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- on script load:
- set {_numeros aleatorios1} to random integer between 0 and 99
- set {_loogsalvandoo} to "%now%"
- replace all " " with "-" in {_loogsalvandoo}
- replace all "/" with "-" in {_loogsalvandoo}
- set {loogsalvando} to {_loogsalvandoo}
- broadcast " &5* &dGerando log %{loogsalvando}%"
- on click:
- if player is sneaking:
- if player's tool is a air:
- stop
- else:
- if clicked block is not air:
- log "%player% >> Clicou no: %clicked block% usando %player's tool% || Mundo: %world of player% || coordenadas: x: %rounded down x coord of clicked block%, y: %rounded down y coord of clicked block%, z: %rounded down z coord of clicked block%" to "%{loogsalvando}%.log"
- on sign edit:
- log "%player% >> criou uma placa: |%line 1%|%line 2%|%line 3%|%line 4% || Mundo: %world of player% || coordenadas: x: %rounded down x coord of event-block%, y: %rounded down y coord of event-block%, z: %rounded down z coord of event-block%" to "%{loogsalvando}%.log"
- on pickup:
- if player is "[BuildCraft]" or "[Mekanism]" or "<none>":
- stop
- else:
- log "%player% >> Pegou: %event-item% || Mundo: %world of player% || coordenadas: x: %rounded down x coord of player%, y: %rounded down y coord of player%, z: %rounded down z coord of player%" to "%{loogsalvando}%.log"
- on break:
- if player is "[BuildCraft]" or "[Mekanism]" or "<none>":
- stop
- else:
- log "%player% >> quebrou: %event-item% || Mundo: %world of player% || coordenadas: x: %rounded down x coord of event-block%, y: %rounded down y coord of event-block%, z: %rounded down z coord of event-block%" to "%{loogsalvando}%.log"
- on place:
- if player is "[Mekanism]" or "[BuildCraft]" or "<none>":
- stop
- else:
- log "%player% >> Colocou: %event-item% || Mundo: %world of event-block% || coordenadas: x: %rounded down x coord of event-block%, y: %rounded down y coord of event-block%, z: %rounded down z coord of event-block%" to "%{loogsalvando}%.log"
- on command:
- if command is "every":
- stop
- if command is "mv tp":
- stop
- if command is "mv spawn":
- stop
- if player is "[Mekanism]" or "[BuildCraft]" or "<none>":
- stop
- else:
- log "%player% >> Usou o comando: %command% %arguments% || Mundo: %world of player% || coordenadas: x: %rounded down x coord of player%, y: %rounded down y coord of player%, z: %rounded down z coord of player%" to "%{loogsalvando}%.log"
- on chat:
- if player is "[BuildCraft]" or "[Mekanism]" or "<none>":
- stop
- else:
- log "%player% >> falou no chat: %message% || Mundo: %world of player% || coordenadas: x: %rounded down x coord of player%, y: %rounded down y coord of player%, z: %rounded down z coord of player%" to "%{loogsalvando}%.log"
- on drop:
- if player is "[BuildCraft]" or "[Mekanism]" or "<none>":
- stop
- else:
- log "%player% >> Dropou: %event-item% || Mundo: %world of player% || coordenadas: x: %rounded down x coord of player%, y: %rounded down y coord of player%, z: %rounded down z coord of player%" to "%{loogsalvando}%.log"
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