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  1. ############################################################
  2. # +------------------------------------------------------+ #
  3. # |                       Notes                          | #
  4. # +------------------------------------------------------+ #
  5. ############################################################
  6.  
  7. # If you want to use special characters in this document, such as accented letters, you MUST save the file as UTF-8, not ANSI.
  8. # If you receive an error when Essentials loads, ensure that:
  9. #   - No tabs are present: YAML only allows spaces
  10. #   - Indents are correct: YAML hierarchy is based entirely on indentation
  11. #   - You have "escaped" all apostrophes in your text: If you want to write "don't", for example, write "don''t" instead (note the doubled apostrophe)
  12. #   - Text with symbols is enclosed in single or double quotation marks
  13.  
  14. # If you have problems join the Essentials help support channel: http://tiny.cc/EssentialsChat
  15.  
  16. # Version 2.17.1.48
  17.  
  18. # KITS ARE NOW IN THE kits.yml FILE
  19.  
  20. ############################################################
  21. # +------------------------------------------------------+ #
  22. # |                 Essentials (Global)                  | #
  23. # +------------------------------------------------------+ #
  24. ############################################################
  25.  
  26. # A color code between 0-9 or a-f. Set to 'none' to disable.
  27. ops-name-color: '4'
  28.  
  29. # The character(s) to prefix all nicknames, so that you know they are not true usernames.
  30. nickname-prefix: '~'
  31.  
  32. # The maximum length allowed in nicknames. The nickname prefix is included in this.
  33. max-nick-length: 15
  34.  
  35. # A list of phrases that cannot be used in nicknames. You can include regular expressions here.
  36. # Users with essentials.nick.blacklist.bypass will be able to bypass this filter.
  37. nick-blacklist:
  38. #- Notch
  39. #- '^Dinnerbone'
  40.  
  41. # When this option is enabled, nickname length checking will exclude color codes in player names.
  42. # ie: "&6Notch" has 7 characters (2 are part of a color code), a length of 5 is used when this option is set to true
  43. ignore-colors-in-max-nick-length: false
  44.  
  45. # When this option is enabled, display names for hidden users will not be shown. This prevents players from being
  46. # able to see that they are online while vanished.
  47. hide-displayname-in-vanish: true
  48.  
  49. # Disable this if you have any other plugin, that modifies the displayname of a user.
  50. change-displayname: true
  51.  
  52. # When this option is enabled, the (tab) player list will be updated with the displayname.
  53. # The value of change-displayname (above) has to be true.
  54. #change-playerlist: true
  55.  
  56. # When EssentialsChat.jar isn't used, force essentials to add the prefix and suffix from permission plugins to displayname.
  57. # This setting is ignored if EssentialsChat.jar is used, and defaults to 'true'.
  58. # The value of change-displayname (above) has to be true.
  59. # Do not edit this setting unless you know what you are doing!
  60. #add-prefix-suffix: false
  61.  
  62. # When this option is enabled, player prefixes will be shown in the playerlist.
  63. # This feature only works for Minecraft version 1.8 and higher.
  64. # This value of change-playerlist has to be true
  65. #add-prefix-in-playerlist: true
  66.  
  67. # When this option is enabled, player suffixes will be shown in the playerlist.
  68. # This feature only works for Minecraft version 1.8 and higher.
  69. # This value of change-playerlist has to be true
  70. #add-suffix-in-playerlist: true
  71.  
  72. # If the teleport destination is unsafe, should players be teleported to the nearest safe location?
  73. # If this is set to true, Essentials will attempt to teleport players close to the intended destination.
  74. # If this is set to false, attempted teleports to unsafe locations will be cancelled with a warning.
  75. teleport-safety: true
  76.  
  77. # This forcefully disables teleport safety checks without a warning if attempting to teleport to unsafe locations.
  78. # teleport-safety and this option need to be set to true to force teleportation to dangerous locations.
  79. force-disable-teleport-safety: false
  80.  
  81. # The delay, in seconds, required between /home, /tp, etc.
  82. teleport-cooldown: 0
  83.  
  84. # The delay, in seconds, before a user actually teleports. If the user moves or gets attacked in this timeframe, the teleport is cancelled.
  85. teleport-delay: 0
  86.  
  87. # The delay, in seconds, a player can't be attacked by other players after they have been teleported by a command.
  88. # This will also prevent the player attacking other players.
  89. teleport-invulnerability: 4
  90.  
  91. # Whether to make all teleportations go to the center of the block; where the x and z coordinates decimal become .5
  92. teleport-to-center: true
  93.  
  94. # The delay, in seconds, required between /heal or /feed attempts.
  95. heal-cooldown: 60
  96.  
  97. # Near Radius
  98. # The default radius with /near
  99. # Used to use chat radius but we are going to make it separate.
  100. near-radius: 200
  101.  
  102. # What to prevent from /item and /give.
  103. # e.g item-spawn-blacklist: 10,11,46
  104. item-spawn-blacklist:
  105.  
  106. # Set this to true if you want permission based item spawn rules.
  107. # Note: The blacklist above will be ignored then.
  108. # Example permissions (these go in your permissions manager):
  109. #  - essentials.itemspawn.item-all
  110. #  - essentials.itemspawn.item-[itemname]
  111. #  - essentials.itemspawn.item-[itemid]
  112. #  - essentials.give.item-all
  113. #  - essentials.give.item-[itemname]
  114. #  - essentials.give.item-[itemid]
  115. #  - essentials.unlimited.item-all
  116. #  - essentials.unlimited.item-[itemname]
  117. #  - essentials.unlimited.item-[itemid]
  118. #  - essentials.unlimited.item-bucket # Unlimited liquid placing
  119. #
  120. # For more information, visit http://wiki.ess3.net/wiki/Command_Reference/ICheat#Item.2FGive
  121. permission-based-item-spawn: false
  122.  
  123. # Mob limit on the /spawnmob command per execution.
  124. spawnmob-limit: 10
  125.  
  126. # Shall we notify users when using /lightning?
  127. warn-on-smite: true
  128.  
  129. # Shall we drop items instead of adding to inventory if the target inventory is full?
  130. drop-items-if-full: false
  131.  
  132. # Essentials Mail Notification
  133. # Should we notify players if they have no new mail?
  134. notify-no-new-mail: true
  135.  
  136. # Specifies the duration (in seconds) between each time a player is notified of mail they have.
  137. # Useful for servers with a lot of mail traffic.
  138. notify-player-of-mail-cooldown: 60
  139.  
  140. # The motd and rules are now configured in the files motd.txt and rules.txt.
  141.  
  142. # When a command conflicts with another plugin, by default, Essentials will try to force the OTHER plugin to take priority.
  143. # Commands in this list, will tell Essentials to 'not give up' the command to other plugins.
  144. # In this state, which plugin 'wins' appears to be almost random.
  145. #
  146. # If you have two plugin with the same command and you wish to force Essentials to take over, you need an alias.
  147. # To force essentials to take 'god' alias 'god' to 'egod'.
  148. # See http://wiki.bukkit.org/Commands.yml#aliases for more information.
  149.  
  150. overridden-commands:
  151. #  - god
  152. #  - info
  153.  
  154. # Disabling commands here will prevent Essentials handling the command, this will not affect command conflicts.
  155. # You should not have to disable commands used in other plugins, they will automatically get priority.
  156. # See http://wiki.bukkit.org/Commands.yml#aliases to map commands to other plugins.
  157. disabled-commands:
  158. #  - nick
  159. #  - clear
  160.  
  161. # These commands will be shown to players with socialSpy enabled.
  162. # You can add commands from other plugins you may want to track or
  163. # remove commands that are used for something you dont want to spy on.
  164. # Set - '*' in order to listen on all possible commands.
  165. socialspy-commands:
  166.   - msg
  167.   - w
  168.   - r
  169.   - mail
  170.   - m
  171.   - t
  172.   - whisper
  173.   - emsg
  174.   - tell
  175.   - er
  176.   - reply
  177.   - ereply
  178.   - email
  179.   - action
  180.   - describe
  181.   - eme
  182.   - eaction
  183.   - edescribe
  184.   - etell
  185.   - ewhisper
  186.   - pm
  187.   - tell
  188.  
  189. # Whether the private and public messages from muted players should appear in the social spy.
  190. # If so, they will be differentiated from those sent by normal players.
  191. socialspy-listen-muted-players: true
  192.  
  193. # Mute Commands
  194. # These commands will be disabled when a player is muted.
  195. # Use '*' to disable every command.
  196. # Essentials already disabled Essentials messaging commands by default.
  197. # It only cares about the root command, not args after that (it sees /f chat the same as /f)
  198. mute-commands:
  199.   - f
  200.   - kittycannon
  201.  # - '*'
  202.  
  203. # If you do not wish to use a permission system, you can define a list of 'player perms' below.
  204. # This list has no effect if you are using a supported permissions system.
  205. # If you are using an unsupported permissions system, simply delete this section.
  206. # Whitelist the commands and permissions you wish to give players by default (everything else is op only).
  207. # These are the permissions without the "essentials." part.
  208. #
  209. # To enable this feature, please set use-bukkit-permissions to false.
  210. player-commands:
  211.   - delhome
  212.   - help
  213.   - home
  214.   - mail
  215.   - mail.send
  216.   - msg
  217.   - msg.color
  218.   - ping
  219.   - sethome
  220.   - signs.use.disposal
  221.   - signs.use.enchant
  222.   - signs.use.free
  223.   - signs.use.gamemode
  224.   - signs.use.heal
  225.   - signs.use.info
  226.   - signs.use.kit
  227.   - signs.use.mail
  228.   - signs.use.protection
  229.   - signs.use.repair
  230.   - signs.use.sell
  231.   - signs.use.time
  232.   - signs.use.trade
  233.   - signs.use.warp
  234.   - signs.use.weather
  235.   - warp
  236.   - spawn
  237.   - suicide
  238.   - tpa
  239.   - tpaccept
  240.   - tpahere
  241.   - tpdeny
  242.   - enderchest
  243.   - warp.list
  244.  
  245. # Use this option to force superperms-based permissions handler regardless of detected installed perms plugin.
  246. # This is useful if you want superperms-based permissions (with wildcards) for custom permissions plugins.
  247. # If you wish to use EssentialsX's built-in permissions using the `player-commands` section above, set this to false.
  248. # Default is true.
  249. use-bukkit-permissions: true
  250.  
  251. # When this option is enabled, one-time use kits (ie. delay < 0) will be
  252. # removed from the /kit list when a player can no longer use it
  253. skip-used-one-time-kits-from-kit-list: false
  254.  
  255. # Determines the functionality of the /createkit command.
  256. # If this is true, /createkit will give the user a link with the kit code.
  257. # If this is false, /createkit will add the kit to the kits.yml config file directly.
  258. #
  259. pastebin-createkit: false
  260.  
  261. # Essentials Sign Control
  262. # See http://wiki.ess3.net/wiki/Sign_Tutorial for instructions on how to use these.
  263. # To enable signs, remove # symbol. To disable all signs, comment/remove each sign.
  264. # Essentials colored sign support will be enabled when any sign types are enabled.
  265. # Color is not an actual sign, it's for enabling using color codes on signs, when the correct permissions are given.
  266.  
  267. enabledSigns:
  268.   - color
  269.   - balance
  270.   - buy
  271.   - sell
  272.   - trade
  273.   - free
  274.   - disposal
  275.   - warp
  276.   - kit
  277.   - mail
  278.   - enchant
  279.   - gamemode
  280.   - heal
  281.   - info
  282.   - spawnmob
  283.   - repair
  284.   - time
  285.   - weather
  286.  
  287. # How many times per second can Essentials signs be interacted with per player.
  288. # Values should be between 1-20, 20 being virtually no lag protection.
  289. # Lower numbers will reduce the possibility of lag, but may annoy players.
  290. sign-use-per-second: 4
  291.  
  292. # Allow item IDs on pre-existing signs on 1.13 and above.
  293. # You cannot use item IDs on new signs, but this will allow players to interact with signs that
  294. # were placed before 1.13.
  295. allow-old-id-signs: false
  296.  
  297. # List of sign names Essentials should not protect. This feature is especially useful when
  298. # another plugin provides a sign that EssentialsX provides, but Essentials overrides.
  299. # For example, if a plugin provides a [kit] sign, and you wish to use theirs instead of
  300. # Essentials's, then simply add kit below and Essentials will not protect it.
  301. #
  302. # See https://github.com/drtshock/Essentials/pull/699 for more information.
  303. unprotected-sign-names:
  304.   #- kit
  305.  
  306. # Backup runs a batch/bash command while saving is disabled.
  307. backup:
  308.   # Interval in minutes.
  309.   interval: 30
  310.   # Unless you add a valid backup command or script here, this feature will be useless.
  311.   # Use 'save-all' to simply force regular world saving without backup.
  312.   #command: 'rdiff-backup World1 backups/World1'
  313.  
  314. # Set this true to enable permission per warp.
  315. per-warp-permission: false
  316.  
  317. # Sort output of /list command by groups.
  318. # You can hide and merge the groups displayed in /list by defining the desired behaviour here.
  319. # Detailed instructions and examples can be found on the wiki: http://wiki.ess3.net/wiki/List
  320. list:
  321.     # To merge groups, list the groups you wish to merge
  322.     #Staff: owner admin moderator
  323.     Admins: owner admin
  324.     # To limit groups, set a max user limit
  325.     #builder: 20
  326.     # To hide groups, set the group as hidden
  327.     #default: hidden
  328.     # Uncomment the line below to simply list all players with no grouping
  329.     #Players: '*'
  330.  
  331. # More output to the console.
  332. debug: false
  333.  
  334. # Set the locale for all messages.
  335. # If you don't set this, the default locale of the server will be used.
  336. # For example, to set language to English, set locale to en, to use the file "messages_en.properties".
  337. # Don't forget to remove the # in front of the line.
  338. # For more information, visit http://wiki.ess3.net/wiki/Locale
  339. #locale: en
  340.  
  341. # Turn off god mode when people leave the server.
  342. remove-god-on-disconnect: false
  343.  
  344. # Auto-AFK
  345. # After this timeout in seconds, the user will be set as AFK.
  346. # This feature requires the player to have essentials.afk.auto node.
  347. # Set to -1 for no timeout.
  348. auto-afk: 300
  349.  
  350. # Auto-AFK Kick
  351. # After this timeout in seconds, the user will be kicked from the server.
  352. # essentials.afk.kickexempt node overrides this feature.
  353. # Set to -1 for no timeout.
  354. auto-afk-kick: -1
  355.  
  356. # Set this to true, if you want to freeze the player, if the player is AFK.
  357. # Other players or monsters can't push the player out of AFK mode then.
  358. # This will also enable temporary god mode for the AFK player.
  359. # The player has to use the command /afk to leave the AFK mode.
  360. freeze-afk-players: false
  361.  
  362. # When the player is AFK, should he be able to pickup items?
  363. # Enable this, when you don't want people idling in mob traps.
  364. disable-item-pickup-while-afk: false
  365.  
  366. # This setting controls if a player is marked as active on interaction.
  367. # When this setting is false, the player would need to manually un-AFK using the /afk command.
  368. cancel-afk-on-interact: true
  369.  
  370. # Should we automatically remove afk status when a player moves?
  371. # Player will be removed from AFK on chat/command regardless of this setting.
  372. # Disable this to reduce server lag.
  373. cancel-afk-on-move: true
  374.  
  375. # Should AFK players be ignored when other players are trying to sleep?
  376. # When this setting is false, players won't be able to skip the night if some players are AFK.
  377. # Users with the permission node essentials.sleepingignored will always be ignored.
  378. sleep-ignores-afk-players: true
  379.  
  380. # Set the player's list name when they are AFK. This is none by default which specifies that Essentials
  381. # should not interfere with the AFK player's list name.
  382. # You may use color codes, use {USERNAME} the player's name or {PLAYER} for the player's displayname.
  383. afk-list-name: "none"
  384.  
  385. # You can disable the death messages of Minecraft here.
  386. death-messages: true
  387.  
  388. # Should players with permissions be able to join and part silently?
  389. # You can control this with essentials.silentjoin and essentials.silentquit permissions if it is enabled.
  390. # In addition, people with essentials.silentjoin.vanish will be vanished on join.
  391. allow-silent-join-quit: false
  392.  
  393. # You can set a custom join message here, set to "none" to disable.
  394. # You may use color codes, use {USERNAME} the player's name or {PLAYER} for the player's displayname.
  395. custom-join-message: "none"
  396.  
  397. # You can set a custom quit message here, set to "none" to disable.
  398. # You may use color codes, use {USERNAME} the player's name or {PLAYER} for the player's displayname.
  399. custom-quit-message: "none"
  400.  
  401. # Add worlds to this list, if you want to automatically disable god mode there.
  402. no-god-in-worlds:
  403. #  - world_nether
  404.  
  405. # Set to true to enable per-world permissions for teleporting between worlds with essentials commands.
  406. # This applies to /world, /back, /tp[a|o][here|all], but not warps.
  407. # Give someone permission to teleport to a world with essentials.worlds.<worldname>
  408. # This does not affect the /home command, there is a separate toggle below for this.
  409. world-teleport-permissions: false
  410.  
  411. # The number of items given if the quantity parameter is left out in /item or /give.
  412. # If this number is below 1, the maximum stack size size is given. If over-sized stacks.
  413. # are not enabled, any number higher than the maximum stack size results in more than one stack.
  414. default-stack-size: -1
  415.  
  416. # Over-sized stacks are stacks that ignore the normal max stack size.
  417. # They can be obtained using /give and /item, if the player has essentials.oversizedstacks permission.
  418. # How many items should be in an over-sized stack?
  419. oversized-stacksize: 64
  420.  
  421. # Allow repair of enchanted weapons and armor.
  422. # If you set this to false, you can still allow it for certain players using the permission.
  423. # essentials.repair.enchanted
  424. repair-enchanted: true
  425.  
  426. # Allow 'unsafe' enchantments in kits and item spawning.
  427. # Warning: Mixing and overleveling some enchantments can cause issues with clients, servers and plugins.
  428. unsafe-enchantments: false
  429.  
  430. #Do you want Essentials to keep track of previous location for /back in the teleport listener?
  431. #If you set this to true any plugin that uses teleport will have the previous location registered.
  432. register-back-in-listener: false
  433.  
  434. #Delay to wait before people can cause attack damage after logging in.
  435. login-attack-delay: 5
  436.  
  437. #Set the max fly speed, values range from 0.1 to 1.0
  438. max-fly-speed: 0.8
  439.  
  440. #Set the max walk speed, values range from 0.1 to 1.0
  441. max-walk-speed: 0.8
  442.  
  443. #Set the maximum amount of mail that can be sent within a minute.
  444. mails-per-minute: 1000
  445.  
  446. # Set the maximum time /tempban can be used for in seconds.
  447. # Set to -1 to disable, and essentials.tempban.unlimited can be used to override.
  448. max-tempban-time: -1
  449.  
  450. # Changes the default /reply functionality. This can be changed on a per-player basis using /rtoggle.
  451. # If true, /r goes to the person you messaged last, otherwise the first person that messaged you.
  452. # If false, /r goes to the last person that messaged you.
  453. last-message-reply-recipient: true
  454.  
  455. # If last-message-reply-recipient is enabled for a particular player,
  456. # this specifies the duration, in seconds, that would need to elapse for the
  457. # reply-recipient to update when receiving a message.
  458. # Default is 180 (3 minutes)
  459. last-message-reply-recipient-timeout: 180
  460.  
  461. # Toggles whether or not clicking mobs with a milk bucket turns them into a baby.
  462. milk-bucket-easter-egg: true
  463.  
  464. # Toggles whether or not the fly status message should be sent to players on join
  465. send-fly-enable-on-join: true
  466.  
  467. # Set to true to enable per-world permissions for setting time for individual worlds with essentials commands.
  468. # This applies to /time, /day, /eday, /night, /enight, /etime.
  469. # Give someone permission to teleport to a world with essentials.time.world.<worldname>.
  470. world-time-permissions: false
  471.  
  472. # Specify cooldown for both Essentials commands and external commands as well.
  473. # All commands do not start with a Forward Slash (/). Instead of /msg, write msg
  474. #
  475. # Wildcards are supported. E.g.
  476. # - '*i*': 50
  477. # adds a 50 second cooldown to all commands that include the letter i
  478. #
  479. # EssentialsX supports regex by starting the command with a caret ^
  480. # For example, to target commands starting with ban and not banip the following would be used:
  481. #  '^ban([^ip])( .*)?': 60 # 60 seconds /ban cooldown.
  482. # Note: If you have a command that starts with ^, then you can escape it using backslash (\). e.g. \^command: 123
  483. command-cooldowns:
  484. #  feed: 100 # 100 second cooldown on /feed command
  485. #  '*': 5 # 5 Second cooldown on all commands
  486.  
  487. # Whether command cooldowns should be persistent past server shutdowns
  488. command-cooldown-persistence: true
  489.  
  490. # Whether NPC balances should be listed in balance ranking features such as /balancetop.
  491. # NPC balances can include features like factions from FactionsUUID plugin.
  492. npcs-in-balance-ranking: false
  493.  
  494. # Allow bulk buying and selling signs when the player is sneaking.
  495. # This is useful when a sign sells or buys one item at a time and the player wants to sell a bunch at once.
  496. allow-bulk-buy-sell: true
  497.  
  498. # Delay for the MOTD display for players on join, in milliseconds.
  499. # This has no effect if the MOTD command or permission are disabled.
  500. delay-motd: 0
  501.  
  502. # A list of commands that should have their complementary confirm commands enabled by default.
  503. # This is empty by default, for the latest list of valid commands see the latest source config.yml.
  504. default-enabled-confirm-commands:
  505. #- pay
  506. #- clearinventory
  507.  
  508. # Whether or not to teleport a player back to their previous position after they have been freed from jail.
  509. teleport-back-when-freed-from-jail: true
  510.  
  511. # Set the timeout, in seconds for players to accept a tpa before the request is cancelled.
  512. # Set to 0 for no timeout.
  513. tpa-accept-cancellation: 120
  514.  
  515. # Allow players to set hats by clicking on their helmet slot.
  516. allow-direct-hat: true
  517.  
  518. # Allow in-game players to specify a world when running /broadcastworld.
  519. # If false, running /broadcastworld in-game will always send a message to the player's current world.
  520. # This doesn't affect running the command from the console, where a world is always required.
  521. allow-world-in-broadcastworld: true
  522.  
  523. # Consider water blocks as "safe," therefore allowing players to teleport
  524. # using commands such as /home or /spawn to a location that is occupied
  525. # by water blocks
  526. is-water-safe: false
  527.  
  528. # Should the usermap try to sanitise usernames before saving them?
  529. # You should only change this to false if you use Minecraft China.
  530. safe-usermap-names: true
  531.  
  532. # Should Essentials output logs when a command block executes a command?
  533. # Example: CommandBlock at <x>,<y>,<z> issued server command: /<command>
  534. log-command-block-commands: true
  535.  
  536. ############################################################
  537. # +------------------------------------------------------+ #
  538. # |                   EssentialsHome                     | #
  539. # +------------------------------------------------------+ #
  540. ############################################################
  541.  
  542. # Allows people to set their bed at daytime.
  543. update-bed-at-daytime: true
  544.  
  545. # Set to true to enable per-world permissions for using homes to teleport between worlds.
  546. # This applies to the /home only.
  547. # Give someone permission to teleport to a world with essentials.worlds.<worldname>
  548. world-home-permissions: false
  549.  
  550. # Allow players to have multiple homes.
  551. # Players need essentials.sethome.multiple before they can have more than 1 home.
  552. # You can set the default number of multiple homes using the 'default' rank below.
  553. # To remove the home limit entirely, give people 'essentials.sethome.multiple.unlimited'.
  554. # To grant different home amounts to different people, you need to define a 'home-rank' below.
  555. # Create the 'home-rank' below, and give the matching permission: essentials.sethome.multiple.<home-rank>
  556. # For more information, visit http://wiki.ess3.net/wiki/Multihome
  557. sethome-multiple:
  558.   default: 3
  559.   vip: 5
  560.   staff: 10
  561.  
  562. # In this example someone with 'essentials.sethome.multiple' and 'essentials.sethome.multiple.vip' will have 5 homes.
  563. # Remember, they MUST have both permission nodes in order to be able to set multiple homes.
  564.  
  565. # Controls whether players need the permission "essentials.home.compass" in order to point
  566. # the player's compass at their first home.
  567. #
  568. # Leaving this as false will retain Essentials' original behaviour, which is to always
  569. # change the compass' direction to point towards their first home.
  570. compass-towards-home-perm: false
  571.  
  572. # Set the maximum speed for projectiles spawned with /fireball.
  573. max-projectile-speed: 8
  574.  
  575. ############################################################
  576. # +------------------------------------------------------+ #
  577. # |                    EssentialsEco                     | #
  578. # +------------------------------------------------------+ #
  579. ############################################################
  580.  
  581. # For more information, visit http://wiki.ess3.net/wiki/Essentials_Economy
  582.  
  583. # Defines the balance with which new players begin. Defaults to 0.
  584. starting-balance: 0
  585.  
  586. # worth-# defines the value of an item when it is sold to the server via /sell.
  587. # These are now defined in worth.yml
  588.  
  589. # Defines the cost to use the given commands PER USE.
  590. # Some commands like /repair have sub-costs, check the wiki for more information.
  591. command-costs:
  592.   # /example costs $1000 PER USE
  593.   #example: 1000
  594.   # /kit tools costs $1500 PER USE
  595.   #kit-tools: 1500
  596.  
  597. # Set this to a currency symbol you want to use.
  598. # Remember, if you want to use special characters in this document,
  599. # such as accented letters, you MUST save the file as UTF-8, not ANSI.
  600. currency-symbol: '$'
  601.  
  602. # Set the maximum amount of money a player can have.
  603. # The amount is always limited to 10 trillion because of the limitations of a java double.
  604. max-money: 10000000000000
  605.  
  606. # Set the minimum amount of money a player can have (must be above the negative of max-money).
  607. # Setting this to 0, will disable overdrafts/loans completely.  Users need 'essentials.eco.loan' perm to go below 0.
  608. min-money: -10000
  609.  
  610. # Enable this to log all interactions with trade/buy/sell signs and sell command.
  611. economy-log-enabled: false
  612.  
  613. # Minimum acceptable amount to be used in /pay.
  614. minimum-pay-amount: 0.001
  615.  
  616. # The format of currency, excluding symbols. See currency-symbol-format-locale for symbol configuration.
  617. #
  618. # "#,##0.00" is how the majority of countries display currency.
  619. #currency-format: "#,##0.00"
  620.  
  621. # Format currency symbols. Some locales use , and . interchangeably.
  622. # Some formats do not display properly in-game due to faulty Minecraft font rendering.
  623. #
  624. # For 1.234,50 use de-DE
  625. # For 1,234.50 use en-US
  626. # For 1'234,50 use fr-ch
  627. #currency-symbol-format-locale: en-US
  628.  
  629. ############################################################
  630. # +------------------------------------------------------+ #
  631. # |                   EssentialsHelp                     | #
  632. # +------------------------------------------------------+ #
  633. ############################################################
  634.  
  635. # Show other plugins commands in help.
  636. non-ess-in-help: true
  637.  
  638. # Hide plugins which do not give a permission.
  639. # You can override a true value here for a single plugin by adding a permission to a user/group.
  640. # The individual permission is: essentials.help.<plugin>, anyone with essentials.* or '*' will see all help regardless.
  641. # You can use negative permissions to remove access to just a single plugins help if the following is enabled.
  642. hide-permissionless-help: true
  643.  
  644. ############################################################
  645. # +------------------------------------------------------+ #
  646. # |                   EssentialsChat                     | #
  647. # +------------------------------------------------------+ #
  648. ############################################################
  649.  
  650. # This section requires the EssentialsChat.jar to work.
  651.  
  652. chat:
  653.  
  654.   # If EssentialsChat is installed, this will define how far a player's voice travels, in blocks.  Set to 0 to make all chat global.
  655.   # Note that users with the "essentials.chat.spy" permission will hear everything, regardless of this setting.
  656.   # Users with essentials.chat.shout can override this by prefixing text with an exclamation mark (!)
  657.   # Users with essentials.chat.question can override this by prefixing text with a question mark (?)
  658.   # You can add command costs for shout/question by adding chat-shout and chat-question to the command costs section."
  659.   radius: 0
  660.  
  661.   # Chat formatting can be done in two ways, you can either define a standard format for all chat.
  662.   # Or you can give a group specific chat format, to give some extra variation.
  663.   # For more information of chat formatting, check out the wiki: http://wiki.ess3.net/wiki/Chat_Formatting
  664.   # For EssentialsX changes, take a look at the EssentialsX wiki: https://github.com/EssentialsX/Essentials/wiki
  665.  
  666.   format: '<{DISPLAYNAME}> {MESSAGE}'
  667.   #format: '&7[{GROUP}]&r {DISPLAYNAME}&7:&r {MESSAGE}'
  668.   #format: '&7{PREFIX}&r {DISPLAYNAME}&r &7{SUFFIX}&r: {MESSAGE}'
  669.  
  670.   group-formats:
  671.   #  Default: '{WORLDNAME} {DISPLAYNAME}&7:&r {MESSAGE}'
  672.   #  Admins: '{WORLDNAME} &c[{GROUP}]&r {DISPLAYNAME}&7:&c {MESSAGE}'
  673.  
  674.   # If you are using group formats make sure to remove the '#' to allow the setting to be read.
  675.  
  676. ############################################################
  677. # +------------------------------------------------------+ #
  678. # |                 EssentialsProtect                    | #
  679. # +------------------------------------------------------+ #
  680. ############################################################
  681.  
  682. # This section requires the EssentialsProtect.jar to work.
  683.  
  684. protect:
  685.  
  686.   # General physics/behavior modifications.
  687.   prevent:
  688.     lava-flow: false
  689.     water-flow: false
  690.     water-bucket-flow: false
  691.     fire-spread: true
  692.     lava-fire-spread: true
  693.     flint-fire: false
  694.     lightning-fire-spread: true
  695.     portal-creation: false
  696.     tnt-explosion: false
  697.     tnt-playerdamage: false
  698.     tnt-minecart-explosion: false
  699.     tnt-minecart-playerdamage: false
  700.     fireball-explosion: false
  701.     fireball-fire: false
  702.     fireball-playerdamage: false
  703.     witherskull-explosion: false
  704.     witherskull-playerdamage: false
  705.     wither-spawnexplosion: false
  706.     wither-blockreplace: false
  707.     creeper-explosion: false
  708.     creeper-playerdamage: false
  709.     creeper-blockdamage: false
  710.     enderdragon-blockdamage: true
  711.     enderman-pickup: false
  712.     villager-death: false
  713.     # Monsters won't follow players.
  714.     # permission essentials.protect.entitytarget.bypass disables this.
  715.     entitytarget: false
  716.     # Prevent certain transformations.
  717.     transformation:
  718.       # Prevent creepers becoming charged when struck by lightning.
  719.       charged-creeper: false
  720.       # Prevent villagers becoming zombie villagers.
  721.       zombie-villager: false
  722.       # Prevent zombie villagers being cured.
  723.       villager: false
  724.       # Prevent villagers becoming witches when struck by lightning.
  725.       witch: false
  726.       # Prevent pigs becoming zombie pigmen when struck by lightning.
  727.       zombie-pigman: false
  728.       # Prevent zombies turning into drowneds, and husks turning into zombies.
  729.       drowned: false
  730.       # Prevent mooshrooms changing colour when struck by lightning.
  731.       mooshroom: false
  732.     # Prevent the spawning of creatures.
  733.     spawn:
  734.       creeper: false
  735.       skeleton: false
  736.       spider: false
  737.       giant: false
  738.       zombie: false
  739.       slime: false
  740.       ghast: false
  741.       pig_zombie: false
  742.       enderman: false
  743.       cave_spider: false
  744.       silverfish: false
  745.       blaze: false
  746.       magma_cube: false
  747.       ender_dragon: false
  748.       pig: false
  749.       sheep: false
  750.       cow: false
  751.       chicken: false
  752.       squid: false
  753.       wolf: false
  754.       mushroom_cow: false
  755.       snowman: false
  756.       ocelot: false
  757.       iron_golem: false
  758.       villager: false
  759.       wither: false
  760.       bat: false
  761.       witch: false
  762.       horse: false
  763.       phantom: false
  764.  
  765.   # Maximum height the creeper should explode. -1 allows them to explode everywhere.
  766.   # Set prevent.creeper-explosion to true, if you want to disable creeper explosions.
  767.   creeper:
  768.     max-height: -1
  769.  
  770.   # Disable various default physics and behaviors.
  771.   disable:
  772.     # Should fall damage be disabled?
  773.     fall: false
  774.  
  775.     # Users with the essentials.protect.pvp permission will still be able to attack each other if this is set to true.
  776.     # They will be unable to attack users without that same permission node.
  777.     pvp: false
  778.  
  779.     # Should drowning damage be disabled?
  780.     # (Split into two behaviors; generally, you want both set to the same value.)
  781.     drown: false
  782.     suffocate: false
  783.  
  784.     # Should damage via lava be disabled?  Items that fall into lava will still burn to a crisp. ;)
  785.     lavadmg: false
  786.  
  787.     # Should arrow damage be disabled?
  788.     projectiles: false
  789.  
  790.     # This will disable damage from touching cacti.
  791.     contactdmg: false
  792.  
  793.     # Burn, baby, burn!  Should fire damage be disabled?
  794.     firedmg: false
  795.  
  796.     # Should the damage after hit by a lightning be disabled?
  797.     lightning: false
  798.  
  799.     # Should Wither damage be disabled?
  800.     wither: false
  801.  
  802.     # Disable weather options?
  803.     weather:
  804.       storm: false
  805.       thunder: false
  806.       lightning: false
  807.  
  808. ############################################################
  809. # +------------------------------------------------------+ #
  810. # |                EssentialsAntiBuild                   | #
  811. # +------------------------------------------------------+ #
  812. ############################################################
  813.  
  814.   # This section requires the EssentialsAntiBuild.jar to work.
  815.  
  816.   # Disable various default physics and behaviors
  817.   # For more information, visit http://wiki.ess3.net/wiki/AntiBuild
  818.  
  819.     # Should people with build: false in permissions be allowed to build?
  820.     # Set true to disable building for those people.
  821.     # Setting to false means EssentialsAntiBuild will never prevent you from building.
  822.     build: true
  823.  
  824.     # Should people with build: false in permissions be allowed to use items?
  825.     # Set true to disable using for those people.
  826.     # Setting to false means EssentialsAntiBuild will never prevent you from using items.
  827.     use: true
  828.  
  829.     # Should we tell people they are not allowed to build?
  830.     warn-on-build-disallow: true
  831.  
  832.   # For which block types would you like to be alerted?
  833.   # You can find a list of items at https://hub.spigotmc.org/javadocs/spigot/org/bukkit/Material.html.
  834.   alert:
  835.     on-placement: LAVA,TNT,LAVA_BUCKET
  836.     on-use: LAVA_BUCKET
  837.     on-break:
  838.  
  839.   blacklist:
  840.  
  841.     # Which blocks should people be prevented from placing?
  842.     placement: LAVA,TNT,LAVA_BUCKET
  843.  
  844.     # Which items should people be prevented from using?
  845.     usage: LAVA_BUCKET
  846.  
  847.     # Which blocks should people be prevented from breaking?
  848.     break:
  849.  
  850.     # Which blocks should not be pushed by pistons?
  851.     piston:
  852.  
  853.     # Which blocks should not be dispensed by dispensers
  854.     dispenser:
  855.  
  856. ############################################################
  857. # +------------------------------------------------------+ #
  858. # |            Essentials Spawn / New Players            | #
  859. # +------------------------------------------------------+ #
  860. ############################################################
  861.  
  862. # This section requires essentialsspawn.jar to work.
  863.  
  864. newbies:
  865.   # Should we announce to the server when someone logs in for the first time?
  866.   # If so, use this format, replacing {DISPLAYNAME} with the player name.
  867.   # If not, set to ''
  868.   #announce-format: ''
  869.   announce-format: '&dWelcome {DISPLAYNAME}&d to the server!'
  870.  
  871.   # When we spawn for the first time, which spawnpoint do we use?
  872.   # Set to "none" if you want to use the spawn point of the world.
  873.   spawnpoint: newbies
  874.  
  875.   # Do we want to give users anything on first join? Set to '' to disable
  876.   # This kit will be given regardless of cost and permissions, and will not trigger the kit delay.
  877.   #kit: ''
  878.   kit: tools
  879.  
  880. # What priority should we use for handling respawns?
  881. # Set this to none, if you want vanilla respawning behaviour.
  882. # Set this to lowest, if you want Multiverse to handle the respawning.
  883. # Set this to high, if you want EssentialsSpawn to handle the respawning.
  884. # Set this to highest, if you want to force EssentialsSpawn to handle the respawning.
  885. respawn-listener-priority: high
  886.  
  887. # What priority should we use for handling spawning on joining the server?
  888. # See respawn-listener-priority for possible values.
  889. # Note: changing this may impact or break spawn-on-join functionality.
  890. spawn-join-listener-priority: high
  891.  
  892. # When users die, should they respawn at their first home or bed, instead of the spawnpoint?
  893. respawn-at-home: false
  894.  
  895. # If no home is set, would you like to send the player to spawn? (Only applies to /home)
  896. spawn-if-no-home: true
  897.  
  898. # Teleport all joining players to the spawnpoint
  899. spawn-on-join: false
  900. # The following value of `guests` states that all players in group `guests` will be teleported to spawn when joining.
  901. #spawn-on-join: guests
  902. # The following list value states that all players in group `guests` and `admin` are to be teleported to spawn when joining.
  903. #spawn-on-join:
  904. #- guests
  905. #- admin
  906.  
  907. # End of file <-- No seriously, you're done with configuration.
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