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dahpiglz

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Dec 2nd, 2017
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  1. --Converted with ttyyuu12345's model to script plugin v4
  2. function sandbox(var,func)
  3. local env = getfenv(func)
  4. local newenv = setmetatable({},{
  5. __index = function(self,k)
  6. if k=="script" then
  7. return var
  8. else
  9. return env[k]
  10. end
  11. end,
  12. })
  13. setfenv(func,newenv)
  14. return func
  15. end
  16. cors = {}
  17. mas = Instance.new("Model",game:GetService("Lighting"))
  18. local chil = workspace:GetChildren()
  19. for i,v in pairs(chil) do
  20. if not (v==script or v:IsA("Camera") or v:IsA("Terrain") or game:GetService("Players"):GetPlayerFromCharacter(v)~=nil) then
  21. --v:Destroy()
  22. end
  23. end
  24. Model0 = Instance.new("Model")
  25. Part1 = Instance.new("Part")
  26. IntValue2 = Instance.new("IntValue")
  27. Part3 = Instance.new("Part")
  28. IntValue4 = Instance.new("IntValue")
  29. BodyPosition5 = Instance.new("BodyPosition")
  30. Part6 = Instance.new("Part")
  31. IntValue7 = Instance.new("IntValue")
  32. Part8 = Instance.new("Part")
  33. IntValue9 = Instance.new("IntValue")
  34. Part10 = Instance.new("Part")
  35. IntValue11 = Instance.new("IntValue")
  36. Part12 = Instance.new("Part")
  37. IntValue13 = Instance.new("IntValue")
  38. Part14 = Instance.new("Part")
  39. IntValue15 = Instance.new("IntValue")
  40. Part16 = Instance.new("Part")
  41. IntValue17 = Instance.new("IntValue")
  42. Part18 = Instance.new("Part")
  43. IntValue19 = Instance.new("IntValue")
  44. Part20 = Instance.new("Part")
  45. IntValue21 = Instance.new("IntValue")
  46. Part22 = Instance.new("Part")
  47. IntValue23 = Instance.new("IntValue")
  48. Part24 = Instance.new("Part")
  49. IntValue25 = Instance.new("IntValue")
  50. Part26 = Instance.new("Part")
  51. IntValue27 = Instance.new("IntValue")
  52. Part28 = Instance.new("Part")
  53. IntValue29 = Instance.new("IntValue")
  54. Part30 = Instance.new("Part")
  55. IntValue31 = Instance.new("IntValue")
  56. Part32 = Instance.new("Part")
  57. IntValue33 = Instance.new("IntValue")
  58. Part34 = Instance.new("Part")
  59. IntValue35 = Instance.new("IntValue")
  60. Part36 = Instance.new("Part")
  61. IntValue37 = Instance.new("IntValue")
  62. Part38 = Instance.new("Part")
  63. IntValue39 = Instance.new("IntValue")
  64. Part40 = Instance.new("Part")
  65. IntValue41 = Instance.new("IntValue")
  66. Part42 = Instance.new("Part")
  67. IntValue43 = Instance.new("IntValue")
  68. Part44 = Instance.new("Part")
  69. IntValue45 = Instance.new("IntValue")
  70. Part46 = Instance.new("Part")
  71. IntValue47 = Instance.new("IntValue")
  72. Part48 = Instance.new("Part")
  73. IntValue49 = Instance.new("IntValue")
  74. Part50 = Instance.new("Part")
  75. IntValue51 = Instance.new("IntValue")
  76. Part52 = Instance.new("Part")
  77. IntValue53 = Instance.new("IntValue")
  78. Part54 = Instance.new("Part")
  79. IntValue55 = Instance.new("IntValue")
  80. Part56 = Instance.new("Part")
  81. IntValue57 = Instance.new("IntValue")
  82. Part58 = Instance.new("Part")
  83. IntValue59 = Instance.new("IntValue")
  84. Part60 = Instance.new("Part")
  85. IntValue61 = Instance.new("IntValue")
  86. Part62 = Instance.new("Part")
  87. IntValue63 = Instance.new("IntValue")
  88. Part64 = Instance.new("Part")
  89. IntValue65 = Instance.new("IntValue")
  90. Part66 = Instance.new("Part")
  91. IntValue67 = Instance.new("IntValue")
  92. Part68 = Instance.new("Part")
  93. IntValue69 = Instance.new("IntValue")
  94. Part70 = Instance.new("Part")
  95. IntValue71 = Instance.new("IntValue")
  96. VehicleSeat72 = Instance.new("VehicleSeat")
  97. BodyVelocity73 = Instance.new("BodyVelocity")
  98. BodyAngularVelocity74 = Instance.new("BodyAngularVelocity")
  99. Script75 = Instance.new("Script")
  100. BodyGyro76 = Instance.new("BodyGyro")
  101. IntValue77 = Instance.new("IntValue")
  102. Seat78 = Instance.new("Seat")
  103. IntValue79 = Instance.new("IntValue")
  104. Seat80 = Instance.new("Seat")
  105. IntValue81 = Instance.new("IntValue")
  106. Seat82 = Instance.new("Seat")
  107. IntValue83 = Instance.new("IntValue")
  108. Seat84 = Instance.new("Seat")
  109. IntValue85 = Instance.new("IntValue")
  110. Part86 = Instance.new("Part")
  111. IntValue87 = Instance.new("IntValue")
  112. Model0.Name = "Merchant Frigate"
  113. Model0.Parent = mas
  114. Part1.Name = "MainSupport"
  115. Part1.Parent = Model0
  116. Part1.BrickColor = BrickColor.new("Reddish brown")
  117. Part1.Rotation = Vector3.new(-180, -8.48999977, 180)
  118. Part1.RotVelocity = Vector3.new(0, 8.90051186e-22, 0)
  119. Part1.Velocity = Vector3.new(4.79726563e-20, -0.00423073908, 3.47400348e-20)
  120. Part1.Locked = true
  121. Part1.FormFactor = Enum.FormFactor.Symmetric
  122. Part1.Size = Vector3.new(16, 2, 2)
  123. Part1.CFrame = CFrame.new(-46.8470917, 186.981445, 27.8404007, -0.989029288, -3.12330484e-24, -0.147721723, -3.54366889e-24, 1, 2.58247521e-24, 0.147721723, 3.07761973e-24, -0.989029288)
  124. Part1.Color = Color3.new(0.411765, 0.25098, 0.156863)
  125. Part1.Position = Vector3.new(-46.8470917, 186.981445, 27.8404007)
  126. Part1.Orientation = Vector3.new(0, -171.509995, 0)
  127. Part1.Color = Color3.new(0.411765, 0.25098, 0.156863)
  128. IntValue2.Name = "Flammable"
  129. IntValue2.Parent = Part1
  130. Part3.Name = "MainPart"
  131. Part3.Parent = Model0
  132. Part3.BrickColor = BrickColor.new("Reddish brown")
  133. Part3.Rotation = Vector3.new(-180, -8.5, 180)
  134. Part3.RotVelocity = Vector3.new(0, 8.90051186e-22, 0)
  135. Part3.Velocity = Vector3.new(3.56486442e-20, -0.00423073908, 3.65806796e-20)
  136. Part3.Locked = true
  137. Part3.FormFactor = Enum.FormFactor.Symmetric
  138. Part3.Size = Vector3.new(10, 2, 22)
  139. Part3.CFrame = CFrame.new(-48.9151154, 180.981445, 13.9939928, -0.989038885, -3.12333817e-24, -0.147723109, -3.54366613e-24, 1, 2.58248685e-24, 0.147723109, 3.07763807e-24, -0.989038885)
  140. Part3.Color = Color3.new(0.411765, 0.25098, 0.156863)
  141. Part3.Position = Vector3.new(-48.9151154, 180.981445, 13.9939928)
  142. Part3.Orientation = Vector3.new(0, -171.509995, 0)
  143. Part3.Color = Color3.new(0.411765, 0.25098, 0.156863)
  144. IntValue4.Name = "Flammable"
  145. IntValue4.Parent = Part3
  146. BodyPosition5.Parent = Part3
  147. BodyPosition5.position = Vector3.new(0, 25, 0)
  148. BodyPosition5.Position = Vector3.new(0, 25, 0)
  149. Part6.Name = "MainSupport"
  150. Part6.Parent = Model0
  151. Part6.BrickColor = BrickColor.new("Reddish brown")
  152. Part6.Rotation = Vector3.new(-180, -8.5, 180)
  153. Part6.RotVelocity = Vector3.new(0, 8.90051186e-22, 0)
  154. Part6.Velocity = Vector3.new(3.63060492e-20, -0.00423073908, 4.09821562e-20)
  155. Part6.Locked = true
  156. Part6.FormFactor = Enum.FormFactor.Symmetric
  157. Part6.Size = Vector3.new(2, 2, 26)
  158. Part6.CFrame = CFrame.new(-53.8603096, 182.981445, 14.7326088, -0.989039004, -3.12333856e-24, -0.147723123, -3.54366613e-24, 1, 2.58248704e-24, 0.147723123, 3.07763827e-24, -0.989039004)
  159. Part6.Color = Color3.new(0.411765, 0.25098, 0.156863)
  160. Part6.Position = Vector3.new(-53.8603096, 182.981445, 14.7326088)
  161. Part6.Orientation = Vector3.new(0, -171.509995, 0)
  162. Part6.Color = Color3.new(0.411765, 0.25098, 0.156863)
  163. IntValue7.Name = "Flammable"
  164. IntValue7.Parent = Part6
  165. Part8.Name = "MainSupport"
  166. Part8.Parent = Model0
  167. Part8.BrickColor = BrickColor.new("Reddish brown")
  168. Part8.Rotation = Vector3.new(-180, -8.48999977, 180)
  169. Part8.RotVelocity = Vector3.new(0, 8.90051186e-22, 0)
  170. Part8.Velocity = Vector3.new(3.4808429e-20, -0.00423073908, 4.30057178e-20)
  171. Part8.Locked = true
  172. Part8.FormFactor = Enum.FormFactor.Symmetric
  173. Part8.Size = Vector3.new(2, 1, 4)
  174. Part8.CFrame = CFrame.new(-56.1338425, 188.481445, 13.0499859, -0.989029288, -3.12330464e-24, -0.147721723, -3.54366889e-24, 1, 2.58247521e-24, 0.147721723, 3.07761953e-24, -0.989029288)
  175. Part8.Color = Color3.new(0.411765, 0.25098, 0.156863)
  176. Part8.Position = Vector3.new(-56.1338425, 188.481445, 13.0499859)
  177. Part8.Orientation = Vector3.new(0, -171.509995, 0)
  178. Part8.Color = Color3.new(0.411765, 0.25098, 0.156863)
  179. IntValue9.Name = "Flammable"
  180. IntValue9.Parent = Part8
  181. Part10.Name = "MainSupport"
  182. Part10.Parent = Model0
  183. Part10.BrickColor = BrickColor.new("Reddish brown")
  184. Part10.Rotation = Vector3.new(-180, 81.5099945, 180)
  185. Part10.RotVelocity = Vector3.new(0, 8.90051186e-22, 0)
  186. Part10.Velocity = Vector3.new(4.23365675e-20, -0.00423073908, 3.91815391e-20)
  187. Part10.Locked = true
  188. Part10.FormFactor = Enum.FormFactor.Symmetric
  189. Part10.Size = Vector3.new(2, 1, 4)
  190. Part10.CFrame = CFrame.new(-51.8372612, 191.481445, 21.5080814, -0.147721753, -3.12330562e-24, 0.989029527, 2.58247541e-24, 1, 3.54366889e-24, -0.989029527, 3.07761993e-24, -0.147721753)
  191. Part10.LeftSurface = Enum.SurfaceType.Weld
  192. Part10.Color = Color3.new(0.411765, 0.25098, 0.156863)
  193. Part10.Position = Vector3.new(-51.8372612, 191.481445, 21.5080814)
  194. Part10.Orientation = Vector3.new(0, 98.4899979, 0)
  195. Part10.Color = Color3.new(0.411765, 0.25098, 0.156863)
  196. IntValue11.Name = "Flammable"
  197. IntValue11.Parent = Part10
  198. Part12.Name = "MainSupport"
  199. Part12.Parent = Model0
  200. Part12.BrickColor = BrickColor.new("Reddish brown")
  201. Part12.Rotation = Vector3.new(0, 8.48999977, 0)
  202. Part12.RotVelocity = Vector3.new(0, 8.90051186e-22, 0)
  203. Part12.Velocity = Vector3.new(1.804284e-20, -0.00423073908, 3.92103579e-20)
  204. Part12.Locked = true
  205. Part12.FormFactor = Enum.FormFactor.Symmetric
  206. Part12.Size = Vector3.new(6, 3, 6)
  207. Part12.CFrame = CFrame.new(-51.8696404, 187.481445, -5.78667402, 0.989029884, -3.12338865e-24, 0.147721812, 3.54375606e-24, 1, -2.58250578e-24, -0.147721812, 3.07766312e-24, 0.989029884)
  208. Part12.BackSurface = Enum.SurfaceType.Weld
  209. Part12.Color = Color3.new(0.411765, 0.25098, 0.156863)
  210. Part12.Position = Vector3.new(-51.8696404, 187.481445, -5.78667402)
  211. Part12.Orientation = Vector3.new(0, 8.48999977, 0)
  212. Part12.Color = Color3.new(0.411765, 0.25098, 0.156863)
  213. IntValue13.Name = "Flammable"
  214. IntValue13.Parent = Part12
  215. Part14.Name = "MainSupport"
  216. Part14.Parent = Model0
  217. Part14.BrickColor = BrickColor.new("Reddish brown")
  218. Part14.Rotation = Vector3.new(-180, -8.48999977, 180)
  219. Part14.RotVelocity = Vector3.new(0, 8.90051186e-22, 0)
  220. Part14.Velocity = Vector3.new(4.22507927e-20, -0.00423073908, 3.55946513e-20)
  221. Part14.Locked = true
  222. Part14.FormFactor = Enum.FormFactor.Symmetric
  223. Part14.Size = Vector3.new(16, 1, 15)
  224. Part14.CFrame = CFrame.new(-47.8072815, 188.481445, 21.4117107, -0.98902905, -3.12330385e-24, -0.147721693, -3.54366889e-24, 1, 2.58247482e-24, 0.147721693, 3.07761914e-24, -0.98902905)
  225. Part14.Color = Color3.new(0.411765, 0.25098, 0.156863)
  226. Part14.Position = Vector3.new(-47.8072815, 188.481445, 21.4117107)
  227. Part14.Orientation = Vector3.new(0, -171.509995, 0)
  228. Part14.Color = Color3.new(0.411765, 0.25098, 0.156863)
  229. IntValue15.Name = "Flammable"
  230. IntValue15.Parent = Part14
  231. Part16.Name = "MainSupport"
  232. Part16.Parent = Model0
  233. Part16.BrickColor = BrickColor.new("Reddish brown")
  234. Part16.Rotation = Vector3.new(-180, -8.5, 180)
  235. Part16.RotVelocity = Vector3.new(0, 8.90051186e-22, 0)
  236. Part16.Velocity = Vector3.new(2.42047491e-20, -0.00423073908, 3.82899967e-20)
  237. Part16.Locked = true
  238. Part16.FormFactor = Enum.FormFactor.Symmetric
  239. Part16.Size = Vector3.new(10, 2, 4)
  240. Part16.CFrame = CFrame.new(-50.8355865, 184.981445, 1.13642311, -0.989046454, -3.12336578e-24, -0.147724226, -3.54366416e-24, 1, 2.58249631e-24, 0.147724226, 3.07765227e-24, -0.989046454)
  241. Part16.Color = Color3.new(0.411765, 0.25098, 0.156863)
  242. Part16.Position = Vector3.new(-50.8355865, 184.981445, 1.13642311)
  243. Part16.Orientation = Vector3.new(0, -171.509995, 0)
  244. Part16.Color = Color3.new(0.411765, 0.25098, 0.156863)
  245. IntValue17.Name = "Flammable"
  246. IntValue17.Parent = Part16
  247. Part18.Name = "MainSupport"
  248. Part18.Parent = Model0
  249. Part18.BrickColor = BrickColor.new("Reddish brown")
  250. Part18.Rotation = Vector3.new(-180, -8.48999977, 180)
  251. Part18.RotVelocity = Vector3.new(0, 8.90051186e-22, 0)
  252. Part18.Velocity = Vector3.new(3.45454728e-20, -0.00423073908, 4.12450897e-20)
  253. Part18.Locked = true
  254. Part18.FormFactor = Enum.FormFactor.Symmetric
  255. Part18.Size = Vector3.new(2, 1, 4)
  256. Part18.CFrame = CFrame.new(-54.1557236, 186.481445, 12.7545481, -0.989032269, -3.12331549e-24, -0.147722155, -3.54366732e-24, 1, 2.58247876e-24, 0.147722155, 3.07762525e-24, -0.989032269)
  257. Part18.Color = Color3.new(0.411765, 0.25098, 0.156863)
  258. Part18.Position = Vector3.new(-54.1557236, 186.481445, 12.7545481)
  259. Part18.Orientation = Vector3.new(0, -171.509995, 0)
  260. Part18.Color = Color3.new(0.411765, 0.25098, 0.156863)
  261. IntValue19.Name = "Flammable"
  262. IntValue19.Parent = Part18
  263. Part20.Name = "MainSupport"
  264. Part20.Parent = Model0
  265. Part20.BrickColor = BrickColor.new("Reddish brown")
  266. Part20.Rotation = Vector3.new(-180, -8.5, 180)
  267. Part20.RotVelocity = Vector3.new(0, 8.90051186e-22, 0)
  268. Part20.Velocity = Vector3.new(3.44140157e-20, -0.00423073908, 4.03649243e-20)
  269. Part20.Locked = true
  270. Part20.FormFactor = Enum.FormFactor.Symmetric
  271. Part20.Size = Vector3.new(2, 1, 4)
  272. Part20.CFrame = CFrame.new(-53.166832, 184.481445, 12.6068497, -0.989042044, -3.1233496e-24, -0.1477236, -3.54366574e-24, 1, 2.58249118e-24, 0.1477236, 3.07764399e-24, -0.989042044)
  273. Part20.Color = Color3.new(0.411765, 0.25098, 0.156863)
  274. Part20.Position = Vector3.new(-53.166832, 184.481445, 12.6068497)
  275. Part20.Orientation = Vector3.new(0, -171.509995, 0)
  276. Part20.Color = Color3.new(0.411765, 0.25098, 0.156863)
  277. IntValue21.Name = "Flammable"
  278. IntValue21.Parent = Part20
  279. Part22.Name = "MainSupport"
  280. Part22.Parent = Model0
  281. Part22.BrickColor = BrickColor.new("Reddish brown")
  282. Part22.Rotation = Vector3.new(-180, -8.48999977, 180)
  283. Part22.RotVelocity = Vector3.new(0, 8.90051186e-22, 0)
  284. Part22.Velocity = Vector3.new(4.47858396e-20, -0.00423073908, 2.84665839e-20)
  285. Part22.Locked = true
  286. Part22.FormFactor = Enum.FormFactor.Symmetric
  287. Part22.Size = Vector3.new(1, 2, 7)
  288. Part22.CFrame = CFrame.new(-39.7986755, 194.981445, 24.2599144, -0.989029527, -3.12330562e-24, -0.147721753, -3.54366889e-24, 1, 2.58247541e-24, 0.147721753, 3.07761993e-24, -0.989029527)
  289. Part22.Color = Color3.new(0.411765, 0.25098, 0.156863)
  290. Part22.Position = Vector3.new(-39.7986755, 194.981445, 24.2599144)
  291. Part22.Orientation = Vector3.new(0, -171.509995, 0)
  292. Part22.Color = Color3.new(0.411765, 0.25098, 0.156863)
  293. IntValue23.Name = "Flammable"
  294. IntValue23.Parent = Part22
  295. Part24.Name = "MainSupport"
  296. Part24.Parent = Model0
  297. Part24.BrickColor = BrickColor.new("Reddish brown")
  298. Part24.Rotation = Vector3.new(-180, -8.48999977, 180)
  299. Part24.RotVelocity = Vector3.new(0, 8.90051186e-22, 0)
  300. Part24.Velocity = Vector3.new(3.42881421e-20, -0.00423073908, 3.04844813e-20)
  301. Part24.Locked = true
  302. Part24.FormFactor = Enum.FormFactor.Symmetric
  303. Part24.Size = Vector3.new(2, 2, 27)
  304. Part24.CFrame = CFrame.new(-42.0658493, 186.981445, 12.4654255, -0.989029169, -3.12330424e-24, -0.147721708, -3.54366889e-24, 1, 2.58247501e-24, 0.147721708, 3.07761934e-24, -0.989029169)
  305. Part24.Color = Color3.new(0.411765, 0.25098, 0.156863)
  306. Part24.Position = Vector3.new(-42.0658493, 186.981445, 12.4654255)
  307. Part24.Orientation = Vector3.new(0, -171.509995, 0)
  308. Part24.Color = Color3.new(0.411765, 0.25098, 0.156863)
  309. IntValue25.Name = "Flammable"
  310. IntValue25.Parent = Part24
  311. Part26.Name = "MainSupport"
  312. Part26.Parent = Model0
  313. Part26.BrickColor = BrickColor.new("Reddish brown")
  314. Part26.Rotation = Vector3.new(-180, -8.48999977, 180)
  315. Part26.RotVelocity = Vector3.new(0, 8.90051186e-22, 0)
  316. Part26.Velocity = Vector3.new(2.77260731e-20, -0.00423073908, 3.77641231e-20)
  317. Part26.Locked = true
  318. Part26.FormFactor = Enum.FormFactor.Symmetric
  319. Part26.Size = Vector3.new(16, 1, 10)
  320. Part26.CFrame = CFrame.new(-50.244751, 188.481445, 5.09273815, -0.989029765, -3.12330641e-24, -0.147721782, -3.54366889e-24, 1, 2.5824756e-24, 0.147721782, 3.07762052e-24, -0.989029765)
  321. Part26.Color = Color3.new(0.411765, 0.25098, 0.156863)
  322. Part26.Position = Vector3.new(-50.244751, 188.481445, 5.09273815)
  323. Part26.Orientation = Vector3.new(0, -171.509995, 0)
  324. Part26.Color = Color3.new(0.411765, 0.25098, 0.156863)
  325. IntValue27.Name = "Flammable"
  326. IntValue27.Parent = Part26
  327. Part28.Name = "MainSupport"
  328. Part28.Parent = Model0
  329. Part28.BrickColor = BrickColor.new("Reddish brown")
  330. Part28.Rotation = Vector3.new(-180, -8.48999977, 180)
  331. Part28.RotVelocity = Vector3.new(0, 8.90051186e-22, 0)
  332. Part28.Velocity = Vector3.new(3.34279001e-20, -0.00423073908, 3.37627596e-20)
  333. Part28.Locked = true
  334. Part28.FormFactor = Enum.FormFactor.Symmetric
  335. Part28.Size = Vector3.new(9, 1, 4)
  336. Part28.CFrame = CFrame.new(-45.7490959, 188.481445, 11.4989166, -0.989029408, -3.12330523e-24, -0.147721738, -3.54366889e-24, 1, 2.58247521e-24, 0.147721738, 3.07761973e-24, -0.989029408)
  337. Part28.Color = Color3.new(0.411765, 0.25098, 0.156863)
  338. Part28.Position = Vector3.new(-45.7490959, 188.481445, 11.4989166)
  339. Part28.Orientation = Vector3.new(0, -171.509995, 0)
  340. Part28.Color = Color3.new(0.411765, 0.25098, 0.156863)
  341. IntValue29.Name = "Flammable"
  342. IntValue29.Parent = Part28
  343. Part30.Name = "MainSupport"
  344. Part30.Parent = Model0
  345. Part30.BrickColor = BrickColor.new("Reddish brown")
  346. Part30.Rotation = Vector3.new(0, -81.5099945, 0)
  347. Part30.RotVelocity = Vector3.new(0, 8.90051186e-22, 0)
  348. Part30.Velocity = Vector3.new(4.14562696e-20, -0.00423073908, 3.93130188e-20)
  349. Part30.Locked = true
  350. Part30.FormFactor = Enum.FormFactor.Symmetric
  351. Part30.Size = Vector3.new(2, 1, 4)
  352. Part30.CFrame = CFrame.new(-51.9849815, 189.481445, 20.5190392, 0.147721708, -3.12330424e-24, -0.989029169, -2.58247501e-24, 1, -3.54366889e-24, 0.989029169, 3.07761934e-24, 0.147721708)
  353. Part30.Color = Color3.new(0.411765, 0.25098, 0.156863)
  354. Part30.Position = Vector3.new(-51.9849815, 189.481445, 20.5190392)
  355. Part30.Orientation = Vector3.new(0, -81.5099945, 0)
  356. Part30.Color = Color3.new(0.411765, 0.25098, 0.156863)
  357. IntValue31.Name = "Flammable"
  358. IntValue31.Parent = Part30
  359. Part32.Name = "MainSupport"
  360. Part32.Parent = Model0
  361. Part32.BrickColor = BrickColor.new("Reddish brown")
  362. Part32.Rotation = Vector3.new(0, -81.5099945, 0)
  363. Part32.RotVelocity = Vector3.new(0, 8.90051186e-22, 0)
  364. Part32.Velocity = Vector3.new(4.92930983e-20, -0.00423073908, 3.45428136e-20)
  365. Part32.Locked = true
  366. Part32.FormFactor = Enum.FormFactor.Symmetric
  367. Part32.Size = Vector3.new(1, 3, 16)
  368. Part32.CFrame = CFrame.new(-46.6255074, 195.481445, 29.3239594, 0.147721753, -3.12330562e-24, -0.989029527, -2.58247541e-24, 1, -3.54366889e-24, 0.989029527, 3.07761993e-24, 0.147721753)
  369. Part32.Color = Color3.new(0.411765, 0.25098, 0.156863)
  370. Part32.Position = Vector3.new(-46.6255074, 195.481445, 29.3239594)
  371. Part32.Orientation = Vector3.new(0, -81.5099945, 0)
  372. Part32.Color = Color3.new(0.411765, 0.25098, 0.156863)
  373. IntValue33.Name = "Flammable"
  374. IntValue33.Parent = Part32
  375. Part34.Name = "MainSupport"
  376. Part34.Parent = Model0
  377. Part34.BrickColor = BrickColor.new("Reddish brown")
  378. Part34.Rotation = Vector3.new(-180, -8.48999977, 180)
  379. Part34.RotVelocity = Vector3.new(0, 8.90051186e-22, 0)
  380. Part34.Velocity = Vector3.new(3.64375451e-20, -0.00423073908, 4.18624153e-20)
  381. Part34.Locked = true
  382. Part34.FormFactor = Enum.FormFactor.Symmetric
  383. Part34.Size = Vector3.new(2, 2, 28)
  384. Part34.CFrame = CFrame.new(-54.849308, 184.981445, 14.8803482, -0.989031553, -3.12331272e-24, -0.147722065, -3.54366771e-24, 1, 2.58247797e-24, 0.147722065, 3.07762407e-24, -0.989031553)
  385. Part34.Color = Color3.new(0.411765, 0.25098, 0.156863)
  386. Part34.Position = Vector3.new(-54.849308, 184.981445, 14.8803482)
  387. Part34.Orientation = Vector3.new(0, -171.509995, 0)
  388. Part34.Color = Color3.new(0.411765, 0.25098, 0.156863)
  389. IntValue35.Name = "Flammable"
  390. IntValue35.Parent = Part34
  391. Part36.Name = "MainSupport"
  392. Part36.Parent = Model0
  393. Part36.BrickColor = BrickColor.new("Reddish brown")
  394. Part36.Rotation = Vector3.new(-180, -8.48999977, 180)
  395. Part36.RotVelocity = Vector3.new(0, 8.90051186e-22, 0)
  396. Part36.Velocity = Vector3.new(3.6128871e-20, -0.00423073908, 4.28084966e-20)
  397. Part36.Locked = true
  398. Part36.FormFactor = Enum.FormFactor.Symmetric
  399. Part36.Size = Vector3.new(2, 2, 27)
  400. Part36.CFrame = CFrame.new(-55.9122581, 186.981445, 14.5335445, -0.989029169, -3.12330424e-24, -0.147721708, -3.54366889e-24, 1, 2.58247501e-24, 0.147721708, 3.07761934e-24, -0.989029169)
  401. Part36.Color = Color3.new(0.411765, 0.25098, 0.156863)
  402. Part36.Position = Vector3.new(-55.9122581, 186.981445, 14.5335445)
  403. Part36.Orientation = Vector3.new(0, -171.509995, 0)
  404. Part36.Color = Color3.new(0.411765, 0.25098, 0.156863)
  405. IntValue37.Name = "Flammable"
  406. IntValue37.Parent = Part36
  407. Part38.Name = "MainSupport"
  408. Part38.Parent = Model0
  409. Part38.BrickColor = BrickColor.new("Reddish brown")
  410. Part38.Rotation = Vector3.new(-180, -8.48999977, 180)
  411. Part38.RotVelocity = Vector3.new(0, 8.90051186e-22, 0)
  412. Part38.Velocity = Vector3.new(2.24442809e-20, -0.00423073908, 3.85529044e-20)
  413. Part38.Locked = true
  414. Part38.FormFactor = Enum.FormFactor.Symmetric
  415. Part38.Size = Vector3.new(12, 2, 4)
  416. Part38.CFrame = CFrame.new(-51.13097, 186.981445, -0.841518879, -0.989029765, -3.12338826e-24, -0.147721797, -3.54375606e-24, 1, 2.58250558e-24, 0.147721797, 3.07766292e-24, -0.989029765)
  417. Part38.Color = Color3.new(0.411765, 0.25098, 0.156863)
  418. Part38.Position = Vector3.new(-51.13097, 186.981445, -0.841518879)
  419. Part38.Orientation = Vector3.new(0, -171.509995, 0)
  420. Part38.Color = Color3.new(0.411765, 0.25098, 0.156863)
  421. IntValue39.Name = "Flammable"
  422. IntValue39.Parent = Part38
  423. Part40.Name = "MainSupport"
  424. Part40.Parent = Model0
  425. Part40.BrickColor = BrickColor.new("Reddish brown")
  426. Part40.Rotation = Vector3.new(-180, -8.5, 180)
  427. Part40.RotVelocity = Vector3.new(0, 8.90051186e-22, 0)
  428. Part40.Velocity = Vector3.new(3.42824973e-20, -0.00423073908, 3.94845263e-20)
  429. Part40.Locked = true
  430. Part40.FormFactor = Enum.FormFactor.Symmetric
  431. Part40.Size = Vector3.new(2, 1, 4)
  432. Part40.CFrame = CFrame.new(-52.1776772, 182.481445, 12.4590845, -0.989039004, -3.12333856e-24, -0.147723123, -3.54366613e-24, 1, 2.58248704e-24, 0.147723123, 3.07763827e-24, -0.989039004)
  433. Part40.Color = Color3.new(0.411765, 0.25098, 0.156863)
  434. Part40.Position = Vector3.new(-52.1776772, 182.481445, 12.4590845)
  435. Part40.Orientation = Vector3.new(0, -171.509995, 0)
  436. Part40.Color = Color3.new(0.411765, 0.25098, 0.156863)
  437. IntValue41.Name = "Flammable"
  438. IntValue41.Parent = Part40
  439. Part42.Name = "MainSupport"
  440. Part42.Parent = Model0
  441. Part42.BrickColor = BrickColor.new("Reddish brown")
  442. Part42.Rotation = Vector3.new(-180, -8.5, 180)
  443. Part42.RotVelocity = Vector3.new(0, 8.90051186e-22, 0)
  444. Part42.Velocity = Vector3.new(2.50850922e-20, -0.00423073908, 3.81584007e-20)
  445. Part42.Locked = true
  446. Part42.FormFactor = Enum.FormFactor.Symmetric
  447. Part42.Size = Vector3.new(8, 2, 6)
  448. Part42.CFrame = CFrame.new(-50.6877327, 182.981445, 2.12551594, -0.989039004, -3.12333856e-24, -0.147723123, -3.54366613e-24, 1, 2.58248704e-24, 0.147723123, 3.07763827e-24, -0.989039004)
  449. Part42.Color = Color3.new(0.411765, 0.25098, 0.156863)
  450. Part42.Position = Vector3.new(-50.6877327, 182.981445, 2.12551594)
  451. Part42.Orientation = Vector3.new(0, -171.509995, 0)
  452. Part42.Color = Color3.new(0.411765, 0.25098, 0.156863)
  453. IntValue43.Name = "Flammable"
  454. IntValue43.Parent = Part42
  455. Part44.Name = "MainSupport"
  456. Part44.Parent = Model0
  457. Part44.BrickColor = BrickColor.new("Reddish brown")
  458. Part44.Rotation = Vector3.new(-180, -8.48999977, 180)
  459. Part44.RotVelocity = Vector3.new(0, 8.90051186e-22, 0)
  460. Part44.Velocity = Vector3.new(3.79551727e-20, -0.00423073908, 4.29857944e-20)
  461. Part44.Locked = true
  462. Part44.FormFactor = Enum.FormFactor.Symmetric
  463. Part44.Size = Vector3.new(1, 2, 13)
  464. Part44.CFrame = CFrame.new(-56.1114578, 189.981445, 16.5854492, -0.989029646, -3.12330622e-24, -0.147721767, -3.54366889e-24, 1, 2.58247541e-24, 0.147721767, 3.07762013e-24, -0.989029646)
  465. Part44.Color = Color3.new(0.411765, 0.25098, 0.156863)
  466. Part44.Position = Vector3.new(-56.1114578, 189.981445, 16.5854492)
  467. Part44.Orientation = Vector3.new(0, -171.509995, 0)
  468. Part44.Color = Color3.new(0.411765, 0.25098, 0.156863)
  469. IntValue45.Name = "Flammable"
  470. IntValue45.Parent = Part44
  471. Part46.Name = "MainSupport"
  472. Part46.Parent = Model0
  473. Part46.BrickColor = BrickColor.new("Reddish brown")
  474. Part46.Rotation = Vector3.new(-180, -8.48999977, 180)
  475. Part46.RotVelocity = Vector3.new(0, 8.90051186e-22, 0)
  476. Part46.Velocity = Vector3.new(3.48598241e-20, -0.00423073908, 3.12990668e-20)
  477. Part46.Locked = true
  478. Part46.FormFactor = Enum.FormFactor.Symmetric
  479. Part46.Size = Vector3.new(2, 2, 28)
  480. Part46.CFrame = CFrame.new(-42.98106, 184.981445, 13.1077271, -0.989031315, -3.12331194e-24, -0.147722006, -3.54366889e-24, 1, 2.58247758e-24, 0.147722006, 3.07762368e-24, -0.989031315)
  481. Part46.Color = Color3.new(0.411765, 0.25098, 0.156863)
  482. Part46.Position = Vector3.new(-42.98106, 184.981445, 13.1077271)
  483. Part46.Orientation = Vector3.new(0, -171.509995, 0)
  484. Part46.Color = Color3.new(0.411765, 0.25098, 0.156863)
  485. IntValue47.Name = "Flammable"
  486. IntValue47.Parent = Part46
  487. Part48.Name = "MainSupport"
  488. Part48.Parent = Model0
  489. Part48.BrickColor = BrickColor.new("Reddish brown")
  490. Part48.Rotation = Vector3.new(-180, -8.48999977, 180)
  491. Part48.RotVelocity = Vector3.new(0, 8.90051186e-22, 0)
  492. Part48.Velocity = Vector3.new(3.49912263e-20, -0.00423073908, 3.21792064e-20)
  493. Part48.Locked = true
  494. Part48.FormFactor = Enum.FormFactor.Symmetric
  495. Part48.Size = Vector3.new(2, 2, 26)
  496. Part48.CFrame = CFrame.new(-43.9699249, 182.981445, 13.2553625, -0.989038765, -3.12333777e-24, -0.147723094, -3.54366613e-24, 1, 2.58248665e-24, 0.147723094, 3.07763788e-24, -0.989038765)
  497. Part48.Color = Color3.new(0.411765, 0.25098, 0.156863)
  498. Part48.Position = Vector3.new(-43.9699249, 182.981445, 13.2553625)
  499. Part48.Orientation = Vector3.new(0, -171.509995, 0)
  500. Part48.Color = Color3.new(0.411765, 0.25098, 0.156863)
  501. IntValue49.Name = "Flammable"
  502. IntValue49.Parent = Part48
  503. Part50.Name = "MainSupport"
  504. Part50.Parent = Model0
  505. Part50.BrickColor = BrickColor.new("Reddish brown")
  506. Part50.Rotation = Vector3.new(-180, -8.48999977, 180)
  507. Part50.RotVelocity = Vector3.new(0, 8.90051186e-22, 0)
  508. Part50.Velocity = Vector3.new(4.70927235e-20, -0.00423073908, 3.48713885e-20)
  509. Part50.Locked = true
  510. Part50.FormFactor = Enum.FormFactor.Symmetric
  511. Part50.Size = Vector3.new(10, 2, 4)
  512. Part50.CFrame = CFrame.new(-46.9946747, 184.981445, 26.8517685, -0.989038765, -3.12341074e-24, -0.147723094, -3.54374423e-24, 1, 2.58251564e-24, 0.147723094, 3.07767791e-24, -0.989038765)
  513. Part50.Color = Color3.new(0.411765, 0.25098, 0.156863)
  514. Part50.Position = Vector3.new(-46.9946747, 184.981445, 26.8517685)
  515. Part50.Orientation = Vector3.new(0, -171.509995, 0)
  516. Part50.Color = Color3.new(0.411765, 0.25098, 0.156863)
  517. IntValue51.Name = "Flammable"
  518. IntValue51.Parent = Part50
  519. Part52.Name = "MainSupport"
  520. Part52.Parent = Model0
  521. Part52.BrickColor = BrickColor.new("Reddish brown")
  522. Part52.Rotation = Vector3.new(-180, -8.48999977, 180)
  523. Part52.RotVelocity = Vector3.new(0, 8.90051186e-22, 0)
  524. Part52.Velocity = Vector3.new(2.2004111e-20, -0.00423073908, 3.86186459e-20)
  525. Part52.Locked = true
  526. Part52.FormFactor = Enum.FormFactor.Symmetric
  527. Part52.Size = Vector3.new(12, 1, 3)
  528. Part52.CFrame = CFrame.new(-51.204834, 188.481445, -1.33606339, -0.989030123, -3.12338964e-24, -0.147721842, -3.54375606e-24, 1, 2.58250598e-24, 0.147721842, 3.07766351e-24, -0.989030123)
  529. Part52.Color = Color3.new(0.411765, 0.25098, 0.156863)
  530. Part52.Position = Vector3.new(-51.204834, 188.481445, -1.33606339)
  531. Part52.Orientation = Vector3.new(0, -171.509995, 0)
  532. Part52.Color = Color3.new(0.411765, 0.25098, 0.156863)
  533. IntValue53.Name = "Flammable"
  534. IntValue53.Parent = Part52
  535. Part54.Name = "MainSupport"
  536. Part54.Parent = Model0
  537. Part54.BrickColor = BrickColor.new("Reddish brown")
  538. Part54.Rotation = Vector3.new(0, -81.5099945, 0)
  539. Part54.RotVelocity = Vector3.new(0, 8.90051186e-22, 0)
  540. Part54.Velocity = Vector3.new(4.62120767e-20, -0.00423073908, 3.50030491e-20)
  541. Part54.Locked = true
  542. Part54.FormFactor = Enum.FormFactor.Symmetric
  543. Part54.Size = Vector3.new(8, 3, 16)
  544. Part54.CFrame = CFrame.new(-47.1425972, 192.481445, 25.8623352, 0.147721738, -3.12330523e-24, -0.989029408, -2.58247521e-24, 1, -3.54366889e-24, 0.989029408, 3.07761973e-24, 0.147721738)
  545. Part54.Color = Color3.new(0.411765, 0.25098, 0.156863)
  546. Part54.Position = Vector3.new(-47.1425972, 192.481445, 25.8623352)
  547. Part54.Orientation = Vector3.new(0, -81.5099945, 0)
  548. Part54.Color = Color3.new(0.411765, 0.25098, 0.156863)
  549. IntValue55.Name = "Flammable"
  550. IntValue55.Parent = Part54
  551. Part56.Name = "MainSupport"
  552. Part56.Parent = Model0
  553. Part56.BrickColor = BrickColor.new("Reddish brown")
  554. Part56.Rotation = Vector3.new(0, -81.5099945, 0)
  555. Part56.RotVelocity = Vector3.new(0, 8.90051186e-22, 0)
  556. Part56.Velocity = Vector3.new(4.62120864e-20, -0.00423073908, 3.5003104e-20)
  557. Part56.Locked = true
  558. Part56.FormFactor = Enum.FormFactor.Symmetric
  559. Part56.Size = Vector3.new(8, 2, 16)
  560. Part56.CFrame = CFrame.new(-47.1426582, 189.981445, 25.8623447, 0.147721708, -3.12330424e-24, -0.989029169, -2.58247501e-24, 1, -3.54366889e-24, 0.989029169, 3.07761934e-24, 0.147721708)
  561. Part56.Color = Color3.new(0.411765, 0.25098, 0.156863)
  562. Part56.Position = Vector3.new(-47.1426582, 189.981445, 25.8623447)
  563. Part56.Orientation = Vector3.new(0, -81.5099945, 0)
  564. Part56.Color = Color3.new(0.411765, 0.25098, 0.156863)
  565. IntValue57.Name = "Flammable"
  566. IntValue57.Parent = Part56
  567. Part58.Name = "MainSupport"
  568. Part58.Parent = Model0
  569. Part58.BrickColor = BrickColor.new("Reddish brown")
  570. Part58.Rotation = Vector3.new(-180, -8.48999977, 180)
  571. Part58.RotVelocity = Vector3.new(0, 8.90051186e-22, 0)
  572. Part58.Velocity = Vector3.new(4.67580385e-20, -0.00423073908, 4.16708842e-20)
  573. Part58.Locked = true
  574. Part58.FormFactor = Enum.FormFactor.Symmetric
  575. Part58.Size = Vector3.new(1, 2, 7)
  576. Part58.CFrame = CFrame.new(-54.6341171, 194.981445, 26.4757404, -0.989029527, -3.12330562e-24, -0.147721753, -3.54366889e-24, 1, 2.58247541e-24, 0.147721753, 3.07761993e-24, -0.989029527)
  577. Part58.Color = Color3.new(0.411765, 0.25098, 0.156863)
  578. Part58.Position = Vector3.new(-54.6341171, 194.981445, 26.4757404)
  579. Part58.Orientation = Vector3.new(0, -171.509995, 0)
  580. Part58.Color = Color3.new(0.411765, 0.25098, 0.156863)
  581. IntValue59.Name = "Flammable"
  582. IntValue59.Parent = Part58
  583. Part60.Name = "MainSupport"
  584. Part60.Parent = Model0
  585. Part60.BrickColor = BrickColor.new("Reddish brown")
  586. Part60.Rotation = Vector3.new(-180, -8.48999977, 180)
  587. Part60.RotVelocity = Vector3.new(0, 8.90051186e-22, 0)
  588. Part60.Velocity = Vector3.new(3.59829738e-20, -0.00423073908, 2.9781381e-20)
  589. Part60.Locked = true
  590. Part60.FormFactor = Enum.FormFactor.Symmetric
  591. Part60.Size = Vector3.new(1, 2, 13)
  592. Part60.CFrame = CFrame.new(-41.2758942, 189.981445, 14.3696232, -0.989029169, -3.12330424e-24, -0.147721708, -3.54366889e-24, 1, 2.58247501e-24, 0.147721708, 3.07761934e-24, -0.989029169)
  593. Part60.Color = Color3.new(0.411765, 0.25098, 0.156863)
  594. Part60.Position = Vector3.new(-41.2758942, 189.981445, 14.3696232)
  595. Part60.Orientation = Vector3.new(0, -171.509995, 0)
  596. Part60.Color = Color3.new(0.411765, 0.25098, 0.156863)
  597. IntValue61.Name = "Flammable"
  598. IntValue61.Parent = Part60
  599. Part62.Name = "MainSupport"
  600. Part62.Parent = Model0
  601. Part62.BrickColor = BrickColor.new("Reddish brown")
  602. Part62.Rotation = Vector3.new(-180, -8.5, 180)
  603. Part62.RotVelocity = Vector3.new(0, 8.90051186e-22, 0)
  604. Part62.Velocity = Vector3.new(4.53318919e-20, -0.00423073908, 3.51343867e-20)
  605. Part62.Locked = true
  606. Part62.FormFactor = Enum.FormFactor.Symmetric
  607. Part62.Size = Vector3.new(8, 2, 4)
  608. Part62.CFrame = CFrame.new(-47.2901611, 182.981445, 24.8734207, -0.989039004, -3.12333856e-24, -0.147723123, -3.54366613e-24, 1, 2.58248704e-24, 0.147723123, 3.07763827e-24, -0.989039004)
  609. Part62.Color = Color3.new(0.411765, 0.25098, 0.156863)
  610. Part62.Position = Vector3.new(-47.2901611, 182.981445, 24.8734207)
  611. Part62.Orientation = Vector3.new(0, -171.509995, 0)
  612. Part62.Color = Color3.new(0.411765, 0.25098, 0.156863)
  613. IntValue63.Name = "Flammable"
  614. IntValue63.Parent = Part62
  615. Part64.Name = "Mast"
  616. Part64.Parent = Model0
  617. Part64.BrickColor = BrickColor.new("Reddish brown")
  618. Part64.Rotation = Vector3.new(-180, -8.48999977, 180)
  619. Part64.RotVelocity = Vector3.new(0, 8.90051186e-22, 0)
  620. Part64.Velocity = Vector3.new(2.86063807e-20, -0.00423073908, 3.76325852e-20)
  621. Part64.Locked = true
  622. Part64.FormFactor = Enum.FormFactor.Symmetric
  623. Part64.Size = Vector3.new(2, 16, 2)
  624. Part64.CFrame = CFrame.new(-50.0969658, 196.981445, 6.08178997, -0.9890306, -3.12330917e-24, -0.147721916, -3.5436685e-24, 1, 2.58247659e-24, 0.147721916, 3.0776221e-24, -0.9890306)
  625. Part64.BackSurface = Enum.SurfaceType.Weld
  626. Part64.Color = Color3.new(0.411765, 0.25098, 0.156863)
  627. Part64.Position = Vector3.new(-50.0969658, 196.981445, 6.08178997)
  628. Part64.Orientation = Vector3.new(0, -171.509995, 0)
  629. Part64.Color = Color3.new(0.411765, 0.25098, 0.156863)
  630. IntValue65.Name = "Flammable"
  631. IntValue65.Parent = Part64
  632. Part66.Name = "Mast"
  633. Part66.Parent = Model0
  634. Part66.BrickColor = BrickColor.new("Reddish brown")
  635. Part66.Rotation = Vector3.new(-180, -8.48999977, 180)
  636. Part66.RotVelocity = Vector3.new(0, 8.90051186e-22, 0)
  637. Part66.Velocity = Vector3.new(3.8289512e-20, -0.00423073908, 3.61863633e-20)
  638. Part66.Locked = true
  639. Part66.FormFactor = Enum.FormFactor.Symmetric
  640. Part66.Size = Vector3.new(2, 20, 2)
  641. Part66.CFrame = CFrame.new(-48.4720879, 198.981445, 16.9610882, -0.989029169, -3.12330424e-24, -0.147721708, -3.54366889e-24, 1, 2.58247501e-24, 0.147721708, 3.07761934e-24, -0.989029169)
  642. Part66.BackSurface = Enum.SurfaceType.Weld
  643. Part66.Color = Color3.new(0.411765, 0.25098, 0.156863)
  644. Part66.Position = Vector3.new(-48.4720879, 198.981445, 16.9610882)
  645. Part66.Orientation = Vector3.new(0, -171.509995, 0)
  646. Part66.Color = Color3.new(0.411765, 0.25098, 0.156863)
  647. IntValue67.Name = "Flammable"
  648. IntValue67.Parent = Part66
  649. Part68.Name = "Sail"
  650. Part68.Parent = Model0
  651. Part68.BrickColor = BrickColor.new("Brown")
  652. Part68.Rotation = Vector3.new(-180, 81.5099945, 90)
  653. Part68.RotVelocity = Vector3.new(0, 8.90051186e-22, 0)
  654. Part68.Velocity = Vector3.new(3.6969083e-20, -0.00423073908, 3.63835845e-20)
  655. Part68.Locked = true
  656. Part68.FormFactor = Enum.FormFactor.Symmetric
  657. Part68.Size = Vector3.new(12, 1, 12)
  658. Part68.CFrame = CFrame.new(-48.6936722, 202.981445, 15.4775448, 3.12330523e-24, -0.147721738, 0.989029408, -1, 2.58247521e-24, 3.54366889e-24, -3.07761973e-24, -0.989029408, -0.147721738)
  659. Part68.Color = Color3.new(0.486275, 0.360784, 0.27451)
  660. Part68.Position = Vector3.new(-48.6936722, 202.981445, 15.4775448)
  661. Part68.Orientation = Vector3.new(0, 98.4899979, -90)
  662. Part68.Color = Color3.new(0.486275, 0.360784, 0.27451)
  663. IntValue69.Name = "Flammable"
  664. IntValue69.Parent = Part68
  665. Part70.Name = "Sail"
  666. Part70.Parent = Model0
  667. Part70.BrickColor = BrickColor.new("Brown")
  668. Part70.Rotation = Vector3.new(90, 0, 171.509995)
  669. Part70.RotVelocity = Vector3.new(0, 8.90051186e-22, 0)
  670. Part70.Velocity = Vector3.new(2.72859419e-20, -0.00423073908, 3.78298613e-20)
  671. Part70.Locked = true
  672. Part70.FormFactor = Enum.FormFactor.Symmetric
  673. Part70.Size = Vector3.new(10, 1, 10)
  674. Part70.CFrame = CFrame.new(-50.3186111, 199.981445, 4.59823704, -0.989032269, -0.147722185, 3.12331509e-24, -3.5436685e-24, 2.58247856e-24, -1, 0.147722185, -0.989032269, -3.07762545e-24)
  675. Part70.Color = Color3.new(0.486275, 0.360784, 0.27451)
  676. Part70.Position = Vector3.new(-50.3186111, 199.981445, 4.59823704)
  677. Part70.Orientation = Vector3.new(90, -171.509995, 0)
  678. Part70.Color = Color3.new(0.486275, 0.360784, 0.27451)
  679. IntValue71.Name = "Flammable"
  680. IntValue71.Parent = Part70
  681. VehicleSeat72.Parent = Model0
  682. VehicleSeat72.BrickColor = BrickColor.new("Reddish brown")
  683. VehicleSeat72.Rotation = Vector3.new(0, 8.48999977, 0)
  684. VehicleSeat72.RotVelocity = Vector3.new(0, 8.90051186e-22, 0)
  685. VehicleSeat72.Velocity = Vector3.new(4.62120767e-20, -0.00423073908, 3.50030491e-20)
  686. VehicleSeat72.Locked = true
  687. VehicleSeat72.Size = Vector3.new(2, 1, 2)
  688. VehicleSeat72.CFrame = CFrame.new(-47.1425972, 194.481445, 25.8623352, 0.989029527, -3.12330562e-24, 0.147721753, 3.54366889e-24, 1, -2.58247541e-24, -0.147721753, 3.07761993e-24, 0.989029527)
  689. VehicleSeat72.FrontSurface = Enum.SurfaceType.Universal
  690. VehicleSeat72.HeadsUpDisplay = false
  691. VehicleSeat72.MaxSpeed = 35
  692. VehicleSeat72.Color = Color3.new(0.411765, 0.25098, 0.156863)
  693. VehicleSeat72.Position = Vector3.new(-47.1425972, 194.481445, 25.8623352)
  694. VehicleSeat72.Orientation = Vector3.new(0, 8.48999977, 0)
  695. VehicleSeat72.Color = Color3.new(0.411765, 0.25098, 0.156863)
  696. BodyVelocity73.Parent = VehicleSeat72
  697. BodyVelocity73.Velocity = Vector3.new(-0, 0, -0)
  698. BodyVelocity73.velocity = Vector3.new(-0, 0, -0)
  699. BodyAngularVelocity74.Parent = VehicleSeat72
  700. BodyAngularVelocity74.maxTorque = Vector3.new(3.99999995e+15, 3.99999995e+15, 3.99999995e+15)
  701. BodyAngularVelocity74.MaxTorque = Vector3.new(3.99999995e+15, 3.99999995e+15, 3.99999995e+15)
  702. BodyAngularVelocity74.AngularVelocity = Vector3.new(0, 0, 0)
  703. Script75.Name = "MoveScript"
  704. Script75.Parent = VehicleSeat72
  705. table.insert(cors,sandbox(Script75,function()
  706. local bv = script.Parent.BodyVelocity
  707.  
  708. local bav = script.Parent.BodyAngularVelocity
  709.  
  710. local seat = script.Parent
  711.  
  712. local speed = 0
  713. local maxSpeed = 20
  714. local rotSpeed = 0
  715. local maxRotSpeed = 2
  716.  
  717. --Start the constant movement calculator
  718. delay(0, function()
  719. while true do
  720. bv.velocity = seat.CFrame.lookVector * speed
  721. bav.angularvelocity = Vector3.new(0, rotSpeed, 0)
  722. wait()
  723. end
  724. end)
  725.  
  726. seat.Changed:connect(function(prop)
  727. if prop == "Throttle" then
  728. if seat.Throttle == 1 or seat.Throttle == -1 then
  729.  
  730. speed = maxSpeed * seat.Throttle
  731.  
  732. elseif seat.Throttle == 0 then
  733.  
  734. speed = 0
  735.  
  736. end
  737. elseif prop == "Steer" then
  738. if seat.Steer == -1 or seat.Steer == 1 then
  739.  
  740. rotSpeed = maxRotSpeed * -seat.Steer
  741.  
  742. elseif seat.Steer == 0 then
  743.  
  744. rotSpeed = 0
  745.  
  746. end
  747. end
  748. end)
  749. end))
  750. BodyGyro76.Parent = VehicleSeat72
  751. BodyGyro76.maxTorque = Vector3.new(3.99999995e+15, 0, 3.99999995e+15)
  752. BodyGyro76.MaxTorque = Vector3.new(3.99999995e+15, 0, 3.99999995e+15)
  753. IntValue77.Name = "Flammable"
  754. IntValue77.Parent = VehicleSeat72
  755. Seat78.Name = "Wood Seat"
  756. Seat78.Parent = Model0
  757. Seat78.BrickColor = BrickColor.new("Reddish brown")
  758. Seat78.Rotation = Vector3.new(0, 8.48999977, 0)
  759. Seat78.RotVelocity = Vector3.new(0, 8.90051186e-22, 0)
  760. Seat78.Velocity = Vector3.new(2.72001445e-20, -0.00423073908, 3.42429154e-20)
  761. Seat78.Locked = true
  762. Seat78.FormFactor = Enum.FormFactor.Symmetric
  763. Seat78.Size = Vector3.new(2, 1, 2)
  764. Seat78.CFrame = CFrame.new(-46.2885666, 189.481445, 4.50184155, 0.9890306, -3.12330917e-24, 0.147721916, 3.5436685e-24, 1, -2.58247659e-24, -0.147721916, 3.0776221e-24, 0.9890306)
  765. Seat78.FrontSurface = Enum.SurfaceType.Glue
  766. Seat78.Color = Color3.new(0.411765, 0.25098, 0.156863)
  767. Seat78.Position = Vector3.new(-46.2885666, 189.481445, 4.50184155)
  768. Seat78.Orientation = Vector3.new(0, 8.48999977, 0)
  769. Seat78.Color = Color3.new(0.411765, 0.25098, 0.156863)
  770. IntValue79.Name = "Flammable"
  771. IntValue79.Parent = Seat78
  772. Seat80.Name = "Wood Seat"
  773. Seat80.Parent = Model0
  774. Seat80.BrickColor = BrickColor.new("Reddish brown")
  775. Seat80.Rotation = Vector3.new(0, 8.48999977, 0)
  776. Seat80.RotVelocity = Vector3.new(0, 8.90051186e-22, 0)
  777. Seat80.Velocity = Vector3.new(2.82519919e-20, -0.00423073908, 4.12852758e-20)
  778. Seat80.Locked = true
  779. Seat80.FormFactor = Enum.FormFactor.Symmetric
  780. Seat80.Size = Vector3.new(2, 1, 2)
  781. Seat80.CFrame = CFrame.new(-54.2008743, 189.481445, 5.6836257, 0.9890306, -3.12330917e-24, 0.147721916, 3.5436685e-24, 1, -2.58247659e-24, -0.147721916, 3.0776221e-24, 0.9890306)
  782. Seat80.FrontSurface = Enum.SurfaceType.Glue
  783. Seat80.Color = Color3.new(0.411765, 0.25098, 0.156863)
  784. Seat80.Position = Vector3.new(-54.2008743, 189.481445, 5.6836257)
  785. Seat80.Orientation = Vector3.new(0, 8.48999977, 0)
  786. Seat80.Color = Color3.new(0.411765, 0.25098, 0.156863)
  787. IntValue81.Name = "Flammable"
  788. IntValue81.Parent = Seat80
  789. Seat82.Name = "Wood Seat"
  790. Seat82.Parent = Model0
  791. Seat82.BrickColor = BrickColor.new("Reddish brown")
  792. Seat82.Rotation = Vector3.new(0, 8.5, 0)
  793. Seat82.RotVelocity = Vector3.new(0, 8.90051186e-22, 0)
  794. Seat82.Velocity = Vector3.new(4.20736727e-20, -0.00423073908, 3.74209013e-20)
  795. Seat82.Locked = true
  796. Seat82.FormFactor = Enum.FormFactor.Symmetric
  797. Seat82.Size = Vector3.new(2, 1, 2)
  798. Seat82.CFrame = CFrame.new(-49.8591309, 182.481445, 21.2127113, 0.989039004, -3.12333856e-24, 0.147723123, 3.54366613e-24, 1, -2.58248704e-24, -0.147723123, 3.07763827e-24, 0.989039004)
  799. Seat82.FrontSurface = Enum.SurfaceType.Glue
  800. Seat82.Color = Color3.new(0.411765, 0.25098, 0.156863)
  801. Seat82.Position = Vector3.new(-49.8591309, 182.481445, 21.2127113)
  802. Seat82.Orientation = Vector3.new(0, 8.48999977, 0)
  803. Seat82.Color = Color3.new(0.411765, 0.25098, 0.156863)
  804. IntValue83.Name = "Flammable"
  805. IntValue83.Parent = Seat82
  806. Seat84.Name = "Wood Seat"
  807. Seat84.Parent = Model0
  808. Seat84.BrickColor = BrickColor.new("Reddish brown")
  809. Seat84.Rotation = Vector3.new(0, 8.5, 0)
  810. Seat84.RotVelocity = Vector3.new(0, 8.90051186e-22, 0)
  811. Seat84.Velocity = Vector3.new(4.1547715e-20, -0.00423073908, 3.3899671e-20)
  812. Seat84.Locked = true
  813. Seat84.FormFactor = Enum.FormFactor.Symmetric
  814. Seat84.Size = Vector3.new(2, 1, 2)
  815. Seat84.CFrame = CFrame.new(-45.9029198, 182.481445, 20.6217804, 0.989039004, -3.12333856e-24, 0.147723123, 3.54366613e-24, 1, -2.58248704e-24, -0.147723123, 3.07763827e-24, 0.989039004)
  816. Seat84.FrontSurface = Enum.SurfaceType.Glue
  817. Seat84.Color = Color3.new(0.411765, 0.25098, 0.156863)
  818. Seat84.Position = Vector3.new(-45.9029198, 182.481445, 20.6217804)
  819. Seat84.Orientation = Vector3.new(0, 8.48999977, 0)
  820. Seat84.Color = Color3.new(0.411765, 0.25098, 0.156863)
  821. IntValue85.Name = "Flammable"
  822. IntValue85.Parent = Seat84
  823. Part86.Name = "MainSupport"
  824. Part86.Parent = Model0
  825. Part86.BrickColor = BrickColor.new("Reddish brown")
  826. Part86.Rotation = Vector3.new(0, 8.5, 0)
  827. Part86.RotVelocity = Vector3.new(0, 8.90051186e-22, 0)
  828. Part86.Velocity = Vector3.new(1.98032855e-20, -0.00423073908, 3.89473468e-20)
  829. Part86.Locked = true
  830. Part86.FormFactor = Enum.FormFactor.Symmetric
  831. Part86.Size = Vector3.new(6, 2, 6)
  832. Part86.CFrame = CFrame.new(-51.5741386, 184.981445, -3.80875778, 0.989046454, -3.12349416e-24, 0.147724241, 3.54379196e-24, 1, -2.58248152e-24, -0.147724241, 3.07765661e-24, 0.989046454)
  833. Part86.BackSurface = Enum.SurfaceType.Weld
  834. Part86.Color = Color3.new(0.411765, 0.25098, 0.156863)
  835. Part86.Position = Vector3.new(-51.5741386, 184.981445, -3.80875778)
  836. Part86.Orientation = Vector3.new(0, 8.48999977, 0)
  837. Part86.Color = Color3.new(0.411765, 0.25098, 0.156863)
  838. IntValue87.Name = "Flammable"
  839. IntValue87.Parent = Part86
  840. for i,v in pairs(mas:GetChildren()) do
  841. v.Parent = workspace
  842. pcall(function() v:MakeJoints() end)
  843. end
  844. mas:Destroy()
  845. for i,v in pairs(cors) do
  846. spawn(function()
  847. pcall(v)
  848. end)
  849. end
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