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mundo_gameplay

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Oct 20th, 2017
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  1. on script load:
  2. set {_numeros aleatorios1} to random integer between 0 and 99
  3. set {_loogsalvandoo} to "%now%"
  4. replace all " " with "-" in {_loogsalvandoo}
  5. replace all "/" with "-" in {_loogsalvandoo}
  6. set {loogsalvando} to {_loogsalvandoo}
  7. broadcast " &5* &dGerando log %{loogsalvando}%"
  8. on click:
  9. if player is sneaking:
  10. if player's tool is a air:
  11. stop
  12. else:
  13. if clicked block is not air:
  14. log "%player% >> Clicou no: %clicked block% usando %player's tool% || Mundo: %world of player% || coordenadas: x: %rounded down x coord of clicked block%, y: %rounded down y coord of clicked block%, z: %rounded down z coord of clicked block%" to "%{loogsalvando}%.log"
  15. on sign edit:
  16. log "%player% >> criou uma placa: |%line 1%|%line 2%|%line 3%|%line 4% || Mundo: %world of player% || coordenadas: x: %rounded down x coord of event-block%, y: %rounded down y coord of event-block%, z: %rounded down z coord of event-block%" to "%{loogsalvando}%.log"
  17. on pickup:
  18. if player is "[BuildCraft]" or "[Mekanism]" or "<none>":
  19. stop
  20. else:
  21. log "%player% >> Pegou: %event-item% || Mundo: %world of player% || coordenadas: x: %rounded down x coord of player%, y: %rounded down y coord of player%, z: %rounded down z coord of player%" to "%{loogsalvando}%.log"
  22.  
  23. on break:
  24. if player is "[BuildCraft]" or "[Mekanism]" or "<none>":
  25. stop
  26. else:
  27. log "%player% >> quebrou: %event-item% || Mundo: %world of player% || coordenadas: x: %rounded down x coord of event-block%, y: %rounded down y coord of event-block%, z: %rounded down z coord of event-block%" to "%{loogsalvando}%.log"
  28.  
  29. on place:
  30. if player is "[Mekanism]" or "[BuildCraft]" or "<none>":
  31. stop
  32. else:
  33. log "%player% >> Colocou: %event-item% || Mundo: %world of event-block% || coordenadas: x: %rounded down x coord of event-block%, y: %rounded down y coord of event-block%, z: %rounded down z coord of event-block%" to "%{loogsalvando}%.log"
  34.  
  35. on command:
  36. if command is "every":
  37. stop
  38. if command is "mv tp":
  39. stop
  40. if command is "mv spawn":
  41. stop
  42. if player is "[Mekanism]" or "[BuildCraft]" or "<none>":
  43. stop
  44. else:
  45. log "%player% >> Usou o comando: %command% %arguments% || Mundo: %world of player% || coordenadas: x: %rounded down x coord of player%, y: %rounded down y coord of player%, z: %rounded down z coord of player%" to "%{loogsalvando}%.log"
  46. on chat:
  47. if player is "[BuildCraft]" or "[Mekanism]" or "<none>":
  48. stop
  49. else:
  50. log "%player% >> falou no chat: %message% || Mundo: %world of player% || coordenadas: x: %rounded down x coord of player%, y: %rounded down y coord of player%, z: %rounded down z coord of player%" to "%{loogsalvando}%.log"
  51.  
  52. on drop:
  53. if player is "[BuildCraft]" or "[Mekanism]" or "<none>":
  54. stop
  55. else:
  56. log "%player% >> Dropou: %event-item% || Mundo: %world of player% || coordenadas: x: %rounded down x coord of player%, y: %rounded down y coord of player%, z: %rounded down z coord of player%" to "%{loogsalvando}%.log"
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