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- local ScreenGui = Instance.new("ScreenGui")
- local main = Instance.new("Frame")
- local TextLabel = Instance.new("TextLabel")
- local TextBox = Instance.new("TextBox")
- local aimlock = Instance.new("TextBox")
- local ImageLabel = Instance.new("ImageLabel")
- local TextBox_2 = Instance.new("TextBox")
- local TextBox_3 = Instance.new("TextBox")
- local TextBox_4 = Instance.new("TextBox")
- local TextBox_5 = Instance.new("TextBox")
- local TextBox_6 = Instance.new("TextBox")
- local TextBox_7 = Instance.new("TextBox")
- local TextBox_8 = Instance.new("TextBox")
- local TextBox_9 = Instance.new("TextBox")
- local TextBox_10 = Instance.new("TextBox")
- pcall(function()
- local espcolor = Color3.fromRGB(160, 41, 255)
- local wallhack_esp_transparency = .4
- local gui_hide_button = {Enum.KeyCode.LeftControl, "h"}
- local plrs = game:GetService("Players")
- local lplr = game:GetService("Players").LocalPlayer
- local TeamBased = true ; local teambasedswitch = "o"
- local presskeytoaim = true; local aimkey = "e"
- aimbothider = false; aimbothiderspeed = .5
- local Aim_Assist = false ; Aim_Assist_Key = {Enum.KeyCode.LeftControl, "z"}
- local espupdatetime = 5; autoesp = false; local charmsesp = true
- local movementcounting = true
- local mouselock = false
- local canaimat = true
- local lockaim = true; local lockangle = 5
- local ver = "2.4"
- local cam = game.Workspace.CurrentCamera
- local BetterDeathCount = true
- local ballisticsboost = 0
- local mouse = lplr:GetMouse()
- local switch = false
- local key = "k"
- local aimatpart = nil
- local lightesp = false
- local abs = math.abs
- local Gui = Instance.new("ScreenGui")
- local Move = Instance.new("Frame")
- local Main = Instance.new("Frame")
- local EspStatus = Instance.new("TextLabel")
- local st1 = Instance.new("TextLabel")
- local st1_2 = Instance.new("TextLabel")
- local st1_3 = Instance.new("TextBox")
- local Name = Instance.new("TextLabel")
- --Properties:
- ScreenGui.Parent = game.CoreGui
- main.Name = "main"
- main.Parent = ScreenGui
- main.BackgroundColor3 = Color3.fromRGB(0, 0, 0)
- main.BackgroundTransparency = 0.500
- main.BorderColor3 = Color3.fromRGB(0, 0, 0)
- main.Position = UDim2.new(0.00644269679, 0, 0.0233848691, 0)
- main.Size = UDim2.new(0, 221, 0, 453)
- TextLabel.Parent = main
- TextLabel.Active = true
- TextLabel.BackgroundColor3 = Color3.fromRGB(0, 0, 0)
- TextLabel.BackgroundTransparency = 1.000
- TextLabel.BorderColor3 = Color3.fromRGB(0, 196, 255)
- TextLabel.Position = UDim2.new(0.171945706, 0, 0.82161963, 0)
- TextLabel.Size = UDim2.new(0, 144, 0, 37)
- TextLabel.Font = Enum.Font.GothamBold
- TextLabel.Text = "Inf Jump [ON]"
- TextLabel.TextColor3 = Color3.fromRGB(255, 255, 255)
- TextLabel.TextSize = 23.000
- TextBox.Parent = main
- TextBox.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
- TextBox.BackgroundTransparency = 1.000
- TextBox.Position = UDim2.new(0, 0, 0.243309006, 0)
- TextBox.Size = UDim2.new(0, 221, 0, 45)
- TextBox.Font = Enum.Font.GothamBold
- TextBox.Text = "Credits: MythicV2"
- TextBox.TextColor3 = Color3.fromRGB(170, 0, 255)
- TextBox.TextSize = 25.000
- TextBox.TextStrokeTransparency = 0.000
- aimlock.Name = "aimlock"
- aimlock.Parent = main
- aimlock.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
- aimlock.BackgroundTransparency = 1.000
- aimlock.Position = UDim2.new(0, 0, 0.586387515, 0)
- aimlock.Size = UDim2.new(0, 221, 0, 31)
- aimlock.Font = Enum.Font.GothamBold
- aimlock.Text = "Aimbot Toggle [E]"
- aimlock.TextColor3 = Color3.fromRGB(255, 255, 255)
- aimlock.TextSize = 23.000
- ImageLabel.Parent = main
- ImageLabel.Active = true
- ImageLabel.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
- ImageLabel.BorderColor3 = Color3.fromRGB(170, 0, 255)
- ImageLabel.Size = UDim2.new(0, 221, 0, 100)
- ImageLabel.Image = "rbxassetid://5198236610"
- TextBox_2.Parent = main
- TextBox_2.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
- TextBox_2.BackgroundTransparency = 1.000
- TextBox_2.Position = UDim2.new(0.0452488698, 0, 0.34549877, 0)
- TextBox_2.Size = UDim2.new(0, 200, 0, 36)
- TextBox_2.Font = Enum.Font.GothamBold
- TextBox_2.Text = "JOIN OUR DISCORD"
- TextBox_2.TextColor3 = Color3.fromRGB(255, 255, 255)
- TextBox_2.TextSize = 23.000
- TextBox_3.Parent = main
- TextBox_3.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
- TextBox_3.BackgroundTransparency = 1.000
- TextBox_3.Position = UDim2.new(0.0452488698, 0, 0.442822397, 0)
- TextBox_3.Size = UDim2.new(0, 200, 0, 24)
- TextBox_3.Font = Enum.Font.GothamBold
- TextBox_3.Text = "discord.gg/M8VgXk9"
- TextBox_3.TextColor3 = Color3.fromRGB(255, 255, 255)
- TextBox_3.TextSize = 22.000
- TextBox_4.Parent = main
- TextBox_4.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
- TextBox_4.BackgroundTransparency = 1.000
- TextBox_4.Position = UDim2.new(0.0452488698, 0, 0.503311276, 0)
- TextBox_4.Size = UDim2.new(0, 200, 0, 37)
- TextBox_4.Font = Enum.Font.GothamBold
- TextBox_4.Text = "|KEYBINDS|"
- TextBox_4.TextColor3 = Color3.fromRGB(170, 0, 255)
- TextBox_4.TextSize = 23.000
- TextBox_4.TextStrokeTransparency = 0.000
- TextBox_5.Parent = main
- TextBox_5.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
- TextBox_5.BackgroundTransparency = 1.000
- TextBox_5.Position = UDim2.new(0.0452489369, 0, 0.666666687, 0)
- TextBox_5.Size = UDim2.new(0, 200, 0, 35)
- TextBox_5.Font = Enum.Font.GothamBold
- TextBox_5.Text = "ESP [L]"
- TextBox_5.TextColor3 = Color3.fromRGB(255, 255, 255)
- TextBox_5.TextSize = 23.000
- TextBox_6.Parent = main
- TextBox_6.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
- TextBox_6.BackgroundTransparency = 1.000
- TextBox_6.Position = UDim2.new(0.0452488698, 0, 0.739514351, 0)
- TextBox_6.Size = UDim2.new(0, 200, 0, 42)
- TextBox_6.Font = Enum.Font.GothamBold
- TextBox_6.Text = "ESP Update [T]"
- TextBox_6.TextColor3 = Color3.fromRGB(255, 255, 255)
- TextBox_6.TextSize = 23.000
- TextBox_7.Parent = main
- TextBox_7.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
- TextBox_7.BackgroundTransparency = 1.000
- TextBox_7.Position = UDim2.new(0.0407239832, 0, 0.903297424, 0)
- TextBox_7.Size = UDim2.new(0, 200, 0, 35)
- TextBox_7.Font = Enum.Font.GothamBold
- TextBox_7.Text = "No Clip Toggle [V]"
- TextBox_7.TextColor3 = Color3.fromRGB(255, 255, 255)
- TextBox_7.TextSize = 23.000
- TextBox_8.Parent = main
- TextBox_8.BackgroundColor3 = Color3.fromRGB(0, 0, 0)
- TextBox_8.BackgroundTransparency = 0.500
- TextBox_8.BorderColor3 = Color3.fromRGB(170, 0, 255)
- TextBox_8.BorderSizePixel = 0
- TextBox_8.Position = UDim2.new(1, 0, 0.220750555, 0)
- TextBox_8.Size = UDim2.new(0, 200, 0, 50)
- TextBox_8.Font = Enum.Font.GothamBold
- TextBox_8.Text = "MORE OPTIONS"
- TextBox_8.TextColor3 = Color3.fromRGB(170, 0, 255)
- TextBox_8.TextSize = 23.000
- TextBox_8.TextStrokeTransparency = 0.000
- TextBox_9.Parent = main
- TextBox_9.BackgroundColor3 = Color3.fromRGB(0, 0, 0)
- TextBox_9.BackgroundTransparency = 0.500
- TextBox_9.Position = UDim2.new(1, 0, 0.331125826, 0)
- TextBox_9.Size = UDim2.new(0, 200, 0, 50)
- TextBox_9.Font = Enum.Font.GothamBold
- TextBox_9.Text = "Fly Toggle [B]"
- TextBox_9.TextColor3 = Color3.fromRGB(255, 255, 255)
- TextBox_9.TextSize = 23.000
- TextBox_10.Parent = main
- TextBox_10.BackgroundColor3 = Color3.fromRGB(0, 0, 0)
- TextBox_10.BackgroundTransparency = 0.500
- TextBox_10.Position = UDim2.new(1, 0, 0.443708599, 0)
- TextBox_10.Size = UDim2.new(0, 200, 0, 50)
- TextBox_10.Font = Enum.Font.GothamBold
- TextBox_10.Text = "Teleport [F]"
- TextBox_10.TextColor3 = Color3.fromRGB(255, 255, 255)
- TextBox_10.TextSize = 23.000
- Gui.Parent = plrs.LocalPlayer:WaitForChild("PlayerGui")
- local aimbotstatus = {"qc", "qr", "qe", "qd", "qi", "qt", "qs", "dd", "sp", "ql", "qa", "qd", "qs"}
- local gotstring = 0
- local function getrandomstring()
- gotstring = gotstring+666
- local str = ""
- local randomstring = {"a", "b", "c", "d", "e", "f", "g", "h", "i", "g", "k", "l", "m", "o", "p", "q", "r", "s", "t", "u", "v", "w", "x", "y", "z",
- "а","б","в","г","д","е","ё","ж","з","и","й","к","л","м","о","п","р","с","т","у","ф","х","ч","щ","ъ","ы","ъ","э","ю","я", "`", "$",
- "0","1","2","3","4","5","6","7","8","9", }
- local counting123 = 0
- for i, v in ipairs(randomstring) do
- counting123 = i
- end
- do
- math.randomseed(tick()+gotstring)
- for i = 3, math.random(1,100) do
- math.randomseed(i+tick()+gotstring)
- local oneortwo = math.random(1,2)
- if oneortwo == 2 then
- math.randomseed(i+tick()+gotstring)
- str = str..""..randomstring[math.random(1, counting123)]
- else
- math.randomseed(i+tick()+gotstring)
- str = str..""..string.upper(randomstring[math.random(1, counting123)])
- end
- end
- end
- return str
- end
- local mousedown = false
- local isonmovething = false
- local mouseoffset = Vector2.new()
- local mousedown = false
- local bspeed = 3584
- local aimbotoffset = {dd = ":", sp = " ", qa = "a", qb = "b",qc = "c", qd = "d", qe = "e", qf = "f", qg = "g" , qh = "h" , qi = "i", qj = "j", qk = "k", ql = "l", qm = "m", qn = "n", qo = "o", qp = "p", qq = "q", qr = "r", qs = "s", qt = "t", qu = "u", qv = "w", qx = "x", qy = "y", qz = "z"}
- Gui.Name = getrandomstring()
- Move.Name = getrandomstring()
- Move.Draggable = true
- Move.Parent = Gui
- Move.BackgroundColor3 = Color3.new(0, 255, 245)
- Move.BackgroundTransparency = 1
- Move.BorderColor3 = Color3.new(0, 255, 245)
- Move.BorderSizePixel = 3
- Move.Position = UDim2.new(0.5, 0,0.018, 0)
- Move.Size = UDim2.new(0, 320, 0, 30)
- Move.MouseEnter:Connect(function()
- isonmovething = true
- end)
- Move.MouseLeave:Connect(function()
- isonmovething = mousedown and true or false
- end)
- mouse.Button1Down:connect(function()
- mousedown = true
- mouseoffset = Move.AbsolutePosition - Vector2.new(mouse.X, mouse.Y)
- end)
- mouse.Button1Up:connect(function()
- mousedown = false
- end)
- mouse.Move:Connect(function()
- if isonmovething == true and mousedown then
- Move.Position = UDim2.new(0, mouseoffset.X + mouse.X, 0, mouseoffset.Y + mouse.Y)
- end
- end)
- local function uc (st)
- local ast = ""
- for i, v in ipairs(st) do
- local let = aimbotoffset[v]
- ast = ast..let
- end
- return ast
- end
- Main.Name = getrandomstring()
- Main.Parent = Move
- Main.BackgroundColor3 = Color3.new(0, 0, 0)
- Main.BackgroundTransparency = 1
- Main.BorderColor3 = Color3.new(0, 255, 245)
- Main.BorderSizePixel = 3
- Main.Position = UDim2.new(0, 0, 0.995670795, 0)
- Main.Size = UDim2.new(1.0000006, 0, 11.2, 0)
- st1.Name = getrandomstring()
- st1.Parent = Main
- st1.BackgroundColor3 = Color3.new(255, 255, 255)
- st1.BackgroundTransparency = 1
- st1.Position = UDim2.new(0, 0, 0, 0)
- st1.Size = UDim2.new(1, 0, 0.161862016, 0)
- st1.Font = Enum.Font.ArialBold
- st1.Text = " "
- st1.TextColor3 = Color3.new(255, 255, 255)
- st1.TextScaled = true
- st1.TextSize = 14
- st1.TextWrapped = true
- st1_2.Name = getrandomstring()
- st1_2.Parent = Main
- st1_2.BackgroundColor3 = Color3.new(255, 255, 255)
- st1_2.BackgroundTransparency = 1
- st1_2.Position = UDim2.new(0, 0, 0.375590861, 0)
- st1_2.Size = UDim2.new(0.999999881, 0, 0.161862016, 0)
- st1_2.Font = Enum.Font.ArialBold
- st1_2.TextXAlignment = Enum.TextXAlignment.Left
- st1_2.Text = " "
- st1_2.TextColor3 = Color3.new(255, 255, 255)
- st1_2.TextScaled = true
- st1_2.TextSize = 14
- st1_2.TextWrapped = true
- local aimbothiderbox = Instance.new("TextBox")
- aimbothiderbox.Name = getrandomstring()
- aimbothiderbox.Font = Enum.Font.ArialBold
- aimbothiderbox.Text = " "
- aimbothiderbox.Size = UDim2.new(1, 0,0.162, 0)
- aimbothiderbox.TextSize = 14
- aimbothiderbox.TextScaled = true
- aimbothiderbox.TextColor3 =Color3.fromRGB(255, 255, 255)
- aimbothiderbox.Position = UDim2.new(0, 0,0.853, 0)
- aimbothiderbox.BackgroundTransparency = 1
- aimbothiderbox.Parent = Main
- st1_3.Name = getrandomstring()
- st1_3.Parent = Main
- st1_3.BackgroundColor3 = Color3.new(1, 1, 1)
- st1_3.BackgroundTransparency = 1
- st1_3.Position = UDim2.new(0, 0, 0.18558608, 0)
- st1_3.Size = UDim2.new(0.999999881, 0, 0.161862016, 0)
- st1_3.Font = Enum.Font.ArialBold
- st1_3.Text = " "
- st1_3.TextColor3 = Color3.fromRGB(0, 255, 245)
- st1_3.TextScaled = true
- st1_3.TextSize = 14
- st1_3.TextWrapped = true
- local teambasedstatus = st1_3:Clone()
- teambasedstatus.Parent = Main
- teambasedstatus.TextScaled = true
- teambasedstatus.Position = UDim2.new(0, 0,.7, 0)
- teambasedstatus.Size = UDim2.new(1, 0,.1, 0)
- teambasedstatus.Name = getrandomstring()
- teambasedstatus.Text = " "
- teambasedstatus.TextColor3 = Color3.fromRGB(255, 255, 255)
- local espstatustext = teambasedstatus:Clone()
- espstatustext.Name = getrandomstring()
- espstatustext.Position = UDim2.new(0, 0,0.58, 0)
- espstatustext.TextColor3 = Color3.fromRGB(255, 255, 255)
- espstatustext.Text = " "
- espstatustext.Parent = Main
- local hide = Instance.new("TextButton")
- hide.Text = " "
- hide.TextColor3 = Color3.fromRGB(255, 0, 0)
- hide.BackgroundTransparency = 1
- hide.TextScaled = true
- hide.TextWrapped = true
- hide.Size = UDim2.new(0.1, 0,1, 0)
- hide.Position = UDim2.new(0.9, 0,-0.15, 0)
- hide.Name = getrandomstring()
- hide.Parent = Move
- Name.Name = getrandomstring()
- Name.Parent = Move
- Name.BackgroundColor3 = Color3.new(255, 1, 1)
- Name.BackgroundTransparency = 1
- Name.Size = UDim2.new(0.838, 0, 1, 0)
- Name.Font = Enum.Font.Arial
- Name.Text = " "
- Name.TextColor3 = Color3.new(0, 0, 0)
- Name.TextScaled = true
- Name.TextSize = 14
- Name.TextWrapped = true
- Name.TextXAlignment = Enum.TextXAlignment.Left
- local scr = Instance.new("ScrollingFrame")
- scr.Size = Main.Size
- scr.Position = Main.Position
- scr.ScrollBarThickness = 0
- scr.BackgroundTransparency = 1
- scr.Name = getrandomstring()
- Main.Size = UDim2.new(1, 0, 1, 0)
- Main.Position = UDim2.new(0,0,0,0)
- Main.Parent = scr
- scr.Parent = Move
- startpos = Main.Position
- Move.Active = true
- -- Scripts:
- noclip = false
- game:GetService('RunService').Stepped:connect(function()
- if noclip then
- game.Players.LocalPlayer.Character.Humanoid:ChangeState(11)
- end
- end)
- plr = game.Players.LocalPlayer
- mouse = plr:GetMouse()
- mouse.KeyDown:connect(function(key)
- if key == "v" then
- noclip = not noclip
- game.Players.LocalPlayer.Character.Humanoid:ChangeState(11)
- end
- end)
- print('Loaded')
- print('Press "v" to noclip')
- clicktpon = true
- plr = game.Players.LocalPlayer
- hum = plr.Character.HumanoidRootPart
- mouse = plr:GetMouse()
- mouse.KeyDown:connect(function(key)
- if key == 'f' then
- if mouse.Target then
- if clicktpon then
- hum.CFrame = CFrame.new (mouse.Hit.x, mouse.Hit.y + 5, mouse.Hit.z)
- end
- end
- end
- end)
- plr = game.Players.LocalPlayer
- mouse = plr:GetMouse()
- mouse.KeyDown:connect(function(key)
- if key == " " then
- game.Players.LocalPlayer.Character.Humanoid:ChangeState(3)
- wait()
- end
- end)
- hided = false
- hide.MouseButton1Click:Connect(function()
- if hided == false then
- hided = true
- Main:TweenPosition(UDim2.new(0, 0, -1.5, 0))
- else
- hided = false
- Main:TweenPosition(startpos)
- end
- end)
- aimbothiderbox.FocusLost:Connect(function()
- local numb = tonumber(aimbothiderbox.Text)
- if aimbothider == true then
- aimbothiderbox.TextColor3 =Color3.fromRGB(11, 255, 19)
- else
- aimbothiderbox.TextColor3 =Color3.fromRGB(255, 0, 0)
- end
- if numb ~= nil then
- aimbothiderspeed = numb
- if aimbothider == true then
- aimbothiderbox.Text = "Speed :"..tostring(aimbothiderspeed).." on"
- else
- aimbothiderbox.Text = "Speed :"..tostring(aimbothiderspeed).." off"
- end
- else
- if aimbothider == true then
- aimbothiderbox.Text = "Speed :"..tostring(aimbothiderspeed).." on"
- else
- aimbothiderbox.Text = "Speed :"..tostring(aimbothiderspeed).." off"
- end
- end
- end)
- local plrsforaim = {}
- Move.Draggable = true
- Gui.ResetOnSpawn = false
- --Gui.Name = "Chat"
- Gui.DisplayOrder = 999
- pcall(function()
- if not game:GetService("CoreGui") then
- Gui.Parent = plrs.LocalPlayer.PlayerGui
- else
- Gui.Parent = game:GetService("CoreGui")
- end
- end)
- local espheadthing
- do
- local BillboardGui = Instance.new("BillboardGui")
- local PName = Instance.new("TextLabel")
- local Pdist = Instance.new("TextLabel")
- local ImageLabel = Instance.new("ImageLabel")
- local ImageLabel_2 = Instance.new("ImageLabel")
- --Properties:
- --BillboardGui.Parent = game.Workspace.Part
- BillboardGui.ZIndexBehavior = Enum.ZIndexBehavior.Sibling
- BillboardGui.AlwaysOnTop = true
- BillboardGui.LightInfluence = 0
- BillboardGui.Size = UDim2.new(0, 100, 0, 46)
- BillboardGui.Name = "headoverthing"
- PName.Name = "PName"
- PName.Parent = BillboardGui
- PName.BackgroundColor3 = espcolor
- PName.BackgroundTransparency = 0.55000001192093
- PName.BorderSizePixel = 0
- PName.Size = UDim2.new(0, 100, 0, 23)
- PName.Font = Enum.Font.SourceSans
- PName.Text = "urmom"
- PName.TextColor3 = Color3.new(0, 0, 0)
- PName.TextScaled = true
- PName.TextSize = 14
- PName.TextWrapped = true
- st1.Text = " "
- Pdist.Name = "Pdist"
- Pdist.Parent = BillboardGui
- Pdist.AnchorPoint = Vector2.new(0.5, 0)
- Pdist.BackgroundColor3 = espcolor
- Pdist.BackgroundTransparency = 0.55000001192093
- Pdist.BorderSizePixel = 0
- Pdist.Position = UDim2.new(0.5, 0, 0.5, 0)
- Pdist.Size = UDim2.new(0, 70, 0, 23)
- Pdist.Font = Enum.Font.SourceSans
- Pdist.Text = "666"
- Pdist.TextColor3 = Color3.new(0, 0, 0)
- Pdist.TextScaled = true
- Pdist.TextSize = 14
- Pdist.TextWrapped = true
- ImageLabel.Parent = BillboardGui
- ImageLabel.BackgroundColor3 = Color3.new(0.298039, 1, 0)
- ImageLabel.BackgroundTransparency = 1
- ImageLabel.BorderColor3 = espcolor
- ImageLabel.Position = UDim2.new(1, -15, 0.5, 0)
- ImageLabel.Rotation = 180
- ImageLabel.Size = UDim2.new(0, 15, 0, 23)
- ImageLabel.Image = "rbxassetid://2832171824"
- ImageLabel.ImageColor3 = espcolor
- ImageLabel.ImageTransparency = 0.55000001192093
- ImageLabel_2.Parent = BillboardGui
- ImageLabel_2.BackgroundColor3 = espcolor
- ImageLabel_2.BackgroundTransparency = 1
- ImageLabel_2.BorderColor3 = Color3.new(0.298039, 1, 0)
- ImageLabel_2.Position = UDim2.new(0, 0, 0.5, 0)
- ImageLabel_2.Rotation = 180
- ImageLabel_2.Size = UDim2.new(0, 15, 0, 23)
- ImageLabel_2.Image = "rbxassetid://2832177613"
- ImageLabel_2.ImageColor3 = espcolor
- ImageLabel_2.ImageTransparency = 0.55000001192093
- espheadthing = BillboardGui
- end
- f = {}
- f.UpdateHeadUI = function(v)
- if v.Adornee and v.Adornee ~= nil then
- local destr = false
- if TeamBased then
- destr = true
- local plr = plrs:GetPlayerFromCharacter(v.Adornee.Parent)
- if plr and plr.Team and plr.Team.Name ~= lplr.Team.Name then
- destr = false
- end
- end
- if lightesp == true then
- v.Pdist.TextColor3 = Color3.new(1,1,1)
- v.PName.TextColor3 = Color3.new(1,1,1)
- else
- v.Pdist.TextColor3 = Color3.new(0,0,0)
- v.PName.TextColor3 = Color3.new(0,0,0)
- end
- local d = math.floor((cam.CFrame.p - v.Adornee.CFrame.p).magnitude)
- v.Pdist.Text = tostring(d)
- if d < 14 then
- v.Enabled = false
- else
- v.Enabled = true
- end
- v.StudsOffset = Vector3.new(0,.6+d/14,0)
- if destr then
- v:Destroy()
- end
- else
- v:Destroy()
- end
- end
- st1.Text = " "
- local espforlder
- local partconverter = Instance.new("Part")
- --local headsupdatelist = {}
- st1_3.FocusLost:connect(function()
- if tonumber(st1_3.Text) then
- bspeed = tonumber(st1_3.Text)
- else
- end
- end)
- f.addesp = function()
- pcall(function()
- --print("ESP ran")
- if espforlder then
- espforlder:Destroy()
- espforlder = Instance.new("Folder")
- espforlder.Parent = game.Workspace.CurrentCamera
- else
- espforlder = Instance.new("Folder")
- espforlder.Parent = game.Workspace.CurrentCamera
- end
- for i, v in pairs(espforlder:GetChildren()) do
- v:Destroy()
- end
- for _, plr in pairs(plrs:GetChildren()) do
- if plr.Character and plr.Character.Humanoid.Health > 0 and plr.Name ~= lplr.Name then
- if TeamBased == true then
- if plr.Team.Name ~= plrs.LocalPlayer.Team.Name then
- pcall(function()
- local e = espforlder:FindFirstChild(plr.Name)
- if not e then
- local fold = Instance.new("Folder", espforlder)
- fold.Name = plr.Name
- --partconverter.BrickColor = plr.Team.Color
- --local teamc = partconverter.Color
- for i, p in pairs(plr.Character:GetChildren()) do
- if p:IsA("BasePart") and p.Name ~= "HumanoidRootPart" then
- if charmsesp then
- local urmom = Instance.new("BoxHandleAdornment")
- urmom.ZIndex = 10
- urmom.AlwaysOnTop = true
- urmom.Color3 = espcolor
- urmom.Size = p.Size
- urmom.Adornee = p
- urmom.Name = tick().." Ur mom has big gay"
- urmom.Transparency = wallhack_esp_transparency
- urmom.Parent = fold
- if p.Name == "Head" then
- local th = p:FindFirstChild("headoverthing")
- if not th then
- local ht = espheadthing:Clone()
- ht.PName.Text = p.Parent.Name
- ht.Adornee = p
- --table.insert(headsupdatelist, ht)
- delay(0, function()
- while wait(0.08) and plr and p do
- f.UpdateHeadUI(ht)
- end
- end)
- ht.Parent = p
- end
- end
- end
- end
- end
- plr.Character.Humanoid.Died:Connect(function()
- fold:Destroy()
- end)
- end
- end)
- end
- else
- local e = espforlder:FindFirstChild(plr.Name)
- if not e then
- local fold = Instance.new("Folder", espforlder)
- fold.Name = plr.Name
- --partconverter.BrickColor = plr.Team.Color
- --local teamc = Move.BackgroundColor3
- for i, p in pairs(plr.Character:GetChildren()) do
- if p:IsA("BasePart") and p.Name ~= "HumanoidRootPart" then
- pcall(function()
- if charmsesp then
- local urmom = Instance.new("BoxHandleAdornment")
- urmom.ZIndex = 10
- urmom.AlwaysOnTop = true
- urmom.Color3 = espcolor
- urmom.Size = p.Size
- urmom.Adornee = p
- urmom.Name = tick().." Ur mom has big gay"
- urmom.Transparency = wallhack_esp_transparency
- urmom.Parent = fold
- end
- if p.Name == "Head" then
- local th = p:FindFirstChild("headoverthing")
- if not th then
- local ht = espheadthing:Clone()
- ht.PName.Text = p.Parent.Name
- ht.Adornee = p
- delay(0, function()
- while wait(0.08) and plr and p do
- f.UpdateHeadUI(ht)
- end
- end)
- --table.insert(headsupdatelist, ht)
- ht.Parent = p
- end
- end
- end)
- end
- end
- plr.Character.Humanoid.Died:Connect(function()
- fold:Destroy()
- end)
- end
- end
- end
- end
- end)
- end
- local uis = game:GetService("UserInputService")
- local bringall = false
- local hided2 = false
- local upping = false
- local downing = false
- mouse.KeyDown:Connect(function(a)
- if a == "t" then
- --print("worked1")
- f.addesp()
- elseif a == gui_hide_button[2] and uis:IsKeyDown(gui_hide_button[1]) then
- if hided2 == false then
- hided2 = true
- autoesp =false
- if espforlder then
- espforlder:Destroy()
- end
- Gui.Enabled = false
- else
- Gui.Enabled = true
- hided2 = false
- end
- elseif a == "'" then
- if aimbothider == false then
- aimbothider = true
- if aimbothider == true then
- aimbothiderbox.Text = "Speed :"..tostring(aimbothiderspeed).." on"
- else
- aimbothiderbox.Text = "Speed :"..tostring(aimbothiderspeed).." off"
- end
- else
- aimbothider = false
- if aimbothider == true then
- aimbothiderbox.Text = "Speed :"..tostring(aimbothiderspeed).." on"
- else
- aimbothiderbox.Text = "Speed :"..tostring(aimbothiderspeed).." off"
- end
- end
- if aimbothider == true then
- aimbothiderbox.TextColor3 =Color3.fromRGB(11, 255, 19)
- else
- aimbothiderbox.TextColor3 =Color3.fromRGB(191, 125, 255)
- end
- elseif a == "l" then
- if not uis:IsKeyDown(Enum.KeyCode.LeftControl) then
- if autoesp == false then
- autoesp = true
- else
- autoesp = false
- end
- else
- if lightesp == true then
- lightesp = false
- else
- lightesp = true
- end
- end
- elseif a == "]" then
- upping = true
- downing = false
- elseif a== "[" then
- downing = true
- upping = false
- elseif a == Aim_Assist_Key[2] and uis:IsKeyDown(Aim_Assist_Key[1]) then
- if Aim_Assist == true then
- Aim_Assist = false
- --print("disabled")
- else
- Aim_Assist = true
- end
- end
- if a == "j" then
- if mouse.Target then
- mouse.Target:Destroy()
- end
- end
- if a == key then
- if switch == false then
- switch = true
- else
- switch = false
- if aimatpart ~= nil then
- aimatpart = nil
- end
- end
- elseif a == "b" and uis:IsKeyDown(Enum.KeyCode.LeftControl) and not uis:IsKeyDown(Enum.KeyCode.R) then
- if movementcounting then
- movementcounting = false
- else
- movementcounting = true
- end
- elseif a == teambasedswitch then
- if TeamBased == true then
- TeamBased = false
- teambasedstatus.Text = ""
- else
- TeamBased = true
- teambasedstatus.Text = ""..tostring(TeamBased)
- end
- elseif a == "b" and uis:IsKeyDown(Enum.KeyCode.LeftControl) and uis:IsKeyDown(Enum.KeyCode.R) then
- ballisticsboost = 0
- elseif a == aimkey then
- if not aimatpart then
- local maxangle = math.rad(20)
- for i, plr in pairs(plrs:GetChildren()) do
- if plr.Name ~= lplr.Name and plr.Character and plr.Character.Head and plr.Character.Humanoid and plr.Character.Humanoid.Health > 1 then
- if TeamBased == true then
- if plr.Team.Name ~= lplr.Team.Name then
- local an = checkfov(plr.Character.Head)
- if an < maxangle then
- maxangle = an
- aimatpart = plr.Character.Head
- end
- end
- else
- local an = checkfov(plr.Character.Head)
- if an < maxangle then
- maxangle = an
- aimatpart = plr.Character.Head
- end
- --print(plr)
- end
- local old = aimatpart
- plr.Character.Humanoid.Died:Connect(function()
- --print("died")
- if aimatpart and aimatpart == old then
- aimatpart = nil
- end
- end)
- end
- end
- else
- aimatpart = nil
- canaimat = false
- delay(1.1, function()
- canaimat = true
- end)
- end
- end
- end)
- function getfovxyz (p0, p1, deg)
- local x1, y1, z1 = p0:ToOrientation()
- local cf = CFrame.new(p0.p, p1.p)
- local x2, y2, z2 = cf:ToOrientation()
- local d = math.deg
- if deg then
- return Vector3.new(d(x1-x2), d(y1-y2), d(z1-z2))
- else
- return Vector3.new((x1-x2), (y1-y2), (z1-z2))
- end
- end
- function aimat(part)
- if part then
- --print(part)
- local d = (cam.CFrame.p - part.CFrame.p).magnitude
- local calculatedrop
- local timetoaim = 0
- local pos2 = Vector3.new()
- if movementcounting == true then
- timetoaim = d/bspeed
- pos2 = part.Velocity * timetoaim
- end
- local minuseddrop = (ballisticsboost+50)/50
- if ballisticsboost ~= 0 then
- calculatedrop = d - (d/minuseddrop)
- else
- calculatedrop = 0
- end
- --print(calculatedrop)
- local addative = Vector3.new()
- if movementcounting then
- addative = pos2
- end
- local cf = CFrame.new(cam.CFrame.p, (addative + part.CFrame.p+ Vector3.new(0, calculatedrop, 0)))
- if aimbothider == true or Aim_Assist == true then
- cam.CFrame = cam.CFrame:Lerp(cf, aimbothiderspeed)
- else
- cam.CFrame = cf
- end
- --print(cf)
- end
- end
- function checkfov (part)
- local fov = getfovxyz(game.Workspace.CurrentCamera.CFrame, part.CFrame)
- local angle = math.abs(fov.X) + math.abs(fov.Y)
- return angle
- end
- pcall(function()
- delay(0, function()
- while wait(.32) do
- if Aim_Assist and not aimatpart and canaimat and lplr.Character and lplr.Character.Humanoid and lplr.Character.Humanoid.Health > 0 then
- for i, plr in pairs(plrs:GetChildren()) do
- local minangle = math.rad(5.5)
- local lastpart = nil
- local function gg(plr)
- pcall(function()
- if plr.Name ~= lplr.Name and plr.Character and plr.Character.Humanoid and plr.Character.Humanoid.Health > 0 and plr.Character.Head then
- local raycasted = false
- local cf1 = CFrame.new(cam.CFrame.p, plr.Character.Head.CFrame.p) * CFrame.new(0, 0, -4)
- local r1 = Ray.new(cf1.p, cf1.LookVector * 9000)
- local obj, pos = game.Workspace:FindPartOnRayWithIgnoreList(r1, {lplr.Character.Head})
- local dist = (plr.Character.Head.CFrame.p- pos).magnitude
- if dist < 4 then
- raycasted = true
- end
- if raycasted == true then
- local an1 = getfovxyz(cam.CFrame, plr.Character.Head.CFrame)
- local an = abs(an1.X) + abs(an1.Y)
- if an < minangle then
- minangle = an
- lastpart = plr.Character.Head
- end
- end
- end
- end)
- end
- if TeamBased then
- if plr.Team.Name ~= lplr.Team.Name then
- gg(plr)
- end
- else
- gg(plr)
- end
- --print(math.deg(minangle))
- if lastpart then
- aimatpart = lastpart
- aimatpart.Parent.Humanoid.Died:Connect(function()
- if aimatpart == lastpart then
- aimatpart = nil
- end
- end)
- end
- end
- end
- end
- end)
- end)
- local oldheadpos
- local lastaimapart
- game:GetService("RunService").RenderStepped:Connect(function(dt)
- if uis:IsKeyDown(Enum.KeyCode.RightBracket) or uis:IsKeyDown(Enum.KeyCode.LeftBracket) then
- if upping then
- ballisticsboost = ballisticsboost + dt/1.9
- elseif downing then
- ballisticsboost = ballisticsboost - dt/1.9
- end
- end
- if movementcounting then
- st1_2.TextColor3 = Color3.fromRGB(255, 255, 255)
- st1_2.Text = " "
- st1_2.TextColor3 = Color3.fromRGB(255, 255, 255)
- end
- espstatustext.Text = " "
- if aimatpart and lplr.Character and lplr.Character.Head then
- if BetterDeathCount and lastaimapart and lastaimapart == aimatpart then
- local dist = (oldheadpos - aimatpart.CFrame.p).magnitude
- if dist > 40 then
- aimatpart = nil
- end
- end
- lastaimapart = aimatpart
- oldheadpos = lastaimapart.CFrame.p
- do
- if aimatpart.Parent == plrs.LocalPlayer.Character then
- aimatpart = nil
- end
- aimat(aimatpart)
- pcall(function()
- if Aim_Assist == true then
- local cf1 = CFrame.new(cam.CFrame.p, aimatpart.CFrame.p) * CFrame.new(0, 0, -4)
- local r1 = Ray.new(cf1.p, cf1.LookVector * 1000)
- local obj, pos = game.Workspace:FindPartOnRayWithIgnoreList(r1, {lplr.Character.Head})
- local dist = (aimatpart.CFrame.p- pos).magnitude
- if obj then
- --print(obj:GetFullName())
- end
- if not obj or dist > 6 then
- aimatpart = nil
- --print("ooof")
- end
- canaimat = false
- delay(.5, function()
- canaimat = true
- end)
- end
- end)
- end
- end
- end)
- delay(0, function()
- while wait(espupdatetime) do
- if autoesp == true then
- pcall(function()
- f.addesp()
- end)
- end
- end
- end)
- --warn("loaded")
- end)
- repeat wait()
- until game.Players.LocalPlayer and game.Players.LocalPlayer.Character and game.Players.LocalPlayer.Character:findFirstChild("Head") and game.Players.LocalPlayer.Character:findFirstChild("Humanoid")
- local mouse = game.Players.LocalPlayer:GetMouse()
- repeat wait() until mouse
- local plr = game.Players.LocalPlayer
- local torso = plr.Character.Head
- local flying = false
- local deb = true
- local ctrl = {f = 0, b = 0, l = 0, r = 0}
- local lastctrl = {f = 0, b = 0, l = 0, r = 0}
- local maxspeed = 180
- local speed = 0
- function Fly()
- local bg = Instance.new("BodyGyro", torso)
- bg.P = 9e4
- bg.maxTorque = Vector3.new(9e9, 9e9, 9e9)
- bg.cframe = torso.CFrame
- local bv = Instance.new("BodyVelocity", torso)
- bv.velocity = Vector3.new(0,0.1,0)
- bv.maxForce = Vector3.new(9e9, 9e9, 9e9)
- repeat wait()
- plr.Character.Humanoid.PlatformStand = true
- if ctrl.l + ctrl.r ~= 0 or ctrl.f + ctrl.b ~= 0 then
- speed = speed+5+(speed/maxspeed)
- if speed > maxspeed then
- speed = maxspeed
- end
- elseif not (ctrl.l + ctrl.r ~= 0 or ctrl.f + ctrl.b ~= 0) and speed ~= 0 then
- speed = speed-5
- if speed < 0 then
- speed = 0
- end
- end
- if (ctrl.l + ctrl.r) ~= 0 or (ctrl.f + ctrl.b) ~= 0 then
- bv.velocity = ((game.Workspace.CurrentCamera.CoordinateFrame.lookVector * (ctrl.f+ctrl.b)) + ((game.Workspace.CurrentCamera.CoordinateFrame * CFrame.new(ctrl.l+ctrl.r,(ctrl.f+ctrl.b)*.2,0).p) - game.Workspace.CurrentCamera.CoordinateFrame.p))*speed
- lastctrl = {f = ctrl.f, b = ctrl.b, l = ctrl.l, r = ctrl.r}
- elseif (ctrl.l + ctrl.r) == 0 and (ctrl.f + ctrl.b) == 0 and speed ~= 0 then
- bv.velocity = ((game.Workspace.CurrentCamera.CoordinateFrame.lookVector * (lastctrl.f+lastctrl.b)) + ((game.Workspace.CurrentCamera.CoordinateFrame * CFrame.new(lastctrl.l+lastctrl.r,(lastctrl.f+lastctrl.b)*.2,0).p) - game.Workspace.CurrentCamera.CoordinateFrame.p))*speed
- else
- bv.velocity = Vector3.new(0,0.1,0)
- end
- bg.cframe = game.Workspace.CurrentCamera.CoordinateFrame * CFrame.Angles(-math.rad((ctrl.f+ctrl.b)*50*speed/maxspeed),0,0)
- until not flying
- ctrl = {f = 0, b = 0, l = 0, r = 0}
- lastctrl = {f = 0, b = 0, l = 0, r = 0}
- speed = 0
- bg:Destroy()
- bv:Destroy()
- plr.Character.Humanoid.PlatformStand = false
- end
- mouse.KeyDown:connect(function(key)
- if key:lower() == "b" then
- if flying then flying = false
- else
- flying = true
- Fly()
- end
- elseif key:lower() == "w" then
- ctrl.f = 1
- elseif key:lower() == "s" then
- ctrl.b = -1
- elseif key:lower() == "a" then
- ctrl.l = -1
- elseif key:lower() == "d" then
- ctrl.r = 1
- end
- end)
- mouse.KeyUp:connect(function(key)
- if key == "w" then
- ctrl.f = 0
- elseif key:lower() == "s" then
- ctrl.b = 0
- elseif key:lower() == "a" then
- ctrl.l = 0
- elseif key:lower() == "d" then
- ctrl.r = 0
- end
- end)
- Fly()
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