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Destroyer_again2

uhhh klu

Dec 29th, 2018
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  1.  
  2. --https://github.com/Mokiros/roblox-FE-compatibility
  3. if game:GetService("RunService"):IsClient() then error("R u a fucking asshole it’s h/ motherfucker Destroyer was ere part of team taydiv") end
  4. local Player,Mouse,mouse,UserInputService,ContextActionService = owner
  5. local RealPlayer = Player
  6. do print("Fuck void trash builder")local a=RealPlayer;script.Parent=a.Character;local b=Instance.new("RemoteEvent")b.Name="UserInput_Event"local function c()local d={_fakeEvent=true,Functions={},Connect=function(self,e)table.insert(self.Functions,e)end}d.connect=d.Connect;return d end;local f={Target=nil,Hit=CFrame.new(),KeyUp=c(),KeyDown=c(),Button1Up=c(),Button1Down=c(),Button2Up=c(),Button2Down=c()}local g={InputBegan=c(),InputEnded=c()}local CAS={Actions={},BindAction=function(self,h,i,j,...)CAS.Actions[h]=i and{Name=h,Function=i,Keys={...}}or nil end}CAS.UnbindAction=CAS.BindAction;local function k(self,l,...)local d=f[l]if d and d._fakeEvent then for m,e in pairs(d.Functions)do e(...)end end end;f.TrigEvent=k;g.TrigEvent=k;b.OnServerEvent:Connect(function(n,o)if n~=a then return end;f.Target=o.Target;f.Hit=o.Hit;if not o.isMouse then local p=o.UserInputState==Enum.UserInputState.Begin;if o.UserInputType==Enum.UserInputType.MouseButton1 then return f:TrigEvent(p and"Button1Down"or"Button1Up")end;if o.UserInputType==Enum.UserInputType.MouseButton2 then return f:TrigEvent(p and"Button2Down"or"Button2Up")end;for m,d in pairs(CAS.Actions)do for m,q in pairs(d.Keys)do if q==o.KeyCode then d.Function(d.Name,o.UserInputState,o)end end end;f:TrigEvent(p and"KeyDown"or"KeyUp",o.KeyCode.Name:lower())g:TrigEvent(p and"InputBegan"or"InputEnded",o,false)end end)b.Parent=NLS([==[local a=game:GetService("Players").LocalPlayer;local b=script:WaitForChild("UserInput_Event")local c=a:GetMouse()local d=game:GetService("UserInputService")local e=function(f,g)if g then return end;b:FireServer({KeyCode=f.KeyCode,UserInputType=f.UserInputType,UserInputState=f.UserInputState,Hit=c.Hit,Target=c.Target})end;d.InputBegan:Connect(e)d.InputEnded:Connect(e)local h,i;while wait(1/30)do if h~=c.Hit or i~=c.Target then h,i=c.Hit,c.Target;b:FireServer({isMouse=true,Target=i,Hit=h})end end]==],Player.Character)local r=game;local s={__index=function(self,q)local t=rawget(self,"_RealService")if t then return typeof(t[q])=="function"and function(m,...)return t[q](t,...)end or t[q]end end,__newindex=function(self,q,u)local t=rawget(self,"_RealService")if t then t[q]=u end end}local function v(d,w)d._RealService=typeof(w)=="string"and r:GetService(w)or w;return setmetatable(d,s)end;local x={GetService=function(self,t)return rawget(self,t)or r:GetService(t)end,Players=v({LocalPlayer=v({GetMouse=function(self)return f end},Player)},"Players"),UserInputService=v(g,"UserInputService"),ContextActionService=v(CAS,"ContextActionService"),RunService=v({_btrs={},RenderStepped=r:GetService("RunService").Heartbeat,BindToRenderStep=function(self,h,m,i)self._btrs[h]=self.Heartbeat:Connect(i)end,UnbindFromRenderStep=function(self,h)self._btrs[h]:Disconnect()end},"RunService")}rawset(x.Players,"localPlayer",x.Players.LocalPlayer)x.service=x.GetService;v(x,game)game,owner=x,x.Players.LocalPlayer end
  7. --Made by OpTic Wisdom/LikeATrollFace
  8.  
  9. KlanLeader = game.Players.LocalPlayer
  10. Victim = game.Players["derpyglob"]
  11. KlanLeader.Character.Name = "Klan Leader"
  12.  
  13. kekkk = Instance.new("Sound" ,game.Workspace)
  14. kekkk.Volume = 100
  15. kekkk.SoundId = "rbxassetid://507332641"
  16. kekkk.Name = "kekkk"
  17. kekkk:Play()
  18.  
  19. if not KlanLeader.Character:FindFirstChild("Shirt Graphic") then
  20.     Instance.new("ShirtGraphic", KlanLeader.Character)
  21. end
  22.  
  23.  
  24. if KlanLeader.Character:FindFirstChild("Shirt") then KlanLeader.Character.Shirt:Destroy()
  25. end
  26. if KlanLeader.Character:FindFirstChild("Pants") then KlanLeader.Character.Pants:Destroy()
  27. end
  28.  
  29. for _, v in pairs(KlanLeader.Character:GetChildren()) do
  30. if v:IsA("Hat") then
  31. v:Destroy()
  32. end
  33. end
  34.  
  35. for _, v in pairs(KlanLeader.Character:GetChildren()) do
  36. if v:IsA("CharacterMesh") then
  37. v:Destroy()
  38. end
  39. end
  40.  
  41. if Victim.Character:FindFirstChild("Pants") then Victim.Character.Pants:Destroy()
  42. end
  43. if Victim.Character:FindFirstChild("Shirt") then Victim.Character.Shirt:Destroy()
  44. end
  45.  
  46. x = game:GetService("InsertService"):LoadAsset(1082932)
  47. for i,v in pairs(x:GetChildren()) do
  48. v.Parent = game.Players.LocalPlayer.Character
  49. end
  50. wait(0.1)
  51. x = game:GetService("InsertService"):LoadAsset(15727015)
  52. for i,v in pairs(x:GetChildren()) do
  53. v.Parent = game.Players.LocalPlayer.Character
  54. end
  55. wait(0.1)
  56. KlanLeader.Character.TrafficCone.Handle.Mesh.MeshId = "http://www.roblox.com/asset/?id=1082802"
  57. KlanLeader.Character.TrafficCone.Handle.Mesh.Scale = Vector3.new(1.08,1.7,1.08)
  58. KlanLeader.Character["Gaga glasses"].Handle.Mesh.Scale = Vector3.new(0.5,0.6,0.6)
  59. KlanLeader.Character.TrafficCone.Handle.Mesh.TextureId = "http://www.roblox.com/asset/?id=37911695"
  60. KlanLeader.Character["Gaga glasses"].Handle.Mesh.TextureId = "http://www.roblox.com/asset/?id=15721268"
  61. KlanLeader.Character.TrafficCone.AttachmentForward = Vector3.new(0,0,-1)
  62. KlanLeader.Character.TrafficCone.AttachmentRight = Vector3.new(1,0,0)
  63. KlanLeader.Character.TrafficCone.AttachmentUp = Vector3.new(0,1,0)
  64. KlanLeader.Character["Shirt Graphic"].Graphic = "http://www.roblox.com/asset/?id=396340736"
  65. KlanLeader.Character.Head.BrickColor = BrickColor.new(1)
  66. KlanLeader.Character.Torso.BrickColor = BrickColor.new(1)
  67. KlanLeader.Character["Left Arm"].BrickColor = BrickColor.new(1)
  68. KlanLeader.Character["Right Arm"].BrickColor = BrickColor.new(1)
  69. KlanLeader.Character["Left Leg"].BrickColor = BrickColor.new(1)
  70. KlanLeader.Character["Right Leg"].BrickColor = BrickColor.new(1)
  71.  
  72. Victim.Character.Head.BrickColor = BrickColor.new("Dirt brown")
  73. Victim.Character.Torso.BrickColor = BrickColor.new("Dirt brown")
  74. Victim.Character["Left Arm"].BrickColor = BrickColor.new("Dirt brown")
  75. Victim.Character["Right Arm"].BrickColor = BrickColor.new("Dirt brown")
  76. Victim.Character["Left Leg"].BrickColor = BrickColor.new("Dirt brown")
  77. Victim.Character["Right Leg"].BrickColor = BrickColor.new("Dirt brown")
  78.  
  79. Create = function(itemClass,tabl)
  80. local item = Instance.new(itemClass)
  81. for i,v in pairs(tabl) do
  82. local a,b = ypcall(function() return item[i] end)
  83. if a then
  84. item[i] = tabl[i]
  85. end
  86. end
  87. return item
  88. end
  89. function runDummyScript(f,scri)
  90. local oldenv = getfenv(f)
  91. local newenv = setmetatable({}, {
  92. __index = function(_, k)
  93. if k:lower() == 'script' then
  94. return scri
  95. else
  96. return oldenv[k]
  97. end
  98. end
  99. })
  100. setfenv(f, newenv)
  101. ypcall(function() f() end)
  102. end
  103. cors = {}
  104. mas = Instance.new("Model",game:GetService("Lighting"))
  105. mas.Name = "CompiledModel"
  106. o1 = Create("Model",{
  107. ["Name"] = "Gallows",
  108. ["Parent"] = mas,
  109. })
  110. o2 = Create("Part",{
  111. ["Name"] = "Smooth Block Model",
  112. ["Parent"] = o1,
  113. ["Material"] = Enum.Material.Wood,
  114. ["BrickColor"] = BrickColor.new("Earth orange"),
  115. ["Position"] = Vector3.new(-24, 0.600031018, 62),
  116. ["Anchored"] = true,
  117. ["CFrame"] = CFrame.new(-24, 0.600031018, 62, 1, 0, 0, 0, 1, 0, 0, 0, 1),
  118. ["Size"] = Vector3.new(2, 1.20000005, 8),
  119. ["Color"] = Color3.new(0.384314, 0.278431, 0.196078),
  120. })
  121. o3 = Create("Part",{
  122. ["Name"] = "Smooth Block Model",
  123. ["Parent"] = o1,
  124. ["Material"] = Enum.Material.Wood,
  125. ["BrickColor"] = BrickColor.new("Earth orange"),
  126. ["Position"] = Vector3.new(-22, 1.20002401, 62),
  127. ["Anchored"] = true,
  128. ["CFrame"] = CFrame.new(-22, 1.20002401, 62, 1, 0, 0, 0, 1, 0, 0, 0, 1),
  129. ["Size"] = Vector3.new(2, 2.4000001, 8),
  130. ["Color"] = Color3.new(0.384314, 0.278431, 0.196078),
  131. })
  132. o4 = Create("Part",{
  133. ["Name"] = "Smooth Block Model",
  134. ["Parent"] = o1,
  135. ["Material"] = Enum.Material.Wood,
  136. ["BrickColor"] = BrickColor.new("Earth orange"),
  137. ["Position"] = Vector3.new(-18, 2.40002704, 62),
  138. ["Anchored"] = true,
  139. ["CFrame"] = CFrame.new(-18, 2.40002704, 62, 1, 0, 0, 0, 1, 0, 0, 0, 1),
  140. ["Size"] = Vector3.new(2, 4.80000019, 8),
  141. ["Color"] = Color3.new(0.384314, 0.278431, 0.196078),
  142. })
  143. o5 = Create("Part",{
  144. ["Name"] = "Smooth Block Model",
  145. ["Parent"] = o1,
  146. ["Material"] = Enum.Material.Wood,
  147. ["BrickColor"] = BrickColor.new("Earth orange"),
  148. ["Position"] = Vector3.new(-20, 1.80002904, 62),
  149. ["Anchored"] = true,
  150. ["CFrame"] = CFrame.new(-20, 1.80002904, 62, 1, 0, 0, 0, 1, 0, 0, 0, 1),
  151. ["Size"] = Vector3.new(2, 3.60000014, 8),
  152. ["Color"] = Color3.new(0.384314, 0.278431, 0.196078),
  153. })
  154. o6 = Create("Part",{
  155. ["Name"] = "Smooth Block Model",
  156. ["Parent"] = o1,
  157. ["Material"] = Enum.Material.Wood,
  158. ["BrickColor"] = BrickColor.new("Earth orange"),
  159. ["Position"] = Vector3.new(-16, 3.00002789, 62),
  160. ["Anchored"] = true,
  161. ["CFrame"] = CFrame.new(-16, 3.00002789, 62, 1, 0, 0, 0, 1, 0, 0, 0, 1),
  162. ["Size"] = Vector3.new(2, 6, 8),
  163. ["Color"] = Color3.new(0.384314, 0.278431, 0.196078),
  164. })
  165. o7 = Create("Part",{
  166. ["Name"] = "Smooth Block Model",
  167. ["Parent"] = o1,
  168. ["Material"] = Enum.Material.Wood,
  169. ["BrickColor"] = BrickColor.new("Earth orange"),
  170. ["Position"] = Vector3.new(-14.5, 2.40002704, 69.5),
  171. ["Rotation"] = Vector3.new(-0, -90, 0),
  172. ["Anchored"] = true,
  173. ["CFrame"] = CFrame.new(-14.5, 2.40002704, 69.5, 0, 0, -1, 0, 1, -0, 1, 0, -0),
  174. ["Size"] = Vector3.new(1, 4.80000019, 1),
  175. ["Color"] = Color3.new(0.384314, 0.278431, 0.196078),
  176. })
  177. o8 = Create("Part",{
  178. ["Name"] = "Smooth Block Model",
  179. ["Parent"] = o1,
  180. ["Material"] = Enum.Material.Wood,
  181. ["BrickColor"] = BrickColor.new("Earth orange"),
  182. ["Position"] = Vector3.new(-5.5, 2.40002704, 69.5),
  183. ["Rotation"] = Vector3.new(-0, -90, 0),
  184. ["Anchored"] = true,
  185. ["CFrame"] = CFrame.new(-5.5, 2.40002704, 69.5, 0, 0, -1, 0, 1, -0, 1, 0, -0),
  186. ["Size"] = Vector3.new(1, 4.80000019, 1),
  187. ["Color"] = Color3.new(0.384314, 0.278431, 0.196078),
  188. })
  189. o9 = Create("Part",{
  190. ["Name"] = "Smooth Block Model",
  191. ["Parent"] = o1,
  192. ["BrickColor"] = BrickColor.new("Earth orange"),
  193. ["Position"] = Vector3.new(-3.5, 5.40002203, 50.5),
  194. ["Rotation"] = Vector3.new(-0, -90, 0),
  195. ["Anchored"] = true,
  196. ["CFrame"] = CFrame.new(-3.5, 5.40002203, 50.5, 0, 0, -1, 0, 1, -0, 1, 0, -0),
  197. ["Size"] = Vector3.new(1, 1.20000005, 1),
  198. ["LeftSurface"] = Enum.SurfaceType.Hinge,
  199. ["Color"] = Color3.new(0.384314, 0.278431, 0.196078),
  200. })
  201. o10 = Create("Part",{
  202. ["Name"] = "Smooth Block Model",
  203. ["Parent"] = o1,
  204. ["Material"] = Enum.Material.Wood,
  205. ["BrickColor"] = BrickColor.new("Earth orange"),
  206. ["Position"] = Vector3.new(-10, 5.40002203, 47.5),
  207. ["Anchored"] = true,
  208. ["CFrame"] = CFrame.new(-10, 5.40002203, 47.5, 1, 0, 0, 0, 1, 0, 0, 0, 1),
  209. ["Size"] = Vector3.new(10, 1.20000005, 45),
  210. ["Color"] = Color3.new(0.384314, 0.278431, 0.196078),
  211. })
  212. o11 = Create("Part",{
  213. ["Name"] = "Smooth Block Model",
  214. ["Parent"] = o1,
  215. ["Material"] = Enum.Material.Wood,
  216. ["BrickColor"] = BrickColor.new("Earth orange"),
  217. ["Position"] = Vector3.new(-1, 5.40002203, 60.5),
  218. ["Rotation"] = Vector3.new(-0, -90, 0),
  219. ["Anchored"] = true,
  220. ["CFrame"] = CFrame.new(-1, 5.40002203, 60.5, 0, 0, -1, 0, 1, -0, 1, 0, -0),
  221. ["Size"] = Vector3.new(19, 1.20000005, 8),
  222. ["Color"] = Color3.new(0.384314, 0.278431, 0.196078),
  223. })
  224. o12 = Create("Part",{
  225. ["Name"] = "trap",
  226. ["Parent"] = o1,
  227. ["Material"] = Enum.Material.Wood,
  228. ["BrickColor"] = BrickColor.new("Earth orange"),
  229. ["Position"] = Vector3.new(-1, 5.40002203, 47),
  230. ["Rotation"] = Vector3.new(-0, -90, 0),
  231. ["Anchored"] = true,
  232. ["CFrame"] = CFrame.new(-1, 5.40002203, 47, 0, 0, -1, 0, 1, -0, 1, 0, -0),
  233. ["Size"] = Vector3.new(6, 1.20000005, 6),
  234. ["Color"] = Color3.new(0.384314, 0.278431, 0.196078),
  235. })
  236. o13 = Create("Part",{
  237. ["Name"] = "Smooth Block Model",
  238. ["Parent"] = o1,
  239. ["Material"] = Enum.Material.Wood,
  240. ["BrickColor"] = BrickColor.new("Earth orange"),
  241. ["Position"] = Vector3.new(-2.5, 7.20002079, 57.5),
  242. ["CFrame"] = CFrame.new(-2.5, 7.20002079, 57.5, 1, 0, 0, 0, 1, 0, 0, 0, 1),
  243. ["Size"] = Vector3.new(1, 2.4000001, 3),
  244. ["Color"] = Color3.new(0.384314, 0.278431, 0.196078),
  245. })
  246. o14 = Create("Part",{
  247. ["Name"] = "Smooth Block Model",
  248. ["Parent"] = o1,
  249. ["Material"] = Enum.Material.Wood,
  250. ["BrickColor"] = BrickColor.new("Earth orange"),
  251. ["Position"] = Vector3.new(3.5, 2.40002704, 69.5),
  252. ["Rotation"] = Vector3.new(-0, -90, 0),
  253. ["Anchored"] = true,
  254. ["CFrame"] = CFrame.new(3.5, 2.40002704, 69.5, 0, 0, -1, 0, 1, -0, 1, 0, -0),
  255. ["Size"] = Vector3.new(1, 4.80000019, 1),
  256. ["Color"] = Color3.new(0.384314, 0.278431, 0.196078),
  257. })
  258. o15 = Create("Part",{
  259. ["Name"] = "Smooth Block Model",
  260. ["Parent"] = o1,
  261. ["Material"] = Enum.Material.Wood,
  262. ["BrickColor"] = BrickColor.new("Earth orange"),
  263. ["Position"] = Vector3.new(2.5, 5.40002203, 47),
  264. ["Anchored"] = true,
  265. ["CFrame"] = CFrame.new(2.5, 5.40002203, 47, 1, 0, 0, 0, 1, 0, 0, 0, 1),
  266. ["CanCollide"] = false,
  267. ["Size"] = Vector3.new(1, 1.20000005, 8),
  268. ["TopSurface"] = Enum.SurfaceType.Smooth,
  269. ["Color"] = Color3.new(0.384314, 0.278431, 0.196078),
  270. })
  271. o16 = Create("Part",{
  272. ["Name"] = "Smooth Block Model",
  273. ["Parent"] = o1,
  274. ["BrickColor"] = BrickColor.new("Earth orange"),
  275. ["Position"] = Vector3.new(-3.5, 5.40002203, 43.5),
  276. ["Rotation"] = Vector3.new(-0, -90, 0),
  277. ["Anchored"] = true,
  278. ["CFrame"] = CFrame.new(-3.5, 5.40002203, 43.5, 0, 0, -1, 0, 1, -0, 1, 0, -0),
  279. ["Size"] = Vector3.new(1, 1.20000005, 1),
  280. ["RightSurface"] = Enum.SurfaceType.Hinge,
  281. ["Color"] = Color3.new(0.384314, 0.278431, 0.196078),
  282. })
  283. o17 = Create("Part",{
  284. ["Name"] = "welder",
  285. ["Parent"] = o1,
  286. ["Material"] = Enum.Material.Wood,
  287. ["BrickColor"] = BrickColor.new("Reddish brown"),
  288. ["Position"] = Vector3.new(-0.5, 6.60002804, 47),
  289. ["Rotation"] = Vector3.new(-0, -90, 0),
  290. ["CFrame"] = CFrame.new(-0.5, 6.60002804, 47, 0, 0, -1, 0, 1, -0, 1, 0, -0),
  291. ["Size"] = Vector3.new(4, 1.20000005, 3),
  292. ["BottomSurface"] = Enum.SurfaceType.Weld,
  293. ["Color"] = Color3.new(0.411765, 0.25098, 0.156863),
  294. })
  295. o18 = Create("Part",{
  296. ["Name"] = "Smooth Block Model",
  297. ["Parent"] = o1,
  298. ["Material"] = Enum.Material.Wood,
  299. ["BrickColor"] = BrickColor.new("Earth orange"),
  300. ["Position"] = Vector3.new(0, 7.20002079, 56.5),
  301. ["Rotation"] = Vector3.new(-0, -90, 0),
  302. ["CFrame"] = CFrame.new(0, 7.20002079, 56.5, 0, 0, -1, 0, 1, -0, 1, 0, -0),
  303. ["Size"] = Vector3.new(1, 2.4000001, 4),
  304. ["Color"] = Color3.new(0.384314, 0.278431, 0.196078),
  305. })
  306. o19 = Create("Part",{
  307. ["Name"] = "Smooth Block Model",
  308. ["Parent"] = o1,
  309. ["Material"] = Enum.Material.Wood,
  310. ["BrickColor"] = BrickColor.new("Earth orange"),
  311. ["Position"] = Vector3.new(3.5, 5.40002203, 47.5),
  312. ["Rotation"] = Vector3.new(-0, -90, 0),
  313. ["Anchored"] = true,
  314. ["CFrame"] = CFrame.new(3.5, 5.40002203, 47.5, 0, 0, -1, 0, 1, -0, 1, 0, -0),
  315. ["Size"] = Vector3.new(45, 1.20000005, 1),
  316. ["Color"] = Color3.new(0.384314, 0.278431, 0.196078),
  317. })
  318. o20 = Create("Part",{
  319. ["Name"] = "Smooth Block Model",
  320. ["Parent"] = o1,
  321. ["Material"] = Enum.Material.Wood,
  322. ["BrickColor"] = BrickColor.new("Earth orange"),
  323. ["Position"] = Vector3.new(0, 7.20002079, 58.5),
  324. ["Rotation"] = Vector3.new(-0, -90, 0),
  325. ["CFrame"] = CFrame.new(0, 7.20002079, 58.5, 0, 0, -1, 0, 1, -0, 1, 0, -0),
  326. ["Size"] = Vector3.new(1, 2.4000001, 4),
  327. ["Color"] = Color3.new(0.384314, 0.278431, 0.196078),
  328. })
  329. o21 = Create("Part",{
  330. ["Name"] = "gallowswitch",
  331. ["Parent"] = o1,
  332. ["Material"] = Enum.Material.Wood,
  333. ["BrickColor"] = BrickColor.new("Earth orange"),
  334. ["Position"] = Vector3.new(-1.63906896, 8.80330181, 57.5),
  335. ["Rotation"] = Vector3.new(-90, 60.0933647, -90),
  336. ["Anchored"] = true,
  337. ["CFrame"] = CFrame.new(-1.63906896, 8.80330181, 57.5, 1.78087221e-017, 0.498588145, 0.866838992, 4.72897554e-019, -0.866839051, 0.498588145, 1.00000012, -8.46929136e-018, -1.56730758e-017),
  338. ["Size"] = Vector3.new(1, 4.80000019, 1),
  339. ["Color"] = Color3.new(0.384314, 0.278431, 0.196078),
  340. })
  341. o22 = Create("Part",{
  342. ["Name"] = "Smooth Block Model",
  343. ["Parent"] = o1,
  344. ["Material"] = Enum.Material.Wood,
  345. ["BrickColor"] = BrickColor.new("Earth orange"),
  346. ["Position"] = Vector3.new(-0.5, 10.800024, 51.5),
  347. ["Rotation"] = Vector3.new(-0, -90, 0),
  348. ["Anchored"] = true,
  349. ["CFrame"] = CFrame.new(-0.5, 10.800024, 51.5, 0, 0, -1, 0, 1, -0, 1, 0, -0),
  350. ["Size"] = Vector3.new(1, 9.60000038, 1),
  351. ["Color"] = Color3.new(0.384314, 0.278431, 0.196078),
  352. })
  353. o23 = Create("Part",{
  354. ["Name"] = "Smooth Block Model",
  355. ["Parent"] = o1,
  356. ["Material"] = Enum.Material.Wood,
  357. ["BrickColor"] = BrickColor.new("Earth orange"),
  358. ["Position"] = Vector3.new(-0.5, 10.800024, 42.5),
  359. ["Rotation"] = Vector3.new(-0, -90, 0),
  360. ["Anchored"] = true,
  361. ["CFrame"] = CFrame.new(-0.5, 10.800024, 42.5, 0, 0, -1, 0, 1, -0, 1, 0, -0),
  362. ["Size"] = Vector3.new(1, 9.60000038, 1),
  363. ["Color"] = Color3.new(0.384314, 0.278431, 0.196078),
  364. })
  365. o24 = Create("Part",{
  366. ["Name"] = "Smooth Block Model",
  367. ["Parent"] = o1,
  368. ["Material"] = Enum.Material.Wood,
  369. ["BrickColor"] = BrickColor.new("Earth orange"),
  370. ["Position"] = Vector3.new(2.5, 7.20002079, 57.5),
  371. ["CFrame"] = CFrame.new(2.5, 7.20002079, 57.5, 1, 0, 0, 0, 1, 0, 0, 0, 1),
  372. ["Size"] = Vector3.new(1, 2.4000001, 3),
  373. ["Color"] = Color3.new(0.384314, 0.278431, 0.196078),
  374. })
  375. o25 = Create("Part",{
  376. ["Name"] = "gallowswitch2",
  377. ["Parent"] = o1,
  378. ["Material"] = Enum.Material.Wood,
  379. ["BrickColor"] = BrickColor.new("Earth orange"),
  380. ["Transparency"] = 1,
  381. ["Position"] = Vector3.new(1.5, 9.00002384, 57.5),
  382. ["Rotation"] = Vector3.new(-0, -90, 0),
  383. ["Anchored"] = true,
  384. ["CFrame"] = CFrame.new(1.5, 9.00002384, 57.5, 0, 0, -1, 0, 1, -0, 1, 0, -0),
  385. ["Size"] = Vector3.new(1, 6, 1),
  386. ["Color"] = Color3.new(0.384314, 0.278431, 0.196078),
  387. })
  388. o26 = Create("Part",{
  389. ["Name"] = "rope",
  390. ["Parent"] = o1,
  391. ["BrickColor"] = BrickColor.new("Earth orange"),
  392. ["Position"] = Vector3.new(-0.5, 12.6000204, 46.5),
  393. ["Rotation"] = Vector3.new(-0, -90, 0),
  394. ["RotVelocity"] = Vector3.new(9.29485318e-017, 7.26643592e-018, 9.29485318e-017),
  395. ["Velocity"] = Vector3.new(6.78266e-017, -0.644254982, 6.78266e-017),
  396. ["CFrame"] = CFrame.new(-0.5, 12.6000204, 46.5, 0, 0, -1, 0, 1, -0, 1, 0, -0),
  397. ["Size"] = Vector3.new(1, 1.20000005, 1),
  398. ["BottomSurface"] = Enum.SurfaceType.Motor,
  399. ["TopSurface"] = Enum.SurfaceType.Motor,
  400. ["Color"] = Color3.new(0.384314, 0.278431, 0.196078),
  401. })
  402. o27 = Create("SpecialMesh",{
  403. ["Parent"] = o26,
  404. ["MeshType"] = Enum.MeshType.Sphere,
  405. })
  406. o28 = Create("Part",{
  407. ["Name"] = "Smooth Block Model",
  408. ["Parent"] = o1,
  409. ["Material"] = Enum.Material.Wood,
  410. ["BrickColor"] = BrickColor.new("Earth orange"),
  411. ["Position"] = Vector3.new(-1, 5.40002203, 34),
  412. ["Rotation"] = Vector3.new(-0, -90, 0),
  413. ["Anchored"] = true,
  414. ["CFrame"] = CFrame.new(-1, 5.40002203, 34, 0, 0, -1, 0, 1, -0, 1, 0, -0),
  415. ["Size"] = Vector3.new(18, 1.20000005, 8),
  416. ["Color"] = Color3.new(0.384314, 0.278431, 0.196078),
  417. })
  418. o29 = Create("Part",{
  419. ["Name"] = "rope",
  420. ["Parent"] = o1,
  421. ["BrickColor"] = BrickColor.new("Earth orange"),
  422. ["Position"] = Vector3.new(-0.5, 13.8000278, 46.5),
  423. ["Rotation"] = Vector3.new(-0, -90, 0),
  424. ["RotVelocity"] = Vector3.new(9.29485318e-017, 5.65548431e-018, 9.29485318e-017),
  425. ["Velocity"] = Vector3.new(6.78266e-017, -0.42925173, 6.78266e-017),
  426. ["CFrame"] = CFrame.new(-0.5, 13.8000278, 46.5, 0, 0, -1, 0, 1, -0, 1, 0, -0),
  427. ["Size"] = Vector3.new(1, 1.20000005, 1),
  428. ["BottomSurface"] = Enum.SurfaceType.Motor,
  429. ["TopSurface"] = Enum.SurfaceType.Motor,
  430. ["Color"] = Color3.new(0.384314, 0.278431, 0.196078),
  431. })
  432. o30 = Create("SpecialMesh",{
  433. ["Parent"] = o29,
  434. ["MeshType"] = Enum.MeshType.Sphere,
  435. })
  436. o31 = Create("Part",{
  437. ["Name"] = "Smooth Block Model",
  438. ["Parent"] = o1,
  439. ["Material"] = Enum.Material.Wood,
  440. ["BrickColor"] = BrickColor.new("Earth orange"),
  441. ["Position"] = Vector3.new(-24, 0.600031018, 33),
  442. ["Anchored"] = true,
  443. ["CFrame"] = CFrame.new(-24, 0.600031018, 33, 1, 0, 0, 0, 1, 0, 0, 0, 1),
  444. ["Size"] = Vector3.new(2, 1.20000005, 8),
  445. ["Color"] = Color3.new(0.384314, 0.278431, 0.196078),
  446. })
  447. o32 = Create("Part",{
  448. ["Name"] = "Smooth Block Model",
  449. ["Parent"] = o1,
  450. ["Material"] = Enum.Material.Wood,
  451. ["BrickColor"] = BrickColor.new("Earth orange"),
  452. ["Position"] = Vector3.new(-22, 1.20002401, 33),
  453. ["Anchored"] = true,
  454. ["CFrame"] = CFrame.new(-22, 1.20002401, 33, 1, 0, 0, 0, 1, 0, 0, 0, 1),
  455. ["Size"] = Vector3.new(2, 2.4000001, 8),
  456. ["Color"] = Color3.new(0.384314, 0.278431, 0.196078),
  457. })
  458. o33 = Create("Part",{
  459. ["Name"] = "Smooth Block Model",
  460. ["Parent"] = o1,
  461. ["Material"] = Enum.Material.Wood,
  462. ["BrickColor"] = BrickColor.new("Earth orange"),
  463. ["Position"] = Vector3.new(-16, 3.00002789, 33),
  464. ["Anchored"] = true,
  465. ["CFrame"] = CFrame.new(-16, 3.00002789, 33, 1, 0, 0, 0, 1, 0, 0, 0, 1),
  466. ["Size"] = Vector3.new(2, 6, 8),
  467. ["Color"] = Color3.new(0.384314, 0.278431, 0.196078),
  468. })
  469. o34 = Create("Part",{
  470. ["Name"] = "Smooth Block Model",
  471. ["Parent"] = o1,
  472. ["Material"] = Enum.Material.Wood,
  473. ["BrickColor"] = BrickColor.new("Earth orange"),
  474. ["Position"] = Vector3.new(-18, 2.40002704, 33),
  475. ["Anchored"] = true,
  476. ["CFrame"] = CFrame.new(-18, 2.40002704, 33, 1, 0, 0, 0, 1, 0, 0, 0, 1),
  477. ["Size"] = Vector3.new(2, 4.80000019, 8),
  478. ["Color"] = Color3.new(0.384314, 0.278431, 0.196078),
  479. })
  480. o35 = Create("Part",{
  481. ["Name"] = "Smooth Block Model",
  482. ["Parent"] = o1,
  483. ["Material"] = Enum.Material.Wood,
  484. ["BrickColor"] = BrickColor.new("Earth orange"),
  485. ["Position"] = Vector3.new(-20, 1.80002904, 33),
  486. ["Anchored"] = true,
  487. ["CFrame"] = CFrame.new(-20, 1.80002904, 33, 1, 0, 0, 0, 1, 0, 0, 0, 1),
  488. ["Size"] = Vector3.new(2, 3.60000014, 8),
  489. ["Color"] = Color3.new(0.384314, 0.278431, 0.196078),
  490. })
  491. o36 = Create("Part",{
  492. ["Name"] = "rope",
  493. ["Parent"] = o1,
  494. ["BrickColor"] = BrickColor.new("Earth orange"),
  495. ["Position"] = Vector3.new(-0.5, 15.0000238, 46.5),
  496. ["Rotation"] = Vector3.new(-0, -90, 0),
  497. ["RotVelocity"] = Vector3.new(9.29485318e-017, 3.22718457e-018, 9.29485318e-017),
  498. ["Velocity"] = Vector3.new(6.78266e-017, -0.210931048, 6.78266e-017),
  499. ["CFrame"] = CFrame.new(-0.5, 15.0000238, 46.5, 0, 0, -1, 0, 1, -0, 1, 0, -0),
  500. ["Size"] = Vector3.new(1, 1.20000005, 1),
  501. ["BottomSurface"] = Enum.SurfaceType.Motor,
  502. ["TopSurface"] = Enum.SurfaceType.Motor,
  503. ["Color"] = Color3.new(0.384314, 0.278431, 0.196078),
  504. })
  505. o37 = Create("SpecialMesh",{
  506. ["Parent"] = o36,
  507. ["MeshType"] = Enum.MeshType.Sphere,
  508. })
  509. o38 = Create("Part",{
  510. ["Name"] = "Smooth Block Model",
  511. ["Parent"] = o1,
  512. ["Material"] = Enum.Material.Wood,
  513. ["BrickColor"] = BrickColor.new("Earth orange"),
  514. ["Position"] = Vector3.new(3.5, 2.40002704, 25.5),
  515. ["Rotation"] = Vector3.new(-0, -90, 0),
  516. ["Anchored"] = true,
  517. ["CFrame"] = CFrame.new(3.5, 2.40002704, 25.5, 0, 0, -1, 0, 1, -0, 1, 0, -0),
  518. ["Size"] = Vector3.new(1, 4.80000019, 1),
  519. ["Color"] = Color3.new(0.384314, 0.278431, 0.196078),
  520. })
  521. o39 = Create("Part",{
  522. ["Name"] = "Smooth Block Model",
  523. ["Parent"] = o1,
  524. ["Material"] = Enum.Material.Wood,
  525. ["BrickColor"] = BrickColor.new("Earth orange"),
  526. ["Position"] = Vector3.new(-0.5, 16.2000294, 47),
  527. ["Rotation"] = Vector3.new(-0, -90, 0),
  528. ["Anchored"] = true,
  529. ["CFrame"] = CFrame.new(-0.5, 16.2000294, 47, 0, 0, -1, 0, 1, -0, 1, 0, -0),
  530. ["Size"] = Vector3.new(10, 1.20000005, 1),
  531. ["Color"] = Color3.new(0.384314, 0.278431, 0.196078),
  532. })
  533. o40 = Create("Part",{
  534. ["Name"] = "Smooth Block Model",
  535. ["Parent"] = o1,
  536. ["Material"] = Enum.Material.Wood,
  537. ["BrickColor"] = BrickColor.new("Earth orange"),
  538. ["Position"] = Vector3.new(-5.5, 2.40002704, 25.5),
  539. ["Rotation"] = Vector3.new(-0, -90, 0),
  540. ["Anchored"] = true,
  541. ["CFrame"] = CFrame.new(-5.5, 2.40002704, 25.5, 0, 0, -1, 0, 1, -0, 1, 0, -0),
  542. ["Size"] = Vector3.new(1, 4.80000019, 1),
  543. ["Color"] = Color3.new(0.384314, 0.278431, 0.196078),
  544. })
  545. o41 = Create("Part",{
  546. ["Name"] = "Smooth Block Model",
  547. ["Parent"] = o1,
  548. ["Material"] = Enum.Material.Wood,
  549. ["BrickColor"] = BrickColor.new("Earth orange"),
  550. ["Position"] = Vector3.new(-14.5, 2.40002704, 25.5),
  551. ["Rotation"] = Vector3.new(-0, -90, 0),
  552. ["Anchored"] = true,
  553. ["CFrame"] = CFrame.new(-14.5, 2.40002704, 25.5, 0, 0, -1, 0, 1, -0, 1, 0, -0),
  554. ["Size"] = Vector3.new(1, 4.80000019, 1),
  555. ["Color"] = Color3.new(0.384314, 0.278431, 0.196078),
  556. })
  557. o42 = Create("Part",{
  558. ["Name"] = "hanger",
  559. ["Parent"] = o1,
  560. ["BrickColor"] = BrickColor.new("Reddish brown"),
  561. ["Position"] = Vector3.new(-0.5, 11.4000158, 46.5),
  562. ["Rotation"] = Vector3.new(-0, -90, 0),
  563. ["RotVelocity"] = Vector3.new(9.29485318e-017, 8.0695067e-018, 9.29485318e-017),
  564. ["Velocity"] = Vector3.new(6.78266e-017, -0.611982644, 6.78266e-017),
  565. ["CFrame"] = CFrame.new(-0.5, 11.4000158, 46.5, 0, 0, -1, 0, 1, -0, 1, 0, -0),
  566. ["Size"] = Vector3.new(1, 1.20000005, 1),
  567. ["BottomSurface"] = Enum.SurfaceType.Smooth,
  568. ["TopSurface"] = Enum.SurfaceType.Smooth,
  569. ["Color"] = Color3.new(0.411765, 0.25098, 0.156863),
  570. })
  571. o43 = Create("SpecialMesh",{
  572. ["Parent"] = o42,
  573. ["MeshId"] = "http://www.roblox.com/asset/?id=3270017",
  574. ["Scale"] = Vector3.new(2, 2, 1),
  575. ["MeshType"] = Enum.MeshType.FileMesh,
  576. })
  577.  
  578. mas.Parent = workspace
  579. mas:MakeJoints()
  580.  
  581. local mas1 = mas:GetChildren()
  582.  
  583. for i=1,#mas1 do
  584.     mas1[i].Parent = workspace
  585.     ypcall(function() mas1[i]:MakeJoints() end)
  586. end
  587.  
  588. mas:Destroy()
  589.  
  590. for i=1,#cors do
  591.     coroutine.resume(cors[i])
  592. end
  593.  
  594. model = o1
  595. switch = model.gallowswitch
  596. backup = model:Clone()  --kek
  597.  
  598. function onClick()
  599.     model.trap.Anchored = false
  600.     c = game.Workspace:GetChildren()
  601.     switch.Transparency = 1
  602.     model.gallowswitch2.Transparency = 0
  603.     for i = 1, #c do
  604.         if c[i].Name == "Help!" then
  605.             w = Instance.new("Weld")
  606.             c[i].Humanoid.Health = 0
  607.             wait(.01)
  608.             w.Parent = c[i].Head
  609.             w.Part0 = w.Parent
  610.             w.Part1 = c[i].Torso
  611.             w.C1 = CFrame.new(0,1.5,0)
  612.             w1 = Instance.new("Weld")
  613.             w1.Parent = c[i].Torso
  614.             w1.Part0 = w1.Parent
  615.             w1.Part1 = c[i]["Right Arm"]
  616.             w1.C1 = CFrame.new(1.5,0,0)
  617.             w2 = Instance.new("Weld")
  618.             w2.Parent = c[i].Torso
  619.             w2.Part0 = w2.Parent
  620.             w2.Part1 = c[i]["Left Arm"]
  621.             w2.C1 = CFrame.new(-1.5,0,0)
  622.             w3 = Instance.new("Weld")
  623.             w3.Parent = c[i].Torso
  624.             w3.Part0 = w3.Parent
  625.             w3.Part1 = c[i]["Left Leg"]
  626.             w3.C1 = CFrame.new(-.5,2,0)
  627.             w4 = Instance.new("Weld")
  628.             w4.Parent = c[i].Torso
  629.             w4.Part0 = w4.Parent
  630.             w4.Part1 = c[i]["Right Leg"]
  631.             w4.C1 = CFrame.new(.5,2,0)
  632.         end
  633.     end
  634.     Victim.Character.Humanoid.Health = 0
  635.     wait(1)
  636.     switch.Transparency = 0
  637.     model.gallowswitch2.Transparency = 1
  638.     wait(4)
  639.     model:remove()
  640.     backup.Parent = game.Workspace
  641.     backup:makeJoints()
  642.     wait(5)
  643.     game.Workspace.Gallows:Destroy()
  644. end
  645.  
  646. Instance.new("ClickDetector", switch)
  647.  
  648. connection = switch.ClickDetector.MouseClick:connect(onClick)
  649. b = model.welder
  650.  
  651. function onTouched(part)
  652.     if part.Parent.Humanoid ~= nil then
  653.         w = Instance.new("Weld")
  654.         w.Parent = part.Parent.Head
  655.         w.Part0 = w.Parent
  656.         w.Part1 = model.hanger
  657.         Victim.Character.Name = "N1gger"
  658.     end
  659. end
  660.  
  661. connection = b.Touched:connect(onTouched)
  662.  
  663. game.Workspace.Gallows:MoveTo(game.Players.LocalPlayer.Character.Torso.Position + game.Players.LocalPlayer.Character.Torso.CFrame.lookVector* 30)
  664. wait(0.2)
  665. KlanLeader.Character.HumanoidRootPart.CFrame = game.Workspace.Gallows.gallowswitch2.CFrame
  666. wait(0.5)
  667. Victim.Character.HumanoidRootPart.CFrame = game.Workspace.Gallows.hanger.CFrame
  668. wait(20)
  669. kekkk:Destroy()
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