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  1. if(!isIncluded("config/NTConfig.dbl")) include("config/NTConfig.dbl");
  2.  
  3.  
  4. NT_LoggingMaxLines=1000000; //item log cap
  5. NT_logItems=false;
  6. bobDebug = false; //debugs to oog
  7. NT_MinGameTime=0; //in seconds to wait in town if runs finishs too quick
  8. function NT_LoadConfig()
  9. {
  10. //--------------------------------------------------------------------------------------
  11. // Boss configuration:
  12. // For each boss you want to run below, remove the // from the beginning on the line
  13. // If there is a boss that you DO NOT want to do, then add the //
  14. // NOTE: Only add, or remove the // from the beginning of the line (NOWHERE ELSE)
  15. //--------------------------------------------------------------------------------------
  16. // Pay close attention to the act 5 bosses. Pindle and nihl can get confusing
  17. // Read the notes to the right of these bosses
  18. //--------------------------------------------------------------------------------------
  19.  
  20.  
  21. NTConfig_PublicMode = true; // Set to false to not party
  22. NT_Leader.push("IanWest"); // Enter the character name of the leader (Exact Spelling)
  23. NT_LeechType = 1; // Set to 1 to join hot tp, 2 for safe tp, and 3 to stay in corner
  24.  
  25. NTConfig_Script.push("Pit"); // Tomahoe Islands a1
  26. NTConfig_ClearPitLevel1 = true; // Set to true to clear level1
  27.  
  28. NTConfig_Script.push("Andariel");
  29.  
  30. NTConfig_Script.push("Countess");
  31.  
  32. NTConfig_Script.push("Mephisto");
  33. NTConfig_CouncilExtension = true; // Set this to false to not kill council
  34.  
  35. NTConfig_Script.push("Pindleskin"); // This is WITHOUT the WP ONLY and with portal
  36. NTConfig_NihlathakExtension = false; // Set true to continue to Nihl
  37.  
  38. NTConfig_Script.push("FastDiablo"); // This will rush seals
  39.  
  40. //NTConfig_Script.push("Nihlathak"); // without red portal and with WP
  41. NTConfig_PindleskinExtension = true; // Set true if you want to continue to Pindle
  42.  
  43. //NTConfig_Script.push("Eldritch"); // Set the extensions to true to kill
  44. NTConfig_ShenkExtension = true;
  45. NTConfig_DacFarrenExtension = false ;
  46.  
  47. //NTConfig_Script.push("Leech");
  48. NTConfig_KillBaal = true; //baal leaching script (enters as soon as portal is made)
  49. //NTConfig_Script.push("LeechD"); // chaos helper
  50.  
  51. //NTConfig_Script.push("Gamble") // 1.13 ptr gamble bot
  52.  
  53. SimonNextLevel = 109; // keypad -
  54. SimonPOI = 106; // keypad *
  55. SimonPrevousLevel = 111; // keypad /
  56. SimonEscToTown = 69; // key "e"
  57. SimonEnableSnagging = true;
  58. SimonAutoReveal = false; // Set to true to auto reveal the maps
  59. SimonStopLifeWatch = false;
  60. SimonEnableCommands = true; // obey commands like "Rush Me","Rush 1","Get Wps" from chat.
  61. //NTConfig_Script.push("SimonSays") // Add // to the beginning of this line if you want to run other bosses and bot
  62.  
  63. //---------------
  64. // Act 1 bosses
  65. //---------------
  66.  
  67. //NTConfig_Script.push("Mausoleum"); // In the Buriel Grounds Next to Blood Raven in a1
  68.  
  69. //NTConfig_Script.push("Countess");
  70.  
  71. //NTConfig_Script.push("Pit"); // Tomahoe Islands a1
  72. NTConfig_ClearPitLevel1 = true; // Set to true to clear level1
  73.  
  74. //NTConfig_Script.push("BoneAsh"); // Located in the cathedral in a1
  75.  
  76. //NTConfig_Script.push("Andariel");
  77.  
  78. //---------------
  79. // Act 2 bosses
  80. //---------------
  81.  
  82. //NTConfig_Script.push("AncientTunnels"); // Found in the Lost City in a2
  83.  
  84. //NTConfig_Script.push("Summoner");
  85. NTConfig_FireEyeExtension = true
  86.  
  87. //NTConfig_Script.push("Duriel");
  88.  
  89. //NTConfig_Script.push("ClawViper"); // This run is DANGEROUS, However can be a good way to waste time if you set it to false.
  90. NTConfig_KillFangskin = true
  91.  
  92. //---------------
  93. // Act 3 bosses
  94. //---------------
  95.  
  96. //NTConfig_Script.push("Travincal");
  97.  
  98. //NTConfig_Script.push("Mephisto");
  99. NTConfig_CouncilExtension = true; // Set this to false to not kill council
  100.  
  101. //---------------
  102. // Act 4 bosses
  103. //---------------
  104.  
  105. //NTConfig_Script.push("Izual"); // This run can be dangerous, make sure you have lighting resist or absorb
  106.  
  107. //NTConfig_Script.push("Hephasto"); // Hell Forge
  108.  
  109. //NTConfig_Script.push("FastDiablo"); // This will rush seals
  110.  
  111. //NTConfig_Script.push("Diablo"); // Full Chaos (DO NOT confuse with fast Diablo)
  112. DiabloTPMsg = "HOT TP!!";
  113. KillingDiabloMsg = "Killing Diablo!";
  114. DiabloNewGameMsg = "Time for Baal";
  115.  
  116. //---------------
  117. // Act 5 bosses
  118. //---------------
  119.  
  120. //NTConfig_Script.push("WPpindle"); // This will try WP and if not exist it will try Portal
  121.  
  122. //NTConfig_Script.push("Pindleskin"); // This is WITHOUT the WP ONLY and with portal
  123. NTConfig_NihlathakExtension = true; // Set true to continue to Nihl
  124.  
  125. //NTConfig_Script.push("Nihlathak"); // without red portal and with WP
  126. NTConfig_PindleskinExtension = true; // Set true if you want to continue to Pindle
  127.  
  128. //NTConfig_Script.push("Eldritch"); // Set the extensions to true to kill
  129. //NTConfig_ShenkExtension = true;
  130. //NTConfig_DacFarrenExtension = true ;
  131.  
  132. //NTConfig_Script.push("ThreshSocket"); // End of Arreat Plateau
  133.  
  134. //NTConfig_Script.push("Frozenstein"); // Super Unique next to Frozen Anya a5
  135.  
  136. //NTConfig_Script.push("Baal");
  137. NTConfig_KillBaal = true;
  138. BaalTPMsg = "HOT TP";
  139. BaalTPSafeMsg = "1 Clear";
  140. KillBaalMsg = "Lets Kill Baal!";
  141. BaalNextGameMsg = "Next Game!";
  142.  
  143.  
  144. //-------------------------------------------------------------------------------------------------
  145. // Potion, Merc, and Chicken Settings:
  146. // For the most part, the below settings should be self explanatory.
  147. // For the life settings "80" would represent 80% life
  148. //-------------------------------------------------------------------------------------------------
  149.  
  150. NT_PickUtility = false; // tries to fill belt and tombs with pickit
  151. FastSnag =false; // picks after each attack. based on itemdrop event
  152. NTConfig_StartDelay = 0; // Delay time in milliseconds to start;
  153. NTConfig_AreaDelay = 500; // Delay time in milliseconds to change area;
  154. NTConfig_SnagDelay = 500; // Delay time in milliseconds to wait before starting picking items
  155.  
  156. NTConfig_SkipHealLife = 90; // If you have more than this percent of life, you won't go to a healer
  157. NTConfig_SkipHealMana = 70; // If you have more than this percent of mana, you won't go to a healer
  158. NTConfig_SkipHealCurses = false; // If you want to skip curses, set to true
  159. NTConfig_UseMerc = true; // Set to true if you use a mercenary, will revive merc at a reviver npc.
  160. NTConfig_ResetWeapon = false; // Set to true to reset weapon when reviving merc
  161.  
  162. NTConfig_LifeThresh = 80; // Drink a normal potion if under this percent of life.
  163. NTConfig_LifeRejuvThresh = 65; // Drink a rejuvenation potion if under this percent of life.
  164. NTConfig_ManaThresh = 0; // Drink a normal potion if under this percent of mana.
  165. NTConfig_ManaRejuvThresh = 0; // Drink a rejuvenation potion if under this percent of mana.
  166. NTConfig_LifeChicken = 50; // This is your chicken life percent. If you go below this life total, exit game.
  167. NTConfig_ManaChicken = 0; // This is your chicken mana percent. If you go below this mana total, exit game.
  168.  
  169. NTConfig_MercLifeThresh = 30; // This is the threshold to use a life potion on your merc in percent.
  170. NTConfig_MercRejuvThresh = 0; // This is the threshold to use a rejuv potion on your merc in percent.
  171. NTConfig_MercChicken = 0; // This is your mercs chicken life percent. If he goes below this, exit game.
  172.  
  173. NTConfig_FreeSpace = 4; // Number of free columns. If less full columns are free stashing is set.
  174.  
  175. // The numbers correspond to your inventory. Set 0 to keep whatever is there, 1 to stash it.
  176. NTConfig_Columns[0] = [1,1,1,1,0,0,0,0,0,0];
  177. NTConfig_Columns[1] = [1,1,1,1,0,0,0,0,0,0];
  178. NTConfig_Columns[2] = [1,1,1,1,0,0,0,0,0,0];
  179. NTConfig_Columns[3] = [1,1,1,1,0,0,0,0,0,0];
  180.  
  181. NTConfig_MinGoldToStash = 100000; // Maximum gold amount carried before going to stash
  182.  
  183. //----------------------------------------------------------------------------------------------
  184. // Type of potion used in each belt column
  185. // Available types : "hp" = health | "mp" = mana | "rv" = rejuv. Can use other potion types too.
  186. // Keep equal types at adjacent columns. First HP then MP and then HP again is a bad choice.
  187. // Keep HP and MP at the beginning of the belt (in case you want to use rejuv and other types).
  188. // Rejuvenations MUST, I REPEAT MUST be at the end of the belt (last x columns).
  189. // To use rejuvenations only, put "rv" in all columns.
  190. //----------------------------------------------------------------------------------------------
  191. NTConfig_BeltColType[0] = "hp";
  192. NTConfig_BeltColType[1] = "mp";
  193. NTConfig_BeltColType[2] = "rv";
  194. NTConfig_BeltColType[3] = "rv";
  195.  
  196. //----------------------------------------------------------------------------
  197. // Minimum amount of potions in each column before needing refilling
  198. // If there's less potions then this number in the column we go and shop.
  199. // Set to 4 to go shopping as soon as there's a potion missing.
  200. // Recommend leaving columns set to "rv" at 0. Since shops won't carry rejuvs.
  201. //----------------------------------------------------------------------------
  202. NTConfig_BeltColMin[0] = 4;
  203. NTConfig_BeltColMin[1] = 4;
  204. NTConfig_BeltColMin[2] = 0;
  205. NTConfig_BeltColMin[3] = 0;
  206.  
  207. //-----------------------------------------------------------------------------------
  208. // SnagIt configuration
  209. // Here is a list of preset nip files assuming you use nip package.
  210. // If you want to add your own .nip files, just copy any line and enter the
  211. // To disable a .nip file, just add "//" at the start of the line or delete the line.
  212. //-----------------------------------------------------------------------------------
  213. NTConfig_NIPFilePath.push("uniques.nip");
  214. //NTConfig_NIPFilePath.push("sets.nip");
  215. NTConfig_NIPFilePath.push("whites.nip");
  216. NTConfig_NIPFilePath.push("runes.nip");
  217. //NTConfig_NIPFilePath.push("rares.nip");
  218. //NTConfig_NIPFilePath.push("magics.nip");
  219. //NTConfig_NIPFilePath.push("gems.nip");
  220. //NTConfig_NIPFilePath.push("charmsjewels.nip");
  221. //NTConfig_NIPFilePath.push("ringsamulets.nip");
  222. NTConfig_NIPFilePath.push("potions.nip");
  223. NTConfig_NIPFilePath.push("moneymaker.nip");
  224. NTConfig_NIPFilePath.push("keys.nip");
  225. NTConfig_NIPFilePath.push("RuneWords.nip");
  226.  
  227. NTConfig_SnagRange = 40; // Radius to check for dropped items. 40 is a good number here
  228.  
  229. //------------------------------------------------------------------------------
  230. // GambleIt configuration
  231. // To specify what items to gamble, adjust the array with the desired item codes
  232. //------------------------------------------------------------------------------
  233. NTConfig_GambleIt = false; // Enable gambling
  234. NTConfig_GambleStopGold = 100000; // Gold amount to stop the gambling
  235. //NTcfgSellWhenFull = false; // will stop you from going to town to sell
  236. //NTConfig_GambleItem.push("rin"); // Rings
  237. //NTConfig_GambleItem.push("amu"); // Amulets
  238. NTConfig_GambleItem.push("ci0"); // Circlets
  239. NTConfig_GambleItem.push("ci1"); // Coronets
  240. //NTConfig_GambleItem.push("lgl"); // Leather Gloves
  241. //NTConfig_GambleItem.push("vgl"); // Heavy Gloves
  242. //NTConfig_GambleItem.push("mgl"); // Chain Gloves
  243. //NTConfig_GambleItem.push("tgl"); // Light Gauntlets
  244. //NTConfig_GambleItem.push("hgl"); // Gauntlets
  245.  
  246. //NTConfig_OpenChest = true; // Set to true to open chest
  247.  
  248. //------------------------------------------------------------------------------
  249. // Attack configuration
  250. //------------------------------------------------------------------------------
  251. NTConfig_PutAura = 113; // What aura do you want to use on attack. Set to 0 if you won't
  252. NTConfig_AttackFirst = 0; // Cast your first spell once. Set to 0 if you won't
  253. NTConfig_AttackBoss = 112; // Cast your primary spell to boss.
  254. NTConfig_AttackOthers = 112; // Cast your primary spell to others.
  255. NTConfig_AttackSecondary = 101; // Cast your Secondary spell if monster is immune to your primary spell. Set to 0 if you won't
  256. NTConfig_ClearPosition = false; // Set to true if you want to clear area after killing boss.
  257. NTConfig_CheckSafe = false; // Set to true to check for curses, merc and potion (go to town if needed)
  258.  
  259. NTConfig_UseRedemption = false; // Set to true to use Redemption after killing monster.
  260. }
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