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  1. TheAncientGoat> hi kripken :D
  2. <kripken> good morning TheAncientGoat
  3. <TheAncientGoat> How are you today?
  4. <kripken> long day at work, a little tired, but ok. You?
  5. <TheAncientGoat> Ouch. I'm gewd. Not sure what I'll be doing today, although there is stuff to be done :)
  6. <kripken> ah, I remember when my life was like that ;)
  7. <kripken> grr gnome-panel keeps hanging on 100% CPU
  8. <TheAncientGoat> Hehe. I know I have to put some stuff up for sale on UAE's equivalent of Ebay todayish though
  9. <TheAncientGoat> :\ I've had such hangs too, although chromium was mainly the culprit there
  10. <kripken> I am on 9.04 here, maybe if I upgrade it will fix that bug
  11. <TheAncientGoat> Hahaha, haha, upgrade /fixing/ bugs, good one XD
  12. <kripken> heh, well I haven't seen the bug in 10.04 on other machines, so I am hopeful ;)
  13. * BiosElement (~william@m870736d0.tmodns.net) has joined #syntensity
  14. <TheAncientGoat> Well, clean installs are good, but upgrades is trouble begging
  15. <kripken> yes, if I do it I should do a clean install I guess
  16. <kripken> hi BiosElement
  17. <BiosElement> Hey kripken, long time no see ^_^
  18. <kripken> yep, I finally have internet access over here...
  19. <kripken> been a while
  20. <BiosElement> We noticed ;)
  21. <TheAncientGoat> Btw, kripken, did you see O3D is becomming a JS webGL renderer now?
  22. <TheAncientGoat> So you can fully run webGL apps without downloading a plugin
  23. <kripken> TheAncientGoat: yes, I think there were 2 big pieces of news in my absense. That, and Nevrax going FOSS. Interesting stuff
  24. <TheAncientGoat> Nevrax being? The ryzom guys>
  25. <kripken> yeah, I meant ryzom
  26. <BiosElement> Yeah
  27. <TheAncientGoat> Their engine has been foss for long though
  28. <BiosElement> It has?
  29. <TheAncientGoat> Just ryzom's client and data not
  30. <TheAncientGoat> BiosElement: Yep
  31. <TheAncientGoat> Under the NeL moniker
  32. <kripken> just a small part of their engine was FOSS. Now all of it is
  33. * virl (~virl__@chello062178085149.1.12.vie.surfer.at) has joined #syntensity
  34. <BiosElement> I was gonna say, FSF made a press release on it. I doubt they'd have done that unless it was a pretty large release
  35. <kripken> it was, yes. might be too late though
  36. <BiosElement> Too late for who? The Company or the project? ;)
  37. <kripken> it will take another year or so to complete their toolset and make it usable
  38. <BiosElement> Aye, they're gonna have a hard time with that
  39. <BiosElement> If nothing else though, their source will be useful to see how x feature is done
  40. <TheAncientGoat> Yep. They did get a large amount of people interested though
  41. <kripken> seems so
  42. <TheAncientGoat> 60 people in their channel a week after the release
  43. <kripken> it is starting to look like WebGL is the way things are heading though, not native clients
  44. <BiosElement> Eh, never gonna happen.
  45. <BiosElement> Native apps will always have their place, regardless of what google wants to tell people >.<
  46. <kripken> I am starting to doubt it
  47. <BiosElement> Suprising to hear that from someone who learned how 'fun' it was without net access kripken. ;)
  48. <kripken> heh
  49. <kripken> touche
  50. <eihrul> the kripken is alive
  51. <kripken> hi eihrul
  52. <kripken> wow I haven't read the cube forums all the time I was without internet access
  53. <eihrul> don't worry, there is nothing there worth reading :)
  54. <BiosElement> I was gonna say... *cough*
  55. <kripken> why, it's interesting now and then...
  56. <eihrul> just random noobs asking questions over and over
  57. <BiosElement> That does tend to get old >..
  58. <kripken> hmm looks like nothing new in the last few weeks
  59. <T7g> evening gentlemen!
  60. <kripken> hi T7g
  61. <BiosElement> Hey T7g
  62. <kripken> eihrul, any release planned for sauer?
  63. <TheAncientGoat> kripken: He could tell you, but then he'd have to kill you
  64. <eihrul> there are never plans
  65. <eihrul> working on enet packet compression atm
  66. <BiosElement> ^Thus why you'd have to kill him
  67. <kripken> heh
  68. <kripken> ah packet compression sounds cool
  69. <eihrul> dunno, still a guess as to how much it will save
  70. <eihrul> i dunno if it will chop off more than 20% on average
  71. <eihrul> but i know quake 3 used adaptive huffman, which is worse than what i'm trying, so maybe there is hope
  72. <kripken> I also suspect it won't matter very significantly, a lot of the data can't be compressed well in sauer-type games at least
  73. <kripken> still would be nice
  74. <T7g> would really be nice in bulk message packets
  75. <eihrul> kripken: well, i tried it on a sauer demo
  76. <eihrul> and sometimes it did pretty good
  77. <kripken> eihrul: how good?
  78. <eihrul> but the timestamps themselves in the demo sort of pollute the results
  79. <eihrul> won't know for sure until i try it on the real thing
  80. <kripken> hmm ok
  81. <eihrul> otoh, the real thing will have enet packet headers
  82. <eihrul> which more or less might compress about as well as the demo timestamps
  83. <eihrul> but my guess is 20% range
  84. <eihrul> more effective the larger the packet gets, due to the adaptive model
  85. <eihrul> since it learns to compress better farther into the packet
  86. <kripken> ok
  87. * g7t has offered Bleach_271.avi (178387768 bytes)
  88. <kripken> what compression are you using?
  89. <eihrul> but has to reset probabilities every packet
  90. * DCC RECV connection established to g7t [192.168.0.101:57899]
  91. <eihrul> adaptive range coder, order-1
  92. <kripken> nice
  93. <eihrul> so it can compress 2 byte sequences
  94. <eihrul> otoh it doesn't seem terribly speedy
  95. <eihrul> like 7MB/s with my toy code
  96. <eihrul> but that was still on par with gzip for large files
  97. * DCC RECV Bleach_271.avi from g7t complete [1499056 cps].
  98. <eihrul> and better than most range coders i could find
  99. <kripken> well speed is likely not a big constraint here
  100. <kripken> I am guessing
  101. <eihrul> yeah, i was figuring given that sauer servers are mostly CPU idle
  102. <eihrul> better to use that for something
  103. <eihrul> and they're not gonna be pushing even 1MB/s except in very crowded case
  104. <eihrul> if you figure like 30 players on a server
  105. <kripken> there are other simple ways to compress the protocol though, like send updates less frequently when players move more slowly
  106. <kripken> a nonmoving player could send very very slowly
  107. <kripken> although in sauer people tend to move most of the time
  108. <BiosElement> Aye. But for something like an RPG that could be useful
  109. <kripken> yeah, that's why it's implemented in syntensity
  110. <eihrul> even still
  111. <eihrul> sauer compresses shit very low for what it is
  112. <eihrul> but this will chop off any intra-packet redundancy :P
  113. <kripken> cool
  114. <kripken> ok, I am off, bye everyone
  115. <BiosElement> Later kripken
  116. <TheAncientGoat> night kripken
  117. <eihrul> if quake 3 can do it, so can we :P
  118. * kripken has quit (Quit: Ex-Chat)
  119. * virl has quit (Remote host closed the connection)
  120. * Saliven (~maxik@r10mx38.net.upc.cz) has joined #syntensity
  121. <T7g> went out and bought 1.5qt mint chocolate chip, 1.5qt cookie dough ice cream, sugar cones, and powdered donuts, love the 24 hour CVS a block away, they just need a frozen coke machine.
  122. <BiosElement> LOL, I officially hate you now T7g.
  123. <BiosElement> You just made me hungry...and I 'just' ate.
  124. <TheAncientGoat> Making myself a jam sammich.. Out of meat :(
  125. <T7g> the red bull was on sale for 5.99 and in my head I tranlated that to 2$ a can
  126. <T7g> but now that I'm at home I realize it was 1.50$ a can
  127. * BiosElement has quit (Ping timeout: 268 seconds)
  128. * BiosElement (~william@ma20736d0.tmodns.net) has joined #syntensity
  129. * Saliven has quit (Ping timeout: 240 seconds)
  130. * Saliven (~maxik@r10mx38.net.upc.cz) has joined #syntensity
  131. <T7g> rule1 of dating sites; if someone's main picture is them eating, that's a red flag.
  132. * BiosElement has quit (Ping timeout: 268 seconds)
  133. <T7g> that ice cream was really good, I put both in the same cone.
  134. * BiosElement (~william@m8d0736d0.tmodns.net) has joined #syntensity
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