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20xx odyssey GIT GUD notes

Nov 14th, 2017
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  1. /// TUTORIAL
  2.  
  3. - roll until last hill
  4. - triple jump + dive onto platform
  5. - roll on 2 hills
  6. *cutscene*
  7. - roll towards platform (avoid pit)
  8. - triple jump + double dive
  9. - toss cappy + jump/dive onto bridge
  10. - roll thru bridge
  11. - toss cappy @ door, roll into door
  12.  
  13. - roll to water
  14. - long jump + double dive over water
  15. - cappy @ frog
  16. *cutscene*
  17. - go thru rings as frog
  18. - ZR *on ground*
  19. - cap toss @ door, roll into door
  20.  
  21. - double dive onto rightward hat
  22. - long jump hugging left wall
  23. - long jump again + triple jump for momentum
  24. - roll up coin trail
  25.  
  26. /// CASCADE
  27.  
  28. - roll until 1st stomp
  29. - triple jump + dive onto chain chomp platform
  30. - roll + capture chomp
  31. *break bridge*
  32. - roll into MOON #1/124
  33.  
  34. *cutscene*
  35. - roll once + dive
  36. - dive over 2nd hump
  37. - roll into cutscene
  38.  
  39. *cutscene*
  40. - triple jump + wall jump dive
  41. - triple jump + wall jump + homing cap into TRex
  42. - T-Rex parallel w/ rust platform
  43. - 4 steps, 3rd step hold B
  44. - Turn right as hitting spring
  45.  
  46. *cutscene*
  47. - backflip to chain chomp
  48. HIT 1
  49. - collect coins via spin throw
  50. - run over 2 mounds to the right
  51. - backflip to chain chomp
  52. HIT 2
  53. - collect coins
  54. - run 1 mound rightward
  55. - backflip
  56. HIT 3
  57. - jump + dive inot MOON #2,3,4/124
  58.  
  59. *cutscene*
  60. - dive
  61. - dive
  62. - triple jump to crumble cliff grab
  63. - jump + dive to MOON #5/124
  64. - R-camera, roll to odyssey
  65.  
  66. /// SAND KINGDOM
  67. - bounce roll
  68. - roll downhill
  69. - hold ZL (crouch) under gate
  70. - press B to Employees Only
  71. - Jump full height THEN dive to moon (avoid employees)
  72. *MOON #6/124*
  73. - Jump full height THEN dive to door
  74.  
  75. *outside*
  76. - 2 bounce rolls
  77. - triple jump + dive + GP jump
  78. *MOON #7/124*
  79. - bird eye camera
  80. - GP into pipe
  81.  
  82. *inside*
  83. - 3rd square right of yellow stripe
  84. *MOON #8/124*
  85.  
  86. *outside*
  87. - dive towards camera
  88. - during dive, R-camera for reset
  89. - roll into tumbleweed
  90. - roll left of 2nd weed
  91. *MOON #9/124*
  92.  
  93. - dive into roll downhill
  94. - triple jump @ cactus
  95. - cap toss dive onto ice pillar
  96. - backflip + double dive onto archway
  97. - dive + roll into Moon
  98. *MOON #10/124*
  99.  
  100. - face left, r-camera, roll off
  101. - roll until stairs
  102. - triple jump + double dive over
  103. - double dive into Alcove MOON
  104. *MOON #11/124*
  105.  
  106. - double dive + single dive
  107. - cap toss + dive to ice column
  108. - backflip FACING AWAY
  109. - cap toss + dive + walljump dive
  110. - break crate
  111.  
  112. - jump + dive + dive + long jump gap
  113. - dive + roll into Moon
  114. *MOON #12/124*
  115.  
  116. - dive + long jump gap
  117. - toss cap at checkpoint
  118. - roll to RIGHT of sign
  119. - long jump out of roll
  120. - double dive to floor crack
  121. *MOON #13/124*
  122.  
  123. - double dive over wall
  124. - roll to RIGHT of hill towards garbage
  125. *MOON #14/124*
  126.  
  127. *warp 2 checkpoint*
  128.  
  129. - roll leftward off platform
  130. - toss cappy + homing 4 bullet
  131. - break block
  132. - turn around, r-camera
  133. *MOON #15*
  134.  
  135. - dive leftward (keep bullet straight)
  136. - capture, go towards lean Pillar
  137. *MOON #16*
  138.  
  139. - align paralell w/ edge of jaxi
  140. - ZR hop out + wall jump to top
  141. - r-camera, get both chests
  142. *MOON #17*
  143.  
  144. - dive + long jump
  145. - doulbe dive over lava
  146. - roll to cactus
  147. - spin throw to cactus
  148. - ZL + ground pound
  149. *MOON #18*
  150.  
  151. - roll towarsd oasis
  152. - stop roll after slope
  153. *camera to birds eye*
  154. - double jump to birds gather center
  155. *MOON #19*
  156.  
  157. - backflip/GP jump to cap toss
  158. - homing toss
  159. - get moon
  160. *MOON #20*
  161.  
  162. - face right, jump, r-camera
  163. - roll onto ice
  164. - triple jump + double dive into note tree
  165. *MOON #21*
  166.  
  167. /// LAKE KINGDOM
  168.  
  169. - dive towards up/left
  170. - roll w/ 1 bounce
  171. - GP to moon
  172. *MOON #22*
  173.  
  174. - dive
  175. - triple jump to double dive over wall
  176. - long jump to cap dive to zip capture
  177. - long jump to roll (2 bounces)
  178. - dive to Moon
  179. *MOON #23*
  180.  
  181. - dive out
  182. - long jump off
  183. - adjust camera
  184. - homing cap toss + capture
  185. - thrust to Moon
  186. *MOON #24*
  187.  
  188. - thrust 4x
  189. - adjust height
  190. - thrust into Lapras Moon
  191. *MOON #25*
  192.  
  193. - camera adjust during moon*
  194. - thurst x3 while going forward+up
  195. - let go of up briefly
  196. - thurst
  197. - jump + wall jump w/ SLOW BUTTON PRESS
  198. - cap toss + dive to exit twirl
  199. - roll to boss
  200. *MOON 26,27,28*
  201.  
  202. - at spawn, jump + homing cap toss 2 odyssey
  203.  
  204. /// WOODED KINGDOM
  205. - dive
  206. - roll w/ 6 bumps
  207. - cap toss hold while getting block
  208. *MOON 29*
  209.  
  210. - double dive + r-camera
  211. - toss into rabbit
  212. *MOON 30*
  213.  
  214. - dive + roll to Shop
  215. *MOON 31*
  216.  
  217. - roll to dune
  218. - triple jump + dive + wall jump + dive
  219. - dive x2 + roll (2 bumps)
  220. - jump + r-camera
  221. - jump + roll (2 bumps)
  222. - side somersault + doule dive
  223. - side somersault + dive + 180 + dive
  224. - wall slide stall while cap spam 4 nut
  225. *MOON 32*
  226.  
  227. - jump off + dive + roll (2 bumps)
  228. - cap toss + dive
  229. - roll to onion + capture
  230. - walk to 2nd stone + extend
  231. - ZL out + toss cappy + dive
  232. - GP Nut
  233. *MOON 33*
  234.  
  235. - long jump + double dive across gap
  236. - dive x2
  237. - capture onion
  238. *MOON 34*
  239.  
  240. - long jump from halfway of platform
  241. - long jump + double dive across gap
  242. - walk forward + cap toss 2 checkpoint
  243. - r-camera + double dive across gap
  244. - dive in pond 4 pipe
  245. *MOON 35/36*
  246.  
  247. *warp 2 checkpoint*
  248. - roll w/ 1 bounce
  249. - double dive over lava
  250. - homing cap toss @ piranha
  251. - jump on piranha
  252. - dive + long jump
  253. - r-camera
  254. - long jump + double dive early
  255. - ground toss hold to NUT spam
  256. *MOON 37
  257.  
  258. - backtrack to piranha
  259. *MOON 38
  260. *cutscene*
  261.  
  262. - leaf bridge
  263. - triple jump double dive to moving platform
  264. - backflip halfway up + dive into nut
  265. - cap toss x2 for NUT
  266. *MOON 39
  267.  
  268. - long jump + single dive
  269. - long jump + dive 1 + r-camera + dive 2
  270. - triple jump + dive over wall
  271. - dive x2
  272. - capture onion
  273. *MOON 40
  274.  
  275. - do skip well
  276. *MOON 41
  277.  
  278. - ZL out + dive + roll to exit
  279. - turn around
  280. - backflip + cap dive + wall jump + dive
  281. *MOON 42, 43, 44
  282.  
  283. /// CLOUD KINGDOM
  284.  
  285. - jump + cap toss + homing
  286. *leave wooded*
  287. - walk forward + toss cap @ cloud
  288. - dive on cloud 1
  289. - long jump + double dive to stadium
  290. - roll
  291. *BEAT BOWSER 1*
  292.  
  293. - dive + long jump
  294. - triple jump + dive 1 + LEFT dive 2
  295. - triple jump off tree
  296. - dive 1 + camera UP + dive 2
  297. - dive up cliff
  298. - long jump + double dive across gap
  299. - GP + backflip
  300. *MOON 45
  301.  
  302. - double dive
  303. - turn around + backflip
  304. - double dive
  305. - jump across gap
  306. - homing cap toss 4 buttefly
  307. *MOON 46
  308.  
  309. - double dive + camera adjust
  310. *MOON 47
  311.  
  312. - double dive for 3 coins
  313. - double dive to center of pillar + GP
  314. - backflip
  315. *MOON 48
  316.  
  317. - double dive to color floor crack
  318. - side somersault to double dive to Moon
  319. *MOON 49
  320.  
  321. - dive 1 + r-camera + dive 2
  322. - trigger vulture
  323. - long jump + r-camera + double dive
  324. - GP yellow stack
  325. - dive
  326. *MOON 50
  327.  
  328. - dive
  329. - walk around corner, toss cappy @ bomb
  330. - POSITION: indent @ cliff x tree shadow center
  331. - jump off cliff
  332. *MOON 51
  333.  
  334. -backflip away from cliff + dive
  335. *MOON 52
  336.  
  337. - double dive
  338. - triple jump @ edge of yellow stack 2
  339. - dive x2 to Moon
  340. *MOON 53
  341.  
  342. - dive towards cave exit
  343. - dive out + r-camera
  344. - triple jump + dive 1 + stall + dive 2
  345. *MOON 54
  346. *death 2 odyssey*
  347.  
  348. - dive + roll (3 bounces) + double dive
  349. - triple jump + homing toss 2 wire
  350.  
  351. - ZL out of wire early + dive + roll
  352. - ground toss to canopy
  353. - cap dive + wall jump + dive to roof
  354. - dive
  355. - set-up in non-shadow
  356. - long jump outward (avoid bonk)
  357. - long jump + double dive + wall jump + dive
  358. - backflip + dive to Moon
  359. *MOON 55
  360.  
  361. - long jump + double dive + wall jump + dive to roof
  362. - jump atop AC unit
  363. - long jump + double dive across gap
  364. - dive x2
  365. - homing toss to wire
  366. - dive out of wire + triple jump
  367. - gather coins to city hall entrance
  368.  
  369. - start of 2nd light row, long jump
  370. - triple jump, staying aligned w/ left most coin block
  371. - stall horizontal momentum briefly to achieve peak height, then slow toss dive + cap toss wall cling + wall jump cap toss dive leftward
  372. - GP jump + dive to climb column
  373. - press right
  374. - 7 climb jumps
  375. - 4 climb jumps
  376. - press right
  377. - jump + cap toss + wall jump + toss + dive
  378. *MOON 56
  379.  
  380. - GP jump + double dive
  381. - long jump off FAR RIGHT of ledge
  382. - long jump + double dive (no camera)
  383. - roll to exit
  384.  
  385. - touch checkpoint
  386. - dive rightward
  387. - double dive + homing toss to wire
  388. - beat BOSS
  389. *MOON 57, 58, 59
  390.  
  391. - dive
  392. - roll to civilians
  393. - birds eye camera
  394. - toss cap as jumping off platform
  395. *MOON 60
  396.  
  397. - waggle 2 warp to wire
  398. - dive + roll to RC car
  399. - homing cap toss to RC car
  400. - left turn, right turn, light left, backup, bump against rail, go forward
  401. *MOON 61
  402.  
  403. - ZL out of capture + dive + roll
  404. - side somersault + cap dive to canopy
  405. - canopy bounce away from building + dive
  406. - full flick cone
  407. *NO CAP TOSS*
  408. - jump rightward + r-camera
  409. *MOON 62*
  410.  
  411. - backflip + dive 1 + face cone + toss
  412. *MOON 63*
  413.  
  414. - dive + roll
  415. - toss cappy x2 @ bottom crate
  416. - roll, turn, dive x2
  417. *MOON 64*
  418.  
  419. *warp 2 checkpoint*
  420. - walk around corner, dive x2
  421. - long jump to sky garbage
  422. *MOON 65*
  423.  
  424. - r-camera + long jump
  425. *MOON 66*
  426.  
  427. - double dive + homing cap toss
  428. - backflip + cap dive + backflip x2 + cap dive + climb
  429. - jump at top last column section
  430. *MOON 67*
  431.  
  432. - long jump off top of city Hall
  433. *MOON 68*
  434.  
  435. - cap toss dive + GP to cafe
  436. *MOON 69*
  437.  
  438. - kick cans
  439. - jump off cafe
  440. - cap toss before landing + roll inside
  441. - homing cap toss @ switch
  442. - roll past crowd + dive to moon
  443. *MOON 70*
  444.  
  445. - jump + r-camera
  446. - double dive to canopy
  447. *MOON 71*
  448.  
  449. - roll off, roll to exit
  450. - dive
  451. - roll to grid of pauline, talk
  452. - dive x2
  453. *MOON 72*
  454.  
  455. - dive + r-camera + roll to exit
  456. - jump + r-camera + roll to wire
  457. - homing toss @ 2 squares away
  458. - birds eye during wire
  459. - dive out of wire + 2 jumps + GP
  460. - dive to moon
  461. *MOON 73*
  462. *warp 2 odyssey*
  463.  
  464. /// SEASIDE KINGDOM
  465. - 180, dive + r-camera, walk a bit
  466. - triple jump + early toss + dive + walljump + dive
  467. - dive to cliff-high, GP jump + double dive + walljump + dive to moon
  468. *MOON 74*
  469.  
  470. - bird-eye view
  471. - double dive to pipe
  472. - dive once
  473. - GP moon
  474. *MOON 75*
  475.  
  476. - dive 2 exit pipe
  477. - walk + dive to cliffside
  478. - 1 button-press roll
  479. - GP jump + cap dive in shallow water
  480. *MOON 76*
  481.  
  482. - dive down
  483. - side somersault + dive left
  484. - roll out of cave
  485. - cap toss EARLY at rocket for notes
  486. *MOON 77*
  487.  
  488. - dive + r-camera
  489. - long jump + double dive + homing cap throw
  490. - ZL exit capture + GP in water
  491. - homing cap toss to capture fish
  492. - rise + spam thrust
  493. *MOON 78*
  494.  
  495. - rise + spam thrust
  496. - align in tunnel, thurst in straightways
  497. - rise out + r-camera
  498. *MOON 79*
  499.  
  500. - come out, swing ride, adjust camera
  501. *MOON 80*
  502.  
  503. - drop, fight gangbang
  504. *MOON 81*
  505.  
  506. - thrust x2 outward
  507. - thrust x3 downward
  508. - thrust x2 forward
  509. - thrust x2 downward
  510. *MOON 82*
  511. *warp 2 odyssey*
  512.  
  513. - dive
  514. - dive + roll downhill
  515. - momentum triple jump
  516. - dive out of triple onto final slope roll
  517. - long jump + double dive
  518. - long jump + double dive again
  519. - roll uphill to snow
  520. - talk to toad thru snow
  521. *MOON 83*
  522.  
  523. - rotate camera
  524. - dive left/upward, triple jump towards boxes
  525. *MOON 84*
  526.  
  527. - dive out of moon + r-camera
  528. - roll to Shop
  529. *MOON 85*
  530.  
  531. - dive + r-camera
  532. - jump + cap toss stall onto trampoline
  533. - dive 1 + walljump + dive
  534. *MOON 86*
  535.  
  536. - dive + rail long jump + double dive
  537. - dive + roll (button)
  538. *MOON 87*
  539.  
  540. - double dive to bottom left
  541. - dive + roll (button)
  542.  
  543. - dive + long jump + double dive
  544. - dive x2
  545. - long jump + double dive to rail
  546. - backflip towards center + dive 1 + walljump FAR OUT + dive to top of wood
  547. *MOON 88*
  548.  
  549. - long jump + double dive off
  550. - capture + blow halfway out
  551. - ZL out + dive x2
  552. *MOON 89*
  553.  
  554. - dive x2
  555. - dive + roll down bottom right (button press)
  556.  
  557. - dive + roll (button) once
  558. - toss cappy twice 4 capture
  559. - 2 goombas, trigger icicle, 2 goombas
  560. - ZL out + dive to Moon
  561. *MOON 90*
  562.  
  563. - dive + r-camera
  564. - long jump + dobule dive
  565. - long jump + dobule dive over gap
  566. *MOON 91*
  567.  
  568. - double dive
  569. - roll (1 press)
  570. - dive x3
  571.  
  572. - longjump + dive
  573. - homing cap toss + backflip facing away
  574. - dive out of tornado
  575. - roll off + double dive into tornado 2
  576. - dive out of tornado 2
  577. - long jump SHALLOW + run to end
  578. - double dive towards wall
  579. *MOON 92*
  580. *warp 2 odyssey*
  581.  
  582. /// LUNCH KINGDOM
  583. - dive up/right + r-camera
  584. - roll (button)
  585. - grab ledge + r-camera
  586. - triple jump to PJSalt
  587. *MOON 93*
  588.  
  589. - dive + r-camera
  590. - dive again
  591. - roll off + double dive
  592. - dive x2
  593. - double dive
  594. *MOON 94*
  595.  
  596. - go to bottom left edge
  597. - GP jump + double dive
  598. - long jump to boss
  599. *MOON 95*
  600.  
  601. - dive down
  602. - cap toss @ door, roll in
  603. - long jump + double dive
  604. *MOON 96*
  605.  
  606. - double dive + exit
  607. - turn away from wall
  608. - backflip + toss cancelled wall snug + walljump + toss
  609. - backflip + double dive
  610. - dive x1
  611. - jump + r-camera
  612. - dive x2
  613. - long jump off 2nd-highest mtn part
  614. - long jump + double dive 2 pillar
  615. - dive 1 + wall jump + dive 2
  616. - GP moon
  617. *MOON 97*
  618.  
  619. - long jump + double dive to watermelon
  620. - triple jump + double dive to roof
  621. ! BACKUP if no triple = fork capture
  622. - jump off roof to LEFT SIDE of shop roof
  623. - r-camera once land + homing toss
  624. - dive + r-camera into moon
  625. *MOON 98*
  626.  
  627. - dive off shop to golden radish
  628. - triple jump & toss
  629. - moon between 2nd/3rd dot
  630. *MOON 99*
  631.  
  632. - backflip + double dive to parallel w/ chef
  633. - GP jump + double dive to column
  634. - GP for Moon
  635. *MOON 100*
  636.  
  637. - long jump + double dive to checkpoint isle
  638. - long jump + double dive to salt isle
  639. - capture fireball
  640. - hop @ right slant of lava dune
  641. - 3 dashes + toss cancelled wall sling + wall jump
  642. - double dive
  643. - cap toss @ goomba
  644. - GP jump + dive 1 + walljump + dive 2
  645. - double dive to moon
  646. *MOON 101*
  647.  
  648. - r-camera
  649. - long jump + dive 1 (let go of Y/B)
  650. - roll to 2nd koopa
  651. - toss cap twice for capture
  652. - fire 1 pan for chz stairs
  653. - walk one block past stairs for switch aim
  654. - cap toss @ switch + dive during animation
  655. *MOON 102*
  656.  
  657. - capture fireball
  658. - dash into gap + light lantern
  659. *MOON 103*
  660.  
  661. - capture right fireball
  662. - dash into corner + jump
  663. *MOON 104*
  664.  
  665. - dash x3 + jump
  666. *MOON 105*
  667.  
  668. - homing throw to fork + flick
  669. - dive into roll (button)
  670. - long jump + double dive
  671. - GP for moon
  672. *MOON 106*
  673.  
  674. - on left-most ledge: backflip + double dive to top
  675. - GP jump on bottom left of vacant part
  676. - jump + double dive
  677. - long jump + dive 1 + walljump + dive 2
  678. - capture fork + flick
  679. - side somersault + dive 1 + capture Steak
  680. - jump twice + press start
  681. - jump + double dive
  682. *MOONS 107, 108, 109*
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