to: alpha-mask
- 8.176 Custom inputs active: 0
- 8.203 Factorio initialised
- 8.203 RivaTuner Statistics Server hook detected (rtsshooks64.dll)
- 16.400 Error CrashHandler.cpp:522: Received SIGSEGV
- Factorio crashed. Generating symbolized stacktrace, please wait ...
- c:\cygwin64\tmp\factorio-build-rlyqnq\libraries\stackwalker\stackwalker.cpp (924): StackWalker::ShowCallstack
- c:\cygwin64\tmp\factorio-build-rlyqnq\src\util\logger.cpp (408): Logger::writeStacktrace
- c:\cygwin64\tmp\factorio-build-rlyqnq\src\util\logger.cpp (521): Logger::logStacktrace
- c:\cygwin64\tmp\factorio-build-rlyqnq\src\util\crashhandler.cpp (169): CrashHandler::writeStackTrace
- c:\cygwin64\tmp\factorio-build-rlyqnq\src\util\crashhandler.cpp (531): CrashHandler::SignalHandler
- d:\th\minkernel\crts\ucrt\src\appcrt\misc\exception_filter.cpp (219): _seh_filter_exe
- d:\th\minkernel\crts\ucrt\src\appcrt\startup\thread.cpp (117): `thread_start<unsigned int (__cdecl*)(void * __ptr64)>'::`1'::filt$0
- ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FF763F96294)
- 00007FF763F96294 (Factorio): (filename not available): __C_specific_handler
- ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFC0DF0119F)
- 00007FFC0DF0119F (ntdll): (filename not available): _chkstk
- ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFC0DECA229)
- 00007FFC0DECA229 (ntdll): (filename not available): RtlRaiseException
- ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFC0DEFFE0E)
- 00007FFC0DEFFE0E (ntdll): (filename not available): KiUserExceptionDispatcher
- c:\cygwin64\tmp\factorio-build-rlyqnq\src\info\timestatistics.cpp (193): TimeStatisticsBuffer<FrameTimeStatistics::Item>::TimeChecker::~TimeChecker
- c:\cygwin64\tmp\factorio-build-rlyqnq\src\mainloop.cpp (556): MainLoop::mainLoopStep
- c:\cygwin64\tmp\factorio-build-rlyqnq\src\mainloop.cpp (338): MainLoop::run
- c:\cygwin64\tmp\factorio-build-rlyqnq\src\main.cpp (1130): wmain
- f:\dd\vctools\crt\vcstartup\src\startup\exe_common.inl (283): __scrt_common_main_seh
- ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFC0D697BD4)
- 00007FFC0D697BD4 (KERNEL32): (filename not available): BaseThreadInitThunk
- ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFC0DECCE71)
- 00007FFC0DECCE71 (ntdll): (filename not available): RtlUserThreadStart
- Stack trace logging done
- 17.597 Error Util.cpp:67: Unexpected error occurred. If you're running the latest version of the game you can help us solve the problem by posting the contents of the log file on the Factorio forums.
- Please also include the save file(s), any mods you may be using, and any steps you know of to reproduce the crash.
- 25.497 Uploading log file
- 25.501 Error CrashHandler.cpp:227: Heap validation: success.
- 25.501 Creating crash dump.
- 25.653 CrashDump success
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