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FurkingBoi

DDAY

Nov 30th, 2019
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  1. while true do
  2. wait()
  3. for i , v in pairs (game.Players:GetChildren()) do
  4. if v.Character and v.Team ~= game.Players.LocalPlayer.Team and v.Character:FindFirstChild("Head") ~= nil and v.Character:FindFirstChild("HumanoidRootPart") and v.Character:FindFirstChild("Humanoid") then
  5. local oh1 = game:GetService("Players").LocalPlayer.Backpack:FindFirstChildOfClass("Tool") or game.Players.LocalPlayer.Character:FindFirstChildOfClass("Tool")
  6. local oh2 = v.Character.Head
  7. local oh3 = v.Character.Humanoid
  8. local oh4 = v.Character.HumanoidRootPart
  9. local oh5 = v.Character.Head.Position
  10. local oh7 = 5000000
  11. game:GetService("ReplicatedStorage").Remote["Attempt_Fire"]:FireServer(oh1, oh2, oh3, oh4, oh5, oh6, oh7)
  12. end;end
  13. end
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