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- Mono path[0] = 'D:/Program Files (x86)/Steam/steamapps/common/7 Days to Die Dedicated Server/7DaysToDieServer_Data/Managed'
- Mono config path = 'D:/Program Files (x86)/Steam/steamapps/common/7 Days to Die Dedicated Server/MonoBleedingEdge/etc'
- Initialize engine version: 2019.2.17f1 (8e603399ca02)
- [XR] Discovering subsystems at path D:/Program Files (x86)/Steam/steamapps/common/7 Days to Die Dedicated Server/7DaysToDieServer_Data/UnitySubsystems
- Forcing GfxDevice: Null
- GfxDevice: creating device client; threaded=0
- NullGfxDevice:
- Version: NULL 1.0 [1.0]
- Renderer: Null Device
- Vendor: Unity Technologies
- Begin MonoManager ReloadAssembly
- - Completed reload, in 0.093 seconds
- UnloadTime: 0.477113 ms
- 2020-08-21T11:35:43 0.000 INF [GSM] Singleton Initialized...
- 2020-08-21T11:35:44 0.054 INF Awake IsFocused: True
- 2020-08-21T11:35:44 0.054 INF Awake
- 2020-08-21T11:35:44 0.185 INF Version: Alpha 19 (b180) Compatibility Version: Alpha 19, Build: Windows 64 Bit
- 2020-08-21T11:35:44 0.186 INF System information:
- 2020-08-21T11:35:44 0.186 INF OS: Windows 7 (6.1.0) 64bit
- 2020-08-21T11:35:44 0.186 INF CPU: Intel(R) Core(TM) i5-4690K CPU @ 3.50GHz (cores: 4)
- 2020-08-21T11:35:44 0.186 INF RAM: 16322 MB
- 2020-08-21T11:35:44 0.186 INF GPU: Null Device (128 MB)
- 2020-08-21T11:35:44 0.187 INF Graphics API: NULL 1.0 [1.0] (shader level 3.0)
- 2020-08-21T11:35:44 0.208 INF Last played version: Alpha 19
- 2020-08-21T11:35:44 0.209 INF Local UTC offset: -5 hours
- 2020-08-21T11:35:44 0.215 INF Command line arguments: 7DaysToDieServer -logfile D:\Program Files (x86)\Steam\steamapps\common\7 Days to Die Dedicated Server\\7DaysToDieServer_Data\output_log_dedi__2020-08-21__11-35-43.txt -quit -batchmode -nographics -configfile=serverconfig.xml -dedicated
- 2020-08-21T11:35:44 0.225 INF Parsing server configfile: D:/Program Files (x86)/Steam/steamapps/common/7 Days to Die Dedicated Server/7DaysToDieServer_Data/../serverconfig.xml
- 2020-08-21T11:35:44 0.264 INF Parsing server configfile successfully completed
- 2020-08-21T11:35:44 0.265 INF Starting dedicated server level=NitroGenMap1 game name=HFAZ
- 2020-08-21T11:35:44 0.265 INF Maximum allowed players: 4
- 2020-08-21T11:35:44 0.265 INF Game mode: GameModeSurvival
- 2020-08-21T11:35:44 0.265 INF Dedicated server only build
- 2020-08-21T11:35:44 0.266 INF Not running in Big Picture Mode, no on-screen keyboard available
- 2020-08-21T11:35:44 0.266 INF Starting PlayerInputManager...
- 2020-08-21T11:35:44 0.418 INF InControl (version 1.8.2 build 9357, native module = False, XInput = False)
- 2020-08-21T11:35:44 0.434 INF Starting UserProfileManager...
- 2020-08-21T11:35:44 0.549 INF Occlusion: Awake
- 2020-08-21T11:35:44 0.551 INF Texture quality is set to 3
- 2020-08-21T11:35:44 0.597 INF [MODS] No mods folder found
- 2020-08-21T11:35:44 0.608 INF Loading permissions file at 'C:\Users\Tristan\AppData\Roaming/7DaysToDie/Saves/serveradmin.xml'
- 2020-08-21T11:35:44 0.622 INF Loading permissions file done.
- 2020-08-21T11:35:44 0.967 INF UMA Overlay loading took 193 ms
- 2020-08-21T11:35:44 0.968 INF UMA Slot loading took 1 ms
- WARNING: Shader Unsupported: 'Autodesk Interactive' - Pass 'FORWARD' has no vertex shader
- WARNING: Shader Unsupported: 'Autodesk Interactive' - Pass 'FORWARD_DELTA' has no vertex shader
- WARNING: Shader Unsupported: 'Autodesk Interactive' - Pass 'ShadowCaster' has no vertex shader
- WARNING: Shader Unsupported: 'Autodesk Interactive' - All passes removed
- WARNING: Shader Did you use #pragma only_renderers and omit this platform?
- 2020-08-21T11:35:45 1.361 INF Reloading serveradmin.xml
- 2020-08-21T11:35:45 1.362 INF Loading permissions file at 'C:\Users\Tristan\AppData\Roaming/7DaysToDie/Saves/serveradmin.xml'
- 2020-08-21T11:35:45 1.362 INF Loading permissions file done.
- 2020-08-21T11:35:45 1.564 INF WorldStaticData.Init() needed 0.593s
- 2020-08-21T11:35:45 1.577 INF Started Telnet on 8081
- Fallback handler could not load library D:/Program Files (x86)/Steam/steamapps/common/7 Days to Die Dedicated Server/7DaysToDieServer_Data/Mono/libc
- Fallback handler could not load library D:/Program Files (x86)/Steam/steamapps/common/7 Days to Die Dedicated Server/7DaysToDieServer_Data/Mono/libc.dll
- Fallback handler could not load library D:/Program Files (x86)/Steam/steamapps/common/7 Days to Die Dedicated Server/7DaysToDieServer_Data/Mono/libc
- Fallback handler could not load library D:/Program Files (x86)/Steam/steamapps/common/7 Days to Die Dedicated Server/7DaysToDieServer_Data/Mono/libc
- Fallback handler could not load library D:/Program Files (x86)/Steam/steamapps/common/7 Days to Die Dedicated Server/7DaysToDieServer_Data/Mono/libc.dll
- Fallback handler could not load library D:/Program Files (x86)/Steam/steamapps/common/7 Days to Die Dedicated Server/7DaysToDieServer_Data/Mono/libc
- Fallback handler could not load library D:/Program Files (x86)/Steam/steamapps/common/7 Days to Die Dedicated Server/7DaysToDieServer_Data/Mono/libX11
- Fallback handler could not load library D:/Program Files (x86)/Steam/steamapps/common/7 Days to Die Dedicated Server/7DaysToDieServer_Data/Mono/libX11.dll
- Fallback handler could not load library D:/Program Files (x86)/Steam/steamapps/common/7 Days to Die Dedicated Server/7DaysToDieServer_Data/Mono/libX11
- Fallback handler could not load library D:/Program Files (x86)/Steam/steamapps/common/7 Days to Die Dedicated Server/7DaysToDieServer_Data/Mono/libX11
- Fallback handler could not load library D:/Program Files (x86)/Steam/steamapps/common/7 Days to Die Dedicated Server/7DaysToDieServer_Data/Mono/libX11.dll
- Fallback handler could not load library D:/Program Files (x86)/Steam/steamapps/common/7 Days to Die Dedicated Server/7DaysToDieServer_Data/Mono/libX11
- Fallback handler could not load library D:/Program Files (x86)/Steam/steamapps/common/7 Days to Die Dedicated Server/7DaysToDieServer_Data/Mono/libX11
- Fallback handler could not load library D:/Program Files (x86)/Steam/steamapps/common/7 Days to Die Dedicated Server/7DaysToDieServer_Data/Mono/libX11.dll
- Fallback handler could not load library D:/Program Files (x86)/Steam/steamapps/common/7 Days to Die Dedicated Server/7DaysToDieServer_Data/Mono/libX11
- 2020-08-21T11:35:45 1.678 INF Started Terminal Window
- Fallback handler could not load library D:/Program Files (x86)/Steam/steamapps/common/7 Days to Die Dedicated Server/7DaysToDieServer_Data/Mono/lib/System/Library/Frameworks/Carbon.framework/Versions/Current/Carbon
- Fallback handler could not load library D:/Program Files (x86)/Steam/steamapps/common/7 Days to Die Dedicated Server/7DaysToDieServer_Data/Mono/lib/System/Library/Frameworks/Carbon.framework/Versions/Current/Carbon.dll
- Fallback handler could not load library D:/Program Files (x86)/Steam/steamapps/common/7 Days to Die Dedicated Server/7DaysToDieServer_Data/Mono/lib/System/Library/Frameworks/Carbon.framework/Versions/Current/Carbon
- 2020-08-21T11:35:45 1.688 INF Awake done in 1634 ms
- 2020-08-21T11:35:45 1.735 INF WinThread started
- 2020-08-21T11:35:47 3.394 INF [GSM] GameSparks Connected
- 2020-08-21T11:35:48 4.352 INF NET: Starting server protocols
- 2020-08-21T11:35:48 4.356 INF [NET] Disabling protocol: SteamNetworking
- 2020-08-21T11:35:48 4.369 INF NET: LiteNetLib server started
- 2020-08-21T11:35:48 4.372 INF StartGame
- 2020-08-21T11:35:48 4.600 INF [GSM] Skipping me
- 2020-08-21T11:35:48 4.642 INF Persistent GamePrefs saved
- GamePref.AdminFileName = serveradmin.xml
- GamePref.AirDropFrequency = 72
- GamePref.AirDropMarker = True
- GamePref.AutopilotMode = 0
- GamePref.BedrollDeadZoneSize = 15
- GamePref.BedrollExpiryTime = 45
- GamePref.BlockDamageAI = 100
- GamePref.BlockDamageAIBM = 100
- GamePref.BlockDamagePlayer = 100
- GamePref.BloodMoonEnemyCount = 6
- GamePref.BloodMoonFrequency = 7
- GamePref.BloodMoonRange = 0
- GamePref.BloodMoonWarning = 8
- GamePref.BuildCreate = False
- GamePref.ConnectToServerIP = 127.0.0.1
- GamePref.ConnectToServerPort = 26900
- GamePref.ControlPanelEnabled = False
- GamePref.ControlPanelPort = 8080
- GamePref.CraftTimer =
- GamePref.CreateLevelDim = 8
- GamePref.CreateLevelName = My Level
- GamePref.CreativeMenuEnabled = False
- GamePref.DayCount = 3
- GamePref.DayLightLength = 18
- GamePref.DayNightLength = 90
- GamePref.DebugMenuEnabled = False
- GamePref.DebugMenuShowTasks = False
- GamePref.DebugStopEnemiesMoving = False
- GamePref.DropOnDeath = 1
- GamePref.DropOnQuit = 0
- GamePref.DynamicSpawner =
- GamePref.EACEnabled = True
- GamePref.EnemyDifficulty = 0
- GamePref.EnemySpawnMode = True
- GamePref.FavoriteServersList =
- GamePref.FragLimit = 20
- GamePref.GameDifficulty = 2
- GamePref.GameGuidClient =
- GamePref.GameMode = GameModeSurvival
- GamePref.GameName = HFAZ
- GamePref.GameNameClient = My Game
- GamePref.GameVersion = Alpha 19
- GamePref.GameWorld = NitroGenMap1
- GamePref.HideCommandExecutionLog = 0
- GamePref.JoiningOptions = True
- GamePref.LandClaimCount = 1
- GamePref.LandClaimDeadZone = 30
- GamePref.LandClaimDecayMode = 0
- GamePref.LandClaimExpiryTime = 7
- GamePref.LandClaimOfflineDelay = 0
- GamePref.LandClaimOfflineDurabilityModifier = 4
- GamePref.LandClaimOnlineDurabilityModifier = 4
- GamePref.LandClaimSize = 41
- GamePref.LastGameResetRevision = 0
- GamePref.LastLoadedPrefab =
- GamePref.LastLoadedPrefabSize =
- GamePref.LastLoadingTipRead = -1
- GamePref.LootAbundance = 100
- GamePref.LootRespawnDays = 15
- GamePref.LootTimer =
- GamePref.MatchLength = 10
- GamePref.MaxSpawnedAnimals = 50
- GamePref.MaxSpawnedZombies = 48
- GamePref.MaxUncoveredMapChunksPerPlayer = 131072
- GamePref.NoGraphicsMode = True
- GamePref.OptionsAllowController = True
- GamePref.OptionsAmbientVolumeLevel = 1
- GamePref.OptionsAudioOcclusion = False
- GamePref.OptionsBackgroundGlobalOpacity = 0.75
- GamePref.OptionsControllerVibration = True
- GamePref.OptionsDisableChunkLODs = False
- GamePref.OptionsDynamicMusicDailyTime = 0.3
- GamePref.OptionsDynamicMusicEnabled = True
- GamePref.OptionsForegroundGlobalOpacity = 1
- GamePref.OptionsGfxAA = 1
- GamePref.OptionsGfxBloom = True
- GamePref.OptionsGfxBrightness = 0.5
- GamePref.OptionsGfxDOF = False
- GamePref.OptionsGfxDynamicMinFPS = 30
- GamePref.OptionsGfxDynamicMode = 0
- GamePref.OptionsGfxDynamicScale = 1
- GamePref.OptionsGfxFOV = 65
- GamePref.OptionsGfxGrassDistance = 1
- GamePref.OptionsGfxLODDistance = 0.5
- GamePref.OptionsGfxMotionBlur = 1
- GamePref.OptionsGfxObjQuality = 3
- GamePref.OptionsGfxOcclusion = True
- GamePref.OptionsGfxQualityPreset = 2
- GamePref.OptionsGfxReflectQuality = 1
- GamePref.OptionsGfxReflectShadows = False
- GamePref.OptionsGfxResetRevision = 0
- GamePref.OptionsGfxResolution = 0
- GamePref.OptionsGfxShadowDistance = 1
- GamePref.OptionsGfxSSAO = True
- GamePref.OptionsGfxSSReflections = 1
- GamePref.OptionsGfxStreamMipmaps = True
- GamePref.OptionsGfxSunShafts = True
- GamePref.OptionsGfxTerrainQuality = 3
- GamePref.OptionsGfxTexFilter = 1
- GamePref.OptionsGfxTexQuality = 1
- GamePref.OptionsGfxTreeDistance = 4
- GamePref.OptionsGfxUMATexQuality = 1
- GamePref.OptionsGfxViewDistance = 6
- GamePref.OptionsGfxVsync = 1
- GamePref.OptionsGfxWaterPtlLimiter = 0.5
- GamePref.OptionsGfxWaterQuality = 1
- GamePref.OptionsHudOpacity = 1
- GamePref.OptionsHudSize = 1
- GamePref.OptionsInterfaceSensitivity = 0.75
- GamePref.OptionsInvertMouse = False
- GamePref.OptionsJournalPopup = True
- GamePref.OptionsMenuMusicVolumeLevel = 0.7
- GamePref.OptionsMicVolumeLevel = 0.75
- GamePref.OptionsMouseSensitivity = 0.5
- GamePref.OptionsMusicVolumeLevel = 0.2
- GamePref.OptionsOverallAudioVolumeLevel = 1
- GamePref.OptionsPlayChanceFrequency = 3
- GamePref.OptionsPlayChanceProbability = 0.983
- GamePref.OptionsPlayerModel = playerMale
- GamePref.OptionsPlayerModelTexture = Player/Male/Player_male
- GamePref.OptionsPOICulling = 1
- GamePref.OptionsScreenBoundsValue = 1
- GamePref.OptionsShowCompass = True
- GamePref.OptionsShowCrosshair = True
- GamePref.OptionsStabSpawnBlocksOnGround = True
- GamePref.OptionsTempCelsius = False
- GamePref.OptionsUiFpsScaling = 1
- GamePref.OptionsVoiceChatEnabled = True
- GamePref.OptionsVoiceVolumeLevel = 0.75
- GamePref.OptionsZoomMouseSensitivity = 0.5
- GamePref.PartySharedKillRange = 300
- GamePref.PersistentPlayerProfiles = False
- GamePref.PlayerAutologin = False
- GamePref.PlayerId =
- GamePref.PlayerKillingMode = 3
- GamePref.PlayerName = Player
- GamePref.PlayerSafeZoneHours = 5
- GamePref.PlayerSafeZoneLevel = 5
- GamePref.PlayerToken =
- GamePref.RebuildMap = False
- GamePref.SaveGameFolder = C:\Users\Tristan\AppData\Roaming/7DaysToDie/Saves
- GamePref.SelectionContextMode = 0
- GamePref.SelectionOperationMode = 0
- GamePref.ServerAdminSlots = 0
- GamePref.ServerAdminSlotsPermission = 0
- GamePref.ServerDescription = A 7 Days to Die server
- GamePref.ServerDisabledNetworkProtocols = SteamNetworking
- GamePref.ServerIP =
- GamePref.ServerIsPublic = True
- GamePref.ServerLoginConfirmationText =
- GamePref.ServerMaxAllowedViewDistance = 12
- GamePref.ServerMaxPlayerCount = 4
- GamePref.ServerMaxWorldTransferSpeedKiBs = 512
- GamePref.ServerName = Quarantinis and Zombies
- GamePref.ServerPort = 26900
- GamePref.ServerReservedSlots = 0
- GamePref.ServerReservedSlotsPermission = 100
- GamePref.ServerVisibility = 2
- GamePref.ServerWebsiteURL =
- GamePref.ShowFriendPlayerOnMap = True
- GamePref.TelnetEnabled = True
- GamePref.TelnetFailedLoginLimit = 10
- GamePref.TelnetFailedLoginsBlocktime = 10
- GamePref.TelnetPort = 8081
- GamePref.TerminalWindowEnabled = True
- GamePref.UNUSED_OptionsBloom =
- GamePref.UNUSED_OptionsDeferredLighting =
- GamePref.UNUSED_OptionsDOF =
- GamePref.UNUSED_OptionsFieldOfViewNew =
- GamePref.UNUSED_OptionsGamma =
- GamePref.UNUSED_OptionsImageEffects =
- GamePref.UNUSED_OptionsMotionBlur =
- GamePref.UNUSED_OptionsObjectBlur =
- GamePref.UNUSED_OptionsReflectionBounces =
- GamePref.UNUSED_OptionsReflectionCullList =
- GamePref.UNUSED_OptionsReflectionFarClip =
- GamePref.UNUSED_OptionsReflectionRefreshMode =
- GamePref.UNUSED_OptionsReflectionShadowDistance =
- GamePref.UNUSED_OptionsReflectionTimeSlicingMode =
- GamePref.UNUSED_OptionsSSAO =
- GamePref.UNUSED_OptionsStreamingMipmapsBudget =
- GamePref.UNUSED_OptionsSunShafts =
- GamePref.UserDataFolder = C:\Users\Tristan\AppData\Roaming/7DaysToDie
- GamePref.WorldGenSeed = asdf
- GamePref.WorldGenSize = 4096
- GamePref.XPMultiplier = 300
- GamePref.ZombieBMMove = 3
- GamePref.ZombieFeralMove = 3
- GamePref.ZombieMove = 0
- GamePref.ZombieMoveNight = 3
- GamePref.ZombiePlayers = True
- GameStat.AirDropFrequency = 0
- GameStat.AirDropMarker = False
- GameStat.AllowedViewDistance = 12
- GameStat.AnimalCount = 0
- GameStat.AutoParty = False
- GameStat.BedrollExpiryTime = 45
- GameStat.BlockDamagePlayer = 100
- GameStat.BloodMoonDay = 0
- GameStat.BloodMoonEnemyCount = 8
- GameStat.BloodMoonWarning = 8
- GameStat.ChunkStabilityEnabled = True
- GameStat.CraftTimer =
- GameStat.CurrentRoundIx = 0
- GameStat.DayLightLength = 18
- GameStat.DayLimitActive = False
- GameStat.DayLimitThisRound = 0
- GameStat.DropOnDeath = 1
- GameStat.DropOnQuit = 0
- GameStat.EnemyCount = 0
- GameStat.EnemyDifficulty = Normal
- GameStat.EnemySpawnMode = True
- GameStat.FragLimitActive = False
- GameStat.FragLimitThisRound = 0
- GameStat.GameDifficulty = 2
- GameStat.GameDifficultyBonus = 1
- GameStat.GameModeId = 0
- GameStat.GameState = 0
- GameStat.GlobalMessageToShow =
- GameStat.IsCreativeMenuEnabled = False
- GameStat.IsFlyingEnabled = False
- GameStat.IsPlayerCollisionEnabled = True
- GameStat.IsPlayerDamageEnabled = True
- GameStat.IsResetMapOnRestart = False
- GameStat.IsSaveSupplyCrates = True
- GameStat.IsSpawnEnemies = True
- GameStat.IsSpawnNearOtherPlayer = False
- GameStat.IsTeleportEnabled = False
- GameStat.IsVersionCheckDone = False
- GameStat.LandClaimCount = 1
- GameStat.LandClaimDeadZone = 30
- GameStat.LandClaimDecayMode = 0
- GameStat.LandClaimExpiryTime = 3
- GameStat.LandClaimOfflineDelay = 0
- GameStat.LandClaimOfflineDurabilityModifier = 32
- GameStat.LandClaimOnlineDurabilityModifier = 32
- GameStat.LandClaimSize = 41
- GameStat.LoadScene =
- GameStat.LootTimer =
- GameStat.OptionsPOICulling = 0
- GameStat.PartySharedKillRange = 100
- GameStat.PlayerKillingMode = KillStrangersOnly
- GameStat.ScoreDiedMultiplier = -5
- GameStat.ScorePlayerKillMultiplier = 1
- GameStat.ScoreZombieKillMultiplier = 1
- GameStat.ShowAllPlayersOnMap = False
- GameStat.ShowFriendPlayerOnMap = True
- GameStat.ShowSpawnWindow = False
- GameStat.ShowWindow =
- GameStat.ShowZombieCounter = False
- GameStat.TimeLimitActive = False
- GameStat.TimeLimitThisRound = 0
- GameStat.TimeOfDayIncPerSec = 20
- GameStat.XPMultiplier = 100
- GameStat.ZombieHordeMeter = False
- 2020-08-21T11:35:48 4.717 INF StartAsServer
- WARNING: Shader Unsupported: 'Game/Autodesk XFade' - Pass 'FORWARD' has no vertex shader
- WARNING: Shader Unsupported: 'Game/Autodesk XFade' - Pass 'FORWARD_DELTA' has no vertex shader
- WARNING: Shader Unsupported: 'Game/Autodesk XFade' - Pass 'ShadowCaster' has no vertex shader
- WARNING: Shader Unsupported: 'Game/Autodesk XFade' - All passes removed
- WARNING: Shader Did you use #pragma only_renderers and omit this platform?
- WARNING: Shader Unsupported: 'Game/Autodesk XFade' - Pass 'FORWARD' has no vertex shader
- WARNING: Shader Unsupported: 'Game/Autodesk XFade' - Pass 'FORWARD_DELTA' has no vertex shader
- WARNING: Shader Unsupported: 'Game/Autodesk XFade' - Pass 'ShadowCaster' has no vertex shader
- WARNING: Shader Unsupported: 'Game/Autodesk XFade' - All passes removed
- WARNING: Shader Did you use #pragma only_renderers and omit this platform?
- WARNING: Shader Unsupported: 'Autodesk Interactive' - Pass 'FORWARD' has no vertex shader
- WARNING: Shader Unsupported: 'Autodesk Interactive' - Pass 'FORWARD_DELTA' has no vertex shader
- WARNING: Shader Unsupported: 'Autodesk Interactive' - Pass 'ShadowCaster' has no vertex shader
- WARNING: Shader Unsupported: 'Autodesk Interactive' - All passes removed
- WARNING: Shader Did you use #pragma only_renderers and omit this platform?
- WARNING: Shader Unsupported: 'Autodesk Interactive' - Pass 'FORWARD' has no vertex shader
- WARNING: Shader Unsupported: 'Autodesk Interactive' - Pass 'FORWARD_DELTA' has no vertex shader
- WARNING: Shader Unsupported: 'Autodesk Interactive' - Pass 'ShadowCaster' has no vertex shader
- WARNING: Shader Unsupported: 'Autodesk Interactive' - All passes removed
- WARNING: Shader Did you use #pragma only_renderers and omit this platform?
- WARNING: Shader Unsupported: 'Game/Autodesk XFade' - Pass 'FORWARD' has no vertex shader
- WARNING: Shader Unsupported: 'Game/Autodesk XFade' - Pass 'FORWARD_DELTA' has no vertex shader
- WARNING: Shader Unsupported: 'Game/Autodesk XFade' - Pass 'ShadowCaster' has no vertex shader
- WARNING: Shader Unsupported: 'Game/Autodesk XFade' - All passes removed
- WARNING: Shader Did you use #pragma only_renderers and omit this platform?
- WARNING: Shader Unsupported: 'Game/Autodesk' - Pass 'FORWARD' has no vertex shader
- WARNING: Shader Unsupported: 'Game/Autodesk' - Pass 'FORWARD_DELTA' has no vertex shader
- WARNING: Shader Unsupported: 'Game/Autodesk' - Pass 'ShadowCaster' has no vertex shader
- WARNING: Shader Unsupported: 'Game/Autodesk' - All passes removed
- WARNING: Shader Did you use #pragma only_renderers and omit this platform?
- WARNING: Shader Unsupported: 'Game/Autodesk XFade' - Pass 'FORWARD' has no vertex shader
- WARNING: Shader Unsupported: 'Game/Autodesk XFade' - Pass 'FORWARD_DELTA' has no vertex shader
- WARNING: Shader Unsupported: 'Game/Autodesk XFade' - Pass 'ShadowCaster' has no vertex shader
- WARNING: Shader Unsupported: 'Game/Autodesk XFade' - All passes removed
- WARNING: Shader Did you use #pragma only_renderers and omit this platform?
- WARNING: Shader Unsupported: 'Autodesk Interactive' - Pass 'FORWARD' has no vertex shader
- WARNING: Shader Unsupported: 'Autodesk Interactive' - Pass 'FORWARD_DELTA' has no vertex shader
- WARNING: Shader Unsupported: 'Autodesk Interactive' - Pass 'ShadowCaster' has no vertex shader
- WARNING: Shader Unsupported: 'Autodesk Interactive' - All passes removed
- WARNING: Shader Did you use #pragma only_renderers and omit this platform?
- WARNING: Shader Unsupported: 'Autodesk Interactive' - Pass 'FORWARD' has no vertex shader
- WARNING: Shader Unsupported: 'Autodesk Interactive' - Pass 'FORWARD_DELTA' has no vertex shader
- WARNING: Shader Unsupported: 'Autodesk Interactive' - Pass 'ShadowCaster' has no vertex shader
- WARNING: Shader Unsupported: 'Autodesk Interactive' - All passes removed
- WARNING: Shader Did you use #pragma only_renderers and omit this platform?
- WARNING: Shader Unsupported: 'Game/Cloth' - Pass 'FORWARD' has no vertex shader
- WARNING: Shader Unsupported: 'Game/Cloth' - Pass 'FORWARD' has no vertex shader
- WARNING: Shader Unsupported: 'Game/Cloth' - Pass 'PREPASS' has no vertex shader
- WARNING: Shader Unsupported: 'Game/Cloth' - Pass 'PREPASS' has no vertex shader
- WARNING: Shader Unsupported: 'Game/Cloth' - Pass 'ShadowCaster' has no vertex shader
- WARNING: Shader Unsupported: 'Game/Cloth' - All passes removed
- WARNING: Shader Did you use #pragma only_renderers and omit this platform?
- 2020-08-21T11:35:53 9.737 INF Block IDs with mapping
- 2020-08-21T11:35:53 9.737 INF BlockIDs from Mapping
- WARNING: Shader Unsupported: 'Autodesk Interactive' - Pass 'FORWARD' has no vertex shader
- WARNING: Shader Unsupported: 'Autodesk Interactive' - Pass 'FORWARD_DELTA' has no vertex shader
- WARNING: Shader Unsupported: 'Autodesk Interactive' - Pass 'ShadowCaster' has no vertex shader
- WARNING: Shader Unsupported: 'Autodesk Interactive' - All passes removed
- WARNING: Shader Did you use #pragma only_renderers and omit this platform?
- 2020-08-21T11:35:57 13.439 INF Item IDs with mapping
- 2020-08-21T11:35:57 13.441 INF ItemIDs from Mapping
- WARNING: Shader Unsupported: 'Hidden/Dof/DX11Dof' - Pass '' has no vertex shader
- WARNING: Shader Unsupported: 'Hidden/Dof/DX11Dof' - Setting to default shader.
- WARNING: Shader Unsupported: 'Hidden/PostProcessing/CopyStdFromTexArray' - Pass '' has no vertex shader
- ERROR: Shader Shader is not supported on this GPU (none of subshaders/fallbacks are suitable)WARNING: Shader Unsupported: 'Hidden/PostProcessing/CopyStdFromTexArray' - Setting to default shader.
- WARNING: Shader Unsupported: 'Hidden/PostProcessing/DepthOfField' - Pass 'CoC Calculation' has no vertex shader
- WARNING: Shader Unsupported: 'Hidden/PostProcessing/DepthOfField' - Pass 'CoC Calculation' has no vertex shader
- ERROR: Shader Shader is not supported on this GPU (none of subshaders/fallbacks are suitable)WARNING: Shader Unsupported: 'Hidden/PostProcessing/DepthOfField' - Setting to default shader.
- WARNING: Shader Unsupported: 'Hidden/PostProcessing/Debug/Waveform' - Pass '' has no vertex shader
- ERROR: Shader Shader is not supported on this GPU (none of subshaders/fallbacks are suitable)WARNING: Shader Unsupported: 'Hidden/PostProcessing/Debug/Waveform' - Setting to default shader.
- WARNING: Shader Unsupported: 'Hidden/PostProcessing/Uber' - Pass '' has no vertex shader
- WARNING: Shader Unsupported: 'Hidden/PostProcessing/MultiScaleVO' - Pass '' has no vertex shader
- ERROR: Shader Shader is not supported on this GPU (none of subshaders/fallbacks are suitable)WARNING: Shader Unsupported: 'Hidden/PostProcessing/MultiScaleVO' - Setting to default shader.
- WARNING: Shader Unsupported: 'Hidden/PostProcessing/Debug/Vectorscope' - Pass '' has no vertex shader
- ERROR: Shader Shader is not supported on this GPU (none of subshaders/fallbacks are suitable)WARNING: Shader Unsupported: 'Hidden/PostProcessing/Debug/Vectorscope' - Setting to default shader.
- WARNING: Shader Unsupported: 'Hidden/PostProcessing/Debug/LightMeter' - Pass '' has no vertex shader
- ERROR: Shader Shader is not supported on this GPU (none of subshaders/fallbacks are suitable)WARNING: Shader Unsupported: 'Hidden/PostProcessing/Debug/LightMeter' - Setting to default shader.
- WARNING: Shader Unsupported: 'Hidden/PostProcessing/FinalPass' - Pass '' has no vertex shader
- WARNING: Shader Unsupported: 'Hidden/PostProcessing/FinalPass' - Pass '' has no vertex shader
- WARNING: Shader Unsupported: 'Hidden/PostProcessing/Debug/Histogram' - Pass '' has no vertex shader
- ERROR: Shader Shader is not supported on this GPU (none of subshaders/fallbacks are suitable)WARNING: Shader Unsupported: 'Hidden/PostProcessing/Debug/Histogram' - Setting to default shader.
- WARNING: Shader Unsupported: 'Hidden/PostProcessing/ScreenSpaceReflections' - Pass '' has no vertex shader
- ERROR: Shader Shader is not supported on this GPU (none of subshaders/fallbacks are suitable)WARNING: Shader Unsupported: 'Hidden/PostProcessing/ScreenSpaceReflections' - Setting to default shader.
- HDR Render Texture not supported, disabling HDR on reflection probe.
- (Filename: C:\buildslave\unity\build\Runtime/Camera/ReflectionProbes.cpp Line: 276)
- 2020-08-21T11:36:13 29.125 INF createWorld: NitroGenMap1, HFAZ, GameModeSurvival
- 2020-08-21T11:36:13 29.126 INF Occlusion: Disabled
- 2020-08-21T11:36:13 29.180 INF Started thread ChunkCalc
- 2020-08-21T11:36:13 29.180 INF Started thread ChunkRegeneration
- 2020-08-21T11:36:13 29.275 INF World.Load: NitroGenMap1
- 2020-08-21T11:36:13 29.280 ERR Invalid magic bytes in world header
- 2020-08-21T11:36:13 29.280 WRN Failed loading world header file: C:\Users\Tristan\AppData\Roaming/7DaysToDie/Saves/NitroGenMap1/HFAZ/main.ttw
- 2020-08-21T11:36:13 29.284 INF Trying backup header: C:\Users\Tristan\AppData\Roaming/7DaysToDie/Saves/NitroGenMap1/HFAZ/main.ttw.bak
- 2020-08-21T11:36:13 29.287 INF Failed reading weather data from world header
- 2020-08-21T11:36:13 29.297 INF BloodMoon SetDay: day 35, last day 28, freq 7, range 0
- NullReferenceException: Object reference not set to an instance of an object
- at SleeperVolume+SpawnPoint.Read (System.IO.BinaryReader _br, System.Int32 _version) [0x00059] in <bb2961016a004bd4bf77288a67df32f1>:0
- at SleeperVolume.Read (System.IO.BinaryReader _br) [0x001d5] in <bb2961016a004bd4bf77288a67df32f1>:0
- at World.ReadSleeperVolumes (System.IO.BinaryReader _br) [0x00021] in <bb2961016a004bd4bf77288a67df32f1>:0
- at World+<LoadWorld>d__62.MoveNext () [0x003e4] in <bb2961016a004bd4bf77288a67df32f1>:0
- at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00027] in <5e1dfb686eb345078a588df96401afcc>:0
- UnityEngine.MonoBehaviour:StartCoroutineManaged2(IEnumerator)
- UnityEngine.MonoBehaviour:StartCoroutine(IEnumerator)
- <createWorld>d__178:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- (Filename: <bb2961016a004bd4bf77288a67df32f1> Line: 0)
- 2020-08-21T11:36:13 29.373 INF AstarManager Init
- NullReferenceException: Object reference not set to an instance of an object
- at AstarManager.Awake () [0x0005a] in <bb2961016a004bd4bf77288a67df32f1>:0
- UnityEngine.GameObject:Internal_AddComponentWithType(Type)
- UnityEngine.GameObject:AddComponent(Type)
- UnityEngine.GameObject:AddComponent()
- AstarManager:Init(GameObject)
- <createWorld>d__178:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- (Filename: <bb2961016a004bd4bf77288a67df32f1> Line: 0)
- 2020-08-21T11:36:14 30.200 INF Weather Packages Created FROM BIOMES
- 2020-08-21T11:36:14 30.200 INF createWorld() done
- NullReferenceException: Object reference not set to an instance of an object
- at NetPackageWorldInfo.PrepareWorldHashes () [0x00015] in <bb2961016a004bd4bf77288a67df32f1>:0
- at GameManager+<StartAsServer>d__137.MoveNext () [0x0029a] in <bb2961016a004bd4bf77288a67df32f1>:0
- at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00027] in <5e1dfb686eb345078a588df96401afcc>:0
- (Filename: <bb2961016a004bd4bf77288a67df32f1> Line: 0)
- 2020-08-21T11:36:53 69.212 INF Shutdown game from Terminal Window
- 2020-08-21T11:36:53 69.289 INF Preparing quit
- 2020-08-21T11:36:53 69.290 INF Disconnect
- 2020-08-21T11:36:53 69.294 INF [NET] ServerShutdown
- 2020-08-21T11:36:53 69.295 INF NET: Stopping server protocols
- 2020-08-21T11:36:53 69.310 INF NET: LiteNetLib server stopped
- 2020-08-21T11:36:53 69.317 INF SaveAndCleanupWorld
- 2020-08-21T11:36:53 69.320 ERR Disconnecting failed:
- 2020-08-21T11:36:53 69.321 EXC Object reference not set to an instance of an object
- NullReferenceException: Object reference not set to an instance of an object
- at World.Save () [0x00013] in <bb2961016a004bd4bf77288a67df32f1>:0
- at GameManager.SaveWorld () [0x00000] in <bb2961016a004bd4bf77288a67df32f1>:0
- at GameManager.SaveAndCleanupWorld () [0x0005c] in <bb2961016a004bd4bf77288a67df32f1>:0
- at ConnectionManager.StopServers () [0x00028] in <bb2961016a004bd4bf77288a67df32f1>:0
- at GameManager.Disconnect () [0x00126] in <bb2961016a004bd4bf77288a67df32f1>:0
- at GameManager+<ApplicationQuitCo>d__153.MoveNext () [0x0003f] in <bb2961016a004bd4bf77288a67df32f1>:0
- UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
- UnityEngine.DebugLogHandler:LogException(Exception, Object)
- UnityEngine.Logger:LogException(Exception, Object)
- UnityEngine.Debug:LogException(Exception)
- Logger:masterLogException(Exception)
- Logger:Exception(Exception)
- Log:Exception(Exception)
- <ApplicationQuitCo>d__153:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- UnityEngine.MonoBehaviour:StartCoroutineManaged2(IEnumerator)
- UnityEngine.MonoBehaviour:StartCoroutine(IEnumerator)
- GameManager:OnApplicationQuit()
- (Filename: <bb2961016a004bd4bf77288a67df32f1> Line: 0)
- 2020-08-21T11:36:53 69.490 INF [GSM] GameSparks Disconnected
- 2020-08-21T11:36:53 69.583 INF Persistent GamePrefs saved
- 2020-08-21T11:36:53 69.583 INF Cleanup
- 2020-08-21T11:36:53 69.586 INF Closing Terminal Window
- 2020-08-21T11:36:53 69.602 INF WinThread ended
- 2020-08-21T11:36:53 69.602 INF Ended Terminal Window
- 2020-08-21T11:36:53 69.732 INF Terminating threads
- 2020-08-21T11:36:53 69.737 INF Exited thread ChunkRegeneration
- 2020-08-21T11:37:23 99.738 ERR Thread ChunkCalc did not finish within 30s. Request trace: ThreadInfo:WaitForEnd()
- ThreadManager:Shutdown()
- GameManager:OnApplicationQuit()
- 2020-08-21T11:37:53 129.738 ERR Thread ChunkCalc did not finish within 30s. Request trace: ThreadInfo:WaitForEnd()
- ThreadManager:Shutdown()
- GameManager:OnApplicationQuit()
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