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Evocati 3.15.0 - Build E Patch Notes

Oct 1st, 2021
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  1. Star Citizen Patch 3.15.0e
  2. Alpha Patch 3.15.0e has been released to Evocati, and is now available to test! Patch should now show: VERSION 3.15.0-PTU.7800245.
  3.  
  4. It is strongly recommended that players delete their USER folder for the Public client after patching, particularly if you start encountering any odd character graphical issues or crash on loading. The USER folder can be found (in default installations) at C:\Program Files\Roberts Space Industries\StarCitizen\PTU.
  5.  
  6. Database Reset: Yes
  7. Long Term Persistence: Enabled
  8. Pledge Copy: Disabled
  9. Starting aUEC: 15,000,000
  10.  
  11. The current build is under NDA
  12. Please log out then back in on the issue council site to see the Evocati environment there. Please make sure to only select the Evocati 3.15 environment when creating IC reports while the builds are Evocati only
  13.  
  14. Please monitor etf-testing-chat in spectrum for updates and testing instructions.
  15.  
  16. USER.cfg settings: r_displaySessionInfo = 1
  17.  
  18. Note: This patch does not contain all of the intended features, which will be added iteratively to the notes as they become available. Additionally, some features may be implemented in a partial state and as such are not ready for testing. When those features reach a playable state they will be detailed on the notes and added to the "Testing Focus". Please issue council all issues related to those in testing focus and in general gameplay.
  19.  
  20. Testing Focus
  21.  
  22. Personal Inventory
  23. Healing and Actor Status
  24. Hospitals
  25. Starlifter Hercules A2
  26. Bombs
  27. Orison V2
  28. Loot Generation T0
  29.  
  30. Known Issues
  31.  
  32. Ground vehicles are not accessible at outposts
  33.  
  34. Note: With this latest update, your initial spawn chooses the location of all your ships. Selecting a location such as Area18 or Orison as your initial spawn may make all your ground vehicles unaccessable as they do not have a ground vehicle spawn. You may want to select Lorville or New Babbage as your first spawn for this build. This is something that is being worked on for a later build
  35.  
  36. Objective markers and QT nav points are greyed out on the player's HUD
  37. Commodity kiosk does not show available vehicles or does not process purchases
  38. Many of the Wheelchairs, Walkers and Gurneys within Orison General Hospital have spawned in colliding with geometry, resulting in a constant loud banging / rattling
  39. Unable to claim insurance on vehicles
  40. When Collecting Minerals/Metals with the Extraction Mode Laser the Ships Cargo Randomly Empties
  41. Assets such as Elevators or Environment content will occasionally be missing in the PU
  42. There is a small area with no gravity in the airlock to the Grim Hex Medical facility
  43. Players are able to temporarily heal an injured player past their max HP threshold
  44. Medicinal Pens can not be used on Actors that are in a downed state
  45. Players will disappear if they enter a overdosed state when onboard a vehicle
  46. You can not stack purchased stackable items in your inventory until exiting and re-entering the player inventory
  47. Weapon projectiles trajectory will not behave correctly when shooting from one zone inside a ship to another outside
  48. Multiple Heavy Armor Arms Clip/Partially Obscure some of the mobiGlas Icons
  49. All backpacks meshes are missing when viewed in the kiosk
  50. After placing a dead player into the back of a ship with a tractor beam, the body will disappear when walking towards it
  51. Destroying mission-spawned reinforcement type ships does not always trigger the ongoing 'Call to Arms' mission rewards
  52. The AI useable screens inside the UGF will cause the player to get stuck in use by a player if they walk up to one
  53. Missiles can hit the players ship when they are fired whilst the ship is moving forward
  54. Arena Commander modes besides Free Fly may be missing ships
  55. Unable to enter text in star Marine or Arena commander lobby chat
  56. AC Announcer audio callout for "Match over. You have won/lost the match" can be heard multiple times at the end of a round
  57. AC Players can spawn facing the wrong way at the start of the match or after dying
  58. Demon Fang Combat Knife asset is missing from the game
  59. Klescher: Attempting to deposit gems or buy commissary items with merits yields a "transaction error"
  60.  
  61. Major Bug Fixes
  62.  
  63. There should no longer be two Inner Thought Prompts for Opening and Closing the Pilot Canopy in multiple ships
  64.  
  65. Technical
  66.  
  67. Fixed 3 Client Crashes
  68. Fixed 2 Server Crashes
  69.  
  70. trans rights are human rights
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