Nicdel

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Dec 21st, 2012
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  1. flex_minplayertime
  2. HelpStr:
  3. Value: 5
  4. Flags: FCVAR_GAMEDLL
  5. flex_maxplayertime
  6. HelpStr:
  7. Value: 7
  8. Flags: FCVAR_GAMEDLL
  9. flex_minawaytime
  10. HelpStr:
  11. Value: 0.5
  12. Flags: FCVAR_GAMEDLL
  13. flex_maxawaytime
  14. HelpStr:
  15. Value: 1.0
  16. Flags: FCVAR_GAMEDLL
  17. ai_debug_looktargets
  18. HelpStr:
  19. Value: 0
  20. Flags: FCVAR_GAMEDLL
  21. ai_debug_expressions
  22. HelpStr: Show random expression decisions for NPCs.
  23. Value: 0
  24. Flags: FCVAR_GAMEDLL
  25. scene_showfaceto
  26. HelpStr: When playing back, show the directions of faceto events.
  27. Value: 0
  28. Flags: FCVAR_GAMEDLL FCVAR_ARCHIVE
  29. npc_maintain_looktarget_mintime
  30. HelpStr:
  31. Value: 3.0
  32. Flags: FCVAR_GAMEDLL
  33. npc_maintain_looktarget_maxtime
  34. HelpStr:
  35. Value: 8.0
  36. Flags: FCVAR_GAMEDLL
  37. ai_no_select_box
  38. HelpStr:
  39. Value: 0
  40. Flags: FCVAR_GAMEDLL FCVAR_CHEAT
  41. ai_show_think_tolerance
  42. HelpStr:
  43. Value: 0
  44. Flags: FCVAR_GAMEDLL FCVAR_CHEAT
  45. ai_debug_doors
  46. HelpStr:
  47. Value: 0
  48. Flags: FCVAR_GAMEDLL FCVAR_CHEAT
  49. ai_debug_enemies
  50. HelpStr:
  51. Value: 0
  52. Flags: FCVAR_GAMEDLL FCVAR_CHEAT
  53. ai_debug_efficiency
  54. HelpStr:
  55. Value: 0
  56. Flags: FCVAR_GAMEDLL FCVAR_CHEAT
  57. ai_debug_dyninteractions
  58. HelpStr: Debug the NPC dynamic interaction system.
  59. Value: 0
  60. Flags: FCVAR_GAMEDLL FCVAR_CHEAT
  61. ai_test_moveprobe_ignoresmall
  62. HelpStr:
  63. Value: 0
  64. Flags: FCVAR_GAMEDLL FCVAR_CHEAT
  65. sk_npc_head
  66. HelpStr:
  67. Value: 2
  68. Flags: FCVAR_GAMEDLL
  69. sk_npc_chest
  70. HelpStr:
  71. Value: 1
  72. Flags: FCVAR_GAMEDLL
  73. sk_npc_stomach
  74. HelpStr:
  75. Value: 1
  76. Flags: FCVAR_GAMEDLL
  77. sk_npc_arm
  78. HelpStr:
  79. Value: 1
  80. Flags: FCVAR_GAMEDLL
  81. sk_npc_leg
  82. HelpStr:
  83. Value: 1
  84. Flags: FCVAR_GAMEDLL
  85. showhitlocation
  86. HelpStr:
  87. Value: 0
  88. Flags: FCVAR_GAMEDLL
  89. ai_debug_squads
  90. HelpStr:
  91. Value: 0
  92. Flags: FCVAR_GAMEDLL
  93. ai_debug_loners
  94. HelpStr:
  95. Value: 0
  96. Flags: FCVAR_GAMEDLL
  97. ai_lead_time
  98. HelpStr:
  99. Value: 0.0
  100. Flags: FCVAR_GAMEDLL
  101. ai_shot_stats
  102. HelpStr:
  103. Value: 0
  104. Flags: FCVAR_GAMEDLL
  105. ai_shot_stats_term
  106. HelpStr:
  107. Value: 1000
  108. Flags: FCVAR_GAMEDLL
  109. ai_shot_bias
  110. HelpStr:
  111. Value: 1.0
  112. Flags: FCVAR_GAMEDLL
  113. ai_spread_defocused_cone_multiplier
  114. HelpStr:
  115. Value: 3.0
  116. Flags: FCVAR_GAMEDLL
  117. ai_spread_cone_focus_time
  118. HelpStr:
  119. Value: 0.6
  120. Flags: FCVAR_GAMEDLL
  121. ai_spread_pattern_focus_time
  122. HelpStr:
  123. Value: 0.8
  124. Flags: FCVAR_GAMEDLL
  125. ai_block_damage
  126. HelpStr:
  127. Value: 0
  128. Flags: FCVAR_GAMEDLL FCVAR_CHEAT
  129. debug_npc_show_eye_target
  130. HelpStr:
  131. Value: 0
  132. Flags: FCVAR_GAMEDLL FCVAR_CHEAT
  133. ai_debug_avoidancebounds
  134. HelpStr:
  135. Value: 0
  136. Flags: FCVAR_GAMEDLL FCVAR_CHEAT
  137. ai_auto_contact_solver
  138. HelpStr:
  139. Value: 1
  140. Flags: FCVAR_GAMEDLL FCVAR_CHEAT
  141. ai_report_task_timings_on_limit
  142. HelpStr:
  143. Value: 0
  144. Flags: FCVAR_GAMEDLL FCVAR_ARCHIVE FCVAR_CHEAT
  145. ai_think_limit_label
  146. HelpStr:
  147. Value: 0
  148. Flags: FCVAR_GAMEDLL FCVAR_ARCHIVE FCVAR_CHEAT
  149. ai_LOS_mode
  150. HelpStr:
  151. Value: 0
  152. Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  153. ai_simulate_task_overtime
  154. HelpStr:
  155. Value: 0
  156. Flags: FCVAR_GAMEDLL
  157. npc_schedule_text
  158. HelpStr:
  159. Value: 0
  160. Flags: FCVAR_GAMEDLL
  161. ai_debug_assault
  162. HelpStr:
  163. Value: 0
  164. Flags: FCVAR_GAMEDLL
  165. ai_debug_follow
  166. HelpStr:
  167. Value: 0
  168. Flags: FCVAR_GAMEDLL
  169. ai_follow_use_points
  170. HelpStr:
  171. Value: 1
  172. Flags: FCVAR_GAMEDLL
  173. ai_follow_use_points_when_moving
  174. HelpStr:
  175. Value: 1
  176. Flags: FCVAR_GAMEDLL
  177. ai_drawbattlelines
  178. HelpStr:
  179. Value: 0
  180. Flags: FCVAR_GAMEDLL FCVAR_CHEAT
  181. ai_path_insert_pause_at_obstruction
  182. HelpStr:
  183. Value: 1
  184. Flags: FCVAR_GAMEDLL
  185. ai_path_adjust_speed_on_immediate_turns
  186. HelpStr:
  187. Value: 1
  188. Flags: FCVAR_GAMEDLL
  189. ai_path_insert_pause_at_est_end
  190. HelpStr:
  191. Value: 1
  192. Flags: FCVAR_GAMEDLL
  193. scene_flatturn
  194. HelpStr:
  195. Value: 1
  196. Flags: FCVAR_GAMEDLL
  197. ai_radial_max_link_dist
  198. HelpStr:
  199. Value: 512
  200. Flags: FCVAR_GAMEDLL
  201. ai_dump_hints
  202. HelpStr:
  203. Flags: FCVAR_GAMEDLL
  204. ai_drop_hint
  205. HelpStr: Drop an ai_hint at the player's current eye position.
  206. Flags: FCVAR_GAMEDLL FCVAR_CHEAT
  207. ai_debug_directnavprobe
  208. HelpStr:
  209. Value: 0
  210. Flags: FCVAR_GAMEDLL
  211. ai_no_steer
  212. HelpStr:
  213. Value: 0
  214. Flags: FCVAR_GAMEDLL
  215. ai_moveprobe_debug
  216. HelpStr:
  217. Value: 0
  218. Flags: FCVAR_GAMEDLL
  219. ai_moveprobe_jump_debug
  220. HelpStr:
  221. Value: 0
  222. Flags: FCVAR_GAMEDLL
  223. ai_moveprobe_usetracelist
  224. HelpStr:
  225. Value: 0
  226. Flags: FCVAR_GAMEDLL
  227. ai_set_move_height_epsilon
  228. HelpStr: Set how high AI bumps up ground walkers when checking steps
  229. Flags: FCVAR_GAMEDLL
  230. ai_debug_nav
  231. HelpStr:
  232. Value: 0
  233. Flags: FCVAR_GAMEDLL
  234. ai_show_node_fit
  235. HelpStr:
  236. Value: 0
  237. Flags: FCVAR_GAMEDLL FCVAR_CHEAT
  238. ai_use_clipped_paths
  239. HelpStr:
  240. Value: 1
  241. Flags: FCVAR_GAMEDLL
  242. ai_no_node_cache
  243. HelpStr:
  244. Value: 0
  245. Flags: FCVAR_GAMEDLL FCVAR_CHEAT
  246. ai_network_visibility_ignore
  247. HelpStr:
  248. Value: 0
  249. Flags: FCVAR_GAMEDLL FCVAR_CHEAT
  250. ai_network_visibility_debug
  251. HelpStr:
  252. Value: 0
  253. Flags: FCVAR_GAMEDLL FCVAR_CHEAT
  254. ai_debug_node_connect
  255. HelpStr: Debug the attempted connection between two nodes
  256. Flags: FCVAR_GAMEDLL
  257. ai_norebuildgraph
  258. HelpStr:
  259. Value: 0
  260. Flags: FCVAR_GAMEDLL
  261. ai_no_local_paths
  262. HelpStr:
  263. Value: 0
  264. Flags: FCVAR_GAMEDLL
  265. sk_ally_regen_time
  266. HelpStr: Time taken for an ally to regenerate a point of health.
  267. Value: 0.3003
  268. Flags: FCVAR_GAMEDLL
  269. sv_npc_talker_maxdist
  270. HelpStr: NPCs over this distance from the player won't attempt to speak.
  271. Value: 1024
  272. Flags: FCVAR_GAMEDLL
  273. ai_no_talk_delay
  274. HelpStr:
  275. Value: 0
  276. Flags: FCVAR_GAMEDLL
  277. rr_debug_qa
  278. HelpStr: Set to 1 to see debug related to the Question & Answer system used to create conversations between allied NPCs.
  279. Value: 0
  280. Flags: FCVAR_GAMEDLL
  281. npc_ally_deathmessage
  282. HelpStr:
  283. Value: 1
  284. Flags: FCVAR_GAMEDLL FCVAR_CHEAT
  285. rr_debugresponses
  286. HelpStr: Show verbose matching output (1 for simple, 2 for rule scoring). If set to 3, it will only show response success/failure for npc_selected NPCs.
  287. Value: 0
  288. Flags: FCVAR_GAMEDLL
  289. rr_debugrule
  290. HelpStr: If set to the name of the rule, that rule's score will be shown whenever a concept is passed into the response rules system.
  291. Value:
  292. Flags: FCVAR_GAMEDLL
  293. rr_dumpresponses
  294. HelpStr: Dump all response_rules.txt and rules (requires restart)
  295. Value: 0
  296. Flags: FCVAR_GAMEDLL
  297. rr_reloadresponsesystems
  298. HelpStr: Reload all response system scripts.
  299. Flags: FCVAR_GAMEDLL
  300. ai_debugscriptconditions
  301. HelpStr:
  302. Value: 0
  303. Flags: FCVAR_GAMEDLL
  304. npc_sentences
  305. HelpStr:
  306. Value: 0
  307. Flags: FCVAR_GAMEDLL
  308. ai_debug_speech
  309. HelpStr:
  310. Value: 0
  311. Flags: FCVAR_GAMEDLL
  312. npc_speakall
  313. HelpStr: Force the npc to try and speak all thier responses
  314. Flags: FCVAR_GAMEDLL
  315. g_debug_trackpather
  316. HelpStr:
  317. Value: 0
  318. Flags: FCVAR_GAMEDLL FCVAR_CHEAT
  319. free_pass_peek_debug
  320. HelpStr:
  321. Value: 0
  322. Flags: FCVAR_GAMEDLL
  323. sv_showanimstate
  324. HelpStr: Show the (server) animation state for the specified entity (-1 for none).
  325. Value: -1
  326. Flags: FCVAR_GAMEDLL FCVAR_CHEAT
  327. sv_showanimstate_log
  328. HelpStr: 1 to output sv_showanimstate to Msg(). 2 to store in AnimStateServer.log. 3 for both.
  329. Value: 0
  330. Flags: FCVAR_GAMEDLL FCVAR_CHEAT
  331. mp_feetyawrate
  332. HelpStr: How many degrees per second that we can turn our feet or upper body.
  333. Value: 280
  334. Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  335. mp_facefronttime
  336. HelpStr: After this amount of time of standing in place but aiming to one side, go ahead and move feet to face upper body.
  337. Value: 0.1
  338. Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  339. mp_ik
  340. HelpStr: Use IK on in-place turns.
  341. Value: 1
  342. Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  343. ai_sequence_debug
  344. HelpStr:
  345. Value: 0
  346. Flags: FCVAR_GAMEDLL
  347. sv_debug_predict_cycle
  348. HelpStr:
  349. Value: 0
  350. Flags: FCVAR_GAMEDLL
  351. npc_height_adjust
  352. HelpStr: Enable test mode for ik height adjustment
  353. Value: 1
  354. Flags: FCVAR_GAMEDLL FCVAR_ARCHIVE
  355. sv_pvsskipanimation
  356. HelpStr: Skips SetupBones when npc's are outside the PVS
  357. Value: 1
  358. Flags: FCVAR_GAMEDLL FCVAR_ARCHIVE
  359. ai_setupbones_debug
  360. HelpStr: Shows that bones that are setup every think
  361. Value: 0
  362. Flags: FCVAR_GAMEDLL
  363. cc_reload_models
  364. HelpStr: Relaod All MDL Models
  365. Flags: FCVAR_GAMEDLL
  366. notice_speak
  367. HelpStr:
  368. Flags: FCVAR_GAMEDLL
  369. ai_show_hull_attacks
  370. HelpStr:
  371. Value: 0
  372. Flags: FCVAR_GAMEDLL
  373. ai_force_serverside_ragdoll
  374. HelpStr:
  375. Value: 0
  376. Flags: FCVAR_GAMEDLL
  377. ai_use_visibility_cache
  378. HelpStr:
  379. Value: 1
  380. Flags: FCVAR_GAMEDLL
  381. show_monster_status
  382. HelpStr:
  383. Value: 0
  384. Flags: FCVAR_GAMEDLL FCVAR_CHEAT
  385. pl_max_light_damage
  386. HelpStr:
  387. Value: 20.0
  388. Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  389. take_damage_debug
  390. HelpStr:
  391. Value: 0
  392. Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  393. sv_prologue_mode
  394. HelpStr:
  395. Value: 0
  396. Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  397. sv_prologue_game_play_mode
  398. HelpStr:
  399. Value: 0
  400. Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  401. phys_stressbodyweights
  402. HelpStr:
  403. Value: 5.0
  404. Flags: FCVAR_GAMEDLL
  405. phys_impactforcescale
  406. HelpStr:
  407. Value: 1.0
  408. Flags: FCVAR_GAMEDLL
  409. phys_upimpactforcescale
  410. HelpStr:
  411. Value: 0.375
  412. Flags: FCVAR_GAMEDLL
  413. sv_projectile_max_stick_per_character
  414. HelpStr:
  415. Value: 5
  416. Flags: FCVAR_GAMEDLL
  417. weapon_showproficiency
  418. HelpStr:
  419. Value: 0
  420. Flags: FCVAR_GAMEDLL
  421. sv_netvisdist
  422. HelpStr: Test networking visibility distance
  423. Value: 10000
  424. Flags: FCVAR_GAMEDLL FCVAR_CHEAT
  425. ai_debug_los
  426. HelpStr: NPC Line-Of-Sight debug mode. If 1, solid entities that block NPC LOC will be highlighted with white bounding boxes. If 2, it'll show non-solid entities that would do it if they were solid.
  427. Value: 0
  428. Flags: FCVAR_GAMEDLL FCVAR_CHEAT
  429. ent_messages_draw
  430. HelpStr: Visualizes all entity input/output activity.
  431. Value: 0
  432. Flags: FCVAR_GAMEDLL FCVAR_CHEAT
  433. ent_messages_log
  434. HelpStr: Prints all entity input/output activity.
  435. Value: 0
  436. Flags: FCVAR_GAMEDLL FCVAR_CHEAT
  437. step_spline
  438. HelpStr:
  439. Value: 0
  440. Flags: FCVAR_GAMEDLL
  441. has_status_effect
  442. HelpStr: has_status_effect
  443. Flags: FCVAR_GAMEDLL
  444. ent_create
  445. HelpStr: Creates an entity of the given type where the player is looking.
  446. Flags: FCVAR_GAMEDLL FCVAR_CHEAT
  447. cc_clear_all_ent
  448. HelpStr:
  449. Flags: FCVAR_GAMEDLL FCVAR_SPONLY
  450. cc_resume_all_ent
  451. HelpStr:
  452. Flags: FCVAR_GAMEDLL
  453. set_render_time_scale
  454. HelpStr:
  455. Flags: FCVAR_GAMEDLL FCVAR_CHEAT
  456. hl2_episodic
  457. HelpStr:
  458. Value: 0
  459. Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  460. ent_debugkeys
  461. HelpStr:
  462. Value:
  463. Flags: FCVAR_GAMEDLL
  464. ai_shot_bias_min
  465. HelpStr:
  466. Value: -1.0
  467. Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  468. ai_shot_bias_max
  469. HelpStr:
  470. Value: 1.0
  471. Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  472. ai_debug_shoot_positions
  473. HelpStr:
  474. Value: 0
  475. Flags: FCVAR_GAMEDLL FCVAR_CHEAT FCVAR_REPLICATED
  476. sv_maxvelocity_vphysics
  477. HelpStr:
  478. Value: 3000.0
  479. Flags: FCVAR_GAMEDLL
  480. sv_vphysics_velocity_check_disable
  481. HelpStr:
  482. Value: 0
  483. Flags: FCVAR_GAMEDLL
  484. scene_allowoverrides
  485. HelpStr: When playing back a choreographed scene, allow per-model expression overrides.
  486. Value: 1
  487. Flags: FCVAR_GAMEDLL
  488. scene_showlook
  489. HelpStr: When playing back, show the directions of look events.
  490. Value: 0
  491. Flags: FCVAR_GAMEDLL FCVAR_ARCHIVE
  492. scene_showmoveto
  493. HelpStr: When moving, show the end location.
  494. Value: 0
  495. Flags: FCVAR_GAMEDLL FCVAR_ARCHIVE
  496. ai_expression_optimization
  497. HelpStr: Disable npc background expressions when you can't see them.
  498. Value: 0
  499. Flags: FCVAR_GAMEDLL
  500. ai_expression_frametime
  501. HelpStr: Maximum frametime to still play background expressions.
  502. Value: 0.05
  503. Flags: FCVAR_GAMEDLL
  504. flex_expression
  505. HelpStr:
  506. Value: -
  507. Flags: FCVAR_GAMEDLL
  508. flex_talk
  509. HelpStr:
  510. Value: 0
  511. Flags: FCVAR_GAMEDLL
  512. dumpeventqueue
  513. HelpStr: Dump the contents of the Entity I/O event queue to the console.
  514. Flags: FCVAR_GAMEDLL
  515. drawline
  516. HelpStr: Draws line between two 3D Points.
  517. Green if no collision
  518. Red is collides with something
  519. Arguments: x1 y1 z1 x2 y2 z2
  520. Flags: FCVAR_GAMEDLL FCVAR_CHEAT
  521. drawcross
  522. HelpStr: Draws a cross at the given location
  523. Arguments: x y z
  524. Flags: FCVAR_GAMEDLL FCVAR_CHEAT
  525. kill
  526. HelpStr: kills the player
  527. Flags: FCVAR_GAMEDLL
  528. buddha
  529. HelpStr: Toggle. Player takes damage but won't die. (Shows red cross when health is zero)
  530. Flags: FCVAR_GAMEDLL FCVAR_CHEAT
  531. say_team
  532. HelpStr: Display player message to team
  533. Flags: FCVAR_GAMEDLL
  534. give
  535. HelpStr: Give item to player.
  536. Arguments: <item_name>
  537. Flags: FCVAR_GAMEDLL
  538. fov
  539. HelpStr: Change players FOV
  540. Flags: FCVAR_GAMEDLL
  541. setmodel
  542. HelpStr: Changes's player's model
  543. Flags: FCVAR_GAMEDLL FCVAR_CHEAT
  544. test_dispatcheffect
  545. HelpStr: Test a clientside dispatch effect.
  546. Usage: test_dispatcheffect <effect name> <distance away> <flags> <magnitude> <scale>
  547. Defaults are: <distance 1024> <flags 0> <magnitude 0> <scale 0>
  548.  
  549. Flags: FCVAR_GAMEDLL FCVAR_CHEAT
  550. phys_swap
  551. HelpStr: Automatically swaps the current weapon for the physcannon and back again.
  552. Flags: FCVAR_GAMEDLL
  553. bug_swap
  554. HelpStr: Automatically swaps the current weapon for the bug bait and back again.
  555. Flags: FCVAR_GAMEDLL FCVAR_CHEAT
  556. use
  557. HelpStr: Use a particular weapon
  558. Arguments: <weapon_name>
  559. Flags: FCVAR_GAMEDLL
  560. noclip
  561. HelpStr: Toggle. Player becomes non-solid and flies.
  562. Flags: FCVAR_GAMEDLL FCVAR_CHEAT
  563. setpos
  564. HelpStr: Move player to specified origin (must have sv_cheats).
  565. Flags: FCVAR_GAMEDLL FCVAR_CHEAT
  566. setang
  567. HelpStr: Snap player eyes to specified pitch yaw <roll:optional> (must have sv_cheats).
  568. Flags: FCVAR_GAMEDLL FCVAR_CHEAT
  569. hurtme
  570. HelpStr: Hurts the player.
  571. Arguments: <health to lose>
  572. Flags: FCVAR_GAMEDLL FCVAR_CHEAT
  573. groundlist
  574. HelpStr: Display ground entity list <index>
  575. Flags: FCVAR_GAMEDLL
  576. colorcorrection
  577. HelpStr: colorcorrection
  578. Flags: FCVAR_GAMEDLL
  579. commentary_available
  580. HelpStr: Automatically set by the game when a commentary file is available for the current map.
  581. Value: 0
  582. Flags: FCVAR_GAMEDLL
  583. commentary
  584. HelpStr: Desired commentary mode state.
  585. Value: 0
  586. Flags: FCVAR_GAMEDLL FCVAR_ARCHIVE
  587. commentary_cvarsnotchanging
  588. HelpStr:
  589. Flags: FCVAR_GAMEDLL
  590. commentary_finishnode
  591. HelpStr:
  592. Flags: FCVAR_GAMEDLL
  593. ai_debug_ragdoll_magnets
  594. HelpStr:
  595. Value: 0
  596. Flags: FCVAR_GAMEDLL
  597. bloodspray
  598. HelpStr: blood
  599. Flags: FCVAR_GAMEDLL FCVAR_CHEAT
  600. test_entity_blocker
  601. HelpStr: Test command that drops an entity blocker out in front of the player.
  602. Flags: FCVAR_GAMEDLL FCVAR_CHEAT
  603. report_entities
  604. HelpStr: Lists all entities
  605. Flags: FCVAR_GAMEDLL
  606. report_touchlinks
  607. HelpStr: Lists all touchlinks
  608. Flags: FCVAR_GAMEDLL
  609. report_simthinklist
  610. HelpStr: Lists all simulating/thinking entities
  611. Flags: FCVAR_GAMEDLL
  612. dbghist_addline
  613. HelpStr: Add a line to the debug history. Format: <category id> <line>
  614. Flags: FCVAR_GAMEDLL
  615. dbghist_dump
  616. HelpStr: Dump the debug history to the console. Format: <category id>
  617. Flags: FCVAR_GAMEDLL
  618. mat_hdr_tonemapscale_max
  619. HelpStr:
  620. Value: 16
  621. Flags: FCVAR_GAMEDLL
  622. fadeout
  623. HelpStr: fadeout {time r g b}: Fades the screen to black or to the specified color over the given number of seconds.
  624. Flags: FCVAR_GAMEDLL FCVAR_CHEAT
  625. fadein
  626. HelpStr: fadein {time r g b}: Fades the screen in from black or from the specified color over the given number of seconds.
  627. Flags: FCVAR_GAMEDLL FCVAR_CHEAT
  628. creditsdone
  629. HelpStr:
  630. Flags: FCVAR_GAMEDLL
  631. shake
  632. HelpStr: Shake the screen.
  633. Flags: FCVAR_GAMEDLL FCVAR_CHEAT
  634. fire_maxabsorb
  635. HelpStr:
  636. Value: 50
  637. Flags: FCVAR_GAMEDLL
  638. fire_absorbrate
  639. HelpStr:
  640. Value: 3
  641. Flags: FCVAR_GAMEDLL
  642. fire_extscale
  643. HelpStr:
  644. Value: 12
  645. Flags: FCVAR_GAMEDLL
  646. fire_extabsorb
  647. HelpStr:
  648. Value: 5
  649. Flags: FCVAR_GAMEDLL
  650. fire_heatscale
  651. HelpStr:
  652. Value: 1.0
  653. Flags: FCVAR_GAMEDLL
  654. fire_incomingheatscale
  655. HelpStr:
  656. Value: 0.1
  657. Flags: FCVAR_GAMEDLL
  658. fire_dmgscale
  659. HelpStr:
  660. Value: 0.1
  661. Flags: FCVAR_GAMEDLL
  662. fire_dmgbase
  663. HelpStr:
  664. Value: 1
  665. Flags: FCVAR_GAMEDLL
  666. fire_growthrate
  667. HelpStr:
  668. Value: 1.0
  669. Flags: FCVAR_GAMEDLL
  670. fire_dmginterval
  671. HelpStr:
  672. Value: 1.0
  673. Flags: FCVAR_GAMEDLL
  674. fish_dormant
  675. HelpStr: Turns off interactive fish behavior. Fish become immobile and unresponsive.
  676. Value: 0
  677. Flags: FCVAR_GAMEDLL FCVAR_CHEAT FCVAR_REPLICATED
  678. r_vehicleDrawDebug
  679. HelpStr:
  680. Value: 0
  681. Flags: FCVAR_GAMEDLL FCVAR_CHEAT
  682. r_vehicleBrakeRate
  683. HelpStr:
  684. Value: 1.5
  685. Flags: FCVAR_GAMEDLL FCVAR_CHEAT
  686. xbox_throttlebias
  687. HelpStr:
  688. Value: 100
  689. Flags: FCVAR_GAMEDLL FCVAR_ARCHIVE
  690. xbox_throttlespoof
  691. HelpStr:
  692. Value: 200
  693. Flags: FCVAR_GAMEDLL FCVAR_ARCHIVE
  694. xbox_autothrottle
  695. HelpStr:
  696. Value: 1
  697. Flags: FCVAR_GAMEDLL FCVAR_ARCHIVE
  698. sv_showladders
  699. HelpStr: Show bbox and dismount points for all ladders (must be set before level load.)
  700.  
  701. Value: 0
  702. Flags: FCVAR_GAMEDLL
  703. displaysoundlist
  704. HelpStr:
  705. Value: 0
  706. Flags: FCVAR_GAMEDLL
  707. mapcyclefile
  708. HelpStr:
  709. Value: mapcycle.txt
  710. Flags: FCVAR_GAMEDLL
  711. servercfgfile
  712. HelpStr:
  713. Value: server.cfg
  714. Flags: FCVAR_GAMEDLL
  715. lservercfgfile
  716. HelpStr:
  717. Value: listenserver.cfg
  718. Flags: FCVAR_GAMEDLL
  719. mp_teamplay
  720. HelpStr:
  721. Value: 0
  722. Flags: FCVAR_GAMEDLL FCVAR_NOTIFY
  723. mp_fraglimit
  724. HelpStr:
  725. Value: 0
  726. Flags: FCVAR_GAMEDLL FCVAR_NOTIFY
  727. mp_falldamage
  728. HelpStr:
  729. Value: 0
  730. Flags: FCVAR_GAMEDLL FCVAR_NOTIFY
  731. mp_weaponstay
  732. HelpStr:
  733. Value: 0
  734. Flags: FCVAR_GAMEDLL FCVAR_NOTIFY
  735. mp_forcerespawn
  736. HelpStr:
  737. Value: 1
  738. Flags: FCVAR_GAMEDLL FCVAR_NOTIFY
  739. mp_footsteps
  740. HelpStr:
  741. Value: 1
  742. Flags: FCVAR_GAMEDLL FCVAR_NOTIFY
  743. mp_flashlight
  744. HelpStr:
  745. Value: 0
  746. Flags: FCVAR_GAMEDLL FCVAR_NOTIFY
  747. mp_autocrosshair
  748. HelpStr:
  749. Value: 1
  750. Flags: FCVAR_GAMEDLL FCVAR_NOTIFY
  751. decalfrequency
  752. HelpStr:
  753. Value: 10
  754. Flags: FCVAR_GAMEDLL FCVAR_NOTIFY
  755. mp_teamlist
  756. HelpStr:
  757. Value: hgrunt;scientist
  758. Flags: FCVAR_GAMEDLL FCVAR_NOTIFY
  759. mp_teamoverride
  760. HelpStr:
  761. Value: 1
  762. Flags: FCVAR_GAMEDLL
  763. mp_defaultteam
  764. HelpStr:
  765. Value: 0
  766. Flags: FCVAR_GAMEDLL
  767. mp_allowNPCs
  768. HelpStr:
  769. Value: 1
  770. Flags: FCVAR_GAMEDLL FCVAR_NOTIFY
  771. suitvolume
  772. HelpStr:
  773. Value: 0.25
  774. Flags: FCVAR_GAMEDLL FCVAR_ARCHIVE
  775. sv_massreport
  776. HelpStr:
  777. Value: 0
  778. Flags: FCVAR_GAMEDLL
  779. sv_showhitboxes
  780. HelpStr: Send server-side hitboxes for specified entity to client (NOTE: this uses lots of bandwidth, use on listen server only).
  781. Value: -1
  782. Flags: FCVAR_GAMEDLL FCVAR_CHEAT
  783. report_props_debug
  784. HelpStr:
  785. Value: 0
  786. Flags: FCVAR_GAMEDLL
  787. report_props
  788. HelpStr:
  789. Flags: FCVAR_GAMEDLL
  790. trace_report
  791. HelpStr:
  792. Value: 0
  793. Flags: FCVAR_GAMEDLL
  794. motdfile
  795. HelpStr: The MOTD file to load.
  796. Value: motd.txt
  797. Flags: FCVAR_GAMEDLL
  798. dispcoll_drawplane
  799. HelpStr:
  800. Value: 0
  801. Flags: FCVAR_GAMEDLL
  802. plr_real_jump_debug
  803. HelpStr:
  804. Value: 0
  805. Flags: FCVAR_GAMEDLL FCVAR_CHEAT FCVAR_REPLICATED
  806. sv_player_z_speed_max
  807. HelpStr:
  808. Value: 30
  809. Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  810. debug_stuck_velocity
  811. HelpStr:
  812. Value: 0
  813. Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  814. apply_stuck_to_cmd
  815. HelpStr:
  816. Value: 1
  817. Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  818. g_Language
  819. HelpStr:
  820. Value: 0
  821. Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  822. old_radiusdamage
  823. HelpStr:
  824. Value: 0.0
  825. Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  826. dumpgamestringtable
  827. HelpStr: Dump the contents of the game string table to the console.
  828. Flags: FCVAR_GAMEDLL FCVAR_CHEAT
  829. mp_forcecamera
  830. HelpStr: Restricts spectator modes for dead players
  831. Value: 0
  832. Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  833. mp_allowspectators
  834. HelpStr: toggles whether the server allows spectator mode or not
  835. Value: 1.0
  836. Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  837. mp_friendlyfire
  838. HelpStr:
  839. Value: 0
  840. Flags: FCVAR_GAMEDLL FCVAR_NOTIFY FCVAR_REPLICATED
  841. flex_looktime
  842. HelpStr:
  843. Value: 5
  844. Flags: FCVAR_GAMEDLL
  845. dump_globals
  846. HelpStr: Dump all global entities/states
  847. Flags: FCVAR_GAMEDLL
  848. tv_delay
  849. HelpStr: SourceTV broadcast delay in seconds
  850. Value: 30
  851. Flags: FCVAR_GAMEDLL
  852. tv_allow_static_shots
  853. HelpStr: Auto director uses fixed level cameras for shots
  854. Value: 1
  855. Flags: FCVAR_GAMEDLL
  856. tv_allow_camera_man
  857. HelpStr: Auto director allows spectators to become camera man
  858. Value: 1
  859. Flags: FCVAR_GAMEDLL
  860. debug_materialmodifycontrol
  861. HelpStr:
  862. Value: 0
  863. Flags: FCVAR_GAMEDLL
  864. monster_group_show_dist
  865. HelpStr:
  866. Value: 0
  867. Flags: FCVAR_GAMEDLL FCVAR_CHEAT
  868. sv_gravity
  869. HelpStr: World gravity.
  870. Value: 800
  871. Flags: FCVAR_GAMEDLL FCVAR_NOTIFY FCVAR_REPLICATED
  872. sv_stopspeed
  873. HelpStr: Minimum stopping speed when on ground.
  874. Value: 100
  875. Flags: FCVAR_GAMEDLL FCVAR_NOTIFY FCVAR_REPLICATED
  876. sv_noclipaccelerate
  877. HelpStr:
  878. Value: 5
  879. Flags: FCVAR_GAMEDLL FCVAR_ARCHIVE FCVAR_NOTIFY FCVAR_REPLICATED
  880. sv_noclipspeed
  881. HelpStr:
  882. Value: 5
  883. Flags: FCVAR_GAMEDLL FCVAR_ARCHIVE FCVAR_NOTIFY FCVAR_REPLICATED
  884. sv_specaccelerate
  885. HelpStr:
  886. Value: 5
  887. Flags: FCVAR_GAMEDLL FCVAR_ARCHIVE FCVAR_NOTIFY FCVAR_REPLICATED
  888. sv_specspeed
  889. HelpStr:
  890. Value: 3
  891. Flags: FCVAR_GAMEDLL FCVAR_ARCHIVE FCVAR_NOTIFY FCVAR_REPLICATED
  892. sv_specnoclip
  893. HelpStr:
  894. Value: 1
  895. Flags: FCVAR_GAMEDLL FCVAR_ARCHIVE FCVAR_NOTIFY FCVAR_REPLICATED
  896. sv_maxspeed
  897. HelpStr:
  898. Value: 500
  899. Flags: FCVAR_GAMEDLL FCVAR_NOTIFY FCVAR_REPLICATED
  900. sv_accelerate
  901. HelpStr:
  902. Value: 10
  903. Flags: FCVAR_GAMEDLL FCVAR_NOTIFY FCVAR_REPLICATED
  904. sv_airaccelerate
  905. HelpStr:
  906. Value: 10
  907. Flags: FCVAR_GAMEDLL FCVAR_NOTIFY FCVAR_REPLICATED
  908. sv_wateraccelerate
  909. HelpStr:
  910. Value: 10
  911. Flags: FCVAR_GAMEDLL FCVAR_NOTIFY FCVAR_REPLICATED
  912. sv_waterfriction
  913. HelpStr:
  914. Value: 1
  915. Flags: FCVAR_GAMEDLL FCVAR_NOTIFY FCVAR_REPLICATED
  916. sv_footsteps
  917. HelpStr: Play footstep sound for players
  918. Value: 1
  919. Flags: FCVAR_GAMEDLL FCVAR_NOTIFY FCVAR_REPLICATED
  920. sv_rollspeed
  921. HelpStr:
  922. Value: 200
  923. Flags: FCVAR_GAMEDLL FCVAR_NOTIFY FCVAR_REPLICATED
  924. sv_rollangle
  925. HelpStr: Max view roll angle
  926. Value: 0
  927. Flags: FCVAR_GAMEDLL FCVAR_NOTIFY FCVAR_REPLICATED
  928. sv_friction
  929. HelpStr: World friction.
  930. Value: 4
  931. Flags: FCVAR_GAMEDLL FCVAR_NOTIFY FCVAR_REPLICATED
  932. sv_bounce
  933. HelpStr: Bounce multiplier for when physically simulated objects collide with other objects.
  934. Value: 0
  935. Flags: FCVAR_GAMEDLL FCVAR_NOTIFY FCVAR_REPLICATED
  936. sv_maxvelocity
  937. HelpStr: Maximum speed any ballistically moving object is allowed to attain per axis.
  938. Value: 3500
  939. Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  940. sv_stepsize
  941. HelpStr:
  942. Value: 18
  943. Flags: FCVAR_GAMEDLL FCVAR_NOTIFY FCVAR_REPLICATED
  944. sv_skyname
  945. HelpStr: Current name of the skybox texture
  946. Value: sky_urb01
  947. Flags: FCVAR_GAMEDLL FCVAR_ARCHIVE FCVAR_REPLICATED
  948. sv_backspeed
  949. HelpStr: How much to slow down backwards motion
  950. Value: 0.6
  951. Flags: FCVAR_GAMEDLL FCVAR_ARCHIVE FCVAR_REPLICATED
  952. sv_waterdist
  953. HelpStr: Vertical view fixup when eyes are near water plane.
  954. Value: 12
  955. Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  956. r_VehicleViewDampen
  957. HelpStr:
  958. Value: 1
  959. Flags: FCVAR_GAMEDLL FCVAR_NOTIFY FCVAR_CHEAT FCVAR_REPLICATED
  960. r_JeepViewDampenFreq
  961. HelpStr:
  962. Value: 7.0
  963. Flags: FCVAR_GAMEDLL FCVAR_NOTIFY FCVAR_CHEAT FCVAR_REPLICATED
  964. r_JeepViewDampenDamp
  965. HelpStr:
  966. Value: 1.0
  967. Flags: FCVAR_GAMEDLL FCVAR_NOTIFY FCVAR_CHEAT FCVAR_REPLICATED
  968. r_JeepViewZHeight
  969. HelpStr:
  970. Value: 10.0
  971. Flags: FCVAR_GAMEDLL FCVAR_NOTIFY FCVAR_CHEAT FCVAR_REPLICATED
  972. r_AirboatViewDampenFreq
  973. HelpStr:
  974. Value: 7.0
  975. Flags: FCVAR_GAMEDLL FCVAR_NOTIFY FCVAR_CHEAT FCVAR_REPLICATED
  976. r_AirboatViewDampenDamp
  977. HelpStr:
  978. Value: 1.0
  979. Flags: FCVAR_GAMEDLL FCVAR_NOTIFY FCVAR_CHEAT FCVAR_REPLICATED
  980. r_AirboatViewZHeight
  981. HelpStr:
  982. Value: 0.0
  983. Flags: FCVAR_GAMEDLL FCVAR_NOTIFY FCVAR_CHEAT FCVAR_REPLICATED
  984. mp_chattime
  985. HelpStr: amount of time players can chat after the game is over
  986. Value: 10
  987. Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  988. mp_timelimit
  989. HelpStr: game time per map in minutes
  990. Value: 0
  991. Flags: FCVAR_GAMEDLL FCVAR_NOTIFY FCVAR_REPLICATED
  992. tv_delaymapchange
  993. HelpStr: Delays map change until broadcast is complete
  994. Value: 0
  995. Flags: FCVAR_GAMEDLL
  996. nav_coplanar_slope_limit
  997. HelpStr:
  998. Value: 0.99
  999. Flags: FCVAR_GAMEDLL
  1000. nav_split_place_on_ground
  1001. HelpStr: If true, nav areas will be placed flush with the ground when split.
  1002. Value: 0
  1003. Flags: FCVAR_GAMEDLL
  1004. nav_area_bgcolor
  1005. HelpStr: RGBA color to draw as the background color for nav areas while editing.
  1006. Value: 0 0 0 30
  1007. Flags: FCVAR_GAMEDLL
  1008. nav_corner_adjust_adjacent
  1009. HelpStr: radius used to raise/lower corners in nearby areas when raising/lowering corners.
  1010. Value: 18
  1011. Flags: FCVAR_GAMEDLL
  1012. nav_update_blocked
  1013. HelpStr: Updates the blocked/unblocked status for every nav area.
  1014. Flags: FCVAR_GAMEDLL
  1015. nav_check_floor
  1016. HelpStr: Updates the blocked/unblocked status for every nav area.
  1017. Flags: FCVAR_GAMEDLL
  1018. nav_show_area_info
  1019. HelpStr: Duration in seconds to show nav area ID and attributes while editing
  1020. Value: 0.5
  1021. Flags: FCVAR_GAMEDLL
  1022. nav_snap_to_grid
  1023. HelpStr: Snap to the nav generation grid when creating new nav areas
  1024. Value: 0
  1025. Flags: FCVAR_GAMEDLL
  1026. nav_create_place_on_ground
  1027. HelpStr: If true, nav areas will be placed flush with the ground when created by hand.
  1028. Value: 0
  1029. Flags: FCVAR_GAMEDLL
  1030. nav_check_file_consistency
  1031. HelpStr: Scans the maps directory and reports any missing/out-of-date navigation files.
  1032. Flags: FCVAR_GAMEDLL FCVAR_CHEAT
  1033. nav_slope_limit
  1034. HelpStr: The ground unit normal's Z component must be greater than this for nav areas to be generated.
  1035. Value: 0.7
  1036. Flags: FCVAR_GAMEDLL
  1037. nav_restart_after_analysis
  1038. HelpStr: When nav nav_restart_after_analysis finishes, restart the server. Turning this off can cause crashes, but is useful for incremental generation.
  1039. Value: 1
  1040. Flags: FCVAR_GAMEDLL
  1041. ladder_detect_distance
  1042. HelpStr:
  1043. Value: 50.0
  1044. Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  1045. ladder_detect_angle
  1046. HelpStr:
  1047. Value: 45.0
  1048. Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  1049. nav_edit
  1050. HelpStr: Set to one to interactively edit the Navigation Mesh. Set to zero to leave edit mode.
  1051. Value: 0
  1052. Flags: FCVAR_GAMEDLL FCVAR_CHEAT
  1053. nav_quicksave
  1054. HelpStr: Set to one to skip the time consuming phases of the analysis. Useful for data collection and testing.
  1055. Value: 0
  1056. Flags: FCVAR_GAMEDLL FCVAR_CHEAT
  1057. nav_show_approach_points
  1058. HelpStr: Show Approach Points in the Navigation Mesh.
  1059. Value: 0
  1060. Flags: FCVAR_GAMEDLL FCVAR_CHEAT
  1061. nav_show_danger
  1062. HelpStr: Show current 'danger' levels.
  1063. Value: 0
  1064. Flags: FCVAR_GAMEDLL FCVAR_CHEAT
  1065. nav_show_player_counts
  1066. HelpStr: Show current player counts in each area.
  1067. Value: 0
  1068. Flags: FCVAR_GAMEDLL FCVAR_CHEAT
  1069. nav_remove_unused_jump_areas
  1070. HelpStr: Removes jump areas with at most 1 connection to a ladder or non-jump area.
  1071. Flags: FCVAR_GAMEDLL FCVAR_CHEAT
  1072. nav_delete
  1073. HelpStr: Deletes the currently highlighted Area.
  1074. Flags: FCVAR_GAMEDLL FCVAR_CHEAT
  1075. nav_delete_marked
  1076. HelpStr: Deletes the currently marked Area (if any).
  1077. Flags: FCVAR_GAMEDLL FCVAR_CHEAT
  1078. nav_split
  1079. HelpStr: To split an Area into two, align the split line using your cursor and invoke the split command.
  1080. Flags: FCVAR_GAMEDLL FCVAR_CHEAT
  1081. nav_make_sniper_spots
  1082. HelpStr: Chops the marked area into disconnected sub-areas suitable for sniper spots.
  1083. Flags: FCVAR_GAMEDLL FCVAR_CHEAT
  1084. nav_merge
  1085. HelpStr: To merge two Areas into one, mark the first Area, highlight the second by pointing your cursor at it, and invoke the merge command.
  1086. Flags: FCVAR_GAMEDLL FCVAR_CHEAT
  1087. nav_mark
  1088. HelpStr: Marks the Area or Ladder under the cursor for manipulation by subsequent editing commands.
  1089. Flags: FCVAR_GAMEDLL FCVAR_CHEAT
  1090. nav_unmark
  1091. HelpStr: Clears the marked Area or Ladder.
  1092. Flags: FCVAR_GAMEDLL FCVAR_CHEAT
  1093. nav_begin_area
  1094. HelpStr: Defines a corner of a new Area or Ladder. To complete the Area or Ladder, drag the opposite corner to the desired location and issue a 'nav_end_area' command.
  1095. Flags: FCVAR_GAMEDLL FCVAR_CHEAT
  1096. nav_end_area
  1097. HelpStr: Defines the second corner of a new Area or Ladder and creates it.
  1098. Flags: FCVAR_GAMEDLL FCVAR_CHEAT
  1099. nav_connect
  1100. HelpStr: To connect two Areas, mark the first Area, highlight the second Area, then invoke the connect command. Note that this creates a ONE-WAY connection from the first to the second Area. To make a two-way connection, also connect the second area to the first.
  1101. Flags: FCVAR_GAMEDLL FCVAR_CHEAT
  1102. nav_disconnect
  1103. HelpStr: To disconnect two Areas, mark an Area, highlight a second Area, then invoke the disconnect command. This will remove all connections between the two Areas.
  1104. Flags: FCVAR_GAMEDLL FCVAR_CHEAT
  1105. nav_splice
  1106. HelpStr: To splice, mark an area, highlight a second area, then invoke the splice command to create a new, connected area between them.
  1107. Flags: FCVAR_GAMEDLL FCVAR_CHEAT
  1108. nav_crouch
  1109. HelpStr: Toggles the 'must crouch in this area' flag used by the AI system.
  1110. Flags: FCVAR_GAMEDLL FCVAR_CHEAT
  1111. nav_precise
  1112. HelpStr: Toggles the 'dont avoid obstacles' flag used by the AI system.
  1113. Flags: FCVAR_GAMEDLL FCVAR_CHEAT
  1114. nav_jump
  1115. HelpStr: Toggles the 'traverse this area by jumping' flag used by the AI system.
  1116. Flags: FCVAR_GAMEDLL FCVAR_CHEAT
  1117. nav_no_jump
  1118. HelpStr: Toggles the 'dont jump in this area' flag used by the AI system.
  1119. Flags: FCVAR_GAMEDLL FCVAR_CHEAT
  1120. nav_stop
  1121. HelpStr: Toggles the 'must stop when entering this area' flag used by the AI system.
  1122. Flags: FCVAR_GAMEDLL FCVAR_CHEAT
  1123. nav_walk
  1124. HelpStr: Toggles the 'traverse this area by walking' flag used by the AI system.
  1125. Flags: FCVAR_GAMEDLL FCVAR_CHEAT
  1126. nav_run
  1127. HelpStr: Toggles the 'traverse this area by running' flag used by the AI system.
  1128. Flags: FCVAR_GAMEDLL FCVAR_CHEAT
  1129. nav_avoid
  1130. HelpStr: Toggles the 'avoid this area when possible' flag used by the AI system.
  1131. Flags: FCVAR_GAMEDLL FCVAR_CHEAT
  1132. nav_transient
  1133. HelpStr: Toggles the 'area is transient and may become blocked' flag used by the AI system.
  1134. Flags: FCVAR_GAMEDLL FCVAR_CHEAT
  1135. nav_dont_hide
  1136. HelpStr: Toggles the 'area is not suitable for hiding spots' flag used by the AI system.
  1137. Flags: FCVAR_GAMEDLL FCVAR_CHEAT
  1138. nav_stand
  1139. HelpStr: Toggles the 'stand while hiding' flag used by the AI system.
  1140. Flags: FCVAR_GAMEDLL FCVAR_CHEAT
  1141. nav_no_hostages
  1142. HelpStr: Toggles the 'hostages cannot use this area' flag used by the AI system.
  1143. Flags: FCVAR_GAMEDLL FCVAR_CHEAT
  1144. nav_strip
  1145. HelpStr: Strips all Hiding Spots, Approach Points, and Encounter Spots from the current Area.
  1146. Flags: FCVAR_GAMEDLL FCVAR_CHEAT
  1147. nav_save
  1148. HelpStr: Saves the current Navigation Mesh to disk.
  1149. Flags: FCVAR_GAMEDLL FCVAR_CHEAT
  1150. nav_load
  1151. HelpStr: Loads the Navigation Mesh for the current map.
  1152. Flags: FCVAR_GAMEDLL FCVAR_CHEAT
  1153. nav_use_place
  1154. HelpStr: If used without arguments, all available Places will be listed. If a Place argument is given, the current Place is set.
  1155. Flags: FCVAR_GAMEDLL FCVAR_CHEAT
  1156. nav_place_replace
  1157. HelpStr: Replaces all instances of the first place with the second place.
  1158. Flags: FCVAR_GAMEDLL FCVAR_CHEAT
  1159. nav_place_list
  1160. HelpStr: Lists all place names used in the map.
  1161. Flags: FCVAR_GAMEDLL FCVAR_CHEAT
  1162. nav_toggle_place_mode
  1163. HelpStr: Toggle the editor into and out of Place mode. Place mode allows labelling of Area with Place names.
  1164. Flags: FCVAR_GAMEDLL FCVAR_CHEAT
  1165. nav_set_place_mode
  1166. HelpStr: Sets the editor into or out of Place mode. Place mode allows labelling of Area with Place names.
  1167. Flags: FCVAR_GAMEDLL FCVAR_CHEAT
  1168. nav_place_floodfill
  1169. HelpStr: Sets the Place of the Area under the cursor to the curent Place, and 'flood-fills' the Place to all adjacent Areas. Flood-filling stops when it hits an Area with the same Place, or a different Place than that of the initial Area.
  1170. Flags: FCVAR_GAMEDLL FCVAR_CHEAT
  1171. nav_place_pick
  1172. HelpStr: Sets the current Place to the Place of the Area under the cursor.
  1173. Flags: FCVAR_GAMEDLL FCVAR_CHEAT
  1174. nav_toggle_place_painting
  1175. HelpStr: Toggles Place Painting mode. When Place Painting, pointing at an Area will 'paint' it with the current Place.
  1176. Flags: FCVAR_GAMEDLL FCVAR_CHEAT
  1177. nav_mark_unnamed
  1178. HelpStr: Mark an Area with no Place name. Useful for finding stray areas missed when Place Painting.
  1179. Flags: FCVAR_GAMEDLL FCVAR_CHEAT
  1180. nav_corner_select
  1181. HelpStr: Select a corner of the currently marked Area. Use multiple times to access all four corners.
  1182. Flags: FCVAR_GAMEDLL FCVAR_CHEAT
  1183. nav_corner_raise
  1184. HelpStr: Raise the selected corner of the currently marked Area.
  1185. Flags: FCVAR_GAMEDLL FCVAR_CHEAT
  1186. nav_corner_lower
  1187. HelpStr: Lower the selected corner of the currently marked Area.
  1188. Flags: FCVAR_GAMEDLL FCVAR_CHEAT
  1189. nav_corner_place_on_ground
  1190. HelpStr: Places the selected corner of the currently marked Area on the ground.
  1191. Flags: FCVAR_GAMEDLL FCVAR_CHEAT
  1192. nav_warp_to_mark
  1193. HelpStr: Warps the player to the marked area.
  1194. Flags: FCVAR_GAMEDLL FCVAR_CHEAT
  1195. nav_ladder_flip
  1196. HelpStr: Flips the selected ladder's direction.
  1197. Flags: FCVAR_GAMEDLL FCVAR_CHEAT
  1198. nav_generate
  1199. HelpStr: Generate a Navigation Mesh for the current map and save it to disk.
  1200. Flags: FCVAR_GAMEDLL FCVAR_CHEAT
  1201. nav_generate_incremental
  1202. HelpStr: Generate a Navigation Mesh for the current map and save it to disk.
  1203. Flags: FCVAR_GAMEDLL FCVAR_CHEAT
  1204. nav_analyze
  1205. HelpStr: Re-analyze the current Navigation Mesh and save it to disk.
  1206. Flags: FCVAR_GAMEDLL FCVAR_CHEAT
  1207. nav_mark_walkable
  1208. HelpStr: Mark the current location as a walkable position. These positions are used as seed locations when sampling the map to generate a Navigation Mesh.
  1209. Flags: FCVAR_GAMEDLL FCVAR_CHEAT
  1210. nav_clear_walkable_marks
  1211. HelpStr: Erase any previously placed walkable positions.
  1212. Flags: FCVAR_GAMEDLL FCVAR_CHEAT
  1213. nav_compress_id
  1214. HelpStr: Re-orders area and ladder ID's so they are continuous.
  1215. Flags: FCVAR_GAMEDLL FCVAR_CHEAT
  1216. nav_show_ladder_bounds
  1217. HelpStr: Draws the bounding boxes of all func_ladders in the map.
  1218. Flags: FCVAR_GAMEDLL FCVAR_CHEAT
  1219. nav_build_ladder
  1220. HelpStr: Attempts to build a nav ladder on the climbable surface under the cursor.
  1221. Flags: FCVAR_GAMEDLL FCVAR_CHEAT
  1222. nav_show_nodes
  1223. HelpStr:
  1224. Value: 0
  1225. Flags: FCVAR_GAMEDLL
  1226. clear_debug_overlays
  1227. HelpStr: clears debug overlays
  1228. Flags: FCVAR_GAMEDLL
  1229. rakiora_uptree_max_duration
  1230. HelpStr:
  1231. Value: 5
  1232. Flags: FCVAR_GAMEDLL FCVAR_CHEAT
  1233. rakiora_attack_charge_line
  1234. HelpStr:
  1235. Value: 0
  1236. Flags: FCVAR_GAMEDLL FCVAR_CHEAT
  1237. rakiora_fade_effect_time
  1238. HelpStr:
  1239. Value: 0.5
  1240. Flags: FCVAR_GAMEDLL FCVAR_CHEAT
  1241. rakiora_minigame_time
  1242. HelpStr:
  1243. Value: 120
  1244. Flags: FCVAR_GAMEDLL FCVAR_CHEAT
  1245. rakiora_heart_model
  1246. HelpStr:
  1247. Value: models/objects/ustage/u_statue01.mdl
  1248. Flags: FCVAR_GAMEDLL FCVAR_CHEAT
  1249. rakiora_heart_killed_model
  1250. HelpStr:
  1251. Value: models/objects/misc/statue_devil_dbr.mdl
  1252. Flags: FCVAR_GAMEDLL FCVAR_CHEAT
  1253. rakiora_heart_class_name
  1254. HelpStr:
  1255. Value: npc_heart
  1256. Flags: FCVAR_GAMEDLL FCVAR_CHEAT
  1257. rakiora_heart_variation_name
  1258. HelpStr:
  1259. Value: rakiora_heart
  1260. Flags: FCVAR_GAMEDLL FCVAR_CHEAT
  1261. rakiora_heart_position_entity
  1262. HelpStr:
  1263. Value: npc_spawn_point_rakiora_heart
  1264. Flags: FCVAR_GAMEDLL FCVAR_CHEAT
  1265. rakiora_heart_near_dist
  1266. HelpStr:
  1267. Value: 4500
  1268. Flags: FCVAR_GAMEDLL FCVAR_CHEAT
  1269. rakiora_ballista
  1270. HelpStr:
  1271. Value: env_ballista
  1272. Flags: FCVAR_GAMEDLL FCVAR_CHEAT
  1273. rakiora_trap_start_position
  1274. HelpStr:
  1275. Value: env_ballista
  1276. Flags: FCVAR_GAMEDLL FCVAR_CHEAT
  1277. rakiora_ballista_projectile
  1278. HelpStr:
  1279. Value: titan_ballista
  1280. Flags: FCVAR_GAMEDLL FCVAR_CHEAT
  1281. rakiora_ballista_arrow
  1282. HelpStr:
  1283. Value: siege_arrow
  1284. Flags: FCVAR_GAMEDLL FCVAR_CHEAT
  1285. rakiora_multi_target_entity_name
  1286. HelpStr:
  1287. Value: info_target
  1288. Flags: FCVAR_GAMEDLL FCVAR_CHEAT
  1289. rakiora_multi_target_entity_count
  1290. HelpStr:
  1291. Value: 20
  1292. Flags: FCVAR_GAMEDLL FCVAR_CHEAT
  1293. rakiora_multi_target_entity_distance
  1294. HelpStr:
  1295. Value: 1000
  1296. Flags: FCVAR_GAMEDLL FCVAR_CHEAT
  1297. rakiora_multi_target_area
  1298. HelpStr:
  1299. Value: 0
  1300. Flags: FCVAR_GAMEDLL FCVAR_CHEAT
  1301. rakiora_cutscene_name_transform
  1302. HelpStr:
  1303. Value:
  1304. Flags: FCVAR_GAMEDLL FCVAR_CHEAT
  1305. rakiora_transform_model_name
  1306. HelpStr:
  1307. Value: models/monster/snake/snake_rakiora.mdl
  1308. Flags: FCVAR_GAMEDLL FCVAR_CHEAT
  1309. rakiora_transform_mode
  1310. HelpStr:
  1311. Value: mode_attack_phase2
  1312. Flags: FCVAR_GAMEDLL FCVAR_CHEAT
  1313. rakiora_swallow_mode
  1314. HelpStr:
  1315. Value: mode_without_swallow
  1316. Flags: FCVAR_GAMEDLL FCVAR_CHEAT
  1317. rakiora_weakable_health
  1318. HelpStr:
  1319. Value: 0.85
  1320. Flags: FCVAR_GAMEDLL FCVAR_CHEAT
  1321. snake_swallow_action_name
  1322. HelpStr:
  1323. Value: swallow
  1324. Flags: FCVAR_GAMEDLL FCVAR_CHEAT
  1325. snake_snatch_dst_bone_name
  1326. HelpStr:
  1327. Value: mouth
  1328. Flags: FCVAR_GAMEDLL FCVAR_CHEAT
  1329. snake_snatch_src_bone_name
  1330. HelpStr:
  1331. Value:
  1332. Flags: FCVAR_GAMEDLL FCVAR_CHEAT
  1333. snake_swallow_teleport_entity
  1334. HelpStr:
  1335. Value: teleport_swallow
  1336. Flags: FCVAR_GAMEDLL FCVAR_CHEAT
  1337. rakiora_max_yaw_speed
  1338. HelpStr:
  1339. Value: 15
  1340. Flags: FCVAR_GAMEDLL FCVAR_CHEAT
  1341. rakiora_down_correct_value
  1342. HelpStr:
  1343. Value: 800
  1344. Flags: FCVAR_GAMEDLL FCVAR_CHEAT
  1345. rakiora_telepathy_ballista_01
  1346. HelpStr:
  1347. Value: #Heroes_Message_Rakiora_Ballista_01
  1348. Flags: FCVAR_GAMEDLL FCVAR_CHEAT
  1349. rakiora_telepathy_ballista_02
  1350. HelpStr:
  1351. Value: #Heroes_Message_Rakiora_Ballista_02
  1352. Flags: FCVAR_GAMEDLL FCVAR_CHEAT
  1353. rakiora_telepathy_ballista_03
  1354. HelpStr:
  1355. Value: #Heroes_Message_Rakiora_Ballista_03
  1356. Flags: FCVAR_GAMEDLL FCVAR_CHEAT
  1357. rakiora_telepathy_minigame_start
  1358. HelpStr:
  1359. Value: #Heroes_Message_Rakiora_Minigame_Start
  1360. Flags: FCVAR_GAMEDLL FCVAR_CHEAT
  1361. rakiora_telepathy_minigame_win
  1362. HelpStr:
  1363. Value: #Heroes_Message_Rakiora_Minigame_Win
  1364. Flags: FCVAR_GAMEDLL FCVAR_CHEAT
  1365. rakiora_telepathy_minigame_exit
  1366. HelpStr:
  1367. Value: #Heroes_Message_Rakiora_Minigame_Exit
  1368. Flags: FCVAR_GAMEDLL FCVAR_CHEAT
  1369. rakiora_telepathy_minigame_120sec
  1370. HelpStr:
  1371. Value: #Heroes_Message_Rakiora_Minigame_120sec
  1372. Flags: FCVAR_GAMEDLL FCVAR_CHEAT
  1373. rakiora_telepathy_minigame_90sec
  1374. HelpStr:
  1375. Value: #Heroes_Message_Rakiora_Minigame_90sec
  1376. Flags: FCVAR_GAMEDLL FCVAR_CHEAT
  1377. rakiora_telepathy_minigame_60sec
  1378. HelpStr:
  1379. Value: #Heroes_Message_Rakiora_Minigame_60sec
  1380. Flags: FCVAR_GAMEDLL FCVAR_CHEAT
  1381. rakiora_telepathy_minigame_30sec
  1382. HelpStr:
  1383. Value: #Heroes_Message_Rakiora_Minigame_30sec
  1384. Flags: FCVAR_GAMEDLL FCVAR_CHEAT
  1385. rakiora_telepathy_minigame_10sec
  1386. HelpStr:
  1387. Value: #Heroes_Message_Rakiora_Minigame_10sec
  1388. Flags: FCVAR_GAMEDLL FCVAR_CHEAT
  1389. rakiora_transform_end
  1390. HelpStr: rakiora_transform_end
  1391. Flags: FCVAR_GAMEDLL FCVAR_SPONLY
  1392. g_debug_vehicledriver
  1393. HelpStr:
  1394. Value: 0
  1395. Flags: FCVAR_GAMEDLL FCVAR_CHEAT
  1396. sv_pushaway_force
  1397. HelpStr: How hard physics objects are pushed away from the players on the server.
  1398. Value: 70
  1399. Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  1400. sv_pushaway_min_player_speed
  1401. HelpStr: If a player is moving slower than this, don't push away physics objects (enables ducking behind things).
  1402. Value: 75
  1403. Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  1404. sv_pushaway_max_force
  1405. HelpStr: Maximum amount of force applied to physics objects by players.
  1406. Value: 1000
  1407. Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  1408. sv_pushaway_velocity_offset
  1409. HelpStr:
  1410. Value: 25
  1411. Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  1412. sv_pushaway_angular_velocity_offset
  1413. HelpStr:
  1414. Value: 100
  1415. Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  1416. sv_pushaway_clientside
  1417. HelpStr: Clientside physics push away (0=off, 1=only localplayer, 1=all players)
  1418. Value: 1
  1419. Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  1420. sv_pushaway_player_force
  1421. HelpStr: How hard the player is pushed away from physics objects (falls off with inverse square of distance).
  1422. Value: 200000
  1423. Flags: FCVAR_GAMEDLL FCVAR_CHEAT FCVAR_REPLICATED
  1424. sv_pushaway_max_player_force
  1425. HelpStr: Maximum of how hard the player is pushed away from physics objects.
  1426. Value: 10000
  1427. Flags: FCVAR_GAMEDLL FCVAR_CHEAT FCVAR_REPLICATED
  1428. sv_pushaway_force_golden_ball
  1429. HelpStr:
  1430. Value: 15000
  1431. Flags: FCVAR_GAMEDLL
  1432. sv_pushaway_max_force_golden_ball
  1433. HelpStr:
  1434. Value: 100000
  1435. Flags: FCVAR_GAMEDLL
  1436. think_limit
  1437. HelpStr: Maximum think time in milliseconds, warning is printed if this is exceeded.
  1438. Value: 10
  1439. Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  1440. sv_thinktimecheck
  1441. HelpStr: Check for thinktimes all on same timestamp.
  1442. Value: 0
  1443. Flags: FCVAR_GAMEDLL
  1444. dump_terrain
  1445. HelpStr: Dump physics info about virtual terrains
  1446. Flags: FCVAR_GAMEDLL
  1447. sv_unlag
  1448. HelpStr: Enables player lag compensation
  1449. Value: 1
  1450. Flags: FCVAR_GAMEDLL
  1451. sv_maxunlag
  1452. HelpStr: Maximum lag compensation in seconds
  1453. Value: 1.0
  1454. Flags: FCVAR_GAMEDLL
  1455. sv_lagflushbonecache
  1456. HelpStr: Flushes entity bone cache on lag compensation
  1457. Value: 1
  1458. Flags: FCVAR_GAMEDLL
  1459. sv_showlagcompensation
  1460. HelpStr: Show lag compensated hitboxes whenever a player is lag compensated.
  1461. Value: 0
  1462. Flags: FCVAR_GAMEDLL FCVAR_CHEAT
  1463. sv_unlag_fixstuck
  1464. HelpStr: Disallow backtracking a player for lag compensation if it will cause them to become stuck
  1465. Value: 0
  1466. Flags: FCVAR_GAMEDLL
  1467. sv_unlag_debug
  1468. HelpStr:
  1469. Value: 0
  1470. Flags: FCVAR_GAMEDLL
  1471. g_debug_angularsensor
  1472. HelpStr:
  1473. Value: 0
  1474. Flags: FCVAR_GAMEDLL FCVAR_CHEAT
  1475. g_debug_doors
  1476. HelpStr:
  1477. Value: 0
  1478. Flags: FCVAR_GAMEDLL
  1479. breakable_disable_gib_limit
  1480. HelpStr:
  1481. Value: 0
  1482. Flags: FCVAR_GAMEDLL
  1483. breakable_multiplayer
  1484. HelpStr:
  1485. Value: 1
  1486. Flags: FCVAR_GAMEDLL
  1487. prop_active_gib_limit
  1488. HelpStr:
  1489. Value: 999999
  1490. Flags: FCVAR_GAMEDLL
  1491. prop_active_gib_max_fade_time
  1492. HelpStr:
  1493. Value: 999999
  1494. Flags: FCVAR_GAMEDLL
  1495. func_breakdmg_bullet
  1496. HelpStr:
  1497. Value: 0.5
  1498. Flags: FCVAR_GAMEDLL
  1499. func_breakdmg_club
  1500. HelpStr:
  1501. Value: 1.5
  1502. Flags: FCVAR_GAMEDLL
  1503. func_breakdmg_explosive
  1504. HelpStr:
  1505. Value: 1.25
  1506. Flags: FCVAR_GAMEDLL
  1507. sv_turbophysics
  1508. HelpStr: Turns on turbo physics
  1509. Value: 0
  1510. Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  1511. prop_debug
  1512. HelpStr: Toggle prop debug mode. If on, props will show colorcoded bounding boxes. Red means ignore all damage. White means respond physically to damage but never break. Green maps health in the range of 100 down to 1.
  1513. Flags: FCVAR_GAMEDLL FCVAR_CHEAT
  1514. debug_small_prop_collision_ignore
  1515. HelpStr:
  1516. Value: 0
  1517. Flags: FCVAR_GAMEDLL FCVAR_CHEAT
  1518. sv_small_prop_collision_group_update_duration
  1519. HelpStr:
  1520. Value: 5.0
  1521. Flags: FCVAR_GAMEDLL
  1522. prop_dynamic_create
  1523. HelpStr: Creates a dynamic prop with a specific .mdl aimed away from where the player is looking.
  1524. Arguments: {.mdl name}
  1525. Flags: FCVAR_GAMEDLL FCVAR_CHEAT
  1526. prop_physics_create
  1527. HelpStr: Creates a physics prop with a specific .mdl aimed away from where the player is looking.
  1528. Arguments: {.mdl name}
  1529. Flags: FCVAR_GAMEDLL FCVAR_CHEAT
  1530. ent_rotate
  1531. HelpStr: Rotates an entity by a specified # of degrees
  1532. Flags: FCVAR_GAMEDLL FCVAR_CHEAT
  1533. scene_forcecombined
  1534. HelpStr: When playing back, force use of combined .wav files even in english.
  1535. Value: 0
  1536. Flags: FCVAR_GAMEDLL
  1537. scene_maxcaptionradius
  1538. HelpStr: Only show closed captions if recipient is within this many units of speaking actor (0==disabled).
  1539. Value: 1200
  1540. Flags: FCVAR_GAMEDLL
  1541. scene_async_prefetch_spew
  1542. HelpStr: Display async .ani file loading info.
  1543. Value: 0
  1544. Flags: FCVAR_GAMEDLL
  1545. scene_flush
  1546. HelpStr: Flush all .vcds from the cache and reload from disk.
  1547. Flags: FCVAR_GAMEDLL
  1548. scene_mem
  1549. HelpStr: Spew memory usage for .vcds in the instanced scene resource manager.
  1550. Flags: FCVAR_GAMEDLL
  1551. listRecentNPCSpeech
  1552. HelpStr: Displays a list of the last 5 lines of speech from NPCs.
  1553. Flags: FCVAR_GAMEDLL
  1554. scene_print
  1555. HelpStr: When playing back a scene, print timing and event info to console.
  1556. Value: 0
  1557. Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  1558. scene_clientflex
  1559. HelpStr: Do client side flex animation.
  1560. Value: 1
  1561. Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  1562. restart_ambient_sounds
  1563. HelpStr: restart_ambient_sounds
  1564. Flags: FCVAR_GAMEDLL
  1565. stop_ambient_sounds
  1566. HelpStr: stop_ambient_sounds
  1567. Flags: FCVAR_GAMEDLL
  1568. soundpatch_captionlength
  1569. HelpStr: How long looping soundpatch captions should display for.
  1570. Value: 2.0
  1571. Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  1572. report_soundpatch
  1573. HelpStr: reports sound patch count
  1574. Flags: FCVAR_GAMEDLL
  1575. soundscape_debug
  1576. HelpStr: When on, draws lines to all env_soundscape entities. Green lines show the active soundscape, red lines show soundscapes that aren't in range, and white lines show soundscapes that are in range, but not the active soundscape.
  1577. Value: 0
  1578. Flags: FCVAR_GAMEDLL
  1579. soundscape_flush
  1580. HelpStr: Flushes the server & client side soundscapes
  1581. Flags: FCVAR_GAMEDLL
  1582. sv_soundscape_printdebuginfo
  1583. HelpStr: print soundscapes
  1584. Flags: FCVAR_GAMEDLL
  1585. phys_pushscale
  1586. HelpStr:
  1587. Value: 1
  1588. Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  1589. melee_damage_transform_max_to_force
  1590. HelpStr:
  1591. Value: 3000
  1592. Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  1593. melee_damage_source_max_to_force
  1594. HelpStr:
  1595. Value: 20000
  1596. Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  1597. melee_damage_source_min_to_force
  1598. HelpStr:
  1599. Value: 1000
  1600. Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  1601. template_debug
  1602. HelpStr:
  1603. Value: 0
  1604. Flags: FCVAR_GAMEDLL
  1605. Test_EHandle
  1606. HelpStr:
  1607. Flags: FCVAR_GAMEDLL FCVAR_CHEAT
  1608. Test_ProxyToggle_EnableProxy
  1609. HelpStr:
  1610. Flags: FCVAR_GAMEDLL FCVAR_CHEAT
  1611. Test_ProxyToggle_SetValue
  1612. HelpStr:
  1613. Flags: FCVAR_GAMEDLL FCVAR_CHEAT
  1614. Test_InitRandomEntitySpawner
  1615. HelpStr:
  1616. Flags: FCVAR_GAMEDLL FCVAR_CHEAT
  1617. Test_SpawnRandomEntities
  1618. HelpStr:
  1619. Flags: FCVAR_GAMEDLL FCVAR_CHEAT
  1620. Test_RandomizeInPVS
  1621. HelpStr:
  1622. Flags: FCVAR_GAMEDLL FCVAR_CHEAT
  1623. Test_RemoveAllRandomEntities
  1624. HelpStr:
  1625. Flags: FCVAR_GAMEDLL FCVAR_CHEAT
  1626. Test_CreateEntity
  1627. HelpStr:
  1628. Flags: FCVAR_GAMEDLL FCVAR_CHEAT
  1629. Test_RandomPlayerPosition
  1630. HelpStr:
  1631. Flags: FCVAR_GAMEDLL FCVAR_CHEAT
  1632. g_debug_transitions
  1633. HelpStr: Set to 1 and restart the map to be warned if the map has no trigger_transition volumes. Set to 2 to see a dump of all entities & associated results during a transition.
  1634. Value: 0
  1635. Flags: FCVAR_GAMEDLL
  1636. showtriggers
  1637. HelpStr: Shows trigger brushes
  1638. Value: 0
  1639. Flags: FCVAR_GAMEDLL FCVAR_CHEAT
  1640. debug_move_trigger
  1641. HelpStr:
  1642. Value: 0
  1643. Flags: FCVAR_GAMEDLL FCVAR_CHEAT
  1644. showtriggers_toggle
  1645. HelpStr: Toggle show triggers
  1646. Flags: FCVAR_GAMEDLL FCVAR_CHEAT
  1647. changelevel_fadeout_time
  1648. HelpStr:
  1649. Value: 2.0
  1650. Flags: FCVAR_GAMEDLL
  1651. cc_disable_all_trigger_changelevel
  1652. HelpStr:
  1653. Flags: FCVAR_GAMEDLL FCVAR_SPONLY
  1654. icewall_health_multiply
  1655. HelpStr:
  1656. Value: 1.0
  1657. Flags: FCVAR_GAMEDLL FCVAR_CHEAT
  1658. set_viewentity
  1659. HelpStr: set_viewentity
  1660. Flags: FCVAR_GAMEDLL
  1661. cc_selfhurt_take_damage
  1662. HelpStr:
  1663. Flags: FCVAR_GAMEDLL
  1664. cc_selfhurt_disable
  1665. HelpStr: cc_selfhurt_disable
  1666. Flags: FCVAR_GAMEDLL
  1667. force_start_touch
  1668. HelpStr: force_start_touch
  1669. Flags: FCVAR_GAMEDLL FCVAR_SPONLY
  1670. force_end_touch
  1671. HelpStr: force_end_touch
  1672. Flags: FCVAR_GAMEDLL FCVAR_SPONLY
  1673. force_start_disable
  1674. HelpStr: force_start_disable
  1675. Flags: FCVAR_GAMEDLL FCVAR_SPONLY
  1676. set_quest_timer_server
  1677. HelpStr: set_quest_timer_server
  1678. Flags: FCVAR_GAMEDLL FCVAR_SPONLY
  1679. activate_infinite_dungeon_mode_server
  1680. HelpStr: activate_infinite_dungeon_mode
  1681. Flags: FCVAR_GAMEDLL FCVAR_SPONLY
  1682. dumpentityfactories
  1683. HelpStr: Lists all entity factory names.
  1684. Flags: FCVAR_GAMEDLL
  1685. dump_entity_sizes
  1686. HelpStr: Print sizeof(entclass)
  1687. Flags: FCVAR_GAMEDLL
  1688. sv_strict_notarget
  1689. HelpStr: If set, notarget will cause entities to never think they are in the pvs
  1690. Value: 0
  1691. Flags: FCVAR_GAMEDLL
  1692. kdtree_test
  1693. HelpStr: Tests spatial partition for entities queries.
  1694. Flags: FCVAR_GAMEDLL FCVAR_CHEAT
  1695. voxeltree_view
  1696. HelpStr: View entities in the voxel-tree.
  1697. Flags: FCVAR_GAMEDLL FCVAR_CHEAT
  1698. voxeltree_playerview
  1699. HelpStr: View entities in the voxel-tree at the player position.
  1700. Flags: FCVAR_GAMEDLL FCVAR_CHEAT
  1701. voxeltree_box
  1702. HelpStr: View entities in the voxel-tree inside box <Vector(min), Vector(max)>.
  1703. Flags: FCVAR_GAMEDLL FCVAR_CHEAT
  1704. voxeltree_sphere
  1705. HelpStr: View entities in the voxel-tree inside sphere <Vector(center), float(radius)>.
  1706. Flags: FCVAR_GAMEDLL FCVAR_CHEAT
  1707. collision_test
  1708. HelpStr: Tests collision system
  1709. Flags: FCVAR_GAMEDLL FCVAR_CHEAT
  1710. telepathy_param_r1
  1711. HelpStr:
  1712. Value: 223
  1713. Flags: FCVAR_GAMEDLL
  1714. telepathy_param_r2
  1715. HelpStr:
  1716. Value: 240
  1717. Flags: FCVAR_GAMEDLL
  1718. telepathy_param_g1
  1719. HelpStr:
  1720. Value: 223
  1721. Flags: FCVAR_GAMEDLL
  1722. telepathy_param_g2
  1723. HelpStr:
  1724. Value: 110
  1725. Flags: FCVAR_GAMEDLL
  1726. telepathy_param_b1
  1727. HelpStr:
  1728. Value: 223
  1729. Flags: FCVAR_GAMEDLL
  1730. telepathy_param_b2
  1731. HelpStr:
  1732. Value: 0
  1733. Flags: FCVAR_GAMEDLL
  1734. telepathy_param_a1
  1735. HelpStr:
  1736. Value: 255
  1737. Flags: FCVAR_GAMEDLL
  1738. telepathy_param_a2
  1739. HelpStr:
  1740. Value: 255
  1741. Flags: FCVAR_GAMEDLL
  1742. telepathy_param_fade_in_time
  1743. HelpStr:
  1744. Value: 0
  1745. Flags: FCVAR_GAMEDLL
  1746. telepathy_param_fade_out_time
  1747. HelpStr:
  1748. Value: 0
  1749. Flags: FCVAR_GAMEDLL
  1750. telepathy_param_x
  1751. HelpStr:
  1752. Value: -1
  1753. Flags: FCVAR_GAMEDLL
  1754. telepathy_param_y
  1755. HelpStr:
  1756. Value: 0.1
  1757. Flags: FCVAR_GAMEDLL
  1758. telepathy_param_hold_time
  1759. HelpStr:
  1760. Value: 5
  1761. Flags: FCVAR_GAMEDLL
  1762. g_debug_vehiclebase
  1763. HelpStr:
  1764. Value: 0
  1765. Flags: FCVAR_GAMEDLL FCVAR_CHEAT
  1766. g_debug_vehiclesound
  1767. HelpStr:
  1768. Value: 0
  1769. Flags: FCVAR_GAMEDLL FCVAR_CHEAT
  1770. g_debug_vehicleexit
  1771. HelpStr:
  1772. Value: 0
  1773. Flags: FCVAR_GAMEDLL FCVAR_CHEAT
  1774. g_debug_npc_vehicle_roles
  1775. HelpStr:
  1776. Value: 0
  1777. Flags: FCVAR_GAMEDLL
  1778. reload_vgui_texture_panel
  1779. HelpStr:
  1780. Flags: FCVAR_GAMEDLL
  1781. voice_serverdebug
  1782. HelpStr:
  1783. Value: 0
  1784. Flags: FCVAR_GAMEDLL
  1785. sv_alltalk
  1786. HelpStr: Players can hear all other players, no team restrictions
  1787. Value: 0
  1788. Flags: FCVAR_GAMEDLL FCVAR_NOTIFY
  1789. wc_create
  1790. HelpStr: When in WC edit mode, creates a node where the player is looking if a node is allowed at that location for the currently selected hull size (see ai_next_hull)
  1791. Flags: FCVAR_GAMEDLL FCVAR_CHEAT
  1792. wc_destroy
  1793. HelpStr: When in WC edit mode, destroys the node that the player is nearest to looking at. (The node will be highlighted by a red box).
  1794. Flags: FCVAR_GAMEDLL FCVAR_CHEAT
  1795. wc_destroy_undo
  1796. HelpStr: When in WC edit mode restores the last deleted node
  1797. Flags: FCVAR_GAMEDLL FCVAR_CHEAT
  1798. wc_air_node_edit
  1799. HelpStr: When in WC edit mode, toggles laying down or air nodes instead of ground nodes
  1800. Flags: FCVAR_GAMEDLL FCVAR_CHEAT
  1801. wc_air_edit_further
  1802. HelpStr: When in WC edit mode and editing air nodes, moves position of air node crosshair and placement location further away from player
  1803. Flags: FCVAR_GAMEDLL FCVAR_CHEAT
  1804. wc_air_edit_nearer
  1805. HelpStr: When in WC edit mode and editing air nodes, moves position of air node crosshair and placement location nearer to from player
  1806. Flags: FCVAR_GAMEDLL FCVAR_CHEAT
  1807. wc_link_edit
  1808. HelpStr:
  1809. Flags: FCVAR_GAMEDLL FCVAR_CHEAT
  1810. wc_update_entity
  1811. HelpStr: Updates the entity's position/angles when in edit mode
  1812. Flags: FCVAR_GAMEDLL
  1813. wc_update_safe_entities
  1814. HelpStr: Updates entities in the map that can safely be updated (don't have parents or are affected by constraints).
  1815. Flags: FCVAR_GAMEDLL
  1816. sk_rollermine_shock
  1817. HelpStr:
  1818. Value: 0
  1819. Flags: FCVAR_GAMEDLL
  1820. sk_rollermine_stun_delay
  1821. HelpStr:
  1822. Value: 1
  1823. Flags: FCVAR_GAMEDLL
  1824. sk_rollermine_vehicle_intercept
  1825. HelpStr:
  1826. Value: 1
  1827. Flags: FCVAR_GAMEDLL
  1828. npc_rollermine_friendly_toggle
  1829. HelpStr: Rollrmine Friendly Toggle
  1830. Flags: FCVAR_GAMEDLL FCVAR_CHEAT
  1831. g_cannon_reloadtime
  1832. HelpStr:
  1833. Value: 3
  1834. Flags: FCVAR_GAMEDLL FCVAR_CHEAT
  1835. g_cannon_max_traveltime
  1836. HelpStr:
  1837. Value: 1.5
  1838. Flags: FCVAR_GAMEDLL FCVAR_CHEAT
  1839. g_cannon_debug
  1840. HelpStr:
  1841. Value: 0
  1842. Flags: FCVAR_GAMEDLL FCVAR_CHEAT
  1843. g_cannon_damageandradius
  1844. HelpStr:
  1845. Value: 512
  1846. Flags: FCVAR_GAMEDLL FCVAR_CHEAT
  1847. aprof_hud_update
  1848. HelpStr:
  1849. Value: 0
  1850. Flags: FCVAR_GAMEDLL FCVAR_CHEAT
  1851. aprof_support_npc
  1852. HelpStr:
  1853. Value: 0
  1854. Flags: FCVAR_GAMEDLL FCVAR_CHEAT
  1855. final_boss_shot_enable
  1856. HelpStr:
  1857. Value: 1
  1858. Flags: FCVAR_GAMEDLL
  1859. quest_success_system_msg1_delay
  1860. HelpStr:
  1861. Value: 3.0
  1862. Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  1863. quest_success_system_msg2_delay
  1864. HelpStr:
  1865. Value: 8.0
  1866. Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  1867. cam_boss_final_shot_start_time
  1868. HelpStr:
  1869. Value: 0.2
  1870. Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  1871. cam_boss_final_shot_start_change_at_first_time
  1872. HelpStr:
  1873. Value: 1.5
  1874. Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  1875. cam_boss_final_shot_change_time
  1876. HelpStr:
  1877. Value: 1.5
  1878. Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  1879. cam_boss_final_shot_return_boss_show_time
  1880. HelpStr:
  1881. Value: 5.0
  1882. Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  1883. cam_boss_final_shot_minimum_camera_changes
  1884. HelpStr:
  1885. Value: 4
  1886. Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  1887. cam_boss_final_shot_maximum_camera_changes
  1888. HelpStr:
  1889. Value: 10
  1890. Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  1891. quest_success_scene_immediate_timescale
  1892. HelpStr:
  1893. Value: 1
  1894. Flags: FCVAR_GAMEDLL
  1895. quest_success_scene_stop_timescale
  1896. HelpStr:
  1897. Value: 0.01
  1898. Flags: FCVAR_GAMEDLL
  1899. quest_success_scene_return_boss_show_timescale
  1900. HelpStr:
  1901. Value: 0.5
  1902. Flags: FCVAR_GAMEDLL
  1903. sv_server_effect
  1904. HelpStr: sv_server_effect
  1905. Flags: FCVAR_GAMEDLL FCVAR_CHEAT
  1906. sv_server_effect_save
  1907. HelpStr: sv_server_effect_save
  1908. Flags: FCVAR_GAMEDLL FCVAR_CHEAT
  1909. debug_pose_param
  1910. HelpStr:
  1911. Value: 0
  1912. Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  1913. mp_logdetail
  1914. HelpStr: Logs attacks. Values are: 0=off, 1=enemy, 2=teammate, 3=both)
  1915. Value: 0
  1916. Flags: FCVAR_GAMEDLL
  1917. sv_ragdoll_type
  1918. HelpStr: 0 : Client , 1 : Server
  1919. Value: 1
  1920. Flags: FCVAR_GAMEDLL
  1921. ragdoll_unragdoll_yaw_bias
  1922. HelpStr:
  1923. Value: 20.0
  1924. Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  1925. max_simultaneous_server_ragdoll
  1926. HelpStr:
  1927. Value: 3
  1928. Flags: FCVAR_GAMEDLL FCVAR_CHEAT
  1929. building_signboard_w
  1930. HelpStr:
  1931. Value: 120
  1932. Flags: FCVAR_GAMEDLL
  1933. building_signboard_h
  1934. HelpStr:
  1935. Value: 48
  1936. Flags: FCVAR_GAMEDLL
  1937. cc_vgui_screen
  1938. HelpStr:
  1939. Flags: FCVAR_GAMEDLL FCVAR_CHEAT
  1940. building_signboard_facing
  1941. HelpStr:
  1942. Value: 2
  1943. Flags: FCVAR_GAMEDLL
  1944. cc_activate_signboards
  1945. HelpStr: cc_activate_signboards
  1946. Flags: FCVAR_GAMEDLL FCVAR_SPONLY
  1947. sv_reload_signboard
  1948. HelpStr: sv_reload_signboard
  1949. Flags: FCVAR_GAMEDLL FCVAR_SPONLY
  1950. hud_jeephint_numentries
  1951. HelpStr:
  1952. Value: 10
  1953. Flags: FCVAR_GAMEDLL
  1954. g_jeepexitspeed
  1955. HelpStr:
  1956. Value: 100
  1957. Flags: FCVAR_GAMEDLL FCVAR_CHEAT
  1958. host_reserve_system_message
  1959. HelpStr: host_reserve_system_message
  1960. Flags: FCVAR_GAMEDLL
  1961. cc_system_message_to_all
  1962. HelpStr:
  1963. Flags: FCVAR_GAMEDLL FCVAR_SPONLY
  1964. ai_aggro_debug
  1965. HelpStr:
  1966. Value: 0
  1967. Flags: FCVAR_GAMEDLL
  1968. ai_aggro_debug_num_players
  1969. HelpStr:
  1970. Value: 4
  1971. Flags: FCVAR_GAMEDLL
  1972. aggro_print_table
  1973. HelpStr: Print Aggro Table Entries
  1974. Flags: FCVAR_GAMEDLL
  1975. ai_mode_debug
  1976. HelpStr:
  1977. Value: 0
  1978. Flags: FCVAR_GAMEDLL FCVAR_CHEAT
  1979. ai_order_debug
  1980. HelpStr:
  1981. Value: 0
  1982. Flags: FCVAR_GAMEDLL FCVAR_CHEAT
  1983. show_custom_attack_block_hull
  1984. HelpStr:
  1985. Value: 0
  1986. Flags: FCVAR_GAMEDLL FCVAR_CHEAT
  1987. show_custom_move_block_hull
  1988. HelpStr:
  1989. Value: 0
  1990. Flags: FCVAR_GAMEDLL FCVAR_CHEAT
  1991. sk_kobold_lancer_same_position_threshold
  1992. HelpStr:
  1993. Value: 5.0
  1994. Flags: FCVAR_GAMEDLL
  1995. sk_kobold_lancer_same_position_time_limit
  1996. HelpStr:
  1997. Value: 2.0
  1998. Flags: FCVAR_GAMEDLL
  1999. sk_kobold_default_weapon
  2000. HelpStr:
  2001. Value: weapon_meleebase
  2002. Flags: FCVAR_GAMEDLL
  2003. sk_kobold_default_weapon_subtype
  2004. HelpStr:
  2005. Value: 20
  2006. Flags: FCVAR_GAMEDLL
  2007. sv_breaklance_damage_power
  2008. HelpStr:
  2009. Value: 10.0
  2010. Flags: FCVAR_GAMEDLL FCVAR_CHEAT
  2011. sv_breaklance_damage_angular
  2012. HelpStr:
  2013. Value: 10000.0
  2014. Flags: FCVAR_GAMEDLL FCVAR_CHEAT
  2015. sv_breaklance_z_ratio
  2016. HelpStr:
  2017. Value: 0.5
  2018. Flags: FCVAR_GAMEDLL FCVAR_CHEAT
  2019. sv_breaklance_max_angle
  2020. HelpStr:
  2021. Value: 45
  2022. Flags: FCVAR_GAMEDLL
  2023. debug_blow_motion_controller
  2024. HelpStr:
  2025. Value: 0
  2026. Flags: FCVAR_GAMEDLL
  2027. minimum_area_of_large_prop
  2028. HelpStr:
  2029. Value: 20000
  2030. Flags: FCVAR_GAMEDLL
  2031. debug_npc_override_move
  2032. HelpStr:
  2033. Value: 0
  2034. Flags: FCVAR_GAMEDLL
  2035. npc_grappled_falling_velocity_scale
  2036. HelpStr:
  2037. Value: 1.0
  2038. Flags: FCVAR_GAMEDLL
  2039. sk_plr_grappling_throw_step_size
  2040. HelpStr:
  2041. Value: 50
  2042. Flags: FCVAR_GAMEDLL
  2043. sk_plr_grappling_ignore_collision_react_dist
  2044. HelpStr:
  2045. Value: 300.0f
  2046. Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  2047. sk_plr_grappling_secondary_collision_damage_ratio
  2048. HelpStr:
  2049. Value: 1.0
  2050. Flags: FCVAR_GAMEDLL
  2051. ai_playback_rate_debug
  2052. HelpStr:
  2053. Value: 0
  2054. Flags: FCVAR_GAMEDLL FCVAR_CHEAT
  2055. debug_damage_hud
  2056. HelpStr:
  2057. Value: 1
  2058. Flags: FCVAR_GAMEDLL FCVAR_CHEAT
  2059. debug_npc_turn
  2060. HelpStr:
  2061. Value: 0
  2062. Flags: FCVAR_GAMEDLL FCVAR_CHEAT
  2063. debug_npc_group_number
  2064. HelpStr:
  2065. Value: 0
  2066. Flags: FCVAR_GAMEDLL FCVAR_CHEAT
  2067. npcjump_force_enabled
  2068. HelpStr:
  2069. Value: 0
  2070. Flags: FCVAR_GAMEDLL FCVAR_CHEAT
  2071. npcjump_jump_gravity
  2072. HelpStr:
  2073. Value: 1.5
  2074. Flags: FCVAR_GAMEDLL FCVAR_CHEAT
  2075. npcjump_max_jump_speed
  2076. HelpStr:
  2077. Value: 600
  2078. Flags: FCVAR_GAMEDLL FCVAR_CHEAT
  2079. npcjump_max_jump_rise
  2080. HelpStr:
  2081. Value: 300
  2082. Flags: FCVAR_GAMEDLL FCVAR_CHEAT
  2083. npcjump_max_jump_drop
  2084. HelpStr:
  2085. Value: 300
  2086. Flags: FCVAR_GAMEDLL FCVAR_CHEAT
  2087. npcjump_max_jump_distance
  2088. HelpStr:
  2089. Value: 500
  2090. Flags: FCVAR_GAMEDLL FCVAR_CHEAT
  2091. ai_sense_debug
  2092. HelpStr:
  2093. Value: 0
  2094. Flags: FCVAR_GAMEDLL FCVAR_CHEAT
  2095. npc_hang_around_min_dist
  2096. HelpStr:
  2097. Value: 30
  2098. Flags: FCVAR_GAMEDLL FCVAR_CHEAT
  2099. npc_hang_around_max_dist
  2100. HelpStr:
  2101. Value: 500
  2102. Flags: FCVAR_GAMEDLL FCVAR_CHEAT
  2103. npc_hang_around_min_time
  2104. HelpStr:
  2105. Value: 1
  2106. Flags: FCVAR_GAMEDLL FCVAR_CHEAT
  2107. npc_hang_around_max_time
  2108. HelpStr:
  2109. Value: 4
  2110. Flags: FCVAR_GAMEDLL FCVAR_CHEAT
  2111. npc_force_neutral
  2112. HelpStr:
  2113. Value: 0
  2114. Flags: FCVAR_GAMEDLL FCVAR_CHEAT
  2115. ai_weakpoint_debug
  2116. HelpStr:
  2117. Value: 0
  2118. Flags: FCVAR_GAMEDLL FCVAR_CHEAT
  2119. ai_teleport_debug
  2120. HelpStr:
  2121. Value: 0
  2122. Flags: FCVAR_GAMEDLL FCVAR_CHEAT
  2123. cc_force_escapee
  2124. HelpStr:
  2125. Value: 0
  2126. Flags: FCVAR_GAMEDLL
  2127. cc_force_trialActor
  2128. HelpStr:
  2129. Value: 0
  2130. Flags: FCVAR_GAMEDLL
  2131. npc_stuck_process_disable
  2132. HelpStr:
  2133. Value: 0
  2134. Flags: FCVAR_GAMEDLL
  2135. npc_falling_allow_height_check_disable
  2136. HelpStr:
  2137. Value: 0
  2138. Flags: FCVAR_GAMEDLL
  2139. debug_drop_item
  2140. HelpStr:
  2141. Value: 0
  2142. Flags: FCVAR_GAMEDLL FCVAR_CHEAT
  2143. npc_no_hook_ik_without_limb_dominated
  2144. HelpStr:
  2145. Value: 1
  2146. Flags: FCVAR_GAMEDLL
  2147. npc_falling_time_out_disable
  2148. HelpStr:
  2149. Value: 0
  2150. Flags: FCVAR_GAMEDLL FCVAR_CHEAT
  2151. cc_remove_all_killed_npc
  2152. HelpStr: cc_remove_all_killed_npc
  2153. Flags: FCVAR_GAMEDLL
  2154. npc_knock_down
  2155. HelpStr:
  2156. Value: 0
  2157. Flags: FCVAR_GAMEDLL
  2158. npc_flounder
  2159. HelpStr:
  2160. Value: 0
  2161. Flags: FCVAR_GAMEDLL
  2162. test_move_stop
  2163. HelpStr:
  2164. Value: 1
  2165. Flags: FCVAR_GAMEDLL
  2166. npc_grappling_distance
  2167. HelpStr:
  2168. Value: 31.496063
  2169. Flags: FCVAR_GAMEDLL
  2170. npc_grappling_distance_walk
  2171. HelpStr:
  2172. Value: 25
  2173. Flags: FCVAR_GAMEDLL
  2174. take_bone_flinch_enable_kay
  2175. HelpStr:
  2176. Value: 1
  2177. Flags: FCVAR_GAMEDLL FCVAR_CHEAT
  2178. take_bone_flinch_enable_all_players
  2179. HelpStr:
  2180. Value: 1
  2181. Flags: FCVAR_GAMEDLL FCVAR_CHEAT
  2182. npc_set_name
  2183. HelpStr: npc_set_name
  2184. Flags: FCVAR_GAMEDLL FCVAR_CHEAT
  2185. cc_prologue_npc_boost_downgauge
  2186. HelpStr:
  2187. Flags: FCVAR_GAMEDLL FCVAR_SPONLY
  2188. force_purge_drop_items
  2189. HelpStr:
  2190. Flags: FCVAR_GAMEDLL FCVAR_SPONLY
  2191. sv_npc_schedule
  2192. HelpStr: sv_npc_schedule
  2193. Flags: FCVAR_GAMEDLL
  2194. sv_npc_take_damage
  2195. HelpStr: sv_npc_take_damage
  2196. Flags: FCVAR_GAMEDLL
  2197. cc_npc_wake
  2198. HelpStr: cc_npc_wake
  2199. Flags: FCVAR_GAMEDLL FCVAR_CHEAT
  2200. npcjump_initial_jump_move_limit_height
  2201. HelpStr:
  2202. Value: 300
  2203. Flags: FCVAR_GAMEDLL FCVAR_CHEAT
  2204. npcjump_max_jump_down_takeoff_height
  2205. HelpStr:
  2206. Value: 30
  2207. Flags: FCVAR_GAMEDLL FCVAR_CHEAT
  2208. npcjump_force_lower_successfull_jump_height_rate
  2209. HelpStr:
  2210. Value: 0.8
  2211. Flags: FCVAR_GAMEDLL FCVAR_CHEAT
  2212. s2_npcjump_max_jump_rise
  2213. HelpStr:
  2214. Value: 150
  2215. Flags: FCVAR_GAMEDLL FCVAR_CHEAT
  2216. s2_npcjump_max_jump_drop
  2217. HelpStr:
  2218. Value: 230
  2219. Flags: FCVAR_GAMEDLL FCVAR_CHEAT
  2220. s2_npcjump_max_jump_distance
  2221. HelpStr:
  2222. Value: 300
  2223. Flags: FCVAR_GAMEDLL FCVAR_CHEAT
  2224. s2_npcjump_min_jump_distance
  2225. HelpStr:
  2226. Value: 80
  2227. Flags: FCVAR_GAMEDLL FCVAR_CHEAT
  2228. s2_npcjump_initial_jump_move_limit_height
  2229. HelpStr:
  2230. Value: 150
  2231. Flags: FCVAR_GAMEDLL FCVAR_CHEAT
  2232. debug_evilcore
  2233. HelpStr:
  2234. Value: 0
  2235. Flags: FCVAR_GAMEDLL FCVAR_CHEAT
  2236. erg_horizon_velocity_min
  2237. HelpStr:
  2238. Value: 100
  2239. Flags: FCVAR_GAMEDLL
  2240. erg_horizon_velocity_max
  2241. HelpStr:
  2242. Value: 1000
  2243. Flags: FCVAR_GAMEDLL
  2244. erg_vertical_velocity_min
  2245. HelpStr:
  2246. Value: 100
  2247. Flags: FCVAR_GAMEDLL
  2248. erg_vertical_velocity_max
  2249. HelpStr:
  2250. Value: 300
  2251. Flags: FCVAR_GAMEDLL
  2252. erg_angular_impulse_min
  2253. HelpStr:
  2254. Value: 100
  2255. Flags: FCVAR_GAMEDLL
  2256. erg_angular_impulse_max
  2257. HelpStr:
  2258. Value: 1000
  2259. Flags: FCVAR_GAMEDLL
  2260. erg_boss_drop_num
  2261. HelpStr:
  2262. Value: 20
  2263. Flags: FCVAR_GAMEDLL
  2264. erg_boss_hp_amount
  2265. HelpStr:
  2266. Value: 50
  2267. Flags: FCVAR_GAMEDLL
  2268. evilcore_horizon_velocity_min
  2269. HelpStr:
  2270. Value: 60
  2271. Flags: FCVAR_GAMEDLL
  2272. evilcore_horizon_velocity_max
  2273. HelpStr:
  2274. Value: 120
  2275. Flags: FCVAR_GAMEDLL
  2276. evilcore_vertical_velocity_min
  2277. HelpStr:
  2278. Value: 200
  2279. Flags: FCVAR_GAMEDLL
  2280. evilcore_vertical_velocity_max
  2281. HelpStr:
  2282. Value: 500
  2283. Flags: FCVAR_GAMEDLL
  2284. character_creation_camera_player_look
  2285. HelpStr:
  2286. Flags: FCVAR_GAMEDLL
  2287. npc_player_costume_load_per_part
  2288. HelpStr:
  2289. Value: 1
  2290. Flags: FCVAR_GAMEDLL
  2291. npc_player_costume_load_debug
  2292. HelpStr:
  2293. Value: 0
  2294. Flags: FCVAR_GAMEDLL
  2295. sk_crow_health
  2296. HelpStr:
  2297. Value: 1
  2298. Flags: FCVAR_GAMEDLL
  2299. sk_crow_melee_dmg
  2300. HelpStr:
  2301. Value: 0
  2302. Flags: FCVAR_GAMEDLL
  2303. birds_debug
  2304. HelpStr:
  2305. Value: 0
  2306. Flags: FCVAR_GAMEDLL
  2307. dragon_debug
  2308. HelpStr:
  2309. Value: 0
  2310. Flags: FCVAR_GAMEDLL FCVAR_CHEAT
  2311. jump_breath_time
  2312. HelpStr:
  2313. Value: 4.f
  2314. Flags: FCVAR_GAMEDLL FCVAR_CHEAT
  2315. npc_fish_debug
  2316. HelpStr:
  2317. Value: 0
  2318. Flags: FCVAR_GAMEDLL FCVAR_CHEAT
  2319. sv_fish_snatch_max_wait_time
  2320. HelpStr:
  2321. Value: 3.5
  2322. Flags: FCVAR_GAMEDLL
  2323. sv_fish_flop_during_min_duration
  2324. HelpStr:
  2325. Value: 3.0
  2326. Flags: FCVAR_GAMEDLL
  2327. sv_fish_flop_during_max_duration
  2328. HelpStr:
  2329. Value: 10.0
  2330. Flags: FCVAR_GAMEDLL
  2331. sv_fish_autoget_item_time
  2332. HelpStr:
  2333. Value: 150
  2334. Flags: FCVAR_GAMEDLL
  2335. fish_create
  2336. HelpStr: fish_create
  2337. Flags: FCVAR_GAMEDLL FCVAR_CHEAT
  2338. fish_monster_create
  2339. HelpStr: fish_monster_create
  2340. Flags: FCVAR_GAMEDLL FCVAR_CHEAT
  2341. glasgavelen_custom_ai_debug
  2342. HelpStr:
  2343. Value: 0
  2344. Flags: FCVAR_GAMEDLL FCVAR_CHEAT
  2345. sk_gnoll_yaw_speed
  2346. HelpStr:
  2347. Value: 20
  2348. Flags: FCVAR_GAMEDLL
  2349. hornet_forcemove_scale
  2350. HelpStr:
  2351. Value: 700
  2352. Flags: FCVAR_GAMEDLL FCVAR_CHEAT
  2353. hornet_debug_info
  2354. HelpStr:
  2355. Value: 0
  2356. Flags: FCVAR_GAMEDLL FCVAR_CHEAT
  2357. hornet_path_tolerance
  2358. HelpStr:
  2359. Value: 30
  2360. Flags: FCVAR_GAMEDLL FCVAR_CHEAT
  2361. hornet_move_stuck_dist
  2362. HelpStr:
  2363. Value: 20
  2364. Flags: FCVAR_GAMEDLL FCVAR_CHEAT
  2365. hornet_isolation_timer
  2366. HelpStr:
  2367. Value: 30
  2368. Flags: FCVAR_GAMEDLL FCVAR_CHEAT
  2369. hornet_show_goal
  2370. HelpStr:
  2371. Value: 0
  2372. Flags: FCVAR_GAMEDLL FCVAR_CHEAT
  2373. npc_kadan_debug
  2374. HelpStr:
  2375. Value: 0
  2376. Flags: FCVAR_GAMEDLL FCVAR_CHEAT
  2377. kadan_mission_player_num
  2378. HelpStr:
  2379. Value: 1
  2380. Flags: FCVAR_GAMEDLL FCVAR_CHEAT
  2381. kadan_mission_phase_snatch_slow_time
  2382. HelpStr:
  2383. Value: 0.5
  2384. Flags: FCVAR_GAMEDLL FCVAR_CHEAT
  2385. kadan_mission_phase_snatch_lift_time
  2386. HelpStr:
  2387. Value: 5.0
  2388. Flags: FCVAR_GAMEDLL FCVAR_CHEAT
  2389. kadan_mission_phase_before_result_time
  2390. HelpStr:
  2391. Value: 60.0
  2392. Flags: FCVAR_GAMEDLL FCVAR_CHEAT
  2393. kadan_mission_phase_after_result_time
  2394. HelpStr:
  2395. Value: 7.0
  2396. Flags: FCVAR_GAMEDLL FCVAR_CHEAT
  2397. kadan_mission_phase_during_reward_time
  2398. HelpStr:
  2399. Value: 60.0
  2400. Flags: FCVAR_GAMEDLL FCVAR_CHEAT
  2401. kadan_mission_phase_during_penalty_time
  2402. HelpStr:
  2403. Value: 90.0
  2404. Flags: FCVAR_GAMEDLL FCVAR_CHEAT
  2405. kadan_mission_lift_velocity
  2406. HelpStr:
  2407. Value: 10.0
  2408. Flags: FCVAR_GAMEDLL FCVAR_CHEAT
  2409. kadan_mission_fade_effect_time
  2410. HelpStr:
  2411. Value: 0.7
  2412. Flags: FCVAR_GAMEDLL FCVAR_CHEAT
  2413. kadan_mad_lv3_health_rate
  2414. HelpStr:
  2415. Value: 0.65
  2416. Flags: FCVAR_GAMEDLL FCVAR_CHEAT
  2417. kadan_mission_dopple
  2418. HelpStr:
  2419. Value: 0
  2420. Flags: FCVAR_GAMEDLL FCVAR_CHEAT
  2421. kadan_statue_not_think_time
  2422. HelpStr:
  2423. Value: 3.0
  2424. Flags: FCVAR_GAMEDLL FCVAR_CHEAT
  2425. kadan_lookat_bias_right
  2426. HelpStr:
  2427. Value: 0
  2428. Flags: FCVAR_GAMEDLL FCVAR_CHEAT
  2429. kadan_lookat_bias_up
  2430. HelpStr:
  2431. Value: 100
  2432. Flags: FCVAR_GAMEDLL FCVAR_CHEAT
  2433. kadan_lookat_bias_up_base
  2434. HelpStr:
  2435. Value: 0
  2436. Flags: FCVAR_GAMEDLL FCVAR_CHEAT
  2437. kadan_lookat_bias_backward
  2438. HelpStr:
  2439. Value: 150
  2440. Flags: FCVAR_GAMEDLL FCVAR_CHEAT
  2441. notify_npc_kobold_hit_player
  2442. HelpStr: notify_npc_kobold_hit_player
  2443. Flags: FCVAR_GAMEDLL
  2444. kus_debug
  2445. HelpStr:
  2446. Value: 0
  2447. Flags: FCVAR_GAMEDLL
  2448. sv_kus_fadeout_distance
  2449. HelpStr:
  2450. Value: 200
  2451. Flags: FCVAR_GAMEDLL
  2452. sv_kus_fadeout_time
  2453. HelpStr:
  2454. Value: 1
  2455. Flags: FCVAR_GAMEDLL
  2456. kus_create
  2457. HelpStr: kus_create
  2458. Flags: FCVAR_GAMEDLL FCVAR_CHEAT
  2459. npc_linotoss_debug_ai
  2460. HelpStr:
  2461. Value: 0
  2462. Flags: FCVAR_GAMEDLL FCVAR_CHEAT
  2463. octopus_reamin_teeth
  2464. HelpStr:
  2465. Value: 15
  2466. Flags: FCVAR_GAMEDLL FCVAR_CHEAT
  2467. octopus_debug_info
  2468. HelpStr:
  2469. Value: 0
  2470. Flags: FCVAR_GAMEDLL FCVAR_CHEAT
  2471. octopus_spit_vel
  2472. HelpStr:
  2473. Value: 1000
  2474. Flags: FCVAR_GAMEDLL FCVAR_CHEAT
  2475. octopus_spit_vel_z
  2476. HelpStr:
  2477. Value: 1000
  2478. Flags: FCVAR_GAMEDLL FCVAR_CHEAT
  2479. octopus_yaw_speed
  2480. HelpStr:
  2481. Value: 3
  2482. Flags: FCVAR_GAMEDLL FCVAR_CHEAT
  2483. octopus_eye_position
  2484. HelpStr:
  2485. Value: 450
  2486. Flags: FCVAR_GAMEDLL FCVAR_CHEAT
  2487. npc_player_cancel_play_sequence_distance
  2488. HelpStr:
  2489. Value: 30.0
  2490. Flags: FCVAR_GAMEDLL
  2491. npc_player_ignore_move_distance
  2492. HelpStr:
  2493. Value: 3.0
  2494. Flags: FCVAR_GAMEDLL
  2495. npc_player_message_debug
  2496. HelpStr:
  2497. Value: 0
  2498. Flags: FCVAR_GAMEDLL
  2499. npc_player_town_run_stop_distance
  2500. HelpStr:
  2501. Value: 30.0
  2502. Flags: FCVAR_GAMEDLL
  2503. npc_player_yaw_epslion_default
  2504. HelpStr:
  2505. Value: 1.0
  2506. Flags: FCVAR_GAMEDLL
  2507. npc_player_yaw_epslion_action
  2508. HelpStr:
  2509. Value: 5.0
  2510. Flags: FCVAR_GAMEDLL
  2511. dummy_npc_player_white_color
  2512. HelpStr:
  2513. Value: 1
  2514. Flags: FCVAR_GAMEDLL
  2515. sv_campfire_food_sharing_debug
  2516. HelpStr:
  2517. Value: 0
  2518. Flags: FCVAR_GAMEDLL FCVAR_CHEAT
  2519. town_player_npc_fade_time
  2520. HelpStr:
  2521. Value: 1.f
  2522. Flags: FCVAR_GAMEDLL
  2523. make_random_npc_player
  2524. HelpStr: Make Random NPC Player
  2525. Flags: FCVAR_GAMEDLL
  2526. make_clone_npc_player
  2527. HelpStr: Make Clone NPC Player
  2528. Flags: FCVAR_GAMEDLL
  2529. remove_all_npc_player
  2530. HelpStr:
  2531. Flags: FCVAR_GAMEDLL
  2532. follow_all_npc_player
  2533. HelpStr:
  2534. Flags: FCVAR_GAMEDLL
  2535. npc_player_portal_touching
  2536. HelpStr: npc player start to touch portal
  2537. Flags: FCVAR_GAMEDLL
  2538. npc_player_portal_touched
  2539. HelpStr: npc player end to touch portal
  2540. Flags: FCVAR_GAMEDLL
  2541. cc_npc_player_random_emotion
  2542. HelpStr: cc_npc_player_random_emotion
  2543. Flags: FCVAR_GAMEDLL
  2544. cc_npc_player_eat
  2545. HelpStr: cc_npc_player_eat
  2546. Flags: FCVAR_GAMEDLL
  2547. cc_campfire_food_sharing
  2548. HelpStr: cc_campfire_food_sharing
  2549. Flags: FCVAR_GAMEDLL
  2550. npc_player_idle_rest_time
  2551. HelpStr:
  2552. Value: 5
  2553. Flags: FCVAR_GAMEDLL
  2554. npc_player_poseparam_spine_yaw_ratio
  2555. HelpStr:
  2556. Value: 0.5
  2557. Flags: FCVAR_GAMEDLL
  2558. npc_player_poseparam_head_yaw_ratio
  2559. HelpStr:
  2560. Value: 0.8
  2561. Flags: FCVAR_GAMEDLL
  2562. npc_player_poseparam_spine_pitch_ratio
  2563. HelpStr:
  2564. Value: 0.5
  2565. Flags: FCVAR_GAMEDLL
  2566. npc_player_poseparam_head_pitch_ratio
  2567. HelpStr:
  2568. Value: 1.0
  2569. Flags: FCVAR_GAMEDLL
  2570. npc_player_poseparam_head_yaw_max_speed
  2571. HelpStr:
  2572. Value: 70.0
  2573. Flags: FCVAR_GAMEDLL
  2574. npc_player_poseparam_head_pitch_max_speed
  2575. HelpStr:
  2576. Value: 10.0
  2577. Flags: FCVAR_GAMEDLL
  2578. npc_player_poseparam_head_yaw_lerp_time
  2579. HelpStr:
  2580. Value: 0.05
  2581. Flags: FCVAR_GAMEDLL
  2582. npc_player_poseparam_head_pitch_lerp_time
  2583. HelpStr:
  2584. Value: 0.05
  2585. Flags: FCVAR_GAMEDLL
  2586. npc_player_poseparam_spine_yaw_max_speed
  2587. HelpStr:
  2588. Value: 70.0
  2589. Flags: FCVAR_GAMEDLL
  2590. npc_player_poseparam_spine_pitch_max_speed
  2591. HelpStr:
  2592. Value: 50.0
  2593. Flags: FCVAR_GAMEDLL
  2594. npc_player_poseparam_spine_yaw_lerp_time
  2595. HelpStr:
  2596. Value: 0.05
  2597. Flags: FCVAR_GAMEDLL
  2598. npc_player_poseparam_spine_pitch_lerp_time
  2599. HelpStr:
  2600. Value: 0.05
  2601. Flags: FCVAR_GAMEDLL
  2602. npc_player_poseparam_spine_pitch_max
  2603. HelpStr:
  2604. Value: 20.0
  2605. Flags: FCVAR_GAMEDLL
  2606. npc_player_poseparam_spine_pitch_min
  2607. HelpStr:
  2608. Value: 0.0
  2609. Flags: FCVAR_GAMEDLL
  2610. npc_player_layered_sequence_debug
  2611. HelpStr:
  2612. Value: 0
  2613. Flags: FCVAR_GAMEDLL
  2614. npc_player_look_min_distance
  2615. HelpStr:
  2616. Value: 10.0
  2617. Flags: FCVAR_GAMEDLL
  2618. npc_player_look
  2619. HelpStr:
  2620. Flags: FCVAR_GAMEDLL
  2621. npc_player_costume_load_duration_state_change
  2622. HelpStr:
  2623. Value: 1
  2624. Flags: FCVAR_GAMEDLL
  2625. npc_player_costume_quality
  2626. HelpStr: 0: low, 1: high
  2627. Value: 0
  2628. Flags: FCVAR_GAMEDLL FCVAR_CHEAT FCVAR_REPLICATED
  2629. npc_player_costume_load_retry_time
  2630. HelpStr:
  2631. Value: 4
  2632. Flags: FCVAR_GAMEDLL
  2633. npc_player_costume_load_duration_in_square
  2634. HelpStr:
  2635. Value: 1
  2636. Flags: FCVAR_GAMEDLL
  2637. npc_player_costume_load_interval
  2638. HelpStr:
  2639. Value: 8
  2640. Flags: FCVAR_GAMEDLL
  2641. npc_player_costume_load_per_part_retry_time
  2642. HelpStr:
  2643. Value: 0.3
  2644. Flags: FCVAR_GAMEDLL
  2645. npc_player_costume_load_per_part_duration_in_square
  2646. HelpStr:
  2647. Value: 0.05
  2648. Flags: FCVAR_GAMEDLL
  2649. npc_player_costume_load_per_part_interval
  2650. HelpStr:
  2651. Value: 0.5
  2652. Flags: FCVAR_GAMEDLL
  2653. npc_player_costume_load_queue_sort_rate
  2654. HelpStr:
  2655. Value: 1
  2656. Flags: FCVAR_GAMEDLL
  2657. npc_player_costume_load_priority_base_distance
  2658. HelpStr:
  2659. Value: 1000.0
  2660. Flags: FCVAR_GAMEDLL
  2661. cc_bone_merge_add
  2662. HelpStr:
  2663. Flags: FCVAR_GAMEDLL
  2664. cc_bone_merge_remove
  2665. HelpStr:
  2666. Flags: FCVAR_GAMEDLL
  2667. npc_player_select_look_angle_limit
  2668. HelpStr:
  2669. Value: 60.0
  2670. Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  2671. npc_player_select_look_center_weight
  2672. HelpStr:
  2673. Value: 100.0
  2674. Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  2675. npc_player_select_look_center_randomness
  2676. HelpStr:
  2677. Value: 70.0
  2678. Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  2679. reload_npc_player_select
  2680. HelpStr: reload
  2681. Flags: FCVAR_GAMEDLL
  2682. npc_rider_debug_ai
  2683. HelpStr:
  2684. Value: 0
  2685. Flags: FCVAR_GAMEDLL FCVAR_CHEAT
  2686. debug_runner
  2687. HelpStr:
  2688. Value: 0
  2689. Flags: FCVAR_GAMEDLL FCVAR_CHEAT
  2690. debug_runner_damage
  2691. HelpStr:
  2692. Value: 0
  2693. Flags: FCVAR_GAMEDLL FCVAR_CHEAT
  2694. debug_runner_task
  2695. HelpStr:
  2696. Value: 0
  2697. Flags: FCVAR_GAMEDLL FCVAR_CHEAT
  2698. npc_vampire_teleport_blow_around_impulse
  2699. HelpStr:
  2700. Value: 500.0
  2701. Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  2702. ti_debug
  2703. HelpStr:
  2704. Value: 0
  2705. Flags: FCVAR_GAMEDLL
  2706. sk_ti_yaw_speed
  2707. HelpStr:
  2708. Value: 40
  2709. Flags: FCVAR_GAMEDLL
  2710. sk_ti_relative_yaw_from_player
  2711. HelpStr:
  2712. Value: 135
  2713. Flags: FCVAR_GAMEDLL
  2714. sk_ti_distance_normal
  2715. HelpStr:
  2716. Value: 80
  2717. Flags: FCVAR_GAMEDLL
  2718. sk_ti_min_distance_normal_to_player
  2719. HelpStr:
  2720. Value: 40
  2721. Flags: FCVAR_GAMEDLL
  2722. sk_ti_max_distance_normal_to_player
  2723. HelpStr:
  2724. Value: 250
  2725. Flags: FCVAR_GAMEDLL
  2726. sk_ti_distance_battle
  2727. HelpStr:
  2728. Value: 160
  2729. Flags: FCVAR_GAMEDLL
  2730. sk_ti_min_distance_battle_to_monster
  2731. HelpStr:
  2732. Value: 150
  2733. Flags: FCVAR_GAMEDLL
  2734. sk_ti_min_distance_battle_to_player
  2735. HelpStr:
  2736. Value: 40
  2737. Flags: FCVAR_GAMEDLL
  2738. sk_ti_max_distance_battle_to_player
  2739. HelpStr:
  2740. Value: 200
  2741. Flags: FCVAR_GAMEDLL
  2742. sk_ti_distance_tolerance
  2743. HelpStr:
  2744. Value: 25
  2745. Flags: FCVAR_GAMEDLL
  2746. sk_ti_min_wait_time_for_move
  2747. HelpStr:
  2748. Value: 3.0
  2749. Flags: FCVAR_GAMEDLL
  2750. sk_ti_health
  2751. HelpStr:
  2752. Value: 999999
  2753. Flags: FCVAR_GAMEDLL
  2754. sk_ti_fail_count_to_teleport
  2755. HelpStr:
  2756. Value: 3
  2757. Flags: FCVAR_GAMEDLL
  2758. sk_ti_path_find_retry
  2759. HelpStr:
  2760. Value: 5
  2761. Flags: FCVAR_GAMEDLL
  2762. sk_ti_look_importance
  2763. HelpStr:
  2764. Value: 1.0
  2765. Flags: FCVAR_GAMEDLL
  2766. sk_ti_look_duration
  2767. HelpStr:
  2768. Value: 1.0
  2769. Flags: FCVAR_GAMEDLL
  2770. sk_ti_look_ramp
  2771. HelpStr:
  2772. Value: 0.2
  2773. Flags: FCVAR_GAMEDLL
  2774. ti_select_flee_schedule
  2775. HelpStr: ti_select_flee_schedule
  2776. Flags: FCVAR_GAMEDLL
  2777. pet_yaw_speed
  2778. HelpStr:
  2779. Value: 40
  2780. Flags: FCVAR_GAMEDLL
  2781. pet_face_to_player_threshould
  2782. HelpStr:
  2783. Value: 30
  2784. Flags: FCVAR_GAMEDLL
  2785. pet_max_distance_to_player
  2786. HelpStr:
  2787. Value: 150
  2788. Flags: FCVAR_GAMEDLL
  2789. pet_min_distance_to_player
  2790. HelpStr:
  2791. Value: 60
  2792. Flags: FCVAR_GAMEDLL
  2793. pet_distance_tolerance
  2794. HelpStr:
  2795. Value: 50
  2796. Flags: FCVAR_GAMEDLL
  2797. pet_max_spawn_time
  2798. HelpStr:
  2799. Value: 1
  2800. Flags: FCVAR_GAMEDLL
  2801. pet_ai_debug
  2802. HelpStr:
  2803. Value: 1
  2804. Flags: FCVAR_GAMEDLL FCVAR_CHEAT
  2805. pet_activity_test
  2806. HelpStr:
  2807. Value: 0
  2808. Flags: FCVAR_GAMEDLL FCVAR_CHEAT
  2809. npc_pet_navigation_tolerance
  2810. HelpStr:
  2811. Value: 200
  2812. Flags: FCVAR_GAMEDLL FCVAR_CHEAT
  2813. pet_walk_distance
  2814. HelpStr:
  2815. Value: 40
  2816. Flags: FCVAR_GAMEDLL
  2817. sk_prop_golem_yaw_speed
  2818. HelpStr:
  2819. Value: 40
  2820. Flags: FCVAR_GAMEDLL
  2821. sk_prop_golem_face_to_player_threshould
  2822. HelpStr:
  2823. Value: 30
  2824. Flags: FCVAR_GAMEDLL
  2825. sk_prop_golem_max_distance_to_player
  2826. HelpStr:
  2827. Value: 150
  2828. Flags: FCVAR_GAMEDLL
  2829. sk_prop_golem_min_distance_to_player
  2830. HelpStr:
  2831. Value: 80
  2832. Flags: FCVAR_GAMEDLL
  2833. sk_prop_golem_distance_tolerance
  2834. HelpStr:
  2835. Value: 50
  2836. Flags: FCVAR_GAMEDLL
  2837. sk_prop_golem_max_spawn_time
  2838. HelpStr:
  2839. Value: 1
  2840. Flags: FCVAR_GAMEDLL
  2841. npc_prop_golem_prop_snatch_update_time
  2842. HelpStr:
  2843. Value: 0.15
  2844. Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  2845. npc_prop_golem_prop_snatch_radius
  2846. HelpStr:
  2847. Value: 200.0
  2848. Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  2849. npc_prop_golem_prop_snatch_velocity
  2850. HelpStr:
  2851. Value: 300.0
  2852. Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  2853. npc_prop_golem_prop_snatch_velocity_up_offset
  2854. HelpStr:
  2855. Value: 100.0
  2856. Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  2857. npc_prop_golem_prop_attach_distance
  2858. HelpStr:
  2859. Value: 70.0
  2860. Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  2861. npc_prop_golem_num_prop_attach_per_bone
  2862. HelpStr:
  2863. Value: 1
  2864. Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  2865. npc_prop_golem_prop_snatch_velocity_dir_ratio
  2866. HelpStr:
  2867. Value: 0.4
  2868. Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  2869. update_prop_golem_stats
  2870. HelpStr:
  2871. Flags: FCVAR_GAMEDLL
  2872. npc_summon_chase_default_dead_time
  2873. HelpStr:
  2874. Value: 240.0
  2875. Flags: FCVAR_GAMEDLL
  2876. npc_summon_chase_default_disassemble_distance
  2877. HelpStr:
  2878. Value: 2000.0
  2879. Flags: FCVAR_GAMEDLL
  2880. npc_summon_chase_default_disassemble_height
  2881. HelpStr:
  2882. Value: 1000.0
  2883. Flags: FCVAR_GAMEDLL
  2884. npc_summon_chase_min_distance_to_player
  2885. HelpStr:
  2886. Value: 80
  2887. Flags: FCVAR_GAMEDLL
  2888. npc_summon_chase_max_distance_to_player
  2889. HelpStr:
  2890. Value: 150
  2891. Flags: FCVAR_GAMEDLL
  2892. npc_summon_chase_face_to_player_threshould
  2893. HelpStr:
  2894. Value: 30
  2895. Flags: FCVAR_GAMEDLL
  2896. npc_summon_chase_distance_tolerance
  2897. HelpStr:
  2898. Value: 50
  2899. Flags: FCVAR_GAMEDLL
  2900. npc_summon_max_spawn_time
  2901. HelpStr:
  2902. Value: 1
  2903. Flags: FCVAR_GAMEDLL
  2904. debug_status_effect_value
  2905. HelpStr:
  2906. Value: 0
  2907. Flags: FCVAR_GAMEDLL FCVAR_CHEAT
  2908. reload_status_effect_register
  2909. HelpStr: Reload Status Effect Register Table
  2910. Flags: FCVAR_GAMEDLL FCVAR_CHEAT
  2911. sv_status_efx_frozen_cheat_probability
  2912. HelpStr:
  2913. Value: -1
  2914. Flags: FCVAR_GAMEDLL FCVAR_CHEAT
  2915. sv_status_efx_frozen_debug
  2916. HelpStr:
  2917. Value: 0
  2918. Flags: FCVAR_GAMEDLL FCVAR_CHEAT
  2919. hostile_share_ignore_condition
  2920. HelpStr:
  2921. Value: 0
  2922. Flags: FCVAR_GAMEDLL FCVAR_CHEAT
  2923. hostile_share_set_ai_mode_name
  2924. HelpStr: hostile_share_set_ai_mode_name
  2925. Flags: FCVAR_GAMEDLL FCVAR_CHEAT
  2926. hostile_share_reset_view
  2927. HelpStr: hostile_share_reset_view
  2928. Flags: FCVAR_GAMEDLL FCVAR_CHEAT
  2929. ai_debug_set_view
  2930. HelpStr: ai_debug_set_view
  2931. Flags: FCVAR_GAMEDLL FCVAR_CHEAT
  2932. sv_close_alchemy_box
  2933. HelpStr: sv_close_alchemy_box
  2934. Flags: FCVAR_GAMEDLL
  2935. campfirekit_throwable_range
  2936. HelpStr:
  2937. Value: 50
  2938. Flags: FCVAR_GAMEDLL
  2939. campfire_disappear_time
  2940. HelpStr:
  2941. Value: 1.0
  2942. Flags: FCVAR_GAMEDLL
  2943. campfire_throwin_velocity_scale
  2944. HelpStr:
  2945. Value: 2.0
  2946. Flags: FCVAR_GAMEDLL
  2947. campfire_throwin_velocity_up
  2948. HelpStr:
  2949. Value: 50.0
  2950. Flags: FCVAR_GAMEDLL
  2951. campfire_slope_threshould
  2952. HelpStr:
  2953. Value: 10.0
  2954. Flags: FCVAR_GAMEDLL
  2955. campfire_extinguishing_time
  2956. HelpStr:
  2957. Value: 90.0
  2958. Flags: FCVAR_GAMEDLL
  2959. campfire_extinguishing_time_postpone_at_prop_ignition
  2960. HelpStr:
  2961. Value: 30.0
  2962. Flags: FCVAR_GAMEDLL
  2963. campfire_extinguishing_notice_preceding_time
  2964. HelpStr:
  2965. Value: 10.0
  2966. Flags: FCVAR_GAMEDLL
  2967. campfire_extinguishing_notice_holding_time
  2968. HelpStr:
  2969. Value: 7.0
  2970. Flags: FCVAR_GAMEDLL
  2971. campfire_notice_period_time
  2972. HelpStr:
  2973. Value: 10.0
  2974. Flags: FCVAR_GAMEDLL
  2975. campfire_notice_holding_time
  2976. HelpStr:
  2977. Value: 5.0
  2978. Flags: FCVAR_GAMEDLL
  2979. campfire_light_r
  2980. HelpStr:
  2981. Value: 253
  2982. Flags: FCVAR_GAMEDLL
  2983. campfire_light_g
  2984. HelpStr:
  2985. Value: 253
  2986. Flags: FCVAR_GAMEDLL
  2987. campfire_light_b
  2988. HelpStr:
  2989. Value: 154
  2990. Flags: FCVAR_GAMEDLL
  2991. campfire_light_exp
  2992. HelpStr:
  2993. Value: 4
  2994. Flags: FCVAR_GAMEDLL
  2995. campfire_light_radius
  2996. HelpStr:
  2997. Value: 500
  2998. Flags: FCVAR_GAMEDLL
  2999. campfire_light_delay
  3000. HelpStr:
  3001. Value: 30
  3002. Flags: FCVAR_GAMEDLL
  3003. campfire_light_decay
  3004. HelpStr:
  3005. Value: 0
  3006. Flags: FCVAR_GAMEDLL
  3007. campfire_anvil_distance
  3008. HelpStr:
  3009. Value: 128
  3010. Flags: FCVAR_GAMEDLL
  3011. campfire_anvil_effect_range
  3012. HelpStr:
  3013. Value: 32
  3014. Flags: FCVAR_GAMEDLL
  3015. campfire_alram_radius
  3016. HelpStr:
  3017. Value: 1024
  3018. Flags: FCVAR_GAMEDLL
  3019. campfire_fadeout_delay
  3020. HelpStr:
  3021. Value: 5
  3022. Flags: FCVAR_GAMEDLL
  3023. campfire_repair
  3024. HelpStr:
  3025. Flags: FCVAR_GAMEDLL
  3026. sk_check_summon_update_period
  3027. HelpStr:
  3028. Value: 0.1
  3029. Flags: FCVAR_GAMEDLL
  3030. sk_plr_healing_spirit_velocity_bias
  3031. HelpStr:
  3032. Value: 500
  3033. Flags: FCVAR_GAMEDLL
  3034. sk_plr_healing_spirit_radius_bias
  3035. HelpStr:
  3036. Value: 0.2
  3037. Flags: FCVAR_GAMEDLL
  3038. sk_plr_healing_spirit_emit_origin_z_bias
  3039. HelpStr:
  3040. Value: 50
  3041. Flags: FCVAR_GAMEDLL
  3042. debug_force_evy_critical_healing
  3043. HelpStr:
  3044. Value: 0
  3045. Flags: FCVAR_GAMEDLL
  3046. goddess_divine_personal_max_try
  3047. HelpStr:
  3048. Value: 1
  3049. Flags: FCVAR_GAMEDLL
  3050. goddess_divine_party_max_try
  3051. HelpStr:
  3052. Value: 3
  3053. Flags: FCVAR_GAMEDLL
  3054. cc_init_goddess_protection
  3055. HelpStr:
  3056. Flags: FCVAR_GAMEDLL
  3057. item_error_check_time
  3058. HelpStr:
  3059. Value: 3.0
  3060. Flags: FCVAR_GAMEDLL FCVAR_CHEAT
  3061. reload_item_data
  3062. HelpStr:
  3063. Flags: FCVAR_GAMEDLL FCVAR_CHEAT
  3064. max_full_repair_abstract_durability
  3065. HelpStr:
  3066. Value: 100
  3067. Flags: FCVAR_GAMEDLL
  3068. heroes_ShowStateTransitions
  3069. HelpStr: heroes_ShowStateTransitions <ent index or -1 for all>. Show player state transitions.
  3070. Value: -2
  3071. Flags: FCVAR_GAMEDLL FCVAR_CHEAT
  3072. sv_max_usercmd_future_ticks
  3073. HelpStr: Prevents clients from running usercmds too far in the future. Prevents speed hacks.
  3074. Value: 8
  3075. Flags: FCVAR_GAMEDLL
  3076. bot_mimic
  3077. HelpStr:
  3078. Value: 0
  3079. Flags: FCVAR_GAMEDLL FCVAR_CHEAT
  3080. bot_freeze
  3081. HelpStr:
  3082. Value: 0
  3083. Flags: FCVAR_GAMEDLL FCVAR_CHEAT
  3084. bot_crouch
  3085. HelpStr:
  3086. Value: 0
  3087. Flags: FCVAR_GAMEDLL FCVAR_CHEAT
  3088. bot_mimic_yaw_offset
  3089. HelpStr:
  3090. Value: 180
  3091. Flags: FCVAR_GAMEDLL FCVAR_CHEAT
  3092. sv_create_character_mode
  3093. HelpStr:
  3094. Value: 0
  3095. Flags: FCVAR_GAMEDLL
  3096. CreatePredictionError
  3097. HelpStr: Create a prediction error
  3098. Flags: FCVAR_GAMEDLL FCVAR_CHEAT
  3099. sk_plr_weapon_change
  3100. HelpStr: Change Player Current Weapon
  3101. Flags: FCVAR_GAMEDLL
  3102. cc_try_stuck_escape
  3103. HelpStr:
  3104. Flags: FCVAR_GAMEDLL
  3105. sv_runcmds
  3106. HelpStr:
  3107. Value: 1
  3108. Flags: FCVAR_GAMEDLL
  3109. update_inship_player_info
  3110. HelpStr:
  3111. Flags: FCVAR_GAMEDLL
  3112. update_pvp_player_info
  3113. HelpStr:
  3114. Flags: FCVAR_GAMEDLL
  3115. update_battle_inventory_info
  3116. HelpStr:
  3117. Flags: FCVAR_GAMEDLL
  3118. party_member_dead_message_1_channel
  3119. HelpStr:
  3120. Value: 2
  3121. Flags: FCVAR_GAMEDLL
  3122. party_member_dead_message_1_y
  3123. HelpStr:
  3124. Value: 0.7
  3125. Flags: FCVAR_GAMEDLL
  3126. party_member_dead_message_1_font
  3127. HelpStr:
  3128. Value: CenterPrintText
  3129. Flags: FCVAR_GAMEDLL
  3130. party_member_dead_message_2_channel
  3131. HelpStr:
  3132. Value: 3
  3133. Flags: FCVAR_GAMEDLL
  3134. party_member_dead_message_2_y
  3135. HelpStr:
  3136. Value: 0.75
  3137. Flags: FCVAR_GAMEDLL
  3138. party_member_dead_message_2_font
  3139. HelpStr:
  3140. Value: Heroes_YoonGothic_Bold_15
  3141. Flags: FCVAR_GAMEDLL
  3142. plr_falling_check_period
  3143. HelpStr:
  3144. Value: 0.3
  3145. Flags: FCVAR_GAMEDLL
  3146. plr_falling_height_check_period
  3147. HelpStr:
  3148. Value: 0.1
  3149. Flags: FCVAR_GAMEDLL
  3150. plr_falling_motion_minimum_height
  3151. HelpStr:
  3152. Value: 80
  3153. Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  3154. plr_falling_allow_duration
  3155. HelpStr:
  3156. Value: 3.0
  3157. Flags: FCVAR_GAMEDLL
  3158. plr_falling_motion_process_disable
  3159. HelpStr:
  3160. Value: 0
  3161. Flags: FCVAR_GAMEDLL
  3162. plr_velocity_check_disable
  3163. HelpStr:
  3164. Value: 0
  3165. Flags: FCVAR_GAMEDLL
  3166. transport_to_safeposition_delay
  3167. HelpStr:
  3168. Value: 3.0
  3169. Flags: FCVAR_GAMEDLL
  3170. transport_to_spawnposition_delay
  3171. HelpStr:
  3172. Value: 6.0
  3173. Flags: FCVAR_GAMEDLL
  3174. plr_stuck_process_disable
  3175. HelpStr:
  3176. Value: 0
  3177. Flags: FCVAR_GAMEDLL
  3178. town_player_move_update_tick_rate
  3179. HelpStr:
  3180. Value: 60
  3181. Flags: FCVAR_GAMEDLL
  3182. town_player_costume_update_tick_rate
  3183. HelpStr:
  3184. Value: 600
  3185. Flags: FCVAR_GAMEDLL
  3186. combat_status_debug
  3187. HelpStr:
  3188. Value: 0
  3189. Flags: FCVAR_GAMEDLL FCVAR_CHEAT
  3190. cc_reload_costume_clipping
  3191. HelpStr:
  3192. Flags: FCVAR_GAMEDLL FCVAR_CHEAT
  3193. cc_reload_player_model
  3194. HelpStr:
  3195. Flags: FCVAR_GAMEDLL FCVAR_CHEAT
  3196. plr_dead_ragdoll_force_scale
  3197. HelpStr:
  3198. Value: 10
  3199. Flags: FCVAR_GAMEDLL
  3200. ctf_dead_auto_respawn_time
  3201. HelpStr:
  3202. Value: 8
  3203. Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  3204. default_hair_id
  3205. HelpStr:
  3206. Value: 0
  3207. Flags: FCVAR_GAMEDLL
  3208. default_hair_color
  3209. HelpStr:
  3210. Value: 1
  3211. Flags: FCVAR_GAMEDLL
  3212. default_skin_color
  3213. HelpStr:
  3214. Value: 1
  3215. Flags: FCVAR_GAMEDLL
  3216. default_eye_color
  3217. HelpStr:
  3218. Value: 1
  3219. Flags: FCVAR_GAMEDLL
  3220. default_shiness_level
  3221. HelpStr:
  3222. Value: 4
  3223. Flags: FCVAR_GAMEDLL
  3224. sv_random_costume_info
  3225. HelpStr:
  3226. Value: 0 0 0 0 0
  3227. Flags: FCVAR_GAMEDLL
  3228. cc_init_costume_on_character_create
  3229. HelpStr:
  3230. Flags: FCVAR_GAMEDLL FCVAR_SPONLY
  3231. cc_random_costume_on_character_create
  3232. HelpStr:
  3233. Flags: FCVAR_GAMEDLL FCVAR_SPONLY
  3234. lift_during_sound_period
  3235. HelpStr:
  3236. Value: 2.0
  3237. Flags: FCVAR_GAMEDLL
  3238. player_latch_motion_debug
  3239. HelpStr:
  3240. Value: 0
  3241. Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  3242. sv_show_player_target
  3243. HelpStr:
  3244. Value: 0
  3245. Flags: FCVAR_GAMEDLL FCVAR_CHEAT
  3246. cc_player_cur_target_position
  3247. HelpStr:
  3248. Flags: FCVAR_GAMEDLL
  3249. plr_use_quickslot
  3250. HelpStr:
  3251. Flags: FCVAR_GAMEDLL
  3252. debug_item_force_ignore_inventory
  3253. HelpStr:
  3254. Value: 0
  3255. Flags: FCVAR_GAMEDLL FCVAR_CHEAT
  3256. plr_key_pressing_quick_slot_enable
  3257. HelpStr:
  3258. Value: 0
  3259. Flags: FCVAR_GAMEDLL
  3260. spskill_next
  3261. HelpStr:
  3262. Flags: FCVAR_GAMEDLL
  3263. notify_cur_spskill_state
  3264. HelpStr:
  3265. Flags: FCVAR_GAMEDLL
  3266. plr_safe_ground_position_time_interval
  3267. HelpStr:
  3268. Value: 0.1
  3269. Flags: FCVAR_GAMEDLL
  3270. hp_recovery_rate_by_es_move
  3271. HelpStr:
  3272. Value: 0.07
  3273. Flags: FCVAR_GAMEDLL
  3274. plr_eye_update_period
  3275. HelpStr:
  3276. Value: 0.5
  3277. Flags: FCVAR_GAMEDLL
  3278. cc_summon_control
  3279. HelpStr:
  3280. Flags: FCVAR_GAMEDLL
  3281. plr_all_reserve_find_look_target_immediately
  3282. HelpStr:
  3283. Flags: FCVAR_GAMEDLL
  3284. remove_status_effect_by_shared_index
  3285. HelpStr:
  3286. Flags: FCVAR_GAMEDLL
  3287. remove_server_effect_by_shared_index
  3288. HelpStr:
  3289. Flags: FCVAR_GAMEDLL
  3290. cam_enable_look_at
  3291. HelpStr: cam_enable_look_at
  3292. Flags: FCVAR_GAMEDLL
  3293. cam_disable_look_at
  3294. HelpStr: cam_disable_look_at
  3295. Flags: FCVAR_GAMEDLL
  3296. force_damage_player
  3297. HelpStr: force_damage_player
  3298. Flags: FCVAR_GAMEDLL
  3299. sendto_server_title_id
  3300. HelpStr:
  3301. Flags: FCVAR_GAMEDLL
  3302. sendto_server_title_count
  3303. HelpStr:
  3304. Flags: FCVAR_GAMEDLL
  3305. sendto_server_guild_name
  3306. HelpStr:
  3307. Flags: FCVAR_GAMEDLL
  3308. sendto_server_quote
  3309. HelpStr:
  3310. Flags: FCVAR_GAMEDLL
  3311. sendto_server_cafe
  3312. HelpStr:
  3313. Flags: FCVAR_GAMEDLL
  3314. sendto_server_return
  3315. HelpStr:
  3316. Flags: FCVAR_GAMEDLL
  3317. sendto_server_vip
  3318. HelpStr:
  3319. Flags: FCVAR_GAMEDLL
  3320. cc_use_egofeather
  3321. HelpStr:
  3322. Flags: FCVAR_GAMEDLL
  3323. cc_use_goddessfeather
  3324. HelpStr:
  3325. Flags: FCVAR_GAMEDLL
  3326. cc_launch_ship_intro_cutscene_player_init
  3327. HelpStr:
  3328. Flags: FCVAR_GAMEDLL
  3329. cc_play_launch_emotion
  3330. HelpStr: play random emotion for ship launch
  3331. Flags: FCVAR_GAMEDLL
  3332. sv_relay_get_item_event
  3333. HelpStr:
  3334. Flags: FCVAR_GAMEDLL
  3335. changeteam
  3336. HelpStr: Change Team in PVP Mode
  3337. Flags: FCVAR_GAMEDLL
  3338. set_title
  3339. HelpStr: Set Title
  3340. Flags: FCVAR_GAMEDLL
  3341. plr_set_esmove_target
  3342. HelpStr:
  3343. Flags: FCVAR_GAMEDLL
  3344. cc_quick_chat_action
  3345. HelpStr:
  3346. Flags: FCVAR_GAMEDLL
  3347. cc_quick_chat_action_pad
  3348. HelpStr:
  3349. Flags: FCVAR_GAMEDLL
  3350. cc_redirect_command
  3351. HelpStr:
  3352. Flags: FCVAR_GAMEDLL FCVAR_SPONLY
  3353. plr_select_party_member
  3354. HelpStr:
  3355. Flags: FCVAR_GAMEDLL
  3356. cc_init_tagged_players
  3357. HelpStr: cc_init_tagged_players
  3358. Flags: FCVAR_GAMEDLL
  3359. t_tagged_player_list
  3360. HelpStr: tc_tagged_player_list
  3361. Flags: FCVAR_GAMEDLL FCVAR_CHEAT
  3362. player_load_current_costume
  3363. HelpStr: player_load_current_costume
  3364. Flags: FCVAR_GAMEDLL FCVAR_SPONLY
  3365. purchase_harpoon
  3366. HelpStr: Temporary
  3367. Flags: FCVAR_GAMEDLL
  3368. cc_set_sub_weapon
  3369. HelpStr: cc_set_sub_weapon item_class ammo_count
  3370. Flags: FCVAR_GAMEDLL
  3371. cc_fill_all_items
  3372. HelpStr:
  3373. Flags: FCVAR_GAMEDLL
  3374. cc_notify_current_AP
  3375. HelpStr:
  3376. Flags: FCVAR_GAMEDLL
  3377. sv_quest_begin_time
  3378. HelpStr:
  3379. Value: 0
  3380. Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  3381. sv_quest_total_time
  3382. HelpStr:
  3383. Value: 0
  3384. Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  3385. cc_ds_start_quest_timer
  3386. HelpStr:
  3387. Flags: FCVAR_GAMEDLL FCVAR_SPONLY
  3388. force_breakarmor_damage_power
  3389. HelpStr:
  3390. Value: 500.0
  3391. Flags: FCVAR_GAMEDLL FCVAR_CHEAT
  3392. force_breakarmor_damage_angular
  3393. HelpStr:
  3394. Value: 200.0
  3395. Flags: FCVAR_GAMEDLL FCVAR_CHEAT
  3396. force_breakarmor_z_ratio
  3397. HelpStr:
  3398. Value: 0.5
  3399. Flags: FCVAR_GAMEDLL FCVAR_CHEAT
  3400. load_costume
  3401. HelpStr:
  3402. Flags: FCVAR_GAMEDLL
  3403. load_costume_without_motion
  3404. HelpStr:
  3405. Flags: FCVAR_GAMEDLL FCVAR_SPONLY
  3406. cc_change_costume_set
  3407. HelpStr:
  3408. Flags: FCVAR_GAMEDLL FCVAR_SPONLY
  3409. cc_change_costume_color
  3410. HelpStr:
  3411. Flags: FCVAR_GAMEDLL FCVAR_SPONLY
  3412. cc_change_all_costume_color
  3413. HelpStr:
  3414. Flags: FCVAR_GAMEDLL FCVAR_SPONLY
  3415. cc_change_accessory
  3416. HelpStr:
  3417. Flags: FCVAR_GAMEDLL FCVAR_SPONLY
  3418. cc_change_accessory_color
  3419. HelpStr:
  3420. Flags: FCVAR_GAMEDLL FCVAR_SPONLY
  3421. cc_change_costume_pollution
  3422. HelpStr:
  3423. Flags: FCVAR_GAMEDLL FCVAR_SPONLY
  3424. cc_change_face_layer
  3425. HelpStr:
  3426. Flags: FCVAR_GAMEDLL FCVAR_SPONLY
  3427. cc_change_all_face_layer_by_stream
  3428. HelpStr:
  3429. Flags: FCVAR_GAMEDLL FCVAR_SPONLY
  3430. cc_change_face_layer_color
  3431. HelpStr:
  3432. Flags: FCVAR_GAMEDLL FCVAR_SPONLY
  3433. cc_change_face_shineness_level
  3434. HelpStr:
  3435. Flags: FCVAR_GAMEDLL FCVAR_SPONLY
  3436. cc_change_face_paint_detail
  3437. HelpStr:
  3438. Flags: FCVAR_GAMEDLL FCVAR_SPONLY
  3439. cc_change_face_paint_rotate
  3440. HelpStr:
  3441. Flags: FCVAR_GAMEDLL FCVAR_SPONLY
  3442. cc_change_face_paint_pos_x
  3443. HelpStr:
  3444. Flags: FCVAR_GAMEDLL FCVAR_SPONLY
  3445. cc_change_face_paint_pos_y
  3446. HelpStr:
  3447. Flags: FCVAR_GAMEDLL FCVAR_SPONLY
  3448. cc_change_face_paint_scale
  3449. HelpStr:
  3450. Flags: FCVAR_GAMEDLL FCVAR_SPONLY
  3451. cc_change_body_layer
  3452. HelpStr:
  3453. Flags: FCVAR_GAMEDLL FCVAR_SPONLY
  3454. cc_change_all_body_layer_by_stream
  3455. HelpStr:
  3456. Flags: FCVAR_GAMEDLL FCVAR_SPONLY
  3457. cc_change_body_layer_color
  3458. HelpStr:
  3459. Flags: FCVAR_GAMEDLL FCVAR_SPONLY
  3460. cc_change_body_paint_detail
  3461. HelpStr:
  3462. Flags: FCVAR_GAMEDLL FCVAR_SPONLY
  3463. cc_change_body_paint_surface_side
  3464. HelpStr:
  3465. Flags: FCVAR_GAMEDLL FCVAR_SPONLY
  3466. cc_change_body_paint_rotate_z
  3467. HelpStr:
  3468. Flags: FCVAR_GAMEDLL FCVAR_SPONLY
  3469. cc_change_body_paint_pos_x
  3470. HelpStr:
  3471. Flags: FCVAR_GAMEDLL FCVAR_SPONLY
  3472. cc_change_body_paint_pos_y
  3473. HelpStr:
  3474. Flags: FCVAR_GAMEDLL FCVAR_SPONLY
  3475. cc_change_body_paint_scale
  3476. HelpStr:
  3477. Flags: FCVAR_GAMEDLL FCVAR_SPONLY
  3478. cc_change_body_paint_clip
  3479. HelpStr:
  3480. Flags: FCVAR_GAMEDLL FCVAR_SPONLY
  3481. cc_change_body_paint_blend
  3482. HelpStr:
  3483. Flags: FCVAR_GAMEDLL FCVAR_SPONLY
  3484. cc_change_figure_height
  3485. HelpStr:
  3486. Flags: FCVAR_GAMEDLL FCVAR_SPONLY
  3487. cc_change_figure_bust
  3488. HelpStr:
  3489. Flags: FCVAR_GAMEDLL FCVAR_SPONLY
  3490. cc_part_break_own_armor_toggle
  3491. HelpStr:
  3492. Flags: FCVAR_GAMEDLL FCVAR_SPONLY
  3493. cc_part_break_own_armor
  3494. HelpStr:
  3495. Flags: FCVAR_GAMEDLL FCVAR_SPONLY
  3496. cc_part_break_own_armor_all
  3497. HelpStr:
  3498. Flags: FCVAR_GAMEDLL FCVAR_SPONLY
  3499. cc_breakownarmor
  3500. HelpStr:
  3501. Flags: FCVAR_GAMEDLL FCVAR_SPONLY
  3502. cc_change_all_costume
  3503. HelpStr:
  3504. Flags: FCVAR_GAMEDLL FCVAR_SPONLY
  3505. cc_change_costume
  3506. HelpStr:
  3507. Flags: FCVAR_GAMEDLL FCVAR_SPONLY
  3508. cc_break_own_shield
  3509. HelpStr:
  3510. Flags: FCVAR_GAMEDLL FCVAR_SPONLY
  3511. neo_staff_evy_mode
  3512. HelpStr:
  3513. Value: 1
  3514. Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  3515. evy_bubble_ball_init_speed
  3516. HelpStr:
  3517. Value: 10.0
  3518. Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  3519. evy_bubble_ball_height_limit
  3520. HelpStr:
  3521. Value: 200.0
  3522. Flags: FCVAR_GAMEDLL
  3523. evy_bubble_ball_origin_bias
  3524. HelpStr:
  3525. Value: 70.0
  3526. Flags: FCVAR_GAMEDLL
  3527. healing_ball_ratio
  3528. HelpStr:
  3529. Value: 0.001
  3530. Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  3531. healing_ball_numEmit
  3532. HelpStr:
  3533. Value: 5
  3534. Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  3535. healing_ball_velocity
  3536. HelpStr:
  3537. Value: 500.0
  3538. Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  3539. healing_ball_zbias
  3540. HelpStr:
  3541. Value: 30.0
  3542. Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  3543. healing_ball_radius
  3544. HelpStr:
  3545. Value: 128.0
  3546. Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  3547. give_alchemybox
  3548. HelpStr:
  3549. Value: -1
  3550. Flags: FCVAR_GAMEDLL FCVAR_CHEAT
  3551. debug_test_evy_bubble_ball_make
  3552. HelpStr:
  3553. Flags: FCVAR_GAMEDLL FCVAR_CHEAT
  3554. debug_test_evy_bubble_ball_begin
  3555. HelpStr:
  3556. Flags: FCVAR_GAMEDLL FCVAR_CHEAT
  3557. debug_test_evy_bubble_ball_end
  3558. HelpStr:
  3559. Flags: FCVAR_GAMEDLL FCVAR_CHEAT
  3560. cc_evy_staff_magic_gauge_init
  3561. HelpStr:
  3562. Flags: FCVAR_GAMEDLL
  3563. sk_kalok_rapid_grappling_scan_period
  3564. HelpStr:
  3565. Value: 0.1
  3566. Flags: FCVAR_GAMEDLL
  3567. sv_kay_maxdamage_minlength
  3568. HelpStr:
  3569. Value: 400
  3570. Flags: FCVAR_GAMEDLL
  3571. sv_kay_maxdamage_maxlength
  3572. HelpStr:
  3573. Value: 600
  3574. Flags: FCVAR_GAMEDLL
  3575. sv_kay_zerodamage_length
  3576. HelpStr:
  3577. Value: 1000
  3578. Flags: FCVAR_GAMEDLL
  3579. cc_afford_time_find_tracepoint
  3580. HelpStr:
  3581. Value: 0.1
  3582. Flags: FCVAR_GAMEDLL
  3583. cc_arrowstorm_debug
  3584. HelpStr:
  3585. Value: 0
  3586. Flags: FCVAR_GAMEDLL
  3587. cc_add_aim_guide
  3588. HelpStr:
  3589. Flags: FCVAR_GAMEDLL
  3590. cc_remove_aim_guide
  3591. HelpStr:
  3592. Flags: FCVAR_GAMEDLL
  3593. cc_init_kay_skill_ui
  3594. HelpStr:
  3595. Flags: FCVAR_GAMEDLL
  3596. cc_cycle_kay_skill_ui
  3597. HelpStr:
  3598. Flags: FCVAR_GAMEDLL
  3599. cc_close_kay_skill_ui
  3600. HelpStr:
  3601. Flags: FCVAR_GAMEDLL
  3602. cc_lock_on_monster_begin
  3603. HelpStr:
  3604. Flags: FCVAR_GAMEDLL
  3605. cc_lock_on_monster_end
  3606. HelpStr:
  3607. Flags: FCVAR_GAMEDLL
  3608. debug_force_vocation_level
  3609. HelpStr:
  3610. Value: 1
  3611. Flags: FCVAR_GAMEDLL FCVAR_CHEAT
  3612. cc_vocation_flush_end_message
  3613. HelpStr:
  3614. Flags: FCVAR_GAMEDLL
  3615. pl_dark_knight_weapon_color_1
  3616. HelpStr:
  3617. Value: 0
  3618. Flags: FCVAR_GAMEDLL
  3619. pl_dark_knight_weapon_color_2
  3620. HelpStr:
  3621. Value: 0
  3622. Flags: FCVAR_GAMEDLL
  3623. pl_dark_knight_weapon_color_3
  3624. HelpStr:
  3625. Value: 0
  3626. Flags: FCVAR_GAMEDLL
  3627. pl_paladin_weapon_color_1
  3628. HelpStr:
  3629. Value: 16777215
  3630. Flags: FCVAR_GAMEDLL
  3631. pl_paladin_weapon_color_2
  3632. HelpStr:
  3633. Value: 16777215
  3634. Flags: FCVAR_GAMEDLL
  3635. pl_paladin_weapon_color_3
  3636. HelpStr:
  3637. Value: 16777215
  3638. Flags: FCVAR_GAMEDLL
  3639. pl_paladin_weapon_color_kalok_1
  3640. HelpStr:
  3641. Value: 25463459
  3642. Flags: FCVAR_GAMEDLL
  3643. pl_paladin_weapon_color_kalok_2
  3644. HelpStr:
  3645. Value: 16787311
  3646. Flags: FCVAR_GAMEDLL
  3647. pl_paladin_weapon_color_kalok_3
  3648. HelpStr:
  3649. Value: 16777216
  3650. Flags: FCVAR_GAMEDLL
  3651. sk_plr_transform_pl_effect
  3652. HelpStr:
  3653. Value: effects/player/fiona_paladin_body_loop.efx
  3654. Flags: FCVAR_GAMEDLL
  3655. sk_plr_transform_dk_effect
  3656. HelpStr:
  3657. Value: effects/player/fiona_dark_knight_body_loop.efx
  3658. Flags: FCVAR_GAMEDLL
  3659. sk_plr_dk_metamorphosis_drain_spirit_size
  3660. HelpStr:
  3661. Value: 0.01
  3662. Flags: FCVAR_GAMEDLL
  3663. sk_plr_dk_metamorphosis_drain_spirit_num
  3664. HelpStr:
  3665. Value: 3
  3666. Flags: FCVAR_GAMEDLL
  3667. sk_plr_dk_metamorphosis_drain_spirit_spread_velocity
  3668. HelpStr:
  3669. Value: 500
  3670. Flags: FCVAR_GAMEDLL
  3671. sk_plr_pl_metamorphosis_stonize_spirit_emit_origin_z_bias
  3672. HelpStr:
  3673. Value: 50.0
  3674. Flags: FCVAR_GAMEDLL
  3675. sk_plr_pl_metamorphosis_stonize_spirit_radius_bias
  3676. HelpStr:
  3677. Value: 0.2
  3678. Flags: FCVAR_GAMEDLL
  3679. sk_plr_pl_metamorphosis_stonize_spirit_ratio
  3680. HelpStr:
  3681. Value: 0.001
  3682. Flags: FCVAR_GAMEDLL
  3683. sk_plr_pl_metamorphosis_stonize_spirit_num_emit
  3684. HelpStr:
  3685. Value: 3
  3686. Flags: FCVAR_GAMEDLL
  3687. sk_plr_pl_metamorphosis_stonize_spirit_velocity_bias
  3688. HelpStr:
  3689. Value: 500
  3690. Flags: FCVAR_GAMEDLL
  3691. sk_plr_transform_pl_homming_spirit_bias_forward
  3692. HelpStr:
  3693. Value: 40
  3694. Flags: FCVAR_GAMEDLL
  3695. sk_plr_transform_pl_homming_spirit_bias_up
  3696. HelpStr:
  3697. Value: 0
  3698. Flags: FCVAR_GAMEDLL
  3699. plr_shield_default_HP
  3700. HelpStr:
  3701. Value: 200.0
  3702. Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  3703. debug_shield_damage
  3704. HelpStr:
  3705. Value: 0
  3706. Flags: FCVAR_GAMEDLL FCVAR_CHEAT
  3707. cc_change_shield_color
  3708. HelpStr:
  3709. Flags: FCVAR_GAMEDLL
  3710. cc_change_shield_pollution
  3711. HelpStr:
  3712. Flags: FCVAR_GAMEDLL
  3713. pl_stuck_escape_displace_check_threshould
  3714. HelpStr:
  3715. Value: 20.0
  3716. Flags: FCVAR_GAMEDLL
  3717. pl_stuck_escape_notice_time
  3718. HelpStr:
  3719. Value: 45.0
  3720. Flags: FCVAR_GAMEDLL
  3721. pl_stuck_escape_notice_retry
  3722. HelpStr:
  3723. Value: 3.0
  3724. Flags: FCVAR_GAMEDLL
  3725. pl_stuck_escape_ready_to_activate_time
  3726. HelpStr:
  3727. Value: 10.0
  3728. Flags: FCVAR_GAMEDLL
  3729. pl_stuck_escape_retry_allow_time
  3730. HelpStr:
  3731. Value: 60.0
  3732. Flags: FCVAR_GAMEDLL
  3733. pl_stuck_escape_debug
  3734. HelpStr:
  3735. Value: 0
  3736. Flags: FCVAR_GAMEDLL FCVAR_CHEAT
  3737. sv_falling_allow_height
  3738. HelpStr:
  3739. Value: 32768
  3740. Flags: FCVAR_GAMEDLL
  3741. plr_falling_check_candidate_pos_forward
  3742. HelpStr:
  3743. Value: 15.0
  3744. Flags: FCVAR_GAMEDLL
  3745. plr_falling_check_candidate_pos_backwardward
  3746. HelpStr:
  3747. Value: 8.0
  3748. Flags: FCVAR_GAMEDLL
  3749. plr_falling_check_candidate_pos_right
  3750. HelpStr:
  3751. Value: 6.0
  3752. Flags: FCVAR_GAMEDLL
  3753. skip_cutscene_enable
  3754. HelpStr:
  3755. Value: 0
  3756. Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  3757. skip_cutscene_prologue_disable
  3758. HelpStr:
  3759. Value: 1
  3760. Flags: FCVAR_GAMEDLL
  3761. skip_cutscene_activate
  3762. HelpStr:
  3763. Flags: FCVAR_GAMEDLL
  3764. skip_cutscene_deactivate
  3765. HelpStr:
  3766. Flags: FCVAR_GAMEDLL
  3767. skip_cutscene_request
  3768. HelpStr:
  3769. Flags: FCVAR_GAMEDLL
  3770. tempest
  3771. HelpStr:
  3772. Value: -30.0
  3773. Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  3774. weapon_throwable_fadeout_time
  3775. HelpStr:
  3776. Value: 3
  3777. Flags: FCVAR_GAMEDLL
  3778. sk_kalok_weapon_throw_teleport_time
  3779. HelpStr:
  3780. Value: 20.0
  3781. Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  3782. sk_kalok_weapon_throw_teleport_avail_range
  3783. HelpStr:
  3784. Value: 300.0
  3785. Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  3786. sk_kalok_weapon_throw_bullet_camera_time
  3787. HelpStr:
  3788. Value: 2.0
  3789. Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  3790. sk_kalok_weapon_throw_ang_imp
  3791. HelpStr:
  3792. Value: 700.0
  3793. Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  3794. sk_kalok_weapon_throw_init_aim_pitch
  3795. HelpStr:
  3796. Value: -15.0
  3797. Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  3798. sv_world_stuck_solver_history_min_dist
  3799. HelpStr:
  3800. Value: 20.0
  3801. Flags: FCVAR_GAMEDLL
  3802. sv_world_stuck_solver_offset_up
  3803. HelpStr:
  3804. Value: 10.0
  3805. Flags: FCVAR_GAMEDLL
  3806. sv_world_stuck_solver_wait_time
  3807. HelpStr:
  3808. Value: 2.0
  3809. Flags: FCVAR_GAMEDLL
  3810. sv_world_stuck_solver_debug
  3811. HelpStr:
  3812. Value: 0
  3813. Flags: FCVAR_GAMEDLL
  3814. cc_minimap_relay_check_pos
  3815. HelpStr:
  3816. Flags: FCVAR_GAMEDLL
  3817. input_auto_mode
  3818. HelpStr:
  3819. Value: 0
  3820. Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  3821. automode_avoid
  3822. HelpStr:
  3823. Value: 0
  3824. Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  3825. sv_projectile_pinup_debug
  3826. HelpStr:
  3827. Value: 0
  3828. Flags: FCVAR_GAMEDLL FCVAR_CHEAT
  3829. sv_javelin_force_move_interp
  3830. HelpStr:
  3831. Value: 1
  3832. Flags: FCVAR_GAMEDLL FCVAR_CHEAT
  3833. sv_projectile_pinup_detect_mask_all
  3834. HelpStr:
  3835. Value: 0
  3836. Flags: FCVAR_GAMEDLL FCVAR_CHEAT
  3837. sv_javelin_force_move
  3838. HelpStr:
  3839. Value: 1
  3840. Flags: FCVAR_GAMEDLL
  3841. sv_javelin_bullet_view_delay
  3842. HelpStr:
  3843. Value: 1
  3844. Flags: FCVAR_GAMEDLL
  3845. sv_projectile_reflection_angle
  3846. HelpStr:
  3847. Value: 20
  3848. Flags: FCVAR_GAMEDLL
  3849. sv_projectile_enable_reflection
  3850. HelpStr:
  3851. Value: 1
  3852. Flags: FCVAR_GAMEDLL
  3853. sv_javelin_back_away_distance
  3854. HelpStr:
  3855. Value: 20.0
  3856. Flags: FCVAR_GAMEDLL
  3857. sv_projectile_stick_world_duration_time
  3858. HelpStr:
  3859. Value: 10
  3860. Flags: FCVAR_GAMEDLL
  3861. javelin_trail_start_width
  3862. HelpStr:
  3863. Value: 20
  3864. Flags: FCVAR_GAMEDLL
  3865. javelin_trail_end_width
  3866. HelpStr:
  3867. Value: 0.5
  3868. Flags: FCVAR_GAMEDLL
  3869. javelin_trail_life
  3870. HelpStr:
  3871. Value: 0.7
  3872. Flags: FCVAR_GAMEDLL
  3873. javelin_trail_r
  3874. HelpStr:
  3875. Value: 200
  3876. Flags: FCVAR_GAMEDLL
  3877. javelin_trail_g
  3878. HelpStr:
  3879. Value: 255
  3880. Flags: FCVAR_GAMEDLL
  3881. javelin_trail_b
  3882. HelpStr:
  3883. Value: 120
  3884. Flags: FCVAR_GAMEDLL
  3885. javelin_trail_a
  3886. HelpStr:
  3887. Value: 255
  3888. Flags: FCVAR_GAMEDLL
  3889. siege_arrow_standalone_damage
  3890. HelpStr:
  3891. Value: 200
  3892. Flags: FCVAR_GAMEDLL
  3893. siege_arrow_standalone_down_damage
  3894. HelpStr:
  3895. Value: 50
  3896. Flags: FCVAR_GAMEDLL
  3897. siege_arrow_standalone_impulse_scale
  3898. HelpStr:
  3899. Value: 0
  3900. Flags: FCVAR_GAMEDLL
  3901. siege_arrow_damage_shake_amplitude
  3902. HelpStr:
  3903. Value: 8
  3904. Flags: FCVAR_GAMEDLL
  3905. siege_arrow_damage_shake_frequency
  3906. HelpStr:
  3907. Value: 50
  3908. Flags: FCVAR_GAMEDLL
  3909. siege_arrow_damage_shake_duration
  3910. HelpStr:
  3911. Value: 1.0
  3912. Flags: FCVAR_GAMEDLL
  3913. siege_arrow_damage_shake_radius
  3914. HelpStr:
  3915. Value: 750
  3916. Flags: FCVAR_GAMEDLL
  3917. siege_arrow_trail_width
  3918. HelpStr:
  3919. Value: 20
  3920. Flags: FCVAR_GAMEDLL
  3921. siege_arrow_trail_life
  3922. HelpStr:
  3923. Value: 1
  3924. Flags: FCVAR_GAMEDLL
  3925. siege_arrow_trail_r
  3926. HelpStr:
  3927. Value: 255
  3928. Flags: FCVAR_GAMEDLL
  3929. siege_arrow_trail_g
  3930. HelpStr:
  3931. Value: 255
  3932. Flags: FCVAR_GAMEDLL
  3933. siege_arrow_trail_b
  3934. HelpStr:
  3935. Value: 255
  3936. Flags: FCVAR_GAMEDLL
  3937. siege_arrow_trail_a
  3938. HelpStr:
  3939. Value: 255
  3940. Flags: FCVAR_GAMEDLL
  3941. siege_arrow_flying_sound_velocity
  3942. HelpStr:
  3943. Value: -1200
  3944. Flags: FCVAR_GAMEDLL
  3945. rakiora_arrow_standalone_damage
  3946. HelpStr:
  3947. Value: 200
  3948. Flags: FCVAR_GAMEDLL
  3949. rakiora_arrow_standalone_down_damage
  3950. HelpStr:
  3951. Value: 9999999
  3952. Flags: FCVAR_GAMEDLL
  3953. rakiora_arrow_standalone_impulse_scale
  3954. HelpStr:
  3955. Value: 0
  3956. Flags: FCVAR_GAMEDLL
  3957. ballista_arrow_standalone_damage
  3958. HelpStr:
  3959. Value: 200
  3960. Flags: FCVAR_GAMEDLL
  3961. ballista_arrow_standalone_down_damage
  3962. HelpStr:
  3963. Value: 50
  3964. Flags: FCVAR_GAMEDLL
  3965. ballista_arrow_standalone_impulse_scale
  3966. HelpStr:
  3967. Value: 0
  3968. Flags: FCVAR_GAMEDLL
  3969. snowball_trail_start_width
  3970. HelpStr:
  3971. Value: 40
  3972. Flags: FCVAR_GAMEDLL
  3973. snowball_trail_end_width
  3974. HelpStr:
  3975. Value: 1
  3976. Flags: FCVAR_GAMEDLL
  3977. snowball_trail_life
  3978. HelpStr:
  3979. Value: 0.08
  3980. Flags: FCVAR_GAMEDLL
  3981. snowball_trail_r
  3982. HelpStr:
  3983. Value: 255
  3984. Flags: FCVAR_GAMEDLL
  3985. snowball_trail_g
  3986. HelpStr:
  3987. Value: 255
  3988. Flags: FCVAR_GAMEDLL
  3989. snowball_trail_b
  3990. HelpStr:
  3991. Value: 255
  3992. Flags: FCVAR_GAMEDLL
  3993. snowball_trail_a
  3994. HelpStr:
  3995. Value: 180
  3996. Flags: FCVAR_GAMEDLL
  3997. reload_beam_attack
  3998. HelpStr:
  3999. Flags: FCVAR_GAMEDLL FCVAR_CHEAT
  4000. sv_bow_arrow_kobold_ice_force_rotate
  4001. HelpStr:
  4002. Value: 0
  4003. Flags: FCVAR_GAMEDLL
  4004. sv_bow_arrow_kobold_ice_force_move
  4005. HelpStr:
  4006. Value: 1
  4007. Flags: FCVAR_GAMEDLL
  4008. sv_arrow_trail_width
  4009. HelpStr:
  4010. Value: 10
  4011. Flags: FCVAR_GAMEDLL
  4012. sv_arrow_trail_life
  4013. HelpStr:
  4014. Value: 1
  4015. Flags: FCVAR_GAMEDLL
  4016. sv_arrow_trail_r
  4017. HelpStr:
  4018. Value: 255
  4019. Flags: FCVAR_GAMEDLL
  4020. sv_arrow_trail_g
  4021. HelpStr:
  4022. Value: 255
  4023. Flags: FCVAR_GAMEDLL
  4024. sv_arrow_trail_b
  4025. HelpStr:
  4026. Value: 255
  4027. Flags: FCVAR_GAMEDLL
  4028. sv_arrow_trail_a
  4029. HelpStr:
  4030. Value: 255
  4031. Flags: FCVAR_GAMEDLL
  4032. sv_arrow_max_stick_duration_for_small_monsters
  4033. HelpStr:
  4034. Value: 0
  4035. Flags: FCVAR_GAMEDLL
  4036. sv_arrow_max_stick_duration_for_medium_monsters
  4037. HelpStr:
  4038. Value: 0
  4039. Flags: FCVAR_GAMEDLL
  4040. arrow_spread_angle
  4041. HelpStr:
  4042. Value: 20.0
  4043. Flags: FCVAR_GAMEDLL
  4044. arrow_spread_pos
  4045. HelpStr:
  4046. Value: 5.0
  4047. Flags: FCVAR_GAMEDLL
  4048. frag_prohibit_team_kill
  4049. HelpStr:
  4050. Value: 0
  4051. Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  4052. frag_detonate_at_touch_enemy
  4053. HelpStr:
  4054. Value: 0
  4055. Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  4056. frag_sticky_bomb_detonate_time
  4057. HelpStr:
  4058. Value: 5
  4059. Flags: FCVAR_GAMEDLL
  4060. frag_sticky_bomb_rebind_time
  4061. HelpStr:
  4062. Value: 1
  4063. Flags: FCVAR_GAMEDLL
  4064. frag_sticky_bomb_drop_velocity
  4065. HelpStr:
  4066. Value: 500
  4067. Flags: FCVAR_GAMEDLL
  4068. projectile_default_collision_radius
  4069. HelpStr:
  4070. Value: 10.0
  4071. Flags: FCVAR_GAMEDLL
  4072. projectile_clientside_animation
  4073. HelpStr:
  4074. Value: 0
  4075. Flags: FCVAR_GAMEDLL
  4076. generic_projectile_disappear_time
  4077. HelpStr:
  4078. Value: 0.2
  4079. Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  4080. projectile_collide_base_delay
  4081. HelpStr:
  4082. Value: 0.1
  4083. Flags: FCVAR_GAMEDLL
  4084. sv_projectile_attach_target_interp
  4085. HelpStr:
  4086. Value: 1
  4087. Flags: FCVAR_GAMEDLL FCVAR_CHEAT
  4088. debug_projectile_show_aim
  4089. HelpStr:
  4090. Value: 0
  4091. Flags: FCVAR_GAMEDLL FCVAR_CHEAT
  4092. projectile_aim_default_distance
  4093. HelpStr:
  4094. Value: 500
  4095. Flags: FCVAR_GAMEDLL FCVAR_CHEAT
  4096. sv_proj_between_radian
  4097. HelpStr:
  4098. Value:
  4099. Flags: FCVAR_GAMEDLL
  4100. sv_show_assist_arrow
  4101. HelpStr:
  4102. Value:
  4103. Flags: FCVAR_GAMEDLL
  4104. max_arrow_storm_height
  4105. HelpStr:
  4106. Value: 10000
  4107. Flags: FCVAR_GAMEDLL
  4108. reload_projectile_definition
  4109. HelpStr:
  4110. Flags: FCVAR_GAMEDLL FCVAR_CHEAT
  4111. timebomb_damage_radius
  4112. HelpStr:
  4113. Value: 200.0
  4114. Flags: FCVAR_GAMEDLL
  4115. timebomb_throw_speed
  4116. HelpStr:
  4117. Value: 800
  4118. Flags: FCVAR_GAMEDLL
  4119. timebomb_damage
  4120. HelpStr:
  4121. Value: 300.0
  4122. Flags: FCVAR_GAMEDLL
  4123. timebomb_detonate_by_throw_delay
  4124. HelpStr:
  4125. Value: 3.0
  4126. Flags: FCVAR_GAMEDLL
  4127. timebomb_detonate_by_throw_sound_delay
  4128. HelpStr:
  4129. Value: 0.0
  4130. Flags: FCVAR_GAMEDLL
  4131. timebomb_detonate_by_fall_delay
  4132. HelpStr:
  4133. Value: 2.0
  4134. Flags: FCVAR_GAMEDLL
  4135. timebomb_detonate_by_fall_sound_delay
  4136. HelpStr:
  4137. Value: 0.0
  4138. Flags: FCVAR_GAMEDLL
  4139. timebomb_shake_amplitude
  4140. HelpStr:
  4141. Value: 25.0
  4142. Flags: FCVAR_GAMEDLL
  4143. timebomb_shake_radius
  4144. HelpStr:
  4145. Value: 750.0
  4146. Flags: FCVAR_GAMEDLL
  4147. timebomb_down_damage
  4148. HelpStr:
  4149. Value: 50.0
  4150. Flags: FCVAR_GAMEDLL
  4151. timebomb_min_range
  4152. HelpStr:
  4153. Value: 400
  4154. Flags: FCVAR_GAMEDLL
  4155. timebomb_max_range
  4156. HelpStr:
  4157. Value: 500
  4158. Flags: FCVAR_GAMEDLL
  4159. timebomb_glow_sprite_enable
  4160. HelpStr:
  4161. Value: 0
  4162. Flags: FCVAR_GAMEDLL
  4163. timebomb_glow_sprite_scale_factor
  4164. HelpStr:
  4165. Value: 0.5
  4166. Flags: FCVAR_GAMEDLL
  4167. sv_projectile_max_stick_count
  4168. HelpStr:
  4169. Value: 0
  4170. Flags: FCVAR_GAMEDLL
  4171. sv_projectile_default_max_stick_duration_for_small_monsters
  4172. HelpStr:
  4173. Value: 0
  4174. Flags: FCVAR_GAMEDLL
  4175. sv_projectile_default_max_stick_duration_for_medium_monsters
  4176. HelpStr:
  4177. Value: 0
  4178. Flags: FCVAR_GAMEDLL
  4179. sv_projectile_stick_obb_size_threshold
  4180. HelpStr:
  4181. Value: 10
  4182. Flags: FCVAR_GAMEDLL
  4183. arrow_max_spread_angle
  4184. HelpStr:
  4185. Value: 12
  4186. Flags: FCVAR_GAMEDLL
  4187. arrow_target_position_z_offset_from_eye_position
  4188. HelpStr:
  4189. Value: -15
  4190. Flags: FCVAR_GAMEDLL
  4191. sv_arrow_max_spread_angle
  4192. HelpStr:
  4193. Value: 12
  4194. Flags: FCVAR_GAMEDLL
  4195. sv_arrow_target_position_z_offset_from_eye_position
  4196. HelpStr:
  4197. Value: -15
  4198. Flags: FCVAR_GAMEDLL
  4199. weapon_linker_auto_aim_calibration_coeff_dist
  4200. HelpStr:
  4201. Value: 0.008
  4202. Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  4203. sv_link_fly_distance_margin
  4204. HelpStr:
  4205. Value: 10.0
  4206. Flags: FCVAR_GAMEDLL
  4207. sv_link_fly_speed_modifier
  4208. HelpStr:
  4209. Value: 0.1
  4210. Flags: FCVAR_GAMEDLL
  4211. sv_linker_reel_length
  4212. HelpStr:
  4213. Value: 20.0
  4214. Flags: FCVAR_GAMEDLL
  4215. sv_linker_hand2hand_length
  4216. HelpStr:
  4217. Value: 30.0
  4218. Flags: FCVAR_GAMEDLL
  4219. sv_link_attach_offset_modifier_npc
  4220. HelpStr:
  4221. Value: 0.6667
  4222. Flags: FCVAR_GAMEDLL
  4223. sv_link_attach_offset_modifier_npc_detail
  4224. HelpStr:
  4225. Value: 0.4
  4226. Flags: FCVAR_GAMEDLL
  4227. sv_link_attach_offset_modifier_prop
  4228. HelpStr:
  4229. Value: 0.25
  4230. Flags: FCVAR_GAMEDLL
  4231. sv_link_snatch_prop_time
  4232. HelpStr:
  4233. Value: 0.6
  4234. Flags: FCVAR_GAMEDLL
  4235. sv_link_snatch_max_distance
  4236. HelpStr:
  4237. Value: 40
  4238. Flags: FCVAR_GAMEDLL
  4239. sv_link_snatch_angular_speed_min
  4240. HelpStr:
  4241. Value: 500
  4242. Flags: FCVAR_GAMEDLL
  4243. sv_link_snatch_angular_speed_max
  4244. HelpStr:
  4245. Value: 1000
  4246. Flags: FCVAR_GAMEDLL
  4247. bullet_air_speed
  4248. HelpStr:
  4249. Value: 2000
  4250. Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  4251. sv_link_total_drop_time_npc
  4252. HelpStr:
  4253. Value: 0.4
  4254. Flags: FCVAR_GAMEDLL
  4255. sv_link_total_drop_time_prop
  4256. HelpStr:
  4257. Value: 0.4
  4258. Flags: FCVAR_GAMEDLL
  4259. sv_bullet_max_length
  4260. HelpStr:
  4261. Value: 2000.0
  4262. Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  4263. sv_calculate_interval
  4264. HelpStr:
  4265. Value: 0.1
  4266. Flags: FCVAR_GAMEDLL
  4267. sv_collision_ratio
  4268. HelpStr:
  4269. Value: 0.75
  4270. Flags: FCVAR_GAMEDLL
  4271. sv_debug_wide_area_attack
  4272. HelpStr:
  4273. Value: 0
  4274. Flags: FCVAR_GAMEDLL FCVAR_CHEAT
  4275. test_ent_wideareaattack
  4276. HelpStr:
  4277. Flags: FCVAR_GAMEDLL FCVAR_CHEAT
  4278. reload_wide_area_attack
  4279. HelpStr:
  4280. Flags: FCVAR_GAMEDLL FCVAR_CHEAT
  4281. last_config_mode
  4282. HelpStr:
  4283. Value:
  4284. Flags: FCVAR_GAMEDLL
  4285. cc_check_game_mode
  4286. HelpStr:
  4287. Flags: FCVAR_GAMEDLL FCVAR_CHEAT
  4288. cc_check_feature_matrix_config
  4289. HelpStr: cc_check_feature_matrix_config
  4290. Flags: FCVAR_GAMEDLL
  4291. golden_ball_aim_dist
  4292. HelpStr:
  4293. Value: 512
  4294. Flags: FCVAR_GAMEDLL
  4295. golden_ball_shoot_dur
  4296. HelpStr:
  4297. Value: 2.5
  4298. Flags: FCVAR_GAMEDLL
  4299. golden_ball_shoot_radius
  4300. HelpStr:
  4301. Value: 1000
  4302. Flags: FCVAR_GAMEDLL
  4303. golden_ball_force_scale_min
  4304. HelpStr:
  4305. Value: 800
  4306. Flags: FCVAR_GAMEDLL
  4307. golden_ball_force_scale_max
  4308. HelpStr:
  4309. Value: 1200
  4310. Flags: FCVAR_GAMEDLL
  4311. golden_ball_force_z_min
  4312. HelpStr:
  4313. Value: 0.3
  4314. Flags: FCVAR_GAMEDLL
  4315. golden_ball_force_z_max
  4316. HelpStr:
  4317. Value: 0.5
  4318. Flags: FCVAR_GAMEDLL
  4319. golden_ball_touch_interval
  4320. HelpStr:
  4321. Value: 2
  4322. Flags: FCVAR_GAMEDLL
  4323. golden_ball_spawn_offset_z
  4324. HelpStr:
  4325. Value: 50
  4326. Flags: FCVAR_GAMEDLL
  4327. golden_ball_spawn_random_scale
  4328. HelpStr:
  4329. Value: 250
  4330. Flags: FCVAR_GAMEDLL
  4331. golden_ball_damage
  4332. HelpStr:
  4333. Value: 1000
  4334. Flags: FCVAR_GAMEDLL
  4335. golden_ball_down_damage
  4336. HelpStr:
  4337. Value: 500
  4338. Flags: FCVAR_GAMEDLL
  4339. golden_ball_max_range
  4340. HelpStr:
  4341. Value: 1024
  4342. Flags: FCVAR_GAMEDLL
  4343. cc_spawn_golden_ball
  4344. HelpStr: cc_spawn_golden_ball count damage
  4345. Flags: FCVAR_GAMEDLL
  4346. cc_create_instance_mode
  4347. HelpStr: cc_create_instance_mode mode_name arg1 arg2 arg3...
  4348. Flags: FCVAR_GAMEDLL
  4349. mod_gourd_breaking
  4350. HelpStr:
  4351. Value: 0
  4352. Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  4353. mod_gourd_breaking_force_scale
  4354. HelpStr:
  4355. Value: 5.0
  4356. Flags: FCVAR_GAMEDLL
  4357. mod_turret_defence
  4358. HelpStr:
  4359. Value: 0
  4360. Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  4361. StartDefence
  4362. HelpStr: StartDefence
  4363. Flags: FCVAR_GAMEDLL
  4364. GetQuickSlotItem
  4365. HelpStr: GetQuickSlotItem
  4366. Flags: FCVAR_GAMEDLL
  4367. gameevent
  4368. HelpStr: gameevent
  4369. Flags: FCVAR_GAMEDLL
  4370. freematch_start
  4371. HelpStr: freematch_start
  4372. Flags: FCVAR_GAMEDLL
  4373. freematch_rejected
  4374. HelpStr:
  4375. Flags: FCVAR_GAMEDLL
  4376. freematch_confirm
  4377. HelpStr:
  4378. Flags: FCVAR_GAMEDLL
  4379. pvp_game_hosted
  4380. HelpStr:
  4381. Value: 0
  4382. Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  4383. sv_property_set
  4384. HelpStr: sv_property_set
  4385. Flags: FCVAR_GAMEDLL
  4386. prop_ballista_recharge_range
  4387. HelpStr:
  4388. Value: 150
  4389. Flags: FCVAR_GAMEDLL
  4390. ballista_recharge_throwin_velocity_scale
  4391. HelpStr:
  4392. Value: 2.0
  4393. Flags: FCVAR_GAMEDLL
  4394. ballista_recharge_throwin_velocity_up
  4395. HelpStr:
  4396. Value: 50.0
  4397. Flags: FCVAR_GAMEDLL
  4398. ballista_rechargeable_fadeout_delay
  4399. HelpStr:
  4400. Value: 1.0
  4401. Flags: FCVAR_GAMEDLL
  4402. ballista_reload_delay
  4403. HelpStr:
  4404. Value: 0.0
  4405. Flags: FCVAR_GAMEDLL FCVAR_CHEAT
  4406. ballista_launch_bullet_camera_interp_time
  4407. HelpStr:
  4408. Value: 1.0
  4409. Flags: FCVAR_GAMEDLL
  4410. kalok_vs_sig_win_msg_delay
  4411. HelpStr:
  4412. Value: 1.5
  4413. Flags: FCVAR_GAMEDLL
  4414. kalok_vs_buge_win_msg_delay
  4415. HelpStr:
  4416. Value: 1.5
  4417. Flags: FCVAR_GAMEDLL
  4418. monster_min_stance_ratio
  4419. HelpStr:
  4420. Value: 0.5
  4421. Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  4422. propimpact_magnitude
  4423. HelpStr:
  4424. Value: 700
  4425. Flags: FCVAR_GAMEDLL FCVAR_CHEAT
  4426. propimpact_height
  4427. HelpStr:
  4428. Value: 500
  4429. Flags: FCVAR_GAMEDLL FCVAR_CHEAT
  4430. propimpact_noise
  4431. HelpStr:
  4432. Value: 1
  4433. Flags: FCVAR_GAMEDLL FCVAR_CHEAT
  4434. motionsynchronizer_frame_based
  4435. HelpStr:
  4436. Value: 1
  4437. Flags: FCVAR_GAMEDLL
  4438. debug_mmo_show_my_mmopc
  4439. HelpStr:
  4440. Value: 0
  4441. Flags: FCVAR_GAMEDLL
  4442. mmo_try_connect
  4443. HelpStr:
  4444. Flags: FCVAR_GAMEDLL
  4445. mmo_disconnect
  4446. HelpStr:
  4447. Flags: FCVAR_GAMEDLL
  4448. mmo_move_partition
  4449. HelpStr:
  4450. Flags: FCVAR_GAMEDLL
  4451. mmo_load_partition
  4452. HelpStr:
  4453. Flags: FCVAR_GAMEDLL
  4454. show_map_partition_data
  4455. HelpStr: show_map_partition_data
  4456. Flags: FCVAR_GAMEDLL FCVAR_CHEAT
  4457. show_cur_map_partition_index
  4458. HelpStr: show_cur_map_partition_index
  4459. Flags: FCVAR_GAMEDLL FCVAR_CHEAT
  4460. cc_mmo_campfire_food_sharing
  4461. HelpStr: cc_mmo_campfire_food_sharing
  4462. Flags: FCVAR_GAMEDLL
  4463. mmo_dummy_pc_make
  4464. HelpStr:
  4465. Flags: FCVAR_GAMEDLL FCVAR_CHEAT
  4466. mmo_dummy_pc_play_sequence
  4467. HelpStr:
  4468. Flags: FCVAR_GAMEDLL FCVAR_CHEAT
  4469. debug_mmo_channel
  4470. HelpStr:
  4471. Value: 0
  4472. Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  4473. autofish_facade_debug
  4474. HelpStr:
  4475. Value: 0
  4476. Flags: FCVAR_GAMEDLL FCVAR_CHEAT
  4477. combat_recorder_formula_debug
  4478. HelpStr:
  4479. Value: 0
  4480. Flags: FCVAR_GAMEDLL
  4481. table_rank_battle
  4482. HelpStr:
  4483. Value: 49,59,69,89,94,97
  4484. Flags: FCVAR_GAMEDLL
  4485. table_rank_style
  4486. HelpStr:
  4487. Value: 5,30,45,55,65,70
  4488. Flags: FCVAR_GAMEDLL
  4489. table_rank_total
  4490. HelpStr:
  4491. Value: 99,109,129,159,169,179
  4492. Flags: FCVAR_GAMEDLL
  4493. table_style_bonus
  4494. HelpStr:
  4495. Value: 3,5,8
  4496. Flags: FCVAR_GAMEDLL
  4497. cc_combat_record_reset
  4498. HelpStr: cc_combat_record_reset
  4499. Flags: FCVAR_GAMEDLL
  4500. cc_combat_record_report
  4501. HelpStr: cc_combat_record_report
  4502. Flags: FCVAR_GAMEDLL
  4503. cc_combo_reload
  4504. HelpStr: cc_combo_reload
  4505. Flags: FCVAR_GAMEDLL FCVAR_CHEAT
  4506. trigger_changelevel_max_gauge
  4507. HelpStr:
  4508. Value: 100.0
  4509. Flags: FCVAR_GAMEDLL
  4510. trigger_changelevel_gauge_gain1
  4511. HelpStr:
  4512. Value: 25.0
  4513. Flags: FCVAR_GAMEDLL
  4514. trigger_changelevel_gauge_gain2
  4515. HelpStr:
  4516. Value: 19.0
  4517. Flags: FCVAR_GAMEDLL
  4518. trigger_changelevel_gauge_gain3
  4519. HelpStr:
  4520. Value: 13.0
  4521. Flags: FCVAR_GAMEDLL
  4522. trigger_changelevel_gauge_gain4
  4523. HelpStr:
  4524. Value: 9.0
  4525. Flags: FCVAR_GAMEDLL
  4526. trigger_changelevel_gauge_reduce
  4527. HelpStr:
  4528. Value: 1.0
  4529. Flags: FCVAR_GAMEDLL
  4530. trigger_changelevel_gauge_think_period
  4531. HelpStr:
  4532. Value: 0.3
  4533. Flags: FCVAR_GAMEDLL
  4534. debug_trigger_changelevel_gauge
  4535. HelpStr:
  4536. Value: 0
  4537. Flags: FCVAR_GAMEDLL
  4538. point_countdown_gauge_off_delay
  4539. HelpStr:
  4540. Value: 2
  4541. Flags: FCVAR_GAMEDLL
  4542. sv_set_accept_to_change_sector
  4543. HelpStr: sv_set_accept_to_change_sector
  4544. Flags: FCVAR_GAMEDLL
  4545. debug_heal_spirit
  4546. HelpStr:
  4547. Value: 0
  4548. Flags: FCVAR_GAMEDLL
  4549. particle_emitter_follow_touch_dist_threshould
  4550. HelpStr:
  4551. Value: 10.0
  4552. Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  4553. combat_status_set_interval
  4554. HelpStr: combat_status_set_interval
  4555. Flags: FCVAR_GAMEDLL FCVAR_CHEAT
  4556. combat_status_set_interval_for_disable
  4557. HelpStr: combat_status_set_interval_for_disable
  4558. Flags: FCVAR_GAMEDLL FCVAR_CHEAT
  4559. combat_status_start
  4560. HelpStr:
  4561. Flags: FCVAR_GAMEDLL
  4562. mp_maxrounds
  4563. HelpStr: max number of rounds to play before server changes maps
  4564. Value: 0
  4565. Flags: FCVAR_GAMEDLL FCVAR_NOTIFY FCVAR_REPLICATED
  4566. mp_winlimit
  4567. HelpStr: max number of rounds one team can win before server changes maps
  4568. Value: 0
  4569. Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  4570. mp_roundtime
  4571. HelpStr: How many minutes each round takes.
  4572. Value: 5
  4573. Flags: FCVAR_GAMEDLL FCVAR_NOTIFY FCVAR_REPLICATED
  4574. mp_limitteams
  4575. HelpStr: Max # of players 1 team can have over another (0 disables check)
  4576. Value: 0
  4577. Flags: FCVAR_GAMEDLL FCVAR_NOTIFY FCVAR_REPLICATED
  4578. mp_spawnprotectiontime
  4579. HelpStr: Kick players who team-kill within this many seconds of a round restart.
  4580. Value: 5
  4581. Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  4582. heroes_demonstration_mode
  4583. HelpStr:
  4584. Value: 1
  4585. Flags: FCVAR_GAMEDLL
  4586. mp_dump_timers
  4587. HelpStr: Prints round timers to the console for debugging
  4588. Flags: FCVAR_GAMEDLL
  4589. sv_max_random_spawn_point_try
  4590. HelpStr:
  4591. Value: 7
  4592. Flags: FCVAR_GAMEDLL
  4593. sv_reserve_spawn_teleport_point
  4594. HelpStr:
  4595. Value:
  4596. Flags: FCVAR_GAMEDLL
  4597. map_showspawnpoints
  4598. HelpStr: Shows player spawn points (red=invalid)
  4599. Flags: FCVAR_GAMEDLL
  4600. sk_dynamic_resupply_modifier
  4601. HelpStr:
  4602. Value: 1.0
  4603. Flags: FCVAR_GAMEDLL
  4604. g_debug_dynamicresupplies
  4605. HelpStr: Debug item_dynamic_resupply spawning. Set to 1 to see text printouts of the spawning. Set to 2 to see lines drawn to other items factored into the spawning.
  4606. Value: 0
  4607. Flags: FCVAR_GAMEDLL
  4608. teamheal_erg_heal_min
  4609. HelpStr:
  4610. Value: 10
  4611. Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  4612. teamheal_erg_heal_max
  4613. HelpStr:
  4614. Value: 1000
  4615. Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  4616. teamheal_erg_damage_other_team_ratio
  4617. HelpStr:
  4618. Value: 0.3
  4619. Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  4620. reload_erg_drop_shape
  4621. HelpStr:
  4622. Flags: FCVAR_GAMEDLL FCVAR_CHEAT
  4623. sv_fishing_itembox_autoget_item_time
  4624. HelpStr:
  4625. Value: 150
  4626. Flags: FCVAR_GAMEDLL
  4627. debug_erg_drop
  4628. HelpStr:
  4629. Flags: FCVAR_GAMEDLL FCVAR_CHEAT
  4630. debug_ent_erg_drop
  4631. HelpStr:
  4632. Flags: FCVAR_GAMEDLL FCVAR_CHEAT
  4633. debug_collectible_item
  4634. HelpStr:
  4635. Flags: FCVAR_GAMEDLL FCVAR_CHEAT
  4636. debug_fishing_itembox
  4637. HelpStr: debug_fishing_itembox
  4638. Flags: FCVAR_GAMEDLL FCVAR_CHEAT
  4639. global_set
  4640. HelpStr: global_set <globalname> <state>: Sets the state of the given env_global (0 = OFF, 1 = ON, 2 = DEAD).
  4641. Flags: FCVAR_GAMEDLL FCVAR_CHEAT
  4642. treasure_box_get_message_y
  4643. HelpStr:
  4644. Value: 0.25
  4645. Flags: FCVAR_GAMEDLL
  4646. treasure_box_message_time
  4647. HelpStr:
  4648. Value: 3.0
  4649. Flags: FCVAR_GAMEDLL
  4650. query_worldmapInfo
  4651. HelpStr: query_worldmapInfo
  4652. Flags: FCVAR_GAMEDLL FCVAR_CHEAT
  4653. plr_multi_target_damage_to_weak_point
  4654. HelpStr:
  4655. Value: 0
  4656. Flags: FCVAR_GAMEDLL
  4657. sk_plr_generic_spirit_velocity_bias
  4658. HelpStr:
  4659. Value: 100
  4660. Flags: FCVAR_GAMEDLL
  4661. sk_plr_generic_spirit_radius_bias
  4662. HelpStr:
  4663. Value: 0.2
  4664. Flags: FCVAR_GAMEDLL
  4665. sk_plr_generic_spirit_emit_origin_z_bias_normal
  4666. HelpStr:
  4667. Value: 40
  4668. Flags: FCVAR_GAMEDLL
  4669. sk_plr_generic_spirit_emit_origin_z_bias_down
  4670. HelpStr:
  4671. Value: 10
  4672. Flags: FCVAR_GAMEDLL
  4673. weapon_fadeout_time
  4674. HelpStr:
  4675. Value: 10.0
  4676. Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  4677. weapon_restore_collisiongroup_time
  4678. HelpStr:
  4679. Value: 1.0
  4680. Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  4681. weapon_throw_minimum_speed
  4682. HelpStr:
  4683. Value: 10.0
  4684. Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  4685. town_action_event_handler_debug
  4686. HelpStr:
  4687. Value: 0
  4688. Flags: FCVAR_GAMEDLL
  4689. vote_ban_propose_cooltime
  4690. HelpStr:
  4691. Value: 300
  4692. Flags: FCVAR_GAMEDLL FCVAR_CHEAT
  4693. vote_ban_propose_cooltime_per_player
  4694. HelpStr:
  4695. Value: 900
  4696. Flags: FCVAR_GAMEDLL FCVAR_CHEAT
  4697. vote_ban_time_out
  4698. HelpStr:
  4699. Value: 20
  4700. Flags: FCVAR_GAMEDLL FCVAR_CHEAT
  4701. vote_ban_min_begin_time
  4702. HelpStr:
  4703. Value: 300
  4704. Flags: FCVAR_GAMEDLL FCVAR_CHEAT
  4705. vote_ban_min_player_count
  4706. HelpStr:
  4707. Value: 16
  4708. Flags: FCVAR_GAMEDLL FCVAR_CHEAT
  4709. vote_ban_win_ratio
  4710. HelpStr:
  4711. Value: 0.65
  4712. Flags: FCVAR_GAMEDLL FCVAR_CHEAT
  4713. vote_ban_change_env
  4714. HelpStr:
  4715. Flags: FCVAR_GAMEDLL FCVAR_CHEAT
  4716. try_start_vote_ban
  4717. HelpStr:
  4718. Flags: FCVAR_GAMEDLL
  4719. try_voting
  4720. HelpStr:
  4721. Flags: FCVAR_GAMEDLL
  4722. sv_global_physics_simulator_add_length_constraint
  4723. HelpStr: sv_global_physics_simulator_add_length_constraint
  4724. Flags: FCVAR_GAMEDLL
  4725. sv_global_physics_simulator_add_fixed_constraint
  4726. HelpStr: sv_global_physics_simulator_add_fixed_constraint
  4727. Flags: FCVAR_GAMEDLL
  4728. sv_global_physics_simulator_add_actor
  4729. HelpStr: Add Actor to the Global Physics Actor List
  4730. Flags: FCVAR_GAMEDLL
  4731. sv_global_physics_simulator_remove_actor
  4732. HelpStr: Remove Actor from the Global Physics Actor List
  4733. Flags: FCVAR_GAMEDLL
  4734. sv_global_physics_simulator_print_actors
  4735. HelpStr: Print Actor List
  4736. Flags: FCVAR_GAMEDLL
  4737. phys_speeds
  4738. HelpStr:
  4739. Value: 0
  4740. Flags: FCVAR_GAMEDLL
  4741. phys_timescale
  4742. HelpStr: Scale time for physics
  4743. Value: 1
  4744. Flags: FCVAR_GAMEDLL
  4745. physics_read_stat
  4746. HelpStr: Read stat about physisc evironment
  4747. Flags: FCVAR_GAMEDLL
  4748. phys_penetration_error_time
  4749. HelpStr: Controls the duration of vphysics penetration error boxes.
  4750. Value: 10
  4751. Flags: FCVAR_GAMEDLL
  4752. physics_highlight_active
  4753. HelpStr: Turns on the absbox for all active physics objects
  4754. Flags: FCVAR_GAMEDLL
  4755. physics_report_active
  4756. HelpStr: Lists all active physics objects
  4757. Flags: FCVAR_GAMEDLL
  4758. surfaceprop
  4759. HelpStr: Reports the surface properties at the cursor
  4760. Flags: FCVAR_GAMEDLL FCVAR_CHEAT
  4761. physics_debug_entity
  4762. HelpStr: Dumps debug info for an entity
  4763. Flags: FCVAR_GAMEDLL
  4764. physics_select
  4765. HelpStr: Dumps debug info for an entity
  4766. Flags: FCVAR_GAMEDLL
  4767. physics_budget
  4768. HelpStr: Times the cost of each active object
  4769. Flags: FCVAR_GAMEDLL
  4770. collision_shake_amp
  4771. HelpStr:
  4772. Value: 0.2
  4773. Flags: FCVAR_GAMEDLL
  4774. collision_shake_freq
  4775. HelpStr:
  4776. Value: 0.5
  4777. Flags: FCVAR_GAMEDLL
  4778. collision_shake_time
  4779. HelpStr:
  4780. Value: 0.5
  4781. Flags: FCVAR_GAMEDLL
  4782. air_density
  4783. HelpStr: Changes the density of air for drag computations.
  4784. Flags: FCVAR_GAMEDLL FCVAR_CHEAT
  4785. reload_impact_table
  4786. HelpStr: Relaod Impact Table
  4787. Flags: FCVAR_GAMEDLL
  4788. phys_impact_debug
  4789. HelpStr: 1 : Print NPC and Player, 2 : Print All
  4790. Value: 0
  4791. Flags: FCVAR_GAMEDLL
  4792. phys_impact_debug_damage
  4793. HelpStr: Print impact information only if the calculated damage is equal or above this one
  4794. Value: 0
  4795. Flags: FCVAR_GAMEDLL
  4796. vprof_scope_entity_thinks
  4797. HelpStr:
  4798. Value: 0
  4799. Flags: FCVAR_GAMEDLL
  4800. vprof_scope_entity_gamephys
  4801. HelpStr:
  4802. Value: 0
  4803. Flags: FCVAR_GAMEDLL
  4804. npc_vphysics
  4805. HelpStr:
  4806. Value: 0
  4807. Flags: FCVAR_GAMEDLL
  4808. sv_teststepsimulation
  4809. HelpStr:
  4810. Value: 1
  4811. Flags: FCVAR_GAMEDLL
  4812. sv_global_physics_estimate_debug_console
  4813. HelpStr:
  4814. Value: 0
  4815. Flags: FCVAR_GAMEDLL
  4816. sv_global_physics_simulate_debug_console
  4817. HelpStr:
  4818. Value: 0
  4819. Flags: FCVAR_GAMEDLL
  4820. sv_global_physics_estimate_debug_file
  4821. HelpStr:
  4822. Value: 0
  4823. Flags: FCVAR_GAMEDLL
  4824. sv_global_physics_simulate_debug_file
  4825. HelpStr:
  4826. Value: 0
  4827. Flags: FCVAR_GAMEDLL
  4828. debug_physimpact
  4829. HelpStr:
  4830. Value: 0
  4831. Flags: FCVAR_GAMEDLL
  4832. pet_debug_info
  4833. HelpStr:
  4834. Value: 0
  4835. Flags: FCVAR_GAMEDLL FCVAR_CHEAT
  4836. debug_pet_condition_value
  4837. HelpStr:
  4838. Value: 0
  4839. Flags: FCVAR_GAMEDLL FCVAR_CHEAT
  4840. reload_pet_condition_register
  4841. HelpStr: Reload Pet Condition Register Table
  4842. Flags: FCVAR_GAMEDLL FCVAR_CHEAT
  4843. sv_model_precache
  4844. HelpStr:
  4845. Flags: FCVAR_GAMEDLL
  4846. pet_facing_timer
  4847. HelpStr:
  4848. Value: 0.5
  4849. Flags: FCVAR_GAMEDLL FCVAR_CHEAT
  4850. pet_target_debug
  4851. HelpStr:
  4852. Value: 0
  4853. Flags: FCVAR_GAMEDLL FCVAR_CHEAT
  4854. all_clear_finish
  4855. HelpStr:
  4856. Flags: FCVAR_GAMEDLL
  4857. mat_bloom_curve_r
  4858. HelpStr:
  4859. Value: 0.75
  4860. Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  4861. mat_bloom_curve_g
  4862. HelpStr:
  4863. Value: 0.875
  4864. Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  4865. mat_bloom_curve_b
  4866. HelpStr:
  4867. Value: 0.9375
  4868. Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  4869. mat_bloom_scale_r
  4870. HelpStr:
  4871. Value: 1
  4872. Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  4873. mat_bloom_scale_g
  4874. HelpStr:
  4875. Value: 1
  4876. Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  4877. mat_bloom_scale_b
  4878. HelpStr:
  4879. Value: 1
  4880. Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  4881. mat_bloomscale
  4882. HelpStr:
  4883. Value: 1
  4884. Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  4885. func_break_max_pieces
  4886. HelpStr:
  4887. Value: 15
  4888. Flags: FCVAR_GAMEDLL FCVAR_ARCHIVE FCVAR_REPLICATED
  4889. erg_velocity_ratio
  4890. HelpStr:
  4891. Value: 0.5
  4892. Flags: FCVAR_GAMEDLL FCVAR_CHEAT
  4893. force_teleport
  4894. HelpStr: force_teleport
  4895. Flags: FCVAR_GAMEDLL
  4896. force_teleport_hostplayer
  4897. HelpStr: force_teleport_hostplayer
  4898. Flags: FCVAR_GAMEDLL FCVAR_CHEAT
  4899. changesector_fadeout_time
  4900. HelpStr:
  4901. Value: 2.0
  4902. Flags: FCVAR_GAMEDLL
  4903. cc_holyprop_buff_apply
  4904. HelpStr:
  4905. Flags: FCVAR_GAMEDLL
  4906. debug_force_damage_pvp
  4907. HelpStr:
  4908. Value: 0
  4909. Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  4910. default_combat_difficulty
  4911. HelpStr:
  4912. Value: 1
  4913. Flags: FCVAR_GAMEDLL FCVAR_ARCHIVE FCVAR_REPLICATED
  4914. current_combat_difficulty
  4915. HelpStr:
  4916. Value: 1
  4917. Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  4918. difficulty_arg_index
  4919. HelpStr:
  4920. Value: 1
  4921. Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  4922. show_boss_hp
  4923. HelpStr:
  4924. Value: 0
  4925. Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  4926. quest_is_season2
  4927. HelpStr:
  4928. Value: 0
  4929. Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  4930. check_game_mode
  4931. HelpStr:
  4932. Value: 0
  4933. Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  4934. heroes_game_mod
  4935. HelpStr:
  4936. Value: 0
  4937. Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  4938. heroes_game_detail_rule
  4939. HelpStr:
  4940. Value: 0
  4941. Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  4942. heroes_game_level_range
  4943. HelpStr:
  4944. Value: 0
  4945. Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  4946. using_custom_animevent
  4947. HelpStr:
  4948. Value: 1
  4949. Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  4950. debug_decal_effect
  4951. HelpStr:
  4952. Value: 0
  4953. Flags: FCVAR_GAMEDLL FCVAR_CHEAT FCVAR_REPLICATED
  4954. autoaim_max_dist
  4955. HelpStr:
  4956. Value: 2160
  4957. Flags: FCVAR_GAMEDLL
  4958. autoaim_max_deflect
  4959. HelpStr:
  4960. Value: 0.99
  4961. Flags: FCVAR_GAMEDLL
  4962. player_old_armor
  4963. HelpStr:
  4964. Value: 0
  4965. Flags: FCVAR_GAMEDLL
  4966. physicsshadowupdate_render
  4967. HelpStr:
  4968. Value: 0
  4969. Flags: FCVAR_GAMEDLL
  4970. sv_noclipduringpause
  4971. HelpStr: If cheats are enabled, then you can noclip with the game paused (for doing screenshots, etc.).
  4972. Value: 0
  4973. Flags: FCVAR_GAMEDLL FCVAR_CHEAT FCVAR_REPLICATED
  4974. sk_player_head
  4975. HelpStr:
  4976. Value: 2
  4977. Flags: FCVAR_GAMEDLL
  4978. sk_player_chest
  4979. HelpStr:
  4980. Value: 1
  4981. Flags: FCVAR_GAMEDLL
  4982. sk_player_stomach
  4983. HelpStr:
  4984. Value: 1
  4985. Flags: FCVAR_GAMEDLL
  4986. sk_player_arm
  4987. HelpStr:
  4988. Value: 1
  4989. Flags: FCVAR_GAMEDLL
  4990. sk_player_leg
  4991. HelpStr:
  4992. Value: 1
  4993. Flags: FCVAR_GAMEDLL
  4994. givecurrentammo
  4995. HelpStr: Give a supply of ammo for current weapon..
  4996.  
  4997. Flags: FCVAR_GAMEDLL FCVAR_CHEAT
  4998. xc_crouch_debounce
  4999. HelpStr:
  5000. Value: 0
  5001. Flags: FCVAR_GAMEDLL
  5002. ch_createjeep
  5003. HelpStr: Spawn jeep in front of the player.
  5004. Flags: FCVAR_GAMEDLL FCVAR_CHEAT
  5005. ch_createairboat
  5006. HelpStr: Spawn airboat in front of the player.
  5007. Flags: FCVAR_GAMEDLL FCVAR_CHEAT
  5008. plr_push_target_mass_limit
  5009. HelpStr:
  5010. Value: 0
  5011. Flags: FCVAR_GAMEDLL
  5012. plr_pusher_fake_mass
  5013. HelpStr:
  5014. Value: 0
  5015. Flags: FCVAR_GAMEDLL
  5016. plr_push_speed_limit
  5017. HelpStr:
  5018. Value: 0
  5019. Flags: FCVAR_GAMEDLL
  5020. mp_disable_autokick
  5021. HelpStr: Prevents a userid from being auto-kicked
  5022. Flags: FCVAR_GAMEDLL
  5023. sv_debug_player_use
  5024. HelpStr: Visualizes +use logic. Green cross=trace success, Red cross=trace too far, Green box=radius success
  5025. Value: 0
  5026. Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  5027. sv_suppress_viewpunch
  5028. HelpStr:
  5029. Value: 0
  5030. Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  5031. smoothstairs
  5032. HelpStr: Smooth player eye z coordinate when traversing stairs.
  5033. Value: 1
  5034. Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  5035. efx_param_warning
  5036. HelpStr:
  5037. Value: 0
  5038. Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  5039. efx_file_cache_on_developer
  5040. HelpStr:
  5041. Value: 1
  5042. Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  5043. cc_release_effect
  5044. HelpStr:
  5045. Flags: FCVAR_GAMEDLL
  5046. sv_effect_execute
  5047. HelpStr:
  5048. Flags: FCVAR_GAMEDLL
  5049. plr_fall_punch_threshold_real_jump
  5050. HelpStr:
  5051. Value: 600
  5052. Flags: FCVAR_GAMEDLL FCVAR_CHEAT FCVAR_REPLICATED
  5053. pl_dash_climb_debugLine
  5054. HelpStr:
  5055. Value: 0
  5056. Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  5057. pl_grip_move_speed_rate_forward
  5058. HelpStr:
  5059. Value: 0.15
  5060. Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  5061. pl_grip_move_speed_rate_backward
  5062. HelpStr:
  5063. Value: 0.15
  5064. Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  5065. pl_ground_debug
  5066. HelpStr:
  5067. Value: 0
  5068. Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  5069. cam_mode_large_boss
  5070. HelpStr:
  5071. Value: 0
  5072. Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  5073. force_season2_quest
  5074. HelpStr:
  5075. Value: 0
  5076. Flags: FCVAR_GAMEDLL FCVAR_CHEAT FCVAR_REPLICATED
  5077. mp_playerid
  5078. HelpStr: Controls what information player see in the status bar: 0 all names; 1 team names; 2 no names
  5079. Value: 0
  5080. Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  5081. mp_playerid_delay
  5082. HelpStr: Number of seconds to delay showing information in the status bar
  5083. Value: 0.5
  5084. Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  5085. mp_playerid_hold
  5086. HelpStr: Number of seconds to keep showing old information in the status bar
  5087. Value: 0.25
  5088. Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  5089. mp_fadetoblack
  5090. HelpStr: fade a player's screen to black when he dies
  5091. Value: 0
  5092. Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  5093. nextlevel
  5094. HelpStr: If set, will trigger a changelevel to the specified map at the end of the round
  5095. Value:
  5096. Flags: FCVAR_GAMEDLL FCVAR_NOTIFY FCVAR_REPLICATED
  5097. quest_level
  5098. HelpStr:
  5099. Value: 1
  5100. Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  5101. is_giant_raid
  5102. HelpStr:
  5103. Value: 0
  5104. Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  5105. sv_pushaway_clientside_size
  5106. HelpStr: Minimum size of pushback objects
  5107. Value: 20
  5108. Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  5109. props_break_max_pieces
  5110. HelpStr: Maximum prop breakable piece count (-1 = model default)
  5111. Value: -1
  5112. Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  5113. props_break_max_pieces_perframe
  5114. HelpStr: Maximum prop breakable piece count per frame (-1 = model default)
  5115. Value: -1
  5116. Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  5117. prop_health_base
  5118. HelpStr:
  5119. Value: 1
  5120. Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  5121. prop_health_divider
  5122. HelpStr:
  5123. Value: 39
  5124. Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  5125. prop_def_base
  5126. HelpStr:
  5127. Value: 100
  5128. Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  5129. prop_def_mutiplier
  5130. HelpStr:
  5131. Value: 4
  5132. Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  5133. realtime_ragdoll_scale_debug
  5134. HelpStr:
  5135. Value: 0
  5136. Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  5137. g_ragdoll_maxcount
  5138. HelpStr:
  5139. Value: 8
  5140. Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  5141. g_debug_ragdoll_removal
  5142. HelpStr:
  5143. Value: 0
  5144. Flags: FCVAR_GAMEDLL FCVAR_CHEAT FCVAR_REPLICATED
  5145. g_ragdoll_important_maxcount
  5146. HelpStr:
  5147. Value: 2
  5148. Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  5149. plr_fatal_fall_speed
  5150. HelpStr:
  5151. Value: 1000
  5152. Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  5153. plr_max_safe_fall_speed
  5154. HelpStr:
  5155. Value: 530
  5156. Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  5157. plr_fall_damage_modifier
  5158. HelpStr:
  5159. Value: 2.15
  5160. Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  5161. sv_soundemitter_trace
  5162. HelpStr: Show all EmitSound calls including their symbolic name and the actual wave file they resolved to
  5163.  
  5164. Value: 0
  5165. Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  5166. cc_lookup_crc
  5167. HelpStr: For tracking down missing CC token strings
  5168.  
  5169. Flags: FCVAR_GAMEDLL
  5170. sv_soundemitter_flush
  5171. HelpStr: Flushes the sounds.txt system (server only)
  5172. Flags: FCVAR_GAMEDLL
  5173. sv_soundemitter_filecheck
  5174. HelpStr: Report missing wave files for sounds and game_sounds files.
  5175. Flags: FCVAR_GAMEDLL
  5176. sv_findsoundname
  5177. HelpStr: Find sound names which reference the specified wave files.
  5178. Flags: FCVAR_GAMEDLL
  5179. sv_reload_sound_script
  5180. HelpStr: Reload Sound Script Files
  5181. Flags: FCVAR_GAMEDLL
  5182. debug_nearest_obb_face
  5183. HelpStr:
  5184. Value: 0
  5185. Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  5186. debug_obb_info
  5187. HelpStr:
  5188. Value: 0
  5189. Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  5190. pl_max_liftable_check_vertex
  5191. HelpStr:
  5192. Value: 100
  5193. Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  5194. plr_eye_target_possible_angle
  5195. HelpStr:
  5196. Value: 90
  5197. Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  5198. plr_eye_target_possible_angle_boss
  5199. HelpStr:
  5200. Value: 150
  5201. Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  5202. plr_eye_distance_type1
  5203. HelpStr:
  5204. Value: 0
  5205. Flags: FCVAR_GAMEDLL
  5206. plr_eye_distance_type2
  5207. HelpStr:
  5208. Value: 0
  5209. Flags: FCVAR_GAMEDLL
  5210. plr_eye_distance_type3
  5211. HelpStr:
  5212. Value: 0
  5213. Flags: FCVAR_GAMEDLL
  5214. plr_eye_distance_type4
  5215. HelpStr:
  5216. Value: 0
  5217. Flags: FCVAR_GAMEDLL
  5218. plr_eye_distance_type5
  5219. HelpStr:
  5220. Value: 0
  5221. Flags: FCVAR_GAMEDLL
  5222. plr_eye_distance_type6
  5223. HelpStr:
  5224. Value: 0
  5225. Flags: FCVAR_GAMEDLL
  5226. plr_eye_distance_town_speak_range
  5227. HelpStr:
  5228. Value: 0
  5229. Flags: FCVAR_GAMEDLL
  5230. plr_eye_distance_town_random
  5231. HelpStr:
  5232. Value: 0
  5233. Flags: FCVAR_GAMEDLL
  5234. plr_eye_distance_max
  5235. HelpStr:
  5236. Value: 0
  5237. Flags: FCVAR_GAMEDLL
  5238. plr_eye_target_find_period
  5239. HelpStr:
  5240. Value: 1
  5241. Flags: FCVAR_GAMEDLL
  5242. ple_eye_enumerate_linear_search
  5243. HelpStr:
  5244. Value: 0
  5245. Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  5246. plr_eye_target_find_info_custom_eye_target_period
  5247. HelpStr:
  5248. Value: 1
  5249. Flags: FCVAR_GAMEDLL
  5250. plr_speaker_look_duration_min
  5251. HelpStr:
  5252. Value: 2
  5253. Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  5254. plr_speaker_look_duration_max
  5255. HelpStr:
  5256. Value: 5
  5257. Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  5258. plr_eye_target_possible_angle_physobj
  5259. HelpStr:
  5260. Value: 45
  5261. Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  5262. force_random_town_look_at_entity
  5263. HelpStr:
  5264. Value: 0
  5265. Flags: FCVAR_GAMEDLL
  5266. force_town_random_look_find_period_min
  5267. HelpStr:
  5268. Value: 1
  5269. Flags: FCVAR_GAMEDLL
  5270. force_town_random_look_find_period_max
  5271. HelpStr:
  5272. Value: 5
  5273. Flags: FCVAR_GAMEDLL
  5274. force_look_npc_random_rate
  5275. HelpStr:
  5276. Value: 50
  5277. Flags: FCVAR_GAMEDLL
  5278. force_look_hint_node_random_rate
  5279. HelpStr:
  5280. Value: 50
  5281. Flags: FCVAR_GAMEDLL
  5282. ansi_code_page
  5283. HelpStr:
  5284. Value: 949
  5285. Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  5286. debug_compute_sequence
  5287. HelpStr:
  5288. Value: 0
  5289. Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  5290. constant_keyword_table_debug
  5291. HelpStr:
  5292. Value: 0
  5293. Flags: FCVAR_GAMEDLL FCVAR_CHEAT FCVAR_REPLICATED
  5294. expression_eval_force_recalc
  5295. HelpStr:
  5296. Value: 0
  5297. Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  5298. sv_reload_constant_keyword_table
  5299. HelpStr: server-side only : reload constant_keyword_table.txt
  5300. Flags: FCVAR_GAMEDLL
  5301. debug_expression_eval
  5302. HelpStr:
  5303. Value: 0
  5304. Flags: FCVAR_GAMEDLL FCVAR_CHEAT FCVAR_REPLICATED
  5305. debug_expression_eval_add_variable
  5306. HelpStr:
  5307. Value: 0
  5308. Flags: FCVAR_GAMEDLL FCVAR_CHEAT FCVAR_REPLICATED
  5309. debug_expression_eval_force_recalc
  5310. HelpStr:
  5311. Value: 0
  5312. Flags: FCVAR_GAMEDLL FCVAR_CHEAT FCVAR_REPLICATED
  5313. rapid_grappling_error_check_time
  5314. HelpStr:
  5315. Value: 0.3
  5316. Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  5317. debug_skill_rank_data
  5318. HelpStr:
  5319. Value: 0
  5320. Flags: FCVAR_GAMEDLL FCVAR_CHEAT FCVAR_REPLICATED
  5321. debug_reverse_gravity
  5322. HelpStr:
  5323. Value: 0
  5324. Flags: FCVAR_GAMEDLL FCVAR_CHEAT FCVAR_REPLICATED
  5325. skill_keyword_table_debug
  5326. HelpStr:
  5327. Value: 0
  5328. Flags: FCVAR_GAMEDLL FCVAR_CHEAT FCVAR_REPLICATED
  5329. sv_reload_skill_keyword_table
  5330. HelpStr: reload_skill_keyword_table server_side
  5331. Flags: FCVAR_GAMEDLL FCVAR_CHEAT
  5332. sv_skill_table_print_skill_data
  5333. HelpStr: Print Specified Skill Data
  5334. Flags: FCVAR_GAMEDLL
  5335. sv_skill_table_print_all_skill_data
  5336. HelpStr: Print All Skill Data
  5337. Flags: FCVAR_GAMEDLL
  5338. sv_skill_table_reload_skill_data
  5339. HelpStr: Reload Whole Skill Data
  5340. Flags: FCVAR_GAMEDLL
  5341. sk_plr_drain_spirit_velocity_bias
  5342. HelpStr:
  5343. Value: 100
  5344. Flags: FCVAR_GAMEDLL
  5345. sk_plr_drain_spirit_radius_bias
  5346. HelpStr:
  5347. Value: 0.2
  5348. Flags: FCVAR_GAMEDLL
  5349. sk_plr_drain_spirit_emit_origin_z_bias_normal
  5350. HelpStr:
  5351. Value: 40
  5352. Flags: FCVAR_GAMEDLL
  5353. sk_plr_drain_spirit_emit_origin_z_bias_down
  5354. HelpStr:
  5355. Value: 10
  5356. Flags: FCVAR_GAMEDLL
  5357. plr_drain_damage_to_weak_point
  5358. HelpStr:
  5359. Value: 0
  5360. Flags: FCVAR_GAMEDLL
  5361. scythe_string_width
  5362. HelpStr:
  5363. Value: 0.3
  5364. Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  5365. scythe_string_material
  5366. HelpStr:
  5367. Value: cable/thin_string
  5368. Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  5369. scythe_string_alpha
  5370. HelpStr:
  5371. Value: 0.3
  5372. Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  5373. scythe_num_string_each_npc
  5374. HelpStr:
  5375. Value: 3
  5376. Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  5377. scythe_life_time
  5378. HelpStr:
  5379. Value: 1800
  5380. Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  5381. scythe_damage_velocity
  5382. HelpStr:
  5383. Value: 300.0
  5384. Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  5385. scythe_damage_velocity_up
  5386. HelpStr:
  5387. Value: 20.0
  5388. Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  5389. ragdoll_unragdoll_time
  5390. HelpStr:
  5391. Value: 1.1
  5392. Flags: FCVAR_GAMEDLL
  5393. sk_plr_drag_ragdoll_update_time
  5394. HelpStr:
  5395. Value: 0.01
  5396. Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  5397. sk_plr_drag_ragdoll_max_velocity
  5398. HelpStr:
  5399. Value: 300.0
  5400. Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  5401. sk_plr_drag_ragdoll_lerp_ratio
  5402. HelpStr:
  5403. Value: 0.3
  5404. Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  5405. sk_plr_drag_ragdoll_ang_pitch
  5406. HelpStr:
  5407. Value: -90.0
  5408. Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  5409. sk_plr_drag_ragdoll_ang_yaw
  5410. HelpStr:
  5411. Value: 0.0
  5412. Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  5413. sk_plr_drag_ragdoll_ang_roll
  5414. HelpStr:
  5415. Value: 0.0
  5416. Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  5417. debug_spgauge
  5418. HelpStr:
  5419. Value: 0
  5420. Flags: FCVAR_GAMEDLL FCVAR_CHEAT
  5421. spskill_register
  5422. HelpStr:
  5423. Flags: FCVAR_GAMEDLL FCVAR_CHEAT
  5424. reload_lua
  5425. HelpStr: reload_lua
  5426. Flags: FCVAR_GAMEDLL FCVAR_CHEAT
  5427. lua
  5428. HelpStr: lua
  5429. Flags: FCVAR_GAMEDLL FCVAR_CHEAT
  5430. lua_file
  5431. HelpStr: lua_file
  5432. Flags: FCVAR_GAMEDLL FCVAR_CHEAT
  5433. sv_playeractionstate_debug
  5434. HelpStr:
  5435. Value: 0
  5436. Flags: FCVAR_GAMEDLL FCVAR_CHEAT
  5437. action_state_debug
  5438. HelpStr:
  5439. Value: 0
  5440. Flags: FCVAR_GAMEDLL FCVAR_CHEAT FCVAR_REPLICATED
  5441. sk_plr_autotarget_default_angle
  5442. HelpStr:
  5443. Value: 90
  5444. Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  5445. sk_plr_autotarget_default_distance
  5446. HelpStr:
  5447. Value: 80
  5448. Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  5449. force_stamina_using
  5450. HelpStr:
  5451. Flags: FCVAR_GAMEDLL
  5452. force_spgauge_using
  5453. HelpStr:
  5454. Flags: FCVAR_GAMEDLL
  5455. plr_actionstate_active_change_state_error_time_limit
  5456. HelpStr:
  5457. Value: 2.0
  5458. Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  5459. sv_reload_action_state
  5460. HelpStr: reload whole model's action states server_side
  5461. Flags: FCVAR_GAMEDLL FCVAR_CHEAT
  5462. sv_action_table_print_player_action_data
  5463. HelpStr: Print Specified Action Data
  5464. Flags: FCVAR_GAMEDLL
  5465. sv_action_table_print_all_player_action_data
  5466. HelpStr: Print All Action Data
  5467. Flags: FCVAR_GAMEDLL
  5468. sv_action_table_reload_player_action_data
  5469. HelpStr: Reload Whole Action Data
  5470. Flags: FCVAR_GAMEDLL
  5471. sv_action_table_reload_player_pmatch_action_data
  5472. HelpStr: Reload Pvp Action Data
  5473. Flags: FCVAR_GAMEDLL
  5474. sv_action_table_reload_all
  5475. HelpStr: sv_action_table_reload_all
  5476. Flags: FCVAR_GAMEDLL
  5477. sv_action_table_print_npc_action_data
  5478. HelpStr: Print Specified Action Data
  5479. Flags: FCVAR_GAMEDLL
  5480. sv_action_table_print_all_npc_action_data
  5481. HelpStr: Print All Action Data
  5482. Flags: FCVAR_GAMEDLL
  5483. sv_action_table_reload_npc_action_data
  5484. HelpStr: Reload Whole Action Data
  5485. Flags: FCVAR_GAMEDLL
  5486. test_anim_event_new_version
  5487. HelpStr:
  5488. Value: 0
  5489. Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  5490. debug_anim_event_parsing
  5491. HelpStr:
  5492. Value: 0
  5493. Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  5494. sv_reload_anim_events
  5495. HelpStr: reload whole model's anim events server_side
  5496. Flags: FCVAR_GAMEDLL FCVAR_CHEAT
  5497. sv_save_anim_events_to_file
  5498. HelpStr: save current entity's animEvent to .txt file
  5499. Flags: FCVAR_GAMEDLL FCVAR_CHEAT
  5500. sv_save_activity_list_to_file
  5501. HelpStr: save current entity's activities to .txt file
  5502. Flags: FCVAR_GAMEDLL FCVAR_CHEAT
  5503. sv_remove_all_unchacheable_anim_events
  5504. HelpStr:
  5505. Flags: FCVAR_GAMEDLL
  5506. debug_force_pvp_grappling
  5507. HelpStr:
  5508. Value: 0
  5509. Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  5510. sk_plr_pvp_grappling_scan
  5511. HelpStr:
  5512. Value: 40
  5513. Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  5514. plr_pvp_grappling_gather_condition_period
  5515. HelpStr:
  5516. Value: 0.1
  5517. Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  5518. sk_plr_pvp_grappling_distance
  5519. HelpStr:
  5520. Value: 60.0
  5521. Flags: FCVAR_GAMEDLL
  5522. debug_grappling_es_scan
  5523. HelpStr:
  5524. Value: 0
  5525. Flags: FCVAR_GAMEDLL FCVAR_CHEAT FCVAR_REPLICATED
  5526. sk_plr_grappling_es_world_scan_radius
  5527. HelpStr:
  5528. Value: 400
  5529. Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  5530. sk_plr_grappling_es_world_scan_radius_kalok
  5531. HelpStr:
  5532. Value: 400
  5533. Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  5534. sk_plr_grappling_es_prop_scan_radius
  5535. HelpStr:
  5536. Value: 70
  5537. Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  5538. sk_plr_grappling_es_prop_scan_radius_kalok
  5539. HelpStr:
  5540. Value: 90
  5541. Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  5542. sk_plr_grappling_es_monster_scan_radius
  5543. HelpStr:
  5544. Value: 70
  5545. Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  5546. sk_plr_grappling_boss_scan_radius
  5547. HelpStr:
  5548. Value: 200
  5549. Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  5550. sk_plr_grappling_target_scan_radius
  5551. HelpStr:
  5552. Value: 90
  5553. Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  5554. sk_plr_grappling_wall_scan_distance
  5555. HelpStr:
  5556. Value: 70
  5557. Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  5558. sk_plr_grappling_es_cliff_scan_radius
  5559. HelpStr:
  5560. Value: 100
  5561. Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  5562. sk_plr_grappling_es_cliff_min_height
  5563. HelpStr:
  5564. Value: 150
  5565. Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  5566. debug_esmove_cliff
  5567. HelpStr:
  5568. Value: 0
  5569. Flags: FCVAR_GAMEDLL FCVAR_CHEAT FCVAR_REPLICATED
  5570. grappling_esmove_wall_width
  5571. HelpStr:
  5572. Value: 200.0
  5573. Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  5574. grappling_esmove_wall_depth
  5575. HelpStr:
  5576. Value: 10.0
  5577. Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  5578. grappling_esmove_monster_distance
  5579. HelpStr:
  5580. Value: 50.0
  5581. Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  5582. grappling_esmove_breakable_prop_distance
  5583. HelpStr:
  5584. Value: 80.0
  5585. Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  5586. plr_esmove_breakable_prop_pos_distance
  5587. HelpStr:
  5588. Value: 80.0
  5589. Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  5590. plr_esmove_wall_grind_distance
  5591. HelpStr:
  5592. Value: 41.5
  5593. Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  5594. plr_esmove_wall_grind_distance_kalok
  5595. HelpStr:
  5596. Value: 57
  5597. Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  5598. plr_esmove_wall_strike_distance
  5599. HelpStr:
  5600. Value: 65
  5601. Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  5602. plr_esmove_wall_strike_distance_kalok
  5603. HelpStr:
  5604. Value: 93
  5605. Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  5606. plr_esmove_unbreakable_prop_pos_distance
  5607. HelpStr:
  5608. Value: 105
  5609. Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  5610. plr_esmove_unbreakable_prop_pos_distance_kalok
  5611. HelpStr:
  5612. Value: 127
  5613. Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  5614. plr_esmove_unbreakable_prop_guarantee_distance
  5615. HelpStr:
  5616. Value: 75
  5617. Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  5618. plr_esmove_unbreakable_prop_min_height
  5619. HelpStr:
  5620. Value: 50
  5621. Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  5622. plr_esmove_unbreakable_prop_major_axis_min_length
  5623. HelpStr:
  5624. Value: 70
  5625. Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  5626. plr_esmove_cliff_distance
  5627. HelpStr:
  5628. Value: 80
  5629. Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  5630. debug_esmove_target
  5631. HelpStr:
  5632. Value: 0
  5633. Flags: FCVAR_GAMEDLL FCVAR_CHEAT FCVAR_REPLICATED
  5634. esmove_target_min_height
  5635. HelpStr:
  5636. Value: 15.0
  5637. Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  5638. esmove_target_max_length
  5639. HelpStr:
  5640. Value: 200.0
  5641. Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  5642. sv_other_player_costume_level
  5643. HelpStr: 0 : Robe, 1 : Face, 2 : All
  5644. Value: 2
  5645. Flags: FCVAR_GAMEDLL FCVAR_ARCHIVE
  5646. debug_auto_target
  5647. HelpStr:
  5648. Value: 0
  5649. Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  5650. auto_target_max_height
  5651. HelpStr:
  5652. Value: 150.0
  5653. Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  5654. plr_speaker_speak_duration
  5655. HelpStr:
  5656. Value: 3.0
  5657. Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  5658. debug_player_show_eye_target
  5659. HelpStr:
  5660. Value: 0
  5661. Flags: FCVAR_GAMEDLL FCVAR_CHEAT FCVAR_REPLICATED
  5662. showinvalidpositionmessage
  5663. HelpStr: ShowInvalidPositionMessage
  5664. Flags: FCVAR_GAMEDLL FCVAR_CHEAT
  5665. plr_moving_minimum_speed
  5666. HelpStr:
  5667. Value: 20
  5668. Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  5669. sk_plr_binding_move_minimumspeed
  5670. HelpStr:
  5671. Value: 0.5
  5672. Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  5673. sk_plr_ladder_offset
  5674. HelpStr:
  5675. Value: 80
  5676. Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  5677. sv_playeranimstate_showconditions
  5678. HelpStr:
  5679. Value: 0
  5680. Flags: FCVAR_GAMEDLL
  5681. sv_playeranimstate_showdashjudgeline
  5682. HelpStr:
  5683. Value: 0
  5684. Flags: FCVAR_GAMEDLL
  5685. sv_computesequences_debug
  5686. HelpStr:
  5687. Value: 0
  5688. Flags: FCVAR_GAMEDLL
  5689. mmo_realign_position_enable
  5690. HelpStr:
  5691. Value: 1
  5692. Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  5693. mmo_sync_motion_enable
  5694. HelpStr:
  5695. Value: 1
  5696. Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  5697. plr_custom_motion_debug
  5698. HelpStr:
  5699. Value: 0
  5700. Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  5701. pl_face_to_default_attack_direction_autotarget_enable
  5702. HelpStr:
  5703. Value: 1
  5704. Flags: FCVAR_GAMEDLL
  5705. pl_face_to_default_attack_direction_autotarget_angle
  5706. HelpStr:
  5707. Value: 45
  5708. Flags: FCVAR_GAMEDLL
  5709. pl_face_to_default_attack_direction_autotarget_dist
  5710. HelpStr:
  5711. Value: 300
  5712. Flags: FCVAR_GAMEDLL
  5713. pl_gathercondition_trace_period
  5714. HelpStr:
  5715. Value: 0.3
  5716. Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  5717. sv_debug_show_handactiontarget
  5718. HelpStr:
  5719. Value: 0
  5720. Flags: FCVAR_GAMEDLL
  5721. plr_seek_enemy_on_the_ground_dist
  5722. HelpStr:
  5723. Value: 70
  5724. Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  5725. plr_seek_grappling_dist
  5726. HelpStr:
  5727. Value: 50
  5728. Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  5729. plr_esmove_gather_condition_period
  5730. HelpStr:
  5731. Value: 0.15
  5732. Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  5733. debug_ladder_precise_trace_collision_point
  5734. HelpStr:
  5735. Value: 0
  5736. Flags: FCVAR_GAMEDLL FCVAR_CHEAT FCVAR_REPLICATED
  5737. debug_ladder
  5738. HelpStr:
  5739. Value: 0
  5740. Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  5741. plr_turning_angle_speed_rate_opposite_direction
  5742. HelpStr:
  5743. Value: 2.0
  5744. Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  5745. plr_poseparam_head_yaw_max_speed
  5746. HelpStr:
  5747. Value: 70.0
  5748. Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  5749. plr_poseparam_head_pitch_max_speed
  5750. HelpStr:
  5751. Value: 10.0
  5752. Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  5753. plr_poseparam_head_yaw_max_speed_town
  5754. HelpStr:
  5755. Value: 10.0
  5756. Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  5757. plr_poseparam_head_pitch_max_speed_town
  5758. HelpStr:
  5759. Value: 10.0
  5760. Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  5761. plr_poseparam_spine_yaw_max_speed_lethita
  5762. HelpStr:
  5763. Value: 30.0
  5764. Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  5765. plr_poseparam_spine_yaw_max_speed_vella
  5766. HelpStr:
  5767. Value: 30.0
  5768. Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  5769. plr_poseparam_spine_yaw_max_speed
  5770. HelpStr:
  5771. Value: 70.0
  5772. Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  5773. plr_poseparam_spine_pitch_max_speed
  5774. HelpStr:
  5775. Value: 50.0
  5776. Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  5777. plr_poseparam_spine_yaw_max_speed_lethita_town
  5778. HelpStr:
  5779. Value: 10.0
  5780. Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  5781. plr_poseparam_spine_yaw_max_speed_vella_town
  5782. HelpStr:
  5783. Value: 10.0
  5784. Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  5785. plr_poseparam_spine_yaw_max_speed_town
  5786. HelpStr:
  5787. Value: 10.0
  5788. Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  5789. plr_poseparam_spine_pitch_max_speed_town
  5790. HelpStr:
  5791. Value: 10.0
  5792. Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  5793. plr_poseparam_head_yaw_lerp_time
  5794. HelpStr:
  5795. Value: 0.4
  5796. Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  5797. plr_poseparam_head_pitch_lerp_time
  5798. HelpStr:
  5799. Value: 0.4
  5800. Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  5801. plr_poseparam_spine_yaw_lerp_time
  5802. HelpStr:
  5803. Value: 0.4
  5804. Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  5805. plr_poseparam_spine_pitch_lerp_time
  5806. HelpStr:
  5807. Value: 0.4
  5808. Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  5809. plr_poseparam_spine_pitch_max
  5810. HelpStr:
  5811. Value: 20.0
  5812. Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  5813. plr_poseparam_spine_pitch_min
  5814. HelpStr:
  5815. Value: 0.0
  5816. Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  5817. plr_turning_force_right_turn_delta_angle_threshoould
  5818. HelpStr:
  5819. Value: 100.0
  5820. Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  5821. debug_pose_param_move_yaw
  5822. HelpStr:
  5823. Value: 0
  5824. Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  5825. plr_lift_gather_condition_period
  5826. HelpStr:
  5827. Value: 0.1
  5828. Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  5829. plr_carry_gather_condition_period
  5830. HelpStr:
  5831. Value: 0.1
  5832. Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  5833. plr_town_campfire_influence_distance
  5834. HelpStr:
  5835. Value: 200.0
  5836. Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  5837. plr_gather_evilcore_conditions_period
  5838. HelpStr:
  5839. Value: 0.1
  5840. Flags: FCVAR_GAMEDLL
  5841. plr_gather_town_action_period
  5842. HelpStr:
  5843. Value: 0.1
  5844. Flags: FCVAR_GAMEDLL
  5845. plr_town_action_usable_distance
  5846. HelpStr:
  5847. Value: 45.0
  5848. Flags: FCVAR_GAMEDLL
  5849. evy_revive_max_range
  5850. HelpStr:
  5851. Value: 0
  5852. Flags: FCVAR_GAMEDLL
  5853. evy_revive_max_angle
  5854. HelpStr:
  5855. Value: 0
  5856. Flags: FCVAR_GAMEDLL
  5857. plr_gather_campfire_anvil_conditions_period
  5858. HelpStr:
  5859. Value: 0.6
  5860. Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  5861. plr_search_campfire_anvildistance
  5862. HelpStr:
  5863. Value: 64
  5864. Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  5865. cc_social_product
  5866. HelpStr: play a social product motion
  5867. Flags: FCVAR_GAMEDLL
  5868. cc_social_product_end
  5869. HelpStr: play a social product end motion
  5870. Flags: FCVAR_GAMEDLL
  5871. cc_es_emotion
  5872. HelpStr: play an ES emotion
  5873. Flags: FCVAR_GAMEDLL
  5874. cc_social_eat
  5875. HelpStr: play an eating motion
  5876. Flags: FCVAR_GAMEDLL
  5877. cc_social_eat_stop
  5878. HelpStr: stop an eating motion
  5879. Flags: FCVAR_GAMEDLL
  5880. sk_npc_dmg_force_threshold_up_deg
  5881. HelpStr:
  5882. Value: 60
  5883. Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  5884. sk_npc_dmg_force_threshold_bottom_deg
  5885. HelpStr:
  5886. Value: -60
  5887. Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  5888. sk_npc_dmg_force_threshold_forward_deg
  5889. HelpStr:
  5890. Value: 60
  5891. Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  5892. npc_hitposition_debug
  5893. HelpStr:
  5894. Value: 0
  5895. Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  5896. npc_blood_decal_trace_brush_length
  5897. HelpStr:
  5898. Value: 50
  5899. Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  5900. npc_blood_decal_trace_noise
  5901. HelpStr:
  5902. Value: 0.2
  5903. Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  5904. npc_blood_magnitude_factor
  5905. HelpStr:
  5906. Value: 0.5
  5907. Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  5908. sk_npc_num_legs_for_knock_down
  5909. HelpStr:
  5910. Value: -1
  5911. Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  5912. npc_keep_weapon_collision_at_sequence_changes
  5913. HelpStr:
  5914. Value: 0
  5915. Flags: FCVAR_GAMEDLL FCVAR_CHEAT FCVAR_REPLICATED
  5916. collision_bias_forward
  5917. HelpStr:
  5918. Value: 100
  5919. Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  5920. sv_reload_elite_keywords
  5921. HelpStr: Reload NPC variation table!
  5922. Flags: FCVAR_GAMEDLL
  5923. sv_reload_npc_variation
  5924. HelpStr: Reload NPC variation table!
  5925. Flags: FCVAR_GAMEDLL
  5926. reload_monster_db3
  5927. HelpStr: Reload Monster Database!
  5928. Flags: FCVAR_GAMEDLL
  5929. carry_melee_auto_targt_search_range
  5930. HelpStr:
  5931. Value: 150
  5932. Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  5933. carry_melee_auto_targt_search_angle
  5934. HelpStr:
  5935. Value: 90
  5936. Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  5937. cc_destroy_carry_obj
  5938. HelpStr:
  5939. Flags: FCVAR_GAMEDLL
  5940. fishing_rod_debug
  5941. HelpStr:
  5942. Value: 0
  5943. Flags: FCVAR_GAMEDLL FCVAR_CHEAT
  5944. autofish_max_wait_time
  5945. HelpStr:
  5946. Value: 300
  5947. Flags: FCVAR_GAMEDLL
  5948. autofish_rope_length_modifier
  5949. HelpStr:
  5950. Value: 1.2
  5951. Flags: FCVAR_GAMEDLL
  5952. autofish_rope_width
  5953. HelpStr:
  5954. Value: 0.1
  5955. Flags: FCVAR_GAMEDLL
  5956. autofish_rope_material
  5957. HelpStr:
  5958. Value: cable/white.vmt
  5959. Flags: FCVAR_GAMEDLL
  5960. autofish_fade_in_time
  5961. HelpStr:
  5962. Value: 1.0
  5963. Flags: FCVAR_GAMEDLL
  5964. autofish_fade_out_time
  5965. HelpStr:
  5966. Value: 1.0
  5967. Flags: FCVAR_GAMEDLL
  5968. autofish_float_create_distance
  5969. HelpStr:
  5970. Value: 200.0
  5971. Flags: FCVAR_GAMEDLL
  5972. autofish_float_moveback_distance
  5973. HelpStr:
  5974. Value: 100.0
  5975. Flags: FCVAR_GAMEDLL
  5976. autofish_float_snatch_time
  5977. HelpStr:
  5978. Value: 1.5
  5979. Flags: FCVAR_GAMEDLL
  5980. autofish_snatch_rope_length_modifier
  5981. HelpStr:
  5982. Value: 1.0
  5983. Flags: FCVAR_GAMEDLL
  5984. autofish_float_sink_offset
  5985. HelpStr:
  5986. Value: 10.0
  5987. Flags: FCVAR_GAMEDLL
  5988. autofish_float_position_max_angle
  5989. HelpStr:
  5990. Value: 30.0
  5991. Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  5992. autofish_float_position_min_dist
  5993. HelpStr:
  5994. Value: 150.0
  5995. Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  5996. autofish_float_position_max_dist
  5997. HelpStr:
  5998. Value: 300.0
  5999. Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  6000. autofish_float_position_max_trial
  6001. HelpStr:
  6002. Value: 5
  6003. Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  6004. sk_plr_frag_throw_speed
  6005. HelpStr:
  6006. Value: 1000
  6007. Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  6008. sk_plr_frag_throw_impulse
  6009. HelpStr:
  6010. Value: 1000
  6011. Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  6012. sk_plr_frag_trail_gravity_factor
  6013. HelpStr:
  6014. Value: 1.5
  6015. Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  6016. input_frag_throw_immediately
  6017. HelpStr:
  6018. Value: 0
  6019. Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  6020. weapon_fragthrower_auto_aim_calibration_coeff_dist
  6021. HelpStr:
  6022. Value: 0.03
  6023. Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  6024. sk_plr_grappling_max_distance
  6025. HelpStr:
  6026. Value: 50
  6027. Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  6028. sk_plr_grappling_target_scan_angle
  6029. HelpStr:
  6030. Value: 150
  6031. Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  6032. sk_plr_grappling_lift_key_repeat_incr_cycle
  6033. HelpStr:
  6034. Value: 0.45
  6035. Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  6036. sk_plr_grappling_throw_max_auto_aim_distance
  6037. HelpStr:
  6038. Value: 300
  6039. Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  6040. sk_plr_grappling_throw_max_auto_aim_angles
  6041. HelpStr:
  6042. Value: 30
  6043. Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  6044. debug_grappling_attack
  6045. HelpStr:
  6046. Value: 0
  6047. Flags: FCVAR_GAMEDLL FCVAR_CHEAT FCVAR_REPLICATED
  6048. sk_plr_grappling_num_normal_attack_times
  6049. HelpStr:
  6050. Value: 3
  6051. Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  6052. sk_plr_grappling_break_prop_damage_range
  6053. HelpStr:
  6054. Value: 70
  6055. Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  6056. sk_plr_grappling_damage_force_scale
  6057. HelpStr:
  6058. Value: 0.005
  6059. Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  6060. sk__plr_grappling_raise_distance
  6061. HelpStr:
  6062. Value: 30.0
  6063. Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  6064. cc_grappling_detach
  6065. HelpStr:
  6066. Flags: FCVAR_GAMEDLL
  6067. harpoon_max_length
  6068. HelpStr:
  6069. Value: 2000.0
  6070. Flags: FCVAR_GAMEDLL FCVAR_CHEAT FCVAR_REPLICATED
  6071. harpoon_air_speed
  6072. HelpStr:
  6073. Value: 2000.0
  6074. Flags: FCVAR_GAMEDLL FCVAR_CHEAT FCVAR_REPLICATED
  6075. harpoon_debug
  6076. HelpStr:
  6077. Value: 0
  6078. Flags: FCVAR_GAMEDLL FCVAR_CHEAT FCVAR_REPLICATED
  6079. sv_harpoon_max_outstanding_time
  6080. HelpStr:
  6081. Value: 2.0
  6082. Flags: FCVAR_GAMEDLL
  6083. sv_harpoon_snatch_fish_time
  6084. HelpStr:
  6085. Value: 2.0
  6086. Flags: FCVAR_GAMEDLL
  6087. sv_harpoon_snatch_item_time
  6088. HelpStr:
  6089. Value: 2.0
  6090. Flags: FCVAR_GAMEDLL
  6091. sv_harpoon_snatch_fish_move_back_distance
  6092. HelpStr:
  6093. Value: 150
  6094. Flags: FCVAR_GAMEDLL
  6095. sv_harpoon_rope_material_name
  6096. HelpStr:
  6097. Value: cable/rope02.vmt
  6098. Flags: FCVAR_GAMEDLL
  6099. sv_harpoon_rope_width
  6100. HelpStr:
  6101. Value: 1.0
  6102. Flags: FCVAR_GAMEDLL
  6103. sv_harpoon_attach_offset_modifier
  6104. HelpStr:
  6105. Value: 0.0
  6106. Flags: FCVAR_GAMEDLL
  6107. cc_change_all_weapon_color
  6108. HelpStr:
  6109. Flags: FCVAR_GAMEDLL
  6110. cc_change_weapon_color
  6111. HelpStr:
  6112. Flags: FCVAR_GAMEDLL
  6113. cc_change_weapon_pollution
  6114. HelpStr:
  6115. Flags: FCVAR_GAMEDLL
  6116. weapon_aim_origin_bias_right
  6117. HelpStr:
  6118. Value: 0.0
  6119. Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  6120. weapon_aim_origin_bias_up
  6121. HelpStr:
  6122. Value: -10.0
  6123. Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  6124. weapon_aim_origin_bias_back
  6125. HelpStr:
  6126. Value: 70.0
  6127. Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  6128. weapon_default_auto_aim_range
  6129. HelpStr:
  6130. Value: 2048
  6131. Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  6132. weapon_default_auto_aim_angle
  6133. HelpStr:
  6134. Value: 90
  6135. Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  6136. weapon_default_auto_aim_prop
  6137. HelpStr:
  6138. Value: 0
  6139. Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  6140. weapon_default_auto_aim_calibration_coeff_dist
  6141. HelpStr:
  6142. Value: 0.005
  6143. Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  6144. hookshot_binding_ik_length_modifier
  6145. HelpStr:
  6146. Value: 1.2
  6147. Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  6148. hookshot_max_length
  6149. HelpStr:
  6150. Value: 500.0
  6151. Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  6152. hookshot_taut_threshold
  6153. HelpStr:
  6154. Value: 50.0
  6155. Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  6156. hookshot_air_speed
  6157. HelpStr:
  6158. Value: 1000
  6159. Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  6160. sv_hook_fly_distance_margin
  6161. HelpStr:
  6162. Value: 10.0
  6163. Flags: FCVAR_GAMEDLL
  6164. sv_hook_fly_speed_modifier
  6165. HelpStr:
  6166. Value: 0.1
  6167. Flags: FCVAR_GAMEDLL
  6168. sv_hookshot_reel_length
  6169. HelpStr:
  6170. Value: 20.0
  6171. Flags: FCVAR_GAMEDLL
  6172. sv_hookshot_hand2hand_length
  6173. HelpStr:
  6174. Value: 30.0
  6175. Flags: FCVAR_GAMEDLL
  6176. sv_hook_cartridge_enable
  6177. HelpStr:
  6178. Value: 0
  6179. Flags: FCVAR_GAMEDLL
  6180. sv_hook_cartridge_min_speed
  6181. HelpStr:
  6182. Value: 50
  6183. Flags: FCVAR_GAMEDLL
  6184. sv_hook_cartridge_max_speed
  6185. HelpStr:
  6186. Value: 100
  6187. Flags: FCVAR_GAMEDLL
  6188. sv_hook_cartridge_angular_min_speed
  6189. HelpStr:
  6190. Value: 50
  6191. Flags: FCVAR_GAMEDLL
  6192. sv_hook_cartridge_angular_max_speed
  6193. HelpStr:
  6194. Value: 100
  6195. Flags: FCVAR_GAMEDLL
  6196. sv_hook_attach_offset_modifier_npc
  6197. HelpStr:
  6198. Value: 0.6667
  6199. Flags: FCVAR_GAMEDLL
  6200. sv_hook_attach_offset_modifier_npc_detail
  6201. HelpStr:
  6202. Value: 0.4
  6203. Flags: FCVAR_GAMEDLL
  6204. sv_hook_attach_offset_modifier_prop
  6205. HelpStr:
  6206. Value: 0.25
  6207. Flags: FCVAR_GAMEDLL
  6208. sv_hook_snatch_prop_time
  6209. HelpStr:
  6210. Value: 0.6
  6211. Flags: FCVAR_GAMEDLL
  6212. sv_hook_snatch_max_distance
  6213. HelpStr:
  6214. Value: 40
  6215. Flags: FCVAR_GAMEDLL
  6216. sv_hook_snatch_angular_speed_min
  6217. HelpStr:
  6218. Value: 500
  6219. Flags: FCVAR_GAMEDLL
  6220. sv_hook_snatch_angular_speed_max
  6221. HelpStr:
  6222. Value: 1000
  6223. Flags: FCVAR_GAMEDLL
  6224. weapon_hookshot_auto_aim_calibration_coeff_dist
  6225. HelpStr:
  6226. Value: 0.008
  6227. Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  6228. hookshot_prohibit_team_kill
  6229. HelpStr:
  6230. Value: 0
  6231. Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  6232. weapon_javelin_melee_attack_distance
  6233. HelpStr:
  6234. Value: 3
  6235. Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  6236. weapon_javelin_auto_aim_calibration_coeff_dist
  6237. HelpStr:
  6238. Value: 0.005
  6239. Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  6240. lift_launching_trail_offset_1
  6241. HelpStr:
  6242. Value: 23.4 -8.8 62.8
  6243. Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  6244. lift_launching_trail_offset_2
  6245. HelpStr:
  6246. Value: 35.2 4.3 48.5
  6247. Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  6248. lift_launching_trail_offset_3
  6249. HelpStr:
  6250. Value: -8.2 -21.4 62.1
  6251. Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  6252. lift_launching_trail_offset_4
  6253. HelpStr:
  6254. Value: 19.2 -18.4 36.1
  6255. Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  6256. lift_launching_trail_offset_5
  6257. HelpStr:
  6258. Value: 33.5 -1.0 33.3
  6259. Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  6260. lift_launching_trail_offset_6
  6261. HelpStr:
  6262. Value: 22.5 -3.2 63.9
  6263. Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  6264. lift_launching_trail_offset_7
  6265. HelpStr:
  6266. Value: 32.5 3.6 38.8
  6267. Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  6268. lift_launching_trail_offset_8
  6269. HelpStr:
  6270. Value: 38.0 -10.1 42.2
  6271. Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  6272. lift_launching_trail_offset_9
  6273. HelpStr:
  6274. Value: 53.0 -7.6 60.3
  6275. Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  6276. lift_launching_trail_offset_10
  6277. HelpStr:
  6278. Value: 73.9 -13.4 66.9
  6279. Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  6280. lift_launching_trail_offset_11
  6281. HelpStr:
  6282. Value: 51.8 -18.1 44.8
  6283. Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  6284. lift_launching_trail_offset_12
  6285. HelpStr:
  6286. Value: 22.5 -3.2 63.9
  6287. Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  6288. weapon_lift_auto_aim_calibration_coeff_dist
  6289. HelpStr:
  6290. Value: 30
  6291. Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  6292. cc_destroy_lift_obj
  6293. HelpStr:
  6294. Flags: FCVAR_GAMEDLL
  6295. player_attack_latch_enable
  6296. HelpStr:
  6297. Value: 1
  6298. Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  6299. player_attack_latch_super_armor_modifier
  6300. HelpStr:
  6301. Value: 1.5
  6302. Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  6303. sv_weapontrace
  6304. HelpStr:
  6305. Value: 0
  6306. Flags: FCVAR_GAMEDLL FCVAR_CHEAT
  6307. sk_plr_attack_melee_impulse_ratio
  6308. HelpStr:
  6309. Value: 0.1
  6310. Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  6311. sk_plr_attack_melee_impulse_max
  6312. HelpStr:
  6313. Value: 100
  6314. Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  6315. weapon_snowball_auto_aim_calibration_coeff_dist
  6316. HelpStr:
  6317. Value: 0.005
  6318. Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  6319. sk_plr_lethita_auto_target_distance
  6320. HelpStr:
  6321. Value: 78.74
  6322. Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  6323. sk_plr_lethita_auto_target_angle_first_attack
  6324. HelpStr:
  6325. Value: 60.0
  6326. Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  6327. sk_plr_lethita_auto_target_angle
  6328. HelpStr:
  6329. Value: 90.0
  6330. Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  6331. sk_plr_fiona_auto_target_distance
  6332. HelpStr:
  6333. Value: 78.74
  6334. Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  6335. sk_plr_fiona_auto_target_angle_first_attack
  6336. HelpStr:
  6337. Value: 60.0
  6338. Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  6339. sk_plr_fiona_auto_target_angle
  6340. HelpStr:
  6341. Value: 120.0
  6342. Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  6343. sk_plr_kay_auto_target_distance
  6344. HelpStr:
  6345. Value: 78.74
  6346. Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  6347. sk_plr_kay_auto_target_angle_first_attack
  6348. HelpStr:
  6349. Value: 60.0
  6350. Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  6351. sk_plr_kay_auto_target_angle
  6352. HelpStr:
  6353. Value: 120.0
  6354. Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  6355. sk_plr_evy_auto_target_distance
  6356. HelpStr:
  6357. Value: 78.74
  6358. Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  6359. sk_plr_evy_auto_target_angle_first_attack
  6360. HelpStr:
  6361. Value: 60.0
  6362. Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  6363. sk_plr_evy_auto_target_angle
  6364. HelpStr:
  6365. Value: 120.0
  6366. Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  6367. sk_plr_kalok_auto_target_distance
  6368. HelpStr:
  6369. Value: 78.74
  6370. Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  6371. sk_plr_kalok_auto_target_angle_first_attack
  6372. HelpStr:
  6373. Value: 60.0
  6374. Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  6375. sk_plr_kalok_auto_target_angle
  6376. HelpStr:
  6377. Value: 120.0
  6378. Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  6379. sk_plr_vella_auto_target_distance
  6380. HelpStr:
  6381. Value: 78.74
  6382. Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  6383. sk_plr_vella_auto_target_angle_first_attack
  6384. HelpStr:
  6385. Value: 60.0
  6386. Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  6387. sk_plr_vella_auto_target_angle
  6388. HelpStr:
  6389. Value: 90.0
  6390. Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  6391. weapon_kick_range_distance1
  6392. HelpStr:
  6393. Value: 5.0
  6394. Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  6395. weapon_kick_range_distance2
  6396. HelpStr:
  6397. Value: 60
  6398. Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  6399. weapon_kick_range_distance3
  6400. HelpStr:
  6401. Value: 90
  6402. Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  6403. weapon_kick_show_debug
  6404. HelpStr:
  6405. Value: 0
  6406. Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  6407. weapon_kick_auto_target_angle
  6408. HelpStr:
  6409. Value: 90.0
  6410. Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  6411. sv_beam_attack_debug
  6412. HelpStr:
  6413. Value: 0
  6414. Flags: FCVAR_GAMEDLL FCVAR_CHEAT
  6415. weapon_trace_z_extrude
  6416. HelpStr:
  6417. Value: 15
  6418. Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  6419. max_attack_check
  6420. HelpStr:
  6421. Value: 5
  6422. Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  6423. sv_print_attack_direction
  6424. HelpStr:
  6425. Value: 0
  6426. Flags: FCVAR_GAMEDLL FCVAR_CHEAT
  6427. melee_weapon_floor_check_minimum_dot_value
  6428. HelpStr:
  6429. Value: 0.2
  6430. Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  6431. melee_weapon_floor_check_maximum_height_difference
  6432. HelpStr:
  6433. Value: 20
  6434. Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  6435. debug_show_random_key
  6436. HelpStr:
  6437. Value: 0
  6438. Flags: FCVAR_GAMEDLL FCVAR_CHEAT FCVAR_REPLICATED
  6439. fx_blood_bigcrush_damage_threshold
  6440. HelpStr:
  6441. Value: 50
  6442. Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  6443. fx_blood_critical_magnitude
  6444. HelpStr:
  6445. Value: 2.0
  6446. Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  6447. fx_blood_ignore_weak_magic_attack
  6448. HelpStr:
  6449. Value: 1
  6450. Flags: FCVAR_GAMEDLL FCVAR_CHEAT FCVAR_REPLICATED
  6451. sv_blood_effect_debug
  6452. HelpStr:
  6453. Value: 0
  6454. Flags: FCVAR_GAMEDLL
  6455. combat_formula_debug
  6456. HelpStr:
  6457. Value: 0
  6458. Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  6459. combat_brief_formula_debug
  6460. HelpStr:
  6461. Value: 0
  6462. Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  6463. debug_show_dice_random_key
  6464. HelpStr:
  6465. Value: 0
  6466. Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  6467. freematch_debug
  6468. HelpStr:
  6469. Value: 0
  6470. Flags: FCVAR_GAMEDLL FCVAR_CHEAT FCVAR_REPLICATED
  6471. mmatch_debug
  6472. HelpStr:
  6473. Value: 0
  6474. Flags: FCVAR_GAMEDLL FCVAR_CHEAT FCVAR_REPLICATED
  6475. mmatch_damage_mod
  6476. HelpStr:
  6477. Value: 0.3
  6478. Flags: FCVAR_GAMEDLL FCVAR_CHEAT FCVAR_REPLICATED
  6479. dumpcountedstrings
  6480. HelpStr: Tests the class CStringPool
  6481. Flags: FCVAR_GAMEDLL
  6482. fs_report_sync_opens
  6483. HelpStr:
  6484. Value: 0
  6485. Flags: FCVAR_FILESYSTEM
  6486. fs_warning_mode
  6487. HelpStr: 0: warn all; 1: warn main thread; 2: warn other threads
  6488. Value: 0
  6489. Flags: FCVAR_FILESYSTEM
  6490. filesystem_buffer_size
  6491. HelpStr: Size of per file buffers. 0 for none
  6492. Value: 0
  6493. Flags: FCVAR_FILESYSTEM
  6494. fs_monitorreadfrompack
  6495. HelpStr:
  6496. Value: 0
  6497. Flags: FCVAR_FILESYSTEM
  6498. clear_file_cache_memory
  6499. HelpStr:
  6500. Flags: FCVAR_FILESYSTEM
  6501. fs_read_show
  6502. HelpStr:
  6503. Value: 0
  6504. Flags: FCVAR_FILESYSTEM FCVAR_CHEAT
  6505. use_packfile_to_load_map
  6506. HelpStr:
  6507. Value: 1
  6508. Flags: FCVAR_FILESYSTEM
  6509. show_file_cache_info
  6510. HelpStr:
  6511. Flags: FCVAR_FILESYSTEM
  6512. async_mode
  6513. HelpStr: Set the async filesystem mode (0 == optimal async, 1 == simple async, 2 == synchronous
  6514. Value: 0
  6515. Flags: FCVAR_FILESYSTEM
  6516. async_simulate_delay
  6517. HelpStr: Simulate a delay of up to a set msec per file operation
  6518. Value: 0
  6519. Flags: FCVAR_FILESYSTEM
  6520. async_simulate_mixed_mode
  6521. HelpStr: Simulate a mix of async load styles
  6522. Value: 0
  6523. Flags: FCVAR_FILESYSTEM
  6524. async_allow_held_files
  6525. HelpStr: Allow AsyncBegin/EndRead()
  6526. Value: 1
  6527. Flags: FCVAR_FILESYSTEM
  6528. async_suspend
  6529. HelpStr:
  6530. Flags: FCVAR_FILESYSTEM
  6531. async_resume
  6532. HelpStr:
  6533. Flags: FCVAR_FILESYSTEM
  6534. async_toggle_priority
  6535. HelpStr:
  6536. Flags: FCVAR_FILESYSTEM
  6537. filesystem_unbuffered_io
  6538. HelpStr:
  6539. Value: 1
  6540. Flags: FCVAR_FILESYSTEM
  6541. filesystem_max_stdio_read
  6542. HelpStr:
  6543. Value: 16
  6544. Flags: FCVAR_FILESYSTEM
  6545. filesystem_use_overlapped_io
  6546. HelpStr:
  6547. Value: 1
  6548. Flags: FCVAR_FILESYSTEM
  6549. show_file_cache_memory_info
  6550. HelpStr:
  6551. Flags: FCVAR_FILESYSTEM
  6552. dumpcountedstrings
  6553. HelpStr: Tests the class CStringPool
  6554. Flags: FCVAR_FILESYSTEM
  6555. r_modellodscale
  6556. HelpStr: 1.0 is the default, set to a lower value (ie 0.5) to tend towards simpler models
  6557. Value: 1.0
  6558. Flags: FCVAR_STUDIORENDER
  6559. draw_only_underwear
  6560. HelpStr:
  6561. Value: 0
  6562. Flags: FCVAR_STUDIORENDER
  6563. debug_studiodraw
  6564. HelpStr:
  6565. Value: 0
  6566. Flags: FCVAR_STUDIORENDER FCVAR_CHEAT
  6567. cl_detailfade
  6568. HelpStr:
  6569. Value: 400
  6570. Flags: FCVAR_MATERIAL_SYSTEM
  6571. cl_detaildist
  6572. HelpStr:
  6573. Value: 1200
  6574. Flags: FCVAR_MATERIAL_SYSTEM
  6575. cl_ejectbrass
  6576. HelpStr:
  6577. Value: 1
  6578. Flags: FCVAR_MATERIAL_SYSTEM
  6579. sv_alternateticks
  6580. HelpStr:
  6581. Value: 0
  6582. Flags: FCVAR_MATERIAL_SYSTEM
  6583. r_drawflecks
  6584. HelpStr:
  6585. Value: 1
  6586. Flags: FCVAR_MATERIAL_SYSTEM
  6587. r_drawmodeldecals
  6588. HelpStr:
  6589. Value: 1
  6590. Flags: FCVAR_MATERIAL_SYSTEM
  6591. r_drawdetailprops
  6592. HelpStr:
  6593. Value: 1
  6594. Flags: FCVAR_MATERIAL_SYSTEM
  6595. r_screenfademaxsize
  6596. HelpStr:
  6597. Value: 0
  6598. Flags: FCVAR_MATERIAL_SYSTEM
  6599. r_screenfademinsize
  6600. HelpStr:
  6601. Value: 0
  6602. Flags: FCVAR_MATERIAL_SYSTEM
  6603. r_depthrangescale
  6604. HelpStr: Depth range scaler
  6605. Value: 0.0002
  6606. Flags: FCVAR_MATERIAL_SYSTEM
  6607. mat_disable_lightwarp
  6608. HelpStr:
  6609. Value: 0
  6610. Flags: FCVAR_MATERIAL_SYSTEM
  6611. mat_disable_fancy_blending
  6612. HelpStr:
  6613. Value: 0
  6614. Flags: FCVAR_MATERIAL_SYSTEM
  6615. r_phong
  6616. HelpStr:
  6617. Value: 1
  6618. Flags: FCVAR_MATERIAL_SYSTEM
  6619. mat_use_compressed_hdr_textures
  6620. HelpStr:
  6621. Value: 1
  6622. Flags: FCVAR_MATERIAL_SYSTEM
  6623. r_atmosphere_refractive
  6624. HelpStr: Refractive for atmospheric scattering
  6625. Value: 1.0002926
  6626. Flags: FCVAR_MATERIAL_SYSTEM
  6627. r_atmosphere_density
  6628. HelpStr: Density for atmospheric scattering
  6629. Value: 2.545e25
  6630. Flags: FCVAR_MATERIAL_SYSTEM
  6631. r_atmosphere_depolarization
  6632. HelpStr: Depolarization for atmospheric scattering
  6633. Value: 0.035
  6634. Flags: FCVAR_MATERIAL_SYSTEM
  6635. r_atmosphere_turbidity
  6636. HelpStr: Turbidity for atmospheric scattering
  6637. Value: 1.3
  6638. Flags: FCVAR_MATERIAL_SYSTEM
  6639. r_atmosphere_rayheight
  6640. HelpStr: Rayleigh start height for atmospheric scattering
  6641. Value: 1
  6642. Flags: FCVAR_MATERIAL_SYSTEM
  6643. r_atmosphere_mieheight
  6644. HelpStr: Mie start height for atmospheric scattering
  6645. Value: 1
  6646. Flags: FCVAR_MATERIAL_SYSTEM
  6647. r_atmosphere_ground
  6648. HelpStr: Ground for atmospheric scattering
  6649. Value: 0
  6650. Flags: FCVAR_MATERIAL_SYSTEM
  6651. r_atmosphere_areal
  6652. HelpStr: Areal for atmospheric scattering
  6653. Value: 20
  6654. Flags: FCVAR_MATERIAL_SYSTEM
  6655. r_atmosphere_anisotropy
  6656. HelpStr: Mie anisotropy for atmospheric scattering
  6657. Value: 0.999
  6658. Flags: FCVAR_MATERIAL_SYSTEM
  6659. r_atmosphere_energy
  6660. HelpStr: Energy for atmospheric scattering
  6661. Value: 5
  6662. Flags: FCVAR_MATERIAL_SYSTEM
  6663. r_atmosphere_rayleigh
  6664. HelpStr: Rayleigh for atmospheric scattering
  6665. Value: 0.1
  6666. Flags: FCVAR_MATERIAL_SYSTEM
  6667. r_atmosphere_mie
  6668. HelpStr: Mie for atmospheric scattering
  6669. Value: 0.0
  6670. Flags: FCVAR_MATERIAL_SYSTEM
  6671. r_atmosphere_distancescale
  6672. HelpStr: Distance scale for atmospheric scattering
  6673. Value: 0.1
  6674. Flags: FCVAR_MATERIAL_SYSTEM
  6675. r_atmosphere_distancefalloff
  6676. HelpStr: Distance falloff for atmospheric scattering
  6677. Value: 1.0
  6678. Flags: FCVAR_MATERIAL_SYSTEM
  6679. r_atmosphere_maxdistance
  6680. HelpStr: Max distance for atmospheric scattering
  6681. Value: 10.0
  6682. Flags: FCVAR_MATERIAL_SYSTEM
  6683. r_sun_x
  6684. HelpStr: Sun direction X
  6685. Value: 0.0
  6686. Flags: FCVAR_MATERIAL_SYSTEM FCVAR_REPLICATED
  6687. r_sun_y
  6688. HelpStr: Sun direction Y
  6689. Value: 1.0
  6690. Flags: FCVAR_MATERIAL_SYSTEM FCVAR_REPLICATED
  6691. r_sun_z
  6692. HelpStr: Sun direction Z
  6693. Value: -0.1
  6694. Flags: FCVAR_MATERIAL_SYSTEM FCVAR_REPLICATED
  6695. r_sun_r
  6696. HelpStr: Sun color R
  6697. Value: 1.0
  6698. Flags: FCVAR_MATERIAL_SYSTEM FCVAR_REPLICATED
  6699. r_sun_g
  6700. HelpStr: Sun color G
  6701. Value: 1.0
  6702. Flags: FCVAR_MATERIAL_SYSTEM FCVAR_REPLICATED
  6703. r_sun_b
  6704. HelpStr: Sun color B
  6705. Value: 1.0
  6706. Flags: FCVAR_MATERIAL_SYSTEM FCVAR_REPLICATED
  6707. r_sun_time
  6708. HelpStr: Sun time of the day
  6709. Value: 14.0
  6710. Flags: FCVAR_MATERIAL_SYSTEM
  6711. r_omb
  6712. HelpStr: Enable/disable object motion blur
  6713. Value: 0
  6714. Flags: FCVAR_MATERIAL_SYSTEM
  6715. r_dof_focaldistance
  6716. HelpStr: Focal distance of DOF
  6717. Value: 0.02
  6718. Flags: FCVAR_MATERIAL_SYSTEM
  6719. r_dof_noblurrange
  6720. HelpStr: No blur range of DOF
  6721. Value: 0.02
  6722. Flags: FCVAR_MATERIAL_SYSTEM
  6723. r_dof_maxblurrange
  6724. HelpStr: Max blur range of DOF
  6725. Value: 0.5
  6726. Flags: FCVAR_MATERIAL_SYSTEM
  6727. r_dof_aperture
  6728. HelpStr: Aperture diameter of DOF
  6729. Value: 0.15
  6730. Flags: FCVAR_MATERIAL_SYSTEM
  6731. r_dof_aperturescale
  6732. HelpStr: Aperture scale of DOF
  6733. Value: 1.0
  6734. Flags: FCVAR_MATERIAL_SYSTEM
  6735. r_dof_falloffcurve
  6736. HelpStr: Falloff curve of DOF
  6737. Value: 0.5
  6738. Flags: FCVAR_MATERIAL_SYSTEM
  6739. r_dof_distancescale
  6740. HelpStr: Distance scale for DOF
  6741. Value: 2000
  6742. Flags: FCVAR_MATERIAL_SYSTEM
  6743. r_dof_halodistance
  6744. HelpStr: Halo distance for DOF
  6745. Value: 0.0001
  6746. Flags: FCVAR_MATERIAL_SYSTEM
  6747. r_dof_maxsampledistance
  6748. HelpStr: Max sample distance for DOF
  6749. Value: 0.005
  6750. Flags: FCVAR_MATERIAL_SYSTEM
  6751. r_dof_edgebleeding
  6752. HelpStr: Edge bleeding of DOF
  6753. Value: 1
  6754. Flags: FCVAR_MATERIAL_SYSTEM
  6755. r_dof_edgethreshold
  6756. HelpStr: CoC threshold for edge bleeding of DOF
  6757. Value: 0.02
  6758. Flags: FCVAR_MATERIAL_SYSTEM
  6759. r_dof_quality
  6760. HelpStr: Quality level of DOF
  6761. Value: 1
  6762. Flags: FCVAR_MATERIAL_SYSTEM
  6763. r_ssao_weight_armor
  6764. HelpStr:
  6765. Value: 1.0
  6766. Flags: FCVAR_MATERIAL_SYSTEM
  6767. r_ssao_weight_faceskin
  6768. HelpStr:
  6769. Value: 1.5
  6770. Flags: FCVAR_MATERIAL_SYSTEM
  6771. r_ssao_weight_hair
  6772. HelpStr:
  6773. Value: 2.0
  6774. Flags: FCVAR_MATERIAL_SYSTEM
  6775. r_ssao_weight_vertexlitgeneric
  6776. HelpStr:
  6777. Value: 1.0
  6778. Flags: FCVAR_MATERIAL_SYSTEM
  6779. r_animation
  6780. HelpStr:
  6781. Value: 0
  6782. Flags: FCVAR_MATERIAL_SYSTEM FCVAR_ARCHIVE
  6783. mat_motion_blur_percent_of_screen_max
  6784. HelpStr:
  6785. Value: 4.0
  6786. Flags: FCVAR_MATERIAL_SYSTEM
  6787. r_softparticle
  6788. HelpStr:
  6789. Value: 0
  6790. Flags: FCVAR_MATERIAL_SYSTEM
  6791. r_softparticle_depthscale
  6792. HelpStr: Soft particle depth scaler
  6793. Value: 0.05
  6794. Flags: FCVAR_MATERIAL_SYSTEM
  6795. r_softparticle_override
  6796. HelpStr: Soft particle override. negarive: none, zero: disable, positive: enable
  6797. Value: -1
  6798. Flags: FCVAR_MATERIAL_SYSTEM
  6799. r_ssao_nearsampledist
  6800. HelpStr: Near sample distance of SSAO
  6801. Value: 3.6
  6802. Flags: FCVAR_MATERIAL_SYSTEM
  6803. r_ssao_farsampledist
  6804. HelpStr: Far sample distance of SSAO
  6805. Value: 8.8
  6806. Flags: FCVAR_MATERIAL_SYSTEM
  6807. r_ssao_nearfarmixratio
  6808. HelpStr: Near-Far mix ratio of SSAO
  6809. Value: 0.5
  6810. Flags: FCVAR_MATERIAL_SYSTEM
  6811. r_ssao_fullocclusiondist
  6812. HelpStr: Full occlusion distance of SSAO
  6813. Value: 13.0
  6814. Flags: FCVAR_MATERIAL_SYSTEM
  6815. r_ssao_depthbias
  6816. HelpStr: Depth bias of SSAO
  6817. Value: 0.001
  6818. Flags: FCVAR_MATERIAL_SYSTEM
  6819. r_ssao_falloffcurve
  6820. HelpStr: Occlusion falloff of SSAO
  6821. Value: 0.9
  6822. Flags: FCVAR_MATERIAL_SYSTEM
  6823. r_ssao_occdist_scale
  6824. HelpStr:
  6825. Value: 0.05
  6826. Flags: FCVAR_MATERIAL_SYSTEM
  6827. r_ssao_occdist_power
  6828. HelpStr:
  6829. Value: 3.0
  6830. Flags: FCVAR_MATERIAL_SYSTEM
  6831. r_ssao_distsampletype
  6832. HelpStr: Constant/linear/sqrt of distance sampling types of SSAO
  6833. Value: 1
  6834. Flags: FCVAR_MATERIAL_SYSTEM
  6835. r_ssao_quality
  6836. HelpStr: Quality level of SSAO
  6837. Value: 2
  6838. Flags: FCVAR_MATERIAL_SYSTEM
  6839. r_ssao_forced
  6840. HelpStr:
  6841. Value: 0
  6842. Flags: FCVAR_MATERIAL_SYSTEM
  6843. r_ssao_edgepreserve
  6844. HelpStr: Edge preservation of SSAO
  6845. Value: 1
  6846. Flags: FCVAR_MATERIAL_SYSTEM
  6847. r_ssao_edgethreshold
  6848. HelpStr: Depth threshold for edge preservation of SSAO
  6849. Value: 0.01
  6850. Flags: FCVAR_MATERIAL_SYSTEM
  6851. r_ssao_edgeremove
  6852. HelpStr:
  6853. Value: 0.015
  6854. Flags: FCVAR_MATERIAL_SYSTEM
  6855. r_ssao_blendweight
  6856. HelpStr: Blend weight of SSAO
  6857. Value: 1.0
  6858. Flags: FCVAR_MATERIAL_SYSTEM
  6859. r_sun_dist
  6860. HelpStr:
  6861. Value: 1000.0
  6862. Flags: FCVAR_MATERIAL_SYSTEM
  6863. r_sunshafts_spread
  6864. HelpStr:
  6865. Value: 0.2
  6866. Flags: FCVAR_MATERIAL_SYSTEM
  6867. r_sunshafts_cut_range
  6868. HelpStr:
  6869. Value: 10.0
  6870. Flags: FCVAR_MATERIAL_SYSTEM
  6871. r_sunshafts_shafts_weight
  6872. HelpStr:
  6873. Value: 0.3
  6874. Flags: FCVAR_MATERIAL_SYSTEM
  6875. r_sunshafts_mask_weight
  6876. HelpStr:
  6877. Value: 0.2
  6878. Flags: FCVAR_MATERIAL_SYSTEM
  6879. r_sunshafts_color_scale
  6880. HelpStr:
  6881. Value: 0.5
  6882. Flags: FCVAR_MATERIAL_SYSTEM
  6883. r_sunshafts_composition
  6884. HelpStr:
  6885. Value: 0
  6886. Flags: FCVAR_MATERIAL_SYSTEM
  6887. r_deferred
  6888. HelpStr: Activate/deactivates deferred rendering to use various visual effects
  6889. Value: 0
  6890. Flags: FCVAR_MATERIAL_SYSTEM
  6891. mat_forcemanagedtextureintohardware
  6892. HelpStr:
  6893. Value: 0
  6894. Flags: FCVAR_MATERIAL_SYSTEM
  6895. mat_hdr_tonemapscale
  6896. HelpStr:
  6897. Value: 1.0
  6898. Flags: FCVAR_MATERIAL_SYSTEM FCVAR_CHEAT
  6899. mat_hdroverbrightrange
  6900. HelpStr:
  6901. Value: 16.0
  6902. Flags: FCVAR_MATERIAL_SYSTEM
  6903. r_debugtexture_size
  6904. HelpStr:
  6905. Value: 2
  6906. Flags: FCVAR_MATERIAL_SYSTEM
  6907. cc_materials_reload_all
  6908. HelpStr: Reload all materials and textures
  6909. Flags: FCVAR_MATERIAL_SYSTEM
  6910. mat_vsync
  6911. HelpStr: Force sync to vertical retrace
  6912. Value: 0
  6913. Flags: FCVAR_MATERIAL_SYSTEM
  6914. mat_forcehardwaresync
  6915. HelpStr:
  6916. Value: 1
  6917. Flags: FCVAR_MATERIAL_SYSTEM
  6918. mat_trilinear
  6919. HelpStr:
  6920. Value: 0
  6921. Flags: FCVAR_MATERIAL_SYSTEM
  6922. mat_forceaniso
  6923. HelpStr:
  6924. Value: 8
  6925. Flags: FCVAR_MATERIAL_SYSTEM
  6926. mat_filterlightmaps
  6927. HelpStr:
  6928. Value: 1
  6929. Flags: FCVAR_MATERIAL_SYSTEM
  6930. mat_filtertextures
  6931. HelpStr:
  6932. Value: 1
  6933. Flags: FCVAR_MATERIAL_SYSTEM
  6934. mat_mipmaptextures
  6935. HelpStr:
  6936. Value: 1
  6937. Flags: FCVAR_MATERIAL_SYSTEM
  6938. mat_showmiplevels
  6939. HelpStr:
  6940. Value: 0
  6941. Flags: FCVAR_MATERIAL_SYSTEM
  6942. mat_specular
  6943. HelpStr: Enable/Disable specularity for perf testing. Will cause a material reload upon change.
  6944. Value: 1
  6945. Flags: FCVAR_MATERIAL_SYSTEM
  6946. mat_bumpmap
  6947. HelpStr:
  6948. Value: 1
  6949. Flags: FCVAR_MATERIAL_SYSTEM
  6950. mat_parallaxmap
  6951. HelpStr:
  6952. Value: 1
  6953. Flags: FCVAR_MATERIAL_SYSTEM
  6954. mat_reducefillrate
  6955. HelpStr:
  6956. Value: 0
  6957. Flags: FCVAR_MATERIAL_SYSTEM
  6958. mat_dxlevel
  6959. HelpStr:
  6960. Value: 95
  6961. Flags: FCVAR_MATERIAL_SYSTEM
  6962. mat_dxlevel_next
  6963. HelpStr:
  6964. Value: 95
  6965. Flags: FCVAR_MATERIAL_SYSTEM
  6966. mat_picmip
  6967. HelpStr:
  6968. Value: 0
  6969. Flags: FCVAR_MATERIAL_SYSTEM
  6970. mat_slopescaledepthbias_decal
  6971. HelpStr:
  6972. Value: -0.500000
  6973. Flags: FCVAR_MATERIAL_SYSTEM FCVAR_CHEAT
  6974. mat_slopescaledepthbias_normal
  6975. HelpStr:
  6976. Value: 0
  6977. Flags: FCVAR_MATERIAL_SYSTEM FCVAR_CHEAT
  6978. mat_depthbias_decal
  6979. HelpStr:
  6980. Value: -262144
  6981. Flags: FCVAR_MATERIAL_SYSTEM
  6982. mat_antialias
  6983. HelpStr:
  6984. Value: 4
  6985. Flags: FCVAR_MATERIAL_SYSTEM
  6986. mat_diffuse
  6987. HelpStr:
  6988. Value: 1
  6989. Flags: FCVAR_MATERIAL_SYSTEM
  6990. mat_showlowresimage
  6991. HelpStr:
  6992. Value: 0
  6993. Flags: FCVAR_MATERIAL_SYSTEM
  6994. mat_normalmaps
  6995. HelpStr:
  6996. Value: 0
  6997. Flags: FCVAR_MATERIAL_SYSTEM FCVAR_CHEAT
  6998. mat_measurefillrate
  6999. HelpStr:
  7000. Value: 0
  7001. Flags: FCVAR_MATERIAL_SYSTEM FCVAR_CHEAT
  7002. mat_fillrate
  7003. HelpStr:
  7004. Value: 0
  7005. Flags: FCVAR_MATERIAL_SYSTEM FCVAR_CHEAT
  7006. mat_reversedepth
  7007. HelpStr:
  7008. Value: 0
  7009. Flags: FCVAR_MATERIAL_SYSTEM FCVAR_CHEAT
  7010. mat_bufferprimitives
  7011. HelpStr:
  7012. Value: 1
  7013. Flags: FCVAR_MATERIAL_SYSTEM
  7014. mat_drawflat
  7015. HelpStr:
  7016. Value: 0
  7017. Flags: FCVAR_MATERIAL_SYSTEM FCVAR_CHEAT
  7018. mat_softwarelighting
  7019. HelpStr:
  7020. Value: 0
  7021. Flags: FCVAR_MATERIAL_SYSTEM
  7022. mat_proxy
  7023. HelpStr:
  7024. Value: 0
  7025. Flags: FCVAR_MATERIAL_SYSTEM FCVAR_CHEAT
  7026. mat_compressedtextures
  7027. HelpStr:
  7028. Value: 1
  7029. Flags: FCVAR_MATERIAL_SYSTEM
  7030. mat_fastnobump
  7031. HelpStr:
  7032. Value: 0
  7033. Flags: FCVAR_MATERIAL_SYSTEM
  7034. mat_hdr_manual_tonemap_rate
  7035. HelpStr:
  7036. Value: 1.0
  7037. Flags: FCVAR_MATERIAL_SYSTEM
  7038. mat_accelerate_adjust_exposure_down
  7039. HelpStr:
  7040. Value: 3
  7041. Flags: FCVAR_MATERIAL_SYSTEM FCVAR_CHEAT
  7042. do_not_mix_texture
  7043. HelpStr:
  7044. Value: 0
  7045. Flags: FCVAR_MATERIAL_SYSTEM FCVAR_REPLICATED
  7046. mat_showenvmapmask
  7047. HelpStr:
  7048. Value: 0
  7049. Flags: FCVAR_MATERIAL_SYSTEM
  7050. mat_debugdepth
  7051. HelpStr:
  7052. Value: 0
  7053. Flags: FCVAR_MATERIAL_SYSTEM
  7054. dumpcountedstrings
  7055. HelpStr: Tests the class CStringPool
  7056. Flags: FCVAR_MATERIAL_SYSTEM
  7057. scaleform_log_level
  7058. HelpStr: sets the level of logging for scaleform general I/O. level: 0~2. lowest is level 0, highest is level 2. disable is -1.
  7059. Value: 0
  7060. Flags: FCVAR_MATERIAL_SYSTEM FCVAR_ARCHIVE
  7061. scaleform_script_log_level
  7062. HelpStr: sets the level of logging for scaleform scripts. level: 0~2. lowest is level 0, highest is level 2. disable is -1.
  7063. Value: -1
  7064. Flags: FCVAR_MATERIAL_SYSTEM FCVAR_ARCHIVE
  7065. debug_gfx_statechanges
  7066. HelpStr:
  7067. Value: 0
  7068. Flags: FCVAR_MATERIAL_SYSTEM FCVAR_CHEAT
  7069. scaleform_dump_unsupportedIMEs
  7070. HelpStr: write list of unsupported IMEs to file
  7071. Flags: FCVAR_MATERIAL_SYSTEM
  7072. debug_ime_event
  7073. HelpStr:
  7074. Value: 0
  7075. Flags: FCVAR_MATERIAL_SYSTEM
  7076. scaleform_time_scale
  7077. HelpStr:
  7078. Value: 1
  7079. Flags: FCVAR_MATERIAL_SYSTEM
  7080. scaleform_load_font
  7081. HelpStr: (only available in DEV build) loads font specified in fontconfig.txt
  7082. Flags: FCVAR_MATERIAL_SYSTEM
  7083. ime_get_visible
  7084. HelpStr: gets whether the IME bar is visible
  7085. Flags: FCVAR_MATERIAL_SYSTEM
  7086. ime_direct_invoke
  7087. HelpStr: invoke scaleform methods in ime movie
  7088. Flags: FCVAR_MATERIAL_SYSTEM
  7089. ime_set_visible
  7090. HelpStr: show or hide IME bar (language bar + statuswindow)
  7091. Flags: FCVAR_MATERIAL_SYSTEM
  7092. ime_move_window
  7093. HelpStr: move the IME bar (language bar + statuswindow)
  7094. Flags: FCVAR_MATERIAL_SYSTEM
  7095. ime_reset
  7096. HelpStr: ime_reset
  7097. Flags: FCVAR_MATERIAL_SYSTEM
  7098. reset_fontconfig
  7099. HelpStr: reset_fontconfig
  7100. Flags: FCVAR_MATERIAL_SYSTEM
  7101. mat_texture_limit
  7102. HelpStr: If this value is not -1, the material system will limit the amount of texture memory it uses in a frame. Useful for identifying performance cliffs. The value is in kilobytes.
  7103. Value: FCVAR_NEVER_AS_STRING
  7104. Flags: FCVAR_MATERIAL_SYSTEM FCVAR_NEVER_AS_STRING
  7105. mat_frame_sync_enable
  7106. HelpStr:
  7107. Value: 1
  7108. Flags: FCVAR_MATERIAL_SYSTEM FCVAR_CHEAT
  7109. mat_frame_sync_force_texture
  7110. HelpStr: Force frame syncing to lock a managed texture.
  7111. Value: 0
  7112. Flags: FCVAR_MATERIAL_SYSTEM FCVAR_CHEAT
  7113. mat_use_smp
  7114. HelpStr:
  7115. Value: 0
  7116. Flags: FCVAR_MATERIAL_SYSTEM
  7117. lost_device_again
  7118. HelpStr:
  7119. Value: 1
  7120. Flags: FCVAR_MATERIAL_SYSTEM
  7121. r_pix_start
  7122. HelpStr:
  7123. Value: 0
  7124. Flags: FCVAR_MATERIAL_SYSTEM
  7125. r_pix_recordframes
  7126. HelpStr:
  7127. Value: 0
  7128. Flags: FCVAR_MATERIAL_SYSTEM
  7129. ui_reload_baseui
  7130. HelpStr:
  7131. Flags: FCVAR_MATERIAL_SYSTEM
  7132. gpu_ingore_radeon_bug
  7133. HelpStr:
  7134. Value: 0
  7135. Flags: FCVAR_MATERIAL_SYSTEM
  7136. pfog_srgb_alpha
  7137. HelpStr:
  7138. Value: 12.92
  7139. Flags: FCVAR_MATERIAL_SYSTEM
  7140. pfog_srgb_beta
  7141. HelpStr:
  7142. Value: 1.055
  7143. Flags: FCVAR_MATERIAL_SYSTEM
  7144. pfog_srgb_theta
  7145. HelpStr:
  7146. Value: 2.4
  7147. Flags: FCVAR_MATERIAL_SYSTEM
  7148. pfog_srgb_r_weight
  7149. HelpStr:
  7150. Value: 1.0
  7151. Flags: FCVAR_MATERIAL_SYSTEM
  7152. pfog_srgb_g_weight
  7153. HelpStr:
  7154. Value: 1.0
  7155. Flags: FCVAR_MATERIAL_SYSTEM
  7156. pfog_srgb_b_weight
  7157. HelpStr:
  7158. Value: 1.0
  7159. Flags: FCVAR_MATERIAL_SYSTEM
  7160. r_shader_srgb
  7161. HelpStr: -1 = use hardware caps. 0 = use hardware srgb. 1 = use shader srgb(software lookup)
  7162. Value: 0
  7163. Flags: FCVAR_MATERIAL_SYSTEM
  7164. enable_gdi_mode
  7165. HelpStr:
  7166. Flags: FCVAR_MATERIAL_SYSTEM
  7167. disable_gdi_mode
  7168. HelpStr:
  7169. Flags: FCVAR_MATERIAL_SYSTEM
  7170. write_texture_memory_log
  7171. HelpStr:
  7172. Flags: FCVAR_MATERIAL_SYSTEM
  7173. mat_force_ps_patch
  7174. HelpStr:
  7175. Value: 0
  7176. Flags: FCVAR_MATERIAL_SYSTEM
  7177. mat_disable_ps_patch
  7178. HelpStr:
  7179. Value: 0
  7180. Flags: FCVAR_MATERIAL_SYSTEM
  7181. mat_spewvertexandpixelshaders
  7182. HelpStr: print all vertex and pixel shaders currently loaded to the console
  7183. Flags: FCVAR_MATERIAL_SYSTEM
  7184. dumpcountedstrings
  7185. HelpStr: Tests the class CStringPool
  7186. Flags: FCVAR_MATERIAL_SYSTEM
  7187. joy_wingmanwarrior_centerhack
  7188. HelpStr: Wingman warrior centering hack.
  7189. Value: 0
  7190. Flags: FCVAR_INPUTSYSTEM FCVAR_ARCHIVE
  7191. joy_axisbutton_threshold
  7192. HelpStr: Analog axis range before a button press is registered.
  7193. Value: 0.3
  7194. Flags: FCVAR_INPUTSYSTEM FCVAR_ARCHIVE
  7195. mem_force_flush
  7196. HelpStr: Force cache flush of unlocked resources on every alloc
  7197. Value: 0
  7198. Flags: FCVAR_DATACACHE
  7199. datacachesize
  7200. HelpStr: Size in MB.
  7201. Value: 32
  7202. Flags: FCVAR_DATACACHE
  7203. mdlcache_debug
  7204. HelpStr:
  7205. Value: 0
  7206. Flags: FCVAR_DATACACHE
  7207. clip_debug_cutoff_policy
  7208. HelpStr:
  7209. Value: 3
  7210. Flags: FCVAR_DATACACHE
  7211. clip_debug_cutoff_count
  7212. HelpStr:
  7213. Value: 0
  7214. Flags: FCVAR_DATACACHE
  7215. clip_debug_default_used
  7216. HelpStr:
  7217. Value: 1
  7218. Flags: FCVAR_DATACACHE
  7219. mod_forcedata
  7220. HelpStr: Forces all model file data into cache on model load.
  7221. Value: 1
  7222. Flags: FCVAR_DATACACHE
  7223. mod_test_not_available
  7224. HelpStr:
  7225. Value: 0
  7226. Flags: FCVAR_DATACACHE
  7227. mod_test_mesh_not_available
  7228. HelpStr:
  7229. Value: 0
  7230. Flags: FCVAR_DATACACHE
  7231. mod_test_verts_not_available
  7232. HelpStr:
  7233. Value: 0
  7234. Flags: FCVAR_DATACACHE
  7235. mod_load_mesh_async
  7236. HelpStr:
  7237. Value: 0
  7238. Flags: FCVAR_DATACACHE
  7239. mod_load_anims_async
  7240. HelpStr:
  7241. Value: 0
  7242. Flags: FCVAR_DATACACHE
  7243. mod_load_vcollide_async
  7244. HelpStr:
  7245. Value: 0
  7246. Flags: FCVAR_DATACACHE
  7247. mod_trace_load
  7248. HelpStr:
  7249. Value: 0
  7250. Flags: FCVAR_DATACACHE
  7251. mod_lock_mdls_on_load
  7252. HelpStr:
  7253. Value: 0
  7254. Flags: FCVAR_DATACACHE
  7255. mod_uncache_costume_sourcedata
  7256. HelpStr:
  7257. Value: 1
  7258. Flags: FCVAR_DATACACHE FCVAR_ARCHIVE
  7259. mdl_clipping_cache_enable
  7260. HelpStr:
  7261. Value: 1
  7262. Flags: FCVAR_DATACACHE
  7263. dumpcountedstrings
  7264. HelpStr: Tests the class CStringPool
  7265. Flags:
  7266. show_featurematrix
  7267. HelpStr: show_featurematrix
  7268. Flags:
  7269. sync_featurematrix
  7270. HelpStr: sync_featurematrix
  7271. Flags:
  7272. cc_ds_started
  7273. HelpStr:
  7274. Flags: FCVAR_SPONLY
  7275. debug_show_quest_progress
  7276. HelpStr:
  7277. Value: 0
  7278. Flags:
  7279. force_execute_ngm_patch
  7280. HelpStr:
  7281. Value: 0
  7282. Flags:
  7283. server_messenger_enable
  7284. HelpStr:
  7285. Value: 1
  7286. Flags:
  7287. server_region_code
  7288. HelpStr:
  7289. Value: 0
  7290. Flags:
  7291. platform_server_code
  7292. HelpStr:
  7293. Value: 1
  7294. Flags:
  7295. test_udp_fallback
  7296. HelpStr:
  7297. Flags:
  7298. net_debug_rmi
  7299. HelpStr: Show RMI operations
  7300. Value: 0
  7301. Flags:
  7302. show_proudnet
  7303. HelpStr: show everything on ProudNet
  7304. Flags:
  7305. localhostid
  7306. HelpStr: show LocalHostID of netadr_s
  7307. Flags:
  7308. connect_relay
  7309. HelpStr: connect to relay server
  7310. Flags:
  7311. leave_channel
  7312. HelpStr: leave from specific channel of town
  7313. Flags:
  7314. join_channel
  7315. HelpStr: join into specific channel of town
  7316. Flags:
  7317. switch_channel
  7318. HelpStr: switch active channel of town
  7319. Flags:
  7320. detach_netadr_s
  7321. HelpStr: Detach netadr_s from ProudNet P2PGroup
  7322. Flags:
  7323. force_disconnect_from_relay_server
  7324. HelpStr: Force disconnect from the relay servr. This function is for testing
  7325. Flags:
  7326. net_debug_proudnet
  7327. HelpStr: Show ProudNet operations
  7328. Value: 0
  7329. Flags:
  7330. proudnet_disconnect_wait
  7331. HelpStr: ProudNet disconnect wait in milliseconds
  7332. Value: 10000
  7333. Flags:
  7334. queryNamebyCID
  7335. HelpStr: queryNamebyCID
  7336. Flags:
  7337. query_buyback_list
  7338. HelpStr: query_buyback_list
  7339. Flags:
  7340. cs_sharing_start
  7341. HelpStr: Start sharing session
  7342. Flags:
  7343. cs_add_status_effect
  7344. HelpStr: add status effect
  7345. Flags:
  7346. client_log
  7347. HelpStr: send clientlog
  7348. Flags:
  7349. request_teacher
  7350. HelpStr: send teacher request
  7351. Flags:
  7352. microplay_event
  7353. HelpStr: send event
  7354. Flags:
  7355. report_frame_rate
  7356. HelpStr: report client frame rate
  7357. Flags:
  7358. accept_assist
  7359. HelpStr: accept assist
  7360. Flags:
  7361. remove_quest
  7362. HelpStr: remove owned quest
  7363. Flags:
  7364. give_quest
  7365. HelpStr: give quest(cheat)
  7366. Flags:
  7367. delete_character_cancel
  7368. HelpStr: cancel delete a character
  7369. Flags:
  7370. delete_character
  7371. HelpStr: delete a character
  7372. Flags:
  7373. cheat_game_environment
  7374. HelpStr: set cafe status, otp using(cheat)
  7375. Flags:
  7376. give_ap
  7377. HelpStr: give ap(cheat)
  7378. Flags:
  7379. give_skill
  7380. HelpStr: give skill(cheat)
  7381. Flags:
  7382. get_mail_item
  7383. HelpStr: get_mail_item
  7384. Flags:
  7385. send_item_mail
  7386. HelpStr: send_item_mail
  7387. Flags:
  7388. send_mail
  7389. HelpStr: send_mail
  7390. Flags:
  7391. read_mail
  7392. HelpStr: query_mail_info
  7393. Flags:
  7394. mail_list
  7395. HelpStr: query_mail_list
  7396. Flags:
  7397. update_play_state
  7398. HelpStr: update play state
  7399. Flags:
  7400. complete_skill
  7401. HelpStr: complete skill
  7402. Flags:
  7403. learn_skill
  7404. HelpStr: learn skill
  7405. Flags:
  7406. set_learning_skill
  7407. HelpStr: set learning skill
  7408. Flags:
  7409. ap
  7410. HelpStr: query skill
  7411. Flags:
  7412. give_title
  7413. HelpStr: give title
  7414. Flags:
  7415. start_quest_time
  7416. HelpStr: start quest time
  7417. Flags:
  7418. ready
  7419. HelpStr: party ready
  7420. Flags:
  7421. notify_propbroken
  7422. HelpStr: notify prop broken
  7423. Flags:
  7424. querystat
  7425. HelpStr: query character stat
  7426. Flags:
  7427. queryentities
  7428. HelpStr: query entities
  7429. Flags:
  7430. map
  7431. HelpStr: Start quest on specified map.
  7432. Flags:
  7433. equipbundle
  7434. HelpStr: equip bundle in quick slots
  7435. Flags:
  7436. useconsumable
  7437. HelpStr: use consumable
  7438. Flags:
  7439. equip
  7440. HelpStr: equip item
  7441. Flags:
  7442. inventory
  7443. HelpStr: show inventory info
  7444. Flags:
  7445. connectserver
  7446. HelpStr: connect to the girin server
  7447. Flags:
  7448. server_name
  7449. HelpStr: id indicating which server to connect. i.e. us-west, us-east
  7450. Value:
  7451. Flags:
  7452. serverport
  7453. HelpStr:
  7454. Value:
  7455. Flags:
  7456. serverhost
  7457. HelpStr:
  7458. Value:
  7459. Flags:
  7460. force_disconnect_from_main_server
  7461. HelpStr: Force disconnect from the main servr. This function is for testing
  7462. Flags:
  7463. debug_p2p
  7464. HelpStr:
  7465. Value: 0
  7466. Flags:
  7467. sector_entity_wait_time
  7468. HelpStr:
  7469. Value: 60
  7470. Flags:
  7471. sector_wait_time
  7472. HelpStr:
  7473. Value: 60
  7474. Flags:
  7475. random_sector_onoff
  7476. HelpStr:
  7477. Value: 1
  7478. Flags:
  7479. net_showpacketmsg
  7480. HelpStr: Show Packet message ID, length between C<>S
  7481. Value: 0
  7482. Flags:
  7483. net_showsocketmsg
  7484. HelpStr: Show heroes client socket error message
  7485. Value: 0
  7486. Flags:
  7487. leave_render_dist
  7488. HelpStr:
  7489. Value: 1200
  7490. Flags:
  7491. join_render_dist
  7492. HelpStr:
  7493. Value: 1000
  7494. Flags:
  7495. block_peer_load
  7496. HelpStr:
  7497. Value: 0
  7498. Flags:
  7499. debug_character
  7500. HelpStr:
  7501. Value: 0
  7502. Flags:
  7503. force_disconnect_from_nmco
  7504. HelpStr: Force disconnect from the NMCO. This function is for testing
  7505. Flags:
  7506. nmco_msg_forcedisconnect
  7507. HelpStr: nmco_msg_forcedisconnect
  7508. Flags:
  7509. cheat_login_as
  7510. HelpStr:
  7511. Value:
  7512. Flags:
  7513. add_boss_kill
  7514. HelpStr:
  7515. Flags: FCVAR_CHEAT
  7516. cc_fake_micro_play
  7517. HelpStr:
  7518. Flags: FCVAR_CHEAT
  7519. hack_shield_request_handler_debug
  7520. HelpStr:
  7521. Value: 0
  7522. Flags:
  7523. check_wise_log
  7524. HelpStr:
  7525. Flags:
  7526. html_pos_bg_not_move
  7527. HelpStr: html_pos_bg_not_move
  7528. Flags:
  7529. html_align_center
  7530. HelpStr: html_align_center
  7531. Flags:
  7532. html_url
  7533. HelpStr: html_url
  7534. Flags:
  7535. html_close
  7536. HelpStr: html_close
  7537. Flags:
  7538. html_open_nobg
  7539. HelpStr: html_open_nobg
  7540. Flags:
  7541. html_open
  7542. HelpStr: html_open
  7543. Flags:
  7544. facebook_auth_url
  7545. HelpStr:
  7546. Value:
  7547. Flags:
  7548. facebook_parse_url_enable
  7549. HelpStr:
  7550. Value:
  7551. Flags:
  7552. html_visible
  7553. HelpStr:
  7554. Value: 0
  7555. Flags:
  7556. html_height
  7557. HelpStr:
  7558. Value: 600
  7559. Flags:
  7560. html_width
  7561. HelpStr:
  7562. Value: 800
  7563. Flags:
  7564. html_y
  7565. HelpStr:
  7566. Value: -1024
  7567. Flags:
  7568. html_x
  7569. HelpStr:
  7570. Value: -1024
  7571. Flags:
  7572. reload_status_effect_group_table
  7573. HelpStr:
  7574. Flags: FCVAR_CHEAT
  7575. force_update_localized_text
  7576. HelpStr:
  7577. Flags: FCVAR_CHEAT
  7578. download_file
  7579. HelpStr: download_file
  7580. Flags:
  7581. cr_enable_dead_monster_stonize
  7582. HelpStr:
  7583. Value: 1
  7584. Flags:
  7585. cr_show_adult_body_group
  7586. HelpStr:
  7587. Value: 1
  7588. Flags:
  7589. cr_show_pinned_up_scene
  7590. HelpStr:
  7591. Value: 1
  7592. Flags:
  7593. cr_enable_projectile_stick
  7594. HelpStr:
  7595. Value: 1
  7596. Flags:
  7597. cr_enable_hard_hit_sound
  7598. HelpStr:
  7599. Value: 1
  7600. Flags:
  7601. cr_enable_blood_decal
  7602. HelpStr:
  7603. Value: 1
  7604. Flags:
  7605. cr_enable_adult_blood_color
  7606. HelpStr:
  7607. Value: 1
  7608. Flags:
  7609. cr_heavy_blood_level_on_hit
  7610. HelpStr:
  7611. Value: 2
  7612. Flags:
  7613. content_rating_adult_mode
  7614. HelpStr:
  7615. Value: 1
  7616. Flags:
  7617. content_rating_adult_room
  7618. HelpStr:
  7619. Value: 1
  7620. Flags: FCVAR_REPLICATED
  7621. is_adult_user
  7622. HelpStr:
  7623. Value: 1
  7624. Flags:
  7625. force_update_forbidden_filter
  7626. HelpStr:
  7627. Flags: FCVAR_CHEAT
  7628. messenger_toggle_window_focus
  7629. HelpStr: toggle focus between windows
  7630. Flags:
  7631. messenger_reload_scaleform
  7632. HelpStr: reload scaleform movie
  7633. Flags:
  7634. messenger_set_loading
  7635. HelpStr: shows/hides loading progress screen in external chat window
  7636. Flags:
  7637. messenger_direct_invoke
  7638. HelpStr: invoke scaleform methods in external chat window
  7639. Flags:
  7640. messenger_add_message
  7641. HelpStr: adds a chat message to external chat window ONLY
  7642. Flags:
  7643. messenger_destroy_window
  7644. HelpStr: destroys the external chat window
  7645. Flags:
  7646. messenger_attach_window
  7647. HelpStr: attaches the external chat window to game client
  7648. Flags:
  7649. messenger_detach_window
  7650. HelpStr: detaches the external chat window from game client
  7651. Flags:
  7652. snapDistance
  7653. HelpStr:
  7654. Value: 8.0
  7655. Flags:
  7656. snd_vox_captiontrace
  7657. HelpStr: Shows sentence name for sentences which are set not to show captions.
  7658. Value: 0
  7659. Flags:
  7660. snd_vox_sectimetout
  7661. HelpStr:
  7662. Value: 300
  7663. Flags:
  7664. snd_vox_seqtimetout
  7665. HelpStr:
  7666. Value: 300
  7667. Flags:
  7668. snd_vox_globaltimeout
  7669. HelpStr:
  7670. Value: 300
  7671. Flags:
  7672. vox_reload
  7673. HelpStr: Reload sentences.txt file
  7674. Flags:
  7675. voice_overdrivefadetime
  7676. HelpStr:
  7677. Value: 0.4
  7678. Flags:
  7679. voice_overdrive
  7680. HelpStr:
  7681. Value: 2
  7682. Flags:
  7683. voice_forcemicrecord
  7684. HelpStr:
  7685. Value: 1
  7686. Flags: FCVAR_ARCHIVE
  7687. voice_threshold
  7688. HelpStr:
  7689. Value: 2000
  7690. Flags: FCVAR_ARCHIVE
  7691. voice_always_on
  7692. HelpStr:
  7693. Value: 0
  7694. Flags: FCVAR_ARCHIVE
  7695. voice_force_enabled
  7696. HelpStr:
  7697. Value: 1
  7698. Flags:
  7699. voice_enabled
  7700. HelpStr:
  7701. Value: 1
  7702. Flags: FCVAR_ARCHIVE
  7703. voice_showincoming
  7704. HelpStr:
  7705. Value: 0
  7706. Flags:
  7707. voice_showchannels
  7708. HelpStr:
  7709. Value: 0
  7710. Flags:
  7711. voice_profile
  7712. HelpStr:
  7713. Value: 0
  7714. Flags:
  7715. voice_fadeouttime
  7716. HelpStr:
  7717. Value: 0.1
  7718. Flags:
  7719. voice_loopback
  7720. HelpStr:
  7721. Value: 0
  7722. Flags: FCVAR_USERINFO
  7723. voice_scale
  7724. HelpStr:
  7725. Value: 1
  7726. Flags: FCVAR_ARCHIVE
  7727. voice_maxgain
  7728. HelpStr:
  7729. Value: 10
  7730. Flags:
  7731. voice_avggain
  7732. HelpStr:
  7733. Value: 0.5
  7734. Flags:
  7735. voice_dsound
  7736. HelpStr:
  7737. Value: 0
  7738. Flags:
  7739. snd_writemanifest
  7740. HelpStr: If running a game, outputs the precache manifest for the current level
  7741.  
  7742. Flags:
  7743. snd_rebuildaudiocache
  7744. HelpStr: Rebuilds all audio caches (_other, _other_rebuild, _sharedprecache, level caches) from reslists
  7745.  
  7746. Flags:
  7747. snd_async_minsize
  7748. HelpStr:
  7749. Value: 262144
  7750. Flags:
  7751. snd_async_showmem
  7752. HelpStr: Show async memory stats
  7753. Flags:
  7754. snd_flushasync
  7755. HelpStr: Flush all unlocked async .wav data
  7756. Flags:
  7757. snd_async_buffer_spew
  7758. HelpStr:
  7759. Value: 0
  7760. Flags:
  7761. snd_async_fullyasync
  7762. HelpStr: All playback is fully async (sound doesn't play until data arrives).
  7763. Value: 0
  7764. Flags:
  7765. snd_async_spew_blocking
  7766. HelpStr: Spew message to console any time async sound loading blocks on file i/o.
  7767. Value: 0
  7768. Flags:
  7769. snd_showmixer
  7770. HelpStr:
  7771. Value: 0
  7772. Flags:
  7773. snd_disable_mixer_duck
  7774. HelpStr:
  7775. Value: 0
  7776. Flags:
  7777. snd_showclassname
  7778. HelpStr:
  7779. Value: 0
  7780. Flags:
  7781. snd_soundmixer
  7782. HelpStr:
  7783. Value: Default_Mix
  7784. Flags:
  7785. sndplaydelay
  7786. HelpStr:
  7787. Flags:
  7788. dsp_reload
  7789. HelpStr:
  7790. Flags:
  7791. snd_duckerthreshold
  7792. HelpStr:
  7793. Value: 0.15
  7794. Flags: FCVAR_ARCHIVE
  7795. snd_duckerreleasetime
  7796. HelpStr:
  7797. Value: 2.5
  7798. Flags: FCVAR_ARCHIVE
  7799. snd_duckerattacktime
  7800. HelpStr:
  7801. Value: 0.5
  7802. Flags: FCVAR_ARCHIVE
  7803. snd_ducktovolume
  7804. HelpStr:
  7805. Value: 0.55
  7806. Flags: FCVAR_ARCHIVE
  7807. snd_volume_override_sfx
  7808. HelpStr: Volume override SFX
  7809. Value: 1.0
  7810. Flags: FCVAR_ARCHIVE
  7811. snd_volume_override_bgm
  7812. HelpStr: Volume override BGM
  7813. Value: 1.0
  7814. Flags: FCVAR_ARCHIVE
  7815. adsp_low_ceiling
  7816. HelpStr:
  7817. Value: 108
  7818. Flags:
  7819. adsp_wall_height
  7820. HelpStr:
  7821. Value: 128
  7822. Flags:
  7823. adsp_door_height
  7824. HelpStr:
  7825. Value: 112
  7826. Flags:
  7827. adsp_debug
  7828. HelpStr:
  7829. Value: 0
  7830. Flags: FCVAR_ARCHIVE
  7831. snd_obscured_gain_dB
  7832. HelpStr:
  7833. Value: -2.70
  7834. Flags: FCVAR_CHEAT
  7835. snd_showstart
  7836. HelpStr:
  7837. Value: 0
  7838. Flags: FCVAR_CHEAT
  7839. dsp_db_mixdrop
  7840. HelpStr:
  7841. Value: 0.5
  7842. Flags: FCVAR_DEMO
  7843. dsp_db_min
  7844. HelpStr:
  7845. Value: 80
  7846. Flags: FCVAR_DEMO
  7847. dsp_mix_max
  7848. HelpStr:
  7849. Value: 0.8
  7850. Flags: FCVAR_DEMO
  7851. dsp_mix_min
  7852. HelpStr:
  7853. Value: 0.2
  7854. Flags: FCVAR_DEMO
  7855. dsp_dist_max
  7856. HelpStr:
  7857. Value: 1440.0
  7858. Flags: FCVAR_ARCHIVE FCVAR_DEMO
  7859. dsp_dist_min
  7860. HelpStr:
  7861. Value: 0.0
  7862. Flags: FCVAR_ARCHIVE FCVAR_DEMO
  7863. voice_steal
  7864. HelpStr:
  7865. Value: 2
  7866. Flags:
  7867. soundinfo
  7868. HelpStr: Describe the current sound device.
  7869. Flags:
  7870. soundlist
  7871. HelpStr: List all known sounds.
  7872. Flags:
  7873. stopsound
  7874. HelpStr:
  7875. Flags:
  7876. speak
  7877. HelpStr: Play a constructed sentence.
  7878. Flags:
  7879. playvol
  7880. HelpStr: Play a sound at a specified volume.
  7881. Flags:
  7882. playflush
  7883. HelpStr: Play a sound, reloading from disk in case of changes.
  7884. Flags:
  7885. play
  7886. HelpStr: Play a sound.
  7887. Flags:
  7888. snd_mixahead
  7889. HelpStr:
  7890. Value: 0.1
  7891. Flags: FCVAR_ARCHIVE
  7892. snd_musicvolume
  7893. HelpStr: Music volume
  7894. Value: 1.0
  7895. Flags: FCVAR_ARCHIVE
  7896. volume
  7897. HelpStr: Sound volume
  7898. Value: 1.0
  7899. Flags: FCVAR_ARCHIVE
  7900. snd_pitchquality
  7901. HelpStr:
  7902. Value: 1
  7903. Flags: FCVAR_ARCHIVE
  7904. snd_maxsamesounds
  7905. HelpStr: Don't play more than N copies of the same sound
  7906. Value: 5
  7907. Flags:
  7908. snd_visualize
  7909. HelpStr: Show sounds location in world
  7910. Value: 0
  7911. Flags: FCVAR_CHEAT
  7912. snd_show
  7913. HelpStr: Show sounds info
  7914. Value: 0
  7915. Flags: FCVAR_CHEAT
  7916. snd_noextraupdate
  7917. HelpStr:
  7918. Value: 0
  7919. Flags:
  7920. snd_digital_surround
  7921. HelpStr:
  7922. Value: 0
  7923. Flags: FCVAR_ARCHIVE
  7924. snd_surround_speakers
  7925. HelpStr:
  7926. Value: -1
  7927. Flags:
  7928. show_total_translate_time
  7929. HelpStr: show_total_translate_time
  7930. Flags:
  7931. vprof_scope
  7932. HelpStr: Set a specific scope to start showing vprof tree
  7933. Value:
  7934. Flags:
  7935. -showvprof
  7936. HelpStr:
  7937. Flags:
  7938. +showvprof
  7939. HelpStr:
  7940. Flags:
  7941. vprof_expand_group
  7942. HelpStr: Expand a budget group in the vprof tree by name
  7943. Flags:
  7944. vprof_collapse_all
  7945. HelpStr: Collapse the whole vprof tree
  7946. Flags:
  7947. vprof_expand_all
  7948. HelpStr: Expand the whole vprof tree
  7949. Flags:
  7950. vprof_warningmsec
  7951. HelpStr: Above this many milliseconds render the label red to indicate slow code.
  7952. Value: 10
  7953. Flags: FCVAR_ARCHIVE
  7954. vprof_unaccounted_limit
  7955. HelpStr: number of milliseconds that a node must exceed to turn red in the vprof panel
  7956. Value: 0.3
  7957. Flags: FCVAR_ARCHIVE
  7958. vprof_verbose
  7959. HelpStr: Set to one to show average and peak times
  7960. Value: 1
  7961. Flags: FCVAR_ARCHIVE
  7962. vprof_child
  7963. HelpStr:
  7964. Flags:
  7965. vprof_parent
  7966. HelpStr:
  7967. Flags:
  7968. vprof_nextsibling
  7969. HelpStr:
  7970. Flags:
  7971. vprof_prevsibling
  7972. HelpStr:
  7973. Flags:
  7974. vprof_graphheight
  7975. HelpStr:
  7976. Value: 256
  7977. Flags: FCVAR_ARCHIVE
  7978. vprof_graphwidth
  7979. HelpStr:
  7980. Value: 512
  7981. Flags: FCVAR_ARCHIVE
  7982. vprof_graph
  7983. HelpStr: Draw the vprof graph.
  7984. Value: 0
  7985. Flags:
  7986. texture_budget_background_alpha
  7987. HelpStr: how translucent the budget panel is
  7988. Value: 128
  7989. Flags: FCVAR_ARCHIVE
  7990. texture_budget_panel_bottom_of_history_fraction
  7991. HelpStr: number between 0 and 1
  7992. Value: .25
  7993. Flags: FCVAR_ARCHIVE
  7994. texture_budget_panel_height
  7995. HelpStr: height in pixels of the budget panel
  7996. Value: 284
  7997. Flags: FCVAR_ARCHIVE
  7998. texture_budget_panel_width
  7999. HelpStr: width in pixels of the budget panel
  8000. Value: 512
  8001. Flags: FCVAR_ARCHIVE
  8002. texture_budget_panel_y
  8003. HelpStr: number of pixels from the top side of the game screen to draw the budget panel
  8004. Value: 450
  8005. Flags: FCVAR_ARCHIVE
  8006. texture_budget_panel_x
  8007. HelpStr: number of pixels from the left side of the game screen to draw the budget panel
  8008. Value: 0
  8009. Flags: FCVAR_ARCHIVE
  8010. -showbudget_texture_global
  8011. HelpStr:
  8012. Flags:
  8013. +showbudget_texture_global
  8014. HelpStr:
  8015. Flags:
  8016. -showbudget_texture
  8017. HelpStr:
  8018. Flags:
  8019. +showbudget_texture
  8020. HelpStr:
  8021. Flags:
  8022. showbudget_texture
  8023. HelpStr: Enable the texture budget panel.
  8024. Value: 0
  8025. Flags:
  8026. texture_budget_panel_global
  8027. HelpStr: Show global times in the texture budget panel.
  8028. Value: 0
  8029. Flags:
  8030. vgui_drawtree_clear
  8031. HelpStr:
  8032. Flags:
  8033. -vgui_drawtree
  8034. HelpStr:
  8035. Flags:
  8036. +vgui_drawtree
  8037. HelpStr:
  8038. Flags:
  8039. vgui_drawtree_bounds
  8040. HelpStr: Show panel bounds.
  8041. Value: 0
  8042. Flags:
  8043. vgui_drawtree_inputenabled
  8044. HelpStr: Show the panel input enabled values in the vgui_drawtree view.
  8045. Value: 1
  8046. Flags:
  8047. vgui_drawtree_zpos
  8048. HelpStr: Show the panel zpos values in the vgui_drawtree view.
  8049. Value: 1
  8050. Flags:
  8051. vgui_drawtree_render_order
  8052. HelpStr: List the vgui_drawtree panels in render order.
  8053. Value: 0
  8054. Flags:
  8055. vgui_drawtree_panelalpha
  8056. HelpStr: Show the panel alpha values in the vgui_drawtree view.
  8057. Value: 0
  8058. Flags:
  8059. vgui_drawtree_panelptr
  8060. HelpStr: Show the panel pointer values in the vgui_drawtree view.
  8061. Value: 0
  8062. Flags:
  8063. vgui_drawtree_freeze
  8064. HelpStr: Set to 1 to stop updating the vgui_drawtree view.
  8065. Value: 0
  8066. Flags:
  8067. vgui_drawtree_popupsonly
  8068. HelpStr: Draws the vgui popup list in hierarchy(1) or most recently used(2) order.
  8069. Value: 0
  8070. Flags:
  8071. vgui_drawtree_hidden
  8072. HelpStr: Draw the hidden panels.
  8073. Value: 0
  8074. Flags:
  8075. vgui_drawtree_visible
  8076. HelpStr: Draw the visible panels.
  8077. Value: 1
  8078. Flags:
  8079. vgui_drawtree
  8080. HelpStr: Draws the vgui panel hiearchy to the specified depth level.
  8081. Value: 0
  8082. Flags: FCVAR_CHEAT
  8083. -showdebugoptions
  8084. HelpStr:
  8085. Flags:
  8086. +showdebugoptions
  8087. HelpStr:
  8088. Flags:
  8089. budget_panel_height
  8090. HelpStr: height in pixels of the budget panel
  8091. Value: 384
  8092. Flags: FCVAR_ARCHIVE
  8093. budget_panel_width
  8094. HelpStr: width in pixels of the budget panel
  8095. Value: 512
  8096. Flags: FCVAR_ARCHIVE
  8097. budget_panel_y
  8098. HelpStr: number of pixels from the top side of the game screen to draw the budget panel
  8099. Value: 50
  8100. Flags: FCVAR_ARCHIVE
  8101. budget_panel_x
  8102. HelpStr: number of pixels from the left side of the game screen to draw the budget panel
  8103. Value: 0
  8104. Flags: FCVAR_ARCHIVE
  8105. budget_background_alpha
  8106. HelpStr: how translucent the budget panel is
  8107. Value: 128
  8108. Flags: FCVAR_ARCHIVE
  8109. budget_bargraph_range_ms
  8110. HelpStr: budget bargraph range in milliseconds
  8111. Value: 16.6666666667
  8112. Flags: FCVAR_ARCHIVE
  8113. budget_panel_bottom_of_history_fraction
  8114. HelpStr: number between 0 and 1
  8115. Value: .25
  8116. Flags: FCVAR_ARCHIVE
  8117. budget_history_range_ms
  8118. HelpStr: budget history range in milliseconds
  8119. Value: 66.666666667
  8120. Flags: FCVAR_ARCHIVE
  8121. -showbudget
  8122. HelpStr:
  8123. Flags:
  8124. +showbudget
  8125. HelpStr:
  8126. Flags:
  8127. vprof_adddebuggroup1
  8128. HelpStr: add a new budget group dynamically for debugging
  8129. Flags:
  8130. budget_history_numsamplesvisible
  8131. HelpStr: number of samples to draw in the budget history window. The lower the better as far as rendering overhead of the budget panel
  8132. Value: 100
  8133. Flags: FCVAR_ARCHIVE
  8134. budget_show_history
  8135. HelpStr: turn history graph off and on. . good to turn off on low end
  8136. Value: 1
  8137. Flags: FCVAR_ARCHIVE
  8138. budget_show_averages
  8139. HelpStr: enable/disable averages in the budget panel
  8140. Value: 0
  8141. Flags: FCVAR_ARCHIVE
  8142. budget_show_peaks
  8143. HelpStr: enable/disable peaks in the budget panel
  8144. Value: 1
  8145. Flags: FCVAR_ARCHIVE
  8146. budget_averages_window
  8147. HelpStr: number of frames to look at when figuring out average frametimes
  8148. Value: 30
  8149. Flags: FCVAR_ARCHIVE
  8150. budget_peaks_window
  8151. HelpStr: number of frames to look at when figuring out peak frametimes
  8152. Value: 30
  8153. Flags: FCVAR_ARCHIVE
  8154. budget_bargraph_background_alpha
  8155. HelpStr: how translucent the budget panel is
  8156. Value: 128
  8157. Flags: FCVAR_ARCHIVE
  8158. dump_panels
  8159. HelpStr: Dump Panel Tree
  8160. Flags:
  8161. vgui_togglepanel
  8162. HelpStr: show/hide vgui panel by name.
  8163. Flags:
  8164. vgui_drawfocus
  8165. HelpStr: Report which panel is under the mouse.
  8166. Value: 0
  8167. Flags:
  8168. cl_loading_progress
  8169. HelpStr:
  8170. Value: 0.0
  8171. Flags:
  8172. r_enablevguiinput
  8173. HelpStr: Enable the input of vgui panels
  8174. Value: 1
  8175. Flags: FCVAR_CHEAT
  8176. progress_enable
  8177. HelpStr:
  8178. Flags:
  8179. gameui_allowescape
  8180. HelpStr:
  8181. Flags:
  8182. gameui_preventescape
  8183. HelpStr:
  8184. Flags:
  8185. gameui_activate
  8186. HelpStr:
  8187. Flags:
  8188. gameui_hide
  8189. HelpStr:
  8190. Flags:
  8191. ime_default_pos_y
  8192. HelpStr:
  8193. Value: 50
  8194. Flags: FCVAR_ARCHIVE
  8195. ime_default_pos_x
  8196. HelpStr:
  8197. Value: 3
  8198. Flags: FCVAR_ARCHIVE
  8199. r_drawvgui
  8200. HelpStr: Enable the rendering of vgui panels
  8201. Value: 1
  8202. Flags: FCVAR_CHEAT
  8203. vprof_playback_average
  8204. HelpStr: Average the next N frames.
  8205. Flags:
  8206. vprof_playback_stepback
  8207. HelpStr: While playing back a .vprof file, step to the previous tick.
  8208. Flags:
  8209. vprof_playback_step
  8210. HelpStr: While playing back a .vprof file, step to the next tick.
  8211. Flags:
  8212. vprof_playback_stop
  8213. HelpStr:
  8214. Flags:
  8215. vprof_playback_start
  8216. HelpStr: Start playing back a recorded .vprof file.
  8217. Flags:
  8218. vprof_record_stop
  8219. HelpStr:
  8220. Flags:
  8221. vprof_record_start
  8222. HelpStr: Start recording vprof data for playback later.
  8223. Flags:
  8224. vprof_generate_report_map_load
  8225. HelpStr: Generate a report to the console.
  8226. Flags:
  8227. vprof_generate_report_AI_only
  8228. HelpStr: Generate a report to the console.
  8229. Flags:
  8230. vprof_generate_report_AI
  8231. HelpStr: Generate a report to the console.
  8232. Flags:
  8233. vprof_generate_report_hierarchy
  8234. HelpStr: Generate a report to the console.
  8235. Flags:
  8236. vprof_generate_report
  8237. HelpStr: Generate a report to the console.
  8238. Flags:
  8239. vprof_reset_peaks
  8240. HelpStr: Reset just the peak time in VProf profiler
  8241. Flags:
  8242. vprof_generate_report_and_reset
  8243. HelpStr: Reset the stats in VProf profiler
  8244. Flags:
  8245. vprof_reset
  8246. HelpStr: Reset the stats in VProf profiler
  8247. Flags:
  8248. vprof_off
  8249. HelpStr: Turn off VProf profiler
  8250. Flags:
  8251. vprof_on
  8252. HelpStr: Turn on VProf profiler
  8253. Flags:
  8254. vprof
  8255. HelpStr: Toggle VProf profiler
  8256. Flags:
  8257. vprof_cachemiss_off
  8258. HelpStr: Turn off VProf cache miss checking
  8259. Flags:
  8260. vprof_cachemiss_on
  8261. HelpStr: Turn on VProf cache miss checking
  8262. Flags:
  8263. vprof_cachemiss
  8264. HelpStr: Toggle VProf cache miss checking
  8265. Flags:
  8266. vprof_dump_groupnames
  8267. HelpStr: Write the names of all of the vprof groups to the console.
  8268. Flags:
  8269. vprof_vtune_group
  8270. HelpStr: enable vtune for a particular vprof group ("disable" to disable)
  8271. Flags:
  8272. spike
  8273. HelpStr: generates a fake spike
  8274. Flags:
  8275. vprof_counters
  8276. HelpStr:
  8277. Value: 0
  8278. Flags:
  8279. vprof_dump_spikes_budget_group
  8280. HelpStr: Budget gtNode to start report from when doing a dump spikes
  8281. Value:
  8282. Flags:
  8283. vprof_dump_spikes_node
  8284. HelpStr: Node to start report from when doing a dump spikes
  8285. Value:
  8286. Flags:
  8287. vprof_dump_spikes
  8288. HelpStr: Framerate at which vprof will begin to dump spikes to the console. 0 = disabled, negative to reset after dump
  8289. Value: 0
  8290. Flags:
  8291. Test_StartScript
  8292. HelpStr: Start a test script running..
  8293. Flags:
  8294. Test_SendKey
  8295. HelpStr:
  8296. Flags:
  8297. Test_WaitForCheckPoint
  8298. HelpStr:
  8299. Flags:
  8300. Test_RunFrame
  8301. HelpStr:
  8302. Flags:
  8303. Test_RandomChance
  8304. HelpStr: Test_RandomChance <percent chance, 0-100> <token1> <token2...> - Roll the dice and maybe run the command following the percentage chance.
  8305. Flags:
  8306. Test_LoopForNumSeconds
  8307. HelpStr: Test_LoopForNumSeconds <loop name> <time> - loop back to the specified start point for the specified # of seconds.
  8308. Flags:
  8309. Test_LoopCount
  8310. HelpStr: Test_LoopCount <loop name> <count> - loop back to the specified loop start point the specified # of times.
  8311. Flags:
  8312. Test_Loop
  8313. HelpStr: Test_Loop <loop name> - loop back to the specified loop start point unconditionally.
  8314. Flags:
  8315. Test_StartLoop
  8316. HelpStr: Test_StartLoop <loop name> - Denote the start of a loop. Really just defines a named point you can jump to.
  8317. Flags:
  8318. Test_Wait
  8319. HelpStr:
  8320. Flags:
  8321. testscript_debug
  8322. HelpStr: Debug test scripts.
  8323. Value: 0
  8324. Flags:
  8325. disp_modlimit_down
  8326. HelpStr:
  8327. Value: 20
  8328. Flags:
  8329. disp_modlimit_up
  8330. HelpStr:
  8331. Value: 80
  8332. Flags:
  8333. disp_modlimit
  8334. HelpStr:
  8335. Value: 80
  8336. Flags:
  8337. key_updatelayout
  8338. HelpStr: Updates game keyboard layout to current windows keyboard setting.
  8339. Flags:
  8340. cc_pad_mouse_button
  8341. HelpStr:
  8342. Flags:
  8343. ime_enable
  8344. HelpStr: ime_enable
  8345. Flags:
  8346. set_conversion_mode
  8347. HelpStr: set_conversion_mode
  8348. Flags:
  8349. cc_reset_sound
  8350. HelpStr: reset sound
  8351. Flags:
  8352. play_video
  8353. HelpStr: Play Video clip
  8354. Flags:
  8355. skip_cutscene_key_enable
  8356. HelpStr:
  8357. Value: 0
  8358. Flags: FCVAR_USERINFO
  8359. can_skip_prologue
  8360. HelpStr:
  8361. Value: 1
  8362. Flags:
  8363. ignore_toggleui
  8364. HelpStr:
  8365. Value: 0
  8366. Flags:
  8367. state_mainmenu
  8368. HelpStr:
  8369. Value: 0
  8370. Flags: FCVAR_REPLICATED
  8371. scaleform_key_input
  8372. HelpStr:
  8373. Value: 0
  8374. Flags:
  8375. async_serialize
  8376. HelpStr: Force async reads to serialize for profiling
  8377. Value: 0
  8378. Flags:
  8379. fps_max
  8380. HelpStr: Frame rate limiter
  8381. Value: 300
  8382. Flags:
  8383. force_sys_error
  8384. HelpStr: Test sys_error and make dump..
  8385. Flags:
  8386. force_access_violation
  8387. HelpStr: Test dump..
  8388. Flags:
  8389. use_peek_message_w
  8390. HelpStr:
  8391. Value: 1
  8392. Flags:
  8393. dealloc_memory
  8394. HelpStr: dealloc_memory
  8395. Flags:
  8396. alloc_memory
  8397. HelpStr: alloc_memory
  8398. Flags:
  8399. show_memory_status
  8400. HelpStr: show_memory_status
  8401. Flags:
  8402. cc_clear_key_state
  8403. HelpStr:
  8404. Flags:
  8405. editor_toggle
  8406. HelpStr: Disables the simulation and returns focus to the editor
  8407. Flags: FCVAR_CHEAT
  8408. r_gamma
  8409. HelpStr: Gamma Value
  8410. Value: 0.5
  8411. Flags: FCVAR_ARCHIVE
  8412. stats
  8413. HelpStr: Prints server performance variables
  8414. Flags:
  8415. sv_rcon_minfailuretime
  8416. HelpStr: Number of seconds to track failed rcon authentications
  8417. Value: 30
  8418. Flags:
  8419. sv_rcon_minfailures
  8420. HelpStr: Number of times a user can fail rcon authentication in sv_rcon_minfailuretime before being banned
  8421. Value: 5
  8422. Flags:
  8423. sv_rcon_maxfailures
  8424. HelpStr: Max number of times a user can fail rcon authentication before being banned
  8425. Value: 10
  8426. Flags:
  8427. sv_rcon_banpenalty
  8428. HelpStr: Number of minutes to ban users who fail rcon authentication
  8429. Value: 0
  8430. Flags:
  8431. rcon_password
  8432. HelpStr: remote console password.
  8433. Value:
  8434. Flags:
  8435. sv_forcepreload
  8436. HelpStr: Force server side preloading.
  8437. Value: 0
  8438. Flags: FCVAR_ARCHIVE
  8439. sv_precacheinfo
  8440. HelpStr: Show precache info.
  8441. Flags:
  8442. plugin_unload
  8443. HelpStr: plugin_unload <index> : unloads a plugin
  8444. Flags:
  8445. plugin_load
  8446. HelpStr: plugin_load <filename> : loads a plugin
  8447. Flags:
  8448. plugin_unpause_all
  8449. HelpStr: unpauses all disabled plugins
  8450. Flags:
  8451. plugin_pause_all
  8452. HelpStr: pauses all loaded plugins
  8453. Flags:
  8454. plugin_unpause
  8455. HelpStr: plugin_unpause <index> : unpauses a disabled plugin
  8456. Flags:
  8457. plugin_pause
  8458. HelpStr: plugin_pause <index> : pauses a loaded plugin
  8459. Flags:
  8460. plugin_print
  8461. HelpStr: Prints details about loaded plugins
  8462. Flags:
  8463. sv_debugmanualmode
  8464. HelpStr: Make sure entities correctly report whether or not their network data has changed.
  8465. Value: 0
  8466. Flags:
  8467. maxplayers
  8468. HelpStr: Change the maximum number of players allowed on this server.
  8469. Flags:
  8470. users
  8471. HelpStr: Show user info for players on server.
  8472. Flags:
  8473. user
  8474. HelpStr: Show user data.
  8475. Flags:
  8476. server_auth_check
  8477. HelpStr:
  8478. Value: 1
  8479. Flags:
  8480. register_client_key
  8481. HelpStr: register client keys
  8482. Flags:
  8483. sv_maxreplay
  8484. HelpStr: Maximum replay time in seconds
  8485. Value: 0
  8486. Flags:
  8487. sv_consistency
  8488. HelpStr: Whether the server enforces file consistency for critical files
  8489. Value: 0
  8490. Flags: FCVAR_REPLICATED
  8491. sv_downloadurl
  8492. HelpStr: Location from which clients can download missing files
  8493. Value:
  8494. Flags: FCVAR_REPLICATED
  8495. sv_voiceenable
  8496. HelpStr:
  8497. Value: 1
  8498. Flags: FCVAR_ARCHIVE FCVAR_NOTIFY
  8499. sv_voicecodec
  8500. HelpStr: Specifies which voice codec DLL to use in a game. Set to the name of the DLL without the extension.
  8501. Value: vaudio_speex
  8502. Flags:
  8503. sv_cacheencodedents
  8504. HelpStr: If set to 1, does an optimization to prevent extra SendTable_Encode calls.
  8505. Value: 1
  8506. Flags:
  8507. sv_contact
  8508. HelpStr: Contact email for server sysop
  8509. Value:
  8510. Flags:
  8511. sv_pausable
  8512. HelpStr: Is the server pausable.
  8513. Value: 0
  8514. Flags: FCVAR_NOTIFY
  8515. tv_enable
  8516. HelpStr: Activates SourceTV on server.
  8517. Value: 0
  8518. Flags:
  8519. sv_lan
  8520. HelpStr: Server is a lan server ( no heartbeat, no authentication, no non-class C addresses )
  8521. Value: 0
  8522. Flags:
  8523. sv_cheats
  8524. HelpStr: Allow cheats on server
  8525. Value: 0
  8526. Flags: FCVAR_NOTIFY FCVAR_REPLICATED
  8527. sv_logblocks
  8528. HelpStr: If true when log when a query is blocked (can cause very large log files)
  8529. Value: 0
  8530. Flags:
  8531. sv_max_queries_sec_global
  8532. HelpStr: Maximum queries per second to respond to from anywhere.
  8533. Value: 60
  8534. Flags:
  8535. sv_max_queries_window
  8536. HelpStr: Window over which to average queries per second averages.
  8537. Value: 30
  8538. Flags:
  8539. sv_max_queries_sec
  8540. HelpStr: Maximum queries per second to respond to from a single IP address.
  8541. Value: 3.0
  8542. Flags:
  8543. banid
  8544. HelpStr: Add a user ID to the ban list.
  8545. Flags:
  8546. listid
  8547. HelpStr: Lists banned users.
  8548. Flags:
  8549. removeid
  8550. HelpStr: Remove a user ID from the ban list.
  8551. Flags:
  8552. writeid
  8553. HelpStr: Writes a list of permanently-banned user IDs to banned_user.cfg.
  8554. Flags:
  8555. writeip
  8556. HelpStr: Save the ban list to banned_ip.cfg.
  8557. Flags:
  8558. listip
  8559. HelpStr: List IP addresses on the ban list.
  8560. Flags:
  8561. removeip
  8562. HelpStr: Remove an IP address from the ban list.
  8563. Flags:
  8564. banip
  8565. HelpStr: Add an IP address to the ban list.
  8566. Flags:
  8567. addip
  8568. HelpStr: Add an IP address to the ban list.
  8569. Flags:
  8570. sv_filterban
  8571. HelpStr: Set packet filtering by IP mode
  8572. Value: 1
  8573. Flags:
  8574. sv_deltaprint
  8575. HelpStr: Print accumulated CalcDelta profiling data (only if sv_deltatime is on)
  8576. Value: 0
  8577. Flags:
  8578. sv_deltatime
  8579. HelpStr: Enable profiling of CalcDelta calls
  8580. Value: 0
  8581. Flags:
  8582. sv_sendtables
  8583. HelpStr: Force full sendtable sending path.
  8584. Value: 0
  8585. Flags:
  8586. sv_allowupload
  8587. HelpStr: Allow clients to upload customizations files
  8588. Value: 1
  8589. Flags:
  8590. sv_allowdownload
  8591. HelpStr: Allow clients to download files
  8592. Value: 1
  8593. Flags:
  8594. sv_stressbots
  8595. HelpStr: If set to 1, the server calculates data and fills packets to bots. Used for perf testing.
  8596. Value: 0
  8597. Flags:
  8598. sv_minupdaterate
  8599. HelpStr: Minimum updates per second that the server will allow
  8600. Value: 10
  8601. Flags:
  8602. sv_maxupdaterate
  8603. HelpStr: Maximum updates per second that the server will allow
  8604. Value: 60
  8605. Flags:
  8606. sv_minrate
  8607. HelpStr: Min bandwidth rate allowed on server, 0 == unlimited
  8608. Value: 0
  8609. Flags:
  8610. sv_maxrate
  8611. HelpStr: Max bandwidth rate allowed on server, 0 == unlimited
  8612. Value: 0
  8613. Flags:
  8614. sv_timeout
  8615. HelpStr: After this many seconds without a message from a client, the client is dropped
  8616. Value: 65
  8617. Flags:
  8618. prop_crosshair
  8619. HelpStr: Shows name for prop looking at
  8620. Flags: FCVAR_CHEAT
  8621. ignore_static_prop_light_cache
  8622. HelpStr:
  8623. Value: 1
  8624. Flags: FCVAR_CHEAT
  8625. r_staticpropinfo
  8626. HelpStr:
  8627. Value: 0
  8628. Flags:
  8629. staticprop_cam_occluderEntityInterval
  8630. HelpStr:
  8631. Value: 0.2
  8632. Flags: FCVAR_CHEAT
  8633. staticprop_cam_occluder_alpha
  8634. HelpStr:
  8635. Value: 180
  8636. Flags: FCVAR_CHEAT
  8637. staticprop_cam_occluder_transparency_time
  8638. HelpStr:
  8639. Value: 1.2
  8640. Flags: FCVAR_CHEAT
  8641. staticprop_cam_occluder_hull_max_z
  8642. HelpStr:
  8643. Value: 20.0
  8644. Flags: FCVAR_CHEAT
  8645. staticprop_cam_occluder_hull_max_y
  8646. HelpStr:
  8647. Value: 16.0
  8648. Flags: FCVAR_CHEAT
  8649. staticprop_cam_occluder_hull_max_x
  8650. HelpStr:
  8651. Value: 16.0
  8652. Flags: FCVAR_CHEAT
  8653. staticprop_cam_occluder_hull_min_z
  8654. HelpStr:
  8655. Value: -20.0
  8656. Flags: FCVAR_CHEAT
  8657. staticprop_cam_occluder_hull_min_y
  8658. HelpStr:
  8659. Value: -16.0
  8660. Flags: FCVAR_CHEAT
  8661. staticprop_cam_occluder_hull_min_x
  8662. HelpStr:
  8663. Value: -16.0
  8664. Flags: FCVAR_CHEAT
  8665. r_staticprop_forcefade_quality
  8666. HelpStr: 0=Distance base, 1=Screen base
  8667. Value: 0
  8668. Flags:
  8669. r_staticprop_forcefade_maxscreenwidth
  8670. HelpStr:
  8671. Value: 500
  8672. Flags:
  8673. r_staticprop_forcefade_minscreenwidth
  8674. HelpStr:
  8675. Value: 50
  8676. Flags:
  8677. r_staticprop_forcefade_maxdistsq
  8678. HelpStr:
  8679. Value: 16000000
  8680. Flags:
  8681. r_staticprop_forcefade_mindistsq
  8682. HelpStr:
  8683. Value: 12250000
  8684. Flags:
  8685. vcollide_wireframe
  8686. HelpStr:
  8687. Value: 0
  8688. Flags: FCVAR_CHEAT
  8689. r_colorstaticprops
  8690. HelpStr:
  8691. Value: 0
  8692. Flags: FCVAR_CHEAT
  8693. r_drawstaticprops
  8694. HelpStr: 0=Off, 1=Normal, 2=Wireframe
  8695. Value: 1
  8696. Flags: FCVAR_CHEAT
  8697. r_DrawSpecificStaticProp
  8698. HelpStr:
  8699. Value: -1
  8700. Flags:
  8701. r_partition_level
  8702. HelpStr: Displays a particular level of the spatial partition system. Use -1 to disable it.
  8703. Value: -1
  8704. Flags:
  8705. snd_gain_min
  8706. HelpStr:
  8707. Value: 0.01
  8708. Flags:
  8709. snd_gain_max
  8710. HelpStr:
  8711. Value: 1
  8712. Flags:
  8713. snd_gain
  8714. HelpStr:
  8715. Value: 1
  8716. Flags:
  8717. snd_foliage_db_loss
  8718. HelpStr:
  8719. Value: 4
  8720. Flags:
  8721. snd_refdb
  8722. HelpStr:
  8723. Value: 60
  8724. Flags:
  8725. snd_refdist
  8726. HelpStr:
  8727. Value: 36
  8728. Flags:
  8729. adsp_opencourtyard_min
  8730. HelpStr:
  8731. Value: 126
  8732. Flags:
  8733. adsp_openstreet_min
  8734. HelpStr:
  8735. Value: 118
  8736. Flags:
  8737. adsp_openwall_min
  8738. HelpStr:
  8739. Value: 130
  8740. Flags:
  8741. adsp_openspace_min
  8742. HelpStr:
  8743. Value: 130
  8744. Flags:
  8745. adsp_courtyard_min
  8746. HelpStr:
  8747. Value: 126
  8748. Flags:
  8749. adsp_alley_min
  8750. HelpStr:
  8751. Value: 122
  8752. Flags:
  8753. adsp_street_min
  8754. HelpStr:
  8755. Value: 118
  8756. Flags:
  8757. adsp_tunnel_min
  8758. HelpStr:
  8759. Value: 114
  8760. Flags:
  8761. adsp_hall_min
  8762. HelpStr:
  8763. Value: 110
  8764. Flags:
  8765. adsp_duct_min
  8766. HelpStr:
  8767. Value: 106
  8768. Flags:
  8769. adsp_room_min
  8770. HelpStr:
  8771. Value: 102
  8772. Flags:
  8773. dsp_enhance_stereo
  8774. HelpStr:
  8775. Value: 0
  8776. Flags: FCVAR_ARCHIVE
  8777. dsp_vol_2ch
  8778. HelpStr:
  8779. Value: 1.0
  8780. Flags: FCVAR_DEMO
  8781. dsp_vol_4ch
  8782. HelpStr:
  8783. Value: 0.5
  8784. Flags: FCVAR_DEMO
  8785. dsp_vol_5ch
  8786. HelpStr:
  8787. Value: 0.5
  8788. Flags: FCVAR_DEMO
  8789. dsp_volume
  8790. HelpStr:
  8791. Value: 1.0
  8792. Flags: FCVAR_ARCHIVE FCVAR_DEMO
  8793. snd_profile
  8794. HelpStr:
  8795. Value: 0
  8796. Flags: FCVAR_DEMO
  8797. dsp_slow_cpu
  8798. HelpStr:
  8799. Value: 0
  8800. Flags: FCVAR_ARCHIVE FCVAR_DEMO
  8801. dsp_off
  8802. HelpStr:
  8803. Value: 0
  8804. Flags: FCVAR_CHEAT
  8805. room_type
  8806. HelpStr:
  8807. Value: 0
  8808. Flags: FCVAR_DEMO
  8809. dsp_automatic
  8810. HelpStr:
  8811. Value: 0
  8812. Flags: FCVAR_DEMO
  8813. dsp_spatial
  8814. HelpStr:
  8815. Value: 40
  8816. Flags: FCVAR_DEMO
  8817. dsp_speaker
  8818. HelpStr:
  8819. Value: 50
  8820. Flags: FCVAR_DEMO
  8821. dsp_facingaway
  8822. HelpStr:
  8823. Value: 0
  8824. Flags: FCVAR_DEMO
  8825. dsp_player
  8826. HelpStr:
  8827. Value: 0
  8828. Flags: FCVAR_DEMO
  8829. dsp_water
  8830. HelpStr:
  8831. Value: 14
  8832. Flags: FCVAR_DEMO
  8833. dsp_room
  8834. HelpStr:
  8835. Value: 0
  8836. Flags: FCVAR_DEMO
  8837. r_flashlightculldepth
  8838. HelpStr:
  8839. Value: 1
  8840. Flags:
  8841. r_flashlightrendermodels
  8842. HelpStr:
  8843. Value: 1
  8844. Flags:
  8845. r_flashlightrenderworld
  8846. HelpStr:
  8847. Value: 1
  8848. Flags:
  8849. r_flashlightdrawdepth
  8850. HelpStr:
  8851. Value: 0
  8852. Flags:
  8853. r_flashlightnodraw
  8854. HelpStr:
  8855. Value: 0
  8856. Flags:
  8857. r_flashlightdrawfrustumbbox
  8858. HelpStr:
  8859. Value: 0
  8860. Flags:
  8861. r_flashlightdrawsweptbbox
  8862. HelpStr:
  8863. Value: 0
  8864. Flags:
  8865. r_shadow_dont_draw_id
  8866. HelpStr:
  8867. Value: 0
  8868. Flags: FCVAR_CHEAT
  8869. r_shadowids
  8870. HelpStr:
  8871. Value: 0
  8872. Flags: FCVAR_CHEAT
  8873. r_shadowwireframe
  8874. HelpStr:
  8875. Value: 0
  8876. Flags: FCVAR_CHEAT
  8877. r_shadows_gamecontrol
  8878. HelpStr:
  8879. Value: -1
  8880. Flags: FCVAR_CHEAT
  8881. r_shadows
  8882. HelpStr:
  8883. Value: 1
  8884. Flags:
  8885. r_shadowdisp_culling_vis
  8886. HelpStr:
  8887. Value: 0
  8888. Flags: FCVAR_CHEAT
  8889. r_shadowdisp_culling
  8890. HelpStr:
  8891. Value: 1
  8892. Flags: FCVAR_CHEAT
  8893. cl_allowupload
  8894. HelpStr: Client uploads customization files
  8895. Value: 1
  8896. Flags: FCVAR_ARCHIVE
  8897. r_printdecalinfo
  8898. HelpStr:
  8899. Flags:
  8900. r_drawbatchdecals
  8901. HelpStr: Render decals batched.
  8902. Value: 1
  8903. Flags:
  8904. r_drawdecals
  8905. HelpStr:
  8906. Value: 1
  8907. Flags:
  8908. r_spray_lifetime
  8909. HelpStr: Number of rounds player sprays are visible
  8910. Value: 2
  8911. Flags:
  8912. r_decal_cullsize
  8913. HelpStr: Decals under this size in pixels are culled
  8914. Value: 5
  8915. Flags:
  8916. r_dscale_basefov
  8917. HelpStr:
  8918. Value: 90
  8919. Flags: FCVAR_CHEAT
  8920. r_dscale_fardist
  8921. HelpStr:
  8922. Value: 2000
  8923. Flags: FCVAR_CHEAT
  8924. r_dscale_farscale
  8925. HelpStr:
  8926. Value: 4
  8927. Flags: FCVAR_CHEAT
  8928. r_dscale_neardist
  8929. HelpStr:
  8930. Value: 100
  8931. Flags: FCVAR_CHEAT
  8932. r_dscale_nearscale
  8933. HelpStr:
  8934. Value: 1
  8935. Flags: FCVAR_CHEAT
  8936. r_ShowViewerArea
  8937. HelpStr:
  8938. Value: 0
  8939. Flags:
  8940. r_portalsopenall
  8941. HelpStr:
  8942. Value: 0
  8943. Flags:
  8944. r_portalscloseall
  8945. HelpStr:
  8946. Value: 0
  8947. Flags:
  8948. r_snapportal
  8949. HelpStr:
  8950. Value: -1
  8951. Flags:
  8952. r_DrawPortals
  8953. HelpStr:
  8954. Value: 0
  8955. Flags: FCVAR_CHEAT
  8956. r_ClipAreaPortals
  8957. HelpStr:
  8958. Value: 1
  8959. Flags: FCVAR_CHEAT
  8960. perfui
  8961. HelpStr: Show/hide the level performance tools UI.
  8962. Flags: FCVAR_CHEAT
  8963. r_overlayfademax
  8964. HelpStr:
  8965. Value: 2000
  8966. Flags:
  8967. r_overlayfademin
  8968. HelpStr:
  8969. Value: 1750
  8970. Flags:
  8971. r_overlayfadeenable
  8972. HelpStr:
  8973. Value: 0
  8974. Flags:
  8975. r_overlaywireframe
  8976. HelpStr:
  8977. Value: 0
  8978. Flags:
  8979. r_renderoverlayfragment
  8980. HelpStr:
  8981. Value: 1
  8982. Flags:
  8983. r_occludeemaxarea
  8984. HelpStr: Prevents occlusion testing for entities that take up more than X% of the screen. 0 means use whatever the level said to use.
  8985. Value: 0
  8986. Flags:
  8987. r_occluderminarea
  8988. HelpStr: Prevents this occluder from being used if it takes up less than X% of the screen. 0 means use whatever the level said to use.
  8989. Value: 0
  8990. Flags:
  8991. r_occlusionspew
  8992. HelpStr: Activate/deactivates spew about what the occlusion system is doing.
  8993. Value: 0
  8994. Flags: FCVAR_CHEAT
  8995. r_occludermincount
  8996. HelpStr: At least this many occluders will be used, no matter how big they are.
  8997. Value: 0
  8998. Flags:
  8999. r_occlusion
  9000. HelpStr: Activate/deactivate the occlusion system.
  9001. Value: 1
  9002. Flags:
  9003. r_visocclusion
  9004. HelpStr: Activate/deactivate wireframe rendering of what the occlusion system is doing.
  9005. Value: 0
  9006. Flags: FCVAR_CHEAT
  9007. net_status
  9008. HelpStr: Shows current network status
  9009. Flags:
  9010. net_start
  9011. HelpStr: Inits multiplayer network sockets
  9012. Flags:
  9013. net_channels
  9014. HelpStr: Shows net channel info
  9015. Flags:
  9016. net_use_loopback
  9017. HelpStr:
  9018. Value: 0
  9019. Flags: FCVAR_CHEAT
  9020. net_no_proudnet
  9021. HelpStr:
  9022. Value: 0
  9023. Flags: FCVAR_REPLICATED
  9024. net_droppackets
  9025. HelpStr: Drops next n packets on client
  9026. Value: 0
  9027. Flags: FCVAR_CHEAT
  9028. net_fakeloss
  9029. HelpStr: Simulate packet loss as a percentage (negative means drop 1/n packets)
  9030. Value: 0
  9031. Flags: FCVAR_CHEAT
  9032. net_fakelag
  9033. HelpStr: Lag all incoming network data (including loopback) by this many milliseconds.
  9034. Value: 0
  9035. Flags: FCVAR_CHEAT
  9036. tv_port
  9037. HelpStr: Host SourceTV port
  9038. Value: 27020
  9039. Flags:
  9040. clientport
  9041. HelpStr: Host game client port
  9042. Value: 27005
  9043. Flags:
  9044. hostip
  9045. HelpStr: Host game server ip
  9046. Value:
  9047. Flags:
  9048. hostport
  9049. HelpStr: Host game server port
  9050. Value: 27015
  9051. Flags:
  9052. ip
  9053. HelpStr: Overrides IP for multihomed hosts
  9054. Value: localhost
  9055. Flags:
  9056. net_showsplits
  9057. HelpStr: Show info about packet splits
  9058. Value: 0
  9059. Flags:
  9060. net_maxfilesize
  9061. HelpStr: Maximum allowed file size for uploading in MB
  9062. Value: 16
  9063. Flags:
  9064. net_maxfragments
  9065. HelpStr: Max fragment bytes per packet
  9066. Value: 1280
  9067. Flags:
  9068. net_chokeloop
  9069. HelpStr: Apply bandwidth choke to loopback packets
  9070. Value: 0
  9071. Flags:
  9072. net_drawslider
  9073. HelpStr: Draw completion slider during signon
  9074. Value: 0
  9075. Flags:
  9076. net_showdrop
  9077. HelpStr: Show dropped packets in console
  9078. Value: 0
  9079. Flags:
  9080. net_blockmsg
  9081. HelpStr: Discards incoming message: <0|1|name>
  9082. Value: none
  9083. Flags: FCVAR_CHEAT
  9084. net_showpeaks
  9085. HelpStr: Show messages for large packets only: <size>
  9086. Value: 0
  9087. Flags:
  9088. net_showfragments
  9089. HelpStr: Show netchannel fragments
  9090. Value: 0
  9091. Flags:
  9092. net_showmsg
  9093. HelpStr: Show incoming message: <0|1|name>
  9094. Value: 0
  9095. Flags:
  9096. net_showtcp
  9097. HelpStr: Dump TCP stream summary to console
  9098. Value: 0
  9099. Flags:
  9100. net_showudp
  9101. HelpStr: Dump UPD packets summary to console
  9102. Value: 0
  9103. Flags:
  9104. ref_mdl_min_cache_remain_time
  9105. HelpStr:
  9106. Value: 30
  9107. Flags: FCVAR_CHEAT
  9108. ref_mdl_cache_remove_interval
  9109. HelpStr:
  9110. Value: 60
  9111. Flags: FCVAR_CHEAT
  9112. ref_mdl_cache_max_count
  9113. HelpStr:
  9114. Value: 0
  9115. Flags: FCVAR_CHEAT
  9116. reload_env_cube
  9117. HelpStr: Reload Env Cube
  9118. Flags:
  9119. check_namingLight_value
  9120. HelpStr: Check Naming Lights Value
  9121. Flags:
  9122. mem_vcollide
  9123. HelpStr: Dumps the memory used by vcollides
  9124. Flags:
  9125. map_caching_max_cached_maps
  9126. HelpStr:
  9127. Value: 1
  9128. Flags:
  9129. mod_touchalldata
  9130. HelpStr: Touch model data during level startup
  9131. Value: 1
  9132. Flags:
  9133. mat_loadtextures
  9134. HelpStr:
  9135. Value: 1
  9136. Flags:
  9137. r_lockpvs
  9138. HelpStr: Lock the PVS so you can fly around and inspect what is being drawn.
  9139. Value: 0
  9140. Flags: FCVAR_CHEAT
  9141. r_novis
  9142. HelpStr: Turn off the PVS.
  9143. Value: 0
  9144. Flags: FCVAR_CHEAT
  9145. mat_savechanges
  9146. HelpStr: saves current video configuration to the registry
  9147. Flags:
  9148. mat_setvideomode
  9149. HelpStr: sets the width, height, windowed state of the material system
  9150. Flags:
  9151. mat_configcurrent
  9152. HelpStr: show the current video control panel config for the material system
  9153. Flags:
  9154. r_lighting_level
  9155. HelpStr:
  9156. Value: 2
  9157. Flags:
  9158. mat_shaderlevel
  9159. HelpStr:
  9160. Value: 3
  9161. Flags:
  9162. multicore
  9163. HelpStr: Multicore option
  9164. Value: 1
  9165. Flags:
  9166. mat_vignette_effect
  9167. HelpStr:
  9168. Value: 0
  9169. Flags:
  9170. cl_particle_limit
  9171. HelpStr:
  9172. Value: 2
  9173. Flags:
  9174. cl_cloth_physics_mode
  9175. HelpStr:
  9176. Value: 2
  9177. Flags:
  9178. mat_motion_blur_enabled
  9179. HelpStr:
  9180. Value: 0
  9181. Flags:
  9182. mat_hdr_level
  9183. HelpStr: Set to 0 for no HDR, 1 for LDR+bloom on HDR maps, and 2 for full HDR on HDR maps.
  9184. Value: 2
  9185. Flags:
  9186. r_shadowmap
  9187. HelpStr: Enable/disable shadow map
  9188. Value: 0
  9189. Flags:
  9190. r_sunshafts
  9191. HelpStr: Enable/disable sun shafts
  9192. Value: 0
  9193. Flags:
  9194. r_atmosphere
  9195. HelpStr: Enable/disable atmospheric scattering
  9196. Value: 0
  9197. Flags:
  9198. r_ssao
  9199. HelpStr: Enable/disable screen-space ambient occlusion
  9200. Value: 0
  9201. Flags:
  9202. r_dof
  9203. HelpStr: Enable or disable depth of field
  9204. Value: 0
  9205. Flags:
  9206. mat_resetrendertarget
  9207. HelpStr: resets render targets
  9208. Flags:
  9209. mat_hdr_enabled
  9210. HelpStr:
  9211. Value: 0
  9212. Flags:
  9213. mat_show_ab_hdr
  9214. HelpStr:
  9215. Value: 0
  9216. Flags:
  9217. mat_depthbias_normal
  9218. HelpStr:
  9219. Value: 0
  9220. Flags: FCVAR_CHEAT
  9221. r_waterforcereflectentities
  9222. HelpStr:
  9223. Value: 1
  9224. Flags:
  9225. r_waterforceexpensive
  9226. HelpStr:
  9227. Value: 1
  9228. Flags:
  9229. r_shadowrendertotexture
  9230. HelpStr:
  9231. Value: 2
  9232. Flags:
  9233. mat_monitorgamma
  9234. HelpStr: monitor gamma (typically 2.2 for CRT and 1.7 for LCD)
  9235. Value: 2.2
  9236. Flags:
  9237. mat_fullbright
  9238. HelpStr:
  9239. Value: 0
  9240. Flags: FCVAR_CHEAT
  9241. mat_fastspecular
  9242. HelpStr: Enable/Disable specularity for visual testing. Will not reload materials and will not affect perf.
  9243. Value: 1
  9244. Flags:
  9245. mat_levelflush
  9246. HelpStr:
  9247. Value: 1
  9248. Flags:
  9249. mat_envmaptgasize
  9250. HelpStr:
  9251. Value: 32.0
  9252. Flags:
  9253. mat_envmapsize
  9254. HelpStr:
  9255. Value: 128
  9256. Flags:
  9257. mat_bumpbasis
  9258. HelpStr:
  9259. Value: 0
  9260. Flags:
  9261. mat_normals
  9262. HelpStr:
  9263. Value: 0
  9264. Flags: FCVAR_CHEAT
  9265. mat_showlightmappage
  9266. HelpStr:
  9267. Value: -1
  9268. Flags:
  9269. mat_luxels
  9270. HelpStr:
  9271. Value: 0
  9272. Flags: FCVAR_CHEAT
  9273. mat_wireframe
  9274. HelpStr:
  9275. Value: 0
  9276. Flags: FCVAR_CHEAT
  9277. mat_norendering
  9278. HelpStr:
  9279. Value: 0
  9280. Flags:
  9281. r_dynamic
  9282. HelpStr:
  9283. Value: 1
  9284. Flags:
  9285. r_lightstyle
  9286. HelpStr:
  9287. Value: -1
  9288. Flags:
  9289. r_lightmap
  9290. HelpStr:
  9291. Value: -1
  9292. Flags:
  9293. mp_decals
  9294. HelpStr:
  9295. Value: 200
  9296. Flags: FCVAR_ARCHIVE
  9297. r_decals
  9298. HelpStr:
  9299. Value: 2048
  9300. Flags:
  9301. r_norefresh
  9302. HelpStr:
  9303. Value: 0
  9304. Flags:
  9305. mat_debugalttab
  9306. HelpStr:
  9307. Value: 0
  9308. Flags:
  9309. mat_maxframelatency
  9310. HelpStr:
  9311. Value: 1
  9312. Flags:
  9313. mat_shadowstate
  9314. HelpStr:
  9315. Value: 1
  9316. Flags:
  9317. rebuild_light_cache
  9318. HelpStr: rebuild leaf light cache
  9319. Flags:
  9320. reload_leaf_ambients
  9321. HelpStr: reload leaf ambient cubes
  9322. Flags:
  9323. leaf_ambient_add
  9324. HelpStr:
  9325. Value: 0.f
  9326. Flags: FCVAR_REPLICATED
  9327. leaf_ambient_multiply
  9328. HelpStr:
  9329. Value: 1.f
  9330. Flags: FCVAR_REPLICATED
  9331. r_lightcachecenter
  9332. HelpStr:
  9333. Value: 1
  9334. Flags: FCVAR_CHEAT
  9335. r_maxsampledist
  9336. HelpStr:
  9337. Value: 128
  9338. Flags:
  9339. r_maxnewsamples
  9340. HelpStr:
  9341. Value: 6
  9342. Flags:
  9343. r_minnewsamples
  9344. HelpStr:
  9345. Value: 3
  9346. Flags:
  9347. r_drawlightcache
  9348. HelpStr: 0: off
  9349. 1: draw light cache entries
  9350. 2: draw rays
  9351.  
  9352. Value: 0
  9353. Flags: FCVAR_CHEAT
  9354. r_avglight
  9355. HelpStr:
  9356. Value: 1
  9357. Flags:
  9358. r_worldlightmin
  9359. HelpStr:
  9360. Value: 0.0002
  9361. Flags:
  9362. r_radiosity
  9363. HelpStr: 0: no radiosity
  9364. 1: radiosity with ambient cube (6 samples)
  9365. 2: radiosity with 162 samples
  9366. 3: 162 samples for static props, 6 samples for everything else
  9367. Value: 4
  9368. Flags:
  9369. r_worldlights
  9370. HelpStr: number of world lights to use per vertex
  9371. Value: 2
  9372. Flags:
  9373. r_ambientlightingonly
  9374. HelpStr: Set this to 1 to light models with only ambient lighting (and no static lighting).
  9375. Value: 0
  9376. Flags: FCVAR_CHEAT
  9377. r_lightcache_numambientsamples
  9378. HelpStr: number of random directions to fire rays when computing ambient lighting
  9379. Value: 162
  9380. Flags:
  9381. r_lighting_level
  9382. HelpStr:
  9383. Value: 2
  9384. Flags: FCVAR_ARCHIVE
  9385. r_faststaticlight_atpoint
  9386. HelpStr:
  9387. Value: 0
  9388. Flags:
  9389. r_faststaticlight_entity
  9390. HelpStr:
  9391. Value: 0
  9392. Flags:
  9393. lightcache_maxmiss
  9394. HelpStr:
  9395. Value: 1
  9396. Flags:
  9397. r_drawmodelstatsoverlaymax
  9398. HelpStr: time in milliseconds beyond which a model overlay is fully red in r_drawmodelstatsoverlay 2
  9399. Value: 1.5
  9400. Flags: FCVAR_ARCHIVE
  9401. r_drawmodelstatsoverlaymin
  9402. HelpStr: time in milliseconds that a model must take to render before showing an overlay in r_drawmodelstatsoverlay 2
  9403. Value: 0.1
  9404. Flags: FCVAR_ARCHIVE
  9405. r_ambientfactor
  9406. HelpStr: Boost ambient cube by no more than this factor
  9407. Value: 5
  9408. Flags: FCVAR_ARCHIVE
  9409. r_ambientfraction
  9410. HelpStr: Fraction of direct lighting that ambient cube must be below to trigger boosting
  9411. Value: 0.1
  9412. Flags: FCVAR_ARCHIVE
  9413. r_ambientmin
  9414. HelpStr: Threshold above which ambient cube will not boost (i.e. it's already sufficiently bright
  9415. Value: 0.3
  9416. Flags: FCVAR_ARCHIVE
  9417. r_ambientboost
  9418. HelpStr: Set to boost ambient term if it is totally swamped by local lights
  9419. Value: 1
  9420. Flags: FCVAR_ARCHIVE
  9421. r_lighting
  9422. HelpStr:
  9423. Value: 1
  9424. Flags:
  9425. r_maxmodeldecal
  9426. HelpStr:
  9427. Value: 50
  9428. Flags:
  9429. r_modelwireframedecal
  9430. HelpStr:
  9431. Value: 0
  9432. Flags: FCVAR_CHEAT
  9433. r_skin
  9434. HelpStr:
  9435. Value: 0
  9436. Flags:
  9437. r_eyes
  9438. HelpStr:
  9439. Value: 1
  9440. Flags:
  9441. r_flex
  9442. HelpStr:
  9443. Value: 1
  9444. Flags:
  9445. r_drawentities
  9446. HelpStr:
  9447. Value: 1
  9448. Flags: FCVAR_CHEAT
  9449. r_teeth
  9450. HelpStr:
  9451. Value: 1
  9452. Flags:
  9453. r_nosw
  9454. HelpStr:
  9455. Value: 0
  9456. Flags: FCVAR_CHEAT
  9457. r_nohw
  9458. HelpStr:
  9459. Value: 0
  9460. Flags: FCVAR_CHEAT
  9461. mat_softwareskin
  9462. HelpStr:
  9463. Value: 0
  9464. Flags:
  9465. r_eyesize
  9466. HelpStr:
  9467. Value: 0
  9468. Flags: FCVAR_ARCHIVE
  9469. r_eyeshift_z
  9470. HelpStr:
  9471. Value: 0
  9472. Flags: FCVAR_ARCHIVE
  9473. r_eyeshift_y
  9474. HelpStr:
  9475. Value: 0
  9476. Flags: FCVAR_ARCHIVE
  9477. r_eyeshift_x
  9478. HelpStr:
  9479. Value: 0
  9480. Flags: FCVAR_ARCHIVE
  9481. r_eyemove
  9482. HelpStr:
  9483. Value: 1
  9484. Flags: FCVAR_ARCHIVE
  9485. r_eyegloss
  9486. HelpStr:
  9487. Value: 1
  9488. Flags: FCVAR_ARCHIVE
  9489. r_showenvcubemap
  9490. HelpStr:
  9491. Value: 0
  9492. Flags: FCVAR_CHEAT
  9493. r_itemblinkrate
  9494. HelpStr:
  9495. Value: 4.5
  9496. Flags: FCVAR_CHEAT
  9497. r_itemblinkmax
  9498. HelpStr:
  9499. Value: .3
  9500. Flags: FCVAR_CHEAT
  9501. r_proplightingfromdisk
  9502. HelpStr: 0=Off, 1=On, 2=Show Errors
  9503. Value: 1
  9504. Flags:
  9505. r_debugrandomstaticlighting
  9506. HelpStr: Set to 1 to randomize static lighting for debugging. Must restart for change to take affect.
  9507. Value: 0
  9508. Flags: FCVAR_CHEAT
  9509. r_flushlod
  9510. HelpStr: Flush and reload LODs.
  9511. Flags:
  9512. mod_forcetouchdata
  9513. HelpStr: Forces all model file data into cache on model load.
  9514. Value: 1
  9515. Flags:
  9516. r_decalstaticprops
  9517. HelpStr: Decal static props test
  9518. Value: 1
  9519. Flags:
  9520. r_rootlod
  9521. HelpStr: Root LOD
  9522. Value: 0
  9523. Flags:
  9524. r_eyeglintlodpixels
  9525. HelpStr: The number of pixels wide an eyeball has to be before rendering an eyeglint. Is a floating point value.
  9526. Value: 20.0
  9527. Flags:
  9528. r_lightinterp
  9529. HelpStr: Controls the speed of light interpolation, 0 turns off interpolation
  9530. Value: 5
  9531. Flags:
  9532. r_lightaverage
  9533. HelpStr: Activates/deactivate light averaging
  9534. Value: 1
  9535. Flags:
  9536. r_entity
  9537. HelpStr:
  9538. Value: -1
  9539. Flags:
  9540. r_lod
  9541. HelpStr:
  9542. Value: -1
  9543. Flags:
  9544. stat_studio
  9545. HelpStr:
  9546. Value: 0
  9547. Flags: FCVAR_CHEAT
  9548. r_DrawModelLightOrigin
  9549. HelpStr:
  9550. Value: 0
  9551. Flags: FCVAR_CHEAT
  9552. r_drawmodelstatsoverlaydistance
  9553. HelpStr:
  9554. Value: 500
  9555. Flags: FCVAR_CHEAT
  9556. r_drawmodelstatsoverlay
  9557. HelpStr:
  9558. Value: 0
  9559. Flags: FCVAR_CHEAT
  9560. check_deutsch_keyboard
  9561. HelpStr: Check deutch keyboard for z/y problem.
  9562. Flags:
  9563. key_findbinding
  9564. HelpStr: Find key bound to specified command string.
  9565. Flags:
  9566. key_listboundkeys
  9567. HelpStr: List bound keys with bindings.
  9568. Flags:
  9569. escape
  9570. HelpStr: Escape key pressed.
  9571. Flags:
  9572. unbindall
  9573. HelpStr: Unbind all keys.
  9574. Flags:
  9575. unbind
  9576. HelpStr: Unbind a key.
  9577. Flags:
  9578. bind
  9579. HelpStr: Bind a key.
  9580. Flags:
  9581. r_3dnow
  9582. HelpStr:
  9583. Flags:
  9584. r_sse2
  9585. HelpStr:
  9586. Flags:
  9587. r_sse
  9588. HelpStr:
  9589. Flags:
  9590. r_mmx
  9591. HelpStr:
  9592. Flags:
  9593. next_map_name
  9594. HelpStr:
  9595. Value:
  9596. Flags:
  9597. changemap_to_current_random_sector
  9598. HelpStr:
  9599. Flags:
  9600. changemap_to_next_random_sector
  9601. HelpStr:
  9602. Flags:
  9603. cl_is_last_sector
  9604. HelpStr:
  9605. Value: 0
  9606. Flags:
  9607. autosavedangerousissafe
  9608. HelpStr:
  9609. Flags:
  9610. autosavedangerous
  9611. HelpStr:
  9612. Flags:
  9613. autosave
  9614. HelpStr:
  9615. Flags:
  9616. minisave
  9617. HelpStr: Saves game (for current level only!)
  9618. Flags:
  9619. save
  9620. HelpStr: Saves current game.
  9621. Flags:
  9622. load
  9623. HelpStr: Load a saved game.
  9624. Flags:
  9625. sv_autosave
  9626. HelpStr: Set to 1 to allow autosaves.
  9627. Value: 1
  9628. Flags:
  9629. save_history_count
  9630. HelpStr: Keep this many old copies in history of autosaves and quicksaves.
  9631. Value: 1
  9632. Flags:
  9633. jump_to_sector
  9634. HelpStr: jump to target sector group
  9635. Flags:
  9636. changelevel2
  9637. HelpStr: Transition to the specified map in single player
  9638. Flags:
  9639. changelevel
  9640. HelpStr: Change server to the specified map
  9641. Flags:
  9642. map_commentary
  9643. HelpStr: Start playing, with commentary, on a specified map.
  9644. Flags:
  9645. map_background
  9646. HelpStr: Runs a map as the background to the main menu.
  9647. Flags:
  9648. map
  9649. HelpStr: Start playing on specified map.
  9650. Flags:
  9651. m
  9652. HelpStr: Start playing on specified map.
  9653. Flags:
  9654. changemap
  9655. HelpStr: Start playing on specified map.
  9656. Flags:
  9657. maps
  9658. HelpStr: Displays list of maps.
  9659. Flags:
  9660. cache_print_summary
  9661. HelpStr: cache_print_summary [section]
  9662. Print out a summary contents of cache memory.
  9663. Flags:
  9664. cache_print_lru
  9665. HelpStr: cache_print_lru [section]
  9666. Print out contents of cache memory.
  9667. Flags:
  9668. cache_print
  9669. HelpStr: cache_print [section]
  9670. Print out contents of cache memory.
  9671. Flags:
  9672. flush_locked
  9673. HelpStr: Flush unlocked and locked cache memory.
  9674. Flags:
  9675. flush
  9676. HelpStr: Flush unlocked cache memory.
  9677. Flags:
  9678. memory
  9679. HelpStr: Print memory stats.
  9680. Flags:
  9681. multvar
  9682. HelpStr: Multiply specified convar value.
  9683. Flags:
  9684. incrementvar
  9685. HelpStr: Increment specified convar value.
  9686. Flags:
  9687. listmodels
  9688. HelpStr: List loaded models.
  9689. Flags:
  9690. mat_reloadtextures
  9691. HelpStr:
  9692. Flags: FCVAR_CHEAT
  9693. mat_reloadallmaterials
  9694. HelpStr:
  9695. Flags: FCVAR_CHEAT
  9696. mat_reloadmaterial
  9697. HelpStr:
  9698. Flags: FCVAR_CHEAT
  9699. ping
  9700. HelpStr: Display ping to server.
  9701. Flags:
  9702. kick_by_tag
  9703. HelpStr: Kick a player by tag
  9704. Flags:
  9705. pause
  9706. HelpStr: Toggle the server pause state.
  9707. Flags:
  9708. unpause
  9709. HelpStr: Unpause the game.
  9710. Flags:
  9711. setpause
  9712. HelpStr: Set the pause state of the server.
  9713. Flags:
  9714. version
  9715. HelpStr: Print version info string.
  9716. Flags:
  9717. reload
  9718. HelpStr: Reload the most recent saved game (add setpos to jump to current view position on reload).
  9719. Flags:
  9720. disconnect
  9721. HelpStr: Disconnect game from server.
  9722. Flags:
  9723. restart
  9724. HelpStr: Restart the game on the same level (add setpos to jump to current view position on restart).
  9725. Flags:
  9726. mat_showtextures
  9727. HelpStr: Show textures.
  9728. Flags:
  9729. mat_showmaterialsverbose
  9730. HelpStr:
  9731. Flags:
  9732. mat_showmaterials
  9733. HelpStr: Show materials.
  9734. Flags:
  9735. demolist
  9736. HelpStr: Print demo sequence list.
  9737. Flags:
  9738. stopdemo
  9739. HelpStr: Stop playing back a demo.
  9740. Flags:
  9741. demos
  9742. HelpStr: Demo demo file sequence.
  9743. Flags:
  9744. nextdemo
  9745. HelpStr: Play next demo in sequence.
  9746. Flags:
  9747. startdemos
  9748. HelpStr: Play demos in demo sequence.
  9749. Flags:
  9750. startdemosfromlist
  9751. HelpStr: Play demos in the demo list file.
  9752. Flags:
  9753. -voicerecord
  9754. HelpStr:
  9755. Flags:
  9756. +voicerecord
  9757. HelpStr:
  9758. Flags:
  9759. soundfade
  9760. HelpStr: Fade client volume.
  9761. Flags:
  9762. map_edit
  9763. HelpStr:
  9764. Flags:
  9765. _restart
  9766. HelpStr: Shutdown and restart the engine.
  9767. Flags:
  9768. quti
  9769. HelpStr: Exit the engine.
  9770. Flags:
  9771. exit
  9772. HelpStr: Exit the engine.
  9773. Flags:
  9774. quit
  9775. HelpStr: Exit the engine.
  9776. Flags:
  9777. status
  9778. HelpStr: Display map and connection status.
  9779. Flags:
  9780. killserver
  9781. HelpStr: Shutdown the server.
  9782. Flags:
  9783. dumpstringtables
  9784. HelpStr: Print string tables to console.
  9785. Flags:
  9786. try_load_background_map
  9787. HelpStr:
  9788. Value: 0
  9789. Flags: FCVAR_CHEAT
  9790. light_crosshair
  9791. HelpStr: Show texture color at crosshair
  9792. Flags: FCVAR_CHEAT
  9793. voice_inputfromfile
  9794. HelpStr: Get voice input from 'voice_input.wav' rather than from the microphone.
  9795. Value: 0
  9796. Flags:
  9797. voice_recordtofile
  9798. HelpStr: Record mic data and decompressed voice data into 'voice_micdata.wav' and 'voice_decompressed.wav'
  9799. Value: 0
  9800. Flags:
  9801. host_map
  9802. HelpStr: Current map name.
  9803. Value:
  9804. Flags:
  9805. hostname
  9806. HelpStr: Hostname for server.
  9807. Value: Mabinogi: Heroes
  9808. Flags:
  9809. host_fake_cmd
  9810. HelpStr:
  9811. Value: 1
  9812. Flags: FCVAR_REPLICATED
  9813. host_sleep
  9814. HelpStr: Force the host to sleep a certain number of milliseconds each frame.
  9815. Value: 0
  9816. Flags: FCVAR_CHEAT
  9817. host_runofftime
  9818. HelpStr: Run off some time without rendering/updating sounds
  9819.  
  9820. Flags:
  9821. warn_build_convar_update
  9822. HelpStr:
  9823. Value: 0
  9824. Flags:
  9825. dti_flush
  9826. HelpStr: Write out the datatable instrumentation files (you must run with -dti for this to work).
  9827. Flags:
  9828. recompute_speed
  9829. HelpStr: Recomputes clock speed (for debugging purposes).
  9830. Flags: FCVAR_CHEAT
  9831. cc_check_class_preset_config
  9832. HelpStr: cc_check_class_preset_config
  9833. Flags:
  9834. host_character_summary_changed
  9835. HelpStr: host_character_summary_changed
  9836. Flags:
  9837. host_writeconfig
  9838. HelpStr: Store current settings to config.cfg (or specified .cfg file).
  9839. Flags:
  9840. startconfig
  9841. HelpStr:
  9842. Flags:
  9843. config_character_type
  9844. HelpStr:
  9845. Value: None
  9846. Flags:
  9847. vcr_verbose
  9848. HelpStr: Write extra information into .vcr file.
  9849. Value: 0
  9850. Flags:
  9851. r_ForceRestore
  9852. HelpStr:
  9853. Value: 0
  9854. Flags:
  9855. coop
  9856. HelpStr: Cooperative play.
  9857. Value: 0
  9858. Flags: FCVAR_NOTIFY
  9859. deathmatch
  9860. HelpStr: Running a deathmatch server.
  9861. Value: 1
  9862. Flags: FCVAR_NOTIFY
  9863. skill
  9864. HelpStr: Game skill level (1-3).
  9865. Value: 1
  9866. Flags: FCVAR_ARCHIVE
  9867. developer
  9868. HelpStr: Show developer messages.
  9869. Value: 0
  9870. Flags:
  9871. host_speeds
  9872. HelpStr: Show general system running times.
  9873. Value: 0
  9874. Flags:
  9875. host_timescale
  9876. HelpStr: Prescale the clock by this amount.
  9877. Value: 1.0
  9878. Flags: FCVAR_REPLICATED
  9879. host_framerate
  9880. HelpStr: Set to lock per-frame time elapse.
  9881. Value: 0
  9882. Flags:
  9883. host_limitlocal
  9884. HelpStr: Apply cl_cmdrate and cl_updaterate to loopback connection
  9885. Value: 0
  9886. Flags:
  9887. host_profile
  9888. HelpStr:
  9889. Value: 0
  9890. Flags:
  9891. mem_dumpstats
  9892. HelpStr: Dump current and max heap usage info to console at end of frame ( set to 2 for continuous output )
  9893.  
  9894. Value: 0
  9895. Flags:
  9896. host_showcachemiss
  9897. HelpStr: Print a debug message when the client or server cache is missed.
  9898. Value: 0
  9899. Flags:
  9900. next
  9901. HelpStr: Set to 1 to advance to next frame ( when singlestep == 1 )
  9902. Value: 0
  9903. Flags: FCVAR_CHEAT
  9904. singlestep
  9905. HelpStr: Run engine in single step mode ( set next to 1 to advance a frame )
  9906. Value: 0
  9907. Flags: FCVAR_CHEAT
  9908. mem_eat
  9909. HelpStr:
  9910. Flags:
  9911. mem_compact
  9912. HelpStr:
  9913. Flags:
  9914. mem_dump
  9915. HelpStr: Dump memory stats to text file.
  9916. Flags:
  9917. snd_restart
  9918. HelpStr: Restart sound system.
  9919. Flags:
  9920. closecaption
  9921. HelpStr: Enable close captioning.
  9922. Value: 0
  9923. Flags: FCVAR_ARCHIVE FCVAR_USERINFO
  9924. violence_agibs
  9925. HelpStr: Show alien gib entities
  9926. Value: 1
  9927. Flags:
  9928. violence_ablood
  9929. HelpStr: Draw alien blood
  9930. Value: 1
  9931. Flags:
  9932. violence_hgibs
  9933. HelpStr: Show human gib entities
  9934. Value: 1
  9935. Flags:
  9936. violence_hblood
  9937. HelpStr: Draw human blood
  9938. Value: 1
  9939. Flags:
  9940. editdemo
  9941. HelpStr: Edit a recorded demo file (.dem ).
  9942. Flags:
  9943. tv_msg
  9944. HelpStr: Send a screen message to all clients.
  9945. Flags:
  9946. tv_clients
  9947. HelpStr: Shows list of connected SourceTV clients.
  9948. Flags:
  9949. tv_stoprecord
  9950. HelpStr: Stops SourceTV demo recording.
  9951. Flags:
  9952. tv_record
  9953. HelpStr: Starts SourceTV demo recording.
  9954. Flags:
  9955. tv_retry
  9956. HelpStr: Reconnects the SourceTV relay proxy.
  9957. Flags:
  9958. tv_stop
  9959. HelpStr: Stops the SourceTV broadcast.
  9960. Flags:
  9961. tv_relay
  9962. HelpStr: Connect to SourceTV server and relay broadcast.
  9963. Flags:
  9964. tv_status
  9965. HelpStr: Show SourceTV server status.
  9966. Flags:
  9967. tv_title
  9968. HelpStr: Set title for SourceTV spectator UI
  9969. Value: You are watching SourceTV
  9970. Flags:
  9971. tv_debug
  9972. HelpStr: SourceTV debug info.
  9973. Value: 0
  9974. Flags:
  9975. tv_transmitall
  9976. HelpStr: Transmit all entities (not only director view)
  9977. Value: 0
  9978. Flags: FCVAR_REPLICATED
  9979. tv_dispatchmode
  9980. HelpStr: Dispatch clients to relay proxies: 0=never, 1=if appropriate, 2=always
  9981. Value: 1
  9982. Flags:
  9983. tv_overridemaster
  9984. HelpStr: Overrides the SourceTV master root address.
  9985. Value: 0
  9986. Flags:
  9987. tv_password
  9988. HelpStr: SourceTV password for all clients
  9989. Value:
  9990. Flags: FCVAR_PROTECTED FCVAR_NOTIFY
  9991. tv_name
  9992. HelpStr: SourceTV host name
  9993. Value: SourceTV
  9994. Flags:
  9995. tv_autorecord
  9996. HelpStr: Automatically records all games as SourceTV demos.
  9997. Value: 0
  9998. Flags:
  9999. tv_maxclients
  10000. HelpStr: Maximum client number on SourceTV server.
  10001. Value: 128
  10002. Flags:
  10003. tv_snapshotrate
  10004. HelpStr: Snapshots broadcasted per second
  10005. Value: 16
  10006. Flags:
  10007. tv_timeout
  10008. HelpStr: SourceTV connection timeout in seconds.
  10009. Value: 30
  10010. Flags:
  10011. tv_autoretry
  10012. HelpStr: Relay proxies retry connection after network timeout
  10013. Value: 1
  10014. Flags:
  10015. tv_chatgroupsize
  10016. HelpStr: Set the default chat group size
  10017. Value: 0
  10018. Flags:
  10019. tv_relayvoice
  10020. HelpStr: Relay voice data: 0=off, 1=on
  10021. Value: 1
  10022. Flags:
  10023. tv_chattimelimit
  10024. HelpStr: Limits spectators to chat only every n seconds
  10025. Value: 8
  10026. Flags:
  10027. tv_relaypassword
  10028. HelpStr: SourceTV password for relay proxies
  10029. Value:
  10030. Flags: FCVAR_PROTECTED FCVAR_NOTIFY
  10031. tv_maxrate
  10032. HelpStr: Max SourceTV spectator bandwidth rate allowed, 0 == unlimited
  10033. Value: 5000
  10034. Flags:
  10035. r_drawfullskybox
  10036. HelpStr:
  10037. Value: 1
  10038. Flags: FCVAR_CHEAT
  10039. r_drawskybox
  10040. HelpStr:
  10041. Value: 1
  10042. Flags: FCVAR_CHEAT
  10043. r_frustumcullworld
  10044. HelpStr:
  10045. Value: 1
  10046. Flags:
  10047. mat_surfacemat
  10048. HelpStr:
  10049. Value: 0
  10050. Flags:
  10051. mat_surfaceid
  10052. HelpStr:
  10053. Value: 0
  10054. Flags:
  10055. r_fastzreject
  10056. HelpStr: Activate/deactivates a fast z-setting algorithm to take advantage of hardware with fast z reject. Use -1 to default to hardware settings
  10057. Value: 0
  10058. Flags:
  10059. fog_enable_water_fog
  10060. HelpStr:
  10061. Value: 1
  10062. Flags:
  10063. r_drawbrushmodels
  10064. HelpStr: Render brush models. 0=Off, 1=Normal, 2=Wireframe
  10065. Value: 1
  10066. Flags: FCVAR_CHEAT
  10067. r_drawworld
  10068. HelpStr: Render the world.
  10069. Value: 1
  10070. Flags: FCVAR_CHEAT
  10071. r_drawleaf
  10072. HelpStr: Draw the specified leaf.
  10073. Value: -1
  10074. Flags: FCVAR_CHEAT
  10075. mat_forcedynamic
  10076. HelpStr:
  10077. Value: 0
  10078. Flags: FCVAR_CHEAT
  10079. r_drawtranslucentworld
  10080. HelpStr:
  10081. Value: 1
  10082. Flags: FCVAR_CHEAT
  10083. change_skybox
  10084. HelpStr: change_skybox
  10085. Flags:
  10086. r_cleardecals
  10087. HelpStr: Usage r_cleardecals <permanent>.
  10088. Flags:
  10089. linefile
  10090. HelpStr: Parses map leak data from .lin file
  10091. Flags: FCVAR_CHEAT
  10092. timerefresh
  10093. HelpStr: Profile the renderer.
  10094. Flags:
  10095. r_aspectratio
  10096. HelpStr:
  10097. Value: 0
  10098. Flags: FCVAR_CHEAT
  10099. r_visualizelighttracesshowfulltrace
  10100. HelpStr:
  10101. Value: 0
  10102. Flags: FCVAR_CHEAT
  10103. r_visualizelighttraces
  10104. HelpStr:
  10105. Value: 0
  10106. Flags: FCVAR_CHEAT
  10107. r_visualizetraces
  10108. HelpStr:
  10109. Value: 0
  10110. Flags: FCVAR_CHEAT
  10111. mat_edit
  10112. HelpStr:
  10113. Flags:
  10114. mat_crosshair
  10115. HelpStr:
  10116. Flags:
  10117. mat_debug
  10118. HelpStr:
  10119. Flags:
  10120. mat_suppress
  10121. HelpStr: Supress a material from drawing
  10122. Flags: FCVAR_CHEAT
  10123. mat_info
  10124. HelpStr: Shows material system info
  10125. Flags:
  10126. r_dlightcheap_update_frames
  10127. HelpStr:
  10128. Value: 120
  10129. Flags:
  10130. r_maxdlights
  10131. HelpStr:
  10132. Value: 32
  10133. Flags:
  10134. r_avglightmap
  10135. HelpStr:
  10136. Value: 0
  10137. Flags:
  10138. r_drawlightinfo
  10139. HelpStr:
  10140. Value: 0
  10141. Flags: FCVAR_CHEAT
  10142. r_drawlights
  10143. HelpStr:
  10144. Value: 0
  10145. Flags: FCVAR_CHEAT
  10146. net_showevents
  10147. HelpStr: Dump game events to console (1=client only, 2=all).
  10148. Value: 0
  10149. Flags:
  10150. fs_warning_level
  10151. HelpStr: Set the filesystem warning level.
  10152. Flags:
  10153. fs_printopenfiles
  10154. HelpStr: Show all files currently opened by the engine.
  10155. Flags:
  10156. path
  10157. HelpStr: Show the engine filesystem path.
  10158. Flags:
  10159. packet_send_prof_end
  10160. HelpStr:
  10161. Flags:
  10162. packet_send_prof_begin
  10163. HelpStr:
  10164. Flags:
  10165. packet_prof_end
  10166. HelpStr:
  10167. Flags:
  10168. packet_prof_begin
  10169. HelpStr:
  10170. Flags:
  10171. dt_ShowPartialChangeEnts
  10172. HelpStr: (SP only) - show entities that were copied using small optimized lists (FL_EDICT_PARTIAL_CHANGE).
  10173. Value: 0
  10174. Flags:
  10175. dt_UsePartialChangeEnts
  10176. HelpStr: (SP only) - enable FL_EDICT_PARTIAL_CHANGE optimization.
  10177. Value: 1
  10178. Flags:
  10179. dtwarning
  10180. HelpStr: Print data table warnings?
  10181. Value: 0
  10182. Flags:
  10183. dtwatchvar
  10184. HelpStr: Watch the named variable.
  10185. Value:
  10186. Flags:
  10187. dtwatchent
  10188. HelpStr: Watch this entities data table encoding.
  10189. Value: -1
  10190. Flags:
  10191. sv_logdownloadlist
  10192. HelpStr:
  10193. Value: 1
  10194. Flags:
  10195. r_lod_noupdate
  10196. HelpStr:
  10197. Value: 0
  10198. Flags:
  10199. disp_dynamic
  10200. HelpStr:
  10201. Value: 0
  10202. Flags:
  10203. disp_numiterations
  10204. HelpStr:
  10205. Value: 1
  10206. Flags: FCVAR_CHEAT
  10207. r_DispBuildable
  10208. HelpStr:
  10209. Value: 0
  10210. Flags: FCVAR_CHEAT
  10211. r_DispWalkable
  10212. HelpStr:
  10213. Value: 0
  10214. Flags: FCVAR_CHEAT
  10215. r_DrawDisp
  10216. HelpStr: Toggles rendering of displacment maps
  10217. Value: 1
  10218. Flags: FCVAR_CHEAT
  10219. r_DispDrawAxes
  10220. HelpStr:
  10221. Value: 0
  10222. Flags:
  10223. devshots_nextmap
  10224. HelpStr: Used by the devshots system to go to the next map in the devshots maplist.
  10225. Flags:
  10226. r_drawclipbrushes
  10227. HelpStr: Draw clip brushes
  10228. Value: 0
  10229. Flags: FCVAR_CHEAT
  10230. mat_leafvis
  10231. HelpStr: Draw wireframe of current leaf
  10232. Value: 0
  10233. Flags:
  10234. print_colorcorrection
  10235. HelpStr: Display the color correction layer information.
  10236. Flags: FCVAR_CHEAT
  10237. colorcorrectionui
  10238. HelpStr: Show/hide the color correction tools UI.
  10239. Flags: FCVAR_CHEAT
  10240. mat_colorcorrection
  10241. HelpStr:
  10242. Value: 1
  10243. Flags:
  10244. force_map_entity_path
  10245. HelpStr:
  10246. Value:
  10247. Flags: FCVAR_CHEAT
  10248. map_noareas
  10249. HelpStr: Disable area to area connection testing.
  10250. Value: 0
  10251. Flags:
  10252. BindToggle
  10253. HelpStr:
  10254. Flags:
  10255. wait
  10256. HelpStr: Stop command parsing until next frame.
  10257. Flags:
  10258. cmd
  10259. HelpStr: Forward command to server.
  10260. Flags:
  10261. echo
  10262. HelpStr: Echo text to console.
  10263. Flags:
  10264. exec_extreme_sync
  10265. HelpStr: Execute script file for extreme sync.
  10266. Flags:
  10267. exec
  10268. HelpStr: Execute script file.
  10269. Flags:
  10270. extreme_sync_exe_mode
  10271. HelpStr:
  10272. Value: 0
  10273. Flags:
  10274. cl_clock_correction_adjustment_max_offset
  10275. HelpStr: As the clock offset goes from cl_clock_correction_adjustment_min_offset to this value (in milliseconds), it moves towards applying cl_clock_correction_adjustment_max_amount of adjustment. That way, the response is small when the offset is small.
  10276. Value: 90
  10277. Flags: FCVAR_CHEAT
  10278. cl_clock_correction_adjustment_min_offset
  10279. HelpStr: If the clock offset is less than this amount (in milliseconds), then no clock correction is applied.
  10280. Value: 10
  10281. Flags: FCVAR_CHEAT
  10282. cl_clock_correction_adjustment_max_amount
  10283. HelpStr: Sets the maximum number of milliseconds per second it is allowed to correct the client clock. It will only correct this amount if the difference between the client and server clock is equal to or larger than cl_clock_correction_adjustment_max_offset.
  10284. Value: 200
  10285. Flags: FCVAR_CHEAT
  10286. cl_clock_correction_force_server_tick
  10287. HelpStr: Force clock correction to match the server tick + this offset (-999 disables it).
  10288. Value: 999
  10289. Flags: FCVAR_CHEAT
  10290. cl_clock_showdebuginfo
  10291. HelpStr: Show debugging info about the clock drift.
  10292. Value: 0
  10293. Flags: FCVAR_CHEAT
  10294. cl_clockdrift_max_ms
  10295. HelpStr: Maximum number of milliseconds the clock is allowed to drift before the client snaps its clock to the server's.
  10296. Value: 150
  10297. Flags: FCVAR_CHEAT
  10298. cl_clock_correction
  10299. HelpStr: Enable/disable clock correction on the client.
  10300. Value: 1
  10301. Flags: FCVAR_CHEAT
  10302. cl_purgeunusedmodelsbeforenewgame
  10303. HelpStr:
  10304. Value: 1
  10305. Flags: FCVAR_CHEAT
  10306. cl_downloadfilter
  10307. HelpStr: Determines which files can be downloaded from the server (all, none, nosounds)
  10308. Value: all
  10309. Flags: FCVAR_ARCHIVE
  10310. cl_allowdownload
  10311. HelpStr: Client downloads customization files
  10312. Value: 1
  10313. Flags: FCVAR_ARCHIVE
  10314. cl_forcepreload
  10315. HelpStr: Whether we should force preloading.
  10316. Value: 0
  10317. Flags: FCVAR_ARCHIVE
  10318. cl_soundfile
  10319. HelpStr: Jingle sound file.
  10320. Value: sound/player/jingle.wav
  10321. Flags: FCVAR_ARCHIVE
  10322. cl_logofile
  10323. HelpStr: Spraypoint logo decal.
  10324. Value: materials/decals/spraylogo.vtf
  10325. Flags: FCVAR_ARCHIVE
  10326. cl_timeout
  10327. HelpStr: After this many seconds without receiving a packet from the server, the client will disconnect itself
  10328. Value: 30
  10329. Flags: FCVAR_ARCHIVE
  10330. mat_show_texture_memory_usage
  10331. HelpStr: Display the texture memory usage on the HUD.
  10332. Value: FCVAR_NEVER_AS_STRING
  10333. Flags: FCVAR_NEVER_AS_STRING
  10334. mat_texturelist_files
  10335. HelpStr:
  10336. Value: FCVAR_NEVER_AS_STRING
  10337. Flags: FCVAR_NEVER_AS_STRING
  10338. mat_texturelist_directories
  10339. HelpStr:
  10340. Value: FCVAR_NEVER_AS_STRING
  10341. Flags: FCVAR_NEVER_AS_STRING
  10342. mat_texture_list_all
  10343. HelpStr: If this is nonzero, then the texture list panel will show all currently-loaded textures.
  10344. Value: FCVAR_NEVER_AS_STRING
  10345. Flags: FCVAR_NEVER_AS_STRING
  10346. -mat_texture_list
  10347. HelpStr:
  10348. Flags:
  10349. +mat_texture_list
  10350. HelpStr:
  10351. Flags:
  10352. mat_texture_list
  10353. HelpStr: For debugging, show a list of used textures per frame
  10354. Value: 0
  10355. Flags:
  10356. vprof_remote_stop
  10357. HelpStr: Stop an existing remote VProf data request
  10358. Flags:
  10359. vprof_remote_start
  10360. HelpStr: Request a VProf data stream from the remote server (requires authentication)
  10361. Flags:
  10362. rcon_address
  10363. HelpStr: Address of remote server if sending unconnected rcon commands (format x.x.x.x:p)
  10364. Value:
  10365. Flags:
  10366. cl_showpluginmessages
  10367. HelpStr: Allow plugins to display messages to you
  10368. Value: 1
  10369. Flags: FCVAR_ARCHIVE
  10370. cl_showevents
  10371. HelpStr: Print event firing info in the console
  10372. Value: 0
  10373. Flags: FCVAR_CHEAT
  10374. setinfo
  10375. HelpStr: Addes a new user info value
  10376. Flags:
  10377. cl_fullupdate
  10378. HelpStr: Forces the server to send a full update packet
  10379. Flags: FCVAR_CHEAT
  10380. cl_precacheinfo
  10381. HelpStr: Show precache info (client).
  10382. Flags:
  10383. startupmenu
  10384. HelpStr: Opens initial menu screen and loads the background bsp, but only if no other level is being loaded, and we're not in developer mode.
  10385. Flags:
  10386. box
  10387. HelpStr: Draw a debug box.
  10388. Flags: FCVAR_CHEAT
  10389. list
  10390. HelpStr: List cached servers.
  10391. Flags:
  10392. slist
  10393. HelpStr: List servers on your LAN.
  10394. Flags:
  10395. cl_view
  10396. HelpStr: Set the view entity index.
  10397. Flags: FCVAR_CHEAT
  10398. rcon
  10399. HelpStr: Issue an rcon command.
  10400. Flags:
  10401. screenshot_crop
  10402. HelpStr: screenshot_crop
  10403. Flags:
  10404. screenshot_direct
  10405. HelpStr: screenshot_direct
  10406. Flags:
  10407. screenshot_minimap
  10408. HelpStr: Take a minimap screenshot.
  10409. Flags:
  10410. endmovie
  10411. HelpStr: Stop recording movie frames.
  10412. Flags:
  10413. startmovie
  10414. HelpStr: Start recording movie frames.
  10415. Flags:
  10416. jpeg
  10417. HelpStr: Take a jpeg screenshot: jpeg <filename> <quality 1-100>.
  10418. Flags:
  10419. devshots_screenshot
  10420. HelpStr: Used by the -makedevshots system to take a screenshot. For taking your own screenshots, use the 'screenshot' command instead.
  10421. Flags:
  10422. screenshot
  10423. HelpStr: Take a screenshot.
  10424. Flags:
  10425. connect
  10426. HelpStr: Connect to specified server.
  10427. Flags:
  10428. retry
  10429. HelpStr: Retry connection to last server.
  10430. Flags:
  10431. cl_showents
  10432. HelpStr: Dump entity list to console.
  10433. Flags: FCVAR_CHEAT
  10434. need_register_server
  10435. HelpStr:
  10436. Value: 0
  10437. Flags:
  10438. hole_punch_log
  10439. HelpStr: hole_punch_log
  10440. Flags:
  10441. jpeg_quality
  10442. HelpStr: jpeg screenshot quality.
  10443. Value: 90
  10444. Flags:
  10445. cl_ignorepackets
  10446. HelpStr: Force client to ignore packets (for debugging).
  10447. Value: 0
  10448. Flags: FCVAR_CHEAT
  10449. cl_localnetworkbackdoor
  10450. HelpStr: Enable network optimizations for single player games.
  10451. Value: 1
  10452. Flags:
  10453. cl_slist
  10454. HelpStr: Number of seconds to wait for server ping responses when checking for server on your lan
  10455. Value: 10
  10456. Flags:
  10457. tv_nochat
  10458. HelpStr: Don't receive chat messages from other SourceTV spectators
  10459. Value: 0
  10460. Flags: FCVAR_ARCHIVE FCVAR_USERINFO
  10461. cl_cmdbackup
  10462. HelpStr: For each command packet, how many additional history commands are sent ( helps in case of packet loss )
  10463. Value: 2
  10464. Flags: FCVAR_ARCHIVE
  10465. sv_unlockedchapters
  10466. HelpStr: Highest unlocked game chapter.
  10467. Value: 1
  10468. Flags: FCVAR_ARCHIVE
  10469. cl_flushentitypacket
  10470. HelpStr: For debugging. Force the engine to flush an entity packet.
  10471. Value: 0
  10472. Flags: FCVAR_CHEAT
  10473. cl_entityreport
  10474. HelpStr: For debugging, draw entity states to console
  10475. Value: 0
  10476. Flags: FCVAR_CHEAT
  10477. demoui
  10478. HelpStr: Show/hide the demo player UI.
  10479. Flags:
  10480. demo_timescale
  10481. HelpStr: Sets demo replay speed.
  10482. Flags:
  10483. demo_gototick
  10484. HelpStr: Skips to a tick in demo.
  10485. Flags:
  10486. demo_togglepause
  10487. HelpStr: Toggles demo playback.
  10488. Flags:
  10489. demo_resume
  10490. HelpStr: Resumes demo playback.
  10491. Flags:
  10492. demo_pause
  10493. HelpStr: Pauses demo playback.
  10494. Flags:
  10495. begin_saving_demo
  10496. HelpStr: Begin saving Demoe file duing quest
  10497. Flags:
  10498. vtune
  10499. HelpStr: Controls VTune's sampling.
  10500. Flags:
  10501. stop
  10502. HelpStr: Finish recording demo.
  10503. Flags:
  10504. record
  10505. HelpStr: Record a demo.
  10506. Flags:
  10507. benchframe
  10508. HelpStr: Takes a snapshot of a particular frame in a time demo.
  10509. Flags:
  10510. listdemo
  10511. HelpStr: List demo file contents.
  10512. Flags:
  10513. timedemoquit
  10514. HelpStr: Play a demo, report performance info, and then exit
  10515. Flags:
  10516. timedemo
  10517. HelpStr: Play a demo and report performance info.
  10518. Flags:
  10519. playdemo
  10520. HelpStr: Play a recorded demo file (.dem ).
  10521. Flags:
  10522. demo_fastforwardramptime
  10523. HelpStr: How many seconds it takes to get to full FF speed.
  10524. Value: 5
  10525. Flags:
  10526. demo_fastforwardfinalspeed
  10527. HelpStr: Go this fast when starting to hold FF button.
  10528. Value: 20
  10529. Flags:
  10530. demo_fastforwardstartspeed
  10531. HelpStr: Go this fast when starting to hold FF button.
  10532. Value: 2
  10533. Flags:
  10534. demo_pauseatservertick
  10535. HelpStr: Pauses demo playback at server tick
  10536. Value: 0
  10537. Flags:
  10538. demo_interpolateview
  10539. HelpStr: Do view interpolation during dem playback.
  10540. Value: 1
  10541. Flags:
  10542. demo_debug
  10543. HelpStr: Demo debug info.
  10544. Value: 0
  10545. Flags:
  10546. demo_quitafterplayback
  10547. HelpStr: Quits game after demo playback.
  10548. Value: 0
  10549. Flags:
  10550. demo_recordcommands
  10551. HelpStr: Record commands typed at console into .dem files.
  10552. Value: 1
  10553. Flags:
  10554. cc_dedicated_server_disconnected
  10555. HelpStr:
  10556. Flags:
  10557. cc_dedicated_server_connected
  10558. HelpStr:
  10559. Flags:
  10560. sv_force_using_execute_single_client_command
  10561. HelpStr:
  10562. Value: 0
  10563. Flags:
  10564. vcollide_wireframe_axes
  10565. HelpStr:
  10566. Value: 0
  10567. Flags:
  10568. cd
  10569. HelpStr: Play or stop a cd track.
  10570. Flags:
  10571. bgmvolume
  10572. HelpStr: CD sound playback volume.
  10573. Value: 1
  10574. Flags: FCVAR_ARCHIVE
  10575. buildcubemaps
  10576. HelpStr: Rebuild cubemaps.
  10577. Flags:
  10578. envmap
  10579. HelpStr:
  10580. Flags:
  10581. mat_force_tonemap_scale
  10582. HelpStr:
  10583. Value: 0.0f
  10584. Flags:
  10585. reload_materials
  10586. HelpStr:
  10587. Value: 0
  10588. Flags:
  10589. building_cubemaps
  10590. HelpStr:
  10591. Value: 0
  10592. Flags:
  10593. mat_dynamic_tonemapping
  10594. HelpStr:
  10595. Value: 1
  10596. Flags: FCVAR_CHEAT
  10597. sv_visiblemaxplayers
  10598. HelpStr: Overrides the max players reported to prospective clients
  10599. Value: -1
  10600. Flags:
  10601. sv_password
  10602. HelpStr: Server password for entry into multiplayer games
  10603. Value:
  10604. Flags: FCVAR_PROTECTED FCVAR_NOTIFY
  10605. sv_enableoldqueries
  10606. HelpStr: Enable support for old style (HL1) server queries
  10607. Value: 0
  10608. Flags:
  10609. sv_stats
  10610. HelpStr: Collect CPU usage stats
  10611. Value: 1
  10612. Flags:
  10613. sv_instancebaselines
  10614. HelpStr: Enable instanced baselines. Saves network overhead.
  10615. Value: 1
  10616. Flags:
  10617. mykey
  10618. HelpStr: This clients' auth key
  10619. Value: 0
  10620. Flags:
  10621. myuid
  10622. HelpStr: This clients' user id
  10623. Value: -1
  10624. Flags:
  10625. password
  10626. HelpStr: Current server access password
  10627. Value:
  10628. Flags: FCVAR_ARCHIVE
  10629. cl_updaterate
  10630. HelpStr: Number of packets per second of updates you are requesting from the server
  10631. Value: 20
  10632. Flags: FCVAR_ARCHIVE FCVAR_USERINFO
  10633. rate
  10634. HelpStr: Max bytes/sec the host can receive data
  10635. Value: 30000
  10636. Flags: FCVAR_USERINFO
  10637. cl_cmdrate
  10638. HelpStr: Max number of command packets sent to server per second
  10639. Value: 30
  10640. Flags: FCVAR_ARCHIVE FCVAR_USERINFO
  10641. name
  10642. HelpStr: Current user name
  10643. Value: unnamed
  10644. Flags: FCVAR_USERINFO FCVAR_PRINTABLEONLY
  10645. cl_resend
  10646. HelpStr: Delay in seconds before the client will resend the 'connect' attempt
  10647. Value: 6
  10648. Flags:
  10649. user_setting_debug
  10650. HelpStr:
  10651. Value: 0
  10652. Flags:
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