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Sep 19th, 2018
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  1. function GM:PlayerInitialSpawn(ply)
  2.  
  3.     ply.ready = false
  4.  
  5. end
  6.  
  7. function PlayerReady(ply, cmd, args)
  8.  
  9.     ply.ready = true
  10.  
  11. end
  12. concommand.Add("ready", PlayerReady)
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