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- <div class="record"><img height="50px" width="150px" src="https://i.imgur.com/0YftJQD.png"/>
- <!-- Character Record Sheet -->
- </div>
- <input type="radio" name="attr_tab" class="sheet-tab sheet-tab1" value="1" title="Home" checked="checked" /><span title="Home"></span>
- <input type="radio" name="attr_tab" class="sheet-tab sheet-tab2" value="2" title="Gear" /><span title="Gear"></span>
- <input type="radio" name="attr_tab" class="sheet-tab sheet-tab3" value="3" title="Perks" /><span title="Perks"></span>
- <input type="radio" name="attr_tab" class="sheet-tab sheet-tab4" value="4" title="Powers" /><span title="Powers"></span>
- <!-- <input type="radio" name="attr_tab" class="sheet-tab sheet-tab2" value="2" title="NPC" /> -->
- <input class="sheet-settings-checkbox" type="checkbox" name="attr_show_settings" value="1" />
- <div class="sheet-settings">
- <label title="Requires selected, named token.">
- <input type="checkbox" name="attr_rolltype" value="buttons" />
- <span>Roll Result Buttons</span>
- <input type="hidden" name="attr_rolltracker" value="" />
- <input type="hidden" name="attr_rollspecial" value="" />
- <input type="hidden" name="attr_rollspecialdamage" value="" />
- <input type="hidden" name="attr_trackerprefix" value="@{tracker|" />
- <input type="hidden" name="attr_previous-result" value="@{trackerprefix}@{selected|token_name}}" />
- <button type="roll" class="hidden" name="roll_possibility" value="&{template:possibility} {{previousroll=@{previous-result}}} {{newroll=[[@{previous-result}+({1d20!10!!20cs10cs,10 + 0d0}kh1) @{rolltracker}]]}} @{rollspecial}"></button>
- <button type="roll" class="hidden" name="roll_up" value="&{template:possibility} {{previousroll=@{previous-result}}} {{newroll=[[@{previous-result}+(1d20!10!!20cs10cs) @{rolltracker}]]}} @{rollspecial}"></button>
- <button type="roll" class="hidden" name="roll_bonusdie" value="&{template:coupdegras} {{neweffect=[[@{previous-result} + 1d6!p @{rolltracker}]]}} @{rollspecialdamage}"></button>
- </label>
- </div>
- <div class="sheet-tab-content sheet-tab1">
- <br>
- <div class="col">
- <table class="spacing">
- <tr colspan="3"></tr>
- <tr>
- <th class="lheader" >Character Name </th>
- <th class="lheader" >Race </th>
- <th class="lheader" >Home Cosm </th>
- </tr>
- <tr>
- <td><input type="text" name="attr_Name" title="Character Name" style="width:100%" /></td>
- <td><input type="text" name="attr_Race" title="Race" style="width:100%" /> </td>
- <td><select name="attr_Home_Cosm" title="Home Cosm"style="width:100%" />
- <option>(Pick one)</option>
- <option>Aysle</option>
- <option>Core Earth</option>
- <option>Cyberpapacy</option>
- <option>Living Land</option>
- <option>Nile Empire</option>
- <option>Orrorsh</option>
- <option>Pan-Pacifica</option>
- <option>Tharkold</option>
- <option>Other</option>
- </select>
- </td>
- </tr>
- </table>
- <table class="spacing">
- <tr colspan="10"></tr>
- <tr> <th>Roll</th> <th>Pos</th> <th>AY</th> <th>CE</th> <th>CP</th> <th>LL</th> <th>NE</th> <th>OR</th> <th>PP</th> <th>TH</th> </tr>
- </tr>
- <tr>
- <td width="10%"><button type="roll" name="roll_possibility-roll" value="&{template:possibility} {{previousroll=?{PreviousRoll}}} {{newroll=[[?{PreviousRoll}+({1d20!10!!20cs10cs,10 + 0d0}kh1)]]}}" /> </td>
- <td width="10%"><input type="number" name="attr_Possib" value="3" title="Pos" /></td>
- <td width="10%"><input type="number" name="attr_AYPossib" value="0" title="AY" /></td>
- <td width="10%"><input type="number" name="attr_CEPossib" value="0" title="CE" /></td>
- <td width="10%"><input type="number" name="attr_CPPossib" value="0" title="CP" /></td>
- <td width="10%"><input type="number" name="attr_LLPossib" value="0" title="LL" /></td>
- <td width="10%"><input type="number" name="attr_NEPossib" value="0" title="NE" /></td>
- <td width="10%"><input type="number" name="attr_ORPossib" value="0" title="OR" /></td>
- <td width="10%"><input type="number" name="attr_PPPossib" value="0" title="PP" /></td>
- <td width="10%"><input type="number" name="attr_THPossib" value="0" title="TH" /></td>
- </tr>
- </table>
- <table class="spacing">
- <tr colspan= "20"></tr>
- <tr><th>Clearance</th> <th>XP</th> <th>Walk/Run</th> <th>Toughness/Armor</th> <th>Size</th> <th>Magic</th> <th>Social</th><th>Spiritual</th><th>Tech</th> </tr>
- <tr>
- <td width="15%"><input type="text" name="attr_Clearance" style="width:100%" title="CyberValue" /></td>
- <td><input type="number" name="attr_UnspentXP" value="0" title="Unspent XP"> / <input type="number" name="attr_TotalXP" value="0" title="Total XP"></td>
- <td width="15%"><input type="number" name="attr_Movement" value="0" title="Movement" />/<input type="number" name="attr_Run" value="0" title="Movement Max" /></td>
- <td width="15%"><input type="number" name="attr_Toughness" value="0" title="Toughness" />/<input type="number" name="attr_TotalArmor" value="0" title="Movement Max" /></td>
- <td width="10%"><input type="number" name="attr_Size" value="0" title="Size" /></td>
- <td width="5%"><input type="number" name="attr_Magic" value="0" title="Magic" readonly/></td>
- <td width="5%"><input type="number" name="attr_Social" value="0" title="Social" readonly/></td>
- <td width="5%"><input type="number" name="attr_Spiritual" value="0" title="Spiritual" readonly/></td>
- <td width="5%"><input type="number" name="attr_Tech" value="0" title="Tech" readonly/></td></tr>
- </table>
- <table class="spacing">
- <tr colspan= "9"></tr>
- <tr><td width="100%"><div class="textHead"><b>Modifiers</b></div></td></tr>
- <tr><td class="col1"> Stymie: Not Stymied <input type="radio" value="0" name="attr_Sty" checked/> -- Stymied <input type="radio" value="2" name="attr_Sty"/> -- Very Stymied <input type="radio" value="4" name="attr_Sty"/>
- <tr><td class="col1"> Vulnerable: Not Vulnerable <input type="radio" value="0" name="attr_Vul" checked/> -- Vulnerable <input type="radio" value="2" name="attr_Vul"/> -- Very Vulnerable <input type="radio" value="4" name="attr_Vul"/>
- <tr><td class="col1"> Combat Options: None <input type="radio" value="0" name="attr_Aim" checked/> -- Aim/All-Out-Attack/Long Burst (+4)<input type="radio" value="4" name="attr_Aim"/> -- Short Burst (+2)<input type="radio" value="2" name="attr_Aim"/> -- Heavy Burst (+6)<input type="radio" value="6" name="attr_Aim"/>
- </table>
- </div>
- <hr/>
- <div class="3colrow">
- <div class="col">
- <table class="spacing">
- <tbody>
- <tr><td><div class="textHeadsm"><b>Attributes</b></div></td>
- <td><div class="textHeadsm">Base</div></td>
- <td><div class="textHeadsm">Modifier</div></td>
- <td><div class="textHeadsm">Value</div></td>
- <!-- <td><div class="textHeadsm">Approved Actions</div></td> -->
- </tr>
- <tr>
- <td class="col1">CHARISMA</td>
- <td><input type="number" name="attr_CHABase" value="8" title="CharismaBase" /></td>
- <td><input type="number" name="attr_CHAMod" value="0" title="CharismaMod" /></td>
- <td><input type="number" name="attr_CHA" value="@{CHABase}+@{CHAMod}" disabled="true" class="3" /></td>
- <td><button type="roll" name="roll_charisma" value="&{template:skill} {{wound=[[@{wnd}]]}} {{stymied=[[@{Sty}]]}} {{name=Charisma}} {{value=[[@{CHA}]]}} {{difficulty=?{Difficulty|10}}} {{success=[[?{Difficulty}-(@{CHA})+@{Sty}+@{wnd}]]}} {{torgroll=[[1d20!10!!20cs10cs>20 @{rolltracker}]]}} @{rollspecial}" /></td>
- <!-- <td class="col1">Taunt</td> -->
- </tr>
- <tr>
- <td class="col1">DEXTERITY</td>
- <td><input type="number" name="attr_DEXBase" value="8" title="DexterityBase" /></td>
- <td><input type="number" name="attr_DEXMod" value="0" title="DexterityMod" /></td>
- <td><input type="number" name="attr_DEX" value="@{DEXBase}+@{DEXMod}" disabled="true" class="3" /></td>
- <td><button type="roll" name="roll_dexterity" value="&{template:skill} {{wound=[[@{wnd}]]}} {{stymied=[[@{Sty}]]}} {{name=Dexterity}} {{value=[[@{DEX}]]}} {{difficulty=?{Difficulty|10}}} {{success=[[?{Difficulty}-(@{DEX})+@{Sty}+@{wnd}]]}} {{torgroll=[[1d20!10!!20cs10cs>20 @{rolltracker}]]}} @{rollspecial}" /></td><!-- <td class="col1">Maneuver</td> -->
- </tr>
- <tr>
- <td class="col1">MIND</td>
- <td><input type="number" name="attr_MINBase" value="8" title="MindBase" /></td>
- <td><input type="number" name="attr_MINMod" value="0" title="MindMod" /></td>
- <td><input type="number" name="attr_MIN" value="@{MINBase}+@{MINMod}" disabled="true" class="3" /></td>
- <td><button type="roll" name="roll_mind" value="&{template:skill} {{wound=[[@{wnd}]]}} {{stymied=[[@{Sty}]]}} {{name=Mind}} {{value=[[@{MIN}]]}} {{difficulty=?{Difficulty|10}}} {{success=[[?{Difficulty}-(@{MIN})+@{Sty}+@{wnd}]]}} {{torgroll=[[1d20!10!!20cs10cs>20 @{rolltracker}]]}} @{rollspecial}" /></td>
- <!-- <td class="col1">Test</td> -->
- </tr>
- <tr>
- <td class="col1">SPIRIT</td>
- <td><input type="number" name="attr_SPIBase" value="8" title="SpiritBase" /></td>
- <td><input type="number" name="attr_SPIMod" value="0" title="SpiritMod" /></td>
- <td><input type="number" name="attr_SPI" value="@{SPIBase}+@{SPIMod}" disabled="true" class="3" /></td>
- <td><button type="roll" name="roll_spirit" value="&{template:skill} {{wound=[[@{wnd}]]}} {{stymied=[[@{Sty}]]}} {{name=Spirit}} {{value=[[@{SPI}]]}} {{difficulty=?{Difficulty|10}}} {{success=[[?{Difficulty}-(@{SPI})+@{Sty}+@{wnd}]]}} {{torgroll=[[1d20!10!!20cs10cs>20 @{rolltracker}]]}} @{rollspecial}" /></td>
- <!-- <td class="col1">Intimidate</td> -->
- </tr>
- <tr>
- <td class="col1">STRENGTH</td>
- <td><input type="number" name="attr_STRBase" value="8" title="StrengthBase" /></td>
- <td><input type="number" name="attr_STRMod" value="0" title="StrengthMod" /></td>
- <td><input type="number" name="attr_STR" value="@{STRBase}+@{STRMod}" disabled="true" class="3" /></td>
- <td><button type="roll" name="roll_strength" value="&{template:skill} {{wound=[[@{wnd}]]}} {{stymied=[[@{Sty}]]}} {{name=Strength}} {{value=[[@{STR}]]}} {{difficulty=?{Difficulty|10}}} {{success=[[?{Difficulty}-(@{STR})+@{Sty}+@{wnd}]]}} {{torgroll=[[1d20!10!!20cs10cs>20 @{rolltracker}]]}} @{rollspecial}" /></td>
- </tr>
- <!-- <tr>
- <td></td>
- <td></td>
- <td class="col1">Reality</td>
- </tr> -->
- </tbody>
- </table>
- </div>
- <div class="col">
- <table>
- <tbody>
- <tr><td width="100%"><div class="textHead"><b>Damage</b></div></td></tr>
- <tr><td class="col1">Shock: <input width="100%" type="number" name="attr_shock" title="Shock Dmg" /> / <input type="number" name="attr_shock_max" /></tr>
- <tr><td class="col1">Wounds: 0 <input type="radio" value="0" name="attr_wnd" checked/> 1 <input type="radio" value="1" name="attr_wnd"/> 2 <input type="radio" value="2" name="attr_wnd"/> 3 <input type="radio" value="3" name="attr_wnd"/> / 4 <input type="radio" value="4" name="attr_wnd"/> 5 <input type="radio" value="5" name="attr_wnd"/>
- </tbody>
- </table>
- <table class="spacing">
- </tbody>
- </table>
- <br>
- <tr><td><div class="textHead"><b>Armor</b></div></td></tr>
- <table class="spacing">
- </tbody>
- </table>
- <table class="spacing">
- <tr colspan="5"></tr>
- <tr> <th width="100%">Armor</th> <th class="small">Value<br /></th> <th class="small">Fatigue<br /></th> <th class="small">Axiom<br />Level</th> <th class="small">MaxDex<br />Level</th> </tr>
- <tr>
- <td><input type="text" name="attr_Armor1Worn" style="width:100%" title="Armor Name" /></td>
- <td><input type="number" name="attr_Armor1Value" value="0" title="Armor Value" /></td>
- <td><input type="number" name="attr_Armor1Fatigue" value="0" title="Armor Fatigue" /></td>
- <td><input type="number" name="attr_Armor1Axiom" value="0" title="Axiom Level" /></td>
- <td><input type="number" name="attr_Armor1MaxDex" value="0" title="MaxDex Level" /></td>
- </tr>
- <tr>
- <td><input type="text" name="attr_Armor2Worn" style="width:100%" title="Armor Name" /></td>
- <td><input type="number" name="attr_Armor2Value" value="0" title="Armor Value" /></td>
- <td><input type="number" name="attr_Armor2Fatigue" value="0" title="Armor Fatigue" /></td>
- <td><input type="number" name="attr_Armor2Axiom" value="0" title="Axiom Level" /></td>
- <td><input type="number" name="attr_Armor2MaxDex" value="0" title="MaxDex Level" /></td></tr>
- </tr>
- <table class="spacing">
- </tbody>
- </table>
- <br>
- <tr><td><div class="textHead"><b>Active Defense Bonus</b></div></td></tr>
- <table class="spacing">
- </tbody>
- <tr>
- <td class="col1">Active Defense Bonus</td>
- <td><input type="number" name="attr_ActDef" value="0" title="ActDefBonus" /></td>
- </table>
- </div>
- <div class="col">
- <table class="spacing">
- <tbody>
- <tr><td><div class="textHead"><b>Defenses</b></div></td>
- <td><div class="textHead">Mod</div></td>
- <td><div class="textHead">Value</div></td>
- <td><button type="roll" name="roll_defense-bonus" value="&{template:defensebonus} {{newroll=[[1d20!10!!20cs10cs>20]]}}" /></td>
- </tr>
- <tr>
- <td class="col1">Dodge</td>
- <td><input type="number" name="attr_dodMod" value="0" title="DodgeMod" /></td>
- <td><input type="number" name="attr_Dodge_Defense" value="@{dodgeAtt}+@{DodgeAdds}-@{Vul}+@{Size}+@{dodMod}+@{ActDef}" disabled="true" class="skills" /></td>
- </tr>
- <tr>
- <td class="col1">Melee</td>
- <td><input type="number" name="attr_melMod" value="0" title="MeleeMod" /></td>
- <td><input type="number" name="attr_Melee_Defense" value="@{MeleeCombatAtt}+@{MeleeCombatAdds}-@{Vul}+@{Size}+@{melMod}+@{ActDef}" disabled="true" class="skills" /></td>
- </tr>
- <tr>
- <td class="col1">Unarmed</td>
- <td><input type="number" name="attr_UnaMod" value="0" title="UnarmedMod" /></td>
- <td><input type="number" name="attr_Unarmed_Defense" value="@{UnarmedCombatAtt}+@{UnarmedCombatAdds}-@{Vul}+@{Size}+@{unaMod}+@{ActDef}" disabled="true" class="skills" /></td>
- </tr>
- <tr>
- <td class="col1">Intimidate</td>
- <td><input type="number" name="attr_IntimMod" value="0" title="IntimidateMod" /></td>
- <td><input type="number" name="attr_Intimidate_Defense" value="@{IntimidateAtt}+@{IntimidateAdds}-@{Vul}+@{IntimMod}+@{ActDef}" disabled="true" class="skills" /></td>
- </tr>
- <tr>
- <td class="col1">Maneuver</td>
- <td><input type="number" name="attr_ManuMod" value="0" title="ManeuverMod" /></td>
- <td><input type="number" name="attr_Maneuver_Defense" value="@{ManeuverAtt}+@{ManeuverAdds}-@{Vul}+@{ManuMod}+@{ActDef}" disabled="true" class="skills" /></td>
- </tr>
- <tr>
- <td class="col1">Taunt</td>
- <td><input type="number" name="attr_TauMod" value="0" title="TauntMod" /></td>
- <td><input type="number" name="attr_Taunt_Defense" value="@{TauntAtt}+@{TauntAdds}-@{Vul}+@{TauMod}+@{ActDef}" disabled="true" class="skills" /></td>
- </tr>
- <tr>
- <td class="col1">Trick</td>
- <td><input type="number" name="attr_TriMod" value="0" title="TrickMod" /></td>
- <td><input type="number" name="attr_Trick_Defense" value="@{TrickAtt}+@{TrickAdds}-@{Vul}+@{TriMod}+@{ActDef}" disabled="true" class="skills" /></td>
- </tr>
- <tr>
- <td class="col1">Willpower</td>
- <td><input type="number" name="attr_WillMod" value="0" title="WillpowerMod" /></td>
- <td><input type="number" name="attr_Willpower_Defense" value="@{WillpowerAtt}+@{WillpowerAdds}-@{Vul}+@{WillMod}+@{ActDef}" disabled="true" class="skills" /></td>
- </tr>
- </tbody>
- </table>
- </div>
- </div>
- <br />
- <div class="2colrow">
- <div class="col">
- <!-- </table> -->
- <tr><td><div class="textHead"><b>Combat Skills</b></div></td></tr>
- <table>
- <thead>
- <tr>
- <th>Skill</th>
- <th>Adds</th>
- <th>Mods</th>
- <th>Attr</th>
- <th>Value</th>
- </tr>
- </thead>
- <tbody>
- <tr>
- <td class="skillsCol1">Dodge</td>
- <td><input type="number" value="0" name="attr_DodgeAdds" title="Adds" /></td> <!-- Skill Training -->
- <td><input type="number" value="0" name="attr_DodgeMod" title="Adds" /></td> <!-- Skill Training -->
- <td><select name="attr_DodgeAtt" class="modtype" title="Skill Modifier">
- <option value="@{DEX}"selected>DEX</option>
- <option value="@{STR}">STR</option>
- <option value="@{MIN}">MIN</option>
- <option value="@{CHA}">CHA</option>
- <option value="@{SPI}">SPI</option>
- </select></td>
- <td><input type="number" name="attr_Dodge" value="@{DodgeAtt}+@{DodgeMod}+@{DodgeAdds}" disabled="true" class="skills" /></td>
- <td><button type="roll" name="roll_dodge" value="&{template:skill} {{wound=[[@{wnd}]]}} {{stymied=[[@{Sty}]]}} {{name=Dodge}} {{value=[[@{Dodge}]]}} {{difficulty=?{Difficulty|10}}} {{success=[[?{Difficulty}-(@{Dodge})+@{Sty}+@{wnd}]]}} {{torgroll=[[1d20!10!!20cs10cs>20 @{rolltracker}]]}} @{rollspecial}" /></td>
- </tr>
- <tr>
- <td class="skillsCol1">Energy Weapons</td>
- <td><input type="number" value="0" name="attr_EnergyWeaponsAdds" title="Adds" /></td> <!-- Skill Training -->
- <td><input type="number" value="0" name="attr_EnergyWeaponsMod" title="Adds" /></td> <!-- Skill Training -->
- <td><select name="attr_EnergyWeaponsAtt" class="modtype" title="Skill Modifier">
- <option value="@{DEX}" selected>DEX</option>
- <option value="@{STR}">STR</option>
- <option value="@{MIN}">MIN</option>
- <option value="@{CHA}">CHA</option>
- <option value="@{SPI}">SPI</option>
- </select></td>
- <td><input type="number" name="attr_EnergyWeapons" value="@{EnergyWeaponsAtt}+@{EnergyWeaponsMod}+@{EnergyWeaponsAdds}" disabled="true" class="skills" /></td>
- <td><button type="roll" name="roll_EnergyWeapons" value="&{template:skill} {{wound=[[@{wnd}]]}} {{stymied=[[@{Sty}]]}} {{name=Energy Weapons}} {{value=[[@{EnergyWeapons}]]}} {{difficulty=?{Difficulty|10}}} {{success=[[?{Difficulty}-(@{EnergyWeapons}-@{Sty}-@{wnd}+@{Aim}]]}} {{torgroll=[[1d20!10!!20cs10cs>20 @{rolltracker}]]}} @{rollspecial}" /></td>
- </tr>
- <tr>
- <td class="skillsCol1">Fire Combat</td>
- <td><input type="number" value="0" name="attr_FireCombatAdds" title="Adds" /></td> <!-- Skill Training -->
- <td><input type="number" value="0" name="attr_FireCombatMod" title="Adds" /></td> <!-- Skill Training -->
- <td><select name="attr_FireCombatAtt" class="modtype" title="Skill Modifier">
- <option value="@{DEX}" selected>DEX</option>
- <option value="@{STR}">STR</option>
- <option value="@{MIN}">MIN</option>
- <option value="@{CHA}">CHA</option>
- <option value="@{SPI}">SPI</option>
- </select></td>
- <td><input type="number" name="attr_FireCombat" value="@{FireCombatAtt}+@{FireCombatMod}+@{FireCombatAdds}" disabled="true" class="skills" /></td>
- <td><button type="roll" name="roll_FireCombat" value="&{template:skill} {{wound=[[@{wnd}]]}} {{stymied=[[@{Sty}]]}} {{name=Fire Combat}} {{value=[[@{FireCombat}]]}} {{difficulty=?{Difficulty|10}}} {{success=[[?{Difficulty}-(@{FireCombat}-@{Sty}-@{wnd}+@{Aim})]]}} {{torgroll=[[1d20!10!!20cs10cs>20 @{rolltracker}]]}} @{rollspecial}" /></td>
- </tr>
- <tr>
- <td class="skillsCol1">Melee Combat</td>
- <td><input type="number" value="0" name="attr_MeleeCombatAdds" title="Adds" /></td> <!-- Skill Training -->
- <td><input type="number" value="0" name="attr_MeleeCombatMod" title="Adds" /></td> <!-- Skill Training -->
- <td><select name="attr_MeleeCombatAtt" class="modtype" title="Skill Modifier">
- <option value="@{DEX}" selected>DEX</option>
- <option value="@{STR}">STR</option>
- <option value="@{MIN}">MIN</option>
- <option value="@{CHA}">CHA</option>
- <option value="@{SPI}">SPI</option>
- </select></td>
- <td><input type="number" name="attr_MeleeCombat" value="@{MeleeCombatAtt}+@{MeleeCombatMod}+@{MeleeCombatAdds}" disabled="true" class="skills" /></td>
- <td><button type="roll" name="roll_MeleeCombat" value="&{template:skill} {{wound=[[@{wnd}]]}} {{stymied=[[@{Sty}]]}} {{name=Melee Combat}} {{value=[[@{MeleeCombat}]]}} {{difficulty=?{Difficulty|10}}} {{success=[[?{Difficulty}-(@{MeleeCombat}-@{Sty}-@{wnd}+@{Aim})]]}} {{torgroll=[[1d20!10!!20cs10cs>20 @{rolltracker}]]}} @{rollspecial}" /></td>
- </tr>
- <tr>
- <td class="skillsCol1">Missile Weapons</td>
- <td><input type="number" value="0" name="attr_MissileWeaponAdds" title="Adds" /></td> <!-- Skill Training -->
- <td><input type="number" value="0" name="attr_MissileWeaponMod" title="Adds" /></td> <!-- Skill Training -->
- <td><select name="attr_MissileWeaponAtt" class="modtype" title="Skill Modifier">
- <option value="@{DEX}" selected>DEX</option>
- <option value="@{STR}">STR</option>
- <option value="@{MIN}">MIN</option>
- <option value="@{CHA}">CHA</option>
- <option value="@{SPI}">SPI</option>
- </select></td>
- <td><input type="number" name="attr_MissileWeapon" value="@{MissileWeaponAtt}+@{MissileWeaponMod}+@{MissileWeaponAdds}" disabled="true" class="skills" /></td>
- <td><button type="roll" name="roll_MissileWeapon" value="&{template:skill} {{wound=[[@{wnd}]]}} {{stymied=[[@{Sty}]]}} {{name=Missile Weapon}} {{value=[[@{MissileWeapon}]]}} {{difficulty=?{Difficulty|10}}} {{success=[[?{Difficulty}-(@{MissileWeapon}-@{Sty}-@{wnd}+@{Aim})]]}} {{torgroll=[[1d20!10!!20cs10cs>20 @{rolltracker}]]}} @{rollspecial}" /></td>
- </tr>
- <tr>
- <td class="skillsCol1">Unarmed Combat</td>
- <td><input type="number" value="0" name="attr_UnarmedCombatAdds" title="Adds" /></td> <!-- Skill Training -->
- <td><input type="number" value="0" name="attr_UnarmedCombatMod" title="Adds" /></td> <!-- Skill Training -->
- <td><select name="attr_UnarmedCombatAtt" class="modtype" title="Skill Modifier">
- <option value="@{DEX}" selected>DEX</option>
- <option value="@{STR}">STR</option>
- <option value="@{MIN}">MIN</option>
- <option value="@{CHA}">CHA</option>
- <option value="@{SPI}">SPI</option>
- </select></td>
- <td><input type="number" name="attr_UnarmedCombat" value="@{UnarmedCombatAtt}+@{UnarmedCombatMod}+@{UnarmedCombatAdds}" disabled="true" class="skills" /></td>
- <td><button type="roll" name="roll_UnarmedCombat" value="&{template:skill} {{wound=[[@{wnd}]]}} {{stymied=[[@{Sty}]]}} {{name=Unarmed Combat}} {{value=[[@{UnarmedCombat}]]}} {{difficulty=?{Difficulty|10}}} {{success=[[?{Difficulty}-(@{UnarmedCombat}-@{Sty}-@{wnd}+@{Aim})]]}} {{torgroll=[[1d20!10!!20cs10cs>20 @{rolltracker}]]}} @{rollspecial}" /></td>
- </tr>
- </tbody>
- </table>
- <tr><td><div class="textHead"><b>Interaction Skills</b></div></td></tr>
- <table>
- <thead>
- <tr>
- <th>Skill</th>
- <th>Adds</th>
- <th>Mods</th>
- <th>Attr</th>
- <th>Value</th>
- <!-- Column Reserved for Roll Button, e.g. <th>Roll</th> -->
- </tr>
- </thead>
- <tbody>
- <tr>
- <td class="skillsCol1">Intimidate</td>
- <td><input type="number" value="0" name="attr_IntimidateAdds" title="Adds" /></td> <!-- Skill Training -->
- <td><input type="number" value="0" name="attr_IntimidateMod" title="Adds" /></td> <!-- Skill Training -->
- <td><select name="attr_IntimidateAtt" class="modtype" title="Skill Modifier">
- <option value="@{DEX}">DEX</option>
- <option value="@{STR}">STR</option>
- <option value="@{MIN}">MIN</option>
- <option value="@{CHA}">CHA</option>
- <option value="@{SPI}" selected>SPI</option>
- </select></td>
- <td><input type="number" name="attr_Intimidate" value="@{IntimidateAtt}+@{IntimidateMod}+@{IntimidateAdds}" disabled="true" class="skills" /></td>
- <td><button type="roll" name="roll_intimidate" value="&{template:skill} {{wound=[[@{wnd}]]}} {{stymied=[[@{Sty}]]}} {{name=Intimidate}} {{value=[[@{Intimidate}]]}} {{difficulty=?{Difficulty|10}}} {{success=[[?{Difficulty}-(@{Intimidate})+@{Sty}+@{wnd}]]}} {{torgroll=[[1d20!10!!20cs10cs>20 @{rolltracker}]]}} @{rollspecial}" /></td>
- </tr>
- <tr>
- <td class="skillsCol1">Maneuver</td>
- <td><input type="number" value="0" name="attr_ManeuverAdds" title="Adds" /></td> <!-- Skill Training -->
- <td><input type="number" value="0" name="attr_ManeuverMod" title="Adds" /></td> <!-- Skill Training -->
- <td><select name="attr_ManeuverAtt" class="modtype" title="Skill Modifier">
- <option value="@{DEX}"selected>DEX</option>
- <option value="@{STR}">STR</option>
- <option value="@{MIN}">MIN</option>
- <option value="@{CHA}">CHA</option>
- <option value="@{SPI}">SPI</option>
- </select></td>
- <td><input type="number" name="attr_Maneuver" value="@{ManeuverAtt}+@{ManeuverMod}+@{ManeuverAdds}" disabled="true" class="skills" /></td>
- <td><button type="roll" name="roll_maneuver" value="&{template:skill} {{wound=[[@{wnd}]]}} {{stymied=[[@{Sty}]]}} {{name=Maneuver}} {{value=[[@{Maneuver}]]}} {{difficulty=?{Difficulty|10}}} {{success=[[?{Difficulty}-(@{Maneuver})+@{Sty}+@{wnd}]]}} {{torgroll=[[1d20!10!!20cs10cs>20 @{rolltracker}]]}} @{rollspecial}" /></td>
- </tr>
- <tr>
- <td class="skillsCol1">Taunt</td>
- <td><input type="number" value="0" name="attr_TauntAdds" title="Adds" /></td> <!-- Skill Training -->
- <td><input type="number" value="0" name="attr_TauntMod" title="Adds" /></td> <!-- Skill Training -->
- <td><select name="attr_TauntAtt" class="modtype" title="Skill Modifier">
- <option value="@{DEX}">DEX</option>
- <option value="@{STR}">STR</option>
- <option value="@{MIN}">MIN</option>
- <option value="@{CHA}"selected>CHA</option>
- <option value="@{SPI}">SPI</option>
- </select></td>
- <td><input type="number" name="attr_Taunt" value="@{TauntAtt}+@{TauntMod}+@{TauntAdds}" disabled="true" class="skills" /></td>
- <td><button type="roll" name="roll_taunt" value="&{template:skill} {{wound=[[@{wnd}]]}} {{stymied=[[@{Sty}]]}} {{name=Taunt}} {{value=[[@{Taunt}]]}} {{difficulty=?{Difficulty|10}}} {{success=[[?{Difficulty}-(@{Taunt})+@{Sty}+@{wnd}]]}} {{torgroll=[[1d20!10!!20cs10cs>20 @{rolltracker}]]}} @{rollspecial}" /></td>
- </tr>
- <tr>
- <td class="skillsCol1">Trick</td>
- <td><input type="number" value="0" name="attr_TrickAdds" title="Adds" /></td> <!-- Skill Training -->
- <td><input type="number" value="0" name="attr_TrickMod" title="Adds" /></td> <!-- Skill Training -->
- <td><select name="attr_TrickAtt" class="modtype" title="Skill Modifier">
- <option value="@{DEX}">DEX</option>
- <option value="@{STR}">STR</option>
- <option value="@{MIN}"selected>MIN</option>
- <option value="@{CHA}">CHA</option>
- <option value="@{SPI}">SPI</option>
- </select></td>
- <td><input type="number" name="attr_Trick" value="@{TrickAtt}+@{TrickMod}+@{TrickAdds}" disabled="true" class="skills" /></td>
- <td><button type="roll" name="roll_trick" value="&{template:skill} {{wound=[[@{wnd}]]}} {{stymied=[[@{Sty}]]}} {{name=Trick}} {{value=[[@{Trick}]]}} {{difficulty=?{Difficulty|10}}} {{success=[[?{Difficulty}-(@{Trick})+@{Sty}+@{wnd}]]}} {{torgroll=[[1d20!10!!20cs10cs>20 @{rolltracker}]]}} @{rollspecial}" /></td>
- </tr>
- </tbody>
- </table>
- </div>
- <div class="col">
- <tr><td><div class="textHead"><b>Reality</b></div></td></tr>
- <table>
- <thead>
- <tr>
- <th>Skill</th>
- <th>Adds</th>
- <th>Mods</th>
- <th>Attr</th>
- <th>Value</th>
- <!-- Column Reserved for Roll Button, e.g. <th>Roll</th> -->
- </tr>
- </thead>
- <tbody>
- <tr>
- <td class="skillsCol1">Reality</td>
- <td><input type="number" value="1" name="attr_RealityAdds" title="Adds" /></td>
- <td><input type="number" value="1" name="attr_RealityMod" title="Adds" /></td>
- <td><select name="attr_RealityAtt" class="modtype" title="Skill Modifier">
- <option value="@{DEX}">DEX</option>
- <option value="@{STR}">STR</option>
- <option value="@{MIN}">MIN</option>
- <option value="@{CHA}"selected>CHA</option>
- <option value="@{SPI}">SPI</option>
- </select></td>
- <td><input type="number" name="attr_Reality" value="@{RealityAtt}+@{RealityMod}+@{RealityAdds}" disabled="true" class="skills" /></td>
- <td><button type="roll" name="roll_reality" value="&{template:skill} {{wound=[[@{wnd}]]}} {{stymied=[[@{Sty}]]}} {{name=Reality}} {{value=[[@{Reality}]]}} {{difficulty=?{Difficulty|10}}} {{success=[[?{Difficulty}-(@{Reality})+@{Sty}+@{wnd}]]}} {{torgroll=[[1d20!10!!20cs10cs>20 @{rolltracker}]]}} @{rollspecial}" /></td>
- </tbody>
- </table>
- <table>
- <tr><div class="textHead">Other Skills</div></tr>
- <table>
- <thead>
- <tr>
- <th>Skill</th>
- <th>Adds</th>
- <th>Mods</th>
- <th>Attr</th>
- <th>Value</th>
- </tr>
- </thead>
- <tbody>
- <tr>
- <td class="skillsCol1">Find</td>
- <td><input type="number" value="0" name="attr_FindAdds" title="Adds" /></td> <!-- Skill Training -->
- <td><input type="number" value="0" name="attr_FindMod" title="Adds" /></td> <!-- Skill Training -->
- <td><select name="attr_FindAtt" class="modtype" title="Skill Modifier">
- <option value="@{DEX}">DEX</option>
- <option value="@{STR}">STR</option>
- <option value="@{MIN}"selected>MIN</option>
- <option value="@{CHA}">CHA</option>
- <option value="@{SPI}">SPI</option>
- </select></td>
- <td><input type="number" name="attr_Find" value="@{FindAtt}+@{FindMod}+@{FindAdds}" disabled="true" class="skills" /></td>
- <td><button type="roll" name="roll_Find" value="&{template:skill} {{wound=[[@{wnd}]]}} {{stymied=[[@{Sty}]]}} {{name=Find}} {{value=[[@{Find}]]}} {{difficulty=?{Difficulty|10}}} {{success=[[?{Difficulty}-(@{Find})+@{Sty}+@{wnd}]]}} {{torgroll=[[1d20!10!!20cs10cs>20 @{rolltracker}]]}} @{rollspecial}" /></td>
- </tr>
- <tr>
- <td class="skillsCol1">Willpower</td>
- <td><input type="number" value="0" name="attr_WillpowerAdds" title="Adds" /></td> <!-- Skill Training -->
- <td><input type="number" value="0" name="attr_WillpowerMod" title="Adds" /></td> <!-- Skill Training -->
- <td><select name="attr_WillpowerAtt" class="modtype" title="Skill Modifier">
- <option value="@{DEX}">DEX</option>
- <option value="@{STR}">STR</option>
- <option value="@{MIN}"selected>MIN</option>
- <option value="@{CHA}">CHA</option>
- <option value="@{SPI}">SPI</option>
- </select></td>
- <td><input type="number" name="attr_Willpower" value="@{WillpowerAtt}+@{WillpowerMod}+@{WillpowerAdds}" disabled="true" class="skills" /></td>
- <td><button type="roll" name="roll_Willpower" value="&{template:skill} {{wound=[[@{wnd}]]}} {{stymied=[[@{Sty}]]}} {{name=Willpower}} {{value=[[@{Willpower}]]}} {{difficulty=?{Difficulty|10}}} {{success=[[?{Difficulty}-(@{Willpower})+@{Sty}+@{wnd}]]}} {{torgroll=[[1d20!10!!20cs10cs>20 @{rolltracker}]]}} @{rollspecial}" /></td>
- </tr>
- </tbody>
- </table>
- <fieldset class="repeating_skills">
- <table>
- <tbody>
- <tr>
- <td class="skillsCol1"> <input type="text" style="width:100%" name="attr_RepeatingSkillName" /> </td>
- <td><input type="number" value="0" name="attr_RepeatingSkillAdds" title="Adds" /></td>
- <td><input type="number" value="0" name="attr_RepeatingSkillMod" title="Adds" /></td>
- <td><select name="attr_RepeatingSkillAtt" class="modtype" title="Skill Modifier">
- <option value="@{DEX}" selected>DEX</option>
- <option value="@{STR}">STR</option>
- <option value="@{MIN}">MIN</option>
- <option value="@{CHA}">CHA</option>
- <option value="@{SPI}">SPI</option>
- </select></td>
- <td><input type="number" name="attr_RepeatingSkill" value="@{RepeatingSkillAtt}+@{RepeatingSkillMod}+@{RepeatingSkillAdds}" disabled="true" class="skills" /></td>
- <td><button type="roll" name="roll_repeating_skill" value="&{template:skill} {{wound=[[@{wnd}]]}} {{stymied=[[@{Sty}]]}} {{name=@{RepeatingSkillName}}} {{value=[[@{RepeatingSkill}]]}} {{difficulty=?{Difficulty|10}}} {{success=[[?{Difficulty}-(@{RepeatingSkill})+@{Sty}+@{wnd}]]}} {{torgroll=[[1d20!10!!20cs10cs>20 @{rolltracker}]]}} @{rollspecial}" /></td>
- </tr>
- </tbody>
- </table>
- </fieldset>
- </div>
- </div>
- <div class="1colrow">
- <div class="col">
- <table>
- <tr><div class="textHead">Weapons</div></tr>
- </table>
- <table>
- <thead>
- <tr>
- <th style="width:5%"></th>
- <th style="width:17%">Weapon</th>
- <th style="width:3%">Axiom</th>
- <th style="width:17%">Skill</th>
- <th style="width:10%">Damage Formula</th>
- <th style="width:5%">Damage</th>
- <th style="width:5%"></th>
- <th style="width:5%">Ammo</th>
- <th style="width:15%">Range</th>
- <th style="width:15%">Notes</th>
- </tr>
- </thead>
- </table>
- <fieldset class="repeating_weapons">
- <table>
- <tbody>
- <tr>
- <input type="hidden" name="attr_weapon_notes" value="">
- <td style="width:5%"><button type="roll" name="roll_repeating" value="&{template:attack} {{wound=[[{@{wnd},3}dh1]]}} {{stymied=[[@{Sty}]]}} {{aim=[[@{Aim}]]}} {{name=@{RepeatingWeaponName}}} {{range=@{Repeating_Weapon_Range}}} {{value=[[@{RepeatingWeaponSkill}]]}} {{difficulty=?{Difficulty|10}}} {{success=[[?{Difficulty}-(@{RepeatingWeaponSkill})+@{Sty}+[[{@{wnd},3}dh1]] -@{Aim})]]}} {{torgroll=[[1d20!10!!20cs10cs>20 @{rolltracker}]]}} @{rollspecial} @{weapon_notes}" /></td> <td style="width:17%" class="weaponsCol1"> <input type="text" style="width:100%" name="attr_RepeatingWeaponName" /> </td>
- <td style="width:3%"><input type="number" value="0" name="attr_RepeatingWeaponAxiom" title="RepeatingWeaponAxiom" /></td>
- <td style="width:17%">
- <select name="attr_RepeatingWeaponSkill" class="modtype" title="Skill Used" style="width:100%">
- <option value="@{EnergyWeapons}">Energy Weapons</option>
- <option value="@{FireCombat}">Fire Combat</option>
- <option value="@{MeleeCombat}">Melee Combat</option>
- <option value="@{MissileWeapon}">Missile Weapons</option>
- <option value="@{UnarmedCombat}">Unarmed Combat</option>
- <option value="@{Alteration}">Alteration</option>
- <option value="@{Apportation}">Apportation</option>
- <option value="@{Conjuration}">Conjuration</option>
- <option value="@{Divination}">Divination</option>
- <option value="@{Faith}">Faith</option>
- <option value="@{Kinesis}">Kinesis</option>
- <option value="@{Precognition}">Kinesis</option>
- <option value="@{Telepathy}">Telepathy</option>
- <option value="@{Willpower}">Willpower</option>
- </select>
- </td>
- <td style="width:10%"><input type="text" name="attr_Repeating_Weapon_Damage_Notes" title="WeaponDamageNotes" style="width:100%" /></td>
- <td style="width:5%"><input type="number" value="0" name="attr_Repeating_Weapon_Damage" title="WeaponDamage" /></td>
- <td style="width:5%"><button type="roll" name="roll_repeating_damage" value="&{template:damage} {{name=@{RepeatingWeaponName}}} {{success=[[?{Bonus Dice|0} + 0d0]]}} {{toughness=?{Target Toughness}}} {{basedamage=@{Repeating_Weapon_Damage}}} {{basedifference=[[@{Repeating_Weapon_Damage}-?{Target Toughness}]]}} {{difference=[[(@{Repeating_Weapon_Damage}-?{Target Toughness}) + ?{Bonus Dice}d6!p @{rolltracker}]]}} @{rollspecialdamage}" /></td>
- <td style="width:5%"><input type="number" style="width:100%" value="0" name="attr_Repeating_Weapon_Ammo" title="WeaponAmmo" /></td>
- <td style="width:15%"><input type="text" style="width:100%" name="attr_Repeating_Weapon_Range" title="WeaponRange" /></td>
- <td style="width:15%"><input type="text" style="width:100%" name="attr_Repeating_Weapon_Notes" title="WeaponNotes" /></td>
- </tr>
- </tbody>
- </table>
- </fieldset>
- <td>Coup De Gras <button type="roll" name="roll_coupdegras" value="&{template:coupdegras} {{neweffect=[[?{Previous Effect} + 1d6!p + 0d0]]}}" /></td>
- </div>
- </div>
- <br>
- <div class="clear"></div>
- </div>
- <div class="sheet-tab-content sheet-tab2">
- <br>
- <table class="spacing"> </tbody> </table>
- <fieldset class="repeating_Equipment">
- Name: <input type="text" name="attr_EquipmentName" />
- Axiom: <input type=number name="attr_EquipmentAxiom" /><br><br>
- Description<br>
- <textarea type=text name="attr_EquipmentDescription" title="Equipment Description"></textarea> <br><br>
- </fieldset>
- </div>
- <div class="sheet-tab-content sheet-tab3">
- <br>
- <fieldset class="repeating_perks">
- Name: <input type=text name="attr_PerkName" /> <br>
- Description <br>
- <textarea type=text name="attr_PerkDescription" title="Perk Description"></textarea><br>
- </fieldset>
- </div>
- <div class="sheet-tab-content sheet-tab4">
- </table>
- </tr>
- </thead>
- <tbody>
- <div class="2colrow">
- <div class="col">
- <!-- </table> -->
- <tr><td><div class="textHead"><b>Magic Skills</b></div></td></tr>
- <table>
- <thead>
- <tr>
- <th>Skill</th>
- <th>Adds</th>
- <th>Mods</th>
- <th>Attr</th>
- <th>Value</th>
- </tr>
- </thead>
- <tbody>
- <tr>
- <td class="skillsCol1">Alteration</td>
- <td><input type="number" value="0" name="attr_AlterationAdds" title="Adds" /></td> <!-- Skill Training -->
- <td><input type="number" value="0" name="attr_AlterationMod" title="Adds" /></td> <!-- Skill Training -->
- <td><select name="attr_AlterationAtt" class="modtype" title="Skill Modifier">
- <option value="@{DEX}">DEX</option>
- <option value="@{STR}">STR</option>
- <option value="@{MIN}" selected>MIN</option>
- <option value="@{CHA}">CHA</option>
- <option value="@{SPI}">SPI</option>
- </select></td>
- <td><input type="number" name="attr_Alteration" value="@{AlterationAtt}+@{AlterationMod}+@{AlterationAdds}" disabled="true" class="skills" /></td>
- <td><button type="roll" name="roll_Alteration" value="&{template:skill} {{wound=[[@{wnd}]]}} {{stymied=[[@{Sty}]]}} {{name=Alteration}} {{value=[[@{Alteration}]]}} {{difficulty=?{Difficulty|10}}} {{success=[[?{Difficulty}-(@{Alteration})+@{Sty}+@{wnd}]]}} {{torgroll=[[1d20!10!!20cs10cs>20 @{rolltracker}]]}} @{rollspecial}" /></td>
- </tr>
- <tr>
- <td class="skillsCol1">Apportation</td>
- <td><input type="number" value="0" name="attr_ApportationAdds" title="Adds" /></td> <!-- Skill Training -->
- <td><input type="number" value="0" name="attr_ApportationMod" title="Adds" /></td> <!-- Skill Training -->
- <td><select name="attr_ApportationAtt" class="modtype" title="Skill Modifier">
- <option value="@{DEX}">DEX</option>
- <option value="@{STR}">STR</option>
- <option value="@{MIN}">MIN</option>
- <option value="@{CHA}">CHA</option>
- <option value="@{SPI}" selected>SPI</option>
- </select></td>
- <td><input type="number" name="attr_Apportation" value="@{ApportationAtt}+@{ApportationMod}+@{ApportationAdds}" disabled="true" class="skills" /></td>
- <td><button type="roll" name="roll_Apportation" value="&{template:skill} {{wound=[[@{wnd}]]}} {{stymied=[[@{Sty}]]}} {{name=Apportation}} {{value=[[@{Apportation}]]}} {{difficulty=?{Difficulty|10}}} {{success=[[?{Difficulty}-(@{Apportation})+@{Sty}+@{wnd}]]}} {{torgroll=[[1d20!10!!20cs10cs>20 @{rolltracker}]]}} @{rollspecial}" /></td>
- </tr>
- <tr>
- <td class="skillsCol1">Conjuration</td>
- <td><input type="number" value="0" name="attr_ConjurationAdds" title="Adds" /></td> <!-- Skill Training -->
- <td><input type="number" value="0" name="attr_ConjurationMod" title="Adds" /></td> <!-- Skill Training -->
- <td><select name="attr_ConjurationAtt" class="modtype" title="Skill Modifier">
- <option value="@{DEX}">DEX</option>
- <option value="@{STR}">STR</option>
- <option value="@{MIN}">MIN</option>
- <option value="@{CHA}">CHA</option>
- <option value="@{SPI}" selected>SPI</option>
- </select></td>
- <td><input type="number" name="attr_Conjuration" value="@{ConjurationAtt}+@{ConjurationMod}+@{ConjurationAdds}" disabled="true" class="skills" /></td>
- <td><button type="roll" name="roll_Conjuration" value="&{template:skill} {{wound=[[@{wnd}]]}} {{stymied=[[@{Sty}]]}} {{name=Conjuration}} {{value=[[@{Conjuration}]]}} {{difficulty=?{Difficulty|10}}} {{success=[[?{Difficulty}-(@{Conjuration})+@{Sty}+@{wnd}]]}} {{torgroll=[[1d20!10!!20cs10cs>20 @{rolltracker}]]}} @{rollspecial}" /></td>
- </tr>
- <tr>
- <td class="skillsCol1">Divination</td>
- <td><input type="number" value="0" name="attr_DivinationAdds" title="Adds" /></td> <!-- Skill Training -->
- <td><input type="number" value="0" name="attr_DivinationMod" title="Adds" /></td> <!-- Skill Training -->
- <td><select name="attr_DivinationAtt" class="modtype" title="Skill Modifier">
- <option value="@{DEX}">DEX</option>
- <option value="@{STR}">STR</option>
- <option value="@{MIN}" selected>MIN</option>
- <option value="@{CHA}">CHA</option>
- <option value="@{SPI}">SPI</option>
- </select></td>
- <td><input type="number" name="attr_Divination" value="@{DivinationAtt}+@{DivinationMod}+@{DivinationAdds}" disabled="true" class="skills" /></td>
- <td><button type="roll" name="roll_Divination" value="&{template:skill} {{wound=[[@{wnd}]]}} {{stymied=[[@{Sty}]]}} {{name=Divination}} {{value=[[@{Divination}]]}} {{difficulty=?{Difficulty|10}}} {{success=[[?{Difficulty}-(@{Divination})+@{Sty}+@{wnd}]]}} {{torgroll=[[1d20!10!!20cs10cs>20 @{rolltracker}]]}} @{rollspecial}" /></td>
- </tr>
- </tbody>
- </table>
- <tr><td><div class="textHead"><b></b></div></td></tr>
- <table>
- <thead>
- </thead>
- <tbody>
- </tr>
- </tbody>
- </table>
- </div>
- <div class="col">
- <tr><td><div class="textHead"><b>Faith and Psionic Skills</b></div></td></tr>
- <table>
- <thead>
- <tr>
- <th>Skill</th>
- <th>Adds</th>
- <th>Mods</th>
- <th>Attr</th>
- <th>Value</th>
- <!-- Column Reserved for Roll Button, e.g. <th>Roll</th> -->
- </tr>
- </thead>
- <tbody>
- <tr>
- <td class="skillsCol1">Faith</td>
- <td><input type="number" value="0" name="attr_FaithAdds" title="Adds" /></td> <!-- Skill Training -->
- <td><input type="number" value="0" name="attr_FaithMod" title="Adds" /></td> <!-- Skill Training -->
- <td><select name="attr_FaithAtt" class="modtype" title="Skill Modifier">
- <option value="@{DEX}">DEX</option>
- <option value="@{STR}">STR</option>
- <option value="@{MIN}">MIN</option>
- <option value="@{CHA}">CHA</option>
- <option value="@{SPI}" selected>SPI</option>
- </select></td>
- <td><input type="number" name="attr_Faith" value="@{FaithAtt}+@{FaithMod}+@{FaithAdds}" disabled="true" class="skills" /></td>
- <td><button type="roll" name="roll_Faith" value="&{template:skill} {{wound=[[@{wnd}]]}} {{stymied=[[@{Sty}]]}} {{name=Faith}} {{value=[[@{Faith}]]}} {{difficulty=?{Difficulty|10}}} {{success=[[?{Difficulty}-(@{Faith})+@{Sty}+@{wnd}]]}} {{torgroll=[[1d20!10!!20cs10cs>20 @{rolltracker}]]}} @{rollspecial}" /></td>
- </tr>
- <tr>
- <td class="skillsCol1">Kinesis</td>
- <td><input type="number" value="0" name="attr_KinesisAdds" title="Adds" /></td> <!-- Skill Training -->
- <td><input type="number" value="0" name="attr_KinesisMod" title="Adds" /></td> <!-- Skill Training -->
- <td><select name="attr_KinesisAtt" class="modtype" title="Skill Modifier">
- <option value="@{DEX}">DEX</option>
- <option value="@{STR}">STR</option>
- <option value="@{MIN}">MIN</option>
- <option value="@{CHA}">CHA</option>
- <option value="@{SPI}" selected>SPI</option>
- </select></td>
- <td><input type="number" name="attr_Kinesis" value="@{KinesisAtt}+@{KinesisMod}+@{KinesisAdds}" disabled="true" class="skills" /></td>
- <td><button type="roll" name="roll_Kinesis" value="&{template:skill} {{wound=[[@{wnd}]]}} {{stymied=[[@{Sty}]]}} {{name=Kinesis}} {{value=[[@{Kinesis}]]}} {{difficulty=?{Difficulty|10}}} {{success=[[?{Difficulty}-(@{Kinesis})+@{Sty}+@{wnd}]]}} {{torgroll=[[1d20!10!!20cs10cs>20 @{rolltracker}]]}} @{rollspecial}" /></td>
- </tr>
- <tr>
- <td class="skillsCol1">Precognition</td>
- <td><input type="number" value="0" name="attr_PrecognitionAdds" title="Adds" /></td> <!-- Skill Training -->
- <td><input type="number" value="0" name="attr_PrecognitionMod" title="Adds" /></td> <!-- Skill Training -->
- <td><select name="attr_PrecognitionAtt" class="modtype" title="Skill Modifier">
- <option value="@{DEX}">DEX</option>
- <option value="@{STR}">STR</option>
- <option value="@{MIN}" selected>MIN</option>
- <option value="@{CHA}">CHA</option>
- <option value="@{SPI}">SPI</option>
- </select></td>
- <td><input type="number" name="attr_Precognition" value="@{PrecognitionAtt}+@{PrecognitionMod}+@{PrecognitionAdds}" disabled="true" class="skills" /></td>
- <td><button type="roll" name="roll_Precognition" value="&{template:skill} {{wound=[[@{wnd}]]}} {{stymied=[[@{Sty}]]}} {{name=Precognition}} {{value=[[@{Precognition}]]}} {{difficulty=?{Difficulty|10}}} {{success=[[?{Difficulty}-(@{Precognition})+@{Sty}+@{wnd}]]}} {{torgroll=[[1d20!10!!20cs10cs>20 @{rolltracker}]]}} @{rollspecial}" /></td>
- </tr>
- <tr>
- <td class="skillsCol1">Telepathy</td>
- <td><input type="number" value="0" name="attr_TelepathyAdds" title="Adds" /></td> <!-- Skill Training -->
- <td><input type="number" value="0" name="attr_TelepathyMod" title="Adds" /></td> <!-- Skill Training -->
- <td><select name="attr_TelepathyAtt" class="modtype" title="Skill Modifier">
- <option value="@{DEX}">DEX</option>
- <option value="@{STR}">STR</option>
- <option value="@{MIN}">MIN</option>
- <option value="@{CHA}" selected>CHA</option>
- <option value="@{SPI}">SPI</option>
- </select></td>
- <td><input type="number" name="attr_Telepathy" value="@{TelepathyAtt}+@{TelepathyMod}+@{TelepathyAdds}" disabled="true" class="skills" /></td>
- <td><button type="roll" name="roll_Telepathy" value="&{template:skill} {{wound=[[@{wnd}]]}} {{stymied=[[@{Sty}]]}} {{name=Telepathy}} {{value=[[@{Telepathy}]]}} {{difficulty=?{Difficulty|10}}} {{success=[[?{Difficulty}-(@{Telepathy})+@{Sty}+@{wnd}]]}} {{torgroll=[[1d20!10!!20cs10cs>20 @{rolltracker}]]}} @{rollspecial}" /></td>
- </tr>
- </tr>
- </tbody>
- </table>
- </fieldset>
- </div>
- </div>
- <div class="1colrow">
- <div class="col">
- <table>
- <tr><div class="textHead">Powers</div></tr>
- <fieldset class="repeating_powers">
- Name: <input type="text" name="attr_PowerName" />
- Type:
- <select name="attr_PowerType" class="modtype" title="Power Type">
- <option value="@{Magic}" selected>Magic</option>
- <option value="@{Miracle}">Miracle</option>
- <option value="@{Psionic}">Psionic</option>
- <option value="@{Other}">Other</option>
- </select>
- <button type="roll" name="roll_power" value="&{template:power} {{wound=[[@{wnd}]]}} {{stymied=[[@{Sty}]]}} {{name=@{PowerName}}} {{duration=@{PowerDuration}}} {{casting=@{PowerCastingTime}}} {{range=@{PowerRange}}} {{duration=@{PowerDuration}}} {{skill=[[@{PowerSkill}]]}} {{difficulty=?{Difficulty|10}}} {{success=[[?{Difficulty}-(@{PowerSkill})+@{Sty}+@{wnd})]]}} {{standard=@{PowerStandardSuccess}}} {{good=@{PowerGoodSuccess}}} {{outstanding=@{PowerOutstandingSuccess}}} {{torgroll=[[1d20!10!!20cs10cs>20 @{rolltracker}]]}} @{rollspecial}"></button>
- <br>
- Axiom Level: <input type="number" name="attr_PowerAxiom" title="Axiom Level" /><br>
- Skill: <select name="attr_PowerSkill" class="modtype" title="Power Skill" style="width: 125px;">
- <option value="@{Alteration}" selected>Alteration</option>
- <option value="@{Apportation}">Apportation</option>
- <option value="@{Conjuration}">Conjuration</option>
- <option value="@{Divination}">Divination</option>
- <option value="@{Faith}">Faith</option>
- <option value="@{Kinesis}">Kinesis</option>
- <option value="@{Precognition}">Precognition</option>
- <option value="@{Telepathy}">Telepathy</option>
- </select>
- <input type="number" name="attr_PowerSkillRequirement" title="Power Skill Requirement"><br>
- Casting Time: <input type="text" name="attr_PowerCastingTime" title="Power Casting Time"><br>
- DN: <select name="attr_PowerDifficulty" class="modtype" title="Power Difficulty" style="width: 175px;">
- <option value="10" selected>Standard (DN 10)</option>
- <option value="-1">Based on Target</option>
- <option value="6">Very Easy (DN 6)</option>
- <option value="8">Easy (DN 8)</option>
- <option value="12">Challenging (DN 12)</option>
- <option value="14">Hard (DN 14)</option>
- <option value="16">Very Hard (DN 16)</option>
- <option value="18">Heroic (DN 18)</option>
- <option value="20">Near Impossible (DN 20)</option>
- </select> Target Attribute (if applicable): <input type="text" name="attr_PowerTargetAttribute" title="Power Target Attribute"><br>
- Range: <input type="text" name="attr_PowerRange" title="Power Range"><br>
- Duration: <input type="text" name="attr_PowerDuration" title="Power Duration"><br>
- Standard Success: <input type="text" name="attr_PowerStandardSuccess" title="Power Standard Success"><br>
- Good Success: <input type="text" name="attr_PowerGoodSuccess" title="Power Good Success"><br>
- Outstanding Success: <input type="text" name="attr_PowerOutstandingSuccess" title="Power Outstanding Success"><br>
- Damage (if applicable): <input type="number" name="attr_PowerDamage" title="Power Damage">
- <button type="roll" name="roll_repeatingpower_damage" value="&{template:damage} {{name=@{PowerName}}} {{success=[[?{Bonus Dice|0} + 0d0]]}} {{toughness=?{Target Toughness}}} {{basedamage=@{PowerDamage}}} {{basedifference=[[@{PowerDamage}-?{Target Toughness}]]}} {{difference=[[(@{PowerDamage}-?{Target Toughness}) + ?{Bonus Dice}d6!p @{rolltracker}]]}} @{rollspecialdamage}"></button>
- <br>
- Description<br>
- <textarea type="text" name="attr_PowerDescription" title="PowerDescription"></textarea><br>
- <br><br>
- </fieldset>
- </div>
- <rolltemplate class="sheet-rolltemplate-skill">
- <table>
- <tr><th>{{name}} Test</th></tr>
- <tr><td><span class="tcat">Skill: </span>{{value}} vs. {{difficulty}} difficulty</td></tr>
- {{#rollGreater() stymied 0}}
- <tr><td><span class="tcat">Stymied: </span>-{{stymied}}</td></tr>
- {{/rollGreater() stymied 0}}
- {{#rollGreater() wound 0}}
- <tr><td><span class="tcat">Wounded: </span>-{{wound}}</td></tr>
- {{/rollGreater() wound 0}}
- <!-- <tr><td><span class="tcat">Success at: </span>{{success}}</td></tr> --> <!-- this line occasionally used for debugging -->
- {{#rollTotal() torgroll 1}}
- <tr><td><span class="tcat">Bonus: </span>n/a (Roll Total {{torgroll}})</td></tr>
- <tr><td><span class="tcat">Result: </span>Failure/Mishap</td></tr>
- <tr><td><span class="tcat">Disconnect If: </span>1 Case</td></tr>
- {{/rollTotal() torgroll 1}}
- {{#rollTotal() torgroll 2}}
- <tr><td><span class="tcat">Bonus: </span>-8 (Roll Total {{torgroll}})</td></tr>
- {{#rollGreater() success -8}}
- <tr><td><span class="tcat">Result: </span>Failure</td></tr>
- {{/rollGreater() success -8}}
- {{#rollBetween() success -12 -8}}
- <tr><td><span class="tcat">Result: </span>Success</td></tr>
- {{/rollBetween() success -12 -8}}
- {{#rollBetween() success -17 -13}}
- <tr><td><span class="tcat">Result: </span>Good Success</td></tr>
- {{/rollBetween() success -17 -13}}
- {{#rollLess() success -17}}
- <tr><td><span class="tcat">Result: </span>Outstanding Success</td></tr>
- {{/rollLess() success -17}}
- <tr><td><span class="tcat">Disconnect If: </span>4 Case</td></tr>
- {{/rollTotal() torgroll 2}}
- {{#rollBetween() torgroll 3 4}}
- <tr><td><span class="tcat">Bonus: </span>-6 (Roll Total {{torgroll}})</td></tr>
- {{#rollGreater() success -6}}
- <tr><td><span class="tcat">Result: </span>Failure</td></tr>
- {{/rollGreater() success -6}}
- {{#rollBetween() success -10 -6}}
- <tr><td><span class="tcat">Result: </span>Success</td></tr>
- {{/rollBetween() success -10 -6}}
- {{#rollBetween() success -15 -11}}
- <tr><td><span class="tcat">Result: </span>Good Success</td></tr>
- {{/rollBetween() success -15 -11}}
- {{#rollLess() success -15}}
- <tr><td><span class="tcat">Result: </span>Outstanding Success</td></tr>
- {{/rollLess() success -15}}
- <tr><td><span class="tcat">Disconnect If: </span>4 Case</td></tr>
- {{/rollBetween() torgroll 3 4}}
- {{#rollBetween() torgroll 5 6}}
- <tr><td><span class="tcat">Bonus: </span>-4 (Roll Total {{torgroll}})</td></tr>
- {{#rollGreater() success -4}}
- <tr><td><span class="tcat">Result: </span>Failure</td></tr>
- {{/rollGreater() success -4}}
- {{#rollBetween() success -8 -4}}
- <tr><td><span class="tcat">Result: </span>Success</td></tr>
- {{/rollBetween() success -8 -4}}
- {{#rollBetween() success -13 -9}}
- <tr><td><span class="tcat">Result: </span>Good Success</td></tr>
- {{/rollBetween() success -13 -9}}
- {{#rollLess() success -13}}
- <tr><td><span class="tcat">Result: </span>Outstanding Success</td></tr>
- {{/rollLess() success -13}}
- {{/rollBetween() torgroll 5 6}}
- {{#rollBetween() torgroll 7 8}}
- <tr><td><span class="tcat">Bonus: </span>-2 (Roll Total {{torgroll}})</td></tr>
- {{#rollGreater() success -2}}
- <tr><td><span class="tcat">Result: </span>Failure</td></tr>
- {{/rollGreater() success -2}}
- {{#rollBetween() success -6 -2}}
- <tr><td><span class="tcat">Result: </span>Success</td></tr>
- {{/rollBetween() success -6 -2}}
- {{#rollBetween() success -11 -7}}
- <tr><td><span class="tcat">Result: </span>Good Success</td></tr>
- {{/rollBetween() success -11 -7}}
- {{#rollLess() success -11}}
- <tr><td><span class="tcat">Result: </span>Outstanding Success</td></tr>
- {{/rollLess() success -11}}
- {{/rollBetween() torgroll 7 8}}
- {{#rollBetween() torgroll 9 10}}
- <tr><td><span class="tcat">Bonus: </span>-1 (Roll Total {{torgroll}})</td></tr>
- {{#rollGreater() success -1}}
- <tr><td><span class="tcat">Result: </span>Failure</td></tr>
- {{/rollGreater() success -1}}
- {{#rollBetween() success -5 -1}}
- <tr><td><span class="tcat">Result: </span>Success</td></tr>
- {{/rollBetween() success -5 -1}}
- {{#rollBetween() success -10 -6}}
- <tr><td><span class="tcat">Result: </span>Good Success</td></tr>
- {{/rollBetween() success -10 -6}}
- {{#rollLess() success -10}}
- <tr><td><span class="tcat">Result: </span>Outstanding Success</td></tr>
- {{/rollLess() success -10}}
- {{/rollBetween() torgroll 9 10}}
- {{#rollBetween() torgroll 11 12}}
- <tr><td><span class="tcat">Bonus: </span>0 (Roll Total {{torgroll}})</td></tr>
- {{#rollGreater() success 0}}
- <tr><td><span class="tcat">Result: </span>Failure</td></tr>
- {{/rollGreater() success 0}}
- {{#rollBetween() success -4 0}}
- <tr><td><span class="tcat">Result: </span>Success</td></tr>
- {{/rollBetween() success -4 0}}
- {{#rollBetween() success -9 -5}}
- <tr><td><span class="tcat">Result: </span>Good Success</td></tr>
- {{/rollBetween() success -9 -5}}
- {{#rollLess() success -9}}
- <tr><td><span class="tcat">Result: </span>Outstanding Success</td></tr>
- {{/rollLess() success -9}}
- {{/rollBetween() torgroll 11 12}}
- {{#rollBetween() torgroll 13 14}}
- <tr><td><span class="tcat">Bonus: </span>1 (Roll Total {{torgroll}})</td></tr>
- {{#rollGreater() success 1}}
- <tr><td><span class="tcat">Result: </span>Failure</td></tr>
- {{/rollGreater() success 1}}
- {{#rollBetween() success -3 1}}
- <tr><td><span class="tcat">Result: </span>Success</td></tr>
- {{/rollBetween() success -3 1}}
- {{#rollBetween() success -8 -4}}
- <tr><td><span class="tcat">Result: </span>Good Success</td></tr>
- {{/rollBetween() success -8 -4}}
- {{#rollLess() success -8}}
- <tr><td><span class="tcat">Result: </span>Outstanding Success</td></tr>
- {{/rollLess() success -8}}
- {{/rollBetween() torgroll 13 14}}
- {{#rollTotal() torgroll 15}}
- <tr><td><span class="tcat">Bonus: </span>2 (Roll Total {{torgroll}})</td></tr>
- {{#rollGreater() success 2}}
- <tr><td><span class="tcat">Result: </span>Failure</td></tr>
- {{/rollGreater() success 2}}
- {{#rollBetween() success -2 2}}
- <tr><td><span class="tcat">Result: </span>Success</td></tr>
- {{/rollBetween() success -2 2}}
- {{#rollBetween() success -7 -3}}
- <tr><td><span class="tcat">Result: </span>Good Success</td></tr>
- {{/rollBetween() success -7 -3}}
- {{#rollLess() success -7}}
- <tr><td><span class="tcat">Result: </span>Outstanding Success</td></tr>
- {{/rollLess() success -7}}
- {{/rollTotal() torgroll 15}}
- {{#rollTotal() torgroll 16}}
- <tr><td><span class="tcat">Bonus: </span>3 (Roll Total {{torgroll}})</td></tr>
- {{#rollGreater() success 3}}
- <tr><td><span class="tcat">Result: </span>Failure</td></tr>
- {{/rollGreater() success 3}}
- {{#rollBetween() success -1 3}}
- <tr><td><span class="tcat">Result: </span>Success</td></tr>
- {{/rollBetween() success -1 3}}
- {{#rollBetween() success -6 -2}}
- <tr><td><span class="tcat">Result: </span>Good Success</td></tr>
- {{/rollBetween() success -6 -2}}
- {{#rollLess() success -6}}
- <tr><td><span class="tcat">Result: </span>Outstanding Success</td></tr>
- {{/rollLess() success -6}}
- {{/rollTotal() torgroll 16}}
- {{#rollTotal() torgroll 17}}
- <tr><td><span class="tcat">Bonus: </span>4 (Roll Total {{torgroll}})</td></tr>
- {{#rollGreater() success 4}}
- <tr><td><span class="tcat">Result: </span>Failure</td></tr>
- {{/rollGreater() success 4}}
- {{#rollBetween() success 0 4}}
- <tr><td><span class="tcat">Result: </span>Success</td></tr>
- {{/rollBetween() success 0 4}}
- {{#rollBetween() success -5 -1}}
- <tr><td><span class="tcat">Result: </span>Good Success</td></tr>
- {{/rollBetween() success -5 -1}}
- {{#rollLess() success -5}}
- <tr><td><span class="tcat">Result: </span>Outstanding Success</td></tr>
- {{/rollLess() success -5}}
- {{/rollTotal() torgroll 17}}
- {{#rollTotal() torgroll 18}}
- <tr><td><span class="tcat">Bonus: </span>5 (Roll Total {{torgroll}})</td></tr>
- {{#rollGreater() success 5}}
- <tr><td><span class="tcat">Result: </span>Failure</td></tr>
- {{/rollGreater() success 5}}
- {{#rollBetween() success 1 5}}
- <tr><td><span class="tcat">Result: </span>Success</td></tr>
- {{/rollBetween() success 1 5}}
- {{#rollBetween() success -4 0}}
- <tr><td><span class="tcat">Result: </span>Good Success</td></tr>
- {{/rollBetween() success -4 0}}
- {{#rollLess() success -4}}
- <tr><td><span class="tcat">Result: </span>Outstanding Success</td></tr>
- {{/rollLess() success -4}}
- {{/rollTotal() torgroll 18}}
- {{#rollTotal() torgroll 19}}
- <tr><td><span class="tcat">Bonus: </span>6 (Roll Total {{torgroll}})</td></tr>
- {{#rollGreater() success 6}}
- <tr><td><span class="tcat">Result: </span>Failure</td></tr>
- {{/rollGreater() success 6}}
- {{#rollBetween() success 2 6}}
- <tr><td><span class="tcat">Result: </span>Success</td></tr>
- {{/rollBetween() success 2 6}}
- {{#rollBetween() success -3 1}}
- <tr><td><span class="tcat">Result: </span>Good Success</td></tr>
- {{/rollBetween() success -3 1}}
- {{#rollLess() success -3}}
- <tr><td><span class="tcat">Result: </span>Outstanding Success</td></tr>
- {{/rollLess() success -3}}
- {{/rollTotal() torgroll 19}}
- {{#rollTotal() torgroll 20}}
- <tr><td><span class="tcat">Bonus: </span>7 (Roll Total {{torgroll}})</td></tr>
- {{#rollGreater() success 7}}
- <tr><td><span class="tcat">Result: </span>Failure</td></tr>
- {{/rollGreater() success 7}}
- {{#rollBetween() success 3 7}}
- <tr><td><span class="tcat">Result: </span>Success</td></tr>
- {{/rollBetween() success 3 7}}
- {{#rollBetween() success -2 2}}
- <tr><td><span class="tcat">Result: </span>Good Success</td></tr>
- {{/rollBetween() success -2 2}}
- {{#rollLess() success -2}}
- <tr><td><span class="tcat">Result: </span>Outstanding Success</td></tr>
- {{/rollLess() success -2}}
- {{/rollTotal() torgroll 20}}
- {{#rollBetween() torgroll 21 25}}
- <tr><td><span class="tcat">Bonus: </span>8 (Roll Total {{torgroll}})</td></tr>
- {{#rollGreater() success 8}}
- <tr><td><span class="tcat">Result: </span>Failure</td></tr>
- {{/rollGreater() success 8}}
- {{#rollBetween() success 4 8}}
- <tr><td><span class="tcat">Result: </span>Success</td></tr>
- {{/rollBetween() success 4 8}}
- {{#rollBetween() success -1 3}}
- <tr><td><span class="tcat">Result: </span>Good Success</td></tr>
- {{/rollBetween() success -1 3}}
- {{#rollLess() success -1}}
- <tr><td><span class="tcat">Result: </span>Outstanding Success</td></tr>
- {{/rollLess() success -1}}
- {{/rollBetween() torgroll 21 25}}
- {{#rollBetween() torgroll 26 30}}
- <tr><td><span class="tcat">Bonus: </span>9 (Roll Total {{torgroll}})</td></tr>
- {{#rollGreater() success 9}}
- <tr><td><span class="tcat">Result: </span>Failure</td></tr>
- {{/rollGreater() success 9}}
- {{#rollBetween() success 5 9}}
- <tr><td><span class="tcat">Result: </span>Success</td></tr>
- {{/rollBetween() success 5 9}}
- {{#rollBetween() success 0 4}}
- <tr><td><span class="tcat">Result: </span>Good Success</td></tr>
- {{/rollBetween() success 0 4}}
- {{#rollLess() success 0}}
- <tr><td><span class="tcat">Result: </span>Outstanding Success</td></tr>
- {{/rollLess() success 0}}
- {{/rollBetween() torgroll 26 30}}
- {{#rollBetween() torgroll 31 35}}
- <tr><td><span class="tcat">Bonus: </span>10 (Roll Total {{torgroll}})</td></tr>
- {{#rollGreater() success 10}}
- <tr><td><span class="tcat">Result: </span>Failure</td></tr>
- {{/rollGreater() success 10}}
- {{#rollBetween() success 6 10}}
- <tr><td><span class="tcat">Result: </span>Success</td></tr>
- {{/rollBetween() success 6 10}}
- {{#rollBetween() success 1 5}}
- <tr><td><span class="tcat">Result: </span>Good Success</td></tr>
- {{/rollBetween() success 1 5}}
- {{#rollLess() success 1}}
- <tr><td><span class="tcat">Result: </span>Outstanding Success</td></tr>
- {{/rollLess() success 1}}
- {{/rollBetween() torgroll 31 35}}
- {{#rollBetween() torgroll 36 40}}
- <tr><td><span class="tcat">Bonus: </span>11 (Roll Total {{torgroll}})</td></tr>
- {{#rollGreater() success 11}}
- <tr><td><span class="tcat">Result: </span>Failure</td></tr>
- {{/rollGreater() success 11}}
- {{#rollBetween() success 7 11}}
- <tr><td><span class="tcat">Result: </span>Success</td></tr>
- {{/rollBetween() success 7 11}}
- {{#rollBetween() success 2 6}}
- <tr><td><span class="tcat">Result: </span>Good Success</td></tr>
- {{/rollBetween() success 2 6}}
- {{#rollLess() success 2}}
- <tr><td><span class="tcat">Result: </span>Outstanding Success</td></tr>
- {{/rollLess() success 2}}
- {{/rollBetween() torgroll 36 40}}
- {{#rollBetween() torgroll 41 45}}
- <tr><td><span class="tcat">Bonus: </span>12 (Roll Total {{torgroll}})</td></tr>
- {{#rollGreater() success 12}}
- <tr><td><span class="tcat">Result: </span>Failure</td></tr>
- {{/rollGreater() success 12}}
- {{#rollBetween() success 8 12}}
- <tr><td><span class="tcat">Result: </span>Success</td></tr>
- {{/rollBetween() success 8 12}}
- {{#rollBetween() success 3 7}}
- <tr><td><span class="tcat">Result: </span>Good Success</td></tr>
- {{/rollBetween() success 3 7}}
- {{#rollLess() success 3}}
- <tr><td><span class="tcat">Result: </span>Outstanding Success</td></tr>
- {{/rollLess() success 3}}
- {{/rollBetween() torgroll 41 45}}
- {{#rollBetween() torgroll 46 50}}
- <tr><td><span class="tcat">Bonus: </span>13 (Roll Total {{torgroll}})</td></tr>
- {{#rollGreater() success 13}}
- <tr><td><span class="tcat">Result: </span>Failure</td></tr>
- {{/rollGreater() success 13}}
- {{#rollBetween() success 9 13}}
- <tr><td><span class="tcat">Result: </span>Success</td></tr>
- {{/rollBetween() success 9 13}}
- {{#rollBetween() success 4 8}}
- <tr><td><span class="tcat">Result: </span>Good Success</td></tr>
- {{/rollBetween() success 4 8}}
- {{#rollLess() success 4}}
- <tr><td><span class="tcat">Result: </span>Outstanding Success</td></tr>
- {{/rollLess() success 4}}
- {{/rollBetween() torgroll 46 50}}
- <!-- <tr><td><span class="tcat">[Possibility](! &{template=posibility} {{previousroll={{torgroll}}}} {{newroll=[[{{torgroll}}+({1d20!10!!20cs10cs>20,10}kh1)]]}})</span></td></tr> -->
- {{#buttons}}<tr>
- <td>
- {{buttons}}
- </td></tr>
- {{/buttons}}
- </table>
- </rolltemplate>
- <rolltemplate class="sheet-rolltemplate-possibility">
- <table>
- <tr><th>Possibility Bonus</th></tr>
- <tr><td><span class="tcat">Previous Roll: </span>{{previousroll}}</td></tr>
- <!-- <tr><td><span class="tcat">New Roll: </span>{{newroll}}</td></tr> -->
- {{#rollTotal() newroll 1}}
- <tr><td><span class="tcat">New Bonus: </span>n/a (Roll {{newroll}})</td></tr>
- {{/rollTotal() newroll 1}}
- {{#rollTotal() newroll 2}}
- <tr><td><span class="tcat">New Bonus: </span>-8 (Roll {{newroll}})</td></tr>
- {{/rollTotal() newroll 2}}
- {{#rollBetween() newroll 3 4}}
- <tr><td><span class="tcat">New Bonus: </span>-6 (Roll {{newroll}})</td></tr>
- {{/rollBetween() newroll 3 4}}
- {{#rollBetween() newroll 5 6}}
- <tr><td><span class="tcat">New Bonus: </span>-4 (Roll {{newroll}})</td></tr>
- {{/rollBetween() newroll 5 6}}
- {{#rollBetween() newroll 7 8}}
- <tr><td><span class="tcat">New Bonus: </span>-2 (Roll {{newroll}})</td></tr>
- {{/rollBetween() newroll 7 8}}
- {{#rollBetween() newroll 9 10}}
- <tr><td><span class="tcat">New Bonus: </span>-1 (Roll {{newroll}})</td></tr>
- {{/rollBetween() newroll 9 10}}
- {{#rollBetween() newroll 11 12}}
- <tr><td><span class="tcat">New Bonus: </span>0 (Roll {{newroll}})</td></tr>
- {{/rollBetween() newroll 11 12}}
- {{#rollBetween() newroll 13 14}}
- <tr><td><span class="tcat">New Bonus: </span>1 (Roll {{newroll}})</td></tr>
- {{/rollBetween() newroll 13 14}}
- {{#rollTotal() newroll 15}}
- <tr><td><span class="tcat">New Bonus: </span>2 (Roll {{newroll}})</td></tr>
- {{/rollTotal() newroll 15}}
- {{#rollTotal() newroll 16}}
- <tr><td><span class="tcat">New Bonus: </span>3 (Roll {{newroll}})</td></tr>
- {{/rollTotal() newroll 16}}
- {{#rollTotal() newroll 17}}
- <tr><td><span class="tcat">New Bonus: </span>4 (Roll {{newroll}})</td></tr>
- {{/rollTotal() newroll 17}}
- {{#rollTotal() newroll 18}}
- <tr><td><span class="tcat">New Bonus: </span>5 (Roll {{newroll}})</td></tr>
- {{/rollTotal() newroll 18}}
- {{#rollTotal() newroll 19}}
- <tr><td><span class="tcat">New Bonus: </span>6 (Roll {{newroll}})</td></tr>
- {{/rollTotal() newroll 19}}
- {{#rollTotal() newroll 20}}
- <tr><td><span class="tcat">New Bonus: </span>7 (Roll {{newroll}})</td></tr>
- {{/rollTotal() newroll 20}}
- {{#rollBetween() newroll 21 25}}
- <tr><td><span class="tcat">New Bonus: </span>8 (Roll {{newroll}})</td></tr>
- {{/rollBetween() newroll 21 25}}
- {{#rollBetween() newroll 26 30}}
- <tr><td><span class="tcat">New Bonus: </span>9 (Roll {{newroll}})</td></tr>
- {{/rollBetween() newroll 26 30}}
- {{#rollBetween() newroll 31 35}}
- <tr><td><span class="tcat">New Bonus: </span>10 (Roll {{newroll}})</td></tr>
- {{/rollBetween() newroll 31 35}}
- {{#rollBetween() newroll 36 40}}
- <tr><td><span class="tcat">New Bonus: </span>11 (Roll {{newroll}})</td></tr>
- {{/rollBetween() newroll 36 40}}
- {{#rollBetween() newroll 41 45}}
- <tr><td><span class="tcat">New Bonus: </span>12 (Roll {{newroll}})</td></tr>
- {{/rollBetween() newroll 41 45}}
- {{#rollBetween() newroll 46 50}}
- <tr><td><span class="tcat">New Bonus: </span>13 (Roll {{newroll}})</td></tr>
- {{/rollBetween() newroll 46 50}}
- {{#rollBetween() newroll 51 55}}
- <tr><td><span class="tcat">New Bonus: </span>14 (Roll {{newroll}})</td></tr>
- {{/rollBetween() newroll 51 55}}
- {{#rollBetween() newroll 56 59}}
- <tr><td><span class="tcat">New Bonus: </span>15 (Roll {{newroll}})</td></tr>
- {{/rollBetween() newroll 56 59}}
- {{#rollGreater() newroll 59}}
- <tr><td><span class="tcat">New Bonus: </span>16+ (Roll {{newroll}})</td></tr>
- <tr><td><span class="tcat">Glory is Playable</span></td></tr>
- {{/rollGreater() newroll 59}}
- {{#buttons}}<tr>
- <td>
- {{buttons}}
- </td></tr>
- {{/buttons}}
- </table>
- </rolltemplate>
- <rolltemplate class="sheet-rolltemplate-defensebonus">
- <table>
- <tr><th>Active Defense</th></tr>
- {{#rollBetween() newroll 1 14}}
- <tr><td><span class="tcat">Defense Bonus: </span>1 (Roll {{newroll}})</td></tr>
- {{/rollBetween() newroll 1 14}}
- {{#rollTotal() newroll 15}}
- <tr><td><span class="tcat">Defense Bonus: </span>2 (Roll {{newroll}})</td></tr>
- {{/rollTotal() newroll 15}}
- {{#rollTotal() newroll 16}}
- <tr><td><span class="tcat">Defense Bonus: </span>3 (Roll {{newroll}})</td></tr>
- {{/rollTotal() newroll 16}}
- {{#rollTotal() newroll 17}}
- <tr><td><span class="tcat">Defense Bonus: </span>4 (Roll {{newroll}})</td></tr>
- {{/rollTotal() newroll 17}}
- {{#rollTotal() newroll 18}}
- <tr><td><span class="tcat">Defense Bonus: </span>5 (Roll {{newroll}})</td></tr>
- {{/rollTotal() newroll 18}}
- {{#rollTotal() newroll 19}}
- <tr><td><span class="tcat">Defense Bonus: </span>6 (Roll {{newroll}})</td></tr>
- {{/rollTotal() newroll 19}}
- {{#rollTotal() newroll 20}}
- <tr><td><span class="tcat">Defense Bonus: </span>7 (Roll {{newroll}})</td></tr>
- {{/rollTotal() newroll 20}}
- {{#rollBetween() newroll 21 25}}
- <tr><td><span class="tcat">Defense Bonus: </span>8 (Roll {{newroll}})</td></tr>
- {{/rollBetween() newroll 21 25}}
- {{#rollBetween() newroll 26 30}}
- <tr><td><span class="tcat">Defense Bonus: </span>9 (Roll {{newroll}})</td></tr>
- {{/rollBetween() newroll 26 30}}
- {{#rollBetween() newroll 31 35}}
- <tr><td><span class="tcat">Defense Bonus: </span>10 (Roll {{newroll}})</td></tr>
- {{/rollBetween() newroll 31 35}}
- {{#rollBetween() newroll 36 40}}
- <tr><td><span class="tcat">Defense Bonus: </span>11 (Roll {{newroll}})</td></tr>
- {{/rollBetween() newroll 36 40}}
- {{#rollBetween() newroll 41 45}}
- <tr><td><span class="tcat">Defense Bonus: </span>12 (Roll {{newroll}})</td></tr>
- {{/rollBetween() newroll 41 45}}
- {{#rollBetween() newroll 46 50}}
- <tr><td><span class="tcat">Defense Bonus: </span>13 (Roll {{newroll}})</td></tr>
- {{/rollBetween() newroll 46 50}}
- {{#rollBetween() newroll 51 55}}
- <tr><td><span class="tcat">Defense Bonus: </span>14 (Roll {{newroll}})</td></tr>
- {{/rollBetween() newroll 51 55}}
- {{#rollBetween() newroll 56 59}}
- <tr><td><span class="tcat">Defense Bonus: </span>15 (Roll {{newroll}})</td></tr>
- {{/rollBetween() newroll 56 59}}
- {{#rollGreater() newroll 59}}
- <tr><td><span class="tcat">Defense Bonus: </span>16+ (Roll {{newroll}})</td></tr>
- <tr><td><span class="tcat">Glory is Playable</span></td></tr>
- {{/rollGreater() newroll 59}}
- {{#buttons}}<tr>
- <td>
- {{buttons}}
- </td></tr>
- {{/buttons}}
- </table>
- </rolltemplate>
- <rolltemplate class="sheet-rolltemplate-attack">
- <table>
- <tr><th>Attack with {{name}}</th></tr>
- <!-- <tr><td><span class="tcat">Weapon: </span>{{name}}</td></tr> -->
- <tr><td><span class="tcat">Range: </span>{{range}}</td></tr>
- <tr><td><span class="tcat">Skill: </span>{{value}} vs. {{difficulty}} defense</td></tr>
- {{#rollGreater() aim 0}}
- <tr><td><span class="tcat">Combat Option: </span>+{{aim}}</td></tr>
- {{/rollGreater() aim 0}}
- {{#rollGreater() stymied 0}}
- <tr><td><span class="tcat">Stymied: </span>-{{stymied}}</td></tr>
- {{/rollGreater() stymied 0}}
- {{#rollGreater() wound 0}}
- <tr><td><span class="tcat">Wounded: </span>-{{wound}}</td></tr>
- {{/rollGreater() wound 0}}
- <!-- <tr><td><span class="tcat">Success at: </span>{{success}}</td></tr> --> <!-- this line occasionally used for debugging -->
- {{#rollTotal() torgroll 1}}
- <tr><td><span class="tcat">Bonus: </span>n/a (Roll Total {{torgroll}})</td></tr>
- <tr><td><span class="tcat">Result: </span>Failure/Mishap</td></tr>
- <tr><td><span class="tcat">Disconnect If: </span>1 Case</td></tr>
- {{/rollTotal() torgroll 1}}
- {{#rollTotal() torgroll 2}}
- <tr><td><span class="tcat">Bonus: </span>-8 (Roll Total {{torgroll}})</td></tr>
- {{#rollGreater() success -8}}
- <tr><td><span class="tcat">Result: </span>Failure</td></tr>
- {{/rollGreater() success -8}}
- {{#rollBetween() success -12 -8}}
- <tr><td><span class="tcat">Result: </span>Success</td></tr>
- {{/rollBetween() success -12 -8}}
- {{#rollBetween() success -17 -13}}
- <tr><td><span class="tcat">Result: </span>Good Success</td></tr>
- {{/rollBetween() success -17 -13}}
- {{#rollLess() success -17}}
- <tr><td><span class="tcat">Result: </span>Outstanding Success</td></tr>
- {{/rollLess() success -17}}
- <tr><td><span class="tcat">Disconnect If: </span>4 Case</td></tr>
- {{/rollTotal() torgroll 2}}
- {{#rollBetween() torgroll 3 4}}
- <tr><td><span class="tcat">Bonus: </span>-6 (Roll Total {{torgroll}})</td></tr>
- {{#rollGreater() success -6}}
- <tr><td><span class="tcat">Result: </span>Failure</td></tr>
- {{/rollGreater() success -6}}
- {{#rollBetween() success -10 -6}}
- <tr><td><span class="tcat">Result: </span>Success</td></tr>
- {{/rollBetween() success -10 -6}}
- {{#rollBetween() success -15 -11}}
- <tr><td><span class="tcat">Result: </span>Good Success</td></tr>
- {{/rollBetween() success -15 -11}}
- {{#rollLess() success -15}}
- <tr><td><span class="tcat">Result: </span>Outstanding Success</td></tr>
- {{/rollLess() success -15}}
- <tr><td><span class="tcat">Disconnect If: </span>4 Case</td></tr>
- {{/rollBetween() torgroll 3 4}}
- {{#rollBetween() torgroll 5 6}}
- <tr><td><span class="tcat">Bonus: </span>-4 (Roll Total {{torgroll}})</td></tr>
- {{#rollGreater() success -4}}
- <tr><td><span class="tcat">Result: </span>Failure</td></tr>
- {{/rollGreater() success -4}}
- {{#rollBetween() success -8 -4}}
- <tr><td><span class="tcat">Result: </span>Success</td></tr>
- {{/rollBetween() success -8 -4}}
- {{#rollBetween() success -13 -9}}
- <tr><td><span class="tcat">Result: </span>Good Success</td></tr>
- {{/rollBetween() success -13 -9}}
- {{#rollLess() success -13}}
- <tr><td><span class="tcat">Result: </span>Outstanding Success</td></tr>
- {{/rollLess() success -13}}
- {{/rollBetween() torgroll 5 6}}
- {{#rollBetween() torgroll 7 8}}
- <tr><td><span class="tcat">Bonus: </span>-2 (Roll Total {{torgroll}})</td></tr>
- {{#rollGreater() success -2}}
- <tr><td><span class="tcat">Result: </span>Failure</td></tr>
- {{/rollGreater() success -2}}
- {{#rollBetween() success -6 -2}}
- <tr><td><span class="tcat">Result: </span>Success</td></tr>
- {{/rollBetween() success -6 -2}}
- {{#rollBetween() success -11 -7}}
- <tr><td><span class="tcat">Result: </span>Good Success</td></tr>
- {{/rollBetween() success -11 -7}}
- {{#rollLess() success -11}}
- <tr><td><span class="tcat">Result: </span>Outstanding Success</td></tr>
- {{/rollLess() success -11}}
- {{/rollBetween() torgroll 7 8}}
- {{#rollBetween() torgroll 9 10}}
- <tr><td><span class="tcat">Bonus: </span>-1 (Roll Total {{torgroll}})</td></tr>
- {{#rollGreater() success -1}}
- <tr><td><span class="tcat">Result: </span>Failure</td></tr>
- {{/rollGreater() success -1}}
- {{#rollBetween() success -5 -1}}
- <tr><td><span class="tcat">Result: </span>Success</td></tr>
- {{/rollBetween() success -5 -1}}
- {{#rollBetween() success -10 -6}}
- <tr><td><span class="tcat">Result: </span>Good Success</td></tr>
- {{/rollBetween() success -10 -6}}
- {{#rollLess() success -10}}
- <tr><td><span class="tcat">Result: </span>Outstanding Success</td></tr>
- {{/rollLess() success -10}}
- {{/rollBetween() torgroll 9 10}}
- {{#rollBetween() torgroll 11 12}}
- <tr><td><span class="tcat">Bonus: </span>0 (Roll Total {{torgroll}})</td></tr>
- {{#rollGreater() success 0}}
- <tr><td><span class="tcat">Result: </span>Failure</td></tr>
- {{/rollGreater() success 0}}
- {{#rollBetween() success -4 0}}
- <tr><td><span class="tcat">Result: </span>Success</td></tr>
- {{/rollBetween() success -4 0}}
- {{#rollBetween() success -9 -5}}
- <tr><td><span class="tcat">Result: </span>Good Success</td></tr>
- {{/rollBetween() success -9 -5}}
- {{#rollLess() success -9}}
- <tr><td><span class="tcat">Result: </span>Outstanding Success</td></tr>
- {{/rollLess() success -9}}
- {{/rollBetween() torgroll 11 12}}
- {{#rollBetween() torgroll 13 14}}
- <tr><td><span class="tcat">Bonus: </span>1 (Roll Total {{torgroll}})</td></tr>
- {{#rollGreater() success 1}}
- <tr><td><span class="tcat">Result: </span>Failure</td></tr>
- {{/rollGreater() success 1}}
- {{#rollBetween() success -3 1}}
- <tr><td><span class="tcat">Result: </span>Success</td></tr>
- {{/rollBetween() success -3 1}}
- {{#rollBetween() success -8 -4}}
- <tr><td><span class="tcat">Result: </span>Good Success</td></tr>
- {{/rollBetween() success -8 -4}}
- {{#rollLess() success -8}}
- <tr><td><span class="tcat">Result: </span>Outstanding Success</td></tr>
- {{/rollLess() success -8}}
- {{/rollBetween() torgroll 13 14}}
- {{#rollTotal() torgroll 15}}
- <tr><td><span class="tcat">Bonus: </span>2 (Roll Total {{torgroll}})</td></tr>
- {{#rollGreater() success 2}}
- <tr><td><span class="tcat">Result: </span>Failure</td></tr>
- {{/rollGreater() success 2}}
- {{#rollBetween() success -2 2}}
- <tr><td><span class="tcat">Result: </span>Success</td></tr>
- {{/rollBetween() success -2 2}}
- {{#rollBetween() success -7 -3}}
- <tr><td><span class="tcat">Result: </span>Good Success</td></tr>
- {{/rollBetween() success -7 -3}}
- {{#rollLess() success -7}}
- <tr><td><span class="tcat">Result: </span>Outstanding Success</td></tr>
- {{/rollLess() success -7}}
- {{/rollTotal() torgroll 15}}
- {{#rollTotal() torgroll 16}}
- <tr><td><span class="tcat">Bonus: </span>3 (Roll Total {{torgroll}})</td></tr>
- {{#rollGreater() success 3}}
- <tr><td><span class="tcat">Result: </span>Failure</td></tr>
- {{/rollGreater() success 3}}
- {{#rollBetween() success -1 3}}
- <tr><td><span class="tcat">Result: </span>Success</td></tr>
- {{/rollBetween() success -1 3}}
- {{#rollBetween() success -6 -2}}
- <tr><td><span class="tcat">Result: </span>Good Success</td></tr>
- {{/rollBetween() success -6 -2}}
- {{#rollLess() success -6}}
- <tr><td><span class="tcat">Result: </span>Outstanding Success</td></tr>
- {{/rollLess() success -6}}
- {{/rollTotal() torgroll 16}}
- {{#rollTotal() torgroll 17}}
- <tr><td><span class="tcat">Bonus: </span>4 (Roll Total {{torgroll}})</td></tr>
- {{#rollGreater() success 4}}
- <tr><td><span class="tcat">Result: </span>Failure</td></tr>
- {{/rollGreater() success 4}}
- {{#rollBetween() success 0 4}}
- <tr><td><span class="tcat">Result: </span>Success</td></tr>
- {{/rollBetween() success 0 4}}
- {{#rollBetween() success -5 -1}}
- <tr><td><span class="tcat">Result: </span>Good Success</td></tr>
- {{/rollBetween() success -5 -1}}
- {{#rollLess() success -5}}
- <tr><td><span class="tcat">Result: </span>Outstanding Success</td></tr>
- {{/rollLess() success -5}}
- {{/rollTotal() torgroll 17}}
- {{#rollTotal() torgroll 18}}
- <tr><td><span class="tcat">Bonus: </span>5 (Roll Total {{torgroll}})</td></tr>
- {{#rollGreater() success 5}}
- <tr><td><span class="tcat">Result: </span>Failure</td></tr>
- {{/rollGreater() success 5}}
- {{#rollBetween() success 1 5}}
- <tr><td><span class="tcat">Result: </span>Success</td></tr>
- {{/rollBetween() success 1 5}}
- {{#rollBetween() success -4 0}}
- <tr><td><span class="tcat">Result: </span>Good Success</td></tr>
- {{/rollBetween() success -4 0}}
- {{#rollLess() success -4}}
- <tr><td><span class="tcat">Result: </span>Outstanding Success</td></tr>
- {{/rollLess() success -4}}
- {{/rollTotal() torgroll 18}}
- {{#rollTotal() torgroll 19}}
- <tr><td><span class="tcat">Bonus: </span>6 (Roll Total {{torgroll}})</td></tr>
- {{#rollGreater() success 6}}
- <tr><td><span class="tcat">Result: </span>Failure</td></tr>
- {{/rollGreater() success 6}}
- {{#rollBetween() success 2 6}}
- <tr><td><span class="tcat">Result: </span>Success</td></tr>
- {{/rollBetween() success 2 6}}
- {{#rollBetween() success -3 1}}
- <tr><td><span class="tcat">Result: </span>Good Success</td></tr>
- {{/rollBetween() success -3 1}}
- {{#rollLess() success -3}}
- <tr><td><span class="tcat">Result: </span>Outstanding Success</td></tr>
- {{/rollLess() success -3}}
- {{/rollTotal() torgroll 19}}
- {{#rollTotal() torgroll 20}}
- <tr><td><span class="tcat">Bonus: </span>7 (Roll Total {{torgroll}})</td></tr>
- {{#rollGreater() success 7}}
- <tr><td><span class="tcat">Result: </span>Failure</td></tr>
- {{/rollGreater() success 7}}
- {{#rollBetween() success 3 7}}
- <tr><td><span class="tcat">Result: </span>Success</td></tr>
- {{/rollBetween() success 3 7}}
- {{#rollBetween() success -2 2}}
- <tr><td><span class="tcat">Result: </span>Good Success</td></tr>
- {{/rollBetween() success -2 2}}
- {{#rollLess() success -2}}
- <tr><td><span class="tcat">Result: </span>Outstanding Success</td></tr>
- {{/rollLess() success -2}}
- {{/rollTotal() torgroll 20}}
- {{#rollBetween() torgroll 21 25}}
- <tr><td><span class="tcat">Bonus: </span>8 (Roll Total {{torgroll}})</td></tr>
- {{#rollGreater() success 8}}
- <tr><td><span class="tcat">Result: </span>Failure</td></tr>
- {{/rollGreater() success 8}}
- {{#rollBetween() success 4 8}}
- <tr><td><span class="tcat">Result: </span>Success</td></tr>
- {{/rollBetween() success 4 8}}
- {{#rollBetween() success -1 3}}
- <tr><td><span class="tcat">Result: </span>Good Success</td></tr>
- {{/rollBetween() success -1 3}}
- {{#rollLess() success -1}}
- <tr><td><span class="tcat">Result: </span>Outstanding Success</td></tr>
- {{/rollLess() success -1}}
- {{/rollBetween() torgroll 21 25}}
- {{#rollBetween() torgroll 26 30}}
- <tr><td><span class="tcat">Bonus: </span>9 (Roll Total {{torgroll}})</td></tr>
- {{#rollGreater() success 9}}
- <tr><td><span class="tcat">Result: </span>Failure</td></tr>
- {{/rollGreater() success 9}}
- {{#rollBetween() success 5 9}}
- <tr><td><span class="tcat">Result: </span>Success</td></tr>
- {{/rollBetween() success 5 9}}
- {{#rollBetween() success 0 4}}
- <tr><td><span class="tcat">Result: </span>Good Success</td></tr>
- {{/rollBetween() success 0 4}}
- {{#rollLess() success 0}}
- <tr><td><span class="tcat">Result: </span>Outstanding Success</td></tr>
- {{/rollLess() success 0}}
- {{/rollBetween() torgroll 26 30}}
- {{#rollBetween() torgroll 31 35}}
- <tr><td><span class="tcat">Bonus: </span>10 (Roll Total {{torgroll}})</td></tr>
- {{#rollGreater() success 10}}
- <tr><td><span class="tcat">Result: </span>Failure</td></tr>
- {{/rollGreater() success 10}}
- {{#rollBetween() success 6 10}}
- <tr><td><span class="tcat">Result: </span>Success</td></tr>
- {{/rollBetween() success 6 10}}
- {{#rollBetween() success 1 5}}
- <tr><td><span class="tcat">Result: </span>Good Success</td></tr>
- {{/rollBetween() success 1 5}}
- {{#rollLess() success 1}}
- <tr><td><span class="tcat">Result: </span>Outstanding Success</td></tr>
- {{/rollLess() success 1}}
- {{/rollBetween() torgroll 31 35}}
- {{#rollBetween() torgroll 36 40}}
- <tr><td><span class="tcat">Bonus: </span>11 (Roll Total {{torgroll}})</td></tr>
- {{#rollGreater() success 11}}
- <tr><td><span class="tcat">Result: </span>Failure</td></tr>
- {{/rollGreater() success 11}}
- {{#rollBetween() success 7 11}}
- <tr><td><span class="tcat">Result: </span>Success</td></tr>
- {{/rollBetween() success 7 11}}
- {{#rollBetween() success 2 6}}
- <tr><td><span class="tcat">Result: </span>Good Success</td></tr>
- {{/rollBetween() success 2 6}}
- {{#rollLess() success 2}}
- <tr><td><span class="tcat">Result: </span>Outstanding Success</td></tr>
- {{/rollLess() success 2}}
- {{/rollBetween() torgroll 36 40}}
- {{#rollBetween() torgroll 41 45}}
- <tr><td><span class="tcat">Bonus: </span>12 (Roll Total {{torgroll}})</td></tr>
- {{#rollGreater() success 12}}
- <tr><td><span class="tcat">Result: </span>Failure</td></tr>
- {{/rollGreater() success 12}}
- {{#rollBetween() success 8 12}}
- <tr><td><span class="tcat">Result: </span>Success</td></tr>
- {{/rollBetween() success 8 12}}
- {{#rollBetween() success 3 7}}
- <tr><td><span class="tcat">Result: </span>Good Success</td></tr>
- {{/rollBetween() success 3 7}}
- {{#rollLess() success 3}}
- <tr><td><span class="tcat">Result: </span>Outstanding Success</td></tr>
- {{/rollLess() success 3}}
- {{/rollBetween() torgroll 41 45}}
- {{#rollBetween() torgroll 46 50}}
- <tr><td><span class="tcat">Bonus: </span>13 (Roll Total {{torgroll}})</td></tr>
- {{#rollGreater() success 13}}
- <tr><td><span class="tcat">Result: </span>Failure</td></tr>
- {{/rollGreater() success 13}}
- {{#rollBetween() success 9 13}}
- <tr><td><span class="tcat">Result: </span>Success</td></tr>
- {{/rollBetween() success 9 13}}
- {{#rollBetween() success 4 8}}
- <tr><td><span class="tcat">Result: </span>Good Success</td></tr>
- {{/rollBetween() success 4 8}}
- {{#rollLess() success 4}}
- <tr><td><span class="tcat">Result: </span>Outstanding Success</td></tr>
- {{/rollLess() success 4}}
- {{/rollBetween() torgroll 46 50}}
- {{#notes}}
- <tr><td><span class="tcat">Notes: </span>{{notes}}</td></tr>
- {{/notes}}
- <!-- <tr><td><span class="tcat">[Possibility](~selected|possibility-roll)</span></td></tr> -->
- {{#buttons}}<tr>
- <td>
- {{buttons}}
- </td></tr>
- {{/buttons}}
- </table>
- </rolltemplate>
- <rolltemplate class="sheet-rolltemplate-damage">
- <table>
- <tr><th>{{name}}</th></tr>
- <tr><td><span class="tcat">Base: </span>{{basedamage}} v. {{toughness}} toughness</td></tr>
- {{#rollGreater() success 0}}
- <!-- <tr><td><span class="tcat">Before BD: </span>{{basedifference}}</td></tr> -->
- <tr><td><span class="tcat">Effect After BD: </span>{{difference}}</td></tr>
- {{/rollGreater() success 0}}
- {{#rollBetween() difference -5 -1}}
- <tr><td><span class="tcat">Result: </span>1 Shock</td></tr>
- {{/rollBetween() difference -5 -1}}
- {{#rollBetween() difference 0 4}}
- <tr><td><span class="tcat">Result: </span>2 Shock</td></tr>
- {{/rollBetween() difference 0 4}}
- {{#rollBetween() difference 5 9}}
- <tr><td><span class="tcat">Result: </span>2 Shock, 1 Wound</td></tr>
- {{/rollBetween() difference 5 9}}
- {{#rollBetween() difference 10 14}}
- <tr><td><span class="tcat">Result: </span>4 Shock, 2 Wounds</td></tr>
- {{/rollBetween() difference 10 14}}
- {{#rollBetween() difference 15 19}}
- <tr><td><span class="tcat">Result: </span>6 Shock, 3 Wounds</td></tr>
- {{/rollBetween() difference 15 19}}
- {{#rollGreater() difference 19}}
- <tr><td><span class="tcat">Result: </span>8+ Shock, 4+ Wounds</td></tr>
- {{/rollGreater() difference 19}}
- {{#buttons}}<tr>
- <td>
- {{buttons}}
- </td></tr>
- {{/buttons}}
- </table>
- </rolltemplate>
- <rolltemplate class="sheet-rolltemplate-coupdegras">
- <table>
- <tr><th>Coup De Gras</th></tr>
- <tr><td><span class="tcat">New Effect: </span>{{neweffect}}</td></tr>
- {{#rollBetween() neweffect -5 -1}}
- <tr><td><span class="tcat">Result: </span>1 Shock</td></tr>
- {{/rollBetween() neweffect -5 -1}}
- {{#rollBetween() neweffect 0 4}}
- <tr><td><span class="tcat">Result: </span>2 Shock</td></tr>
- {{/rollBetween() neweffect 0 4}}
- {{#rollBetween() neweffect 5 9}}
- <tr><td><span class="tcat">Result: </span>2 Shock, 1 Wound</td></tr>
- {{/rollBetween() neweffect 5 9}}
- {{#rollBetween() neweffect 10 14}}
- <tr><td><span class="tcat">Result: </span>4 Shock, 2 Wounds</td></tr>
- {{/rollBetween() neweffect 10 14}}
- {{#rollBetween() neweffect 15 19}}
- <tr><td><span class="tcat">Result: </span>6 Shock, 3 Wounds</td></tr>
- {{/rollBetween() neweffect 15 19}}
- {{#rollGreater() neweffect 19}}
- <tr><td><span class="tcat">Result: </span>8+ Shock, 4+ Wounds</td></tr>
- {{/rollGreater() neweffect 19}}
- {{#buttons}}<tr>
- <td>
- {{buttons}}
- </td></tr>
- {{/buttons}}
- </table>
- </rolltemplate>
- <rolltemplate class="sheet-rolltemplate-power">
- <table>
- <tr><th>{{name}}</th></tr>
- <tr><td><span class="tcat">Casting Time: </span>{{casting}}</td></tr>
- <tr><td><span class="tcat">Range: </span>{{range}}</td></tr>
- <tr><td><span class="tcat">Duration: </span>{{duration}}</td></tr>
- <tr class="arrow-container"><td><div class="arrow-right"></div></td></tr>
- <tr><td><span class="tcat">Skill: </span>{{skill}} vs. {{difficulty}} </td></tr>
- {{#rollGreater() stymied 0}}
- <tr><td><span class="tcat">Stymied: </span>-{{stymied}}</td></tr>
- {{/rollGreater() stymied 0}}
- {{#rollGreater() wound 0}}
- <tr><td><span class="tcat">Wounded: </span>-{{wound}}</td></tr>
- {{/rollGreater() wound 0}}
- {{#rollTotal() torgroll 1}}
- <tr><td><span class="tcat">Bonus: </span>n/a (Roll Total {{torgroll}})</td></tr>
- <tr><td><span class="tcat">Result: </span>Failure/Mishap</td></tr>
- <tr><td><span class="tcat">Disconnect If: </span>1 Case</td></tr>
- {{/rollTotal() torgroll 1}}
- {{#rollTotal() torgroll 2}}
- <tr><td><span class="tcat">Bonus: </span>-8 (Roll Total {{torgroll}})</td></tr>
- {{#rollGreater() success -8}}
- <tr><td><span class="tcat">Result: </span>Failure</td></tr>
- {{/rollGreater() success -8}}
- {{#rollBetween() success -12 -8}}
- <tr><td><span class="tcat">Result: </span>Success</td></tr>
- {{/rollBetween() success -12 -8}}
- {{#rollBetween() success -17 -13}}
- <tr><td><span class="tcat">Result: </span>Good Success</td></tr>
- {{/rollBetween() success -17 -13}}
- {{#rollLess() success -17}}
- <tr><td><span class="tcat">Result: </span>Outstanding Success</td></tr>
- {{/rollLess() success -17}}
- <tr><td><span class="tcat">Disconnect If: </span>4 Case</td></tr>
- {{/rollTotal() torgroll 2}}
- {{#rollBetween() torgroll 3 4}}
- <tr><td><span class="tcat">Bonus: </span>-6 (Roll Total {{torgroll}})</td></tr>
- {{#rollGreater() success -6}}
- <tr><td><span class="tcat">Result: </span>Failure</td></tr>
- {{/rollGreater() success -6}}
- {{#rollBetween() success -10 -6}}
- <tr><td><span class="tcat">Result: </span>Success</td></tr>
- {{/rollBetween() success -10 -6}}
- {{#rollBetween() success -15 -11}}
- <tr><td><span class="tcat">Result: </span>Good Success</td></tr>
- {{/rollBetween() success -15 -11}}
- {{#rollLess() success -15}}
- <tr><td><span class="tcat">Result: </span>Outstanding Success</td></tr>
- {{/rollLess() success -15}}
- <tr><td><span class="tcat">Disconnect If: </span>4 Case</td></tr>
- {{/rollBetween() torgroll 3 4}}
- {{#rollBetween() torgroll 5 6}}
- <tr><td><span class="tcat">Bonus: </span>-4 (Roll Total {{torgroll}})</td></tr>
- {{#rollGreater() success -4}}
- <tr><td><span class="tcat">Result: </span>Failure</td></tr>
- {{/rollGreater() success -4}}
- {{#rollBetween() success -8 -4}}
- <tr><td><span class="tcat">Result: </span>Success</td></tr>
- {{/rollBetween() success -8 -4}}
- {{#rollBetween() success -13 -9}}
- <tr><td><span class="tcat">Result: </span>Good Success</td></tr>
- {{/rollBetween() success -13 -9}}
- {{#rollLess() success -13}}
- <tr><td><span class="tcat">Result: </span>Outstanding Success</td></tr>
- {{/rollLess() success -13}}
- {{/rollBetween() torgroll 5 6}}
- {{#rollBetween() torgroll 7 8}}
- <tr><td><span class="tcat">Bonus: </span>-2 (Roll Total {{torgroll}})</td></tr>
- {{#rollGreater() success -2}}
- <tr><td><span class="tcat">Result: </span>Failure</td></tr>
- {{/rollGreater() success -2}}
- {{#rollBetween() success -6 -2}}
- <tr><td><span class="tcat">Result: </span>Success</td></tr>
- {{/rollBetween() success -6 -2}}
- {{#rollBetween() success -11 -7}}
- <tr><td><span class="tcat">Result: </span>Good Success</td></tr>
- {{/rollBetween() success -11 -7}}
- {{#rollLess() success -11}}
- <tr><td><span class="tcat">Result: </span>Outstanding Success</td></tr>
- {{/rollLess() success -11}}
- {{/rollBetween() torgroll 7 8}}
- {{#rollBetween() torgroll 9 10}}
- <tr><td><span class="tcat">Bonus: </span>-1 (Roll Total {{torgroll}})</td></tr>
- {{#rollGreater() success -1}}
- <tr><td><span class="tcat">Result: </span>Failure</td></tr>
- {{/rollGreater() success -1}}
- {{#rollBetween() success -5 -1}}
- <tr><td><span class="tcat">Result: </span>Success</td></tr>
- {{/rollBetween() success -5 -1}}
- {{#rollBetween() success -10 -6}}
- <tr><td><span class="tcat">Result: </span>Good Success</td></tr>
- {{/rollBetween() success -10 -6}}
- {{#rollLess() success -10}}
- <tr><td><span class="tcat">Result: </span>Outstanding Success</td></tr>
- {{/rollLess() success -10}}
- {{/rollBetween() torgroll 9 10}}
- {{#rollBetween() torgroll 11 12}}
- <tr><td><span class="tcat">Bonus: </span>0 (Roll Total {{torgroll}})</td></tr>
- {{#rollGreater() success 0}}
- <tr><td><span class="tcat">Result: </span>Failure</td></tr>
- {{/rollGreater() success 0}}
- {{#rollBetween() success -4 0}}
- <tr><td><span class="tcat">Result: </span>Success</td></tr>
- {{/rollBetween() success -4 0}}
- {{#rollBetween() success -9 -5}}
- <tr><td><span class="tcat">Result: </span>Good Success</td></tr>
- {{/rollBetween() success -9 -5}}
- {{#rollLess() success -9}}
- <tr><td><span class="tcat">Result: </span>Outstanding Success</td></tr>
- {{/rollLess() success -9}}
- {{/rollBetween() torgroll 11 12}}
- {{#rollBetween() torgroll 13 14}}
- <tr><td><span class="tcat">Bonus: </span>1 (Roll Total {{torgroll}})</td></tr>
- {{#rollGreater() success 1}}
- <tr><td><span class="tcat">Result: </span>Failure</td></tr>
- {{/rollGreater() success 1}}
- {{#rollBetween() success -3 1}}
- <tr><td><span class="tcat">Result: </span>Success</td></tr>
- {{/rollBetween() success -3 1}}
- {{#rollBetween() success -8 -4}}
- <tr><td><span class="tcat">Result: </span>Good Success</td></tr>
- {{/rollBetween() success -8 -4}}
- {{#rollLess() success -8}}
- <tr><td><span class="tcat">Result: </span>Outstanding Success</td></tr>
- {{/rollLess() success -8}}
- {{/rollBetween() torgroll 13 14}}
- {{#rollTotal() torgroll 15}}
- <tr><td><span class="tcat">Bonus: </span>2 (Roll Total {{torgroll}})</td></tr>
- {{#rollGreater() success 2}}
- <tr><td><span class="tcat">Result: </span>Failure</td></tr>
- {{/rollGreater() success 2}}
- {{#rollBetween() success -2 2}}
- <tr><td><span class="tcat">Result: </span>Success</td></tr>
- {{/rollBetween() success -2 2}}
- {{#rollBetween() success -7 -3}}
- <tr><td><span class="tcat">Result: </span>Good Success</td></tr>
- {{/rollBetween() success -7 -3}}
- {{#rollLess() success -7}}
- <tr><td><span class="tcat">Result: </span>Outstanding Success</td></tr>
- {{/rollLess() success -7}}
- {{/rollTotal() torgroll 15}}
- {{#rollTotal() torgroll 16}}
- <tr><td><span class="tcat">Bonus: </span>3 (Roll Total {{torgroll}})</td></tr>
- {{#rollGreater() success 3}}
- <tr><td><span class="tcat">Result: </span>Failure</td></tr>
- {{/rollGreater() success 3}}
- {{#rollBetween() success -1 3}}
- <tr><td><span class="tcat">Result: </span>Success</td></tr>
- {{/rollBetween() success -1 3}}
- {{#rollBetween() success -6 -2}}
- <tr><td><span class="tcat">Result: </span>Good Success</td></tr>
- {{/rollBetween() success -6 -2}}
- {{#rollLess() success -6}}
- <tr><td><span class="tcat">Result: </span>Outstanding Success</td></tr>
- {{/rollLess() success -6}}
- {{/rollTotal() torgroll 16}}
- {{#rollTotal() torgroll 17}}
- <tr><td><span class="tcat">Bonus: </span>4 (Roll Total {{torgroll}})</td></tr>
- {{#rollGreater() success 4}}
- <tr><td><span class="tcat">Result: </span>Failure</td></tr>
- {{/rollGreater() success 4}}
- {{#rollBetween() success 0 4}}
- <tr><td><span class="tcat">Result: </span>Success</td></tr>
- {{/rollBetween() success 0 4}}
- {{#rollBetween() success -5 -1}}
- <tr><td><span class="tcat">Result: </span>Good Success</td></tr>
- {{/rollBetween() success -5 -1}}
- {{#rollLess() success -5}}
- <tr><td><span class="tcat">Result: </span>Outstanding Success</td></tr>
- {{/rollLess() success -5}}
- {{/rollTotal() torgroll 17}}
- {{#rollTotal() torgroll 18}}
- <tr><td><span class="tcat">Bonus: </span>5 (Roll Total {{torgroll}})</td></tr>
- {{#rollGreater() success 5}}
- <tr><td><span class="tcat">Result: </span>Failure</td></tr>
- {{/rollGreater() success 5}}
- {{#rollBetween() success 1 5}}
- <tr><td><span class="tcat">Result: </span>Success</td></tr>
- {{/rollBetween() success 1 5}}
- {{#rollBetween() success -4 0}}
- <tr><td><span class="tcat">Result: </span>Good Success</td></tr>
- {{/rollBetween() success -4 0}}
- {{#rollLess() success -4}}
- <tr><td><span class="tcat">Result: </span>Outstanding Success</td></tr>
- {{/rollLess() success -4}}
- {{/rollTotal() torgroll 18}}
- {{#rollTotal() torgroll 19}}
- <tr><td><span class="tcat">Bonus: </span>6 (Roll Total {{torgroll}})</td></tr>
- {{#rollGreater() success 6}}
- <tr><td><span class="tcat">Result: </span>Failure</td></tr>
- {{/rollGreater() success 6}}
- {{#rollBetween() success 2 6}}
- <tr><td><span class="tcat">Result: </span>Success</td></tr>
- {{/rollBetween() success 2 6}}
- {{#rollBetween() success -3 1}}
- <tr><td><span class="tcat">Result: </span>Good Success</td></tr>
- {{/rollBetween() success -3 1}}
- {{#rollLess() success -3}}
- <tr><td><span class="tcat">Result: </span>Outstanding Success</td></tr>
- {{/rollLess() success -3}}
- {{/rollTotal() torgroll 19}}
- {{#rollTotal() torgroll 20}}
- <tr><td><span class="tcat">Bonus: </span>7 (Roll Total {{torgroll}})</td></tr>
- {{#rollGreater() success 7}}
- <tr><td><span class="tcat">Result: </span>Failure</td></tr>
- {{/rollGreater() success 7}}
- {{#rollBetween() success 3 7}}
- <tr><td><span class="tcat">Result: </span>Success</td></tr>
- {{/rollBetween() success 3 7}}
- {{#rollBetween() success -2 2}}
- <tr><td><span class="tcat">Result: </span>Good Success</td></tr>
- {{/rollBetween() success -2 2}}
- {{#rollLess() success -2}}
- <tr><td><span class="tcat">Result: </span>Outstanding Success</td></tr>
- {{/rollLess() success -2}}
- {{/rollTotal() torgroll 20}}
- {{#rollBetween() torgroll 21 25}}
- <tr><td><span class="tcat">Bonus: </span>8 (Roll Total {{torgroll}})</td></tr>
- {{#rollGreater() success 8}}
- <tr><td><span class="tcat">Result: </span>Failure</td></tr>
- {{/rollGreater() success 8}}
- {{#rollBetween() success 4 8}}
- <tr><td><span class="tcat">Result: </span>Success</td></tr>
- {{/rollBetween() success 4 8}}
- {{#rollBetween() success -1 3}}
- <tr><td><span class="tcat">Result: </span>Good Success</td></tr>
- {{/rollBetween() success -1 3}}
- {{#rollLess() success -1}}
- <tr><td><span class="tcat">Result: </span>Outstanding Success</td></tr>
- {{/rollLess() success -1}}
- {{/rollBetween() torgroll 21 25}}
- {{#rollBetween() torgroll 26 30}}
- <tr><td><span class="tcat">Bonus: </span>9 (Roll Total {{torgroll}})</td></tr>
- {{#rollGreater() success 9}}
- <tr><td><span class="tcat">Result: </span>Failure</td></tr>
- {{/rollGreater() success 9}}
- {{#rollBetween() success 5 9}}
- <tr><td><span class="tcat">Result: </span>Success</td></tr>
- {{/rollBetween() success 5 9}}
- {{#rollBetween() success 0 4}}
- <tr><td><span class="tcat">Result: </span>Good Success</td></tr>
- {{/rollBetween() success 0 4}}
- {{#rollLess() success 0}}
- <tr><td><span class="tcat">Result: </span>Outstanding Success</td></tr>
- {{/rollLess() success 0}}
- {{/rollBetween() torgroll 26 30}}
- {{#rollBetween() torgroll 31 35}}
- <tr><td><span class="tcat">Bonus: </span>10 (Roll Total {{torgroll}})</td></tr>
- {{#rollGreater() success 10}}
- <tr><td><span class="tcat">Result: </span>Failure</td></tr>
- {{/rollGreater() success 10}}
- {{#rollBetween() success 6 10}}
- <tr><td><span class="tcat">Result: </span>Success</td></tr>
- {{/rollBetween() success 6 10}}
- {{#rollBetween() success 1 5}}
- <tr><td><span class="tcat">Result: </span>Good Success</td></tr>
- {{/rollBetween() success 1 5}}
- {{#rollLess() success 1}}
- <tr><td><span class="tcat">Result: </span>Outstanding Success</td></tr>
- {{/rollLess() success 1}}
- {{/rollBetween() torgroll 31 35}}
- {{#rollBetween() torgroll 36 40}}
- <tr><td><span class="tcat">Bonus: </span>11 (Roll Total {{torgroll}})</td></tr>
- {{#rollGreater() success 11}}
- <tr><td><span class="tcat">Result: </span>Failure</td></tr>
- {{/rollGreater() success 11}}
- {{#rollBetween() success 7 11}}
- <tr><td><span class="tcat">Result: </span>Success</td></tr>
- {{/rollBetween() success 7 11}}
- {{#rollBetween() success 2 6}}
- <tr><td><span class="tcat">Result: </span>Good Success</td></tr>
- {{/rollBetween() success 2 6}}
- {{#rollLess() success 2}}
- <tr><td><span class="tcat">Result: </span>Outstanding Success</td></tr>
- {{/rollLess() success 2}}
- {{/rollBetween() torgroll 36 40}}
- {{#rollBetween() torgroll 41 45}}
- <tr><td><span class="tcat">Bonus: </span>12 (Roll Total {{torgroll}})</td></tr>
- {{#rollGreater() success 12}}
- <tr><td><span class="tcat">Result: </span>Failure</td></tr>
- {{/rollGreater() success 12}}
- {{#rollBetween() success 8 12}}
- <tr><td><span class="tcat">Result: </span>Success</td></tr>
- {{/rollBetween() success 8 12}}
- {{#rollBetween() success 3 7}}
- <tr><td><span class="tcat">Result: </span>Good Success</td></tr>
- {{/rollBetween() success 3 7}}
- {{#rollLess() success 3}}
- <tr><td><span class="tcat">Result: </span>Outstanding Success</td></tr>
- {{/rollLess() success 3}}
- {{/rollBetween() torgroll 41 45}}
- {{#rollBetween() torgroll 46 50}}
- <tr><td><span class="tcat">Bonus: </span>13 (Roll Total {{torgroll}})</td></tr>
- {{#rollGreater() success 13}}
- <tr><td><span class="tcat">Result: </span>Failure</td></tr>
- {{/rollGreater() success 13}}
- {{#rollBetween() success 9 13}}
- <tr><td><span class="tcat">Result: </span>Success</td></tr>
- {{/rollBetween() success 9 13}}
- {{#rollBetween() success 4 8}}
- <tr><td><span class="tcat">Result: </span>Good Success</td></tr>
- {{/rollBetween() success 4 8}}
- {{#rollLess() success 4}}
- <tr><td><span class="tcat">Result: </span>Outstanding Success</td></tr>
- {{/rollLess() success 4}}
- {{/rollBetween() torgroll 46 50}}
- <tr><td><span class="tcat">Standard: </span>{{standard}}</td></tr>
- <tr><td><span class="tcat">Good: </span>{{good}}</td></tr>
- <tr><td><span class="tcat">Outstanding: </span>{{outstanding}}</td></tr>
- <!-- <tr><td><span class="tcat">[Possibility](~selected|possibility-roll)</span></td></tr> -->
- {{#buttons}}<tr>
- <td>
- {{buttons}}
- </td></tr>
- {{/buttons}}
- </table>
- </rolltemplate>
- <script type="text/worker">
- on("change:rolltype sheet:opened", function() {
- getAttrs(["rolltype"], function(v) {
- switch (v.rolltype) {
- case "":
- setAttrs({
- rolltracker: "",
- rollspecial: "",
- rollspecialdamage: ""
- });
- break;
- case "buttons":
- setAttrs({
- rolltracker: "&{tracker}",
- rollspecial: "{{buttons=[Possibility](~possibility) [Up](~up)}}",
- rollspecialdamage: "{{buttons=[Add BD](~bonusdie)}}"
- });
- break;
- }
- });
- });
- on('change:home_cosm sheet:opened', function() {
- getAttrs(['Home_Cosm'], function(v) {
- console.log(`======================= Cosm: ` + JSON.stringify(v));
- const cosmValues = {
- Aysle: {Magic: 24, Social: 16, Spiritual: 18, Tech: 14},
- "Core Earth": {Magic: 9, Social: 23, Spiritual: 10, Tech: 23},
- Cyberpapacy: {Magic: 14, Social: 18, Spiritual: 16, Tech: 26},
- "Living Land": {Magic: 1, Social: 7, Spiritual: 24, Tech: 6},
- "Nile Empire": {Magic: 14, Social: 20, Spiritual: 18, Tech: 20},
- Orrorsh: {Magic: 16, Social: 18, Spiritual: 16, Tech: 18},
- "Pan-Pacifica": {Magic: 4, Social: 24, Spiritual: 8, Tech: 24},
- Tharkhold: {Magic: 12, Social: 25, Spiritual: 4, Tech: 25},
- Other: {Magic: 0, Social: 0, Spiritual: 0, Tech: 0},
- };
- const cosm = v.Home_Cosm;
- let output = {Magic: 0, Social: 0, Spiritual: 0, Tech: 0};
- if(Object.keys(cosmValues).includes(cosm)) output = cosmValues[cosm];
- setAttrs(output);
- });
- });
- on('change:repeating_weapons:repeating_weapon_notes', () =>{
- getAttrs(['repeating_weapons_Repeating_Weapon_Notes'], (v) => {
- const notes = v.repeating_weapons_Repeating_Weapon_Notes || '';
- const output = notes ? '{{notes=@{Repeating_Weapon_Notes}}}' : '';
- setAttrs({
- repeating_weapons_weapon_notes: output
- });
- });
- });
- </script>
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