_PoY

[DP Glitchless] Turtwig early game manip

Feb 21st, 2018
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  1. Seed 0xC2051533
  2.  
  3. emu : June 24th 2098, 05:19:00, f5287
  4. console : Dec 12th 2099, 05:09:00, 7000|93150
  5. ID : -2 -1 0 +1 +2
  6. 58969 |22551 | 56723 | 20327
  7. NPCs : du, uR | ulr | r, ud, ur || uR, rLR | Lab? | dU
  8.  
  9. Around central panel, left column, top row + 1 tile down (92) optimal (193)
  10. top row, optimal (304)
  11. After shop, 2D, ledge, run top row then before grass run 2nd bot row (429)
  12. optimal + 1 in the end, then bot (555) !!! DON'T MASH TOO FAST !!!
  13. Reset, full up, walk 2L1U, optimal (636) optimal (646)
  14. straight in grass = L4 Starly
  15. Jubilife (713) School (756->764) Director (800) RUL [1st then walk 1 up] (840 - 917 - 990)
  16. Director (1093) Bonk top NPC from top after he moves left (1213)
  17. Reset to stairs, 2 grass tiles, bot row, walk down left column
  18. Run right, 2 tiles then walk left 4 tiles, run back until left column, run up (Bidoof - 1T) (1483)
  19. after Hiker, DR then exit/enter, optimal (1548) optimal till 2nd room (Onix encounter, kill)
  20. walk left past ledge, then run to ER & Roark (1915) ER when Machop faces down (1919)
  21. > for ER pickup, don't try to frame-perfect it, let a tiny bit of wait (emu is 8-18f)
  22. > if Machop is still looking down, he'll probably move left :
  23. >> turn down & menu when he's done walking
  24. >> (sometimes he's somewhat looking up when early, he'll walk left, proceed as above)
  25. (U | U | D) (2050->2054)
  26. Mart, 2D, straight left, walk to entrance, optimal
  27. 3rd beat, 2-2½ beat, 7½-8½ beat
  28. > (1st console attempt : 3/2½/8 worked)
  29. > 2708 (slot 5): RDLU converges with 7
  30. > 2709 (slot 6): then DDDLLUUU RDDDLUUU RRDLLU
  31. > 2710 (slot 7): (done)
  32.  
  33. run in sight, 3L in 1st/2nd grass tile, left of top Lady (2809)
  34. optimal; optimal dodge #1, full right, 1L, run up then full left, 1U, left, 1st right column (2912) Pecha (2958) Bot exit (301X) Walk up, then left, then up, top dodge, run in sight (3030)
  35.  
  36. Right on bridge, optimal (3172) Top grass patch (3182) Cut bot row & closest left for double (3196->3200)
  37. Repel, 3D, full right, full up (2 grass tiles), full right, full up (3258)
  38. Enter Eterna 1 tile above fishermen, full right, right of female NPC (3355)
  39. (Gym movement takes 2 extra steps, just in case of a small movement error)
  40. Gardenia (3377->3381) Shop (3441 exit) Up above old man, 2nd row (3515)
  41. Menu before right bush, walk two up, optimal w/ Thief (3575 entrance)
  42. Right (3586 - dR) Left (3590) Can walk 1R if playing safe (rD) (3598->3609 - )
  43. Jupiter (3617) Clear "I can't thank ..." when both pokes are looking left (3671)
  44. Explorer Kit entrance (3698 - d | lu) Exit (3702) Bike shop (3738->3741)
  45. -- test (run to Cycling Road)
  46. exit (3804) Register Bike + mount from here, most right before Route transition
  47. full down, bonk runner from bot on left-most stairs column, Rare Candy, (clear with mashing L/A/B)
  48. optimal till ledge, full left, full up, 2D (3867)
  49. Repel & optimal Mt Coronet,
  50. right until spinner, 3L, optimal with fewer grass, run inside (dr)
  51. run right & 1U before panel (4018) run right & bike after 2nd tree
  52. bonk to 1st npc from left to right, optimal, Fantina from bot (4127)
  53. PC then exit () Run right, following bottom route rows
  54. Clear Rival @ 3rd beat (house - dL) (4377)
  55. Run right, walk 2U 1R, right full up, full right
  56. least step to Tower (4406)
  57. Repel before stairs to 3rd floor, walk all left bot row, then run in sight (4525->26)
  58. Return TM, then to last floor, check spinner direction when taking stairs
  59. > early right (4601) :
  60. walk 1 after stairs, then run,
  61. walk 1 then run, walk right before
  62. turn frame in grass until Bibarel L138
  63. > late right (4607) :
  64. same movement but walk to the tomb behind the spinner
  65.  
  66. -----
  67. + 4 frames in Mt Coronot
  68. slow gear until Repel, down immediately, right asap, spinner from left
  69. run straight right to cutscene, after 2nd tree bike + bonk old man, Fantina from bot
  70. PC, then bot roads as usual, mash Rival afap (transition - dR)
  71. Bike, top row, 1st tile dodge 2nd runner, top row, full up, late chunk change
  72.  
  73. TO-DO: continue in Lost Tower
  74.  
  75.  
  76.  
  77. ------------------------------
  78. Jubilife tempo map :
  79.  
  80. 2601: 4 2683: 6 2698: 14 2710: 20
  81. 2602: 2 2684: 8 2699: 4 2711: 8
  82. 2603: 18 2686: 4 2700: 8 2713: 10
  83. 2604: 10 2687: 6 2702: 22 2714: 4
  84. 2605: 4 2688: 4 2703: 2 2715: 4
  85. 2606: 14 2689: 18 2704: 2 2716: 22
  86. 2607: 4 2692: 8 2705: 4 2718: 4
  87. 2608: 2 2693: 18 2706: 12 2719: 14
  88. 2609: 8 2694: 6 2707: 6 2720: 6
  89. 2611: 10 2696: 2 >2708: 34< 2722: 2
  90. >2612: 42< 2697: 4 2709: 18 2723: 4
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