Advertisement
Not a member of Pastebin yet?
Sign Up,
it unlocks many cool features!
- LogUObjectGlobals: Warning: Guid referenced by LandscapeHeightfieldCollisionComponent /Game/ZombieGame/Map/MiddleEast.MiddleEast:PersistentLevel.Landscape_0.LandscapeHeightfieldCollisionComponent_790 is already used by LandscapeHeightfieldCollisionComponent /Game/Megapack/Maps/MiddleEast/MiddleEast.MiddleEast:PersistentLevel.Landscape_0.LandscapeHeightfieldCollisionComponent_790, which should never happen in the editor but could happen at runtime with duplicate level loading or PIE
- LogUObjectGlobals: Warning: Guid referenced by LandscapeHeightfieldCollisionComponent /Game/ZombieGame/Map/MiddleEast.MiddleEast:PersistentLevel.Landscape_0.LandscapeHeightfieldCollisionComponent_791 is already used by LandscapeHeightfieldCollisionComponent /Game/Megapack/Maps/MiddleEast/MiddleEast.MiddleEast:PersistentLevel.Landscape_0.LandscapeHeightfieldCollisionComponent_791, which should never happen in the editor but could happen at runtime with duplicate level loading or PIE
- LogUObjectGlobals: Warning: Guid referenced by LandscapeHeightfieldCollisionComponent /Game/ZombieGame/Map/MiddleEast.MiddleEast:PersistentLevel.Landscape_0.LandscapeHeightfieldCollisionComponent_792 is already used by LandscapeHeightfieldCollisionComponent /Game/Megapack/Maps/MiddleEast/MiddleEast.MiddleEast:PersistentLevel.Landscape_0.LandscapeHeightfieldCollisionComponent_792, which should never happen in the editor but could happen at runtime with duplicate level loading or PIE
- LogUObjectGlobals: Warning: Guid referenced by LandscapeHeightfieldCollisionComponent /Game/ZombieGame/Map/MiddleEast.MiddleEast:PersistentLevel.Landscape_0.LandscapeHeightfieldCollisionComponent_793 is already used by LandscapeHeightfieldCollisionComponent /Game/Megapack/Maps/MiddleEast/MiddleEast.MiddleEast:PersistentLevel.Landscape_0.LandscapeHeightfieldCollisionComponent_793, which should never happen in the editor but could happen at runtime with duplicate level loading or PIE
- LogUObjectGlobals: Warning: Guid referenced by LandscapeHeightfieldCollisionComponent /Game/ZombieGame/Map/MiddleEast.MiddleEast:PersistentLevel.Landscape_0.LandscapeHeightfieldCollisionComponent_794 is already used by LandscapeHeightfieldCollisionComponent /Game/Megapack/Maps/MiddleEast/MiddleEast.MiddleEast:PersistentLevel.Landscape_0.LandscapeHeightfieldCollisionComponent_794, which should never happen in the editor but could happen at runtime with duplicate level loading or PIE
- LogUObjectGlobals: Warning: Guid referenced by LandscapeHeightfieldCollisionComponent /Game/ZombieGame/Map/MiddleEast.MiddleEast:PersistentLevel.Landscape_0.LandscapeHeightfieldCollisionComponent_795 is already used by LandscapeHeightfieldCollisionComponent /Game/Megapack/Maps/MiddleEast/MiddleEast.MiddleEast:PersistentLevel.Landscape_0.LandscapeHeightfieldCollisionComponent_795, which should never happen in the editor but could happen at runtime with duplicate level loading or PIE
- LogUObjectGlobals: Warning: Guid referenced by LandscapeHeightfieldCollisionComponent /Game/ZombieGame/Map/MiddleEast.MiddleEast:PersistentLevel.Landscape_0.LandscapeHeightfieldCollisionComponent_796 is already used by LandscapeHeightfieldCollisionComponent /Game/Megapack/Maps/MiddleEast/MiddleEast.MiddleEast:PersistentLevel.Landscape_0.LandscapeHeightfieldCollisionComponent_796, which should never happen in the editor but could happen at runtime with duplicate level loading or PIE
- LogUObjectGlobals: Warning: Guid referenced by LandscapeHeightfieldCollisionComponent /Game/ZombieGame/Map/MiddleEast.MiddleEast:PersistentLevel.Landscape_0.LandscapeHeightfieldCollisionComponent_797 is already used by LandscapeHeightfieldCollisionComponent /Game/Megapack/Maps/MiddleEast/MiddleEast.MiddleEast:PersistentLevel.Landscape_0.LandscapeHeightfieldCollisionComponent_797, which should never happen in the editor but could happen at runtime with duplicate level loading or PIE
- LogUObjectGlobals: Warning: Guid referenced by LandscapeHeightfieldCollisionComponent /Game/ZombieGame/Map/MiddleEast.MiddleEast:PersistentLevel.Landscape_0.LandscapeHeightfieldCollisionComponent_798 is already used by LandscapeHeightfieldCollisionComponent /Game/Megapack/Maps/MiddleEast/MiddleEast.MiddleEast:PersistentLevel.Landscape_0.LandscapeHeightfieldCollisionComponent_798, which should never happen in the editor but could happen at runtime with duplicate level loading or PIE
- LogUObjectGlobals: Warning: Guid referenced by LandscapeHeightfieldCollisionComponent /Game/ZombieGame/Map/MiddleEast.MiddleEast:PersistentLevel.Landscape_0.LandscapeHeightfieldCollisionComponent_799 is already used by LandscapeHeightfieldCollisionComponent /Game/Megapack/Maps/MiddleEast/MiddleEast.MiddleEast:PersistentLevel.Landscape_0.LandscapeHeightfieldCollisionComponent_799, which should never happen in the editor but could happen at runtime with duplicate level loading or PIE
- LogProperty: Error: UStructProperty::Serialize Loading: Property 'StructProperty /Game/Advanced_AI_SpawnSystem/Blueprints/BP_AI_Spawner.BP_AI_Spawner_C:-InitRespawn.Str_Spawn_Area'. Unknown structure.
- LogProperty: Error: UStructProperty::Serialize Loading: Property 'StructProperty /Game/Advanced_AI_SpawnSystem/Blueprints/BP_AI_Spawner.BP_AI_Spawner_C:-InitSpawn.Str_Spawn_Area'. Unknown structure.
- LogProperty: Error: UStructProperty::Serialize Loading: Property 'StructProperty /Game/Advanced_AI_SpawnSystem/Blueprints/BP_AI_Spawner.BP_AI_Spawner_C:-OverwriteAICountAfterDestroyAI.CallFunc_Array_Get_Item'. Unknown structure.
- LogProperty: Error: UStructProperty::Serialize Loading: Property 'StructProperty /Game/Advanced_AI_SpawnSystem/Blueprints/BP_AI_Spawner.BP_AI_Spawner_C:-OverwriteAICountAfterDestroyAI.CallFunc_Array_Get_Item3'. Unknown structure.
- LogProperty: Error: UStructProperty::Serialize Loading: Property 'StructProperty /Game/Advanced_AI_SpawnSystem/Blueprints/BP_AI_Spawner.BP_AI_Spawner_C:-OverwriteAICountAfterDestroyAI.K2Node_MakeStruct_Str_Spawn_Area'. Unknown structure.
- LogProperty: Error: UStructProperty::Serialize Loading: Property 'StructProperty /Game/Advanced_AI_SpawnSystem/Blueprints/BP_AI_Spawner.BP_AI_Spawner_C:-AddSpawnAreas.CallFunc_Array_Get_Item'. Unknown structure.
- LogProperty: Error: UStructProperty::Serialize Loading: Property 'StructProperty /Game/Advanced_AI_SpawnSystem/Blueprints/BP_AI_Spawner.BP_AI_Spawner_C:-OverwriteAllTextSettings.CallFunc_Array_Get_Item'. Unknown structure.
- LogProperty: Error: UStructProperty::Serialize Loading: Property 'StructProperty /Game/Advanced_AI_SpawnSystem/Blueprints/BP_AI_Spawner.BP_AI_Spawner_C:-OverwriteAllTextSettings.K2Node_MakeStruct_Str_Spawn_Area'. Unknown structure.
- LogProperty: Error: UStructProperty::Serialize Loading: Property 'StructProperty /Game/Advanced_AI_SpawnSystem/Blueprints/BP_AI_Spawner.BP_AI_Spawner_C:-OverwriteAllTextSettings.local_SpawnAreas.local_SpawnAreas'. Unknown structure.
- LogProperty: Error: UStructProperty::Serialize Loading: Property 'StructProperty /Game/Advanced_AI_SpawnSystem/Blueprints/BP_AI_Spawner.BP_AI_Spawner_C:-OverwriteAllHideModeSettings.CallFunc_Array_Get_Item'. Unknown structure.
- LogProperty: Error: UStructProperty::Serialize Loading: Property 'StructProperty /Game/Advanced_AI_SpawnSystem/Blueprints/BP_AI_Spawner.BP_AI_Spawner_C:-OverwriteAllHideModeSettings.K2Node_MakeStruct_Str_Spawn_Area'. Unknown structure.
- LogProperty: Error: UStructProperty::Serialize Loading: Property 'StructProperty /Game/Advanced_AI_SpawnSystem/Blueprints/BP_AI_Spawner.BP_AI_Spawner_C:-ReSpawn_AI.CallFunc_Array_Get_Item3'. Unknown structure.
- LogProperty: Error: UStructProperty::Serialize Loading: Property 'StructProperty /Game/Advanced_AI_SpawnSystem/Blueprints/BP_AI_Spawner.BP_AI_Spawner_C:-SpawnPlacesAI.CallFunc_Array_Get_Item2'. Unknown structure.
- LogProperty: Error: UStructProperty::Serialize Loading: Property 'StructProperty /Game/Advanced_AI_SpawnSystem/Blueprints/BP_AI_Spawner.BP_AI_Spawner_C:-SpawnPlacesAI.K2Node_Select2_Default'. Unknown structure.
- LogProperty: Error: UStructProperty::Serialize Loading: Property 'StructProperty /Game/Advanced_AI_SpawnSystem/Blueprints/BP_AI_Spawner.BP_AI_Spawner_C:SpawnAreas.SpawnAreas'. Unknown structure.
- LogBlueprint: Warning: [AssetLog] D:\Projects\Zombies\Content\Advanced_AI_SpawnSystem\Blueprints\BP_AI_Spawner.uasset: [Compiler] Default value for Scale on Make Transform has changed and this asset is from a version that may have had incorrect default value information - verify and resave
- LogBlueprint: Warning: [AssetLog] D:\Projects\Zombies\Content\Advanced_AI_SpawnSystem\Blueprints\BP_AI_Spawner.uasset: [Compiler] Default value for Relative Transform Scale on Add Box Collision has changed and this asset is from a version that may have had incorrect default value information - verify and resave
- LogBlueprint: Warning: [AssetLog] D:\Projects\Zombies\Content\Advanced_AI_SpawnSystem\Blueprints\BP_AI_Spawner.uasset: [Compiler] Default value for Relative Transform Scale on Add Sphere Collision has changed and this asset is from a version that may have had incorrect default value information - verify and resave
- LogBlueprint: Warning: [AssetLog] D:\Projects\Zombies\Content\Advanced_AI_SpawnSystem\Blueprints\BP_AI_Spawner.uasset: [Compiler] Default value for Relative Transform Scale on Add Box Collision has changed and this asset is from a version that may have had incorrect default value information - verify and resave
- LogBlueprint: Warning: [AssetLog] D:\Projects\Zombies\Content\Advanced_AI_SpawnSystem\Blueprints\BP_AI_Spawner.uasset: [Compiler] Default value for Relative Transform Scale on Add Sphere Collision has changed and this asset is from a version that may have had incorrect default value information - verify and resave
- LogBlueprint: Warning: [AssetLog] D:\Projects\Zombies\Content\Advanced_AI_SpawnSystem\Blueprints\BP_AI_Spawner.uasset: [Compiler] Default value for Scale on Make Transform has changed and this asset is from a version that may have had incorrect default value information - verify and resave
- LogClass: Warning: Array Property SpawnAreas of SpawnAreas contains a struct type mismatch (tag FallbackStruct != prop Str_Spawn_Area) in package: FObjectReader. If that struct got renamed, add an entry to ActiveStructRedirects.
- LogNavigation: Warning: RecastNavMesh /Game/Advanced_AI_SpawnSystem/Maps/Test_Custom_Spawn.Test_Custom_Spawn:PersistentLevel.RecastNavMesh-Default: ARecastNavMesh: Nav mesh version 13 < Min compatible 20. Nav mesh needs to be rebuilt.
- LogCook: Display: Cooked packages 4558 Packages Remain 255 Total 4813
- LogCook: Display: Cooked packages 4561 Packages Remain 252 Total 4813
- LogUObjectGlobals: Warning: [AssetLog] D:\Projects\Zombies\Content\ZombieGame\Map\MiddleEast.umap: Creating a new object GUID for object 'Landscape /Game/ZombieGame/Map/MiddleEast.MiddleEast:PersistentLevel.Landscape_0' during cooking - this asset should be resaved
- LogScript: Warning: Script Msg: Attempt to take Sqrt() of negative number - returning 0.
- LogScript: Warning: Script Msg: Attempt to take Sqrt() of negative number - returning 0.
- LogCook: Display: Cooked packages 4574 Packages Remain 239 Total 4813
- LogCook: Display: Cook Diagnostics: OpenFileHandles=4817, VirtualMemory=4344MiB
- LogNavigation: Warning: RecastNavMesh /Game/Advanced_AI_SpawnSystem/Maps/Showcase.Showcase:PersistentLevel.RecastNavMesh-Default: ARecastNavMesh: Nav mesh version 13 < Min compatible 20. Nav mesh needs to be rebuilt.
- LogNavigation: Warning: RecastNavMesh /Game/Advanced_AI_SpawnSystem/Maps/Example.Example:PersistentLevel.RecastNavMesh-Default: ARecastNavMesh: Nav mesh version 13 < Min compatible 20. Nav mesh needs to be rebuilt.
- LogNavigation: Warning: RecastNavMesh /Game/Advanced_AI_SpawnSystem/Maps/Test.Test:PersistentLevel.RecastNavMesh-Default: ARecastNavMesh: Nav mesh version 13 < Min compatible 20. Nav mesh needs to be rebuilt.
- LogReflectionCaptureComponent: Warning: /Game/Advanced_AI_SpawnSystem/Maps/Test_Custom_Spawn contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
- LogReflectionCaptureComponent: Warning: /Game/Advanced_AI_SpawnSystem/Maps/Test_Custom_Spawn contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
- LogReflectionCaptureComponent: Warning: /Game/Advanced_AI_SpawnSystem/Maps/Test contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
- LogReflectionCaptureComponent: Warning: /Game/Advanced_AI_SpawnSystem/Maps/Test contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
- LogCook: Display: Cooked packages 4590 Packages Remain 224 Total 4814
- LogCook: Display: Cooked packages 4804 Packages Remain 9 Total 4813
- LogCook: Display: Cooked packages 4804 Packages Remain 9 Total 4813
- LogCook: Display: Cooked packages 4808 Packages Remain 5 Total 4813
- LogCook: Display: Cooked packages 4813 Packages Remain 0 Total 4813
- LogCook: Display: Cook Diagnostics: OpenFileHandles=4818, VirtualMemory=4334MiB
- LogCook: Display: Finishing up...
- LogAssetRegistryGenerator: Display: Saving asset registry v12.
- LogAssetRegistryGenerator: Display: Generated development asset registry D:/Projects/Zombies/Saved/Cooked/Windows/Zombies/Metadata/DevelopmentAssetRegistry.bin num assets 4940, size is 2905.90kb
- LogAssetRegistryGenerator: Display: Generated asset registry num assets 4925, size is 1747.43kb
- LogAssetRegistryGenerator: Display: Done saving asset registry. Took 0.4 seconds.
- LogShaderLibrary: Display:
- LogShaderLibrary: Display: Shader Library 'Zombies' (PCD3D_SM5) Stats:
- LogShaderLibrary: Display: =================
- LogShaderLibrary: Display: Assets: 454, Unique Shadermaps: 280 (61.67%)
- LogShaderLibrary: Display: Total Shaders: 8941, Unique Shaders: 6732 (75.29%)
- LogShaderLibrary: Display: Total Shader Size: 23.16mb, Unique Shaders Size: 18.55mb (80.11%)
- LogShaderLibrary: Display: === Extended info:
- LogShaderLibrary: Display: Minimum number of shaders in shadermap: 3
- LogShaderLibrary: Display: Median number of shaders in shadermap: 18
- LogShaderLibrary: Display: Maximum number of shaders in shadermap: 685
- LogShaderLibrary: Display: Number of shadermaps referencing top 10 most shared shaders:
- LogShaderLibrary: Display: 168, 91, 91, 48, 48, 47, 41, 35, 28, 27
- LogShaderLibrary: Display: Textual dump saved to '../../../../../Projects/Zombies/Saved/Shaders/PCD3D_SM5/ShaderDebug-Zombies-PCD3D_SM5/Dump.txt'
- LogShaderLibrary: Display: =================
- LogCook: Display: Finalize package store(s)...
- LogCook: Display: Done finalizing package store(s)
- LogCook: Display: Cook by the book total time in tick 799.101284s total time 1106.967041
- LogCook: Display: Peak Used virtual 5822 MiB Peak Used physical 5284 MiB
- LogCook: Display: Packages Cooked: 4813, Packages Iteratively Skipped: 0, Total Packages: 4813
- LogCook: Display: Hierarchy Timer Information:
- LogCook: Display: Root: 0.000s (0)
- LogCook: Display: CleanSandbox: 0.326s (1)
- LogCook: Display: CollectFilesToCook: 0.913s (1)
- LogCook: Display: CookModificationDelegate: 0.000s (1)
- LogCook: Display: PostLoadPackageFixup: 0.008s (1)
- LogCook: Display: GenerateLongPackageName: 0.036s (1)
- LogCook: Display: TickCookOnTheSide: 798.078s (4979890)
- LogCook: Display: PostLoadPackageFixup: 1.875s (4986579)
- LogCook: Display: LoadPackageForCooking: 617.932s (4813)
- LogCook: Display: SavingPackages: 165.850s (762)
- LogCook: Display: BeginPrepareSave: 12.674s (79980)
- LogCook: Display: PrecachePlatformDataForNextPackage: 72.555s (4783)
- LogCook: Display: BeginPrepareSave: 72.549s (3093)
- LogCook: Display: SaveCookedPackage: 67.580s (4813)
- LogCook: Display: GEditorSavePackage: 67.168s (4813)
- LogCook: Display: VerifyCanCookPackage: 0.037s (4799)
- LogCook: Display: TargetDomainDependencies: 0.006s (4813)
- LogCook: Display: ClearAllCachedCookedPlatformData: 9.835s (4813)
- LogCook: Display: SavingCurrentIniSettings: 0.057s (1)
- LogCook: Display: ProcessingAccessedStrings: 0.017s (1)
- LogCook: Display: SavingAssetRegistry: 2.304s (1)
- LogCook: Display: BuildChunkManifest: 0.190s (1)
- LogCook: Display: SaveManifests: 0.000s (1)
- LogCook: Display: SaveRealAssetRegistry: 0.448s (1)
- LogCook: Display: WriteCookerOpenOrder: 0.559s (1)
- LogCook: Display: FinalizePackageStore: 0.435s (1)
- LogCook: Display: Done!
- LogSavePackage: Display: Took 0.055339s to verify the EDL loading graph.
- LogCookCommandlet: Display: Misc Cook Stats
- LogCookCommandlet: Display: ===============
- LogCookCommandlet: Display: NiagaraShader.Misc
- LogCookCommandlet: Display: ShadersCompiled=0
- LogCookCommandlet: Display: ShaderCompiler
- LogCookCommandlet: Display: BlockingTimeSec=0.000093
- LogCookCommandlet: Display: AsyncCompileTimeSec=0.000000
- LogCookCommandlet: Display: GlobalBeginCompileShaderTimeSec=0.000000
- LogCookCommandlet: Display: GlobalBeginCompileShaderCalls=0
- LogCookCommandlet: Display: ProcessAsyncResultsTimeSec=3.694684
- LogCookCommandlet: Display: GlobalShader.Misc
- LogCookCommandlet: Display: ShadersCompiled=0
- LogCookCommandlet: Display: MeshMaterial.Misc
- LogCookCommandlet: Display: ShadersCompiled=0
- LogCookCommandlet: Display: MaterialShader.Misc
- LogCookCommandlet: Display: ShadersCompiled=0
- LogCookCommandlet: Display: MaterialInstance
- LogCookCommandlet: Display: UpdateCachedExpressionDataSec=0.064958
- LogCookCommandlet: Display: Material
- LogCookCommandlet: Display: UpdateCachedExpressionDataSec=0.169791
- LogCookCommandlet: Display: Package.Load
- LogCookCommandlet: Display: NumInlineLoads=267
- LogCookCommandlet: Display: NumPreloadedDependencies=103
- LogCookCommandlet: Display: NumPackagesLoaded=4516
- LogCookCommandlet: Display: LoadPackageTimeSec=619.984265
- LogCookCommandlet: Display: Package.Save
- LogCookCommandlet: Display: NumPackagesIterativelySkipped=0
- LogCookCommandlet: Display: NumPackagesSaved=4813
- LogCookCommandlet: Display: SavePackageTimeSec=50.989737
- LogCookCommandlet: Display: TagPackageExportsPresaveTimeSec=0.000000
- LogCookCommandlet: Display: TagPackageExportsTimeSec=0.000000
- LogCookCommandlet: Display: FullyLoadLoadersTimeSec=0.000000
- LogCookCommandlet: Display: ResetLoadersTimeSec=0.000000
- LogCookCommandlet: Display: TagPackageExportsGetObjectsWithOuter=0.000000
- LogCookCommandlet: Display: TagPackageExportsGetObjectsWithMarks=0.000000
- LogCookCommandlet: Display: SerializeImportsTimeSec=0.000000
- LogCookCommandlet: Display: SortExportsSeekfreeInnerTimeSec=0.000000
- LogCookCommandlet: Display: SerializeExportsTimeSec=0.000000
- LogCookCommandlet: Display: SerializeBulkDataTimeSec=21.880024
- LogCookCommandlet: Display: AsyncWriteTimeSec=0.000000
- LogCookCommandlet: Display: MBWritten=0.000000
- LogCookCommandlet: Display: CookOnTheFlyServer
- LogCookCommandlet: Display: PeakRequestQueueSize=4587
- LogCookCommandlet: Display: PeakLoadQueueSize=4587
- LogCookCommandlet: Display: PeakSaveQueueSize=477
- LogCookCommandlet: Display: Package.DifferentPackagesSizeMBPerAsset
- LogCookCommandlet: Display: Package.NumberOfDifferencesInPackagesPerAsset
- LogCookCommandlet: Display: Package.PackageDifferencesSizeMBPerAsset
- LogCookCommandlet: Display: Package.DiffTotal
- LogCookCommandlet: Display: NumberOfDifferentPackages=0
- LogCookCommandlet: Display: DifferentPackagesSizeMB=0.000000
- LogCookCommandlet: Display: NumberOfDifferencesInPackages=0
- LogCookCommandlet: Display: PackageDifferencesSizeMB=0.000000
- LogCookCommandlet: Display: UnversionedProperties
- LogCookCommandlet: Display: SavedStructs=0
- LogCookCommandlet: Display: SavedMB=0
- LogCookCommandlet: Display: EquivalentTaggedMB=0
- LogCookCommandlet: Display: CompressionRatio=-nan(ind)
- LogCookCommandlet: Display: BitfieldWasteKB=0
- LogCookCommandlet: Display:
- LogCookCommandlet: Display: Cook Profile
- LogCookCommandlet: Display: ============
- LogCookCommandlet: Display: 0.CookWallTimeSec=1118.077953
- LogCookCommandlet: Display: 0. 0.StartupWallTimeSec=10.741030
- LogCookCommandlet: Display: 0. 1.CookByTheBookTimeSec=1107.297975
- LogCookCommandlet: Display: 0. 1. 0.StartCookByTheBookTimeSec=6.758636
- LogCookCommandlet: Display: 0. 1. 0. 0.GameCookModificationDelegateTimeSec=0.000019
- LogCookCommandlet: Display: 0. 1. 1.TickCookOnTheSideTimeSec=804.462778
- LogCookCommandlet: Display: 0. 1. 1. 0.TickCookOnTheSideLoadPackagesTimeSec=617.935108
- LogCookCommandlet: Display: 0. 1. 1. 1.TickCookOnTheSideSaveCookedPackageTimeSec=67.581237
- LogCookCommandlet: Display: 0. 1. 1. 1. 0.TickCookOnTheSideResolveRedirectorsTimeSec=0.000000
- LogCookCommandlet: Display: 0. 1. 1. 2.TickCookOnTheSideBeginPrepareSaveTimeSec=85.229836
- LogCookCommandlet: Display: 0. 1. 1. 3.TickCookOnTheSideFinishPrepareSaveTimeSec=0.000000
- LogCookCommandlet: Display: 0. 1. 2.TickLoopGCTimeSec=0.000000
- LogCookCommandlet: Display: 0. 1. 3.TickLoopRecompileShaderRequestsTimeSec=16.421068
- LogCookCommandlet: Display: 0. 1. 4.TickLoopShaderProcessAsyncResultsTimeSec=5.305320
- LogCookCommandlet: Display: 0. 1. 5.TickLoopProcessDeferredCommandsTimeSec=6.013273
- LogCookCommandlet: Display: 0. 1. 6.TickLoopTickCommandletStatsTimeSec=1.019893
- LogCookCommandlet: Display: 0. 1. 7.TickLoopFlushRenderingCommandsTimeSec=195.575033
- LogCookCommandlet: Display: 0. 1. 8.TargetPlatforms=Windows
- LogCookCommandlet: Display: 0. 1. 9.CookProject=Zombies
- LogCookCommandlet: Display: 0. 1. 10.CookCultures=
- LogCookCommandlet: Display:
- LogCookCommandlet: Display: DDC Summary Stats
- LogCookCommandlet: Display: =================
- LogCookCommandlet: Display: BackEnd =InstalledDerivedDataBackendGraph
- LogCookCommandlet: Display: HasLocalCache = true
- LogCookCommandlet: Display: HasSharedCache = false
- LogCookCommandlet: Display: HasCloudCache = false
- LogCookCommandlet: Display: HasZenCache = false
- LogCookCommandlet: Display: TotalGetHits = 36827
- LogCookCommandlet: Display: TotalGets = 36830
- LogCookCommandlet: Display: TotalGetHitPct = 0.999919
- LogCookCommandlet: Display: LocalGetHitPct = 0.838854
- LogCookCommandlet: Display: SharedGetHitPct = 0.000000
- LogCookCommandlet: Display: CloudGetHitPct = 0.000000
- LogCookCommandlet: Display: OtherGetHitPct = 0.161064
- LogCookCommandlet: Display: GetMissPct = 0.000081
- LogCookCommandlet: Display: TotalPutHits = 4
- LogCookCommandlet: Display: TotalPuts = 4
- LogCookCommandlet: Display: TotalPutHitPct = 1.000000
- LogCookCommandlet: Display: PutMissPct = 0.000000
- LogCookCommandlet: Display:
- LogCookCommandlet: Display: DDC Resource Stats
- LogCookCommandlet: Display: =======================================================================================================
- LogCookCommandlet: Display: Asset Type Total Time (Sec) GameThread Time (Sec) Assets Built MB Processed
- LogCookCommandlet: Display: ---------------------------------- ---------------- --------------------- ------------ ------------
- LogCookCommandlet: Display: Texture (Streaming) 1065.62 0.00 0 28772.70
- LogCookCommandlet: Display: MaterialShader 27.91 27.91 0 56.33
- LogCookCommandlet: Display: NiagaraScript 21.71 21.71 0 0.00
- LogCookCommandlet: Display: PhysX (BodySetup) 21.45 9.80 0 394.57
- LogCookCommandlet: Display: DistanceField 19.40 0.02 0 141.50
- LogCookCommandlet: Display: StaticMesh 18.60 0.12 0 341.29
- LogCookCommandlet: Display: Audio (Streaming) 11.79 0.00 0 6.53
- LogCookCommandlet: Display: Audio (Inline) 9.40 9.40 0 0.02
- LogCookCommandlet: Display: NavCollision 9.28 0.00 0 14.93
- LogCookCommandlet: Display: CardRepresentation 8.31 0.01 0 0.44
- LogCookCommandlet: Display: SoundWave 6.84 6.84 0 6.53
- LogCookCommandlet: Display: StaticMeshConvert 6.77 0.00 0 43.36
- LogCookCommandlet: Display: LandscapeCollision (Heightfield) 1.09 1.09 0 17.52
- LogCookCommandlet: Display: AnimSequence 0.76 0.76 0 17.33
- LogCookCommandlet: Display: SkeletalMesh 0.55 0.10 0 39.42
- LogCookCommandlet: Display: Texture (Inline) 0.31 0.31 3 516.85
- LogCookCommandlet: Display: GlobalShader 0.04 0.04 0 13.13
- LogPackageBuildDependencyTracker: Display: Package Accesses (2701 referencing packages with a total of 56638 unique accesses)
- LogInit: Display:
- LogInit: Display: Warning/Error Summary (Unique only)
- LogInit: Display: -----------------------------------
- LogInit: Display: LogStreaming: Error: Couldn't find file for package /Game/Yakohama/Cinematics/LevelSequence requested by async loading code. NameToLoad: /Game/Yakohama/Cinematics/LevelSequence
- LogInit: Display: LogStreaming: Error: Couldn't find file for package /Game/NewFolder/NewLevelSequence requested by async loading code. NameToLoad: /Game/NewFolder/NewLevelSequence
- LogInit: Display: LogStreaming: Error: Couldn't find file for package /Game/MiddleEast/Sequence/MiddleEastSequence requested by async loading code. NameToLoad: /Game/MiddleEast/Sequence/MiddleEastSequence
- LogInit: Display: LogProperty: Error: UStructProperty::Serialize Loading: Property 'StructProperty /Game/Advanced_AI_SpawnSystem/Blueprints/BP_AI_Spawner.BP_AI_Spawner_C:-InitRespawn.Str_Spawn_Area'. Unknown structure.
- LogInit: Display: LogProperty: Error: UStructProperty::Serialize Loading: Property 'StructProperty /Game/Advanced_AI_SpawnSystem/Blueprints/BP_AI_Spawner.BP_AI_Spawner_C:-InitSpawn.Str_Spawn_Area'. Unknown structure.
- LogInit: Display: LogProperty: Error: UStructProperty::Serialize Loading: Property 'StructProperty /Game/Advanced_AI_SpawnSystem/Blueprints/BP_AI_Spawner.BP_AI_Spawner_C:-OverwriteAICountAfterDestroyAI.CallFunc_Array_Get_Item'. Unknown structure.
- LogInit: Display: LogProperty: Error: UStructProperty::Serialize Loading: Property 'StructProperty /Game/Advanced_AI_SpawnSystem/Blueprints/BP_AI_Spawner.BP_AI_Spawner_C:-OverwriteAICountAfterDestroyAI.CallFunc_Array_Get_Item3'. Unknown structure.
- LogInit: Display: LogProperty: Error: UStructProperty::Serialize Loading: Property 'StructProperty /Game/Advanced_AI_SpawnSystem/Blueprints/BP_AI_Spawner.BP_AI_Spawner_C:-OverwriteAICountAfterDestroyAI.K2Node_MakeStruct_Str_Spawn_Area'. Unknown structure.
- LogInit: Display: LogProperty: Error: UStructProperty::Serialize Loading: Property 'StructProperty /Game/Advanced_AI_SpawnSystem/Blueprints/BP_AI_Spawner.BP_AI_Spawner_C:-AddSpawnAreas.CallFunc_Array_Get_Item'. Unknown structure.
- LogInit: Display: LogProperty: Error: UStructProperty::Serialize Loading: Property 'StructProperty /Game/Advanced_AI_SpawnSystem/Blueprints/BP_AI_Spawner.BP_AI_Spawner_C:-OverwriteAllTextSettings.CallFunc_Array_Get_Item'. Unknown structure.
- LogInit: Display: LogProperty: Error: UStructProperty::Serialize Loading: Property 'StructProperty /Game/Advanced_AI_SpawnSystem/Blueprints/BP_AI_Spawner.BP_AI_Spawner_C:-OverwriteAllTextSettings.K2Node_MakeStruct_Str_Spawn_Area'. Unknown structure.
- LogInit: Display: LogProperty: Error: UStructProperty::Serialize Loading: Property 'StructProperty /Game/Advanced_AI_SpawnSystem/Blueprints/BP_AI_Spawner.BP_AI_Spawner_C:-OverwriteAllTextSettings.local_SpawnAreas.local_SpawnAreas'. Unknown structure.
- LogInit: Display: LogProperty: Error: UStructProperty::Serialize Loading: Property 'StructProperty /Game/Advanced_AI_SpawnSystem/Blueprints/BP_AI_Spawner.BP_AI_Spawner_C:-OverwriteAllHideModeSettings.CallFunc_Array_Get_Item'. Unknown structure.
- LogInit: Display: LogProperty: Error: UStructProperty::Serialize Loading: Property 'StructProperty /Game/Advanced_AI_SpawnSystem/Blueprints/BP_AI_Spawner.BP_AI_Spawner_C:-OverwriteAllHideModeSettings.K2Node_MakeStruct_Str_Spawn_Area'. Unknown structure.
- LogInit: Display: LogProperty: Error: UStructProperty::Serialize Loading: Property 'StructProperty /Game/Advanced_AI_SpawnSystem/Blueprints/BP_AI_Spawner.BP_AI_Spawner_C:-ReSpawn_AI.CallFunc_Array_Get_Item3'. Unknown structure.
- LogInit: Display: LogProperty: Error: UStructProperty::Serialize Loading: Property 'StructProperty /Game/Advanced_AI_SpawnSystem/Blueprints/BP_AI_Spawner.BP_AI_Spawner_C:-SpawnPlacesAI.CallFunc_Array_Get_Item2'. Unknown structure.
- LogInit: Display: LogProperty: Error: UStructProperty::Serialize Loading: Property 'StructProperty /Game/Advanced_AI_SpawnSystem/Blueprints/BP_AI_Spawner.BP_AI_Spawner_C:-SpawnPlacesAI.K2Node_Select2_Default'. Unknown structure.
- LogInit: Display: LogProperty: Error: UStructProperty::Serialize Loading: Property 'StructProperty /Game/Advanced_AI_SpawnSystem/Blueprints/BP_AI_Spawner.BP_AI_Spawner_C:SpawnAreas.SpawnAreas'. Unknown structure.
- LogInit: Display: LogPackageUtilities: Warning: Engine.ini:[Core.System]:Paths entry '../../../Engine/Plugins/Bridge/Content' is not mounted. Skipping it.
- LogInit: Display: LogLinker: Warning: Asset '/Game/MSPresets/MSTextures/Roughness' has been saved with empty engine version. The asset will be loaded but may be incompatible.
- LogInit: Display: LogLinker: Warning: Asset '/Game/MSPresets/MSTextures/Normal' has been saved with empty engine version. The asset will be loaded but may be incompatible.
- LogInit: Display: LogLinker: Warning: Asset '/Game/MSPresets/MSTextures/noise_normal' has been saved with empty engine version. The asset will be loaded but may be incompatible.
- LogInit: Display: LogLinker: Warning: Asset '/Game/MSPresets/MSTextures/noise_mask' has been saved with empty engine version. The asset will be loaded but may be incompatible.
- LogInit: Display: LogLinker: Warning: Asset '/Game/MSPresets/MSTextures/Metalness' has been saved with empty engine version. The asset will be loaded but may be incompatible.
- LogInit: Display: LogLinker: Warning: Asset '/Game/MSPresets/MSTextures/Displacement' has been saved with empty engine version. The asset will be loaded but may be incompatible.
- LogInit: Display: LogLinker: Warning: Asset '/Game/MSPresets/MSTextures/AO' has been saved with empty engine version. The asset will be loaded but may be incompatible.
- LogInit: Display: LogLinker: Warning: Asset '/Game/MSPresets/MSTextures/Albedo' has been saved with empty engine version. The asset will be loaded but may be incompatible.
- LogInit: Display: LogLinker: Warning: VerifyImport: Failed to find script package for import object 'Package /Script/ApexDestruction'
- LogInit: Display: LogUObjectGlobals: Warning: [AssetLog] D:\Projects\Zombies\Content\M5VFXVOL2\BluePrints\Niagara_BP\Nbuilding_DM_Blueprint.uasset: Failed to load '/Game/M5VFXVOL2/BluePrints/Text_count': Can't find file.
- LogInit: Display: LogLinker: Warning: VerifyImport: Failed to load package for import object 'Package /Game/M5VFXVOL2/BluePrints/Text_count'
- LogInit: Display: LogLinker: Warning: CreateExport: Failed to load Parent for BlueprintGeneratedClass /Game/M5VFXVOL2/BluePrints/Niagara_BP/Nbuilding_DM_Blueprint.Nbuilding_DM_Blueprint_C
- LogInit: Display: LogLinker: Warning: Unable to load DestructibleComponent0 with outer Nbuilding_DM_Blueprint_C /Game/M5VFXVOL2/BluePrints/Niagara_BP/Nbuilding_DM_Blueprint.Default__Nbuilding_DM_Blueprint_C because its class (DestructibleComponent) does not exist
- LogInit: Display: LogLinker: Warning: Unable to load Default__Nbuilding_DM_Blueprint_C with outer Package /Game/M5VFXVOL2/BluePrints/Niagara_BP/Nbuilding_DM_Blueprint because its class (Nbuilding_DM_Blueprint_C) does not exist
- LogInit: Display: LogBlueprint: Warning: FMemberReference::ResolveMember (addfire) bSelfContext == true, but no scope supplied!
- LogInit: Display: LogBlueprint: Warning: FMemberReference::ResolveMember (Chunks_numbers) bSelfContext == true, but no scope supplied!
- LogInit: Display: LoadErrors: Warning: CreateExport: Failed to load Outer for resource 'Billboard_GEN_VARIABLE': BlueprintGeneratedClass /Game/M5VFXVOL2/BluePrints/Niagara_BP/Nbuilding_DM_Blueprint.Nbuilding_DM_Blueprint_C
- LogInit: Display: LoadErrors: Warning: CreateExport: Failed to load Outer for resource 'CurveVector_0': BlueprintGeneratedClass /Game/M5VFXVOL2/BluePrints/Niagara_BP/Nbuilding_DM_Blueprint.Nbuilding_DM_Blueprint_C
- LogInit: Display: LoadErrors: Warning: CreateExport: Failed to load Outer for resource 'addfire': BlueprintGeneratedClass /Game/M5VFXVOL2/BluePrints/Niagara_BP/Nbuilding_DM_Blueprint.Nbuilding_DM_Blueprint_C
- LogInit: Display: LoadErrors: Warning: CreateExport: Failed to load Outer for resource 'Chunks_numbers': BlueprintGeneratedClass /Game/M5VFXVOL2/BluePrints/Niagara_BP/Nbuilding_DM_Blueprint.Nbuilding_DM_Blueprint_C
- LogInit: Display: LoadErrors: Warning: CreateExport: Failed to load Outer for resource 'ExecuteUbergraph_Nbuilding_DM_Blueprint': BlueprintGeneratedClass /Game/M5VFXVOL2/BluePrints/Niagara_BP/Nbuilding_DM_Blueprint.Nbuilding_DM_Blueprint_C
- LogInit: Display: LoadErrors: Warning: CreateExport: Failed to load Outer for resource 'ReceiveBeginPlay': BlueprintGeneratedClass /Game/M5VFXVOL2/BluePrints/Niagara_BP/Nbuilding_DM_Blueprint.Nbuilding_DM_Blueprint_C
- LogInit: Display: LoadErrors: Warning: CreateExport: Failed to load Outer for resource 'ReceiveTick': BlueprintGeneratedClass /Game/M5VFXVOL2/BluePrints/Niagara_BP/Nbuilding_DM_Blueprint.Nbuilding_DM_Blueprint_C
- LogInit: Display: LoadErrors: Warning: CreateExport: Failed to load Outer for resource 'Timeline_0__FinishedFunc': BlueprintGeneratedClass /Game/M5VFXVOL2/BluePrints/Niagara_BP/Nbuilding_DM_Blueprint.Nbuilding_DM_Blueprint_C
- LogInit: Display: LoadErrors: Warning: CreateExport: Failed to load Outer for resource 'Timeline_0__UpdateFunc': BlueprintGeneratedClass /Game/M5VFXVOL2/BluePrints/Niagara_BP/Nbuilding_DM_Blueprint.Nbuilding_DM_Blueprint_C
- LogInit: Display: LoadErrors: Warning: CreateExport: Failed to load Outer for resource 'UserConstructionScript': BlueprintGeneratedClass /Game/M5VFXVOL2/BluePrints/Niagara_BP/Nbuilding_DM_Blueprint.Nbuilding_DM_Blueprint_C
- LogInit: Display: LoadErrors: Warning: CreateExport: Failed to load Outer for resource 'NIagara_Explosion_GEN_VARIABLE': BlueprintGeneratedClass /Game/M5VFXVOL2/BluePrints/Niagara_BP/Nbuilding_DM_Blueprint.Nbuilding_DM_Blueprint_C
- LogInit: Display: LoadErrors: Warning: CreateExport: Failed to load Outer for resource 'Niagara_GEN_VARIABLE': BlueprintGeneratedClass /Game/M5VFXVOL2/BluePrints/Niagara_BP/Nbuilding_DM_Blueprint.Nbuilding_DM_Blueprint_C
- LogInit: Display: LoadErrors: Warning: CreateExport: Failed to load Outer for resource 'Explosion_particle_GEN_VARIABLE': BlueprintGeneratedClass /Game/M5VFXVOL2/BluePrints/Niagara_BP/Nbuilding_DM_Blueprint.Nbuilding_DM_Blueprint_C
- LogInit: Display: LoadErrors: Warning: CreateExport: Failed to load Outer for resource 'Fire_particle_GEN_VARIABLE': BlueprintGeneratedClass /Game/M5VFXVOL2/BluePrints/Niagara_BP/Nbuilding_DM_Blueprint.Nbuilding_DM_Blueprint_C
- LogInit: Display: LoadErrors: Warning: CreateExport: Failed to load Outer for resource 'PointLight_GEN_VARIABLE': BlueprintGeneratedClass /Game/M5VFXVOL2/BluePrints/Niagara_BP/Nbuilding_DM_Blueprint.Nbuilding_DM_Blueprint_C
- LogInit: Display: LoadErrors: Warning: CreateExport: Failed to load Outer for resource 'RadialForce_GEN_VARIABLE': BlueprintGeneratedClass /Game/M5VFXVOL2/BluePrints/Niagara_BP/Nbuilding_DM_Blueprint.Nbuilding_DM_Blueprint_C
- LogInit: Display: LoadErrors: Warning: CreateExport: Failed to load Outer for resource 'DefaultSceneRoot_GEN_VARIABLE': BlueprintGeneratedClass /Game/M5VFXVOL2/BluePrints/Niagara_BP/Nbuilding_DM_Blueprint.Nbuilding_DM_Blueprint_C
- LogInit: Display: LoadErrors: Warning: CreateExport: Failed to load Outer for resource 'SimpleConstructionScript_0': BlueprintGeneratedClass /Game/M5VFXVOL2/BluePrints/Niagara_BP/Nbuilding_DM_Blueprint.Nbuilding_DM_Blueprint_C
- LogInit: Display: LoadErrors: Warning: CreateExport: Failed to load Outer for resource 'SCS_Node_0': SimpleConstructionScript /Game/M5VFXVOL2/BluePrints/Niagara_BP/Nbuilding_DM_Blueprint.Nbuilding_DM_Blueprint_C:SimpleConstructionScript_0
- LogInit: Display: LoadErrors: Warning: CreateExport: Failed to load Outer for resource 'SCS_Node_1': SimpleConstructionScript /Game/M5VFXVOL2/BluePrints/Niagara_BP/Nbuilding_DM_Blueprint.Nbuilding_DM_Blueprint_C:SimpleConstructionScript_0
- LogInit: Display: LoadErrors: Warning: CreateExport: Failed to load Outer for resource 'SCS_Node_2': SimpleConstructionScript /Game/M5VFXVOL2/BluePrints/Niagara_BP/Nbuilding_DM_Blueprint.Nbuilding_DM_Blueprint_C:SimpleConstructionScript_0
- LogInit: Display: LoadErrors: Warning: CreateExport: Failed to load Outer for resource 'SCS_Node_3': SimpleConstructionScript /Game/M5VFXVOL2/BluePrints/Niagara_BP/Nbuilding_DM_Blueprint.Nbuilding_DM_Blueprint_C:SimpleConstructionScript_0
- LogInit: Display: LoadErrors: Warning: CreateExport: Failed to load Outer for resource 'SCS_Node_4': SimpleConstructionScript /Game/M5VFXVOL2/BluePrints/Niagara_BP/Nbuilding_DM_Blueprint.Nbuilding_DM_Blueprint_C:SimpleConstructionScript_0
- LogInit: Display: LoadErrors: Warning: CreateExport: Failed to load Outer for resource 'SCS_Node_5': SimpleConstructionScript /Game/M5VFXVOL2/BluePrints/Niagara_BP/Nbuilding_DM_Blueprint.Nbuilding_DM_Blueprint_C:SimpleConstructionScript_0
- LogInit: Display: LoadErrors: Warning: CreateExport: Failed to load Outer for resource 'SCS_Node_6': SimpleConstructionScript /Game/M5VFXVOL2/BluePrints/Niagara_BP/Nbuilding_DM_Blueprint.Nbuilding_DM_Blueprint_C:SimpleConstructionScript_0
- LogInit: Display: LoadErrors: Warning: CreateExport: Failed to load Outer for resource 'SCS_Node_7': SimpleConstructionScript /Game/M5VFXVOL2/BluePrints/Niagara_BP/Nbuilding_DM_Blueprint.Nbuilding_DM_Blueprint_C:SimpleConstructionScript_0
- LogInit: Display: LoadErrors: Warning: CreateExport: Failed to load Outer for resource 'SCS_Node_8': SimpleConstructionScript /Game/M5VFXVOL2/BluePrints/Niagara_BP/Nbuilding_DM_Blueprint.Nbuilding_DM_Blueprint_C:SimpleConstructionScript_0
- LogInit: Display: LoadErrors: Warning: CreateExport: Failed to load Outer for resource 'SCS_Node_9': SimpleConstructionScript /Game/M5VFXVOL2/BluePrints/Niagara_BP/Nbuilding_DM_Blueprint.Nbuilding_DM_Blueprint_C:SimpleConstructionScript_0
- LogInit: Display: LoadErrors: Warning: CreateExport: Failed to load Outer for resource 'Explosion_Dummy_GEN_VARIABLE': BlueprintGeneratedClass /Game/M5VFXVOL2/BluePrints/Niagara_BP/Nbuilding_DM_Blueprint.Nbuilding_DM_Blueprint_C
- LogInit: Display: LoadErrors: Warning: CreateExport: Failed to load Outer for resource 'Fire_Dummy_GEN_VARIABLE': BlueprintGeneratedClass /Game/M5VFXVOL2/BluePrints/Niagara_BP/Nbuilding_DM_Blueprint.Nbuilding_DM_Blueprint_C
- LogInit: Display: LoadErrors: Warning: CreateExport: Failed to load Outer for resource 'Timeline_0_Template': BlueprintGeneratedClass /Game/M5VFXVOL2/BluePrints/Niagara_BP/Nbuilding_DM_Blueprint.Nbuilding_DM_Blueprint_C
- LogInit: Display: LogPackageName: Warning: DoesPackageExist called on PackageName that will always return false. Reason: Input 'Untitled_1' is not a child of an existing mount point.
- LogInit: Display: LogBlueprint: Warning: [AssetLog] D:\Projects\Zombies\Content\PN_interactiveSpruceForest\UE4_Mannequin\ThirdPersonCharacter.uasset: [Compiler] InputAction Event references unknown Action 'Jump' for InputAction Jump
- LogInit: Display: NOTE: Only first 50 warnings displayed.
- LogInit: Display:
- LogInit: Display: Failure - 18 error(s), 983 warning(s)
- LogInit: Display:
- Execution of commandlet took: 1107.86 seconds
- LogShaderCompilers: Display: ================================================
- LogShaderCompilers: Display: === FShaderJobCache stats ===
- LogShaderCompilers: Display: Total job queries 0, among them cache hits 0 (0.00%)
- LogShaderCompilers: Display: Tracking 0 distinct input hashes that result in 0 distinct outputs (0.00%)
- LogShaderCompilers: Display: RAM used: 0.00 MB (0.00 GB) of 819.20 MB (0.80 GB) budget. Usage: 0.00%
- LogShaderCompilers: Display: === Shader Compilation stats ===
- LogShaderCompilers: Display: Shaders Compiled: 0
- LogShaderCompilers: Display: Jobs assigned 0, completed 0 (0.00%)
- LogShaderCompilers: Display: Time at least one job was in flight (either pending or executed): 0.00 s
- LogShaderCompilers: Display: ================================================
- LogShaderCompilers: Display: Shaders left to compile 0
- Took 1148.059084s to run UnrealEditor-Cmd.exe, ExitCode=1
- SafeDeleteFile C:\Users\blobm\AppData\Roaming\Unreal Engine\AutomationTool\Logs\D+Engine+UE_5.0\Cook-2022.11.30-11.50.24.txt
- SafeCopyFile D:\Engine\UE_5.0\Engine\Programs\AutomationTool\Saved\Cook-2022.11.30-11.31.16.txt C:\Users\blobm\AppData\Roaming\Unreal Engine\AutomationTool\Logs\D+Engine+UE_5.0\Cook-2022.11.30-11.50.24.txt
- SafeDeleteFile D:\Engine\UE_5.0\Engine\Programs\AutomationTool\Saved\Cook-2022.11.30-11.31.16.txt
- ==============================================================================
- ERROR: Cook failed.
- (see C:\Users\blobm\AppData\Roaming\Unreal Engine\AutomationTool\Logs\D+Engine+UE_5.0\Log.txt for full exception trace)
- CommandletException: Editor terminated with exit code 1 while running Cook for D:\Projects\Zombies\Zombies.uproject; see log C:\Users\blobm\AppData\Roaming\Unreal Engine\AutomationTool\Logs\D+Engine+UE_5.0\Cook-2022.11.30-11.50.24.txt
- at AutomationTool.CommandUtils.RunCommandlet(FileReference ProjectName, String UnrealExe, String Commandlet, String Parameters, String& DestLogFile, Int32 ErrorLevel) in D:\build\++UE5\Sync\Engine\Source\Programs\AutomationTool\AutomationUtils\CommandletUtils.cs:line 425
- at AutomationTool.CommandUtils.CookCommandlet(FileReference ProjectName, String UnrealExe, String[] Maps, String[] Dirs, String InternationalizationPreset, String[] CulturesToCook, String TargetPlatform, String Parameters) in D:\build\++UE5\Sync\Engine\Source\Programs\AutomationTool\AutomationUtils\CommandletUtils.cs:line 91
- at AutomationScripts.Project.Cook(ProjectParams Params) in D:\build\++UE5\Sync\Engine\Source\Programs\AutomationTool\Scripts\CookCommand.Automation.cs:line 268Wrapped by AutomationException: Cook failed.
- at AutomationScripts.Project.Cook(ProjectParams Params) in D:\build\++UE5\Sync\Engine\Source\Programs\AutomationTool\Scripts\CookCommand.Automation.cs:line 284
- at BuildCookRun.DoBuildCookRun(ProjectParams Params) in D:\build\++UE5\Sync\Engine\Source\Programs\AutomationTool\Scripts\BuildCookRun.Automation.cs:line 206
- at BuildCookRun.ExecuteBuild() in D:\build\++UE5\Sync\Engine\Source\Programs\AutomationTool\Scripts\BuildCookRun.Automation.cs:line 41
- at AutomationTool.BuildCommand.Execute() in D:\build\++UE5\Sync\Engine\Source\Programs\AutomationTool\AutomationUtils\BuildCommand.cs:line 344
- at AutomationTool.Automation.Execute(List`1 CommandsToExecute, Dictionary`2 Commands) in D:\build\++UE5\Sync\Engine\Source\Programs\AutomationTool\AutomationUtils\Automation.cs:line 254
- at AutomationTool.Automation.Process(ParsedCommandLine AutomationToolCommandLine, StartupTraceListener StartupListener, HashSet`1 ScriptModuleAssemblies) in D:\build\++UE5\Sync\Engine\Source\Programs\AutomationTool\AutomationUtils\Automation.cs:line 153
- ==============================================================================
- AutomationTool executed for 0h 19m 9s
- AutomationTool exiting with ExitCode=25 (Error_UnknownCookFailure)
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement