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  1. // Welcome to the Exiled Bot default Pickit
  2. // You'll find the item names list in the ItemNameList.txt file, in the main bot folder, if some name are missing, please send them to us in pm and I'll add them to upcoming versions.
  3. // You'll find the mods list in the ModsList.html file, in the main bot folder, remember to only use expressions from the right (ie. local_minimum_added_physical_damage, base_maximum_energy_shield, ...).
  4. // All uniques should now be listed within the Pickit for easy commenting and uncommenting. All uniques valued 1ex+ should be by default uncommented.
  5.  
  6. // There are several special mods here to make pickit maker's life easier:
  7. // [TotalResistances] that will make the bot sum all resistances on each item and compare them to the value (ie. [Category] == "Helm" # [TotalResistances] > "50", to keep every helm that has more than 50 sum up resistance value.
  8. // [DPS] that will make the bot compute the dps of any weapon and compare it to the value (ie. [Category] == "1Handed" # [DPS] >= "250").
  9. // [Elemental DPS] that will make the bot compute ONLY the elemental dps of any weapon and compare it to the value (ie. [Category] == "1Handed" # [Elemental DPS] >= "200").
  10. // [Physical DPS] that will make the bot compute ONLY the physical dps of any weapon and compare it to the value (ie. [Category] == "1Handed" # [Physical DPS] >= "250").
  11. // [TotalSpellElementalDamage] that will make bot compute the total added spell damage and elemental damage from an item (in %).
  12. // [TotalFireSpellDamage] that will make bot compute the total added fire spell damage from an item (including spell damage) (in %).
  13. // [TotalColdSpellDamage] that will make bot compute the total added cold spell damage from an item (including spell damage) (in %).
  14. // [TotalLightningSpellDamage] that will make bot compute the total added lightning spell damage from an item (including spell damage) (in %).
  15. // Expressions to the left are only here to help you choosing the right ones
  16.  
  17. // Syntax is: [Key] operator "Value"
  18. // Key could be replaced by any of the following list, operator could be ==, <=, >=, <, > and Value could be any corresponding value (ie. a number if type is Quality)
  19. // Key List: Type, ItemLevel, MapTier, Armor, Evasion, Energy Shield, Computed Armor, Computed Evasion, Computed Energy Shield, Rarity, Quality, Sockets, Linked, and all the mods found in ModsList.html file.
  20. // You can use a mod by its index (if it is not in the ModsList.txt file) this way [modindex] == "value", ie. [587] == "30" for +30 int mod. Press F7 to dump inventory and find mod indexes.
  21. // Flags that can be used are : [StashItem] == "true", [StashUnid] == "true", [SellItem] == "true", [SellUnid] == "true". Please note that [SellItem] tag will ALWAYS make the bot identify item.
  22. // About Key Rarity, only operators == and != can be used and possible values are: "Normal", "Magic", "Rare", "Unique".
  23. // You can use different equipment categories as well, possible values: "Chest", "Shield", "Helm", "Ring", "Amulet", "Flask", "Weapon", "1Handed", "2Handed", "Gloves", "Boots", "Belt", "Map", "Jewel", "Talisman", "Card", "Leaguestone".
  24. // Operators && and || are available, parenthesis are working.
  25. // # is used to separate mods checked after item identification. If an item matchs mods before the # and doesn't match the ones after, it will be sold to vendor.
  26. // If you didn't noticed, // is used for comments.
  27.  
  28. // /!\ Be careful!!! local_ mod name means that the mods is applied on the stats of the items rather than the stats of your char. local_attack_speed_+% for instance is applied on the weapon only
  29. // and attack_speed_+% is global on the character (ring,amy,belt...) /!\
  30.  
  31. // If you want to chance an item, simply add for instance [Type] == "Glorious Plate" # [ChanceItem] == "true", to make the bot pickup any glorious plate it find and use an orb of chance on it (Kaom's Heart FTW).
  32. // Be careful, if you set up the Glorious Plate to be Chanced, no need to add any line for the bot to pick up the white item or sell magic and rare. Just setup [Type] == "Your Item" # [ChanceItem] == "true" and the bot will do the rest.
  33.  
  34. // Thanks to jps42 for his help in building this pickit file.
  35. // Thanks to Sexuation for completely re-working the rare section.
  36. // Thanks to Madbishep for reviewing/correcting stuff.
  37. // You can check his post here : https://exiled-bot.net/community/index.php/topic/6329-helpful-pickit-additional-lines-chaosregal-recipe-talisman/
  38.  
  39.  
  40. /////////////////////////////////////////////////////////////////////////////////////
  41. // //
  42. // EXAMPLE //
  43. // //
  44. /////////////////////////////////////////////////////////////////////////////////////
  45.  
  46. // Blanket coverage
  47. // [Category] == "Gloves" && [Rarity] == "Rare" # [SellItem] == "true"
  48. // What it means : Pick up any gloves. Id the item. Then Sell it.
  49. // Exception handling
  50. // [Category] == "Gloves" && [Rarity] == "Rare" # [attack_speed_+%] >= "10" && [StashItem] == "true"
  51. // What it means : When the gloves are Identified, if they have an attack speed modifier above a 10% value, it will stash the item.
  52. // [Type] == "Short Bow" && [Rarity] == "Unique" && [Quality] >= "10"
  53. // [Type] == "Occultist's Vestment" && [Rarity] == "Unique"
  54. // [Type] == "Engraved Wand" # [attack_minimum_added_physical_damage]>="10" && [accuracy_rating_+%]=="100"
  55. // [Type] == "Medium Life Flask"
  56. // [Category] == "Chest" && [Rarity] == "Rare" # [base_maximum_life] >= "80" && [base_cold_damage_resistance_%] >= "25"
  57. // [Category] == "Helm" && [Rarity] == "Rare" # [StashItem] == "true" && [base_maximum_life] >= "80" && [base_lightning_damage_resistance_%] >= "25" && [base_cold_damage_resistance_%] >= "25"
  58.  
  59. /////////////////////////////////////////////////////////////////////////////////////
  60. // //
  61. // B O O K M A R K //
  62. // //
  63. /////////////////////////////////////////////////////////////////////////////////////
  64. //
  65. //Example
  66. //Bookmark
  67. //User's custom rules
  68. //Currency
  69. //Chaos/Regal Recipe
  70. //Harbinger
  71. //Breach
  72. //Essences
  73. //Talisman
  74. //Gems
  75. //Cards
  76. //Maps
  77. //Sockets
  78. //Chancing
  79. //Whites
  80. //Jewels
  81. //Unique items
  82. //
  83. /////////////////////////////////////////////////////////////////////////////////////
  84. // //
  85. // User's custom rules //
  86. // //
  87. /////////////////////////////////////////////////////////////////////////////////////
  88.  
  89. // Add any custom lines here
  90. // [Category] == "Flask" && [Quality] == "20" # [SellItem] == "true" /// Glassblower's Bauble farm
  91. // [Category] == "Flask" && [Quality] >= "13" # [StashItem] == "true" // 3 Flasks = Glassblower's
  92. // [Type] == "Quicksilver Flask" && [Rarity] == "Magic" # [local_flask_movement_speed_+%_while_healing] >= "20" && [StashItem] == "true" // Double MS
  93. // [Type] == "Stone Hammer" && [Rarity] == "Normal" // Q20 + Map = Chisel
  94. // [Type] == "Rock Breaker" && [Rarity] == "Normal" // Q20 + Map = Chisel
  95. // [Type] == "Gavel" && [Rarity] == "Normal" // Q20 + Map = Chisel
  96. // [Type] == "Iron Ring" // 7 Rings (any rarity) + Coral/Paua Rare Ring = Rare Ammy
  97.  
  98. /////////////////////////////////////////////////////////////////////////////////////
  99. // //
  100. // CURRENCY //
  101. // //
  102. /////////////////////////////////////////////////////////////////////////////////////
  103.  
  104. // Shards
  105. [Type] == "Alchemy Shard" # [StashItem] == "true"
  106. [Type] == "Alteration Shard" # [StashItem] == "true"
  107. [Type] == "Scroll Fragment" # [StashItem] == "true"
  108. [Type] == "Transmutation Shard" # [StashItem] == "true"
  109.  
  110. // Scrolls commented so instead of picking every scroll it will keep number of scroll setup by user in inventory
  111. [Type] == "Scroll of Wisdom" # [StashItem] == "true" // Take all id scroll
  112. [Type] == "Portal Scroll" # [StashItem] == "true" // Take all tp scroll
  113. [Type] == "Blacksmith's Whetstone" # [StashItem] == "true" // Take Blacksmith's Whetstone
  114. [Type] == "Armourer's Scrap" # [StashItem] == "true" // Take Armourer's Scrap
  115. [Type] == "Glassblower's Bauble" # [StashItem] == "true" // Take Glassblower's Bauble
  116. [Type] == "Blessed Orb" # [StashItem] == "true"
  117. [Type] == "Chaos Orb" # [StashItem] == "true"
  118. [Type] == "Chromatic Orb" # [StashItem] == "true"
  119. [Type] == "Divine Orb" # [StashItem] == "true"
  120. [Type] == "Exalted Orb" # [StashItem] == "true"
  121. [Type] == "Gemcutter's Prism" # [StashItem] == "true"
  122. [Type] == "Jeweller's Orb" # [StashItem] == "true"
  123. [Type] == "Mirror of Kalandra" # [StashItem] == "true"
  124. [Type] == "Orb of Alchemy" # [StashItem] == "true"
  125. [Type] == "Orb of Alteration" # [StashItem] == "true"
  126. [Type] == "Orb of Augmentation" # [StashItem] == "true"
  127. [Type] == "Orb of Chance" # [StashItem] == "true"
  128. [Type] == "Orb of Fusing" # [StashItem] == "true"
  129. [Type] == "Orb of Regret" # [StashItem] == "true"
  130. [Type] == "Orb of Scouring" # [StashItem] == "true"
  131. [Type] == "Orb of Transmutation" # [StashItem] == "true"
  132. [Type] == "Perandus Coin" # [StashItem] == "true"
  133. [Type] == "Regal Orb" # [StashItem] == "true"
  134. [Type] == "Silver Coin" # [StashItem] == "true"
  135. [Type] == "Vaal Orb" # [StashItem] == "true"
  136.  
  137. [Type] == "Apprentice Cartographer's Seal" # [StashItem] == "true"
  138. [Type] == "Apprentice Cartographer's Sextant" # [StashItem] == "true"
  139. [Type] == "Cartographer's Chisel" # [StashItem] == "true"
  140. [Type] == "Journeyman Cartographer's Seal" # [StashItem] == "true"
  141. [Type] == "Journeyman Cartographer's Sextant" # [StashItem] == "true"
  142. [Type] == "Master Cartographer's Seal" # [StashItem] == "true"
  143. [Type] == "Master Cartographer's Sextant" # [StashItem] == "true"
  144. [Type] == "Prophecy" # [StashItem] == "true"
  145. [Type] == "Stacked Deck" # [StashItem] == "true"
  146. [Type] == "Unshaping Orb" # [StashItem] == "true"
  147.  
  148. // Harbinger currencies
  149. [Type] == "Orb of Annulment" # [StashItem] == "true" // Orb of Annulment
  150. [Type] == "Orb of Binding" # [StashItem] == "true" // Orb of Binding
  151. [Type] == "Orb of Horizons" # [StashItem] == "true" // Orb of Horizons
  152. [Type] == "Harbinger's Orb" # [StashItem] == "true" // Harbinger's Orb
  153. [Type] == "Engineer's Orb" # [StashItem] == "true" // Engineer's Orb
  154. [Type] == "Ancient Orb" # [StashItem] == "true" // Ancient Orb
  155. [Type] == "Annulment Shard" # [StashItem] == "true" // Annulment Shard
  156. [Type] == "Binding Shard" # [StashItem] == "true" // Binding Shard
  157. [Type] == "Horizon Shard" # [StashItem] == "true" // Horizon Shard
  158. [Type] == "Harbinger's Shard" # [StashItem] == "true" // Harbinger's Shard
  159. [Type] == "Engineer's Shard" # [StashItem] == "true" // Engineer's Shard
  160. [Type] == "Ancient Shard" # [StashItem] == "true" // Ancient Shard
  161. [Type] == "Chaos Shard" # [StashItem] == "true" // Chaos Shard
  162. [Type] == "Mirror Shard" # [StashItem] == "true" // Mirror Shard
  163. [Type] == "Exalted Shard" # [StashItem] == "true" // Exalted Shard
  164. [Type] == "Regal Shard" # [StashItem] == "true" // Regal Shard
  165.  
  166. [Type] == "Albino Rhoa Feather" # [StashItem] == "true" // Albino Rhoa Feather
  167. [Type] == "Offering to the Goddess" # [StashItem] == "true" // Just in case bot picks up out of inventory
  168.  
  169. /////////////////////////////////////////////////////////////////////////////////////
  170. // //
  171. // CHAOS / REGAL RECIPE //
  172. // //
  173. /////////////////////////////////////////////////////////////////////////////////////
  174.  
  175. // Jewelry lines left here because bot now does chaos recipe on its own, but sometimes we want bot just to pickup specific jewelry pieces.
  176.  
  177. // Jewelry
  178. // [Category] == "Belt" && [Rarity] == "Rare" && [ItemLevel] >= "60" # [StashItem] == "true"
  179. // [Category] == "Ring" && [Rarity] == "Rare" && [ItemLevel] >= "60" # [StashItem] == "true"
  180. // [Category] == "Amulet" && [Rarity] == "Rare" && [ItemLevel] >= "60" # [StashItem] == "true"
  181.  
  182. /////////////////////////////////////////////////////////////////////////////////////
  183. // //
  184. // A B Y S S //
  185. // //
  186. /////////////////////////////////////////////////////////////////////////////////////
  187.  
  188. // Abyss specific items
  189. [Type] == "Stygian Vise" && [Rarity] == "Unique" # [StashItem] == "true" // Darkness Enthroned
  190.  
  191. // [Type] == "Stygian Vise" # [StashItem] == "true" // Stash all Stygian Vises
  192. // [Type] == "Murderous Eye Jewel" # [StashItem] == "true" // Stash all Murderous Eye Jewels
  193. // [Type] == "Searching Eye Jewel" # [StashItem] == "true" // Stash all Searching Eye Jewels
  194. // [Type] == "Hypnotic Eye Jewel" # [StashItem] == "true" // Stash all Hypnotic Eye Jewels
  195. // [Type] == "Ghastly Eye Jewel" # [StashItem] == "true" // Stash all Ghastly Eye Jewels
  196.  
  197. // Rares only
  198. [Type] == "Stygian Vise" && [Rarity] == "Rare" # [StashItem] == "true"
  199. [Type] == "Murderous Eye Jewel" && [Rarity] == "Rare" # [StashItem] == "true"
  200. [Type] == "Searching Eye Jewel" && [Rarity] == "Rare" # [StashItem] == "true"
  201. [Type] == "Hypnotic Eye Jewel" && [Rarity] == "Rare" # [StashItem] == "true"
  202. [Type] == "Ghastly Eye Jewel" && [Rarity] == "Rare" # [StashItem] == "true"
  203.  
  204. /////////////////////////////////////////////////////////////////////////////////////
  205. // //
  206. // H A R B I N G E R //
  207. // //
  208. /////////////////////////////////////////////////////////////////////////////////////
  209.  
  210. // Pieces are listed just in case bot accidently misclicks
  211. [Type] == "First Piece of Brutality" # [StashItem] == "true"
  212. [Type] == "Second Piece of Brutality" # [StashItem] == "true"
  213. [Type] == "Third Piece of Brutality" # [StashItem] == "true"
  214. [Type] == "First Piece of Directions" # [StashItem] == "true"
  215. [Type] == "Second Piece of Directions" # [StashItem] == "true"
  216. [Type] == "Third Piece of Directions" # [StashItem] == "true"
  217. [Type] == "First Piece of Focus" # [StashItem] == "true"
  218. [Type] == "Second Piece of Focus" # [StashItem] == "true"
  219. [Type] == "Third Piece of Focus" # [StashItem] == "true"
  220. [Type] == "Fourth Piece of Focus" # [StashItem] == "true"
  221. [Type] == "First Piece of Storms" # [StashItem] == "true"
  222. [Type] == "Second Piece of Storms" # [StashItem] == "true"
  223. [Type] == "Third Piece of Storms" # [StashItem] == "true"
  224. [Type] == "First Piece of the Arcane" # [StashItem] == "true"
  225. [Type] == "Second Piece of the Arcane" # [StashItem] == "true"
  226. [Type] == "Third Piece of the Arcane" # [StashItem] == "true"
  227. [Type] == "First Piece of Time" # [StashItem] == "true"
  228. [Type] == "Second Piece of Time" # [StashItem] == "true"
  229.  
  230. /////////////////////////////////////////////////////////////////////////////////////
  231. // //
  232. // B R E A C H //
  233. // //
  234. /////////////////////////////////////////////////////////////////////////////////////
  235.  
  236. [Type] == "Splinter of Chayula" # [StashItem] == "true"
  237. [Type] == "Splinter of Esh" # [StashItem] == "true"
  238. [Type] == "Splinter of Tul" # [StashItem] == "true"
  239. [Type] == "Splinter of Uul-Netol" # [StashItem] == "true"
  240. [Type] == "Splinter of Xoph" # [StashItem] == "true"
  241. [Type] == "Blessing of Chayula" # [StashItem] == "true"
  242. [Type] == "Blessing of Esh" # [StashItem] == "true"
  243. [Type] == "Blessing of Tul" # [StashItem] == "true"
  244. [Type] == "Blessing of Uul-Netol" # [StashItem] == "true"
  245. [Type] == "Blessing of Xoph" # [StashItem] == "true"
  246.  
  247. /////////////////////////////////////////////////////////////////////////////////////
  248. // //
  249. // E S S E N C E S //
  250. // //
  251. /////////////////////////////////////////////////////////////////////////////////////
  252.  
  253. // Tier 1
  254. [Type] == "Whispering Essence of Hatred" # [StashItem] == "true"
  255. [Type] == "Whispering Essence of Woe" # [StashItem] == "true"
  256. [Type] == "Whispering Essence of Greed" # [StashItem] == "true"
  257. [Type] == "Whispering Essence of Contempt" # [StashItem] == "true"
  258.  
  259. // Tier 2
  260. [Type] == "Muttering Essence of Hatred" # [StashItem] == "true"
  261. [Type] == "Muttering Essence of Woe" # [StashItem] == "true"
  262. [Type] == "Muttering Essence of Greed" # [StashItem] == "true"
  263. [Type] == "Muttering Essence of Contempt" # [StashItem] == "true"
  264. [Type] == "Muttering Essence of Sorrow" # [StashItem] == "true"
  265. [Type] == "Muttering Essence of Anger" # [StashItem] == "true"
  266. [Type] == "Muttering Essence of Torment" # [StashItem] == "true"
  267. [Type] == "Muttering Essence of Fear" # [StashItem] == "true"
  268.  
  269. // Tier 3
  270. [Type] == "Weeping Essence of Hatred" # [StashItem] == "true"
  271. [Type] == "Weeping Essence of Woe" # [StashItem] == "true"
  272. [Type] == "Weeping Essence of Greed" # [StashItem] == "true"
  273. [Type] == "Weeping Essence of Contempt" # [StashItem] == "true"
  274. [Type] == "Weeping Essence of Sorrow" # [StashItem] == "true"
  275. [Type] == "Weeping Essence of Anger" # [StashItem] == "true"
  276. [Type] == "Weeping Essence of Torment" # [StashItem] == "true"
  277. [Type] == "Weeping Essence of Fear" # [StashItem] == "true"
  278. [Type] == "Weeping Essence of Suffering" # [StashItem] == "true"
  279. [Type] == "Weeping Essence of Rage" # [StashItem] == "true"
  280. [Type] == "Weeping Essence of Wrath" # [StashItem] == "true"
  281. [Type] == "Weeping Essence of Doubt" # [StashItem] == "true"
  282.  
  283. // Tier 4
  284. [Type] == "Wailing Essence of Hatred" # [StashItem] == "true"
  285. [Type] == "Wailing Essence of Woe" # [StashItem] == "true"
  286. [Type] == "Wailing Essence of Greed" # [StashItem] == "true"
  287. [Type] == "Wailing Essence of Contempt" # [StashItem] == "true"
  288. [Type] == "Wailing Essence of Sorrow" # [StashItem] == "true"
  289. [Type] == "Wailing Essence of Anger" # [StashItem] == "true"
  290. [Type] == "Wailing Essence of Torment" # [StashItem] == "true"
  291. [Type] == "Wailing Essence of Fear" # [StashItem] == "true"
  292. [Type] == "Wailing Essence of Suffering" # [StashItem] == "true"
  293. [Type] == "Wailing Essence of Rage" # [StashItem] == "true"
  294. [Type] == "Wailing Essence of Wrath" # [StashItem] == "true"
  295. [Type] == "Wailing Essence of Doubt" # [StashItem] == "true"
  296. [Type] == "Wailing Essence of Anguish" # [StashItem] == "true"
  297. [Type] == "Wailing Essence of Loathing" # [StashItem] == "true"
  298. [Type] == "Wailing Essence of Spite" # [StashItem] == "true"
  299. [Type] == "Wailing Essence of Zeal" # [StashItem] == "true"
  300.  
  301. // Tier 5
  302. [Type] == "Screaming Essence of Hatred" # [StashItem] == "true"
  303. [Type] == "Screaming Essence of Woe" # [StashItem] == "true"
  304. [Type] == "Screaming Essence of Greed" # [StashItem] == "true"
  305. [Type] == "Screaming Essence of Contempt" # [StashItem] == "true"
  306. [Type] == "Screaming Essence of Sorrow" # [StashItem] == "true"
  307. [Type] == "Screaming Essence of Anger" # [StashItem] == "true"
  308. [Type] == "Screaming Essence of Torment" # [StashItem] == "true"
  309. [Type] == "Screaming Essence of Fear" # [StashItem] == "true"
  310. [Type] == "Screaming Essence of Suffering" # [StashItem] == "true"
  311. [Type] == "Screaming Essence of Rage" # [StashItem] == "true"
  312. [Type] == "Screaming Essence of Wrath" # [StashItem] == "true"
  313. [Type] == "Screaming Essence of Doubt" # [StashItem] == "true"
  314. [Type] == "Screaming Essence of Anguish" # [StashItem] == "true"
  315. [Type] == "Screaming Essence of Loathing" # [StashItem] == "true"
  316. [Type] == "Screaming Essence of Spite" # [StashItem] == "true"
  317. [Type] == "Screaming Essence of Zeal" # [StashItem] == "true"
  318. [Type] == "Screaming Essence of Misery" # [StashItem] == "true"
  319. [Type] == "Screaming Essence of Dread" # [StashItem] == "true"
  320. [Type] == "Screaming Essence of Scorn" # [StashItem] == "true"
  321. [Type] == "Screaming Essence of Envy" # [StashItem] == "true"
  322.  
  323. // Tier 6
  324. [Type] == "Shrieking Essence of Hatred" # [StashItem] == "true"
  325. [Type] == "Shrieking Essence of Woe" # [StashItem] == "true"
  326. [Type] == "Shrieking Essence of Greed" # [StashItem] == "true"
  327. [Type] == "Shrieking Essence of Contempt" # [StashItem] == "true"
  328. [Type] == "Shrieking Essence of Sorrow" # [StashItem] == "true"
  329. [Type] == "Shrieking Essence of Anger" # [StashItem] == "true"
  330. [Type] == "Shrieking Essence of Torment" # [StashItem] == "true"
  331. [Type] == "Shrieking Essence of Fear" # [StashItem] == "true"
  332. [Type] == "Shrieking Essence of Suffering" # [StashItem] == "true"
  333. [Type] == "Shrieking Essence of Rage" # [StashItem] == "true"
  334. [Type] == "Shrieking Essence of Wrath" # [StashItem] == "true"
  335. [Type] == "Shrieking Essence of Doubt" # [StashItem] == "true"
  336. [Type] == "Shrieking Essence of Anguish" # [StashItem] == "true"
  337. [Type] == "Shrieking Essence of Loathing" # [StashItem] == "true"
  338. [Type] == "Shrieking Essence of Spite" # [StashItem] == "true"
  339. [Type] == "Shrieking Essence of Zeal" # [StashItem] == "true"
  340. [Type] == "Shrieking Essence of Misery" # [StashItem] == "true"
  341. [Type] == "Shrieking Essence of Dread" # [StashItem] == "true"
  342. [Type] == "Shrieking Essence of Scorn" # [StashItem] == "true"
  343. [Type] == "Shrieking Essence of Envy" # [StashItem] == "true"
  344.  
  345. // Tier 7
  346. [Type] == "Deafening Essence of Hatred" # [StashItem] == "true"
  347. [Type] == "Deafening Essence of Woe" # [StashItem] == "true"
  348. [Type] == "Deafening Essence of Greed" # [StashItem] == "true"
  349. [Type] == "Deafening Essence of Contempt" # [StashItem] == "true"
  350. [Type] == "Deafening Essence of Sorrow" # [StashItem] == "true"
  351. [Type] == "Deafening Essence of Anger" # [StashItem] == "true"
  352. [Type] == "Deafening Essence of Torment" # [StashItem] == "true"
  353. [Type] == "Deafening Essence of Fear" # [StashItem] == "true"
  354. [Type] == "Deafening Essence of Suffering" # [StashItem] == "true"
  355. [Type] == "Deafening Essence of Rage" # [StashItem] == "true"
  356. [Type] == "Deafening Essence of Wrath" # [StashItem] == "true"
  357. [Type] == "Deafening Essence of Doubt" # [StashItem] == "true"
  358. [Type] == "Deafening Essence of Anguish" # [StashItem] == "true"
  359. [Type] == "Deafening Essence of Loathing" # [StashItem] == "true"
  360. [Type] == "Deafening Essence of Spite" # [StashItem] == "true"
  361. [Type] == "Deafening Essence of Zeal" # [StashItem] == "true"
  362. [Type] == "Deafening Essence of Misery" # [StashItem] == "true"
  363. [Type] == "Deafening Essence of Dread" # [StashItem] == "true"
  364. [Type] == "Deafening Essence of Scorn" # [StashItem] == "true"
  365. [Type] == "Deafening Essence of Envy" # [StashItem] == "true"
  366.  
  367. // Tier 8
  368. [Type] == "Essence of Hysteria" # [StashItem] == "true"
  369. [Type] == "Essence of Insanity" # [StashItem] == "true"
  370. [Type] == "Essence of Horror" # [StashItem] == "true"
  371. [Type] == "Essence of Delirium" # [StashItem] == "true"
  372.  
  373. [Type] == "Remnant of Corruption" # [StashItem] == "true"
  374.  
  375.  
  376. /////////////////////////////////////////////////////////////////////////////////////
  377. // //
  378. // T A L I S M A N //
  379. // //
  380. /////////////////////////////////////////////////////////////////////////////////////
  381.  
  382. // [Category] == "Talisman" # [StashItem] == "true" // Keep all talismans
  383. // [Category] == "Talisman" && [Rarity] == "Rare" # [StashItem] == "true"// Keep all rare talismans
  384. // [Category] == "Talisman" && [Rarity] == "Unique" # [StashItem] == "true" // Keep all unique talismans
  385.  
  386. /////////////////////////////////////////////////////////////////////////////////////
  387. // //
  388. // G E M S //
  389. // //
  390. /////////////////////////////////////////////////////////////////////////////////////
  391.  
  392. // For quality gem, use the setting Min Gem Quality from Pickit tab of GUI
  393.  
  394. // White Skill Gem
  395.  
  396. [Type] == "Portal" // Drop Only Gem
  397. // [Type] == "Detonate Mines" // Drop Only Gem
  398.  
  399. // Red Active Gem Skill
  400.  
  401. //[Type] == "Abyssal Cry" // Gem
  402. //[Type] == "Ancestral Protector" // Gem
  403. //[Type] == "Ancestral Warchief" // Gem
  404. //[Type] == "Anger" // Gem
  405. //[Type] == "Animate Guardian" // Gem
  406. //[Type] == "Cleave" // Gem
  407. //[Type] == "Decoy Totem" // Gem
  408. //[Type] == "Determination" // Gem
  409. //[Type] == "Devouring Totem" // Gem
  410. //[Type] == "Dominating Blow" // Gem
  411. //[Type] == "Earthquake" // Gem
  412. //[Type] == "Enduring Cry" // Gem
  413. //[Type] == "Flame Totem" // Gem
  414. //[Type] == "Glacial Hammer" // Gem
  415. //[Type] == "Ground Slam" // Gem
  416. //[Type] == "Heavy Strike" // Gem
  417. //[Type] == "Herald of Ash" // Gem
  418. //[Type] == "Ice Crash" // Gem
  419. //[Type] == "Immortal Call" // Gem
  420. //[Type] == "Infernal Blow" // Gem
  421. //[Type] == "Leap Slam" // Gem
  422. //[Type] == "Molten Shell" // Gem
  423. //[Type] == "Molten Strike" // Gem
  424. //[Type] == "Punishment" // Gem
  425. //[Type] == "Purity of Fire" // Gem
  426. //[Type] == "Rallying Cry" // Gem
  427. //[Type] == "Reckoning" // Gem
  428. //[Type] == "Rejuvenation Totem" // Gem
  429. //[Type] == "Searing Bond" // Gem
  430. //[Type] == "Shield Charge" // Gem
  431. //[Type] == "Shockwave Totem" // Gem
  432. //[Type] == "Static Strike" // Gem
  433. //[Type] == "Summon Flame Golem" // Gem
  434. //[Type] == "Summon Stone Golem" // Gem
  435. //[Type] == "Sunder" // Gem
  436. //[Type] == "Sweep" // Gem
  437. //[Type] == "Vengeance" // Gem
  438. //[Type] == "Vigilant Strike" // Gem
  439. //[Type] == "Vitality" // Gem
  440. //[Type] == "Warlord's Mark" // Gem
  441.  
  442. //Red Support Gem Skill
  443.  
  444. //[Type] == "Added Fire Damage Support" // Gem
  445. //[Type] == "Blood Magic Support" // Gem
  446. //[Type] == "Bloodlust Support" // Gem
  447. //[Type] == "Brutality Support" // Gem
  448. //[Type] == "Burning Damage Support" // Gem
  449. //[Type] == "Cast on Melee Kill Support" // Gem
  450. //[Type] == "Cast when Damage Taken Support" // Gem
  451. //[Type] == "Chance to Bleed Support" // Gem
  452. //[Type] == "Cold to Fire Support" // Gem
  453. //[Type] == "Damage on Full Life Support" // Gem
  454. //[Type] == "Elemental Damage with Attacks Support"// Gem
  455. [Type] == "Empower Support" // Drop Only Gem
  456. //[Type] == "Endurance Charge on Melee Stun Support" // Gem
  457. //[Type] == "Fire Penetration Support" // Gem
  458. //[Type] == "Fortify Support" // Gem
  459. //[Type] == "Generosity Support" // Gem
  460. //[Type] == "Increased Duration Support" // Gem
  461. //[Type] == "Iron Grip Support" // Gem
  462. //[Type] == "Iron Will Support" // Gem
  463. [Type] == "Item Quantity Support" // Gem
  464. //[Type] == "Knockback Support" // Gem
  465. //[Type] == "Less Duration Support" // Gem
  466. //[Type] == "Life Gain on Hit Support" // Gem
  467. //[Type] == "Life Leech Support" // Gem
  468. //[Type] == "Maim Support" // Gem
  469. //[Type] == "Melee Physical Damage Support" // Gem
  470. //[Type] == "Melee Splash Support" // Gem
  471. //[Type] == "Multistrike Support" // Gem
  472. //[Type] == "Ranged Attack Totem Support" // Gem
  473. //[Type] == "Reduced Mana Support" // Gem
  474. //[Type] == "Spell Totem Support" // Gem
  475. //[Type] == "Stun Support" // Gem
  476. //[Type] == "Vile Toxins Support" // Gem
  477.  
  478.  
  479. // Green Active Gem Skill
  480.  
  481. //[Type] == "Animate Weapon" // Gem
  482. //[Type] == "Arctic Armour" // Gem
  483. //[Type] == "Barrage" // Gem
  484. //[Type] == "Bear Trap" // Gem
  485. //[Type] == "Blade Flurry" // Gem
  486. //[Type] == "Blade Vortex" // Gem
  487. //[Type] == "Bladefall" // Gem
  488. //[Type] == "Blast Rain" // Gem
  489. //[Type] == "Blink Arrow" // Gem
  490. //[Type] == "Blood Rage" // Gem
  491. //[Type] == "Burning Arrow" // Gem
  492. //[Type] == "Caustic Arrow" // Gem
  493. //[Type] == "Charged Dash" // Gem
  494. //[Type] == "Cyclone" // Gem
  495. //[Type] == "Desecrate" // Gem
  496. //[Type] == "Detonate Dead" // Gem
  497. //[Type] == "Double Strike" // Gem
  498. //[Type] == "Dual Strike" // Gem
  499. //[Type] == "Elemental Hit" // Gem
  500. //[Type] == "Ethereal Knives" // Gem
  501. //[Type] == "Explosive Arrow" // Gem
  502. //[Type] == "Fire Trap" // Gem
  503. //[Type] == "Flicker Strike" // Gem
  504. //[Type] == "Freeze Mine" // Gem
  505. //[Type] == "Frenzy" // Gem
  506. //[Type] == "Frost Blades" // Gem
  507. //[Type] == "Grace" // Gem
  508. //[Type] == "Haste" // Gem
  509. //[Type] == "Hatred" // Gem
  510. //[Type] == "Herald of Ice" // Gem
  511. //[Type] == "Ice Shot" // Gem
  512. //[Type] == "Ice Trap" // Gem
  513. //[Type] == "Lacerate" // Gem
  514. //[Type] == "Lightning Arrow" // Gem
  515. //[Type] == "Lightning Strike" // Gem
  516. //[Type] == "Mirror Arrow" // Gem
  517. //[Type] == "Phase Run" // Gem
  518. //[Type] == "Poacher's Mark" // Gem
  519. //[Type] == "Projectile Weakness" // Gem
  520. //[Type] == "Puncture" // Gem
  521. //[Type] == "Purity of Ice" // Gem
  522. //[Type] == "Rain of Arrows " // Gem
  523. //[Type] == "Reave" // Gem
  524. //[Type] == "Riposte" // Gem
  525. //[Type] == "Shrapnel Shot" // Gem
  526. //[Type] == "Siege Ballista" // Gem
  527. //[Type] == "Smoke Mine" // Gem
  528. //[Type] == "Spectral Throw" // Gem
  529. //[Type] == "Split Arrow" // Gem
  530. //[Type] == "Summon Ice Golem" // Gem
  531. //[Type] == "Temporal Chains" // Gem
  532. //[Type] == "Tornado Shot" // Gem
  533. //[Type] == "Viper Strike" // Gem
  534. //[Type] == "Whirling Blades" // Gem
  535. //[Type] == "Wild Strike" // Gem
  536.  
  537. // Green Support Gem Skill
  538.  
  539. //[Type] == "Added Cold Damage Support" // Gem
  540. //[Type] == "Additional Accuracy Support" // Gem
  541. //[Type] == "Blind Support" // Gem
  542. //[Type] == "Block Chance Reduction Support" // Gem
  543. //[Type] == "Cast On Critical Strike Support" // Gem
  544. //[Type] == "Cast on Death Support" // Gem
  545. //[Type] == "Chain Support" // Gem
  546. //[Type] == "Chance to Flee Support" // Gem
  547. //[Type] == "Cluster Trap Support" // Gem
  548. //[Type] == "Cold Penetration Support" // Gem
  549. //[Type] == "Culling Strike Support" // Gem
  550. //[Type] == "Deadly Ailments Support" // Gem
  551. [Type] == "Enhance Support" // Drop Only Gem
  552. //[Type] == "Faster Attacks Support" // Gem
  553. //[Type] == "Faster Projectiles Support" // Gem
  554. //[Type] == "Fork Support" // Gem
  555. //[Type] == "Greater Multiple Projectiles Support" // Gem
  556. //[Type] == "Hypothermia Support" // Gem
  557. //[Type] == "Ice Bite Support" // Gem
  558. //[Type] == "Lesser Multiple Projectiles Support" // Gem
  559. //[Type] == "Lesser Poison Support" // Gem
  560. //[Type] == "Mana Leech Support" // Gem
  561. //[Type] == "Multiple Traps Support" // Gem
  562. //[Type] == "Physical Projectile Attack Damage Support" // Gem
  563. //[Type] == "Pierce Support" // Gem
  564. //[Type] == "Point Blank Support" // Gem
  565. //[Type] == "Poison Support" // Gem
  566. //[Type] == "Slower Projectiles Support" // Gem
  567. //[Type] == "Swift Affliction Support" // Gem
  568. //[Type] == "Trap Support" // Gem
  569. //[Type] == "Trap Cooldown Support" // Gem
  570. //[Type] == "Trap and Mine Damage Support" // Gem
  571. //[Type] == "Unbound Ailments Support" // Gem
  572. //[Type] == "Void Manipulation Support" // Gem
  573.  
  574. // Blue Active Gem Skill
  575.  
  576. //[Type] == "Arc" // Gem
  577. //[Type] == "Arctic Breath" // Gem
  578. //[Type] == "Assassin's Mark" // Gem
  579. //[Type] == "Ball Lightning" // Gem
  580. //[Type] == "Blight" // Gem
  581. //[Type] == "Bone Offering" // Gem
  582. //[Type] == "Clarity" // Gem
  583. //[Type] == "Cold Snap" // Gem
  584. //[Type] == "Conductivity" // Gem
  585. //[Type] == "Contagion" // Gem
  586. //[Type] == "Conversion Trap" // Gem
  587. //[Type] == "Convocation" // Gem
  588. //[Type] == "Darkpact" // Gem
  589. //[Type] == "Discharge" // Gem
  590. //[Type] == "Discipline" // Gem
  591. //[Type] == "Elemental Weakness" // Gem
  592. //[Type] == "Enfeeble" // Gem
  593. //[Type] == "Essence Drain" // Gem
  594. //[Type] == "Fire Nova Mine" // Gem
  595. //[Type] == "Fireball" // Gem
  596. //[Type] == "Firestorm" // Gem
  597. //[Type] == "Flame Dash" // Gem
  598. //[Type] == "Flame Surge" // Gem
  599. //[Type] == "Flameblast" // Gem
  600. //[Type] == "Flammability" // Gem
  601. //[Type] == "Flesh Offering" // Gem
  602. //[Type] == "Freezing Pulse" // Gem
  603. //[Type] == "Frost Bomb" // Gem
  604. //[Type] == "Frost Wall" // Gem
  605. //[Type] == "Frostbite" // Gem
  606. //[Type] == "Frostbolt" // Gem
  607. //[Type] == "Glacial Cascade" // Gem
  608. //[Type] == "Herald of Thunder" // Gem
  609. //[Type] == "Ice Nova" // Gem
  610. //[Type] == "Ice Spear" // Gem
  611. //[Type] == "Incinerate" // Gem
  612. //[Type] == "Kinetic Blast" // Gem
  613. //[Type] == "Lightning Tendrils" // Gem
  614. //[Type] == "Lightning Trap" // Gem
  615. //[Type] == "Lightning Warp" // Gem
  616. //[Type] == "Magma Orb" // Gem
  617. //[Type] == "Orb of Storms" // Gem
  618. //[Type] == "Power Siphon" // Gem
  619. //[Type] == "Purity of Elements" // Gem
  620. //[Type] == "Purity of Lightning" // Gem
  621. //[Type] == "Raise Spectre" // Gem
  622. //[Type] == "Raise Zombie" // Gem
  623. //[Type] == "Righteous Fire" // Gem
  624. //[Type] == "Scorching Ray" // Gem
  625. //[Type] == "Shock Nova" // Gem
  626. //[Type] == "Spark" // Gem
  627. //[Type] == "Spirit Offering" // Gem
  628. //[Type] == "Storm Burst" // Gem
  629. //[Type] == "Storm Call" // Gem
  630. //[Type] == "Summon Chaos Golem" // Gem
  631. //[Type] == "Summon Lightning Golem" // Gem
  632. //[Type] == "Summon Raging Spirit" // Gem
  633. //[Type] == "Summon Skeleton" // Gem
  634. //[Type] == "Tempest Shield" // Gem
  635. //[Type] == "Vortex" // Gem
  636. //[Type] == "Vulnerability" // Gem
  637. //[Type] == "Wither" // Gem
  638. //[Type] == "Wrath" // Gem
  639.  
  640. // Blue Support Gem Skill
  641.  
  642. //[Type] == "Added Chaos Damage Support" // Drop Only Gem
  643. //[Type] == "Added Lightning Damage Support" // Gem
  644. //[Type] == "Blasphemy Support" // Gem
  645. //[Type] == "Cast when Stunned Support" // Gem
  646. //[Type] == "Cast while Channelling Support" // Gem
  647. //[Type] == "Chance to Ignite Support" // Gem
  648. //[Type] == "Concentrated Effect Support" // Gem
  649. //[Type] == "Controlled Destruction Support" // Gem
  650. //[Type] == "Curse on Hit Support" // Gem
  651. //[Type] == "Decay Support" // Gem
  652. //[Type] == "Efficacy Support" // Gem
  653. //[Type] == "Elemental Focus Support" // Gem
  654. //[Type] == "Elemental Proliferation Support" // Gem
  655. [Type] == "Enlighten Support" // Drop Only Gem
  656. //[Type] == "Faster Casting Support" // Gem
  657. //[Type] == "Immolate Support" // Gem
  658. //[Type] == "Ignite Proliferation Support" // Gem
  659. //[Type] == "Increased Area of Effect Support" // Gem
  660. //[Type] == "Increased Critical Damage Support" // Gem
  661. //[Type] == "Increased Critical Strikes Support" // Gem
  662. //[Type] == "Innervate Support" // Gem
  663. //[Type] == "Item Rarity Support" // Gem
  664. //[Type] == "Lightning Penetration Support" // Gem
  665. //[Type] == "Minefield Support" // Gem
  666. //[Type] == "Minion and Totem Elemental Resistance Support" // Gem
  667. //[Type] == "Minion Damage Support" // Gem
  668. //[Type] == "Minion Life Support" // Gem
  669. //[Type] == "Minion Speed Support" // Gem
  670. //[Type] == "Power Charge On Critical Support" // Gem
  671. //[Type] == "Remote Mine Support" // Gem
  672. //[Type] == "Spell Echo Support" // Gem
  673.  
  674. // Vaal gems
  675.  
  676. // [Type] == "Vaal Glacial Hammer" // Gem
  677. // [Type] == "Vaal Ground Slam" // Gem
  678. // [Type] == "Vaal Immortal Call" // Gem
  679. // [Type] == "Vaal Lightning Strike" // Gem
  680. // [Type] == "Vaal Molten Shell" // Gem
  681.  
  682. // [Type] == "Vaal Burning Arrow" // Gem
  683. // [Type] == "Vaal Cyclone" // Gem
  684. // [Type] == "Vaal Detonate Dead" // Gem
  685. // [Type] == "Vaal Double Strike" // Gem
  686. [Type] == "Vaal Grace" // Gem
  687. [Type] == "Vaal Haste" // Gem
  688. // [Type] == "Vaal Lightning Strike" // Gem
  689. // [Type] == "Vaal Rain of Arrows" // Gem
  690. // [Type] == "Vaal Reave" // Gem
  691. // [Type] == "Vaal Spectral Throw" // Gem
  692.  
  693. // [Type] == "Vaal Arc" // Gem
  694. // [Type] == "Vaal Clarity" // Gem
  695. // [Type] == "Vaal Cold Snap" // Gem
  696. // [Type] == "Vaal Discipline" // Gem
  697. // [Type] == "Vaal Fireball" // Gem
  698. // [Type] == "Vaal Flameblast" // Gem
  699. // [Type] == "Vaal Ice Nova" // Gem
  700. // [Type] == "Vaal Lightning Trap" // Gem
  701. // [Type] == "Vaal Lightning Warp" // Gem
  702. // [Type] == "Vaal Power Siphon" // Gem
  703. // [Type] == "Vaal Righteous Fire" // Gem
  704. // [Type] == "Vaal Spark" // Gem
  705. // [Type] == "Vaal Storm Call" // Gem
  706. // [Type] == "Vaal Summon Skeletons" // Gem
  707.  
  708. /////////////////////////////////////////////////////////////////////////////////////
  709. // //
  710. // C A R D S //
  711. // //
  712. /////////////////////////////////////////////////////////////////////////////////////
  713.  
  714.  
  715. // Card > Item Gained > Location
  716. [Category] == "Card" # [StashItem] == "true" // Collect all divination cards
  717. // [Type] == "Abandoned Wealth" # [ForceSellItem] == "true" // 3x Exalted Orb -- Arsenal (map)
  718. // [Type] == "The Aesthete" # [ForceSellItem] == "true" // Shavronne Item -- Shavronne of Umbra/Prodigy of Darkness
  719. [Type] == "Anarchy's Price" # [ForceSellItem] == "true" // Voltaxic Rift (Corrupted)-- Rogue Exiles
  720. [Type] == "The Arena Champion" # [ForceSellItem] == "true" // Colosseum Map -- Arena/Pit (map)
  721. // [Type] == "The Artist" # [ForceSellItem] == "true" // Level 4 Enhance (Corrupted) -- Overgrown Ruin/Overgrown Shrine (map)
  722. [Type] == "Assassin's Favour" # [ForceSellItem] == "true" // Unique Dagger -- The Marketplace/Arcade/Bazaar (map)
  723. [Type] == "Audacity" # [ForceSellItem] == "true" // Doryani's Fist (Corrupted) -- Apex of Sacrifice (map)
  724. [Type] == "The Avenger" # [ForceSellItem] == "true" // Mjölner (Corrupted) -- Bazaar/Torture Chamber (map)
  725. [Type] == "The Battle Born" # [ForceSellItem] == "true" // Unique Axe -- Kaom's Dream/Kaom's Path/Abyss/Volcano (map)
  726. [Type] == "The Betrayal" # [ForceSellItem] == "true" // Maligaro's Virtuosity -- Broken Bridge/Western Forest/Wetlands (map)
  727. // [Type] == "The Blazing Fire" # [ForceSellItem] == "true" // Chin Sol -- unknown
  728. [Type] == "Birth of the Three" # [ForceSellItem] == "true" // Goddess Bound -- Hillock
  729. [Type] == "Blind Venture" # [ForceSellItem] == "true" // Unique Ring -- Museum
  730. [Type] == "The Body" # [ForceSellItem] == "true" // Unique Chest -- Armourer's Strongbox
  731. [Type] == "Boundless Realms" # [ForceSellItem] == "true" // Random Map -- Solaris (zone)
  732. // [Type] == "Bowyer's Dream" # [ForceSellItem] == "true" //6L Harbinger Bow -- Lord of the Bow
  733. // [Type] == "The Brittle Emperor" # [ForceSellItem] == "true" // Voll's Devotion (Corrupted) -- Voll
  734. // [Type] == "The Calling" # [ForceSellItem] == "true" // Beyond Item -- Beyond demons
  735. [Type] == "Call to the First Ones" # [ForceSellItem] == "true" // Talisman T1 (Corrupted) -- Barrows/Burial Chambers/Spider Forest/Graveyard (map)
  736. [Type] == "The Carrion Crow" # [ForceSellItem] == "true" // Life Armour -- Aqueduct/Battlefront/City of Sarn/Ebony Barracks/Western Forest/Colonnade/Waterways
  737. // [Type] == "The Cartographer" #[ForceSellItem] == "true" // 10x Chisel -- Cartographer Strongbox
  738. [Type] == "Cartographer's Delight" # [ForceSellItem] == "true" // Map T5 -- The Docks Merc (zone)
  739. // [Type] == "The Cataclysm" # [ForceSellItem] == "true" // Lvl 21 Spell Gem (Corrupted) -- Corrupted Areas
  740. // [Type] == "The Catalyst" # [ForceSellItem] == "true" // Vaal Orb -- The Vaal Ruins (map area)
  741. // [Type] == "The Celestial Justicar" # [ForceSellItem] == "true" // 6L Astral Plate -- Crypt lvl 2, Crypt (map)
  742. // [Type] == "The Chains that Bind" # [ForceSellItem] == "true" // 6L Body Armour -- Crematorium (map and zone)
  743. // [Type] == "Chaotic Disposition" # [ForceSellItem] == "true" // 5x Chaos Orbs -- Poorjoy's Asylum (map)
  744. // [Type] == "The Coming Storm" # [ForceSellItem] == "true" // Lightning Coil -- Wharf/Cemetry/Promenade/Shipyard
  745. [Type] == "The Conduit" # [ForceSellItem] == "true" // Doryani's Fist -- High Templar/Palace (map)
  746. // [Type] == "Coveted Possession" # [ForceSellItem] == "true" // 5x Regal Orb -- The Catacombs (zone)/Catacomb (map)
  747. // [Type] == "The Cursed King" # [ForceSellItem] == "true" // Rigwald's Curse -- Caer Blaidd (map)
  748. // [Type] == "The Dapper Prodigy" # [ForceSellItem] == "true" // 6L Body Armour -- Residence (map)
  749. // [Type] == "The Dark Mage" # [ForceSellItem] == "true" // 6L Staff -- Chamber of Sins (zone 1+2)/Overgrown Ruin (map)
  750. [Type] == "Death" # [ForceSellItem] == "true" // Mon'tregul's Grasp -- Fetid Pool (zone)/Bog/Mud Geyser (map)
  751. [Type] == "The Demoness" # [ForceSellItem] == "true" // Death's Hand -- Northern Forest (zone)
  752. [Type] == "Destined to Crumble" # [ForceSellItem] == "true" // Body Armour (rare iLvl 100) -- Museum/Academy (map)
  753. // [Type] == "The Devastator" # [ForceSellItem] == "true" // Atziri's Disfavour (Corrupted) -- unknown
  754. // [Type] == "Dialla's Subjugation" # [ForceSellItem] == "true" // Superior Support Gem (23%) -- Temple (map)
  755. // [Type] == "The Doctor" # [ForceSellItem] == "true" // Headhunter -- Springs (map)
  756. [Type] == "Doedre's Madness" # [ForceSellItem] == "true" // Doedre Item -- Doedre Darktongue/ Core (map)
  757. [Type] == "The Doppelganger" # [ForceSellItem] == "true" // Q20 Mirror Arrow -- Crossroads (zone)
  758. [Type] == "The Dragon" # [ForceSellItem] == "true" // Coruscating Elixir -- Norther Forest (zone)/ Dark Forest (map)
  759. // [Type] == "The Dragon's Heart" # [ForceSellItem] == "true" // Level 4 Empower (corrupted) -- Abyss (map)
  760. [Type] == "The Drunken Aristocrat" # [ForceSellItem] == "true" // Divination Distillate -- Sceptre of God (zone)/ Villa (map)
  761. [Type] == "Dying Anguish" # [ForceSellItem] == "true" // Lvl 19 Skill Gem -- Marketplace/Docks/Ebony Barracks/City of Sarn (zone)
  762. [Type] == "Earth Drinker" # [ForceSellItem] == "true" // Unique Granite Flask - Dunes (map)
  763. // [Type] == "Emperor's Luck" # [ForceSellItem] == "true" // 5x Currency -- Imperial Gardens (zone)/Courtyard/Orchard (map)
  764. // [Type] == "Emperor of Purity" # [ForceSellItem] == "true" // 6L Holy Chainmail -- Chamber of Sins (zone) / Overgrown Ruin / Springs (map)
  765. [Type] == "The Encroaching Darkness" # [ForceSellItem] == "true" // Map (Corrupted) -- Vaal Ruins (zone/merc)
  766. [Type] == "The Endurance" # [ForceSellItem] == "true" // Vivid Crimson Magic Jewel -- Crystal Veins / Mines / Excavation / Quarry (zones)
  767. // [Type] == "The Enlightened" # [ForceSellItem] == "true" // Lvl 3 Enlighten -- Dry Woods (map)
  768. // [Type] == "The Ethereal" # [ForceSellItem] == "true" // 6L Vall Regalia -- Apex of Sacrifice
  769. [Type] == "The Explorer" # [ForceSellItem] == "true" // Map (corrupted) -- Dread Thicket (zone/merc)/ Thicket (map)
  770. // [Type] == "The Eye of the Dragon" # [ForceSellItem] == "true" // Jewel (Corrupted) -- unknown
  771. [Type] == "The Feast" # [ForceSellItem] == "true" // Romira's Banquet (corrupted) -- Market/Slums/Warehouse Sewers (zone)/Sewer/Waste Pool (map)
  772. // [Type] == "The Fiend" # [ForceSellItem] == "true" // Headhunter (corrupted) -- Shrine (map)
  773. // [Type] == "The Fletcher" # [ForceSellItem] == "true" // Drillneck (corrupted) -- Ironpoint the Forsaken
  774. [Type] == "The Flora's Gift" # [ForceSellItem] == "true" // 5L Staff -- Tropical Island (map)
  775. // [Type] == "The Formless Sea" # [ForceSellItem] == "true" // Varunastra -- Reef (map)
  776. [Type] == "The Forsaken" # [ForceSellItem] == "true" // Umbilicus Immortalis -- Unknown
  777. // [Type] == "The Fox" # [ForceSellItem] == "true" // Lvl 20 Gem -- Broken Bridge/Crossroads/Fellshrine/Old Fields/Riverways/Western Forest/Wetlands (zone)/Village Ruin (map)
  778. [Type] == "The Gambler" # [ForceSellItem] == "true" // Divination Card -- Any map area
  779. // [Type] == "The Garish Power" # [ForceSellItem] == "true" // Unique Jewel -- Unknown
  780. // [Type] == "The Gemcutter" # [ForceSellItem] == "true" // Gemcutter's Prism -- Gemcutter's Strongbox
  781. // [Type] == "Gemcutter's Promise" # [ForceSellItem] == "true" // Q20 Gem -- Ebony Barracks (zone)/ Collonade/Promenade (map)
  782. [Type] == "The Gentleman" # [ForceSellItem] == "true" // Unique Sword (corrupted) -- Slums (zone)/ Ghetto/Precinct (map)
  783. // [Type] == "Gift of the Gemling Queen" # [ForceSellItem] == "true" // Lvl 20 Support Gem -- Crystal Veins (zone/merc)
  784. [Type] == "The Gladiator" # [ForceSellItem] == "true" // Nightmare Bascinet -- Daresso's Dream/Grand Arena (zone)/ Arena/Colosseum/Pit (map)
  785. [Type] == "Glimmer of Hope" # [ForceSellItem] == "true" // Unique Gold Ring -- Underground River (map)
  786. // [Type] == "Grave Knowledge" # [ForceSellItem] == "true" // Q20 SRS Gem -- The Crypt (zone/lvl 1/cruel)
  787. [Type] == "The Harvester" # [ForceSellItem] == "true" // The Harvest (Axe) -- Crossroads (zone)
  788. [Type] == "Her Mask" # [ForceSellItem] == "true" // Sacrifice Fragment -- Any Map
  789. [Type] == "The Hermit" # [ForceSellItem] == "true" // Lifesprig -- Broken Bridge/Crossroads/Dread Thicket/Fellshrine/Northern,Southern,Western Forest/Old Fields/Riverways/Wetlands
  790. [Type] == "Heterochromia" # [ForceSellItem] == "true" // Unique Two-Stone Ring -- Gorge (map)
  791. // [Type] == "The Hoarder" # [ForceSellItem] == "true" // Exalted Orb -- Belly of the Beast (zone/lvl 1,2)/Harvest
  792. [Type] == "Hope" # [ForceSellItem] == "true" // Prismatic Ring (corrupted) -- Crypt/Desert/Dunes/Dungeon/Grotto/Pit/Tropical Island (map)
  793. // [Type] == "House of Mirrors" # [ForceSellItem] == "true" // Mirror of Kilandra -- The Immortal set / Vessel of the Vaal
  794. [Type] == "Hubris" # [ForceSellItem] == "true" // Unique Ring -- Jeweller's Strongbox
  795. // [Type] == "Humility" # [ForceSellItem] == "true" // Tabula Rasa -- Aqueduct (zone)/ Channel/Waterways (map)
  796. // [Type] == "The Hunger" # [ForceSellItem] == "true" // Taste of Hate -- Belly of Beast (lvl 1)/Harvest (zone)/ Malformation/Phantasmagoria (map)
  797. [Type] == "Hunter's Resolve" # [ForceSellItem] == "true" // Unique Bow -- Riverways (zone)/ Springs (map)
  798. // [Type] == "Hunter's Reward" # [ForceSellItem] == "true" // The Taming -- Grotto (map)
  799. // [Type] == "The Immortal" # [ForceSellItem] == "true" // House of Mirrors -- Hall of Grandmasters
  800. // [Type] == "The Incantation" # [ForceSellItem] == "true" // The Whispering Ice -- Western Forest (zone)/ Springs (map)
  801. [Type] == "The Inoculated" # [ForceSellItem] == "true" // Seraphim's Armour -- Shore (map)
  802. [Type] == "The Inventor" # [ForceSellItem] == "true" // 10x Vaal Orb -- Ancient Pyramid (zone)/ Conservatory (map)
  803. [Type] == "Jack in the Box" # [ForceSellItem] == "true" // Unique Item -- Battlefront/City of Sarn/Docks/Ebony Barracks/Marketplace/Slums/Warehouse District (zone)/ Aresenal (map)
  804. [Type] == "The Jester" # [ForceSellItem] == "true" // Merciless One-Hand Weapon -- Unknown
  805. [Type] == "The King's Blade" # [ForceSellItem] == "true" // Bloodthirsty Eternal Sword (66) -- Daresso's Dream (zone)/ Pit (map)
  806. // [Type] == "The King's Heart" # [ForceSellItem] == "true" // Kaom's Heart -- Abyss/Volcano (map)
  807. [Type] == "Lantador's Lost Love" # [ForceSellItem] == "true" // Rare Two-Stone Ring -- Act 1 zones (Cruel)
  808. // [Type] == "Last Hope" # [ForceSellItem] == "true" // Mortal Hope -- Vaal Temple (map)
  809. // [Type] == "The Last One Standing" # [ForceSellItem] == "true" // Atziri's Disfavour -- Hall of Grandmasters (map)
  810. // [Type] == "Left to Fate" # [ForceSellItem] == "true" // Unidentified Map (T16) -- unknown
  811. [Type] == "The Lich" # [ForceSellItem] == "true" // Midnight Bargain -- Sawbones
  812. [Type] == "Light and Truth" # [ForceSellItem] == "true" // unique Crystal Sceptre -- Palace Map (map) / Residence Map (map) / Villa Map (map)
  813. // [Type] == "Lingering Remnants" # [ForceSellItem] == "true" // Vaal Temple Map (corrupted) -- Overgrown Ruin (map)
  814. [Type] == "The Lion" # [ForceSellItem] == "true" // Lioneye Unique Item -- Gorge (map)
  815. [Type] == "The Lord in Black" # [ForceSellItem] == "true" // Magic Ring of Bameth (83) -- Bameth, Shifting Darkness
  816. // [Type] == "Lost Worlds" # [ForceSellItem] == "true" // T15 Map -- LvL 5+ Zana
  817. [Type] == "The Lover" # [ForceSellItem] == "true" // Jewelry (79) -- Graveyard/Maelström of Chaos/Necropolis (map)
  818. // [Type] == "Loyalty" # [ForceSellItem] == "true" // 3x Fusing -- Den (zone)
  819. // [Type] == "Lucky Connections" # [ForceSellItem] == "true" // 20x Fusing -- Docks (zone)/ Pier/Shipyard/Wharf (map)
  820. [Type] == "Lucky Deck" # [ForceSellItem] == "true" // 10x Stacked Deck -- Jungle Valley / Terrace / Torture Chamber (map)
  821. [Type] == "The Lunaris Priestess" # [ForceSellItem] == "true" // Sire of Shards -- Lunaris Temple 2 (zone)
  822. // [Type] == "Lysah's Respite" # [ForceSellItem] == "true" // Unique Agate Amulet -- Unkown
  823. [Type] == "Mawr Blaidd" # [ForceSellItem] == "true" // Eyes of the Greatwolf -- unknown
  824. [Type] == "The Mercenary" # [ForceSellItem] == "true" // Unique Shield -- Broken Bridge (zone)/ Coves/Gorge (map)
  825. [Type] == "Merciless Armament" # [ForceSellItem] == "true" // Magic merciless 2-Handed Weapon (100) -- Colonnade (map)
  826. [Type] == "The Metalsmith's Gift" # [ForceSellItem] == "true" // Normal Prismatic Ring -- Fetid Pool/Mud Flats (zone)
  827. // [Type] == "Mitts" # [ForceSellItem] == "true" // Unique Gloves -- Solaris 2 (zone)/ Core/Poorjoy's (map)
  828. [Type] == "A Mother's Parting Gift" # [ForceSellItem] == "true" // Fertile Mind -- Imperial Gardens (zone)
  829. // [Type] == "No Traces" # [ForceSellItem] == "true" // 30x Orb of Scouring -- unknown
  830. [Type] == "The Oath" # [ForceSellItem] == "true" // Death's Oath -- Unknown
  831. // [Type] == "The Offering" # [ForceSellItem] == "true" // Shavronne's Wrappings -- Shavronne of Umbra
  832. [Type] == "The One With All" # [ForceSellItem] == "true" // Le Heup of All (corrupted) -- Tidal Island (zone)
  833. [Type] == "The Pack Leader" # [ForceSellItem] == "true" // Alpha's Howl -- Dark Forest/Dry Woods/Jungle Valley/Tropical Island (map)
  834. [Type] == "The Pact" # [ForceSellItem] == "true" // Pledge of Hands -- Docks (zone)/ Shipyard (map)
  835. // [Type] == "The Penitent" # [ForceSellItem] == "true" // Unset Ring -- Unknown
  836. [Type] == "The Poet" # [ForceSellItem] == "true" // Blood of Corruption (corrupted) -- Marketplace (zone)/ Arcade/Bazaar (map)
  837. // [Type] == "The Polymath" # [ForceSellItem] == "true" // Astramentis -- Unknown
  838. // [Type] == "The Porcupine" # [ForceSellItem] == "true" // 6L Short Bow -- Hedge Maze (zone)
  839. // [Type] == "Pride Before the Fall" # [ForceSellItem] == "true" // Kaom's Heart (corrupted) -- Climb/Coast/Ledge/Mud Flats/Ship Graveyard/Tidal Island (zone)
  840. [Type] == "Prosperity" # [ForceSellItem] == "true" // Magic Perandus' Gold Ring -- Tidal Island (zone)/ Shore (map)
  841. // [Type] == "The Queen" # [ForceSellItem] == "true" // Atiziri's Acuity -- Vaults of Atziri (map)
  842. [Type] == "The Rabid Rhoa" # [ForceSellItem] == "true" // Malicious Gemini Magic Claw (83) - Drought-Maddened Rhoa
  843. // [Type] == "Rain of Chaos" # [ForceSellItem] == "true" // Chaos Orb -- Crossroads (zone)/ Village Ruin (map)
  844. [Type] == "Rain Tempter" # [ForceSellItem] == "true" // Strand Map -- Grotto (map)
  845. [Type] == "Rats" # [ForceSellItem] == "true" // Rats's Nest -- Marketplace/Warehouse District (zone)/ Arsenal (map)
  846. [Type] == "The Realm" # [ForceSellItem] == "true" // Superior Portal -- Unknown
  847. // [Type] == "The Risk" # [ForceSellItem] == "true" // Ventor's Gamble -- The Gambler Set
  848. [Type] == "The Road to Power" # [ForceSellItem] == "true" // Runic 1-Handed Weapon (100) -- Fellshrine Ruins (zone)/ Dark Forest/Orchard/Shore/Village Ruin (map)
  849. // [Type] == "The Ruthless Ceinture" # [ForceSellItem] == "true" // Meginord's Girdle (Corrupted) -- Unknown
  850. // [Type] == "The Saint's Treasure" # [ForceSellItem] == "true" // 2X Exalted Orbs -- Slums/Warehouse District/Marketplace (zone)
  851. [Type] == "The Scarred Meadow" # [ForceSellItem] == "true" // Wake of Destruction -- Old Fields (zone)/ Dry Peninsula (map)
  852. [Type] == "The Scavenger" # [ForceSellItem] == "true" // Carcass Jack -- Unknown
  853. [Type] == "The Scholar" # [ForceSellItem] == "true" // 40x Wisdom Scrolls -- Archives/Library (zone)/ Academy/Museum (map)
  854. [Type] == "Scholar of the Seas" # [ForceSellItem] == "true" // Mao Kun -- Ship Graveyard (zone)/ Coves/Reef (map)
  855. // [Type] == "The Sephirot" # [ForceSellItem] == "true" // 10x Divine orbs -- God's Chosen (unique monster)
  856. [Type] == "Shard of Fate" # [ForceSellItem] == "true" // Magic Vivid Jewel -- Chamber of Sins (zone)
  857. [Type] == "The Sigil" # [ForceSellItem] == "true" // Unassailable Amulet -- Overgrown Shrine (map)
  858. [Type] == "The Siren" # [ForceSellItem] == "true" // The Wispering Ice (corrupted) -- Graveyard/Maelström of Chaos/Necropolis (map)
  859. // [Type] == "The Soul" # [ForceSellItem] == "true" // Soul Taker -- Cemetary (map)
  860. // [Type] == "The Spark and the Flame" # [ForceSellItem] == "true" // Berek's Respite -- Unknown
  861. [Type] == "The Spoiled Prince" # [ForceSellItem] == "true" // Dictator's Prophecy Wand (100) -- Museum (map)
  862. // [Type] == "The Standoff" # [ForceSellItem] == "true" // Unique Rustic Stash -- Unknown
  863. [Type] == "The Stormcaller" # [ForceSellItem] == "true" // Agnerod Staff -- Torture Chamber (map)
  864. [Type] == "Struck By Lightning" # [ForceSellItem] == "true" // Random Magic Jewelry -- Castle Ruins or Combine 3 MAgic Items with Electrocuting Prefix
  865. // [Type] == "The Summoner" # [ForceSellItem] == "true" // Q20 Minion Gem -- Catacombs/Chamber of Sins Lvl 1/2/Crypt Lvl 2/Fetid Pool/Lower Prison/Upper Prison (zone)/ Acton's Nightmare/Coward's Trial/Dungeon/Necropolis (map)
  866. [Type] == "The Sun" # [ForceSellItem] == "true" // Rise of the Phoenix -- Solaris Lvl 1/2 (zone)/ Temple (map)
  867. [Type] == "The Surgeon" # [ForceSellItem] == "true" // Magic Surgeon's Flask -- Chamber of Sins Lvl 2 (zone)
  868. // [Type] == "The Surveyor" # [ForceSellItem] == "true" // T14 Map -- Core/Malformation/Phantasmagoria (map)
  869. // [Type] == "The Survivalist" # [ForceSellItem] == "true" // 7x Alchemy -- Flooded Depths (zone)
  870. [Type] == "The Thaumaturgist" # [ForceSellItem] == "true" // Shavronne's Revelation (corrupted) -- Shrine (map)
  871. // [Type] == "Three Faces in the Dark" # [ForceSellItem] == "true" // 3x Chaos Orb -- Markeplace/Warehouse District (zone)/ Arsenal/Village Ruin (map)
  872. // [Type] == "Time-Lost Relic" # [ForceSellItem] == "true" // Unique League Specific Item -- Excavation (map)
  873. [Type] == "The Throne" # [ForceSellItem] == "true" // Kaom's Roots (Corrupted) -- Sewer/Wastepool (zone)
  874. [Type] == "Thunderous Skies" # [ForceSellItem] == "true" // Storm Cloud -- Twilight Strand (Merc Zone)/ Courtyard/Strand (map)
  875. [Type] == "The Tower" # [ForceSellItem] == "true" // Unique Staff -- Sceptre of God/Upper Sceptre of God (zone)/ Palace/Residence (map)
  876. [Type] == "The Traitor" # [ForceSellItem] == "true" // Unique Wand (corrupted) -- Battlefront (zone)/ Promenade (map)
  877. [Type] == "Tranquility" # [ForceSellItem] == "true" // Voltaxic Rift -- Old Fields (zone)/ Dry Peninsula (map)
  878. [Type] == "Treasure Hunter" # [ForceSellItem] == "true" // Vaults of Atziri (corrupted) -- Mines Lvl 1 (zone)/ Excavation (map)
  879. // [Type] == "The Trial" # [ForceSellItem] == "true" // T15 Map -- Academy/Arid Lake/Bazaar/Canyon/Cells/Crematorium/Jungle Valley/Malformation/Necropolis/Orchard/Plateau/Precinct/Residence/Torture Chamber/Springs/Underground River/Underground Sea/Waste Pool (map)
  880. [Type] == "Turn the Other Cheek" # [ForceSellItem] == "true" // Pacifism Jewel (corrupted) -- The Library (zone)
  881. [Type] == "The Twins" # [ForceSellItem] == "true" // Gemini Claw of Celebration (83) -- Palace/Residence/Temple (map)
  882. [Type] == "The Tyrant" # [ForceSellItem] == "true" // Merciless Weapon (magic) -- Precinct (map)
  883. // [Type] == "The Union" # [ForceSellItem] == "true" // 10x GCP -- Fellshrine Ruins (zone)
  884. // [Type] == "The Valkyrie" # [ForceSellItem] == "true" // Nemesis Unique -- Rogue Exile
  885. // [Type] == "The Valley of Steel Boxes" # [ForceSellItem] == "true" // Monstrous Treasure -- Unknown
  886. [Type] == "The Vast" # [ForceSellItem] == "true" // Song of the Sirens -- Coves (map)
  887. // [Type] == "Vinia's Token" # [ForceSellItem] == "true" // 10x Regret -- Crematorium/Lunaris Lvl 1/2 (zone)/ Temple (map)
  888. [Type] == "The Visionary" # [ForceSellItem] == "true" // Lioneye's Vision -- Arena (map)
  889. // [Type] == "The Void" # [ForceSellItem] == "true" // ?????
  890. // [Type] == "Volatile Power" # [ForceSellItem] == "true" // Q20 Vaal Gem (corrupted) -- Crystal Veins/Mines Lvl 1/2 (zones)/ Excavation/Quarry (map)
  891. [Type] == "The Warden" # [ForceSellItem] == "true" // Rare Amulet (corrupted) -- Lower/Upper Prison (zone)/ Dungeon (map)
  892. [Type] == "The Warlord" # [ForceSellItem] == "true" // 6L Coronal Maul (83) -- Arsenal (map)
  893. [Type] == "The Watcher" # [ForceSellItem] == "true" // Crown of Eyes -- Quarry (map)
  894. // [Type] == "Wealth and Power" # [ForceSellItem] == "true" // Lvl 4 Enlighten (corrupted) -- Lunaris Lvl 2 (zone)
  895. [Type] == "The Web" # [ForceSellItem] == "true" // Weapon of Crafting -- Weaver's Chambers (zone) / Jungle Valley (map)
  896. [Type] == "The Wind" # [ForceSellItem] == "true" // Windripper -- Jungle Valley (map)
  897. [Type] == "The Wolf" # [ForceSellItem] == "true" // Rigwald Item -- unknown
  898. [Type] == "The Wolf's Shadow" # [ForceSellItem] == "true" // Hyaon's Fury -- Underground Sea (map)
  899. // [Type] == "The Wolven King's Bite" # [ForceSellItem] == "true" // Rigwald's Quill -- Unknown
  900. // [Type] == "The Wolverine" # [ForceSellItem] == "true" // Unique Claw (corrupted) -- Unknown
  901. // [Type] == "The Wrath" # [ForceSellItem] == "true" // 10x Chaos -- Cavern of Wrath (zone)
  902. // [Type] == "The Wretched" # [ForceSellItem] == "true" // Unique Belt -- Catacombs/Cells/Crypt/Dungeon/Overgrown Ruin/Torture Chamber/Vaal Temple (map)
  903.  
  904. /////////////////////////////////////////////////////////////////////////////////////
  905. // //
  906. // M A P S //
  907. // //
  908. /////////////////////////////////////////////////////////////////////////////////////
  909.  
  910. // ID Maps - GUI does this now.
  911. // [Category] == "Map" # [map_monsters_life_+%] >= "0" && [StashItem] == "true"
  912. [Type] == "Divine Vessel" # [StashItem] == "true" // Divine Vessel
  913.  
  914. // Sac Sets
  915. [Type] == "Sacrifice at Dawn" # [StashItem] == "true" //Sacrifice map
  916. [Type] == "Sacrifice at Noon" # [StashItem] == "true" //Sacrifice map
  917. [Type] == "Sacrifice at Dusk" # [StashItem] == "true" //Sacrifice map
  918. [Type] == "Sacrifice at Midnight" # [StashItem] == "true" //Sacrifice map
  919. [Type] == "Mortal Grief" # [StashItem] == "true" //Über map
  920. [Type] == "Mortal Rage" # [StashItem] == "true" //Über map
  921. [Type] == "Mortal Ignorance" # [StashItem] == "true" //Über map
  922. [Type] == "Mortal Hope" # [StashItem] == "true" //Über map
  923.  
  924. // Take all maps, or comment out if you want to specify which map rarity to pick up below
  925. [Category] == "Map" # [StashItem] == "true"
  926. // [Category] == "Map" && [Rarity] == "Normal" # [StashItem] == "true" // Take all normal maps
  927. // [Category] == "Map" && [Rarity] == "Magic" # [StashItem] == "true" // Take all magic maps
  928. // [Category] == "Map" && [Rarity] == "Rare" # [StashItem] == "true" // Take all rare maps
  929. // [Category] == "Map" && [Rarity] == "Unique" # [StashItem] == "true" // Take all unique maps
  930.  
  931. // Comment out the maps bellow that you DON'T need - Because of value of higher tier maps, recommend taking all T10+ maps
  932. // Alternative method for running maps is to collect all maps but set map runner ipd to [UpgradeMapTier]
  933.  
  934. // Tier 1
  935. // [Type] == "Beach Map" # [StashItem] == "true"
  936. // [Type] == "Dungeon Map" # [StashItem] == "true"
  937. // [Type] == "Graveyard Map" # [StashItem] == "true"
  938. // [Type] == "Lookout Map" # [StashItem] == "true"
  939.  
  940. // Tier 2
  941. // [Type] == "Alleyways Map" # [StashItem] == "true"
  942. // [Type] == "Arid Lake Map" # [StashItem] == "true"
  943. // [Type] == "Desert Map" # [StashItem] == "true"
  944. // [Type] == "Flooded Mine Map" # [StashItem] == "true"
  945. // [Type] == "Marshes Map" # [StashItem] == "true"
  946. // [Type] == "Pen Map" # [StashItem] == "true"
  947.  
  948. // Tier 3
  949. // [Type] == "Arcade Map" # [StashItem] == "true"
  950. // [Type] == "Burial Chambers Map" # [StashItem] == "true"
  951. // [Type] == "Cage Map" # [StashItem] == "true"
  952. // [Type] == "Cells Map" # [StashItem] == "true"
  953. // [Type] == "Excavation Map" # [StashItem] == "true"
  954. // [Type] == "Iceberg Map" # [StashItem] == "true"
  955. // [Type] == "Leyline Map" # [StashItem] == "true"
  956. // [Type] == "Peninsula Map" # [StashItem] == "true"
  957. // [Type] == "Port Map" # [StashItem] == "true"
  958. // [Type] == "Springs Map" # [StashItem] == "true"
  959.  
  960. // Tier 4
  961. // [Type] == "Canyon Map" # [StashItem] == "true"
  962. // [Type] == "Chateau Map" # [StashItem] == "true"
  963. // [Type] == "City Square Map" # [StashItem] == "true"
  964. // [Type] == "Courthouse Map" # [StashItem] == "true"
  965. // [Type] == "Gorge Map" # [StashItem] == "true"
  966. // [Type] == "Grotto Map" # [StashItem] == "true"
  967. // [Type] == "Lighthouse Map" # [StashItem] == "true"
  968. // [Type] == "Relic Chambers Map" # [StashItem] == "true"
  969. // [Type] == "Strand Map" # [StashItem] == "true"
  970. // [Type] == "Volcano Map" # [StashItem] == "true"
  971.  
  972. // Tier 5
  973. // [Type] == "Ancient City Map" # [StashItem] == "true"
  974. // [Type] == "Barrows Map" # [StashItem] == "true"
  975. // [Type] == "Channel Map" # [StashItem] == "true"
  976. // [Type] == "Conservatory Map" # [StashItem] == "true"
  977. // [Type] == "Haunted Mansion Map" # [StashItem] == "true"
  978. // [Type] == "Ivory Temple Map" # [StashItem] == "true"
  979. // [Type] == "Maze Map" # [StashItem] == "true"
  980. // [Type] == "Spider Lair Map" # [StashItem] == "true"
  981. // [Type] == "Sulphur Vents Map" # [StashItem] == "true"
  982. // [Type] == "Toxic Sewer Map" # [StashItem] == "true"
  983.  
  984. // Tier 6
  985. // [Type] == "Academy Map" # [StashItem] == "true"
  986. // [Type] == "Ashen Wood Map" # [StashItem] == "true"
  987. // [Type] == "Atoll Map" # [StashItem] == "true"
  988. // [Type] == "Cemetery Map" # [StashItem] == "true"
  989. // [Type] == "Fields Map" # [StashItem] == "true"
  990. // [Type] == "Jungle Valley Map" # [StashItem] == "true"
  991. // [Type] == "Mausoleum Map" # [StashItem] == "true"
  992. // [Type] == "Phantasmagoria Map" # [StashItem] == "true"
  993. // [Type] == "Thicket Map" # [StashItem] == "true"
  994. // [Type] == "Underground Sea Map" # [StashItem] == "true"
  995. // [Type] == "Wharf Map" # [StashItem] == "true"
  996. // [Type] == "Shaped Beach Map" # [StashItem] == "true"
  997. // [Type] == "Shaped Dungeon Map" # [StashItem] == "true"
  998. // [Type] == "Shaped Graveyard Map" # [StashItem] == "true"
  999. // [Type] == "Shaped Lookout Map" # [StashItem] == "true"
  1000.  
  1001. // Tier 7
  1002. // [Type] == "Arachnid Nest Map" # [StashItem] == "true"
  1003. // [Type] == "Bazaar Map" # [StashItem] == "true"
  1004. // [Type] == "Bone Crypt Map" # [StashItem] == "true"
  1005. // [Type] == "Coral Ruins Map" # [StashItem] == "true"
  1006. // [Type] == "Dunes Map" # [StashItem] == "true"
  1007. // [Type] == "Gardens Map" # [StashItem] == "true"
  1008. // [Type] == "Lava Chamber Map" # [StashItem] == "true"
  1009. // [Type] == "Ramparts Map" # [StashItem] == "true"
  1010. // [Type] == "Residence Map" # [StashItem] == "true"
  1011. // [Type] == "Tribunal Map" # [StashItem] == "true"
  1012. // [Type] == "Underground River Map" # [StashItem] == "true"
  1013. // [Type] == "Shaped Alleyways Map" # [StashItem] == "true"
  1014. // [Type] == "Shaped Arid Lake Map" # [StashItem] == "true"
  1015. // [Type] == "Shaped Desert Map" # [StashItem] == "true"
  1016. // [Type] == "Shaped Flooded Mine Map" # [StashItem] == "true"
  1017. // [Type] == "Shaped Marshes Map" # [StashItem] == "true"
  1018. // [Type] == "Shaped Pen Map" # [StashItem] == "true"
  1019.  
  1020. // Tier 8
  1021. // [Type] == "Armoury Map" # [StashItem] == "true"
  1022. // [Type] == "Courtyard Map" # [StashItem] == "true"
  1023. // [Type] == "Geode Map" # [StashItem] == "true"
  1024. // [Type] == "Infested Valley Map" # [StashItem] == "true"
  1025. // [Type] == "Laboratory Map" # [StashItem] == "true"
  1026. // [Type] == "Mineral Pools Map" # [StashItem] == "true"
  1027. // [Type] == "Mud Geyser Map" # [StashItem] == "true"
  1028. // [Type] == "Overgrown Ruin Map" # [StashItem] == "true"
  1029. // [Type] == "Shore Map" # [StashItem] == "true"
  1030. // [Type] == "Tropical Island Map" # [StashItem] == "true"
  1031. // [Type] == "Vaal Pyramid Map" # [StashItem] == "true"
  1032. // [Type] == "Shaped Arcade Map" # [StashItem] == "true"
  1033. // [Type] == "Shaped Burial Chambers Map" # [StashItem] == "true"
  1034. // [Type] == "Shaped Cage Map" # [StashItem] == "true"
  1035. // [Type] == "Shaped Cells Map" # [StashItem] == "true"
  1036. // [Type] == "Shaped Excavation Map" # [StashItem] == "true"
  1037. // [Type] == "Shaped Iceberg Map" # [StashItem] == "true"
  1038. // [Type] == "Shaped Leyline Map" # [StashItem] == "true"
  1039. // [Type] == "Shaped Peninsula Map" # [StashItem] == "true"
  1040. // [Type] == "Shaped Port Map" # [StashItem] == "true"
  1041. // [Type] == "Shaped Springs Map" # [StashItem] == "true"
  1042.  
  1043. // Tier 9
  1044. // [Type] == "Arena Map" # [StashItem] == "true"
  1045. // [Type] == "Estuary Map" # [StashItem] == "true"
  1046. // [Type] == "Moon Temple Map" # [StashItem] == "true"
  1047. // [Type] == "Museum Map" # [StashItem] == "true"
  1048. // [Type] == "Plateau Map" # [StashItem] == "true"
  1049. // [Type] == "Scriptorium Map" # [StashItem] == "true"
  1050. // [Type] == "Sepulchre Map" # [StashItem] == "true"
  1051. // [Type] == "Temple Map" # [StashItem] == "true"
  1052. // [Type] == "Tower Map" # [StashItem] == "true"
  1053. // [Type] == "Vault Map" # [StashItem] == "true"
  1054. // [Type] == "Waste Pool Map" # [StashItem] == "true"
  1055. // [Type] == "Shaped Canyon Map" # [StashItem] == "true"
  1056. // [Type] == "Shaped Chateau Map" # [StashItem] == "true"
  1057. // [Type] == "Shaped City Square Map" # [StashItem] == "true"
  1058. // [Type] == "Shaped Courthouse Map" # [StashItem] == "true"
  1059. // [Type] == "Shaped Gorge Map" # [StashItem] == "true"
  1060. // [Type] == "Shaped Grotto Map" # [StashItem] == "true"
  1061. // [Type] == "Shaped Lighthouse Map" # [StashItem] == "true"
  1062. // [Type] == "Shaped Relic Chambers Map" # [StashItem] == "true"
  1063. // [Type] == "Shaped Strand Map" # [StashItem] == "true"
  1064. // [Type] == "Shaped Volcano Map" # [StashItem] == "true"
  1065.  
  1066. // Tier 10
  1067. // [Type] == "Arachnid Tomb Map" # [StashItem] == "true"
  1068. // [Type] == "Belfry Map" # [StashItem] == "true"
  1069. // [Type] == "Bog Map" # [StashItem] == "true"
  1070. // [Type] == "Cursed Crypt Map" # [StashItem] == "true"
  1071. // [Type] == "Orchard Map" # [StashItem] == "true"
  1072. // [Type] == "Pier Map" # [StashItem] == "true"
  1073. // [Type] == "Precinct Map" # [StashItem] == "true"
  1074. // [Type] == "Shipyard Map" # [StashItem] == "true"
  1075. // [Type] == "Siege Map" # [StashItem] == "true"
  1076. // [Type] == "Wasteland Map" # [StashItem] == "true"
  1077. // [Type] == "Shaped Ancient City Map" # [StashItem] == "true"
  1078. // [Type] == "Shaped Barrows Map" # [StashItem] == "true"
  1079. // [Type] == "Shaped Channel Map" # [StashItem] == "true"
  1080. // [Type] == "Shaped Conservatory Map" # [StashItem] == "true"
  1081. // [Type] == "Shaped Haunted Mansion Map" # [StashItem] == "true"
  1082. // [Type] == "Shaped Ivory Temple Map" # [StashItem] == "true"
  1083. // [Type] == "Shaped Maze Map" # [StashItem] == "true"
  1084. // [Type] == "Shaped Spider Lair Map" # [StashItem] == "true"
  1085. // [Type] == "Shaped Sulphur Vents Map" # [StashItem] == "true"
  1086. // [Type] == "Shaped Toxic Sewer Map" # [StashItem] == "true"
  1087.  
  1088. // Tier 11
  1089. // [Type] == "Colonnade Map" # [StashItem] == "true"
  1090. // [Type] == "Coves Map" # [StashItem] == "true"
  1091. // [Type] == "Factory Map" # [StashItem] == "true"
  1092. // [Type] == "Lair Map" # [StashItem] == "true"
  1093. // [Type] == "Mesa Map" # [StashItem] == "true"
  1094. // [Type] == "Pit Map" # [StashItem] == "true"
  1095. // [Type] == "Primordial Pool Map" # [StashItem] == "true"
  1096. // [Type] == "Promenade Map" # [StashItem] == "true"
  1097. // [Type] == "Spider Forest Map" # [StashItem] == "true"
  1098. // [Type] == "Waterways Map" # [StashItem] == "true"
  1099. // [Type] == "Shaped Academy Map" # [StashItem] == "true"
  1100. // [Type] == "Shaped Ashen Wood Map" # [StashItem] == "true"
  1101. // [Type] == "Shaped Atoll Map" # [StashItem] == "true"
  1102. // [Type] == "Shaped Cemetery Map" # [StashItem] == "true"
  1103. // [Type] == "Shaped Fields Map" # [StashItem] == "true"
  1104. // [Type] == "Shaped Jungle Valley Map" # [StashItem] == "true"
  1105. // [Type] == "Shaped Mausoleum Map" # [StashItem] == "true"
  1106. // [Type] == "Shaped Phantasmagoria Map" # [StashItem] == "true"
  1107. // [Type] == "Shaped Thicket Map" # [StashItem] == "true"
  1108. // [Type] == "Shaped Underground Sea Map" # [StashItem] == "true"
  1109. // [Type] == "Shaped Wharf Map" # [StashItem] == "true"
  1110.  
  1111. // Tier 12
  1112. // [Type] == "Castle Ruins Map" # [StashItem] == "true"
  1113. // [Type] == "Crystal Ore Map" # [StashItem] == "true"
  1114. // [Type] == "Defiled Cathedral Map" # [StashItem] == "true"
  1115. // [Type] == "Necropolis Map" # [StashItem] == "true"
  1116. // [Type] == "Overgrown Shrine Map" # [StashItem] == "true"
  1117. // [Type] == "Racecourse Map" # [StashItem] == "true"
  1118. // [Type] == "Summit Map" # [StashItem] == "true"
  1119. // [Type] == "Torture Chamber Map" # [StashItem] == "true"
  1120. // [Type] == "Villa Map" # [StashItem] == "true"
  1121. // [Type] == "Shaped Arachnid Nest Map" # [StashItem] == "true"
  1122. // [Type] == "Shaped Bazaar Map" # [StashItem] == "true"
  1123. // [Type] == "Shaped Bone Crypt Map" # [StashItem] == "true"
  1124. // [Type] == "Shaped Coral Ruins Map" # [StashItem] == "true"
  1125. // [Type] == "Shaped Dunes Map" # [StashItem] == "true"
  1126. // [Type] == "Shaped Gardens Map" # [StashItem] == "true"
  1127. // [Type] == "Shaped Lava Chamber Map" # [StashItem] == "true"
  1128. // [Type] == "Shaped Ramparts Map" # [StashItem] == "true"
  1129. // [Type] == "Shaped Residence Map" # [StashItem] == "true"
  1130. // [Type] == "Shaped Tribunal Map" # [StashItem] == "true"
  1131. // [Type] == "Shaped Underground River Map" # [StashItem] == "true"
  1132.  
  1133. // Tier 13
  1134. // [Type] == "Arsenal Map" # [StashItem] == "true"
  1135. // [Type] == "Caldera Map" # [StashItem] == "true"
  1136. // [Type] == "Core Map" # [StashItem] == "true"
  1137. // [Type] == "Desert Spring Map" # [StashItem] == "true"
  1138. // [Type] == "Ghetto Map" # [StashItem] == "true"
  1139. // [Type] == "Malformation Map" # [StashItem] == "true"
  1140. // [Type] == "Park Map" # [StashItem] == "true"
  1141. // [Type] == "Shrine Map" # [StashItem] == "true"
  1142. // [Type] == "Terrace Map" # [StashItem] == "true"
  1143. // [Type] == "Shaped Armoury Map" # [StashItem] == "true"
  1144. // [Type] == "Shaped Courtyard Map" # [StashItem] == "true"
  1145. // [Type] == "Shaped Geode Map" # [StashItem] == "true"
  1146. // [Type] == "Shaped Infested Valley Map" # [StashItem] == "true"
  1147. // [Type] == "Shaped Laboratory Map" # [StashItem] == "true"
  1148. // [Type] == "Shaped Mineral Pools Map" # [StashItem] == "true"
  1149. // [Type] == "Shaped Mud Geyser Map" # [StashItem] == "true"
  1150. // [Type] == "Shaped Overgrown Ruin Map" # [StashItem] == "true"
  1151. // [Type] == "Shaped Shore Map" # [StashItem] == "true"
  1152. // [Type] == "Shaped Tropical Island Map" # [StashItem] == "true"
  1153. // [Type] == "Shaped Vaal Pyramid Map" # [StashItem] == "true"
  1154.  
  1155. // Tier 14
  1156. // [Type] == "Acid Lakes Map" # [StashItem] == "true"
  1157. // [Type] == "Colosseum Map" # [StashItem] == "true"
  1158. // [Type] == "Crimson Temple Map" # [StashItem] == "true"
  1159. // [Type] == "Dark Forest Map" # [StashItem] == "true"
  1160. // [Type] == "Dig Map" # [StashItem] == "true"
  1161. // [Type] == "Palace Map" # [StashItem] == "true"
  1162. // [Type] == "Plaza Map" # [StashItem] == "true"
  1163. // [Type] == "Shaped Arena Map" # [StashItem] == "true"
  1164. // [Type] == "Shaped Estuary Map" # [StashItem] == "true"
  1165. // [Type] == "Shaped Moon Temple Map" # [StashItem] == "true"
  1166. // [Type] == "Shaped Museum Map" # [StashItem] == "true"
  1167. // [Type] == "Shaped Plateau Map" # [StashItem] == "true"
  1168. // [Type] == "Shaped Scriptorium Map" # [StashItem] == "true"
  1169. // [Type] == "Shaped Sepulchre Map" # [StashItem] == "true"
  1170. // [Type] == "Shaped Temple Map" # [StashItem] == "true"
  1171. // [Type] == "Shaped Tower Map" # [StashItem] == "true"
  1172. // [Type] == "Shaped Vault Map" # [StashItem] == "true"
  1173. // [Type] == "Shaped Waste Pool Map" # [StashItem] == "true"
  1174.  
  1175. // Tier 15
  1176. // [Type] == "Basilica Map" # [StashItem] == "true"
  1177. // [Type] == "Carcass Map" # [StashItem] == "true"
  1178. // [Type] == "Lava Lake Map" # [StashItem] == "true"
  1179. // [Type] == "Reef Map" # [StashItem] == "true"
  1180. // [Type] == "Sunken City Map" # [StashItem] == "true"
  1181. // [Type] == "Shaped Arachnid Tomb Map" # [StashItem] == "true"
  1182. // [Type] == "Shaped Belfry Map" # [StashItem] == "true"
  1183. // [Type] == "Shaped Bog Map" # [StashItem] == "true"
  1184. // [Type] == "Shaped Cursed Crypt Map" # [StashItem] == "true"
  1185. // [Type] == "Shaped Orchard Map" # [StashItem] == "true"
  1186. // [Type] == "Shaped Pier Map" # [StashItem] == "true"
  1187. // [Type] == "Shaped Precinct Map" # [StashItem] == "true"
  1188. // [Type] == "Shaped Shipyard Map" # [StashItem] == "true"
  1189. // [Type] == "Shaped Siege Map" # [StashItem] == "true"
  1190. // [Type] == "Shaped Wasteland Map" # [StashItem] == "true"
  1191.  
  1192. // Tier 16
  1193. // [Type] == "Forge of the Phoenix Map" # [StashItem] == "true"
  1194. // [Type] == "Lair of the Hydra Map" # [StashItem] == "true"
  1195. // [Type] == "Maze of the Minotaur Map" # [StashItem] == "true"
  1196. // [Type] == "Pit of the Chimera Map" # [StashItem] == "true"
  1197. // [Type] == "Vaal Temple Map" # [StashItem] == "true"
  1198.  
  1199.  
  1200.  
  1201. /////////////////////////////////////////////////////////////////////////////////////
  1202. // //
  1203. // SOCKETS //
  1204. // //
  1205. /////////////////////////////////////////////////////////////////////////////////////
  1206.  
  1207. // [Sockets] >= "5" && [Linked] >= "5" # [StashItem] =="true" // Keep 5/6L
  1208. [Sockets] == "6" && [Linked] >= "6" # [StashItem] =="true" // Keep 6L6S
  1209. [Sockets] == "6" && [Linked] <= "5" # [SellUnid] == "true" // Sell 6S
  1210.  
  1211. /////////////////////////////////////////////////////////////////////////////////////
  1212. // //
  1213. // C H A N C I N G //
  1214. // //
  1215. /////////////////////////////////////////////////////////////////////////////////////
  1216.  
  1217. // [Type] == "Onyx Amulet" # [ChanceItem] == "true" && [Rarity] == "Normal" // Astramentis preferably
  1218. // [Type] == "Slaughter Knife" # [ChanceItem] == "true" && [Rarity] == "Normal" // Bino's
  1219. // [Type] == "Sharkskin Booots" # [ChanceItem] == "true" && [Rarity] == "Normal" // Blood Dance (Vaal Roll +1 Frenzy)
  1220. // [Type] == "Varnished Coat" # [ChanceItem] == "true" && [Rarity] == "Normal" // Carcass Jack
  1221. // [Type] == "Penetrating Arrow Quiver" # [ChanceItem] == "true" && [Rarity] == "Normal" // Drillneck
  1222. // [Type] == "Deicide Mask" # [ChanceItem] == "true" && [Rarity] == "Normal" // Heretic's Veil
  1223. // [Type] == "Glorious Plate" # [ChanceItem] == "true" && [Rarity] == "Normal" // Kaom's Heart
  1224. // [Type] == "Desert Brigandine" # [ChanceItem] == "true" && [Rarity] == "Normal" // Lightning Coil
  1225. // [Type] == "Deerskin Gloves" # [ChanceItem] == "true" && [Rarity] == "Normal" // Maligaro's Virtuosity
  1226. // [Type] == "Gavel" # [ChanceItem] == "true" && [Rarity] == "Normal" // Mjolnir
  1227. // [Type] == "Judgement Staff" # [ChanceItem] == "true" && [Rarity] == "Normal" // Pledge of Hands
  1228. // [Type] == "Titanium Spirit Shield" # [ChanceItem] == "true" && [Rarity] == "Normal" // Rathpith
  1229. // [Type] == "Ursine Pelt" # [ChanceItem] == "true" && [Rarity] == "Normal" // Rat's Nest
  1230. // [Type] == "Granite Flask" # [ChanceItem] == "true" && [Rarity] == "Normal" // Rumi's Concoction
  1231. // [Type] == "Occultist's Vestment" # [ChanceItem] == "true" && [Rarity] == "Normal" // Shavronne's Wrappings
  1232. // [Type] == "Sorcerer Boots" # [ChanceItem] == "true" && [Rarity] == "Normal" // Skyforth
  1233. // [Type] == "Siege Axe" # [ChanceItem] == "true" && [Rarity] == "Normal" // Soul Taker
  1234. // [Type] == "Gold Ring" # [ChanceItem] == "true" && [Rarity] == "Normal" // Ventor's Gamble or Andvarius
  1235. // [Type] == "Prophecy Wand" # [ChanceItem] == "true" && [Rarity] == "Normal" // Void Battery
  1236. // [Type] == "Conjurer Gloves" # [ChanceItem] == "true" && [Rarity] == "Normal" // Voidbringer (Vaal Roll +1 Gems)
  1237. // [Type] == "Spine Bow" # [ChanceItem] == "true" && [Rarity] == "Normal" // Voltaxic Rift
  1238. // [Type] == "Prophecy Wand" # [ChanceItem] == "true" && [Rarity] == "Normal" // Void Battery
  1239.  
  1240. //////////////////////////////////////////////
  1241. // //
  1242. // W H I T E S //
  1243. // //
  1244. //////////////////////////////////////////////
  1245.  
  1246. // [Type] == "Agate Amulet" && [Rarity] == "Normal" # [StashItem] == "true" // Collect for Voll's Devotion - Anarchy/Onslaught Map Mod - Chance in Map
  1247. // [Type] == "Leather Belt" && [Rarity] == "Normal" # [StashItem] == "true" // Collect for Headhunter's
  1248. // [Type] == "Spiked Gloves" # [StashItem] == "true" // Found in Arena, Armoury, Atoll, Canyon, Collonade, Phoenix, Overgrown Shrine, Shaped Mesa, Temple, Underground Sea Maps
  1249. // [Type] == "Gripped Gloves" # [StashItem] == "true" // Found in Cells, Ashen Woods, Racecourse, Quarry
  1250. // [Type] == "Fingerless Silk Gloves" # [StashItem] == "true" // Found in Catacombs, Arachnid, Shore, Coves
  1251. // [Type] == "Two-Toned Boots" # [base_fire_damage_resistance_%] >= "15" && [base_cold_damage_resistance_%] >= "15" && [StashItem] == "true" // Found in Burial Chambers, Canyon, Mesa, Primordial Pool, Vaal City
  1252. // [Type] == "Two-Toned Boots" # [base_fire_damage_resistance_%] >= "15" && [base_lightning_damage_resistance_%] >= "15" && [StashItem] == "true" // Found in Dunes, Peninsula, Ramparts, Strand, Wharf
  1253. // [Type] == "Two-Toned Boots" # [base_lightning_damage_resistance_%] >= "15" && [base_cold_damage_resistance_%] >= "15" && [StashItem] == "true" // Found in Mud Geyser, Spider Forest, Spider Lair, Thicket, Tower
  1254. // [Type] == "Bone Helmet" # [StashItem] == "true" // Found in Barrows, Bog, Cemetery, Crypt, Museum
  1255. [Type] == "Opal Ring" # [StashItem] == "true" // Found in Maze, Plaza, Scriptorium, Colosseum
  1256. [Type] == "Steel Ring" # [StashItem] == "true" // Found in Abyss, Lair, Mineral Pools, Volcano
  1257.  
  1258.  
  1259. //////////////////////////////////////////////
  1260. // //
  1261. // F L A S K S //
  1262. // //
  1263. //////////////////////////////////////////////
  1264.  
  1265. // [Type] == "Small Life Flask"
  1266. // [Type] == "Medium Life Flask"
  1267. // [Type] == "Large Life Flask"
  1268. // [Type] == "Greater Life Flask"
  1269. // [Type] == "Grand Life Flask"
  1270. // [Type] == "Giant Life Flask"
  1271. // [Type] == "Colossal Life Flask"
  1272. // [Type] == "Sacred Life Flask"
  1273. // [Type] == "Hallowed Life Flask"
  1274. // [Type] == "Sanctified Life Flask"
  1275. // [Type] == "Divine Life Flask"
  1276. // [Type] == "Eternal Life Flask"
  1277.  
  1278. // [Type] == "Small Mana Flask"
  1279. // [Type] == "Medium Mana Flask"
  1280. // [Type] == "Large Mana Flask"
  1281. // [Type] == "Greater Mana Flask"
  1282. // [Type] == "Grand Mana Flask"
  1283. // [Type] == "Giant Mana Flask"
  1284. // [Type] == "Colossal Mana Flask"
  1285. // [Type] == "Sacred Mana Flask"
  1286. // [Type] == "Hallowed Mana Flask"
  1287. // [Type] == "Sanctified Mana Flask"
  1288. // [Type] == "Divine Mana Flask"
  1289. // [Type] == "Eternal Mana Flask"
  1290.  
  1291. // [Type] == "Small Hybrid Flask"
  1292. // [Type] == "Medium Hybrid Flask"
  1293. // [Type] == "Large Hybrid Flask"
  1294. // [Type] == "Colossal Hybrid Flask"
  1295. // [Type] == "Sacred Hybrid Flask"
  1296. // [Type] == "Hallowed Hybrid Flask"
  1297.  
  1298. // [Type] == "Quicksilver Flask"
  1299. // [Type] == "Bismuth Flask"
  1300. // [Type] == "Stibnite Flask"
  1301. // [Type] == "Amethyst Flask"
  1302. // [Type] == "Ruby Flask"
  1303. // [Type] == "Sapphire Flask"
  1304. // [Type] == "Topaz Flask"
  1305. // [Type] == "Silver Flask"
  1306. // [Type] == "Aquamarine Flask"
  1307. // [Type] == "Diamond Flask"
  1308. // [Type] == "Granite Flask"
  1309. // [Type] == "Jade Flask"
  1310. // [Type] == "Quartz Flask"
  1311. // [Type] == "Sulphur Flask"
  1312. // [Type] == "Basalt Flask"
  1313.  
  1314.  
  1315. //////////////////////////////////////////////
  1316. // //
  1317. // J E W E L S //
  1318. // //
  1319. //////////////////////////////////////////////
  1320.  
  1321. // [Category] == "Jewel" # [StashItem] == "true" // NOT WORKING YET // Stash all Jewels
  1322. [Type] == "Prismatic Jewel" && [Rarity] == "Unique" # [StashItem] == "true" // Prevents vendoring / Not dropped
  1323.  
  1324. // Cobalt Jewels
  1325. // [Type] == "Cobalt Jewel" && [Rarity] == "Normal" # [StashItem] == "true" // Stash all normal Cobalt Jewels
  1326. // [Type] == "Cobalt Jewel" && [Rarity] == "Magic" # [StashItem] == "true" // Stash all magic Cobalt Jewels
  1327.  
  1328. [Type] == "Cobalt Jewel" && [Rarity] == "Rare" # [StashItem] == "true" // Stash all rare Cobalt Jewels
  1329. // [Type] == "Cobalt Jewel" && [Rarity] == "Rare" # [maximum_life_+%] >= "5" && [StashItem] == "true" // Keep life mod jewel
  1330. // [Type] == "Cobalt Jewel" && [Rarity] == "Rare" # [minion_damage_+%] >= "14" && [StashItem] == "true" // Keep minion dmg mod jewel (SRS builds)
  1331. // [Type] == "Cobalt Jewel" && [Rarity] == "Rare" # [base_resist_all_elements_%] >= "8" && [StashItem] == "true" // Keep all resist mod jewel
  1332. // [Type] == "Cobalt Jewel" && [Rarity] == "Rare" # [damage_over_time_+%] >= "10" && [StashItem] == "true" // Keep DoT mod jewel (Poison/Chaos builds)
  1333. // [Type] == "Cobalt Jewel" && [Rarity] == "Rare" # [spell_damage_+%] >= "20" && [StashItem] == "true" // Keep double spell dmg mod jewel
  1334. // [Type] == "Cobalt Jewel" && [Rarity] == "Rare" # [critical_strike_chance_+%] >= "20" && [StashItem] == "true" // Keep double crit chance mod jewel
  1335.  
  1336. [Type] == "Cobalt Jewel" && [Rarity] == "Unique" # [StashItem] == "true" // Stash all unique Cobalt Jewels
  1337. [Type] == "Cobalt Jewel" && [Rarity] == "Unique" # [maximum_life_+%] >= "6" && [ForceSellItem] == "true" // Anatomical Knowledge
  1338. [Type] == "Cobalt Jewel" && [Rarity] == "Unique" # [minion_damage_+%] >= "8" && [ForceSellItem] == "true" // Army of Bones
  1339. [Type] == "Cobalt Jewel" && [Rarity] == "Unique" # [local_jewel_nearby_passives_str_to_int] >= "1" && [ForceSellItem] == "true" // Brute Force Solution
  1340. [Type] == "Cobalt Jewel" && [Rarity] == "Unique" # [mana_regeneration_rate_+%] >= "20" && [ForceSellItem] == "true" // Clear Mind
  1341. [Type] == "Cobalt Jewel" && [Rarity] == "Unique" # [minion_elemental_resistance_%] >= "7" && [ForceSellItem] == "true" // Dead Reckoning
  1342. [Type] == "Cobalt Jewel" && [Rarity] == "Unique" # [local_unique_jewel_chaos_damage_+%_per_10_int_in_radius] >= "1" && [ForceSellItem] == "true" // Eldritch Knowledge
  1343. // [Type] == "Cobalt Jewel" && [Rarity] == "Unique" # [maximum_energy_shield_+%] >= "8" && [ForceSellItem] == "true" // Energy From Within
  1344. [Type] == "Cobalt Jewel" && [Rarity] == "Unique" # [local_jewel_nearby_passives_dex_to_int] >= "1" && [ForceSellItem] == "true" // Fertile Mind
  1345. [Type] == "Cobalt Jewel" && [Rarity] == "Unique" # [minion_maximum_life_+%] >= "5" && [ForceSellItem] == "true" // Fortified Legion
  1346. [Type] == "Cobalt Jewel" && [Rarity] == "Unique" # [maximum_mana_+%] >= "15" && [ForceSellItem] == "true" // Healthy Mind
  1347. [Type] == "Cobalt Jewel" && [Rarity] == "Unique" # [chance_to_gain_unholy_might_on_melee_kill_%] >= "5" && [ForceSellItem] == "true" // Malicious Intent
  1348. [Type] == "Cobalt Jewel" && [Rarity] == "Unique" # [fire_damage_+%] >= "5" && [ForceSellItem] == "true" // Rolling Flames
  1349. [Type] == "Cobalt Jewel" && [Rarity] == "Unique" # [local_unique_jewel_rallying_cry_damage_taken_goes_to_mana_%_with_50_int_in_radius] >= "1" && [ForceSellItem] == "true" // Spirited Response
  1350. [Type] == "Cobalt Jewel" && [Rarity] == "Unique" # [local_unique_jewel_spectres_gain_soul_eater_on_kill_%_chance_with_50_int_in_radius] >= "1" && [ForceSellItem] == "true" // Unending Hunger
  1351. [Type] == "Cobalt Jewel" && [Rarity] == "Unique" # [cold_damage_+%] >= "5" && [ForceSellItem] == "true" // Winter's Bounty
  1352.  
  1353. // Crimson Jewels
  1354. // [Type] == "Crimson Jewel" && [Rarity] == "Normal" # [StashItem] == "true" // Stash all normal Crimson Jewels
  1355. // [Type] == "Crimson Jewel" && [Rarity] == "Magic" # [StashItem] == "true" // Stash all magic Crimson Jewels
  1356.  
  1357. [Type] == "Crimson Jewel" && [Rarity] == "Rare" # [StashItem] == "true" // Stash all rare Crimson Jewels
  1358. // [Type] == "Crimson Jewel" && [Rarity] == "Rare" # [maximum_life_+%] >= "5" && [StashItem] == "true" // Keep life mod jewel
  1359. // [Type] == "Crimson Jewel" && [Rarity] == "Rare" # [physical_damage_+%] >= "20" && [StashItem] == "true" // Keep double phys dmg mod
  1360. // [Type] == "Crimson Jewel" && [Rarity] == "Rare" # [base_resist_all_elements_%] >= "8" && [StashItem] == "true" // Keep all resist mod jewel
  1361. // [Type] == "Crimson Jewel" && [Rarity] == "Rare" # [damage_over_time_+%] >= "10" && [StashItem] == "true" // Keep DoT mod jewel (Poison/Chaos builds)
  1362. // [Type] == "Crimson Jewel" && [Rarity] == "Rare" # [critical_strike_chance_+%] >= "20" && [StashItem] == "true" // Keep double crit chance mod jewel
  1363.  
  1364. [Type] == "Crimson Jewel" && [Rarity] == "Unique" # [StashItem] == "true" // Stash all unique Crimson Jewels
  1365. [Type] == "Crimson Jewel" && [Rarity] == "Unique" # [dexterity_+%] >= "4" && [ForceSellItem] == "true" // Brawn
  1366. [Type] == "Crimson Jewel" && [Rarity] == "Unique" # [local_jewel_nearby_passives_int_to_str] >= "1" && [ForceSellItem] == "true" // Efficient Training
  1367. [Type] == "Crimson Jewel" && [Rarity] == "Unique" # [local_unique_jewel_energy_shield_increases_applies_to_armour_doubled] >= "1" && [ForceSellItem] == "true" // Energised Armour
  1368. [Type] == "Crimson Jewel" && [Rarity] == "Unique" # [local_unique_jewel_damage_increases_applies_to_fire_damage] >= "1" && [ForceSellItem] == "true" // Fireborn
  1369. [Type] == "Crimson Jewel" && [Rarity] == "Unique" # [life_regeneration_rate_+%] >= "1" && [ForceSellItem] == "true" // Fragile Bloom
  1370. [Type] == "Crimson Jewel" && [Rarity] == "Unique" # [local_jewel_nearby_passives_dex_to_str] >= "1" && [ForceSellItem] == "true" // Inertia
  1371. [Type] == "Crimson Jewel" && [Rarity] == "Unique" # [local_unique_jewel_with_4_notables_gain_X_random_rare_monster_mods_on_kill] >= "5" && [ForceSellItem] == "true" // Inspired Learning
  1372. [Type] == "Crimson Jewel" && [Rarity] == "Unique" # [fire_damage_+%] >= "18" && [ForceSellItem] == "true" // Izaro's Turmoil
  1373. [Type] == "Crimson Jewel" && [Rarity] == "Unique" # [minimum_added_fire_damage_per_active_buff] >= "1" && [ForceSellItem] == "true" // Mantra of Flames
  1374. [Type] == "Crimson Jewel" && [Rarity] == "Unique" # [melee_range_+_while_unarmed] >= "1" && [ForceSellItem] == "true" // Martial Artistry
  1375. // [Type] == "Crimson Jewel" && [Rarity] == "Unique" # [golems_larger_aggro_radius] >= "1" && [ForceSellItem] == "true" // Primordial Might
  1376. [Type] == "Crimson Jewel" && [Rarity] == "Unique" # [local_unique_jewel_dex_and_int_apply_to_str_melee_damage_bonus_in_radius] >= "1" && [ForceSellItem] == "true" // Might in All Forms
  1377. [Type] == "Crimson Jewel" && [Rarity] == "Unique" # [totem_number_of_additional_projectiles] >= "2" && [ForceSellItem] == "true" // Rain of Splinters
  1378. [Type] == "Crimson Jewel" && [Rarity] == "Unique" # [local_unique_jewel_ground_slam_angle_+%_with_50_str_in_radius] >= "1" && [ForceSellItem] == "true" // Rapid Expansion
  1379. [Type] == "Crimson Jewel" && [Rarity] == "Unique" # [local_unique_jewel_glacial_hammer_item_rarity_on_shattering_enemy_+%_with_50_strength_in_radius] >= "20" && [ForceSellItem] == "true" // Shattered Chains
  1380. [Type] == "Crimson Jewel" && [Rarity] == "Unique" # [local_unique_jewel_totem_life_+X%_per_10_str_in_radius] >= "3" && [ForceSellItem] == "true" // Spire of Stone
  1381. [Type] == "Crimson Jewel" && [Rarity] == "Unique" # [local_unique_jewel_vigilant_strike_fortifies_nearby_allies_for_x_seconds_with_50_str_in_radius] >= "3" && [ForceSellItem] == "true" // The Vigil
  1382. [Type] == "Crimson Jewel" && [Rarity] == "Unique" # [local_unique_jewel_heavy_strike_chance_to_deal_double_damage_%_with_50_strength_in_radius] >= "10" && [ForceSellItem] == "true" // Weight of the Empire
  1383.  
  1384. // Viridian Jewel
  1385. // [Type] == "Viridian Jewel" && [Rarity] == "Normal" # [StashItem] == "true" // Stash all normal Viridian Jewels
  1386. // [Type] == "Viridian Jewel" && [Rarity] == "Magic" # [StashItem] == "true" // Stash all magic Viridian Jewels
  1387.  
  1388. [Type] == "Viridian Jewel" && [Rarity] == "Rare" # [StashItem] == "true" // Stash all rare Viridian Jewels
  1389. // [Type] == "Viridian Jewel" && [Rarity] == "Rare" # [maximum_life_+%] >= "5" && [StashItem] == "true" // Keep life mod jewel
  1390. // [Type] == "Viridian Jewel" && [Rarity] == "Rare" # [physical_damage_+%] >= "20" && [StashItem] == "true" // Keep double phys dmg mod
  1391. // [Type] == "Viridian Jewel" && [Rarity] == "Rare" # [base_resist_all_elements_%] >= "8" && [StashItem] == "true" // Keep all resist mod jewel
  1392. // [Type] == "Viridian Jewel" && [Rarity] == "Rare" # [damage_over_time_+%] >= "10" && [StashItem] == "true" // Keep DoT mod jewel (Poison/Chaos builds)
  1393. // [Type] == "Viridian Jewel" && [Rarity] == "Rare" # [critical_strike_chance_+%] >= "20" && [StashItem] == "true" // Keep double crit chance mod jewel
  1394.  
  1395. [Type] == "Viridian Jewel" && [Rarity] == "Unique" # [StashItem] == "true" Stash all unique Viridian Jewels
  1396. [Type] == "Viridian Jewel" && [Rarity] == "Unique" # [minion_movement_speed_+%] >= "5" && [ForceSellItem] == "true" // Apparitions
  1397. [Type] == "Viridian Jewel" && [Rarity] == "Unique" # [local_jewel_nearby_passives_int_to_dex] >= "1" && [ForceSellItem] == "true" // Careful Planning
  1398. [Type] == "Viridian Jewel" && [Rarity] == "Unique" # [local_unique_jewel_physical_damage_increases_applies_to_cold_damage] >= "1" && [ForceSellItem] == "true" // Cold Steel
  1399. [Type] == "Viridian Jewel" && [Rarity] == "Unique" # [local_jewel_nearby_passives_str_to_dex] >= "1" && [ForceSellItem] == "true" // Fluid Motion
  1400. [Type] == "Viridian Jewel" && [Rarity] == "Unique" # [local_unique_jewel_viper_strike_attack_damage_per_poison_on_enemy_+%_with_50_dexterity_in_radius] >= "4" && [ForceSellItem] == "true" // Growing Agony
  1401. [Type] == "Viridian Jewel" && [Rarity] == "Unique" # [damage_+%_per_equipped_magic_item] >= "20" && [ForceSellItem] == "true" // Hidden Potential
  1402. [Type] == "Viridian Jewel" && [Rarity] == "Unique" # [movement_velocity_+%_while_ignited] >= "10" && [ForceSellItem] == "true" // Hotfooted
  1403. [Type] == "Viridian Jewel" && [Rarity] == "Unique" # [local_unique_jewel_nearby_disconnected_passives_can_be_allocated] >= "1" && [ForceSellItem] == "true" // Intuitive Leap
  1404. // [Type] == "Viridian Jewel" && [Rarity] == "Unique" # [local_unique_jewel_melee_applies_to_bow] >= "1" && [ForceSellItem] == "true" // Lioneye's Fall
  1405. [Type] == "Viridian Jewel" && [Rarity] == "Unique" # [local_unique_jewel_burning_arrow_spread_burning_ground_when_igniting_enemy_on_hit_%_with_50_dexterity_in_radius] >= "10" && [ForceSellItem] == "true" // Pitch Darkness
  1406. [Type] == "Viridian Jewel" && [Rarity] == "Unique" # [local_unique_jewel_evasion_rating_+%_per_X_dex_in_radius] >= "1" && [ForceSellItem] == "true" // Pugilist
  1407. [Type] == "Viridian Jewel" && [Rarity] == "Unique" # [local_unique_jewel_animate_weapon_can_animate_up_to_x_additional_ranged_weapons_with_50_dex_in_radius] >= "4" && [ForceSellItem] == "true" // Spirit Guards
  1408. [Type] == "Viridian Jewel" && [Rarity] == "Unique" # [attack_minimum_added_lightning_damage] >= "1" && [ForceSellItem] == "true" // Static Electricity
  1409. [Type] == "Viridian Jewel" && [Rarity] == "Unique" # [local_unique_jewel_spectral_throw_damage_for_each_enemy_hit_with_spectral_weapon_+%_with_50_dexterity_in_radius] >= "4" && [ForceSellItem] == "true" // Steel Spirit
  1410. [Type] == "Viridian Jewel" && [Rarity] == "Unique" # [local_unique_jewel_barrage_final_volley_fires_x_additional_projectiles_simultaneously_with_50_dex_in_radius] >= "2" && [ForceSellItem] == "true" // Volley Fire
  1411.  
  1412.  
  1413. /////////////////////////////////////////////////////////////////////////////////////
  1414. // //
  1415. // U N I Q U E I T E M S //
  1416. // //
  1417. /////////////////////////////////////////////////////////////////////////////////////
  1418.  
  1419. [Rarity] == "Unique" # [StashItem] == "true" // DO NOT COMMENT THIS LINE: With ForceSellItem there is no need to sell uniques as a general line command, rather by individual lines
  1420.  
  1421.  
  1422. //////////////////////////////////////////////
  1423. // //
  1424. // A m u l e t s //
  1425. // //
  1426. //////////////////////////////////////////////
  1427.  
  1428. [Type] == "Agate Amulet" && [Rarity] == "Unique" # [ForceSellItem] == "true" // Aylardex / Extractor Mentis / Shaper's Seed / Voll's Devotion
  1429. [Type] == "Amber Amulet" && [Rarity] == "Unique" # [ForceSellItem] == "true" // The Anvil
  1430. // [Type] == "Blue Pearl Amulet" && [Rarity] == "Unique" # [ForceSellItem] == "true" // Gloomfang
  1431. // [Type] == "Citrine Amulet" && [Rarity] == "Unique" # [ForceSellItem] == "true" // Daresso's Salute
  1432. [Type] == "Coral Amulet" && [Rarity] == "Unique" # [ForceSellItem] == "true" // Araku Tiki / Bloodgrip / Ngamahu Tiki
  1433. // [Type] == "Gold Amulet" && [Rarity] == "Unique" # [ForceSellItem] == "true" // The Ascetic / Demigod's Presence / Ignomon / Winterheart / Bisco's Collar
  1434. [Type] == "Jade Amulet" && [Rarity] == "Unique" # [ForceSellItem] == "true" // Karui Ward / Rashkaldor's Patience
  1435. [Type] == "Jet Amulet" && [Rarity] == "Unique" # [ForceSellItem] == "true" // Talisman of the Victor
  1436. [Type] == "Lapis Amulet" && [Rarity] == "Unique" # [ForceSellItem] == "true" // Marylene's Fallacy / Stone of Lazhwar / Tear of Purity
  1437. [Type] == "Lapis Amulet" && [Rarity] == "Unique" # [base_cast_speed_+%] > "1" && [ForceSellItem] == "true" // Stone of Lazhwar
  1438. // [Type] == "Moonstone Amulet" && [Rarity] == "Unique" # [ForceSellItem] == "true" // Shavronne's Revelation
  1439. // [Type] == "Onyx Amulet" && [Rarity] == "Unique" # [ForceSellItem] == "true" // Astramentis / Carnage Heart / Eye of Chayula / Hinekora's Sight / Impresense / Yoke of Suffering
  1440. [Type] == "Onyx Amulet" && [Rarity] == "Unique" # [all_attributes_+%] > "10" && [ForceSellItem] == "true" // Carnage Heart
  1441. [Type] == "Onyx Amulet" && [Rarity] == "Unique" # [cannot_be_stunned] >= "1" && [ForceSellItem] == "true" // Eye of Chayula
  1442. [Type] == "Onyx Amulet" && [Rarity] == "Unique" # [accuracy_rating] == "1000" && [ForceSellItem] == "true" // Hinekora's Sight
  1443. [Type] == "Paua Amulet" && [Rarity] == "Unique" # [ForceSellItem] == "true" // Atziri's Foible / Sidhebreath
  1444. [Type] == "Turquoise Amulet" && [Rarity] == "Unique" # [ForceSellItem] == "true" // Ungil's Harmony / Victario's Acuity / Warped Timepiece / Maligaro's Cruelty
  1445.  
  1446. //////////////////////////////////////////////
  1447. // //
  1448. // B e l t s //
  1449. // //
  1450. //////////////////////////////////////////////
  1451.  
  1452. [Type] == "Chain Belt" && [Rarity] == "Unique" # [ForceSellItem] == "true" // Ascent from Flesh / Auxium / Bated Breath / Maligro's Restraint
  1453. [Type] == "Cloth Belt" && [Rarity] == "Unique" # [ForceSellItem] == "true" // Perandus Blazon / Soulthirst / Sunblast / Soul Tether
  1454. [Type] == "Heavy Belt" && [Rarity] == "Unique" # [ForceSellItem] == "true" // Belt of the Deceiver / Doryani's Invitation / Dyadian Dawn / Meginord's Girdle
  1455. // [Type] == "Leather Belt" && [Rarity] == "Unique" # [ForceSellItem] == "true" // Headhunter / Immortal Flesh / Wurm's Molt / Umbilicus Immortalis / Cyclopean Coil
  1456. // [Type] == "Rustic Sash" && [Rarity] == "Unique" # [ForceSellItem] == "true" // Faminebind / Feastbind / Prismweave / The Retch
  1457. [Type] == "Studded Belt" && [Rarity] == "Unique" # [ForceSellItem] == "true" // The Magnate
  1458.  
  1459. //////////////////////////////////////////////
  1460. // //
  1461. // R i n g s //
  1462. // //
  1463. //////////////////////////////////////////////
  1464.  
  1465. [Type] == "Amethyst Ring" && [Rarity] == "Unique" # [ForceSellItem] == "true" // Death Rush / Ming's Heart
  1466. [Type] == "Coral Ring" && [Rarity] == "Unique" # [ForceSellItem] == "true" // Bloodboil / Kaom's Sign / Kaom's Way / Sibyl's Lament
  1467. [Type] == "Diamond Ring" && [Rarity] == "Unique" # [ForceSellItem] == "true" // Gifts from Above / Romira's Banquet
  1468. [Type] == "Diamond Ring" && [Rarity] == "Unique" # [base_maximum_mana] > "1" && [StashItem] == "true" // Romira's Banquet
  1469. // [Type] == "Gold Ring" && [Rarity] == "Unique" # [ForceSellItem] == "true" // Andvarius / Ventor's Gamble
  1470. [Type] == "Iron Ring" && [Rarity] == "Unique" # [ForceSellItem] == "true" // Blackheart / Le Heup of All
  1471. [Type] == "Moonstone Ring" && [Rarity] == "Unique" # [ForceSellItem] == "true" // Heartbound Loop / Shavronne's Revelation / Timeclasp
  1472. [Type] == "Paua Ring" && [Rarity] == "Unique" # [ForceSellItem] == "true" // Doedre's Damning / Perandus Signet
  1473. // [Type] == "Paua Ring" && [Rarity] == "Unique" # [mana_regeneration_rate_+%] >= "1" && [StashItem] == "true"// Perandus Signet
  1474. [Type] == "Prismatic Ring" && [Rarity] == "Unique" # [ForceSellItem] == "true" // Lori's Lantern / The Taming / Thiefs Torment
  1475. [Type] == "Ruby Ring" && [Rarity] == "Unique" # [ForceSellItem] == "true" // Emberwake / Mokou's Embrace / Ngamahu's Sign
  1476. [Type] == "Sapphire Ring" && [Rarity] == "Unique" # [ForceSellItem] == "true" // Dream Fragments / Pyre / Tasalio's Sign
  1477. [Type] == "Topaz Ring" && [Rarity] == "Unique" # [ForceSellItem] == "true" // Kikazaru / Valako's Sign
  1478. [Type] == "Two-Stone Ring" && [Rarity] == "Unique" # [fire_damage_+%] >= "1" && [ForceSellItem] == "true" // Berek's Pass
  1479. // [Type] == "Two-Stone Ring" && [Rarity] == "Unique" # [cold_damage_+%] >= "1" && [ForceSellItem] == "true" // Berek's Grip
  1480. // [Type] == "Two-Stone Ring" && [Rarity] == "Unique" # [base_maximum_mana] >= "1" && [ForceSellItem] == "true" // Berek's Respite
  1481. [Type] == "Unset Ring" && [Rarity] == "Unique" # [ForceSellItem] == "true" // Brinerot Mark / Malachai's Artifice / Mutewind Seal / The Pariah / Redblade Band / Voideye / Essence Worm / The Hungry Loop
  1482.  
  1483.  
  1484. //////////////////////////////////////////////
  1485. // //
  1486. // Q u i v e r s //
  1487. // //
  1488. //////////////////////////////////////////////
  1489.  
  1490. [Type] == "Blunt Arrow Quiver" && [Rarity] == "Unique" # [ForceSellItem] == "true" // Maloney's Nightfall
  1491. [Type] == "Broadhead Arrow Quiver" && [Rarity] == "Unique" # [ForceSellItem] == "true" // Rearguard
  1492. [Type] == "Fire Arrow Quiver" && [Rarity] == "Unique" # [ForceSellItem] == "true" // Blackgleam / The Signal Fire
  1493. [Type] == "Penetrating Arrow Quiver" && [Rarity] == "Unique" # [ForceSellItem] == "true" // Drillneck
  1494. [Type] == "Serrated Arrow Quiver" && [Rarity] == "Unique" # [ForceSellItem] == "true" // Craghead / Cragfall
  1495. [Type] == "Sharktooth Arrow Quiver" && [Rarity] == "Unique" # [ForceSellItem] == "true" // Hyrri's Bite
  1496. [Type] == "Spike-Point Arrow Quiver" && [Rarity] == "Unique" # [ForceSellItem] == "true" // Soul Strike / Saemus' Gift
  1497. [Type] == "Two-Point Arrow Quiver" && [Rarity] == "Unique" # [ForceSellItem] == "true" // Asphyxia's Wrath / Rigwald's Quills / Skirmish
  1498.  
  1499. //////////////////////////////////////////////
  1500. // //
  1501. // A r m o u r //
  1502. // //
  1503. //////////////////////////////////////////////
  1504.  
  1505. // Armour Chests
  1506. [Type] == "Astral Plate" && [Rarity] == "Unique" # [ForceSellItem] == "true" // Death's Oath
  1507. [Type] == "Copper Plate" && [Rarity] == "Unique" # [ForceSellItem] == "true" // Solaris Lorica
  1508. [Type] == "Crusader Plate" && [Rarity] == "Unique" # [ForceSellItem] == "true" // Lioneye's Vision / Iron Heart
  1509. // [Type] == "Gladiator Plate" && [Rarity] == "Unique" # [ForceSellItem] == "true" // The Brass Dome
  1510. // [Type] == "Glorious Plate" && [Rarity] == "Unique" # [ForceSellItem] == "true" // Kaom's Heart
  1511. [Type] == "Golden Plate" && [Rarity] == "Unique" # [ForceSellItem] == "true" // Greed's Embrace
  1512. [Type] == "Plate Vest" && [Rarity] == "Unique" # [ForceSellItem] == "true" // Bramble Jack / Wall of Brambles
  1513.  
  1514. // Evasion Chests
  1515. // [Type] == "Assassin's Garb" && [Rarity] == "Unique" # [ForceSellItem] == "true" // Cospri's Will
  1516. [Type] == "Buckskin Tunic" && [Rarity] == "Unique" # [ForceSellItem] == "true" // Ashrend
  1517. [Type] == "Coronal Leather" && [Rarity] == "Unique" # [ForceSellItem] == "true" // The Snowblind Grace
  1518. [Type] == "Cutthroat's Garb" && [Rarity] == "Unique" # [ForceSellItem] == "true" // Bronn's Lithe
  1519. [Type] == "Destiny Leather" && [Rarity] == "Unique" # [ForceSellItem] == "true" // Queen of the Forest
  1520. [Type] == "Exquisite Leather" && [Rarity] == "Unique" # [ForceSellItem] == "true" // Kintsugi
  1521. // [Type] == "Sharkskin Tunic" && [Rarity] == "Unique" # [ForceSellItem] == "true" // The Rat Cage
  1522. [Type] == "Strapped Leather" && [Rarity] == "Unique" # [ForceSellItem] == "true" // Briskwrap
  1523. [Type] == "Wild Leather" && [Rarity] == "Unique" # [ForceSellItem] == "true" // Foxshade
  1524. [Type] == "Zodiac Leather" && [Rarity] == "Unique" # [ForceSellItem] == "true" // Hyrri's Ire
  1525.  
  1526. // Energy Shield Chests
  1527. [Type] == "Destroyer Regalia" && [Rarity] == "Unique" # [ForceSellItem] == "true" // The Coming Calamity
  1528. [Type] == "Necromancer Silks" && [Rarity] == "Unique" # [ForceSellItem] == "true" // Vis Mortis
  1529. // [Type] == "Occultist's Vestment" && [Rarity] == "Unique" # [ForceSellItem] == "true" // Shavronne's Wrappings
  1530. // [Type] == "Sage's Robe" && [Rarity] == "Unique" # [ForceSellItem] == "true" // Zahndethus' Cassock / Dialla's Malefaction
  1531. [Type] == "Sage's Robe" && [Rarity] == "Unique" # [chaos_damage_resistance_%] >= "40" && [ForceSellItem] == "true" // Zahndethus' Cassock
  1532. [Type] == "Savant's Robe" && [Rarity] == "Unique" # [ForceSellItem] == "true" // Cloak of Tawm'r Isley
  1533. [Type] == "Scholar's Robe" && [Rarity] == "Unique" # [ForceSellItem] == "true" // Cloak of Flame
  1534. [Type] == "Spidersilk Robe" && [Rarity] == "Unique" # [ForceSellItem] == "true" // The Covenant / Soul Mantle
  1535. // [Type] == "Vaal Regalia" && [Rarity] == "Unique" # [ForceSellItem] == "true" // The Beast Fur Shawl
  1536. // [Type] == "Widowsilk Robe" && [Rarity] == "Unique" # [ForceSellItem] == "true" // Infernal Mantle / Doedre's Skin
  1537.  
  1538. // Armour & Evasion Chests
  1539. [Type] == "Desert Brigandine" && [Rarity] == "Unique" # [ForceSellItem] == "true" // Lightning Coil
  1540. [Type] == "Full Dragonscale" && [Rarity] == "Unique" # [ForceSellItem] == "true" // Daresso's Defiance
  1541. [Type] == "Full Scale Armour" && [Rarity] == "Unique" # [ForceSellItem] == "true" // Viper's Scalea
  1542. // [Type] == "Full Wyrmscale" && [Rarity] == "Unique" # [ForceSellItem] == "true" // Belly of the Beast
  1543. [Type] == "Triumphant Lamellar" && [Rarity] == "Unique" # [ForceSellItem] == "true" // Cherrubim's Maleficence
  1544.  
  1545. // Armour & Energy Shield Chests
  1546. [Type] == "Conquest Chainmail" && [Rarity] == "Unique" # [ForceSellItem] == "true" // Kingsguard
  1547. [Type] == "Crusader Chainmail" && [Rarity] == "Unique" # [ForceSellItem] == "true" // Ambu's Charge
  1548. [Type] == "Elegant Ringmail" && [Rarity] == "Unique" # [ForceSellItem] == "true" // Geofri's Sanctuary
  1549. [Type] == "Holy Chainmail" && [Rarity] == "Unique" # [ForceSellItem] == "true" // Voll's Protector
  1550. [Type] == "Latticed Ringmail" && [Rarity] == "Unique" # [ForceSellItem] == "true" // Icetomb
  1551. [Type] == "Ornate Ringmail" && [Rarity] == "Unique" # [ForceSellItem] == "true" // Lightbane Raiment
  1552. [Type] == "Saintly Chainmail" && [Rarity] == "Unique" # [ForceSellItem] == "true" // Incandescent Heart
  1553.  
  1554. // Evasion & Energy Shield Chests
  1555. // [Type] == "Bone Armour" && [Rarity] == "Unique" # [ForceSellItem] == "true" // Bloodbound
  1556. // [Type] == "Carnal Armour" && [Rarity] == "Unique" # [ForceSellItem] == "true" // The Restless Ward / Shroud of the Lightless
  1557. // [Type] == "Lacquered Garb" && [Rarity] == "Unique" # [ForceSellItem] == "true" // Cloak of Defiance / Victario's Influence
  1558. // [Type] == "Sadist Garb" && [Rarity] == "Unique" # [ForceSellItem] == "true" // Inpulsa's Broken Heart
  1559. [Type] == "Simple Robe" && [Rarity] == "Unique" # [base_fire_damage_resistance_%] >= "1" && [ForceSellItem] == "true" // Thousand Ribbons
  1560. // [Type] == "Varnished Coat" && [Rarity] == "Unique" # [ForceSellItem] == "true" // Carcass Jack
  1561.  
  1562.  
  1563. //////////////////////////////////////////////
  1564. // //
  1565. // B o o t s //
  1566. // //
  1567. //////////////////////////////////////////////
  1568.  
  1569. // Armour Boots
  1570. [Type] == "Plated Greaves" && [Rarity] == "Unique" # [ForceSellItem] == "true" // Stormcharger
  1571. [Type] == "Reinforced Greaves" && [Rarity] == "Unique" # [ForceSellItem] == "true" // Windscream
  1572. [Type] == "Titan Greaves" && [Rarity] == "Unique" # [ForceSellItem] == "true" // Kaom's Roots
  1573.  
  1574. // Evasion Boots
  1575. [Type] == "Deerskin Boots" && [Rarity] == "Unique" # [ForceSellItem] == "true" // Deerstalker
  1576. [Type] == "Goathide Boots" && [Rarity] == "Unique" # [dexterity] > "1" && [ForceSellItem] == "true" // Victario's Flight
  1577. // [Type] == "Goathide Boots" && [Rarity] == "Unique" # [strength] >= "20" && [ForceSellItem] == "true" // Abberath's Hooves
  1578. // [Type] == "Nubuck Boots" && [Rarity] == "Unique" # [base_item_found_quantity_+%] >= "18" && [StashItem] == "true" // Almost Perfect Goldwyrm
  1579. [Type] == "Nubuck Boots" && [Rarity] == "Unique" # [base_item_found_quantity_+%] >= "1" && [ForceSellItem] == "true" // Goldwyrm
  1580. // [Type] == "Rawhide Boots" && [Rarity] == "Unique" # [ForceSellItem] == "true" // Seven-League Step
  1581. [Type] == "Shagreen Boots" && [Rarity] == "Unique" # [ForceSellItem] == "true" // Three-Step Assault
  1582. [Type] == "Sharkskin Boots" && [Rarity] == "Unique" # [ForceSellItem] == "true" // The Blood Dance (Vaal Roll +1 Frenzy)
  1583.  
  1584. // Energy Shield Boots
  1585. [Type] == "Arcanist Slippers" && [Rarity] == "Unique" # [ForceSellItem] == "true" // Inya's Epiphany
  1586. [Type] == "Conjurer Boots" && [Rarity] == "Unique" # [ForceSellItem] == "true" // Rainbow Stride (Vaal Roll +1 Gems)
  1587. [Type] == "Scholar Boots" && [Rarity] == "Unique" # [ForceSellItem] == "true" // Shavronne's Pace
  1588. [Type] == "Riveted Boots" && [Rarity] == "Unique" # [ForceSellItem] == "true" // Ralakesh's Impatience
  1589. [Type] == "Silk Slippers" && [Rarity] == "Unique" # [ForceSellItem] == "true" // Bones of Ullr
  1590. // [Type] == "Sorcerer Boots" && [Rarity] == "Unique" # [ForceSellItem] == "true" // Skyforth
  1591. [Type] == "Velvet Slippers" && [Rarity] == "Unique" # [ForceSellItem] == "true" // Wondertrap
  1592. [Type] == "Wool Shoes" && [Rarity] == "Unique" # [ForceSellItem] == "true" // Wanderlust
  1593.  
  1594. // Armour & Evasion Boots
  1595. [Type] == "Bronzescale Boots" && [Rarity] == "Unique" # [ForceSellItem] == "true" // Lioneye's Paws
  1596. [Type] == "Dragonscale Boots" && [Rarity] == "Unique" # [ForceSellItem] == "true" // Darkray Vectors
  1597. [Type] == "Ironscale Boots" && [Rarity] == "Unique" # [ForceSellItem] == "true" // Dusktoe
  1598.  
  1599. // Armour & Energy Shield Boots
  1600. [Type] == "Legion Boots" && [Rarity] == "Unique" # [ForceSellItem] == "true" // Gang's Momentum
  1601. [Type] == "Mesh Boots" && [Rarity] == "Unique" # [ForceSellItem] == "true" // Wake of Destruction
  1602. [Type] == "Soldier Boots" && [Rarity] == "Unique" # [ForceSellItem] == "true" // Alberon's Warpath
  1603.  
  1604. // Evasion & Energy Shield Boots
  1605. [Type] == "Clasped Boots" && [Rarity] == "Unique" # [ForceSellItem] == "true" // Sundance
  1606. [Type] == "Murder Boots" && [Rarity] == "Unique" # [ForceSellItem] == "true" // Bubonic Trail
  1607. [Type] == "Stealth Boots" && [Rarity] == "Unique" # [ForceSellItem] == "true" // Sin Trek
  1608. [Type] == "Strapped Boots" && [Rarity] == "Unique" # [ForceSellItem] == "true" // Nomic's Storm
  1609.  
  1610. //////////////////////////////////////////////
  1611. // //
  1612. // G l o v e s //
  1613. // //
  1614. //////////////////////////////////////////////
  1615.  
  1616. // Armour Gloves
  1617. [Type] == "Ancient Gauntlets" && [Rarity] == "Unique" # [ForceSellItem] == "true" // Winds of Change
  1618. // [Type] == "Bronze Gauntlets" && [Rarity] == "Unique" # [ForceSellItem] == "true" // Giantsbane
  1619. [Type] == "Goliath Gauntlets" && [Rarity] == "Unique" # [ForceSellItem] == "true" // Empire's Grasp
  1620. [Type] == "Iron Gauntlets" && [Rarity] == "Unique" # [ForceSellItem] == "true" // Lochtonial Caress
  1621. [Type] == "Steel Gauntlets" && [Rarity] == "Unique" # [ForceSellItem] == "true" // Meginord's Vise
  1622. [Type] == "Titan Gauntlets" && [Rarity] == "Unique" # [ForceSellItem] == "true" // Veruso's Battering Rams
  1623. [Type] == "Vaal Gauntlets" && [Rarity] == "Unique" # [ForceSellItem] == "true" // Atziri's Acuity, Doryani's Fist
  1624.  
  1625. // Evasion Gloves
  1626. [Type] == "Deerskin Gloves" && [Rarity] == "Unique" # [ForceSellItem] == "true" // Maligaro's Virtuosity
  1627. [Type] == "Goathide Gloves" && [Rarity] == "Unique" # [ForceSellItem] == "true" // Hrimsorrow / Hrimburn
  1628. // [Type] == "Nubuck Gloves" && [Rarity] == "Unique" # [ForceSellItem] == "true" // Oskarm
  1629.  
  1630. // Energy Shield Gloves
  1631. [Type] == "Arcanist Gloves" && [Rarity] == "Unique" # [ForceSellItem] == "true" // Grip of the Council
  1632. [Type] == "Conjurer Gloves" && [Rarity] == "Unique" # [ForceSellItem] == "true" // Voidbringer
  1633. // [Type] == "Samite Gloves" && [Rarity] == "Unique" # [ForceSellItem] == "true" // Kalisa's Grace
  1634. [Type] == "Silk Gloves" && [Rarity] == "Unique" # [ForceSellItem] == "true" // Asenath's Gentle Touch
  1635. [Type] == "Velvet Gloves" && [Rarity] == "Unique" # [ForceSellItem] == "true" // Doedre's Tenure
  1636. [Type] == "Wool Gloves" && [Rarity] == "Unique" # [ForceSellItem] == "true" // Sadima's Touch
  1637. // [Type] == "Wool Gloves" && [Rarity] == "Unique" # [base_item_found_quantity_+%] < "16" && [ForceSellItem] == "true" // Perfect Qty Sadima's Touch
  1638.  
  1639. // Armour & Evasion Gloves
  1640. [Type] == "Bronzescale Gauntlets" && [Rarity] == "Unique" # [ForceSellItem] == "true" // Slitherpinch / Vaal Caress
  1641. [Type] == "Dragonscale Gauntlets" && [Rarity] == "Unique" # [ForceSellItem] == "true" // Surgebinders
  1642. [Type] == "Steelscale Gauntlets" && [Rarity] == "Unique" # [ForceSellItem] == "true"// Aurseize / Tombfist
  1643. [Type] == "Wyrmscale Gauntlets" && [Rarity] == "Unique" # [ForceSellItem] == "true" // Wyrmsign
  1644.  
  1645. // Armour & Energy Shield Gloves
  1646. [Type] == "Chain Gloves" && [Rarity] == "Unique" # [ForceSellItem] == "true" // Shackles of the Wretched
  1647. [Type] == "Crusader Gloves" && [Rarity] == "Unique" # [ForceSellItem] == "true" // Repentance
  1648. [Type] == "Soldier Gloves" && [Rarity] == "Unique" # [ForceSellItem] == "true" // Southbound
  1649.  
  1650. // Evasion & Energy Shield Gloves
  1651. [Type] == "Assassin's Mitts" && [Rarity] == "Unique" # [ForceSellItem] == "true" // Snakebite / Blasphemer's Grasp
  1652. [Type] == "Carnal Mitts" && [Rarity] == "Unique" # [ForceSellItem] == "true" // The Embalmer
  1653. // [Type] == "Murder Mitts" && [Rarity] == "Unique" # [ForceSellItem] == "true" // Thunderfist / Murder Mitts
  1654. [Type] == "Murder Mitts" && [Rarity] == "Unique" # [attack_speed_+%] > "1" && [ForceSellItem] == "true" // Thunderfist
  1655. [Type] == "Strapped Mitts" && [Rarity] == "Unique" # [ForceSellItem] == "true" // Facebreaker
  1656. [Type] == "Wrapped Mitts" && [Rarity] == "Unique" # [ForceSellItem] == "true" // Ondar's Clasp
  1657.  
  1658. //////////////////////////////////////////////
  1659. // //
  1660. // H e l m e t s //
  1661. // //
  1662. //////////////////////////////////////////////
  1663.  
  1664. // Armour Helmets
  1665. // [Type] == "Close Helmet" && [Rarity] == "Unique" # [ForceSellItem] == "true" // The Baron
  1666. // [Type] == "Ezomyte Burgonet" && [Rarity] == "Unique" # [ForceSellItem] == "true" // Abyssus
  1667. [Type] == "Iron Hat" && [Rarity] == "Unique" # [ForceSellItem] == "true" // Ezomyte Peak / Ezomyte Peak
  1668. [Type] == "Samite Helmet" && [Rarity] == "Unique" # [ForceSellItem] == "true" // Hrimnor's Resolve
  1669.  
  1670. // Evasion Helmets
  1671. [Type] == "Leather Cap" && [Rarity] == "Unique" # [ForceSellItem] == "true" // Goldrim
  1672. // [Type] == "Leather Cap" && [Rarity] == "Unique" # [resist_all_elements_%] == "40" && [StashItem] == "true" // Perfect Res Goldrim
  1673. [Type] == "Leather Hood" && [Rarity] == "Unique" # [ForceSellItem] == "true" // Heatshiver
  1674. [Type] == "Silken Hood" && [Rarity] == "Unique" # [ForceSellItem] == "true" // Starkonja's Head
  1675. [Type] == "Sinner Tricorne" && [Rarity] == "Unique" # [ForceSellItem] == "true" // Alpha's howl
  1676. [Type] == "Tricorne" && [Rarity] == "Unique" # [ForceSellItem] == "true" // Fairgraves' Tricorne
  1677. [Type] == "Ursine Pelt" && [Rarity] == "Unique" # [ForceSellItem] == "true" // Rat's Nest
  1678.  
  1679. // Energy Shield Helmets
  1680. // [Type] == "Bone Circlet" && [Rarity] == "Unique" # [ForceSellItem] == "true" // Wraithlord
  1681. [Type] == "Hubris Circlet" && [Rarity] == "Unique" # [ForceSellItem] == "true" // Crown of Eyes
  1682. [Type] == "Iron Circlet" && [Rarity] == "Unique" # [ForceSellItem] == "true" // Asenath's Mark
  1683. [Type] == "Lunaris Circlet" && [Rarity] == "Unique" # [ForceSellItem] == "true" // Doedre's Scorn
  1684. [Type] == "Mind Cage" && [Rarity] == "Unique" # [ForceSellItem] == "true" // Rime Gaze / Scold's Bridle
  1685. [Type] == "Necromancer Circlet" && [Rarity] == "Unique" # [ForceSellItem] == "true" // Chitus Apex
  1686. [Type] == "Vine Circlet" && [Rarity] == "Unique" # [ForceSellItem] == "true" // Crown of Thorns
  1687.  
  1688. // Armour & Evasion Helmets
  1689. [Type] == "Gilded Sallet" && [Rarity] == "Unique" # [ForceSellItem] == "true" // Deidbell / Deidbellow
  1690. [Type] == "Lacquered Helmet" && [Rarity] == "Unique" # [ForceSellItem] == "true" // Black Sun Crest
  1691. [Type] == "Nightmare Bascinet" && [Rarity] == "Unique" # [ForceSellItem] == "true" // Bringer of Rain / Devoto's Devotion
  1692. [Type] == "Secutor Helm" && [Rarity] == "Unique" # [ForceSellItem] == "true" // Skullhead
  1693. [Type] == "Visored Sallet" && [Rarity] == "Unique" # [ForceSellItem] == "true" // The Peregrine
  1694. // [Type] == "Visored Sallet" && [Rarity] == "Unique" # [base_item_found_rarity_+%] >= "30" && [StashItem] == "true" // Perfect The Peregrine
  1695.  
  1696. // Armour & Energy Shield Helemts
  1697. [Type] == "Aventail Helmet" && [Rarity] == "Unique" # [ForceSellItem] == "true" // Mindspiral
  1698. [Type] == "Great Crown" && [Rarity] == "Unique" # [ForceSellItem] == "true" // Geofri's Crest / Lightpoacher
  1699. [Type] == "Great Helmet" && [Rarity] == "Unique" # [ForceSellItem] == "true" // Veil of the Night
  1700. // [Type] == "Praetor Crown" && [Rarity] == "Unique" # [ForceSellItem] == "true" // Voll's Vision / Memory Vault / Ahn's Contempt
  1701. // [Type] == "Prophet Crown" && [Rarity] == "Unique" # [ForceSellItem] == "true" // The Broken Crown / Speaker's Wreath / The Brine Crown
  1702. [Type] == "Soldier Helmet" && [Rarity] == "Unique" # [ForceSellItem] == "true" // Honourhome
  1703. [Type] == "Zealot Helmet" && [Rarity] == "Unique" # [ForceSellItem] == "true" // Kitava's Thirst
  1704.  
  1705.  
  1706. Evasion & Energy Shield Helmets
  1707. // [Type] == "Deicide Mask" && [Rarity] == "Unique" # [ForceSellItem] == "true" // Heretic's Veil
  1708. [Type] == "Festival Mask" && [Rarity] == "Unique" # [ForceSellItem] == "true" // Leer Cast
  1709. [Type] == "Golden Mask" && [Rarity] == "Unique" # [ForceSellItem] == "true" // The Three Dragons
  1710. [Type] == "Harlequin Mask" && [Rarity] == "Unique" # [ForceSellItem] == "true" // Mind of the Council
  1711. [Type] == "Iron Mask" && [Rarity] == "Unique" # [ForceSellItem] == "true" // Malachai's Simula
  1712. [Type] == "Regicide Mask" && [Rarity] == "Unique" # [ForceSellItem] == "true" // Crown of the Pale King
  1713. [Type] == "Vaal Mask" && [Rarity] == "Unique" # [ForceSellItem] == "true" // The Vertex
  1714.  
  1715. //////////////////////////////////////////////
  1716. // //
  1717. // S h i e l d s //
  1718. // //
  1719. //////////////////////////////////////////////
  1720.  
  1721. Armour Shields
  1722. // [Type] == "Cedar Tower Shield" && [Rarity] == "Unique" # [ForceSellItem] == "true" // Trolltimber Spire
  1723. // [Type] == "Ebony Tower Shield" && [Rarity] == "Unique" # [ForceSellItem] == "true" // Chernobog's Pillar / Tukohama's Fortress
  1724. [Type] == "Ebony Tower Shield" && [Rarity] == "Unique" # [base_fire_damage_resistance_%] >= "35" && [ForceSellItem] == "true" // Chernobog's Pillar
  1725. // [Type] == "Ezomyte Tower Shield" && [Rarity] == "Unique" # [ForceSellItem] == "true" // The Surrender / The Anticipation
  1726. [Type] == "Pinnacle Tower Shield" && [Rarity] == "Unique" # [ForceSellItem] == "true" // Lioneye's Remorse
  1727. [Type] == "Rawhide Tower Shield" && [Rarity] == "Unique" # [ForceSellItem] == "true" // Lycosidae
  1728. [Type] == "Reinforced Tower Shield" && [Rarity] == "Unique" # [ForceSellItem] == "true" // Titucius' Span
  1729.  
  1730. Evasion Shields
  1731. [Type] == "Corrugated Buckler" && [Rarity] == "Unique" # [ForceSellItem] == "true" // Great Old One's Ward
  1732. [Type] == "Golden Buckler" && [Rarity] == "Unique" # [ForceSellItem] == "true" // Atziri's Mirror
  1733. [Type] == "Painted Buckler" && [Rarity] == "Unique" # [ForceSellItem] == "true" // Kaltenhalt / Kaltensoul
  1734. [Type] == "Pine Buckler" && [Rarity] == "Unique" # [ForceSellItem] == "true" // Crest of Perandus
  1735. [Type] == "Vaal Buckler" && [Rarity] == "Unique" # [ForceSellItem] == "true" // Thousand Teeth Temu
  1736. [Type] == "War Buckler" && [Rarity] == "Unique" # [ForceSellItem] == "true" // Chalice of Horrors / Thirst for Horrors
  1737.  
  1738. Energy Shield Shields
  1739. [Type] == "Brass Spirit Shield" && [Rarity] == "Unique" # [ForceSellItem] == "true" // Sentari's Answer
  1740. [Type] == "Harmonic Spirit Shield" && [Rarity] == "Unique" # [ForceSellItem] == "true" // Malachai's Loop
  1741. [Type] == "Ivory Spirit Shield" && [Rarity] == "Unique" # [ForceSellItem] == "true" // Kongming's Strategem
  1742. [Type] == "Tarnished Spirit Shield" && [Rarity] == "Unique" # [ForceSellItem] == "true" // Matua Tupuna
  1743. // [Type] == "Titanium Spirit Shield" && [Rarity] == "Unique" # [ForceSellItem] == "true" // Rathpith Globe
  1744.  
  1745. Armour & Evasion Shields
  1746. [Type] == "Baroque Round Shield" && [Rarity] == "Unique" # [ForceSellItem] == "true" // Daresso's Courage
  1747. // [Type] == "Cardinal Round Shield" && [Rarity] == "Unique" # [ForceSellItem] == "true" // Vix Lunaris
  1748. [Type] == "Rotted Round Shield" && [Rarity] == "Unique" # [ForceSellItem] == "true" // Wheel of the Stormsail
  1749. // [Type] == "Rotted Round Shield" && [Rarity] == "Unique" # [base_item_found_rarity_+%] == "40" && [StashItem] == "true" // Perfect Rarity Wheel of the Stormsail
  1750. [Type] == "Studded Round Shield" && [Rarity] == "Unique" # [ForceSellItem] == "true" // The Deep One's Hide
  1751.  
  1752. Armour & Energy Shield Shields
  1753. // [Type] == "Archon Kite Shield" && [Rarity] == "Unique" # [ForceSellItem] == "true" // Broken Faith / Prism Guardian / Invictus Solaris
  1754. [Type] == "Branded Kite Shield" && [Rarity] == "Unique" # [ForceSellItem] == "true" // Saffell's Frame
  1755. [Type] == "Champion Kite Shield" && [Rarity] == "Unique" # [ForceSellItem] == "true" // Aegis Aurora
  1756. [Type] == "Laminated Kite Shield" && [Rarity] == "Unique" # [ForceSellItem] == "true" // Victario's Charity
  1757. [Type] == "Mosaic Kite Shield" && [Rarity] == "Unique" # [ForceSellItem] == "true" // Rise of the Phoenix
  1758. [Type] == "Plank Kite Shield" && [Rarity] == "Unique" # [ForceSellItem] == "true" // Springleaf / The Oak
  1759.  
  1760. Evasion & Energy Shield Shields
  1761. [Type] == "Burnished Spiked Shield" && [Rarity] == "Unique" # [ForceSellItem] == "true" // Glitterdisc
  1762. [Type] == "Compound Spiked Shield" && [Rarity] == "Unique" # [ForceSellItem] == "true" // Maligaro's Lens
  1763. // [Type] == "Mirrored Spiked Shield" && [Rarity] == "Unique" # [ForceSellItem] == "true" // Leper's Alms
  1764. [Type] == "Supreme Spiked Shield" && [Rarity] == "Unique" # [ForceSellItem] == "true" // Jaws of Agony
  1765.  
  1766. //////////////////////////////////////////////
  1767. // //
  1768. // W e a p o n s //
  1769. // //
  1770. //////////////////////////////////////////////
  1771.  
  1772. // One-Handed Axes
  1773. [Type] == "Cleaver" && [Rarity] == "Unique" # [ForceSellItem] == "true" // Dreadarc
  1774. [Type] == "Decorative Axe" && [Rarity] == "Unique" # [ForceSellItem] == "true" // Relentless Fury
  1775. [Type] == "Infernal Axe" && [Rarity] == "Unique" # [ForceSellItem] == "true" // Dyadus
  1776. [Type] == "Jade Hatchet" && [Rarity] == "Unique" # [ForceSellItem] == "true" // The Screaming Eagle / The Gryphon
  1777. [Type] == "Royal Axe" && [Rarity] == "Unique" # [ForceSellItem] == "true" // Rigwald's Savagery
  1778. // [Type] == "Siege Axe" && [Rarity] == "Unique" # [ForceSellItem] == "true" // Soul Taker
  1779. [Type] == "Tomahawk" && [Rarity] == "Unique" # [ForceSellItem] == "true" // Moonbender's Wing
  1780. [Type] == "Vaal Hatchet" && [Rarity] == "Unique" # [ForceSellItem] == "true" // Jack, the Axe
  1781.  
  1782. // Two-Handed Axes
  1783. // [Type] == "Abyssal Axe" && [Rarity] == "Unique" # [ForceSellItem] == "true" // Ngamahu's Flame
  1784. [Type] == "Despot Axe" && [Rarity] == "Unique" # [ForceSellItem] == "true" // Debeon's Dirge
  1785. [Type] == "Headsman Axe" && [Rarity] == "Unique" # [ForceSellItem] == "true" // The Blood Reaper
  1786. [Type] == "Karui Chopper" && [Rarity] == "Unique" # [ForceSellItem] == "true" // Kaom's Primacy
  1787. [Type] == "Poleaxe" && [Rarity] == "Unique" # [ForceSellItem] == "true" // Wideswing
  1788. [Type] == "Shadow Axe" && [Rarity] == "Unique" # [ForceSellItem] == "true" // Reaper's Pursuit
  1789. [Type] == "Sundering Axe" && [Rarity] == "Unique" # [ForceSellItem] == "true" // Wings of Entropy
  1790. [Type] == "Vaal Axe" && [Rarity] == "Unique" # [ForceSellItem] == "true" // Hezmana's Bloodlust
  1791. // [Type] == "Void Axe" && [Rarity] == "Unique" # [ForceSellItem] == "true" // Kitava's Feast
  1792. [Type] == "Woodsplitter" && [Rarity] == "Unique" # [ForceSellItem] == "true" // Limbsplit / The Cauteriser
  1793.  
  1794. // Bows
  1795. // [Type] == "Assassin Bow" && [Rarity] == "Unique" # [ForceSellItem] == "true" // Chin Sol / Darkscorn / Arborix
  1796. [Type] == "Crude Bow" && [Rarity] == "Unique" # [ForceSellItem] == "true" // Silverbranch
  1797. [Type] == "Death Bow" && [Rarity] == "Unique" # [ForceSellItem] == "true" // Death's Harp / Death's Opus / Iron Commander
  1798. [Type] == "Decimation Bow" && [Rarity] == "Unique" # [ForceSellItem] == "true" // Infractem
  1799. [Type] == "Harbinger Bow" && [Rarity] == "Unique" # [ForceSellItem] == "true" // Nuro's Harp / Slivertongue
  1800. [Type] == "Imperial Bow" && [Rarity] == "Unique" # [ForceSellItem] == "true" // Lioneye's Glare / Windripper
  1801. [Type] == "Imperial Bow" && [Rarity] == "Unique" # [critical_strike_chance_+%] >= "60" && [StashItem] == "true" // Windripper
  1802. [Type] == "Long Bow" && [Rarity] == "Unique" # [ForceSellItem] == "true" // Storm Cloud
  1803. [Type] == "Ranger Bow" && [Rarity] == "Unique" # [ForceSellItem] == "true" // Null's Inclination / Hopeshredder
  1804. [Type] == "Recurve Bow" && [Rarity] == "Unique" # [ForceSellItem] == "true" // Roth's Reach
  1805. [Type] == "Royal Bow" && [Rarity] == "Unique" # [ForceSellItem] == "true" // Doomfletch / Doomfletch's Prism
  1806. [Type] == "Short Bow" && [Rarity] == "Unique" # [ForceSellItem] == "true" // Quill Rain
  1807. [Type] == "Spine Bow" && [Rarity] == "Unique" # [ForceSellItem] == "true" // Reach of the Council / Voltaxic Rift
  1808.  
  1809. // Claws
  1810. [Type] == "Awl" && [Rarity] == "Unique" # [ForceSellItem] == "true" // Wildslash
  1811. [Type] == "Eye Gouger" && [Rarity] == "Unique" # [ForceSellItem] == "true" // Essentia Sanguis
  1812. [Type] == "Fright Claw" && [Rarity] == "Unique" # [ForceSellItem] == "true" // Mortem Morsu
  1813. [Type] == "Gut Ripper" && [Rarity] == "Unique" # [ForceSellItem] == "true" // Ornament of the East / Advancing Fortress
  1814. [Type] == "Hellion's Paw" && [Rarity] == "Unique" # [ForceSellItem] == "true" // Bloodseeker
  1815. // [Type] == "Imperial Claw" && [Rarity] == "Unique" # [ForceSellItem] == "true" // Izaro's Dilemma / Touch of Anguish / Hand of Wisdom and Action
  1816. [Type] == "Nailed Fist" && [Rarity] == "Unique" # [ForceSellItem] == "true" // Last Resort
  1817. [Type] == "Terror Claw" && [Rarity] == "Unique" # [ForceSellItem] == "true" // Rive
  1818. [Type] == "Thresher Claw" && [Rarity] == "Unique" # [ForceSellItem] == "true" // Cybil's Paw
  1819. [Type] == "Timeworn Claw" && [Rarity] == "Unique" # [ForceSellItem] == "true" // Al Dhih
  1820. [Type] == "Vaal Claw" && [Rarity] == "Unique" # [ForceSellItem] == "true" // Allure
  1821.  
  1822. // Daggers
  1823. // [Type] == "Ambusher" && [Rarity] == "Unique" # [ForceSellItem] == "true" // Taproot
  1824. [Type] == "Boot Blade" && [Rarity] == "Unique" # [ForceSellItem] == "true" // Widowmaker
  1825. [Type] == "Boot Knife" && [Rarity] == "Unique" # [ForceSellItem] == "true" // Ungil's Gauche
  1826. // [Type] == "Demon Dagger" && [Rarity] == "Unique" # [ForceSellItem] == "true" // Vulconus
  1827. [Type] == "Fiend Dagger" && [Rarity] == "Unique" # [ForceSellItem] == "true" // The Consuming Dark / Arakaali's Fang
  1828. [Type] == "Fiend Dagger" && [Rarity] == "Unique" # [intelligence] >= "20" && [ForceSellItem] == "true" // The Consuming Dark
  1829. [Type] == "Flaying Knife" && [Rarity] == "Unique" # [ForceSellItem] == "true" // Mightflay
  1830. // [Type] == "Imperial Skean" && [Rarity] == "Unique" # [ForceSellItem] == "true" // Divinarius / White Sand
  1831. [Type] == "Platinum Kris" && [Rarity] == "Unique" # [ForceSellItem] == "true" // Mark of the Doubting Knight
  1832. [Type] == "Royal Skean" && [Rarity] == "Unique" # [ForceSellItem] == "true" // Heartbreaker
  1833. [Type] == "Skinning Knife" && [Rarity] == "Unique" # [ForceSellItem] == "true" // Goredrill
  1834. // [Type] == "Slaughter Knife" && [Rarity] == "Unique" # [ForceSellItem] == "true" // Bino's Kitchen Knife
  1835. [Type] == "Stiletto" && [Rarity] == "Unique" # [ForceSellItem] == "true" // Bloodplay
  1836.  
  1837. // Fishing Rods
  1838. // [Type] == "Fishing Rod" && [Rarity] == "Unique" # [ForceSellItem] == "true" // Song of the Sirens / Reefbane
  1839. [Type] == "Fishing Rod" && [Rarity] == "Rare"
  1840. [Type] == "Fishing Rod" && [Rarity] == "Magic"
  1841. [Type] == "Fishing Rod" && [Rarity] == "Normal"
  1842.  
  1843. // One-Handed Maces
  1844. [Type] == "Auric Mace" && [Rarity] == "Unique" # [ForceSellItem] == "true" // Callinellus Malleus
  1845. [Type] == "Dream Mace" && [Rarity] == "Unique" # [ForceSellItem] == "true" // Flesh-Eater
  1846. [Type] == "Gavel" && [Rarity] == "Unique" # [ForceSellItem] == "true" // Cameria's Maul / Mjolner
  1847. [Type] == "Gavel" && [Rarity] == "Unique" # [physical_damage_+%] <= "120" && [StashItem] == "true" // Mjolner
  1848. // [Type] == "Nightmare Mace" && [Rarity] == "Unique" # [ForceSellItem] == "true" // Nebuloch
  1849. [Type] == "Ornate Mace" && [Rarity] == "Unique" # [ForceSellItem] == "true" // Frostbreath
  1850. [Type] == "Rock Breaker" && [Rarity] == "Unique" # [ForceSellItem] == "true" // Clayshaper
  1851. [Type] == "Spiked Club" && [Rarity] == "Unique" # [ForceSellItem] == "true" // Gorebreaker
  1852. [Type] == "War Hammer" && [Rarity] == "Unique" # [ForceSellItem] == "true" // Brightbeak / Lavianga's Wisdom
  1853.  
  1854. // Sceptres
  1855. [Type] == "Bronze Sceptre" && [Rarity] == "Unique" # [ForceSellItem] == "true" // Axiom Perpetuum
  1856. [Type] == "Carnal Sceptre" && [Rarity] == "Unique" # [ForceSellItem] == "true" // Breath of the Council
  1857. [Type] == "Crystal Sceptre" && [Rarity] == "Unique" # [ForceSellItem] == "true" // Nycta's Lantern / The Supreme Truth
  1858. [Type] == "Iron Sceptre" && [Rarity] == "Unique" # [ForceSellItem] == "true" // Spine of the First Claimant
  1859. // [Type] == "Karui Sceptre" && [Rarity] == "Unique" # [ForceSellItem] == "true" // Death's Hand
  1860. [Type] == "Platinum Sceptre" && [Rarity] == "Unique" # [ForceSellItem] == "true" // Singularity
  1861. // [Type] == "Opal Sceptre" && [Rarity] == "Unique" # [ForceSellItem] == "true" // Balefire
  1862. // [Type] == "Ritual Sceptre" && [Rarity] == "Unique" # [ForceSellItem] == "true" // Brutus' Lead Sprinkler
  1863. [Type] == "Shadow Sceptre" && [Rarity] == "Unique" # [ForceSellItem] == "true" // Bitterdream / The Dark Seer
  1864. [Type] == "Vaal Sceptre" && [Rarity] == "Unique" # [ForceSellItem] == "true" // Doon Cuebiyari / Doryani's Catalyst
  1865. [Type] == "Void Sceptre" && [Rarity] == "Unique" # [ForceSellItem] == "true" // Mon'tregul's Grasp
  1866.  
  1867. // Two-Handed Maces
  1868. [Type] == "Brass Maul" && [Rarity] == "Unique" # [ForceSellItem] == "true" // Geofri's Baptism
  1869. [Type] == "Dread Maul" && [Rarity] == "Unique" # [ForceSellItem] == "true" // Voidhome
  1870. [Type] == "Great Mallet" && [Rarity] == "Unique" # [ForceSellItem] == "true" // Chober Chaber / Trypanon
  1871. // [Type] == "Imperial Maul" && [Rarity] == "Unique" # [ForceSellItem] == "true" // Tidebreaker
  1872. [Type] == "Jagged Maul" && [Rarity] == "Unique" # [ForceSellItem] == "true" // Quecholli
  1873. [Type] == "Karui Maul" && [Rarity] == "Unique" # [ForceSellItem] == "true" // Marohi Erqi
  1874. [Type] == "Sledgehammer" && [Rarity] == "Unique" # [ForceSellItem] == "true" // Hrimnor's Hymn
  1875. // [Type] == "Steelhead" && [Rarity] == "Unique" # [ForceSellItem] == "true" // Jorrhast's Blacksteel
  1876. [Type] == "Terror Maul" && [Rarity] == "Unique" # [ForceSellItem] == "true" // Kongor's Undying Rage
  1877.  
  1878. // Staves
  1879. [Type] == "Coiled Staff" && [Rarity] == "Unique" # [ForceSellItem] == "true" // Dying Breath / Xirgil's Crank
  1880. [Type] == "Gnarled Branch" && [Rarity] == "Unique" # [ForceSellItem] == "true" // The Blood Thorn / Fencoil
  1881. // [Type] == "Ezomyte Staff" && [Rarity] == "Unique" # [ForceSellItem] == "true" // Cane of Unravelling
  1882. [Type] == "Imperial Staff" && [Rarity] == "Unique" # [ForceSellItem] == "true" // Agnerod East / Agnerod North / Agnerod South / Agnerod West
  1883. [Type] == "Iron Staff" && [Rarity] == "Unique" # [ForceSellItem] == "true" // Realmshaper
  1884. [Type] == "Judgement Staff" && [Rarity] == "Unique" # [ForceSellItem] == "true" // Hegemony's Era / Pledge of Hands
  1885. // [Type] == "Judgement Staff" && [Rarity] == "Unique" # [attack_speed_+%] >= "12" && [StashItem] == "true" # [ForceSellItem] == "true" // Hegemony's Era
  1886. [Type] == "Lathi" && [Rarity] == "Unique" # [ForceSellItem] == "true" // The Searing Touch
  1887. [Type] == "Long Staff" && [Rarity] == "Unique" # [ForceSellItem] == "true" // Pillar of the Caged God
  1888. [Type] == "Maelström Staff" && [Rarity] == "Unique" # [ForceSellItem] == "true" // Taryn's Shiver
  1889. [Type] == "Military Staff" && [Rarity] == "Unique" # [ForceSellItem] == "true" // Tremor Rod
  1890. [Type] == "Primordial Staff" && [Rarity] == "Unique" # [ForceSellItem] == "true" // Femurs of the Saints
  1891. [Type] == "Royal Staff" && [Rarity] == "Unique" # [ForceSellItem] == "true" // The Stormheart
  1892. [Type] == "Serpentine Staff" && [Rarity] == "Unique" # [ForceSellItem] == "true" // Sire of Shards
  1893. [Type] == "Vile Staff" && [Rarity] == "Unique" # [ForceSellItem] == "true" // The Whispering Ice
  1894.  
  1895. // Generic One-Handed Swords
  1896. [Type] == "Corsair Sword" && [Rarity] == "Unique" # [ForceSellItem] == "true" // Ichimonji
  1897. [Type] == "Dusk Blade" && [Rarity] == "Unique" # [ForceSellItem] == "true" // Ephemeral Edge
  1898. [Type] == "Elder Sword" && [Rarity] == "Unique" # [ForceSellItem] == "true" // Innsbury Edge
  1899. [Type] == "Elegant Sword" && [Rarity] == "Unique" # [ForceSellItem] == "true" // The Goddess Scorned / Lakishu's Blade
  1900. // [Type] == "Eternal Sword" && [Rarity] == "Unique" # [ForceSellItem] == "true" // Dreamfeather / The Goddess Unleashed / Grelwood Shank / Beltimber Blade
  1901. [Type] == "Ezomyte Blade" && [Rarity] == "Unique" # [ForceSellItem] == "true" // Kondo's Pride
  1902. [Type] == "Gladius" && [Rarity] == "Unique" # [ForceSellItem] == "true" // Scaeva
  1903. [Type] == "Legion Sword" && [Rarity] == "Unique" # [ForceSellItem] == "true" // Hyaon's Fury
  1904. // [Type] == "Midnight Blade" && [Rarity] == "Unique" # [ForceSellItem] == "true" // Rigwald's Command / Ahn's Might
  1905. [Type] == "Rusted Sword" && [Rarity] == "Unique" # [ForceSellItem] == "true" // Redbeak
  1906. [Type] == "Sabre" && [Rarity] == "Unique" # [ForceSellItem] == "true" // The Princess
  1907. [Type] == "Twilight Blade" && [Rarity] == "Unique" # [ForceSellItem] == "true" // Prismatic Eclipse
  1908. [Type] == "Vaal Blade" && [Rarity] == "Unique" # [ForceSellItem] == "true" // Rebuke of the Vaal / Varunastra
  1909. [Type] == "War Sword" && [Rarity] == "Unique" # [ForceSellItem] == "true" // The Tempestuous Steel
  1910.  
  1911. // Thrusting Blades
  1912. [Type] == "Antique Rapier" && [Rarity] == "Unique" # [ForceSellItem] == "true" // Ewar's Mirage
  1913. [Type] == "Basket Rapier" && [Rarity] == "Unique" # [ForceSellItem] == "true" // Aurumvorax
  1914. [Type] == "Elegant Foil" && [Rarity] == "Unique" # [ForceSellItem] == "true" // Chitus' Needle
  1915. [Type] == "Estoc" && [Rarity] == "Unique" # [ForceSellItem] == "true" // Daresso's Passion
  1916. [Type] == "Jagged Foil" && [Rarity] == "Unique" # [ForceSellItem] == "true" // Fidelitas' Spike
  1917. // [Type] == "Jewelled Foil" && [Rarity] == "Unique" # [ForceSellItem] == "true" // Cospri's Malice Jewelled Foil
  1918. [Type] == "Whalebone Rapier" && [Rarity] == "Unique" # [ForceSellItem] == "true" // The Goddess Bound
  1919.  
  1920. // Two-Handed Swords
  1921. [Type] == "Bastard Sword" && [Rarity] == "Unique" # [ForceSellItem] == "true" // Shiversting
  1922. [Type] == "Etched Greatsword" && [Rarity] == "Unique" # [ForceSellItem] == "true" // Edge of Madness
  1923. [Type] == "Highland Blade" && [Rarity] == "Unique" # [ForceSellItem] == "true" // Rigwald's Charge
  1924. [Type] == "Infernal Sword" && [Rarity] == "Unique" # [ForceSellItem] == "true" // Oro's Sacrifice
  1925. [Type] == "Lion Sword" && [Rarity] == "Unique" # [ForceSellItem] == "true" // Doomsower
  1926. [Type] == "Ornate Sword" && [Rarity] == "Unique" # [ForceSellItem] == "true" // Queen's Decree
  1927. [Type] == "Reaver Sword" && [Rarity] == "Unique" # [ForceSellItem] == "true" // Dancing Dervish / Hiltless
  1928. [Type] == "Tiger Sword" && [Rarity] == "Unique" # [ForceSellItem] == "true" // Terminus Est
  1929.  
  1930. // Wands
  1931. // [Type] == "Carved Wand" && [Rarity] == "Unique" # [ForceSellItem] == "true" // Storm Prism / The Poet's Pen
  1932. [Type] == "Crystal Wand" && [Rarity] == "Unique" # [ForceSellItem] == "true" // Eclipse Solaris
  1933. [Type] == "Demon's Horn" && [Rarity] == "Unique" # [ForceSellItem] == "true" // Obliteration
  1934. [Type] == "Driftwood Wand" && [Rarity] == "Unique" # [ForceSellItem] == "true" // Lifesprig
  1935. [Type] == "Engraved Wand" && [Rarity] == "Unique" # [ForceSellItem] == "true" // Midnight Bargain
  1936. [Type] == "Goat's Horn" && [Rarity] == "Unique" # [ForceSellItem] == "true" // Abberath's Horn
  1937. [Type] == "Imbued Wand" && [Rarity] == "Unique" # [ForceSellItem] == "true" // Moonsorrow
  1938. [Type] == "Opal Wand" && [Rarity] == "Unique" # [ForceSellItem] == "true" // Apep's Rage
  1939. // [Type] == "Prophecy Wand" && [Rarity] == "Unique" # [ForceSellItem] == "true" // Void Battery
  1940. [Type] == "Quartz Wand" && [Rarity] == "Unique" # [ForceSellItem] == "true" // Ashcaller
  1941. // [Type] == "Sage Wand" && [Rarity] == "Unique" # [ForceSellItem] == "true" // Twyzel / Shade of Solaris
  1942. [Type] == "Spiraled Wand" && [Rarity] == "Unique" # [ForceSellItem] == "true" // Reverberation Rod
  1943. // [Type] == "Tornado Wand" && [Rarity] == "Unique" # [ForceSellItem] == "true" // Piscator's Vigil / Shimmeron
  1944.  
  1945. // Life/Mana Flasks
  1946. // [Type] == "Sanctified Life Flask" && [Rarity] == "Unique" # [ForceSellItem] == "true" // Blood of the Karui
  1947. // [Type] == "Grand Mana Flask" && [Rarity] == "Unique" # [ForceSellItem] == "true" // Zerphi's Last Breath
  1948. [Type] == "Greater Mana Flask" && [Rarity] == "Unique" # [ForceSellItem] == "true" // Doedre's Elixir
  1949. [Type] == "Hallowed Hybrid Flask" && [Rarity] == "Unique" # [ForceSellItem] == "true" // The Writhing Jar
  1950. // [Type] == "Sanctified Mana Flask" && [Rarity] == "Unique" # [ForceSellItem] == "true" // Lavianga's Spirit
  1951. [Type] == "Large Hybrid Flask" && [Rarity] == "Unique" # [ForceSellItem] == "true" // Divination Distillate
  1952.  
  1953. // Utility Flasks
  1954. [Type] == "Amethyst Flask" && [Rarity] == "Unique" # [ForceSellItem] == "true" // Atziri's Promise
  1955. // [Type] == "Diamond Flask" && [Rarity] == "Unique" # [ForceSellItem] == "true" // Coralito's Signature
  1956. // [Type] == "Granite Flask" && [Rarity] == "Unique" # [ForceSellItem] == "true" // Lion's Roar / Rumi's Concoction
  1957. [Type] == "Granite Flask" && [Rarity] == "Unique" # [local_unique_flask_block_%_while_healing] >= "1" && [ForceSellItem] == "true" // Rumi's Concoction
  1958. [Type] == "Quartz Flask" && [Rarity] == "Unique" # [ForceSellItem] == "true" // Forbidden Taste
  1959. [Type] == "Quicksilver Flask" && [Rarity] == "Unique" # [ForceSellItem] == "true" // Rotgut
  1960. [Type] == "Ruby Flask" && [Rarity] == "Unique" # [ForceSellItem] == "true" // Coruscating Elixir
  1961. // [Type] == "Sapphire Flask" && [Rarity] == "Unique" # [ForceSellItem] == "true" // Taste of Hate
  1962. // [Type] == "Silver Flask" && [Rarity] == "Unique" # [ForceSellItem] == "true" // Kiara's Determination
  1963. // [Type] == "Stibnite Flask" && [Rarity] == "Unique" # [ForceSellItem] == "true" // Witchfire Brew Stibnite Flask / Sin's REbirth
  1964. [Type] == "Sulphur Flask" && [Rarity] == "Unique" # [ForceSellItem] == "true" // The Sorrow of the Divine / The Overflowing Chalice
  1965. // [Type] == "Topaz Flask" && [Rarity] == "Unique" # [ForceSellItem] == "true" // Vessel of Vinktar
  1966.  
  1967. /////////////////////////////////////////////////////////////////////////////////////
  1968. // //
  1969. // R A R E I T E M S //
  1970. // //
  1971. /////////////////////////////////////////////////////////////////////////////////////
  1972.  
  1973. // These following lines are added if you want bot to pickup every rare item and ID it before selling
  1974. // The new rare item checks by [Type] instead of [Category]; therefore if you have "loot rares" checked in GUI, bot will sell for transmute shards
  1975. // If you have the lines below uncommented, the bot will use the mod check (I used something random, in the case [DPS] to ID), then sell to vendor for alt shards
  1976.  
  1977. [Category] == "Helm" && [Rarity] == "Rare" # [DPS] > "10000" && [StashItem] == "true"
  1978. [Category] == "Gloves" && [Rarity] == "Rare" # [DPS] > "10000" && [StashItem] == "true"
  1979. [Category] == "Boots" && [Rarity] == "Rare" # [DPS] > "10000" && [StashItem] == "true"
  1980. [Category] == "Chest" && [Rarity] == "Rare" # [DPS] > "10000" && [StashItem] == "true"
  1981. [Category] == "Weapon" && [Rarity] == "Rare" # [DPS] > "10000" && [StashItem] == "true"
  1982. [Category] == "Shield" && [Rarity] == "Rare" # [DPS] > "10000" && [StashItem] == "true"
  1983.  
  1984. ////////////////////////////////////////////////////////////////////
  1985. // //
  1986. // W e a p o n s //
  1987. // //
  1988. ////////////////////////////////////////////////////////////////////
  1989.  
  1990. ////////////// Staves /////////////
  1991.  
  1992. // Phys % //
  1993.  
  1994. [Type] == "Imperial Staff" && [Rarity] == "Rare" # [local_physical_damage_+%] >= "170" && [StashItem] == "true"
  1995. [Type] == "Imperial Staff" && [Rarity] == "Rare" # [DPS] >= "400" && [StashItem] == "true"
  1996.  
  1997. // +3 Gems //
  1998.  
  1999. [Type] == "Imperial Staff" && [Rarity] == "Rare" # ([local_socketed_cold_gem_level_+] == "2" || [local_socketed_fire_gem_level_+] == "2" || [local_socketed_lightning_gem_level_+] == "2") && [local_socketed_gem_level_+] == "1" && [StashItem] == "true"
  2000.  
  2001.  
  2002. ////////////// 2Hand Axes /////////////
  2003.  
  2004. // Phys % //
  2005.  
  2006. [Type] == "Vaal Axe" && [Rarity] == "Rare" # [local_physical_damage_+%] >= "170" && [StashItem] == "true"
  2007. [Type] == "Vaal Axe" && [Rarity] == "Rare" # [DPS] >= "400" && [StashItem] == "true"
  2008.  
  2009.  
  2010. [Type] == "Fleshripper" && [Rarity] == "Rare" # [DPS] >= "400" && [StashItem] == "true"
  2011. [Type] == "Fleshripper" && [Rarity] == "Rare" # [local_physical_damage_+%] >= "170" && [StashItem] == "true"
  2012.  
  2013.  
  2014. ////////////// Mauls /////////////
  2015.  
  2016. // Phys % //
  2017.  
  2018. [Type] == "Coronal Maul" && [Rarity] == "Rare" # [local_physical_damage_+%] >= "170" && [StashItem] == "true"
  2019. [Type] == "Coronal Maul" && [Rarity] == "Rare" # [DPS] >= "400" && [StashItem] == "true"
  2020.  
  2021.  
  2022. ////////////// 2Hand Swords /////////////
  2023.  
  2024. // Phys % //
  2025.  
  2026. [Type] == "Exquisite Blade" && [Rarity] == "Rare" # [local_physical_damage_+%] >= "170" && [StashItem] == "true"
  2027. [Type] == "Exquisite Blade" && [Rarity] == "Rare" # [DPS] >= "400" && [StashItem] == "true"
  2028.  
  2029. [Type] == "Vaal Greatsword" && [Rarity] == "Rare" # [local_physical_damage_+%] >= "170" && [StashItem] == "true"
  2030. [Type] == "Vaal Greatsword" && [Rarity] == "Rare" # [DPS] >= "400" && [StashItem] == "true"
  2031.  
  2032.  
  2033. ////////////// Wands /////////////
  2034.  
  2035.  
  2036. // Phys % //
  2037.  
  2038. [Type] == "Prophecy Wand" && [Rarity] == "Rare" # [local_physical_damage_+%] >= "170" && [StashItem] == "true"
  2039. [Type] == "Prophecy Wand" && [Rarity] == "Rare" # [DPS] >= "300" && [StashItem] == "true"
  2040.  
  2041. [Type] == "Imbued Wand" && [Rarity] == "Rare" # [local_physical_damage_+%] >= "170" && [StashItem] == "true"
  2042. [Type] == "Imbued Wand" && [Rarity] == "Rare" # [DPS] >= "300" && [StashItem] == "true"
  2043.  
  2044. [Type] == "Profane Wand" && [Rarity] == "Rare" # [local_physical_damage_+%] >= "170" && [StashItem] == "true"
  2045. [Type] == "Profane Wand" && [Rarity] == "Rare" # [DPS] >= "300" && [StashItem] == "true"
  2046.  
  2047. [Type] == "Demon's Horn" && [Rarity] == "Rare" # [local_physical_damage_+%] >= "170" && [StashItem] == "true"
  2048. [Type] == "Demon's Horn" && [Rarity] == "Rare" # [DPS] >= "300" && [StashItem] == "true"
  2049.  
  2050. [Type] == "Tornado Wand" && [Rarity] == "Rare" # [local_physical_damage_+%] >= "170" && [StashItem] == "true"
  2051. [Type] == "Tornado Wand" && [Rarity] == "Rare" # [DPS] >= "300" && [StashItem] == "true"
  2052.  
  2053. [Type] == "Opal Wand" && [Rarity] == "Rare" # [local_physical_damage_+%] >= "170" && [StashItem] == "true"
  2054. [Type] == "Opal Wand" && [Rarity] == "Rare" # [DPS] >= "300" && [StashItem] == "true"
  2055.  
  2056. // Spell % //
  2057.  
  2058.  
  2059. [Type] == "Prophecy Wand" && [Rarity] == "Rare" # [spell_damage_+%] >= "90" && [StashItem] == "true"
  2060. [Type] == "Prophecy Wand" && [Rarity] == "Rare" # [spell_damage_+%] >= "70" && ([cast_speed_+%] >= "20" || [spell_critical_strike_chance_+%] >= "80" || [base_critical_strike_multiplier_+] >= "30") && [StashItem] == "true"
  2061. [Type] == "Prophecy Wand" && [Rarity] == "Rare" # [spell_damage_+%] >= "35" && [spell_critical_strike_chance_+%] >= "80" && [base_critical_strike_multiplier_+] >= "25" && [StashItem] == "true"
  2062. [Type] == "Prophecy Wand" && [Rarity] == "Rare" # [spell_damage_+%] >= "60" && [base_cast_speed_+%] >= "11" && ([cold_damage_+%] >= "27" || [fire_damage_+%] >= "27" || [lightning_damage_+%] >= "27") && [StashItem] == "true"
  2063. [Type] == "Prophecy Wand" && [Rarity] == "Rare" # [spell_critical_strike_chance_+%] >= "100" && [base_critical_strike_multiplier_+] >= "30" && [base_cast_speed_+%] >= "10" [StashItem] == "true"
  2064.  
  2065. [Type] == "Imbued Wand" && [Rarity] == "Rare" # [spell_damage_+%] >= "90" && [StashItem] == "true"
  2066. [Type] == "Imbued Wand" && [Rarity] == "Rare" # [spell_damage_+%] >= "70" && ([cast_speed_+%] >= "20" || [spell_critical_strike_chance_+%] >= "80" || [base_critical_strike_multiplier_+] >= "30") && [StashItem] == "true"
  2067. [Type] == "Imbued Wand" && [Rarity] == "Rare" # [spell_damage_+%] >= "35" && [spell_critical_strike_chance_+%] >= "80" && [base_critical_strike_multiplier_+] >= "25" && [StashItem] == "true"
  2068. [Type] == "Imbued Wand" && [Rarity] == "Rare" # [spell_damage_+%] >= "60" && [base_cast_speed_+%] >= "11" && ([cold_damage_+%] >= "27" || [fire_damage_+%] >= "27" || [lightning_damage_+%] >= "27") && [StashItem] == "true"
  2069. [Type] == "Imbued Wand" && [Rarity] == "Rare" # [spell_critical_strike_chance_+%] >= "100" && [base_critical_strike_multiplier_+] >= "30" && [base_cast_speed_+%] >= "10" [StashItem] == "true"
  2070.  
  2071. [Type] == "Profane Wand" && [Rarity] == "Rare" # [spell_damage_+%] >= "90" && [StashItem] == "true"
  2072. [Type] == "Profane Wand" && [Rarity] == "Rare" # [spell_damage_+%] >= "70" && ([cast_speed_+%] >= "20" || [spell_critical_strike_chance_+%] >= "80" || [base_critical_strike_multiplier_+] >= "30") && [StashItem] == "true"
  2073. [Type] == "Profane Wand" && [Rarity] == "Rare" # [spell_damage_+%] >= "35" && [spell_critical_strike_chance_+%] >= "80" && [base_critical_strike_multiplier_+] >= "25" && [StashItem] == "true"
  2074. [Type] == "Profane Wand" && [Rarity] == "Rare" # [spell_damage_+%] >= "60" && [base_cast_speed_+%] >= "11" && ([cold_damage_+%] >= "27" || [fire_damage_+%] >= "27" || [lightning_damage_+%] >= "27") && [StashItem] == "true"
  2075. [Type] == "Profane Wand" && [Rarity] == "Rare" # [spell_critical_strike_chance_+%] >= "100" && [base_critical_strike_multiplier_+] >= "30" && [base_cast_speed_+%] >= "10" [StashItem] == "true"
  2076.  
  2077. [Type] == "Demon's Horn" && [Rarity] == "Rare" # [spell_damage_+%] >= "90" && [StashItem] == "true"
  2078. [Type] == "Demon's Horn" && [Rarity] == "Rare" # [spell_damage_+%] >= "70" && ([cast_speed_+%] >= "20" || [spell_critical_strike_chance_+%] >= "80" || [base_critical_strike_multiplier_+] >= "30") && [StashItem] == "true"
  2079. [Type] == "Demon's Horn" && [Rarity] == "Rare" # [spell_damage_+%] >= "35" && [spell_critical_strike_chance_+%] >= "80" && [base_critical_strike_multiplier_+] >= "25" && [StashItem] == "true"
  2080. [Type] == "Demon's Horn" && [Rarity] == "Rare" # [spell_damage_+%] >= "60" && [base_cast_speed_+%] >= "11" && ([cold_damage_+%] >= "27" || [fire_damage_+%] >= "27" || [lightning_damage_+%] >= "27") && [StashItem] == "true"
  2081. [Type] == "Demon's Horn" && [Rarity] == "Rare" # [spell_critical_strike_chance_+%] >= "100" && [base_critical_strike_multiplier_+] >= "30" && [base_cast_speed_+%] >= "10" [StashItem] == "true"
  2082.  
  2083. [Type] == "Tornado Wand" && [Rarity] == "Rare" # [spell_damage_+%] >= "90" && [StashItem] == "true"
  2084. [Type] == "Tornado Wand" && [Rarity] == "Rare" # [spell_damage_+%] >= "70" && ([cast_speed_+%] >= "20" || [spell_critical_strike_chance_+%] >= "80" || [base_critical_strike_multiplier_+] >= "30") && [StashItem] == "true"
  2085. [Type] == "Tornado Wand" && [Rarity] == "Rare" # [spell_damage_+%] >= "35" && [spell_critical_strike_chance_+%] >= "80" && [base_critical_strike_multiplier_+] >= "25" && [StashItem] == "true"
  2086. [Type] == "Tornado Wand" && [Rarity] == "Rare" # [spell_damage_+%] >= "60" && [base_cast_speed_+%] >= "11" && ([cold_damage_+%] >= "27" || [fire_damage_+%] >= "27" || [lightning_damage_+%] >= "27") && [StashItem] == "true"
  2087. [Type] == "Tornado Wand" && [Rarity] == "Rare" # [spell_critical_strike_chance_+%] >= "100" && [base_critical_strike_multiplier_+] >= "30" && [base_cast_speed_+%] >= "10" [StashItem] == "true"
  2088.  
  2089. [Type] == "Opal Wand" && [Rarity] == "Rare" # [spell_damage_+%] >= "90" && [StashItem] == "true"
  2090. [Type] == "Opal Wand" && [Rarity] == "Rare" # [spell_damage_+%] >= "70" && ([cast_speed_+%] >= "20" || [spell_critical_strike_chance_+%] >= "80" || [base_critical_strike_multiplier_+] >= "30") && [StashItem] == "true"
  2091. [Type] == "Opal Wand" && [Rarity] == "Rare" # [spell_damage_+%] >= "35" && [spell_critical_strike_chance_+%] >= "80" && [base_critical_strike_multiplier_+] >= "25" && [StashItem] == "true"
  2092. [Type] == "Opal Wand" && [Rarity] == "Rare" # [spell_damage_+%] >= "60" && [base_cast_speed_+%] >= "11" && ([cold_damage_+%] >= "27" || [fire_damage_+%] >= "27" || [lightning_damage_+%] >= "27") && [StashItem] == "true"
  2093. [Type] == "Opal Wand" && [Rarity] == "Rare" # [spell_critical_strike_chance_+%] >= "100" && [base_critical_strike_multiplier_+] >= "30" && [base_cast_speed_+%] >= "10" [StashItem] == "true"
  2094.  
  2095.  
  2096. ////////////// Foils /////////////
  2097.  
  2098.  
  2099. // Phys % //
  2100.  
  2101. [Type] == "Vaal Rapier" && [Rarity] == "Rare" # [local_physical_damage_+%] >= "170" && [StashItem] == "true"
  2102. [Type] == "Vaal Rapier" && [Rarity] == "Rare" # [DPS] >= "300" && [StashItem] == "true"
  2103.  
  2104. [Type] == "Jewelled Foil" && [Rarity] == "Rare" # [local_physical_damage_+%] >= "170" && [StashItem] == "true"
  2105. [Type] == "Jewelled Foil" && [Rarity] == "Rare" # [DPS] >= "300" && [StashItem] == "true"
  2106.  
  2107. [Type] == "Spriraled Foil" && [Rarity] == "Rare" # [local_physical_damage_+%] >= "170" && [StashItem] == "true"
  2108. [Type] == "Spriraled Foil" && [Rarity] == "Rare" # [DPS] >= "300" && [StashItem] == "true"
  2109.  
  2110. [Type] == "Dragoon Sword" && [Rarity] == "Rare" # [local_physical_damage_+%] >= "170" && [StashItem] == "true"
  2111. [Type] == "Dragoon Sword" && [Rarity] == "Rare" # [DPS] >= "300" && [StashItem] == "true"
  2112.  
  2113. // Ele % //
  2114.  
  2115. [Type] == "Vaal Rapier" && [Rarity] == "Rare" # [local_minimum_added_cold_damage] >= "20" && [local_minimum_added_fire_damage] >= "25" && [local_maximum_added_lightning_damage] >= "85" && [local_attack_speed_+%] >= "20" && [StashItem] == "true"
  2116. [Type] == "Vaal Rapier" && [Rarity] == "Rare" # [local_minimum_added_cold_damage] >= "31" && [local_minimum_added_fire_damage] >= "38" && [local_maximum_added_lightning_damage] >= "133" && [StashItem] == "true"
  2117. [Type] == "Vaal Rapier" && [Rarity] == "Rare" # [weapon_elemental_damage_+%] >= "31" && (([local_minimum_added_cold_damage] >= "37" && [local_minimum_added_fire_damage] >= "38") || ([local_minimum_added_cold_damage] >= "37" && [local_maximum_added_lightning_damage] >= "133") || ([local_minimum_added_fire_damage] >= "38" && [local_maximum_added_lightning_damage] >= "133")) && [StashItem] == "true"
  2118.  
  2119. [Type] == "Jewelled Foil" && [Rarity] == "Rare" # [local_minimum_added_cold_damage] >= "20" && [local_minimum_added_fire_damage] >= "25" && [local_maximum_added_lightning_damage] >= "85" && [local_attack_speed_+%] >= "20" && [StashItem] == "true"
  2120. [Type] == "Jewelled Foil" && [Rarity] == "Rare" # [local_minimum_added_cold_damage] >= "31" && [local_minimum_added_fire_damage] >= "38" && [local_maximum_added_lightning_damage] >= "133" && [StashItem] == "true"
  2121. [Type] == "Jewelled Foil" && [Rarity] == "Rare" # [weapon_elemental_damage_+%] >= "31" && (([local_minimum_added_cold_damage] >= "37" && [local_minimum_added_fire_damage] >= "38") || ([local_minimum_added_cold_damage] >= "37" && [local_maximum_added_lightning_damage] >= "133") || ([local_minimum_added_fire_damage] >= "38" && [local_maximum_added_lightning_damage] >= "133")) && [StashItem] == "true"
  2122.  
  2123. [Type] == "Spriraled Foil" && [Rarity] == "Rare" # [local_minimum_added_cold_damage] >= "20" && [local_minimum_added_fire_damage] >= "25" && [local_maximum_added_lightning_damage] >= "85" && [local_attack_speed_+%] >= "20" && [StashItem] == "true"
  2124. [Type] == "Spriraled Foil" && [Rarity] == "Rare" # [local_minimum_added_cold_damage] >= "31" && [local_minimum_added_fire_damage] >= "38" && [local_maximum_added_lightning_damage] >= "133" && [StashItem] == "true"
  2125. [Type] == "Spriraled Foil" && [Rarity] == "Rare" # [weapon_elemental_damage_+%] >= "31" && (([local_minimum_added_cold_damage] >= "37" && [local_minimum_added_fire_damage] >= "38") || ([local_minimum_added_cold_damage] >= "37" && [local_maximum_added_lightning_damage] >= "133") || ([local_minimum_added_fire_damage] >= "38" && [local_maximum_added_lightning_damage] >= "133")) && [StashItem] == "true"
  2126.  
  2127. [Type] == "Dragoon Sword" && [Rarity] == "Rare" # [local_minimum_added_cold_damage] >= "20" && [local_minimum_added_fire_damage] >= "25" && [local_maximum_added_lightning_damage] >= "85" && [local_attack_speed_+%] >= "20" && [StashItem] == "true"
  2128. [Type] == "Dragoon Sword" && [Rarity] == "Rare" # [local_minimum_added_cold_damage] >= "31" && [local_minimum_added_fire_damage] >= "38" && [local_maximum_added_lightning_damage] >= "133" && [StashItem] == "true"
  2129. [Type] == "Dragoon Sword" && [Rarity] == "Rare" # [weapon_elemental_damage_+%] >= "31" && (([local_minimum_added_cold_damage] >= "37" && [local_minimum_added_fire_damage] >= "38") || ([local_minimum_added_cold_damage] >= "37" && [local_maximum_added_lightning_damage] >= "133") || ([local_minimum_added_fire_damage] >= "38" && [local_maximum_added_lightning_damage] >= "133")) && [StashItem] == "true"
  2130.  
  2131.  
  2132. ////////////// Sceptres /////////////
  2133.  
  2134.  
  2135. [Type] == "Carnal Sceptre" && [Rarity] == "Rare" # [local_physical_damage_+%] >= "170" && [StashItem] == "true"
  2136. [Type] == "Carnal Sceptre" && [Rarity] == "Rare" # [DPS] >= "300" && [StashItem] == "true"
  2137.  
  2138. [Type] == "Sambar Sceptre" && [Rarity] == "Rare" # [local_physical_damage_+%] >= "170" && [StashItem] == "true"
  2139. [Type] == "Sambar Sceptre" && [Rarity] == "Rare" # [DPS] >= "300" && [StashItem] == "true"
  2140.  
  2141. [Type] == "Stag Sceptre" && [Rarity] == "Rare" # [local_physical_damage_+%] >= "170" && [StashItem] == "true"
  2142. [Type] == "Stag Sceptre" && [Rarity] == "Rare" # [DPS] >= "300" && [StashItem] == "true"
  2143.  
  2144. [Type] == "Platinum Sceptre" && [Rarity] == "Rare" # [local_physical_damage_+%] >= "170" && [StashItem] == "true"
  2145. [Type] == "Platinum Sceptre" && [Rarity] == "Rare" # [DPS] >= "300" && [StashItem] == "true"
  2146.  
  2147. [Type] == "Void Sceptre" && [Rarity] == "Rare" # [local_physical_damage_+%] >= "170" && [StashItem] == "true"
  2148. [Type] == "Void Sceptre" && [Rarity] == "Rare" # [DPS] >= "300" && [StashItem] == "true"
  2149.  
  2150. [Type] == "Tyrant's Sekhem" && [Rarity] == "Rare" # [local_physical_damage_+%] >= "170" && [StashItem] == "true"
  2151. [Type] == "Tyrant's Sekhem" && [Rarity] == "Rare" # [DPS] >= "300" && [StashItem] == "true"
  2152.  
  2153. // Spell % //
  2154.  
  2155. [Type] == "Carnal Sceptre" && [Rarity] == "Rare" # [spell_damage_+%] >= "60" && [base_cast_speed_+%] >= "11" && ([cold_damage_+%] >= "27" || [fire_damage_+%] >= "27" || [lightning_damage_+%] >= "27") && [StashItem] == "true"
  2156. [Type] == "Carnal Sceptre" && [Rarity] == "Rare" # [spell_damage_+%] >= "90" && [StashItem] == "true"
  2157. [Type] == "Carnal Sceptre" && [Rarity] == "Rare" # [spell_damage_+%] >= "70" && ([cast_speed_+%] >= "20" || [spell_critical_strike_chance_+%] >= "80" || [base_critical_strike_multiplier_+] >= "30") && [StashItem] == "true"
  2158. [Type] == "Carnal Sceptre" && [Rarity] == "Rare" # [spell_damage_+%] >= "35" && [spell_critical_strike_chance_+%] >= "80" && [base_critical_strike_multiplier_+] >= "25" && [StashItem] == "true"
  2159. [Type] == "Carnal Sceptre" && [Rarity] == "Rare" # ([local_socketed_cold_gem_level_+] == "2" || [local_socketed_fire_gem_level_+] == "2" || [local_socketed_lightning_gem_level_+] == "2") && [local_socketed_gem_level_+] == "1" && [StashItem] == "true"
  2160. [Type] == "Carnal Sceptre" && [Rarity] == "Rare" # [spell_critical_strike_chance_+%] >= "100" && [base_critical_strike_multiplier_+] >= "30" && [base_cast_speed_+%] >= "10" [StashItem] == "true"
  2161.  
  2162. [Type] == "Sambar Sceptre" && [Rarity] == "Rare" # [spell_damage_+%] >= "90" && [StashItem] == "true"
  2163. [Type] == "Sambar Sceptre" && [Rarity] == "Rare" # [spell_damage_+%] >= "60" && [base_cast_speed_+%] >= "11" && ([cold_damage_+%] >= "27" || [fire_damage_+%] >= "27" || [lightning_damage_+%] >= "27") && [StashItem] == "true"
  2164. [Type] == "Sambar Sceptre" && [Rarity] == "Rare" # [spell_damage_+%] >= "35" && [spell_critical_strike_chance_+%] >= "80" && [base_critical_strike_multiplier_+] >= "25" && [StashItem] == "true"
  2165. [Type] == "Sambar Sceptre" && [Rarity] == "Rare" # [spell_damage_+%] >= "70" && ([cast_speed_+%] >= "20" || [spell_critical_strike_chance_+%] >= "80" || [base_critical_strike_multiplier_+] >= "30") && [StashItem] == "true"
  2166. [Type] == "Sambar Sceptre" && [Rarity] == "Rare" # ([local_socketed_cold_gem_level_+] == "2" || [local_socketed_fire_gem_level_+] == "2" || [local_socketed_lightning_gem_level_+] == "2") && [local_socketed_gem_level_+] == "1" && [StashItem] == "true"
  2167. [Type] == "Sambar Sceptre" && [Rarity] == "Rare" # [spell_critical_strike_chance_+%] >= "100" && [base_critical_strike_multiplier_+] >= "30" && [base_cast_speed_+%] >= "10" [StashItem] == "true"
  2168.  
  2169. [Type] == "Stag Sceptre" && [Rarity] == "Rare" # [spell_damage_+%] >= "90" && [StashItem] == "true"
  2170. [Type] == "Stag Sceptre" && [Rarity] == "Rare" # [spell_damage_+%] >= "60" && [base_cast_speed_+%] >= "11" && ([cold_damage_+%] >= "27" || [fire_damage_+%] >= "27" || [lightning_damage_+%] >= "27") && [StashItem] == "true"
  2171. [Type] == "Stag Sceptre" && [Rarity] == "Rare" # [spell_damage_+%] >= "35" && [spell_critical_strike_chance_+%] >= "80" && [base_critical_strike_multiplier_+] >= "25" && [StashItem] == "true"
  2172. [Type] == "Stag Sceptre" && [Rarity] == "Rare" # [spell_damage_+%] >= "70" && ([cast_speed_+%] >= "20" || [spell_critical_strike_chance_+%] >= "80" || [base_critical_strike_multiplier_+] >= "30") && [StashItem] == "true"
  2173. [Type] == "Stag Sceptre" && [Rarity] == "Rare" # ([local_socketed_cold_gem_level_+] == "2" || [local_socketed_fire_gem_level_+] == "2" || [local_socketed_lightning_gem_level_+] == "2") && [local_socketed_gem_level_+] == "1" && [StashItem] == "true"
  2174. [Type] == "Stag Sceptre" && [Rarity] == "Rare" # [spell_critical_strike_chance_+%] >= "100" && [base_critical_strike_multiplier_+] >= "30" && [base_cast_speed_+%] >= "10" [StashItem] == "true"
  2175.  
  2176. [Type] == "Platinum Sceptre" && [Rarity] == "Rare" # [spell_damage_+%] >= "90" && [StashItem] == "true"
  2177. [Type] == "Platinum Sceptre" && [Rarity] == "Rare" # [spell_damage_+%] >= "60" && [base_cast_speed_+%] >= "11" && ([cold_damage_+%] >= "27" || [fire_damage_+%] >= "27" || [lightning_damage_+%] >= "27") && [StashItem] == "true"
  2178. [Type] == "Platinum Sceptre" && [Rarity] == "Rare" # [spell_damage_+%] >= "35" && [spell_critical_strike_chance_+%] >= "80" && [base_critical_strike_multiplier_+] >= "25" && [StashItem] == "true"
  2179. [Type] == "Platinum Sceptre" && [Rarity] == "Rare" # [spell_damage_+%] >= "70" && ([cast_speed_+%] >= "20" || [spell_critical_strike_chance_+%] >= "80" || [base_critical_strike_multiplier_+] >= "30") && [StashItem] == "true"
  2180. [Type] == "Platinum Sceptre" && [Rarity] == "Rare" # ([local_socketed_cold_gem_level_+] == "2" || [local_socketed_fire_gem_level_+] == "2" || [local_socketed_lightning_gem_level_+] == "2") && [local_socketed_gem_level_+] == "1" && [StashItem] == "true"
  2181. [Type] == "Platinum Sceptre" && [Rarity] == "Rare" # [spell_critical_strike_chance_+%] >= "100" && [base_critical_strike_multiplier_+] >= "30" && [base_cast_speed_+%] >= "10" [StashItem] == "true"
  2182.  
  2183. [Type] == "Void Sceptre" && [Rarity] == "Rare" # [spell_damage_+%] >= "90" && [StashItem] == "true"
  2184. [Type] == "Void Sceptre" && [Rarity] == "Rare" # [spell_damage_+%] >= "60" && [base_cast_speed_+%] >= "11" && ([cold_damage_+%] >= "27" || [fire_damage_+%] >= "27" || [lightning_damage_+%] >= "27") && [StashItem] == "true"
  2185. [Type] == "Void Sceptre" && [Rarity] == "Rare" # [spell_damage_+%] >= "35" && [spell_critical_strike_chance_+%] >= "80" && [base_critical_strike_multiplier_+] >= "25" && [StashItem] == "true"
  2186. [Type] == "Void Sceptre" && [Rarity] == "Rare" # [spell_damage_+%] >= "70" && ([cast_speed_+%] >= "20" || [spell_critical_strike_chance_+%] >= "80" || [base_critical_strike_multiplier_+] >= "30") && [StashItem] == "true"
  2187. [Type] == "Void Sceptre" && [Rarity] == "Rare" # ([local_socketed_cold_gem_level_+] == "2" || [local_socketed_fire_gem_level_+] == "2" || [local_socketed_lightning_gem_level_+] == "2") && [local_socketed_gem_level_+] == "1" && [StashItem] == "true"
  2188. [Type] == "Void Sceptre" && [Rarity] == "Rare" # [spell_critical_strike_chance_+%] >= "100" && [base_critical_strike_multiplier_+] >= "30" && [base_cast_speed_+%] >= "10" [StashItem] == "true"
  2189.  
  2190. [Type] == "Tyrant's Sekhem" && [Rarity] == "Rare" # [spell_damage_+%] >= "90" && [StashItem] == "true"
  2191. [Type] == "Tyrant's Sekhem" && [Rarity] == "Rare" # [spell_damage_+%] >= "60" && [base_cast_speed_+%] >= "11" && ([cold_damage_+%] >= "27" || [fire_damage_+%] >= "27" || [lightning_damage_+%] >= "27") && [StashItem] == "true"
  2192. [Type] == "Tyrant's Sekhem" && [Rarity] == "Rare" # [spell_damage_+%] >= "35" && [spell_critical_strike_chance_+%] >= "80" && [base_critical_strike_multiplier_+] >= "25" && [StashItem] == "true"
  2193. [Type] == "Tyrant's Sekhem" && [Rarity] == "Rare" # [spell_damage_+%] >= "70" && ([cast_speed_+%] >= "20" || [spell_critical_strike_chance_+%] >= "80" || [base_critical_strike_multiplier_+] >= "30") && [StashItem] == "true"
  2194. [Type] == "Tyrant's Sekhem" && [Rarity] == "Rare" # ([local_socketed_cold_gem_level_+] == "2" || [local_socketed_fire_gem_level_+] == "2" || [local_socketed_lightning_gem_level_+] == "2") && [local_socketed_gem_level_+] == "1" && [StashItem] == "true"
  2195. [Type] == "Tyrant's Sekhem" && [Rarity] == "Rare" # [spell_critical_strike_chance_+%] >= "100" && [base_critical_strike_multiplier_+] >= "30" && [base_cast_speed_+%] >= "10" [StashItem] == "true"
  2196.  
  2197.  
  2198. ////////////// Swords /////////////
  2199.  
  2200.  
  2201. // Phys % //
  2202.  
  2203. [Type] == "Tiger Hook" && [Rarity] == "Rare" # [local_physical_damage_+%] >= "170" && [StashItem] == "true"
  2204. [Type] == "Tiger Hook" && [Rarity] == "Rare" # [DPS] >= "300" && [StashItem] == "true"
  2205.  
  2206. [Type] == "Corsair Sword" && [Rarity] == "Rare" # [local_physical_damage_+%] >= "170" && [StashItem] == "true"
  2207. [Type] == "Corsair Sword" && [Rarity] == "Rare" # [DPS] >= "300" && [StashItem] == "true"
  2208.  
  2209. [Type] == "Gladius" && [Rarity] == "Rare" # [local_physical_damage_+%] >= "170" && [StashItem] == "true"
  2210. [Type] == "Gladius" && [Rarity] == "Rare" # [DPS] >= "300" && [StashItem] == "true"
  2211.  
  2212. [Type] == "Vaal Blade" && [Rarity] == "Rare" # [local_physical_damage_+%] >= "170" && [StashItem] == "true"
  2213. [Type] == "Vaal Blade" && [Rarity] == "Rare" # [DPS] >= "300" && [StashItem] == "true"
  2214.  
  2215. [Type] == "Midnight Blade" && [Rarity] == "Rare" # [local_physical_damage_+%] >= "170" && [StashItem] == "true"
  2216. [Type] == "Midnight Blade" && [Rarity] == "Rare" # [DPS] >= "300" && [StashItem] == "true"
  2217.  
  2218.  
  2219. ////////////// Maces /////////////
  2220.  
  2221.  
  2222. // Phys % //
  2223.  
  2224. [Type] == "Gavel" && [Rarity] == "Rare" # [local_physical_damage_+%] >= "170" && [StashItem] == "true"
  2225. [Type] == "Gavel" && [Rarity] == "Rare" # [DPS] >= "300" && [StashItem] == "true"
  2226.  
  2227. [Type] == "Behemoth Mace" && [Rarity] == "Rare" # [local_physical_damage_+%] >= "170" && [StashItem] == "true"
  2228. [Type] == "Behemoth Mace" && [Rarity] == "Rare" # [DPS] >= "300" && [StashItem] == "true"
  2229.  
  2230. [Type] == "Legion Hammer" && [Rarity] == "Rare" # [local_physical_damage_+%] >= "170" && [StashItem] == "true"
  2231. [Type] == "Legion Hammer" && [Rarity] == "Rare" # [DPS] >= "300" && [StashItem] == "true"
  2232.  
  2233. [Type] == "Nightmare Mace" && [Rarity] == "Rare" # [local_physical_damage_+%] >= "170" && [StashItem] == "true"
  2234. [Type] == "Nightmare Mace" && [Rarity] == "Rare" # [DPS] >= "300" && [StashItem] == "true"
  2235.  
  2236. [Type] == "Pernarch" && [Rarity] == "Rare" # [local_physical_damage_+%] >= "170" && [StashItem] == "true"
  2237. [Type] == "Pernarch" && [Rarity] == "Rare" # [DPS] >= "300" && [StashItem] == "true"
  2238.  
  2239.  
  2240. ////////////// Axes /////////////
  2241.  
  2242.  
  2243. // Phys % //
  2244.  
  2245. [Type] == "Infernal Axe" && [Rarity] == "Rare" # [local_physical_damage_+%] >= "170" && [StashItem] == "true"
  2246. [Type] == "Infernal Axe" && [Rarity] == "Rare" # [DPS] >= "300" && [StashItem] == "true"
  2247.  
  2248. [Type] == "Siege Axe" && [Rarity] == "Rare" # [local_physical_damage_+%] >= "170" && [StashItem] == "true"
  2249. [Type] == "Siege Axe" && [Rarity] == "Rare" # [DPS] >= "300" && [StashItem] == "true"
  2250.  
  2251. [Type] == "Vaal Hatchet" && [Rarity] == "Rare" # [local_physical_damage_+%] >= "170" && [StashItem] == "true"
  2252. [Type] == "Vaal Hatchet" && [Rarity] == "Rare" # [DPS] >= "300" && [StashItem] == "true"
  2253.  
  2254. [Type] == "Runic Hatchet" && [Rarity] == "Rare" # [local_physical_damage_+%] >= "170" && [StashItem] == "true"
  2255. [Type] == "Runic Hatchet" && [Rarity] == "Rare" # [DPS] >= "300" && [StashItem] == "true"
  2256.  
  2257.  
  2258. ////////////// Daggers /////////////
  2259.  
  2260.  
  2261. // Phys % //
  2262.  
  2263. [Type] == "Demon Dagger" && [Rarity] == "Rare" # [local_physical_damage_+%] >= "170" && [StashItem] == "true"
  2264. [Type] == "Demon Dagger" && [Rarity] == "Rare" # [DPS] >= "300" && [StashItem] == "true"
  2265.  
  2266. [Type] == "Ezomyte Dagger" && [Rarity] == "Rare" # [local_physical_damage_+%] >= "170" && [StashItem] == "true"
  2267. [Type] == "Ezomyte Dagger" && [Rarity] == "Rare" # [DPS] >= "300" && [StashItem] == "true"
  2268.  
  2269. [Type] == "Sai" && [Rarity] == "Rare" # [local_physical_damage_+%] >= "170" && [StashItem] == "true"
  2270. [Type] == "Sai" && [Rarity] == "Rare" # [DPS] >= "300" && [StashItem] == "true"
  2271.  
  2272. [Type] == "Platinum Kris" && [Rarity] == "Rare" # [local_physical_damage_+%] >= "170" && [StashItem] == "true"
  2273. [Type] == "Platinum Kris" && [Rarity] == "Rare" # [DPS] >= "300" && [StashItem] == "true"
  2274.  
  2275. [Type] == "Ambusher" && [Rarity] == "Rare" # [DPS] >= "300" && [StashItem] == "true"
  2276. [Type] == "Ambusher" && [Rarity] == "Rare" # [local_physical_damage_+%] >= "170" && [StashItem] == "true"
  2277. // [Type] == "Ambusher" && [Rarity] == "Magic" # ([local_physical_damage_+%] >= "150" || [local_attack_speed_+%] >= "26" || [local_minimum_added_physical_damage] >= "22") && [StashItem] == "true"
  2278.  
  2279. // Spell % //
  2280.  
  2281. [Type] == "Demon Dagger" && [Rarity] == "Rare" # [spell_damage_+%] >= "90" && [StashItem] == "true"
  2282. [Type] == "Demon Dagger" && [Rarity] == "Rare" # [spell_damage_+%] >= "35" && [spell_critical_strike_chance_+%] >= "50" && [base_critical_strike_multiplier_+] >= "22" && [StashItem] == "true"
  2283. [Type] == "Demon Dagger" && [Rarity] == "Rare" # [spell_damage_+%] >= "70" && ([spell_critical_strike_chance_+%] >= "60" || [base_critical_strike_multiplier_+] >= "30") && [StashItem] == "true"
  2284. [Type] == "Demon Dagger" && [Rarity] == "Rare" # [spell_damage_+%] >= "50" && [spell_critical_strike_chance_+%] >= "100" && [StashItem] == "true"
  2285.  
  2286. [Type] == "Ezomyte Dagger" && [Rarity] == "Rare" # [spell_damage_+%] >= "90" && [StashItem] == "true"
  2287. [Type] == "Ezomyte Dagger" && [Rarity] == "Rare" # [spell_damage_+%] >= "35" && [spell_critical_strike_chance_+%] >= "50" && [base_critical_strike_multiplier_+] >= "22" && [StashItem] == "true"
  2288. [Type] == "Ezomyte Dagger" && [Rarity] == "Rare" # [spell_damage_+%] >= "70" && ([spell_critical_strike_chance_+%] >= "60" || [base_critical_strike_multiplier_+] >= "30") && [StashItem] == "true"
  2289. [Type] == "Ezomyte Dagger" && [Rarity] == "Rare" # [spell_damage_+%] >= "50" && [spell_critical_strike_chance_+%] >= "100" && [StashItem] == "true"
  2290.  
  2291. [Type] == "Platinum Kris" && [Rarity] == "Rare" # [spell_damage_+%] >= "90" && [StashItem] == "true"
  2292. [Type] == "Platinum Kris" && [Rarity] == "Rare" # [spell_damage_+%] >= "35" && [spell_critical_strike_chance_+%] >= "50" && [base_critical_strike_multiplier_+] >= "22" && [StashItem] == "true"
  2293. [Type] == "Platinum Kris" && [Rarity] == "Rare" # [spell_damage_+%] >= "70" && ([spell_critical_strike_chance_+%] >= "60" || [base_critical_strike_multiplier_+] >= "30") && [StashItem] == "true"
  2294. [Type] == "Platinum Kris" && [Rarity] == "Rare" # [spell_damage_+%] >= "50" && [spell_critical_strike_chance_+%] >= "100" && [StashItem] == "true"
  2295.  
  2296. [Type] == "Ambusher" && [Rarity] == "Rare" # [spell_damage_+%] >= "90" && [StashItem] == "true"
  2297. [Type] == "Ambusher" && [Rarity] == "Rare" # [spell_damage_+%] >= "35" && [spell_critical_strike_chance_+%] >= "50" && [base_critical_strike_multiplier_+] >= "22" && [StashItem] == "true"
  2298. [Type] == "Ambusher" && [Rarity] == "Rare" # [spell_damage_+%] >= "70" && ([spell_critical_strike_chance_+%] >= "60" || [base_critical_strike_multiplier_+] >= "30") && [StashItem] == "true"
  2299. [Type] == "Ambusher" && [Rarity] == "Rare" # [spell_damage_+%] >= "50" && [spell_critical_strike_chance_+%] >= "100" && [StashItem] == "true"
  2300.  
  2301. ////////////// Claws /////////////
  2302.  
  2303.  
  2304. // Phys % //
  2305.  
  2306. [Type] == "Hellion's Paw" && [Rarity] == "Rare" # [DPS] >= "300" && [StashItem] == "true"
  2307. [Type] == "Hellion's Paw" && [Rarity] == "Rare" # [local_physical_damage_+%] >= "170" && [StashItem] == "true"
  2308.  
  2309. [Type] == "Vaal Claw" && [Rarity] == "Rare" # [DPS] >= "300" && [StashItem] == "true"
  2310. [Type] == "Vaal Claw" && [Rarity] == "Rare" # [local_physical_damage_+%] >= "170" && [StashItem] == "true"
  2311.  
  2312. [Type] == "Imperial Claw" && [Rarity] == "Rare" # [DPS] >= "300" && [StashItem] == "true"
  2313. [Type] == "Imperial Claw" && [Rarity] == "Rare" # [local_physical_damage_+%] >= "170" && [StashItem] == "true"
  2314.  
  2315. [Type] == "Gemini Claw" && [Rarity] == "Rare" # [DPS] >= "300" && [StashItem] == "true"
  2316. [Type] == "Gemini Claw" && [Rarity] == "Rare" # [local_physical_damage_+%] >= "170" && [StashItem] == "true"
  2317.  
  2318. [Type] == "Terror Claw" && [Rarity] == "Rare" # [DPS] >= "300" && [StashItem] == "true"
  2319. [Type] == "Terror Claw" && [Rarity] == "Rare" # [local_physical_damage_+%] >= "170" && [StashItem] == "true"
  2320.  
  2321.  
  2322. ////////////// Bows /////////////
  2323.  
  2324.  
  2325. // +3 gems //
  2326.  
  2327. [Type] == "Short Bow" && [Rarity] == "Rare" # [local_socketed_gem_level_+] == "1" && [local_socketed_bow_gem_level_+] == "2" && [StashItem] == "true"
  2328. [Type] == "Short Bow" && [Rarity] == "Rare" # [local_physical_damage_+%] >= "170" && [StashItem] == "true"
  2329.  
  2330. [Type] == "Thicket Bow" && [Rarity] == "Rare" # [local_socketed_gem_level_+] == "1" && [local_socketed_bow_gem_level_+] == "2" && [StashItem] == "true"
  2331. [Type] == "Thicket Bow" && [Rarity] == "Rare" # [local_physical_damage_+%] >= "170" && [StashItem] == "true"
  2332.  
  2333. [Type] == "Grove Bow" && [Rarity] == "Rare" # [local_physical_damage_+%] >= "170" && [StashItem] == "true"
  2334. [Type] == "Grove Bow" && [Rarity] == "Rare" # [local_socketed_gem_level_+] == "1" && [local_socketed_bow_gem_level_+] == "2" && [StashItem] == "true"
  2335.  
  2336. // Phys % //
  2337.  
  2338. [Type] == "Maraketh Bow" && [Rarity] == "Rare" # [local_physical_damage_+%] >= "170" && [StashItem] == "true"
  2339. [Type] == "Maraketh Bow" && [Rarity] == "Rare" # [DPS] >= "300" && [StashItem] == "true"
  2340.  
  2341. [Type] == "Harbinger Bow" && [Rarity] == "Rare" # [local_physical_damage_+%] >= "170" && [StashItem] == "true"
  2342. [Type] == "Harbinger Bow" && [Rarity] == "Rare" # [DPS] >= "300" && [StashItem] == "true"
  2343.  
  2344. [Type] == "Imperial Bow" && [Rarity] == "Rare" # [DPS] >= "300" && [StashItem] == "true"
  2345. [Type] == "Imperial Bow" && [Rarity] == "Rare" # [local_physical_damage_+%] >= "170" && [StashItem] == "true"
  2346.  
  2347.  
  2348. ////////////////////////////////////////////////////////////////////
  2349. // //
  2350. // A r m o r //
  2351. // //
  2352. ////////////////////////////////////////////////////////////////////
  2353.  
  2354. //////////////////////////////////////////////
  2355. // //
  2356. // H e l m s //
  2357. // //
  2358. //////////////////////////////////////////////
  2359.  
  2360.  
  2361. // AR //
  2362.  
  2363. [Type] == "Royal Burgonet" && [Rarity] == "Rare" # [Computed Armor] >= "500" && [base_maximum_life] >= "60" && [TotalResistances] >= "60" && [StashItem] == "true"
  2364. [Type] == "Royal Burgonet" && [Rarity] == "Rare" # [base_maximum_life] >= "70" && [TotalResistances] >= "80" && [StashItem] == "true"
  2365. [Type] == "Royal Burgonet" && [Rarity] == "Rare" # [base_maximum_life] >= "50" && [base_item_found_rarity_+%] >= "25" && [TotalResistances] >= "60" && [StashItem] == "true"
  2366.  
  2367. [Type] == "Eternal Burgonet" && [Rarity] == "Rare" # [Computed Armor] >= "500" && [base_maximum_life] >= "60" && [TotalResistances] >= "60" && [StashItem] == "true"
  2368. [Type] == "Eternal Burgonet" && [Rarity] == "Rare" # [base_maximum_life] >= "70" && [TotalResistances] >= "80" && [StashItem] == "true"
  2369. [Type] == "Eternal Burgonet" && [Rarity] == "Rare" # [base_maximum_life] >= "50" && [base_item_found_rarity_+%] >= "25" && [TotalResistances] >= "60" && [StashItem] == "true"
  2370.  
  2371. [Type] == "Ezomyte Burgonet" && [Rarity] == "Rare" # [Computed Armor] >= "500" && [base_maximum_life] >= "60" && [TotalResistances] >= "60" && [StashItem] == "true"
  2372. [Type] == "Ezomyte Burgonet" && [Rarity] == "Rare" # [base_maximum_life] >= "70" && [TotalResistances] >= "80" && [StashItem] == "true"
  2373. [Type] == "Ezomyte Burgonet" && [Rarity] == "Rare" # [base_maximum_life] >= "50" && [base_item_found_rarity_+%] >= "25" && [TotalResistances] >= "60" && [StashItem] == "true"
  2374.  
  2375. // EV //
  2376.  
  2377. [Type] == "Lion Pelt" && [Rarity] == "Rare" # [Computed Evasion] >= "500" && [base_maximum_life] >= "60" && [TotalResistances] >= "60" && [StashItem] == "true"
  2378. [Type] == "Lion Pelt" && [Rarity] == "Rare" # [base_maximum_life] >= "70" && [TotalResistances] >= "80" && [StashItem] == "true"
  2379. [Type] == "Lion Pelt" && [Rarity] == "Rare" # [base_maximum_life] >= "50" && [base_item_found_rarity_+%] >= "25" && [TotalResistances] >= "60" && [StashItem] == "true"
  2380.  
  2381. [Type] == "Sinner Tricorne" && [Rarity] == "Rare" # [Computed Evasion] >= "500" && [base_maximum_life] >= "60" && [TotalResistances] >= "60" && [StashItem] == "true"
  2382. [Type] == "Sinner Tricorne" && [Rarity] == "Rare" # [base_maximum_life] >= "70" && [TotalResistances] >= "80" && [StashItem] == "true"
  2383. [Type] == "Sinner Tricorne" && [Rarity] == "Rare" # [base_maximum_life] >= "50" && [base_item_found_rarity_+%] >= "25" && [TotalResistances] >= "60" && [StashItem] == "true"
  2384.  
  2385. [Type] == "Silken Hood" && [Rarity] == "Rare" # [Computed Evasion] >= "500" && [base_maximum_life] >= "60" && [TotalResistances] >= "60" && [StashItem] == "true"
  2386. [Type] == "Silken Hood" && [Rarity] == "Rare" # [base_maximum_life] >= "70" && [TotalResistances] >= "80" && [StashItem] == "true"
  2387. [Type] == "Silken Hood" && [Rarity] == "Rare" # [base_maximum_life] >= "50" && [base_item_found_rarity_+%] >= "25" && [TotalResistances] >= "60" && [StashItem] == "true"
  2388.  
  2389. // ES //
  2390.  
  2391. [Type] == "Hubris Circlet" && [Rarity] == "Rare" # [Computed Energy Shield] >= "250" && [StashItem] == "true"
  2392. [Type] == "Mind Cage" && [Rarity] == "Rare" # [Computed Energy Shield] >= "250" && [StashItem] == "true"
  2393. [Type] == "Solaris Circlet" && [Rarity] == "Rare" # [Computed Energy Shield] >= "250" && [StashItem] == "true"
  2394.  
  2395.  
  2396. //////////////////////////////////////////////
  2397. // //
  2398. // C h e s t //
  2399. // //
  2400. //////////////////////////////////////////////
  2401.  
  2402.  
  2403. // AR //
  2404.  
  2405. [Type] == "Glorious Plate" && [Rarity] == "Rare" # [Computed Armor] >= "1000" && [base_maximum_life] >= "60" && [TotalResistances] >= "80" && [StashItem] == "true"
  2406. [Type] == "Gladiator Plate" && [Rarity] == "Rare" # [Computed Armor] >= "1000" && [base_maximum_life] >= "60" && [TotalResistances] >= "80" && [StashItem] == "true"
  2407. [Type] == "Astral Plate" && [Rarity] == "Rare" # [Computed Armor] >= "1000" && [base_maximum_life] >= "60" && [TotalResistances] >= "80" && [StashItem] == "true"
  2408.  
  2409. [Type] == "Glorious Plate" && [Rarity] == "Rare" # [base_maximum_life] >= "100" && [TotalResistances] >= "100" && [StashItem] == "true"
  2410. [Type] == "Glorious Plate" && [Rarity] == "Rare" # [base_maximum_life] >= "60" && [TotalResistances] >= "130" && [StashItem] == "true"
  2411. [Type] == "Glorious Plate" && [Rarity] == "Rare" # [Computed Armor] >= "2200" && [StashItem] == "true"
  2412. [Type] == "Glorious Plate" && [Rarity] == "Rare" # [Computed Armor] >= "1800" && [base_maximum_life] >= "100" [StashItem] == "true"
  2413.  
  2414. [Type] == "Gladiator Plate" && [Rarity] == "Rare" # [base_maximum_life] >= "100" && [TotalResistances] >= "100" && [StashItem] == "true"
  2415. [Type] == "Gladiator Plate" && [Rarity] == "Rare" # [base_maximum_life] >= "60" && [TotalResistances] >= "130" && [StashItem] == "true"
  2416. [Type] == "Gladiator Plate" && [Rarity] == "Rare" # [Computed Armor] >= "2200" && [StashItem] == "true"
  2417. [Type] == "Gladiator Plate" && [Rarity] == "Rare" # [Computed Armor] >= "1800" && [base_maximum_life] >= "100" [StashItem] == "true"
  2418.  
  2419. [Type] == "Astral Plate" && [Rarity] == "Rare" # [base_maximum_life] >= "100" && [TotalResistances] >= "100" && [StashItem] == "true"
  2420. [Type] == "Astral Plate" && [Rarity] == "Rare" # [base_maximum_life] >= "60" && [TotalResistances] >= "130" && [StashItem] == "true"
  2421. [Type] == "Astral Plate" && [Rarity] == "Rare" # [Computed Armor] >= "2200" && [StashItem] == "true"
  2422. [Type] == "Astral Plate" && [Rarity] == "Rare" # [Computed Armor] >= "1800" && [base_maximum_life] >= "100" [StashItem] == "true"
  2423.  
  2424. // EV //
  2425.  
  2426. [Type] == "Zodiac Leather" && [Rarity] == "Rare" # [Computed Evasion] >= "1000" && [base_maximum_life] >= "60" && [TotalResistances] >= "80" && [StashItem] == "true"
  2427. [Type] == "Zodiac Leather" && [Rarity] == "Rare" # [base_maximum_life] >= "100" && [TotalResistances] >= "100" && [StashItem] == "true"
  2428. [Type] == "Zodiac Leather" && [Rarity] == "Rare" # [base_maximum_life] >= "60" && [TotalResistances] >= "130" && [StashItem] == "true"
  2429. [Type] == "Zodiac Leather" && [Rarity] == "Rare" # [Computed Evasion] >= "2200" && [StashItem] == "true"
  2430. [Type] == "Zodiac Leather" && [Rarity] == "Rare" # [Computed Evasion] >= "1800" && [base_maximum_life] >= "100" [StashItem] == "true"
  2431.  
  2432. [Type] == "Assassin's Garb" && [Rarity] == "Rare" # [Computed Evasion] >= "1000" && [base_maximum_life] >= "60" && [TotalResistances] >= "80" && [StashItem] == "true"
  2433. [Type] == "Assassin's Garb" && [Rarity] == "Rare" # [base_maximum_life] >= "100" && [TotalResistances] >= "100" && [StashItem] == "true"
  2434. [Type] == "Assassin's Garb" && [Rarity] == "Rare" # [base_maximum_life] >= "60" && [TotalResistances] >= "130" && [StashItem] == "true"
  2435. [Type] == "Assassin's Garb" && [Rarity] == "Rare" # [Computed Evasion] >= "2200" && [StashItem] == "true"
  2436. [Type] == "Assassin's Garb" && [Rarity] == "Rare" # [Computed Evasion] >= "1800" && [base_maximum_life] >= "100" [StashItem] == "true"
  2437.  
  2438. [Type] == "Exquisite Leather" && [Rarity] == "Rare" # [Computed Evasion] >= "1000" && [base_maximum_life] >= "60" && [TotalResistances] >= "80" && [StashItem] == "true"
  2439. [Type] == "Exquisite Leather" && [Rarity] == "Rare" # [base_maximum_life] >= "100" && [TotalResistances] >= "100" && [StashItem] == "true"
  2440. [Type] == "Exquisite Leather" && [Rarity] == "Rare" # [base_maximum_life] >= "60" && [TotalResistances] >= "130" && [StashItem] == "true"
  2441. [Type] == "Exquisite Leather" && [Rarity] == "Rare" # [Computed Evasion] >= "2200" && [StashItem] == "true"
  2442. [Type] == "Exquisite Leather" && [Rarity] == "Rare" # [Computed Evasion] >= "1800" && [base_maximum_life] >= "100" [StashItem] == "true"
  2443.  
  2444. // ES //
  2445.  
  2446. [Type] == "Vaal Regalia" && [Rarity] == "Rare" # [Computed Energy Shield] >= "500" && [StashItem] == "true"
  2447. [Type] == "Widowsilk Robe" && [Rarity] == "Rare" # [Computed Energy Shield] >= "500" && [StashItem] == "true"
  2448. [Type] == "Occultist's Vestment" && [Rarity] == "Rare" # [Computed Energy Shield] >= "500" && [StashItem] == "true"
  2449.  
  2450.  
  2451. //////////////////////////////////////////////
  2452. // //
  2453. // G l o v e s //
  2454. // //
  2455. //////////////////////////////////////////////
  2456.  
  2457.  
  2458. // AR //
  2459.  
  2460. [Type] == "Titan Gloves" && [Rarity] == "Rare" # [base_maximum_life] >= "50" && [attack_speed_+%] >= "9" && [TotalResistances] >= "60" && [StashItem] == "true"
  2461. [Type] == "Vaal Gauntlets" && [Rarity] == "Rare" # [base_maximum_life] >= "50" && [attack_speed_+%] >= "9" && [TotalResistances] >= "60" && [StashItem] == "true"
  2462. [Type] == "Spiked Gloves" && [Rarity] == "Rare" # [base_maximum_life] >= "50" && [attack_speed_+%] >= "9" && [TotalResistances] >= "60" && [StashItem] == "true"
  2463. [Type] == "Goliath Gloves" && [Rarity] == "Rare" # [base_maximum_life] >= "50" && [attack_speed_+%] >= "9" && [TotalResistances] >= "60" && [StashItem] == "true"
  2464.  
  2465. [Type] == "Titan Gloves" && [Rarity] == "Rare" # # [Computed Armor] >= "300" && [TotalResistances] >= "60" && [base_maximum_life] >= "60" && [StashItem] == "true"
  2466. [Type] == "Vaal Gauntlets" && [Rarity] == "Rare" # [Computed Armor] >= "300" && [TotalResistances] >= "60" && [base_maximum_life] >= "60" && [StashItem] == "true"
  2467. [Type] == "Spiked Gloves" && [Rarity] == "Rare" # [Computed Armor] >= "300" && [TotalResistances] >= "60" && [base_maximum_life] >= "60" && [StashItem] == "true"
  2468. [Type] == "Goliath Gloves" && [Rarity] == "Rare" # [Computed Armor] >= "300" && [TotalResistances] >= "60" && [base_maximum_life] >= "60" && [StashItem] == "true"
  2469.  
  2470. [Type] == "Titan Gloves" && [Rarity] == "Rare" # ([base_chaos_damage_resistance_%] >= "20" || [base_cold_damage_resistance_%] >= "30" || [base_fire_damage_resistance_%] >= "30" || [base_lightning_damage_resistance_%] >= "30") && [base_maximum_life] >= "70" && [life_leech_from_physical_damage_permyriad] == "2" && [mana_leech_from_physical_damage_permyriad] == "2" && [StashItem] == "true"
  2471. [Type] == "Vaal Gauntlets" && [Rarity] == "Rare" # ([base_chaos_damage_resistance_%] >= "20" || [base_cold_damage_resistance_%] >= "30" || [base_fire_damage_resistance_%] >= "30" || [base_lightning_damage_resistance_%] >= "30") && [base_maximum_life] >= "70" && [life_leech_from_physical_damage_permyriad] == "2" && [mana_leech_from_physical_damage_permyriad] == "2" && [StashItem] == "true"
  2472. [Type] == "Spiked Gloves" && [Rarity] == "Rare" # ([base_chaos_damage_resistance_%] >= "20" || [base_cold_damage_resistance_%] >= "30" || [base_fire_damage_resistance_%] >= "30" || [base_lightning_damage_resistance_%] >= "30") && [base_maximum_life] >= "70" && [life_leech_from_physical_damage_permyriad] == "2" && [mana_leech_from_physical_damage_permyriad] == "2" && [StashItem] == "true"
  2473. [Type] == "Goliath Gloves" && [Rarity] == "Rare" # ([base_chaos_damage_resistance_%] >= "20" || [base_cold_damage_resistance_%] >= "30" || [base_fire_damage_resistance_%] >= "30" || [base_lightning_damage_resistance_%] >= "30") && [base_maximum_life] >= "70" && [life_leech_from_physical_damage_permyriad] == "2" && [mana_leech_from_physical_damage_permyriad] == "2" && [StashItem] == "true"
  2474.  
  2475. // EV //
  2476.  
  2477. [Type] == "Slink Gloves" && [Rarity] == "Rare" # [base_maximum_life] >= "50" && [attack_speed_+%] >= "9" && [TotalResistances] >= "60" && [StashItem] == "true"
  2478. [Type] == "Stealth Gloves" && [Rarity] == "Rare" # [base_maximum_life] >= "50" && [attack_speed_+%] >= "9" && [TotalResistances] >= "60" && [StashItem] == "true"
  2479. [Type] == "Gripped Gloves" && [Rarity] == "Rare" # [base_maximum_life] >= "50" && [attack_speed_+%] >= "9" && [TotalResistances] >= "60" && [StashItem] == "true"
  2480. [Type] == "Shagreen Gloves" && [Rarity] == "Rare" # [base_maximum_life] >= "50" && [attack_speed_+%] >= "9" && [TotalResistances] >= "60" && [StashItem] == "true"
  2481.  
  2482. [Type] == "Slink Gloves" && [Rarity] == "Rare" # [Computed Evasion] >= "300" && [TotalResistances] >= "60" && [base_maximum_life] >= "60" && [StashItem] == "true"
  2483. [Type] == "Stealth Gloves" && [Rarity] == "Rare" # [Computed Evasion] >= "300" && [TotalResistances] >= "60" && [base_maximum_life] >= "60" && [StashItem] == "true"
  2484. [Type] == "Gripped Gloves" && [Rarity] == "Rare" # [Computed Evasion] >= "300" && [TotalResistances] >= "60" && [base_maximum_life] >= "60" && [StashItem] == "true"
  2485. [Type] == "Shagreen Gloves" && [Rarity] == "Rare" # [Computed Evasion] >= "300" && [TotalResistances] >= "60" && [base_maximum_life] >= "60" && [StashItem] == "true"
  2486.  
  2487. [Type] == "Slink Gloves" && [Rarity] == "Rare" # ([base_chaos_damage_resistance_%] >= "20" || [base_cold_damage_resistance_%] >= "30" || [base_fire_damage_resistance_%] >= "30" || [base_lightning_damage_resistance_%] >= "30") && [base_maximum_life] >= "70" && [life_leech_from_physical_damage_permyriad] == "2" && [mana_leech_from_physical_damage_permyriad] == "2" && [StashItem] == "true"
  2488. [Type] == "Stealth Gloves" && [Rarity] == "Rare" # ([base_chaos_damage_resistance_%] >= "20" || [base_cold_damage_resistance_%] >= "30" || [base_fire_damage_resistance_%] >= "30" || [base_lightning_damage_resistance_%] >= "30") && [base_maximum_life] >= "70" && [life_leech_from_physical_damage_permyriad] == "2" && [mana_leech_from_physical_damage_permyriad] == "2" && [StashItem] == "true"
  2489. [Type] == "Gripped Gloves" && [Rarity] == "Rare" # ([base_chaos_damage_resistance_%] >= "20" || [base_cold_damage_resistance_%] >= "30" || [base_fire_damage_resistance_%] >= "30" || [base_lightning_damage_resistance_%] >= "30") && [base_maximum_life] >= "70" && [life_leech_from_physical_damage_permyriad] == "2" && [mana_leech_from_physical_damage_permyriad] == "2" && [StashItem] == "true"
  2490. [Type] == "Shagreen Gloves" && [Rarity] == "Rare" # ([base_chaos_damage_resistance_%] >= "20" || [base_cold_damage_resistance_%] >= "30" || [base_fire_damage_resistance_%] >= "30" || [base_lightning_damage_resistance_%] >= "30") && [base_maximum_life] >= "70" && [life_leech_from_physical_damage_permyriad] == "2" && [mana_leech_from_physical_damage_permyriad] == "2" && [StashItem] == "true"
  2491.  
  2492. // ES //
  2493.  
  2494. [Type] == "Sorcerer Gloves" && [Rarity] == "Rare" # [Computed Energy Shield] >= "180" && [StashItem] == "true"
  2495. [Type] == "Arcanist Gloves" && [Rarity] == "Rare" # [Computed Energy Shield] >= "180" && [StashItem] == "true"
  2496. [Type] == "Fingerless Silk Gloves" && [Rarity] == "Rare" # [Computed Energy Shield] >= "180" && [StashItem] == "true"
  2497. [Type] == "Conjurer Gloves" && [Rarity] == "Rare" # [Computed Energy Shield] >= "180" && [StashItem] == "true"
  2498.  
  2499.  
  2500.  
  2501. //////////////////////////////////////////////
  2502. // //
  2503. // B o o t s //
  2504. // //
  2505. //////////////////////////////////////////////
  2506.  
  2507.  
  2508. // AR //
  2509.  
  2510. [Type] == "Two-Toned Boots" && [Rarity] == "Rare" # [base_maximum_life] >= "50" && [base_movement_velocity_+%] >= "20" && [TotalResistances] >= "60" && [StashItem] == "true"
  2511. [Type] == "Two-Toned Boots" && [Rarity] == "Rare" # [base_maximum_life] >= "50" && [base_item_found_rarity_+%] >= "25" && [TotalResistances] >= "60" && [StashItem] == "true"
  2512. [Type] == "Two-Toned Boots" && [Rarity] == "Rare" # ([Computed Energy Shield] >= "150" || [Computed Evasion] >= "300" || [Computed Armor] >= "300") && [TotalResistances] >= "60" && [base_maximum_life] >= "60" && [StashItem] == "true"
  2513.  
  2514. [Type] == "Titan Greaves" && [Rarity] == "Rare" # [base_maximum_life] >= "50" && [base_movement_velocity_+%] >= "20" && [TotalResistances] >= "60" && [StashItem] == "true"
  2515. [Type] == "Titan Greaves" && [Rarity] == "Rare" # [base_maximum_life] >= "50" && [base_item_found_rarity_+%] >= "25" && [TotalResistances] >= "60" && [StashItem] == "true"
  2516. [Type] == "Titan Greaves" && [Rarity] == "Rare" # ([Computed Energy Shield] >= "150" || [Computed Evasion] >= "300" || [Computed Armor] >= "300") && [TotalResistances] >= "60" && [base_maximum_life] >= "60" && [StashItem] == "true"
  2517.  
  2518. [Type] == "Vaal Greaves" && [Rarity] == "Rare" # [base_maximum_life] >= "50" && [base_movement_velocity_+%] >= "20" && [TotalResistances] >= "60" && [StashItem] == "true"
  2519. [Type] == "Vaal Greaves" && [Rarity] == "Rare" # [base_maximum_life] >= "50" && [base_item_found_rarity_+%] >= "25" && [TotalResistances] >= "60" && [StashItem] == "true"
  2520. [Type] == "Vaal Greaves" && [Rarity] == "Rare" # ([Computed Energy Shield] >= "150" || [Computed Evasion] >= "300" || [Computed Armor] >= "300") && [TotalResistances] >= "60" && [base_maximum_life] >= "60" && [StashItem] == "true"
  2521.  
  2522. [Type] == "Goliath Greaves" && [Rarity] == "Rare" # [base_maximum_life] >= "50" && [base_movement_velocity_+%] >= "20" && [TotalResistances] >= "60" && [StashItem] == "true"
  2523. [Type] == "Goliath Greaves" && [Rarity] == "Rare" # [base_maximum_life] >= "50" && [base_item_found_rarity_+%] >= "25" && [TotalResistances] >= "60" && [StashItem] == "true"
  2524. [Type] == "Goliath Greaves" && [Rarity] == "Rare" # ([Computed Energy Shield] >= "150" || [Computed Evasion] >= "300" || [Computed Armor] >= "300") && [TotalResistances] >= "60" && [base_maximum_life] >= "60" && [StashItem] == "true"
  2525.  
  2526. // EV //
  2527.  
  2528. [Type] == "Slink Boots" && [Rarity] == "Rare" # [base_maximum_life] >= "50" && [base_movement_velocity_+%] >= "20" && [TotalResistances] >= "60" && [StashItem] == "true"
  2529. [Type] == "Slink Boots" && [Rarity] == "Rare" # [base_maximum_life] >= "50" && [base_item_found_rarity_+%] >= "25" && [TotalResistances] >= "60" && [StashItem] == "true"
  2530. [Type] == "Slink Boots" && [Rarity] == "Rare" # ([Computed Energy Shield] >= "150" || [Computed Evasion] >= "300" || [Computed Armor] >= "300") && [TotalResistances] >= "60" && [base_maximum_life] >= "60" && [StashItem] == "true"
  2531.  
  2532. [Type] == "Stealth Boots" && [Rarity] == "Rare" # [base_maximum_life] >= "50" && [base_movement_velocity_+%] >= "20" && [TotalResistances] >= "60" && [StashItem] == "true"
  2533. [Type] == "Stealth Boots" && [Rarity] == "Rare" # [base_maximum_life] >= "50" && [base_item_found_rarity_+%] >= "25" && [TotalResistances] >= "60" && [StashItem] == "true"
  2534. [Type] == "Stealth Boots" && [Rarity] == "Rare" # ([Computed Energy Shield] >= "150" || [Computed Evasion] >= "300" || [Computed Armor] >= "300") && [TotalResistances] >= "60" && [base_maximum_life] >= "60" && [StashItem] == "true"
  2535.  
  2536. [Type] == "Shagreen Boots" && [Rarity] == "Rare" # [base_maximum_life] >= "50" && [base_movement_velocity_+%] >= "20" && [TotalResistances] >= "60" && [StashItem] == "true"
  2537. [Type] == "Shagreen Boots" && [Rarity] == "Rare" # [base_maximum_life] >= "50" && [base_item_found_rarity_+%] >= "25" && [TotalResistances] >= "60" && [StashItem] == "true"
  2538. [Type] == "Shagreen Boots" && [Rarity] == "Rare" # ([Computed Energy Shield] >= "150" || [Computed Evasion] >= "300" || [Computed Armor] >= "300") && [TotalResistances] >= "60" && [base_maximum_life] >= "60" && [StashItem] == "true"
  2539.  
  2540. // ES //
  2541.  
  2542. [Type] == "Sorcerer Boots" && [Rarity] == "Rare" # [Computed Energy Shield] >= "150" && [TotalResistances] >= "60" && [base_maximum_life] >= "60" && [StashItem] == "true"
  2543. [Type] == "Arcanist Slippers" && [Rarity] == "Rare" # [Computed Energy Shield] >= "150" && [TotalResistances] >= "60" && [base_maximum_life] >= "60" && [StashItem] == "true"
  2544. [Type] == "Conjurer Boots" && [Rarity] == "Rare" # [Computed Energy Shield] >= "150" && [TotalResistances] >= "60" && [base_maximum_life] >= "60" && [StashItem] == "true"
  2545.  
  2546. [Type] == "Sorcerer Boots" && [Rarity] == "Rare" # [Computed Energy Shield] >= "180" && [base_movement_velocity_+%] == "25" && [StashItem] == "true"
  2547. [Type] == "Arcanist Slippers" && [Rarity] == "Rare" # [Computed Energy Shield] >= "180" && [base_movement_velocity_+%] == "25" && [StashItem] == "true"
  2548. [Type] == "Conjurer Boots" && [Rarity] == "Rare" # [Computed Energy Shield] >= "180" && [base_movement_velocity_+%] == "25" && [StashItem] == "true"
  2549.  
  2550. [Type] == "Sorcerer Boots" && [Rarity] == "Rare" # [Computed Energy Shield] >= "240" && [StashItem] == "true"
  2551. [Type] == "Arcanist Slippers" && [Rarity] == "Rare" # [Computed Energy Shield] >= "240" && [StashItem] == "true"
  2552. [Type] == "Conjurer Boots" && [Rarity] == "Rare" # [Computed Energy Shield] >= "240" && [StashItem] == "true"
  2553.  
  2554.  
  2555. //////////////////////////////////////////////
  2556. // //
  2557. // S h i e l d s //
  2558. // //
  2559. //////////////////////////////////////////////
  2560.  
  2561.  
  2562. // AR //
  2563.  
  2564.  
  2565. [Type] == "Colossal Tower Shield" && [Rarity] == "Rare" # [Computed Armor] >= "2000" && [StashItem] == "true"
  2566. [Type] == "Colossal Tower Shield" && [Rarity] == "Rare" # ([Computed Energy Shield] >= "300" || [Computed Evasion] >= "800" || [Computed Armor] >= "900") && [TotalResistances] >= "60" && [base_maximum_life] >= "60" && [StashItem] == "true"
  2567.  
  2568. [Type] == "Ezomyte Tower Shield" && [Rarity] == "Rare" # [Computed Armor] >= "2000" && [StashItem] == "true"
  2569. [Type] == "Ezomyte Tower Shield" && [Rarity] == "Rare" # ([Computed Energy Shield] >= "300" || [Computed Evasion] >= "800" || [Computed Armor] >= "900") && [TotalResistances] >= "60" && [base_maximum_life] >= "60" && [StashItem] == "true"
  2570.  
  2571. [Type] == "Pinnacle Tower Shield" && [Rarity] == "Rare" # [Computed Armor] >= "2000" && [StashItem] == "true"
  2572. [Type] == "Pinnacle Tower Shield" && [Rarity] == "Rare" # ([Computed Energy Shield] >= "300" || [Computed Evasion] >= "800" || [Computed Armor] >= "900") && [TotalResistances] >= "60" && [base_maximum_life] >= "60" && [StashItem] == "true"
  2573.  
  2574. // EV //
  2575.  
  2576. [Type] == "Lacquered Buckler" && [Rarity] == "Rare" # [Computed Evasion] >= "1800" && [StashItem] == "true"
  2577. [Type] == "Lacquered Buckler" && [Rarity] == "Rare" # ([Computed Energy Shield] >= "300" || [Computed Evasion] >= "800" || [Computed Armor] >= "900") && [TotalResistances] >= "60" && [base_maximum_life] >= "60" && [StashItem] == "true"
  2578.  
  2579. [Type] == "Imperial Buckler" && [Rarity] == "Rare" # [Computed Evasion] >= "800" && [StashItem] == "true"[Type] == "Imperial Buckler" && [Rarity] == "Rare" # ([Computed Energy Shield] >= "300" || [Computed Evasion] >= "800" || [Computed Armor] >= "900") && [TotalResistances] >= "60" && [base_maximum_life] >= "60" && [StashItem] == "true"
  2580. [Type] == "Imperial Buckler" && [Rarity] == "Rare" # [Computed Evasion] >= "1800" && [StashItem] == "true"
  2581.  
  2582. [Type] == "Crusader Buckler" && [Rarity] == "Rare" # [Computed Evasion] >= "1800" && [StashItem] == "true"
  2583. [Type] == "Crusader Buckler" && [Rarity] == "Rare" # ([Computed Energy Shield] >= "300" || [Computed Evasion] >= "800" || [Computed Armor] >= "900") && [TotalResistances] >= "60" && [base_maximum_life] >= "60" && [StashItem] == "true"
  2584.  
  2585. // ES //
  2586.  
  2587. [Type] == "Titanium Spirit Shield" && [Rarity] == "Rare" # [Computed Energy Shield] >= "300" && [TotalResistances] >= "60" && [base_maximum_life] >= "60" && [StashItem] == "true"
  2588. [Type] == "Titanium Spirit Shield" && [Rarity] == "Rare" # [Computed Energy Shield] >= "400" && [StashItem] == "true"
  2589. [Type] == "Titanium Spirit Shield" && [Rarity] == "Rare" # [Computed Energy Shield] >= "300" && ([spell_damage_+%] >= "40" || [TotalResistances] >= "100" || [base_maximum_life] >= "100") && [StashItem] == "true"
  2590.  
  2591. [Type] == "Harmonic Spirit Shield" && [Rarity] == "Rare" # [Computed Energy Shield] >= "300" && [TotalResistances] >= "60" && [base_maximum_life] >= "60" && [StashItem] == "true"
  2592. [Type] == "Harmonic Spirit Shield" && [Rarity] == "Rare" # [Computed Energy Shield] >= "400" && [StashItem] == "true"
  2593. [Type] == "Harmonic Spirit Shield" && [Rarity] == "Rare" # [Computed Energy Shield] >= "300" && ([spell_damage_+%] >= "40" || [TotalResistances] >= "100" || [base_maximum_life] >= "100") && [StashItem] == "true"
  2594.  
  2595. [Type] == "Thorium Spirit Shield" && [Rarity] == "Rare" # [Computed Energy Shield] >= "300" && [TotalResistances] >= "60" && [base_maximum_life] >= "60" && [StashItem] == "true"
  2596. [Type] == "Thorium Spirit Shield" && [Rarity] == "Rare" # [Computed Energy Shield] >= "400" && [StashItem] == "true"
  2597. [Type] == "Thorium Spirit Shield" && [Rarity] == "Rare" # [Computed Energy Shield] >= "300" && ([spell_damage_+%] >= "40" || [TotalResistances] >= "100" || [base_maximum_life] >= "100") && [StashItem] == "true"
  2598.  
  2599. [Type] == "Vaal Spirit Shield" && [Rarity] == "Rare" # [Computed Energy Shield] >= "300" && [TotalResistances] >= "60" && [base_maximum_life] >= "60" && [StashItem] == "true"
  2600. [Type] == "Vaal Spirit Shield" && [Rarity] == "Rare" # [Computed Energy Shield] >= "400" && [StashItem] == "true"
  2601. [Type] == "Vaal Spirit Shield" && [Rarity] == "Rare" # [Computed Energy Shield] >= "300" && ([spell_damage_+%] >= "40" || [TotalResistances] >= "100" || [base_maximum_life] >= "100") && [StashItem] == "true"
  2602.  
  2603.  
  2604. //////////////////////////////////////////////
  2605. // //
  2606. // B e l t s //
  2607. // //
  2608. //////////////////////////////////////////////
  2609.  
  2610. //tri res hp
  2611. [Category] == "Belt" && [Rarity] == "Rare" # ([base_maximum_life] >= "60" || [base_maximum_energy_shield] >= "38") && [TotalResistances] >= "90" && [StashItem] == "true"
  2612.  
  2613. //tri res hp Weapon Elemental Dmg
  2614. [Category] == "Belt" && [Rarity] == "Rare" # ([base_maximum_life] >= "50" ||[base_maximum_energy_shield] >= "32") && [TotalResistances] >= "60" && [weapon_elemental_damage_+%] >= "25" && [StashItem] == "true"
  2615.  
  2616. //high tri-res (incl.chaos-res)
  2617. [Category] == "Belt" && [Rarity] == "Rare" # ([base_cold_damage_resistance_%] >= "30" && [base_fire_damage_resistance_%] >= "30") || ([base_cold_damage_resistance_%] >= "30" && [base_lightning_damage_resistance_%] >= "30") || ([base_fire_damage_resistance_%] >= "30" && [base_lightning_damage_resistance_%] >= "30") && [base_chaos_damage_resistance_%] >= "21" && [StashItem] == "true"
  2618.  
  2619. //HP ARMOR Weapon Elemental Dmg
  2620. [Category] == "Belt" && [Rarity] == "Rare" # [physical_damage_reduction_rating] >= "350" && [weapon_elemental_damage_+%] >= "25" && [base_maximum_life] >= "60" && [StashItem] == "true"
  2621.  
  2622. //////////////////////////////////////////////
  2623. // //
  2624. // R i n g s //
  2625. // //
  2626. //////////////////////////////////////////////
  2627.  
  2628. //tri res hp//
  2629. [Category] == "Ring" && [Rarity] == "Rare" # [TotalResistances] >= "100" && [base_maximum_life] >= "60" && [StashItem] == "true"
  2630.  
  2631. //tri res hp attack speed//
  2632. [Category] == "Ring" && [Rarity] == "Rare" # ([attack_speed_+%] >= "5" || [base_cast_speed_+%] >= "5") && [base_maximum_life] >= "60" && [TotalResistances] >= "60" && [StashItem] == "true"
  2633.  
  2634. //tri res hp
  2635. [Category] == "Ring" && [Rarity] == "Rare" # ([mana_leech_from_physical_damage_permyriad] >= "2" || [life_leech_from_physical_damage_permyriad] >= "2") && [TotalResistances] >= "60" && [base_maximum_life] >= "50" && [StashItem] == "true"
  2636.  
  2637. //tri res hp WED
  2638. [Category] == "Ring" && [Rarity] == "Rare" # [TotalResistances] >= "60" && [weapon_elemental_damage_+%] >= "25" && [base_maximum_life] >= "60" && [StashItem] == "true"
  2639.  
  2640. //Dual Leech + HP
  2641. [Category] == "Ring" && [Rarity] == "Rare" # [life_leech_from_physical_damage_permyriad] == "2" && [mana_leech_from_physical_damage_permyriad] == "2" && [base_maximum_life] >= "50" && [StashItem] == "true"
  2642.  
  2643. // WED + Attack Speed / Cast Speed
  2644. [Category] == "Ring" && [Rarity] == "Rare" # ([attack_speed_+%] >= "5" || [base_cast_speed_+%] >= "5") && [base_maximum_life] >= "60" && [TotalResistances] >= "60" && [StashItem] == "true"
  2645.  
  2646. // Tri Ele Dmg
  2647. [Category] == "Ring" && [Rarity] == "Rare" # [local_maximum_added_cold_damage] >= "24" && [local_maximum_added_fire_damage] >= "27" && [local_maximum_added_lightning_damage] >= "40" && [StashItem] == "true"
  2648.  
  2649. //crit res hp
  2650. [Category] == "Ring" && [Rarity] == "Rare" # [base_critical_strike_multiplier_+] >= "20" && [base_maximum_life] >= "60" && [TotalResistances] >= "50" && [StashItem] == "true"
  2651. [Category] == "Ring" && [Rarity] == "Rare" # [base_maximum_life] >= "60" && [TotalResistances] >= "50" && [StashItem] == "true"
  2652.  
  2653. //tri res hp
  2654. [Category] == "Ring" && [Rarity] == "Rare" # [TotalResistances] >= "40" && [base_item_found_rarity_+%] >= "25" && [base_maximum_life] >= "50" && [StashItem] == "true"
  2655.  
  2656. // physical //
  2657.  
  2658. [Category] == "Ring" && [Rarity] == "Rare" # [attack_minimum_added_physical_damage] >= "6" && ([base_critical_strike_multiplier_+] >= "20" || [attack_speed_+%] >= "5" || [TotalResistances] >= "80") && [base_maximum_life] >= "50" && [StashItem] == "true"
  2659. [Category] == "Ring" && [Rarity] == "Rare" # [base_critical_strike_multiplier_+] >= "20" && ([attack_speed_+%] >= "5" || [TotalResistances] >= "80") && [base_maximum_life] >= "50" && [StashItem] == "true"
  2660.  
  2661.  
  2662. //tri res hp iir Rings
  2663. [Category] == "Ring" && [Rarity] == "Rare" # [TotalResistances] >= "60" && [base_item_found_rarity_+%] >= "20" && [base_maximum_life] >= "60" && [StashItem] == "true"
  2664. [Category] == "Ring" && [Rarity] == "Rare" # [base_item_found_rarity_+%] >= "25" && [base_maximum_life] >= "60" && [StashItem] == "true"
  2665. [Category] == "Ring" && [Rarity] == "Rare" # [base_item_found_quantity_+%] >= "10" && [base_item_found_rarity_+%] >= "20" && [StashItem] == "true"
  2666. [Category] == "Ring" && [Rarity] == "Rare" # [base_item_found_rarity_+%] >= "35" && [StashItem] == "true"
  2667. // [Category] == "Ring" && [Rarity] == "Magic" # [base_maximum_life] >= "50" && [base_item_found_rarity_+%] >= "30" && [StashItem] == "true"
  2668. // [Category] == "Ring" && [Rarity] == "Magic" # [base_item_found_quantity_+%] >= "10" && [base_item_found_rarity_+%] >= "20" && [StashItem] == "true"
  2669. // [Category] == "Ring" && [Rarity] == "Magic" # [base_item_found_rarity_+%] >= "45" && [StashItem] == "true"
  2670.  
  2671. //////////////////////////////////////////////
  2672. // //
  2673. // A m u l e t s //
  2674. // //
  2675. //////////////////////////////////////////////
  2676. [Category] == "Amulet" && [Rarity] == "Rare" # [base_maximum_life] >= "80" && ([additional_intelligence] >= "51" || [additional_dexterity] >= "51" || [additional_strength] >= "51") && [StashItem] == "true"
  2677. [Category] == "Amulet" && [Rarity] == "Rare" # ([base_maximum_life] >= "80" || [base_maximum_energy_shield] >= "38" || [maximum_energy_shield_+%] >= "14") && [attack_minimum_added_physical_damage] >= "11" && [StashItem] == "true"
  2678. [Category] == "Amulet" && [Rarity] == "Rare" # ([base_maximum_life] >= "60" || [base_maximum_energy_shield] >= "38" || [maximum_energy_shield_+%] >= "14") && [attack_minimum_added_physical_damage] >= "7" && ([critical_strike_chance_+%] >= "25" || [base_critical_strike_multiplier_+] >= "30") && [StashItem] == "true"
  2679. [Category] == "Amulet" && [Rarity] == "Rare" # ([base_maximum_life] >= "60" || [base_maximum_energy_shield] >= "38" || [maximum_energy_shield_+%] >= "14") && [base_critical_strike_multiplier_+] >= "25" && [critical_strike_chance_+%] >= "25" && [StashItem] == "true"
  2680. [Category] == "Amulet" && [Rarity] == "Rare" # [base_maximum_energy_shield] >= "48" && [maximum_energy_shield_+%] >= "20" && [StashItem] == "true"
  2681. [Category] == "Amulet" && [Rarity] == "Rare" # [base_maximum_energy_shield] >= "38" && [maximum_energy_shield_+%] >= "17" && [additional_intelligence] >= "38" && [StashItem] == "true"
  2682.  
  2683. //crit hp
  2684. [Category] == "Amulet" && [Rarity] == "Rare" # ([base_maximum_life] >= "55" || [base_maximum_energy_shield] >= "38" || [maximum_energy_shield_+%] >= "14") && [base_critical_strike_multiplier_+] >= "30" && [critical_strike_chance_+%] >= "30" && [StashItem] == "true"
  2685. [Category] == "Amulet" && [Rarity] == "Rare" # ([base_maximum_life] >= "50" || [base_maximum_energy_shield] >= "38" || [maximum_energy_shield_+%] >= "14") && [base_item_found_rarity_+%] >= "30" && [StashItem] == "true"
  2686.  
  2687. //Caster Crit cast and spelldamage
  2688. [Category] == "Amulet" && [Rarity] == "Rare" # [base_critical_strike_multiplier_+] >= "30" && [critical_strike_chance_+%] >= "30" && [base_cast_speed_+%] >= "8" && [spell_damage_+%] >= "15" && [StashItem] == "true"
  2689. [Category] == "Amulet" && [Rarity] == "Rare" # [base_critical_strike_multiplier_+] >= "35" && [critical_strike_chance_+%] >= "35" && ([base_cast_speed_+%] >= "11" || [spell_damage_+%] >= "23") && [StashItem] == "true"
  2690.  
  2691. //IIR Amulets
  2692. [Category] == "Amulet" && [Rarity] == "Rare" # [base_maximum_life] >= "50" && [base_item_found_rarity_+%] >= "30" && [StashItem] == "true"
  2693. [Category] == "Amulet" && [Rarity] == "Rare" # [base_item_found_rarity_+%] >= "45" && [StashItem] == "true"
  2694. [Category] == "Amulet" && [Rarity] == "Rare" # [base_item_found_quantity_+%] >= "15" && [base_item_found_rarity_+%] >= "25" && [StashItem] == "true"
  2695. // [Category] == "Amulet" && [Rarity] == "Magic" # [base_maximum_life] >= "50" && [base_item_found_rarity_+%] >= "30" && [StashItem] == "true"
  2696. // [Category] == "Amulet" && [Rarity] == "Magic" # [base_item_found_rarity_+%] >= "40" && [StashItem] == "true"
  2697. // [Category] == "Amulet" && [Rarity] == "Magic" # [base_item_found_quantity_+%] >= "15" && [base_item_found_rarity_+%] >= "25" && [StashItem] == "true"
  2698.  
  2699. //////////////////////////////////////////////
  2700. // //
  2701. // Q u i v e r //
  2702. // //
  2703. //////////////////////////////////////////////
  2704. // Phys dmg + life + crit + single res
  2705. [Type] == "Spike-Point Arrow Quiver" && [Rarity] == "Rare" # ([base_critical_strike_multiplier_+] >= "50" || [critical_strike_chance_+%] >= "30") && [attack_minimum_added_physical_damage] >= "9" && [base_maximum_life] >= "90" && [TotalResistances] >= "40" && [StashItem] == "true"
  2706.  
  2707. // Phys dmg + life + ias/accuracy + crit + single res
  2708. [Type] == "Spike-Point Arrow Quiver" && [Rarity] == "Rare" # ([attack_speed_+%] >= "11" || [accuracy_rating] >= "201") && ([base_critical_strike_multiplier_+] >= "50" || [critical_strike_chance_+%] >= "30") && [TotalResistances] >= "40" && [attack_minimum_added_physical_damage] >= "9" && [base_maximum_life] >= "90" && [StashItem] == "true"
  2709.  
  2710. //Elemental//
  2711.  
  2712. // Dex + Elemental Damage + crit or life
  2713. [Type] == "Spike-Point Arrow Quiver" && [Rarity] == "Rare" # ([base_maximum_life] >= "70" || [critical_strike_chance_+%] >= "30") && [additional_dexterity] >= "32" && [weapon_elemental_damage_+%] >= "20" && [StashItem] == "true"
  2714.  
  2715. // Elemental Damage + Dex + accuracy or life
  2716. [Type] == "Spike-Point Arrow Quiver" && [Rarity] == "Rare" # ([accuracy_rating] >= "200" || [additional_dexterity] >= "30" || [base_maximum_life] >= "70") && [weapon_elemental_damage_+%] >= "20" && [StashItem] == "true"
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