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- for i=1, 50 do
- local plr = game:GetService("Players").LocalPlayer
- for i,v in pairs(workspace.foodGive:GetDescendants()) do
- if v:IsA("ClickDetector") then
- fireclickdetector(v)
- end
- fireclickdetector(game:GetService("Workspace").towelGive.Click.ClickDetector)
- fireclickdetector(game:GetService("Workspace").cupGive.Click.ClickDetector)
- end
- wait()
- for _,v in next, plr.Backpack:GetChildren() do
- v.Parent = plr.Character
- wait()
- v.Parent = workspace
- end
- end
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