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Lingor_AI_Base_2_Dutch_Castle

Apr 21st, 2015
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  1. if (isServer) THEN {
  2.  
  3. _vehicle_1 = objNull;
  4. if (true) then
  5. {
  6. _this = createVehicle ["MAP_A_Castle_Bergfrit", [3922.5039, 4237.9453, -3.8836076], [], 0, "CAN_COLLIDE"];
  7. _vehicle_1 = _this;
  8. _this setDir 172.6548;
  9. _this setPos [3922.5039, 4237.9453, -3.8836076];
  10. };
  11.  
  12. _vehicle_6 = objNull;
  13. if (true) then
  14. {
  15. _this = createVehicle ["MAP_A_Castle_Gate", [3954.4402, 4203.0449, 0.00062071579], [], 0, "CAN_COLLIDE"];
  16. _vehicle_6 = _this;
  17. _this setDir -11.55795;
  18. _this setPos [3954.4402, 4203.0449, 0.00062071579];
  19. };
  20.  
  21. _vehicle_7 = objNull;
  22. if (true) then
  23. {
  24. _this = createVehicle ["MAP_A_Castle_Wall1_20", [3936.5083, 4196.9678, 0.91962999], [], 0, "CAN_COLLIDE"];
  25. _vehicle_7 = _this;
  26. _this setDir 162.0547;
  27. _this setPos [3936.5083, 4196.9678, 0.91962999];
  28. };
  29.  
  30. _vehicle_17 = objNull;
  31. if (true) then
  32. {
  33. _this = createVehicle ["MAP_A_Castle_Wall1_20", [3912.3528, 4201.8984, 9.1552734e-005], [], 0, "CAN_COLLIDE"];
  34. _vehicle_17 = _this;
  35. _this setDir 256.61166;
  36. _this setPos [3912.3528, 4201.8984, 9.1552734e-005];
  37. };
  38.  
  39. _vehicle_19 = objNull;
  40. if (true) then
  41. {
  42. _this = createVehicle ["MAP_A_Castle_Wall1_20", [3920.418, 4214.8911, 0.00022888184], [], 0, "CAN_COLLIDE"];
  43. _vehicle_19 = _this;
  44. _this setDir -16.65049;
  45. _this setPos [3920.418, 4214.8911, 0.00022888184];
  46. };
  47.  
  48. _vehicle_37 = objNull;
  49. if (true) then
  50. {
  51. _this = createVehicle ["MAP_A_Castle_Bergfrit", [3986.9353, 4196.3208, -6.3485065], [], 0, "CAN_COLLIDE"];
  52. _vehicle_37 = _this;
  53. _this setDir 75.511772;
  54. _this setPos [3986.9353, 4196.3208, -6.3485065];
  55. };
  56.  
  57. _vehicle_40 = objNull;
  58. if (true) then
  59. {
  60. _this = createVehicle ["MAP_A_Castle_Wall1_20_Turn", [3974.8162, 4195.4155, -2.4679852], [], 0, "CAN_COLLIDE"];
  61. _vehicle_40 = _this;
  62. _this setDir -154.05734;
  63. _this setPos [3974.8162, 4195.4155, -2.4679852];
  64. };
  65.  
  66. _vehicle_43 = objNull;
  67. if (true) then
  68. {
  69. _this = createVehicle ["MAP_A_Castle_Wall1_20", [3927.7075, 4226.9858, 1.5258789e-005], [], 0, "CAN_COLLIDE"];
  70. _vehicle_43 = _this;
  71. _this setDir 264.89542;
  72. _this setPos [3927.7075, 4226.9858, 1.5258789e-005];
  73. };
  74.  
  75. _vehicle_44 = objNull;
  76. if (true) then
  77. {
  78. _this = createVehicle ["Land_Fort_Watchtower_EP1", [3950.9668, 4224.8408, 0.14053591], [], 0, "CAN_COLLIDE"];
  79. _vehicle_44 = _this;
  80. _this setDir 256.86298;
  81. _this setPos [3950.9668, 4224.8408, 0.14053591];
  82. };
  83.  
  84. _vehicle_57 = objNull;
  85. if (true) then
  86. {
  87. _this = createVehicle ["Hhedgehog_concreteBig", [3960.5342, 4224.0591, 3.0517578e-005], [], 0, "CAN_COLLIDE"];
  88. _vehicle_57 = _this;
  89. _this setDir -175.03748;
  90. _this setPos [3960.5342, 4224.0591, 3.0517578e-005];
  91. };
  92.  
  93. _vehicle_58 = objNull;
  94. if (true) then
  95. {
  96. _this = createVehicle ["Land_HBarrier_large", [3949.4771, 4212.4351], [], 0, "CAN_COLLIDE"];
  97. _vehicle_58 = _this;
  98. _this setDir -101.37836;
  99. _this setPos [3949.4771, 4212.4351];
  100. };
  101.  
  102. _vehicle_61 = objNull;
  103. if (true) then
  104. {
  105. _this = createVehicle ["Land_HBarrier_large", [3948.4119, 4217.0859, 1.5258789e-005], [], 0, "CAN_COLLIDE"];
  106. _vehicle_61 = _this;
  107. _this setDir -101.37836;
  108. _this setPos [3948.4119, 4217.0859, 1.5258789e-005];
  109. };
  110.  
  111. _vehicle_64 = objNull;
  112. if (true) then
  113. {
  114. _this = createVehicle ["Land_HBarrier_large", [3997.0449, 4230.749, 1.5258789e-005], [], 0, "CAN_COLLIDE"];
  115. _vehicle_64 = _this;
  116. _this setDir -114.89728;
  117. _this setPos [3997.0449, 4230.749, 1.5258789e-005];
  118. };
  119.  
  120. _vehicle_66 = objNull;
  121. if (true) then
  122. {
  123. _this = createVehicle ["Land_HBarrier_large", [4003.2278, 4227.7241, 3.0517578e-005], [], 0, "CAN_COLLIDE"];
  124. _vehicle_66 = _this;
  125. _this setDir -184.96541;
  126. _this setPos [4003.2278, 4227.7241, 3.0517578e-005];
  127. };
  128.  
  129. _vehicle_69 = objNull;
  130. if (true) then
  131. {
  132. _this = createVehicle ["Hhedgehog_concreteBig", [3962.7888, 4216.3647, 0.0037216051], [], 0, "CAN_COLLIDE"];
  133. _vehicle_69 = _this;
  134. _this setDir -86.120705;
  135. _this setPos [3962.7888, 4216.3647, 0.0037216051];
  136. };
  137.  
  138. _vehicle_71 = objNull;
  139. if (true) then
  140. {
  141. _this = createVehicle ["Hhedgehog_concreteBig", [3952.1057, 4190.9517, 0.00015258789], [], 0, "CAN_COLLIDE"];
  142. _vehicle_71 = _this;
  143. _this setDir -268.8168;
  144. _this setPos [3952.1057, 4190.9517, 0.00015258789];
  145. };
  146.  
  147. _vehicle_73 = objNull;
  148. if (true) then
  149. {
  150. _this = createVehicle ["Hhedgehog_concreteBig", [3962.1091, 4192.9604, 0.00012207031], [], 0, "CAN_COLLIDE"];
  151. _vehicle_73 = _this;
  152. _this setDir -269.74893;
  153. _this setPos [3962.1091, 4192.9604, 0.00012207031];
  154. };
  155.  
  156. _vehicle_77 = objNull;
  157. if (true) then
  158. {
  159. _this = createVehicle ["Haystack", [3917.3206, 4219.3887, 6.1035156e-005], [], 0, "CAN_COLLIDE"];
  160. _vehicle_77 = _this;
  161. _this setDir -197.24991;
  162. _this setPos [3917.3206, 4219.3887, 6.1035156e-005];
  163. };
  164.  
  165. _vehicle_78 = objNull;
  166. if (true) then
  167. {
  168. _this = createVehicle ["Land_Ind_IlluminantTower", [3917.4976, 4193.8369, 1.5258789e-005], [], 0, "CAN_COLLIDE"];
  169. _vehicle_78 = _this;
  170. _this setDir 24.684563;
  171. _this setPos [3917.4976, 4193.8369, 1.5258789e-005];
  172. };
  173.  
  174. _vehicle_80 = objNull;
  175. if (true) then
  176. {
  177. _this = createVehicle ["Land_Ind_IlluminantTower", [3990.9612, 4222.0068, 1.5258789e-005], [], 0, "CAN_COLLIDE"];
  178. _vehicle_80 = _this;
  179. _this setDir -100.87421;
  180. _this setPos [3990.9612, 4222.0068, 1.5258789e-005];
  181. };
  182.  
  183. _vehicle_83 = objNull;
  184. if (true) then
  185. {
  186. _this = createVehicle ["Land_Reservoir_EP1", [3932.7849, 4221.3374], [], 0, "CAN_COLLIDE"];
  187. _vehicle_83 = _this;
  188. _this setDir -29.028343;
  189. _this setPos [3932.7849, 4221.3374];
  190. };
  191.  
  192. _vehicle_84 = objNull;
  193. if (true) then
  194. {
  195. _this = createVehicle ["Hanged", [3954.2285, 4204.6665, 1.8372451], [], 0, "CAN_COLLIDE"];
  196. _vehicle_84 = _this;
  197. _this setDir 1.2359064;
  198. _this setPos [3954.2285, 4204.6665, 1.8372451];
  199. };
  200.  
  201. _vehicle_85 = objNull;
  202. if (true) then
  203. {
  204. _this = createVehicle ["Hanged_MD", [3956.043, 4201.96, 1.2635447], [], 0, "CAN_COLLIDE"];
  205. _vehicle_85 = _this;
  206. _this setPos [3956.043, 4201.96, 1.2635447];
  207. };
  208.  
  209. _vehicle_86 = objNull;
  210. if (true) then
  211. {
  212. _this = createVehicle ["Land_Fire_barrel_burning", [3929.5583, 4230.1147], [], 0, "CAN_COLLIDE"];
  213. _vehicle_86 = _this;
  214. _this setDir -109.73;
  215. _this setPos [3929.5583, 4230.1147];
  216. };
  217.  
  218. _vehicle_88 = objNull;
  219. if (true) then
  220. {
  221. _this = createVehicle ["Land_Fire_barrel_burning", [4007.1074, 4225.6606], [], 0, "CAN_COLLIDE"];
  222. _vehicle_88 = _this;
  223. _this setPos [4007.1074, 4225.6606];
  224. };
  225.  
  226. _vehicle_90 = objNull;
  227. if (true) then
  228. {
  229. _this = createVehicle ["Land_Fire_barrel_burning", [3983.8484, 4212.959, 1.5258789e-005], [], 0, "CAN_COLLIDE"];
  230. _vehicle_90 = _this;
  231. _this setPos [3983.8484, 4212.959, 1.5258789e-005];
  232. };
  233.  
  234. _vehicle_92 = objNull;
  235. if (true) then
  236. {
  237. _this = createVehicle ["Land_Fire_barrel_burning", [3959.3298, 4245.811, 1.5258789e-005], [], 0, "CAN_COLLIDE"];
  238. _vehicle_92 = _this;
  239. _this setPos [3959.3298, 4245.811, 1.5258789e-005];
  240. };
  241.  
  242. _vehicle_94 = objNull;
  243. if (true) then
  244. {
  245. _this = createVehicle ["Land_Fire_barrel_burning", [3914.1121, 4209.8257, -1.5258789e-005], [], 0, "CAN_COLLIDE"];
  246. _vehicle_94 = _this;
  247. _this setDir -94.592354;
  248. _this setPos [3914.1121, 4209.8257, -1.5258789e-005];
  249. };
  250.  
  251. _vehicle_96 = objNull;
  252. if (true) then
  253. {
  254. _this = createVehicle ["Land_Fire_barrel_burning", [3929.8596, 4198.9536, -0.029165091], [], 0, "CAN_COLLIDE"];
  255. _vehicle_96 = _this;
  256. _this setDir 190.55769;
  257. _this setPos [3929.8596, 4198.9536, -0.029165091];
  258. };
  259.  
  260. _vehicle_98 = objNull;
  261. if (true) then
  262. {
  263. _this = createVehicle ["Land_Campfire", [3924.511, 4212.186, -1.5258789e-005], [], 0, "CAN_COLLIDE"];
  264. _vehicle_98 = _this;
  265. _this setPos [3924.511, 4212.186, -1.5258789e-005];
  266. };
  267.  
  268. _vehicle_99 = objNull;
  269. if (true) then
  270. {
  271. _this = createVehicle ["Land_psi_bouda", [3929.6816, 4226.7012, 1.5258789e-005], [], 0, "CAN_COLLIDE"];
  272. _vehicle_99 = _this;
  273. _this setDir -10.988852;
  274. _this setPos [3929.6816, 4226.7012, 1.5258789e-005];
  275. };
  276.  
  277. _vehicle_100 = objNull;
  278. if (true) then
  279. {
  280. _this = createVehicle ["Land_psi_bouda", [3929.8564, 4225.4917, 1.5258789e-005], [], 0, "CAN_COLLIDE"];
  281. _vehicle_100 = _this;
  282. _this setDir -11.373631;
  283. _this setPos [3929.8564, 4225.4917, 1.5258789e-005];
  284. };
  285.  
  286. _vehicle_101 = objNull;
  287. if (true) then
  288. {
  289. _this = createVehicle ["Land_Toilet", [3976.8435, 4198.8306, 1.5258789e-005], [], 0, "CAN_COLLIDE"];
  290. _vehicle_101 = _this;
  291. _this setDir 167.59669;
  292. _this setPos [3976.8435, 4198.8306, 1.5258789e-005];
  293. };
  294.  
  295. _vehicle_102 = objNull;
  296. if (true) then
  297. {
  298. _this = createVehicle ["Land_Toilet", [3945.8462, 4207.9277], [], 0, "CAN_COLLIDE"];
  299. _vehicle_102 = _this;
  300. _this setDir 163.3768;
  301. _this setPos [3945.8462, 4207.9277];
  302. };
  303.  
  304. _vehicle_103 = objNull;
  305. if (true) then
  306. {
  307. _this = createVehicle ["Land_Misc_GContainer_Big", [3977.1274, 4236.4897, -0.3161321], [], 0, "CAN_COLLIDE"];
  308. _vehicle_103 = _this;
  309. _this setDir -103.42667;
  310. _this setPos [3977.1274, 4236.4897, -0.3161321];
  311. };
  312.  
  313. _vehicle_104 = objNull;
  314. if (true) then
  315. {
  316. _this = createVehicle ["Land_cages_EP1", [3928.002, 4214.1855, 4.5776367e-005], [], 0, "CAN_COLLIDE"];
  317. _vehicle_104 = _this;
  318. _this setDir 158.4411;
  319. _this setPos [3928.002, 4214.1855, 4.5776367e-005];
  320. };
  321.  
  322. _vehicle_105 = objNull;
  323. if (true) then
  324. {
  325. _this = createVehicle ["Land_radar", [3952.7456, 4244.0313, 4.5776367e-005], [], 0, "CAN_COLLIDE"];
  326. _vehicle_105 = _this;
  327. _this setDir 172.90164;
  328. _this setPos [3952.7456, 4244.0313, 4.5776367e-005];
  329. };
  330.  
  331. _vehicle_107 = objNull;
  332. if (true) then
  333. {
  334. _this = createVehicle ["Land_Toilet", [3947.3936, 4208.5684, 1.5258789e-005], [], 0, "CAN_COLLIDE"];
  335. _vehicle_107 = _this;
  336. _this setDir 162.87123;
  337. _this setPos [3947.3936, 4208.5684, 1.5258789e-005];
  338. };
  339.  
  340. _vehicle_112 = objNull;
  341. if (true) then
  342. {
  343. _this = createVehicle ["MAP_Misc_Scaffolding", [3929.5032, 4235.5103, 0.45711258], [], 0, "CAN_COLLIDE"];
  344. _vehicle_112 = _this;
  345. _this setDir -189.09012;
  346. _this setPos [3929.5032, 4235.5103, 0.45711258];
  347. };
  348.  
  349. _vehicle_113 = objNull;
  350. if (true) then
  351. {
  352. _this = createVehicle ["MAP_Misc_Scaffolding", [3931.8428, 4241.5146, 0.81944138], [], 0, "CAN_COLLIDE"];
  353. _vehicle_113 = _this;
  354. _this setDir -88.570366;
  355. _this setPos [3931.8428, 4241.5146, 0.81944138];
  356. };
  357.  
  358. _vehicle_117 = objNull;
  359. if (true) then
  360. {
  361. _this = createVehicle ["MAP_woodenRamp", [3940.4771, 4240.5781, -0.58231241], [], 0, "CAN_COLLIDE"];
  362. _vehicle_117 = _this;
  363. _this setDir 181.78841;
  364. _this setPos [3940.4771, 4240.5781, -0.58231241];
  365. };
  366.  
  367. _vehicle_118 = objNull;
  368. if (true) then
  369. {
  370. _this = createVehicle ["MAP_Shed_M03_ruins", [3982.4011, 4216.1553], [], 0, "CAN_COLLIDE"];
  371. _vehicle_118 = _this;
  372. _this setDir -21.073305;
  373. _this setPos [3982.4011, 4216.1553];
  374. };
  375.  
  376. _vehicle_119 = objNull;
  377. if (true) then
  378. {
  379. _this = createVehicle ["MAP_Su25Wreck", [3941.9238, 4188.4658, 0.92713249], [], 0, "CAN_COLLIDE"];
  380. _vehicle_119 = _this;
  381. _this setDir -69.65052;
  382. _this setPos [3941.9238, 4188.4658, 0.92713249];
  383. };
  384.  
  385. _vehicle_121 = objNull;
  386. if (true) then
  387. {
  388. _this = createVehicle ["CinderWallDoorSmallLocked_DZ", [3939.9158, 4246.4692, 1.0353955], [], 0, "CAN_COLLIDE"];
  389. _vehicle_121 = _this;
  390. _this setDir -6.8019819;
  391. _this setPos [3939.9158, 4246.4692, 1.0353955];
  392. };
  393.  
  394. _vehicle_122 = objNull;
  395. if (true) then
  396. {
  397. _this = createVehicle ["Concrete_Wall_EP1", [3978.6343, 4240.6563, 1.5258789e-005], [], 0, "CAN_COLLIDE"];
  398. _vehicle_122 = _this;
  399. _this setDir 1.7388184;
  400. _this setPos [3978.6343, 4240.6563, 1.5258789e-005];
  401. };
  402.  
  403. _vehicle_125 = objNull;
  404. if (true) then
  405. {
  406. _this = createVehicle ["Barrack2", [3922.1311, 4201.1421, -0.068117999], [], 0, "CAN_COLLIDE"];
  407. _vehicle_125 = _this;
  408. _this setDir -199.64633;
  409. _this setPos [3922.1311, 4201.1421, -0.068117999];
  410. };
  411.  
  412. _vehicle_128 = objNull;
  413. if (true) then
  414. {
  415. _this = createVehicle ["Barrack2", [3932.894, 4205.021, 1.5258789e-005], [], 0, "CAN_COLLIDE"];
  416. _vehicle_128 = _this;
  417. _this setDir -198.66151;
  418. _this setPos [3932.894, 4205.021, 1.5258789e-005];
  419. };
  420.  
  421. _vehicle_130 = objNull;
  422. if (true) then
  423. {
  424. _this = createVehicle ["Barrack2", [3939.1794, 4207.1733, 3.0517578e-005], [], 0, "CAN_COLLIDE"];
  425. _vehicle_130 = _this;
  426. _this setDir -198.12428;
  427. _this setPos [3939.1794, 4207.1733, 3.0517578e-005];
  428. };
  429.  
  430. _vehicle_132 = objNull;
  431. if (true) then
  432. {
  433. _this = createVehicle ["Land_CamoNetB_EAST", [4013.9524, 4219.2769, 0.068607271], [], 0, "CAN_COLLIDE"];
  434. _vehicle_132 = _this;
  435. _this setDir -254.63344;
  436. _this setPos [4013.9524, 4219.2769, 0.068607271];
  437. };
  438.  
  439. _vehicle_135 = objNull;
  440. if (true) then
  441. {
  442. _this = createVehicle ["Land_CamoNetB_EAST", [3964.749, 4236.9609, 1.5258789e-005], [], 0, "CAN_COLLIDE"];
  443. _vehicle_135 = _this;
  444. _this setDir -335.43958;
  445. _this setPos [3964.749, 4236.9609, 1.5258789e-005];
  446. };
  447.  
  448. _vehicle_137 = objNull;
  449. if (true) then
  450. {
  451. _this = createVehicle ["Land_CamoNetB_EAST", [3975.9919, 4217.6768, 1.5258789e-005], [], 0, "CAN_COLLIDE"];
  452. _vehicle_137 = _this;
  453. _this setDir -254.63344;
  454. _this setPos [3975.9919, 4217.6768, 1.5258789e-005];
  455. };
  456.  
  457. _vehicle_140 = objNull;
  458. if (true) then
  459. {
  460. _this = createVehicle ["CinderWallDoorSmallLocked_DZ", [3981.3821, 4209.5054, 0.29008171], [], 0, "CAN_COLLIDE"];
  461. _vehicle_140 = _this;
  462. _this setDir -16.850109;
  463. _this setPos [3981.3821, 4209.5054, 0.29008171];
  464. };
  465.  
  466. _vehicle_142 = objNull;
  467. if (true) then
  468. {
  469. _this = createVehicle ["CinderWallDoorSmallLocked_DZ", [3965.782, 4246.2979, 0.5898698], [], 0, "CAN_COLLIDE"];
  470. _vehicle_142 = _this;
  471. _this setDir -154.42085;
  472. _this setPos [3965.782, 4246.2979, 0.5898698];
  473. };
  474.  
  475. _vehicle_147 = objNull;
  476. if (true) then
  477. {
  478. _this = createVehicle ["MASH", [4000.5935, 4206.6821, 3.0517578e-005], [], 0, "CAN_COLLIDE"];
  479. _vehicle_147 = _this;
  480. _this setDir -43.127827;
  481. _this setPos [4000.5935, 4206.6821, 3.0517578e-005];
  482. };
  483.  
  484. _vehicle_149 = objNull;
  485. if (true) then
  486. {
  487. _this = createVehicle ["MAP_Misc_Scaffolding", [3984.718, 4204.1914, -2.1254039], [], 0, "CAN_COLLIDE"];
  488. _vehicle_149 = _this;
  489. _this setDir -285.72256;
  490. _this setPos [3984.718, 4204.1914, -2.1254039];
  491. };
  492.  
  493. _vehicle_152 = objNull;
  494. if (true) then
  495. {
  496. _this = createVehicle ["Land_CamoNetVar_EAST", [3923.5422, 4238.0811, 27.567823], [], 0, "CAN_COLLIDE"];
  497. _vehicle_152 = _this;
  498. _this setDir -95.616699;
  499. _this setPos [3923.5422, 4238.0811, 27.567823];
  500. };
  501.  
  502. _vehicle_154 = objNull;
  503. if (true) then
  504. {
  505. _this = createVehicle ["Land_CamoNetVar_EAST", [3988.4519, 4238.6982, 20.639687], [], 0, "CAN_COLLIDE"];
  506. _vehicle_154 = _this;
  507. _this setDir -194.28925;
  508. _this setPos [3988.4519, 4238.6982, 20.639687];
  509. };
  510.  
  511. _vehicle_156 = objNull;
  512. if (true) then
  513. {
  514. _this = createVehicle ["Misc_Cargo1Bo_military", [3964.5869, 4234.7021], [], 0, "CAN_COLLIDE"];
  515. _vehicle_156 = _this;
  516. _this setDir -52.535686;
  517. _this setPos [3964.5869, 4234.7021];
  518. };
  519.  
  520. };
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