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Jul 17th, 2019
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  1. using System.Collections;
  2. using System.Collections.Generic;
  3. using UnityEngine;
  4. using Photon.Pun;
  5.  
  6. public class NetworkedPlayer : MonoBehaviourPunCallbacks
  7. {
  8.  
  9.  
  10.  
  11. void Start()
  12. {
  13. if(photonView.IsMine)
  14. {
  15. Debug.Log("HEJ!");
  16. }
  17. }
  18.  
  19. }
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