Advertisement
Guest User

Untitled

a guest
Jul 28th, 2017
56
0
Never
Not a member of Pastebin yet? Sign Up, it unlocks many cool features!
text 6.03 KB | None | 0 0
  1.  
  2. /===============================AcE Logger===============================
  3.  
  4. //===============Hack Shield===============//
  5.  
  6. #define ADR_ALLSERVER 0x0048246E
  7. #define ADR_HACKSHIELD 0x005CD620
  8. #define ADR_HACKSDETECTED 0x004FCDE6
  9. #define ADR_BYPASS24H 0x004FCDE6
  10. #define ADR_ANTIBAN 0x000
  11.  
  12. //===============Pointer===============//
  13.  
  14. #define ADR_BasePointer 0x00AF7420
  15. #define ADR_DevicePointer 0x00A429C0
  16. #define ADR_ServerPointer 0x00ABCE28
  17. #define ADR_PlayerPointer 0x00BC2248
  18. #define ADR_HealtPointer 0x00A3D1D4
  19. #define ADR_WeaponPointer 0x0096718C
  20. #define ADR_UserPointer 0x00BC2294
  21. #define ADR_WeaponBase 0x00967190
  22. #define ADR_ClassBase 0x00AF8FC0
  23. #define ADR_TeamBase 0x00AF90F0
  24. #define ADR_PointOfView 0x008E1C94
  25. #define ADR_ViewAngels 0x00A429BC
  26.  
  27. //===============Offset===============//
  28.  
  29. #define OFS_X /* ====ASCII 'DamageFly0' 1 position */ 0x00102D4
  30. #define OFS_Y /* ====ASCII 'DamageFly0' 1 position */ 0x00102DC
  31. #define OFS_Z /* ====ASCII 'DamageFly0' 1 position */ 0x00102D8
  32. #define OFS_LowGravityX 0x00C498
  33. #define OFS_LowGravityY 0x00C49C
  34. #define OFS_LowGravityZ 0x00C4A0
  35. #define OFS_Stamina 0x0028
  36. #define OFS_NoRecoil1 0x001C
  37. #define OFS_NoRecoil2 0x0020
  38. #define OFS_NoRecoil3 0x0024
  39. #define OFS_Premium1 0x0057C
  40. #define OFS_Premium2 0x00580
  41. #define OFS_Gravity 0x00C49C
  42. #define OFS_1Slot 0x001021A0
  43. #define OFS_2Slot 0x001021A1
  44. #define OFS_3Slot 0x001021A2
  45. #define OFS_4Slot 0x001021A3
  46. #define OFS_5Slot 0x001021A4
  47. #define OFS_6Slot 0x001021A5
  48. #define OFS_7Slot 0x001021A6
  49. #define OFS_8Slot 0x001021A7
  50. #define OFS_Level 0x0011A288
  51. #define OFS_Dinar 0x0011A298
  52. #define OFS_Dig 0x00102D8
  53. #define OFS_GmMode 0x00574
  54. #define OFS_PlayerSlot 0x00FC8C0
  55. #define OFS_PlayerSlot 0x0011B7E4
  56. #define OFS_MaxPlayer 0x00FCD1C
  57. #define OFS_PlayerSize 0x001CE8
  58. #define OFS_SlotBase 0x001021A4
  59. #define OFS_RoomMaster 0x00FD148
  60. #define OFS_SuperMaster 0x00FCD30
  61. #define OFS_Weapon1 0x00101D0
  62. #define OFS_Weapon2 0x00101D2
  63. #define OFS_Weapon3 0x0010100
  64. #define OFS_Spectate 0x0011B864
  65. #define OFS_GameMode 0x00FC8C0
  66. #define OFS_Invisible 0x00FC8C0
  67.  
  68. //===============D3D===============//
  69.  
  70. #define ADR_D3DIp 0x00AF7AF4
  71. #define ADR_D3D_EspName 0x00AF7DE4
  72. #define ADR_D3D_EspHealt 0x00AF8FB4
  73. #define ADR_D3D_EspLevel 0x00AF7B8C
  74. #define ADR_D3D_EspBranch 0x00AF8FC0
  75. #define ADR_D3D_EspTeam 0x00AF90F0
  76. #define ADR_NickName 0x00ABCEA0
  77. #define ADR_LoginNames 0x00ABD0E0
  78. #define ADR_PassName 0x00ABD0A0
  79.  
  80. //===============MEMORY===============//
  81.  
  82. #define ADR_AntiAfk /*not sure*/ 0x00A438A8
  83. #define ADR_FastAmmo 0x00A46D34
  84. #define ADR_FastMedic 0x00A46D38
  85. #define ADR_FastRepair 0x00A46D3C
  86. #define ADR_FastFlag 0x00A46D40
  87. #define ADR_ImDrunk 0x00A72EB8
  88. #define ADR_NoBounds1 0x00A6E0A0
  89. #define ADR_NoBounds2 0x00A6E0A4
  90. #define ADR_NoBounds3 0x00A6E0A8
  91. #define ADR_NoSpawnCqc 0x00966F70
  92. #define ADR_ProneCqc 0x00966F70
  93. #define ADR_NoSpread 0x00A43888
  94. #define ADR_NoWater 0x00A49784
  95. #define ADR_QuickSpawn1 0x00A76CB0
  96. #define ADR_QuickSpawn2 0x00A76CB8
  97. #define ADR_QuickSpawn3 0x00A76CB4
  98. #define ADR_Scope 0x00966F80
  99. #define ADR_ScopeSize 0x00966F88
  100. #define ADR_Speed 0x008F1F5C
  101. #define ADR_WeaponGravity 0x008E4C68
  102. #define ADR_Wuw 0x00A49780
  103. #define ADR_UAmmo 0x00A7B2B8
  104. #define ADR_HideWeapon 0x008E4D00
  105. #define ADR_Trigger 0x00A46DD0
  106. #define ADR_AlwaysCross 0x00966FE4
  107. #define ADR_NewsBox 0x002F003A00
  108. #define ADR_WaterColor1 0x00967034
  109. #define ADR_WaterColor2 0x00967030
  110. #define ADR_WaterColor3 0x0096702C
  111.  
  112. //===============PX===============//
  113.  
  114. #define ADR_Bandage 0x00A43872
  115. #define ADR_PlantVeryWhere 0x00A43860
  116. #define ADR_2X_Sniper 0x00A4386E
  117. #define ADR_2X_Assault 0x00A43870
  118.  
  119. //===============ASM===============//
  120.  
  121. #define ADR_Stamina 0x0040295C
  122. #define ADR_CqcProne 0x004EF4D9
  123. #define ADR_Escalator1 0x0078DDC7
  124. #define ADR_Escalator2 0x0078DF04
  125. #define ADR_Ossigen 0x004FDC53
  126. #define ADR_QuickPlant 0x0050A686
  127. #define ADR_RadarGps 0x0057A938
  128. #define ADR_Antiflash 0x0040AFDB
  129. #define ADR_Stw 0x005D6070
  130. #define ADR_Wtw 0x0078CF67
  131.  
  132. //===============Artillery===============//
  133.  
  134. #define ADR_Artilery1 0x0053468A37
  135. #define ADR_Artilery6 0x00558860
  136.  
  137. //===============Weapon Binder===============//
  138.  
  139. #define ADR_ClassBase 0x00AF8FC0
  140. #define OFS_PlayerSize 0x001CE8
  141. #define ADR_ServerPointer 0x00ABCE28
  142. #define OFS_SlotBase 0x001021A4
  143. #define ADR_WeaponBase 0x00967190
  144.  
  145. //===============Vehicle===============//
  146.  
  147. #define ADR_AutoRepair 0x00413DC9
  148. #define ADR_VeichJump1 0x0073A98B
  149. #define ADR_VeichJump2 0x000
  150. #define ADR_VeichJump3 0x0073A99F
  151. #define ADR_VeichJump4 0x0073A9B6
  152.  
  153. //===============Struct===============//
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement