G4U55

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Mar 14th, 2020
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  1. V1.09 April 26th-2020
  2. - Added Advanced Level 1, 60 minutes of challenging game play with 3 new weapons for player to use
  3. - Level 7, enabled more bombing runs
  4. - Drone intro videos removed from Level 3 and up
  5. - Increased Player sprint speed
  6. - New enemy skill implemented
  7. - Several sound files added to SoundFx volume slider
  8. - Basic Tech unlocking system implemented
  9.  
  10. V1.08 March 28th-2020
  11. - Bug Fix - Construction Menu opening reliability around crowded miners/sentries improved
  12. - Game Improvement - Rifle round velocity increased by 80% for more realism
  13. - Game Improvement - Automatic Shield system implemented on Prototype Max Level! Stray round disables for 30 sec, other damage reduced by 50% when shield on!
  14. - Game Improvement - Metal miners produces metal non-linearly now to balance too much metal being produced starting after 3 miners
  15.  
  16. V1.07 March 25th-2020
  17. - Bug Fix - Overlapping audio files on Level Passed and back in cockpit
  18. - Gameplay Improvement - Sentry Upgrade audio description only announced once per sentry type upgrade per level
  19. - Bug Fix - Rocket Launcher missile not spawning due to collision some times, fixed
  20. - Bug Fix - EMP detonation, bug introduced in last patch that would cause too much damage, fixed
  21. - Bug Fix - Level 8, wrong audio file played on 5 metal miners placed, fixed
  22. - Game Improvement - MLRS missiles won't damage player if you turn it on while standing right in front of it
  23.  
  24. Update v1.06:
  25. - Gameplay Improvement - Drone can now HEAL player up to 25 pnts! This is intended to compensate for the stray rounds the player catches through no fault of their own.
  26. - Bug Fix - Some dialogue audio files that weren't affected by the Dialogue volume audio slider now working
  27. - Polishing - Rocket Launcher scoped view instructional prompt when using controller changed from 'Press' to 'Hold' to lock.
  28.  
  29. Update v1.05:
  30. - Bug Fix - MLRS spawned through terrain if looking all the way down, fixed
  31. - Bug Fix - Rocket Launcher Missile Camera would sometimes not dissapear if missile was destroyed too soon, fixed
  32. - Bug Fix - Rare circumstance if destroyed Drone still showing up on minimap and being targeted by AA, fixed
  33. - Bug Fix - Sniper and MG Sentry blue transparent targeting arc visualization not always closing, fixed
  34. - Bug Fix - MLRS and Missile Dome only returns 10 energy when recycled IF they're still active
  35. - Polishing - When using controller, zoomed rifle/launcher scope now much less sensitive, much easier to aim when zoomed in
  36.  
  37. Update v1.04:
  38. - Bug Fix - Inverted Mouse and Mouse sensitivity menu options now working properly using both mouse and controller
  39. - Bug Fix - MLRS out of ammo text notification added to it's construction menu to help players understand why it stopped firing
  40. - Balancing - Suicide Tank - tripled armour, much harder to kill, added self destruct animation sequence and warning alarm.
  41. - clarified construction menu 'not enough energy to build' instructions to indicate 'Zero Energy - Build More Energy Miners'. Some players were misunderstanding that those miners provide 50 continuous units each, they don't continuously add energy points.
  42.  
  43.  
  44. Update v1.03:
  45. - Bug Fix - Big Map orientation now matches same as minimap
  46. - Bug Fix - Ship Missile path launch trajectory changed to minimize chance of impacting ship
  47. - Bug Fix - Fuel cell - walking on top no longer causes any camera shake
  48. - Bug Fix - Claymore - walking on top no longer causes any camera shake
  49. - Bug Fix - Health Color - Changes yellow, orange, red with damage to notify player
  50. - Bug Fix - Prototype Max Test Level - mission completion cockpit audio dialogue added
  51. - Bug Fix - Level 2 - Fixed game becoming unresponsive if bomber cutscene called while player dead and on Battlefield analysis screen
  52. - Bug Fix - Further improvements on checking if the drone is stuck somewhere, if he is, teleport him to the player so he can keep helping
  53.  
  54. Update v1.02:
  55. - Bug Fix - MLRS not built stuck in loop - looping reminder removed
  56. - Bug Fix - Destroyed Tank Parts blocking Launcher from locking on
  57. - Bug Fix - Level 2 Airstrike reminder now functional
  58. - Bug Fix - Drone get stuck more than 60 seconds, it will teleport to player, improved functionality
  59. - Bug Fix - Too many AA's on minimap causing opaque view - replaced AA icon with small green circle
  60.  
  61. Update v1.01:
  62. - Bug Fix - Disable calling Airstrike if Fuel is greater than 92
  63. - Bug Fix - If Rifle Scope Zoomed and Construction Menu is opened, arms/rifle visibility fixed
  64. - Bug Fix - Removed Unnecessary Cutscenes - First Firing of Sentry Guns on Level 1 and 2
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