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  1. Mono path[0] = 'D:/Program Files (x86)/Steam/steamapps/common/7 Days to Die Dedicated Server/7DaysToDieServer_Data/Managed'
  2. Mono config path = 'D:/Program Files (x86)/Steam/steamapps/common/7 Days to Die Dedicated Server/MonoBleedingEdge/etc'
  3. Initialize engine version: 2019.2.17f1 (8e603399ca02)
  4. [XR] Discovering subsystems at path D:/Program Files (x86)/Steam/steamapps/common/7 Days to Die Dedicated Server/7DaysToDieServer_Data/UnitySubsystems
  5. Forcing GfxDevice: Null
  6. GfxDevice: creating device client; threaded=0
  7. NullGfxDevice:
  8. Version: NULL 1.0 [1.0]
  9. Renderer: Null Device
  10. Vendor: Unity Technologies
  11. Begin MonoManager ReloadAssembly
  12. - Completed reload, in 0.093 seconds
  13. UnloadTime: 0.477113 ms
  14. 2020-08-21T11:35:43 0.000 INF [GSM] Singleton Initialized...
  15. 2020-08-21T11:35:44 0.054 INF Awake IsFocused: True
  16. 2020-08-21T11:35:44 0.054 INF Awake
  17. 2020-08-21T11:35:44 0.185 INF Version: Alpha 19 (b180) Compatibility Version: Alpha 19, Build: Windows 64 Bit
  18. 2020-08-21T11:35:44 0.186 INF System information:
  19. 2020-08-21T11:35:44 0.186 INF OS: Windows 7 (6.1.0) 64bit
  20. 2020-08-21T11:35:44 0.186 INF CPU: Intel(R) Core(TM) i5-4690K CPU @ 3.50GHz (cores: 4)
  21. 2020-08-21T11:35:44 0.186 INF RAM: 16322 MB
  22. 2020-08-21T11:35:44 0.186 INF GPU: Null Device (128 MB)
  23. 2020-08-21T11:35:44 0.187 INF Graphics API: NULL 1.0 [1.0] (shader level 3.0)
  24. 2020-08-21T11:35:44 0.208 INF Last played version: Alpha 19
  25. 2020-08-21T11:35:44 0.209 INF Local UTC offset: -5 hours
  26. 2020-08-21T11:35:44 0.215 INF Command line arguments: 7DaysToDieServer -logfile D:\Program Files (x86)\Steam\steamapps\common\7 Days to Die Dedicated Server\\7DaysToDieServer_Data\output_log_dedi__2020-08-21__11-35-43.txt -quit -batchmode -nographics -configfile=serverconfig.xml -dedicated
  27. 2020-08-21T11:35:44 0.225 INF Parsing server configfile: D:/Program Files (x86)/Steam/steamapps/common/7 Days to Die Dedicated Server/7DaysToDieServer_Data/../serverconfig.xml
  28. 2020-08-21T11:35:44 0.264 INF Parsing server configfile successfully completed
  29. 2020-08-21T11:35:44 0.265 INF Starting dedicated server level=NitroGenMap1 game name=HFAZ
  30. 2020-08-21T11:35:44 0.265 INF Maximum allowed players: 4
  31. 2020-08-21T11:35:44 0.265 INF Game mode: GameModeSurvival
  32. 2020-08-21T11:35:44 0.265 INF Dedicated server only build
  33. 2020-08-21T11:35:44 0.266 INF Not running in Big Picture Mode, no on-screen keyboard available
  34. 2020-08-21T11:35:44 0.266 INF Starting PlayerInputManager...
  35. 2020-08-21T11:35:44 0.418 INF InControl (version 1.8.2 build 9357, native module = False, XInput = False)
  36. 2020-08-21T11:35:44 0.434 INF Starting UserProfileManager...
  37. 2020-08-21T11:35:44 0.549 INF Occlusion: Awake
  38. 2020-08-21T11:35:44 0.551 INF Texture quality is set to 3
  39. 2020-08-21T11:35:44 0.597 INF [MODS] No mods folder found
  40. 2020-08-21T11:35:44 0.608 INF Loading permissions file at 'C:\Users\Tristan\AppData\Roaming/7DaysToDie/Saves/serveradmin.xml'
  41. 2020-08-21T11:35:44 0.622 INF Loading permissions file done.
  42. 2020-08-21T11:35:44 0.967 INF UMA Overlay loading took 193 ms
  43. 2020-08-21T11:35:44 0.968 INF UMA Slot loading took 1 ms
  44. WARNING: Shader Unsupported: 'Autodesk Interactive' - Pass 'FORWARD' has no vertex shader
  45. WARNING: Shader Unsupported: 'Autodesk Interactive' - Pass 'FORWARD_DELTA' has no vertex shader
  46. WARNING: Shader Unsupported: 'Autodesk Interactive' - Pass 'ShadowCaster' has no vertex shader
  47. WARNING: Shader Unsupported: 'Autodesk Interactive' - All passes removed
  48. WARNING: Shader Did you use #pragma only_renderers and omit this platform?
  49. 2020-08-21T11:35:45 1.361 INF Reloading serveradmin.xml
  50. 2020-08-21T11:35:45 1.362 INF Loading permissions file at 'C:\Users\Tristan\AppData\Roaming/7DaysToDie/Saves/serveradmin.xml'
  51. 2020-08-21T11:35:45 1.362 INF Loading permissions file done.
  52. 2020-08-21T11:35:45 1.564 INF WorldStaticData.Init() needed 0.593s
  53. 2020-08-21T11:35:45 1.577 INF Started Telnet on 8081
  54. Fallback handler could not load library D:/Program Files (x86)/Steam/steamapps/common/7 Days to Die Dedicated Server/7DaysToDieServer_Data/Mono/libc
  55. Fallback handler could not load library D:/Program Files (x86)/Steam/steamapps/common/7 Days to Die Dedicated Server/7DaysToDieServer_Data/Mono/libc.dll
  56. Fallback handler could not load library D:/Program Files (x86)/Steam/steamapps/common/7 Days to Die Dedicated Server/7DaysToDieServer_Data/Mono/libc
  57. Fallback handler could not load library D:/Program Files (x86)/Steam/steamapps/common/7 Days to Die Dedicated Server/7DaysToDieServer_Data/Mono/libc
  58. Fallback handler could not load library D:/Program Files (x86)/Steam/steamapps/common/7 Days to Die Dedicated Server/7DaysToDieServer_Data/Mono/libc.dll
  59. Fallback handler could not load library D:/Program Files (x86)/Steam/steamapps/common/7 Days to Die Dedicated Server/7DaysToDieServer_Data/Mono/libc
  60. Fallback handler could not load library D:/Program Files (x86)/Steam/steamapps/common/7 Days to Die Dedicated Server/7DaysToDieServer_Data/Mono/libX11
  61. Fallback handler could not load library D:/Program Files (x86)/Steam/steamapps/common/7 Days to Die Dedicated Server/7DaysToDieServer_Data/Mono/libX11.dll
  62. Fallback handler could not load library D:/Program Files (x86)/Steam/steamapps/common/7 Days to Die Dedicated Server/7DaysToDieServer_Data/Mono/libX11
  63. Fallback handler could not load library D:/Program Files (x86)/Steam/steamapps/common/7 Days to Die Dedicated Server/7DaysToDieServer_Data/Mono/libX11
  64. Fallback handler could not load library D:/Program Files (x86)/Steam/steamapps/common/7 Days to Die Dedicated Server/7DaysToDieServer_Data/Mono/libX11.dll
  65. Fallback handler could not load library D:/Program Files (x86)/Steam/steamapps/common/7 Days to Die Dedicated Server/7DaysToDieServer_Data/Mono/libX11
  66. Fallback handler could not load library D:/Program Files (x86)/Steam/steamapps/common/7 Days to Die Dedicated Server/7DaysToDieServer_Data/Mono/libX11
  67. Fallback handler could not load library D:/Program Files (x86)/Steam/steamapps/common/7 Days to Die Dedicated Server/7DaysToDieServer_Data/Mono/libX11.dll
  68. Fallback handler could not load library D:/Program Files (x86)/Steam/steamapps/common/7 Days to Die Dedicated Server/7DaysToDieServer_Data/Mono/libX11
  69. 2020-08-21T11:35:45 1.678 INF Started Terminal Window
  70. Fallback handler could not load library D:/Program Files (x86)/Steam/steamapps/common/7 Days to Die Dedicated Server/7DaysToDieServer_Data/Mono/lib/System/Library/Frameworks/Carbon.framework/Versions/Current/Carbon
  71. Fallback handler could not load library D:/Program Files (x86)/Steam/steamapps/common/7 Days to Die Dedicated Server/7DaysToDieServer_Data/Mono/lib/System/Library/Frameworks/Carbon.framework/Versions/Current/Carbon.dll
  72. Fallback handler could not load library D:/Program Files (x86)/Steam/steamapps/common/7 Days to Die Dedicated Server/7DaysToDieServer_Data/Mono/lib/System/Library/Frameworks/Carbon.framework/Versions/Current/Carbon
  73. 2020-08-21T11:35:45 1.688 INF Awake done in 1634 ms
  74. 2020-08-21T11:35:45 1.735 INF WinThread started
  75. 2020-08-21T11:35:47 3.394 INF [GSM] GameSparks Connected
  76. 2020-08-21T11:35:48 4.352 INF NET: Starting server protocols
  77. 2020-08-21T11:35:48 4.356 INF [NET] Disabling protocol: SteamNetworking
  78. 2020-08-21T11:35:48 4.369 INF NET: LiteNetLib server started
  79. 2020-08-21T11:35:48 4.372 INF StartGame
  80. 2020-08-21T11:35:48 4.600 INF [GSM] Skipping me
  81. 2020-08-21T11:35:48 4.642 INF Persistent GamePrefs saved
  82. GamePref.AdminFileName = serveradmin.xml
  83. GamePref.AirDropFrequency = 72
  84. GamePref.AirDropMarker = True
  85. GamePref.AutopilotMode = 0
  86. GamePref.BedrollDeadZoneSize = 15
  87. GamePref.BedrollExpiryTime = 45
  88. GamePref.BlockDamageAI = 100
  89. GamePref.BlockDamageAIBM = 100
  90. GamePref.BlockDamagePlayer = 100
  91. GamePref.BloodMoonEnemyCount = 6
  92. GamePref.BloodMoonFrequency = 7
  93. GamePref.BloodMoonRange = 0
  94. GamePref.BloodMoonWarning = 8
  95. GamePref.BuildCreate = False
  96. GamePref.ConnectToServerIP = 127.0.0.1
  97. GamePref.ConnectToServerPort = 26900
  98. GamePref.ControlPanelEnabled = False
  99. GamePref.ControlPanelPort = 8080
  100. GamePref.CraftTimer =
  101. GamePref.CreateLevelDim = 8
  102. GamePref.CreateLevelName = My Level
  103. GamePref.CreativeMenuEnabled = False
  104. GamePref.DayCount = 3
  105. GamePref.DayLightLength = 18
  106. GamePref.DayNightLength = 90
  107. GamePref.DebugMenuEnabled = False
  108. GamePref.DebugMenuShowTasks = False
  109. GamePref.DebugStopEnemiesMoving = False
  110. GamePref.DropOnDeath = 1
  111. GamePref.DropOnQuit = 0
  112. GamePref.DynamicSpawner =
  113. GamePref.EACEnabled = True
  114. GamePref.EnemyDifficulty = 0
  115. GamePref.EnemySpawnMode = True
  116. GamePref.FavoriteServersList =
  117. GamePref.FragLimit = 20
  118. GamePref.GameDifficulty = 2
  119. GamePref.GameGuidClient =
  120. GamePref.GameMode = GameModeSurvival
  121. GamePref.GameName = HFAZ
  122. GamePref.GameNameClient = My Game
  123. GamePref.GameVersion = Alpha 19
  124. GamePref.GameWorld = NitroGenMap1
  125. GamePref.HideCommandExecutionLog = 0
  126. GamePref.JoiningOptions = True
  127. GamePref.LandClaimCount = 1
  128. GamePref.LandClaimDeadZone = 30
  129. GamePref.LandClaimDecayMode = 0
  130. GamePref.LandClaimExpiryTime = 7
  131. GamePref.LandClaimOfflineDelay = 0
  132. GamePref.LandClaimOfflineDurabilityModifier = 4
  133. GamePref.LandClaimOnlineDurabilityModifier = 4
  134. GamePref.LandClaimSize = 41
  135. GamePref.LastGameResetRevision = 0
  136. GamePref.LastLoadedPrefab =
  137. GamePref.LastLoadedPrefabSize =
  138. GamePref.LastLoadingTipRead = -1
  139. GamePref.LootAbundance = 100
  140. GamePref.LootRespawnDays = 15
  141. GamePref.LootTimer =
  142. GamePref.MatchLength = 10
  143. GamePref.MaxSpawnedAnimals = 50
  144. GamePref.MaxSpawnedZombies = 48
  145. GamePref.MaxUncoveredMapChunksPerPlayer = 131072
  146. GamePref.NoGraphicsMode = True
  147. GamePref.OptionsAllowController = True
  148. GamePref.OptionsAmbientVolumeLevel = 1
  149. GamePref.OptionsAudioOcclusion = False
  150. GamePref.OptionsBackgroundGlobalOpacity = 0.75
  151. GamePref.OptionsControllerVibration = True
  152. GamePref.OptionsDisableChunkLODs = False
  153. GamePref.OptionsDynamicMusicDailyTime = 0.3
  154. GamePref.OptionsDynamicMusicEnabled = True
  155. GamePref.OptionsForegroundGlobalOpacity = 1
  156. GamePref.OptionsGfxAA = 1
  157. GamePref.OptionsGfxBloom = True
  158. GamePref.OptionsGfxBrightness = 0.5
  159. GamePref.OptionsGfxDOF = False
  160. GamePref.OptionsGfxDynamicMinFPS = 30
  161. GamePref.OptionsGfxDynamicMode = 0
  162. GamePref.OptionsGfxDynamicScale = 1
  163. GamePref.OptionsGfxFOV = 65
  164. GamePref.OptionsGfxGrassDistance = 1
  165. GamePref.OptionsGfxLODDistance = 0.5
  166. GamePref.OptionsGfxMotionBlur = 1
  167. GamePref.OptionsGfxObjQuality = 3
  168. GamePref.OptionsGfxOcclusion = True
  169. GamePref.OptionsGfxQualityPreset = 2
  170. GamePref.OptionsGfxReflectQuality = 1
  171. GamePref.OptionsGfxReflectShadows = False
  172. GamePref.OptionsGfxResetRevision = 0
  173. GamePref.OptionsGfxResolution = 0
  174. GamePref.OptionsGfxShadowDistance = 1
  175. GamePref.OptionsGfxSSAO = True
  176. GamePref.OptionsGfxSSReflections = 1
  177. GamePref.OptionsGfxStreamMipmaps = True
  178. GamePref.OptionsGfxSunShafts = True
  179. GamePref.OptionsGfxTerrainQuality = 3
  180. GamePref.OptionsGfxTexFilter = 1
  181. GamePref.OptionsGfxTexQuality = 1
  182. GamePref.OptionsGfxTreeDistance = 4
  183. GamePref.OptionsGfxUMATexQuality = 1
  184. GamePref.OptionsGfxViewDistance = 6
  185. GamePref.OptionsGfxVsync = 1
  186. GamePref.OptionsGfxWaterPtlLimiter = 0.5
  187. GamePref.OptionsGfxWaterQuality = 1
  188. GamePref.OptionsHudOpacity = 1
  189. GamePref.OptionsHudSize = 1
  190. GamePref.OptionsInterfaceSensitivity = 0.75
  191. GamePref.OptionsInvertMouse = False
  192. GamePref.OptionsJournalPopup = True
  193. GamePref.OptionsMenuMusicVolumeLevel = 0.7
  194. GamePref.OptionsMicVolumeLevel = 0.75
  195. GamePref.OptionsMouseSensitivity = 0.5
  196. GamePref.OptionsMusicVolumeLevel = 0.2
  197. GamePref.OptionsOverallAudioVolumeLevel = 1
  198. GamePref.OptionsPlayChanceFrequency = 3
  199. GamePref.OptionsPlayChanceProbability = 0.983
  200. GamePref.OptionsPlayerModel = playerMale
  201. GamePref.OptionsPlayerModelTexture = Player/Male/Player_male
  202. GamePref.OptionsPOICulling = 1
  203. GamePref.OptionsScreenBoundsValue = 1
  204. GamePref.OptionsShowCompass = True
  205. GamePref.OptionsShowCrosshair = True
  206. GamePref.OptionsStabSpawnBlocksOnGround = True
  207. GamePref.OptionsTempCelsius = False
  208. GamePref.OptionsUiFpsScaling = 1
  209. GamePref.OptionsVoiceChatEnabled = True
  210. GamePref.OptionsVoiceVolumeLevel = 0.75
  211. GamePref.OptionsZoomMouseSensitivity = 0.5
  212. GamePref.PartySharedKillRange = 300
  213. GamePref.PersistentPlayerProfiles = False
  214. GamePref.PlayerAutologin = False
  215. GamePref.PlayerId =
  216. GamePref.PlayerKillingMode = 3
  217. GamePref.PlayerName = Player
  218. GamePref.PlayerSafeZoneHours = 5
  219. GamePref.PlayerSafeZoneLevel = 5
  220. GamePref.PlayerToken =
  221. GamePref.RebuildMap = False
  222. GamePref.SaveGameFolder = C:\Users\Tristan\AppData\Roaming/7DaysToDie/Saves
  223. GamePref.SelectionContextMode = 0
  224. GamePref.SelectionOperationMode = 0
  225. GamePref.ServerAdminSlots = 0
  226. GamePref.ServerAdminSlotsPermission = 0
  227. GamePref.ServerDescription = A 7 Days to Die server
  228. GamePref.ServerDisabledNetworkProtocols = SteamNetworking
  229. GamePref.ServerIP =
  230. GamePref.ServerIsPublic = True
  231. GamePref.ServerLoginConfirmationText =
  232. GamePref.ServerMaxAllowedViewDistance = 12
  233. GamePref.ServerMaxPlayerCount = 4
  234. GamePref.ServerMaxWorldTransferSpeedKiBs = 512
  235. GamePref.ServerName = Quarantinis and Zombies
  236. GamePref.ServerPort = 26900
  237. GamePref.ServerReservedSlots = 0
  238. GamePref.ServerReservedSlotsPermission = 100
  239. GamePref.ServerVisibility = 2
  240. GamePref.ServerWebsiteURL =
  241. GamePref.ShowFriendPlayerOnMap = True
  242. GamePref.TelnetEnabled = True
  243. GamePref.TelnetFailedLoginLimit = 10
  244. GamePref.TelnetFailedLoginsBlocktime = 10
  245. GamePref.TelnetPort = 8081
  246. GamePref.TerminalWindowEnabled = True
  247. GamePref.UNUSED_OptionsBloom =
  248. GamePref.UNUSED_OptionsDeferredLighting =
  249. GamePref.UNUSED_OptionsDOF =
  250. GamePref.UNUSED_OptionsFieldOfViewNew =
  251. GamePref.UNUSED_OptionsGamma =
  252. GamePref.UNUSED_OptionsImageEffects =
  253. GamePref.UNUSED_OptionsMotionBlur =
  254. GamePref.UNUSED_OptionsObjectBlur =
  255. GamePref.UNUSED_OptionsReflectionBounces =
  256. GamePref.UNUSED_OptionsReflectionCullList =
  257. GamePref.UNUSED_OptionsReflectionFarClip =
  258. GamePref.UNUSED_OptionsReflectionRefreshMode =
  259. GamePref.UNUSED_OptionsReflectionShadowDistance =
  260. GamePref.UNUSED_OptionsReflectionTimeSlicingMode =
  261. GamePref.UNUSED_OptionsSSAO =
  262. GamePref.UNUSED_OptionsStreamingMipmapsBudget =
  263. GamePref.UNUSED_OptionsSunShafts =
  264. GamePref.UserDataFolder = C:\Users\Tristan\AppData\Roaming/7DaysToDie
  265. GamePref.WorldGenSeed = asdf
  266. GamePref.WorldGenSize = 4096
  267. GamePref.XPMultiplier = 300
  268. GamePref.ZombieBMMove = 3
  269. GamePref.ZombieFeralMove = 3
  270. GamePref.ZombieMove = 0
  271. GamePref.ZombieMoveNight = 3
  272. GamePref.ZombiePlayers = True
  273. GameStat.AirDropFrequency = 0
  274. GameStat.AirDropMarker = False
  275. GameStat.AllowedViewDistance = 12
  276. GameStat.AnimalCount = 0
  277. GameStat.AutoParty = False
  278. GameStat.BedrollExpiryTime = 45
  279. GameStat.BlockDamagePlayer = 100
  280. GameStat.BloodMoonDay = 0
  281. GameStat.BloodMoonEnemyCount = 8
  282. GameStat.BloodMoonWarning = 8
  283. GameStat.ChunkStabilityEnabled = True
  284. GameStat.CraftTimer =
  285. GameStat.CurrentRoundIx = 0
  286. GameStat.DayLightLength = 18
  287. GameStat.DayLimitActive = False
  288. GameStat.DayLimitThisRound = 0
  289. GameStat.DropOnDeath = 1
  290. GameStat.DropOnQuit = 0
  291. GameStat.EnemyCount = 0
  292. GameStat.EnemyDifficulty = Normal
  293. GameStat.EnemySpawnMode = True
  294. GameStat.FragLimitActive = False
  295. GameStat.FragLimitThisRound = 0
  296. GameStat.GameDifficulty = 2
  297. GameStat.GameDifficultyBonus = 1
  298. GameStat.GameModeId = 0
  299. GameStat.GameState = 0
  300. GameStat.GlobalMessageToShow =
  301. GameStat.IsCreativeMenuEnabled = False
  302. GameStat.IsFlyingEnabled = False
  303. GameStat.IsPlayerCollisionEnabled = True
  304. GameStat.IsPlayerDamageEnabled = True
  305. GameStat.IsResetMapOnRestart = False
  306. GameStat.IsSaveSupplyCrates = True
  307. GameStat.IsSpawnEnemies = True
  308. GameStat.IsSpawnNearOtherPlayer = False
  309. GameStat.IsTeleportEnabled = False
  310. GameStat.IsVersionCheckDone = False
  311. GameStat.LandClaimCount = 1
  312. GameStat.LandClaimDeadZone = 30
  313. GameStat.LandClaimDecayMode = 0
  314. GameStat.LandClaimExpiryTime = 3
  315. GameStat.LandClaimOfflineDelay = 0
  316. GameStat.LandClaimOfflineDurabilityModifier = 32
  317. GameStat.LandClaimOnlineDurabilityModifier = 32
  318. GameStat.LandClaimSize = 41
  319. GameStat.LoadScene =
  320. GameStat.LootTimer =
  321. GameStat.OptionsPOICulling = 0
  322. GameStat.PartySharedKillRange = 100
  323. GameStat.PlayerKillingMode = KillStrangersOnly
  324. GameStat.ScoreDiedMultiplier = -5
  325. GameStat.ScorePlayerKillMultiplier = 1
  326. GameStat.ScoreZombieKillMultiplier = 1
  327. GameStat.ShowAllPlayersOnMap = False
  328. GameStat.ShowFriendPlayerOnMap = True
  329. GameStat.ShowSpawnWindow = False
  330. GameStat.ShowWindow =
  331. GameStat.ShowZombieCounter = False
  332. GameStat.TimeLimitActive = False
  333. GameStat.TimeLimitThisRound = 0
  334. GameStat.TimeOfDayIncPerSec = 20
  335. GameStat.XPMultiplier = 100
  336. GameStat.ZombieHordeMeter = False
  337. 2020-08-21T11:35:48 4.717 INF StartAsServer
  338. WARNING: Shader Unsupported: 'Game/Autodesk XFade' - Pass 'FORWARD' has no vertex shader
  339. WARNING: Shader Unsupported: 'Game/Autodesk XFade' - Pass 'FORWARD_DELTA' has no vertex shader
  340. WARNING: Shader Unsupported: 'Game/Autodesk XFade' - Pass 'ShadowCaster' has no vertex shader
  341. WARNING: Shader Unsupported: 'Game/Autodesk XFade' - All passes removed
  342. WARNING: Shader Did you use #pragma only_renderers and omit this platform?
  343. WARNING: Shader Unsupported: 'Game/Autodesk XFade' - Pass 'FORWARD' has no vertex shader
  344. WARNING: Shader Unsupported: 'Game/Autodesk XFade' - Pass 'FORWARD_DELTA' has no vertex shader
  345. WARNING: Shader Unsupported: 'Game/Autodesk XFade' - Pass 'ShadowCaster' has no vertex shader
  346. WARNING: Shader Unsupported: 'Game/Autodesk XFade' - All passes removed
  347. WARNING: Shader Did you use #pragma only_renderers and omit this platform?
  348. WARNING: Shader Unsupported: 'Autodesk Interactive' - Pass 'FORWARD' has no vertex shader
  349. WARNING: Shader Unsupported: 'Autodesk Interactive' - Pass 'FORWARD_DELTA' has no vertex shader
  350. WARNING: Shader Unsupported: 'Autodesk Interactive' - Pass 'ShadowCaster' has no vertex shader
  351. WARNING: Shader Unsupported: 'Autodesk Interactive' - All passes removed
  352. WARNING: Shader Did you use #pragma only_renderers and omit this platform?
  353. WARNING: Shader Unsupported: 'Autodesk Interactive' - Pass 'FORWARD' has no vertex shader
  354. WARNING: Shader Unsupported: 'Autodesk Interactive' - Pass 'FORWARD_DELTA' has no vertex shader
  355. WARNING: Shader Unsupported: 'Autodesk Interactive' - Pass 'ShadowCaster' has no vertex shader
  356. WARNING: Shader Unsupported: 'Autodesk Interactive' - All passes removed
  357. WARNING: Shader Did you use #pragma only_renderers and omit this platform?
  358. WARNING: Shader Unsupported: 'Game/Autodesk XFade' - Pass 'FORWARD' has no vertex shader
  359. WARNING: Shader Unsupported: 'Game/Autodesk XFade' - Pass 'FORWARD_DELTA' has no vertex shader
  360. WARNING: Shader Unsupported: 'Game/Autodesk XFade' - Pass 'ShadowCaster' has no vertex shader
  361. WARNING: Shader Unsupported: 'Game/Autodesk XFade' - All passes removed
  362. WARNING: Shader Did you use #pragma only_renderers and omit this platform?
  363. WARNING: Shader Unsupported: 'Game/Autodesk' - Pass 'FORWARD' has no vertex shader
  364. WARNING: Shader Unsupported: 'Game/Autodesk' - Pass 'FORWARD_DELTA' has no vertex shader
  365. WARNING: Shader Unsupported: 'Game/Autodesk' - Pass 'ShadowCaster' has no vertex shader
  366. WARNING: Shader Unsupported: 'Game/Autodesk' - All passes removed
  367. WARNING: Shader Did you use #pragma only_renderers and omit this platform?
  368. WARNING: Shader Unsupported: 'Game/Autodesk XFade' - Pass 'FORWARD' has no vertex shader
  369. WARNING: Shader Unsupported: 'Game/Autodesk XFade' - Pass 'FORWARD_DELTA' has no vertex shader
  370. WARNING: Shader Unsupported: 'Game/Autodesk XFade' - Pass 'ShadowCaster' has no vertex shader
  371. WARNING: Shader Unsupported: 'Game/Autodesk XFade' - All passes removed
  372. WARNING: Shader Did you use #pragma only_renderers and omit this platform?
  373. WARNING: Shader Unsupported: 'Autodesk Interactive' - Pass 'FORWARD' has no vertex shader
  374. WARNING: Shader Unsupported: 'Autodesk Interactive' - Pass 'FORWARD_DELTA' has no vertex shader
  375. WARNING: Shader Unsupported: 'Autodesk Interactive' - Pass 'ShadowCaster' has no vertex shader
  376. WARNING: Shader Unsupported: 'Autodesk Interactive' - All passes removed
  377. WARNING: Shader Did you use #pragma only_renderers and omit this platform?
  378. WARNING: Shader Unsupported: 'Autodesk Interactive' - Pass 'FORWARD' has no vertex shader
  379. WARNING: Shader Unsupported: 'Autodesk Interactive' - Pass 'FORWARD_DELTA' has no vertex shader
  380. WARNING: Shader Unsupported: 'Autodesk Interactive' - Pass 'ShadowCaster' has no vertex shader
  381. WARNING: Shader Unsupported: 'Autodesk Interactive' - All passes removed
  382. WARNING: Shader Did you use #pragma only_renderers and omit this platform?
  383. WARNING: Shader Unsupported: 'Game/Cloth' - Pass 'FORWARD' has no vertex shader
  384. WARNING: Shader Unsupported: 'Game/Cloth' - Pass 'FORWARD' has no vertex shader
  385. WARNING: Shader Unsupported: 'Game/Cloth' - Pass 'PREPASS' has no vertex shader
  386. WARNING: Shader Unsupported: 'Game/Cloth' - Pass 'PREPASS' has no vertex shader
  387. WARNING: Shader Unsupported: 'Game/Cloth' - Pass 'ShadowCaster' has no vertex shader
  388. WARNING: Shader Unsupported: 'Game/Cloth' - All passes removed
  389. WARNING: Shader Did you use #pragma only_renderers and omit this platform?
  390. 2020-08-21T11:35:53 9.737 INF Block IDs with mapping
  391. 2020-08-21T11:35:53 9.737 INF BlockIDs from Mapping
  392. WARNING: Shader Unsupported: 'Autodesk Interactive' - Pass 'FORWARD' has no vertex shader
  393. WARNING: Shader Unsupported: 'Autodesk Interactive' - Pass 'FORWARD_DELTA' has no vertex shader
  394. WARNING: Shader Unsupported: 'Autodesk Interactive' - Pass 'ShadowCaster' has no vertex shader
  395. WARNING: Shader Unsupported: 'Autodesk Interactive' - All passes removed
  396. WARNING: Shader Did you use #pragma only_renderers and omit this platform?
  397. 2020-08-21T11:35:57 13.439 INF Item IDs with mapping
  398. 2020-08-21T11:35:57 13.441 INF ItemIDs from Mapping
  399. WARNING: Shader Unsupported: 'Hidden/Dof/DX11Dof' - Pass '' has no vertex shader
  400. WARNING: Shader Unsupported: 'Hidden/Dof/DX11Dof' - Setting to default shader.
  401. WARNING: Shader Unsupported: 'Hidden/PostProcessing/CopyStdFromTexArray' - Pass '' has no vertex shader
  402. ERROR: Shader Shader is not supported on this GPU (none of subshaders/fallbacks are suitable)WARNING: Shader Unsupported: 'Hidden/PostProcessing/CopyStdFromTexArray' - Setting to default shader.
  403. WARNING: Shader Unsupported: 'Hidden/PostProcessing/DepthOfField' - Pass 'CoC Calculation' has no vertex shader
  404. WARNING: Shader Unsupported: 'Hidden/PostProcessing/DepthOfField' - Pass 'CoC Calculation' has no vertex shader
  405. ERROR: Shader Shader is not supported on this GPU (none of subshaders/fallbacks are suitable)WARNING: Shader Unsupported: 'Hidden/PostProcessing/DepthOfField' - Setting to default shader.
  406. WARNING: Shader Unsupported: 'Hidden/PostProcessing/Debug/Waveform' - Pass '' has no vertex shader
  407. ERROR: Shader Shader is not supported on this GPU (none of subshaders/fallbacks are suitable)WARNING: Shader Unsupported: 'Hidden/PostProcessing/Debug/Waveform' - Setting to default shader.
  408. WARNING: Shader Unsupported: 'Hidden/PostProcessing/Uber' - Pass '' has no vertex shader
  409. WARNING: Shader Unsupported: 'Hidden/PostProcessing/MultiScaleVO' - Pass '' has no vertex shader
  410. ERROR: Shader Shader is not supported on this GPU (none of subshaders/fallbacks are suitable)WARNING: Shader Unsupported: 'Hidden/PostProcessing/MultiScaleVO' - Setting to default shader.
  411. WARNING: Shader Unsupported: 'Hidden/PostProcessing/Debug/Vectorscope' - Pass '' has no vertex shader
  412. ERROR: Shader Shader is not supported on this GPU (none of subshaders/fallbacks are suitable)WARNING: Shader Unsupported: 'Hidden/PostProcessing/Debug/Vectorscope' - Setting to default shader.
  413. WARNING: Shader Unsupported: 'Hidden/PostProcessing/Debug/LightMeter' - Pass '' has no vertex shader
  414. ERROR: Shader Shader is not supported on this GPU (none of subshaders/fallbacks are suitable)WARNING: Shader Unsupported: 'Hidden/PostProcessing/Debug/LightMeter' - Setting to default shader.
  415. WARNING: Shader Unsupported: 'Hidden/PostProcessing/FinalPass' - Pass '' has no vertex shader
  416. WARNING: Shader Unsupported: 'Hidden/PostProcessing/FinalPass' - Pass '' has no vertex shader
  417. WARNING: Shader Unsupported: 'Hidden/PostProcessing/Debug/Histogram' - Pass '' has no vertex shader
  418. ERROR: Shader Shader is not supported on this GPU (none of subshaders/fallbacks are suitable)WARNING: Shader Unsupported: 'Hidden/PostProcessing/Debug/Histogram' - Setting to default shader.
  419. WARNING: Shader Unsupported: 'Hidden/PostProcessing/ScreenSpaceReflections' - Pass '' has no vertex shader
  420. ERROR: Shader Shader is not supported on this GPU (none of subshaders/fallbacks are suitable)WARNING: Shader Unsupported: 'Hidden/PostProcessing/ScreenSpaceReflections' - Setting to default shader.
  421. HDR Render Texture not supported, disabling HDR on reflection probe.
  422.  
  423. (Filename: C:\buildslave\unity\build\Runtime/Camera/ReflectionProbes.cpp Line: 276)
  424.  
  425. 2020-08-21T11:36:13 29.125 INF createWorld: NitroGenMap1, HFAZ, GameModeSurvival
  426. 2020-08-21T11:36:13 29.126 INF Occlusion: Disabled
  427. 2020-08-21T11:36:13 29.180 INF Started thread ChunkCalc
  428. 2020-08-21T11:36:13 29.180 INF Started thread ChunkRegeneration
  429. 2020-08-21T11:36:13 29.275 INF World.Load: NitroGenMap1
  430. 2020-08-21T11:36:13 29.280 ERR Invalid magic bytes in world header
  431. 2020-08-21T11:36:13 29.280 WRN Failed loading world header file: C:\Users\Tristan\AppData\Roaming/7DaysToDie/Saves/NitroGenMap1/HFAZ/main.ttw
  432. 2020-08-21T11:36:13 29.284 INF Trying backup header: C:\Users\Tristan\AppData\Roaming/7DaysToDie/Saves/NitroGenMap1/HFAZ/main.ttw.bak
  433. 2020-08-21T11:36:13 29.287 INF Failed reading weather data from world header
  434. 2020-08-21T11:36:13 29.297 INF BloodMoon SetDay: day 35, last day 28, freq 7, range 0
  435. NullReferenceException: Object reference not set to an instance of an object
  436. at SleeperVolume+SpawnPoint.Read (System.IO.BinaryReader _br, System.Int32 _version) [0x00059] in <bb2961016a004bd4bf77288a67df32f1>:0
  437. at SleeperVolume.Read (System.IO.BinaryReader _br) [0x001d5] in <bb2961016a004bd4bf77288a67df32f1>:0
  438. at World.ReadSleeperVolumes (System.IO.BinaryReader _br) [0x00021] in <bb2961016a004bd4bf77288a67df32f1>:0
  439. at World+<LoadWorld>d__62.MoveNext () [0x003e4] in <bb2961016a004bd4bf77288a67df32f1>:0
  440. at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00027] in <5e1dfb686eb345078a588df96401afcc>:0
  441. UnityEngine.MonoBehaviour:StartCoroutineManaged2(IEnumerator)
  442. UnityEngine.MonoBehaviour:StartCoroutine(IEnumerator)
  443. <createWorld>d__178:MoveNext()
  444. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  445.  
  446. (Filename: <bb2961016a004bd4bf77288a67df32f1> Line: 0)
  447.  
  448. 2020-08-21T11:36:13 29.373 INF AstarManager Init
  449. NullReferenceException: Object reference not set to an instance of an object
  450. at AstarManager.Awake () [0x0005a] in <bb2961016a004bd4bf77288a67df32f1>:0
  451. UnityEngine.GameObject:Internal_AddComponentWithType(Type)
  452. UnityEngine.GameObject:AddComponent(Type)
  453. UnityEngine.GameObject:AddComponent()
  454. AstarManager:Init(GameObject)
  455. <createWorld>d__178:MoveNext()
  456. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  457.  
  458. (Filename: <bb2961016a004bd4bf77288a67df32f1> Line: 0)
  459.  
  460. 2020-08-21T11:36:14 30.200 INF Weather Packages Created FROM BIOMES
  461. 2020-08-21T11:36:14 30.200 INF createWorld() done
  462. NullReferenceException: Object reference not set to an instance of an object
  463. at NetPackageWorldInfo.PrepareWorldHashes () [0x00015] in <bb2961016a004bd4bf77288a67df32f1>:0
  464. at GameManager+<StartAsServer>d__137.MoveNext () [0x0029a] in <bb2961016a004bd4bf77288a67df32f1>:0
  465. at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00027] in <5e1dfb686eb345078a588df96401afcc>:0
  466.  
  467. (Filename: <bb2961016a004bd4bf77288a67df32f1> Line: 0)
  468.  
  469. 2020-08-21T11:36:53 69.212 INF Shutdown game from Terminal Window
  470. 2020-08-21T11:36:53 69.289 INF Preparing quit
  471. 2020-08-21T11:36:53 69.290 INF Disconnect
  472. 2020-08-21T11:36:53 69.294 INF [NET] ServerShutdown
  473. 2020-08-21T11:36:53 69.295 INF NET: Stopping server protocols
  474. 2020-08-21T11:36:53 69.310 INF NET: LiteNetLib server stopped
  475. 2020-08-21T11:36:53 69.317 INF SaveAndCleanupWorld
  476. 2020-08-21T11:36:53 69.320 ERR Disconnecting failed:
  477. 2020-08-21T11:36:53 69.321 EXC Object reference not set to an instance of an object
  478. NullReferenceException: Object reference not set to an instance of an object
  479. at World.Save () [0x00013] in <bb2961016a004bd4bf77288a67df32f1>:0
  480. at GameManager.SaveWorld () [0x00000] in <bb2961016a004bd4bf77288a67df32f1>:0
  481. at GameManager.SaveAndCleanupWorld () [0x0005c] in <bb2961016a004bd4bf77288a67df32f1>:0
  482. at ConnectionManager.StopServers () [0x00028] in <bb2961016a004bd4bf77288a67df32f1>:0
  483. at GameManager.Disconnect () [0x00126] in <bb2961016a004bd4bf77288a67df32f1>:0
  484. at GameManager+<ApplicationQuitCo>d__153.MoveNext () [0x0003f] in <bb2961016a004bd4bf77288a67df32f1>:0
  485. UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
  486. UnityEngine.DebugLogHandler:LogException(Exception, Object)
  487. UnityEngine.Logger:LogException(Exception, Object)
  488. UnityEngine.Debug:LogException(Exception)
  489. Logger:masterLogException(Exception)
  490. Logger:Exception(Exception)
  491. Log:Exception(Exception)
  492. <ApplicationQuitCo>d__153:MoveNext()
  493. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  494. UnityEngine.MonoBehaviour:StartCoroutineManaged2(IEnumerator)
  495. UnityEngine.MonoBehaviour:StartCoroutine(IEnumerator)
  496. GameManager:OnApplicationQuit()
  497.  
  498. (Filename: <bb2961016a004bd4bf77288a67df32f1> Line: 0)
  499.  
  500. 2020-08-21T11:36:53 69.490 INF [GSM] GameSparks Disconnected
  501. 2020-08-21T11:36:53 69.583 INF Persistent GamePrefs saved
  502. 2020-08-21T11:36:53 69.583 INF Cleanup
  503. 2020-08-21T11:36:53 69.586 INF Closing Terminal Window
  504. 2020-08-21T11:36:53 69.602 INF WinThread ended
  505. 2020-08-21T11:36:53 69.602 INF Ended Terminal Window
  506. 2020-08-21T11:36:53 69.732 INF Terminating threads
  507. 2020-08-21T11:36:53 69.737 INF Exited thread ChunkRegeneration
  508. 2020-08-21T11:37:23 99.738 ERR Thread ChunkCalc did not finish within 30s. Request trace: ThreadInfo:WaitForEnd()
  509. ThreadManager:Shutdown()
  510. GameManager:OnApplicationQuit()
  511.  
  512. 2020-08-21T11:37:53 129.738 ERR Thread ChunkCalc did not finish within 30s. Request trace: ThreadInfo:WaitForEnd()
  513. ThreadManager:Shutdown()
  514. GameManager:OnApplicationQuit()
  515.  
  516.  
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