Deathguise

/veh

May 17th, 2013
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Pawn 0.98 KB | None | 0 0
  1. CMD:veh(playerid, params[])
  2. {
  3. new vehid, Float:X, Float:Y, Float:Z, Float:Angle;
  4.  if (PlayerInfo[playerid][pAdmin] > 0 )
  5.  {
  6.     if(sscanf(params,"i", vehid)) return SendClientMessage(playerid, RED,"Syntax error.Correct usage: /Veh [VehicleID]");
  7.  
  8.         GetPlayerPos(playerid, Float:X, Float:Y, Float:Z);
  9.         GetPlayerFacingAngle(playerid, Float:Angle);
  10.     if(vehid > 611 || vehid < 400) return SendClientMessage(playerid, RED,"Wrong Vehicle ID! Choose from 400 - 611");
  11.     CreateVehicle(vehid, X, Y, Z + 2.0, Angle + 90.0, -1, -1, 600);
  12.     PutPlayerInVehicle(playerid,vehid,0);
  13.     SendClientMessage(playerid, YELLOW, "Do not forget to /DelVeh [VehicleID] to despawn it!");
  14.  }
  15.  else return 0;
  16.  return 1;
  17.  }
  18. //Bugged
  19. CMD:delveh(playerid, params[])
  20. {
  21. new vehid;
  22. if(sscanf(params,"i", vehid)) return SendClientMessage(playerid, RED,"Syntax error.Correct usage: /DelVeh [VehicleID]");
  23. DestroyVehicle(vehid);
  24. SendClientMessage(playerid, YELLOW, "Vehicle Succesfully deleted.");
  25. return 1;
  26. }
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