Maurdekye

Untitled

Jul 7th, 2018
168
0
Never
Not a member of Pastebin yet? Sign Up, it unlocks many cool features!
text 12.13 KB | None | 0 0
  1. Initialize engine version: 5.6.3p4 (fbe8bd37d7fa)
  2. GfxDevice: creating device client; threaded=1
  3. Direct3D:
  4. Version: Direct3D 11.0 [level 11.1]
  5. Renderer: NVIDIA GeForce GTX 980 (ID=0x13c0)
  6. Vendor: NVIDIA
  7. VRAM: 4053 MB
  8. Driver: 23.21.13.9065
  9. Shader 'Unlit/ChromaKey2': fallback shader 'Unlit' not found
  10. Begin MonoManager ReloadAssembly
  11. Platform assembly: D:\GDS Directories\Steam\steamapps\common\H3VR\h3vr_Data\Managed\UnityEngine.dll (this message is harmless)
  12. Loading D:\GDS Directories\Steam\steamapps\common\H3VR\h3vr_Data\Managed\UnityEngine.dll into Unity Child Domain
  13. Platform assembly: D:\GDS Directories\Steam\steamapps\common\H3VR\h3vr_Data\Managed\Assembly-CSharp-firstpass.dll (this message is harmless)
  14. Loading D:\GDS Directories\Steam\steamapps\common\H3VR\h3vr_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
  15. Platform assembly: D:\GDS Directories\Steam\steamapps\common\H3VR\h3vr_Data\Managed\Assembly-CSharp.dll (this message is harmless)
  16. Loading D:\GDS Directories\Steam\steamapps\common\H3VR\h3vr_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
  17. Platform assembly: D:\GDS Directories\Steam\steamapps\common\H3VR\h3vr_Data\Managed\Assembly-UnityScript.dll (this message is harmless)
  18. Loading D:\GDS Directories\Steam\steamapps\common\H3VR\h3vr_Data\Managed\Assembly-UnityScript.dll into Unity Child Domain
  19. Platform assembly: D:\GDS Directories\Steam\steamapps\common\H3VR\h3vr_Data\Managed\UnityEngine.UI.dll (this message is harmless)
  20. Loading D:\GDS Directories\Steam\steamapps\common\H3VR\h3vr_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
  21. Platform assembly: D:\GDS Directories\Steam\steamapps\common\H3VR\h3vr_Data\Managed\UnityEngine.Networking.dll (this message is harmless)
  22. Loading D:\GDS Directories\Steam\steamapps\common\H3VR\h3vr_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain
  23. Platform assembly: D:\GDS Directories\Steam\steamapps\common\H3VR\h3vr_Data\Managed\UnityEngine.VR.dll (this message is harmless)
  24. Loading D:\GDS Directories\Steam\steamapps\common\H3VR\h3vr_Data\Managed\UnityEngine.VR.dll into Unity Child Domain
  25. Platform assembly: D:\GDS Directories\Steam\steamapps\common\H3VR\h3vr_Data\Managed\AmplifyBloom.dll (this message is harmless)
  26. Loading D:\GDS Directories\Steam\steamapps\common\H3VR\h3vr_Data\Managed\AmplifyBloom.dll into Unity Child Domain
  27. Platform assembly: D:\GDS Directories\Steam\steamapps\common\H3VR\h3vr_Data\Managed\AmplifyColor.dll (this message is harmless)
  28. Loading D:\GDS Directories\Steam\steamapps\common\H3VR\h3vr_Data\Managed\AmplifyColor.dll into Unity Child Domain
  29. Platform assembly: D:\GDS Directories\Steam\steamapps\common\H3VR\h3vr_Data\Managed\DinoFracture.dll (this message is harmless)
  30. Loading D:\GDS Directories\Steam\steamapps\common\H3VR\h3vr_Data\Managed\DinoFracture.dll into Unity Child Domain
  31. Platform assembly: D:\GDS Directories\Steam\steamapps\common\H3VR\h3vr_Data\Managed\ES2.dll (this message is harmless)
  32. Loading D:\GDS Directories\Steam\steamapps\common\H3VR\h3vr_Data\Managed\ES2.dll into Unity Child Domain
  33. Platform assembly: D:\GDS Directories\Steam\steamapps\common\H3VR\h3vr_Data\Managed\MoodkieSecurity.dll (this message is harmless)
  34. Loading D:\GDS Directories\Steam\steamapps\common\H3VR\h3vr_Data\Managed\MoodkieSecurity.dll into Unity Child Domain
  35. - Completed reload, in 0.022 seconds
  36. Platform assembly: D:\GDS Directories\Steam\steamapps\common\H3VR\h3vr_Data\Managed\System.Core.dll (this message is harmless)
  37. OnLevelWasLoaded was found on ES2AutoSaveManager
  38. This message has been deprecated and will be removed in a later version of Unity.
  39. Add a delegate to SceneManager.sceneLoaded instead to get notifications after scene loading has completed
  40.  
  41. (Filename: Line: 376)
  42.  
  43. Platform assembly: D:\GDS Directories\Steam\steamapps\common\H3VR\h3vr_Data\Managed\System.dll (this message is harmless)
  44. OnLevelWasLoaded was found on FXM
  45. This message has been deprecated and will be removed in a later version of Unity.
  46. Add a delegate to SceneManager.sceneLoaded instead to get notifications after scene loading has completed
  47.  
  48. (Filename: Line: 376)
  49.  
  50. OnLevelWasLoaded was found on LM
  51. This message has been deprecated and will be removed in a later version of Unity.
  52. Add a delegate to SceneManager.sceneLoaded instead to get notifications after scene loading has completed
  53.  
  54. (Filename: Line: 376)
  55.  
  56. OnLevelWasLoaded was found on UGSLobby_Panel
  57. This message has been deprecated and will be removed in a later version of Unity.
  58. Add a delegate to SceneManager.sceneLoaded instead to get notifications after scene loading has completed
  59.  
  60. (Filename: Line: 376)
  61.  
  62. OnLevelWasLoaded was found on GM
  63. This message has been deprecated and will be removed in a later version of Unity.
  64. Add a delegate to SceneManager.sceneLoaded instead to get notifications after scene loading has completed
  65.  
  66. (Filename: Line: 376)
  67.  
  68. <RI> Initializing input.
  69.  
  70. <RI> Input initialized.
  71.  
  72. desktop: 1920x1080 144Hz; virtual: 5760x2160 at -3840,-534
  73. <RI> Initialized touch support.
  74.  
  75. OpenVR initialized!
  76.  
  77. (Filename: Line: 424)
  78.  
  79. UnloadTime: 1.318035 ms
  80. Connected to lighthouse:LHR-196CC6B1
  81.  
  82. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  83.  
  84. OmniScores.txt exists, initializing from it
  85.  
  86. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  87.  
  88. OmniUnlocks.txt exists, initializing from it
  89.  
  90. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  91.  
  92. GunList3.txt exists, initializing from it
  93.  
  94. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  95.  
  96. Rewards.txt exists, initializing from it
  97.  
  98. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  99.  
  100. WW.txt exists, initializing from it
  101.  
  102. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  103.  
  104. RW.txt exists, initializing from it
  105.  
  106. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  107.  
  108. TAH.txt exists, initializing from it
  109.  
  110. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  111.  
  112. MMF.txt exists, initializing from it
  113.  
  114. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  115.  
  116. Initializing Scene
  117.  
  118. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  119.  
  120. VRDevice.model:vive mv
  121.  
  122. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  123.  
  124. Platform assembly: D:\GDS Directories\Steam\steamapps\common\H3VR\h3vr_Data\Managed\Mono.Security.dll (this message is harmless)
  125. Updating Global Post Volumes:
  126.  
  127. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  128.  
  129. AO:False
  130.  
  131. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  132.  
  133. CC:True
  134.  
  135. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  136.  
  137. BL:False
  138.  
  139. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  140.  
  141. SteamVR SetDeviceIndex called, trackedIndex and Controller are now: Device1 for Controller (right)
  142.  
  143. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  144.  
  145. SteamVR SetDeviceIndex called, trackedIndex and Controller are now: Device2 for Controller (left)
  146.  
  147. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  148.  
  149. Shader 'Unlit/ChromaKey2': fallback shader 'Unlit' not found
  150. The referenced script on this Behaviour (Game Object '') is missing!
  151.  
  152. (Filename: Line: 1744)
  153.  
  154. The referenced script on this Behaviour (Game Object '') is missing!
  155.  
  156. (Filename: Line: 1744)
  157.  
  158. The referenced script on this Behaviour (Game Object 'AKM_Heirloom') is missing!
  159.  
  160. (Filename: Line: 1744)
  161.  
  162. The referenced script on this Behaviour (Game Object '') is missing!
  163.  
  164. (Filename: Line: 1744)
  165.  
  166. Prewarm Completed Lambda
  167.  
  168. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  169.  
  170. Prewarm Completed GUI Check
  171.  
  172. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  173.  
  174. Began trying to load level:ObstacleCourseScene2 at: 39.28524
  175.  
  176. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  177.  
  178. AsyncLoadLevelBegin at:40.2877
  179.  
  180. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  181.  
  182. Unloading 10 Unused Serialized files (Serialized files now loaded: 1)
  183. UnloadTime: 13.417048 ms
  184. SteamVR SetDeviceIndex called, trackedIndex and Controller are now: Device1 for Controller (right)
  185.  
  186. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  187.  
  188. SteamVR SetDeviceIndex called, trackedIndex and Controller are now: Device2 for Controller (left)
  189.  
  190. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  191.  
  192. Initializing Scene
  193.  
  194. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  195.  
  196. Updating Global Post Volumes:
  197.  
  198. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  199.  
  200. AO:False
  201.  
  202. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  203.  
  204. CC:True
  205.  
  206. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  207.  
  208. BL:False
  209.  
  210. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  211.  
  212. AsyncLoadLevelComplete at:46.13496
  213.  
  214. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  215.  
  216.  
  217. Unloading 999 unused Assets to reduce memory usage. Loaded Objects now: 101223.
  218. Total: 89.910225 ms (FindLiveObjects: 4.685829 ms CreateObjectMapping: 11.310823 ms MarkObjects: 67.471436 ms DeleteObjects: 6.440967 ms)
  219.  
  220. Began trying to load level:ObstacleCourseScene2 at: 1279.185
  221.  
  222. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  223.  
  224. AsyncLoadLevelBegin at:1281.808
  225.  
  226. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  227.  
  228. Unloading 9 Unused Serialized files (Serialized files now loaded: 2)
  229. UnloadTime: 46.371742 ms
  230. SteamVR SetDeviceIndex called, trackedIndex and Controller are now: Device1 for Controller (right)
  231.  
  232. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  233.  
  234. SteamVR SetDeviceIndex called, trackedIndex and Controller are now: Device2 for Controller (left)
  235.  
  236. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  237.  
  238. Initializing Scene
  239.  
  240. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  241.  
  242. Updating Global Post Volumes:
  243.  
  244. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  245.  
  246. AO:False
  247.  
  248. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  249.  
  250. CC:True
  251.  
  252. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  253.  
  254. BL:False
  255.  
  256. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  257.  
  258. AsyncLoadLevelComplete at:1282.155
  259.  
  260. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  261.  
  262.  
  263. Unloading 2973 unused Assets to reduce memory usage. Loaded Objects now: 101794.
  264. Total: 127.238571 ms (FindLiveObjects: 7.299372 ms CreateObjectMapping: 19.487911 ms MarkObjects: 96.080566 ms DeleteObjects: 4.369559 ms)
  265.  
  266. Setting up 2 worker threads for Enlighten.
  267. Thread -> id: 3fdc -> priority: 1
  268. Thread -> id: 1f7c -> priority: 1
  269. OpenVR Shutdown
  270.  
  271. (Filename: Line: 889)
Advertisement
Add Comment
Please, Sign In to add comment