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- --Converted with ttyyuu12345's model to script plugin v4
- function sandbox(var,func)
- local env = getfenv(func)
- local newenv = setmetatable({},{
- __index = function(self,k)
- if k=="script" then
- return var
- else
- return env[k]
- end
- end,
- })
- setfenv(func,newenv)
- return func
- end
- cors = {}
- mas = Instance.new("Model",game:GetService("Lighting"))
- local chil = workspace:GetChildren()
- for i,v in pairs(chil) do
- if not (v==script or v:IsA("Camera") or v:IsA("Terrain") or game:GetService("Players"):GetPlayerFromCharacter(v)~=nil) then
- --v:Destroy()
- end
- end
- Model0 = Instance.new("Model")
- Part1 = Instance.new("Part")
- IntValue2 = Instance.new("IntValue")
- Part3 = Instance.new("Part")
- IntValue4 = Instance.new("IntValue")
- BodyPosition5 = Instance.new("BodyPosition")
- Part6 = Instance.new("Part")
- IntValue7 = Instance.new("IntValue")
- Part8 = Instance.new("Part")
- IntValue9 = Instance.new("IntValue")
- Part10 = Instance.new("Part")
- IntValue11 = Instance.new("IntValue")
- Part12 = Instance.new("Part")
- IntValue13 = Instance.new("IntValue")
- Part14 = Instance.new("Part")
- IntValue15 = Instance.new("IntValue")
- Part16 = Instance.new("Part")
- IntValue17 = Instance.new("IntValue")
- Part18 = Instance.new("Part")
- IntValue19 = Instance.new("IntValue")
- Part20 = Instance.new("Part")
- IntValue21 = Instance.new("IntValue")
- Part22 = Instance.new("Part")
- IntValue23 = Instance.new("IntValue")
- Part24 = Instance.new("Part")
- IntValue25 = Instance.new("IntValue")
- Part26 = Instance.new("Part")
- IntValue27 = Instance.new("IntValue")
- Part28 = Instance.new("Part")
- IntValue29 = Instance.new("IntValue")
- Part30 = Instance.new("Part")
- IntValue31 = Instance.new("IntValue")
- Part32 = Instance.new("Part")
- IntValue33 = Instance.new("IntValue")
- Part34 = Instance.new("Part")
- IntValue35 = Instance.new("IntValue")
- Part36 = Instance.new("Part")
- IntValue37 = Instance.new("IntValue")
- Part38 = Instance.new("Part")
- IntValue39 = Instance.new("IntValue")
- Part40 = Instance.new("Part")
- IntValue41 = Instance.new("IntValue")
- Part42 = Instance.new("Part")
- IntValue43 = Instance.new("IntValue")
- Part44 = Instance.new("Part")
- IntValue45 = Instance.new("IntValue")
- Part46 = Instance.new("Part")
- IntValue47 = Instance.new("IntValue")
- Part48 = Instance.new("Part")
- IntValue49 = Instance.new("IntValue")
- Part50 = Instance.new("Part")
- IntValue51 = Instance.new("IntValue")
- Part52 = Instance.new("Part")
- IntValue53 = Instance.new("IntValue")
- Part54 = Instance.new("Part")
- IntValue55 = Instance.new("IntValue")
- Part56 = Instance.new("Part")
- IntValue57 = Instance.new("IntValue")
- Part58 = Instance.new("Part")
- IntValue59 = Instance.new("IntValue")
- Part60 = Instance.new("Part")
- IntValue61 = Instance.new("IntValue")
- Part62 = Instance.new("Part")
- IntValue63 = Instance.new("IntValue")
- Part64 = Instance.new("Part")
- IntValue65 = Instance.new("IntValue")
- Part66 = Instance.new("Part")
- IntValue67 = Instance.new("IntValue")
- Part68 = Instance.new("Part")
- IntValue69 = Instance.new("IntValue")
- Part70 = Instance.new("Part")
- IntValue71 = Instance.new("IntValue")
- VehicleSeat72 = Instance.new("VehicleSeat")
- BodyVelocity73 = Instance.new("BodyVelocity")
- BodyAngularVelocity74 = Instance.new("BodyAngularVelocity")
- Script75 = Instance.new("Script")
- BodyGyro76 = Instance.new("BodyGyro")
- IntValue77 = Instance.new("IntValue")
- Seat78 = Instance.new("Seat")
- IntValue79 = Instance.new("IntValue")
- Seat80 = Instance.new("Seat")
- IntValue81 = Instance.new("IntValue")
- Seat82 = Instance.new("Seat")
- IntValue83 = Instance.new("IntValue")
- Seat84 = Instance.new("Seat")
- IntValue85 = Instance.new("IntValue")
- Part86 = Instance.new("Part")
- IntValue87 = Instance.new("IntValue")
- Model0.Name = "Merchant Frigate"
- Model0.Parent = mas
- Part1.Name = "MainSupport"
- Part1.Parent = Model0
- Part1.BrickColor = BrickColor.new("Reddish brown")
- Part1.Rotation = Vector3.new(-180, -8.48999977, 180)
- Part1.RotVelocity = Vector3.new(0, 8.90051186e-22, 0)
- Part1.Velocity = Vector3.new(4.79726563e-20, -0.00423073908, 3.47400348e-20)
- Part1.Locked = true
- Part1.FormFactor = Enum.FormFactor.Symmetric
- Part1.Size = Vector3.new(16, 2, 2)
- Part1.CFrame = CFrame.new(-46.8470917, 186.981445, 27.8404007, -0.989029288, -3.12330484e-24, -0.147721723, -3.54366889e-24, 1, 2.58247521e-24, 0.147721723, 3.07761973e-24, -0.989029288)
- Part1.Color = Color3.new(0.411765, 0.25098, 0.156863)
- Part1.Position = Vector3.new(-46.8470917, 186.981445, 27.8404007)
- Part1.Orientation = Vector3.new(0, -171.509995, 0)
- Part1.Color = Color3.new(0.411765, 0.25098, 0.156863)
- IntValue2.Name = "Flammable"
- IntValue2.Parent = Part1
- Part3.Name = "MainPart"
- Part3.Parent = Model0
- Part3.BrickColor = BrickColor.new("Reddish brown")
- Part3.Rotation = Vector3.new(-180, -8.5, 180)
- Part3.RotVelocity = Vector3.new(0, 8.90051186e-22, 0)
- Part3.Velocity = Vector3.new(3.56486442e-20, -0.00423073908, 3.65806796e-20)
- Part3.Locked = true
- Part3.FormFactor = Enum.FormFactor.Symmetric
- Part3.Size = Vector3.new(10, 2, 22)
- Part3.CFrame = CFrame.new(-48.9151154, 180.981445, 13.9939928, -0.989038885, -3.12333817e-24, -0.147723109, -3.54366613e-24, 1, 2.58248685e-24, 0.147723109, 3.07763807e-24, -0.989038885)
- Part3.Color = Color3.new(0.411765, 0.25098, 0.156863)
- Part3.Position = Vector3.new(-48.9151154, 180.981445, 13.9939928)
- Part3.Orientation = Vector3.new(0, -171.509995, 0)
- Part3.Color = Color3.new(0.411765, 0.25098, 0.156863)
- IntValue4.Name = "Flammable"
- IntValue4.Parent = Part3
- BodyPosition5.Parent = Part3
- BodyPosition5.position = Vector3.new(0, 25, 0)
- BodyPosition5.Position = Vector3.new(0, 25, 0)
- Part6.Name = "MainSupport"
- Part6.Parent = Model0
- Part6.BrickColor = BrickColor.new("Reddish brown")
- Part6.Rotation = Vector3.new(-180, -8.5, 180)
- Part6.RotVelocity = Vector3.new(0, 8.90051186e-22, 0)
- Part6.Velocity = Vector3.new(3.63060492e-20, -0.00423073908, 4.09821562e-20)
- Part6.Locked = true
- Part6.FormFactor = Enum.FormFactor.Symmetric
- Part6.Size = Vector3.new(2, 2, 26)
- Part6.CFrame = CFrame.new(-53.8603096, 182.981445, 14.7326088, -0.989039004, -3.12333856e-24, -0.147723123, -3.54366613e-24, 1, 2.58248704e-24, 0.147723123, 3.07763827e-24, -0.989039004)
- Part6.Color = Color3.new(0.411765, 0.25098, 0.156863)
- Part6.Position = Vector3.new(-53.8603096, 182.981445, 14.7326088)
- Part6.Orientation = Vector3.new(0, -171.509995, 0)
- Part6.Color = Color3.new(0.411765, 0.25098, 0.156863)
- IntValue7.Name = "Flammable"
- IntValue7.Parent = Part6
- Part8.Name = "MainSupport"
- Part8.Parent = Model0
- Part8.BrickColor = BrickColor.new("Reddish brown")
- Part8.Rotation = Vector3.new(-180, -8.48999977, 180)
- Part8.RotVelocity = Vector3.new(0, 8.90051186e-22, 0)
- Part8.Velocity = Vector3.new(3.4808429e-20, -0.00423073908, 4.30057178e-20)
- Part8.Locked = true
- Part8.FormFactor = Enum.FormFactor.Symmetric
- Part8.Size = Vector3.new(2, 1, 4)
- Part8.CFrame = CFrame.new(-56.1338425, 188.481445, 13.0499859, -0.989029288, -3.12330464e-24, -0.147721723, -3.54366889e-24, 1, 2.58247521e-24, 0.147721723, 3.07761953e-24, -0.989029288)
- Part8.Color = Color3.new(0.411765, 0.25098, 0.156863)
- Part8.Position = Vector3.new(-56.1338425, 188.481445, 13.0499859)
- Part8.Orientation = Vector3.new(0, -171.509995, 0)
- Part8.Color = Color3.new(0.411765, 0.25098, 0.156863)
- IntValue9.Name = "Flammable"
- IntValue9.Parent = Part8
- Part10.Name = "MainSupport"
- Part10.Parent = Model0
- Part10.BrickColor = BrickColor.new("Reddish brown")
- Part10.Rotation = Vector3.new(-180, 81.5099945, 180)
- Part10.RotVelocity = Vector3.new(0, 8.90051186e-22, 0)
- Part10.Velocity = Vector3.new(4.23365675e-20, -0.00423073908, 3.91815391e-20)
- Part10.Locked = true
- Part10.FormFactor = Enum.FormFactor.Symmetric
- Part10.Size = Vector3.new(2, 1, 4)
- Part10.CFrame = CFrame.new(-51.8372612, 191.481445, 21.5080814, -0.147721753, -3.12330562e-24, 0.989029527, 2.58247541e-24, 1, 3.54366889e-24, -0.989029527, 3.07761993e-24, -0.147721753)
- Part10.LeftSurface = Enum.SurfaceType.Weld
- Part10.Color = Color3.new(0.411765, 0.25098, 0.156863)
- Part10.Position = Vector3.new(-51.8372612, 191.481445, 21.5080814)
- Part10.Orientation = Vector3.new(0, 98.4899979, 0)
- Part10.Color = Color3.new(0.411765, 0.25098, 0.156863)
- IntValue11.Name = "Flammable"
- IntValue11.Parent = Part10
- Part12.Name = "MainSupport"
- Part12.Parent = Model0
- Part12.BrickColor = BrickColor.new("Reddish brown")
- Part12.Rotation = Vector3.new(0, 8.48999977, 0)
- Part12.RotVelocity = Vector3.new(0, 8.90051186e-22, 0)
- Part12.Velocity = Vector3.new(1.804284e-20, -0.00423073908, 3.92103579e-20)
- Part12.Locked = true
- Part12.FormFactor = Enum.FormFactor.Symmetric
- Part12.Size = Vector3.new(6, 3, 6)
- Part12.CFrame = CFrame.new(-51.8696404, 187.481445, -5.78667402, 0.989029884, -3.12338865e-24, 0.147721812, 3.54375606e-24, 1, -2.58250578e-24, -0.147721812, 3.07766312e-24, 0.989029884)
- Part12.BackSurface = Enum.SurfaceType.Weld
- Part12.Color = Color3.new(0.411765, 0.25098, 0.156863)
- Part12.Position = Vector3.new(-51.8696404, 187.481445, -5.78667402)
- Part12.Orientation = Vector3.new(0, 8.48999977, 0)
- Part12.Color = Color3.new(0.411765, 0.25098, 0.156863)
- IntValue13.Name = "Flammable"
- IntValue13.Parent = Part12
- Part14.Name = "MainSupport"
- Part14.Parent = Model0
- Part14.BrickColor = BrickColor.new("Reddish brown")
- Part14.Rotation = Vector3.new(-180, -8.48999977, 180)
- Part14.RotVelocity = Vector3.new(0, 8.90051186e-22, 0)
- Part14.Velocity = Vector3.new(4.22507927e-20, -0.00423073908, 3.55946513e-20)
- Part14.Locked = true
- Part14.FormFactor = Enum.FormFactor.Symmetric
- Part14.Size = Vector3.new(16, 1, 15)
- Part14.CFrame = CFrame.new(-47.8072815, 188.481445, 21.4117107, -0.98902905, -3.12330385e-24, -0.147721693, -3.54366889e-24, 1, 2.58247482e-24, 0.147721693, 3.07761914e-24, -0.98902905)
- Part14.Color = Color3.new(0.411765, 0.25098, 0.156863)
- Part14.Position = Vector3.new(-47.8072815, 188.481445, 21.4117107)
- Part14.Orientation = Vector3.new(0, -171.509995, 0)
- Part14.Color = Color3.new(0.411765, 0.25098, 0.156863)
- IntValue15.Name = "Flammable"
- IntValue15.Parent = Part14
- Part16.Name = "MainSupport"
- Part16.Parent = Model0
- Part16.BrickColor = BrickColor.new("Reddish brown")
- Part16.Rotation = Vector3.new(-180, -8.5, 180)
- Part16.RotVelocity = Vector3.new(0, 8.90051186e-22, 0)
- Part16.Velocity = Vector3.new(2.42047491e-20, -0.00423073908, 3.82899967e-20)
- Part16.Locked = true
- Part16.FormFactor = Enum.FormFactor.Symmetric
- Part16.Size = Vector3.new(10, 2, 4)
- Part16.CFrame = CFrame.new(-50.8355865, 184.981445, 1.13642311, -0.989046454, -3.12336578e-24, -0.147724226, -3.54366416e-24, 1, 2.58249631e-24, 0.147724226, 3.07765227e-24, -0.989046454)
- Part16.Color = Color3.new(0.411765, 0.25098, 0.156863)
- Part16.Position = Vector3.new(-50.8355865, 184.981445, 1.13642311)
- Part16.Orientation = Vector3.new(0, -171.509995, 0)
- Part16.Color = Color3.new(0.411765, 0.25098, 0.156863)
- IntValue17.Name = "Flammable"
- IntValue17.Parent = Part16
- Part18.Name = "MainSupport"
- Part18.Parent = Model0
- Part18.BrickColor = BrickColor.new("Reddish brown")
- Part18.Rotation = Vector3.new(-180, -8.48999977, 180)
- Part18.RotVelocity = Vector3.new(0, 8.90051186e-22, 0)
- Part18.Velocity = Vector3.new(3.45454728e-20, -0.00423073908, 4.12450897e-20)
- Part18.Locked = true
- Part18.FormFactor = Enum.FormFactor.Symmetric
- Part18.Size = Vector3.new(2, 1, 4)
- Part18.CFrame = CFrame.new(-54.1557236, 186.481445, 12.7545481, -0.989032269, -3.12331549e-24, -0.147722155, -3.54366732e-24, 1, 2.58247876e-24, 0.147722155, 3.07762525e-24, -0.989032269)
- Part18.Color = Color3.new(0.411765, 0.25098, 0.156863)
- Part18.Position = Vector3.new(-54.1557236, 186.481445, 12.7545481)
- Part18.Orientation = Vector3.new(0, -171.509995, 0)
- Part18.Color = Color3.new(0.411765, 0.25098, 0.156863)
- IntValue19.Name = "Flammable"
- IntValue19.Parent = Part18
- Part20.Name = "MainSupport"
- Part20.Parent = Model0
- Part20.BrickColor = BrickColor.new("Reddish brown")
- Part20.Rotation = Vector3.new(-180, -8.5, 180)
- Part20.RotVelocity = Vector3.new(0, 8.90051186e-22, 0)
- Part20.Velocity = Vector3.new(3.44140157e-20, -0.00423073908, 4.03649243e-20)
- Part20.Locked = true
- Part20.FormFactor = Enum.FormFactor.Symmetric
- Part20.Size = Vector3.new(2, 1, 4)
- Part20.CFrame = CFrame.new(-53.166832, 184.481445, 12.6068497, -0.989042044, -3.1233496e-24, -0.1477236, -3.54366574e-24, 1, 2.58249118e-24, 0.1477236, 3.07764399e-24, -0.989042044)
- Part20.Color = Color3.new(0.411765, 0.25098, 0.156863)
- Part20.Position = Vector3.new(-53.166832, 184.481445, 12.6068497)
- Part20.Orientation = Vector3.new(0, -171.509995, 0)
- Part20.Color = Color3.new(0.411765, 0.25098, 0.156863)
- IntValue21.Name = "Flammable"
- IntValue21.Parent = Part20
- Part22.Name = "MainSupport"
- Part22.Parent = Model0
- Part22.BrickColor = BrickColor.new("Reddish brown")
- Part22.Rotation = Vector3.new(-180, -8.48999977, 180)
- Part22.RotVelocity = Vector3.new(0, 8.90051186e-22, 0)
- Part22.Velocity = Vector3.new(4.47858396e-20, -0.00423073908, 2.84665839e-20)
- Part22.Locked = true
- Part22.FormFactor = Enum.FormFactor.Symmetric
- Part22.Size = Vector3.new(1, 2, 7)
- Part22.CFrame = CFrame.new(-39.7986755, 194.981445, 24.2599144, -0.989029527, -3.12330562e-24, -0.147721753, -3.54366889e-24, 1, 2.58247541e-24, 0.147721753, 3.07761993e-24, -0.989029527)
- Part22.Color = Color3.new(0.411765, 0.25098, 0.156863)
- Part22.Position = Vector3.new(-39.7986755, 194.981445, 24.2599144)
- Part22.Orientation = Vector3.new(0, -171.509995, 0)
- Part22.Color = Color3.new(0.411765, 0.25098, 0.156863)
- IntValue23.Name = "Flammable"
- IntValue23.Parent = Part22
- Part24.Name = "MainSupport"
- Part24.Parent = Model0
- Part24.BrickColor = BrickColor.new("Reddish brown")
- Part24.Rotation = Vector3.new(-180, -8.48999977, 180)
- Part24.RotVelocity = Vector3.new(0, 8.90051186e-22, 0)
- Part24.Velocity = Vector3.new(3.42881421e-20, -0.00423073908, 3.04844813e-20)
- Part24.Locked = true
- Part24.FormFactor = Enum.FormFactor.Symmetric
- Part24.Size = Vector3.new(2, 2, 27)
- Part24.CFrame = CFrame.new(-42.0658493, 186.981445, 12.4654255, -0.989029169, -3.12330424e-24, -0.147721708, -3.54366889e-24, 1, 2.58247501e-24, 0.147721708, 3.07761934e-24, -0.989029169)
- Part24.Color = Color3.new(0.411765, 0.25098, 0.156863)
- Part24.Position = Vector3.new(-42.0658493, 186.981445, 12.4654255)
- Part24.Orientation = Vector3.new(0, -171.509995, 0)
- Part24.Color = Color3.new(0.411765, 0.25098, 0.156863)
- IntValue25.Name = "Flammable"
- IntValue25.Parent = Part24
- Part26.Name = "MainSupport"
- Part26.Parent = Model0
- Part26.BrickColor = BrickColor.new("Reddish brown")
- Part26.Rotation = Vector3.new(-180, -8.48999977, 180)
- Part26.RotVelocity = Vector3.new(0, 8.90051186e-22, 0)
- Part26.Velocity = Vector3.new(2.77260731e-20, -0.00423073908, 3.77641231e-20)
- Part26.Locked = true
- Part26.FormFactor = Enum.FormFactor.Symmetric
- Part26.Size = Vector3.new(16, 1, 10)
- Part26.CFrame = CFrame.new(-50.244751, 188.481445, 5.09273815, -0.989029765, -3.12330641e-24, -0.147721782, -3.54366889e-24, 1, 2.5824756e-24, 0.147721782, 3.07762052e-24, -0.989029765)
- Part26.Color = Color3.new(0.411765, 0.25098, 0.156863)
- Part26.Position = Vector3.new(-50.244751, 188.481445, 5.09273815)
- Part26.Orientation = Vector3.new(0, -171.509995, 0)
- Part26.Color = Color3.new(0.411765, 0.25098, 0.156863)
- IntValue27.Name = "Flammable"
- IntValue27.Parent = Part26
- Part28.Name = "MainSupport"
- Part28.Parent = Model0
- Part28.BrickColor = BrickColor.new("Reddish brown")
- Part28.Rotation = Vector3.new(-180, -8.48999977, 180)
- Part28.RotVelocity = Vector3.new(0, 8.90051186e-22, 0)
- Part28.Velocity = Vector3.new(3.34279001e-20, -0.00423073908, 3.37627596e-20)
- Part28.Locked = true
- Part28.FormFactor = Enum.FormFactor.Symmetric
- Part28.Size = Vector3.new(9, 1, 4)
- Part28.CFrame = CFrame.new(-45.7490959, 188.481445, 11.4989166, -0.989029408, -3.12330523e-24, -0.147721738, -3.54366889e-24, 1, 2.58247521e-24, 0.147721738, 3.07761973e-24, -0.989029408)
- Part28.Color = Color3.new(0.411765, 0.25098, 0.156863)
- Part28.Position = Vector3.new(-45.7490959, 188.481445, 11.4989166)
- Part28.Orientation = Vector3.new(0, -171.509995, 0)
- Part28.Color = Color3.new(0.411765, 0.25098, 0.156863)
- IntValue29.Name = "Flammable"
- IntValue29.Parent = Part28
- Part30.Name = "MainSupport"
- Part30.Parent = Model0
- Part30.BrickColor = BrickColor.new("Reddish brown")
- Part30.Rotation = Vector3.new(0, -81.5099945, 0)
- Part30.RotVelocity = Vector3.new(0, 8.90051186e-22, 0)
- Part30.Velocity = Vector3.new(4.14562696e-20, -0.00423073908, 3.93130188e-20)
- Part30.Locked = true
- Part30.FormFactor = Enum.FormFactor.Symmetric
- Part30.Size = Vector3.new(2, 1, 4)
- Part30.CFrame = CFrame.new(-51.9849815, 189.481445, 20.5190392, 0.147721708, -3.12330424e-24, -0.989029169, -2.58247501e-24, 1, -3.54366889e-24, 0.989029169, 3.07761934e-24, 0.147721708)
- Part30.Color = Color3.new(0.411765, 0.25098, 0.156863)
- Part30.Position = Vector3.new(-51.9849815, 189.481445, 20.5190392)
- Part30.Orientation = Vector3.new(0, -81.5099945, 0)
- Part30.Color = Color3.new(0.411765, 0.25098, 0.156863)
- IntValue31.Name = "Flammable"
- IntValue31.Parent = Part30
- Part32.Name = "MainSupport"
- Part32.Parent = Model0
- Part32.BrickColor = BrickColor.new("Reddish brown")
- Part32.Rotation = Vector3.new(0, -81.5099945, 0)
- Part32.RotVelocity = Vector3.new(0, 8.90051186e-22, 0)
- Part32.Velocity = Vector3.new(4.92930983e-20, -0.00423073908, 3.45428136e-20)
- Part32.Locked = true
- Part32.FormFactor = Enum.FormFactor.Symmetric
- Part32.Size = Vector3.new(1, 3, 16)
- Part32.CFrame = CFrame.new(-46.6255074, 195.481445, 29.3239594, 0.147721753, -3.12330562e-24, -0.989029527, -2.58247541e-24, 1, -3.54366889e-24, 0.989029527, 3.07761993e-24, 0.147721753)
- Part32.Color = Color3.new(0.411765, 0.25098, 0.156863)
- Part32.Position = Vector3.new(-46.6255074, 195.481445, 29.3239594)
- Part32.Orientation = Vector3.new(0, -81.5099945, 0)
- Part32.Color = Color3.new(0.411765, 0.25098, 0.156863)
- IntValue33.Name = "Flammable"
- IntValue33.Parent = Part32
- Part34.Name = "MainSupport"
- Part34.Parent = Model0
- Part34.BrickColor = BrickColor.new("Reddish brown")
- Part34.Rotation = Vector3.new(-180, -8.48999977, 180)
- Part34.RotVelocity = Vector3.new(0, 8.90051186e-22, 0)
- Part34.Velocity = Vector3.new(3.64375451e-20, -0.00423073908, 4.18624153e-20)
- Part34.Locked = true
- Part34.FormFactor = Enum.FormFactor.Symmetric
- Part34.Size = Vector3.new(2, 2, 28)
- Part34.CFrame = CFrame.new(-54.849308, 184.981445, 14.8803482, -0.989031553, -3.12331272e-24, -0.147722065, -3.54366771e-24, 1, 2.58247797e-24, 0.147722065, 3.07762407e-24, -0.989031553)
- Part34.Color = Color3.new(0.411765, 0.25098, 0.156863)
- Part34.Position = Vector3.new(-54.849308, 184.981445, 14.8803482)
- Part34.Orientation = Vector3.new(0, -171.509995, 0)
- Part34.Color = Color3.new(0.411765, 0.25098, 0.156863)
- IntValue35.Name = "Flammable"
- IntValue35.Parent = Part34
- Part36.Name = "MainSupport"
- Part36.Parent = Model0
- Part36.BrickColor = BrickColor.new("Reddish brown")
- Part36.Rotation = Vector3.new(-180, -8.48999977, 180)
- Part36.RotVelocity = Vector3.new(0, 8.90051186e-22, 0)
- Part36.Velocity = Vector3.new(3.6128871e-20, -0.00423073908, 4.28084966e-20)
- Part36.Locked = true
- Part36.FormFactor = Enum.FormFactor.Symmetric
- Part36.Size = Vector3.new(2, 2, 27)
- Part36.CFrame = CFrame.new(-55.9122581, 186.981445, 14.5335445, -0.989029169, -3.12330424e-24, -0.147721708, -3.54366889e-24, 1, 2.58247501e-24, 0.147721708, 3.07761934e-24, -0.989029169)
- Part36.Color = Color3.new(0.411765, 0.25098, 0.156863)
- Part36.Position = Vector3.new(-55.9122581, 186.981445, 14.5335445)
- Part36.Orientation = Vector3.new(0, -171.509995, 0)
- Part36.Color = Color3.new(0.411765, 0.25098, 0.156863)
- IntValue37.Name = "Flammable"
- IntValue37.Parent = Part36
- Part38.Name = "MainSupport"
- Part38.Parent = Model0
- Part38.BrickColor = BrickColor.new("Reddish brown")
- Part38.Rotation = Vector3.new(-180, -8.48999977, 180)
- Part38.RotVelocity = Vector3.new(0, 8.90051186e-22, 0)
- Part38.Velocity = Vector3.new(2.24442809e-20, -0.00423073908, 3.85529044e-20)
- Part38.Locked = true
- Part38.FormFactor = Enum.FormFactor.Symmetric
- Part38.Size = Vector3.new(12, 2, 4)
- Part38.CFrame = CFrame.new(-51.13097, 186.981445, -0.841518879, -0.989029765, -3.12338826e-24, -0.147721797, -3.54375606e-24, 1, 2.58250558e-24, 0.147721797, 3.07766292e-24, -0.989029765)
- Part38.Color = Color3.new(0.411765, 0.25098, 0.156863)
- Part38.Position = Vector3.new(-51.13097, 186.981445, -0.841518879)
- Part38.Orientation = Vector3.new(0, -171.509995, 0)
- Part38.Color = Color3.new(0.411765, 0.25098, 0.156863)
- IntValue39.Name = "Flammable"
- IntValue39.Parent = Part38
- Part40.Name = "MainSupport"
- Part40.Parent = Model0
- Part40.BrickColor = BrickColor.new("Reddish brown")
- Part40.Rotation = Vector3.new(-180, -8.5, 180)
- Part40.RotVelocity = Vector3.new(0, 8.90051186e-22, 0)
- Part40.Velocity = Vector3.new(3.42824973e-20, -0.00423073908, 3.94845263e-20)
- Part40.Locked = true
- Part40.FormFactor = Enum.FormFactor.Symmetric
- Part40.Size = Vector3.new(2, 1, 4)
- Part40.CFrame = CFrame.new(-52.1776772, 182.481445, 12.4590845, -0.989039004, -3.12333856e-24, -0.147723123, -3.54366613e-24, 1, 2.58248704e-24, 0.147723123, 3.07763827e-24, -0.989039004)
- Part40.Color = Color3.new(0.411765, 0.25098, 0.156863)
- Part40.Position = Vector3.new(-52.1776772, 182.481445, 12.4590845)
- Part40.Orientation = Vector3.new(0, -171.509995, 0)
- Part40.Color = Color3.new(0.411765, 0.25098, 0.156863)
- IntValue41.Name = "Flammable"
- IntValue41.Parent = Part40
- Part42.Name = "MainSupport"
- Part42.Parent = Model0
- Part42.BrickColor = BrickColor.new("Reddish brown")
- Part42.Rotation = Vector3.new(-180, -8.5, 180)
- Part42.RotVelocity = Vector3.new(0, 8.90051186e-22, 0)
- Part42.Velocity = Vector3.new(2.50850922e-20, -0.00423073908, 3.81584007e-20)
- Part42.Locked = true
- Part42.FormFactor = Enum.FormFactor.Symmetric
- Part42.Size = Vector3.new(8, 2, 6)
- Part42.CFrame = CFrame.new(-50.6877327, 182.981445, 2.12551594, -0.989039004, -3.12333856e-24, -0.147723123, -3.54366613e-24, 1, 2.58248704e-24, 0.147723123, 3.07763827e-24, -0.989039004)
- Part42.Color = Color3.new(0.411765, 0.25098, 0.156863)
- Part42.Position = Vector3.new(-50.6877327, 182.981445, 2.12551594)
- Part42.Orientation = Vector3.new(0, -171.509995, 0)
- Part42.Color = Color3.new(0.411765, 0.25098, 0.156863)
- IntValue43.Name = "Flammable"
- IntValue43.Parent = Part42
- Part44.Name = "MainSupport"
- Part44.Parent = Model0
- Part44.BrickColor = BrickColor.new("Reddish brown")
- Part44.Rotation = Vector3.new(-180, -8.48999977, 180)
- Part44.RotVelocity = Vector3.new(0, 8.90051186e-22, 0)
- Part44.Velocity = Vector3.new(3.79551727e-20, -0.00423073908, 4.29857944e-20)
- Part44.Locked = true
- Part44.FormFactor = Enum.FormFactor.Symmetric
- Part44.Size = Vector3.new(1, 2, 13)
- Part44.CFrame = CFrame.new(-56.1114578, 189.981445, 16.5854492, -0.989029646, -3.12330622e-24, -0.147721767, -3.54366889e-24, 1, 2.58247541e-24, 0.147721767, 3.07762013e-24, -0.989029646)
- Part44.Color = Color3.new(0.411765, 0.25098, 0.156863)
- Part44.Position = Vector3.new(-56.1114578, 189.981445, 16.5854492)
- Part44.Orientation = Vector3.new(0, -171.509995, 0)
- Part44.Color = Color3.new(0.411765, 0.25098, 0.156863)
- IntValue45.Name = "Flammable"
- IntValue45.Parent = Part44
- Part46.Name = "MainSupport"
- Part46.Parent = Model0
- Part46.BrickColor = BrickColor.new("Reddish brown")
- Part46.Rotation = Vector3.new(-180, -8.48999977, 180)
- Part46.RotVelocity = Vector3.new(0, 8.90051186e-22, 0)
- Part46.Velocity = Vector3.new(3.48598241e-20, -0.00423073908, 3.12990668e-20)
- Part46.Locked = true
- Part46.FormFactor = Enum.FormFactor.Symmetric
- Part46.Size = Vector3.new(2, 2, 28)
- Part46.CFrame = CFrame.new(-42.98106, 184.981445, 13.1077271, -0.989031315, -3.12331194e-24, -0.147722006, -3.54366889e-24, 1, 2.58247758e-24, 0.147722006, 3.07762368e-24, -0.989031315)
- Part46.Color = Color3.new(0.411765, 0.25098, 0.156863)
- Part46.Position = Vector3.new(-42.98106, 184.981445, 13.1077271)
- Part46.Orientation = Vector3.new(0, -171.509995, 0)
- Part46.Color = Color3.new(0.411765, 0.25098, 0.156863)
- IntValue47.Name = "Flammable"
- IntValue47.Parent = Part46
- Part48.Name = "MainSupport"
- Part48.Parent = Model0
- Part48.BrickColor = BrickColor.new("Reddish brown")
- Part48.Rotation = Vector3.new(-180, -8.48999977, 180)
- Part48.RotVelocity = Vector3.new(0, 8.90051186e-22, 0)
- Part48.Velocity = Vector3.new(3.49912263e-20, -0.00423073908, 3.21792064e-20)
- Part48.Locked = true
- Part48.FormFactor = Enum.FormFactor.Symmetric
- Part48.Size = Vector3.new(2, 2, 26)
- Part48.CFrame = CFrame.new(-43.9699249, 182.981445, 13.2553625, -0.989038765, -3.12333777e-24, -0.147723094, -3.54366613e-24, 1, 2.58248665e-24, 0.147723094, 3.07763788e-24, -0.989038765)
- Part48.Color = Color3.new(0.411765, 0.25098, 0.156863)
- Part48.Position = Vector3.new(-43.9699249, 182.981445, 13.2553625)
- Part48.Orientation = Vector3.new(0, -171.509995, 0)
- Part48.Color = Color3.new(0.411765, 0.25098, 0.156863)
- IntValue49.Name = "Flammable"
- IntValue49.Parent = Part48
- Part50.Name = "MainSupport"
- Part50.Parent = Model0
- Part50.BrickColor = BrickColor.new("Reddish brown")
- Part50.Rotation = Vector3.new(-180, -8.48999977, 180)
- Part50.RotVelocity = Vector3.new(0, 8.90051186e-22, 0)
- Part50.Velocity = Vector3.new(4.70927235e-20, -0.00423073908, 3.48713885e-20)
- Part50.Locked = true
- Part50.FormFactor = Enum.FormFactor.Symmetric
- Part50.Size = Vector3.new(10, 2, 4)
- Part50.CFrame = CFrame.new(-46.9946747, 184.981445, 26.8517685, -0.989038765, -3.12341074e-24, -0.147723094, -3.54374423e-24, 1, 2.58251564e-24, 0.147723094, 3.07767791e-24, -0.989038765)
- Part50.Color = Color3.new(0.411765, 0.25098, 0.156863)
- Part50.Position = Vector3.new(-46.9946747, 184.981445, 26.8517685)
- Part50.Orientation = Vector3.new(0, -171.509995, 0)
- Part50.Color = Color3.new(0.411765, 0.25098, 0.156863)
- IntValue51.Name = "Flammable"
- IntValue51.Parent = Part50
- Part52.Name = "MainSupport"
- Part52.Parent = Model0
- Part52.BrickColor = BrickColor.new("Reddish brown")
- Part52.Rotation = Vector3.new(-180, -8.48999977, 180)
- Part52.RotVelocity = Vector3.new(0, 8.90051186e-22, 0)
- Part52.Velocity = Vector3.new(2.2004111e-20, -0.00423073908, 3.86186459e-20)
- Part52.Locked = true
- Part52.FormFactor = Enum.FormFactor.Symmetric
- Part52.Size = Vector3.new(12, 1, 3)
- Part52.CFrame = CFrame.new(-51.204834, 188.481445, -1.33606339, -0.989030123, -3.12338964e-24, -0.147721842, -3.54375606e-24, 1, 2.58250598e-24, 0.147721842, 3.07766351e-24, -0.989030123)
- Part52.Color = Color3.new(0.411765, 0.25098, 0.156863)
- Part52.Position = Vector3.new(-51.204834, 188.481445, -1.33606339)
- Part52.Orientation = Vector3.new(0, -171.509995, 0)
- Part52.Color = Color3.new(0.411765, 0.25098, 0.156863)
- IntValue53.Name = "Flammable"
- IntValue53.Parent = Part52
- Part54.Name = "MainSupport"
- Part54.Parent = Model0
- Part54.BrickColor = BrickColor.new("Reddish brown")
- Part54.Rotation = Vector3.new(0, -81.5099945, 0)
- Part54.RotVelocity = Vector3.new(0, 8.90051186e-22, 0)
- Part54.Velocity = Vector3.new(4.62120767e-20, -0.00423073908, 3.50030491e-20)
- Part54.Locked = true
- Part54.FormFactor = Enum.FormFactor.Symmetric
- Part54.Size = Vector3.new(8, 3, 16)
- Part54.CFrame = CFrame.new(-47.1425972, 192.481445, 25.8623352, 0.147721738, -3.12330523e-24, -0.989029408, -2.58247521e-24, 1, -3.54366889e-24, 0.989029408, 3.07761973e-24, 0.147721738)
- Part54.Color = Color3.new(0.411765, 0.25098, 0.156863)
- Part54.Position = Vector3.new(-47.1425972, 192.481445, 25.8623352)
- Part54.Orientation = Vector3.new(0, -81.5099945, 0)
- Part54.Color = Color3.new(0.411765, 0.25098, 0.156863)
- IntValue55.Name = "Flammable"
- IntValue55.Parent = Part54
- Part56.Name = "MainSupport"
- Part56.Parent = Model0
- Part56.BrickColor = BrickColor.new("Reddish brown")
- Part56.Rotation = Vector3.new(0, -81.5099945, 0)
- Part56.RotVelocity = Vector3.new(0, 8.90051186e-22, 0)
- Part56.Velocity = Vector3.new(4.62120864e-20, -0.00423073908, 3.5003104e-20)
- Part56.Locked = true
- Part56.FormFactor = Enum.FormFactor.Symmetric
- Part56.Size = Vector3.new(8, 2, 16)
- Part56.CFrame = CFrame.new(-47.1426582, 189.981445, 25.8623447, 0.147721708, -3.12330424e-24, -0.989029169, -2.58247501e-24, 1, -3.54366889e-24, 0.989029169, 3.07761934e-24, 0.147721708)
- Part56.Color = Color3.new(0.411765, 0.25098, 0.156863)
- Part56.Position = Vector3.new(-47.1426582, 189.981445, 25.8623447)
- Part56.Orientation = Vector3.new(0, -81.5099945, 0)
- Part56.Color = Color3.new(0.411765, 0.25098, 0.156863)
- IntValue57.Name = "Flammable"
- IntValue57.Parent = Part56
- Part58.Name = "MainSupport"
- Part58.Parent = Model0
- Part58.BrickColor = BrickColor.new("Reddish brown")
- Part58.Rotation = Vector3.new(-180, -8.48999977, 180)
- Part58.RotVelocity = Vector3.new(0, 8.90051186e-22, 0)
- Part58.Velocity = Vector3.new(4.67580385e-20, -0.00423073908, 4.16708842e-20)
- Part58.Locked = true
- Part58.FormFactor = Enum.FormFactor.Symmetric
- Part58.Size = Vector3.new(1, 2, 7)
- Part58.CFrame = CFrame.new(-54.6341171, 194.981445, 26.4757404, -0.989029527, -3.12330562e-24, -0.147721753, -3.54366889e-24, 1, 2.58247541e-24, 0.147721753, 3.07761993e-24, -0.989029527)
- Part58.Color = Color3.new(0.411765, 0.25098, 0.156863)
- Part58.Position = Vector3.new(-54.6341171, 194.981445, 26.4757404)
- Part58.Orientation = Vector3.new(0, -171.509995, 0)
- Part58.Color = Color3.new(0.411765, 0.25098, 0.156863)
- IntValue59.Name = "Flammable"
- IntValue59.Parent = Part58
- Part60.Name = "MainSupport"
- Part60.Parent = Model0
- Part60.BrickColor = BrickColor.new("Reddish brown")
- Part60.Rotation = Vector3.new(-180, -8.48999977, 180)
- Part60.RotVelocity = Vector3.new(0, 8.90051186e-22, 0)
- Part60.Velocity = Vector3.new(3.59829738e-20, -0.00423073908, 2.9781381e-20)
- Part60.Locked = true
- Part60.FormFactor = Enum.FormFactor.Symmetric
- Part60.Size = Vector3.new(1, 2, 13)
- Part60.CFrame = CFrame.new(-41.2758942, 189.981445, 14.3696232, -0.989029169, -3.12330424e-24, -0.147721708, -3.54366889e-24, 1, 2.58247501e-24, 0.147721708, 3.07761934e-24, -0.989029169)
- Part60.Color = Color3.new(0.411765, 0.25098, 0.156863)
- Part60.Position = Vector3.new(-41.2758942, 189.981445, 14.3696232)
- Part60.Orientation = Vector3.new(0, -171.509995, 0)
- Part60.Color = Color3.new(0.411765, 0.25098, 0.156863)
- IntValue61.Name = "Flammable"
- IntValue61.Parent = Part60
- Part62.Name = "MainSupport"
- Part62.Parent = Model0
- Part62.BrickColor = BrickColor.new("Reddish brown")
- Part62.Rotation = Vector3.new(-180, -8.5, 180)
- Part62.RotVelocity = Vector3.new(0, 8.90051186e-22, 0)
- Part62.Velocity = Vector3.new(4.53318919e-20, -0.00423073908, 3.51343867e-20)
- Part62.Locked = true
- Part62.FormFactor = Enum.FormFactor.Symmetric
- Part62.Size = Vector3.new(8, 2, 4)
- Part62.CFrame = CFrame.new(-47.2901611, 182.981445, 24.8734207, -0.989039004, -3.12333856e-24, -0.147723123, -3.54366613e-24, 1, 2.58248704e-24, 0.147723123, 3.07763827e-24, -0.989039004)
- Part62.Color = Color3.new(0.411765, 0.25098, 0.156863)
- Part62.Position = Vector3.new(-47.2901611, 182.981445, 24.8734207)
- Part62.Orientation = Vector3.new(0, -171.509995, 0)
- Part62.Color = Color3.new(0.411765, 0.25098, 0.156863)
- IntValue63.Name = "Flammable"
- IntValue63.Parent = Part62
- Part64.Name = "Mast"
- Part64.Parent = Model0
- Part64.BrickColor = BrickColor.new("Reddish brown")
- Part64.Rotation = Vector3.new(-180, -8.48999977, 180)
- Part64.RotVelocity = Vector3.new(0, 8.90051186e-22, 0)
- Part64.Velocity = Vector3.new(2.86063807e-20, -0.00423073908, 3.76325852e-20)
- Part64.Locked = true
- Part64.FormFactor = Enum.FormFactor.Symmetric
- Part64.Size = Vector3.new(2, 16, 2)
- Part64.CFrame = CFrame.new(-50.0969658, 196.981445, 6.08178997, -0.9890306, -3.12330917e-24, -0.147721916, -3.5436685e-24, 1, 2.58247659e-24, 0.147721916, 3.0776221e-24, -0.9890306)
- Part64.BackSurface = Enum.SurfaceType.Weld
- Part64.Color = Color3.new(0.411765, 0.25098, 0.156863)
- Part64.Position = Vector3.new(-50.0969658, 196.981445, 6.08178997)
- Part64.Orientation = Vector3.new(0, -171.509995, 0)
- Part64.Color = Color3.new(0.411765, 0.25098, 0.156863)
- IntValue65.Name = "Flammable"
- IntValue65.Parent = Part64
- Part66.Name = "Mast"
- Part66.Parent = Model0
- Part66.BrickColor = BrickColor.new("Reddish brown")
- Part66.Rotation = Vector3.new(-180, -8.48999977, 180)
- Part66.RotVelocity = Vector3.new(0, 8.90051186e-22, 0)
- Part66.Velocity = Vector3.new(3.8289512e-20, -0.00423073908, 3.61863633e-20)
- Part66.Locked = true
- Part66.FormFactor = Enum.FormFactor.Symmetric
- Part66.Size = Vector3.new(2, 20, 2)
- Part66.CFrame = CFrame.new(-48.4720879, 198.981445, 16.9610882, -0.989029169, -3.12330424e-24, -0.147721708, -3.54366889e-24, 1, 2.58247501e-24, 0.147721708, 3.07761934e-24, -0.989029169)
- Part66.BackSurface = Enum.SurfaceType.Weld
- Part66.Color = Color3.new(0.411765, 0.25098, 0.156863)
- Part66.Position = Vector3.new(-48.4720879, 198.981445, 16.9610882)
- Part66.Orientation = Vector3.new(0, -171.509995, 0)
- Part66.Color = Color3.new(0.411765, 0.25098, 0.156863)
- IntValue67.Name = "Flammable"
- IntValue67.Parent = Part66
- Part68.Name = "Sail"
- Part68.Parent = Model0
- Part68.BrickColor = BrickColor.new("Brown")
- Part68.Rotation = Vector3.new(-180, 81.5099945, 90)
- Part68.RotVelocity = Vector3.new(0, 8.90051186e-22, 0)
- Part68.Velocity = Vector3.new(3.6969083e-20, -0.00423073908, 3.63835845e-20)
- Part68.Locked = true
- Part68.FormFactor = Enum.FormFactor.Symmetric
- Part68.Size = Vector3.new(12, 1, 12)
- Part68.CFrame = CFrame.new(-48.6936722, 202.981445, 15.4775448, 3.12330523e-24, -0.147721738, 0.989029408, -1, 2.58247521e-24, 3.54366889e-24, -3.07761973e-24, -0.989029408, -0.147721738)
- Part68.Color = Color3.new(0.486275, 0.360784, 0.27451)
- Part68.Position = Vector3.new(-48.6936722, 202.981445, 15.4775448)
- Part68.Orientation = Vector3.new(0, 98.4899979, -90)
- Part68.Color = Color3.new(0.486275, 0.360784, 0.27451)
- IntValue69.Name = "Flammable"
- IntValue69.Parent = Part68
- Part70.Name = "Sail"
- Part70.Parent = Model0
- Part70.BrickColor = BrickColor.new("Brown")
- Part70.Rotation = Vector3.new(90, 0, 171.509995)
- Part70.RotVelocity = Vector3.new(0, 8.90051186e-22, 0)
- Part70.Velocity = Vector3.new(2.72859419e-20, -0.00423073908, 3.78298613e-20)
- Part70.Locked = true
- Part70.FormFactor = Enum.FormFactor.Symmetric
- Part70.Size = Vector3.new(10, 1, 10)
- Part70.CFrame = CFrame.new(-50.3186111, 199.981445, 4.59823704, -0.989032269, -0.147722185, 3.12331509e-24, -3.5436685e-24, 2.58247856e-24, -1, 0.147722185, -0.989032269, -3.07762545e-24)
- Part70.Color = Color3.new(0.486275, 0.360784, 0.27451)
- Part70.Position = Vector3.new(-50.3186111, 199.981445, 4.59823704)
- Part70.Orientation = Vector3.new(90, -171.509995, 0)
- Part70.Color = Color3.new(0.486275, 0.360784, 0.27451)
- IntValue71.Name = "Flammable"
- IntValue71.Parent = Part70
- VehicleSeat72.Parent = Model0
- VehicleSeat72.BrickColor = BrickColor.new("Reddish brown")
- VehicleSeat72.Rotation = Vector3.new(0, 8.48999977, 0)
- VehicleSeat72.RotVelocity = Vector3.new(0, 8.90051186e-22, 0)
- VehicleSeat72.Velocity = Vector3.new(4.62120767e-20, -0.00423073908, 3.50030491e-20)
- VehicleSeat72.Locked = true
- VehicleSeat72.Size = Vector3.new(2, 1, 2)
- VehicleSeat72.CFrame = CFrame.new(-47.1425972, 194.481445, 25.8623352, 0.989029527, -3.12330562e-24, 0.147721753, 3.54366889e-24, 1, -2.58247541e-24, -0.147721753, 3.07761993e-24, 0.989029527)
- VehicleSeat72.FrontSurface = Enum.SurfaceType.Universal
- VehicleSeat72.HeadsUpDisplay = false
- VehicleSeat72.MaxSpeed = 35
- VehicleSeat72.Color = Color3.new(0.411765, 0.25098, 0.156863)
- VehicleSeat72.Position = Vector3.new(-47.1425972, 194.481445, 25.8623352)
- VehicleSeat72.Orientation = Vector3.new(0, 8.48999977, 0)
- VehicleSeat72.Color = Color3.new(0.411765, 0.25098, 0.156863)
- BodyVelocity73.Parent = VehicleSeat72
- BodyVelocity73.Velocity = Vector3.new(-0, 0, -0)
- BodyVelocity73.velocity = Vector3.new(-0, 0, -0)
- BodyAngularVelocity74.Parent = VehicleSeat72
- BodyAngularVelocity74.maxTorque = Vector3.new(3.99999995e+15, 3.99999995e+15, 3.99999995e+15)
- BodyAngularVelocity74.MaxTorque = Vector3.new(3.99999995e+15, 3.99999995e+15, 3.99999995e+15)
- BodyAngularVelocity74.AngularVelocity = Vector3.new(0, 0, 0)
- Script75.Name = "MoveScript"
- Script75.Parent = VehicleSeat72
- table.insert(cors,sandbox(Script75,function()
- local bv = script.Parent.BodyVelocity
- local bav = script.Parent.BodyAngularVelocity
- local seat = script.Parent
- local speed = 0
- local maxSpeed = 20
- local rotSpeed = 0
- local maxRotSpeed = 2
- --Start the constant movement calculator
- delay(0, function()
- while true do
- bv.velocity = seat.CFrame.lookVector * speed
- bav.angularvelocity = Vector3.new(0, rotSpeed, 0)
- wait()
- end
- end)
- seat.Changed:connect(function(prop)
- if prop == "Throttle" then
- if seat.Throttle == 1 or seat.Throttle == -1 then
- speed = maxSpeed * seat.Throttle
- elseif seat.Throttle == 0 then
- speed = 0
- end
- elseif prop == "Steer" then
- if seat.Steer == -1 or seat.Steer == 1 then
- rotSpeed = maxRotSpeed * -seat.Steer
- elseif seat.Steer == 0 then
- rotSpeed = 0
- end
- end
- end)
- end))
- BodyGyro76.Parent = VehicleSeat72
- BodyGyro76.maxTorque = Vector3.new(3.99999995e+15, 0, 3.99999995e+15)
- BodyGyro76.MaxTorque = Vector3.new(3.99999995e+15, 0, 3.99999995e+15)
- IntValue77.Name = "Flammable"
- IntValue77.Parent = VehicleSeat72
- Seat78.Name = "Wood Seat"
- Seat78.Parent = Model0
- Seat78.BrickColor = BrickColor.new("Reddish brown")
- Seat78.Rotation = Vector3.new(0, 8.48999977, 0)
- Seat78.RotVelocity = Vector3.new(0, 8.90051186e-22, 0)
- Seat78.Velocity = Vector3.new(2.72001445e-20, -0.00423073908, 3.42429154e-20)
- Seat78.Locked = true
- Seat78.FormFactor = Enum.FormFactor.Symmetric
- Seat78.Size = Vector3.new(2, 1, 2)
- Seat78.CFrame = CFrame.new(-46.2885666, 189.481445, 4.50184155, 0.9890306, -3.12330917e-24, 0.147721916, 3.5436685e-24, 1, -2.58247659e-24, -0.147721916, 3.0776221e-24, 0.9890306)
- Seat78.FrontSurface = Enum.SurfaceType.Glue
- Seat78.Color = Color3.new(0.411765, 0.25098, 0.156863)
- Seat78.Position = Vector3.new(-46.2885666, 189.481445, 4.50184155)
- Seat78.Orientation = Vector3.new(0, 8.48999977, 0)
- Seat78.Color = Color3.new(0.411765, 0.25098, 0.156863)
- IntValue79.Name = "Flammable"
- IntValue79.Parent = Seat78
- Seat80.Name = "Wood Seat"
- Seat80.Parent = Model0
- Seat80.BrickColor = BrickColor.new("Reddish brown")
- Seat80.Rotation = Vector3.new(0, 8.48999977, 0)
- Seat80.RotVelocity = Vector3.new(0, 8.90051186e-22, 0)
- Seat80.Velocity = Vector3.new(2.82519919e-20, -0.00423073908, 4.12852758e-20)
- Seat80.Locked = true
- Seat80.FormFactor = Enum.FormFactor.Symmetric
- Seat80.Size = Vector3.new(2, 1, 2)
- Seat80.CFrame = CFrame.new(-54.2008743, 189.481445, 5.6836257, 0.9890306, -3.12330917e-24, 0.147721916, 3.5436685e-24, 1, -2.58247659e-24, -0.147721916, 3.0776221e-24, 0.9890306)
- Seat80.FrontSurface = Enum.SurfaceType.Glue
- Seat80.Color = Color3.new(0.411765, 0.25098, 0.156863)
- Seat80.Position = Vector3.new(-54.2008743, 189.481445, 5.6836257)
- Seat80.Orientation = Vector3.new(0, 8.48999977, 0)
- Seat80.Color = Color3.new(0.411765, 0.25098, 0.156863)
- IntValue81.Name = "Flammable"
- IntValue81.Parent = Seat80
- Seat82.Name = "Wood Seat"
- Seat82.Parent = Model0
- Seat82.BrickColor = BrickColor.new("Reddish brown")
- Seat82.Rotation = Vector3.new(0, 8.5, 0)
- Seat82.RotVelocity = Vector3.new(0, 8.90051186e-22, 0)
- Seat82.Velocity = Vector3.new(4.20736727e-20, -0.00423073908, 3.74209013e-20)
- Seat82.Locked = true
- Seat82.FormFactor = Enum.FormFactor.Symmetric
- Seat82.Size = Vector3.new(2, 1, 2)
- Seat82.CFrame = CFrame.new(-49.8591309, 182.481445, 21.2127113, 0.989039004, -3.12333856e-24, 0.147723123, 3.54366613e-24, 1, -2.58248704e-24, -0.147723123, 3.07763827e-24, 0.989039004)
- Seat82.FrontSurface = Enum.SurfaceType.Glue
- Seat82.Color = Color3.new(0.411765, 0.25098, 0.156863)
- Seat82.Position = Vector3.new(-49.8591309, 182.481445, 21.2127113)
- Seat82.Orientation = Vector3.new(0, 8.48999977, 0)
- Seat82.Color = Color3.new(0.411765, 0.25098, 0.156863)
- IntValue83.Name = "Flammable"
- IntValue83.Parent = Seat82
- Seat84.Name = "Wood Seat"
- Seat84.Parent = Model0
- Seat84.BrickColor = BrickColor.new("Reddish brown")
- Seat84.Rotation = Vector3.new(0, 8.5, 0)
- Seat84.RotVelocity = Vector3.new(0, 8.90051186e-22, 0)
- Seat84.Velocity = Vector3.new(4.1547715e-20, -0.00423073908, 3.3899671e-20)
- Seat84.Locked = true
- Seat84.FormFactor = Enum.FormFactor.Symmetric
- Seat84.Size = Vector3.new(2, 1, 2)
- Seat84.CFrame = CFrame.new(-45.9029198, 182.481445, 20.6217804, 0.989039004, -3.12333856e-24, 0.147723123, 3.54366613e-24, 1, -2.58248704e-24, -0.147723123, 3.07763827e-24, 0.989039004)
- Seat84.FrontSurface = Enum.SurfaceType.Glue
- Seat84.Color = Color3.new(0.411765, 0.25098, 0.156863)
- Seat84.Position = Vector3.new(-45.9029198, 182.481445, 20.6217804)
- Seat84.Orientation = Vector3.new(0, 8.48999977, 0)
- Seat84.Color = Color3.new(0.411765, 0.25098, 0.156863)
- IntValue85.Name = "Flammable"
- IntValue85.Parent = Seat84
- Part86.Name = "MainSupport"
- Part86.Parent = Model0
- Part86.BrickColor = BrickColor.new("Reddish brown")
- Part86.Rotation = Vector3.new(0, 8.5, 0)
- Part86.RotVelocity = Vector3.new(0, 8.90051186e-22, 0)
- Part86.Velocity = Vector3.new(1.98032855e-20, -0.00423073908, 3.89473468e-20)
- Part86.Locked = true
- Part86.FormFactor = Enum.FormFactor.Symmetric
- Part86.Size = Vector3.new(6, 2, 6)
- Part86.CFrame = CFrame.new(-51.5741386, 184.981445, -3.80875778, 0.989046454, -3.12349416e-24, 0.147724241, 3.54379196e-24, 1, -2.58248152e-24, -0.147724241, 3.07765661e-24, 0.989046454)
- Part86.BackSurface = Enum.SurfaceType.Weld
- Part86.Color = Color3.new(0.411765, 0.25098, 0.156863)
- Part86.Position = Vector3.new(-51.5741386, 184.981445, -3.80875778)
- Part86.Orientation = Vector3.new(0, 8.48999977, 0)
- Part86.Color = Color3.new(0.411765, 0.25098, 0.156863)
- IntValue87.Name = "Flammable"
- IntValue87.Parent = Part86
- for i,v in pairs(mas:GetChildren()) do
- v.Parent = workspace
- pcall(function() v:MakeJoints() end)
- end
- mas:Destroy()
- for i,v in pairs(cors) do
- spawn(function()
- pcall(v)
- end)
- end
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