imbuedl

STT beta light arrow (item 0x4C) equips

May 17th, 2020
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  1. *pauses for idea aren't optimized
  2.  
  3. current:
  4.  
  5. oca, goron, bomb + map point
  6. SoS Stone Tower
  7. Stone Tower owl + bomb drop 36b
  8. bomb timestop to enter 36b
  9. sun's to day 2
  10. hook, zora, bomb
  11. map room w/ mirror, beamos, etc. 29b if no mega to wizrobe (do NOT use mirror shield):
  12. hook, fire, bomb hook, fire, bomb
  13. melt ice switch
  14. hook, goron, bomb
  15. punch 3 blocks
  16. hook, bunny, bomb hook, bunny, bomb
  17. chest + weirdshot other chest 28b
  18. garo w/ razor + damage 325r 25b
  19. after eyegore + enter first room + run a bit 23b
  20. light, zora, bomb light, zora, bomb
  21. compass + underwater sun 22b
  22. light, zora, goron light, goron, bomb
  23. flip STT
  24. light, bomb, oca
  25. long jump to wizrobe 21b light, deku, oca
  26. wizrobe + soar
  27. hook, bomb, chu
  28. damage isg 20b
  29. upside down chest 18c
  30. hook, bomb, gfm
  31.  
  32.  
  33. oca, goron, bomb *don't count
  34. hook, zora, bomb 1
  35. hook, fire, bomb 2
  36. hook, goron, bomb 3
  37. hook, bunny, bomb 4
  38. light, zora, bomb 5
  39. light, zora, goron 6
  40. light, bomb, oca 7
  41. hook, bomb, chu 8
  42. hook, bomb, gfm 9
  43.  
  44. pause = 9
  45. item = 2 + 0 + 1 + 1 + 1 + 1 + 2 + 2 + 1 = 11
  46. page =
  47. cursor =
  48. elemental = 0 + 1 + 0 + 0 + 1 + 0 + 0 + 0 + 0 = 2 (add 1 elemental equip for light on twinmold)
  49.  
  50.  
  51.  
  52. -------------------------------------------------------------------------------------------
  53.  
  54. idea 1:
  55.  
  56.  
  57. oca, goron, bomb + map point
  58. sun's + goron roll to door
  59. light, zora, bomb
  60. compass, underwater sun, chests, small key + switch, map room + void, gainer sun block
  61. hook, zora, fire
  62. beamos clip, swim back, ice switch
  63. hook, light, bomb
  64. sun switch
  65. hook, bunny, bomb
  66. weirdshots, garo, hiploop, eyegore fairy
  67. light, bunny, bomb
  68. sun switch, eye switch, exit temple, flip stt, chest (assuming damage isg), long jump, wizrobe w/ mega
  69. hook, oca, bomb
  70. damage isg, hook chest
  71. hook, chu, bomb
  72. get on chest
  73. hook, gfm, bomb
  74.  
  75.  
  76.  
  77. oca, goron, bomb *don't count
  78. light, zora, bomb 1
  79. hook, zora, fire 2
  80. hook, light, bomb 3
  81. hook, bunny, bomb 4
  82. light, bunny, bomb 5
  83. hook, oca, bomb 6
  84. hook, chu, bomb 7
  85. hook, gfm, bomb 8
  86.  
  87.  
  88. pause = 8
  89. item = 2 + 1 + 2 + 1 + 1 + 2 + 1 + 1 = 11
  90. page =
  91. cursor =
  92. elemental = 0 + 1 + 0 + 0 + 0 + 0 + 0 + 0 = 1
  93.  
  94. idea 1 notes:
  95. - shooting sun block before beamos is slower by like 1-2s including the extra pause that gainer route does
  96.  
  97.  
  98.  
  99. ---------------------------------------------
  100.  
  101. current:
  102. - pull bomb for block clip + superswim -> land by small key chest *
  103. - enter mirror room (human) -> goron punch blocks + mirror shield sun -> bunny movement to chest *
  104. - chest in first room after eyegore -> open door -> control *
  105. - underwater switch -> exit stt as goron -> turn human + shield *
  106. - flip stt -> enter istt w/o bunny *
  107. - enter istt -> open chest w/o bunny *
  108.  
  109. idea:
  110. - underwater switch -> land by small key chest *
  111. - enter mirror room (human) -> shoot sun switch -> bunny movement to chest *
  112. - chest in first room after eyegore -> exit stt w/ bunny + shield *
  113. - flip stt -> enter istt with bunny *
  114. - enter istt -> open chest with bunny *
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